===============================================================================
 GLIntercept version 0.5 Log generated on: Sat Apr 03 18:03:18 2010
 
===============================================================================

wglGetCurrentContext()=0x10000 
wglGetCurrentDC()=0x24011001 
wglGetCurrentContext()=0x10000 
wglGetCurrentDC()=0x24011001 
glViewport(0,0,1024,768)
glClearColor(0.000000,0.000000,0.000000,1.000000)
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
glMultMatrixd([1.299038,0.000000,0.000000,0.000000,0.000000,1.732051,0.000000,0.000000,0.000000,0.000000,-1.020202,-1.000000,0.000000,0.000000,-134.365151,0.000000])
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glMultMatrixf([1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000])
glTranslated(-512.000000,-384.000000,-665.107483)
glScalef(1.000000,-1.000000,1.000000)
glTranslatef(0.000000,-768.000000,0.000000)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
glColor4f(1.000000,1.000000,1.000000,1.000000)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
glPushMatrix()
glTranslatef(512.000000,384.000000,0.000000)
glScalef(1.000000,1.000000,1.000000)
glTranslatef(0.000000,0.000000,0.000000)
glPushMatrix()
glRotatef(0.000000,1.000000,0.000000,0.000000)
glRotatef(2.884701,0.000000,1.000000,0.000000)
glRotatef(0.000000,0.000000,0.000000,1.000000)
glTranslatef(-184.039688,-130.626038,0.000000)
glTranslatef(-253.117828,-176.489075,-144.000000)
glDisable(GL_DEPTH_TEST)
glEnable(GL_DEPTH_TEST)
glPushMatrix()
glScalef(768.000000,768.000000,1.000000)
glEnable(GL_DEPTH_TEST)
glEnableClientState(GL_VERTEX_ARRAY)
glEnableClientState(GL_COLOR_ARRAY)
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.358059,0.227390,9.463032)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,0.000000)
glVertex3f(0.000000,0.026735,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,0.000000)
glVertex3f(0.008261,0.025426,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,0.000000)
glVertex3f(0.015714,0.021629,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,0.000000)
glVertex3f(0.021629,0.015714,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,0.000000)
glVertex3f(0.025426,0.008261,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,0.000000)
glVertex3f(0.026735,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,0.000000)
glVertex3f(0.025426,-0.008261,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,0.000000)
glVertex3f(0.021629,-0.015714,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,0.000000)
glVertex3f(0.015714,-0.021629,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,0.000000)
glVertex3f(0.008261,-0.025426,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,0.000000)
glVertex3f(0.000000,-0.026735,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,0.000000)
glVertex3f(-0.008261,-0.025426,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,0.000000)
glVertex3f(-0.015714,-0.021629,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,0.000000)
glVertex3f(-0.021629,-0.015714,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,0.000000)
glVertex3f(-0.025426,-0.008261,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,0.000000)
glVertex3f(-0.025426,0.008261,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,0.000000)
glVertex3f(-0.021629,0.015714,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,0.000000)
glVertex3f(-0.015714,0.021629,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,0.000000)
glVertex3f(-0.008261,0.025426,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,0.000000)
glVertex3f(0.000000,0.026735,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,0.750000)
glVertex3f(0.000000,0.026735,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,0.750000)
glVertex3f(0.008261,0.025426,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,0.750000)
glVertex3f(0.015714,0.021629,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,0.750000)
glVertex3f(0.021629,0.015714,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,0.750000)
glVertex3f(0.025426,0.008261,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,0.750000)
glVertex3f(0.026735,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,0.750000)
glVertex3f(0.025426,-0.008261,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,0.750000)
glVertex3f(0.021629,-0.015714,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,0.750000)
glVertex3f(0.015714,-0.021629,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,0.750000)
glVertex3f(0.008261,-0.025426,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,0.750000)
glVertex3f(0.000000,-0.026735,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,0.750000)
glVertex3f(-0.008261,-0.025426,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,0.750000)
glVertex3f(-0.015714,-0.021629,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,0.750000)
glVertex3f(-0.021629,-0.015714,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,0.750000)
glVertex3f(-0.025426,-0.008261,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,0.750000)
glVertex3f(-0.026735,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,0.750000)
glVertex3f(-0.025426,0.008261,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,0.750000)
glVertex3f(-0.021629,0.015714,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,0.750000)
glVertex3f(-0.015714,0.021629,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,0.750000)
glVertex3f(-0.008261,0.025426,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,0.750000)
glVertex3f(0.000000,0.026735,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,1.500000)
glVertex3f(0.000000,0.026735,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,1.500000)
glVertex3f(0.008261,0.025426,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,1.500000)
glVertex3f(0.015714,0.021629,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,1.500000)
glVertex3f(0.021629,0.015714,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,1.500000)
glVertex3f(0.025426,0.008261,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,1.500000)
glVertex3f(0.026735,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,1.500000)
glVertex3f(0.025426,-0.008261,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,1.500000)
glVertex3f(0.021629,-0.015714,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,1.500000)
glVertex3f(0.015714,-0.021629,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,1.500000)
glVertex3f(0.008261,-0.025426,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,1.500000)
glVertex3f(0.000000,-0.026735,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,1.500000)
glVertex3f(-0.008261,-0.025426,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,1.500000)
glVertex3f(-0.015714,-0.021629,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,1.500000)
glVertex3f(-0.021629,-0.015714,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,1.500000)
glVertex3f(-0.025426,-0.008261,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,1.500000)
glVertex3f(-0.026735,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,1.500000)
glVertex3f(-0.025426,0.008261,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,1.500000)
glVertex3f(-0.021629,0.015714,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,1.500000)
glVertex3f(-0.015714,0.021629,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,1.500000)
glVertex3f(-0.008261,0.025426,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,1.500000)
glVertex3f(0.000000,0.026735,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,2.250000)
glVertex3f(0.000000,0.026735,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,2.250000)
glVertex3f(0.008261,0.025426,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,2.250000)
glVertex3f(0.015714,0.021629,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,2.250000)
glVertex3f(0.021629,0.015714,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,2.250000)
glVertex3f(0.025426,0.008261,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,2.250000)
glVertex3f(0.026735,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,2.250000)
glVertex3f(0.025426,-0.008261,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,2.250000)
glVertex3f(0.021629,-0.015714,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,2.250000)
glVertex3f(0.015714,-0.021629,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,2.250000)
glVertex3f(0.008261,-0.025426,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,2.250000)
glVertex3f(0.000000,-0.026735,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,2.250000)
glVertex3f(-0.008261,-0.025426,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,2.250000)
glVertex3f(-0.015714,-0.021629,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,2.250000)
glVertex3f(-0.021629,-0.015714,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,2.250000)
glVertex3f(-0.025426,-0.008261,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,2.250000)
glVertex3f(-0.026735,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,2.250000)
glVertex3f(-0.025426,0.008261,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,2.250000)
glVertex3f(-0.021629,0.015714,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,2.250000)
glVertex3f(-0.015714,0.021629,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,2.250000)
glVertex3f(-0.008261,0.025426,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,2.250000)
glVertex3f(0.000000,0.026735,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,3.000000)
glVertex3f(0.000000,0.026735,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,3.000000)
glVertex3f(0.008261,0.025426,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,3.000000)
glVertex3f(0.015714,0.021629,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,3.000000)
glVertex3f(0.021629,0.015714,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,3.000000)
glVertex3f(0.025426,0.008261,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,3.000000)
glVertex3f(0.026735,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,3.000000)
glVertex3f(0.025426,-0.008261,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,3.000000)
glVertex3f(0.021629,-0.015714,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,3.000000)
glVertex3f(0.015714,-0.021629,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,3.000000)
glVertex3f(0.008261,-0.025426,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,3.000000)
glVertex3f(0.000000,-0.026735,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,3.000000)
glVertex3f(-0.008261,-0.025426,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,3.000000)
glVertex3f(-0.015714,-0.021629,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,3.000000)
glVertex3f(-0.021629,-0.015714,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,3.000000)
glVertex3f(-0.025426,-0.008261,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,3.000000)
glVertex3f(-0.026735,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,3.000000)
glVertex3f(-0.025426,0.008261,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,3.000000)
glVertex3f(-0.021629,0.015714,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,3.000000)
glVertex3f(-0.015714,0.021629,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,3.000000)
glVertex3f(-0.008261,0.025426,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,3.000000)
glVertex3f(0.000000,0.026735,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,3.750000)
glVertex3f(0.000000,0.026735,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,3.750000)
glVertex3f(0.008261,0.025426,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,3.750000)
glVertex3f(0.015714,0.021629,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,3.750000)
glVertex3f(0.021629,0.015714,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,3.750000)
glVertex3f(0.025426,0.008261,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,3.750000)
glVertex3f(0.026735,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,3.750000)
glVertex3f(0.025426,-0.008261,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,3.750000)
glVertex3f(0.021629,-0.015714,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,3.750000)
glVertex3f(0.015714,-0.021629,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,3.750000)
glVertex3f(0.008261,-0.025426,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,3.750000)
glVertex3f(0.000000,-0.026735,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,3.750000)
glVertex3f(-0.008261,-0.025426,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,3.750000)
glVertex3f(-0.015714,-0.021629,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,3.750000)
glVertex3f(-0.021629,-0.015714,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,3.750000)
glVertex3f(-0.025426,-0.008261,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,3.750000)
glVertex3f(-0.026735,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,3.750000)
glVertex3f(-0.025426,0.008261,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,3.750000)
glVertex3f(-0.021629,0.015714,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,3.750000)
glVertex3f(-0.015714,0.021629,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,3.750000)
glVertex3f(-0.008261,0.025426,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,3.750000)
glVertex3f(0.000000,0.026735,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,4.500000)
glVertex3f(0.000000,0.026735,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,4.500000)
glVertex3f(0.008261,0.025426,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,4.500000)
glVertex3f(0.015714,0.021629,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,4.500000)
glVertex3f(0.021629,0.015714,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,4.500000)
glVertex3f(0.025426,0.008261,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,4.500000)
glVertex3f(0.026735,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,4.500000)
glVertex3f(0.025426,-0.008261,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,4.500000)
glVertex3f(0.021629,-0.015714,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,4.500000)
glVertex3f(0.015714,-0.021629,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,4.500000)
glVertex3f(0.008261,-0.025426,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,4.500000)
glVertex3f(0.000000,-0.026735,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,4.500000)
glVertex3f(-0.008261,-0.025426,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,4.500000)
glVertex3f(-0.015714,-0.021629,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,4.500000)
glVertex3f(-0.021629,-0.015714,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,4.500000)
glVertex3f(-0.025426,-0.008261,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,4.500000)
glVertex3f(-0.026735,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,4.500000)
glVertex3f(-0.025426,0.008261,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,4.500000)
glVertex3f(-0.021629,0.015714,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,4.500000)
glVertex3f(-0.015714,0.021629,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,4.500000)
glVertex3f(-0.008261,0.025426,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,4.500000)
glVertex3f(0.000000,0.026735,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,5.250000)
glVertex3f(0.000000,0.026735,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,5.250000)
glVertex3f(0.008261,0.025426,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,5.250000)
glVertex3f(0.015714,0.021629,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,5.250000)
glVertex3f(0.021629,0.015714,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,5.250000)
glVertex3f(0.025426,0.008261,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,5.250000)
glVertex3f(0.026735,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,5.250000)
glVertex3f(0.025426,-0.008261,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,5.250000)
glVertex3f(0.021629,-0.015714,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,5.250000)
glVertex3f(0.015714,-0.021629,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,5.250000)
glVertex3f(0.008261,-0.025426,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,5.250000)
glVertex3f(0.000000,-0.026735,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,5.250000)
glVertex3f(-0.008261,-0.025426,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,5.250000)
glVertex3f(-0.015714,-0.021629,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,5.250000)
glVertex3f(-0.021629,-0.015714,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,5.250000)
glVertex3f(-0.025426,-0.008261,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,5.250000)
glVertex3f(-0.026735,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,5.250000)
glVertex3f(-0.025426,0.008261,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,5.250000)
glVertex3f(-0.021629,0.015714,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,5.250000)
glVertex3f(-0.015714,0.021629,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,5.250000)
glVertex3f(-0.008261,0.025426,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,5.250000)
glVertex3f(0.000000,0.026735,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,6.000000)
glVertex3f(0.000000,0.026735,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,6.000000)
glVertex3f(0.008261,0.025426,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,6.000000)
glVertex3f(0.015714,0.021629,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,6.000000)
glVertex3f(0.021629,0.015714,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,6.000000)
glVertex3f(0.025426,0.008261,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,6.000000)
glVertex3f(0.026735,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,6.000000)
glVertex3f(0.025426,-0.008261,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,6.000000)
glVertex3f(0.021629,-0.015714,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,6.000000)
glVertex3f(0.015714,-0.021629,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,6.000000)
glVertex3f(0.008261,-0.025426,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,6.000000)
glVertex3f(0.000000,-0.026735,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,6.000000)
glVertex3f(-0.008261,-0.025426,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,6.000000)
glVertex3f(-0.015714,-0.021629,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,6.000000)
glVertex3f(-0.021629,-0.015714,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,6.000000)
glVertex3f(-0.025426,-0.008261,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,6.000000)
glVertex3f(-0.026735,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,6.000000)
glVertex3f(-0.025426,0.008261,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,6.000000)
glVertex3f(-0.021629,0.015714,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,6.000000)
glVertex3f(-0.015714,0.021629,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,6.000000)
glVertex3f(-0.008261,0.025426,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,6.000000)
glVertex3f(0.000000,0.026735,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,6.750000)
glVertex3f(0.000000,0.026735,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,6.750000)
glVertex3f(0.008261,0.025426,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,6.750000)
glVertex3f(0.015714,0.021629,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,6.750000)
glVertex3f(0.021629,0.015714,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,6.750000)
glVertex3f(0.025426,0.008261,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,6.750000)
glVertex3f(0.026735,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,6.750000)
glVertex3f(0.025426,-0.008261,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,6.750000)
glVertex3f(0.021629,-0.015714,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,6.750000)
glVertex3f(0.015714,-0.021629,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,6.750000)
glVertex3f(0.008261,-0.025426,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,6.750000)
glVertex3f(0.000000,-0.026735,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,6.750000)
glVertex3f(-0.008261,-0.025426,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,6.750000)
glVertex3f(-0.015714,-0.021629,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,6.750000)
glVertex3f(-0.021629,-0.015714,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,6.750000)
glVertex3f(-0.025426,-0.008261,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,6.750000)
glVertex3f(-0.026735,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,6.750000)
glVertex3f(-0.025426,0.008261,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,6.750000)
glVertex3f(-0.021629,0.015714,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,6.750000)
glVertex3f(-0.015714,0.021629,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,6.750000)
glVertex3f(-0.008261,0.025426,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,6.750000)
glVertex3f(0.000000,0.026735,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,7.500000)
glVertex3f(0.000000,0.026735,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,7.500000)
glVertex3f(0.008261,0.025426,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,7.500000)
glVertex3f(0.015714,0.021629,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,7.500000)
glVertex3f(0.021629,0.015714,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,7.500000)
glVertex3f(0.025426,0.008261,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,7.500000)
glVertex3f(0.026735,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,7.500000)
glVertex3f(0.025426,-0.008261,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,7.500000)
glVertex3f(0.021629,-0.015714,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,7.500000)
glVertex3f(0.015714,-0.021629,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,7.500000)
glVertex3f(0.008261,-0.025426,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,7.500000)
glVertex3f(0.000000,-0.026735,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,7.500000)
glVertex3f(-0.008261,-0.025426,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,7.500000)
glVertex3f(-0.015714,-0.021629,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,7.500000)
glVertex3f(-0.021629,-0.015714,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,7.500000)
glVertex3f(-0.025426,-0.008261,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,7.500000)
glVertex3f(-0.026735,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,7.500000)
glVertex3f(-0.025426,0.008261,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,7.500000)
glVertex3f(-0.021629,0.015714,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,7.500000)
glVertex3f(-0.015714,0.021629,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,7.500000)
glVertex3f(-0.008261,0.025426,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,7.500000)
glVertex3f(0.000000,0.026735,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,8.250000)
glVertex3f(0.000000,0.026735,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,8.250000)
glVertex3f(0.008261,0.025426,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,8.250000)
glVertex3f(0.015714,0.021629,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,8.250000)
glVertex3f(0.021629,0.015714,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,8.250000)
glVertex3f(0.025426,0.008261,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,8.250000)
glVertex3f(0.026735,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,8.250000)
glVertex3f(0.025426,-0.008261,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,8.250000)
glVertex3f(0.021629,-0.015714,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,8.250000)
glVertex3f(0.015714,-0.021629,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,8.250000)
glVertex3f(0.008261,-0.025426,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,8.250000)
glVertex3f(0.000000,-0.026735,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,8.250000)
glVertex3f(-0.008261,-0.025426,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,8.250000)
glVertex3f(-0.015714,-0.021629,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,8.250000)
glVertex3f(-0.021629,-0.015714,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,8.250000)
glVertex3f(-0.025426,-0.008261,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,8.250000)
glVertex3f(-0.026735,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,8.250000)
glVertex3f(-0.025426,0.008261,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,8.250000)
glVertex3f(-0.021629,0.015714,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,8.250000)
glVertex3f(-0.015714,0.021629,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,8.250000)
glVertex3f(-0.008261,0.025426,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,8.250000)
glVertex3f(0.000000,0.026735,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,9.000000)
glVertex3f(0.000000,0.026735,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,9.000000)
glVertex3f(0.008261,0.025426,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,9.000000)
glVertex3f(0.015714,0.021629,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,9.000000)
glVertex3f(0.021629,0.015714,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,9.000000)
glVertex3f(0.025426,0.008261,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,9.000000)
glVertex3f(0.026735,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,9.000000)
glVertex3f(0.025426,-0.008261,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,9.000000)
glVertex3f(0.021629,-0.015714,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,9.000000)
glVertex3f(0.015714,-0.021629,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,9.000000)
glVertex3f(0.008261,-0.025426,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,9.000000)
glVertex3f(0.000000,-0.026735,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,9.000000)
glVertex3f(-0.008261,-0.025426,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,9.000000)
glVertex3f(-0.015714,-0.021629,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,9.000000)
glVertex3f(-0.021629,-0.015714,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,9.000000)
glVertex3f(-0.025426,-0.008261,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,9.000000)
glVertex3f(-0.026735,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,9.000000)
glVertex3f(-0.025426,0.008261,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,9.000000)
glVertex3f(-0.021629,0.015714,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,9.000000)
glVertex3f(-0.015714,0.021629,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,9.000000)
glVertex3f(-0.008261,0.025426,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,9.000000)
glVertex3f(0.000000,0.026735,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,9.750000)
glVertex3f(0.000000,0.026735,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,9.750000)
glVertex3f(0.008261,0.025426,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,9.750000)
glVertex3f(0.015714,0.021629,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,9.750000)
glVertex3f(0.021629,0.015714,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,9.750000)
glVertex3f(0.025426,0.008261,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,9.750000)
glVertex3f(0.026735,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,9.750000)
glVertex3f(0.025426,-0.008261,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,9.750000)
glVertex3f(0.021629,-0.015714,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,9.750000)
glVertex3f(0.015714,-0.021629,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,9.750000)
glVertex3f(0.008261,-0.025426,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,9.750000)
glVertex3f(0.000000,-0.026735,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,9.750000)
glVertex3f(-0.008261,-0.025426,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,9.750000)
glVertex3f(-0.015714,-0.021629,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,9.750000)
glVertex3f(-0.021629,-0.015714,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,9.750000)
glVertex3f(-0.025426,-0.008261,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,9.750000)
glVertex3f(-0.026735,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,9.750000)
glVertex3f(-0.025426,0.008261,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,9.750000)
glVertex3f(-0.021629,0.015714,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,9.750000)
glVertex3f(-0.015714,0.021629,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,9.750000)
glVertex3f(-0.008261,0.025426,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,9.750000)
glVertex3f(0.000000,0.026735,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,10.500000)
glVertex3f(0.000000,0.026735,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,10.500000)
glVertex3f(0.008261,0.025426,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,10.500000)
glVertex3f(0.015714,0.021629,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,10.500000)
glVertex3f(0.021629,0.015714,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,10.500000)
glVertex3f(0.025426,0.008261,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,10.500000)
glVertex3f(0.026735,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,10.500000)
glVertex3f(0.025426,-0.008261,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,10.500000)
glVertex3f(0.021629,-0.015714,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,10.500000)
glVertex3f(0.015714,-0.021629,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,10.500000)
glVertex3f(0.008261,-0.025426,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,10.500000)
glVertex3f(0.000000,-0.026735,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,10.500000)
glVertex3f(-0.008261,-0.025426,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,10.500000)
glVertex3f(-0.015714,-0.021629,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,10.500000)
glVertex3f(-0.021629,-0.015714,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,10.500000)
glVertex3f(-0.025426,-0.008261,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,10.500000)
glVertex3f(-0.026735,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,10.500000)
glVertex3f(-0.025426,0.008261,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,10.500000)
glVertex3f(-0.021629,0.015714,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,10.500000)
glVertex3f(-0.015714,0.021629,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,10.500000)
glVertex3f(-0.008261,0.025426,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,10.500000)
glVertex3f(0.000000,0.026735,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,11.250000)
glVertex3f(0.000000,0.026735,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,11.250000)
glVertex3f(0.008261,0.025426,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,11.250000)
glVertex3f(0.015714,0.021629,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,11.250000)
glVertex3f(0.021629,0.015714,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,11.250000)
glVertex3f(0.025426,0.008261,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,11.250000)
glVertex3f(0.026735,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,11.250000)
glVertex3f(0.025426,-0.008261,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,11.250000)
glVertex3f(0.021629,-0.015714,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,11.250000)
glVertex3f(0.015714,-0.021629,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,11.250000)
glVertex3f(0.008261,-0.025426,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,11.250000)
glVertex3f(0.000000,-0.026735,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,11.250000)
glVertex3f(-0.008261,-0.025426,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,11.250000)
glVertex3f(-0.015714,-0.021629,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,11.250000)
glVertex3f(-0.021629,-0.015714,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,11.250000)
glVertex3f(-0.025426,-0.008261,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,11.250000)
glVertex3f(-0.026735,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,11.250000)
glVertex3f(-0.025426,0.008261,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,11.250000)
glVertex3f(-0.021629,0.015714,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,11.250000)
glVertex3f(-0.015714,0.021629,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,11.250000)
glVertex3f(-0.008261,0.025426,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,11.250000)
glVertex3f(0.000000,0.026735,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,12.000000)
glVertex3f(0.000000,0.026735,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,12.000000)
glVertex3f(0.008261,0.025426,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,12.000000)
glVertex3f(0.015714,0.021629,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,12.000000)
glVertex3f(0.021629,0.015714,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,12.000000)
glVertex3f(0.025426,0.008261,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,12.000000)
glVertex3f(0.026735,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,12.000000)
glVertex3f(0.025426,-0.008261,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,12.000000)
glVertex3f(0.021629,-0.015714,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,12.000000)
glVertex3f(0.015714,-0.021629,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,12.000000)
glVertex3f(0.008261,-0.025426,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,12.000000)
glVertex3f(0.000000,-0.026735,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,12.000000)
glVertex3f(-0.008261,-0.025426,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,12.000000)
glVertex3f(-0.015714,-0.021629,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,12.000000)
glVertex3f(-0.021629,-0.015714,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,12.000000)
glVertex3f(-0.025426,-0.008261,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,12.000000)
glVertex3f(-0.026735,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,12.000000)
glVertex3f(-0.025426,0.008261,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,12.000000)
glVertex3f(-0.021629,0.015714,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,12.000000)
glVertex3f(-0.015714,0.021629,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,12.000000)
glVertex3f(-0.008261,0.025426,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,12.000000)
glVertex3f(0.000000,0.026735,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,12.750000)
glVertex3f(0.000000,0.026735,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,12.750000)
glVertex3f(0.008261,0.025426,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,12.750000)
glVertex3f(0.015714,0.021629,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,12.750000)
glVertex3f(0.021629,0.015714,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,12.750000)
glVertex3f(0.025426,0.008261,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,12.750000)
glVertex3f(0.026735,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,12.750000)
glVertex3f(0.025426,-0.008261,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,12.750000)
glVertex3f(0.021629,-0.015714,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,12.750000)
glVertex3f(0.015714,-0.021629,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,12.750000)
glVertex3f(0.008261,-0.025426,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,12.750000)
glVertex3f(0.000000,-0.026735,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,12.750000)
glVertex3f(-0.008261,-0.025426,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,12.750000)
glVertex3f(-0.015714,-0.021629,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,12.750000)
glVertex3f(-0.021629,-0.015714,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,12.750000)
glVertex3f(-0.025426,-0.008261,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,12.750000)
glVertex3f(-0.026735,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,12.750000)
glVertex3f(-0.025426,0.008261,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,12.750000)
glVertex3f(-0.021629,0.015714,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,12.750000)
glVertex3f(-0.015714,0.021629,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,12.750000)
glVertex3f(-0.008261,0.025426,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,12.750000)
glVertex3f(0.000000,0.026735,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,13.500000)
glVertex3f(0.000000,0.026735,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,13.500000)
glVertex3f(0.008261,0.025426,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,13.500000)
glVertex3f(0.015714,0.021629,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,13.500000)
glVertex3f(0.021629,0.015714,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,13.500000)
glVertex3f(0.025426,0.008261,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,13.500000)
glVertex3f(0.026735,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,13.500000)
glVertex3f(0.025426,-0.008261,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,13.500000)
glVertex3f(0.021629,-0.015714,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,13.500000)
glVertex3f(0.015714,-0.021629,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,13.500000)
glVertex3f(0.008261,-0.025426,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,13.500000)
glVertex3f(0.000000,-0.026735,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,13.500000)
glVertex3f(-0.008261,-0.025426,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,13.500000)
glVertex3f(-0.015714,-0.021629,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,13.500000)
glVertex3f(-0.021629,-0.015714,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,13.500000)
glVertex3f(-0.025426,-0.008261,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,13.500000)
glVertex3f(-0.026735,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,13.500000)
glVertex3f(-0.025426,0.008261,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,13.500000)
glVertex3f(-0.021629,0.015714,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,13.500000)
glVertex3f(-0.015714,0.021629,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,13.500000)
glVertex3f(-0.008261,0.025426,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,13.500000)
glVertex3f(0.000000,0.026735,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,14.250000)
glVertex3f(0.000000,0.026735,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008261,0.025426,14.250000)
glVertex3f(0.008261,0.025426,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015714,0.021629,14.250000)
glVertex3f(0.015714,0.021629,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021629,0.015714,14.250000)
glVertex3f(0.021629,0.015714,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025426,0.008261,14.250000)
glVertex3f(0.025426,0.008261,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026735,0.000000,14.250000)
glVertex3f(0.026735,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025426,-0.008261,14.250000)
glVertex3f(0.025426,-0.008261,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021629,-0.015714,14.250000)
glVertex3f(0.021629,-0.015714,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015714,-0.021629,14.250000)
glVertex3f(0.015714,-0.021629,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008261,-0.025426,14.250000)
glVertex3f(0.008261,-0.025426,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026735,14.250000)
glVertex3f(0.000000,-0.026735,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008261,-0.025426,14.250000)
glVertex3f(-0.008261,-0.025426,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015714,-0.021629,14.250000)
glVertex3f(-0.015714,-0.021629,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021629,-0.015714,14.250000)
glVertex3f(-0.021629,-0.015714,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025426,-0.008261,14.250000)
glVertex3f(-0.025426,-0.008261,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026735,-0.000000,14.250000)
glVertex3f(-0.026735,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025426,0.008261,14.250000)
glVertex3f(-0.025426,0.008261,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021629,0.015714,14.250000)
glVertex3f(-0.021629,0.015714,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015714,0.021629,14.250000)
glVertex3f(-0.015714,0.021629,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008261,0.025426,14.250000)
glVertex3f(-0.008261,0.025426,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026735,14.250000)
glVertex3f(0.000000,0.026735,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.361573,0.226695,10.125062)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,0.000000)
glVertex3f(0.000000,0.025608,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,0.000000)
glVertex3f(0.007913,0.024355,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,0.000000)
glVertex3f(0.015052,0.020717,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,0.000000)
glVertex3f(0.020717,0.015052,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,0.000000)
glVertex3f(0.024355,0.007913,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,0.000000)
glVertex3f(0.025608,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,0.000000)
glVertex3f(0.024355,-0.007913,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,0.000000)
glVertex3f(0.020717,-0.015052,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,0.000000)
glVertex3f(0.015052,-0.020717,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,0.000000)
glVertex3f(0.007913,-0.024355,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,0.000000)
glVertex3f(0.000000,-0.025608,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,0.000000)
glVertex3f(-0.007913,-0.024355,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,0.000000)
glVertex3f(-0.015052,-0.020717,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,0.000000)
glVertex3f(-0.020717,-0.015052,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,0.000000)
glVertex3f(-0.024355,-0.007913,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,0.000000)
glVertex3f(-0.024355,0.007913,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,0.000000)
glVertex3f(-0.020717,0.015052,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,0.000000)
glVertex3f(-0.015052,0.020717,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,0.000000)
glVertex3f(-0.007913,0.024355,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,0.000000)
glVertex3f(0.000000,0.025608,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,0.750000)
glVertex3f(0.000000,0.025608,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,0.750000)
glVertex3f(0.007913,0.024355,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,0.750000)
glVertex3f(0.015052,0.020717,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,0.750000)
glVertex3f(0.020717,0.015052,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,0.750000)
glVertex3f(0.024355,0.007913,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,0.750000)
glVertex3f(0.025608,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,0.750000)
glVertex3f(0.024355,-0.007913,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,0.750000)
glVertex3f(0.020717,-0.015052,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,0.750000)
glVertex3f(0.015052,-0.020717,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,0.750000)
glVertex3f(0.007913,-0.024355,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,0.750000)
glVertex3f(0.000000,-0.025608,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,0.750000)
glVertex3f(-0.007913,-0.024355,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,0.750000)
glVertex3f(-0.015052,-0.020717,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,0.750000)
glVertex3f(-0.020717,-0.015052,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,0.750000)
glVertex3f(-0.024355,-0.007913,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,0.750000)
glVertex3f(-0.025608,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,0.750000)
glVertex3f(-0.024355,0.007913,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,0.750000)
glVertex3f(-0.020717,0.015052,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,0.750000)
glVertex3f(-0.015052,0.020717,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,0.750000)
glVertex3f(-0.007913,0.024355,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,0.750000)
glVertex3f(0.000000,0.025608,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,1.500000)
glVertex3f(0.000000,0.025608,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,1.500000)
glVertex3f(0.007913,0.024355,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,1.500000)
glVertex3f(0.015052,0.020717,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,1.500000)
glVertex3f(0.020717,0.015052,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,1.500000)
glVertex3f(0.024355,0.007913,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,1.500000)
glVertex3f(0.025608,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,1.500000)
glVertex3f(0.024355,-0.007913,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,1.500000)
glVertex3f(0.020717,-0.015052,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,1.500000)
glVertex3f(0.015052,-0.020717,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,1.500000)
glVertex3f(0.007913,-0.024355,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,1.500000)
glVertex3f(0.000000,-0.025608,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,1.500000)
glVertex3f(-0.007913,-0.024355,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,1.500000)
glVertex3f(-0.015052,-0.020717,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,1.500000)
glVertex3f(-0.020717,-0.015052,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,1.500000)
glVertex3f(-0.024355,-0.007913,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,1.500000)
glVertex3f(-0.025608,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,1.500000)
glVertex3f(-0.024355,0.007913,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,1.500000)
glVertex3f(-0.020717,0.015052,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,1.500000)
glVertex3f(-0.015052,0.020717,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,1.500000)
glVertex3f(-0.007913,0.024355,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,1.500000)
glVertex3f(0.000000,0.025608,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,2.250000)
glVertex3f(0.000000,0.025608,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,2.250000)
glVertex3f(0.007913,0.024355,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,2.250000)
glVertex3f(0.015052,0.020717,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,2.250000)
glVertex3f(0.020717,0.015052,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,2.250000)
glVertex3f(0.024355,0.007913,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,2.250000)
glVertex3f(0.025608,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,2.250000)
glVertex3f(0.024355,-0.007913,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,2.250000)
glVertex3f(0.020717,-0.015052,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,2.250000)
glVertex3f(0.015052,-0.020717,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,2.250000)
glVertex3f(0.007913,-0.024355,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,2.250000)
glVertex3f(0.000000,-0.025608,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,2.250000)
glVertex3f(-0.007913,-0.024355,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,2.250000)
glVertex3f(-0.015052,-0.020717,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,2.250000)
glVertex3f(-0.020717,-0.015052,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,2.250000)
glVertex3f(-0.024355,-0.007913,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,2.250000)
glVertex3f(-0.025608,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,2.250000)
glVertex3f(-0.024355,0.007913,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,2.250000)
glVertex3f(-0.020717,0.015052,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,2.250000)
glVertex3f(-0.015052,0.020717,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,2.250000)
glVertex3f(-0.007913,0.024355,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,2.250000)
glVertex3f(0.000000,0.025608,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,3.000000)
glVertex3f(0.000000,0.025608,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,3.000000)
glVertex3f(0.007913,0.024355,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,3.000000)
glVertex3f(0.015052,0.020717,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,3.000000)
glVertex3f(0.020717,0.015052,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,3.000000)
glVertex3f(0.024355,0.007913,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,3.000000)
glVertex3f(0.025608,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,3.000000)
glVertex3f(0.024355,-0.007913,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,3.000000)
glVertex3f(0.020717,-0.015052,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,3.000000)
glVertex3f(0.015052,-0.020717,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,3.000000)
glVertex3f(0.007913,-0.024355,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,3.000000)
glVertex3f(0.000000,-0.025608,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,3.000000)
glVertex3f(-0.007913,-0.024355,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,3.000000)
glVertex3f(-0.015052,-0.020717,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,3.000000)
glVertex3f(-0.020717,-0.015052,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,3.000000)
glVertex3f(-0.024355,-0.007913,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,3.000000)
glVertex3f(-0.025608,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,3.000000)
glVertex3f(-0.024355,0.007913,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,3.000000)
glVertex3f(-0.020717,0.015052,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,3.000000)
glVertex3f(-0.015052,0.020717,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,3.000000)
glVertex3f(-0.007913,0.024355,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,3.000000)
glVertex3f(0.000000,0.025608,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,3.750000)
glVertex3f(0.000000,0.025608,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,3.750000)
glVertex3f(0.007913,0.024355,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,3.750000)
glVertex3f(0.015052,0.020717,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,3.750000)
glVertex3f(0.020717,0.015052,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,3.750000)
glVertex3f(0.024355,0.007913,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,3.750000)
glVertex3f(0.025608,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,3.750000)
glVertex3f(0.024355,-0.007913,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,3.750000)
glVertex3f(0.020717,-0.015052,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,3.750000)
glVertex3f(0.015052,-0.020717,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,3.750000)
glVertex3f(0.007913,-0.024355,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,3.750000)
glVertex3f(0.000000,-0.025608,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,3.750000)
glVertex3f(-0.007913,-0.024355,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,3.750000)
glVertex3f(-0.015052,-0.020717,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,3.750000)
glVertex3f(-0.020717,-0.015052,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,3.750000)
glVertex3f(-0.024355,-0.007913,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,3.750000)
glVertex3f(-0.025608,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,3.750000)
glVertex3f(-0.024355,0.007913,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,3.750000)
glVertex3f(-0.020717,0.015052,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,3.750000)
glVertex3f(-0.015052,0.020717,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,3.750000)
glVertex3f(-0.007913,0.024355,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,3.750000)
glVertex3f(0.000000,0.025608,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,4.500000)
glVertex3f(0.000000,0.025608,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,4.500000)
glVertex3f(0.007913,0.024355,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,4.500000)
glVertex3f(0.015052,0.020717,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,4.500000)
glVertex3f(0.020717,0.015052,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,4.500000)
glVertex3f(0.024355,0.007913,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,4.500000)
glVertex3f(0.025608,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,4.500000)
glVertex3f(0.024355,-0.007913,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,4.500000)
glVertex3f(0.020717,-0.015052,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,4.500000)
glVertex3f(0.015052,-0.020717,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,4.500000)
glVertex3f(0.007913,-0.024355,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,4.500000)
glVertex3f(0.000000,-0.025608,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,4.500000)
glVertex3f(-0.007913,-0.024355,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,4.500000)
glVertex3f(-0.015052,-0.020717,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,4.500000)
glVertex3f(-0.020717,-0.015052,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,4.500000)
glVertex3f(-0.024355,-0.007913,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,4.500000)
glVertex3f(-0.025608,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,4.500000)
glVertex3f(-0.024355,0.007913,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,4.500000)
glVertex3f(-0.020717,0.015052,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,4.500000)
glVertex3f(-0.015052,0.020717,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,4.500000)
glVertex3f(-0.007913,0.024355,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,4.500000)
glVertex3f(0.000000,0.025608,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,5.250000)
glVertex3f(0.000000,0.025608,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,5.250000)
glVertex3f(0.007913,0.024355,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,5.250000)
glVertex3f(0.015052,0.020717,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,5.250000)
glVertex3f(0.020717,0.015052,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,5.250000)
glVertex3f(0.024355,0.007913,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,5.250000)
glVertex3f(0.025608,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,5.250000)
glVertex3f(0.024355,-0.007913,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,5.250000)
glVertex3f(0.020717,-0.015052,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,5.250000)
glVertex3f(0.015052,-0.020717,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,5.250000)
glVertex3f(0.007913,-0.024355,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,5.250000)
glVertex3f(0.000000,-0.025608,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,5.250000)
glVertex3f(-0.007913,-0.024355,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,5.250000)
glVertex3f(-0.015052,-0.020717,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,5.250000)
glVertex3f(-0.020717,-0.015052,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,5.250000)
glVertex3f(-0.024355,-0.007913,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,5.250000)
glVertex3f(-0.025608,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,5.250000)
glVertex3f(-0.024355,0.007913,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,5.250000)
glVertex3f(-0.020717,0.015052,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,5.250000)
glVertex3f(-0.015052,0.020717,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,5.250000)
glVertex3f(-0.007913,0.024355,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,5.250000)
glVertex3f(0.000000,0.025608,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,6.000000)
glVertex3f(0.000000,0.025608,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,6.000000)
glVertex3f(0.007913,0.024355,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,6.000000)
glVertex3f(0.015052,0.020717,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,6.000000)
glVertex3f(0.020717,0.015052,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,6.000000)
glVertex3f(0.024355,0.007913,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,6.000000)
glVertex3f(0.025608,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,6.000000)
glVertex3f(0.024355,-0.007913,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,6.000000)
glVertex3f(0.020717,-0.015052,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,6.000000)
glVertex3f(0.015052,-0.020717,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,6.000000)
glVertex3f(0.007913,-0.024355,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,6.000000)
glVertex3f(0.000000,-0.025608,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,6.000000)
glVertex3f(-0.007913,-0.024355,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,6.000000)
glVertex3f(-0.015052,-0.020717,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,6.000000)
glVertex3f(-0.020717,-0.015052,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,6.000000)
glVertex3f(-0.024355,-0.007913,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,6.000000)
glVertex3f(-0.025608,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,6.000000)
glVertex3f(-0.024355,0.007913,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,6.000000)
glVertex3f(-0.020717,0.015052,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,6.000000)
glVertex3f(-0.015052,0.020717,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,6.000000)
glVertex3f(-0.007913,0.024355,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,6.000000)
glVertex3f(0.000000,0.025608,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,6.750000)
glVertex3f(0.000000,0.025608,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,6.750000)
glVertex3f(0.007913,0.024355,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,6.750000)
glVertex3f(0.015052,0.020717,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,6.750000)
glVertex3f(0.020717,0.015052,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,6.750000)
glVertex3f(0.024355,0.007913,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,6.750000)
glVertex3f(0.025608,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,6.750000)
glVertex3f(0.024355,-0.007913,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,6.750000)
glVertex3f(0.020717,-0.015052,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,6.750000)
glVertex3f(0.015052,-0.020717,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,6.750000)
glVertex3f(0.007913,-0.024355,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,6.750000)
glVertex3f(0.000000,-0.025608,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,6.750000)
glVertex3f(-0.007913,-0.024355,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,6.750000)
glVertex3f(-0.015052,-0.020717,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,6.750000)
glVertex3f(-0.020717,-0.015052,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,6.750000)
glVertex3f(-0.024355,-0.007913,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,6.750000)
glVertex3f(-0.025608,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,6.750000)
glVertex3f(-0.024355,0.007913,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,6.750000)
glVertex3f(-0.020717,0.015052,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,6.750000)
glVertex3f(-0.015052,0.020717,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,6.750000)
glVertex3f(-0.007913,0.024355,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,6.750000)
glVertex3f(0.000000,0.025608,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,7.500000)
glVertex3f(0.000000,0.025608,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,7.500000)
glVertex3f(0.007913,0.024355,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,7.500000)
glVertex3f(0.015052,0.020717,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,7.500000)
glVertex3f(0.020717,0.015052,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,7.500000)
glVertex3f(0.024355,0.007913,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,7.500000)
glVertex3f(0.025608,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,7.500000)
glVertex3f(0.024355,-0.007913,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,7.500000)
glVertex3f(0.020717,-0.015052,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,7.500000)
glVertex3f(0.015052,-0.020717,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,7.500000)
glVertex3f(0.007913,-0.024355,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,7.500000)
glVertex3f(0.000000,-0.025608,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,7.500000)
glVertex3f(-0.007913,-0.024355,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,7.500000)
glVertex3f(-0.015052,-0.020717,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,7.500000)
glVertex3f(-0.020717,-0.015052,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,7.500000)
glVertex3f(-0.024355,-0.007913,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,7.500000)
glVertex3f(-0.025608,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,7.500000)
glVertex3f(-0.024355,0.007913,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,7.500000)
glVertex3f(-0.020717,0.015052,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,7.500000)
glVertex3f(-0.015052,0.020717,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,7.500000)
glVertex3f(-0.007913,0.024355,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,7.500000)
glVertex3f(0.000000,0.025608,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,8.250000)
glVertex3f(0.000000,0.025608,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,8.250000)
glVertex3f(0.007913,0.024355,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,8.250000)
glVertex3f(0.015052,0.020717,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,8.250000)
glVertex3f(0.020717,0.015052,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,8.250000)
glVertex3f(0.024355,0.007913,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,8.250000)
glVertex3f(0.025608,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,8.250000)
glVertex3f(0.024355,-0.007913,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,8.250000)
glVertex3f(0.020717,-0.015052,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,8.250000)
glVertex3f(0.015052,-0.020717,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,8.250000)
glVertex3f(0.007913,-0.024355,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,8.250000)
glVertex3f(0.000000,-0.025608,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,8.250000)
glVertex3f(-0.007913,-0.024355,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,8.250000)
glVertex3f(-0.015052,-0.020717,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,8.250000)
glVertex3f(-0.020717,-0.015052,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,8.250000)
glVertex3f(-0.024355,-0.007913,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,8.250000)
glVertex3f(-0.025608,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,8.250000)
glVertex3f(-0.024355,0.007913,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,8.250000)
glVertex3f(-0.020717,0.015052,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,8.250000)
glVertex3f(-0.015052,0.020717,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,8.250000)
glVertex3f(-0.007913,0.024355,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,8.250000)
glVertex3f(0.000000,0.025608,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,9.000000)
glVertex3f(0.000000,0.025608,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,9.000000)
glVertex3f(0.007913,0.024355,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,9.000000)
glVertex3f(0.015052,0.020717,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,9.000000)
glVertex3f(0.020717,0.015052,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,9.000000)
glVertex3f(0.024355,0.007913,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,9.000000)
glVertex3f(0.025608,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,9.000000)
glVertex3f(0.024355,-0.007913,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,9.000000)
glVertex3f(0.020717,-0.015052,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,9.000000)
glVertex3f(0.015052,-0.020717,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,9.000000)
glVertex3f(0.007913,-0.024355,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,9.000000)
glVertex3f(0.000000,-0.025608,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,9.000000)
glVertex3f(-0.007913,-0.024355,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,9.000000)
glVertex3f(-0.015052,-0.020717,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,9.000000)
glVertex3f(-0.020717,-0.015052,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,9.000000)
glVertex3f(-0.024355,-0.007913,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,9.000000)
glVertex3f(-0.025608,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,9.000000)
glVertex3f(-0.024355,0.007913,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,9.000000)
glVertex3f(-0.020717,0.015052,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,9.000000)
glVertex3f(-0.015052,0.020717,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,9.000000)
glVertex3f(-0.007913,0.024355,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,9.000000)
glVertex3f(0.000000,0.025608,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,9.750000)
glVertex3f(0.000000,0.025608,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,9.750000)
glVertex3f(0.007913,0.024355,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,9.750000)
glVertex3f(0.015052,0.020717,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,9.750000)
glVertex3f(0.020717,0.015052,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,9.750000)
glVertex3f(0.024355,0.007913,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,9.750000)
glVertex3f(0.025608,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,9.750000)
glVertex3f(0.024355,-0.007913,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,9.750000)
glVertex3f(0.020717,-0.015052,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,9.750000)
glVertex3f(0.015052,-0.020717,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,9.750000)
glVertex3f(0.007913,-0.024355,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,9.750000)
glVertex3f(0.000000,-0.025608,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,9.750000)
glVertex3f(-0.007913,-0.024355,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,9.750000)
glVertex3f(-0.015052,-0.020717,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,9.750000)
glVertex3f(-0.020717,-0.015052,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,9.750000)
glVertex3f(-0.024355,-0.007913,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,9.750000)
glVertex3f(-0.025608,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,9.750000)
glVertex3f(-0.024355,0.007913,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,9.750000)
glVertex3f(-0.020717,0.015052,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,9.750000)
glVertex3f(-0.015052,0.020717,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,9.750000)
glVertex3f(-0.007913,0.024355,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,9.750000)
glVertex3f(0.000000,0.025608,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,10.500000)
glVertex3f(0.000000,0.025608,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,10.500000)
glVertex3f(0.007913,0.024355,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,10.500000)
glVertex3f(0.015052,0.020717,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,10.500000)
glVertex3f(0.020717,0.015052,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,10.500000)
glVertex3f(0.024355,0.007913,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,10.500000)
glVertex3f(0.025608,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,10.500000)
glVertex3f(0.024355,-0.007913,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,10.500000)
glVertex3f(0.020717,-0.015052,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,10.500000)
glVertex3f(0.015052,-0.020717,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,10.500000)
glVertex3f(0.007913,-0.024355,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,10.500000)
glVertex3f(0.000000,-0.025608,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,10.500000)
glVertex3f(-0.007913,-0.024355,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,10.500000)
glVertex3f(-0.015052,-0.020717,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,10.500000)
glVertex3f(-0.020717,-0.015052,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,10.500000)
glVertex3f(-0.024355,-0.007913,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,10.500000)
glVertex3f(-0.025608,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,10.500000)
glVertex3f(-0.024355,0.007913,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,10.500000)
glVertex3f(-0.020717,0.015052,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,10.500000)
glVertex3f(-0.015052,0.020717,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,10.500000)
glVertex3f(-0.007913,0.024355,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,10.500000)
glVertex3f(0.000000,0.025608,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,11.250000)
glVertex3f(0.000000,0.025608,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,11.250000)
glVertex3f(0.007913,0.024355,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,11.250000)
glVertex3f(0.015052,0.020717,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,11.250000)
glVertex3f(0.020717,0.015052,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,11.250000)
glVertex3f(0.024355,0.007913,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,11.250000)
glVertex3f(0.025608,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,11.250000)
glVertex3f(0.024355,-0.007913,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,11.250000)
glVertex3f(0.020717,-0.015052,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,11.250000)
glVertex3f(0.015052,-0.020717,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,11.250000)
glVertex3f(0.007913,-0.024355,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,11.250000)
glVertex3f(0.000000,-0.025608,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,11.250000)
glVertex3f(-0.007913,-0.024355,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,11.250000)
glVertex3f(-0.015052,-0.020717,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,11.250000)
glVertex3f(-0.020717,-0.015052,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,11.250000)
glVertex3f(-0.024355,-0.007913,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,11.250000)
glVertex3f(-0.025608,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,11.250000)
glVertex3f(-0.024355,0.007913,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,11.250000)
glVertex3f(-0.020717,0.015052,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,11.250000)
glVertex3f(-0.015052,0.020717,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,11.250000)
glVertex3f(-0.007913,0.024355,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,11.250000)
glVertex3f(0.000000,0.025608,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,12.000000)
glVertex3f(0.000000,0.025608,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,12.000000)
glVertex3f(0.007913,0.024355,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,12.000000)
glVertex3f(0.015052,0.020717,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,12.000000)
glVertex3f(0.020717,0.015052,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,12.000000)
glVertex3f(0.024355,0.007913,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,12.000000)
glVertex3f(0.025608,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,12.000000)
glVertex3f(0.024355,-0.007913,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,12.000000)
glVertex3f(0.020717,-0.015052,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,12.000000)
glVertex3f(0.015052,-0.020717,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,12.000000)
glVertex3f(0.007913,-0.024355,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,12.000000)
glVertex3f(0.000000,-0.025608,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,12.000000)
glVertex3f(-0.007913,-0.024355,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,12.000000)
glVertex3f(-0.015052,-0.020717,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,12.000000)
glVertex3f(-0.020717,-0.015052,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,12.000000)
glVertex3f(-0.024355,-0.007913,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,12.000000)
glVertex3f(-0.025608,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,12.000000)
glVertex3f(-0.024355,0.007913,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,12.000000)
glVertex3f(-0.020717,0.015052,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,12.000000)
glVertex3f(-0.015052,0.020717,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,12.000000)
glVertex3f(-0.007913,0.024355,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,12.000000)
glVertex3f(0.000000,0.025608,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,12.750000)
glVertex3f(0.000000,0.025608,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,12.750000)
glVertex3f(0.007913,0.024355,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,12.750000)
glVertex3f(0.015052,0.020717,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,12.750000)
glVertex3f(0.020717,0.015052,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,12.750000)
glVertex3f(0.024355,0.007913,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,12.750000)
glVertex3f(0.025608,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,12.750000)
glVertex3f(0.024355,-0.007913,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,12.750000)
glVertex3f(0.020717,-0.015052,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,12.750000)
glVertex3f(0.015052,-0.020717,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,12.750000)
glVertex3f(0.007913,-0.024355,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,12.750000)
glVertex3f(0.000000,-0.025608,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,12.750000)
glVertex3f(-0.007913,-0.024355,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,12.750000)
glVertex3f(-0.015052,-0.020717,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,12.750000)
glVertex3f(-0.020717,-0.015052,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,12.750000)
glVertex3f(-0.024355,-0.007913,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,12.750000)
glVertex3f(-0.025608,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,12.750000)
glVertex3f(-0.024355,0.007913,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,12.750000)
glVertex3f(-0.020717,0.015052,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,12.750000)
glVertex3f(-0.015052,0.020717,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,12.750000)
glVertex3f(-0.007913,0.024355,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,12.750000)
glVertex3f(0.000000,0.025608,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,13.500000)
glVertex3f(0.000000,0.025608,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,13.500000)
glVertex3f(0.007913,0.024355,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,13.500000)
glVertex3f(0.015052,0.020717,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,13.500000)
glVertex3f(0.020717,0.015052,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,13.500000)
glVertex3f(0.024355,0.007913,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,13.500000)
glVertex3f(0.025608,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,13.500000)
glVertex3f(0.024355,-0.007913,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,13.500000)
glVertex3f(0.020717,-0.015052,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,13.500000)
glVertex3f(0.015052,-0.020717,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,13.500000)
glVertex3f(0.007913,-0.024355,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,13.500000)
glVertex3f(0.000000,-0.025608,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,13.500000)
glVertex3f(-0.007913,-0.024355,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,13.500000)
glVertex3f(-0.015052,-0.020717,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,13.500000)
glVertex3f(-0.020717,-0.015052,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,13.500000)
glVertex3f(-0.024355,-0.007913,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,13.500000)
glVertex3f(-0.025608,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,13.500000)
glVertex3f(-0.024355,0.007913,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,13.500000)
glVertex3f(-0.020717,0.015052,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,13.500000)
glVertex3f(-0.015052,0.020717,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,13.500000)
glVertex3f(-0.007913,0.024355,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,13.500000)
glVertex3f(0.000000,0.025608,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,14.250000)
glVertex3f(0.000000,0.025608,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007913,0.024355,14.250000)
glVertex3f(0.007913,0.024355,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015052,0.020717,14.250000)
glVertex3f(0.015052,0.020717,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020717,0.015052,14.250000)
glVertex3f(0.020717,0.015052,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024355,0.007913,14.250000)
glVertex3f(0.024355,0.007913,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025608,0.000000,14.250000)
glVertex3f(0.025608,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024355,-0.007913,14.250000)
glVertex3f(0.024355,-0.007913,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020717,-0.015052,14.250000)
glVertex3f(0.020717,-0.015052,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015052,-0.020717,14.250000)
glVertex3f(0.015052,-0.020717,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007913,-0.024355,14.250000)
glVertex3f(0.007913,-0.024355,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025608,14.250000)
glVertex3f(0.000000,-0.025608,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007913,-0.024355,14.250000)
glVertex3f(-0.007913,-0.024355,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015052,-0.020717,14.250000)
glVertex3f(-0.015052,-0.020717,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020717,-0.015052,14.250000)
glVertex3f(-0.020717,-0.015052,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024355,-0.007913,14.250000)
glVertex3f(-0.024355,-0.007913,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025608,-0.000000,14.250000)
glVertex3f(-0.025608,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024355,0.007913,14.250000)
glVertex3f(-0.024355,0.007913,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020717,0.015052,14.250000)
glVertex3f(-0.020717,0.015052,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015052,0.020717,14.250000)
glVertex3f(-0.015052,0.020717,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007913,0.024355,14.250000)
glVertex3f(-0.007913,0.024355,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025608,14.250000)
glVertex3f(0.000000,0.025608,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.365432,0.225788,11.069486)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,0.000000)
glVertex3f(0.000000,0.024473,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,0.000000)
glVertex3f(0.007563,0.023275,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,0.000000)
glVertex3f(0.014385,0.019799,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,0.000000)
glVertex3f(0.019799,0.014385,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,0.000000)
glVertex3f(0.023275,0.007563,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,0.000000)
glVertex3f(0.024473,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,0.000000)
glVertex3f(0.023275,-0.007563,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,0.000000)
glVertex3f(0.019799,-0.014385,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,0.000000)
glVertex3f(0.014385,-0.019799,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,0.000000)
glVertex3f(0.007563,-0.023275,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,0.000000)
glVertex3f(0.000000,-0.024473,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,0.000000)
glVertex3f(-0.007563,-0.023275,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,0.000000)
glVertex3f(-0.014385,-0.019799,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,0.000000)
glVertex3f(-0.019799,-0.014385,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,0.000000)
glVertex3f(-0.023275,-0.007563,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,0.000000)
glVertex3f(-0.023275,0.007563,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,0.000000)
glVertex3f(-0.019799,0.014385,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,0.000000)
glVertex3f(-0.014385,0.019799,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,0.000000)
glVertex3f(-0.007563,0.023275,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,0.000000)
glVertex3f(0.000000,0.024473,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,0.750000)
glVertex3f(0.000000,0.024473,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,0.750000)
glVertex3f(0.007563,0.023275,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,0.750000)
glVertex3f(0.014385,0.019799,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,0.750000)
glVertex3f(0.019799,0.014385,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,0.750000)
glVertex3f(0.023275,0.007563,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,0.750000)
glVertex3f(0.024473,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,0.750000)
glVertex3f(0.023275,-0.007563,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,0.750000)
glVertex3f(0.019799,-0.014385,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,0.750000)
glVertex3f(0.014385,-0.019799,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,0.750000)
glVertex3f(0.007563,-0.023275,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,0.750000)
glVertex3f(0.000000,-0.024473,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,0.750000)
glVertex3f(-0.007563,-0.023275,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,0.750000)
glVertex3f(-0.014385,-0.019799,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,0.750000)
glVertex3f(-0.019799,-0.014385,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,0.750000)
glVertex3f(-0.023275,-0.007563,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,0.750000)
glVertex3f(-0.024473,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,0.750000)
glVertex3f(-0.023275,0.007563,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,0.750000)
glVertex3f(-0.019799,0.014385,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,0.750000)
glVertex3f(-0.014385,0.019799,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,0.750000)
glVertex3f(-0.007563,0.023275,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,0.750000)
glVertex3f(0.000000,0.024473,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,1.500000)
glVertex3f(0.000000,0.024473,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,1.500000)
glVertex3f(0.007563,0.023275,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,1.500000)
glVertex3f(0.014385,0.019799,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,1.500000)
glVertex3f(0.019799,0.014385,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,1.500000)
glVertex3f(0.023275,0.007563,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,1.500000)
glVertex3f(0.024473,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,1.500000)
glVertex3f(0.023275,-0.007563,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,1.500000)
glVertex3f(0.019799,-0.014385,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,1.500000)
glVertex3f(0.014385,-0.019799,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,1.500000)
glVertex3f(0.007563,-0.023275,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,1.500000)
glVertex3f(0.000000,-0.024473,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,1.500000)
glVertex3f(-0.007563,-0.023275,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,1.500000)
glVertex3f(-0.014385,-0.019799,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,1.500000)
glVertex3f(-0.019799,-0.014385,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,1.500000)
glVertex3f(-0.023275,-0.007563,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,1.500000)
glVertex3f(-0.024473,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,1.500000)
glVertex3f(-0.023275,0.007563,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,1.500000)
glVertex3f(-0.019799,0.014385,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,1.500000)
glVertex3f(-0.014385,0.019799,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,1.500000)
glVertex3f(-0.007563,0.023275,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,1.500000)
glVertex3f(0.000000,0.024473,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,2.250000)
glVertex3f(0.000000,0.024473,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,2.250000)
glVertex3f(0.007563,0.023275,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,2.250000)
glVertex3f(0.014385,0.019799,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,2.250000)
glVertex3f(0.019799,0.014385,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,2.250000)
glVertex3f(0.023275,0.007563,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,2.250000)
glVertex3f(0.024473,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,2.250000)
glVertex3f(0.023275,-0.007563,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,2.250000)
glVertex3f(0.019799,-0.014385,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,2.250000)
glVertex3f(0.014385,-0.019799,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,2.250000)
glVertex3f(0.007563,-0.023275,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,2.250000)
glVertex3f(0.000000,-0.024473,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,2.250000)
glVertex3f(-0.007563,-0.023275,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,2.250000)
glVertex3f(-0.014385,-0.019799,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,2.250000)
glVertex3f(-0.019799,-0.014385,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,2.250000)
glVertex3f(-0.023275,-0.007563,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,2.250000)
glVertex3f(-0.024473,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,2.250000)
glVertex3f(-0.023275,0.007563,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,2.250000)
glVertex3f(-0.019799,0.014385,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,2.250000)
glVertex3f(-0.014385,0.019799,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,2.250000)
glVertex3f(-0.007563,0.023275,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,2.250000)
glVertex3f(0.000000,0.024473,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,3.000000)
glVertex3f(0.000000,0.024473,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,3.000000)
glVertex3f(0.007563,0.023275,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,3.000000)
glVertex3f(0.014385,0.019799,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,3.000000)
glVertex3f(0.019799,0.014385,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,3.000000)
glVertex3f(0.023275,0.007563,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,3.000000)
glVertex3f(0.024473,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,3.000000)
glVertex3f(0.023275,-0.007563,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,3.000000)
glVertex3f(0.019799,-0.014385,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,3.000000)
glVertex3f(0.014385,-0.019799,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,3.000000)
glVertex3f(0.007563,-0.023275,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,3.000000)
glVertex3f(0.000000,-0.024473,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,3.000000)
glVertex3f(-0.007563,-0.023275,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,3.000000)
glVertex3f(-0.014385,-0.019799,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,3.000000)
glVertex3f(-0.019799,-0.014385,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,3.000000)
glVertex3f(-0.023275,-0.007563,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,3.000000)
glVertex3f(-0.024473,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,3.000000)
glVertex3f(-0.023275,0.007563,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,3.000000)
glVertex3f(-0.019799,0.014385,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,3.000000)
glVertex3f(-0.014385,0.019799,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,3.000000)
glVertex3f(-0.007563,0.023275,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,3.000000)
glVertex3f(0.000000,0.024473,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,3.750000)
glVertex3f(0.000000,0.024473,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,3.750000)
glVertex3f(0.007563,0.023275,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,3.750000)
glVertex3f(0.014385,0.019799,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,3.750000)
glVertex3f(0.019799,0.014385,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,3.750000)
glVertex3f(0.023275,0.007563,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,3.750000)
glVertex3f(0.024473,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,3.750000)
glVertex3f(0.023275,-0.007563,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,3.750000)
glVertex3f(0.019799,-0.014385,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,3.750000)
glVertex3f(0.014385,-0.019799,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,3.750000)
glVertex3f(0.007563,-0.023275,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,3.750000)
glVertex3f(0.000000,-0.024473,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,3.750000)
glVertex3f(-0.007563,-0.023275,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,3.750000)
glVertex3f(-0.014385,-0.019799,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,3.750000)
glVertex3f(-0.019799,-0.014385,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,3.750000)
glVertex3f(-0.023275,-0.007563,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,3.750000)
glVertex3f(-0.024473,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,3.750000)
glVertex3f(-0.023275,0.007563,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,3.750000)
glVertex3f(-0.019799,0.014385,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,3.750000)
glVertex3f(-0.014385,0.019799,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,3.750000)
glVertex3f(-0.007563,0.023275,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,3.750000)
glVertex3f(0.000000,0.024473,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,4.500000)
glVertex3f(0.000000,0.024473,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,4.500000)
glVertex3f(0.007563,0.023275,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,4.500000)
glVertex3f(0.014385,0.019799,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,4.500000)
glVertex3f(0.019799,0.014385,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,4.500000)
glVertex3f(0.023275,0.007563,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,4.500000)
glVertex3f(0.024473,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,4.500000)
glVertex3f(0.023275,-0.007563,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,4.500000)
glVertex3f(0.019799,-0.014385,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,4.500000)
glVertex3f(0.014385,-0.019799,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,4.500000)
glVertex3f(0.007563,-0.023275,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,4.500000)
glVertex3f(0.000000,-0.024473,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,4.500000)
glVertex3f(-0.007563,-0.023275,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,4.500000)
glVertex3f(-0.014385,-0.019799,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,4.500000)
glVertex3f(-0.019799,-0.014385,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,4.500000)
glVertex3f(-0.023275,-0.007563,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,4.500000)
glVertex3f(-0.024473,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,4.500000)
glVertex3f(-0.023275,0.007563,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,4.500000)
glVertex3f(-0.019799,0.014385,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,4.500000)
glVertex3f(-0.014385,0.019799,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,4.500000)
glVertex3f(-0.007563,0.023275,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,4.500000)
glVertex3f(0.000000,0.024473,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,5.250000)
glVertex3f(0.000000,0.024473,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,5.250000)
glVertex3f(0.007563,0.023275,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,5.250000)
glVertex3f(0.014385,0.019799,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,5.250000)
glVertex3f(0.019799,0.014385,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,5.250000)
glVertex3f(0.023275,0.007563,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,5.250000)
glVertex3f(0.024473,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,5.250000)
glVertex3f(0.023275,-0.007563,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,5.250000)
glVertex3f(0.019799,-0.014385,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,5.250000)
glVertex3f(0.014385,-0.019799,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,5.250000)
glVertex3f(0.007563,-0.023275,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,5.250000)
glVertex3f(0.000000,-0.024473,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,5.250000)
glVertex3f(-0.007563,-0.023275,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,5.250000)
glVertex3f(-0.014385,-0.019799,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,5.250000)
glVertex3f(-0.019799,-0.014385,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,5.250000)
glVertex3f(-0.023275,-0.007563,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,5.250000)
glVertex3f(-0.024473,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,5.250000)
glVertex3f(-0.023275,0.007563,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,5.250000)
glVertex3f(-0.019799,0.014385,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,5.250000)
glVertex3f(-0.014385,0.019799,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,5.250000)
glVertex3f(-0.007563,0.023275,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,5.250000)
glVertex3f(0.000000,0.024473,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,6.000000)
glVertex3f(0.000000,0.024473,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,6.000000)
glVertex3f(0.007563,0.023275,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,6.000000)
glVertex3f(0.014385,0.019799,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,6.000000)
glVertex3f(0.019799,0.014385,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,6.000000)
glVertex3f(0.023275,0.007563,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,6.000000)
glVertex3f(0.024473,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,6.000000)
glVertex3f(0.023275,-0.007563,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,6.000000)
glVertex3f(0.019799,-0.014385,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,6.000000)
glVertex3f(0.014385,-0.019799,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,6.000000)
glVertex3f(0.007563,-0.023275,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,6.000000)
glVertex3f(0.000000,-0.024473,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,6.000000)
glVertex3f(-0.007563,-0.023275,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,6.000000)
glVertex3f(-0.014385,-0.019799,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,6.000000)
glVertex3f(-0.019799,-0.014385,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,6.000000)
glVertex3f(-0.023275,-0.007563,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,6.000000)
glVertex3f(-0.024473,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,6.000000)
glVertex3f(-0.023275,0.007563,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,6.000000)
glVertex3f(-0.019799,0.014385,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,6.000000)
glVertex3f(-0.014385,0.019799,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,6.000000)
glVertex3f(-0.007563,0.023275,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,6.000000)
glVertex3f(0.000000,0.024473,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,6.750000)
glVertex3f(0.000000,0.024473,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,6.750000)
glVertex3f(0.007563,0.023275,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,6.750000)
glVertex3f(0.014385,0.019799,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,6.750000)
glVertex3f(0.019799,0.014385,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,6.750000)
glVertex3f(0.023275,0.007563,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,6.750000)
glVertex3f(0.024473,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,6.750000)
glVertex3f(0.023275,-0.007563,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,6.750000)
glVertex3f(0.019799,-0.014385,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,6.750000)
glVertex3f(0.014385,-0.019799,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,6.750000)
glVertex3f(0.007563,-0.023275,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,6.750000)
glVertex3f(0.000000,-0.024473,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,6.750000)
glVertex3f(-0.007563,-0.023275,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,6.750000)
glVertex3f(-0.014385,-0.019799,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,6.750000)
glVertex3f(-0.019799,-0.014385,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,6.750000)
glVertex3f(-0.023275,-0.007563,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,6.750000)
glVertex3f(-0.024473,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,6.750000)
glVertex3f(-0.023275,0.007563,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,6.750000)
glVertex3f(-0.019799,0.014385,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,6.750000)
glVertex3f(-0.014385,0.019799,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,6.750000)
glVertex3f(-0.007563,0.023275,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,6.750000)
glVertex3f(0.000000,0.024473,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,7.500000)
glVertex3f(0.000000,0.024473,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,7.500000)
glVertex3f(0.007563,0.023275,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,7.500000)
glVertex3f(0.014385,0.019799,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,7.500000)
glVertex3f(0.019799,0.014385,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,7.500000)
glVertex3f(0.023275,0.007563,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,7.500000)
glVertex3f(0.024473,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,7.500000)
glVertex3f(0.023275,-0.007563,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,7.500000)
glVertex3f(0.019799,-0.014385,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,7.500000)
glVertex3f(0.014385,-0.019799,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,7.500000)
glVertex3f(0.007563,-0.023275,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,7.500000)
glVertex3f(0.000000,-0.024473,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,7.500000)
glVertex3f(-0.007563,-0.023275,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,7.500000)
glVertex3f(-0.014385,-0.019799,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,7.500000)
glVertex3f(-0.019799,-0.014385,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,7.500000)
glVertex3f(-0.023275,-0.007563,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,7.500000)
glVertex3f(-0.024473,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,7.500000)
glVertex3f(-0.023275,0.007563,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,7.500000)
glVertex3f(-0.019799,0.014385,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,7.500000)
glVertex3f(-0.014385,0.019799,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,7.500000)
glVertex3f(-0.007563,0.023275,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,7.500000)
glVertex3f(0.000000,0.024473,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,8.250000)
glVertex3f(0.000000,0.024473,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,8.250000)
glVertex3f(0.007563,0.023275,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,8.250000)
glVertex3f(0.014385,0.019799,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,8.250000)
glVertex3f(0.019799,0.014385,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,8.250000)
glVertex3f(0.023275,0.007563,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,8.250000)
glVertex3f(0.024473,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,8.250000)
glVertex3f(0.023275,-0.007563,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,8.250000)
glVertex3f(0.019799,-0.014385,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,8.250000)
glVertex3f(0.014385,-0.019799,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,8.250000)
glVertex3f(0.007563,-0.023275,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,8.250000)
glVertex3f(0.000000,-0.024473,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,8.250000)
glVertex3f(-0.007563,-0.023275,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,8.250000)
glVertex3f(-0.014385,-0.019799,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,8.250000)
glVertex3f(-0.019799,-0.014385,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,8.250000)
glVertex3f(-0.023275,-0.007563,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,8.250000)
glVertex3f(-0.024473,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,8.250000)
glVertex3f(-0.023275,0.007563,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,8.250000)
glVertex3f(-0.019799,0.014385,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,8.250000)
glVertex3f(-0.014385,0.019799,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,8.250000)
glVertex3f(-0.007563,0.023275,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,8.250000)
glVertex3f(0.000000,0.024473,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,9.000000)
glVertex3f(0.000000,0.024473,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,9.000000)
glVertex3f(0.007563,0.023275,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,9.000000)
glVertex3f(0.014385,0.019799,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,9.000000)
glVertex3f(0.019799,0.014385,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,9.000000)
glVertex3f(0.023275,0.007563,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,9.000000)
glVertex3f(0.024473,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,9.000000)
glVertex3f(0.023275,-0.007563,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,9.000000)
glVertex3f(0.019799,-0.014385,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,9.000000)
glVertex3f(0.014385,-0.019799,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,9.000000)
glVertex3f(0.007563,-0.023275,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,9.000000)
glVertex3f(0.000000,-0.024473,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,9.000000)
glVertex3f(-0.007563,-0.023275,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,9.000000)
glVertex3f(-0.014385,-0.019799,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,9.000000)
glVertex3f(-0.019799,-0.014385,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,9.000000)
glVertex3f(-0.023275,-0.007563,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,9.000000)
glVertex3f(-0.024473,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,9.000000)
glVertex3f(-0.023275,0.007563,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,9.000000)
glVertex3f(-0.019799,0.014385,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,9.000000)
glVertex3f(-0.014385,0.019799,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,9.000000)
glVertex3f(-0.007563,0.023275,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,9.000000)
glVertex3f(0.000000,0.024473,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,9.750000)
glVertex3f(0.000000,0.024473,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,9.750000)
glVertex3f(0.007563,0.023275,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,9.750000)
glVertex3f(0.014385,0.019799,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,9.750000)
glVertex3f(0.019799,0.014385,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,9.750000)
glVertex3f(0.023275,0.007563,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,9.750000)
glVertex3f(0.024473,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,9.750000)
glVertex3f(0.023275,-0.007563,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,9.750000)
glVertex3f(0.019799,-0.014385,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,9.750000)
glVertex3f(0.014385,-0.019799,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,9.750000)
glVertex3f(0.007563,-0.023275,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,9.750000)
glVertex3f(0.000000,-0.024473,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,9.750000)
glVertex3f(-0.007563,-0.023275,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,9.750000)
glVertex3f(-0.014385,-0.019799,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,9.750000)
glVertex3f(-0.019799,-0.014385,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,9.750000)
glVertex3f(-0.023275,-0.007563,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,9.750000)
glVertex3f(-0.024473,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,9.750000)
glVertex3f(-0.023275,0.007563,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,9.750000)
glVertex3f(-0.019799,0.014385,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,9.750000)
glVertex3f(-0.014385,0.019799,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,9.750000)
glVertex3f(-0.007563,0.023275,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,9.750000)
glVertex3f(0.000000,0.024473,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,10.500000)
glVertex3f(0.000000,0.024473,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,10.500000)
glVertex3f(0.007563,0.023275,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,10.500000)
glVertex3f(0.014385,0.019799,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,10.500000)
glVertex3f(0.019799,0.014385,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,10.500000)
glVertex3f(0.023275,0.007563,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,10.500000)
glVertex3f(0.024473,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,10.500000)
glVertex3f(0.023275,-0.007563,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,10.500000)
glVertex3f(0.019799,-0.014385,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,10.500000)
glVertex3f(0.014385,-0.019799,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,10.500000)
glVertex3f(0.007563,-0.023275,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,10.500000)
glVertex3f(0.000000,-0.024473,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,10.500000)
glVertex3f(-0.007563,-0.023275,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,10.500000)
glVertex3f(-0.014385,-0.019799,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,10.500000)
glVertex3f(-0.019799,-0.014385,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,10.500000)
glVertex3f(-0.023275,-0.007563,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,10.500000)
glVertex3f(-0.024473,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,10.500000)
glVertex3f(-0.023275,0.007563,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,10.500000)
glVertex3f(-0.019799,0.014385,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,10.500000)
glVertex3f(-0.014385,0.019799,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,10.500000)
glVertex3f(-0.007563,0.023275,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,10.500000)
glVertex3f(0.000000,0.024473,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,11.250000)
glVertex3f(0.000000,0.024473,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,11.250000)
glVertex3f(0.007563,0.023275,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,11.250000)
glVertex3f(0.014385,0.019799,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,11.250000)
glVertex3f(0.019799,0.014385,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,11.250000)
glVertex3f(0.023275,0.007563,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,11.250000)
glVertex3f(0.024473,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,11.250000)
glVertex3f(0.023275,-0.007563,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,11.250000)
glVertex3f(0.019799,-0.014385,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,11.250000)
glVertex3f(0.014385,-0.019799,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,11.250000)
glVertex3f(0.007563,-0.023275,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,11.250000)
glVertex3f(0.000000,-0.024473,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,11.250000)
glVertex3f(-0.007563,-0.023275,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,11.250000)
glVertex3f(-0.014385,-0.019799,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,11.250000)
glVertex3f(-0.019799,-0.014385,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,11.250000)
glVertex3f(-0.023275,-0.007563,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,11.250000)
glVertex3f(-0.024473,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,11.250000)
glVertex3f(-0.023275,0.007563,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,11.250000)
glVertex3f(-0.019799,0.014385,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,11.250000)
glVertex3f(-0.014385,0.019799,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,11.250000)
glVertex3f(-0.007563,0.023275,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,11.250000)
glVertex3f(0.000000,0.024473,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,12.000000)
glVertex3f(0.000000,0.024473,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,12.000000)
glVertex3f(0.007563,0.023275,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,12.000000)
glVertex3f(0.014385,0.019799,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,12.000000)
glVertex3f(0.019799,0.014385,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,12.000000)
glVertex3f(0.023275,0.007563,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,12.000000)
glVertex3f(0.024473,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,12.000000)
glVertex3f(0.023275,-0.007563,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,12.000000)
glVertex3f(0.019799,-0.014385,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,12.000000)
glVertex3f(0.014385,-0.019799,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,12.000000)
glVertex3f(0.007563,-0.023275,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,12.000000)
glVertex3f(0.000000,-0.024473,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,12.000000)
glVertex3f(-0.007563,-0.023275,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,12.000000)
glVertex3f(-0.014385,-0.019799,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,12.000000)
glVertex3f(-0.019799,-0.014385,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,12.000000)
glVertex3f(-0.023275,-0.007563,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,12.000000)
glVertex3f(-0.024473,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,12.000000)
glVertex3f(-0.023275,0.007563,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,12.000000)
glVertex3f(-0.019799,0.014385,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,12.000000)
glVertex3f(-0.014385,0.019799,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,12.000000)
glVertex3f(-0.007563,0.023275,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,12.000000)
glVertex3f(0.000000,0.024473,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,12.750000)
glVertex3f(0.000000,0.024473,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,12.750000)
glVertex3f(0.007563,0.023275,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,12.750000)
glVertex3f(0.014385,0.019799,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,12.750000)
glVertex3f(0.019799,0.014385,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,12.750000)
glVertex3f(0.023275,0.007563,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,12.750000)
glVertex3f(0.024473,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,12.750000)
glVertex3f(0.023275,-0.007563,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,12.750000)
glVertex3f(0.019799,-0.014385,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,12.750000)
glVertex3f(0.014385,-0.019799,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,12.750000)
glVertex3f(0.007563,-0.023275,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,12.750000)
glVertex3f(0.000000,-0.024473,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,12.750000)
glVertex3f(-0.007563,-0.023275,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,12.750000)
glVertex3f(-0.014385,-0.019799,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,12.750000)
glVertex3f(-0.019799,-0.014385,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,12.750000)
glVertex3f(-0.023275,-0.007563,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,12.750000)
glVertex3f(-0.024473,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,12.750000)
glVertex3f(-0.023275,0.007563,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,12.750000)
glVertex3f(-0.019799,0.014385,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,12.750000)
glVertex3f(-0.014385,0.019799,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,12.750000)
glVertex3f(-0.007563,0.023275,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,12.750000)
glVertex3f(0.000000,0.024473,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,13.500000)
glVertex3f(0.000000,0.024473,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,13.500000)
glVertex3f(0.007563,0.023275,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,13.500000)
glVertex3f(0.014385,0.019799,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,13.500000)
glVertex3f(0.019799,0.014385,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,13.500000)
glVertex3f(0.023275,0.007563,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,13.500000)
glVertex3f(0.024473,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,13.500000)
glVertex3f(0.023275,-0.007563,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,13.500000)
glVertex3f(0.019799,-0.014385,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,13.500000)
glVertex3f(0.014385,-0.019799,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,13.500000)
glVertex3f(0.007563,-0.023275,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,13.500000)
glVertex3f(0.000000,-0.024473,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,13.500000)
glVertex3f(-0.007563,-0.023275,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,13.500000)
glVertex3f(-0.014385,-0.019799,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,13.500000)
glVertex3f(-0.019799,-0.014385,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,13.500000)
glVertex3f(-0.023275,-0.007563,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,13.500000)
glVertex3f(-0.024473,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,13.500000)
glVertex3f(-0.023275,0.007563,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,13.500000)
glVertex3f(-0.019799,0.014385,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,13.500000)
glVertex3f(-0.014385,0.019799,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,13.500000)
glVertex3f(-0.007563,0.023275,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,13.500000)
glVertex3f(0.000000,0.024473,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,14.250000)
glVertex3f(0.000000,0.024473,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007563,0.023275,14.250000)
glVertex3f(0.007563,0.023275,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014385,0.019799,14.250000)
glVertex3f(0.014385,0.019799,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019799,0.014385,14.250000)
glVertex3f(0.019799,0.014385,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023275,0.007563,14.250000)
glVertex3f(0.023275,0.007563,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024473,0.000000,14.250000)
glVertex3f(0.024473,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023275,-0.007563,14.250000)
glVertex3f(0.023275,-0.007563,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019799,-0.014385,14.250000)
glVertex3f(0.019799,-0.014385,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014385,-0.019799,14.250000)
glVertex3f(0.014385,-0.019799,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007563,-0.023275,14.250000)
glVertex3f(0.007563,-0.023275,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024473,14.250000)
glVertex3f(0.000000,-0.024473,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007563,-0.023275,14.250000)
glVertex3f(-0.007563,-0.023275,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014385,-0.019799,14.250000)
glVertex3f(-0.014385,-0.019799,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019799,-0.014385,14.250000)
glVertex3f(-0.019799,-0.014385,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023275,-0.007563,14.250000)
glVertex3f(-0.023275,-0.007563,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024473,-0.000000,14.250000)
glVertex3f(-0.024473,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023275,0.007563,14.250000)
glVertex3f(-0.023275,0.007563,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019799,0.014385,14.250000)
glVertex3f(-0.019799,0.014385,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014385,0.019799,14.250000)
glVertex3f(-0.014385,0.019799,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007563,0.023275,14.250000)
glVertex3f(-0.007563,0.023275,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024473,14.250000)
glVertex3f(0.000000,0.024473,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.369717,0.224659,12.118070)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,0.000000)
glVertex3f(0.000000,0.023297,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,0.000000)
glVertex3f(0.007199,0.022157,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,0.000000)
glVertex3f(0.013694,0.018848,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,0.000000)
glVertex3f(0.018848,0.013694,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,0.000000)
glVertex3f(0.022157,0.007199,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,0.000000)
glVertex3f(0.023297,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,0.000000)
glVertex3f(0.022157,-0.007199,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,0.000000)
glVertex3f(0.018848,-0.013694,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,0.000000)
glVertex3f(0.013694,-0.018848,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,0.000000)
glVertex3f(0.007199,-0.022157,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,0.000000)
glVertex3f(0.000000,-0.023297,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,0.000000)
glVertex3f(-0.007199,-0.022157,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,0.000000)
glVertex3f(-0.013694,-0.018848,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,0.000000)
glVertex3f(-0.018848,-0.013694,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,0.000000)
glVertex3f(-0.022157,-0.007199,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,0.000000)
glVertex3f(-0.022157,0.007199,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,0.000000)
glVertex3f(-0.018848,0.013694,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,0.000000)
glVertex3f(-0.013694,0.018848,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,0.000000)
glVertex3f(-0.007199,0.022157,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,0.000000)
glVertex3f(0.000000,0.023297,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,0.750000)
glVertex3f(0.000000,0.023297,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,0.750000)
glVertex3f(0.007199,0.022157,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,0.750000)
glVertex3f(0.013694,0.018848,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,0.750000)
glVertex3f(0.018848,0.013694,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,0.750000)
glVertex3f(0.022157,0.007199,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,0.750000)
glVertex3f(0.023297,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,0.750000)
glVertex3f(0.022157,-0.007199,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,0.750000)
glVertex3f(0.018848,-0.013694,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,0.750000)
glVertex3f(0.013694,-0.018848,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,0.750000)
glVertex3f(0.007199,-0.022157,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,0.750000)
glVertex3f(0.000000,-0.023297,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,0.750000)
glVertex3f(-0.007199,-0.022157,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,0.750000)
glVertex3f(-0.013694,-0.018848,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,0.750000)
glVertex3f(-0.018848,-0.013694,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,0.750000)
glVertex3f(-0.022157,-0.007199,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,0.750000)
glVertex3f(-0.023297,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,0.750000)
glVertex3f(-0.022157,0.007199,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,0.750000)
glVertex3f(-0.018848,0.013694,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,0.750000)
glVertex3f(-0.013694,0.018848,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,0.750000)
glVertex3f(-0.007199,0.022157,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,0.750000)
glVertex3f(0.000000,0.023297,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,1.500000)
glVertex3f(0.000000,0.023297,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,1.500000)
glVertex3f(0.007199,0.022157,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,1.500000)
glVertex3f(0.013694,0.018848,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,1.500000)
glVertex3f(0.018848,0.013694,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,1.500000)
glVertex3f(0.022157,0.007199,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,1.500000)
glVertex3f(0.023297,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,1.500000)
glVertex3f(0.022157,-0.007199,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,1.500000)
glVertex3f(0.018848,-0.013694,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,1.500000)
glVertex3f(0.013694,-0.018848,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,1.500000)
glVertex3f(0.007199,-0.022157,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,1.500000)
glVertex3f(0.000000,-0.023297,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,1.500000)
glVertex3f(-0.007199,-0.022157,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,1.500000)
glVertex3f(-0.013694,-0.018848,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,1.500000)
glVertex3f(-0.018848,-0.013694,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,1.500000)
glVertex3f(-0.022157,-0.007199,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,1.500000)
glVertex3f(-0.023297,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,1.500000)
glVertex3f(-0.022157,0.007199,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,1.500000)
glVertex3f(-0.018848,0.013694,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,1.500000)
glVertex3f(-0.013694,0.018848,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,1.500000)
glVertex3f(-0.007199,0.022157,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,1.500000)
glVertex3f(0.000000,0.023297,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,2.250000)
glVertex3f(0.000000,0.023297,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,2.250000)
glVertex3f(0.007199,0.022157,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,2.250000)
glVertex3f(0.013694,0.018848,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,2.250000)
glVertex3f(0.018848,0.013694,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,2.250000)
glVertex3f(0.022157,0.007199,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,2.250000)
glVertex3f(0.023297,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,2.250000)
glVertex3f(0.022157,-0.007199,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,2.250000)
glVertex3f(0.018848,-0.013694,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,2.250000)
glVertex3f(0.013694,-0.018848,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,2.250000)
glVertex3f(0.007199,-0.022157,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,2.250000)
glVertex3f(0.000000,-0.023297,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,2.250000)
glVertex3f(-0.007199,-0.022157,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,2.250000)
glVertex3f(-0.013694,-0.018848,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,2.250000)
glVertex3f(-0.018848,-0.013694,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,2.250000)
glVertex3f(-0.022157,-0.007199,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,2.250000)
glVertex3f(-0.023297,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,2.250000)
glVertex3f(-0.022157,0.007199,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,2.250000)
glVertex3f(-0.018848,0.013694,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,2.250000)
glVertex3f(-0.013694,0.018848,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,2.250000)
glVertex3f(-0.007199,0.022157,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,2.250000)
glVertex3f(0.000000,0.023297,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,3.000000)
glVertex3f(0.000000,0.023297,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,3.000000)
glVertex3f(0.007199,0.022157,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,3.000000)
glVertex3f(0.013694,0.018848,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,3.000000)
glVertex3f(0.018848,0.013694,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,3.000000)
glVertex3f(0.022157,0.007199,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,3.000000)
glVertex3f(0.023297,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,3.000000)
glVertex3f(0.022157,-0.007199,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,3.000000)
glVertex3f(0.018848,-0.013694,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,3.000000)
glVertex3f(0.013694,-0.018848,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,3.000000)
glVertex3f(0.007199,-0.022157,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,3.000000)
glVertex3f(0.000000,-0.023297,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,3.000000)
glVertex3f(-0.007199,-0.022157,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,3.000000)
glVertex3f(-0.013694,-0.018848,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,3.000000)
glVertex3f(-0.018848,-0.013694,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,3.000000)
glVertex3f(-0.022157,-0.007199,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,3.000000)
glVertex3f(-0.023297,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,3.000000)
glVertex3f(-0.022157,0.007199,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,3.000000)
glVertex3f(-0.018848,0.013694,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,3.000000)
glVertex3f(-0.013694,0.018848,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,3.000000)
glVertex3f(-0.007199,0.022157,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,3.000000)
glVertex3f(0.000000,0.023297,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,3.750000)
glVertex3f(0.000000,0.023297,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,3.750000)
glVertex3f(0.007199,0.022157,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,3.750000)
glVertex3f(0.013694,0.018848,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,3.750000)
glVertex3f(0.018848,0.013694,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,3.750000)
glVertex3f(0.022157,0.007199,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,3.750000)
glVertex3f(0.023297,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,3.750000)
glVertex3f(0.022157,-0.007199,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,3.750000)
glVertex3f(0.018848,-0.013694,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,3.750000)
glVertex3f(0.013694,-0.018848,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,3.750000)
glVertex3f(0.007199,-0.022157,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,3.750000)
glVertex3f(0.000000,-0.023297,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,3.750000)
glVertex3f(-0.007199,-0.022157,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,3.750000)
glVertex3f(-0.013694,-0.018848,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,3.750000)
glVertex3f(-0.018848,-0.013694,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,3.750000)
glVertex3f(-0.022157,-0.007199,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,3.750000)
glVertex3f(-0.023297,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,3.750000)
glVertex3f(-0.022157,0.007199,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,3.750000)
glVertex3f(-0.018848,0.013694,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,3.750000)
glVertex3f(-0.013694,0.018848,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,3.750000)
glVertex3f(-0.007199,0.022157,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,3.750000)
glVertex3f(0.000000,0.023297,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,4.500000)
glVertex3f(0.000000,0.023297,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,4.500000)
glVertex3f(0.007199,0.022157,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,4.500000)
glVertex3f(0.013694,0.018848,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,4.500000)
glVertex3f(0.018848,0.013694,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,4.500000)
glVertex3f(0.022157,0.007199,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,4.500000)
glVertex3f(0.023297,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,4.500000)
glVertex3f(0.022157,-0.007199,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,4.500000)
glVertex3f(0.018848,-0.013694,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,4.500000)
glVertex3f(0.013694,-0.018848,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,4.500000)
glVertex3f(0.007199,-0.022157,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,4.500000)
glVertex3f(0.000000,-0.023297,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,4.500000)
glVertex3f(-0.007199,-0.022157,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,4.500000)
glVertex3f(-0.013694,-0.018848,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,4.500000)
glVertex3f(-0.018848,-0.013694,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,4.500000)
glVertex3f(-0.022157,-0.007199,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,4.500000)
glVertex3f(-0.023297,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,4.500000)
glVertex3f(-0.022157,0.007199,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,4.500000)
glVertex3f(-0.018848,0.013694,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,4.500000)
glVertex3f(-0.013694,0.018848,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,4.500000)
glVertex3f(-0.007199,0.022157,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,4.500000)
glVertex3f(0.000000,0.023297,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,5.250000)
glVertex3f(0.000000,0.023297,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,5.250000)
glVertex3f(0.007199,0.022157,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,5.250000)
glVertex3f(0.013694,0.018848,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,5.250000)
glVertex3f(0.018848,0.013694,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,5.250000)
glVertex3f(0.022157,0.007199,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,5.250000)
glVertex3f(0.023297,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,5.250000)
glVertex3f(0.022157,-0.007199,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,5.250000)
glVertex3f(0.018848,-0.013694,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,5.250000)
glVertex3f(0.013694,-0.018848,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,5.250000)
glVertex3f(0.007199,-0.022157,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,5.250000)
glVertex3f(0.000000,-0.023297,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,5.250000)
glVertex3f(-0.007199,-0.022157,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,5.250000)
glVertex3f(-0.013694,-0.018848,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,5.250000)
glVertex3f(-0.018848,-0.013694,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,5.250000)
glVertex3f(-0.022157,-0.007199,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,5.250000)
glVertex3f(-0.023297,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,5.250000)
glVertex3f(-0.022157,0.007199,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,5.250000)
glVertex3f(-0.018848,0.013694,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,5.250000)
glVertex3f(-0.013694,0.018848,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,5.250000)
glVertex3f(-0.007199,0.022157,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,5.250000)
glVertex3f(0.000000,0.023297,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,6.000000)
glVertex3f(0.000000,0.023297,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,6.000000)
glVertex3f(0.007199,0.022157,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,6.000000)
glVertex3f(0.013694,0.018848,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,6.000000)
glVertex3f(0.018848,0.013694,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,6.000000)
glVertex3f(0.022157,0.007199,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,6.000000)
glVertex3f(0.023297,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,6.000000)
glVertex3f(0.022157,-0.007199,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,6.000000)
glVertex3f(0.018848,-0.013694,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,6.000000)
glVertex3f(0.013694,-0.018848,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,6.000000)
glVertex3f(0.007199,-0.022157,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,6.000000)
glVertex3f(0.000000,-0.023297,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,6.000000)
glVertex3f(-0.007199,-0.022157,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,6.000000)
glVertex3f(-0.013694,-0.018848,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,6.000000)
glVertex3f(-0.018848,-0.013694,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,6.000000)
glVertex3f(-0.022157,-0.007199,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,6.000000)
glVertex3f(-0.023297,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,6.000000)
glVertex3f(-0.022157,0.007199,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,6.000000)
glVertex3f(-0.018848,0.013694,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,6.000000)
glVertex3f(-0.013694,0.018848,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,6.000000)
glVertex3f(-0.007199,0.022157,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,6.000000)
glVertex3f(0.000000,0.023297,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,6.750000)
glVertex3f(0.000000,0.023297,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,6.750000)
glVertex3f(0.007199,0.022157,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,6.750000)
glVertex3f(0.013694,0.018848,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,6.750000)
glVertex3f(0.018848,0.013694,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,6.750000)
glVertex3f(0.022157,0.007199,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,6.750000)
glVertex3f(0.023297,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,6.750000)
glVertex3f(0.022157,-0.007199,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,6.750000)
glVertex3f(0.018848,-0.013694,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,6.750000)
glVertex3f(0.013694,-0.018848,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,6.750000)
glVertex3f(0.007199,-0.022157,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,6.750000)
glVertex3f(0.000000,-0.023297,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,6.750000)
glVertex3f(-0.007199,-0.022157,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,6.750000)
glVertex3f(-0.013694,-0.018848,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,6.750000)
glVertex3f(-0.018848,-0.013694,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,6.750000)
glVertex3f(-0.022157,-0.007199,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,6.750000)
glVertex3f(-0.023297,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,6.750000)
glVertex3f(-0.022157,0.007199,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,6.750000)
glVertex3f(-0.018848,0.013694,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,6.750000)
glVertex3f(-0.013694,0.018848,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,6.750000)
glVertex3f(-0.007199,0.022157,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,6.750000)
glVertex3f(0.000000,0.023297,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,7.500000)
glVertex3f(0.000000,0.023297,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,7.500000)
glVertex3f(0.007199,0.022157,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,7.500000)
glVertex3f(0.013694,0.018848,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,7.500000)
glVertex3f(0.018848,0.013694,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,7.500000)
glVertex3f(0.022157,0.007199,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,7.500000)
glVertex3f(0.023297,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,7.500000)
glVertex3f(0.022157,-0.007199,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,7.500000)
glVertex3f(0.018848,-0.013694,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,7.500000)
glVertex3f(0.013694,-0.018848,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,7.500000)
glVertex3f(0.007199,-0.022157,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,7.500000)
glVertex3f(0.000000,-0.023297,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,7.500000)
glVertex3f(-0.007199,-0.022157,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,7.500000)
glVertex3f(-0.013694,-0.018848,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,7.500000)
glVertex3f(-0.018848,-0.013694,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,7.500000)
glVertex3f(-0.022157,-0.007199,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,7.500000)
glVertex3f(-0.023297,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,7.500000)
glVertex3f(-0.022157,0.007199,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,7.500000)
glVertex3f(-0.018848,0.013694,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,7.500000)
glVertex3f(-0.013694,0.018848,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,7.500000)
glVertex3f(-0.007199,0.022157,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,7.500000)
glVertex3f(0.000000,0.023297,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,8.250000)
glVertex3f(0.000000,0.023297,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,8.250000)
glVertex3f(0.007199,0.022157,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,8.250000)
glVertex3f(0.013694,0.018848,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,8.250000)
glVertex3f(0.018848,0.013694,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,8.250000)
glVertex3f(0.022157,0.007199,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,8.250000)
glVertex3f(0.023297,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,8.250000)
glVertex3f(0.022157,-0.007199,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,8.250000)
glVertex3f(0.018848,-0.013694,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,8.250000)
glVertex3f(0.013694,-0.018848,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,8.250000)
glVertex3f(0.007199,-0.022157,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,8.250000)
glVertex3f(0.000000,-0.023297,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,8.250000)
glVertex3f(-0.007199,-0.022157,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,8.250000)
glVertex3f(-0.013694,-0.018848,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,8.250000)
glVertex3f(-0.018848,-0.013694,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,8.250000)
glVertex3f(-0.022157,-0.007199,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,8.250000)
glVertex3f(-0.023297,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,8.250000)
glVertex3f(-0.022157,0.007199,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,8.250000)
glVertex3f(-0.018848,0.013694,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,8.250000)
glVertex3f(-0.013694,0.018848,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,8.250000)
glVertex3f(-0.007199,0.022157,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,8.250000)
glVertex3f(0.000000,0.023297,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,9.000000)
glVertex3f(0.000000,0.023297,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,9.000000)
glVertex3f(0.007199,0.022157,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,9.000000)
glVertex3f(0.013694,0.018848,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,9.000000)
glVertex3f(0.018848,0.013694,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,9.000000)
glVertex3f(0.022157,0.007199,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,9.000000)
glVertex3f(0.023297,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,9.000000)
glVertex3f(0.022157,-0.007199,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,9.000000)
glVertex3f(0.018848,-0.013694,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,9.000000)
glVertex3f(0.013694,-0.018848,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,9.000000)
glVertex3f(0.007199,-0.022157,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,9.000000)
glVertex3f(0.000000,-0.023297,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,9.000000)
glVertex3f(-0.007199,-0.022157,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,9.000000)
glVertex3f(-0.013694,-0.018848,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,9.000000)
glVertex3f(-0.018848,-0.013694,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,9.000000)
glVertex3f(-0.022157,-0.007199,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,9.000000)
glVertex3f(-0.023297,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,9.000000)
glVertex3f(-0.022157,0.007199,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,9.000000)
glVertex3f(-0.018848,0.013694,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,9.000000)
glVertex3f(-0.013694,0.018848,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,9.000000)
glVertex3f(-0.007199,0.022157,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,9.000000)
glVertex3f(0.000000,0.023297,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,9.750000)
glVertex3f(0.000000,0.023297,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,9.750000)
glVertex3f(0.007199,0.022157,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,9.750000)
glVertex3f(0.013694,0.018848,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,9.750000)
glVertex3f(0.018848,0.013694,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,9.750000)
glVertex3f(0.022157,0.007199,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,9.750000)
glVertex3f(0.023297,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,9.750000)
glVertex3f(0.022157,-0.007199,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,9.750000)
glVertex3f(0.018848,-0.013694,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,9.750000)
glVertex3f(0.013694,-0.018848,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,9.750000)
glVertex3f(0.007199,-0.022157,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,9.750000)
glVertex3f(0.000000,-0.023297,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,9.750000)
glVertex3f(-0.007199,-0.022157,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,9.750000)
glVertex3f(-0.013694,-0.018848,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,9.750000)
glVertex3f(-0.018848,-0.013694,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,9.750000)
glVertex3f(-0.022157,-0.007199,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,9.750000)
glVertex3f(-0.023297,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,9.750000)
glVertex3f(-0.022157,0.007199,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,9.750000)
glVertex3f(-0.018848,0.013694,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,9.750000)
glVertex3f(-0.013694,0.018848,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,9.750000)
glVertex3f(-0.007199,0.022157,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,9.750000)
glVertex3f(0.000000,0.023297,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,10.500000)
glVertex3f(0.000000,0.023297,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,10.500000)
glVertex3f(0.007199,0.022157,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,10.500000)
glVertex3f(0.013694,0.018848,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,10.500000)
glVertex3f(0.018848,0.013694,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,10.500000)
glVertex3f(0.022157,0.007199,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,10.500000)
glVertex3f(0.023297,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,10.500000)
glVertex3f(0.022157,-0.007199,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,10.500000)
glVertex3f(0.018848,-0.013694,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,10.500000)
glVertex3f(0.013694,-0.018848,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,10.500000)
glVertex3f(0.007199,-0.022157,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,10.500000)
glVertex3f(0.000000,-0.023297,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,10.500000)
glVertex3f(-0.007199,-0.022157,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,10.500000)
glVertex3f(-0.013694,-0.018848,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,10.500000)
glVertex3f(-0.018848,-0.013694,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,10.500000)
glVertex3f(-0.022157,-0.007199,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,10.500000)
glVertex3f(-0.023297,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,10.500000)
glVertex3f(-0.022157,0.007199,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,10.500000)
glVertex3f(-0.018848,0.013694,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,10.500000)
glVertex3f(-0.013694,0.018848,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,10.500000)
glVertex3f(-0.007199,0.022157,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,10.500000)
glVertex3f(0.000000,0.023297,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,11.250000)
glVertex3f(0.000000,0.023297,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,11.250000)
glVertex3f(0.007199,0.022157,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,11.250000)
glVertex3f(0.013694,0.018848,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,11.250000)
glVertex3f(0.018848,0.013694,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,11.250000)
glVertex3f(0.022157,0.007199,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,11.250000)
glVertex3f(0.023297,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,11.250000)
glVertex3f(0.022157,-0.007199,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,11.250000)
glVertex3f(0.018848,-0.013694,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,11.250000)
glVertex3f(0.013694,-0.018848,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,11.250000)
glVertex3f(0.007199,-0.022157,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,11.250000)
glVertex3f(0.000000,-0.023297,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,11.250000)
glVertex3f(-0.007199,-0.022157,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,11.250000)
glVertex3f(-0.013694,-0.018848,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,11.250000)
glVertex3f(-0.018848,-0.013694,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,11.250000)
glVertex3f(-0.022157,-0.007199,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,11.250000)
glVertex3f(-0.023297,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,11.250000)
glVertex3f(-0.022157,0.007199,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,11.250000)
glVertex3f(-0.018848,0.013694,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,11.250000)
glVertex3f(-0.013694,0.018848,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,11.250000)
glVertex3f(-0.007199,0.022157,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,11.250000)
glVertex3f(0.000000,0.023297,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,12.000000)
glVertex3f(0.000000,0.023297,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,12.000000)
glVertex3f(0.007199,0.022157,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,12.000000)
glVertex3f(0.013694,0.018848,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,12.000000)
glVertex3f(0.018848,0.013694,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,12.000000)
glVertex3f(0.022157,0.007199,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,12.000000)
glVertex3f(0.023297,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,12.000000)
glVertex3f(0.022157,-0.007199,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,12.000000)
glVertex3f(0.018848,-0.013694,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,12.000000)
glVertex3f(0.013694,-0.018848,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,12.000000)
glVertex3f(0.007199,-0.022157,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,12.000000)
glVertex3f(0.000000,-0.023297,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,12.000000)
glVertex3f(-0.007199,-0.022157,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,12.000000)
glVertex3f(-0.013694,-0.018848,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,12.000000)
glVertex3f(-0.018848,-0.013694,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,12.000000)
glVertex3f(-0.022157,-0.007199,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,12.000000)
glVertex3f(-0.023297,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,12.000000)
glVertex3f(-0.022157,0.007199,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,12.000000)
glVertex3f(-0.018848,0.013694,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,12.000000)
glVertex3f(-0.013694,0.018848,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,12.000000)
glVertex3f(-0.007199,0.022157,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,12.000000)
glVertex3f(0.000000,0.023297,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,12.750000)
glVertex3f(0.000000,0.023297,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,12.750000)
glVertex3f(0.007199,0.022157,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,12.750000)
glVertex3f(0.013694,0.018848,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,12.750000)
glVertex3f(0.018848,0.013694,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,12.750000)
glVertex3f(0.022157,0.007199,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,12.750000)
glVertex3f(0.023297,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,12.750000)
glVertex3f(0.022157,-0.007199,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,12.750000)
glVertex3f(0.018848,-0.013694,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,12.750000)
glVertex3f(0.013694,-0.018848,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,12.750000)
glVertex3f(0.007199,-0.022157,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,12.750000)
glVertex3f(0.000000,-0.023297,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,12.750000)
glVertex3f(-0.007199,-0.022157,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,12.750000)
glVertex3f(-0.013694,-0.018848,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,12.750000)
glVertex3f(-0.018848,-0.013694,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,12.750000)
glVertex3f(-0.022157,-0.007199,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,12.750000)
glVertex3f(-0.023297,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,12.750000)
glVertex3f(-0.022157,0.007199,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,12.750000)
glVertex3f(-0.018848,0.013694,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,12.750000)
glVertex3f(-0.013694,0.018848,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,12.750000)
glVertex3f(-0.007199,0.022157,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,12.750000)
glVertex3f(0.000000,0.023297,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,13.500000)
glVertex3f(0.000000,0.023297,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,13.500000)
glVertex3f(0.007199,0.022157,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,13.500000)
glVertex3f(0.013694,0.018848,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,13.500000)
glVertex3f(0.018848,0.013694,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,13.500000)
glVertex3f(0.022157,0.007199,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,13.500000)
glVertex3f(0.023297,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,13.500000)
glVertex3f(0.022157,-0.007199,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,13.500000)
glVertex3f(0.018848,-0.013694,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,13.500000)
glVertex3f(0.013694,-0.018848,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,13.500000)
glVertex3f(0.007199,-0.022157,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,13.500000)
glVertex3f(0.000000,-0.023297,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,13.500000)
glVertex3f(-0.007199,-0.022157,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,13.500000)
glVertex3f(-0.013694,-0.018848,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,13.500000)
glVertex3f(-0.018848,-0.013694,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,13.500000)
glVertex3f(-0.022157,-0.007199,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,13.500000)
glVertex3f(-0.023297,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,13.500000)
glVertex3f(-0.022157,0.007199,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,13.500000)
glVertex3f(-0.018848,0.013694,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,13.500000)
glVertex3f(-0.013694,0.018848,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,13.500000)
glVertex3f(-0.007199,0.022157,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,13.500000)
glVertex3f(0.000000,0.023297,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,14.250000)
glVertex3f(0.000000,0.023297,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007199,0.022157,14.250000)
glVertex3f(0.007199,0.022157,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013694,0.018848,14.250000)
glVertex3f(0.013694,0.018848,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018848,0.013694,14.250000)
glVertex3f(0.018848,0.013694,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022157,0.007199,14.250000)
glVertex3f(0.022157,0.007199,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023297,0.000000,14.250000)
glVertex3f(0.023297,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022157,-0.007199,14.250000)
glVertex3f(0.022157,-0.007199,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018848,-0.013694,14.250000)
glVertex3f(0.018848,-0.013694,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013694,-0.018848,14.250000)
glVertex3f(0.013694,-0.018848,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007199,-0.022157,14.250000)
glVertex3f(0.007199,-0.022157,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023297,14.250000)
glVertex3f(0.000000,-0.023297,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007199,-0.022157,14.250000)
glVertex3f(-0.007199,-0.022157,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013694,-0.018848,14.250000)
glVertex3f(-0.013694,-0.018848,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018848,-0.013694,14.250000)
glVertex3f(-0.018848,-0.013694,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022157,-0.007199,14.250000)
glVertex3f(-0.022157,-0.007199,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023297,-0.000000,14.250000)
glVertex3f(-0.023297,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022157,0.007199,14.250000)
glVertex3f(-0.022157,0.007199,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018848,0.013694,14.250000)
glVertex3f(-0.018848,0.013694,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013694,0.018848,14.250000)
glVertex3f(-0.013694,0.018848,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007199,0.022157,14.250000)
glVertex3f(-0.007199,0.022157,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023297,14.250000)
glVertex3f(0.000000,0.023297,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.374496,0.223307,13.062500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,0.000000)
glVertex3f(0.000000,0.022033,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,0.000000)
glVertex3f(0.006809,0.020955,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,0.000000)
glVertex3f(0.012951,0.017825,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,0.000000)
glVertex3f(0.017825,0.012951,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,0.000000)
glVertex3f(0.020955,0.006809,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,0.000000)
glVertex3f(0.022033,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,0.000000)
glVertex3f(0.020955,-0.006809,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,0.000000)
glVertex3f(0.017825,-0.012951,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,0.000000)
glVertex3f(0.012951,-0.017825,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,0.000000)
glVertex3f(0.006809,-0.020955,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,0.000000)
glVertex3f(0.000000,-0.022033,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,0.000000)
glVertex3f(-0.006809,-0.020955,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,0.000000)
glVertex3f(-0.012951,-0.017825,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,0.000000)
glVertex3f(-0.017825,-0.012951,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,0.000000)
glVertex3f(-0.020955,-0.006809,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,0.000000)
glVertex3f(-0.020955,0.006809,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,0.000000)
glVertex3f(-0.017825,0.012951,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,0.000000)
glVertex3f(-0.012951,0.017825,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,0.000000)
glVertex3f(-0.006809,0.020955,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,0.000000)
glVertex3f(0.000000,0.022033,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,0.750000)
glVertex3f(0.000000,0.022033,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,0.750000)
glVertex3f(0.006809,0.020955,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,0.750000)
glVertex3f(0.012951,0.017825,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,0.750000)
glVertex3f(0.017825,0.012951,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,0.750000)
glVertex3f(0.020955,0.006809,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,0.750000)
glVertex3f(0.022033,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,0.750000)
glVertex3f(0.020955,-0.006809,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,0.750000)
glVertex3f(0.017825,-0.012951,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,0.750000)
glVertex3f(0.012951,-0.017825,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,0.750000)
glVertex3f(0.006809,-0.020955,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,0.750000)
glVertex3f(0.000000,-0.022033,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,0.750000)
glVertex3f(-0.006809,-0.020955,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,0.750000)
glVertex3f(-0.012951,-0.017825,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,0.750000)
glVertex3f(-0.017825,-0.012951,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,0.750000)
glVertex3f(-0.020955,-0.006809,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,0.750000)
glVertex3f(-0.022033,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,0.750000)
glVertex3f(-0.020955,0.006809,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,0.750000)
glVertex3f(-0.017825,0.012951,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,0.750000)
glVertex3f(-0.012951,0.017825,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,0.750000)
glVertex3f(-0.006809,0.020955,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,0.750000)
glVertex3f(0.000000,0.022033,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,1.500000)
glVertex3f(0.000000,0.022033,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,1.500000)
glVertex3f(0.006809,0.020955,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,1.500000)
glVertex3f(0.012951,0.017825,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,1.500000)
glVertex3f(0.017825,0.012951,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,1.500000)
glVertex3f(0.020955,0.006809,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,1.500000)
glVertex3f(0.022033,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,1.500000)
glVertex3f(0.020955,-0.006809,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,1.500000)
glVertex3f(0.017825,-0.012951,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,1.500000)
glVertex3f(0.012951,-0.017825,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,1.500000)
glVertex3f(0.006809,-0.020955,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,1.500000)
glVertex3f(0.000000,-0.022033,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,1.500000)
glVertex3f(-0.006809,-0.020955,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,1.500000)
glVertex3f(-0.012951,-0.017825,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,1.500000)
glVertex3f(-0.017825,-0.012951,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,1.500000)
glVertex3f(-0.020955,-0.006809,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,1.500000)
glVertex3f(-0.022033,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,1.500000)
glVertex3f(-0.020955,0.006809,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,1.500000)
glVertex3f(-0.017825,0.012951,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,1.500000)
glVertex3f(-0.012951,0.017825,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,1.500000)
glVertex3f(-0.006809,0.020955,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,1.500000)
glVertex3f(0.000000,0.022033,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,2.250000)
glVertex3f(0.000000,0.022033,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,2.250000)
glVertex3f(0.006809,0.020955,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,2.250000)
glVertex3f(0.012951,0.017825,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,2.250000)
glVertex3f(0.017825,0.012951,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,2.250000)
glVertex3f(0.020955,0.006809,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,2.250000)
glVertex3f(0.022033,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,2.250000)
glVertex3f(0.020955,-0.006809,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,2.250000)
glVertex3f(0.017825,-0.012951,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,2.250000)
glVertex3f(0.012951,-0.017825,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,2.250000)
glVertex3f(0.006809,-0.020955,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,2.250000)
glVertex3f(0.000000,-0.022033,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,2.250000)
glVertex3f(-0.006809,-0.020955,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,2.250000)
glVertex3f(-0.012951,-0.017825,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,2.250000)
glVertex3f(-0.017825,-0.012951,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,2.250000)
glVertex3f(-0.020955,-0.006809,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,2.250000)
glVertex3f(-0.022033,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,2.250000)
glVertex3f(-0.020955,0.006809,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,2.250000)
glVertex3f(-0.017825,0.012951,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,2.250000)
glVertex3f(-0.012951,0.017825,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,2.250000)
glVertex3f(-0.006809,0.020955,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,2.250000)
glVertex3f(0.000000,0.022033,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,3.000000)
glVertex3f(0.000000,0.022033,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,3.000000)
glVertex3f(0.006809,0.020955,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,3.000000)
glVertex3f(0.012951,0.017825,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,3.000000)
glVertex3f(0.017825,0.012951,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,3.000000)
glVertex3f(0.020955,0.006809,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,3.000000)
glVertex3f(0.022033,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,3.000000)
glVertex3f(0.020955,-0.006809,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,3.000000)
glVertex3f(0.017825,-0.012951,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,3.000000)
glVertex3f(0.012951,-0.017825,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,3.000000)
glVertex3f(0.006809,-0.020955,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,3.000000)
glVertex3f(0.000000,-0.022033,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,3.000000)
glVertex3f(-0.006809,-0.020955,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,3.000000)
glVertex3f(-0.012951,-0.017825,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,3.000000)
glVertex3f(-0.017825,-0.012951,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,3.000000)
glVertex3f(-0.020955,-0.006809,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,3.000000)
glVertex3f(-0.022033,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,3.000000)
glVertex3f(-0.020955,0.006809,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,3.000000)
glVertex3f(-0.017825,0.012951,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,3.000000)
glVertex3f(-0.012951,0.017825,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,3.000000)
glVertex3f(-0.006809,0.020955,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,3.000000)
glVertex3f(0.000000,0.022033,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,3.750000)
glVertex3f(0.000000,0.022033,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,3.750000)
glVertex3f(0.006809,0.020955,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,3.750000)
glVertex3f(0.012951,0.017825,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,3.750000)
glVertex3f(0.017825,0.012951,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,3.750000)
glVertex3f(0.020955,0.006809,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,3.750000)
glVertex3f(0.022033,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,3.750000)
glVertex3f(0.020955,-0.006809,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,3.750000)
glVertex3f(0.017825,-0.012951,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,3.750000)
glVertex3f(0.012951,-0.017825,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,3.750000)
glVertex3f(0.006809,-0.020955,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,3.750000)
glVertex3f(0.000000,-0.022033,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,3.750000)
glVertex3f(-0.006809,-0.020955,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,3.750000)
glVertex3f(-0.012951,-0.017825,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,3.750000)
glVertex3f(-0.017825,-0.012951,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,3.750000)
glVertex3f(-0.020955,-0.006809,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,3.750000)
glVertex3f(-0.022033,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,3.750000)
glVertex3f(-0.020955,0.006809,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,3.750000)
glVertex3f(-0.017825,0.012951,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,3.750000)
glVertex3f(-0.012951,0.017825,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,3.750000)
glVertex3f(-0.006809,0.020955,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,3.750000)
glVertex3f(0.000000,0.022033,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,4.500000)
glVertex3f(0.000000,0.022033,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,4.500000)
glVertex3f(0.006809,0.020955,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,4.500000)
glVertex3f(0.012951,0.017825,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,4.500000)
glVertex3f(0.017825,0.012951,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,4.500000)
glVertex3f(0.020955,0.006809,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,4.500000)
glVertex3f(0.022033,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,4.500000)
glVertex3f(0.020955,-0.006809,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,4.500000)
glVertex3f(0.017825,-0.012951,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,4.500000)
glVertex3f(0.012951,-0.017825,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,4.500000)
glVertex3f(0.006809,-0.020955,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,4.500000)
glVertex3f(0.000000,-0.022033,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,4.500000)
glVertex3f(-0.006809,-0.020955,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,4.500000)
glVertex3f(-0.012951,-0.017825,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,4.500000)
glVertex3f(-0.017825,-0.012951,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,4.500000)
glVertex3f(-0.020955,-0.006809,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,4.500000)
glVertex3f(-0.022033,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,4.500000)
glVertex3f(-0.020955,0.006809,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,4.500000)
glVertex3f(-0.017825,0.012951,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,4.500000)
glVertex3f(-0.012951,0.017825,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,4.500000)
glVertex3f(-0.006809,0.020955,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,4.500000)
glVertex3f(0.000000,0.022033,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,5.250000)
glVertex3f(0.000000,0.022033,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,5.250000)
glVertex3f(0.006809,0.020955,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,5.250000)
glVertex3f(0.012951,0.017825,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,5.250000)
glVertex3f(0.017825,0.012951,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,5.250000)
glVertex3f(0.020955,0.006809,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,5.250000)
glVertex3f(0.022033,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,5.250000)
glVertex3f(0.020955,-0.006809,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,5.250000)
glVertex3f(0.017825,-0.012951,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,5.250000)
glVertex3f(0.012951,-0.017825,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,5.250000)
glVertex3f(0.006809,-0.020955,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,5.250000)
glVertex3f(0.000000,-0.022033,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,5.250000)
glVertex3f(-0.006809,-0.020955,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,5.250000)
glVertex3f(-0.012951,-0.017825,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,5.250000)
glVertex3f(-0.017825,-0.012951,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,5.250000)
glVertex3f(-0.020955,-0.006809,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,5.250000)
glVertex3f(-0.022033,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,5.250000)
glVertex3f(-0.020955,0.006809,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,5.250000)
glVertex3f(-0.017825,0.012951,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,5.250000)
glVertex3f(-0.012951,0.017825,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,5.250000)
glVertex3f(-0.006809,0.020955,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,5.250000)
glVertex3f(0.000000,0.022033,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,6.000000)
glVertex3f(0.000000,0.022033,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,6.000000)
glVertex3f(0.006809,0.020955,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,6.000000)
glVertex3f(0.012951,0.017825,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,6.000000)
glVertex3f(0.017825,0.012951,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,6.000000)
glVertex3f(0.020955,0.006809,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,6.000000)
glVertex3f(0.022033,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,6.000000)
glVertex3f(0.020955,-0.006809,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,6.000000)
glVertex3f(0.017825,-0.012951,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,6.000000)
glVertex3f(0.012951,-0.017825,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,6.000000)
glVertex3f(0.006809,-0.020955,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,6.000000)
glVertex3f(0.000000,-0.022033,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,6.000000)
glVertex3f(-0.006809,-0.020955,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,6.000000)
glVertex3f(-0.012951,-0.017825,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,6.000000)
glVertex3f(-0.017825,-0.012951,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,6.000000)
glVertex3f(-0.020955,-0.006809,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,6.000000)
glVertex3f(-0.022033,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,6.000000)
glVertex3f(-0.020955,0.006809,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,6.000000)
glVertex3f(-0.017825,0.012951,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,6.000000)
glVertex3f(-0.012951,0.017825,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,6.000000)
glVertex3f(-0.006809,0.020955,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,6.000000)
glVertex3f(0.000000,0.022033,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,6.750000)
glVertex3f(0.000000,0.022033,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,6.750000)
glVertex3f(0.006809,0.020955,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,6.750000)
glVertex3f(0.012951,0.017825,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,6.750000)
glVertex3f(0.017825,0.012951,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,6.750000)
glVertex3f(0.020955,0.006809,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,6.750000)
glVertex3f(0.022033,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,6.750000)
glVertex3f(0.020955,-0.006809,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,6.750000)
glVertex3f(0.017825,-0.012951,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,6.750000)
glVertex3f(0.012951,-0.017825,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,6.750000)
glVertex3f(0.006809,-0.020955,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,6.750000)
glVertex3f(0.000000,-0.022033,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,6.750000)
glVertex3f(-0.006809,-0.020955,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,6.750000)
glVertex3f(-0.012951,-0.017825,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,6.750000)
glVertex3f(-0.017825,-0.012951,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,6.750000)
glVertex3f(-0.020955,-0.006809,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,6.750000)
glVertex3f(-0.022033,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,6.750000)
glVertex3f(-0.020955,0.006809,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,6.750000)
glVertex3f(-0.017825,0.012951,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,6.750000)
glVertex3f(-0.012951,0.017825,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,6.750000)
glVertex3f(-0.006809,0.020955,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,6.750000)
glVertex3f(0.000000,0.022033,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,7.500000)
glVertex3f(0.000000,0.022033,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,7.500000)
glVertex3f(0.006809,0.020955,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,7.500000)
glVertex3f(0.012951,0.017825,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,7.500000)
glVertex3f(0.017825,0.012951,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,7.500000)
glVertex3f(0.020955,0.006809,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,7.500000)
glVertex3f(0.022033,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,7.500000)
glVertex3f(0.020955,-0.006809,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,7.500000)
glVertex3f(0.017825,-0.012951,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,7.500000)
glVertex3f(0.012951,-0.017825,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,7.500000)
glVertex3f(0.006809,-0.020955,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,7.500000)
glVertex3f(0.000000,-0.022033,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,7.500000)
glVertex3f(-0.006809,-0.020955,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,7.500000)
glVertex3f(-0.012951,-0.017825,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,7.500000)
glVertex3f(-0.017825,-0.012951,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,7.500000)
glVertex3f(-0.020955,-0.006809,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,7.500000)
glVertex3f(-0.022033,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,7.500000)
glVertex3f(-0.020955,0.006809,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,7.500000)
glVertex3f(-0.017825,0.012951,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,7.500000)
glVertex3f(-0.012951,0.017825,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,7.500000)
glVertex3f(-0.006809,0.020955,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,7.500000)
glVertex3f(0.000000,0.022033,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,8.250000)
glVertex3f(0.000000,0.022033,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,8.250000)
glVertex3f(0.006809,0.020955,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,8.250000)
glVertex3f(0.012951,0.017825,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,8.250000)
glVertex3f(0.017825,0.012951,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,8.250000)
glVertex3f(0.020955,0.006809,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,8.250000)
glVertex3f(0.022033,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,8.250000)
glVertex3f(0.020955,-0.006809,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,8.250000)
glVertex3f(0.017825,-0.012951,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,8.250000)
glVertex3f(0.012951,-0.017825,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,8.250000)
glVertex3f(0.006809,-0.020955,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,8.250000)
glVertex3f(0.000000,-0.022033,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,8.250000)
glVertex3f(-0.006809,-0.020955,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,8.250000)
glVertex3f(-0.012951,-0.017825,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,8.250000)
glVertex3f(-0.017825,-0.012951,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,8.250000)
glVertex3f(-0.020955,-0.006809,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,8.250000)
glVertex3f(-0.022033,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,8.250000)
glVertex3f(-0.020955,0.006809,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,8.250000)
glVertex3f(-0.017825,0.012951,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,8.250000)
glVertex3f(-0.012951,0.017825,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,8.250000)
glVertex3f(-0.006809,0.020955,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,8.250000)
glVertex3f(0.000000,0.022033,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,9.000000)
glVertex3f(0.000000,0.022033,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,9.000000)
glVertex3f(0.006809,0.020955,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,9.000000)
glVertex3f(0.012951,0.017825,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,9.000000)
glVertex3f(0.017825,0.012951,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,9.000000)
glVertex3f(0.020955,0.006809,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,9.000000)
glVertex3f(0.022033,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,9.000000)
glVertex3f(0.020955,-0.006809,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,9.000000)
glVertex3f(0.017825,-0.012951,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,9.000000)
glVertex3f(0.012951,-0.017825,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,9.000000)
glVertex3f(0.006809,-0.020955,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,9.000000)
glVertex3f(0.000000,-0.022033,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,9.000000)
glVertex3f(-0.006809,-0.020955,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,9.000000)
glVertex3f(-0.012951,-0.017825,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,9.000000)
glVertex3f(-0.017825,-0.012951,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,9.000000)
glVertex3f(-0.020955,-0.006809,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,9.000000)
glVertex3f(-0.022033,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,9.000000)
glVertex3f(-0.020955,0.006809,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,9.000000)
glVertex3f(-0.017825,0.012951,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,9.000000)
glVertex3f(-0.012951,0.017825,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,9.000000)
glVertex3f(-0.006809,0.020955,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,9.000000)
glVertex3f(0.000000,0.022033,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,9.750000)
glVertex3f(0.000000,0.022033,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,9.750000)
glVertex3f(0.006809,0.020955,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,9.750000)
glVertex3f(0.012951,0.017825,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,9.750000)
glVertex3f(0.017825,0.012951,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,9.750000)
glVertex3f(0.020955,0.006809,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,9.750000)
glVertex3f(0.022033,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,9.750000)
glVertex3f(0.020955,-0.006809,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,9.750000)
glVertex3f(0.017825,-0.012951,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,9.750000)
glVertex3f(0.012951,-0.017825,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,9.750000)
glVertex3f(0.006809,-0.020955,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,9.750000)
glVertex3f(0.000000,-0.022033,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,9.750000)
glVertex3f(-0.006809,-0.020955,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,9.750000)
glVertex3f(-0.012951,-0.017825,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,9.750000)
glVertex3f(-0.017825,-0.012951,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,9.750000)
glVertex3f(-0.020955,-0.006809,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,9.750000)
glVertex3f(-0.022033,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,9.750000)
glVertex3f(-0.020955,0.006809,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,9.750000)
glVertex3f(-0.017825,0.012951,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,9.750000)
glVertex3f(-0.012951,0.017825,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,9.750000)
glVertex3f(-0.006809,0.020955,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,9.750000)
glVertex3f(0.000000,0.022033,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,10.500000)
glVertex3f(0.000000,0.022033,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,10.500000)
glVertex3f(0.006809,0.020955,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,10.500000)
glVertex3f(0.012951,0.017825,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,10.500000)
glVertex3f(0.017825,0.012951,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,10.500000)
glVertex3f(0.020955,0.006809,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,10.500000)
glVertex3f(0.022033,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,10.500000)
glVertex3f(0.020955,-0.006809,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,10.500000)
glVertex3f(0.017825,-0.012951,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,10.500000)
glVertex3f(0.012951,-0.017825,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,10.500000)
glVertex3f(0.006809,-0.020955,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,10.500000)
glVertex3f(0.000000,-0.022033,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,10.500000)
glVertex3f(-0.006809,-0.020955,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,10.500000)
glVertex3f(-0.012951,-0.017825,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,10.500000)
glVertex3f(-0.017825,-0.012951,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,10.500000)
glVertex3f(-0.020955,-0.006809,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,10.500000)
glVertex3f(-0.022033,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,10.500000)
glVertex3f(-0.020955,0.006809,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,10.500000)
glVertex3f(-0.017825,0.012951,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,10.500000)
glVertex3f(-0.012951,0.017825,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,10.500000)
glVertex3f(-0.006809,0.020955,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,10.500000)
glVertex3f(0.000000,0.022033,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,11.250000)
glVertex3f(0.000000,0.022033,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,11.250000)
glVertex3f(0.006809,0.020955,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,11.250000)
glVertex3f(0.012951,0.017825,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,11.250000)
glVertex3f(0.017825,0.012951,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,11.250000)
glVertex3f(0.020955,0.006809,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,11.250000)
glVertex3f(0.022033,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,11.250000)
glVertex3f(0.020955,-0.006809,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,11.250000)
glVertex3f(0.017825,-0.012951,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,11.250000)
glVertex3f(0.012951,-0.017825,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,11.250000)
glVertex3f(0.006809,-0.020955,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,11.250000)
glVertex3f(0.000000,-0.022033,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,11.250000)
glVertex3f(-0.006809,-0.020955,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,11.250000)
glVertex3f(-0.012951,-0.017825,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,11.250000)
glVertex3f(-0.017825,-0.012951,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,11.250000)
glVertex3f(-0.020955,-0.006809,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,11.250000)
glVertex3f(-0.022033,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,11.250000)
glVertex3f(-0.020955,0.006809,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,11.250000)
glVertex3f(-0.017825,0.012951,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,11.250000)
glVertex3f(-0.012951,0.017825,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,11.250000)
glVertex3f(-0.006809,0.020955,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,11.250000)
glVertex3f(0.000000,0.022033,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,12.000000)
glVertex3f(0.000000,0.022033,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,12.000000)
glVertex3f(0.006809,0.020955,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,12.000000)
glVertex3f(0.012951,0.017825,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,12.000000)
glVertex3f(0.017825,0.012951,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,12.000000)
glVertex3f(0.020955,0.006809,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,12.000000)
glVertex3f(0.022033,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,12.000000)
glVertex3f(0.020955,-0.006809,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,12.000000)
glVertex3f(0.017825,-0.012951,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,12.000000)
glVertex3f(0.012951,-0.017825,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,12.000000)
glVertex3f(0.006809,-0.020955,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,12.000000)
glVertex3f(0.000000,-0.022033,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,12.000000)
glVertex3f(-0.006809,-0.020955,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,12.000000)
glVertex3f(-0.012951,-0.017825,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,12.000000)
glVertex3f(-0.017825,-0.012951,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,12.000000)
glVertex3f(-0.020955,-0.006809,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,12.000000)
glVertex3f(-0.022033,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,12.000000)
glVertex3f(-0.020955,0.006809,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,12.000000)
glVertex3f(-0.017825,0.012951,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,12.000000)
glVertex3f(-0.012951,0.017825,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,12.000000)
glVertex3f(-0.006809,0.020955,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,12.000000)
glVertex3f(0.000000,0.022033,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,12.750000)
glVertex3f(0.000000,0.022033,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,12.750000)
glVertex3f(0.006809,0.020955,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,12.750000)
glVertex3f(0.012951,0.017825,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,12.750000)
glVertex3f(0.017825,0.012951,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,12.750000)
glVertex3f(0.020955,0.006809,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,12.750000)
glVertex3f(0.022033,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,12.750000)
glVertex3f(0.020955,-0.006809,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,12.750000)
glVertex3f(0.017825,-0.012951,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,12.750000)
glVertex3f(0.012951,-0.017825,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,12.750000)
glVertex3f(0.006809,-0.020955,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,12.750000)
glVertex3f(0.000000,-0.022033,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,12.750000)
glVertex3f(-0.006809,-0.020955,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,12.750000)
glVertex3f(-0.012951,-0.017825,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,12.750000)
glVertex3f(-0.017825,-0.012951,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,12.750000)
glVertex3f(-0.020955,-0.006809,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,12.750000)
glVertex3f(-0.022033,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,12.750000)
glVertex3f(-0.020955,0.006809,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,12.750000)
glVertex3f(-0.017825,0.012951,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,12.750000)
glVertex3f(-0.012951,0.017825,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,12.750000)
glVertex3f(-0.006809,0.020955,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,12.750000)
glVertex3f(0.000000,0.022033,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,13.500000)
glVertex3f(0.000000,0.022033,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,13.500000)
glVertex3f(0.006809,0.020955,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,13.500000)
glVertex3f(0.012951,0.017825,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,13.500000)
glVertex3f(0.017825,0.012951,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,13.500000)
glVertex3f(0.020955,0.006809,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,13.500000)
glVertex3f(0.022033,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,13.500000)
glVertex3f(0.020955,-0.006809,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,13.500000)
glVertex3f(0.017825,-0.012951,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,13.500000)
glVertex3f(0.012951,-0.017825,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,13.500000)
glVertex3f(0.006809,-0.020955,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,13.500000)
glVertex3f(0.000000,-0.022033,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,13.500000)
glVertex3f(-0.006809,-0.020955,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,13.500000)
glVertex3f(-0.012951,-0.017825,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,13.500000)
glVertex3f(-0.017825,-0.012951,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,13.500000)
glVertex3f(-0.020955,-0.006809,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,13.500000)
glVertex3f(-0.022033,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,13.500000)
glVertex3f(-0.020955,0.006809,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,13.500000)
glVertex3f(-0.017825,0.012951,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,13.500000)
glVertex3f(-0.012951,0.017825,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,13.500000)
glVertex3f(-0.006809,0.020955,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,13.500000)
glVertex3f(0.000000,0.022033,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,14.250000)
glVertex3f(0.000000,0.022033,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006809,0.020955,14.250000)
glVertex3f(0.006809,0.020955,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012951,0.017825,14.250000)
glVertex3f(0.012951,0.017825,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017825,0.012951,14.250000)
glVertex3f(0.017825,0.012951,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020955,0.006809,14.250000)
glVertex3f(0.020955,0.006809,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022033,0.000000,14.250000)
glVertex3f(0.022033,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020955,-0.006809,14.250000)
glVertex3f(0.020955,-0.006809,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017825,-0.012951,14.250000)
glVertex3f(0.017825,-0.012951,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012951,-0.017825,14.250000)
glVertex3f(0.012951,-0.017825,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006809,-0.020955,14.250000)
glVertex3f(0.006809,-0.020955,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022033,14.250000)
glVertex3f(0.000000,-0.022033,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006809,-0.020955,14.250000)
glVertex3f(-0.006809,-0.020955,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012951,-0.017825,14.250000)
glVertex3f(-0.012951,-0.017825,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017825,-0.012951,14.250000)
glVertex3f(-0.017825,-0.012951,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020955,-0.006809,14.250000)
glVertex3f(-0.020955,-0.006809,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022033,-0.000000,14.250000)
glVertex3f(-0.022033,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020955,0.006809,14.250000)
glVertex3f(-0.020955,0.006809,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017825,0.012951,14.250000)
glVertex3f(-0.017825,0.012951,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012951,0.017825,14.250000)
glVertex3f(-0.012951,0.017825,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006809,0.020955,14.250000)
glVertex3f(-0.006809,0.020955,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022033,14.250000)
glVertex3f(0.000000,0.022033,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.379796,0.221734,13.796312)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,0.000000)
glVertex3f(0.000000,0.020674,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,0.000000)
glVertex3f(0.006389,0.019662,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,0.000000)
glVertex3f(0.012152,0.016726,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,0.000000)
glVertex3f(0.016726,0.012152,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,0.000000)
glVertex3f(0.019662,0.006389,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,0.000000)
glVertex3f(0.020674,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,0.000000)
glVertex3f(0.019662,-0.006389,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,0.000000)
glVertex3f(0.016726,-0.012152,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,0.000000)
glVertex3f(0.012152,-0.016726,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,0.000000)
glVertex3f(0.006389,-0.019662,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,0.000000)
glVertex3f(0.000000,-0.020674,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,0.000000)
glVertex3f(-0.006389,-0.019662,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,0.000000)
glVertex3f(-0.012152,-0.016726,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,0.000000)
glVertex3f(-0.016726,-0.012152,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,0.000000)
glVertex3f(-0.019662,-0.006389,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,0.000000)
glVertex3f(-0.019662,0.006389,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,0.000000)
glVertex3f(-0.016726,0.012152,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,0.000000)
glVertex3f(-0.012152,0.016726,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,0.000000)
glVertex3f(-0.006389,0.019662,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,0.000000)
glVertex3f(0.000000,0.020674,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,0.750000)
glVertex3f(0.000000,0.020674,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,0.750000)
glVertex3f(0.006389,0.019662,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,0.750000)
glVertex3f(0.012152,0.016726,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,0.750000)
glVertex3f(0.016726,0.012152,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,0.750000)
glVertex3f(0.019662,0.006389,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,0.750000)
glVertex3f(0.020674,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,0.750000)
glVertex3f(0.019662,-0.006389,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,0.750000)
glVertex3f(0.016726,-0.012152,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,0.750000)
glVertex3f(0.012152,-0.016726,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,0.750000)
glVertex3f(0.006389,-0.019662,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,0.750000)
glVertex3f(0.000000,-0.020674,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,0.750000)
glVertex3f(-0.006389,-0.019662,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,0.750000)
glVertex3f(-0.012152,-0.016726,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,0.750000)
glVertex3f(-0.016726,-0.012152,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,0.750000)
glVertex3f(-0.019662,-0.006389,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,0.750000)
glVertex3f(-0.020674,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,0.750000)
glVertex3f(-0.019662,0.006389,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,0.750000)
glVertex3f(-0.016726,0.012152,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,0.750000)
glVertex3f(-0.012152,0.016726,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,0.750000)
glVertex3f(-0.006389,0.019662,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,0.750000)
glVertex3f(0.000000,0.020674,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,1.500000)
glVertex3f(0.000000,0.020674,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,1.500000)
glVertex3f(0.006389,0.019662,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,1.500000)
glVertex3f(0.012152,0.016726,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,1.500000)
glVertex3f(0.016726,0.012152,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,1.500000)
glVertex3f(0.019662,0.006389,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,1.500000)
glVertex3f(0.020674,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,1.500000)
glVertex3f(0.019662,-0.006389,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,1.500000)
glVertex3f(0.016726,-0.012152,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,1.500000)
glVertex3f(0.012152,-0.016726,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,1.500000)
glVertex3f(0.006389,-0.019662,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,1.500000)
glVertex3f(0.000000,-0.020674,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,1.500000)
glVertex3f(-0.006389,-0.019662,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,1.500000)
glVertex3f(-0.012152,-0.016726,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,1.500000)
glVertex3f(-0.016726,-0.012152,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,1.500000)
glVertex3f(-0.019662,-0.006389,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,1.500000)
glVertex3f(-0.020674,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,1.500000)
glVertex3f(-0.019662,0.006389,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,1.500000)
glVertex3f(-0.016726,0.012152,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,1.500000)
glVertex3f(-0.012152,0.016726,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,1.500000)
glVertex3f(-0.006389,0.019662,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,1.500000)
glVertex3f(0.000000,0.020674,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,2.250000)
glVertex3f(0.000000,0.020674,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,2.250000)
glVertex3f(0.006389,0.019662,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,2.250000)
glVertex3f(0.012152,0.016726,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,2.250000)
glVertex3f(0.016726,0.012152,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,2.250000)
glVertex3f(0.019662,0.006389,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,2.250000)
glVertex3f(0.020674,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,2.250000)
glVertex3f(0.019662,-0.006389,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,2.250000)
glVertex3f(0.016726,-0.012152,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,2.250000)
glVertex3f(0.012152,-0.016726,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,2.250000)
glVertex3f(0.006389,-0.019662,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,2.250000)
glVertex3f(0.000000,-0.020674,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,2.250000)
glVertex3f(-0.006389,-0.019662,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,2.250000)
glVertex3f(-0.012152,-0.016726,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,2.250000)
glVertex3f(-0.016726,-0.012152,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,2.250000)
glVertex3f(-0.019662,-0.006389,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,2.250000)
glVertex3f(-0.020674,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,2.250000)
glVertex3f(-0.019662,0.006389,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,2.250000)
glVertex3f(-0.016726,0.012152,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,2.250000)
glVertex3f(-0.012152,0.016726,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,2.250000)
glVertex3f(-0.006389,0.019662,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,2.250000)
glVertex3f(0.000000,0.020674,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,3.000000)
glVertex3f(0.000000,0.020674,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,3.000000)
glVertex3f(0.006389,0.019662,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,3.000000)
glVertex3f(0.012152,0.016726,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,3.000000)
glVertex3f(0.016726,0.012152,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,3.000000)
glVertex3f(0.019662,0.006389,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,3.000000)
glVertex3f(0.020674,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,3.000000)
glVertex3f(0.019662,-0.006389,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,3.000000)
glVertex3f(0.016726,-0.012152,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,3.000000)
glVertex3f(0.012152,-0.016726,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,3.000000)
glVertex3f(0.006389,-0.019662,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,3.000000)
glVertex3f(0.000000,-0.020674,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,3.000000)
glVertex3f(-0.006389,-0.019662,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,3.000000)
glVertex3f(-0.012152,-0.016726,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,3.000000)
glVertex3f(-0.016726,-0.012152,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,3.000000)
glVertex3f(-0.019662,-0.006389,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,3.000000)
glVertex3f(-0.020674,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,3.000000)
glVertex3f(-0.019662,0.006389,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,3.000000)
glVertex3f(-0.016726,0.012152,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,3.000000)
glVertex3f(-0.012152,0.016726,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,3.000000)
glVertex3f(-0.006389,0.019662,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,3.000000)
glVertex3f(0.000000,0.020674,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,3.750000)
glVertex3f(0.000000,0.020674,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,3.750000)
glVertex3f(0.006389,0.019662,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,3.750000)
glVertex3f(0.012152,0.016726,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,3.750000)
glVertex3f(0.016726,0.012152,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,3.750000)
glVertex3f(0.019662,0.006389,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,3.750000)
glVertex3f(0.020674,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,3.750000)
glVertex3f(0.019662,-0.006389,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,3.750000)
glVertex3f(0.016726,-0.012152,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,3.750000)
glVertex3f(0.012152,-0.016726,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,3.750000)
glVertex3f(0.006389,-0.019662,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,3.750000)
glVertex3f(0.000000,-0.020674,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,3.750000)
glVertex3f(-0.006389,-0.019662,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,3.750000)
glVertex3f(-0.012152,-0.016726,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,3.750000)
glVertex3f(-0.016726,-0.012152,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,3.750000)
glVertex3f(-0.019662,-0.006389,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,3.750000)
glVertex3f(-0.020674,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,3.750000)
glVertex3f(-0.019662,0.006389,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,3.750000)
glVertex3f(-0.016726,0.012152,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,3.750000)
glVertex3f(-0.012152,0.016726,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,3.750000)
glVertex3f(-0.006389,0.019662,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,3.750000)
glVertex3f(0.000000,0.020674,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,4.500000)
glVertex3f(0.000000,0.020674,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,4.500000)
glVertex3f(0.006389,0.019662,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,4.500000)
glVertex3f(0.012152,0.016726,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,4.500000)
glVertex3f(0.016726,0.012152,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,4.500000)
glVertex3f(0.019662,0.006389,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,4.500000)
glVertex3f(0.020674,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,4.500000)
glVertex3f(0.019662,-0.006389,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,4.500000)
glVertex3f(0.016726,-0.012152,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,4.500000)
glVertex3f(0.012152,-0.016726,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,4.500000)
glVertex3f(0.006389,-0.019662,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,4.500000)
glVertex3f(0.000000,-0.020674,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,4.500000)
glVertex3f(-0.006389,-0.019662,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,4.500000)
glVertex3f(-0.012152,-0.016726,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,4.500000)
glVertex3f(-0.016726,-0.012152,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,4.500000)
glVertex3f(-0.019662,-0.006389,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,4.500000)
glVertex3f(-0.020674,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,4.500000)
glVertex3f(-0.019662,0.006389,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,4.500000)
glVertex3f(-0.016726,0.012152,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,4.500000)
glVertex3f(-0.012152,0.016726,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,4.500000)
glVertex3f(-0.006389,0.019662,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,4.500000)
glVertex3f(0.000000,0.020674,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,5.250000)
glVertex3f(0.000000,0.020674,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,5.250000)
glVertex3f(0.006389,0.019662,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,5.250000)
glVertex3f(0.012152,0.016726,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,5.250000)
glVertex3f(0.016726,0.012152,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,5.250000)
glVertex3f(0.019662,0.006389,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,5.250000)
glVertex3f(0.020674,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,5.250000)
glVertex3f(0.019662,-0.006389,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,5.250000)
glVertex3f(0.016726,-0.012152,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,5.250000)
glVertex3f(0.012152,-0.016726,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,5.250000)
glVertex3f(0.006389,-0.019662,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,5.250000)
glVertex3f(0.000000,-0.020674,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,5.250000)
glVertex3f(-0.006389,-0.019662,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,5.250000)
glVertex3f(-0.012152,-0.016726,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,5.250000)
glVertex3f(-0.016726,-0.012152,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,5.250000)
glVertex3f(-0.019662,-0.006389,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,5.250000)
glVertex3f(-0.020674,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,5.250000)
glVertex3f(-0.019662,0.006389,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,5.250000)
glVertex3f(-0.016726,0.012152,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,5.250000)
glVertex3f(-0.012152,0.016726,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,5.250000)
glVertex3f(-0.006389,0.019662,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,5.250000)
glVertex3f(0.000000,0.020674,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,6.000000)
glVertex3f(0.000000,0.020674,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,6.000000)
glVertex3f(0.006389,0.019662,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,6.000000)
glVertex3f(0.012152,0.016726,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,6.000000)
glVertex3f(0.016726,0.012152,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,6.000000)
glVertex3f(0.019662,0.006389,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,6.000000)
glVertex3f(0.020674,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,6.000000)
glVertex3f(0.019662,-0.006389,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,6.000000)
glVertex3f(0.016726,-0.012152,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,6.000000)
glVertex3f(0.012152,-0.016726,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,6.000000)
glVertex3f(0.006389,-0.019662,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,6.000000)
glVertex3f(0.000000,-0.020674,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,6.000000)
glVertex3f(-0.006389,-0.019662,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,6.000000)
glVertex3f(-0.012152,-0.016726,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,6.000000)
glVertex3f(-0.016726,-0.012152,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,6.000000)
glVertex3f(-0.019662,-0.006389,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,6.000000)
glVertex3f(-0.020674,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,6.000000)
glVertex3f(-0.019662,0.006389,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,6.000000)
glVertex3f(-0.016726,0.012152,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,6.000000)
glVertex3f(-0.012152,0.016726,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,6.000000)
glVertex3f(-0.006389,0.019662,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,6.000000)
glVertex3f(0.000000,0.020674,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,6.750000)
glVertex3f(0.000000,0.020674,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,6.750000)
glVertex3f(0.006389,0.019662,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,6.750000)
glVertex3f(0.012152,0.016726,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,6.750000)
glVertex3f(0.016726,0.012152,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,6.750000)
glVertex3f(0.019662,0.006389,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,6.750000)
glVertex3f(0.020674,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,6.750000)
glVertex3f(0.019662,-0.006389,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,6.750000)
glVertex3f(0.016726,-0.012152,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,6.750000)
glVertex3f(0.012152,-0.016726,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,6.750000)
glVertex3f(0.006389,-0.019662,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,6.750000)
glVertex3f(0.000000,-0.020674,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,6.750000)
glVertex3f(-0.006389,-0.019662,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,6.750000)
glVertex3f(-0.012152,-0.016726,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,6.750000)
glVertex3f(-0.016726,-0.012152,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,6.750000)
glVertex3f(-0.019662,-0.006389,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,6.750000)
glVertex3f(-0.020674,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,6.750000)
glVertex3f(-0.019662,0.006389,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,6.750000)
glVertex3f(-0.016726,0.012152,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,6.750000)
glVertex3f(-0.012152,0.016726,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,6.750000)
glVertex3f(-0.006389,0.019662,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,6.750000)
glVertex3f(0.000000,0.020674,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,7.500000)
glVertex3f(0.000000,0.020674,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,7.500000)
glVertex3f(0.006389,0.019662,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,7.500000)
glVertex3f(0.012152,0.016726,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,7.500000)
glVertex3f(0.016726,0.012152,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,7.500000)
glVertex3f(0.019662,0.006389,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,7.500000)
glVertex3f(0.020674,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,7.500000)
glVertex3f(0.019662,-0.006389,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,7.500000)
glVertex3f(0.016726,-0.012152,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,7.500000)
glVertex3f(0.012152,-0.016726,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,7.500000)
glVertex3f(0.006389,-0.019662,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,7.500000)
glVertex3f(0.000000,-0.020674,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,7.500000)
glVertex3f(-0.006389,-0.019662,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,7.500000)
glVertex3f(-0.012152,-0.016726,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,7.500000)
glVertex3f(-0.016726,-0.012152,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,7.500000)
glVertex3f(-0.019662,-0.006389,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,7.500000)
glVertex3f(-0.020674,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,7.500000)
glVertex3f(-0.019662,0.006389,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,7.500000)
glVertex3f(-0.016726,0.012152,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,7.500000)
glVertex3f(-0.012152,0.016726,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,7.500000)
glVertex3f(-0.006389,0.019662,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,7.500000)
glVertex3f(0.000000,0.020674,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,8.250000)
glVertex3f(0.000000,0.020674,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,8.250000)
glVertex3f(0.006389,0.019662,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,8.250000)
glVertex3f(0.012152,0.016726,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,8.250000)
glVertex3f(0.016726,0.012152,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,8.250000)
glVertex3f(0.019662,0.006389,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,8.250000)
glVertex3f(0.020674,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,8.250000)
glVertex3f(0.019662,-0.006389,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,8.250000)
glVertex3f(0.016726,-0.012152,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,8.250000)
glVertex3f(0.012152,-0.016726,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,8.250000)
glVertex3f(0.006389,-0.019662,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,8.250000)
glVertex3f(0.000000,-0.020674,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,8.250000)
glVertex3f(-0.006389,-0.019662,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,8.250000)
glVertex3f(-0.012152,-0.016726,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,8.250000)
glVertex3f(-0.016726,-0.012152,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,8.250000)
glVertex3f(-0.019662,-0.006389,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,8.250000)
glVertex3f(-0.020674,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,8.250000)
glVertex3f(-0.019662,0.006389,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,8.250000)
glVertex3f(-0.016726,0.012152,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,8.250000)
glVertex3f(-0.012152,0.016726,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,8.250000)
glVertex3f(-0.006389,0.019662,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,8.250000)
glVertex3f(0.000000,0.020674,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,9.000000)
glVertex3f(0.000000,0.020674,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,9.000000)
glVertex3f(0.006389,0.019662,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,9.000000)
glVertex3f(0.012152,0.016726,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,9.000000)
glVertex3f(0.016726,0.012152,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,9.000000)
glVertex3f(0.019662,0.006389,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,9.000000)
glVertex3f(0.020674,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,9.000000)
glVertex3f(0.019662,-0.006389,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,9.000000)
glVertex3f(0.016726,-0.012152,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,9.000000)
glVertex3f(0.012152,-0.016726,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,9.000000)
glVertex3f(0.006389,-0.019662,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,9.000000)
glVertex3f(0.000000,-0.020674,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,9.000000)
glVertex3f(-0.006389,-0.019662,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,9.000000)
glVertex3f(-0.012152,-0.016726,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,9.000000)
glVertex3f(-0.016726,-0.012152,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,9.000000)
glVertex3f(-0.019662,-0.006389,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,9.000000)
glVertex3f(-0.020674,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,9.000000)
glVertex3f(-0.019662,0.006389,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,9.000000)
glVertex3f(-0.016726,0.012152,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,9.000000)
glVertex3f(-0.012152,0.016726,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,9.000000)
glVertex3f(-0.006389,0.019662,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,9.000000)
glVertex3f(0.000000,0.020674,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,9.750000)
glVertex3f(0.000000,0.020674,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,9.750000)
glVertex3f(0.006389,0.019662,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,9.750000)
glVertex3f(0.012152,0.016726,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,9.750000)
glVertex3f(0.016726,0.012152,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,9.750000)
glVertex3f(0.019662,0.006389,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,9.750000)
glVertex3f(0.020674,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,9.750000)
glVertex3f(0.019662,-0.006389,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,9.750000)
glVertex3f(0.016726,-0.012152,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,9.750000)
glVertex3f(0.012152,-0.016726,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,9.750000)
glVertex3f(0.006389,-0.019662,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,9.750000)
glVertex3f(0.000000,-0.020674,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,9.750000)
glVertex3f(-0.006389,-0.019662,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,9.750000)
glVertex3f(-0.012152,-0.016726,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,9.750000)
glVertex3f(-0.016726,-0.012152,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,9.750000)
glVertex3f(-0.019662,-0.006389,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,9.750000)
glVertex3f(-0.020674,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,9.750000)
glVertex3f(-0.019662,0.006389,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,9.750000)
glVertex3f(-0.016726,0.012152,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,9.750000)
glVertex3f(-0.012152,0.016726,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,9.750000)
glVertex3f(-0.006389,0.019662,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,9.750000)
glVertex3f(0.000000,0.020674,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,10.500000)
glVertex3f(0.000000,0.020674,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,10.500000)
glVertex3f(0.006389,0.019662,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,10.500000)
glVertex3f(0.012152,0.016726,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,10.500000)
glVertex3f(0.016726,0.012152,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,10.500000)
glVertex3f(0.019662,0.006389,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,10.500000)
glVertex3f(0.020674,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,10.500000)
glVertex3f(0.019662,-0.006389,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,10.500000)
glVertex3f(0.016726,-0.012152,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,10.500000)
glVertex3f(0.012152,-0.016726,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,10.500000)
glVertex3f(0.006389,-0.019662,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,10.500000)
glVertex3f(0.000000,-0.020674,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,10.500000)
glVertex3f(-0.006389,-0.019662,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,10.500000)
glVertex3f(-0.012152,-0.016726,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,10.500000)
glVertex3f(-0.016726,-0.012152,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,10.500000)
glVertex3f(-0.019662,-0.006389,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,10.500000)
glVertex3f(-0.020674,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,10.500000)
glVertex3f(-0.019662,0.006389,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,10.500000)
glVertex3f(-0.016726,0.012152,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,10.500000)
glVertex3f(-0.012152,0.016726,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,10.500000)
glVertex3f(-0.006389,0.019662,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,10.500000)
glVertex3f(0.000000,0.020674,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,11.250000)
glVertex3f(0.000000,0.020674,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,11.250000)
glVertex3f(0.006389,0.019662,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,11.250000)
glVertex3f(0.012152,0.016726,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,11.250000)
glVertex3f(0.016726,0.012152,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,11.250000)
glVertex3f(0.019662,0.006389,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,11.250000)
glVertex3f(0.020674,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,11.250000)
glVertex3f(0.019662,-0.006389,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,11.250000)
glVertex3f(0.016726,-0.012152,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,11.250000)
glVertex3f(0.012152,-0.016726,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,11.250000)
glVertex3f(0.006389,-0.019662,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,11.250000)
glVertex3f(0.000000,-0.020674,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,11.250000)
glVertex3f(-0.006389,-0.019662,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,11.250000)
glVertex3f(-0.012152,-0.016726,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,11.250000)
glVertex3f(-0.016726,-0.012152,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,11.250000)
glVertex3f(-0.019662,-0.006389,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,11.250000)
glVertex3f(-0.020674,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,11.250000)
glVertex3f(-0.019662,0.006389,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,11.250000)
glVertex3f(-0.016726,0.012152,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,11.250000)
glVertex3f(-0.012152,0.016726,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,11.250000)
glVertex3f(-0.006389,0.019662,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,11.250000)
glVertex3f(0.000000,0.020674,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,12.000000)
glVertex3f(0.000000,0.020674,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,12.000000)
glVertex3f(0.006389,0.019662,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,12.000000)
glVertex3f(0.012152,0.016726,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,12.000000)
glVertex3f(0.016726,0.012152,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,12.000000)
glVertex3f(0.019662,0.006389,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,12.000000)
glVertex3f(0.020674,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,12.000000)
glVertex3f(0.019662,-0.006389,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,12.000000)
glVertex3f(0.016726,-0.012152,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,12.000000)
glVertex3f(0.012152,-0.016726,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,12.000000)
glVertex3f(0.006389,-0.019662,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,12.000000)
glVertex3f(0.000000,-0.020674,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,12.000000)
glVertex3f(-0.006389,-0.019662,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,12.000000)
glVertex3f(-0.012152,-0.016726,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,12.000000)
glVertex3f(-0.016726,-0.012152,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,12.000000)
glVertex3f(-0.019662,-0.006389,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,12.000000)
glVertex3f(-0.020674,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,12.000000)
glVertex3f(-0.019662,0.006389,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,12.000000)
glVertex3f(-0.016726,0.012152,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,12.000000)
glVertex3f(-0.012152,0.016726,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,12.000000)
glVertex3f(-0.006389,0.019662,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,12.000000)
glVertex3f(0.000000,0.020674,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,12.750000)
glVertex3f(0.000000,0.020674,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,12.750000)
glVertex3f(0.006389,0.019662,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,12.750000)
glVertex3f(0.012152,0.016726,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,12.750000)
glVertex3f(0.016726,0.012152,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,12.750000)
glVertex3f(0.019662,0.006389,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,12.750000)
glVertex3f(0.020674,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,12.750000)
glVertex3f(0.019662,-0.006389,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,12.750000)
glVertex3f(0.016726,-0.012152,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,12.750000)
glVertex3f(0.012152,-0.016726,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,12.750000)
glVertex3f(0.006389,-0.019662,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,12.750000)
glVertex3f(0.000000,-0.020674,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,12.750000)
glVertex3f(-0.006389,-0.019662,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,12.750000)
glVertex3f(-0.012152,-0.016726,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,12.750000)
glVertex3f(-0.016726,-0.012152,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,12.750000)
glVertex3f(-0.019662,-0.006389,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,12.750000)
glVertex3f(-0.020674,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,12.750000)
glVertex3f(-0.019662,0.006389,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,12.750000)
glVertex3f(-0.016726,0.012152,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,12.750000)
glVertex3f(-0.012152,0.016726,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,12.750000)
glVertex3f(-0.006389,0.019662,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,12.750000)
glVertex3f(0.000000,0.020674,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,13.500000)
glVertex3f(0.000000,0.020674,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,13.500000)
glVertex3f(0.006389,0.019662,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,13.500000)
glVertex3f(0.012152,0.016726,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,13.500000)
glVertex3f(0.016726,0.012152,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,13.500000)
glVertex3f(0.019662,0.006389,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,13.500000)
glVertex3f(0.020674,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,13.500000)
glVertex3f(0.019662,-0.006389,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,13.500000)
glVertex3f(0.016726,-0.012152,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,13.500000)
glVertex3f(0.012152,-0.016726,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,13.500000)
glVertex3f(0.006389,-0.019662,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,13.500000)
glVertex3f(0.000000,-0.020674,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,13.500000)
glVertex3f(-0.006389,-0.019662,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,13.500000)
glVertex3f(-0.012152,-0.016726,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,13.500000)
glVertex3f(-0.016726,-0.012152,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,13.500000)
glVertex3f(-0.019662,-0.006389,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,13.500000)
glVertex3f(-0.020674,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,13.500000)
glVertex3f(-0.019662,0.006389,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,13.500000)
glVertex3f(-0.016726,0.012152,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,13.500000)
glVertex3f(-0.012152,0.016726,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,13.500000)
glVertex3f(-0.006389,0.019662,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,13.500000)
glVertex3f(0.000000,0.020674,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,14.250000)
glVertex3f(0.000000,0.020674,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006389,0.019662,14.250000)
glVertex3f(0.006389,0.019662,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012152,0.016726,14.250000)
glVertex3f(0.012152,0.016726,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016726,0.012152,14.250000)
glVertex3f(0.016726,0.012152,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019662,0.006389,14.250000)
glVertex3f(0.019662,0.006389,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020674,0.000000,14.250000)
glVertex3f(0.020674,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019662,-0.006389,14.250000)
glVertex3f(0.019662,-0.006389,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016726,-0.012152,14.250000)
glVertex3f(0.016726,-0.012152,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012152,-0.016726,14.250000)
glVertex3f(0.012152,-0.016726,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006389,-0.019662,14.250000)
glVertex3f(0.006389,-0.019662,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020674,14.250000)
glVertex3f(0.000000,-0.020674,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006389,-0.019662,14.250000)
glVertex3f(-0.006389,-0.019662,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012152,-0.016726,14.250000)
glVertex3f(-0.012152,-0.016726,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016726,-0.012152,14.250000)
glVertex3f(-0.016726,-0.012152,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019662,-0.006389,14.250000)
glVertex3f(-0.019662,-0.006389,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020674,-0.000000,14.250000)
glVertex3f(-0.020674,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019662,0.006389,14.250000)
glVertex3f(-0.019662,0.006389,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016726,0.012152,14.250000)
glVertex3f(-0.016726,0.012152,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012152,0.016726,14.250000)
glVertex3f(-0.012152,0.016726,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006389,0.019662,14.250000)
glVertex3f(-0.006389,0.019662,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020674,14.250000)
glVertex3f(0.000000,0.020674,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.385624,0.219955,14.425973)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,0.000000)
glVertex3f(0.000000,0.019272,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,0.000000)
glVertex3f(0.005955,0.018329,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,0.000000)
glVertex3f(0.011328,0.015591,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,0.000000)
glVertex3f(0.015591,0.011328,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,0.000000)
glVertex3f(0.018329,0.005955,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,0.000000)
glVertex3f(0.019272,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,0.000000)
glVertex3f(0.018329,-0.005955,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,0.000000)
glVertex3f(0.015591,-0.011328,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,0.000000)
glVertex3f(0.011328,-0.015591,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,0.000000)
glVertex3f(0.005955,-0.018329,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,0.000000)
glVertex3f(0.000000,-0.019272,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,0.000000)
glVertex3f(-0.005955,-0.018329,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,0.000000)
glVertex3f(-0.011328,-0.015591,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,0.000000)
glVertex3f(-0.015591,-0.011328,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,0.000000)
glVertex3f(-0.018329,-0.005955,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,0.000000)
glVertex3f(-0.018329,0.005955,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,0.000000)
glVertex3f(-0.015591,0.011328,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,0.000000)
glVertex3f(-0.011328,0.015591,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,0.000000)
glVertex3f(-0.005955,0.018329,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,0.000000)
glVertex3f(0.000000,0.019272,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,0.750000)
glVertex3f(0.000000,0.019272,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,0.750000)
glVertex3f(0.005955,0.018329,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,0.750000)
glVertex3f(0.011328,0.015591,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,0.750000)
glVertex3f(0.015591,0.011328,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,0.750000)
glVertex3f(0.018329,0.005955,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,0.750000)
glVertex3f(0.019272,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,0.750000)
glVertex3f(0.018329,-0.005955,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,0.750000)
glVertex3f(0.015591,-0.011328,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,0.750000)
glVertex3f(0.011328,-0.015591,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,0.750000)
glVertex3f(0.005955,-0.018329,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,0.750000)
glVertex3f(0.000000,-0.019272,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,0.750000)
glVertex3f(-0.005955,-0.018329,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,0.750000)
glVertex3f(-0.011328,-0.015591,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,0.750000)
glVertex3f(-0.015591,-0.011328,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,0.750000)
glVertex3f(-0.018329,-0.005955,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,0.750000)
glVertex3f(-0.019272,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,0.750000)
glVertex3f(-0.018329,0.005955,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,0.750000)
glVertex3f(-0.015591,0.011328,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,0.750000)
glVertex3f(-0.011328,0.015591,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,0.750000)
glVertex3f(-0.005955,0.018329,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,0.750000)
glVertex3f(0.000000,0.019272,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,1.500000)
glVertex3f(0.000000,0.019272,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,1.500000)
glVertex3f(0.005955,0.018329,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,1.500000)
glVertex3f(0.011328,0.015591,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,1.500000)
glVertex3f(0.015591,0.011328,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,1.500000)
glVertex3f(0.018329,0.005955,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,1.500000)
glVertex3f(0.019272,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,1.500000)
glVertex3f(0.018329,-0.005955,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,1.500000)
glVertex3f(0.015591,-0.011328,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,1.500000)
glVertex3f(0.011328,-0.015591,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,1.500000)
glVertex3f(0.005955,-0.018329,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,1.500000)
glVertex3f(0.000000,-0.019272,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,1.500000)
glVertex3f(-0.005955,-0.018329,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,1.500000)
glVertex3f(-0.011328,-0.015591,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,1.500000)
glVertex3f(-0.015591,-0.011328,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,1.500000)
glVertex3f(-0.018329,-0.005955,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,1.500000)
glVertex3f(-0.019272,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,1.500000)
glVertex3f(-0.018329,0.005955,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,1.500000)
glVertex3f(-0.015591,0.011328,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,1.500000)
glVertex3f(-0.011328,0.015591,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,1.500000)
glVertex3f(-0.005955,0.018329,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,1.500000)
glVertex3f(0.000000,0.019272,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,2.250000)
glVertex3f(0.000000,0.019272,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,2.250000)
glVertex3f(0.005955,0.018329,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,2.250000)
glVertex3f(0.011328,0.015591,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,2.250000)
glVertex3f(0.015591,0.011328,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,2.250000)
glVertex3f(0.018329,0.005955,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,2.250000)
glVertex3f(0.019272,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,2.250000)
glVertex3f(0.018329,-0.005955,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,2.250000)
glVertex3f(0.015591,-0.011328,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,2.250000)
glVertex3f(0.011328,-0.015591,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,2.250000)
glVertex3f(0.005955,-0.018329,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,2.250000)
glVertex3f(0.000000,-0.019272,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,2.250000)
glVertex3f(-0.005955,-0.018329,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,2.250000)
glVertex3f(-0.011328,-0.015591,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,2.250000)
glVertex3f(-0.015591,-0.011328,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,2.250000)
glVertex3f(-0.018329,-0.005955,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,2.250000)
glVertex3f(-0.019272,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,2.250000)
glVertex3f(-0.018329,0.005955,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,2.250000)
glVertex3f(-0.015591,0.011328,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,2.250000)
glVertex3f(-0.011328,0.015591,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,2.250000)
glVertex3f(-0.005955,0.018329,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,2.250000)
glVertex3f(0.000000,0.019272,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,3.000000)
glVertex3f(0.000000,0.019272,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,3.000000)
glVertex3f(0.005955,0.018329,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,3.000000)
glVertex3f(0.011328,0.015591,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,3.000000)
glVertex3f(0.015591,0.011328,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,3.000000)
glVertex3f(0.018329,0.005955,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,3.000000)
glVertex3f(0.019272,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,3.000000)
glVertex3f(0.018329,-0.005955,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,3.000000)
glVertex3f(0.015591,-0.011328,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,3.000000)
glVertex3f(0.011328,-0.015591,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,3.000000)
glVertex3f(0.005955,-0.018329,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,3.000000)
glVertex3f(0.000000,-0.019272,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,3.000000)
glVertex3f(-0.005955,-0.018329,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,3.000000)
glVertex3f(-0.011328,-0.015591,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,3.000000)
glVertex3f(-0.015591,-0.011328,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,3.000000)
glVertex3f(-0.018329,-0.005955,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,3.000000)
glVertex3f(-0.019272,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,3.000000)
glVertex3f(-0.018329,0.005955,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,3.000000)
glVertex3f(-0.015591,0.011328,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,3.000000)
glVertex3f(-0.011328,0.015591,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,3.000000)
glVertex3f(-0.005955,0.018329,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,3.000000)
glVertex3f(0.000000,0.019272,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,3.750000)
glVertex3f(0.000000,0.019272,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,3.750000)
glVertex3f(0.005955,0.018329,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,3.750000)
glVertex3f(0.011328,0.015591,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,3.750000)
glVertex3f(0.015591,0.011328,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,3.750000)
glVertex3f(0.018329,0.005955,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,3.750000)
glVertex3f(0.019272,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,3.750000)
glVertex3f(0.018329,-0.005955,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,3.750000)
glVertex3f(0.015591,-0.011328,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,3.750000)
glVertex3f(0.011328,-0.015591,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,3.750000)
glVertex3f(0.005955,-0.018329,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,3.750000)
glVertex3f(0.000000,-0.019272,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,3.750000)
glVertex3f(-0.005955,-0.018329,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,3.750000)
glVertex3f(-0.011328,-0.015591,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,3.750000)
glVertex3f(-0.015591,-0.011328,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,3.750000)
glVertex3f(-0.018329,-0.005955,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,3.750000)
glVertex3f(-0.019272,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,3.750000)
glVertex3f(-0.018329,0.005955,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,3.750000)
glVertex3f(-0.015591,0.011328,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,3.750000)
glVertex3f(-0.011328,0.015591,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,3.750000)
glVertex3f(-0.005955,0.018329,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,3.750000)
glVertex3f(0.000000,0.019272,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,4.500000)
glVertex3f(0.000000,0.019272,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,4.500000)
glVertex3f(0.005955,0.018329,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,4.500000)
glVertex3f(0.011328,0.015591,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,4.500000)
glVertex3f(0.015591,0.011328,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,4.500000)
glVertex3f(0.018329,0.005955,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,4.500000)
glVertex3f(0.019272,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,4.500000)
glVertex3f(0.018329,-0.005955,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,4.500000)
glVertex3f(0.015591,-0.011328,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,4.500000)
glVertex3f(0.011328,-0.015591,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,4.500000)
glVertex3f(0.005955,-0.018329,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,4.500000)
glVertex3f(0.000000,-0.019272,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,4.500000)
glVertex3f(-0.005955,-0.018329,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,4.500000)
glVertex3f(-0.011328,-0.015591,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,4.500000)
glVertex3f(-0.015591,-0.011328,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,4.500000)
glVertex3f(-0.018329,-0.005955,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,4.500000)
glVertex3f(-0.019272,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,4.500000)
glVertex3f(-0.018329,0.005955,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,4.500000)
glVertex3f(-0.015591,0.011328,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,4.500000)
glVertex3f(-0.011328,0.015591,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,4.500000)
glVertex3f(-0.005955,0.018329,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,4.500000)
glVertex3f(0.000000,0.019272,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,5.250000)
glVertex3f(0.000000,0.019272,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,5.250000)
glVertex3f(0.005955,0.018329,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,5.250000)
glVertex3f(0.011328,0.015591,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,5.250000)
glVertex3f(0.015591,0.011328,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,5.250000)
glVertex3f(0.018329,0.005955,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,5.250000)
glVertex3f(0.019272,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,5.250000)
glVertex3f(0.018329,-0.005955,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,5.250000)
glVertex3f(0.015591,-0.011328,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,5.250000)
glVertex3f(0.011328,-0.015591,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,5.250000)
glVertex3f(0.005955,-0.018329,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,5.250000)
glVertex3f(0.000000,-0.019272,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,5.250000)
glVertex3f(-0.005955,-0.018329,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,5.250000)
glVertex3f(-0.011328,-0.015591,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,5.250000)
glVertex3f(-0.015591,-0.011328,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,5.250000)
glVertex3f(-0.018329,-0.005955,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,5.250000)
glVertex3f(-0.019272,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,5.250000)
glVertex3f(-0.018329,0.005955,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,5.250000)
glVertex3f(-0.015591,0.011328,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,5.250000)
glVertex3f(-0.011328,0.015591,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,5.250000)
glVertex3f(-0.005955,0.018329,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,5.250000)
glVertex3f(0.000000,0.019272,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,6.000000)
glVertex3f(0.000000,0.019272,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,6.000000)
glVertex3f(0.005955,0.018329,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,6.000000)
glVertex3f(0.011328,0.015591,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,6.000000)
glVertex3f(0.015591,0.011328,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,6.000000)
glVertex3f(0.018329,0.005955,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,6.000000)
glVertex3f(0.019272,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,6.000000)
glVertex3f(0.018329,-0.005955,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,6.000000)
glVertex3f(0.015591,-0.011328,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,6.000000)
glVertex3f(0.011328,-0.015591,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,6.000000)
glVertex3f(0.005955,-0.018329,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,6.000000)
glVertex3f(0.000000,-0.019272,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,6.000000)
glVertex3f(-0.005955,-0.018329,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,6.000000)
glVertex3f(-0.011328,-0.015591,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,6.000000)
glVertex3f(-0.015591,-0.011328,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,6.000000)
glVertex3f(-0.018329,-0.005955,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,6.000000)
glVertex3f(-0.019272,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,6.000000)
glVertex3f(-0.018329,0.005955,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,6.000000)
glVertex3f(-0.015591,0.011328,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,6.000000)
glVertex3f(-0.011328,0.015591,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,6.000000)
glVertex3f(-0.005955,0.018329,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,6.000000)
glVertex3f(0.000000,0.019272,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,6.750000)
glVertex3f(0.000000,0.019272,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,6.750000)
glVertex3f(0.005955,0.018329,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,6.750000)
glVertex3f(0.011328,0.015591,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,6.750000)
glVertex3f(0.015591,0.011328,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,6.750000)
glVertex3f(0.018329,0.005955,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,6.750000)
glVertex3f(0.019272,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,6.750000)
glVertex3f(0.018329,-0.005955,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,6.750000)
glVertex3f(0.015591,-0.011328,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,6.750000)
glVertex3f(0.011328,-0.015591,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,6.750000)
glVertex3f(0.005955,-0.018329,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,6.750000)
glVertex3f(0.000000,-0.019272,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,6.750000)
glVertex3f(-0.005955,-0.018329,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,6.750000)
glVertex3f(-0.011328,-0.015591,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,6.750000)
glVertex3f(-0.015591,-0.011328,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,6.750000)
glVertex3f(-0.018329,-0.005955,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,6.750000)
glVertex3f(-0.019272,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,6.750000)
glVertex3f(-0.018329,0.005955,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,6.750000)
glVertex3f(-0.015591,0.011328,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,6.750000)
glVertex3f(-0.011328,0.015591,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,6.750000)
glVertex3f(-0.005955,0.018329,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,6.750000)
glVertex3f(0.000000,0.019272,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,7.500000)
glVertex3f(0.000000,0.019272,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,7.500000)
glVertex3f(0.005955,0.018329,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,7.500000)
glVertex3f(0.011328,0.015591,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,7.500000)
glVertex3f(0.015591,0.011328,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,7.500000)
glVertex3f(0.018329,0.005955,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,7.500000)
glVertex3f(0.019272,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,7.500000)
glVertex3f(0.018329,-0.005955,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,7.500000)
glVertex3f(0.015591,-0.011328,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,7.500000)
glVertex3f(0.011328,-0.015591,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,7.500000)
glVertex3f(0.005955,-0.018329,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,7.500000)
glVertex3f(0.000000,-0.019272,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,7.500000)
glVertex3f(-0.005955,-0.018329,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,7.500000)
glVertex3f(-0.011328,-0.015591,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,7.500000)
glVertex3f(-0.015591,-0.011328,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,7.500000)
glVertex3f(-0.018329,-0.005955,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,7.500000)
glVertex3f(-0.019272,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,7.500000)
glVertex3f(-0.018329,0.005955,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,7.500000)
glVertex3f(-0.015591,0.011328,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,7.500000)
glVertex3f(-0.011328,0.015591,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,7.500000)
glVertex3f(-0.005955,0.018329,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,7.500000)
glVertex3f(0.000000,0.019272,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,8.250000)
glVertex3f(0.000000,0.019272,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,8.250000)
glVertex3f(0.005955,0.018329,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,8.250000)
glVertex3f(0.011328,0.015591,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,8.250000)
glVertex3f(0.015591,0.011328,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,8.250000)
glVertex3f(0.018329,0.005955,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,8.250000)
glVertex3f(0.019272,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,8.250000)
glVertex3f(0.018329,-0.005955,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,8.250000)
glVertex3f(0.015591,-0.011328,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,8.250000)
glVertex3f(0.011328,-0.015591,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,8.250000)
glVertex3f(0.005955,-0.018329,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,8.250000)
glVertex3f(0.000000,-0.019272,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,8.250000)
glVertex3f(-0.005955,-0.018329,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,8.250000)
glVertex3f(-0.011328,-0.015591,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,8.250000)
glVertex3f(-0.015591,-0.011328,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,8.250000)
glVertex3f(-0.018329,-0.005955,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,8.250000)
glVertex3f(-0.019272,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,8.250000)
glVertex3f(-0.018329,0.005955,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,8.250000)
glVertex3f(-0.015591,0.011328,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,8.250000)
glVertex3f(-0.011328,0.015591,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,8.250000)
glVertex3f(-0.005955,0.018329,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,8.250000)
glVertex3f(0.000000,0.019272,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,9.000000)
glVertex3f(0.000000,0.019272,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,9.000000)
glVertex3f(0.005955,0.018329,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,9.000000)
glVertex3f(0.011328,0.015591,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,9.000000)
glVertex3f(0.015591,0.011328,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,9.000000)
glVertex3f(0.018329,0.005955,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,9.000000)
glVertex3f(0.019272,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,9.000000)
glVertex3f(0.018329,-0.005955,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,9.000000)
glVertex3f(0.015591,-0.011328,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,9.000000)
glVertex3f(0.011328,-0.015591,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,9.000000)
glVertex3f(0.005955,-0.018329,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,9.000000)
glVertex3f(0.000000,-0.019272,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,9.000000)
glVertex3f(-0.005955,-0.018329,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,9.000000)
glVertex3f(-0.011328,-0.015591,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,9.000000)
glVertex3f(-0.015591,-0.011328,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,9.000000)
glVertex3f(-0.018329,-0.005955,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,9.000000)
glVertex3f(-0.019272,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,9.000000)
glVertex3f(-0.018329,0.005955,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,9.000000)
glVertex3f(-0.015591,0.011328,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,9.000000)
glVertex3f(-0.011328,0.015591,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,9.000000)
glVertex3f(-0.005955,0.018329,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,9.000000)
glVertex3f(0.000000,0.019272,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,9.750000)
glVertex3f(0.000000,0.019272,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,9.750000)
glVertex3f(0.005955,0.018329,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,9.750000)
glVertex3f(0.011328,0.015591,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,9.750000)
glVertex3f(0.015591,0.011328,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,9.750000)
glVertex3f(0.018329,0.005955,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,9.750000)
glVertex3f(0.019272,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,9.750000)
glVertex3f(0.018329,-0.005955,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,9.750000)
glVertex3f(0.015591,-0.011328,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,9.750000)
glVertex3f(0.011328,-0.015591,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,9.750000)
glVertex3f(0.005955,-0.018329,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,9.750000)
glVertex3f(0.000000,-0.019272,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,9.750000)
glVertex3f(-0.005955,-0.018329,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,9.750000)
glVertex3f(-0.011328,-0.015591,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,9.750000)
glVertex3f(-0.015591,-0.011328,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,9.750000)
glVertex3f(-0.018329,-0.005955,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,9.750000)
glVertex3f(-0.019272,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,9.750000)
glVertex3f(-0.018329,0.005955,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,9.750000)
glVertex3f(-0.015591,0.011328,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,9.750000)
glVertex3f(-0.011328,0.015591,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,9.750000)
glVertex3f(-0.005955,0.018329,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,9.750000)
glVertex3f(0.000000,0.019272,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,10.500000)
glVertex3f(0.000000,0.019272,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,10.500000)
glVertex3f(0.005955,0.018329,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,10.500000)
glVertex3f(0.011328,0.015591,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,10.500000)
glVertex3f(0.015591,0.011328,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,10.500000)
glVertex3f(0.018329,0.005955,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,10.500000)
glVertex3f(0.019272,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,10.500000)
glVertex3f(0.018329,-0.005955,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,10.500000)
glVertex3f(0.015591,-0.011328,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,10.500000)
glVertex3f(0.011328,-0.015591,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,10.500000)
glVertex3f(0.005955,-0.018329,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,10.500000)
glVertex3f(0.000000,-0.019272,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,10.500000)
glVertex3f(-0.005955,-0.018329,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,10.500000)
glVertex3f(-0.011328,-0.015591,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,10.500000)
glVertex3f(-0.015591,-0.011328,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,10.500000)
glVertex3f(-0.018329,-0.005955,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,10.500000)
glVertex3f(-0.019272,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,10.500000)
glVertex3f(-0.018329,0.005955,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,10.500000)
glVertex3f(-0.015591,0.011328,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,10.500000)
glVertex3f(-0.011328,0.015591,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,10.500000)
glVertex3f(-0.005955,0.018329,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,10.500000)
glVertex3f(0.000000,0.019272,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,11.250000)
glVertex3f(0.000000,0.019272,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,11.250000)
glVertex3f(0.005955,0.018329,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,11.250000)
glVertex3f(0.011328,0.015591,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,11.250000)
glVertex3f(0.015591,0.011328,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,11.250000)
glVertex3f(0.018329,0.005955,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,11.250000)
glVertex3f(0.019272,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,11.250000)
glVertex3f(0.018329,-0.005955,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,11.250000)
glVertex3f(0.015591,-0.011328,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,11.250000)
glVertex3f(0.011328,-0.015591,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,11.250000)
glVertex3f(0.005955,-0.018329,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,11.250000)
glVertex3f(0.000000,-0.019272,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,11.250000)
glVertex3f(-0.005955,-0.018329,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,11.250000)
glVertex3f(-0.011328,-0.015591,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,11.250000)
glVertex3f(-0.015591,-0.011328,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,11.250000)
glVertex3f(-0.018329,-0.005955,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,11.250000)
glVertex3f(-0.019272,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,11.250000)
glVertex3f(-0.018329,0.005955,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,11.250000)
glVertex3f(-0.015591,0.011328,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,11.250000)
glVertex3f(-0.011328,0.015591,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,11.250000)
glVertex3f(-0.005955,0.018329,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,11.250000)
glVertex3f(0.000000,0.019272,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,12.000000)
glVertex3f(0.000000,0.019272,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,12.000000)
glVertex3f(0.005955,0.018329,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,12.000000)
glVertex3f(0.011328,0.015591,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,12.000000)
glVertex3f(0.015591,0.011328,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,12.000000)
glVertex3f(0.018329,0.005955,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,12.000000)
glVertex3f(0.019272,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,12.000000)
glVertex3f(0.018329,-0.005955,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,12.000000)
glVertex3f(0.015591,-0.011328,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,12.000000)
glVertex3f(0.011328,-0.015591,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,12.000000)
glVertex3f(0.005955,-0.018329,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,12.000000)
glVertex3f(0.000000,-0.019272,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,12.000000)
glVertex3f(-0.005955,-0.018329,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,12.000000)
glVertex3f(-0.011328,-0.015591,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,12.000000)
glVertex3f(-0.015591,-0.011328,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,12.000000)
glVertex3f(-0.018329,-0.005955,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,12.000000)
glVertex3f(-0.019272,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,12.000000)
glVertex3f(-0.018329,0.005955,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,12.000000)
glVertex3f(-0.015591,0.011328,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,12.000000)
glVertex3f(-0.011328,0.015591,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,12.000000)
glVertex3f(-0.005955,0.018329,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,12.000000)
glVertex3f(0.000000,0.019272,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,12.750000)
glVertex3f(0.000000,0.019272,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,12.750000)
glVertex3f(0.005955,0.018329,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,12.750000)
glVertex3f(0.011328,0.015591,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,12.750000)
glVertex3f(0.015591,0.011328,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,12.750000)
glVertex3f(0.018329,0.005955,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,12.750000)
glVertex3f(0.019272,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,12.750000)
glVertex3f(0.018329,-0.005955,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,12.750000)
glVertex3f(0.015591,-0.011328,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,12.750000)
glVertex3f(0.011328,-0.015591,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,12.750000)
glVertex3f(0.005955,-0.018329,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,12.750000)
glVertex3f(0.000000,-0.019272,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,12.750000)
glVertex3f(-0.005955,-0.018329,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,12.750000)
glVertex3f(-0.011328,-0.015591,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,12.750000)
glVertex3f(-0.015591,-0.011328,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,12.750000)
glVertex3f(-0.018329,-0.005955,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,12.750000)
glVertex3f(-0.019272,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,12.750000)
glVertex3f(-0.018329,0.005955,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,12.750000)
glVertex3f(-0.015591,0.011328,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,12.750000)
glVertex3f(-0.011328,0.015591,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,12.750000)
glVertex3f(-0.005955,0.018329,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,12.750000)
glVertex3f(0.000000,0.019272,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,13.500000)
glVertex3f(0.000000,0.019272,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,13.500000)
glVertex3f(0.005955,0.018329,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,13.500000)
glVertex3f(0.011328,0.015591,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,13.500000)
glVertex3f(0.015591,0.011328,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,13.500000)
glVertex3f(0.018329,0.005955,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,13.500000)
glVertex3f(0.019272,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,13.500000)
glVertex3f(0.018329,-0.005955,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,13.500000)
glVertex3f(0.015591,-0.011328,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,13.500000)
glVertex3f(0.011328,-0.015591,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,13.500000)
glVertex3f(0.005955,-0.018329,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,13.500000)
glVertex3f(0.000000,-0.019272,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,13.500000)
glVertex3f(-0.005955,-0.018329,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,13.500000)
glVertex3f(-0.011328,-0.015591,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,13.500000)
glVertex3f(-0.015591,-0.011328,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,13.500000)
glVertex3f(-0.018329,-0.005955,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,13.500000)
glVertex3f(-0.019272,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,13.500000)
glVertex3f(-0.018329,0.005955,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,13.500000)
glVertex3f(-0.015591,0.011328,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,13.500000)
glVertex3f(-0.011328,0.015591,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,13.500000)
glVertex3f(-0.005955,0.018329,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,13.500000)
glVertex3f(0.000000,0.019272,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,14.250000)
glVertex3f(0.000000,0.019272,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005955,0.018329,14.250000)
glVertex3f(0.005955,0.018329,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011328,0.015591,14.250000)
glVertex3f(0.011328,0.015591,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015591,0.011328,14.250000)
glVertex3f(0.015591,0.011328,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018329,0.005955,14.250000)
glVertex3f(0.018329,0.005955,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019272,0.000000,14.250000)
glVertex3f(0.019272,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018329,-0.005955,14.250000)
glVertex3f(0.018329,-0.005955,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015591,-0.011328,14.250000)
glVertex3f(0.015591,-0.011328,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011328,-0.015591,14.250000)
glVertex3f(0.011328,-0.015591,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005955,-0.018329,14.250000)
glVertex3f(0.005955,-0.018329,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019272,14.250000)
glVertex3f(0.000000,-0.019272,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005955,-0.018329,14.250000)
glVertex3f(-0.005955,-0.018329,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011328,-0.015591,14.250000)
glVertex3f(-0.011328,-0.015591,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015591,-0.011328,14.250000)
glVertex3f(-0.015591,-0.011328,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018329,-0.005955,14.250000)
glVertex3f(-0.018329,-0.005955,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019272,-0.000000,14.250000)
glVertex3f(-0.019272,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018329,0.005955,14.250000)
glVertex3f(-0.018329,0.005955,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015591,0.011328,14.250000)
glVertex3f(-0.015591,0.011328,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011328,0.015591,14.250000)
glVertex3f(-0.011328,0.015591,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005955,0.018329,14.250000)
glVertex3f(-0.005955,0.018329,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019272,14.250000)
glVertex3f(0.000000,0.019272,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.392002,0.217985,15.062562)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,0.000000)
glVertex3f(0.000000,0.017875,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,0.000000)
glVertex3f(0.005524,0.017000,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,0.000000)
glVertex3f(0.010507,0.014461,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,0.000000)
glVertex3f(0.014461,0.010507,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,0.000000)
glVertex3f(0.017000,0.005524,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,0.000000)
glVertex3f(0.017875,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,0.000000)
glVertex3f(0.017000,-0.005524,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,0.000000)
glVertex3f(0.014461,-0.010507,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,0.000000)
glVertex3f(0.010507,-0.014461,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,0.000000)
glVertex3f(0.005524,-0.017000,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,0.000000)
glVertex3f(0.000000,-0.017875,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,0.000000)
glVertex3f(-0.005524,-0.017000,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,0.000000)
glVertex3f(-0.010507,-0.014461,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,0.000000)
glVertex3f(-0.014461,-0.010507,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,0.000000)
glVertex3f(-0.017000,-0.005524,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,0.000000)
glVertex3f(-0.017000,0.005524,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,0.000000)
glVertex3f(-0.014461,0.010507,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,0.000000)
glVertex3f(-0.010507,0.014461,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,0.000000)
glVertex3f(-0.005524,0.017000,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,0.000000)
glVertex3f(0.000000,0.017875,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,0.750000)
glVertex3f(0.000000,0.017875,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,0.750000)
glVertex3f(0.005524,0.017000,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,0.750000)
glVertex3f(0.010507,0.014461,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,0.750000)
glVertex3f(0.014461,0.010507,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,0.750000)
glVertex3f(0.017000,0.005524,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,0.750000)
glVertex3f(0.017875,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,0.750000)
glVertex3f(0.017000,-0.005524,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,0.750000)
glVertex3f(0.014461,-0.010507,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,0.750000)
glVertex3f(0.010507,-0.014461,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,0.750000)
glVertex3f(0.005524,-0.017000,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,0.750000)
glVertex3f(0.000000,-0.017875,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,0.750000)
glVertex3f(-0.005524,-0.017000,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,0.750000)
glVertex3f(-0.010507,-0.014461,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,0.750000)
glVertex3f(-0.014461,-0.010507,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,0.750000)
glVertex3f(-0.017000,-0.005524,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,0.750000)
glVertex3f(-0.017875,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,0.750000)
glVertex3f(-0.017000,0.005524,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,0.750000)
glVertex3f(-0.014461,0.010507,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,0.750000)
glVertex3f(-0.010507,0.014461,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,0.750000)
glVertex3f(-0.005524,0.017000,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,0.750000)
glVertex3f(0.000000,0.017875,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,1.500000)
glVertex3f(0.000000,0.017875,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,1.500000)
glVertex3f(0.005524,0.017000,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,1.500000)
glVertex3f(0.010507,0.014461,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,1.500000)
glVertex3f(0.014461,0.010507,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,1.500000)
glVertex3f(0.017000,0.005524,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,1.500000)
glVertex3f(0.017875,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,1.500000)
glVertex3f(0.017000,-0.005524,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,1.500000)
glVertex3f(0.014461,-0.010507,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,1.500000)
glVertex3f(0.010507,-0.014461,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,1.500000)
glVertex3f(0.005524,-0.017000,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,1.500000)
glVertex3f(0.000000,-0.017875,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,1.500000)
glVertex3f(-0.005524,-0.017000,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,1.500000)
glVertex3f(-0.010507,-0.014461,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,1.500000)
glVertex3f(-0.014461,-0.010507,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,1.500000)
glVertex3f(-0.017000,-0.005524,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,1.500000)
glVertex3f(-0.017875,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,1.500000)
glVertex3f(-0.017000,0.005524,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,1.500000)
glVertex3f(-0.014461,0.010507,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,1.500000)
glVertex3f(-0.010507,0.014461,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,1.500000)
glVertex3f(-0.005524,0.017000,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,1.500000)
glVertex3f(0.000000,0.017875,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,2.250000)
glVertex3f(0.000000,0.017875,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,2.250000)
glVertex3f(0.005524,0.017000,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,2.250000)
glVertex3f(0.010507,0.014461,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,2.250000)
glVertex3f(0.014461,0.010507,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,2.250000)
glVertex3f(0.017000,0.005524,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,2.250000)
glVertex3f(0.017875,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,2.250000)
glVertex3f(0.017000,-0.005524,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,2.250000)
glVertex3f(0.014461,-0.010507,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,2.250000)
glVertex3f(0.010507,-0.014461,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,2.250000)
glVertex3f(0.005524,-0.017000,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,2.250000)
glVertex3f(0.000000,-0.017875,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,2.250000)
glVertex3f(-0.005524,-0.017000,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,2.250000)
glVertex3f(-0.010507,-0.014461,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,2.250000)
glVertex3f(-0.014461,-0.010507,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,2.250000)
glVertex3f(-0.017000,-0.005524,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,2.250000)
glVertex3f(-0.017875,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,2.250000)
glVertex3f(-0.017000,0.005524,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,2.250000)
glVertex3f(-0.014461,0.010507,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,2.250000)
glVertex3f(-0.010507,0.014461,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,2.250000)
glVertex3f(-0.005524,0.017000,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,2.250000)
glVertex3f(0.000000,0.017875,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,3.000000)
glVertex3f(0.000000,0.017875,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,3.000000)
glVertex3f(0.005524,0.017000,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,3.000000)
glVertex3f(0.010507,0.014461,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,3.000000)
glVertex3f(0.014461,0.010507,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,3.000000)
glVertex3f(0.017000,0.005524,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,3.000000)
glVertex3f(0.017875,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,3.000000)
glVertex3f(0.017000,-0.005524,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,3.000000)
glVertex3f(0.014461,-0.010507,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,3.000000)
glVertex3f(0.010507,-0.014461,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,3.000000)
glVertex3f(0.005524,-0.017000,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,3.000000)
glVertex3f(0.000000,-0.017875,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,3.000000)
glVertex3f(-0.005524,-0.017000,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,3.000000)
glVertex3f(-0.010507,-0.014461,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,3.000000)
glVertex3f(-0.014461,-0.010507,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,3.000000)
glVertex3f(-0.017000,-0.005524,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,3.000000)
glVertex3f(-0.017875,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,3.000000)
glVertex3f(-0.017000,0.005524,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,3.000000)
glVertex3f(-0.014461,0.010507,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,3.000000)
glVertex3f(-0.010507,0.014461,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,3.000000)
glVertex3f(-0.005524,0.017000,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,3.000000)
glVertex3f(0.000000,0.017875,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,3.750000)
glVertex3f(0.000000,0.017875,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,3.750000)
glVertex3f(0.005524,0.017000,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,3.750000)
glVertex3f(0.010507,0.014461,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,3.750000)
glVertex3f(0.014461,0.010507,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,3.750000)
glVertex3f(0.017000,0.005524,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,3.750000)
glVertex3f(0.017875,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,3.750000)
glVertex3f(0.017000,-0.005524,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,3.750000)
glVertex3f(0.014461,-0.010507,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,3.750000)
glVertex3f(0.010507,-0.014461,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,3.750000)
glVertex3f(0.005524,-0.017000,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,3.750000)
glVertex3f(0.000000,-0.017875,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,3.750000)
glVertex3f(-0.005524,-0.017000,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,3.750000)
glVertex3f(-0.010507,-0.014461,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,3.750000)
glVertex3f(-0.014461,-0.010507,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,3.750000)
glVertex3f(-0.017000,-0.005524,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,3.750000)
glVertex3f(-0.017875,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,3.750000)
glVertex3f(-0.017000,0.005524,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,3.750000)
glVertex3f(-0.014461,0.010507,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,3.750000)
glVertex3f(-0.010507,0.014461,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,3.750000)
glVertex3f(-0.005524,0.017000,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,3.750000)
glVertex3f(0.000000,0.017875,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,4.500000)
glVertex3f(0.000000,0.017875,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,4.500000)
glVertex3f(0.005524,0.017000,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,4.500000)
glVertex3f(0.010507,0.014461,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,4.500000)
glVertex3f(0.014461,0.010507,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,4.500000)
glVertex3f(0.017000,0.005524,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,4.500000)
glVertex3f(0.017875,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,4.500000)
glVertex3f(0.017000,-0.005524,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,4.500000)
glVertex3f(0.014461,-0.010507,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,4.500000)
glVertex3f(0.010507,-0.014461,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,4.500000)
glVertex3f(0.005524,-0.017000,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,4.500000)
glVertex3f(0.000000,-0.017875,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,4.500000)
glVertex3f(-0.005524,-0.017000,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,4.500000)
glVertex3f(-0.010507,-0.014461,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,4.500000)
glVertex3f(-0.014461,-0.010507,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,4.500000)
glVertex3f(-0.017000,-0.005524,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,4.500000)
glVertex3f(-0.017875,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,4.500000)
glVertex3f(-0.017000,0.005524,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,4.500000)
glVertex3f(-0.014461,0.010507,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,4.500000)
glVertex3f(-0.010507,0.014461,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,4.500000)
glVertex3f(-0.005524,0.017000,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,4.500000)
glVertex3f(0.000000,0.017875,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,5.250000)
glVertex3f(0.000000,0.017875,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,5.250000)
glVertex3f(0.005524,0.017000,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,5.250000)
glVertex3f(0.010507,0.014461,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,5.250000)
glVertex3f(0.014461,0.010507,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,5.250000)
glVertex3f(0.017000,0.005524,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,5.250000)
glVertex3f(0.017875,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,5.250000)
glVertex3f(0.017000,-0.005524,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,5.250000)
glVertex3f(0.014461,-0.010507,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,5.250000)
glVertex3f(0.010507,-0.014461,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,5.250000)
glVertex3f(0.005524,-0.017000,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,5.250000)
glVertex3f(0.000000,-0.017875,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,5.250000)
glVertex3f(-0.005524,-0.017000,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,5.250000)
glVertex3f(-0.010507,-0.014461,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,5.250000)
glVertex3f(-0.014461,-0.010507,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,5.250000)
glVertex3f(-0.017000,-0.005524,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,5.250000)
glVertex3f(-0.017875,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,5.250000)
glVertex3f(-0.017000,0.005524,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,5.250000)
glVertex3f(-0.014461,0.010507,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,5.250000)
glVertex3f(-0.010507,0.014461,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,5.250000)
glVertex3f(-0.005524,0.017000,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,5.250000)
glVertex3f(0.000000,0.017875,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,6.000000)
glVertex3f(0.000000,0.017875,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,6.000000)
glVertex3f(0.005524,0.017000,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,6.000000)
glVertex3f(0.010507,0.014461,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,6.000000)
glVertex3f(0.014461,0.010507,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,6.000000)
glVertex3f(0.017000,0.005524,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,6.000000)
glVertex3f(0.017875,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,6.000000)
glVertex3f(0.017000,-0.005524,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,6.000000)
glVertex3f(0.014461,-0.010507,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,6.000000)
glVertex3f(0.010507,-0.014461,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,6.000000)
glVertex3f(0.005524,-0.017000,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,6.000000)
glVertex3f(0.000000,-0.017875,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,6.000000)
glVertex3f(-0.005524,-0.017000,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,6.000000)
glVertex3f(-0.010507,-0.014461,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,6.000000)
glVertex3f(-0.014461,-0.010507,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,6.000000)
glVertex3f(-0.017000,-0.005524,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,6.000000)
glVertex3f(-0.017875,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,6.000000)
glVertex3f(-0.017000,0.005524,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,6.000000)
glVertex3f(-0.014461,0.010507,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,6.000000)
glVertex3f(-0.010507,0.014461,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,6.000000)
glVertex3f(-0.005524,0.017000,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,6.000000)
glVertex3f(0.000000,0.017875,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,6.750000)
glVertex3f(0.000000,0.017875,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,6.750000)
glVertex3f(0.005524,0.017000,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,6.750000)
glVertex3f(0.010507,0.014461,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,6.750000)
glVertex3f(0.014461,0.010507,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,6.750000)
glVertex3f(0.017000,0.005524,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,6.750000)
glVertex3f(0.017875,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,6.750000)
glVertex3f(0.017000,-0.005524,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,6.750000)
glVertex3f(0.014461,-0.010507,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,6.750000)
glVertex3f(0.010507,-0.014461,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,6.750000)
glVertex3f(0.005524,-0.017000,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,6.750000)
glVertex3f(0.000000,-0.017875,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,6.750000)
glVertex3f(-0.005524,-0.017000,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,6.750000)
glVertex3f(-0.010507,-0.014461,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,6.750000)
glVertex3f(-0.014461,-0.010507,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,6.750000)
glVertex3f(-0.017000,-0.005524,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,6.750000)
glVertex3f(-0.017875,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,6.750000)
glVertex3f(-0.017000,0.005524,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,6.750000)
glVertex3f(-0.014461,0.010507,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,6.750000)
glVertex3f(-0.010507,0.014461,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,6.750000)
glVertex3f(-0.005524,0.017000,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,6.750000)
glVertex3f(0.000000,0.017875,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,7.500000)
glVertex3f(0.000000,0.017875,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,7.500000)
glVertex3f(0.005524,0.017000,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,7.500000)
glVertex3f(0.010507,0.014461,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,7.500000)
glVertex3f(0.014461,0.010507,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,7.500000)
glVertex3f(0.017000,0.005524,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,7.500000)
glVertex3f(0.017875,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,7.500000)
glVertex3f(0.017000,-0.005524,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,7.500000)
glVertex3f(0.014461,-0.010507,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,7.500000)
glVertex3f(0.010507,-0.014461,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,7.500000)
glVertex3f(0.005524,-0.017000,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,7.500000)
glVertex3f(0.000000,-0.017875,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,7.500000)
glVertex3f(-0.005524,-0.017000,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,7.500000)
glVertex3f(-0.010507,-0.014461,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,7.500000)
glVertex3f(-0.014461,-0.010507,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,7.500000)
glVertex3f(-0.017000,-0.005524,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,7.500000)
glVertex3f(-0.017875,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,7.500000)
glVertex3f(-0.017000,0.005524,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,7.500000)
glVertex3f(-0.014461,0.010507,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,7.500000)
glVertex3f(-0.010507,0.014461,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,7.500000)
glVertex3f(-0.005524,0.017000,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,7.500000)
glVertex3f(0.000000,0.017875,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,8.250000)
glVertex3f(0.000000,0.017875,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,8.250000)
glVertex3f(0.005524,0.017000,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,8.250000)
glVertex3f(0.010507,0.014461,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,8.250000)
glVertex3f(0.014461,0.010507,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,8.250000)
glVertex3f(0.017000,0.005524,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,8.250000)
glVertex3f(0.017875,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,8.250000)
glVertex3f(0.017000,-0.005524,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,8.250000)
glVertex3f(0.014461,-0.010507,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,8.250000)
glVertex3f(0.010507,-0.014461,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,8.250000)
glVertex3f(0.005524,-0.017000,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,8.250000)
glVertex3f(0.000000,-0.017875,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,8.250000)
glVertex3f(-0.005524,-0.017000,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,8.250000)
glVertex3f(-0.010507,-0.014461,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,8.250000)
glVertex3f(-0.014461,-0.010507,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,8.250000)
glVertex3f(-0.017000,-0.005524,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,8.250000)
glVertex3f(-0.017875,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,8.250000)
glVertex3f(-0.017000,0.005524,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,8.250000)
glVertex3f(-0.014461,0.010507,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,8.250000)
glVertex3f(-0.010507,0.014461,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,8.250000)
glVertex3f(-0.005524,0.017000,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,8.250000)
glVertex3f(0.000000,0.017875,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,9.000000)
glVertex3f(0.000000,0.017875,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,9.000000)
glVertex3f(0.005524,0.017000,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,9.000000)
glVertex3f(0.010507,0.014461,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,9.000000)
glVertex3f(0.014461,0.010507,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,9.000000)
glVertex3f(0.017000,0.005524,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,9.000000)
glVertex3f(0.017875,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,9.000000)
glVertex3f(0.017000,-0.005524,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,9.000000)
glVertex3f(0.014461,-0.010507,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,9.000000)
glVertex3f(0.010507,-0.014461,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,9.000000)
glVertex3f(0.005524,-0.017000,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,9.000000)
glVertex3f(0.000000,-0.017875,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,9.000000)
glVertex3f(-0.005524,-0.017000,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,9.000000)
glVertex3f(-0.010507,-0.014461,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,9.000000)
glVertex3f(-0.014461,-0.010507,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,9.000000)
glVertex3f(-0.017000,-0.005524,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,9.000000)
glVertex3f(-0.017875,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,9.000000)
glVertex3f(-0.017000,0.005524,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,9.000000)
glVertex3f(-0.014461,0.010507,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,9.000000)
glVertex3f(-0.010507,0.014461,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,9.000000)
glVertex3f(-0.005524,0.017000,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,9.000000)
glVertex3f(0.000000,0.017875,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,9.750000)
glVertex3f(0.000000,0.017875,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,9.750000)
glVertex3f(0.005524,0.017000,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,9.750000)
glVertex3f(0.010507,0.014461,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,9.750000)
glVertex3f(0.014461,0.010507,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,9.750000)
glVertex3f(0.017000,0.005524,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,9.750000)
glVertex3f(0.017875,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,9.750000)
glVertex3f(0.017000,-0.005524,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,9.750000)
glVertex3f(0.014461,-0.010507,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,9.750000)
glVertex3f(0.010507,-0.014461,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,9.750000)
glVertex3f(0.005524,-0.017000,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,9.750000)
glVertex3f(0.000000,-0.017875,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,9.750000)
glVertex3f(-0.005524,-0.017000,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,9.750000)
glVertex3f(-0.010507,-0.014461,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,9.750000)
glVertex3f(-0.014461,-0.010507,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,9.750000)
glVertex3f(-0.017000,-0.005524,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,9.750000)
glVertex3f(-0.017875,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,9.750000)
glVertex3f(-0.017000,0.005524,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,9.750000)
glVertex3f(-0.014461,0.010507,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,9.750000)
glVertex3f(-0.010507,0.014461,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,9.750000)
glVertex3f(-0.005524,0.017000,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,9.750000)
glVertex3f(0.000000,0.017875,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,10.500000)
glVertex3f(0.000000,0.017875,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,10.500000)
glVertex3f(0.005524,0.017000,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,10.500000)
glVertex3f(0.010507,0.014461,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,10.500000)
glVertex3f(0.014461,0.010507,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,10.500000)
glVertex3f(0.017000,0.005524,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,10.500000)
glVertex3f(0.017875,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,10.500000)
glVertex3f(0.017000,-0.005524,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,10.500000)
glVertex3f(0.014461,-0.010507,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,10.500000)
glVertex3f(0.010507,-0.014461,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,10.500000)
glVertex3f(0.005524,-0.017000,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,10.500000)
glVertex3f(0.000000,-0.017875,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,10.500000)
glVertex3f(-0.005524,-0.017000,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,10.500000)
glVertex3f(-0.010507,-0.014461,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,10.500000)
glVertex3f(-0.014461,-0.010507,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,10.500000)
glVertex3f(-0.017000,-0.005524,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,10.500000)
glVertex3f(-0.017875,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,10.500000)
glVertex3f(-0.017000,0.005524,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,10.500000)
glVertex3f(-0.014461,0.010507,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,10.500000)
glVertex3f(-0.010507,0.014461,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,10.500000)
glVertex3f(-0.005524,0.017000,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,10.500000)
glVertex3f(0.000000,0.017875,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,11.250000)
glVertex3f(0.000000,0.017875,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,11.250000)
glVertex3f(0.005524,0.017000,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,11.250000)
glVertex3f(0.010507,0.014461,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,11.250000)
glVertex3f(0.014461,0.010507,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,11.250000)
glVertex3f(0.017000,0.005524,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,11.250000)
glVertex3f(0.017875,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,11.250000)
glVertex3f(0.017000,-0.005524,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,11.250000)
glVertex3f(0.014461,-0.010507,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,11.250000)
glVertex3f(0.010507,-0.014461,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,11.250000)
glVertex3f(0.005524,-0.017000,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,11.250000)
glVertex3f(0.000000,-0.017875,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,11.250000)
glVertex3f(-0.005524,-0.017000,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,11.250000)
glVertex3f(-0.010507,-0.014461,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,11.250000)
glVertex3f(-0.014461,-0.010507,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,11.250000)
glVertex3f(-0.017000,-0.005524,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,11.250000)
glVertex3f(-0.017875,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,11.250000)
glVertex3f(-0.017000,0.005524,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,11.250000)
glVertex3f(-0.014461,0.010507,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,11.250000)
glVertex3f(-0.010507,0.014461,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,11.250000)
glVertex3f(-0.005524,0.017000,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,11.250000)
glVertex3f(0.000000,0.017875,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,12.000000)
glVertex3f(0.000000,0.017875,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,12.000000)
glVertex3f(0.005524,0.017000,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,12.000000)
glVertex3f(0.010507,0.014461,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,12.000000)
glVertex3f(0.014461,0.010507,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,12.000000)
glVertex3f(0.017000,0.005524,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,12.000000)
glVertex3f(0.017875,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,12.000000)
glVertex3f(0.017000,-0.005524,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,12.000000)
glVertex3f(0.014461,-0.010507,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,12.000000)
glVertex3f(0.010507,-0.014461,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,12.000000)
glVertex3f(0.005524,-0.017000,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,12.000000)
glVertex3f(0.000000,-0.017875,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,12.000000)
glVertex3f(-0.005524,-0.017000,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,12.000000)
glVertex3f(-0.010507,-0.014461,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,12.000000)
glVertex3f(-0.014461,-0.010507,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,12.000000)
glVertex3f(-0.017000,-0.005524,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,12.000000)
glVertex3f(-0.017875,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,12.000000)
glVertex3f(-0.017000,0.005524,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,12.000000)
glVertex3f(-0.014461,0.010507,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,12.000000)
glVertex3f(-0.010507,0.014461,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,12.000000)
glVertex3f(-0.005524,0.017000,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,12.000000)
glVertex3f(0.000000,0.017875,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,12.750000)
glVertex3f(0.000000,0.017875,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,12.750000)
glVertex3f(0.005524,0.017000,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,12.750000)
glVertex3f(0.010507,0.014461,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,12.750000)
glVertex3f(0.014461,0.010507,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,12.750000)
glVertex3f(0.017000,0.005524,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,12.750000)
glVertex3f(0.017875,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,12.750000)
glVertex3f(0.017000,-0.005524,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,12.750000)
glVertex3f(0.014461,-0.010507,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,12.750000)
glVertex3f(0.010507,-0.014461,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,12.750000)
glVertex3f(0.005524,-0.017000,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,12.750000)
glVertex3f(0.000000,-0.017875,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,12.750000)
glVertex3f(-0.005524,-0.017000,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,12.750000)
glVertex3f(-0.010507,-0.014461,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,12.750000)
glVertex3f(-0.014461,-0.010507,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,12.750000)
glVertex3f(-0.017000,-0.005524,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,12.750000)
glVertex3f(-0.017875,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,12.750000)
glVertex3f(-0.017000,0.005524,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,12.750000)
glVertex3f(-0.014461,0.010507,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,12.750000)
glVertex3f(-0.010507,0.014461,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,12.750000)
glVertex3f(-0.005524,0.017000,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,12.750000)
glVertex3f(0.000000,0.017875,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,13.500000)
glVertex3f(0.000000,0.017875,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,13.500000)
glVertex3f(0.005524,0.017000,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,13.500000)
glVertex3f(0.010507,0.014461,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,13.500000)
glVertex3f(0.014461,0.010507,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,13.500000)
glVertex3f(0.017000,0.005524,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,13.500000)
glVertex3f(0.017875,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,13.500000)
glVertex3f(0.017000,-0.005524,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,13.500000)
glVertex3f(0.014461,-0.010507,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,13.500000)
glVertex3f(0.010507,-0.014461,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,13.500000)
glVertex3f(0.005524,-0.017000,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,13.500000)
glVertex3f(0.000000,-0.017875,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,13.500000)
glVertex3f(-0.005524,-0.017000,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,13.500000)
glVertex3f(-0.010507,-0.014461,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,13.500000)
glVertex3f(-0.014461,-0.010507,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,13.500000)
glVertex3f(-0.017000,-0.005524,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,13.500000)
glVertex3f(-0.017875,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,13.500000)
glVertex3f(-0.017000,0.005524,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,13.500000)
glVertex3f(-0.014461,0.010507,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,13.500000)
glVertex3f(-0.010507,0.014461,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,13.500000)
glVertex3f(-0.005524,0.017000,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,13.500000)
glVertex3f(0.000000,0.017875,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,14.250000)
glVertex3f(0.000000,0.017875,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005524,0.017000,14.250000)
glVertex3f(0.005524,0.017000,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010507,0.014461,14.250000)
glVertex3f(0.010507,0.014461,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014461,0.010507,14.250000)
glVertex3f(0.014461,0.010507,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017000,0.005524,14.250000)
glVertex3f(0.017000,0.005524,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017875,0.000000,14.250000)
glVertex3f(0.017875,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017000,-0.005524,14.250000)
glVertex3f(0.017000,-0.005524,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014461,-0.010507,14.250000)
glVertex3f(0.014461,-0.010507,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010507,-0.014461,14.250000)
glVertex3f(0.010507,-0.014461,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005524,-0.017000,14.250000)
glVertex3f(0.005524,-0.017000,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017875,14.250000)
glVertex3f(0.000000,-0.017875,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005524,-0.017000,14.250000)
glVertex3f(-0.005524,-0.017000,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010507,-0.014461,14.250000)
glVertex3f(-0.010507,-0.014461,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014461,-0.010507,14.250000)
glVertex3f(-0.014461,-0.010507,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017000,-0.005524,14.250000)
glVertex3f(-0.017000,-0.005524,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017875,-0.000000,14.250000)
glVertex3f(-0.017875,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017000,0.005524,14.250000)
glVertex3f(-0.017000,0.005524,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014461,0.010507,14.250000)
glVertex3f(-0.014461,0.010507,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010507,0.014461,14.250000)
glVertex3f(-0.010507,0.014461,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005524,0.017000,14.250000)
glVertex3f(-0.005524,0.017000,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017875,14.250000)
glVertex3f(0.000000,0.017875,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.398884,0.215824,15.747733)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,0.000000)
glVertex3f(0.000000,0.016525,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,0.000000)
glVertex3f(0.005107,0.015716,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,0.000000)
glVertex3f(0.009713,0.013369,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,0.000000)
glVertex3f(0.013369,0.009713,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,0.000000)
glVertex3f(0.015716,0.005107,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,0.000000)
glVertex3f(0.016525,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,0.000000)
glVertex3f(0.015716,-0.005107,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,0.000000)
glVertex3f(0.013369,-0.009713,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,0.000000)
glVertex3f(0.009713,-0.013369,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,0.000000)
glVertex3f(0.005107,-0.015716,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,0.000000)
glVertex3f(0.000000,-0.016525,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,0.000000)
glVertex3f(-0.005107,-0.015716,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,0.000000)
glVertex3f(-0.009713,-0.013369,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,0.000000)
glVertex3f(-0.013369,-0.009713,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,0.000000)
glVertex3f(-0.015716,-0.005107,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,0.000000)
glVertex3f(-0.015716,0.005107,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,0.000000)
glVertex3f(-0.013369,0.009713,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,0.000000)
glVertex3f(-0.009713,0.013369,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,0.000000)
glVertex3f(-0.005107,0.015716,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,0.000000)
glVertex3f(0.000000,0.016525,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,0.750000)
glVertex3f(0.000000,0.016525,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,0.750000)
glVertex3f(0.005107,0.015716,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,0.750000)
glVertex3f(0.009713,0.013369,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,0.750000)
glVertex3f(0.013369,0.009713,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,0.750000)
glVertex3f(0.015716,0.005107,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,0.750000)
glVertex3f(0.016525,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,0.750000)
glVertex3f(0.015716,-0.005107,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,0.750000)
glVertex3f(0.013369,-0.009713,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,0.750000)
glVertex3f(0.009713,-0.013369,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,0.750000)
glVertex3f(0.005107,-0.015716,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,0.750000)
glVertex3f(0.000000,-0.016525,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,0.750000)
glVertex3f(-0.005107,-0.015716,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,0.750000)
glVertex3f(-0.009713,-0.013369,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,0.750000)
glVertex3f(-0.013369,-0.009713,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,0.750000)
glVertex3f(-0.015716,-0.005107,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,0.750000)
glVertex3f(-0.016525,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,0.750000)
glVertex3f(-0.015716,0.005107,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,0.750000)
glVertex3f(-0.013369,0.009713,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,0.750000)
glVertex3f(-0.009713,0.013369,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,0.750000)
glVertex3f(-0.005107,0.015716,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,0.750000)
glVertex3f(0.000000,0.016525,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,1.500000)
glVertex3f(0.000000,0.016525,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,1.500000)
glVertex3f(0.005107,0.015716,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,1.500000)
glVertex3f(0.009713,0.013369,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,1.500000)
glVertex3f(0.013369,0.009713,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,1.500000)
glVertex3f(0.015716,0.005107,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,1.500000)
glVertex3f(0.016525,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,1.500000)
glVertex3f(0.015716,-0.005107,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,1.500000)
glVertex3f(0.013369,-0.009713,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,1.500000)
glVertex3f(0.009713,-0.013369,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,1.500000)
glVertex3f(0.005107,-0.015716,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,1.500000)
glVertex3f(0.000000,-0.016525,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,1.500000)
glVertex3f(-0.005107,-0.015716,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,1.500000)
glVertex3f(-0.009713,-0.013369,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,1.500000)
glVertex3f(-0.013369,-0.009713,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,1.500000)
glVertex3f(-0.015716,-0.005107,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,1.500000)
glVertex3f(-0.016525,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,1.500000)
glVertex3f(-0.015716,0.005107,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,1.500000)
glVertex3f(-0.013369,0.009713,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,1.500000)
glVertex3f(-0.009713,0.013369,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,1.500000)
glVertex3f(-0.005107,0.015716,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,1.500000)
glVertex3f(0.000000,0.016525,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,2.250000)
glVertex3f(0.000000,0.016525,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,2.250000)
glVertex3f(0.005107,0.015716,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,2.250000)
glVertex3f(0.009713,0.013369,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,2.250000)
glVertex3f(0.013369,0.009713,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,2.250000)
glVertex3f(0.015716,0.005107,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,2.250000)
glVertex3f(0.016525,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,2.250000)
glVertex3f(0.015716,-0.005107,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,2.250000)
glVertex3f(0.013369,-0.009713,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,2.250000)
glVertex3f(0.009713,-0.013369,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,2.250000)
glVertex3f(0.005107,-0.015716,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,2.250000)
glVertex3f(0.000000,-0.016525,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,2.250000)
glVertex3f(-0.005107,-0.015716,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,2.250000)
glVertex3f(-0.009713,-0.013369,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,2.250000)
glVertex3f(-0.013369,-0.009713,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,2.250000)
glVertex3f(-0.015716,-0.005107,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,2.250000)
glVertex3f(-0.016525,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,2.250000)
glVertex3f(-0.015716,0.005107,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,2.250000)
glVertex3f(-0.013369,0.009713,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,2.250000)
glVertex3f(-0.009713,0.013369,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,2.250000)
glVertex3f(-0.005107,0.015716,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,2.250000)
glVertex3f(0.000000,0.016525,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,3.000000)
glVertex3f(0.000000,0.016525,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,3.000000)
glVertex3f(0.005107,0.015716,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,3.000000)
glVertex3f(0.009713,0.013369,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,3.000000)
glVertex3f(0.013369,0.009713,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,3.000000)
glVertex3f(0.015716,0.005107,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,3.000000)
glVertex3f(0.016525,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,3.000000)
glVertex3f(0.015716,-0.005107,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,3.000000)
glVertex3f(0.013369,-0.009713,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,3.000000)
glVertex3f(0.009713,-0.013369,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,3.000000)
glVertex3f(0.005107,-0.015716,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,3.000000)
glVertex3f(0.000000,-0.016525,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,3.000000)
glVertex3f(-0.005107,-0.015716,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,3.000000)
glVertex3f(-0.009713,-0.013369,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,3.000000)
glVertex3f(-0.013369,-0.009713,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,3.000000)
glVertex3f(-0.015716,-0.005107,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,3.000000)
glVertex3f(-0.016525,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,3.000000)
glVertex3f(-0.015716,0.005107,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,3.000000)
glVertex3f(-0.013369,0.009713,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,3.000000)
glVertex3f(-0.009713,0.013369,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,3.000000)
glVertex3f(-0.005107,0.015716,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,3.000000)
glVertex3f(0.000000,0.016525,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,3.750000)
glVertex3f(0.000000,0.016525,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,3.750000)
glVertex3f(0.005107,0.015716,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,3.750000)
glVertex3f(0.009713,0.013369,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,3.750000)
glVertex3f(0.013369,0.009713,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,3.750000)
glVertex3f(0.015716,0.005107,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,3.750000)
glVertex3f(0.016525,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,3.750000)
glVertex3f(0.015716,-0.005107,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,3.750000)
glVertex3f(0.013369,-0.009713,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,3.750000)
glVertex3f(0.009713,-0.013369,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,3.750000)
glVertex3f(0.005107,-0.015716,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,3.750000)
glVertex3f(0.000000,-0.016525,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,3.750000)
glVertex3f(-0.005107,-0.015716,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,3.750000)
glVertex3f(-0.009713,-0.013369,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,3.750000)
glVertex3f(-0.013369,-0.009713,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,3.750000)
glVertex3f(-0.015716,-0.005107,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,3.750000)
glVertex3f(-0.016525,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,3.750000)
glVertex3f(-0.015716,0.005107,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,3.750000)
glVertex3f(-0.013369,0.009713,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,3.750000)
glVertex3f(-0.009713,0.013369,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,3.750000)
glVertex3f(-0.005107,0.015716,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,3.750000)
glVertex3f(0.000000,0.016525,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,4.500000)
glVertex3f(0.000000,0.016525,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,4.500000)
glVertex3f(0.005107,0.015716,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,4.500000)
glVertex3f(0.009713,0.013369,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,4.500000)
glVertex3f(0.013369,0.009713,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,4.500000)
glVertex3f(0.015716,0.005107,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,4.500000)
glVertex3f(0.016525,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,4.500000)
glVertex3f(0.015716,-0.005107,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,4.500000)
glVertex3f(0.013369,-0.009713,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,4.500000)
glVertex3f(0.009713,-0.013369,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,4.500000)
glVertex3f(0.005107,-0.015716,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,4.500000)
glVertex3f(0.000000,-0.016525,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,4.500000)
glVertex3f(-0.005107,-0.015716,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,4.500000)
glVertex3f(-0.009713,-0.013369,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,4.500000)
glVertex3f(-0.013369,-0.009713,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,4.500000)
glVertex3f(-0.015716,-0.005107,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,4.500000)
glVertex3f(-0.016525,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,4.500000)
glVertex3f(-0.015716,0.005107,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,4.500000)
glVertex3f(-0.013369,0.009713,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,4.500000)
glVertex3f(-0.009713,0.013369,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,4.500000)
glVertex3f(-0.005107,0.015716,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,4.500000)
glVertex3f(0.000000,0.016525,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,5.250000)
glVertex3f(0.000000,0.016525,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,5.250000)
glVertex3f(0.005107,0.015716,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,5.250000)
glVertex3f(0.009713,0.013369,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,5.250000)
glVertex3f(0.013369,0.009713,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,5.250000)
glVertex3f(0.015716,0.005107,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,5.250000)
glVertex3f(0.016525,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,5.250000)
glVertex3f(0.015716,-0.005107,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,5.250000)
glVertex3f(0.013369,-0.009713,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,5.250000)
glVertex3f(0.009713,-0.013369,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,5.250000)
glVertex3f(0.005107,-0.015716,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,5.250000)
glVertex3f(0.000000,-0.016525,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,5.250000)
glVertex3f(-0.005107,-0.015716,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,5.250000)
glVertex3f(-0.009713,-0.013369,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,5.250000)
glVertex3f(-0.013369,-0.009713,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,5.250000)
glVertex3f(-0.015716,-0.005107,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,5.250000)
glVertex3f(-0.016525,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,5.250000)
glVertex3f(-0.015716,0.005107,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,5.250000)
glVertex3f(-0.013369,0.009713,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,5.250000)
glVertex3f(-0.009713,0.013369,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,5.250000)
glVertex3f(-0.005107,0.015716,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,5.250000)
glVertex3f(0.000000,0.016525,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,6.000000)
glVertex3f(0.000000,0.016525,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,6.000000)
glVertex3f(0.005107,0.015716,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,6.000000)
glVertex3f(0.009713,0.013369,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,6.000000)
glVertex3f(0.013369,0.009713,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,6.000000)
glVertex3f(0.015716,0.005107,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,6.000000)
glVertex3f(0.016525,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,6.000000)
glVertex3f(0.015716,-0.005107,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,6.000000)
glVertex3f(0.013369,-0.009713,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,6.000000)
glVertex3f(0.009713,-0.013369,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,6.000000)
glVertex3f(0.005107,-0.015716,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,6.000000)
glVertex3f(0.000000,-0.016525,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,6.000000)
glVertex3f(-0.005107,-0.015716,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,6.000000)
glVertex3f(-0.009713,-0.013369,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,6.000000)
glVertex3f(-0.013369,-0.009713,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,6.000000)
glVertex3f(-0.015716,-0.005107,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,6.000000)
glVertex3f(-0.016525,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,6.000000)
glVertex3f(-0.015716,0.005107,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,6.000000)
glVertex3f(-0.013369,0.009713,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,6.000000)
glVertex3f(-0.009713,0.013369,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,6.000000)
glVertex3f(-0.005107,0.015716,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,6.000000)
glVertex3f(0.000000,0.016525,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,6.750000)
glVertex3f(0.000000,0.016525,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,6.750000)
glVertex3f(0.005107,0.015716,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,6.750000)
glVertex3f(0.009713,0.013369,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,6.750000)
glVertex3f(0.013369,0.009713,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,6.750000)
glVertex3f(0.015716,0.005107,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,6.750000)
glVertex3f(0.016525,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,6.750000)
glVertex3f(0.015716,-0.005107,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,6.750000)
glVertex3f(0.013369,-0.009713,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,6.750000)
glVertex3f(0.009713,-0.013369,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,6.750000)
glVertex3f(0.005107,-0.015716,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,6.750000)
glVertex3f(0.000000,-0.016525,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,6.750000)
glVertex3f(-0.005107,-0.015716,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,6.750000)
glVertex3f(-0.009713,-0.013369,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,6.750000)
glVertex3f(-0.013369,-0.009713,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,6.750000)
glVertex3f(-0.015716,-0.005107,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,6.750000)
glVertex3f(-0.016525,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,6.750000)
glVertex3f(-0.015716,0.005107,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,6.750000)
glVertex3f(-0.013369,0.009713,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,6.750000)
glVertex3f(-0.009713,0.013369,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,6.750000)
glVertex3f(-0.005107,0.015716,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,6.750000)
glVertex3f(0.000000,0.016525,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,7.500000)
glVertex3f(0.000000,0.016525,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,7.500000)
glVertex3f(0.005107,0.015716,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,7.500000)
glVertex3f(0.009713,0.013369,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,7.500000)
glVertex3f(0.013369,0.009713,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,7.500000)
glVertex3f(0.015716,0.005107,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,7.500000)
glVertex3f(0.016525,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,7.500000)
glVertex3f(0.015716,-0.005107,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,7.500000)
glVertex3f(0.013369,-0.009713,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,7.500000)
glVertex3f(0.009713,-0.013369,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,7.500000)
glVertex3f(0.005107,-0.015716,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,7.500000)
glVertex3f(0.000000,-0.016525,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,7.500000)
glVertex3f(-0.005107,-0.015716,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,7.500000)
glVertex3f(-0.009713,-0.013369,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,7.500000)
glVertex3f(-0.013369,-0.009713,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,7.500000)
glVertex3f(-0.015716,-0.005107,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,7.500000)
glVertex3f(-0.016525,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,7.500000)
glVertex3f(-0.015716,0.005107,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,7.500000)
glVertex3f(-0.013369,0.009713,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,7.500000)
glVertex3f(-0.009713,0.013369,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,7.500000)
glVertex3f(-0.005107,0.015716,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,7.500000)
glVertex3f(0.000000,0.016525,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,8.250000)
glVertex3f(0.000000,0.016525,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,8.250000)
glVertex3f(0.005107,0.015716,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,8.250000)
glVertex3f(0.009713,0.013369,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,8.250000)
glVertex3f(0.013369,0.009713,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,8.250000)
glVertex3f(0.015716,0.005107,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,8.250000)
glVertex3f(0.016525,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,8.250000)
glVertex3f(0.015716,-0.005107,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,8.250000)
glVertex3f(0.013369,-0.009713,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,8.250000)
glVertex3f(0.009713,-0.013369,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,8.250000)
glVertex3f(0.005107,-0.015716,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,8.250000)
glVertex3f(0.000000,-0.016525,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,8.250000)
glVertex3f(-0.005107,-0.015716,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,8.250000)
glVertex3f(-0.009713,-0.013369,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,8.250000)
glVertex3f(-0.013369,-0.009713,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,8.250000)
glVertex3f(-0.015716,-0.005107,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,8.250000)
glVertex3f(-0.016525,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,8.250000)
glVertex3f(-0.015716,0.005107,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,8.250000)
glVertex3f(-0.013369,0.009713,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,8.250000)
glVertex3f(-0.009713,0.013369,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,8.250000)
glVertex3f(-0.005107,0.015716,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,8.250000)
glVertex3f(0.000000,0.016525,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,9.000000)
glVertex3f(0.000000,0.016525,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,9.000000)
glVertex3f(0.005107,0.015716,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,9.000000)
glVertex3f(0.009713,0.013369,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,9.000000)
glVertex3f(0.013369,0.009713,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,9.000000)
glVertex3f(0.015716,0.005107,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,9.000000)
glVertex3f(0.016525,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,9.000000)
glVertex3f(0.015716,-0.005107,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,9.000000)
glVertex3f(0.013369,-0.009713,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,9.000000)
glVertex3f(0.009713,-0.013369,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,9.000000)
glVertex3f(0.005107,-0.015716,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,9.000000)
glVertex3f(0.000000,-0.016525,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,9.000000)
glVertex3f(-0.005107,-0.015716,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,9.000000)
glVertex3f(-0.009713,-0.013369,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,9.000000)
glVertex3f(-0.013369,-0.009713,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,9.000000)
glVertex3f(-0.015716,-0.005107,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,9.000000)
glVertex3f(-0.016525,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,9.000000)
glVertex3f(-0.015716,0.005107,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,9.000000)
glVertex3f(-0.013369,0.009713,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,9.000000)
glVertex3f(-0.009713,0.013369,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,9.000000)
glVertex3f(-0.005107,0.015716,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,9.000000)
glVertex3f(0.000000,0.016525,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,9.750000)
glVertex3f(0.000000,0.016525,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,9.750000)
glVertex3f(0.005107,0.015716,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,9.750000)
glVertex3f(0.009713,0.013369,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,9.750000)
glVertex3f(0.013369,0.009713,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,9.750000)
glVertex3f(0.015716,0.005107,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,9.750000)
glVertex3f(0.016525,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,9.750000)
glVertex3f(0.015716,-0.005107,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,9.750000)
glVertex3f(0.013369,-0.009713,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,9.750000)
glVertex3f(0.009713,-0.013369,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,9.750000)
glVertex3f(0.005107,-0.015716,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,9.750000)
glVertex3f(0.000000,-0.016525,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,9.750000)
glVertex3f(-0.005107,-0.015716,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,9.750000)
glVertex3f(-0.009713,-0.013369,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,9.750000)
glVertex3f(-0.013369,-0.009713,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,9.750000)
glVertex3f(-0.015716,-0.005107,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,9.750000)
glVertex3f(-0.016525,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,9.750000)
glVertex3f(-0.015716,0.005107,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,9.750000)
glVertex3f(-0.013369,0.009713,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,9.750000)
glVertex3f(-0.009713,0.013369,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,9.750000)
glVertex3f(-0.005107,0.015716,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,9.750000)
glVertex3f(0.000000,0.016525,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,10.500000)
glVertex3f(0.000000,0.016525,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,10.500000)
glVertex3f(0.005107,0.015716,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,10.500000)
glVertex3f(0.009713,0.013369,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,10.500000)
glVertex3f(0.013369,0.009713,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,10.500000)
glVertex3f(0.015716,0.005107,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,10.500000)
glVertex3f(0.016525,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,10.500000)
glVertex3f(0.015716,-0.005107,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,10.500000)
glVertex3f(0.013369,-0.009713,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,10.500000)
glVertex3f(0.009713,-0.013369,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,10.500000)
glVertex3f(0.005107,-0.015716,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,10.500000)
glVertex3f(0.000000,-0.016525,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,10.500000)
glVertex3f(-0.005107,-0.015716,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,10.500000)
glVertex3f(-0.009713,-0.013369,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,10.500000)
glVertex3f(-0.013369,-0.009713,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,10.500000)
glVertex3f(-0.015716,-0.005107,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,10.500000)
glVertex3f(-0.016525,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,10.500000)
glVertex3f(-0.015716,0.005107,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,10.500000)
glVertex3f(-0.013369,0.009713,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,10.500000)
glVertex3f(-0.009713,0.013369,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,10.500000)
glVertex3f(-0.005107,0.015716,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,10.500000)
glVertex3f(0.000000,0.016525,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,11.250000)
glVertex3f(0.000000,0.016525,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,11.250000)
glVertex3f(0.005107,0.015716,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,11.250000)
glVertex3f(0.009713,0.013369,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,11.250000)
glVertex3f(0.013369,0.009713,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,11.250000)
glVertex3f(0.015716,0.005107,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,11.250000)
glVertex3f(0.016525,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,11.250000)
glVertex3f(0.015716,-0.005107,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,11.250000)
glVertex3f(0.013369,-0.009713,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,11.250000)
glVertex3f(0.009713,-0.013369,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,11.250000)
glVertex3f(0.005107,-0.015716,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,11.250000)
glVertex3f(0.000000,-0.016525,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,11.250000)
glVertex3f(-0.005107,-0.015716,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,11.250000)
glVertex3f(-0.009713,-0.013369,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,11.250000)
glVertex3f(-0.013369,-0.009713,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,11.250000)
glVertex3f(-0.015716,-0.005107,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,11.250000)
glVertex3f(-0.016525,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,11.250000)
glVertex3f(-0.015716,0.005107,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,11.250000)
glVertex3f(-0.013369,0.009713,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,11.250000)
glVertex3f(-0.009713,0.013369,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,11.250000)
glVertex3f(-0.005107,0.015716,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,11.250000)
glVertex3f(0.000000,0.016525,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,12.000000)
glVertex3f(0.000000,0.016525,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,12.000000)
glVertex3f(0.005107,0.015716,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,12.000000)
glVertex3f(0.009713,0.013369,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,12.000000)
glVertex3f(0.013369,0.009713,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,12.000000)
glVertex3f(0.015716,0.005107,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,12.000000)
glVertex3f(0.016525,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,12.000000)
glVertex3f(0.015716,-0.005107,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,12.000000)
glVertex3f(0.013369,-0.009713,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,12.000000)
glVertex3f(0.009713,-0.013369,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,12.000000)
glVertex3f(0.005107,-0.015716,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,12.000000)
glVertex3f(0.000000,-0.016525,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,12.000000)
glVertex3f(-0.005107,-0.015716,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,12.000000)
glVertex3f(-0.009713,-0.013369,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,12.000000)
glVertex3f(-0.013369,-0.009713,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,12.000000)
glVertex3f(-0.015716,-0.005107,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,12.000000)
glVertex3f(-0.016525,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,12.000000)
glVertex3f(-0.015716,0.005107,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,12.000000)
glVertex3f(-0.013369,0.009713,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,12.000000)
glVertex3f(-0.009713,0.013369,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,12.000000)
glVertex3f(-0.005107,0.015716,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,12.000000)
glVertex3f(0.000000,0.016525,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,12.750000)
glVertex3f(0.000000,0.016525,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,12.750000)
glVertex3f(0.005107,0.015716,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,12.750000)
glVertex3f(0.009713,0.013369,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,12.750000)
glVertex3f(0.013369,0.009713,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,12.750000)
glVertex3f(0.015716,0.005107,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,12.750000)
glVertex3f(0.016525,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,12.750000)
glVertex3f(0.015716,-0.005107,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,12.750000)
glVertex3f(0.013369,-0.009713,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,12.750000)
glVertex3f(0.009713,-0.013369,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,12.750000)
glVertex3f(0.005107,-0.015716,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,12.750000)
glVertex3f(0.000000,-0.016525,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,12.750000)
glVertex3f(-0.005107,-0.015716,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,12.750000)
glVertex3f(-0.009713,-0.013369,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,12.750000)
glVertex3f(-0.013369,-0.009713,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,12.750000)
glVertex3f(-0.015716,-0.005107,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,12.750000)
glVertex3f(-0.016525,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,12.750000)
glVertex3f(-0.015716,0.005107,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,12.750000)
glVertex3f(-0.013369,0.009713,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,12.750000)
glVertex3f(-0.009713,0.013369,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,12.750000)
glVertex3f(-0.005107,0.015716,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,12.750000)
glVertex3f(0.000000,0.016525,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,13.500000)
glVertex3f(0.000000,0.016525,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,13.500000)
glVertex3f(0.005107,0.015716,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,13.500000)
glVertex3f(0.009713,0.013369,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,13.500000)
glVertex3f(0.013369,0.009713,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,13.500000)
glVertex3f(0.015716,0.005107,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,13.500000)
glVertex3f(0.016525,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,13.500000)
glVertex3f(0.015716,-0.005107,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,13.500000)
glVertex3f(0.013369,-0.009713,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,13.500000)
glVertex3f(0.009713,-0.013369,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,13.500000)
glVertex3f(0.005107,-0.015716,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,13.500000)
glVertex3f(0.000000,-0.016525,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,13.500000)
glVertex3f(-0.005107,-0.015716,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,13.500000)
glVertex3f(-0.009713,-0.013369,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,13.500000)
glVertex3f(-0.013369,-0.009713,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,13.500000)
glVertex3f(-0.015716,-0.005107,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,13.500000)
glVertex3f(-0.016525,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,13.500000)
glVertex3f(-0.015716,0.005107,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,13.500000)
glVertex3f(-0.013369,0.009713,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,13.500000)
glVertex3f(-0.009713,0.013369,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,13.500000)
glVertex3f(-0.005107,0.015716,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,13.500000)
glVertex3f(0.000000,0.016525,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,14.250000)
glVertex3f(0.000000,0.016525,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005107,0.015716,14.250000)
glVertex3f(0.005107,0.015716,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009713,0.013369,14.250000)
glVertex3f(0.009713,0.013369,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013369,0.009713,14.250000)
glVertex3f(0.013369,0.009713,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015716,0.005107,14.250000)
glVertex3f(0.015716,0.005107,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016525,0.000000,14.250000)
glVertex3f(0.016525,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015716,-0.005107,14.250000)
glVertex3f(0.015716,-0.005107,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013369,-0.009713,14.250000)
glVertex3f(0.013369,-0.009713,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009713,-0.013369,14.250000)
glVertex3f(0.009713,-0.013369,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005107,-0.015716,14.250000)
glVertex3f(0.005107,-0.015716,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016525,14.250000)
glVertex3f(0.000000,-0.016525,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005107,-0.015716,14.250000)
glVertex3f(-0.005107,-0.015716,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009713,-0.013369,14.250000)
glVertex3f(-0.009713,-0.013369,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013369,-0.009713,14.250000)
glVertex3f(-0.013369,-0.009713,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015716,-0.005107,14.250000)
glVertex3f(-0.015716,-0.005107,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016525,-0.000000,14.250000)
glVertex3f(-0.016525,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015716,0.005107,14.250000)
glVertex3f(-0.015716,0.005107,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013369,0.009713,14.250000)
glVertex3f(-0.013369,0.009713,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009713,0.013369,14.250000)
glVertex3f(-0.009713,0.013369,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005107,0.015716,14.250000)
glVertex3f(-0.005107,0.015716,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016525,14.250000)
glVertex3f(0.000000,0.016525,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.406095,0.213444,16.439835)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,0.000000)
glVertex3f(0.000000,0.015335,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,0.000000)
glVertex3f(0.004739,0.014585,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,0.000000)
glVertex3f(0.009014,0.012407,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,0.000000)
glVertex3f(0.012407,0.009014,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,0.000000)
glVertex3f(0.014585,0.004739,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,0.000000)
glVertex3f(0.015335,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,0.000000)
glVertex3f(0.014585,-0.004739,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,0.000000)
glVertex3f(0.012407,-0.009014,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,0.000000)
glVertex3f(0.009014,-0.012407,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,0.000000)
glVertex3f(0.004739,-0.014585,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,0.000000)
glVertex3f(0.000000,-0.015335,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,0.000000)
glVertex3f(-0.004739,-0.014585,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,0.000000)
glVertex3f(-0.009014,-0.012407,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,0.000000)
glVertex3f(-0.012407,-0.009014,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,0.000000)
glVertex3f(-0.014585,-0.004739,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,0.000000)
glVertex3f(-0.014585,0.004739,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,0.000000)
glVertex3f(-0.012407,0.009014,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,0.000000)
glVertex3f(-0.009014,0.012407,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,0.000000)
glVertex3f(-0.004739,0.014585,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,0.000000)
glVertex3f(0.000000,0.015335,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,0.750000)
glVertex3f(0.000000,0.015335,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,0.750000)
glVertex3f(0.004739,0.014585,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,0.750000)
glVertex3f(0.009014,0.012407,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,0.750000)
glVertex3f(0.012407,0.009014,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,0.750000)
glVertex3f(0.014585,0.004739,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,0.750000)
glVertex3f(0.015335,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,0.750000)
glVertex3f(0.014585,-0.004739,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,0.750000)
glVertex3f(0.012407,-0.009014,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,0.750000)
glVertex3f(0.009014,-0.012407,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,0.750000)
glVertex3f(0.004739,-0.014585,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,0.750000)
glVertex3f(0.000000,-0.015335,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,0.750000)
glVertex3f(-0.004739,-0.014585,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,0.750000)
glVertex3f(-0.009014,-0.012407,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,0.750000)
glVertex3f(-0.012407,-0.009014,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,0.750000)
glVertex3f(-0.014585,-0.004739,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,0.750000)
glVertex3f(-0.015335,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,0.750000)
glVertex3f(-0.014585,0.004739,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,0.750000)
glVertex3f(-0.012407,0.009014,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,0.750000)
glVertex3f(-0.009014,0.012407,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,0.750000)
glVertex3f(-0.004739,0.014585,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,0.750000)
glVertex3f(0.000000,0.015335,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,1.500000)
glVertex3f(0.000000,0.015335,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,1.500000)
glVertex3f(0.004739,0.014585,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,1.500000)
glVertex3f(0.009014,0.012407,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,1.500000)
glVertex3f(0.012407,0.009014,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,1.500000)
glVertex3f(0.014585,0.004739,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,1.500000)
glVertex3f(0.015335,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,1.500000)
glVertex3f(0.014585,-0.004739,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,1.500000)
glVertex3f(0.012407,-0.009014,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,1.500000)
glVertex3f(0.009014,-0.012407,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,1.500000)
glVertex3f(0.004739,-0.014585,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,1.500000)
glVertex3f(0.000000,-0.015335,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,1.500000)
glVertex3f(-0.004739,-0.014585,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,1.500000)
glVertex3f(-0.009014,-0.012407,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,1.500000)
glVertex3f(-0.012407,-0.009014,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,1.500000)
glVertex3f(-0.014585,-0.004739,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,1.500000)
glVertex3f(-0.015335,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,1.500000)
glVertex3f(-0.014585,0.004739,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,1.500000)
glVertex3f(-0.012407,0.009014,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,1.500000)
glVertex3f(-0.009014,0.012407,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,1.500000)
glVertex3f(-0.004739,0.014585,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,1.500000)
glVertex3f(0.000000,0.015335,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,2.250000)
glVertex3f(0.000000,0.015335,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,2.250000)
glVertex3f(0.004739,0.014585,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,2.250000)
glVertex3f(0.009014,0.012407,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,2.250000)
glVertex3f(0.012407,0.009014,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,2.250000)
glVertex3f(0.014585,0.004739,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,2.250000)
glVertex3f(0.015335,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,2.250000)
glVertex3f(0.014585,-0.004739,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,2.250000)
glVertex3f(0.012407,-0.009014,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,2.250000)
glVertex3f(0.009014,-0.012407,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,2.250000)
glVertex3f(0.004739,-0.014585,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,2.250000)
glVertex3f(0.000000,-0.015335,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,2.250000)
glVertex3f(-0.004739,-0.014585,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,2.250000)
glVertex3f(-0.009014,-0.012407,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,2.250000)
glVertex3f(-0.012407,-0.009014,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,2.250000)
glVertex3f(-0.014585,-0.004739,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,2.250000)
glVertex3f(-0.015335,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,2.250000)
glVertex3f(-0.014585,0.004739,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,2.250000)
glVertex3f(-0.012407,0.009014,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,2.250000)
glVertex3f(-0.009014,0.012407,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,2.250000)
glVertex3f(-0.004739,0.014585,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,2.250000)
glVertex3f(0.000000,0.015335,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,3.000000)
glVertex3f(0.000000,0.015335,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,3.000000)
glVertex3f(0.004739,0.014585,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,3.000000)
glVertex3f(0.009014,0.012407,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,3.000000)
glVertex3f(0.012407,0.009014,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,3.000000)
glVertex3f(0.014585,0.004739,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,3.000000)
glVertex3f(0.015335,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,3.000000)
glVertex3f(0.014585,-0.004739,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,3.000000)
glVertex3f(0.012407,-0.009014,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,3.000000)
glVertex3f(0.009014,-0.012407,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,3.000000)
glVertex3f(0.004739,-0.014585,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,3.000000)
glVertex3f(0.000000,-0.015335,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,3.000000)
glVertex3f(-0.004739,-0.014585,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,3.000000)
glVertex3f(-0.009014,-0.012407,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,3.000000)
glVertex3f(-0.012407,-0.009014,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,3.000000)
glVertex3f(-0.014585,-0.004739,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,3.000000)
glVertex3f(-0.015335,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,3.000000)
glVertex3f(-0.014585,0.004739,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,3.000000)
glVertex3f(-0.012407,0.009014,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,3.000000)
glVertex3f(-0.009014,0.012407,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,3.000000)
glVertex3f(-0.004739,0.014585,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,3.000000)
glVertex3f(0.000000,0.015335,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,3.750000)
glVertex3f(0.000000,0.015335,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,3.750000)
glVertex3f(0.004739,0.014585,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,3.750000)
glVertex3f(0.009014,0.012407,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,3.750000)
glVertex3f(0.012407,0.009014,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,3.750000)
glVertex3f(0.014585,0.004739,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,3.750000)
glVertex3f(0.015335,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,3.750000)
glVertex3f(0.014585,-0.004739,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,3.750000)
glVertex3f(0.012407,-0.009014,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,3.750000)
glVertex3f(0.009014,-0.012407,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,3.750000)
glVertex3f(0.004739,-0.014585,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,3.750000)
glVertex3f(0.000000,-0.015335,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,3.750000)
glVertex3f(-0.004739,-0.014585,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,3.750000)
glVertex3f(-0.009014,-0.012407,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,3.750000)
glVertex3f(-0.012407,-0.009014,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,3.750000)
glVertex3f(-0.014585,-0.004739,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,3.750000)
glVertex3f(-0.015335,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,3.750000)
glVertex3f(-0.014585,0.004739,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,3.750000)
glVertex3f(-0.012407,0.009014,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,3.750000)
glVertex3f(-0.009014,0.012407,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,3.750000)
glVertex3f(-0.004739,0.014585,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,3.750000)
glVertex3f(0.000000,0.015335,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,4.500000)
glVertex3f(0.000000,0.015335,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,4.500000)
glVertex3f(0.004739,0.014585,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,4.500000)
glVertex3f(0.009014,0.012407,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,4.500000)
glVertex3f(0.012407,0.009014,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,4.500000)
glVertex3f(0.014585,0.004739,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,4.500000)
glVertex3f(0.015335,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,4.500000)
glVertex3f(0.014585,-0.004739,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,4.500000)
glVertex3f(0.012407,-0.009014,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,4.500000)
glVertex3f(0.009014,-0.012407,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,4.500000)
glVertex3f(0.004739,-0.014585,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,4.500000)
glVertex3f(0.000000,-0.015335,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,4.500000)
glVertex3f(-0.004739,-0.014585,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,4.500000)
glVertex3f(-0.009014,-0.012407,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,4.500000)
glVertex3f(-0.012407,-0.009014,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,4.500000)
glVertex3f(-0.014585,-0.004739,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,4.500000)
glVertex3f(-0.015335,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,4.500000)
glVertex3f(-0.014585,0.004739,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,4.500000)
glVertex3f(-0.012407,0.009014,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,4.500000)
glVertex3f(-0.009014,0.012407,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,4.500000)
glVertex3f(-0.004739,0.014585,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,4.500000)
glVertex3f(0.000000,0.015335,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,5.250000)
glVertex3f(0.000000,0.015335,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,5.250000)
glVertex3f(0.004739,0.014585,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,5.250000)
glVertex3f(0.009014,0.012407,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,5.250000)
glVertex3f(0.012407,0.009014,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,5.250000)
glVertex3f(0.014585,0.004739,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,5.250000)
glVertex3f(0.015335,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,5.250000)
glVertex3f(0.014585,-0.004739,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,5.250000)
glVertex3f(0.012407,-0.009014,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,5.250000)
glVertex3f(0.009014,-0.012407,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,5.250000)
glVertex3f(0.004739,-0.014585,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,5.250000)
glVertex3f(0.000000,-0.015335,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,5.250000)
glVertex3f(-0.004739,-0.014585,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,5.250000)
glVertex3f(-0.009014,-0.012407,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,5.250000)
glVertex3f(-0.012407,-0.009014,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,5.250000)
glVertex3f(-0.014585,-0.004739,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,5.250000)
glVertex3f(-0.015335,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,5.250000)
glVertex3f(-0.014585,0.004739,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,5.250000)
glVertex3f(-0.012407,0.009014,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,5.250000)
glVertex3f(-0.009014,0.012407,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,5.250000)
glVertex3f(-0.004739,0.014585,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,5.250000)
glVertex3f(0.000000,0.015335,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,6.000000)
glVertex3f(0.000000,0.015335,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,6.000000)
glVertex3f(0.004739,0.014585,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,6.000000)
glVertex3f(0.009014,0.012407,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,6.000000)
glVertex3f(0.012407,0.009014,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,6.000000)
glVertex3f(0.014585,0.004739,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,6.000000)
glVertex3f(0.015335,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,6.000000)
glVertex3f(0.014585,-0.004739,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,6.000000)
glVertex3f(0.012407,-0.009014,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,6.000000)
glVertex3f(0.009014,-0.012407,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,6.000000)
glVertex3f(0.004739,-0.014585,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,6.000000)
glVertex3f(0.000000,-0.015335,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,6.000000)
glVertex3f(-0.004739,-0.014585,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,6.000000)
glVertex3f(-0.009014,-0.012407,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,6.000000)
glVertex3f(-0.012407,-0.009014,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,6.000000)
glVertex3f(-0.014585,-0.004739,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,6.000000)
glVertex3f(-0.015335,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,6.000000)
glVertex3f(-0.014585,0.004739,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,6.000000)
glVertex3f(-0.012407,0.009014,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,6.000000)
glVertex3f(-0.009014,0.012407,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,6.000000)
glVertex3f(-0.004739,0.014585,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,6.000000)
glVertex3f(0.000000,0.015335,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,6.750000)
glVertex3f(0.000000,0.015335,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,6.750000)
glVertex3f(0.004739,0.014585,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,6.750000)
glVertex3f(0.009014,0.012407,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,6.750000)
glVertex3f(0.012407,0.009014,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,6.750000)
glVertex3f(0.014585,0.004739,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,6.750000)
glVertex3f(0.015335,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,6.750000)
glVertex3f(0.014585,-0.004739,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,6.750000)
glVertex3f(0.012407,-0.009014,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,6.750000)
glVertex3f(0.009014,-0.012407,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,6.750000)
glVertex3f(0.004739,-0.014585,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,6.750000)
glVertex3f(0.000000,-0.015335,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,6.750000)
glVertex3f(-0.004739,-0.014585,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,6.750000)
glVertex3f(-0.009014,-0.012407,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,6.750000)
glVertex3f(-0.012407,-0.009014,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,6.750000)
glVertex3f(-0.014585,-0.004739,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,6.750000)
glVertex3f(-0.015335,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,6.750000)
glVertex3f(-0.014585,0.004739,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,6.750000)
glVertex3f(-0.012407,0.009014,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,6.750000)
glVertex3f(-0.009014,0.012407,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,6.750000)
glVertex3f(-0.004739,0.014585,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,6.750000)
glVertex3f(0.000000,0.015335,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,7.500000)
glVertex3f(0.000000,0.015335,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,7.500000)
glVertex3f(0.004739,0.014585,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,7.500000)
glVertex3f(0.009014,0.012407,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,7.500000)
glVertex3f(0.012407,0.009014,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,7.500000)
glVertex3f(0.014585,0.004739,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,7.500000)
glVertex3f(0.015335,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,7.500000)
glVertex3f(0.014585,-0.004739,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,7.500000)
glVertex3f(0.012407,-0.009014,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,7.500000)
glVertex3f(0.009014,-0.012407,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,7.500000)
glVertex3f(0.004739,-0.014585,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,7.500000)
glVertex3f(0.000000,-0.015335,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,7.500000)
glVertex3f(-0.004739,-0.014585,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,7.500000)
glVertex3f(-0.009014,-0.012407,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,7.500000)
glVertex3f(-0.012407,-0.009014,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,7.500000)
glVertex3f(-0.014585,-0.004739,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,7.500000)
glVertex3f(-0.015335,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,7.500000)
glVertex3f(-0.014585,0.004739,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,7.500000)
glVertex3f(-0.012407,0.009014,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,7.500000)
glVertex3f(-0.009014,0.012407,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,7.500000)
glVertex3f(-0.004739,0.014585,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,7.500000)
glVertex3f(0.000000,0.015335,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,8.250000)
glVertex3f(0.000000,0.015335,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,8.250000)
glVertex3f(0.004739,0.014585,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,8.250000)
glVertex3f(0.009014,0.012407,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,8.250000)
glVertex3f(0.012407,0.009014,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,8.250000)
glVertex3f(0.014585,0.004739,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,8.250000)
glVertex3f(0.015335,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,8.250000)
glVertex3f(0.014585,-0.004739,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,8.250000)
glVertex3f(0.012407,-0.009014,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,8.250000)
glVertex3f(0.009014,-0.012407,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,8.250000)
glVertex3f(0.004739,-0.014585,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,8.250000)
glVertex3f(0.000000,-0.015335,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,8.250000)
glVertex3f(-0.004739,-0.014585,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,8.250000)
glVertex3f(-0.009014,-0.012407,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,8.250000)
glVertex3f(-0.012407,-0.009014,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,8.250000)
glVertex3f(-0.014585,-0.004739,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,8.250000)
glVertex3f(-0.015335,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,8.250000)
glVertex3f(-0.014585,0.004739,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,8.250000)
glVertex3f(-0.012407,0.009014,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,8.250000)
glVertex3f(-0.009014,0.012407,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,8.250000)
glVertex3f(-0.004739,0.014585,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,8.250000)
glVertex3f(0.000000,0.015335,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,9.000000)
glVertex3f(0.000000,0.015335,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,9.000000)
glVertex3f(0.004739,0.014585,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,9.000000)
glVertex3f(0.009014,0.012407,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,9.000000)
glVertex3f(0.012407,0.009014,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,9.000000)
glVertex3f(0.014585,0.004739,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,9.000000)
glVertex3f(0.015335,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,9.000000)
glVertex3f(0.014585,-0.004739,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,9.000000)
glVertex3f(0.012407,-0.009014,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,9.000000)
glVertex3f(0.009014,-0.012407,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,9.000000)
glVertex3f(0.004739,-0.014585,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,9.000000)
glVertex3f(0.000000,-0.015335,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,9.000000)
glVertex3f(-0.004739,-0.014585,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,9.000000)
glVertex3f(-0.009014,-0.012407,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,9.000000)
glVertex3f(-0.012407,-0.009014,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,9.000000)
glVertex3f(-0.014585,-0.004739,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,9.000000)
glVertex3f(-0.015335,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,9.000000)
glVertex3f(-0.014585,0.004739,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,9.000000)
glVertex3f(-0.012407,0.009014,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,9.000000)
glVertex3f(-0.009014,0.012407,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,9.000000)
glVertex3f(-0.004739,0.014585,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,9.000000)
glVertex3f(0.000000,0.015335,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,9.750000)
glVertex3f(0.000000,0.015335,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,9.750000)
glVertex3f(0.004739,0.014585,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,9.750000)
glVertex3f(0.009014,0.012407,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,9.750000)
glVertex3f(0.012407,0.009014,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,9.750000)
glVertex3f(0.014585,0.004739,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,9.750000)
glVertex3f(0.015335,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,9.750000)
glVertex3f(0.014585,-0.004739,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,9.750000)
glVertex3f(0.012407,-0.009014,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,9.750000)
glVertex3f(0.009014,-0.012407,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,9.750000)
glVertex3f(0.004739,-0.014585,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,9.750000)
glVertex3f(0.000000,-0.015335,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,9.750000)
glVertex3f(-0.004739,-0.014585,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,9.750000)
glVertex3f(-0.009014,-0.012407,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,9.750000)
glVertex3f(-0.012407,-0.009014,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,9.750000)
glVertex3f(-0.014585,-0.004739,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,9.750000)
glVertex3f(-0.015335,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,9.750000)
glVertex3f(-0.014585,0.004739,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,9.750000)
glVertex3f(-0.012407,0.009014,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,9.750000)
glVertex3f(-0.009014,0.012407,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,9.750000)
glVertex3f(-0.004739,0.014585,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,9.750000)
glVertex3f(0.000000,0.015335,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,10.500000)
glVertex3f(0.000000,0.015335,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,10.500000)
glVertex3f(0.004739,0.014585,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,10.500000)
glVertex3f(0.009014,0.012407,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,10.500000)
glVertex3f(0.012407,0.009014,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,10.500000)
glVertex3f(0.014585,0.004739,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,10.500000)
glVertex3f(0.015335,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,10.500000)
glVertex3f(0.014585,-0.004739,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,10.500000)
glVertex3f(0.012407,-0.009014,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,10.500000)
glVertex3f(0.009014,-0.012407,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,10.500000)
glVertex3f(0.004739,-0.014585,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,10.500000)
glVertex3f(0.000000,-0.015335,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,10.500000)
glVertex3f(-0.004739,-0.014585,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,10.500000)
glVertex3f(-0.009014,-0.012407,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,10.500000)
glVertex3f(-0.012407,-0.009014,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,10.500000)
glVertex3f(-0.014585,-0.004739,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,10.500000)
glVertex3f(-0.015335,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,10.500000)
glVertex3f(-0.014585,0.004739,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,10.500000)
glVertex3f(-0.012407,0.009014,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,10.500000)
glVertex3f(-0.009014,0.012407,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,10.500000)
glVertex3f(-0.004739,0.014585,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,10.500000)
glVertex3f(0.000000,0.015335,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,11.250000)
glVertex3f(0.000000,0.015335,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,11.250000)
glVertex3f(0.004739,0.014585,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,11.250000)
glVertex3f(0.009014,0.012407,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,11.250000)
glVertex3f(0.012407,0.009014,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,11.250000)
glVertex3f(0.014585,0.004739,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,11.250000)
glVertex3f(0.015335,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,11.250000)
glVertex3f(0.014585,-0.004739,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,11.250000)
glVertex3f(0.012407,-0.009014,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,11.250000)
glVertex3f(0.009014,-0.012407,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,11.250000)
glVertex3f(0.004739,-0.014585,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,11.250000)
glVertex3f(0.000000,-0.015335,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,11.250000)
glVertex3f(-0.004739,-0.014585,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,11.250000)
glVertex3f(-0.009014,-0.012407,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,11.250000)
glVertex3f(-0.012407,-0.009014,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,11.250000)
glVertex3f(-0.014585,-0.004739,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,11.250000)
glVertex3f(-0.015335,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,11.250000)
glVertex3f(-0.014585,0.004739,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,11.250000)
glVertex3f(-0.012407,0.009014,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,11.250000)
glVertex3f(-0.009014,0.012407,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,11.250000)
glVertex3f(-0.004739,0.014585,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,11.250000)
glVertex3f(0.000000,0.015335,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,12.000000)
glVertex3f(0.000000,0.015335,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,12.000000)
glVertex3f(0.004739,0.014585,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,12.000000)
glVertex3f(0.009014,0.012407,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,12.000000)
glVertex3f(0.012407,0.009014,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,12.000000)
glVertex3f(0.014585,0.004739,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,12.000000)
glVertex3f(0.015335,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,12.000000)
glVertex3f(0.014585,-0.004739,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,12.000000)
glVertex3f(0.012407,-0.009014,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,12.000000)
glVertex3f(0.009014,-0.012407,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,12.000000)
glVertex3f(0.004739,-0.014585,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,12.000000)
glVertex3f(0.000000,-0.015335,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,12.000000)
glVertex3f(-0.004739,-0.014585,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,12.000000)
glVertex3f(-0.009014,-0.012407,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,12.000000)
glVertex3f(-0.012407,-0.009014,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,12.000000)
glVertex3f(-0.014585,-0.004739,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,12.000000)
glVertex3f(-0.015335,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,12.000000)
glVertex3f(-0.014585,0.004739,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,12.000000)
glVertex3f(-0.012407,0.009014,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,12.000000)
glVertex3f(-0.009014,0.012407,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,12.000000)
glVertex3f(-0.004739,0.014585,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,12.000000)
glVertex3f(0.000000,0.015335,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,12.750000)
glVertex3f(0.000000,0.015335,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,12.750000)
glVertex3f(0.004739,0.014585,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,12.750000)
glVertex3f(0.009014,0.012407,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,12.750000)
glVertex3f(0.012407,0.009014,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,12.750000)
glVertex3f(0.014585,0.004739,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,12.750000)
glVertex3f(0.015335,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,12.750000)
glVertex3f(0.014585,-0.004739,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,12.750000)
glVertex3f(0.012407,-0.009014,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,12.750000)
glVertex3f(0.009014,-0.012407,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,12.750000)
glVertex3f(0.004739,-0.014585,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,12.750000)
glVertex3f(0.000000,-0.015335,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,12.750000)
glVertex3f(-0.004739,-0.014585,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,12.750000)
glVertex3f(-0.009014,-0.012407,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,12.750000)
glVertex3f(-0.012407,-0.009014,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,12.750000)
glVertex3f(-0.014585,-0.004739,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,12.750000)
glVertex3f(-0.015335,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,12.750000)
glVertex3f(-0.014585,0.004739,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,12.750000)
glVertex3f(-0.012407,0.009014,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,12.750000)
glVertex3f(-0.009014,0.012407,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,12.750000)
glVertex3f(-0.004739,0.014585,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,12.750000)
glVertex3f(0.000000,0.015335,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,13.500000)
glVertex3f(0.000000,0.015335,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,13.500000)
glVertex3f(0.004739,0.014585,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,13.500000)
glVertex3f(0.009014,0.012407,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,13.500000)
glVertex3f(0.012407,0.009014,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,13.500000)
glVertex3f(0.014585,0.004739,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,13.500000)
glVertex3f(0.015335,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,13.500000)
glVertex3f(0.014585,-0.004739,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,13.500000)
glVertex3f(0.012407,-0.009014,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,13.500000)
glVertex3f(0.009014,-0.012407,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,13.500000)
glVertex3f(0.004739,-0.014585,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,13.500000)
glVertex3f(0.000000,-0.015335,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,13.500000)
glVertex3f(-0.004739,-0.014585,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,13.500000)
glVertex3f(-0.009014,-0.012407,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,13.500000)
glVertex3f(-0.012407,-0.009014,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,13.500000)
glVertex3f(-0.014585,-0.004739,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,13.500000)
glVertex3f(-0.015335,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,13.500000)
glVertex3f(-0.014585,0.004739,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,13.500000)
glVertex3f(-0.012407,0.009014,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,13.500000)
glVertex3f(-0.009014,0.012407,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,13.500000)
glVertex3f(-0.004739,0.014585,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,13.500000)
glVertex3f(0.000000,0.015335,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,14.250000)
glVertex3f(0.000000,0.015335,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004739,0.014585,14.250000)
glVertex3f(0.004739,0.014585,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009014,0.012407,14.250000)
glVertex3f(0.009014,0.012407,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012407,0.009014,14.250000)
glVertex3f(0.012407,0.009014,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014585,0.004739,14.250000)
glVertex3f(0.014585,0.004739,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015335,0.000000,14.250000)
glVertex3f(0.015335,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014585,-0.004739,14.250000)
glVertex3f(0.014585,-0.004739,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012407,-0.009014,14.250000)
glVertex3f(0.012407,-0.009014,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009014,-0.012407,14.250000)
glVertex3f(0.009014,-0.012407,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004739,-0.014585,14.250000)
glVertex3f(0.004739,-0.014585,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015335,14.250000)
glVertex3f(0.000000,-0.015335,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004739,-0.014585,14.250000)
glVertex3f(-0.004739,-0.014585,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009014,-0.012407,14.250000)
glVertex3f(-0.009014,-0.012407,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012407,-0.009014,14.250000)
glVertex3f(-0.012407,-0.009014,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014585,-0.004739,14.250000)
glVertex3f(-0.014585,-0.004739,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015335,-0.000000,14.250000)
glVertex3f(-0.015335,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014585,0.004739,14.250000)
glVertex3f(-0.014585,0.004739,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012407,0.009014,14.250000)
glVertex3f(-0.012407,0.009014,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009014,0.012407,14.250000)
glVertex3f(-0.009014,0.012407,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004739,0.014585,14.250000)
glVertex3f(-0.004739,0.014585,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015335,14.250000)
glVertex3f(0.000000,0.015335,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.413452,0.210807,17.125000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,0.000000)
glVertex3f(0.000000,0.014448,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,0.000000)
glVertex3f(0.004465,0.013741,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,0.000000)
glVertex3f(0.008492,0.011688,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,0.000000)
glVertex3f(0.011688,0.008492,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,0.000000)
glVertex3f(0.013741,0.004465,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,0.000000)
glVertex3f(0.014448,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,0.000000)
glVertex3f(0.013741,-0.004465,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,0.000000)
glVertex3f(0.011688,-0.008492,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,0.000000)
glVertex3f(0.008492,-0.011688,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,0.000000)
glVertex3f(0.004465,-0.013741,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,0.000000)
glVertex3f(0.000000,-0.014448,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,0.000000)
glVertex3f(-0.004465,-0.013741,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,0.000000)
glVertex3f(-0.008492,-0.011688,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,0.000000)
glVertex3f(-0.011688,-0.008492,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,0.000000)
glVertex3f(-0.013741,-0.004465,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,0.000000)
glVertex3f(-0.013741,0.004465,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,0.000000)
glVertex3f(-0.011688,0.008492,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,0.000000)
glVertex3f(-0.008492,0.011688,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,0.000000)
glVertex3f(-0.004465,0.013741,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,0.000000)
glVertex3f(0.000000,0.014448,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,0.750000)
glVertex3f(0.000000,0.014448,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,0.750000)
glVertex3f(0.004465,0.013741,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,0.750000)
glVertex3f(0.008492,0.011688,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,0.750000)
glVertex3f(0.011688,0.008492,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,0.750000)
glVertex3f(0.013741,0.004465,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,0.750000)
glVertex3f(0.014448,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,0.750000)
glVertex3f(0.013741,-0.004465,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,0.750000)
glVertex3f(0.011688,-0.008492,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,0.750000)
glVertex3f(0.008492,-0.011688,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,0.750000)
glVertex3f(0.004465,-0.013741,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,0.750000)
glVertex3f(0.000000,-0.014448,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,0.750000)
glVertex3f(-0.004465,-0.013741,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,0.750000)
glVertex3f(-0.008492,-0.011688,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,0.750000)
glVertex3f(-0.011688,-0.008492,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,0.750000)
glVertex3f(-0.013741,-0.004465,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,0.750000)
glVertex3f(-0.014448,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,0.750000)
glVertex3f(-0.013741,0.004465,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,0.750000)
glVertex3f(-0.011688,0.008492,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,0.750000)
glVertex3f(-0.008492,0.011688,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,0.750000)
glVertex3f(-0.004465,0.013741,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,0.750000)
glVertex3f(0.000000,0.014448,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,1.500000)
glVertex3f(0.000000,0.014448,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,1.500000)
glVertex3f(0.004465,0.013741,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,1.500000)
glVertex3f(0.008492,0.011688,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,1.500000)
glVertex3f(0.011688,0.008492,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,1.500000)
glVertex3f(0.013741,0.004465,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,1.500000)
glVertex3f(0.014448,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,1.500000)
glVertex3f(0.013741,-0.004465,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,1.500000)
glVertex3f(0.011688,-0.008492,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,1.500000)
glVertex3f(0.008492,-0.011688,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,1.500000)
glVertex3f(0.004465,-0.013741,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,1.500000)
glVertex3f(0.000000,-0.014448,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,1.500000)
glVertex3f(-0.004465,-0.013741,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,1.500000)
glVertex3f(-0.008492,-0.011688,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,1.500000)
glVertex3f(-0.011688,-0.008492,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,1.500000)
glVertex3f(-0.013741,-0.004465,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,1.500000)
glVertex3f(-0.014448,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,1.500000)
glVertex3f(-0.013741,0.004465,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,1.500000)
glVertex3f(-0.011688,0.008492,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,1.500000)
glVertex3f(-0.008492,0.011688,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,1.500000)
glVertex3f(-0.004465,0.013741,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,1.500000)
glVertex3f(0.000000,0.014448,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,2.250000)
glVertex3f(0.000000,0.014448,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,2.250000)
glVertex3f(0.004465,0.013741,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,2.250000)
glVertex3f(0.008492,0.011688,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,2.250000)
glVertex3f(0.011688,0.008492,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,2.250000)
glVertex3f(0.013741,0.004465,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,2.250000)
glVertex3f(0.014448,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,2.250000)
glVertex3f(0.013741,-0.004465,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,2.250000)
glVertex3f(0.011688,-0.008492,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,2.250000)
glVertex3f(0.008492,-0.011688,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,2.250000)
glVertex3f(0.004465,-0.013741,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,2.250000)
glVertex3f(0.000000,-0.014448,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,2.250000)
glVertex3f(-0.004465,-0.013741,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,2.250000)
glVertex3f(-0.008492,-0.011688,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,2.250000)
glVertex3f(-0.011688,-0.008492,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,2.250000)
glVertex3f(-0.013741,-0.004465,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,2.250000)
glVertex3f(-0.014448,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,2.250000)
glVertex3f(-0.013741,0.004465,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,2.250000)
glVertex3f(-0.011688,0.008492,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,2.250000)
glVertex3f(-0.008492,0.011688,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,2.250000)
glVertex3f(-0.004465,0.013741,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,2.250000)
glVertex3f(0.000000,0.014448,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,3.000000)
glVertex3f(0.000000,0.014448,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,3.000000)
glVertex3f(0.004465,0.013741,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,3.000000)
glVertex3f(0.008492,0.011688,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,3.000000)
glVertex3f(0.011688,0.008492,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,3.000000)
glVertex3f(0.013741,0.004465,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,3.000000)
glVertex3f(0.014448,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,3.000000)
glVertex3f(0.013741,-0.004465,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,3.000000)
glVertex3f(0.011688,-0.008492,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,3.000000)
glVertex3f(0.008492,-0.011688,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,3.000000)
glVertex3f(0.004465,-0.013741,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,3.000000)
glVertex3f(0.000000,-0.014448,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,3.000000)
glVertex3f(-0.004465,-0.013741,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,3.000000)
glVertex3f(-0.008492,-0.011688,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,3.000000)
glVertex3f(-0.011688,-0.008492,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,3.000000)
glVertex3f(-0.013741,-0.004465,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,3.000000)
glVertex3f(-0.014448,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,3.000000)
glVertex3f(-0.013741,0.004465,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,3.000000)
glVertex3f(-0.011688,0.008492,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,3.000000)
glVertex3f(-0.008492,0.011688,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,3.000000)
glVertex3f(-0.004465,0.013741,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,3.000000)
glVertex3f(0.000000,0.014448,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,3.750000)
glVertex3f(0.000000,0.014448,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,3.750000)
glVertex3f(0.004465,0.013741,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,3.750000)
glVertex3f(0.008492,0.011688,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,3.750000)
glVertex3f(0.011688,0.008492,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,3.750000)
glVertex3f(0.013741,0.004465,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,3.750000)
glVertex3f(0.014448,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,3.750000)
glVertex3f(0.013741,-0.004465,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,3.750000)
glVertex3f(0.011688,-0.008492,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,3.750000)
glVertex3f(0.008492,-0.011688,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,3.750000)
glVertex3f(0.004465,-0.013741,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,3.750000)
glVertex3f(0.000000,-0.014448,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,3.750000)
glVertex3f(-0.004465,-0.013741,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,3.750000)
glVertex3f(-0.008492,-0.011688,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,3.750000)
glVertex3f(-0.011688,-0.008492,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,3.750000)
glVertex3f(-0.013741,-0.004465,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,3.750000)
glVertex3f(-0.014448,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,3.750000)
glVertex3f(-0.013741,0.004465,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,3.750000)
glVertex3f(-0.011688,0.008492,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,3.750000)
glVertex3f(-0.008492,0.011688,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,3.750000)
glVertex3f(-0.004465,0.013741,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,3.750000)
glVertex3f(0.000000,0.014448,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,4.500000)
glVertex3f(0.000000,0.014448,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,4.500000)
glVertex3f(0.004465,0.013741,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,4.500000)
glVertex3f(0.008492,0.011688,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,4.500000)
glVertex3f(0.011688,0.008492,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,4.500000)
glVertex3f(0.013741,0.004465,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,4.500000)
glVertex3f(0.014448,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,4.500000)
glVertex3f(0.013741,-0.004465,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,4.500000)
glVertex3f(0.011688,-0.008492,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,4.500000)
glVertex3f(0.008492,-0.011688,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,4.500000)
glVertex3f(0.004465,-0.013741,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,4.500000)
glVertex3f(0.000000,-0.014448,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,4.500000)
glVertex3f(-0.004465,-0.013741,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,4.500000)
glVertex3f(-0.008492,-0.011688,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,4.500000)
glVertex3f(-0.011688,-0.008492,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,4.500000)
glVertex3f(-0.013741,-0.004465,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,4.500000)
glVertex3f(-0.014448,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,4.500000)
glVertex3f(-0.013741,0.004465,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,4.500000)
glVertex3f(-0.011688,0.008492,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,4.500000)
glVertex3f(-0.008492,0.011688,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,4.500000)
glVertex3f(-0.004465,0.013741,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,4.500000)
glVertex3f(0.000000,0.014448,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,5.250000)
glVertex3f(0.000000,0.014448,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,5.250000)
glVertex3f(0.004465,0.013741,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,5.250000)
glVertex3f(0.008492,0.011688,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,5.250000)
glVertex3f(0.011688,0.008492,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,5.250000)
glVertex3f(0.013741,0.004465,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,5.250000)
glVertex3f(0.014448,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,5.250000)
glVertex3f(0.013741,-0.004465,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,5.250000)
glVertex3f(0.011688,-0.008492,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,5.250000)
glVertex3f(0.008492,-0.011688,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,5.250000)
glVertex3f(0.004465,-0.013741,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,5.250000)
glVertex3f(0.000000,-0.014448,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,5.250000)
glVertex3f(-0.004465,-0.013741,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,5.250000)
glVertex3f(-0.008492,-0.011688,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,5.250000)
glVertex3f(-0.011688,-0.008492,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,5.250000)
glVertex3f(-0.013741,-0.004465,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,5.250000)
glVertex3f(-0.014448,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,5.250000)
glVertex3f(-0.013741,0.004465,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,5.250000)
glVertex3f(-0.011688,0.008492,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,5.250000)
glVertex3f(-0.008492,0.011688,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,5.250000)
glVertex3f(-0.004465,0.013741,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,5.250000)
glVertex3f(0.000000,0.014448,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,6.000000)
glVertex3f(0.000000,0.014448,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,6.000000)
glVertex3f(0.004465,0.013741,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,6.000000)
glVertex3f(0.008492,0.011688,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,6.000000)
glVertex3f(0.011688,0.008492,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,6.000000)
glVertex3f(0.013741,0.004465,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,6.000000)
glVertex3f(0.014448,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,6.000000)
glVertex3f(0.013741,-0.004465,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,6.000000)
glVertex3f(0.011688,-0.008492,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,6.000000)
glVertex3f(0.008492,-0.011688,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,6.000000)
glVertex3f(0.004465,-0.013741,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,6.000000)
glVertex3f(0.000000,-0.014448,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,6.000000)
glVertex3f(-0.004465,-0.013741,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,6.000000)
glVertex3f(-0.008492,-0.011688,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,6.000000)
glVertex3f(-0.011688,-0.008492,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,6.000000)
glVertex3f(-0.013741,-0.004465,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,6.000000)
glVertex3f(-0.014448,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,6.000000)
glVertex3f(-0.013741,0.004465,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,6.000000)
glVertex3f(-0.011688,0.008492,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,6.000000)
glVertex3f(-0.008492,0.011688,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,6.000000)
glVertex3f(-0.004465,0.013741,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,6.000000)
glVertex3f(0.000000,0.014448,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,6.750000)
glVertex3f(0.000000,0.014448,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,6.750000)
glVertex3f(0.004465,0.013741,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,6.750000)
glVertex3f(0.008492,0.011688,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,6.750000)
glVertex3f(0.011688,0.008492,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,6.750000)
glVertex3f(0.013741,0.004465,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,6.750000)
glVertex3f(0.014448,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,6.750000)
glVertex3f(0.013741,-0.004465,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,6.750000)
glVertex3f(0.011688,-0.008492,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,6.750000)
glVertex3f(0.008492,-0.011688,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,6.750000)
glVertex3f(0.004465,-0.013741,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,6.750000)
glVertex3f(0.000000,-0.014448,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,6.750000)
glVertex3f(-0.004465,-0.013741,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,6.750000)
glVertex3f(-0.008492,-0.011688,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,6.750000)
glVertex3f(-0.011688,-0.008492,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,6.750000)
glVertex3f(-0.013741,-0.004465,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,6.750000)
glVertex3f(-0.014448,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,6.750000)
glVertex3f(-0.013741,0.004465,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,6.750000)
glVertex3f(-0.011688,0.008492,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,6.750000)
glVertex3f(-0.008492,0.011688,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,6.750000)
glVertex3f(-0.004465,0.013741,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,6.750000)
glVertex3f(0.000000,0.014448,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,7.500000)
glVertex3f(0.000000,0.014448,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,7.500000)
glVertex3f(0.004465,0.013741,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,7.500000)
glVertex3f(0.008492,0.011688,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,7.500000)
glVertex3f(0.011688,0.008492,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,7.500000)
glVertex3f(0.013741,0.004465,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,7.500000)
glVertex3f(0.014448,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,7.500000)
glVertex3f(0.013741,-0.004465,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,7.500000)
glVertex3f(0.011688,-0.008492,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,7.500000)
glVertex3f(0.008492,-0.011688,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,7.500000)
glVertex3f(0.004465,-0.013741,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,7.500000)
glVertex3f(0.000000,-0.014448,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,7.500000)
glVertex3f(-0.004465,-0.013741,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,7.500000)
glVertex3f(-0.008492,-0.011688,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,7.500000)
glVertex3f(-0.011688,-0.008492,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,7.500000)
glVertex3f(-0.013741,-0.004465,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,7.500000)
glVertex3f(-0.014448,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,7.500000)
glVertex3f(-0.013741,0.004465,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,7.500000)
glVertex3f(-0.011688,0.008492,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,7.500000)
glVertex3f(-0.008492,0.011688,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,7.500000)
glVertex3f(-0.004465,0.013741,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,7.500000)
glVertex3f(0.000000,0.014448,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,8.250000)
glVertex3f(0.000000,0.014448,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,8.250000)
glVertex3f(0.004465,0.013741,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,8.250000)
glVertex3f(0.008492,0.011688,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,8.250000)
glVertex3f(0.011688,0.008492,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,8.250000)
glVertex3f(0.013741,0.004465,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,8.250000)
glVertex3f(0.014448,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,8.250000)
glVertex3f(0.013741,-0.004465,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,8.250000)
glVertex3f(0.011688,-0.008492,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,8.250000)
glVertex3f(0.008492,-0.011688,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,8.250000)
glVertex3f(0.004465,-0.013741,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,8.250000)
glVertex3f(0.000000,-0.014448,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,8.250000)
glVertex3f(-0.004465,-0.013741,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,8.250000)
glVertex3f(-0.008492,-0.011688,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,8.250000)
glVertex3f(-0.011688,-0.008492,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,8.250000)
glVertex3f(-0.013741,-0.004465,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,8.250000)
glVertex3f(-0.014448,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,8.250000)
glVertex3f(-0.013741,0.004465,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,8.250000)
glVertex3f(-0.011688,0.008492,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,8.250000)
glVertex3f(-0.008492,0.011688,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,8.250000)
glVertex3f(-0.004465,0.013741,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,8.250000)
glVertex3f(0.000000,0.014448,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,9.000000)
glVertex3f(0.000000,0.014448,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,9.000000)
glVertex3f(0.004465,0.013741,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,9.000000)
glVertex3f(0.008492,0.011688,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,9.000000)
glVertex3f(0.011688,0.008492,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,9.000000)
glVertex3f(0.013741,0.004465,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,9.000000)
glVertex3f(0.014448,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,9.000000)
glVertex3f(0.013741,-0.004465,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,9.000000)
glVertex3f(0.011688,-0.008492,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,9.000000)
glVertex3f(0.008492,-0.011688,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,9.000000)
glVertex3f(0.004465,-0.013741,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,9.000000)
glVertex3f(0.000000,-0.014448,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,9.000000)
glVertex3f(-0.004465,-0.013741,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,9.000000)
glVertex3f(-0.008492,-0.011688,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,9.000000)
glVertex3f(-0.011688,-0.008492,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,9.000000)
glVertex3f(-0.013741,-0.004465,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,9.000000)
glVertex3f(-0.014448,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,9.000000)
glVertex3f(-0.013741,0.004465,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,9.000000)
glVertex3f(-0.011688,0.008492,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,9.000000)
glVertex3f(-0.008492,0.011688,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,9.000000)
glVertex3f(-0.004465,0.013741,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,9.000000)
glVertex3f(0.000000,0.014448,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,9.750000)
glVertex3f(0.000000,0.014448,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,9.750000)
glVertex3f(0.004465,0.013741,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,9.750000)
glVertex3f(0.008492,0.011688,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,9.750000)
glVertex3f(0.011688,0.008492,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,9.750000)
glVertex3f(0.013741,0.004465,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,9.750000)
glVertex3f(0.014448,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,9.750000)
glVertex3f(0.013741,-0.004465,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,9.750000)
glVertex3f(0.011688,-0.008492,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,9.750000)
glVertex3f(0.008492,-0.011688,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,9.750000)
glVertex3f(0.004465,-0.013741,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,9.750000)
glVertex3f(0.000000,-0.014448,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,9.750000)
glVertex3f(-0.004465,-0.013741,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,9.750000)
glVertex3f(-0.008492,-0.011688,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,9.750000)
glVertex3f(-0.011688,-0.008492,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,9.750000)
glVertex3f(-0.013741,-0.004465,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,9.750000)
glVertex3f(-0.014448,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,9.750000)
glVertex3f(-0.013741,0.004465,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,9.750000)
glVertex3f(-0.011688,0.008492,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,9.750000)
glVertex3f(-0.008492,0.011688,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,9.750000)
glVertex3f(-0.004465,0.013741,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,9.750000)
glVertex3f(0.000000,0.014448,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,10.500000)
glVertex3f(0.000000,0.014448,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,10.500000)
glVertex3f(0.004465,0.013741,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,10.500000)
glVertex3f(0.008492,0.011688,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,10.500000)
glVertex3f(0.011688,0.008492,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,10.500000)
glVertex3f(0.013741,0.004465,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,10.500000)
glVertex3f(0.014448,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,10.500000)
glVertex3f(0.013741,-0.004465,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,10.500000)
glVertex3f(0.011688,-0.008492,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,10.500000)
glVertex3f(0.008492,-0.011688,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,10.500000)
glVertex3f(0.004465,-0.013741,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,10.500000)
glVertex3f(0.000000,-0.014448,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,10.500000)
glVertex3f(-0.004465,-0.013741,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,10.500000)
glVertex3f(-0.008492,-0.011688,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,10.500000)
glVertex3f(-0.011688,-0.008492,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,10.500000)
glVertex3f(-0.013741,-0.004465,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,10.500000)
glVertex3f(-0.014448,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,10.500000)
glVertex3f(-0.013741,0.004465,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,10.500000)
glVertex3f(-0.011688,0.008492,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,10.500000)
glVertex3f(-0.008492,0.011688,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,10.500000)
glVertex3f(-0.004465,0.013741,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,10.500000)
glVertex3f(0.000000,0.014448,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,11.250000)
glVertex3f(0.000000,0.014448,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,11.250000)
glVertex3f(0.004465,0.013741,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,11.250000)
glVertex3f(0.008492,0.011688,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,11.250000)
glVertex3f(0.011688,0.008492,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,11.250000)
glVertex3f(0.013741,0.004465,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,11.250000)
glVertex3f(0.014448,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,11.250000)
glVertex3f(0.013741,-0.004465,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,11.250000)
glVertex3f(0.011688,-0.008492,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,11.250000)
glVertex3f(0.008492,-0.011688,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,11.250000)
glVertex3f(0.004465,-0.013741,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,11.250000)
glVertex3f(0.000000,-0.014448,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,11.250000)
glVertex3f(-0.004465,-0.013741,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,11.250000)
glVertex3f(-0.008492,-0.011688,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,11.250000)
glVertex3f(-0.011688,-0.008492,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,11.250000)
glVertex3f(-0.013741,-0.004465,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,11.250000)
glVertex3f(-0.014448,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,11.250000)
glVertex3f(-0.013741,0.004465,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,11.250000)
glVertex3f(-0.011688,0.008492,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,11.250000)
glVertex3f(-0.008492,0.011688,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,11.250000)
glVertex3f(-0.004465,0.013741,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,11.250000)
glVertex3f(0.000000,0.014448,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,12.000000)
glVertex3f(0.000000,0.014448,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,12.000000)
glVertex3f(0.004465,0.013741,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,12.000000)
glVertex3f(0.008492,0.011688,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,12.000000)
glVertex3f(0.011688,0.008492,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,12.000000)
glVertex3f(0.013741,0.004465,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,12.000000)
glVertex3f(0.014448,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,12.000000)
glVertex3f(0.013741,-0.004465,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,12.000000)
glVertex3f(0.011688,-0.008492,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,12.000000)
glVertex3f(0.008492,-0.011688,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,12.000000)
glVertex3f(0.004465,-0.013741,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,12.000000)
glVertex3f(0.000000,-0.014448,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,12.000000)
glVertex3f(-0.004465,-0.013741,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,12.000000)
glVertex3f(-0.008492,-0.011688,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,12.000000)
glVertex3f(-0.011688,-0.008492,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,12.000000)
glVertex3f(-0.013741,-0.004465,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,12.000000)
glVertex3f(-0.014448,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,12.000000)
glVertex3f(-0.013741,0.004465,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,12.000000)
glVertex3f(-0.011688,0.008492,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,12.000000)
glVertex3f(-0.008492,0.011688,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,12.000000)
glVertex3f(-0.004465,0.013741,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,12.000000)
glVertex3f(0.000000,0.014448,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,12.750000)
glVertex3f(0.000000,0.014448,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,12.750000)
glVertex3f(0.004465,0.013741,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,12.750000)
glVertex3f(0.008492,0.011688,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,12.750000)
glVertex3f(0.011688,0.008492,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,12.750000)
glVertex3f(0.013741,0.004465,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,12.750000)
glVertex3f(0.014448,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,12.750000)
glVertex3f(0.013741,-0.004465,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,12.750000)
glVertex3f(0.011688,-0.008492,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,12.750000)
glVertex3f(0.008492,-0.011688,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,12.750000)
glVertex3f(0.004465,-0.013741,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,12.750000)
glVertex3f(0.000000,-0.014448,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,12.750000)
glVertex3f(-0.004465,-0.013741,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,12.750000)
glVertex3f(-0.008492,-0.011688,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,12.750000)
glVertex3f(-0.011688,-0.008492,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,12.750000)
glVertex3f(-0.013741,-0.004465,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,12.750000)
glVertex3f(-0.014448,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,12.750000)
glVertex3f(-0.013741,0.004465,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,12.750000)
glVertex3f(-0.011688,0.008492,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,12.750000)
glVertex3f(-0.008492,0.011688,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,12.750000)
glVertex3f(-0.004465,0.013741,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,12.750000)
glVertex3f(0.000000,0.014448,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,13.500000)
glVertex3f(0.000000,0.014448,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,13.500000)
glVertex3f(0.004465,0.013741,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,13.500000)
glVertex3f(0.008492,0.011688,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,13.500000)
glVertex3f(0.011688,0.008492,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,13.500000)
glVertex3f(0.013741,0.004465,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,13.500000)
glVertex3f(0.014448,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,13.500000)
glVertex3f(0.013741,-0.004465,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,13.500000)
glVertex3f(0.011688,-0.008492,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,13.500000)
glVertex3f(0.008492,-0.011688,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,13.500000)
glVertex3f(0.004465,-0.013741,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,13.500000)
glVertex3f(0.000000,-0.014448,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,13.500000)
glVertex3f(-0.004465,-0.013741,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,13.500000)
glVertex3f(-0.008492,-0.011688,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,13.500000)
glVertex3f(-0.011688,-0.008492,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,13.500000)
glVertex3f(-0.013741,-0.004465,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,13.500000)
glVertex3f(-0.014448,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,13.500000)
glVertex3f(-0.013741,0.004465,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,13.500000)
glVertex3f(-0.011688,0.008492,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,13.500000)
glVertex3f(-0.008492,0.011688,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,13.500000)
glVertex3f(-0.004465,0.013741,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,13.500000)
glVertex3f(0.000000,0.014448,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,14.250000)
glVertex3f(0.000000,0.014448,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004465,0.013741,14.250000)
glVertex3f(0.004465,0.013741,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008492,0.011688,14.250000)
glVertex3f(0.008492,0.011688,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011688,0.008492,14.250000)
glVertex3f(0.011688,0.008492,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013741,0.004465,14.250000)
glVertex3f(0.013741,0.004465,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014448,0.000000,14.250000)
glVertex3f(0.014448,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013741,-0.004465,14.250000)
glVertex3f(0.013741,-0.004465,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011688,-0.008492,14.250000)
glVertex3f(0.011688,-0.008492,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008492,-0.011688,14.250000)
glVertex3f(0.008492,-0.011688,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004465,-0.013741,14.250000)
glVertex3f(0.004465,-0.013741,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014448,14.250000)
glVertex3f(0.000000,-0.014448,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004465,-0.013741,14.250000)
glVertex3f(-0.004465,-0.013741,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008492,-0.011688,14.250000)
glVertex3f(-0.008492,-0.011688,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011688,-0.008492,14.250000)
glVertex3f(-0.011688,-0.008492,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013741,-0.004465,14.250000)
glVertex3f(-0.013741,-0.004465,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014448,-0.000000,14.250000)
glVertex3f(-0.014448,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013741,0.004465,14.250000)
glVertex3f(-0.013741,0.004465,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011688,0.008492,14.250000)
glVertex3f(-0.011688,0.008492,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008492,0.011688,14.250000)
glVertex3f(-0.008492,0.011688,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004465,0.013741,14.250000)
glVertex3f(-0.004465,0.013741,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014448,14.250000)
glVertex3f(0.000000,0.014448,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.420828,0.207903,17.796289)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,0.000000)
glVertex3f(0.000000,0.013909,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,0.000000)
glVertex3f(0.004298,0.013228,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,0.000000)
glVertex3f(0.008175,0.011252,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,0.000000)
glVertex3f(0.011252,0.008175,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,0.000000)
glVertex3f(0.013228,0.004298,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,0.000000)
glVertex3f(0.013909,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,0.000000)
glVertex3f(0.013228,-0.004298,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,0.000000)
glVertex3f(0.011252,-0.008175,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,0.000000)
glVertex3f(0.008175,-0.011252,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,0.000000)
glVertex3f(0.004298,-0.013228,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,0.000000)
glVertex3f(0.000000,-0.013909,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,0.000000)
glVertex3f(-0.004298,-0.013228,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,0.000000)
glVertex3f(-0.008175,-0.011252,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,0.000000)
glVertex3f(-0.011252,-0.008175,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,0.000000)
glVertex3f(-0.013228,-0.004298,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,0.000000)
glVertex3f(-0.013228,0.004298,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,0.000000)
glVertex3f(-0.011252,0.008175,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,0.000000)
glVertex3f(-0.008175,0.011252,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,0.000000)
glVertex3f(-0.004298,0.013228,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,0.000000)
glVertex3f(0.000000,0.013909,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,0.750000)
glVertex3f(0.000000,0.013909,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,0.750000)
glVertex3f(0.004298,0.013228,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,0.750000)
glVertex3f(0.008175,0.011252,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,0.750000)
glVertex3f(0.011252,0.008175,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,0.750000)
glVertex3f(0.013228,0.004298,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,0.750000)
glVertex3f(0.013909,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,0.750000)
glVertex3f(0.013228,-0.004298,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,0.750000)
glVertex3f(0.011252,-0.008175,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,0.750000)
glVertex3f(0.008175,-0.011252,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,0.750000)
glVertex3f(0.004298,-0.013228,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,0.750000)
glVertex3f(0.000000,-0.013909,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,0.750000)
glVertex3f(-0.004298,-0.013228,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,0.750000)
glVertex3f(-0.008175,-0.011252,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,0.750000)
glVertex3f(-0.011252,-0.008175,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,0.750000)
glVertex3f(-0.013228,-0.004298,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,0.750000)
glVertex3f(-0.013909,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,0.750000)
glVertex3f(-0.013228,0.004298,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,0.750000)
glVertex3f(-0.011252,0.008175,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,0.750000)
glVertex3f(-0.008175,0.011252,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,0.750000)
glVertex3f(-0.004298,0.013228,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,0.750000)
glVertex3f(0.000000,0.013909,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,1.500000)
glVertex3f(0.000000,0.013909,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,1.500000)
glVertex3f(0.004298,0.013228,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,1.500000)
glVertex3f(0.008175,0.011252,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,1.500000)
glVertex3f(0.011252,0.008175,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,1.500000)
glVertex3f(0.013228,0.004298,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,1.500000)
glVertex3f(0.013909,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,1.500000)
glVertex3f(0.013228,-0.004298,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,1.500000)
glVertex3f(0.011252,-0.008175,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,1.500000)
glVertex3f(0.008175,-0.011252,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,1.500000)
glVertex3f(0.004298,-0.013228,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,1.500000)
glVertex3f(0.000000,-0.013909,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,1.500000)
glVertex3f(-0.004298,-0.013228,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,1.500000)
glVertex3f(-0.008175,-0.011252,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,1.500000)
glVertex3f(-0.011252,-0.008175,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,1.500000)
glVertex3f(-0.013228,-0.004298,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,1.500000)
glVertex3f(-0.013909,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,1.500000)
glVertex3f(-0.013228,0.004298,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,1.500000)
glVertex3f(-0.011252,0.008175,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,1.500000)
glVertex3f(-0.008175,0.011252,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,1.500000)
glVertex3f(-0.004298,0.013228,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,1.500000)
glVertex3f(0.000000,0.013909,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,2.250000)
glVertex3f(0.000000,0.013909,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,2.250000)
glVertex3f(0.004298,0.013228,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,2.250000)
glVertex3f(0.008175,0.011252,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,2.250000)
glVertex3f(0.011252,0.008175,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,2.250000)
glVertex3f(0.013228,0.004298,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,2.250000)
glVertex3f(0.013909,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,2.250000)
glVertex3f(0.013228,-0.004298,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,2.250000)
glVertex3f(0.011252,-0.008175,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,2.250000)
glVertex3f(0.008175,-0.011252,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,2.250000)
glVertex3f(0.004298,-0.013228,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,2.250000)
glVertex3f(0.000000,-0.013909,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,2.250000)
glVertex3f(-0.004298,-0.013228,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,2.250000)
glVertex3f(-0.008175,-0.011252,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,2.250000)
glVertex3f(-0.011252,-0.008175,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,2.250000)
glVertex3f(-0.013228,-0.004298,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,2.250000)
glVertex3f(-0.013909,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,2.250000)
glVertex3f(-0.013228,0.004298,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,2.250000)
glVertex3f(-0.011252,0.008175,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,2.250000)
glVertex3f(-0.008175,0.011252,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,2.250000)
glVertex3f(-0.004298,0.013228,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,2.250000)
glVertex3f(0.000000,0.013909,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,3.000000)
glVertex3f(0.000000,0.013909,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,3.000000)
glVertex3f(0.004298,0.013228,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,3.000000)
glVertex3f(0.008175,0.011252,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,3.000000)
glVertex3f(0.011252,0.008175,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,3.000000)
glVertex3f(0.013228,0.004298,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,3.000000)
glVertex3f(0.013909,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,3.000000)
glVertex3f(0.013228,-0.004298,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,3.000000)
glVertex3f(0.011252,-0.008175,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,3.000000)
glVertex3f(0.008175,-0.011252,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,3.000000)
glVertex3f(0.004298,-0.013228,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,3.000000)
glVertex3f(0.000000,-0.013909,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,3.000000)
glVertex3f(-0.004298,-0.013228,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,3.000000)
glVertex3f(-0.008175,-0.011252,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,3.000000)
glVertex3f(-0.011252,-0.008175,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,3.000000)
glVertex3f(-0.013228,-0.004298,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,3.000000)
glVertex3f(-0.013909,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,3.000000)
glVertex3f(-0.013228,0.004298,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,3.000000)
glVertex3f(-0.011252,0.008175,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,3.000000)
glVertex3f(-0.008175,0.011252,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,3.000000)
glVertex3f(-0.004298,0.013228,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,3.000000)
glVertex3f(0.000000,0.013909,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,3.750000)
glVertex3f(0.000000,0.013909,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,3.750000)
glVertex3f(0.004298,0.013228,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,3.750000)
glVertex3f(0.008175,0.011252,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,3.750000)
glVertex3f(0.011252,0.008175,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,3.750000)
glVertex3f(0.013228,0.004298,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,3.750000)
glVertex3f(0.013909,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,3.750000)
glVertex3f(0.013228,-0.004298,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,3.750000)
glVertex3f(0.011252,-0.008175,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,3.750000)
glVertex3f(0.008175,-0.011252,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,3.750000)
glVertex3f(0.004298,-0.013228,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,3.750000)
glVertex3f(0.000000,-0.013909,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,3.750000)
glVertex3f(-0.004298,-0.013228,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,3.750000)
glVertex3f(-0.008175,-0.011252,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,3.750000)
glVertex3f(-0.011252,-0.008175,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,3.750000)
glVertex3f(-0.013228,-0.004298,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,3.750000)
glVertex3f(-0.013909,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,3.750000)
glVertex3f(-0.013228,0.004298,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,3.750000)
glVertex3f(-0.011252,0.008175,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,3.750000)
glVertex3f(-0.008175,0.011252,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,3.750000)
glVertex3f(-0.004298,0.013228,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,3.750000)
glVertex3f(0.000000,0.013909,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,4.500000)
glVertex3f(0.000000,0.013909,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,4.500000)
glVertex3f(0.004298,0.013228,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,4.500000)
glVertex3f(0.008175,0.011252,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,4.500000)
glVertex3f(0.011252,0.008175,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,4.500000)
glVertex3f(0.013228,0.004298,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,4.500000)
glVertex3f(0.013909,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,4.500000)
glVertex3f(0.013228,-0.004298,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,4.500000)
glVertex3f(0.011252,-0.008175,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,4.500000)
glVertex3f(0.008175,-0.011252,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,4.500000)
glVertex3f(0.004298,-0.013228,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,4.500000)
glVertex3f(0.000000,-0.013909,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,4.500000)
glVertex3f(-0.004298,-0.013228,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,4.500000)
glVertex3f(-0.008175,-0.011252,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,4.500000)
glVertex3f(-0.011252,-0.008175,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,4.500000)
glVertex3f(-0.013228,-0.004298,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,4.500000)
glVertex3f(-0.013909,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,4.500000)
glVertex3f(-0.013228,0.004298,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,4.500000)
glVertex3f(-0.011252,0.008175,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,4.500000)
glVertex3f(-0.008175,0.011252,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,4.500000)
glVertex3f(-0.004298,0.013228,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,4.500000)
glVertex3f(0.000000,0.013909,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,5.250000)
glVertex3f(0.000000,0.013909,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,5.250000)
glVertex3f(0.004298,0.013228,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,5.250000)
glVertex3f(0.008175,0.011252,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,5.250000)
glVertex3f(0.011252,0.008175,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,5.250000)
glVertex3f(0.013228,0.004298,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,5.250000)
glVertex3f(0.013909,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,5.250000)
glVertex3f(0.013228,-0.004298,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,5.250000)
glVertex3f(0.011252,-0.008175,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,5.250000)
glVertex3f(0.008175,-0.011252,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,5.250000)
glVertex3f(0.004298,-0.013228,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,5.250000)
glVertex3f(0.000000,-0.013909,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,5.250000)
glVertex3f(-0.004298,-0.013228,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,5.250000)
glVertex3f(-0.008175,-0.011252,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,5.250000)
glVertex3f(-0.011252,-0.008175,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,5.250000)
glVertex3f(-0.013228,-0.004298,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,5.250000)
glVertex3f(-0.013909,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,5.250000)
glVertex3f(-0.013228,0.004298,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,5.250000)
glVertex3f(-0.011252,0.008175,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,5.250000)
glVertex3f(-0.008175,0.011252,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,5.250000)
glVertex3f(-0.004298,0.013228,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,5.250000)
glVertex3f(0.000000,0.013909,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,6.000000)
glVertex3f(0.000000,0.013909,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,6.000000)
glVertex3f(0.004298,0.013228,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,6.000000)
glVertex3f(0.008175,0.011252,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,6.000000)
glVertex3f(0.011252,0.008175,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,6.000000)
glVertex3f(0.013228,0.004298,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,6.000000)
glVertex3f(0.013909,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,6.000000)
glVertex3f(0.013228,-0.004298,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,6.000000)
glVertex3f(0.011252,-0.008175,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,6.000000)
glVertex3f(0.008175,-0.011252,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,6.000000)
glVertex3f(0.004298,-0.013228,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,6.000000)
glVertex3f(0.000000,-0.013909,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,6.000000)
glVertex3f(-0.004298,-0.013228,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,6.000000)
glVertex3f(-0.008175,-0.011252,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,6.000000)
glVertex3f(-0.011252,-0.008175,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,6.000000)
glVertex3f(-0.013228,-0.004298,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,6.000000)
glVertex3f(-0.013909,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,6.000000)
glVertex3f(-0.013228,0.004298,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,6.000000)
glVertex3f(-0.011252,0.008175,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,6.000000)
glVertex3f(-0.008175,0.011252,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,6.000000)
glVertex3f(-0.004298,0.013228,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,6.000000)
glVertex3f(0.000000,0.013909,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,6.750000)
glVertex3f(0.000000,0.013909,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,6.750000)
glVertex3f(0.004298,0.013228,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,6.750000)
glVertex3f(0.008175,0.011252,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,6.750000)
glVertex3f(0.011252,0.008175,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,6.750000)
glVertex3f(0.013228,0.004298,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,6.750000)
glVertex3f(0.013909,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,6.750000)
glVertex3f(0.013228,-0.004298,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,6.750000)
glVertex3f(0.011252,-0.008175,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,6.750000)
glVertex3f(0.008175,-0.011252,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,6.750000)
glVertex3f(0.004298,-0.013228,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,6.750000)
glVertex3f(0.000000,-0.013909,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,6.750000)
glVertex3f(-0.004298,-0.013228,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,6.750000)
glVertex3f(-0.008175,-0.011252,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,6.750000)
glVertex3f(-0.011252,-0.008175,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,6.750000)
glVertex3f(-0.013228,-0.004298,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,6.750000)
glVertex3f(-0.013909,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,6.750000)
glVertex3f(-0.013228,0.004298,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,6.750000)
glVertex3f(-0.011252,0.008175,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,6.750000)
glVertex3f(-0.008175,0.011252,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,6.750000)
glVertex3f(-0.004298,0.013228,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,6.750000)
glVertex3f(0.000000,0.013909,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,7.500000)
glVertex3f(0.000000,0.013909,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,7.500000)
glVertex3f(0.004298,0.013228,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,7.500000)
glVertex3f(0.008175,0.011252,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,7.500000)
glVertex3f(0.011252,0.008175,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,7.500000)
glVertex3f(0.013228,0.004298,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,7.500000)
glVertex3f(0.013909,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,7.500000)
glVertex3f(0.013228,-0.004298,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,7.500000)
glVertex3f(0.011252,-0.008175,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,7.500000)
glVertex3f(0.008175,-0.011252,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,7.500000)
glVertex3f(0.004298,-0.013228,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,7.500000)
glVertex3f(0.000000,-0.013909,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,7.500000)
glVertex3f(-0.004298,-0.013228,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,7.500000)
glVertex3f(-0.008175,-0.011252,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,7.500000)
glVertex3f(-0.011252,-0.008175,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,7.500000)
glVertex3f(-0.013228,-0.004298,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,7.500000)
glVertex3f(-0.013909,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,7.500000)
glVertex3f(-0.013228,0.004298,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,7.500000)
glVertex3f(-0.011252,0.008175,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,7.500000)
glVertex3f(-0.008175,0.011252,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,7.500000)
glVertex3f(-0.004298,0.013228,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,7.500000)
glVertex3f(0.000000,0.013909,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,8.250000)
glVertex3f(0.000000,0.013909,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,8.250000)
glVertex3f(0.004298,0.013228,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,8.250000)
glVertex3f(0.008175,0.011252,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,8.250000)
glVertex3f(0.011252,0.008175,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,8.250000)
glVertex3f(0.013228,0.004298,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,8.250000)
glVertex3f(0.013909,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,8.250000)
glVertex3f(0.013228,-0.004298,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,8.250000)
glVertex3f(0.011252,-0.008175,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,8.250000)
glVertex3f(0.008175,-0.011252,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,8.250000)
glVertex3f(0.004298,-0.013228,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,8.250000)
glVertex3f(0.000000,-0.013909,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,8.250000)
glVertex3f(-0.004298,-0.013228,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,8.250000)
glVertex3f(-0.008175,-0.011252,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,8.250000)
glVertex3f(-0.011252,-0.008175,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,8.250000)
glVertex3f(-0.013228,-0.004298,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,8.250000)
glVertex3f(-0.013909,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,8.250000)
glVertex3f(-0.013228,0.004298,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,8.250000)
glVertex3f(-0.011252,0.008175,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,8.250000)
glVertex3f(-0.008175,0.011252,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,8.250000)
glVertex3f(-0.004298,0.013228,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,8.250000)
glVertex3f(0.000000,0.013909,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,9.000000)
glVertex3f(0.000000,0.013909,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,9.000000)
glVertex3f(0.004298,0.013228,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,9.000000)
glVertex3f(0.008175,0.011252,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,9.000000)
glVertex3f(0.011252,0.008175,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,9.000000)
glVertex3f(0.013228,0.004298,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,9.000000)
glVertex3f(0.013909,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,9.000000)
glVertex3f(0.013228,-0.004298,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,9.000000)
glVertex3f(0.011252,-0.008175,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,9.000000)
glVertex3f(0.008175,-0.011252,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,9.000000)
glVertex3f(0.004298,-0.013228,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,9.000000)
glVertex3f(0.000000,-0.013909,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,9.000000)
glVertex3f(-0.004298,-0.013228,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,9.000000)
glVertex3f(-0.008175,-0.011252,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,9.000000)
glVertex3f(-0.011252,-0.008175,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,9.000000)
glVertex3f(-0.013228,-0.004298,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,9.000000)
glVertex3f(-0.013909,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,9.000000)
glVertex3f(-0.013228,0.004298,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,9.000000)
glVertex3f(-0.011252,0.008175,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,9.000000)
glVertex3f(-0.008175,0.011252,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,9.000000)
glVertex3f(-0.004298,0.013228,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,9.000000)
glVertex3f(0.000000,0.013909,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,9.750000)
glVertex3f(0.000000,0.013909,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,9.750000)
glVertex3f(0.004298,0.013228,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,9.750000)
glVertex3f(0.008175,0.011252,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,9.750000)
glVertex3f(0.011252,0.008175,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,9.750000)
glVertex3f(0.013228,0.004298,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,9.750000)
glVertex3f(0.013909,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,9.750000)
glVertex3f(0.013228,-0.004298,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,9.750000)
glVertex3f(0.011252,-0.008175,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,9.750000)
glVertex3f(0.008175,-0.011252,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,9.750000)
glVertex3f(0.004298,-0.013228,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,9.750000)
glVertex3f(0.000000,-0.013909,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,9.750000)
glVertex3f(-0.004298,-0.013228,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,9.750000)
glVertex3f(-0.008175,-0.011252,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,9.750000)
glVertex3f(-0.011252,-0.008175,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,9.750000)
glVertex3f(-0.013228,-0.004298,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,9.750000)
glVertex3f(-0.013909,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,9.750000)
glVertex3f(-0.013228,0.004298,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,9.750000)
glVertex3f(-0.011252,0.008175,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,9.750000)
glVertex3f(-0.008175,0.011252,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,9.750000)
glVertex3f(-0.004298,0.013228,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,9.750000)
glVertex3f(0.000000,0.013909,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,10.500000)
glVertex3f(0.000000,0.013909,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,10.500000)
glVertex3f(0.004298,0.013228,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,10.500000)
glVertex3f(0.008175,0.011252,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,10.500000)
glVertex3f(0.011252,0.008175,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,10.500000)
glVertex3f(0.013228,0.004298,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,10.500000)
glVertex3f(0.013909,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,10.500000)
glVertex3f(0.013228,-0.004298,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,10.500000)
glVertex3f(0.011252,-0.008175,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,10.500000)
glVertex3f(0.008175,-0.011252,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,10.500000)
glVertex3f(0.004298,-0.013228,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,10.500000)
glVertex3f(0.000000,-0.013909,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,10.500000)
glVertex3f(-0.004298,-0.013228,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,10.500000)
glVertex3f(-0.008175,-0.011252,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,10.500000)
glVertex3f(-0.011252,-0.008175,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,10.500000)
glVertex3f(-0.013228,-0.004298,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,10.500000)
glVertex3f(-0.013909,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,10.500000)
glVertex3f(-0.013228,0.004298,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,10.500000)
glVertex3f(-0.011252,0.008175,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,10.500000)
glVertex3f(-0.008175,0.011252,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,10.500000)
glVertex3f(-0.004298,0.013228,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,10.500000)
glVertex3f(0.000000,0.013909,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,11.250000)
glVertex3f(0.000000,0.013909,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,11.250000)
glVertex3f(0.004298,0.013228,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,11.250000)
glVertex3f(0.008175,0.011252,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,11.250000)
glVertex3f(0.011252,0.008175,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,11.250000)
glVertex3f(0.013228,0.004298,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,11.250000)
glVertex3f(0.013909,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,11.250000)
glVertex3f(0.013228,-0.004298,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,11.250000)
glVertex3f(0.011252,-0.008175,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,11.250000)
glVertex3f(0.008175,-0.011252,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,11.250000)
glVertex3f(0.004298,-0.013228,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,11.250000)
glVertex3f(0.000000,-0.013909,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,11.250000)
glVertex3f(-0.004298,-0.013228,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,11.250000)
glVertex3f(-0.008175,-0.011252,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,11.250000)
glVertex3f(-0.011252,-0.008175,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,11.250000)
glVertex3f(-0.013228,-0.004298,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,11.250000)
glVertex3f(-0.013909,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,11.250000)
glVertex3f(-0.013228,0.004298,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,11.250000)
glVertex3f(-0.011252,0.008175,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,11.250000)
glVertex3f(-0.008175,0.011252,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,11.250000)
glVertex3f(-0.004298,0.013228,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,11.250000)
glVertex3f(0.000000,0.013909,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,12.000000)
glVertex3f(0.000000,0.013909,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,12.000000)
glVertex3f(0.004298,0.013228,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,12.000000)
glVertex3f(0.008175,0.011252,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,12.000000)
glVertex3f(0.011252,0.008175,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,12.000000)
glVertex3f(0.013228,0.004298,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,12.000000)
glVertex3f(0.013909,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,12.000000)
glVertex3f(0.013228,-0.004298,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,12.000000)
glVertex3f(0.011252,-0.008175,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,12.000000)
glVertex3f(0.008175,-0.011252,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,12.000000)
glVertex3f(0.004298,-0.013228,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,12.000000)
glVertex3f(0.000000,-0.013909,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,12.000000)
glVertex3f(-0.004298,-0.013228,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,12.000000)
glVertex3f(-0.008175,-0.011252,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,12.000000)
glVertex3f(-0.011252,-0.008175,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,12.000000)
glVertex3f(-0.013228,-0.004298,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,12.000000)
glVertex3f(-0.013909,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,12.000000)
glVertex3f(-0.013228,0.004298,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,12.000000)
glVertex3f(-0.011252,0.008175,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,12.000000)
glVertex3f(-0.008175,0.011252,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,12.000000)
glVertex3f(-0.004298,0.013228,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,12.000000)
glVertex3f(0.000000,0.013909,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,12.750000)
glVertex3f(0.000000,0.013909,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,12.750000)
glVertex3f(0.004298,0.013228,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,12.750000)
glVertex3f(0.008175,0.011252,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,12.750000)
glVertex3f(0.011252,0.008175,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,12.750000)
glVertex3f(0.013228,0.004298,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,12.750000)
glVertex3f(0.013909,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,12.750000)
glVertex3f(0.013228,-0.004298,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,12.750000)
glVertex3f(0.011252,-0.008175,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,12.750000)
glVertex3f(0.008175,-0.011252,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,12.750000)
glVertex3f(0.004298,-0.013228,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,12.750000)
glVertex3f(0.000000,-0.013909,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,12.750000)
glVertex3f(-0.004298,-0.013228,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,12.750000)
glVertex3f(-0.008175,-0.011252,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,12.750000)
glVertex3f(-0.011252,-0.008175,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,12.750000)
glVertex3f(-0.013228,-0.004298,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,12.750000)
glVertex3f(-0.013909,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,12.750000)
glVertex3f(-0.013228,0.004298,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,12.750000)
glVertex3f(-0.011252,0.008175,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,12.750000)
glVertex3f(-0.008175,0.011252,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,12.750000)
glVertex3f(-0.004298,0.013228,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,12.750000)
glVertex3f(0.000000,0.013909,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,13.500000)
glVertex3f(0.000000,0.013909,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,13.500000)
glVertex3f(0.004298,0.013228,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,13.500000)
glVertex3f(0.008175,0.011252,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,13.500000)
glVertex3f(0.011252,0.008175,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,13.500000)
glVertex3f(0.013228,0.004298,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,13.500000)
glVertex3f(0.013909,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,13.500000)
glVertex3f(0.013228,-0.004298,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,13.500000)
glVertex3f(0.011252,-0.008175,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,13.500000)
glVertex3f(0.008175,-0.011252,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,13.500000)
glVertex3f(0.004298,-0.013228,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,13.500000)
glVertex3f(0.000000,-0.013909,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,13.500000)
glVertex3f(-0.004298,-0.013228,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,13.500000)
glVertex3f(-0.008175,-0.011252,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,13.500000)
glVertex3f(-0.011252,-0.008175,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,13.500000)
glVertex3f(-0.013228,-0.004298,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,13.500000)
glVertex3f(-0.013909,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,13.500000)
glVertex3f(-0.013228,0.004298,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,13.500000)
glVertex3f(-0.011252,0.008175,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,13.500000)
glVertex3f(-0.008175,0.011252,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,13.500000)
glVertex3f(-0.004298,0.013228,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,13.500000)
glVertex3f(0.000000,0.013909,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,14.250000)
glVertex3f(0.000000,0.013909,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004298,0.013228,14.250000)
glVertex3f(0.004298,0.013228,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008175,0.011252,14.250000)
glVertex3f(0.008175,0.011252,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011252,0.008175,14.250000)
glVertex3f(0.011252,0.008175,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013228,0.004298,14.250000)
glVertex3f(0.013228,0.004298,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013909,0.000000,14.250000)
glVertex3f(0.013909,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013228,-0.004298,14.250000)
glVertex3f(0.013228,-0.004298,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011252,-0.008175,14.250000)
glVertex3f(0.011252,-0.008175,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008175,-0.011252,14.250000)
glVertex3f(0.008175,-0.011252,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004298,-0.013228,14.250000)
glVertex3f(0.004298,-0.013228,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013909,14.250000)
glVertex3f(0.000000,-0.013909,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004298,-0.013228,14.250000)
glVertex3f(-0.004298,-0.013228,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008175,-0.011252,14.250000)
glVertex3f(-0.008175,-0.011252,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011252,-0.008175,14.250000)
glVertex3f(-0.011252,-0.008175,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013228,-0.004298,14.250000)
glVertex3f(-0.013228,-0.004298,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013909,-0.000000,14.250000)
glVertex3f(-0.013909,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013228,0.004298,14.250000)
glVertex3f(-0.013228,0.004298,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011252,0.008175,14.250000)
glVertex3f(-0.011252,0.008175,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008175,0.011252,14.250000)
glVertex3f(-0.008175,0.011252,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004298,0.013228,14.250000)
glVertex3f(-0.004298,0.013228,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013909,14.250000)
glVertex3f(0.000000,0.013909,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.428081,0.204750,18.460640)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,0.000000)
glVertex3f(0.000000,0.013677,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,0.000000)
glVertex3f(0.004227,0.013008,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,0.000000)
glVertex3f(0.008039,0.011065,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,0.000000)
glVertex3f(0.011065,0.008039,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,0.000000)
glVertex3f(0.013008,0.004227,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,0.000000)
glVertex3f(0.013677,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,0.000000)
glVertex3f(0.013008,-0.004227,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,0.000000)
glVertex3f(0.011065,-0.008039,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,0.000000)
glVertex3f(0.008039,-0.011065,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,0.000000)
glVertex3f(0.004227,-0.013008,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,0.000000)
glVertex3f(0.000000,-0.013677,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,0.000000)
glVertex3f(-0.004227,-0.013008,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,0.000000)
glVertex3f(-0.008039,-0.011065,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,0.000000)
glVertex3f(-0.011065,-0.008039,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,0.000000)
glVertex3f(-0.013008,-0.004227,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,0.000000)
glVertex3f(-0.013008,0.004227,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,0.000000)
glVertex3f(-0.011065,0.008039,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,0.000000)
glVertex3f(-0.008039,0.011065,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,0.000000)
glVertex3f(-0.004227,0.013008,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,0.000000)
glVertex3f(0.000000,0.013677,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,0.750000)
glVertex3f(0.000000,0.013677,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,0.750000)
glVertex3f(0.004227,0.013008,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,0.750000)
glVertex3f(0.008039,0.011065,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,0.750000)
glVertex3f(0.011065,0.008039,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,0.750000)
glVertex3f(0.013008,0.004227,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,0.750000)
glVertex3f(0.013677,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,0.750000)
glVertex3f(0.013008,-0.004227,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,0.750000)
glVertex3f(0.011065,-0.008039,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,0.750000)
glVertex3f(0.008039,-0.011065,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,0.750000)
glVertex3f(0.004227,-0.013008,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,0.750000)
glVertex3f(0.000000,-0.013677,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,0.750000)
glVertex3f(-0.004227,-0.013008,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,0.750000)
glVertex3f(-0.008039,-0.011065,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,0.750000)
glVertex3f(-0.011065,-0.008039,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,0.750000)
glVertex3f(-0.013008,-0.004227,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,0.750000)
glVertex3f(-0.013677,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,0.750000)
glVertex3f(-0.013008,0.004227,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,0.750000)
glVertex3f(-0.011065,0.008039,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,0.750000)
glVertex3f(-0.008039,0.011065,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,0.750000)
glVertex3f(-0.004227,0.013008,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,0.750000)
glVertex3f(0.000000,0.013677,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,1.500000)
glVertex3f(0.000000,0.013677,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,1.500000)
glVertex3f(0.004227,0.013008,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,1.500000)
glVertex3f(0.008039,0.011065,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,1.500000)
glVertex3f(0.011065,0.008039,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,1.500000)
glVertex3f(0.013008,0.004227,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,1.500000)
glVertex3f(0.013677,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,1.500000)
glVertex3f(0.013008,-0.004227,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,1.500000)
glVertex3f(0.011065,-0.008039,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,1.500000)
glVertex3f(0.008039,-0.011065,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,1.500000)
glVertex3f(0.004227,-0.013008,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,1.500000)
glVertex3f(0.000000,-0.013677,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,1.500000)
glVertex3f(-0.004227,-0.013008,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,1.500000)
glVertex3f(-0.008039,-0.011065,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,1.500000)
glVertex3f(-0.011065,-0.008039,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,1.500000)
glVertex3f(-0.013008,-0.004227,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,1.500000)
glVertex3f(-0.013677,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,1.500000)
glVertex3f(-0.013008,0.004227,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,1.500000)
glVertex3f(-0.011065,0.008039,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,1.500000)
glVertex3f(-0.008039,0.011065,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,1.500000)
glVertex3f(-0.004227,0.013008,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,1.500000)
glVertex3f(0.000000,0.013677,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,2.250000)
glVertex3f(0.000000,0.013677,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,2.250000)
glVertex3f(0.004227,0.013008,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,2.250000)
glVertex3f(0.008039,0.011065,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,2.250000)
glVertex3f(0.011065,0.008039,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,2.250000)
glVertex3f(0.013008,0.004227,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,2.250000)
glVertex3f(0.013677,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,2.250000)
glVertex3f(0.013008,-0.004227,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,2.250000)
glVertex3f(0.011065,-0.008039,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,2.250000)
glVertex3f(0.008039,-0.011065,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,2.250000)
glVertex3f(0.004227,-0.013008,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,2.250000)
glVertex3f(0.000000,-0.013677,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,2.250000)
glVertex3f(-0.004227,-0.013008,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,2.250000)
glVertex3f(-0.008039,-0.011065,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,2.250000)
glVertex3f(-0.011065,-0.008039,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,2.250000)
glVertex3f(-0.013008,-0.004227,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,2.250000)
glVertex3f(-0.013677,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,2.250000)
glVertex3f(-0.013008,0.004227,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,2.250000)
glVertex3f(-0.011065,0.008039,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,2.250000)
glVertex3f(-0.008039,0.011065,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,2.250000)
glVertex3f(-0.004227,0.013008,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,2.250000)
glVertex3f(0.000000,0.013677,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,3.000000)
glVertex3f(0.000000,0.013677,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,3.000000)
glVertex3f(0.004227,0.013008,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,3.000000)
glVertex3f(0.008039,0.011065,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,3.000000)
glVertex3f(0.011065,0.008039,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,3.000000)
glVertex3f(0.013008,0.004227,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,3.000000)
glVertex3f(0.013677,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,3.000000)
glVertex3f(0.013008,-0.004227,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,3.000000)
glVertex3f(0.011065,-0.008039,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,3.000000)
glVertex3f(0.008039,-0.011065,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,3.000000)
glVertex3f(0.004227,-0.013008,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,3.000000)
glVertex3f(0.000000,-0.013677,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,3.000000)
glVertex3f(-0.004227,-0.013008,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,3.000000)
glVertex3f(-0.008039,-0.011065,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,3.000000)
glVertex3f(-0.011065,-0.008039,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,3.000000)
glVertex3f(-0.013008,-0.004227,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,3.000000)
glVertex3f(-0.013677,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,3.000000)
glVertex3f(-0.013008,0.004227,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,3.000000)
glVertex3f(-0.011065,0.008039,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,3.000000)
glVertex3f(-0.008039,0.011065,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,3.000000)
glVertex3f(-0.004227,0.013008,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,3.000000)
glVertex3f(0.000000,0.013677,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,3.750000)
glVertex3f(0.000000,0.013677,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,3.750000)
glVertex3f(0.004227,0.013008,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,3.750000)
glVertex3f(0.008039,0.011065,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,3.750000)
glVertex3f(0.011065,0.008039,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,3.750000)
glVertex3f(0.013008,0.004227,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,3.750000)
glVertex3f(0.013677,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,3.750000)
glVertex3f(0.013008,-0.004227,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,3.750000)
glVertex3f(0.011065,-0.008039,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,3.750000)
glVertex3f(0.008039,-0.011065,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,3.750000)
glVertex3f(0.004227,-0.013008,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,3.750000)
glVertex3f(0.000000,-0.013677,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,3.750000)
glVertex3f(-0.004227,-0.013008,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,3.750000)
glVertex3f(-0.008039,-0.011065,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,3.750000)
glVertex3f(-0.011065,-0.008039,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,3.750000)
glVertex3f(-0.013008,-0.004227,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,3.750000)
glVertex3f(-0.013677,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,3.750000)
glVertex3f(-0.013008,0.004227,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,3.750000)
glVertex3f(-0.011065,0.008039,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,3.750000)
glVertex3f(-0.008039,0.011065,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,3.750000)
glVertex3f(-0.004227,0.013008,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,3.750000)
glVertex3f(0.000000,0.013677,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,4.500000)
glVertex3f(0.000000,0.013677,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,4.500000)
glVertex3f(0.004227,0.013008,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,4.500000)
glVertex3f(0.008039,0.011065,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,4.500000)
glVertex3f(0.011065,0.008039,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,4.500000)
glVertex3f(0.013008,0.004227,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,4.500000)
glVertex3f(0.013677,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,4.500000)
glVertex3f(0.013008,-0.004227,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,4.500000)
glVertex3f(0.011065,-0.008039,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,4.500000)
glVertex3f(0.008039,-0.011065,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,4.500000)
glVertex3f(0.004227,-0.013008,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,4.500000)
glVertex3f(0.000000,-0.013677,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,4.500000)
glVertex3f(-0.004227,-0.013008,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,4.500000)
glVertex3f(-0.008039,-0.011065,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,4.500000)
glVertex3f(-0.011065,-0.008039,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,4.500000)
glVertex3f(-0.013008,-0.004227,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,4.500000)
glVertex3f(-0.013677,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,4.500000)
glVertex3f(-0.013008,0.004227,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,4.500000)
glVertex3f(-0.011065,0.008039,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,4.500000)
glVertex3f(-0.008039,0.011065,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,4.500000)
glVertex3f(-0.004227,0.013008,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,4.500000)
glVertex3f(0.000000,0.013677,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,5.250000)
glVertex3f(0.000000,0.013677,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,5.250000)
glVertex3f(0.004227,0.013008,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,5.250000)
glVertex3f(0.008039,0.011065,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,5.250000)
glVertex3f(0.011065,0.008039,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,5.250000)
glVertex3f(0.013008,0.004227,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,5.250000)
glVertex3f(0.013677,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,5.250000)
glVertex3f(0.013008,-0.004227,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,5.250000)
glVertex3f(0.011065,-0.008039,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,5.250000)
glVertex3f(0.008039,-0.011065,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,5.250000)
glVertex3f(0.004227,-0.013008,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,5.250000)
glVertex3f(0.000000,-0.013677,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,5.250000)
glVertex3f(-0.004227,-0.013008,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,5.250000)
glVertex3f(-0.008039,-0.011065,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,5.250000)
glVertex3f(-0.011065,-0.008039,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,5.250000)
glVertex3f(-0.013008,-0.004227,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,5.250000)
glVertex3f(-0.013677,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,5.250000)
glVertex3f(-0.013008,0.004227,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,5.250000)
glVertex3f(-0.011065,0.008039,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,5.250000)
glVertex3f(-0.008039,0.011065,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,5.250000)
glVertex3f(-0.004227,0.013008,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,5.250000)
glVertex3f(0.000000,0.013677,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,6.000000)
glVertex3f(0.000000,0.013677,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,6.000000)
glVertex3f(0.004227,0.013008,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,6.000000)
glVertex3f(0.008039,0.011065,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,6.000000)
glVertex3f(0.011065,0.008039,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,6.000000)
glVertex3f(0.013008,0.004227,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,6.000000)
glVertex3f(0.013677,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,6.000000)
glVertex3f(0.013008,-0.004227,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,6.000000)
glVertex3f(0.011065,-0.008039,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,6.000000)
glVertex3f(0.008039,-0.011065,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,6.000000)
glVertex3f(0.004227,-0.013008,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,6.000000)
glVertex3f(0.000000,-0.013677,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,6.000000)
glVertex3f(-0.004227,-0.013008,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,6.000000)
glVertex3f(-0.008039,-0.011065,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,6.000000)
glVertex3f(-0.011065,-0.008039,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,6.000000)
glVertex3f(-0.013008,-0.004227,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,6.000000)
glVertex3f(-0.013677,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,6.000000)
glVertex3f(-0.013008,0.004227,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,6.000000)
glVertex3f(-0.011065,0.008039,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,6.000000)
glVertex3f(-0.008039,0.011065,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,6.000000)
glVertex3f(-0.004227,0.013008,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,6.000000)
glVertex3f(0.000000,0.013677,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,6.750000)
glVertex3f(0.000000,0.013677,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,6.750000)
glVertex3f(0.004227,0.013008,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,6.750000)
glVertex3f(0.008039,0.011065,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,6.750000)
glVertex3f(0.011065,0.008039,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,6.750000)
glVertex3f(0.013008,0.004227,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,6.750000)
glVertex3f(0.013677,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,6.750000)
glVertex3f(0.013008,-0.004227,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,6.750000)
glVertex3f(0.011065,-0.008039,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,6.750000)
glVertex3f(0.008039,-0.011065,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,6.750000)
glVertex3f(0.004227,-0.013008,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,6.750000)
glVertex3f(0.000000,-0.013677,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,6.750000)
glVertex3f(-0.004227,-0.013008,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,6.750000)
glVertex3f(-0.008039,-0.011065,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,6.750000)
glVertex3f(-0.011065,-0.008039,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,6.750000)
glVertex3f(-0.013008,-0.004227,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,6.750000)
glVertex3f(-0.013677,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,6.750000)
glVertex3f(-0.013008,0.004227,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,6.750000)
glVertex3f(-0.011065,0.008039,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,6.750000)
glVertex3f(-0.008039,0.011065,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,6.750000)
glVertex3f(-0.004227,0.013008,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,6.750000)
glVertex3f(0.000000,0.013677,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,7.500000)
glVertex3f(0.000000,0.013677,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,7.500000)
glVertex3f(0.004227,0.013008,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,7.500000)
glVertex3f(0.008039,0.011065,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,7.500000)
glVertex3f(0.011065,0.008039,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,7.500000)
glVertex3f(0.013008,0.004227,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,7.500000)
glVertex3f(0.013677,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,7.500000)
glVertex3f(0.013008,-0.004227,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,7.500000)
glVertex3f(0.011065,-0.008039,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,7.500000)
glVertex3f(0.008039,-0.011065,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,7.500000)
glVertex3f(0.004227,-0.013008,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,7.500000)
glVertex3f(0.000000,-0.013677,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,7.500000)
glVertex3f(-0.004227,-0.013008,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,7.500000)
glVertex3f(-0.008039,-0.011065,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,7.500000)
glVertex3f(-0.011065,-0.008039,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,7.500000)
glVertex3f(-0.013008,-0.004227,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,7.500000)
glVertex3f(-0.013677,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,7.500000)
glVertex3f(-0.013008,0.004227,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,7.500000)
glVertex3f(-0.011065,0.008039,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,7.500000)
glVertex3f(-0.008039,0.011065,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,7.500000)
glVertex3f(-0.004227,0.013008,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,7.500000)
glVertex3f(0.000000,0.013677,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,8.250000)
glVertex3f(0.000000,0.013677,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,8.250000)
glVertex3f(0.004227,0.013008,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,8.250000)
glVertex3f(0.008039,0.011065,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,8.250000)
glVertex3f(0.011065,0.008039,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,8.250000)
glVertex3f(0.013008,0.004227,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,8.250000)
glVertex3f(0.013677,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,8.250000)
glVertex3f(0.013008,-0.004227,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,8.250000)
glVertex3f(0.011065,-0.008039,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,8.250000)
glVertex3f(0.008039,-0.011065,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,8.250000)
glVertex3f(0.004227,-0.013008,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,8.250000)
glVertex3f(0.000000,-0.013677,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,8.250000)
glVertex3f(-0.004227,-0.013008,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,8.250000)
glVertex3f(-0.008039,-0.011065,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,8.250000)
glVertex3f(-0.011065,-0.008039,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,8.250000)
glVertex3f(-0.013008,-0.004227,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,8.250000)
glVertex3f(-0.013677,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,8.250000)
glVertex3f(-0.013008,0.004227,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,8.250000)
glVertex3f(-0.011065,0.008039,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,8.250000)
glVertex3f(-0.008039,0.011065,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,8.250000)
glVertex3f(-0.004227,0.013008,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,8.250000)
glVertex3f(0.000000,0.013677,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,9.000000)
glVertex3f(0.000000,0.013677,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,9.000000)
glVertex3f(0.004227,0.013008,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,9.000000)
glVertex3f(0.008039,0.011065,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,9.000000)
glVertex3f(0.011065,0.008039,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,9.000000)
glVertex3f(0.013008,0.004227,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,9.000000)
glVertex3f(0.013677,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,9.000000)
glVertex3f(0.013008,-0.004227,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,9.000000)
glVertex3f(0.011065,-0.008039,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,9.000000)
glVertex3f(0.008039,-0.011065,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,9.000000)
glVertex3f(0.004227,-0.013008,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,9.000000)
glVertex3f(0.000000,-0.013677,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,9.000000)
glVertex3f(-0.004227,-0.013008,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,9.000000)
glVertex3f(-0.008039,-0.011065,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,9.000000)
glVertex3f(-0.011065,-0.008039,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,9.000000)
glVertex3f(-0.013008,-0.004227,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,9.000000)
glVertex3f(-0.013677,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,9.000000)
glVertex3f(-0.013008,0.004227,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,9.000000)
glVertex3f(-0.011065,0.008039,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,9.000000)
glVertex3f(-0.008039,0.011065,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,9.000000)
glVertex3f(-0.004227,0.013008,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,9.000000)
glVertex3f(0.000000,0.013677,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,9.750000)
glVertex3f(0.000000,0.013677,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,9.750000)
glVertex3f(0.004227,0.013008,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,9.750000)
glVertex3f(0.008039,0.011065,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,9.750000)
glVertex3f(0.011065,0.008039,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,9.750000)
glVertex3f(0.013008,0.004227,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,9.750000)
glVertex3f(0.013677,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,9.750000)
glVertex3f(0.013008,-0.004227,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,9.750000)
glVertex3f(0.011065,-0.008039,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,9.750000)
glVertex3f(0.008039,-0.011065,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,9.750000)
glVertex3f(0.004227,-0.013008,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,9.750000)
glVertex3f(0.000000,-0.013677,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,9.750000)
glVertex3f(-0.004227,-0.013008,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,9.750000)
glVertex3f(-0.008039,-0.011065,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,9.750000)
glVertex3f(-0.011065,-0.008039,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,9.750000)
glVertex3f(-0.013008,-0.004227,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,9.750000)
glVertex3f(-0.013677,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,9.750000)
glVertex3f(-0.013008,0.004227,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,9.750000)
glVertex3f(-0.011065,0.008039,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,9.750000)
glVertex3f(-0.008039,0.011065,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,9.750000)
glVertex3f(-0.004227,0.013008,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,9.750000)
glVertex3f(0.000000,0.013677,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,10.500000)
glVertex3f(0.000000,0.013677,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,10.500000)
glVertex3f(0.004227,0.013008,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,10.500000)
glVertex3f(0.008039,0.011065,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,10.500000)
glVertex3f(0.011065,0.008039,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,10.500000)
glVertex3f(0.013008,0.004227,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,10.500000)
glVertex3f(0.013677,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,10.500000)
glVertex3f(0.013008,-0.004227,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,10.500000)
glVertex3f(0.011065,-0.008039,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,10.500000)
glVertex3f(0.008039,-0.011065,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,10.500000)
glVertex3f(0.004227,-0.013008,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,10.500000)
glVertex3f(0.000000,-0.013677,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,10.500000)
glVertex3f(-0.004227,-0.013008,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,10.500000)
glVertex3f(-0.008039,-0.011065,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,10.500000)
glVertex3f(-0.011065,-0.008039,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,10.500000)
glVertex3f(-0.013008,-0.004227,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,10.500000)
glVertex3f(-0.013677,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,10.500000)
glVertex3f(-0.013008,0.004227,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,10.500000)
glVertex3f(-0.011065,0.008039,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,10.500000)
glVertex3f(-0.008039,0.011065,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,10.500000)
glVertex3f(-0.004227,0.013008,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,10.500000)
glVertex3f(0.000000,0.013677,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,11.250000)
glVertex3f(0.000000,0.013677,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,11.250000)
glVertex3f(0.004227,0.013008,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,11.250000)
glVertex3f(0.008039,0.011065,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,11.250000)
glVertex3f(0.011065,0.008039,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,11.250000)
glVertex3f(0.013008,0.004227,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,11.250000)
glVertex3f(0.013677,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,11.250000)
glVertex3f(0.013008,-0.004227,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,11.250000)
glVertex3f(0.011065,-0.008039,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,11.250000)
glVertex3f(0.008039,-0.011065,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,11.250000)
glVertex3f(0.004227,-0.013008,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,11.250000)
glVertex3f(0.000000,-0.013677,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,11.250000)
glVertex3f(-0.004227,-0.013008,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,11.250000)
glVertex3f(-0.008039,-0.011065,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,11.250000)
glVertex3f(-0.011065,-0.008039,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,11.250000)
glVertex3f(-0.013008,-0.004227,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,11.250000)
glVertex3f(-0.013677,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,11.250000)
glVertex3f(-0.013008,0.004227,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,11.250000)
glVertex3f(-0.011065,0.008039,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,11.250000)
glVertex3f(-0.008039,0.011065,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,11.250000)
glVertex3f(-0.004227,0.013008,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,11.250000)
glVertex3f(0.000000,0.013677,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,12.000000)
glVertex3f(0.000000,0.013677,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,12.000000)
glVertex3f(0.004227,0.013008,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,12.000000)
glVertex3f(0.008039,0.011065,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,12.000000)
glVertex3f(0.011065,0.008039,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,12.000000)
glVertex3f(0.013008,0.004227,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,12.000000)
glVertex3f(0.013677,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,12.000000)
glVertex3f(0.013008,-0.004227,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,12.000000)
glVertex3f(0.011065,-0.008039,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,12.000000)
glVertex3f(0.008039,-0.011065,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,12.000000)
glVertex3f(0.004227,-0.013008,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,12.000000)
glVertex3f(0.000000,-0.013677,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,12.000000)
glVertex3f(-0.004227,-0.013008,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,12.000000)
glVertex3f(-0.008039,-0.011065,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,12.000000)
glVertex3f(-0.011065,-0.008039,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,12.000000)
glVertex3f(-0.013008,-0.004227,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,12.000000)
glVertex3f(-0.013677,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,12.000000)
glVertex3f(-0.013008,0.004227,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,12.000000)
glVertex3f(-0.011065,0.008039,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,12.000000)
glVertex3f(-0.008039,0.011065,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,12.000000)
glVertex3f(-0.004227,0.013008,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,12.000000)
glVertex3f(0.000000,0.013677,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,12.750000)
glVertex3f(0.000000,0.013677,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,12.750000)
glVertex3f(0.004227,0.013008,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,12.750000)
glVertex3f(0.008039,0.011065,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,12.750000)
glVertex3f(0.011065,0.008039,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,12.750000)
glVertex3f(0.013008,0.004227,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,12.750000)
glVertex3f(0.013677,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,12.750000)
glVertex3f(0.013008,-0.004227,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,12.750000)
glVertex3f(0.011065,-0.008039,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,12.750000)
glVertex3f(0.008039,-0.011065,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,12.750000)
glVertex3f(0.004227,-0.013008,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,12.750000)
glVertex3f(0.000000,-0.013677,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,12.750000)
glVertex3f(-0.004227,-0.013008,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,12.750000)
glVertex3f(-0.008039,-0.011065,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,12.750000)
glVertex3f(-0.011065,-0.008039,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,12.750000)
glVertex3f(-0.013008,-0.004227,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,12.750000)
glVertex3f(-0.013677,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,12.750000)
glVertex3f(-0.013008,0.004227,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,12.750000)
glVertex3f(-0.011065,0.008039,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,12.750000)
glVertex3f(-0.008039,0.011065,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,12.750000)
glVertex3f(-0.004227,0.013008,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,12.750000)
glVertex3f(0.000000,0.013677,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,13.500000)
glVertex3f(0.000000,0.013677,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,13.500000)
glVertex3f(0.004227,0.013008,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,13.500000)
glVertex3f(0.008039,0.011065,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,13.500000)
glVertex3f(0.011065,0.008039,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,13.500000)
glVertex3f(0.013008,0.004227,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,13.500000)
glVertex3f(0.013677,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,13.500000)
glVertex3f(0.013008,-0.004227,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,13.500000)
glVertex3f(0.011065,-0.008039,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,13.500000)
glVertex3f(0.008039,-0.011065,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,13.500000)
glVertex3f(0.004227,-0.013008,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,13.500000)
glVertex3f(0.000000,-0.013677,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,13.500000)
glVertex3f(-0.004227,-0.013008,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,13.500000)
glVertex3f(-0.008039,-0.011065,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,13.500000)
glVertex3f(-0.011065,-0.008039,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,13.500000)
glVertex3f(-0.013008,-0.004227,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,13.500000)
glVertex3f(-0.013677,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,13.500000)
glVertex3f(-0.013008,0.004227,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,13.500000)
glVertex3f(-0.011065,0.008039,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,13.500000)
glVertex3f(-0.008039,0.011065,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,13.500000)
glVertex3f(-0.004227,0.013008,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,13.500000)
glVertex3f(0.000000,0.013677,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,14.250000)
glVertex3f(0.000000,0.013677,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004227,0.013008,14.250000)
glVertex3f(0.004227,0.013008,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008039,0.011065,14.250000)
glVertex3f(0.008039,0.011065,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011065,0.008039,14.250000)
glVertex3f(0.011065,0.008039,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013008,0.004227,14.250000)
glVertex3f(0.013008,0.004227,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013677,0.000000,14.250000)
glVertex3f(0.013677,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013008,-0.004227,14.250000)
glVertex3f(0.013008,-0.004227,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011065,-0.008039,14.250000)
glVertex3f(0.011065,-0.008039,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008039,-0.011065,14.250000)
glVertex3f(0.008039,-0.011065,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004227,-0.013008,14.250000)
glVertex3f(0.004227,-0.013008,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013677,14.250000)
glVertex3f(0.000000,-0.013677,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004227,-0.013008,14.250000)
glVertex3f(-0.004227,-0.013008,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008039,-0.011065,14.250000)
glVertex3f(-0.008039,-0.011065,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011065,-0.008039,14.250000)
glVertex3f(-0.011065,-0.008039,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013008,-0.004227,14.250000)
glVertex3f(-0.013008,-0.004227,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013677,-0.000000,14.250000)
glVertex3f(-0.013677,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013008,0.004227,14.250000)
glVertex3f(-0.013008,0.004227,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011065,0.008039,14.250000)
glVertex3f(-0.011065,0.008039,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008039,0.011065,14.250000)
glVertex3f(-0.008039,0.011065,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004227,0.013008,14.250000)
glVertex3f(-0.004227,0.013008,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013677,14.250000)
glVertex3f(0.000000,0.013677,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.435069,0.201360,19.125000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,0.000000)
glVertex3f(0.000000,0.013711,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,0.000000)
glVertex3f(0.004237,0.013040,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,0.000000)
glVertex3f(0.008059,0.011092,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,0.000000)
glVertex3f(0.011092,0.008059,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,0.000000)
glVertex3f(0.013040,0.004237,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,0.000000)
glVertex3f(0.013711,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,0.000000)
glVertex3f(0.013040,-0.004237,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,0.000000)
glVertex3f(0.011092,-0.008059,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,0.000000)
glVertex3f(0.008059,-0.011092,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,0.000000)
glVertex3f(0.004237,-0.013040,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,0.000000)
glVertex3f(0.000000,-0.013711,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,0.000000)
glVertex3f(-0.004237,-0.013040,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,0.000000)
glVertex3f(-0.008059,-0.011092,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,0.000000)
glVertex3f(-0.011092,-0.008059,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,0.000000)
glVertex3f(-0.013040,-0.004237,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,0.000000)
glVertex3f(-0.013040,0.004237,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,0.000000)
glVertex3f(-0.011092,0.008059,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,0.000000)
glVertex3f(-0.008059,0.011092,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,0.000000)
glVertex3f(-0.004237,0.013040,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,0.000000)
glVertex3f(0.000000,0.013711,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,0.750000)
glVertex3f(0.000000,0.013711,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,0.750000)
glVertex3f(0.004237,0.013040,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,0.750000)
glVertex3f(0.008059,0.011092,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,0.750000)
glVertex3f(0.011092,0.008059,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,0.750000)
glVertex3f(0.013040,0.004237,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,0.750000)
glVertex3f(0.013711,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,0.750000)
glVertex3f(0.013040,-0.004237,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,0.750000)
glVertex3f(0.011092,-0.008059,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,0.750000)
glVertex3f(0.008059,-0.011092,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,0.750000)
glVertex3f(0.004237,-0.013040,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,0.750000)
glVertex3f(0.000000,-0.013711,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,0.750000)
glVertex3f(-0.004237,-0.013040,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,0.750000)
glVertex3f(-0.008059,-0.011092,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,0.750000)
glVertex3f(-0.011092,-0.008059,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,0.750000)
glVertex3f(-0.013040,-0.004237,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,0.750000)
glVertex3f(-0.013711,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,0.750000)
glVertex3f(-0.013040,0.004237,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,0.750000)
glVertex3f(-0.011092,0.008059,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,0.750000)
glVertex3f(-0.008059,0.011092,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,0.750000)
glVertex3f(-0.004237,0.013040,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,0.750000)
glVertex3f(0.000000,0.013711,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,1.500000)
glVertex3f(0.000000,0.013711,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,1.500000)
glVertex3f(0.004237,0.013040,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,1.500000)
glVertex3f(0.008059,0.011092,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,1.500000)
glVertex3f(0.011092,0.008059,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,1.500000)
glVertex3f(0.013040,0.004237,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,1.500000)
glVertex3f(0.013711,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,1.500000)
glVertex3f(0.013040,-0.004237,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,1.500000)
glVertex3f(0.011092,-0.008059,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,1.500000)
glVertex3f(0.008059,-0.011092,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,1.500000)
glVertex3f(0.004237,-0.013040,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,1.500000)
glVertex3f(0.000000,-0.013711,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,1.500000)
glVertex3f(-0.004237,-0.013040,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,1.500000)
glVertex3f(-0.008059,-0.011092,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,1.500000)
glVertex3f(-0.011092,-0.008059,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,1.500000)
glVertex3f(-0.013040,-0.004237,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,1.500000)
glVertex3f(-0.013711,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,1.500000)
glVertex3f(-0.013040,0.004237,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,1.500000)
glVertex3f(-0.011092,0.008059,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,1.500000)
glVertex3f(-0.008059,0.011092,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,1.500000)
glVertex3f(-0.004237,0.013040,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,1.500000)
glVertex3f(0.000000,0.013711,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,2.250000)
glVertex3f(0.000000,0.013711,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,2.250000)
glVertex3f(0.004237,0.013040,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,2.250000)
glVertex3f(0.008059,0.011092,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,2.250000)
glVertex3f(0.011092,0.008059,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,2.250000)
glVertex3f(0.013040,0.004237,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,2.250000)
glVertex3f(0.013711,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,2.250000)
glVertex3f(0.013040,-0.004237,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,2.250000)
glVertex3f(0.011092,-0.008059,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,2.250000)
glVertex3f(0.008059,-0.011092,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,2.250000)
glVertex3f(0.004237,-0.013040,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,2.250000)
glVertex3f(0.000000,-0.013711,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,2.250000)
glVertex3f(-0.004237,-0.013040,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,2.250000)
glVertex3f(-0.008059,-0.011092,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,2.250000)
glVertex3f(-0.011092,-0.008059,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,2.250000)
glVertex3f(-0.013040,-0.004237,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,2.250000)
glVertex3f(-0.013711,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,2.250000)
glVertex3f(-0.013040,0.004237,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,2.250000)
glVertex3f(-0.011092,0.008059,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,2.250000)
glVertex3f(-0.008059,0.011092,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,2.250000)
glVertex3f(-0.004237,0.013040,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,2.250000)
glVertex3f(0.000000,0.013711,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,3.000000)
glVertex3f(0.000000,0.013711,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,3.000000)
glVertex3f(0.004237,0.013040,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,3.000000)
glVertex3f(0.008059,0.011092,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,3.000000)
glVertex3f(0.011092,0.008059,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,3.000000)
glVertex3f(0.013040,0.004237,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,3.000000)
glVertex3f(0.013711,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,3.000000)
glVertex3f(0.013040,-0.004237,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,3.000000)
glVertex3f(0.011092,-0.008059,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,3.000000)
glVertex3f(0.008059,-0.011092,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,3.000000)
glVertex3f(0.004237,-0.013040,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,3.000000)
glVertex3f(0.000000,-0.013711,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,3.000000)
glVertex3f(-0.004237,-0.013040,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,3.000000)
glVertex3f(-0.008059,-0.011092,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,3.000000)
glVertex3f(-0.011092,-0.008059,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,3.000000)
glVertex3f(-0.013040,-0.004237,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,3.000000)
glVertex3f(-0.013711,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,3.000000)
glVertex3f(-0.013040,0.004237,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,3.000000)
glVertex3f(-0.011092,0.008059,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,3.000000)
glVertex3f(-0.008059,0.011092,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,3.000000)
glVertex3f(-0.004237,0.013040,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,3.000000)
glVertex3f(0.000000,0.013711,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,3.750000)
glVertex3f(0.000000,0.013711,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,3.750000)
glVertex3f(0.004237,0.013040,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,3.750000)
glVertex3f(0.008059,0.011092,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,3.750000)
glVertex3f(0.011092,0.008059,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,3.750000)
glVertex3f(0.013040,0.004237,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,3.750000)
glVertex3f(0.013711,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,3.750000)
glVertex3f(0.013040,-0.004237,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,3.750000)
glVertex3f(0.011092,-0.008059,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,3.750000)
glVertex3f(0.008059,-0.011092,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,3.750000)
glVertex3f(0.004237,-0.013040,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,3.750000)
glVertex3f(0.000000,-0.013711,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,3.750000)
glVertex3f(-0.004237,-0.013040,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,3.750000)
glVertex3f(-0.008059,-0.011092,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,3.750000)
glVertex3f(-0.011092,-0.008059,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,3.750000)
glVertex3f(-0.013040,-0.004237,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,3.750000)
glVertex3f(-0.013711,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,3.750000)
glVertex3f(-0.013040,0.004237,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,3.750000)
glVertex3f(-0.011092,0.008059,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,3.750000)
glVertex3f(-0.008059,0.011092,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,3.750000)
glVertex3f(-0.004237,0.013040,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,3.750000)
glVertex3f(0.000000,0.013711,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,4.500000)
glVertex3f(0.000000,0.013711,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,4.500000)
glVertex3f(0.004237,0.013040,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,4.500000)
glVertex3f(0.008059,0.011092,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,4.500000)
glVertex3f(0.011092,0.008059,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,4.500000)
glVertex3f(0.013040,0.004237,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,4.500000)
glVertex3f(0.013711,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,4.500000)
glVertex3f(0.013040,-0.004237,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,4.500000)
glVertex3f(0.011092,-0.008059,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,4.500000)
glVertex3f(0.008059,-0.011092,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,4.500000)
glVertex3f(0.004237,-0.013040,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,4.500000)
glVertex3f(0.000000,-0.013711,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,4.500000)
glVertex3f(-0.004237,-0.013040,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,4.500000)
glVertex3f(-0.008059,-0.011092,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,4.500000)
glVertex3f(-0.011092,-0.008059,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,4.500000)
glVertex3f(-0.013040,-0.004237,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,4.500000)
glVertex3f(-0.013711,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,4.500000)
glVertex3f(-0.013040,0.004237,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,4.500000)
glVertex3f(-0.011092,0.008059,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,4.500000)
glVertex3f(-0.008059,0.011092,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,4.500000)
glVertex3f(-0.004237,0.013040,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,4.500000)
glVertex3f(0.000000,0.013711,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,5.250000)
glVertex3f(0.000000,0.013711,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,5.250000)
glVertex3f(0.004237,0.013040,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,5.250000)
glVertex3f(0.008059,0.011092,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,5.250000)
glVertex3f(0.011092,0.008059,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,5.250000)
glVertex3f(0.013040,0.004237,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,5.250000)
glVertex3f(0.013711,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,5.250000)
glVertex3f(0.013040,-0.004237,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,5.250000)
glVertex3f(0.011092,-0.008059,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,5.250000)
glVertex3f(0.008059,-0.011092,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,5.250000)
glVertex3f(0.004237,-0.013040,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,5.250000)
glVertex3f(0.000000,-0.013711,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,5.250000)
glVertex3f(-0.004237,-0.013040,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,5.250000)
glVertex3f(-0.008059,-0.011092,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,5.250000)
glVertex3f(-0.011092,-0.008059,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,5.250000)
glVertex3f(-0.013040,-0.004237,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,5.250000)
glVertex3f(-0.013711,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,5.250000)
glVertex3f(-0.013040,0.004237,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,5.250000)
glVertex3f(-0.011092,0.008059,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,5.250000)
glVertex3f(-0.008059,0.011092,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,5.250000)
glVertex3f(-0.004237,0.013040,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,5.250000)
glVertex3f(0.000000,0.013711,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,6.000000)
glVertex3f(0.000000,0.013711,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,6.000000)
glVertex3f(0.004237,0.013040,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,6.000000)
glVertex3f(0.008059,0.011092,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,6.000000)
glVertex3f(0.011092,0.008059,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,6.000000)
glVertex3f(0.013040,0.004237,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,6.000000)
glVertex3f(0.013711,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,6.000000)
glVertex3f(0.013040,-0.004237,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,6.000000)
glVertex3f(0.011092,-0.008059,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,6.000000)
glVertex3f(0.008059,-0.011092,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,6.000000)
glVertex3f(0.004237,-0.013040,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,6.000000)
glVertex3f(0.000000,-0.013711,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,6.000000)
glVertex3f(-0.004237,-0.013040,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,6.000000)
glVertex3f(-0.008059,-0.011092,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,6.000000)
glVertex3f(-0.011092,-0.008059,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,6.000000)
glVertex3f(-0.013040,-0.004237,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,6.000000)
glVertex3f(-0.013711,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,6.000000)
glVertex3f(-0.013040,0.004237,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,6.000000)
glVertex3f(-0.011092,0.008059,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,6.000000)
glVertex3f(-0.008059,0.011092,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,6.000000)
glVertex3f(-0.004237,0.013040,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,6.000000)
glVertex3f(0.000000,0.013711,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,6.750000)
glVertex3f(0.000000,0.013711,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,6.750000)
glVertex3f(0.004237,0.013040,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,6.750000)
glVertex3f(0.008059,0.011092,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,6.750000)
glVertex3f(0.011092,0.008059,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,6.750000)
glVertex3f(0.013040,0.004237,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,6.750000)
glVertex3f(0.013711,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,6.750000)
glVertex3f(0.013040,-0.004237,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,6.750000)
glVertex3f(0.011092,-0.008059,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,6.750000)
glVertex3f(0.008059,-0.011092,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,6.750000)
glVertex3f(0.004237,-0.013040,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,6.750000)
glVertex3f(0.000000,-0.013711,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,6.750000)
glVertex3f(-0.004237,-0.013040,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,6.750000)
glVertex3f(-0.008059,-0.011092,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,6.750000)
glVertex3f(-0.011092,-0.008059,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,6.750000)
glVertex3f(-0.013040,-0.004237,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,6.750000)
glVertex3f(-0.013711,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,6.750000)
glVertex3f(-0.013040,0.004237,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,6.750000)
glVertex3f(-0.011092,0.008059,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,6.750000)
glVertex3f(-0.008059,0.011092,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,6.750000)
glVertex3f(-0.004237,0.013040,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,6.750000)
glVertex3f(0.000000,0.013711,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,7.500000)
glVertex3f(0.000000,0.013711,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,7.500000)
glVertex3f(0.004237,0.013040,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,7.500000)
glVertex3f(0.008059,0.011092,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,7.500000)
glVertex3f(0.011092,0.008059,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,7.500000)
glVertex3f(0.013040,0.004237,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,7.500000)
glVertex3f(0.013711,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,7.500000)
glVertex3f(0.013040,-0.004237,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,7.500000)
glVertex3f(0.011092,-0.008059,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,7.500000)
glVertex3f(0.008059,-0.011092,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,7.500000)
glVertex3f(0.004237,-0.013040,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,7.500000)
glVertex3f(0.000000,-0.013711,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,7.500000)
glVertex3f(-0.004237,-0.013040,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,7.500000)
glVertex3f(-0.008059,-0.011092,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,7.500000)
glVertex3f(-0.011092,-0.008059,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,7.500000)
glVertex3f(-0.013040,-0.004237,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,7.500000)
glVertex3f(-0.013711,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,7.500000)
glVertex3f(-0.013040,0.004237,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,7.500000)
glVertex3f(-0.011092,0.008059,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,7.500000)
glVertex3f(-0.008059,0.011092,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,7.500000)
glVertex3f(-0.004237,0.013040,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,7.500000)
glVertex3f(0.000000,0.013711,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,8.250000)
glVertex3f(0.000000,0.013711,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,8.250000)
glVertex3f(0.004237,0.013040,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,8.250000)
glVertex3f(0.008059,0.011092,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,8.250000)
glVertex3f(0.011092,0.008059,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,8.250000)
glVertex3f(0.013040,0.004237,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,8.250000)
glVertex3f(0.013711,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,8.250000)
glVertex3f(0.013040,-0.004237,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,8.250000)
glVertex3f(0.011092,-0.008059,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,8.250000)
glVertex3f(0.008059,-0.011092,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,8.250000)
glVertex3f(0.004237,-0.013040,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,8.250000)
glVertex3f(0.000000,-0.013711,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,8.250000)
glVertex3f(-0.004237,-0.013040,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,8.250000)
glVertex3f(-0.008059,-0.011092,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,8.250000)
glVertex3f(-0.011092,-0.008059,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,8.250000)
glVertex3f(-0.013040,-0.004237,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,8.250000)
glVertex3f(-0.013711,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,8.250000)
glVertex3f(-0.013040,0.004237,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,8.250000)
glVertex3f(-0.011092,0.008059,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,8.250000)
glVertex3f(-0.008059,0.011092,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,8.250000)
glVertex3f(-0.004237,0.013040,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,8.250000)
glVertex3f(0.000000,0.013711,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,9.000000)
glVertex3f(0.000000,0.013711,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,9.000000)
glVertex3f(0.004237,0.013040,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,9.000000)
glVertex3f(0.008059,0.011092,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,9.000000)
glVertex3f(0.011092,0.008059,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,9.000000)
glVertex3f(0.013040,0.004237,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,9.000000)
glVertex3f(0.013711,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,9.000000)
glVertex3f(0.013040,-0.004237,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,9.000000)
glVertex3f(0.011092,-0.008059,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,9.000000)
glVertex3f(0.008059,-0.011092,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,9.000000)
glVertex3f(0.004237,-0.013040,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,9.000000)
glVertex3f(0.000000,-0.013711,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,9.000000)
glVertex3f(-0.004237,-0.013040,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,9.000000)
glVertex3f(-0.008059,-0.011092,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,9.000000)
glVertex3f(-0.011092,-0.008059,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,9.000000)
glVertex3f(-0.013040,-0.004237,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,9.000000)
glVertex3f(-0.013711,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,9.000000)
glVertex3f(-0.013040,0.004237,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,9.000000)
glVertex3f(-0.011092,0.008059,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,9.000000)
glVertex3f(-0.008059,0.011092,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,9.000000)
glVertex3f(-0.004237,0.013040,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,9.000000)
glVertex3f(0.000000,0.013711,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,9.750000)
glVertex3f(0.000000,0.013711,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,9.750000)
glVertex3f(0.004237,0.013040,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,9.750000)
glVertex3f(0.008059,0.011092,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,9.750000)
glVertex3f(0.011092,0.008059,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,9.750000)
glVertex3f(0.013040,0.004237,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,9.750000)
glVertex3f(0.013711,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,9.750000)
glVertex3f(0.013040,-0.004237,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,9.750000)
glVertex3f(0.011092,-0.008059,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,9.750000)
glVertex3f(0.008059,-0.011092,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,9.750000)
glVertex3f(0.004237,-0.013040,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,9.750000)
glVertex3f(0.000000,-0.013711,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,9.750000)
glVertex3f(-0.004237,-0.013040,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,9.750000)
glVertex3f(-0.008059,-0.011092,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,9.750000)
glVertex3f(-0.011092,-0.008059,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,9.750000)
glVertex3f(-0.013040,-0.004237,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,9.750000)
glVertex3f(-0.013711,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,9.750000)
glVertex3f(-0.013040,0.004237,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,9.750000)
glVertex3f(-0.011092,0.008059,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,9.750000)
glVertex3f(-0.008059,0.011092,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,9.750000)
glVertex3f(-0.004237,0.013040,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,9.750000)
glVertex3f(0.000000,0.013711,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,10.500000)
glVertex3f(0.000000,0.013711,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,10.500000)
glVertex3f(0.004237,0.013040,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,10.500000)
glVertex3f(0.008059,0.011092,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,10.500000)
glVertex3f(0.011092,0.008059,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,10.500000)
glVertex3f(0.013040,0.004237,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,10.500000)
glVertex3f(0.013711,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,10.500000)
glVertex3f(0.013040,-0.004237,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,10.500000)
glVertex3f(0.011092,-0.008059,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,10.500000)
glVertex3f(0.008059,-0.011092,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,10.500000)
glVertex3f(0.004237,-0.013040,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,10.500000)
glVertex3f(0.000000,-0.013711,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,10.500000)
glVertex3f(-0.004237,-0.013040,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,10.500000)
glVertex3f(-0.008059,-0.011092,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,10.500000)
glVertex3f(-0.011092,-0.008059,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,10.500000)
glVertex3f(-0.013040,-0.004237,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,10.500000)
glVertex3f(-0.013711,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,10.500000)
glVertex3f(-0.013040,0.004237,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,10.500000)
glVertex3f(-0.011092,0.008059,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,10.500000)
glVertex3f(-0.008059,0.011092,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,10.500000)
glVertex3f(-0.004237,0.013040,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,10.500000)
glVertex3f(0.000000,0.013711,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,11.250000)
glVertex3f(0.000000,0.013711,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,11.250000)
glVertex3f(0.004237,0.013040,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,11.250000)
glVertex3f(0.008059,0.011092,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,11.250000)
glVertex3f(0.011092,0.008059,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,11.250000)
glVertex3f(0.013040,0.004237,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,11.250000)
glVertex3f(0.013711,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,11.250000)
glVertex3f(0.013040,-0.004237,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,11.250000)
glVertex3f(0.011092,-0.008059,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,11.250000)
glVertex3f(0.008059,-0.011092,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,11.250000)
glVertex3f(0.004237,-0.013040,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,11.250000)
glVertex3f(0.000000,-0.013711,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,11.250000)
glVertex3f(-0.004237,-0.013040,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,11.250000)
glVertex3f(-0.008059,-0.011092,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,11.250000)
glVertex3f(-0.011092,-0.008059,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,11.250000)
glVertex3f(-0.013040,-0.004237,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,11.250000)
glVertex3f(-0.013711,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,11.250000)
glVertex3f(-0.013040,0.004237,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,11.250000)
glVertex3f(-0.011092,0.008059,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,11.250000)
glVertex3f(-0.008059,0.011092,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,11.250000)
glVertex3f(-0.004237,0.013040,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,11.250000)
glVertex3f(0.000000,0.013711,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,12.000000)
glVertex3f(0.000000,0.013711,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,12.000000)
glVertex3f(0.004237,0.013040,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,12.000000)
glVertex3f(0.008059,0.011092,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,12.000000)
glVertex3f(0.011092,0.008059,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,12.000000)
glVertex3f(0.013040,0.004237,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,12.000000)
glVertex3f(0.013711,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,12.000000)
glVertex3f(0.013040,-0.004237,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,12.000000)
glVertex3f(0.011092,-0.008059,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,12.000000)
glVertex3f(0.008059,-0.011092,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,12.000000)
glVertex3f(0.004237,-0.013040,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,12.000000)
glVertex3f(0.000000,-0.013711,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,12.000000)
glVertex3f(-0.004237,-0.013040,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,12.000000)
glVertex3f(-0.008059,-0.011092,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,12.000000)
glVertex3f(-0.011092,-0.008059,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,12.000000)
glVertex3f(-0.013040,-0.004237,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,12.000000)
glVertex3f(-0.013711,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,12.000000)
glVertex3f(-0.013040,0.004237,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,12.000000)
glVertex3f(-0.011092,0.008059,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,12.000000)
glVertex3f(-0.008059,0.011092,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,12.000000)
glVertex3f(-0.004237,0.013040,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,12.000000)
glVertex3f(0.000000,0.013711,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,12.750000)
glVertex3f(0.000000,0.013711,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,12.750000)
glVertex3f(0.004237,0.013040,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,12.750000)
glVertex3f(0.008059,0.011092,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,12.750000)
glVertex3f(0.011092,0.008059,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,12.750000)
glVertex3f(0.013040,0.004237,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,12.750000)
glVertex3f(0.013711,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,12.750000)
glVertex3f(0.013040,-0.004237,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,12.750000)
glVertex3f(0.011092,-0.008059,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,12.750000)
glVertex3f(0.008059,-0.011092,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,12.750000)
glVertex3f(0.004237,-0.013040,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,12.750000)
glVertex3f(0.000000,-0.013711,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,12.750000)
glVertex3f(-0.004237,-0.013040,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,12.750000)
glVertex3f(-0.008059,-0.011092,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,12.750000)
glVertex3f(-0.011092,-0.008059,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,12.750000)
glVertex3f(-0.013040,-0.004237,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,12.750000)
glVertex3f(-0.013711,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,12.750000)
glVertex3f(-0.013040,0.004237,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,12.750000)
glVertex3f(-0.011092,0.008059,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,12.750000)
glVertex3f(-0.008059,0.011092,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,12.750000)
glVertex3f(-0.004237,0.013040,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,12.750000)
glVertex3f(0.000000,0.013711,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,13.500000)
glVertex3f(0.000000,0.013711,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,13.500000)
glVertex3f(0.004237,0.013040,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,13.500000)
glVertex3f(0.008059,0.011092,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,13.500000)
glVertex3f(0.011092,0.008059,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,13.500000)
glVertex3f(0.013040,0.004237,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,13.500000)
glVertex3f(0.013711,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,13.500000)
glVertex3f(0.013040,-0.004237,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,13.500000)
glVertex3f(0.011092,-0.008059,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,13.500000)
glVertex3f(0.008059,-0.011092,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,13.500000)
glVertex3f(0.004237,-0.013040,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,13.500000)
glVertex3f(0.000000,-0.013711,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,13.500000)
glVertex3f(-0.004237,-0.013040,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,13.500000)
glVertex3f(-0.008059,-0.011092,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,13.500000)
glVertex3f(-0.011092,-0.008059,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,13.500000)
glVertex3f(-0.013040,-0.004237,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,13.500000)
glVertex3f(-0.013711,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,13.500000)
glVertex3f(-0.013040,0.004237,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,13.500000)
glVertex3f(-0.011092,0.008059,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,13.500000)
glVertex3f(-0.008059,0.011092,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,13.500000)
glVertex3f(-0.004237,0.013040,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,13.500000)
glVertex3f(0.000000,0.013711,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,14.250000)
glVertex3f(0.000000,0.013711,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004237,0.013040,14.250000)
glVertex3f(0.004237,0.013040,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008059,0.011092,14.250000)
glVertex3f(0.008059,0.011092,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011092,0.008059,14.250000)
glVertex3f(0.011092,0.008059,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013040,0.004237,14.250000)
glVertex3f(0.013040,0.004237,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013711,0.000000,14.250000)
glVertex3f(0.013711,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013040,-0.004237,14.250000)
glVertex3f(0.013040,-0.004237,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011092,-0.008059,14.250000)
glVertex3f(0.011092,-0.008059,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008059,-0.011092,14.250000)
glVertex3f(0.008059,-0.011092,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004237,-0.013040,14.250000)
glVertex3f(0.004237,-0.013040,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013711,14.250000)
glVertex3f(0.000000,-0.013711,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004237,-0.013040,14.250000)
glVertex3f(-0.004237,-0.013040,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008059,-0.011092,14.250000)
glVertex3f(-0.008059,-0.011092,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011092,-0.008059,14.250000)
glVertex3f(-0.011092,-0.008059,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013040,-0.004237,14.250000)
glVertex3f(-0.013040,-0.004237,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013711,-0.000000,14.250000)
glVertex3f(-0.013711,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013040,0.004237,14.250000)
glVertex3f(-0.013040,0.004237,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011092,0.008059,14.250000)
glVertex3f(-0.011092,0.008059,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008059,0.011092,14.250000)
glVertex3f(-0.008059,0.011092,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004237,0.013040,14.250000)
glVertex3f(-0.004237,0.013040,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013711,14.250000)
glVertex3f(0.000000,0.013711,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.441711,0.197768,19.794001)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,0.000000)
glVertex3f(0.000000,0.013987,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,0.000000)
glVertex3f(0.004322,0.013302,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,0.000000)
glVertex3f(0.008221,0.011316,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,0.000000)
glVertex3f(0.011316,0.008221,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,0.000000)
glVertex3f(0.013302,0.004322,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,0.000000)
glVertex3f(0.013987,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,0.000000)
glVertex3f(0.013302,-0.004322,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,0.000000)
glVertex3f(0.011316,-0.008221,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,0.000000)
glVertex3f(0.008221,-0.011316,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,0.000000)
glVertex3f(0.004322,-0.013302,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,0.000000)
glVertex3f(0.000000,-0.013987,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,0.000000)
glVertex3f(-0.004322,-0.013302,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,0.000000)
glVertex3f(-0.008221,-0.011316,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,0.000000)
glVertex3f(-0.011316,-0.008221,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,0.000000)
glVertex3f(-0.013302,-0.004322,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,0.000000)
glVertex3f(-0.013302,0.004322,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,0.000000)
glVertex3f(-0.011316,0.008221,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,0.000000)
glVertex3f(-0.008221,0.011316,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,0.000000)
glVertex3f(-0.004322,0.013302,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,0.000000)
glVertex3f(0.000000,0.013987,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,0.750000)
glVertex3f(0.000000,0.013987,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,0.750000)
glVertex3f(0.004322,0.013302,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,0.750000)
glVertex3f(0.008221,0.011316,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,0.750000)
glVertex3f(0.011316,0.008221,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,0.750000)
glVertex3f(0.013302,0.004322,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,0.750000)
glVertex3f(0.013987,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,0.750000)
glVertex3f(0.013302,-0.004322,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,0.750000)
glVertex3f(0.011316,-0.008221,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,0.750000)
glVertex3f(0.008221,-0.011316,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,0.750000)
glVertex3f(0.004322,-0.013302,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,0.750000)
glVertex3f(0.000000,-0.013987,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,0.750000)
glVertex3f(-0.004322,-0.013302,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,0.750000)
glVertex3f(-0.008221,-0.011316,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,0.750000)
glVertex3f(-0.011316,-0.008221,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,0.750000)
glVertex3f(-0.013302,-0.004322,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,0.750000)
glVertex3f(-0.013987,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,0.750000)
glVertex3f(-0.013302,0.004322,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,0.750000)
glVertex3f(-0.011316,0.008221,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,0.750000)
glVertex3f(-0.008221,0.011316,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,0.750000)
glVertex3f(-0.004322,0.013302,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,0.750000)
glVertex3f(0.000000,0.013987,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,1.500000)
glVertex3f(0.000000,0.013987,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,1.500000)
glVertex3f(0.004322,0.013302,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,1.500000)
glVertex3f(0.008221,0.011316,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,1.500000)
glVertex3f(0.011316,0.008221,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,1.500000)
glVertex3f(0.013302,0.004322,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,1.500000)
glVertex3f(0.013987,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,1.500000)
glVertex3f(0.013302,-0.004322,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,1.500000)
glVertex3f(0.011316,-0.008221,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,1.500000)
glVertex3f(0.008221,-0.011316,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,1.500000)
glVertex3f(0.004322,-0.013302,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,1.500000)
glVertex3f(0.000000,-0.013987,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,1.500000)
glVertex3f(-0.004322,-0.013302,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,1.500000)
glVertex3f(-0.008221,-0.011316,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,1.500000)
glVertex3f(-0.011316,-0.008221,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,1.500000)
glVertex3f(-0.013302,-0.004322,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,1.500000)
glVertex3f(-0.013987,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,1.500000)
glVertex3f(-0.013302,0.004322,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,1.500000)
glVertex3f(-0.011316,0.008221,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,1.500000)
glVertex3f(-0.008221,0.011316,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,1.500000)
glVertex3f(-0.004322,0.013302,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,1.500000)
glVertex3f(0.000000,0.013987,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,2.250000)
glVertex3f(0.000000,0.013987,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,2.250000)
glVertex3f(0.004322,0.013302,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,2.250000)
glVertex3f(0.008221,0.011316,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,2.250000)
glVertex3f(0.011316,0.008221,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,2.250000)
glVertex3f(0.013302,0.004322,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,2.250000)
glVertex3f(0.013987,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,2.250000)
glVertex3f(0.013302,-0.004322,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,2.250000)
glVertex3f(0.011316,-0.008221,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,2.250000)
glVertex3f(0.008221,-0.011316,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,2.250000)
glVertex3f(0.004322,-0.013302,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,2.250000)
glVertex3f(0.000000,-0.013987,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,2.250000)
glVertex3f(-0.004322,-0.013302,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,2.250000)
glVertex3f(-0.008221,-0.011316,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,2.250000)
glVertex3f(-0.011316,-0.008221,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,2.250000)
glVertex3f(-0.013302,-0.004322,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,2.250000)
glVertex3f(-0.013987,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,2.250000)
glVertex3f(-0.013302,0.004322,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,2.250000)
glVertex3f(-0.011316,0.008221,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,2.250000)
glVertex3f(-0.008221,0.011316,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,2.250000)
glVertex3f(-0.004322,0.013302,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,2.250000)
glVertex3f(0.000000,0.013987,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,3.000000)
glVertex3f(0.000000,0.013987,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,3.000000)
glVertex3f(0.004322,0.013302,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,3.000000)
glVertex3f(0.008221,0.011316,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,3.000000)
glVertex3f(0.011316,0.008221,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,3.000000)
glVertex3f(0.013302,0.004322,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,3.000000)
glVertex3f(0.013987,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,3.000000)
glVertex3f(0.013302,-0.004322,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,3.000000)
glVertex3f(0.011316,-0.008221,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,3.000000)
glVertex3f(0.008221,-0.011316,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,3.000000)
glVertex3f(0.004322,-0.013302,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,3.000000)
glVertex3f(0.000000,-0.013987,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,3.000000)
glVertex3f(-0.004322,-0.013302,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,3.000000)
glVertex3f(-0.008221,-0.011316,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,3.000000)
glVertex3f(-0.011316,-0.008221,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,3.000000)
glVertex3f(-0.013302,-0.004322,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,3.000000)
glVertex3f(-0.013987,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,3.000000)
glVertex3f(-0.013302,0.004322,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,3.000000)
glVertex3f(-0.011316,0.008221,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,3.000000)
glVertex3f(-0.008221,0.011316,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,3.000000)
glVertex3f(-0.004322,0.013302,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,3.000000)
glVertex3f(0.000000,0.013987,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,3.750000)
glVertex3f(0.000000,0.013987,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,3.750000)
glVertex3f(0.004322,0.013302,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,3.750000)
glVertex3f(0.008221,0.011316,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,3.750000)
glVertex3f(0.011316,0.008221,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,3.750000)
glVertex3f(0.013302,0.004322,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,3.750000)
glVertex3f(0.013987,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,3.750000)
glVertex3f(0.013302,-0.004322,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,3.750000)
glVertex3f(0.011316,-0.008221,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,3.750000)
glVertex3f(0.008221,-0.011316,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,3.750000)
glVertex3f(0.004322,-0.013302,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,3.750000)
glVertex3f(0.000000,-0.013987,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,3.750000)
glVertex3f(-0.004322,-0.013302,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,3.750000)
glVertex3f(-0.008221,-0.011316,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,3.750000)
glVertex3f(-0.011316,-0.008221,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,3.750000)
glVertex3f(-0.013302,-0.004322,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,3.750000)
glVertex3f(-0.013987,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,3.750000)
glVertex3f(-0.013302,0.004322,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,3.750000)
glVertex3f(-0.011316,0.008221,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,3.750000)
glVertex3f(-0.008221,0.011316,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,3.750000)
glVertex3f(-0.004322,0.013302,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,3.750000)
glVertex3f(0.000000,0.013987,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,4.500000)
glVertex3f(0.000000,0.013987,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,4.500000)
glVertex3f(0.004322,0.013302,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,4.500000)
glVertex3f(0.008221,0.011316,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,4.500000)
glVertex3f(0.011316,0.008221,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,4.500000)
glVertex3f(0.013302,0.004322,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,4.500000)
glVertex3f(0.013987,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,4.500000)
glVertex3f(0.013302,-0.004322,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,4.500000)
glVertex3f(0.011316,-0.008221,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,4.500000)
glVertex3f(0.008221,-0.011316,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,4.500000)
glVertex3f(0.004322,-0.013302,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,4.500000)
glVertex3f(0.000000,-0.013987,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,4.500000)
glVertex3f(-0.004322,-0.013302,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,4.500000)
glVertex3f(-0.008221,-0.011316,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,4.500000)
glVertex3f(-0.011316,-0.008221,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,4.500000)
glVertex3f(-0.013302,-0.004322,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,4.500000)
glVertex3f(-0.013987,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,4.500000)
glVertex3f(-0.013302,0.004322,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,4.500000)
glVertex3f(-0.011316,0.008221,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,4.500000)
glVertex3f(-0.008221,0.011316,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,4.500000)
glVertex3f(-0.004322,0.013302,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,4.500000)
glVertex3f(0.000000,0.013987,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,5.250000)
glVertex3f(0.000000,0.013987,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,5.250000)
glVertex3f(0.004322,0.013302,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,5.250000)
glVertex3f(0.008221,0.011316,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,5.250000)
glVertex3f(0.011316,0.008221,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,5.250000)
glVertex3f(0.013302,0.004322,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,5.250000)
glVertex3f(0.013987,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,5.250000)
glVertex3f(0.013302,-0.004322,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,5.250000)
glVertex3f(0.011316,-0.008221,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,5.250000)
glVertex3f(0.008221,-0.011316,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,5.250000)
glVertex3f(0.004322,-0.013302,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,5.250000)
glVertex3f(0.000000,-0.013987,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,5.250000)
glVertex3f(-0.004322,-0.013302,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,5.250000)
glVertex3f(-0.008221,-0.011316,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,5.250000)
glVertex3f(-0.011316,-0.008221,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,5.250000)
glVertex3f(-0.013302,-0.004322,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,5.250000)
glVertex3f(-0.013987,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,5.250000)
glVertex3f(-0.013302,0.004322,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,5.250000)
glVertex3f(-0.011316,0.008221,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,5.250000)
glVertex3f(-0.008221,0.011316,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,5.250000)
glVertex3f(-0.004322,0.013302,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,5.250000)
glVertex3f(0.000000,0.013987,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,6.000000)
glVertex3f(0.000000,0.013987,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,6.000000)
glVertex3f(0.004322,0.013302,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,6.000000)
glVertex3f(0.008221,0.011316,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,6.000000)
glVertex3f(0.011316,0.008221,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,6.000000)
glVertex3f(0.013302,0.004322,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,6.000000)
glVertex3f(0.013987,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,6.000000)
glVertex3f(0.013302,-0.004322,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,6.000000)
glVertex3f(0.011316,-0.008221,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,6.000000)
glVertex3f(0.008221,-0.011316,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,6.000000)
glVertex3f(0.004322,-0.013302,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,6.000000)
glVertex3f(0.000000,-0.013987,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,6.000000)
glVertex3f(-0.004322,-0.013302,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,6.000000)
glVertex3f(-0.008221,-0.011316,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,6.000000)
glVertex3f(-0.011316,-0.008221,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,6.000000)
glVertex3f(-0.013302,-0.004322,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,6.000000)
glVertex3f(-0.013987,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,6.000000)
glVertex3f(-0.013302,0.004322,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,6.000000)
glVertex3f(-0.011316,0.008221,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,6.000000)
glVertex3f(-0.008221,0.011316,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,6.000000)
glVertex3f(-0.004322,0.013302,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,6.000000)
glVertex3f(0.000000,0.013987,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,6.750000)
glVertex3f(0.000000,0.013987,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,6.750000)
glVertex3f(0.004322,0.013302,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,6.750000)
glVertex3f(0.008221,0.011316,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,6.750000)
glVertex3f(0.011316,0.008221,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,6.750000)
glVertex3f(0.013302,0.004322,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,6.750000)
glVertex3f(0.013987,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,6.750000)
glVertex3f(0.013302,-0.004322,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,6.750000)
glVertex3f(0.011316,-0.008221,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,6.750000)
glVertex3f(0.008221,-0.011316,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,6.750000)
glVertex3f(0.004322,-0.013302,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,6.750000)
glVertex3f(0.000000,-0.013987,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,6.750000)
glVertex3f(-0.004322,-0.013302,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,6.750000)
glVertex3f(-0.008221,-0.011316,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,6.750000)
glVertex3f(-0.011316,-0.008221,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,6.750000)
glVertex3f(-0.013302,-0.004322,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,6.750000)
glVertex3f(-0.013987,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,6.750000)
glVertex3f(-0.013302,0.004322,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,6.750000)
glVertex3f(-0.011316,0.008221,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,6.750000)
glVertex3f(-0.008221,0.011316,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,6.750000)
glVertex3f(-0.004322,0.013302,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,6.750000)
glVertex3f(0.000000,0.013987,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,7.500000)
glVertex3f(0.000000,0.013987,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,7.500000)
glVertex3f(0.004322,0.013302,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,7.500000)
glVertex3f(0.008221,0.011316,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,7.500000)
glVertex3f(0.011316,0.008221,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,7.500000)
glVertex3f(0.013302,0.004322,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,7.500000)
glVertex3f(0.013987,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,7.500000)
glVertex3f(0.013302,-0.004322,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,7.500000)
glVertex3f(0.011316,-0.008221,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,7.500000)
glVertex3f(0.008221,-0.011316,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,7.500000)
glVertex3f(0.004322,-0.013302,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,7.500000)
glVertex3f(0.000000,-0.013987,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,7.500000)
glVertex3f(-0.004322,-0.013302,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,7.500000)
glVertex3f(-0.008221,-0.011316,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,7.500000)
glVertex3f(-0.011316,-0.008221,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,7.500000)
glVertex3f(-0.013302,-0.004322,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,7.500000)
glVertex3f(-0.013987,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,7.500000)
glVertex3f(-0.013302,0.004322,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,7.500000)
glVertex3f(-0.011316,0.008221,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,7.500000)
glVertex3f(-0.008221,0.011316,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,7.500000)
glVertex3f(-0.004322,0.013302,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,7.500000)
glVertex3f(0.000000,0.013987,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,8.250000)
glVertex3f(0.000000,0.013987,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,8.250000)
glVertex3f(0.004322,0.013302,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,8.250000)
glVertex3f(0.008221,0.011316,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,8.250000)
glVertex3f(0.011316,0.008221,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,8.250000)
glVertex3f(0.013302,0.004322,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,8.250000)
glVertex3f(0.013987,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,8.250000)
glVertex3f(0.013302,-0.004322,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,8.250000)
glVertex3f(0.011316,-0.008221,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,8.250000)
glVertex3f(0.008221,-0.011316,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,8.250000)
glVertex3f(0.004322,-0.013302,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,8.250000)
glVertex3f(0.000000,-0.013987,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,8.250000)
glVertex3f(-0.004322,-0.013302,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,8.250000)
glVertex3f(-0.008221,-0.011316,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,8.250000)
glVertex3f(-0.011316,-0.008221,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,8.250000)
glVertex3f(-0.013302,-0.004322,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,8.250000)
glVertex3f(-0.013987,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,8.250000)
glVertex3f(-0.013302,0.004322,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,8.250000)
glVertex3f(-0.011316,0.008221,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,8.250000)
glVertex3f(-0.008221,0.011316,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,8.250000)
glVertex3f(-0.004322,0.013302,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,8.250000)
glVertex3f(0.000000,0.013987,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,9.000000)
glVertex3f(0.000000,0.013987,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,9.000000)
glVertex3f(0.004322,0.013302,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,9.000000)
glVertex3f(0.008221,0.011316,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,9.000000)
glVertex3f(0.011316,0.008221,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,9.000000)
glVertex3f(0.013302,0.004322,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,9.000000)
glVertex3f(0.013987,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,9.000000)
glVertex3f(0.013302,-0.004322,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,9.000000)
glVertex3f(0.011316,-0.008221,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,9.000000)
glVertex3f(0.008221,-0.011316,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,9.000000)
glVertex3f(0.004322,-0.013302,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,9.000000)
glVertex3f(0.000000,-0.013987,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,9.000000)
glVertex3f(-0.004322,-0.013302,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,9.000000)
glVertex3f(-0.008221,-0.011316,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,9.000000)
glVertex3f(-0.011316,-0.008221,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,9.000000)
glVertex3f(-0.013302,-0.004322,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,9.000000)
glVertex3f(-0.013987,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,9.000000)
glVertex3f(-0.013302,0.004322,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,9.000000)
glVertex3f(-0.011316,0.008221,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,9.000000)
glVertex3f(-0.008221,0.011316,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,9.000000)
glVertex3f(-0.004322,0.013302,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,9.000000)
glVertex3f(0.000000,0.013987,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,9.750000)
glVertex3f(0.000000,0.013987,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,9.750000)
glVertex3f(0.004322,0.013302,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,9.750000)
glVertex3f(0.008221,0.011316,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,9.750000)
glVertex3f(0.011316,0.008221,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,9.750000)
glVertex3f(0.013302,0.004322,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,9.750000)
glVertex3f(0.013987,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,9.750000)
glVertex3f(0.013302,-0.004322,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,9.750000)
glVertex3f(0.011316,-0.008221,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,9.750000)
glVertex3f(0.008221,-0.011316,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,9.750000)
glVertex3f(0.004322,-0.013302,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,9.750000)
glVertex3f(0.000000,-0.013987,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,9.750000)
glVertex3f(-0.004322,-0.013302,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,9.750000)
glVertex3f(-0.008221,-0.011316,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,9.750000)
glVertex3f(-0.011316,-0.008221,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,9.750000)
glVertex3f(-0.013302,-0.004322,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,9.750000)
glVertex3f(-0.013987,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,9.750000)
glVertex3f(-0.013302,0.004322,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,9.750000)
glVertex3f(-0.011316,0.008221,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,9.750000)
glVertex3f(-0.008221,0.011316,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,9.750000)
glVertex3f(-0.004322,0.013302,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,9.750000)
glVertex3f(0.000000,0.013987,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,10.500000)
glVertex3f(0.000000,0.013987,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,10.500000)
glVertex3f(0.004322,0.013302,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,10.500000)
glVertex3f(0.008221,0.011316,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,10.500000)
glVertex3f(0.011316,0.008221,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,10.500000)
glVertex3f(0.013302,0.004322,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,10.500000)
glVertex3f(0.013987,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,10.500000)
glVertex3f(0.013302,-0.004322,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,10.500000)
glVertex3f(0.011316,-0.008221,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,10.500000)
glVertex3f(0.008221,-0.011316,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,10.500000)
glVertex3f(0.004322,-0.013302,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,10.500000)
glVertex3f(0.000000,-0.013987,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,10.500000)
glVertex3f(-0.004322,-0.013302,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,10.500000)
glVertex3f(-0.008221,-0.011316,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,10.500000)
glVertex3f(-0.011316,-0.008221,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,10.500000)
glVertex3f(-0.013302,-0.004322,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,10.500000)
glVertex3f(-0.013987,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,10.500000)
glVertex3f(-0.013302,0.004322,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,10.500000)
glVertex3f(-0.011316,0.008221,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,10.500000)
glVertex3f(-0.008221,0.011316,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,10.500000)
glVertex3f(-0.004322,0.013302,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,10.500000)
glVertex3f(0.000000,0.013987,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,11.250000)
glVertex3f(0.000000,0.013987,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,11.250000)
glVertex3f(0.004322,0.013302,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,11.250000)
glVertex3f(0.008221,0.011316,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,11.250000)
glVertex3f(0.011316,0.008221,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,11.250000)
glVertex3f(0.013302,0.004322,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,11.250000)
glVertex3f(0.013987,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,11.250000)
glVertex3f(0.013302,-0.004322,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,11.250000)
glVertex3f(0.011316,-0.008221,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,11.250000)
glVertex3f(0.008221,-0.011316,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,11.250000)
glVertex3f(0.004322,-0.013302,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,11.250000)
glVertex3f(0.000000,-0.013987,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,11.250000)
glVertex3f(-0.004322,-0.013302,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,11.250000)
glVertex3f(-0.008221,-0.011316,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,11.250000)
glVertex3f(-0.011316,-0.008221,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,11.250000)
glVertex3f(-0.013302,-0.004322,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,11.250000)
glVertex3f(-0.013987,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,11.250000)
glVertex3f(-0.013302,0.004322,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,11.250000)
glVertex3f(-0.011316,0.008221,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,11.250000)
glVertex3f(-0.008221,0.011316,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,11.250000)
glVertex3f(-0.004322,0.013302,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,11.250000)
glVertex3f(0.000000,0.013987,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,12.000000)
glVertex3f(0.000000,0.013987,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,12.000000)
glVertex3f(0.004322,0.013302,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,12.000000)
glVertex3f(0.008221,0.011316,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,12.000000)
glVertex3f(0.011316,0.008221,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,12.000000)
glVertex3f(0.013302,0.004322,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,12.000000)
glVertex3f(0.013987,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,12.000000)
glVertex3f(0.013302,-0.004322,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,12.000000)
glVertex3f(0.011316,-0.008221,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,12.000000)
glVertex3f(0.008221,-0.011316,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,12.000000)
glVertex3f(0.004322,-0.013302,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,12.000000)
glVertex3f(0.000000,-0.013987,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,12.000000)
glVertex3f(-0.004322,-0.013302,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,12.000000)
glVertex3f(-0.008221,-0.011316,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,12.000000)
glVertex3f(-0.011316,-0.008221,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,12.000000)
glVertex3f(-0.013302,-0.004322,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,12.000000)
glVertex3f(-0.013987,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,12.000000)
glVertex3f(-0.013302,0.004322,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,12.000000)
glVertex3f(-0.011316,0.008221,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,12.000000)
glVertex3f(-0.008221,0.011316,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,12.000000)
glVertex3f(-0.004322,0.013302,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,12.000000)
glVertex3f(0.000000,0.013987,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,12.750000)
glVertex3f(0.000000,0.013987,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,12.750000)
glVertex3f(0.004322,0.013302,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,12.750000)
glVertex3f(0.008221,0.011316,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,12.750000)
glVertex3f(0.011316,0.008221,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,12.750000)
glVertex3f(0.013302,0.004322,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,12.750000)
glVertex3f(0.013987,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,12.750000)
glVertex3f(0.013302,-0.004322,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,12.750000)
glVertex3f(0.011316,-0.008221,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,12.750000)
glVertex3f(0.008221,-0.011316,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,12.750000)
glVertex3f(0.004322,-0.013302,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,12.750000)
glVertex3f(0.000000,-0.013987,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,12.750000)
glVertex3f(-0.004322,-0.013302,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,12.750000)
glVertex3f(-0.008221,-0.011316,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,12.750000)
glVertex3f(-0.011316,-0.008221,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,12.750000)
glVertex3f(-0.013302,-0.004322,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,12.750000)
glVertex3f(-0.013987,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,12.750000)
glVertex3f(-0.013302,0.004322,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,12.750000)
glVertex3f(-0.011316,0.008221,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,12.750000)
glVertex3f(-0.008221,0.011316,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,12.750000)
glVertex3f(-0.004322,0.013302,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,12.750000)
glVertex3f(0.000000,0.013987,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,13.500000)
glVertex3f(0.000000,0.013987,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,13.500000)
glVertex3f(0.004322,0.013302,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,13.500000)
glVertex3f(0.008221,0.011316,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,13.500000)
glVertex3f(0.011316,0.008221,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,13.500000)
glVertex3f(0.013302,0.004322,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,13.500000)
glVertex3f(0.013987,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,13.500000)
glVertex3f(0.013302,-0.004322,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,13.500000)
glVertex3f(0.011316,-0.008221,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,13.500000)
glVertex3f(0.008221,-0.011316,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,13.500000)
glVertex3f(0.004322,-0.013302,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,13.500000)
glVertex3f(0.000000,-0.013987,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,13.500000)
glVertex3f(-0.004322,-0.013302,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,13.500000)
glVertex3f(-0.008221,-0.011316,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,13.500000)
glVertex3f(-0.011316,-0.008221,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,13.500000)
glVertex3f(-0.013302,-0.004322,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,13.500000)
glVertex3f(-0.013987,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,13.500000)
glVertex3f(-0.013302,0.004322,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,13.500000)
glVertex3f(-0.011316,0.008221,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,13.500000)
glVertex3f(-0.008221,0.011316,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,13.500000)
glVertex3f(-0.004322,0.013302,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,13.500000)
glVertex3f(0.000000,0.013987,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,14.250000)
glVertex3f(0.000000,0.013987,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004322,0.013302,14.250000)
glVertex3f(0.004322,0.013302,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008221,0.011316,14.250000)
glVertex3f(0.008221,0.011316,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011316,0.008221,14.250000)
glVertex3f(0.011316,0.008221,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013302,0.004322,14.250000)
glVertex3f(0.013302,0.004322,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013987,0.000000,14.250000)
glVertex3f(0.013987,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013302,-0.004322,14.250000)
glVertex3f(0.013302,-0.004322,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011316,-0.008221,14.250000)
glVertex3f(0.011316,-0.008221,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008221,-0.011316,14.250000)
glVertex3f(0.008221,-0.011316,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004322,-0.013302,14.250000)
glVertex3f(0.004322,-0.013302,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013987,14.250000)
glVertex3f(0.000000,-0.013987,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004322,-0.013302,14.250000)
glVertex3f(-0.004322,-0.013302,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008221,-0.011316,14.250000)
glVertex3f(-0.008221,-0.011316,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011316,-0.008221,14.250000)
glVertex3f(-0.011316,-0.008221,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013302,-0.004322,14.250000)
glVertex3f(-0.013302,-0.004322,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013987,-0.000000,14.250000)
glVertex3f(-0.013987,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013302,0.004322,14.250000)
glVertex3f(-0.013302,0.004322,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011316,0.008221,14.250000)
glVertex3f(-0.011316,0.008221,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008221,0.011316,14.250000)
glVertex3f(-0.008221,0.011316,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004322,0.013302,14.250000)
glVertex3f(-0.004322,0.013302,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013987,14.250000)
glVertex3f(0.000000,0.013987,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.447955,0.194056,20.463007)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,0.000000)
glVertex3f(0.000000,0.014476,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,0.000000)
glVertex3f(0.004473,0.013768,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,0.000000)
glVertex3f(0.008509,0.011712,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,0.000000)
glVertex3f(0.011712,0.008509,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,0.000000)
glVertex3f(0.013768,0.004473,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,0.000000)
glVertex3f(0.014476,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,0.000000)
glVertex3f(0.013768,-0.004473,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,0.000000)
glVertex3f(0.011712,-0.008509,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,0.000000)
glVertex3f(0.008509,-0.011712,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,0.000000)
glVertex3f(0.004473,-0.013768,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,0.000000)
glVertex3f(0.000000,-0.014476,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,0.000000)
glVertex3f(-0.004473,-0.013768,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,0.000000)
glVertex3f(-0.008509,-0.011712,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,0.000000)
glVertex3f(-0.011712,-0.008509,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,0.000000)
glVertex3f(-0.013768,-0.004473,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,0.000000)
glVertex3f(-0.013768,0.004473,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,0.000000)
glVertex3f(-0.011712,0.008509,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,0.000000)
glVertex3f(-0.008509,0.011712,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,0.000000)
glVertex3f(-0.004473,0.013768,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,0.000000)
glVertex3f(0.000000,0.014476,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,0.750000)
glVertex3f(0.000000,0.014476,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,0.750000)
glVertex3f(0.004473,0.013768,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,0.750000)
glVertex3f(0.008509,0.011712,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,0.750000)
glVertex3f(0.011712,0.008509,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,0.750000)
glVertex3f(0.013768,0.004473,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,0.750000)
glVertex3f(0.014476,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,0.750000)
glVertex3f(0.013768,-0.004473,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,0.750000)
glVertex3f(0.011712,-0.008509,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,0.750000)
glVertex3f(0.008509,-0.011712,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,0.750000)
glVertex3f(0.004473,-0.013768,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,0.750000)
glVertex3f(0.000000,-0.014476,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,0.750000)
glVertex3f(-0.004473,-0.013768,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,0.750000)
glVertex3f(-0.008509,-0.011712,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,0.750000)
glVertex3f(-0.011712,-0.008509,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,0.750000)
glVertex3f(-0.013768,-0.004473,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,0.750000)
glVertex3f(-0.014476,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,0.750000)
glVertex3f(-0.013768,0.004473,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,0.750000)
glVertex3f(-0.011712,0.008509,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,0.750000)
glVertex3f(-0.008509,0.011712,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,0.750000)
glVertex3f(-0.004473,0.013768,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,0.750000)
glVertex3f(0.000000,0.014476,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,1.500000)
glVertex3f(0.000000,0.014476,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,1.500000)
glVertex3f(0.004473,0.013768,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,1.500000)
glVertex3f(0.008509,0.011712,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,1.500000)
glVertex3f(0.011712,0.008509,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,1.500000)
glVertex3f(0.013768,0.004473,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,1.500000)
glVertex3f(0.014476,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,1.500000)
glVertex3f(0.013768,-0.004473,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,1.500000)
glVertex3f(0.011712,-0.008509,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,1.500000)
glVertex3f(0.008509,-0.011712,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,1.500000)
glVertex3f(0.004473,-0.013768,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,1.500000)
glVertex3f(0.000000,-0.014476,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,1.500000)
glVertex3f(-0.004473,-0.013768,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,1.500000)
glVertex3f(-0.008509,-0.011712,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,1.500000)
glVertex3f(-0.011712,-0.008509,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,1.500000)
glVertex3f(-0.013768,-0.004473,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,1.500000)
glVertex3f(-0.014476,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,1.500000)
glVertex3f(-0.013768,0.004473,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,1.500000)
glVertex3f(-0.011712,0.008509,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,1.500000)
glVertex3f(-0.008509,0.011712,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,1.500000)
glVertex3f(-0.004473,0.013768,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,1.500000)
glVertex3f(0.000000,0.014476,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,2.250000)
glVertex3f(0.000000,0.014476,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,2.250000)
glVertex3f(0.004473,0.013768,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,2.250000)
glVertex3f(0.008509,0.011712,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,2.250000)
glVertex3f(0.011712,0.008509,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,2.250000)
glVertex3f(0.013768,0.004473,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,2.250000)
glVertex3f(0.014476,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,2.250000)
glVertex3f(0.013768,-0.004473,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,2.250000)
glVertex3f(0.011712,-0.008509,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,2.250000)
glVertex3f(0.008509,-0.011712,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,2.250000)
glVertex3f(0.004473,-0.013768,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,2.250000)
glVertex3f(0.000000,-0.014476,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,2.250000)
glVertex3f(-0.004473,-0.013768,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,2.250000)
glVertex3f(-0.008509,-0.011712,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,2.250000)
glVertex3f(-0.011712,-0.008509,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,2.250000)
glVertex3f(-0.013768,-0.004473,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,2.250000)
glVertex3f(-0.014476,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,2.250000)
glVertex3f(-0.013768,0.004473,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,2.250000)
glVertex3f(-0.011712,0.008509,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,2.250000)
glVertex3f(-0.008509,0.011712,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,2.250000)
glVertex3f(-0.004473,0.013768,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,2.250000)
glVertex3f(0.000000,0.014476,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,3.000000)
glVertex3f(0.000000,0.014476,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,3.000000)
glVertex3f(0.004473,0.013768,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,3.000000)
glVertex3f(0.008509,0.011712,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,3.000000)
glVertex3f(0.011712,0.008509,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,3.000000)
glVertex3f(0.013768,0.004473,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,3.000000)
glVertex3f(0.014476,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,3.000000)
glVertex3f(0.013768,-0.004473,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,3.000000)
glVertex3f(0.011712,-0.008509,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,3.000000)
glVertex3f(0.008509,-0.011712,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,3.000000)
glVertex3f(0.004473,-0.013768,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,3.000000)
glVertex3f(0.000000,-0.014476,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,3.000000)
glVertex3f(-0.004473,-0.013768,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,3.000000)
glVertex3f(-0.008509,-0.011712,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,3.000000)
glVertex3f(-0.011712,-0.008509,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,3.000000)
glVertex3f(-0.013768,-0.004473,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,3.000000)
glVertex3f(-0.014476,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,3.000000)
glVertex3f(-0.013768,0.004473,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,3.000000)
glVertex3f(-0.011712,0.008509,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,3.000000)
glVertex3f(-0.008509,0.011712,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,3.000000)
glVertex3f(-0.004473,0.013768,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,3.000000)
glVertex3f(0.000000,0.014476,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,3.750000)
glVertex3f(0.000000,0.014476,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,3.750000)
glVertex3f(0.004473,0.013768,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,3.750000)
glVertex3f(0.008509,0.011712,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,3.750000)
glVertex3f(0.011712,0.008509,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,3.750000)
glVertex3f(0.013768,0.004473,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,3.750000)
glVertex3f(0.014476,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,3.750000)
glVertex3f(0.013768,-0.004473,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,3.750000)
glVertex3f(0.011712,-0.008509,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,3.750000)
glVertex3f(0.008509,-0.011712,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,3.750000)
glVertex3f(0.004473,-0.013768,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,3.750000)
glVertex3f(0.000000,-0.014476,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,3.750000)
glVertex3f(-0.004473,-0.013768,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,3.750000)
glVertex3f(-0.008509,-0.011712,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,3.750000)
glVertex3f(-0.011712,-0.008509,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,3.750000)
glVertex3f(-0.013768,-0.004473,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,3.750000)
glVertex3f(-0.014476,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,3.750000)
glVertex3f(-0.013768,0.004473,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,3.750000)
glVertex3f(-0.011712,0.008509,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,3.750000)
glVertex3f(-0.008509,0.011712,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,3.750000)
glVertex3f(-0.004473,0.013768,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,3.750000)
glVertex3f(0.000000,0.014476,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,4.500000)
glVertex3f(0.000000,0.014476,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,4.500000)
glVertex3f(0.004473,0.013768,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,4.500000)
glVertex3f(0.008509,0.011712,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,4.500000)
glVertex3f(0.011712,0.008509,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,4.500000)
glVertex3f(0.013768,0.004473,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,4.500000)
glVertex3f(0.014476,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,4.500000)
glVertex3f(0.013768,-0.004473,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,4.500000)
glVertex3f(0.011712,-0.008509,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,4.500000)
glVertex3f(0.008509,-0.011712,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,4.500000)
glVertex3f(0.004473,-0.013768,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,4.500000)
glVertex3f(0.000000,-0.014476,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,4.500000)
glVertex3f(-0.004473,-0.013768,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,4.500000)
glVertex3f(-0.008509,-0.011712,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,4.500000)
glVertex3f(-0.011712,-0.008509,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,4.500000)
glVertex3f(-0.013768,-0.004473,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,4.500000)
glVertex3f(-0.014476,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,4.500000)
glVertex3f(-0.013768,0.004473,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,4.500000)
glVertex3f(-0.011712,0.008509,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,4.500000)
glVertex3f(-0.008509,0.011712,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,4.500000)
glVertex3f(-0.004473,0.013768,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,4.500000)
glVertex3f(0.000000,0.014476,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,5.250000)
glVertex3f(0.000000,0.014476,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,5.250000)
glVertex3f(0.004473,0.013768,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,5.250000)
glVertex3f(0.008509,0.011712,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,5.250000)
glVertex3f(0.011712,0.008509,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,5.250000)
glVertex3f(0.013768,0.004473,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,5.250000)
glVertex3f(0.014476,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,5.250000)
glVertex3f(0.013768,-0.004473,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,5.250000)
glVertex3f(0.011712,-0.008509,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,5.250000)
glVertex3f(0.008509,-0.011712,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,5.250000)
glVertex3f(0.004473,-0.013768,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,5.250000)
glVertex3f(0.000000,-0.014476,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,5.250000)
glVertex3f(-0.004473,-0.013768,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,5.250000)
glVertex3f(-0.008509,-0.011712,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,5.250000)
glVertex3f(-0.011712,-0.008509,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,5.250000)
glVertex3f(-0.013768,-0.004473,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,5.250000)
glVertex3f(-0.014476,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,5.250000)
glVertex3f(-0.013768,0.004473,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,5.250000)
glVertex3f(-0.011712,0.008509,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,5.250000)
glVertex3f(-0.008509,0.011712,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,5.250000)
glVertex3f(-0.004473,0.013768,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,5.250000)
glVertex3f(0.000000,0.014476,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,6.000000)
glVertex3f(0.000000,0.014476,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,6.000000)
glVertex3f(0.004473,0.013768,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,6.000000)
glVertex3f(0.008509,0.011712,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,6.000000)
glVertex3f(0.011712,0.008509,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,6.000000)
glVertex3f(0.013768,0.004473,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,6.000000)
glVertex3f(0.014476,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,6.000000)
glVertex3f(0.013768,-0.004473,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,6.000000)
glVertex3f(0.011712,-0.008509,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,6.000000)
glVertex3f(0.008509,-0.011712,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,6.000000)
glVertex3f(0.004473,-0.013768,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,6.000000)
glVertex3f(0.000000,-0.014476,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,6.000000)
glVertex3f(-0.004473,-0.013768,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,6.000000)
glVertex3f(-0.008509,-0.011712,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,6.000000)
glVertex3f(-0.011712,-0.008509,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,6.000000)
glVertex3f(-0.013768,-0.004473,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,6.000000)
glVertex3f(-0.014476,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,6.000000)
glVertex3f(-0.013768,0.004473,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,6.000000)
glVertex3f(-0.011712,0.008509,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,6.000000)
glVertex3f(-0.008509,0.011712,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,6.000000)
glVertex3f(-0.004473,0.013768,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,6.000000)
glVertex3f(0.000000,0.014476,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,6.750000)
glVertex3f(0.000000,0.014476,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,6.750000)
glVertex3f(0.004473,0.013768,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,6.750000)
glVertex3f(0.008509,0.011712,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,6.750000)
glVertex3f(0.011712,0.008509,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,6.750000)
glVertex3f(0.013768,0.004473,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,6.750000)
glVertex3f(0.014476,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,6.750000)
glVertex3f(0.013768,-0.004473,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,6.750000)
glVertex3f(0.011712,-0.008509,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,6.750000)
glVertex3f(0.008509,-0.011712,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,6.750000)
glVertex3f(0.004473,-0.013768,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,6.750000)
glVertex3f(0.000000,-0.014476,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,6.750000)
glVertex3f(-0.004473,-0.013768,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,6.750000)
glVertex3f(-0.008509,-0.011712,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,6.750000)
glVertex3f(-0.011712,-0.008509,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,6.750000)
glVertex3f(-0.013768,-0.004473,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,6.750000)
glVertex3f(-0.014476,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,6.750000)
glVertex3f(-0.013768,0.004473,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,6.750000)
glVertex3f(-0.011712,0.008509,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,6.750000)
glVertex3f(-0.008509,0.011712,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,6.750000)
glVertex3f(-0.004473,0.013768,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,6.750000)
glVertex3f(0.000000,0.014476,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,7.500000)
glVertex3f(0.000000,0.014476,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,7.500000)
glVertex3f(0.004473,0.013768,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,7.500000)
glVertex3f(0.008509,0.011712,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,7.500000)
glVertex3f(0.011712,0.008509,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,7.500000)
glVertex3f(0.013768,0.004473,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,7.500000)
glVertex3f(0.014476,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,7.500000)
glVertex3f(0.013768,-0.004473,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,7.500000)
glVertex3f(0.011712,-0.008509,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,7.500000)
glVertex3f(0.008509,-0.011712,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,7.500000)
glVertex3f(0.004473,-0.013768,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,7.500000)
glVertex3f(0.000000,-0.014476,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,7.500000)
glVertex3f(-0.004473,-0.013768,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,7.500000)
glVertex3f(-0.008509,-0.011712,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,7.500000)
glVertex3f(-0.011712,-0.008509,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,7.500000)
glVertex3f(-0.013768,-0.004473,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,7.500000)
glVertex3f(-0.014476,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,7.500000)
glVertex3f(-0.013768,0.004473,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,7.500000)
glVertex3f(-0.011712,0.008509,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,7.500000)
glVertex3f(-0.008509,0.011712,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,7.500000)
glVertex3f(-0.004473,0.013768,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,7.500000)
glVertex3f(0.000000,0.014476,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,8.250000)
glVertex3f(0.000000,0.014476,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,8.250000)
glVertex3f(0.004473,0.013768,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,8.250000)
glVertex3f(0.008509,0.011712,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,8.250000)
glVertex3f(0.011712,0.008509,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,8.250000)
glVertex3f(0.013768,0.004473,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,8.250000)
glVertex3f(0.014476,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,8.250000)
glVertex3f(0.013768,-0.004473,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,8.250000)
glVertex3f(0.011712,-0.008509,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,8.250000)
glVertex3f(0.008509,-0.011712,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,8.250000)
glVertex3f(0.004473,-0.013768,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,8.250000)
glVertex3f(0.000000,-0.014476,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,8.250000)
glVertex3f(-0.004473,-0.013768,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,8.250000)
glVertex3f(-0.008509,-0.011712,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,8.250000)
glVertex3f(-0.011712,-0.008509,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,8.250000)
glVertex3f(-0.013768,-0.004473,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,8.250000)
glVertex3f(-0.014476,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,8.250000)
glVertex3f(-0.013768,0.004473,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,8.250000)
glVertex3f(-0.011712,0.008509,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,8.250000)
glVertex3f(-0.008509,0.011712,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,8.250000)
glVertex3f(-0.004473,0.013768,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,8.250000)
glVertex3f(0.000000,0.014476,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,9.000000)
glVertex3f(0.000000,0.014476,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,9.000000)
glVertex3f(0.004473,0.013768,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,9.000000)
glVertex3f(0.008509,0.011712,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,9.000000)
glVertex3f(0.011712,0.008509,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,9.000000)
glVertex3f(0.013768,0.004473,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,9.000000)
glVertex3f(0.014476,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,9.000000)
glVertex3f(0.013768,-0.004473,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,9.000000)
glVertex3f(0.011712,-0.008509,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,9.000000)
glVertex3f(0.008509,-0.011712,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,9.000000)
glVertex3f(0.004473,-0.013768,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,9.000000)
glVertex3f(0.000000,-0.014476,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,9.000000)
glVertex3f(-0.004473,-0.013768,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,9.000000)
glVertex3f(-0.008509,-0.011712,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,9.000000)
glVertex3f(-0.011712,-0.008509,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,9.000000)
glVertex3f(-0.013768,-0.004473,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,9.000000)
glVertex3f(-0.014476,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,9.000000)
glVertex3f(-0.013768,0.004473,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,9.000000)
glVertex3f(-0.011712,0.008509,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,9.000000)
glVertex3f(-0.008509,0.011712,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,9.000000)
glVertex3f(-0.004473,0.013768,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,9.000000)
glVertex3f(0.000000,0.014476,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,9.750000)
glVertex3f(0.000000,0.014476,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,9.750000)
glVertex3f(0.004473,0.013768,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,9.750000)
glVertex3f(0.008509,0.011712,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,9.750000)
glVertex3f(0.011712,0.008509,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,9.750000)
glVertex3f(0.013768,0.004473,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,9.750000)
glVertex3f(0.014476,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,9.750000)
glVertex3f(0.013768,-0.004473,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,9.750000)
glVertex3f(0.011712,-0.008509,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,9.750000)
glVertex3f(0.008509,-0.011712,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,9.750000)
glVertex3f(0.004473,-0.013768,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,9.750000)
glVertex3f(0.000000,-0.014476,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,9.750000)
glVertex3f(-0.004473,-0.013768,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,9.750000)
glVertex3f(-0.008509,-0.011712,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,9.750000)
glVertex3f(-0.011712,-0.008509,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,9.750000)
glVertex3f(-0.013768,-0.004473,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,9.750000)
glVertex3f(-0.014476,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,9.750000)
glVertex3f(-0.013768,0.004473,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,9.750000)
glVertex3f(-0.011712,0.008509,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,9.750000)
glVertex3f(-0.008509,0.011712,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,9.750000)
glVertex3f(-0.004473,0.013768,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,9.750000)
glVertex3f(0.000000,0.014476,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,10.500000)
glVertex3f(0.000000,0.014476,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,10.500000)
glVertex3f(0.004473,0.013768,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,10.500000)
glVertex3f(0.008509,0.011712,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,10.500000)
glVertex3f(0.011712,0.008509,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,10.500000)
glVertex3f(0.013768,0.004473,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,10.500000)
glVertex3f(0.014476,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,10.500000)
glVertex3f(0.013768,-0.004473,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,10.500000)
glVertex3f(0.011712,-0.008509,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,10.500000)
glVertex3f(0.008509,-0.011712,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,10.500000)
glVertex3f(0.004473,-0.013768,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,10.500000)
glVertex3f(0.000000,-0.014476,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,10.500000)
glVertex3f(-0.004473,-0.013768,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,10.500000)
glVertex3f(-0.008509,-0.011712,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,10.500000)
glVertex3f(-0.011712,-0.008509,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,10.500000)
glVertex3f(-0.013768,-0.004473,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,10.500000)
glVertex3f(-0.014476,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,10.500000)
glVertex3f(-0.013768,0.004473,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,10.500000)
glVertex3f(-0.011712,0.008509,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,10.500000)
glVertex3f(-0.008509,0.011712,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,10.500000)
glVertex3f(-0.004473,0.013768,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,10.500000)
glVertex3f(0.000000,0.014476,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,11.250000)
glVertex3f(0.000000,0.014476,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,11.250000)
glVertex3f(0.004473,0.013768,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,11.250000)
glVertex3f(0.008509,0.011712,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,11.250000)
glVertex3f(0.011712,0.008509,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,11.250000)
glVertex3f(0.013768,0.004473,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,11.250000)
glVertex3f(0.014476,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,11.250000)
glVertex3f(0.013768,-0.004473,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,11.250000)
glVertex3f(0.011712,-0.008509,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,11.250000)
glVertex3f(0.008509,-0.011712,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,11.250000)
glVertex3f(0.004473,-0.013768,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,11.250000)
glVertex3f(0.000000,-0.014476,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,11.250000)
glVertex3f(-0.004473,-0.013768,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,11.250000)
glVertex3f(-0.008509,-0.011712,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,11.250000)
glVertex3f(-0.011712,-0.008509,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,11.250000)
glVertex3f(-0.013768,-0.004473,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,11.250000)
glVertex3f(-0.014476,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,11.250000)
glVertex3f(-0.013768,0.004473,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,11.250000)
glVertex3f(-0.011712,0.008509,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,11.250000)
glVertex3f(-0.008509,0.011712,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,11.250000)
glVertex3f(-0.004473,0.013768,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,11.250000)
glVertex3f(0.000000,0.014476,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,12.000000)
glVertex3f(0.000000,0.014476,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,12.000000)
glVertex3f(0.004473,0.013768,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,12.000000)
glVertex3f(0.008509,0.011712,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,12.000000)
glVertex3f(0.011712,0.008509,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,12.000000)
glVertex3f(0.013768,0.004473,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,12.000000)
glVertex3f(0.014476,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,12.000000)
glVertex3f(0.013768,-0.004473,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,12.000000)
glVertex3f(0.011712,-0.008509,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,12.000000)
glVertex3f(0.008509,-0.011712,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,12.000000)
glVertex3f(0.004473,-0.013768,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,12.000000)
glVertex3f(0.000000,-0.014476,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,12.000000)
glVertex3f(-0.004473,-0.013768,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,12.000000)
glVertex3f(-0.008509,-0.011712,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,12.000000)
glVertex3f(-0.011712,-0.008509,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,12.000000)
glVertex3f(-0.013768,-0.004473,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,12.000000)
glVertex3f(-0.014476,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,12.000000)
glVertex3f(-0.013768,0.004473,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,12.000000)
glVertex3f(-0.011712,0.008509,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,12.000000)
glVertex3f(-0.008509,0.011712,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,12.000000)
glVertex3f(-0.004473,0.013768,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,12.000000)
glVertex3f(0.000000,0.014476,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,12.750000)
glVertex3f(0.000000,0.014476,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,12.750000)
glVertex3f(0.004473,0.013768,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,12.750000)
glVertex3f(0.008509,0.011712,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,12.750000)
glVertex3f(0.011712,0.008509,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,12.750000)
glVertex3f(0.013768,0.004473,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,12.750000)
glVertex3f(0.014476,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,12.750000)
glVertex3f(0.013768,-0.004473,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,12.750000)
glVertex3f(0.011712,-0.008509,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,12.750000)
glVertex3f(0.008509,-0.011712,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,12.750000)
glVertex3f(0.004473,-0.013768,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,12.750000)
glVertex3f(0.000000,-0.014476,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,12.750000)
glVertex3f(-0.004473,-0.013768,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,12.750000)
glVertex3f(-0.008509,-0.011712,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,12.750000)
glVertex3f(-0.011712,-0.008509,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,12.750000)
glVertex3f(-0.013768,-0.004473,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,12.750000)
glVertex3f(-0.014476,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,12.750000)
glVertex3f(-0.013768,0.004473,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,12.750000)
glVertex3f(-0.011712,0.008509,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,12.750000)
glVertex3f(-0.008509,0.011712,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,12.750000)
glVertex3f(-0.004473,0.013768,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,12.750000)
glVertex3f(0.000000,0.014476,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,13.500000)
glVertex3f(0.000000,0.014476,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,13.500000)
glVertex3f(0.004473,0.013768,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,13.500000)
glVertex3f(0.008509,0.011712,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,13.500000)
glVertex3f(0.011712,0.008509,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,13.500000)
glVertex3f(0.013768,0.004473,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,13.500000)
glVertex3f(0.014476,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,13.500000)
glVertex3f(0.013768,-0.004473,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,13.500000)
glVertex3f(0.011712,-0.008509,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,13.500000)
glVertex3f(0.008509,-0.011712,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,13.500000)
glVertex3f(0.004473,-0.013768,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,13.500000)
glVertex3f(0.000000,-0.014476,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,13.500000)
glVertex3f(-0.004473,-0.013768,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,13.500000)
glVertex3f(-0.008509,-0.011712,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,13.500000)
glVertex3f(-0.011712,-0.008509,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,13.500000)
glVertex3f(-0.013768,-0.004473,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,13.500000)
glVertex3f(-0.014476,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,13.500000)
glVertex3f(-0.013768,0.004473,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,13.500000)
glVertex3f(-0.011712,0.008509,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,13.500000)
glVertex3f(-0.008509,0.011712,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,13.500000)
glVertex3f(-0.004473,0.013768,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,13.500000)
glVertex3f(0.000000,0.014476,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,14.250000)
glVertex3f(0.000000,0.014476,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004473,0.013768,14.250000)
glVertex3f(0.004473,0.013768,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008509,0.011712,14.250000)
glVertex3f(0.008509,0.011712,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011712,0.008509,14.250000)
glVertex3f(0.011712,0.008509,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013768,0.004473,14.250000)
glVertex3f(0.013768,0.004473,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014476,0.000000,14.250000)
glVertex3f(0.014476,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013768,-0.004473,14.250000)
glVertex3f(0.013768,-0.004473,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011712,-0.008509,14.250000)
glVertex3f(0.011712,-0.008509,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008509,-0.011712,14.250000)
glVertex3f(0.008509,-0.011712,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004473,-0.013768,14.250000)
glVertex3f(0.004473,-0.013768,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014476,14.250000)
glVertex3f(0.000000,-0.014476,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004473,-0.013768,14.250000)
glVertex3f(-0.004473,-0.013768,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008509,-0.011712,14.250000)
glVertex3f(-0.008509,-0.011712,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011712,-0.008509,14.250000)
glVertex3f(-0.011712,-0.008509,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013768,-0.004473,14.250000)
glVertex3f(-0.013768,-0.004473,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014476,-0.000000,14.250000)
glVertex3f(-0.014476,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013768,0.004473,14.250000)
glVertex3f(-0.013768,0.004473,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011712,0.008509,14.250000)
glVertex3f(-0.011712,0.008509,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008509,0.011712,14.250000)
glVertex3f(-0.008509,0.011712,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004473,0.013768,14.250000)
glVertex3f(-0.004473,0.013768,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014476,14.250000)
glVertex3f(0.000000,0.014476,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.453756,0.190309,21.125063)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,0.000000)
glVertex3f(0.000000,0.015137,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,0.000000)
glVertex3f(0.004678,0.014396,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,0.000000)
glVertex3f(0.008897,0.012246,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,0.000000)
glVertex3f(0.012246,0.008897,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,0.000000)
glVertex3f(0.014396,0.004678,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,0.000000)
glVertex3f(0.015137,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,0.000000)
glVertex3f(0.014396,-0.004678,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,0.000000)
glVertex3f(0.012246,-0.008897,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,0.000000)
glVertex3f(0.008897,-0.012246,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,0.000000)
glVertex3f(0.004678,-0.014396,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,0.000000)
glVertex3f(0.000000,-0.015137,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,0.000000)
glVertex3f(-0.004678,-0.014396,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,0.000000)
glVertex3f(-0.008897,-0.012246,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,0.000000)
glVertex3f(-0.012246,-0.008897,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,0.000000)
glVertex3f(-0.014396,-0.004678,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,0.000000)
glVertex3f(-0.014396,0.004678,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,0.000000)
glVertex3f(-0.012246,0.008897,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,0.000000)
glVertex3f(-0.008897,0.012246,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,0.000000)
glVertex3f(-0.004678,0.014396,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,0.000000)
glVertex3f(0.000000,0.015137,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,0.750000)
glVertex3f(0.000000,0.015137,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,0.750000)
glVertex3f(0.004678,0.014396,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,0.750000)
glVertex3f(0.008897,0.012246,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,0.750000)
glVertex3f(0.012246,0.008897,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,0.750000)
glVertex3f(0.014396,0.004678,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,0.750000)
glVertex3f(0.015137,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,0.750000)
glVertex3f(0.014396,-0.004678,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,0.750000)
glVertex3f(0.012246,-0.008897,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,0.750000)
glVertex3f(0.008897,-0.012246,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,0.750000)
glVertex3f(0.004678,-0.014396,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,0.750000)
glVertex3f(0.000000,-0.015137,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,0.750000)
glVertex3f(-0.004678,-0.014396,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,0.750000)
glVertex3f(-0.008897,-0.012246,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,0.750000)
glVertex3f(-0.012246,-0.008897,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,0.750000)
glVertex3f(-0.014396,-0.004678,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,0.750000)
glVertex3f(-0.015137,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,0.750000)
glVertex3f(-0.014396,0.004678,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,0.750000)
glVertex3f(-0.012246,0.008897,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,0.750000)
glVertex3f(-0.008897,0.012246,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,0.750000)
glVertex3f(-0.004678,0.014396,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,0.750000)
glVertex3f(0.000000,0.015137,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,1.500000)
glVertex3f(0.000000,0.015137,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,1.500000)
glVertex3f(0.004678,0.014396,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,1.500000)
glVertex3f(0.008897,0.012246,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,1.500000)
glVertex3f(0.012246,0.008897,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,1.500000)
glVertex3f(0.014396,0.004678,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,1.500000)
glVertex3f(0.015137,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,1.500000)
glVertex3f(0.014396,-0.004678,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,1.500000)
glVertex3f(0.012246,-0.008897,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,1.500000)
glVertex3f(0.008897,-0.012246,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,1.500000)
glVertex3f(0.004678,-0.014396,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,1.500000)
glVertex3f(0.000000,-0.015137,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,1.500000)
glVertex3f(-0.004678,-0.014396,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,1.500000)
glVertex3f(-0.008897,-0.012246,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,1.500000)
glVertex3f(-0.012246,-0.008897,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,1.500000)
glVertex3f(-0.014396,-0.004678,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,1.500000)
glVertex3f(-0.015137,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,1.500000)
glVertex3f(-0.014396,0.004678,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,1.500000)
glVertex3f(-0.012246,0.008897,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,1.500000)
glVertex3f(-0.008897,0.012246,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,1.500000)
glVertex3f(-0.004678,0.014396,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,1.500000)
glVertex3f(0.000000,0.015137,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,2.250000)
glVertex3f(0.000000,0.015137,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,2.250000)
glVertex3f(0.004678,0.014396,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,2.250000)
glVertex3f(0.008897,0.012246,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,2.250000)
glVertex3f(0.012246,0.008897,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,2.250000)
glVertex3f(0.014396,0.004678,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,2.250000)
glVertex3f(0.015137,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,2.250000)
glVertex3f(0.014396,-0.004678,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,2.250000)
glVertex3f(0.012246,-0.008897,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,2.250000)
glVertex3f(0.008897,-0.012246,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,2.250000)
glVertex3f(0.004678,-0.014396,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,2.250000)
glVertex3f(0.000000,-0.015137,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,2.250000)
glVertex3f(-0.004678,-0.014396,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,2.250000)
glVertex3f(-0.008897,-0.012246,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,2.250000)
glVertex3f(-0.012246,-0.008897,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,2.250000)
glVertex3f(-0.014396,-0.004678,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,2.250000)
glVertex3f(-0.015137,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,2.250000)
glVertex3f(-0.014396,0.004678,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,2.250000)
glVertex3f(-0.012246,0.008897,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,2.250000)
glVertex3f(-0.008897,0.012246,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,2.250000)
glVertex3f(-0.004678,0.014396,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,2.250000)
glVertex3f(0.000000,0.015137,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,3.000000)
glVertex3f(0.000000,0.015137,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,3.000000)
glVertex3f(0.004678,0.014396,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,3.000000)
glVertex3f(0.008897,0.012246,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,3.000000)
glVertex3f(0.012246,0.008897,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,3.000000)
glVertex3f(0.014396,0.004678,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,3.000000)
glVertex3f(0.015137,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,3.000000)
glVertex3f(0.014396,-0.004678,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,3.000000)
glVertex3f(0.012246,-0.008897,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,3.000000)
glVertex3f(0.008897,-0.012246,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,3.000000)
glVertex3f(0.004678,-0.014396,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,3.000000)
glVertex3f(0.000000,-0.015137,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,3.000000)
glVertex3f(-0.004678,-0.014396,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,3.000000)
glVertex3f(-0.008897,-0.012246,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,3.000000)
glVertex3f(-0.012246,-0.008897,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,3.000000)
glVertex3f(-0.014396,-0.004678,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,3.000000)
glVertex3f(-0.015137,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,3.000000)
glVertex3f(-0.014396,0.004678,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,3.000000)
glVertex3f(-0.012246,0.008897,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,3.000000)
glVertex3f(-0.008897,0.012246,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,3.000000)
glVertex3f(-0.004678,0.014396,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,3.000000)
glVertex3f(0.000000,0.015137,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,3.750000)
glVertex3f(0.000000,0.015137,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,3.750000)
glVertex3f(0.004678,0.014396,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,3.750000)
glVertex3f(0.008897,0.012246,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,3.750000)
glVertex3f(0.012246,0.008897,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,3.750000)
glVertex3f(0.014396,0.004678,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,3.750000)
glVertex3f(0.015137,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,3.750000)
glVertex3f(0.014396,-0.004678,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,3.750000)
glVertex3f(0.012246,-0.008897,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,3.750000)
glVertex3f(0.008897,-0.012246,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,3.750000)
glVertex3f(0.004678,-0.014396,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,3.750000)
glVertex3f(0.000000,-0.015137,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,3.750000)
glVertex3f(-0.004678,-0.014396,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,3.750000)
glVertex3f(-0.008897,-0.012246,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,3.750000)
glVertex3f(-0.012246,-0.008897,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,3.750000)
glVertex3f(-0.014396,-0.004678,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,3.750000)
glVertex3f(-0.015137,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,3.750000)
glVertex3f(-0.014396,0.004678,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,3.750000)
glVertex3f(-0.012246,0.008897,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,3.750000)
glVertex3f(-0.008897,0.012246,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,3.750000)
glVertex3f(-0.004678,0.014396,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,3.750000)
glVertex3f(0.000000,0.015137,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,4.500000)
glVertex3f(0.000000,0.015137,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,4.500000)
glVertex3f(0.004678,0.014396,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,4.500000)
glVertex3f(0.008897,0.012246,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,4.500000)
glVertex3f(0.012246,0.008897,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,4.500000)
glVertex3f(0.014396,0.004678,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,4.500000)
glVertex3f(0.015137,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,4.500000)
glVertex3f(0.014396,-0.004678,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,4.500000)
glVertex3f(0.012246,-0.008897,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,4.500000)
glVertex3f(0.008897,-0.012246,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,4.500000)
glVertex3f(0.004678,-0.014396,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,4.500000)
glVertex3f(0.000000,-0.015137,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,4.500000)
glVertex3f(-0.004678,-0.014396,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,4.500000)
glVertex3f(-0.008897,-0.012246,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,4.500000)
glVertex3f(-0.012246,-0.008897,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,4.500000)
glVertex3f(-0.014396,-0.004678,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,4.500000)
glVertex3f(-0.015137,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,4.500000)
glVertex3f(-0.014396,0.004678,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,4.500000)
glVertex3f(-0.012246,0.008897,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,4.500000)
glVertex3f(-0.008897,0.012246,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,4.500000)
glVertex3f(-0.004678,0.014396,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,4.500000)
glVertex3f(0.000000,0.015137,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,5.250000)
glVertex3f(0.000000,0.015137,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,5.250000)
glVertex3f(0.004678,0.014396,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,5.250000)
glVertex3f(0.008897,0.012246,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,5.250000)
glVertex3f(0.012246,0.008897,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,5.250000)
glVertex3f(0.014396,0.004678,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,5.250000)
glVertex3f(0.015137,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,5.250000)
glVertex3f(0.014396,-0.004678,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,5.250000)
glVertex3f(0.012246,-0.008897,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,5.250000)
glVertex3f(0.008897,-0.012246,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,5.250000)
glVertex3f(0.004678,-0.014396,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,5.250000)
glVertex3f(0.000000,-0.015137,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,5.250000)
glVertex3f(-0.004678,-0.014396,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,5.250000)
glVertex3f(-0.008897,-0.012246,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,5.250000)
glVertex3f(-0.012246,-0.008897,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,5.250000)
glVertex3f(-0.014396,-0.004678,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,5.250000)
glVertex3f(-0.015137,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,5.250000)
glVertex3f(-0.014396,0.004678,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,5.250000)
glVertex3f(-0.012246,0.008897,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,5.250000)
glVertex3f(-0.008897,0.012246,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,5.250000)
glVertex3f(-0.004678,0.014396,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,5.250000)
glVertex3f(0.000000,0.015137,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,6.000000)
glVertex3f(0.000000,0.015137,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,6.000000)
glVertex3f(0.004678,0.014396,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,6.000000)
glVertex3f(0.008897,0.012246,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,6.000000)
glVertex3f(0.012246,0.008897,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,6.000000)
glVertex3f(0.014396,0.004678,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,6.000000)
glVertex3f(0.015137,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,6.000000)
glVertex3f(0.014396,-0.004678,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,6.000000)
glVertex3f(0.012246,-0.008897,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,6.000000)
glVertex3f(0.008897,-0.012246,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,6.000000)
glVertex3f(0.004678,-0.014396,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,6.000000)
glVertex3f(0.000000,-0.015137,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,6.000000)
glVertex3f(-0.004678,-0.014396,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,6.000000)
glVertex3f(-0.008897,-0.012246,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,6.000000)
glVertex3f(-0.012246,-0.008897,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,6.000000)
glVertex3f(-0.014396,-0.004678,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,6.000000)
glVertex3f(-0.015137,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,6.000000)
glVertex3f(-0.014396,0.004678,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,6.000000)
glVertex3f(-0.012246,0.008897,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,6.000000)
glVertex3f(-0.008897,0.012246,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,6.000000)
glVertex3f(-0.004678,0.014396,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,6.000000)
glVertex3f(0.000000,0.015137,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,6.750000)
glVertex3f(0.000000,0.015137,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,6.750000)
glVertex3f(0.004678,0.014396,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,6.750000)
glVertex3f(0.008897,0.012246,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,6.750000)
glVertex3f(0.012246,0.008897,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,6.750000)
glVertex3f(0.014396,0.004678,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,6.750000)
glVertex3f(0.015137,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,6.750000)
glVertex3f(0.014396,-0.004678,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,6.750000)
glVertex3f(0.012246,-0.008897,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,6.750000)
glVertex3f(0.008897,-0.012246,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,6.750000)
glVertex3f(0.004678,-0.014396,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,6.750000)
glVertex3f(0.000000,-0.015137,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,6.750000)
glVertex3f(-0.004678,-0.014396,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,6.750000)
glVertex3f(-0.008897,-0.012246,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,6.750000)
glVertex3f(-0.012246,-0.008897,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,6.750000)
glVertex3f(-0.014396,-0.004678,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,6.750000)
glVertex3f(-0.015137,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,6.750000)
glVertex3f(-0.014396,0.004678,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,6.750000)
glVertex3f(-0.012246,0.008897,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,6.750000)
glVertex3f(-0.008897,0.012246,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,6.750000)
glVertex3f(-0.004678,0.014396,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,6.750000)
glVertex3f(0.000000,0.015137,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,7.500000)
glVertex3f(0.000000,0.015137,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,7.500000)
glVertex3f(0.004678,0.014396,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,7.500000)
glVertex3f(0.008897,0.012246,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,7.500000)
glVertex3f(0.012246,0.008897,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,7.500000)
glVertex3f(0.014396,0.004678,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,7.500000)
glVertex3f(0.015137,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,7.500000)
glVertex3f(0.014396,-0.004678,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,7.500000)
glVertex3f(0.012246,-0.008897,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,7.500000)
glVertex3f(0.008897,-0.012246,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,7.500000)
glVertex3f(0.004678,-0.014396,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,7.500000)
glVertex3f(0.000000,-0.015137,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,7.500000)
glVertex3f(-0.004678,-0.014396,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,7.500000)
glVertex3f(-0.008897,-0.012246,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,7.500000)
glVertex3f(-0.012246,-0.008897,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,7.500000)
glVertex3f(-0.014396,-0.004678,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,7.500000)
glVertex3f(-0.015137,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,7.500000)
glVertex3f(-0.014396,0.004678,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,7.500000)
glVertex3f(-0.012246,0.008897,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,7.500000)
glVertex3f(-0.008897,0.012246,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,7.500000)
glVertex3f(-0.004678,0.014396,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,7.500000)
glVertex3f(0.000000,0.015137,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,8.250000)
glVertex3f(0.000000,0.015137,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,8.250000)
glVertex3f(0.004678,0.014396,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,8.250000)
glVertex3f(0.008897,0.012246,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,8.250000)
glVertex3f(0.012246,0.008897,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,8.250000)
glVertex3f(0.014396,0.004678,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,8.250000)
glVertex3f(0.015137,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,8.250000)
glVertex3f(0.014396,-0.004678,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,8.250000)
glVertex3f(0.012246,-0.008897,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,8.250000)
glVertex3f(0.008897,-0.012246,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,8.250000)
glVertex3f(0.004678,-0.014396,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,8.250000)
glVertex3f(0.000000,-0.015137,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,8.250000)
glVertex3f(-0.004678,-0.014396,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,8.250000)
glVertex3f(-0.008897,-0.012246,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,8.250000)
glVertex3f(-0.012246,-0.008897,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,8.250000)
glVertex3f(-0.014396,-0.004678,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,8.250000)
glVertex3f(-0.015137,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,8.250000)
glVertex3f(-0.014396,0.004678,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,8.250000)
glVertex3f(-0.012246,0.008897,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,8.250000)
glVertex3f(-0.008897,0.012246,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,8.250000)
glVertex3f(-0.004678,0.014396,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,8.250000)
glVertex3f(0.000000,0.015137,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,9.000000)
glVertex3f(0.000000,0.015137,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,9.000000)
glVertex3f(0.004678,0.014396,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,9.000000)
glVertex3f(0.008897,0.012246,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,9.000000)
glVertex3f(0.012246,0.008897,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,9.000000)
glVertex3f(0.014396,0.004678,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,9.000000)
glVertex3f(0.015137,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,9.000000)
glVertex3f(0.014396,-0.004678,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,9.000000)
glVertex3f(0.012246,-0.008897,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,9.000000)
glVertex3f(0.008897,-0.012246,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,9.000000)
glVertex3f(0.004678,-0.014396,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,9.000000)
glVertex3f(0.000000,-0.015137,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,9.000000)
glVertex3f(-0.004678,-0.014396,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,9.000000)
glVertex3f(-0.008897,-0.012246,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,9.000000)
glVertex3f(-0.012246,-0.008897,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,9.000000)
glVertex3f(-0.014396,-0.004678,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,9.000000)
glVertex3f(-0.015137,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,9.000000)
glVertex3f(-0.014396,0.004678,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,9.000000)
glVertex3f(-0.012246,0.008897,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,9.000000)
glVertex3f(-0.008897,0.012246,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,9.000000)
glVertex3f(-0.004678,0.014396,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,9.000000)
glVertex3f(0.000000,0.015137,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,9.750000)
glVertex3f(0.000000,0.015137,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,9.750000)
glVertex3f(0.004678,0.014396,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,9.750000)
glVertex3f(0.008897,0.012246,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,9.750000)
glVertex3f(0.012246,0.008897,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,9.750000)
glVertex3f(0.014396,0.004678,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,9.750000)
glVertex3f(0.015137,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,9.750000)
glVertex3f(0.014396,-0.004678,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,9.750000)
glVertex3f(0.012246,-0.008897,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,9.750000)
glVertex3f(0.008897,-0.012246,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,9.750000)
glVertex3f(0.004678,-0.014396,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,9.750000)
glVertex3f(0.000000,-0.015137,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,9.750000)
glVertex3f(-0.004678,-0.014396,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,9.750000)
glVertex3f(-0.008897,-0.012246,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,9.750000)
glVertex3f(-0.012246,-0.008897,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,9.750000)
glVertex3f(-0.014396,-0.004678,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,9.750000)
glVertex3f(-0.015137,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,9.750000)
glVertex3f(-0.014396,0.004678,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,9.750000)
glVertex3f(-0.012246,0.008897,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,9.750000)
glVertex3f(-0.008897,0.012246,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,9.750000)
glVertex3f(-0.004678,0.014396,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,9.750000)
glVertex3f(0.000000,0.015137,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,10.500000)
glVertex3f(0.000000,0.015137,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,10.500000)
glVertex3f(0.004678,0.014396,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,10.500000)
glVertex3f(0.008897,0.012246,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,10.500000)
glVertex3f(0.012246,0.008897,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,10.500000)
glVertex3f(0.014396,0.004678,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,10.500000)
glVertex3f(0.015137,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,10.500000)
glVertex3f(0.014396,-0.004678,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,10.500000)
glVertex3f(0.012246,-0.008897,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,10.500000)
glVertex3f(0.008897,-0.012246,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,10.500000)
glVertex3f(0.004678,-0.014396,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,10.500000)
glVertex3f(0.000000,-0.015137,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,10.500000)
glVertex3f(-0.004678,-0.014396,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,10.500000)
glVertex3f(-0.008897,-0.012246,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,10.500000)
glVertex3f(-0.012246,-0.008897,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,10.500000)
glVertex3f(-0.014396,-0.004678,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,10.500000)
glVertex3f(-0.015137,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,10.500000)
glVertex3f(-0.014396,0.004678,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,10.500000)
glVertex3f(-0.012246,0.008897,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,10.500000)
glVertex3f(-0.008897,0.012246,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,10.500000)
glVertex3f(-0.004678,0.014396,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,10.500000)
glVertex3f(0.000000,0.015137,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,11.250000)
glVertex3f(0.000000,0.015137,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,11.250000)
glVertex3f(0.004678,0.014396,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,11.250000)
glVertex3f(0.008897,0.012246,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,11.250000)
glVertex3f(0.012246,0.008897,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,11.250000)
glVertex3f(0.014396,0.004678,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,11.250000)
glVertex3f(0.015137,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,11.250000)
glVertex3f(0.014396,-0.004678,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,11.250000)
glVertex3f(0.012246,-0.008897,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,11.250000)
glVertex3f(0.008897,-0.012246,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,11.250000)
glVertex3f(0.004678,-0.014396,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,11.250000)
glVertex3f(0.000000,-0.015137,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,11.250000)
glVertex3f(-0.004678,-0.014396,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,11.250000)
glVertex3f(-0.008897,-0.012246,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,11.250000)
glVertex3f(-0.012246,-0.008897,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,11.250000)
glVertex3f(-0.014396,-0.004678,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,11.250000)
glVertex3f(-0.015137,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,11.250000)
glVertex3f(-0.014396,0.004678,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,11.250000)
glVertex3f(-0.012246,0.008897,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,11.250000)
glVertex3f(-0.008897,0.012246,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,11.250000)
glVertex3f(-0.004678,0.014396,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,11.250000)
glVertex3f(0.000000,0.015137,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,12.000000)
glVertex3f(0.000000,0.015137,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,12.000000)
glVertex3f(0.004678,0.014396,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,12.000000)
glVertex3f(0.008897,0.012246,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,12.000000)
glVertex3f(0.012246,0.008897,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,12.000000)
glVertex3f(0.014396,0.004678,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,12.000000)
glVertex3f(0.015137,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,12.000000)
glVertex3f(0.014396,-0.004678,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,12.000000)
glVertex3f(0.012246,-0.008897,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,12.000000)
glVertex3f(0.008897,-0.012246,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,12.000000)
glVertex3f(0.004678,-0.014396,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,12.000000)
glVertex3f(0.000000,-0.015137,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,12.000000)
glVertex3f(-0.004678,-0.014396,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,12.000000)
glVertex3f(-0.008897,-0.012246,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,12.000000)
glVertex3f(-0.012246,-0.008897,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,12.000000)
glVertex3f(-0.014396,-0.004678,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,12.000000)
glVertex3f(-0.015137,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,12.000000)
glVertex3f(-0.014396,0.004678,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,12.000000)
glVertex3f(-0.012246,0.008897,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,12.000000)
glVertex3f(-0.008897,0.012246,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,12.000000)
glVertex3f(-0.004678,0.014396,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,12.000000)
glVertex3f(0.000000,0.015137,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,12.750000)
glVertex3f(0.000000,0.015137,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,12.750000)
glVertex3f(0.004678,0.014396,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,12.750000)
glVertex3f(0.008897,0.012246,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,12.750000)
glVertex3f(0.012246,0.008897,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,12.750000)
glVertex3f(0.014396,0.004678,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,12.750000)
glVertex3f(0.015137,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,12.750000)
glVertex3f(0.014396,-0.004678,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,12.750000)
glVertex3f(0.012246,-0.008897,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,12.750000)
glVertex3f(0.008897,-0.012246,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,12.750000)
glVertex3f(0.004678,-0.014396,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,12.750000)
glVertex3f(0.000000,-0.015137,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,12.750000)
glVertex3f(-0.004678,-0.014396,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,12.750000)
glVertex3f(-0.008897,-0.012246,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,12.750000)
glVertex3f(-0.012246,-0.008897,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,12.750000)
glVertex3f(-0.014396,-0.004678,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,12.750000)
glVertex3f(-0.015137,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,12.750000)
glVertex3f(-0.014396,0.004678,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,12.750000)
glVertex3f(-0.012246,0.008897,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,12.750000)
glVertex3f(-0.008897,0.012246,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,12.750000)
glVertex3f(-0.004678,0.014396,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,12.750000)
glVertex3f(0.000000,0.015137,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,13.500000)
glVertex3f(0.000000,0.015137,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,13.500000)
glVertex3f(0.004678,0.014396,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,13.500000)
glVertex3f(0.008897,0.012246,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,13.500000)
glVertex3f(0.012246,0.008897,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,13.500000)
glVertex3f(0.014396,0.004678,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,13.500000)
glVertex3f(0.015137,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,13.500000)
glVertex3f(0.014396,-0.004678,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,13.500000)
glVertex3f(0.012246,-0.008897,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,13.500000)
glVertex3f(0.008897,-0.012246,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,13.500000)
glVertex3f(0.004678,-0.014396,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,13.500000)
glVertex3f(0.000000,-0.015137,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,13.500000)
glVertex3f(-0.004678,-0.014396,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,13.500000)
glVertex3f(-0.008897,-0.012246,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,13.500000)
glVertex3f(-0.012246,-0.008897,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,13.500000)
glVertex3f(-0.014396,-0.004678,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,13.500000)
glVertex3f(-0.015137,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,13.500000)
glVertex3f(-0.014396,0.004678,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,13.500000)
glVertex3f(-0.012246,0.008897,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,13.500000)
glVertex3f(-0.008897,0.012246,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,13.500000)
glVertex3f(-0.004678,0.014396,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,13.500000)
glVertex3f(0.000000,0.015137,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,14.250000)
glVertex3f(0.000000,0.015137,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004678,0.014396,14.250000)
glVertex3f(0.004678,0.014396,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008897,0.012246,14.250000)
glVertex3f(0.008897,0.012246,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012246,0.008897,14.250000)
glVertex3f(0.012246,0.008897,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014396,0.004678,14.250000)
glVertex3f(0.014396,0.004678,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015137,0.000000,14.250000)
glVertex3f(0.015137,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014396,-0.004678,14.250000)
glVertex3f(0.014396,-0.004678,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012246,-0.008897,14.250000)
glVertex3f(0.012246,-0.008897,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008897,-0.012246,14.250000)
glVertex3f(0.008897,-0.012246,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004678,-0.014396,14.250000)
glVertex3f(0.004678,-0.014396,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015137,14.250000)
glVertex3f(0.000000,-0.015137,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004678,-0.014396,14.250000)
glVertex3f(-0.004678,-0.014396,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008897,-0.012246,14.250000)
glVertex3f(-0.008897,-0.012246,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012246,-0.008897,14.250000)
glVertex3f(-0.012246,-0.008897,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014396,-0.004678,14.250000)
glVertex3f(-0.014396,-0.004678,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015137,-0.000000,14.250000)
glVertex3f(-0.015137,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014396,0.004678,14.250000)
glVertex3f(-0.014396,0.004678,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012246,0.008897,14.250000)
glVertex3f(-0.012246,0.008897,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008897,0.012246,14.250000)
glVertex3f(-0.008897,0.012246,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004678,0.014396,14.250000)
glVertex3f(-0.004678,0.014396,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015137,14.250000)
glVertex3f(0.000000,0.015137,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.459074,0.186597,21.770905)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,0.000000)
glVertex3f(0.000000,0.015959,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,0.000000)
glVertex3f(0.004932,0.015178,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,0.000000)
glVertex3f(0.009380,0.012911,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,0.000000)
glVertex3f(0.012911,0.009380,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,0.000000)
glVertex3f(0.015178,0.004932,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,0.000000)
glVertex3f(0.015959,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,0.000000)
glVertex3f(0.015178,-0.004932,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,0.000000)
glVertex3f(0.012911,-0.009380,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,0.000000)
glVertex3f(0.009380,-0.012911,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,0.000000)
glVertex3f(0.004932,-0.015178,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,0.000000)
glVertex3f(0.000000,-0.015959,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,0.000000)
glVertex3f(-0.004932,-0.015178,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,0.000000)
glVertex3f(-0.009380,-0.012911,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,0.000000)
glVertex3f(-0.012911,-0.009380,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,0.000000)
glVertex3f(-0.015178,-0.004932,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,0.000000)
glVertex3f(-0.015178,0.004932,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,0.000000)
glVertex3f(-0.012911,0.009380,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,0.000000)
glVertex3f(-0.009380,0.012911,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,0.000000)
glVertex3f(-0.004932,0.015178,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,0.000000)
glVertex3f(0.000000,0.015959,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,0.750000)
glVertex3f(0.000000,0.015959,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,0.750000)
glVertex3f(0.004932,0.015178,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,0.750000)
glVertex3f(0.009380,0.012911,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,0.750000)
glVertex3f(0.012911,0.009380,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,0.750000)
glVertex3f(0.015178,0.004932,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,0.750000)
glVertex3f(0.015959,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,0.750000)
glVertex3f(0.015178,-0.004932,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,0.750000)
glVertex3f(0.012911,-0.009380,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,0.750000)
glVertex3f(0.009380,-0.012911,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,0.750000)
glVertex3f(0.004932,-0.015178,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,0.750000)
glVertex3f(0.000000,-0.015959,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,0.750000)
glVertex3f(-0.004932,-0.015178,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,0.750000)
glVertex3f(-0.009380,-0.012911,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,0.750000)
glVertex3f(-0.012911,-0.009380,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,0.750000)
glVertex3f(-0.015178,-0.004932,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,0.750000)
glVertex3f(-0.015959,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,0.750000)
glVertex3f(-0.015178,0.004932,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,0.750000)
glVertex3f(-0.012911,0.009380,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,0.750000)
glVertex3f(-0.009380,0.012911,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,0.750000)
glVertex3f(-0.004932,0.015178,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,0.750000)
glVertex3f(0.000000,0.015959,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,1.500000)
glVertex3f(0.000000,0.015959,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,1.500000)
glVertex3f(0.004932,0.015178,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,1.500000)
glVertex3f(0.009380,0.012911,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,1.500000)
glVertex3f(0.012911,0.009380,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,1.500000)
glVertex3f(0.015178,0.004932,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,1.500000)
glVertex3f(0.015959,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,1.500000)
glVertex3f(0.015178,-0.004932,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,1.500000)
glVertex3f(0.012911,-0.009380,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,1.500000)
glVertex3f(0.009380,-0.012911,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,1.500000)
glVertex3f(0.004932,-0.015178,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,1.500000)
glVertex3f(0.000000,-0.015959,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,1.500000)
glVertex3f(-0.004932,-0.015178,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,1.500000)
glVertex3f(-0.009380,-0.012911,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,1.500000)
glVertex3f(-0.012911,-0.009380,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,1.500000)
glVertex3f(-0.015178,-0.004932,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,1.500000)
glVertex3f(-0.015959,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,1.500000)
glVertex3f(-0.015178,0.004932,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,1.500000)
glVertex3f(-0.012911,0.009380,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,1.500000)
glVertex3f(-0.009380,0.012911,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,1.500000)
glVertex3f(-0.004932,0.015178,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,1.500000)
glVertex3f(0.000000,0.015959,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,2.250000)
glVertex3f(0.000000,0.015959,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,2.250000)
glVertex3f(0.004932,0.015178,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,2.250000)
glVertex3f(0.009380,0.012911,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,2.250000)
glVertex3f(0.012911,0.009380,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,2.250000)
glVertex3f(0.015178,0.004932,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,2.250000)
glVertex3f(0.015959,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,2.250000)
glVertex3f(0.015178,-0.004932,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,2.250000)
glVertex3f(0.012911,-0.009380,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,2.250000)
glVertex3f(0.009380,-0.012911,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,2.250000)
glVertex3f(0.004932,-0.015178,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,2.250000)
glVertex3f(0.000000,-0.015959,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,2.250000)
glVertex3f(-0.004932,-0.015178,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,2.250000)
glVertex3f(-0.009380,-0.012911,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,2.250000)
glVertex3f(-0.012911,-0.009380,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,2.250000)
glVertex3f(-0.015178,-0.004932,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,2.250000)
glVertex3f(-0.015959,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,2.250000)
glVertex3f(-0.015178,0.004932,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,2.250000)
glVertex3f(-0.012911,0.009380,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,2.250000)
glVertex3f(-0.009380,0.012911,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,2.250000)
glVertex3f(-0.004932,0.015178,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,2.250000)
glVertex3f(0.000000,0.015959,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,3.000000)
glVertex3f(0.000000,0.015959,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,3.000000)
glVertex3f(0.004932,0.015178,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,3.000000)
glVertex3f(0.009380,0.012911,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,3.000000)
glVertex3f(0.012911,0.009380,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,3.000000)
glVertex3f(0.015178,0.004932,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,3.000000)
glVertex3f(0.015959,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,3.000000)
glVertex3f(0.015178,-0.004932,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,3.000000)
glVertex3f(0.012911,-0.009380,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,3.000000)
glVertex3f(0.009380,-0.012911,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,3.000000)
glVertex3f(0.004932,-0.015178,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,3.000000)
glVertex3f(0.000000,-0.015959,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,3.000000)
glVertex3f(-0.004932,-0.015178,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,3.000000)
glVertex3f(-0.009380,-0.012911,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,3.000000)
glVertex3f(-0.012911,-0.009380,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,3.000000)
glVertex3f(-0.015178,-0.004932,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,3.000000)
glVertex3f(-0.015959,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,3.000000)
glVertex3f(-0.015178,0.004932,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,3.000000)
glVertex3f(-0.012911,0.009380,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,3.000000)
glVertex3f(-0.009380,0.012911,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,3.000000)
glVertex3f(-0.004932,0.015178,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,3.000000)
glVertex3f(0.000000,0.015959,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,3.750000)
glVertex3f(0.000000,0.015959,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,3.750000)
glVertex3f(0.004932,0.015178,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,3.750000)
glVertex3f(0.009380,0.012911,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,3.750000)
glVertex3f(0.012911,0.009380,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,3.750000)
glVertex3f(0.015178,0.004932,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,3.750000)
glVertex3f(0.015959,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,3.750000)
glVertex3f(0.015178,-0.004932,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,3.750000)
glVertex3f(0.012911,-0.009380,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,3.750000)
glVertex3f(0.009380,-0.012911,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,3.750000)
glVertex3f(0.004932,-0.015178,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,3.750000)
glVertex3f(0.000000,-0.015959,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,3.750000)
glVertex3f(-0.004932,-0.015178,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,3.750000)
glVertex3f(-0.009380,-0.012911,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,3.750000)
glVertex3f(-0.012911,-0.009380,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,3.750000)
glVertex3f(-0.015178,-0.004932,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,3.750000)
glVertex3f(-0.015959,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,3.750000)
glVertex3f(-0.015178,0.004932,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,3.750000)
glVertex3f(-0.012911,0.009380,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,3.750000)
glVertex3f(-0.009380,0.012911,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,3.750000)
glVertex3f(-0.004932,0.015178,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,3.750000)
glVertex3f(0.000000,0.015959,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,4.500000)
glVertex3f(0.000000,0.015959,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,4.500000)
glVertex3f(0.004932,0.015178,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,4.500000)
glVertex3f(0.009380,0.012911,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,4.500000)
glVertex3f(0.012911,0.009380,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,4.500000)
glVertex3f(0.015178,0.004932,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,4.500000)
glVertex3f(0.015959,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,4.500000)
glVertex3f(0.015178,-0.004932,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,4.500000)
glVertex3f(0.012911,-0.009380,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,4.500000)
glVertex3f(0.009380,-0.012911,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,4.500000)
glVertex3f(0.004932,-0.015178,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,4.500000)
glVertex3f(0.000000,-0.015959,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,4.500000)
glVertex3f(-0.004932,-0.015178,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,4.500000)
glVertex3f(-0.009380,-0.012911,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,4.500000)
glVertex3f(-0.012911,-0.009380,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,4.500000)
glVertex3f(-0.015178,-0.004932,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,4.500000)
glVertex3f(-0.015959,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,4.500000)
glVertex3f(-0.015178,0.004932,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,4.500000)
glVertex3f(-0.012911,0.009380,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,4.500000)
glVertex3f(-0.009380,0.012911,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,4.500000)
glVertex3f(-0.004932,0.015178,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,4.500000)
glVertex3f(0.000000,0.015959,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,5.250000)
glVertex3f(0.000000,0.015959,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,5.250000)
glVertex3f(0.004932,0.015178,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,5.250000)
glVertex3f(0.009380,0.012911,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,5.250000)
glVertex3f(0.012911,0.009380,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,5.250000)
glVertex3f(0.015178,0.004932,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,5.250000)
glVertex3f(0.015959,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,5.250000)
glVertex3f(0.015178,-0.004932,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,5.250000)
glVertex3f(0.012911,-0.009380,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,5.250000)
glVertex3f(0.009380,-0.012911,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,5.250000)
glVertex3f(0.004932,-0.015178,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,5.250000)
glVertex3f(0.000000,-0.015959,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,5.250000)
glVertex3f(-0.004932,-0.015178,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,5.250000)
glVertex3f(-0.009380,-0.012911,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,5.250000)
glVertex3f(-0.012911,-0.009380,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,5.250000)
glVertex3f(-0.015178,-0.004932,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,5.250000)
glVertex3f(-0.015959,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,5.250000)
glVertex3f(-0.015178,0.004932,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,5.250000)
glVertex3f(-0.012911,0.009380,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,5.250000)
glVertex3f(-0.009380,0.012911,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,5.250000)
glVertex3f(-0.004932,0.015178,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,5.250000)
glVertex3f(0.000000,0.015959,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,6.000000)
glVertex3f(0.000000,0.015959,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,6.000000)
glVertex3f(0.004932,0.015178,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,6.000000)
glVertex3f(0.009380,0.012911,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,6.000000)
glVertex3f(0.012911,0.009380,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,6.000000)
glVertex3f(0.015178,0.004932,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,6.000000)
glVertex3f(0.015959,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,6.000000)
glVertex3f(0.015178,-0.004932,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,6.000000)
glVertex3f(0.012911,-0.009380,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,6.000000)
glVertex3f(0.009380,-0.012911,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,6.000000)
glVertex3f(0.004932,-0.015178,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,6.000000)
glVertex3f(0.000000,-0.015959,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,6.000000)
glVertex3f(-0.004932,-0.015178,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,6.000000)
glVertex3f(-0.009380,-0.012911,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,6.000000)
glVertex3f(-0.012911,-0.009380,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,6.000000)
glVertex3f(-0.015178,-0.004932,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,6.000000)
glVertex3f(-0.015959,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,6.000000)
glVertex3f(-0.015178,0.004932,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,6.000000)
glVertex3f(-0.012911,0.009380,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,6.000000)
glVertex3f(-0.009380,0.012911,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,6.000000)
glVertex3f(-0.004932,0.015178,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,6.000000)
glVertex3f(0.000000,0.015959,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,6.750000)
glVertex3f(0.000000,0.015959,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,6.750000)
glVertex3f(0.004932,0.015178,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,6.750000)
glVertex3f(0.009380,0.012911,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,6.750000)
glVertex3f(0.012911,0.009380,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,6.750000)
glVertex3f(0.015178,0.004932,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,6.750000)
glVertex3f(0.015959,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,6.750000)
glVertex3f(0.015178,-0.004932,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,6.750000)
glVertex3f(0.012911,-0.009380,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,6.750000)
glVertex3f(0.009380,-0.012911,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,6.750000)
glVertex3f(0.004932,-0.015178,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,6.750000)
glVertex3f(0.000000,-0.015959,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,6.750000)
glVertex3f(-0.004932,-0.015178,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,6.750000)
glVertex3f(-0.009380,-0.012911,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,6.750000)
glVertex3f(-0.012911,-0.009380,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,6.750000)
glVertex3f(-0.015178,-0.004932,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,6.750000)
glVertex3f(-0.015959,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,6.750000)
glVertex3f(-0.015178,0.004932,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,6.750000)
glVertex3f(-0.012911,0.009380,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,6.750000)
glVertex3f(-0.009380,0.012911,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,6.750000)
glVertex3f(-0.004932,0.015178,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,6.750000)
glVertex3f(0.000000,0.015959,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,7.500000)
glVertex3f(0.000000,0.015959,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,7.500000)
glVertex3f(0.004932,0.015178,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,7.500000)
glVertex3f(0.009380,0.012911,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,7.500000)
glVertex3f(0.012911,0.009380,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,7.500000)
glVertex3f(0.015178,0.004932,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,7.500000)
glVertex3f(0.015959,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,7.500000)
glVertex3f(0.015178,-0.004932,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,7.500000)
glVertex3f(0.012911,-0.009380,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,7.500000)
glVertex3f(0.009380,-0.012911,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,7.500000)
glVertex3f(0.004932,-0.015178,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,7.500000)
glVertex3f(0.000000,-0.015959,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,7.500000)
glVertex3f(-0.004932,-0.015178,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,7.500000)
glVertex3f(-0.009380,-0.012911,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,7.500000)
glVertex3f(-0.012911,-0.009380,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,7.500000)
glVertex3f(-0.015178,-0.004932,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,7.500000)
glVertex3f(-0.015959,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,7.500000)
glVertex3f(-0.015178,0.004932,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,7.500000)
glVertex3f(-0.012911,0.009380,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,7.500000)
glVertex3f(-0.009380,0.012911,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,7.500000)
glVertex3f(-0.004932,0.015178,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,7.500000)
glVertex3f(0.000000,0.015959,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,8.250000)
glVertex3f(0.000000,0.015959,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,8.250000)
glVertex3f(0.004932,0.015178,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,8.250000)
glVertex3f(0.009380,0.012911,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,8.250000)
glVertex3f(0.012911,0.009380,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,8.250000)
glVertex3f(0.015178,0.004932,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,8.250000)
glVertex3f(0.015959,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,8.250000)
glVertex3f(0.015178,-0.004932,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,8.250000)
glVertex3f(0.012911,-0.009380,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,8.250000)
glVertex3f(0.009380,-0.012911,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,8.250000)
glVertex3f(0.004932,-0.015178,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,8.250000)
glVertex3f(0.000000,-0.015959,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,8.250000)
glVertex3f(-0.004932,-0.015178,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,8.250000)
glVertex3f(-0.009380,-0.012911,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,8.250000)
glVertex3f(-0.012911,-0.009380,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,8.250000)
glVertex3f(-0.015178,-0.004932,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,8.250000)
glVertex3f(-0.015959,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,8.250000)
glVertex3f(-0.015178,0.004932,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,8.250000)
glVertex3f(-0.012911,0.009380,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,8.250000)
glVertex3f(-0.009380,0.012911,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,8.250000)
glVertex3f(-0.004932,0.015178,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,8.250000)
glVertex3f(0.000000,0.015959,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,9.000000)
glVertex3f(0.000000,0.015959,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,9.000000)
glVertex3f(0.004932,0.015178,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,9.000000)
glVertex3f(0.009380,0.012911,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,9.000000)
glVertex3f(0.012911,0.009380,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,9.000000)
glVertex3f(0.015178,0.004932,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,9.000000)
glVertex3f(0.015959,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,9.000000)
glVertex3f(0.015178,-0.004932,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,9.000000)
glVertex3f(0.012911,-0.009380,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,9.000000)
glVertex3f(0.009380,-0.012911,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,9.000000)
glVertex3f(0.004932,-0.015178,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,9.000000)
glVertex3f(0.000000,-0.015959,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,9.000000)
glVertex3f(-0.004932,-0.015178,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,9.000000)
glVertex3f(-0.009380,-0.012911,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,9.000000)
glVertex3f(-0.012911,-0.009380,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,9.000000)
glVertex3f(-0.015178,-0.004932,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,9.000000)
glVertex3f(-0.015959,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,9.000000)
glVertex3f(-0.015178,0.004932,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,9.000000)
glVertex3f(-0.012911,0.009380,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,9.000000)
glVertex3f(-0.009380,0.012911,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,9.000000)
glVertex3f(-0.004932,0.015178,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,9.000000)
glVertex3f(0.000000,0.015959,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,9.750000)
glVertex3f(0.000000,0.015959,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,9.750000)
glVertex3f(0.004932,0.015178,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,9.750000)
glVertex3f(0.009380,0.012911,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,9.750000)
glVertex3f(0.012911,0.009380,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,9.750000)
glVertex3f(0.015178,0.004932,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,9.750000)
glVertex3f(0.015959,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,9.750000)
glVertex3f(0.015178,-0.004932,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,9.750000)
glVertex3f(0.012911,-0.009380,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,9.750000)
glVertex3f(0.009380,-0.012911,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,9.750000)
glVertex3f(0.004932,-0.015178,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,9.750000)
glVertex3f(0.000000,-0.015959,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,9.750000)
glVertex3f(-0.004932,-0.015178,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,9.750000)
glVertex3f(-0.009380,-0.012911,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,9.750000)
glVertex3f(-0.012911,-0.009380,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,9.750000)
glVertex3f(-0.015178,-0.004932,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,9.750000)
glVertex3f(-0.015959,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,9.750000)
glVertex3f(-0.015178,0.004932,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,9.750000)
glVertex3f(-0.012911,0.009380,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,9.750000)
glVertex3f(-0.009380,0.012911,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,9.750000)
glVertex3f(-0.004932,0.015178,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,9.750000)
glVertex3f(0.000000,0.015959,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,10.500000)
glVertex3f(0.000000,0.015959,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,10.500000)
glVertex3f(0.004932,0.015178,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,10.500000)
glVertex3f(0.009380,0.012911,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,10.500000)
glVertex3f(0.012911,0.009380,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,10.500000)
glVertex3f(0.015178,0.004932,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,10.500000)
glVertex3f(0.015959,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,10.500000)
glVertex3f(0.015178,-0.004932,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,10.500000)
glVertex3f(0.012911,-0.009380,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,10.500000)
glVertex3f(0.009380,-0.012911,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,10.500000)
glVertex3f(0.004932,-0.015178,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,10.500000)
glVertex3f(0.000000,-0.015959,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,10.500000)
glVertex3f(-0.004932,-0.015178,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,10.500000)
glVertex3f(-0.009380,-0.012911,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,10.500000)
glVertex3f(-0.012911,-0.009380,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,10.500000)
glVertex3f(-0.015178,-0.004932,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,10.500000)
glVertex3f(-0.015959,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,10.500000)
glVertex3f(-0.015178,0.004932,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,10.500000)
glVertex3f(-0.012911,0.009380,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,10.500000)
glVertex3f(-0.009380,0.012911,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,10.500000)
glVertex3f(-0.004932,0.015178,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,10.500000)
glVertex3f(0.000000,0.015959,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,11.250000)
glVertex3f(0.000000,0.015959,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,11.250000)
glVertex3f(0.004932,0.015178,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,11.250000)
glVertex3f(0.009380,0.012911,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,11.250000)
glVertex3f(0.012911,0.009380,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,11.250000)
glVertex3f(0.015178,0.004932,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,11.250000)
glVertex3f(0.015959,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,11.250000)
glVertex3f(0.015178,-0.004932,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,11.250000)
glVertex3f(0.012911,-0.009380,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,11.250000)
glVertex3f(0.009380,-0.012911,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,11.250000)
glVertex3f(0.004932,-0.015178,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,11.250000)
glVertex3f(0.000000,-0.015959,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,11.250000)
glVertex3f(-0.004932,-0.015178,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,11.250000)
glVertex3f(-0.009380,-0.012911,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,11.250000)
glVertex3f(-0.012911,-0.009380,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,11.250000)
glVertex3f(-0.015178,-0.004932,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,11.250000)
glVertex3f(-0.015959,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,11.250000)
glVertex3f(-0.015178,0.004932,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,11.250000)
glVertex3f(-0.012911,0.009380,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,11.250000)
glVertex3f(-0.009380,0.012911,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,11.250000)
glVertex3f(-0.004932,0.015178,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,11.250000)
glVertex3f(0.000000,0.015959,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,12.000000)
glVertex3f(0.000000,0.015959,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,12.000000)
glVertex3f(0.004932,0.015178,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,12.000000)
glVertex3f(0.009380,0.012911,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,12.000000)
glVertex3f(0.012911,0.009380,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,12.000000)
glVertex3f(0.015178,0.004932,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,12.000000)
glVertex3f(0.015959,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,12.000000)
glVertex3f(0.015178,-0.004932,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,12.000000)
glVertex3f(0.012911,-0.009380,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,12.000000)
glVertex3f(0.009380,-0.012911,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,12.000000)
glVertex3f(0.004932,-0.015178,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,12.000000)
glVertex3f(0.000000,-0.015959,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,12.000000)
glVertex3f(-0.004932,-0.015178,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,12.000000)
glVertex3f(-0.009380,-0.012911,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,12.000000)
glVertex3f(-0.012911,-0.009380,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,12.000000)
glVertex3f(-0.015178,-0.004932,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,12.000000)
glVertex3f(-0.015959,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,12.000000)
glVertex3f(-0.015178,0.004932,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,12.000000)
glVertex3f(-0.012911,0.009380,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,12.000000)
glVertex3f(-0.009380,0.012911,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,12.000000)
glVertex3f(-0.004932,0.015178,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,12.000000)
glVertex3f(0.000000,0.015959,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,12.750000)
glVertex3f(0.000000,0.015959,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,12.750000)
glVertex3f(0.004932,0.015178,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,12.750000)
glVertex3f(0.009380,0.012911,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,12.750000)
glVertex3f(0.012911,0.009380,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,12.750000)
glVertex3f(0.015178,0.004932,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,12.750000)
glVertex3f(0.015959,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,12.750000)
glVertex3f(0.015178,-0.004932,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,12.750000)
glVertex3f(0.012911,-0.009380,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,12.750000)
glVertex3f(0.009380,-0.012911,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,12.750000)
glVertex3f(0.004932,-0.015178,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,12.750000)
glVertex3f(0.000000,-0.015959,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,12.750000)
glVertex3f(-0.004932,-0.015178,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,12.750000)
glVertex3f(-0.009380,-0.012911,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,12.750000)
glVertex3f(-0.012911,-0.009380,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,12.750000)
glVertex3f(-0.015178,-0.004932,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,12.750000)
glVertex3f(-0.015959,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,12.750000)
glVertex3f(-0.015178,0.004932,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,12.750000)
glVertex3f(-0.012911,0.009380,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,12.750000)
glVertex3f(-0.009380,0.012911,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,12.750000)
glVertex3f(-0.004932,0.015178,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,12.750000)
glVertex3f(0.000000,0.015959,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,13.500000)
glVertex3f(0.000000,0.015959,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,13.500000)
glVertex3f(0.004932,0.015178,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,13.500000)
glVertex3f(0.009380,0.012911,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,13.500000)
glVertex3f(0.012911,0.009380,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,13.500000)
glVertex3f(0.015178,0.004932,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,13.500000)
glVertex3f(0.015959,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,13.500000)
glVertex3f(0.015178,-0.004932,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,13.500000)
glVertex3f(0.012911,-0.009380,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,13.500000)
glVertex3f(0.009380,-0.012911,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,13.500000)
glVertex3f(0.004932,-0.015178,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,13.500000)
glVertex3f(0.000000,-0.015959,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,13.500000)
glVertex3f(-0.004932,-0.015178,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,13.500000)
glVertex3f(-0.009380,-0.012911,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,13.500000)
glVertex3f(-0.012911,-0.009380,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,13.500000)
glVertex3f(-0.015178,-0.004932,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,13.500000)
glVertex3f(-0.015959,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,13.500000)
glVertex3f(-0.015178,0.004932,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,13.500000)
glVertex3f(-0.012911,0.009380,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,13.500000)
glVertex3f(-0.009380,0.012911,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,13.500000)
glVertex3f(-0.004932,0.015178,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,13.500000)
glVertex3f(0.000000,0.015959,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,14.250000)
glVertex3f(0.000000,0.015959,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004932,0.015178,14.250000)
glVertex3f(0.004932,0.015178,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009380,0.012911,14.250000)
glVertex3f(0.009380,0.012911,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012911,0.009380,14.250000)
glVertex3f(0.012911,0.009380,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015178,0.004932,14.250000)
glVertex3f(0.015178,0.004932,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015959,0.000000,14.250000)
glVertex3f(0.015959,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015178,-0.004932,14.250000)
glVertex3f(0.015178,-0.004932,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012911,-0.009380,14.250000)
glVertex3f(0.012911,-0.009380,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009380,-0.012911,14.250000)
glVertex3f(0.009380,-0.012911,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004932,-0.015178,14.250000)
glVertex3f(0.004932,-0.015178,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015959,14.250000)
glVertex3f(0.000000,-0.015959,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004932,-0.015178,14.250000)
glVertex3f(-0.004932,-0.015178,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009380,-0.012911,14.250000)
glVertex3f(-0.009380,-0.012911,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012911,-0.009380,14.250000)
glVertex3f(-0.012911,-0.009380,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015178,-0.004932,14.250000)
glVertex3f(-0.015178,-0.004932,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015959,-0.000000,14.250000)
glVertex3f(-0.015959,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015178,0.004932,14.250000)
glVertex3f(-0.015178,0.004932,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012911,0.009380,14.250000)
glVertex3f(-0.012911,0.009380,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009380,0.012911,14.250000)
glVertex3f(-0.009380,0.012911,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004932,0.015178,14.250000)
glVertex3f(-0.004932,0.015178,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015959,14.250000)
glVertex3f(0.000000,0.015959,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.463830,0.183037,22.409792)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,0.000000)
glVertex3f(0.000000,0.016988,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,0.000000)
glVertex3f(0.005249,0.016156,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,0.000000)
glVertex3f(0.009985,0.013743,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,0.000000)
glVertex3f(0.013743,0.009985,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,0.000000)
glVertex3f(0.016156,0.005249,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,0.000000)
glVertex3f(0.016988,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,0.000000)
glVertex3f(0.016156,-0.005249,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,0.000000)
glVertex3f(0.013743,-0.009985,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,0.000000)
glVertex3f(0.009985,-0.013743,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,0.000000)
glVertex3f(0.005249,-0.016156,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,0.000000)
glVertex3f(0.000000,-0.016988,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,0.000000)
glVertex3f(-0.005249,-0.016156,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,0.000000)
glVertex3f(-0.009985,-0.013743,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,0.000000)
glVertex3f(-0.013743,-0.009985,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,0.000000)
glVertex3f(-0.016156,-0.005249,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,0.000000)
glVertex3f(-0.016156,0.005249,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,0.000000)
glVertex3f(-0.013743,0.009985,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,0.000000)
glVertex3f(-0.009985,0.013743,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,0.000000)
glVertex3f(-0.005249,0.016156,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,0.000000)
glVertex3f(0.000000,0.016988,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,0.750000)
glVertex3f(0.000000,0.016988,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,0.750000)
glVertex3f(0.005249,0.016156,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,0.750000)
glVertex3f(0.009985,0.013743,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,0.750000)
glVertex3f(0.013743,0.009985,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,0.750000)
glVertex3f(0.016156,0.005249,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,0.750000)
glVertex3f(0.016988,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,0.750000)
glVertex3f(0.016156,-0.005249,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,0.750000)
glVertex3f(0.013743,-0.009985,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,0.750000)
glVertex3f(0.009985,-0.013743,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,0.750000)
glVertex3f(0.005249,-0.016156,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,0.750000)
glVertex3f(0.000000,-0.016988,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,0.750000)
glVertex3f(-0.005249,-0.016156,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,0.750000)
glVertex3f(-0.009985,-0.013743,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,0.750000)
glVertex3f(-0.013743,-0.009985,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,0.750000)
glVertex3f(-0.016156,-0.005249,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,0.750000)
glVertex3f(-0.016988,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,0.750000)
glVertex3f(-0.016156,0.005249,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,0.750000)
glVertex3f(-0.013743,0.009985,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,0.750000)
glVertex3f(-0.009985,0.013743,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,0.750000)
glVertex3f(-0.005249,0.016156,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,0.750000)
glVertex3f(0.000000,0.016988,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,1.500000)
glVertex3f(0.000000,0.016988,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,1.500000)
glVertex3f(0.005249,0.016156,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,1.500000)
glVertex3f(0.009985,0.013743,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,1.500000)
glVertex3f(0.013743,0.009985,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,1.500000)
glVertex3f(0.016156,0.005249,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,1.500000)
glVertex3f(0.016988,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,1.500000)
glVertex3f(0.016156,-0.005249,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,1.500000)
glVertex3f(0.013743,-0.009985,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,1.500000)
glVertex3f(0.009985,-0.013743,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,1.500000)
glVertex3f(0.005249,-0.016156,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,1.500000)
glVertex3f(0.000000,-0.016988,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,1.500000)
glVertex3f(-0.005249,-0.016156,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,1.500000)
glVertex3f(-0.009985,-0.013743,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,1.500000)
glVertex3f(-0.013743,-0.009985,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,1.500000)
glVertex3f(-0.016156,-0.005249,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,1.500000)
glVertex3f(-0.016988,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,1.500000)
glVertex3f(-0.016156,0.005249,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,1.500000)
glVertex3f(-0.013743,0.009985,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,1.500000)
glVertex3f(-0.009985,0.013743,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,1.500000)
glVertex3f(-0.005249,0.016156,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,1.500000)
glVertex3f(0.000000,0.016988,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,2.250000)
glVertex3f(0.000000,0.016988,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,2.250000)
glVertex3f(0.005249,0.016156,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,2.250000)
glVertex3f(0.009985,0.013743,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,2.250000)
glVertex3f(0.013743,0.009985,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,2.250000)
glVertex3f(0.016156,0.005249,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,2.250000)
glVertex3f(0.016988,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,2.250000)
glVertex3f(0.016156,-0.005249,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,2.250000)
glVertex3f(0.013743,-0.009985,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,2.250000)
glVertex3f(0.009985,-0.013743,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,2.250000)
glVertex3f(0.005249,-0.016156,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,2.250000)
glVertex3f(0.000000,-0.016988,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,2.250000)
glVertex3f(-0.005249,-0.016156,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,2.250000)
glVertex3f(-0.009985,-0.013743,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,2.250000)
glVertex3f(-0.013743,-0.009985,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,2.250000)
glVertex3f(-0.016156,-0.005249,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,2.250000)
glVertex3f(-0.016988,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,2.250000)
glVertex3f(-0.016156,0.005249,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,2.250000)
glVertex3f(-0.013743,0.009985,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,2.250000)
glVertex3f(-0.009985,0.013743,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,2.250000)
glVertex3f(-0.005249,0.016156,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,2.250000)
glVertex3f(0.000000,0.016988,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,3.000000)
glVertex3f(0.000000,0.016988,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,3.000000)
glVertex3f(0.005249,0.016156,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,3.000000)
glVertex3f(0.009985,0.013743,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,3.000000)
glVertex3f(0.013743,0.009985,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,3.000000)
glVertex3f(0.016156,0.005249,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,3.000000)
glVertex3f(0.016988,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,3.000000)
glVertex3f(0.016156,-0.005249,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,3.000000)
glVertex3f(0.013743,-0.009985,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,3.000000)
glVertex3f(0.009985,-0.013743,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,3.000000)
glVertex3f(0.005249,-0.016156,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,3.000000)
glVertex3f(0.000000,-0.016988,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,3.000000)
glVertex3f(-0.005249,-0.016156,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,3.000000)
glVertex3f(-0.009985,-0.013743,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,3.000000)
glVertex3f(-0.013743,-0.009985,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,3.000000)
glVertex3f(-0.016156,-0.005249,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,3.000000)
glVertex3f(-0.016988,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,3.000000)
glVertex3f(-0.016156,0.005249,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,3.000000)
glVertex3f(-0.013743,0.009985,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,3.000000)
glVertex3f(-0.009985,0.013743,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,3.000000)
glVertex3f(-0.005249,0.016156,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,3.000000)
glVertex3f(0.000000,0.016988,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,3.750000)
glVertex3f(0.000000,0.016988,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,3.750000)
glVertex3f(0.005249,0.016156,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,3.750000)
glVertex3f(0.009985,0.013743,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,3.750000)
glVertex3f(0.013743,0.009985,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,3.750000)
glVertex3f(0.016156,0.005249,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,3.750000)
glVertex3f(0.016988,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,3.750000)
glVertex3f(0.016156,-0.005249,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,3.750000)
glVertex3f(0.013743,-0.009985,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,3.750000)
glVertex3f(0.009985,-0.013743,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,3.750000)
glVertex3f(0.005249,-0.016156,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,3.750000)
glVertex3f(0.000000,-0.016988,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,3.750000)
glVertex3f(-0.005249,-0.016156,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,3.750000)
glVertex3f(-0.009985,-0.013743,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,3.750000)
glVertex3f(-0.013743,-0.009985,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,3.750000)
glVertex3f(-0.016156,-0.005249,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,3.750000)
glVertex3f(-0.016988,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,3.750000)
glVertex3f(-0.016156,0.005249,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,3.750000)
glVertex3f(-0.013743,0.009985,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,3.750000)
glVertex3f(-0.009985,0.013743,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,3.750000)
glVertex3f(-0.005249,0.016156,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,3.750000)
glVertex3f(0.000000,0.016988,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,4.500000)
glVertex3f(0.000000,0.016988,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,4.500000)
glVertex3f(0.005249,0.016156,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,4.500000)
glVertex3f(0.009985,0.013743,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,4.500000)
glVertex3f(0.013743,0.009985,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,4.500000)
glVertex3f(0.016156,0.005249,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,4.500000)
glVertex3f(0.016988,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,4.500000)
glVertex3f(0.016156,-0.005249,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,4.500000)
glVertex3f(0.013743,-0.009985,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,4.500000)
glVertex3f(0.009985,-0.013743,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,4.500000)
glVertex3f(0.005249,-0.016156,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,4.500000)
glVertex3f(0.000000,-0.016988,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,4.500000)
glVertex3f(-0.005249,-0.016156,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,4.500000)
glVertex3f(-0.009985,-0.013743,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,4.500000)
glVertex3f(-0.013743,-0.009985,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,4.500000)
glVertex3f(-0.016156,-0.005249,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,4.500000)
glVertex3f(-0.016988,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,4.500000)
glVertex3f(-0.016156,0.005249,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,4.500000)
glVertex3f(-0.013743,0.009985,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,4.500000)
glVertex3f(-0.009985,0.013743,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,4.500000)
glVertex3f(-0.005249,0.016156,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,4.500000)
glVertex3f(0.000000,0.016988,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,5.250000)
glVertex3f(0.000000,0.016988,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,5.250000)
glVertex3f(0.005249,0.016156,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,5.250000)
glVertex3f(0.009985,0.013743,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,5.250000)
glVertex3f(0.013743,0.009985,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,5.250000)
glVertex3f(0.016156,0.005249,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,5.250000)
glVertex3f(0.016988,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,5.250000)
glVertex3f(0.016156,-0.005249,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,5.250000)
glVertex3f(0.013743,-0.009985,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,5.250000)
glVertex3f(0.009985,-0.013743,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,5.250000)
glVertex3f(0.005249,-0.016156,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,5.250000)
glVertex3f(0.000000,-0.016988,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,5.250000)
glVertex3f(-0.005249,-0.016156,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,5.250000)
glVertex3f(-0.009985,-0.013743,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,5.250000)
glVertex3f(-0.013743,-0.009985,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,5.250000)
glVertex3f(-0.016156,-0.005249,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,5.250000)
glVertex3f(-0.016988,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,5.250000)
glVertex3f(-0.016156,0.005249,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,5.250000)
glVertex3f(-0.013743,0.009985,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,5.250000)
glVertex3f(-0.009985,0.013743,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,5.250000)
glVertex3f(-0.005249,0.016156,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,5.250000)
glVertex3f(0.000000,0.016988,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,6.000000)
glVertex3f(0.000000,0.016988,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,6.000000)
glVertex3f(0.005249,0.016156,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,6.000000)
glVertex3f(0.009985,0.013743,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,6.000000)
glVertex3f(0.013743,0.009985,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,6.000000)
glVertex3f(0.016156,0.005249,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,6.000000)
glVertex3f(0.016988,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,6.000000)
glVertex3f(0.016156,-0.005249,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,6.000000)
glVertex3f(0.013743,-0.009985,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,6.000000)
glVertex3f(0.009985,-0.013743,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,6.000000)
glVertex3f(0.005249,-0.016156,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,6.000000)
glVertex3f(0.000000,-0.016988,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,6.000000)
glVertex3f(-0.005249,-0.016156,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,6.000000)
glVertex3f(-0.009985,-0.013743,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,6.000000)
glVertex3f(-0.013743,-0.009985,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,6.000000)
glVertex3f(-0.016156,-0.005249,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,6.000000)
glVertex3f(-0.016988,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,6.000000)
glVertex3f(-0.016156,0.005249,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,6.000000)
glVertex3f(-0.013743,0.009985,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,6.000000)
glVertex3f(-0.009985,0.013743,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,6.000000)
glVertex3f(-0.005249,0.016156,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,6.000000)
glVertex3f(0.000000,0.016988,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,6.750000)
glVertex3f(0.000000,0.016988,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,6.750000)
glVertex3f(0.005249,0.016156,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,6.750000)
glVertex3f(0.009985,0.013743,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,6.750000)
glVertex3f(0.013743,0.009985,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,6.750000)
glVertex3f(0.016156,0.005249,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,6.750000)
glVertex3f(0.016988,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,6.750000)
glVertex3f(0.016156,-0.005249,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,6.750000)
glVertex3f(0.013743,-0.009985,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,6.750000)
glVertex3f(0.009985,-0.013743,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,6.750000)
glVertex3f(0.005249,-0.016156,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,6.750000)
glVertex3f(0.000000,-0.016988,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,6.750000)
glVertex3f(-0.005249,-0.016156,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,6.750000)
glVertex3f(-0.009985,-0.013743,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,6.750000)
glVertex3f(-0.013743,-0.009985,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,6.750000)
glVertex3f(-0.016156,-0.005249,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,6.750000)
glVertex3f(-0.016988,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,6.750000)
glVertex3f(-0.016156,0.005249,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,6.750000)
glVertex3f(-0.013743,0.009985,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,6.750000)
glVertex3f(-0.009985,0.013743,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,6.750000)
glVertex3f(-0.005249,0.016156,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,6.750000)
glVertex3f(0.000000,0.016988,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,7.500000)
glVertex3f(0.000000,0.016988,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,7.500000)
glVertex3f(0.005249,0.016156,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,7.500000)
glVertex3f(0.009985,0.013743,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,7.500000)
glVertex3f(0.013743,0.009985,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,7.500000)
glVertex3f(0.016156,0.005249,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,7.500000)
glVertex3f(0.016988,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,7.500000)
glVertex3f(0.016156,-0.005249,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,7.500000)
glVertex3f(0.013743,-0.009985,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,7.500000)
glVertex3f(0.009985,-0.013743,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,7.500000)
glVertex3f(0.005249,-0.016156,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,7.500000)
glVertex3f(0.000000,-0.016988,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,7.500000)
glVertex3f(-0.005249,-0.016156,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,7.500000)
glVertex3f(-0.009985,-0.013743,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,7.500000)
glVertex3f(-0.013743,-0.009985,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,7.500000)
glVertex3f(-0.016156,-0.005249,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,7.500000)
glVertex3f(-0.016988,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,7.500000)
glVertex3f(-0.016156,0.005249,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,7.500000)
glVertex3f(-0.013743,0.009985,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,7.500000)
glVertex3f(-0.009985,0.013743,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,7.500000)
glVertex3f(-0.005249,0.016156,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,7.500000)
glVertex3f(0.000000,0.016988,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,8.250000)
glVertex3f(0.000000,0.016988,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,8.250000)
glVertex3f(0.005249,0.016156,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,8.250000)
glVertex3f(0.009985,0.013743,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,8.250000)
glVertex3f(0.013743,0.009985,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,8.250000)
glVertex3f(0.016156,0.005249,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,8.250000)
glVertex3f(0.016988,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,8.250000)
glVertex3f(0.016156,-0.005249,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,8.250000)
glVertex3f(0.013743,-0.009985,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,8.250000)
glVertex3f(0.009985,-0.013743,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,8.250000)
glVertex3f(0.005249,-0.016156,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,8.250000)
glVertex3f(0.000000,-0.016988,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,8.250000)
glVertex3f(-0.005249,-0.016156,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,8.250000)
glVertex3f(-0.009985,-0.013743,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,8.250000)
glVertex3f(-0.013743,-0.009985,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,8.250000)
glVertex3f(-0.016156,-0.005249,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,8.250000)
glVertex3f(-0.016988,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,8.250000)
glVertex3f(-0.016156,0.005249,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,8.250000)
glVertex3f(-0.013743,0.009985,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,8.250000)
glVertex3f(-0.009985,0.013743,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,8.250000)
glVertex3f(-0.005249,0.016156,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,8.250000)
glVertex3f(0.000000,0.016988,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,9.000000)
glVertex3f(0.000000,0.016988,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,9.000000)
glVertex3f(0.005249,0.016156,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,9.000000)
glVertex3f(0.009985,0.013743,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,9.000000)
glVertex3f(0.013743,0.009985,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,9.000000)
glVertex3f(0.016156,0.005249,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,9.000000)
glVertex3f(0.016988,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,9.000000)
glVertex3f(0.016156,-0.005249,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,9.000000)
glVertex3f(0.013743,-0.009985,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,9.000000)
glVertex3f(0.009985,-0.013743,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,9.000000)
glVertex3f(0.005249,-0.016156,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,9.000000)
glVertex3f(0.000000,-0.016988,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,9.000000)
glVertex3f(-0.005249,-0.016156,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,9.000000)
glVertex3f(-0.009985,-0.013743,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,9.000000)
glVertex3f(-0.013743,-0.009985,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,9.000000)
glVertex3f(-0.016156,-0.005249,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,9.000000)
glVertex3f(-0.016988,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,9.000000)
glVertex3f(-0.016156,0.005249,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,9.000000)
glVertex3f(-0.013743,0.009985,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,9.000000)
glVertex3f(-0.009985,0.013743,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,9.000000)
glVertex3f(-0.005249,0.016156,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,9.000000)
glVertex3f(0.000000,0.016988,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,9.750000)
glVertex3f(0.000000,0.016988,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,9.750000)
glVertex3f(0.005249,0.016156,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,9.750000)
glVertex3f(0.009985,0.013743,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,9.750000)
glVertex3f(0.013743,0.009985,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,9.750000)
glVertex3f(0.016156,0.005249,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,9.750000)
glVertex3f(0.016988,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,9.750000)
glVertex3f(0.016156,-0.005249,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,9.750000)
glVertex3f(0.013743,-0.009985,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,9.750000)
glVertex3f(0.009985,-0.013743,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,9.750000)
glVertex3f(0.005249,-0.016156,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,9.750000)
glVertex3f(0.000000,-0.016988,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,9.750000)
glVertex3f(-0.005249,-0.016156,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,9.750000)
glVertex3f(-0.009985,-0.013743,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,9.750000)
glVertex3f(-0.013743,-0.009985,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,9.750000)
glVertex3f(-0.016156,-0.005249,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,9.750000)
glVertex3f(-0.016988,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,9.750000)
glVertex3f(-0.016156,0.005249,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,9.750000)
glVertex3f(-0.013743,0.009985,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,9.750000)
glVertex3f(-0.009985,0.013743,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,9.750000)
glVertex3f(-0.005249,0.016156,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,9.750000)
glVertex3f(0.000000,0.016988,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,10.500000)
glVertex3f(0.000000,0.016988,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,10.500000)
glVertex3f(0.005249,0.016156,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,10.500000)
glVertex3f(0.009985,0.013743,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,10.500000)
glVertex3f(0.013743,0.009985,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,10.500000)
glVertex3f(0.016156,0.005249,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,10.500000)
glVertex3f(0.016988,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,10.500000)
glVertex3f(0.016156,-0.005249,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,10.500000)
glVertex3f(0.013743,-0.009985,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,10.500000)
glVertex3f(0.009985,-0.013743,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,10.500000)
glVertex3f(0.005249,-0.016156,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,10.500000)
glVertex3f(0.000000,-0.016988,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,10.500000)
glVertex3f(-0.005249,-0.016156,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,10.500000)
glVertex3f(-0.009985,-0.013743,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,10.500000)
glVertex3f(-0.013743,-0.009985,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,10.500000)
glVertex3f(-0.016156,-0.005249,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,10.500000)
glVertex3f(-0.016988,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,10.500000)
glVertex3f(-0.016156,0.005249,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,10.500000)
glVertex3f(-0.013743,0.009985,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,10.500000)
glVertex3f(-0.009985,0.013743,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,10.500000)
glVertex3f(-0.005249,0.016156,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,10.500000)
glVertex3f(0.000000,0.016988,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,11.250000)
glVertex3f(0.000000,0.016988,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,11.250000)
glVertex3f(0.005249,0.016156,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,11.250000)
glVertex3f(0.009985,0.013743,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,11.250000)
glVertex3f(0.013743,0.009985,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,11.250000)
glVertex3f(0.016156,0.005249,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,11.250000)
glVertex3f(0.016988,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,11.250000)
glVertex3f(0.016156,-0.005249,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,11.250000)
glVertex3f(0.013743,-0.009985,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,11.250000)
glVertex3f(0.009985,-0.013743,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,11.250000)
glVertex3f(0.005249,-0.016156,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,11.250000)
glVertex3f(0.000000,-0.016988,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,11.250000)
glVertex3f(-0.005249,-0.016156,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,11.250000)
glVertex3f(-0.009985,-0.013743,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,11.250000)
glVertex3f(-0.013743,-0.009985,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,11.250000)
glVertex3f(-0.016156,-0.005249,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,11.250000)
glVertex3f(-0.016988,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,11.250000)
glVertex3f(-0.016156,0.005249,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,11.250000)
glVertex3f(-0.013743,0.009985,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,11.250000)
glVertex3f(-0.009985,0.013743,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,11.250000)
glVertex3f(-0.005249,0.016156,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,11.250000)
glVertex3f(0.000000,0.016988,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,12.000000)
glVertex3f(0.000000,0.016988,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,12.000000)
glVertex3f(0.005249,0.016156,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,12.000000)
glVertex3f(0.009985,0.013743,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,12.000000)
glVertex3f(0.013743,0.009985,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,12.000000)
glVertex3f(0.016156,0.005249,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,12.000000)
glVertex3f(0.016988,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,12.000000)
glVertex3f(0.016156,-0.005249,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,12.000000)
glVertex3f(0.013743,-0.009985,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,12.000000)
glVertex3f(0.009985,-0.013743,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,12.000000)
glVertex3f(0.005249,-0.016156,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,12.000000)
glVertex3f(0.000000,-0.016988,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,12.000000)
glVertex3f(-0.005249,-0.016156,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,12.000000)
glVertex3f(-0.009985,-0.013743,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,12.000000)
glVertex3f(-0.013743,-0.009985,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,12.000000)
glVertex3f(-0.016156,-0.005249,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,12.000000)
glVertex3f(-0.016988,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,12.000000)
glVertex3f(-0.016156,0.005249,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,12.000000)
glVertex3f(-0.013743,0.009985,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,12.000000)
glVertex3f(-0.009985,0.013743,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,12.000000)
glVertex3f(-0.005249,0.016156,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,12.000000)
glVertex3f(0.000000,0.016988,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,12.750000)
glVertex3f(0.000000,0.016988,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,12.750000)
glVertex3f(0.005249,0.016156,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,12.750000)
glVertex3f(0.009985,0.013743,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,12.750000)
glVertex3f(0.013743,0.009985,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,12.750000)
glVertex3f(0.016156,0.005249,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,12.750000)
glVertex3f(0.016988,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,12.750000)
glVertex3f(0.016156,-0.005249,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,12.750000)
glVertex3f(0.013743,-0.009985,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,12.750000)
glVertex3f(0.009985,-0.013743,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,12.750000)
glVertex3f(0.005249,-0.016156,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,12.750000)
glVertex3f(0.000000,-0.016988,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,12.750000)
glVertex3f(-0.005249,-0.016156,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,12.750000)
glVertex3f(-0.009985,-0.013743,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,12.750000)
glVertex3f(-0.013743,-0.009985,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,12.750000)
glVertex3f(-0.016156,-0.005249,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,12.750000)
glVertex3f(-0.016988,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,12.750000)
glVertex3f(-0.016156,0.005249,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,12.750000)
glVertex3f(-0.013743,0.009985,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,12.750000)
glVertex3f(-0.009985,0.013743,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,12.750000)
glVertex3f(-0.005249,0.016156,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,12.750000)
glVertex3f(0.000000,0.016988,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,13.500000)
glVertex3f(0.000000,0.016988,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,13.500000)
glVertex3f(0.005249,0.016156,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,13.500000)
glVertex3f(0.009985,0.013743,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,13.500000)
glVertex3f(0.013743,0.009985,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,13.500000)
glVertex3f(0.016156,0.005249,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,13.500000)
glVertex3f(0.016988,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,13.500000)
glVertex3f(0.016156,-0.005249,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,13.500000)
glVertex3f(0.013743,-0.009985,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,13.500000)
glVertex3f(0.009985,-0.013743,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,13.500000)
glVertex3f(0.005249,-0.016156,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,13.500000)
glVertex3f(0.000000,-0.016988,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,13.500000)
glVertex3f(-0.005249,-0.016156,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,13.500000)
glVertex3f(-0.009985,-0.013743,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,13.500000)
glVertex3f(-0.013743,-0.009985,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,13.500000)
glVertex3f(-0.016156,-0.005249,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,13.500000)
glVertex3f(-0.016988,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,13.500000)
glVertex3f(-0.016156,0.005249,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,13.500000)
glVertex3f(-0.013743,0.009985,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,13.500000)
glVertex3f(-0.009985,0.013743,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,13.500000)
glVertex3f(-0.005249,0.016156,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,13.500000)
glVertex3f(0.000000,0.016988,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,14.250000)
glVertex3f(0.000000,0.016988,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005249,0.016156,14.250000)
glVertex3f(0.005249,0.016156,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009985,0.013743,14.250000)
glVertex3f(0.009985,0.013743,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013743,0.009985,14.250000)
glVertex3f(0.013743,0.009985,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016156,0.005249,14.250000)
glVertex3f(0.016156,0.005249,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016988,0.000000,14.250000)
glVertex3f(0.016988,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016156,-0.005249,14.250000)
glVertex3f(0.016156,-0.005249,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013743,-0.009985,14.250000)
glVertex3f(0.013743,-0.009985,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009985,-0.013743,14.250000)
glVertex3f(0.009985,-0.013743,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005249,-0.016156,14.250000)
glVertex3f(0.005249,-0.016156,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016988,14.250000)
glVertex3f(0.000000,-0.016988,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005249,-0.016156,14.250000)
glVertex3f(-0.005249,-0.016156,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009985,-0.013743,14.250000)
glVertex3f(-0.009985,-0.013743,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013743,-0.009985,14.250000)
glVertex3f(-0.013743,-0.009985,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016156,-0.005249,14.250000)
glVertex3f(-0.016156,-0.005249,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016988,-0.000000,14.250000)
glVertex3f(-0.016988,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016156,0.005249,14.250000)
glVertex3f(-0.016156,0.005249,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013743,0.009985,14.250000)
glVertex3f(-0.013743,0.009985,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009985,0.013743,14.250000)
glVertex3f(-0.009985,0.013743,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005249,0.016156,14.250000)
glVertex3f(-0.005249,0.016156,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016988,14.250000)
glVertex3f(0.000000,0.016988,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.467943,0.179744,23.062563)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,0.000000)
glVertex3f(0.000000,0.018292,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,0.000000)
glVertex3f(0.005653,0.017397,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,0.000000)
glVertex3f(0.010752,0.014799,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,0.000000)
glVertex3f(0.014799,0.010752,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,0.000000)
glVertex3f(0.017397,0.005653,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,0.000000)
glVertex3f(0.018292,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,0.000000)
glVertex3f(0.017397,-0.005653,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,0.000000)
glVertex3f(0.014799,-0.010752,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,0.000000)
glVertex3f(0.010752,-0.014799,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,0.000000)
glVertex3f(0.005653,-0.017397,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,0.000000)
glVertex3f(0.000000,-0.018292,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,0.000000)
glVertex3f(-0.005653,-0.017397,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,0.000000)
glVertex3f(-0.010752,-0.014799,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,0.000000)
glVertex3f(-0.014799,-0.010752,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,0.000000)
glVertex3f(-0.017397,-0.005653,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,0.000000)
glVertex3f(-0.017397,0.005653,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,0.000000)
glVertex3f(-0.014799,0.010752,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,0.000000)
glVertex3f(-0.010752,0.014799,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,0.000000)
glVertex3f(-0.005653,0.017397,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,0.000000)
glVertex3f(0.000000,0.018292,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,0.750000)
glVertex3f(0.000000,0.018292,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,0.750000)
glVertex3f(0.005653,0.017397,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,0.750000)
glVertex3f(0.010752,0.014799,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,0.750000)
glVertex3f(0.014799,0.010752,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,0.750000)
glVertex3f(0.017397,0.005653,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,0.750000)
glVertex3f(0.018292,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,0.750000)
glVertex3f(0.017397,-0.005653,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,0.750000)
glVertex3f(0.014799,-0.010752,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,0.750000)
glVertex3f(0.010752,-0.014799,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,0.750000)
glVertex3f(0.005653,-0.017397,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,0.750000)
glVertex3f(0.000000,-0.018292,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,0.750000)
glVertex3f(-0.005653,-0.017397,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,0.750000)
glVertex3f(-0.010752,-0.014799,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,0.750000)
glVertex3f(-0.014799,-0.010752,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,0.750000)
glVertex3f(-0.017397,-0.005653,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,0.750000)
glVertex3f(-0.018292,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,0.750000)
glVertex3f(-0.017397,0.005653,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,0.750000)
glVertex3f(-0.014799,0.010752,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,0.750000)
glVertex3f(-0.010752,0.014799,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,0.750000)
glVertex3f(-0.005653,0.017397,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,0.750000)
glVertex3f(0.000000,0.018292,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,1.500000)
glVertex3f(0.000000,0.018292,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,1.500000)
glVertex3f(0.005653,0.017397,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,1.500000)
glVertex3f(0.010752,0.014799,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,1.500000)
glVertex3f(0.014799,0.010752,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,1.500000)
glVertex3f(0.017397,0.005653,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,1.500000)
glVertex3f(0.018292,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,1.500000)
glVertex3f(0.017397,-0.005653,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,1.500000)
glVertex3f(0.014799,-0.010752,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,1.500000)
glVertex3f(0.010752,-0.014799,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,1.500000)
glVertex3f(0.005653,-0.017397,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,1.500000)
glVertex3f(0.000000,-0.018292,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,1.500000)
glVertex3f(-0.005653,-0.017397,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,1.500000)
glVertex3f(-0.010752,-0.014799,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,1.500000)
glVertex3f(-0.014799,-0.010752,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,1.500000)
glVertex3f(-0.017397,-0.005653,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,1.500000)
glVertex3f(-0.018292,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,1.500000)
glVertex3f(-0.017397,0.005653,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,1.500000)
glVertex3f(-0.014799,0.010752,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,1.500000)
glVertex3f(-0.010752,0.014799,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,1.500000)
glVertex3f(-0.005653,0.017397,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,1.500000)
glVertex3f(0.000000,0.018292,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,2.250000)
glVertex3f(0.000000,0.018292,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,2.250000)
glVertex3f(0.005653,0.017397,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,2.250000)
glVertex3f(0.010752,0.014799,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,2.250000)
glVertex3f(0.014799,0.010752,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,2.250000)
glVertex3f(0.017397,0.005653,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,2.250000)
glVertex3f(0.018292,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,2.250000)
glVertex3f(0.017397,-0.005653,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,2.250000)
glVertex3f(0.014799,-0.010752,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,2.250000)
glVertex3f(0.010752,-0.014799,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,2.250000)
glVertex3f(0.005653,-0.017397,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,2.250000)
glVertex3f(0.000000,-0.018292,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,2.250000)
glVertex3f(-0.005653,-0.017397,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,2.250000)
glVertex3f(-0.010752,-0.014799,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,2.250000)
glVertex3f(-0.014799,-0.010752,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,2.250000)
glVertex3f(-0.017397,-0.005653,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,2.250000)
glVertex3f(-0.018292,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,2.250000)
glVertex3f(-0.017397,0.005653,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,2.250000)
glVertex3f(-0.014799,0.010752,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,2.250000)
glVertex3f(-0.010752,0.014799,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,2.250000)
glVertex3f(-0.005653,0.017397,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,2.250000)
glVertex3f(0.000000,0.018292,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,3.000000)
glVertex3f(0.000000,0.018292,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,3.000000)
glVertex3f(0.005653,0.017397,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,3.000000)
glVertex3f(0.010752,0.014799,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,3.000000)
glVertex3f(0.014799,0.010752,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,3.000000)
glVertex3f(0.017397,0.005653,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,3.000000)
glVertex3f(0.018292,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,3.000000)
glVertex3f(0.017397,-0.005653,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,3.000000)
glVertex3f(0.014799,-0.010752,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,3.000000)
glVertex3f(0.010752,-0.014799,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,3.000000)
glVertex3f(0.005653,-0.017397,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,3.000000)
glVertex3f(0.000000,-0.018292,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,3.000000)
glVertex3f(-0.005653,-0.017397,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,3.000000)
glVertex3f(-0.010752,-0.014799,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,3.000000)
glVertex3f(-0.014799,-0.010752,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,3.000000)
glVertex3f(-0.017397,-0.005653,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,3.000000)
glVertex3f(-0.018292,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,3.000000)
glVertex3f(-0.017397,0.005653,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,3.000000)
glVertex3f(-0.014799,0.010752,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,3.000000)
glVertex3f(-0.010752,0.014799,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,3.000000)
glVertex3f(-0.005653,0.017397,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,3.000000)
glVertex3f(0.000000,0.018292,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,3.750000)
glVertex3f(0.000000,0.018292,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,3.750000)
glVertex3f(0.005653,0.017397,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,3.750000)
glVertex3f(0.010752,0.014799,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,3.750000)
glVertex3f(0.014799,0.010752,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,3.750000)
glVertex3f(0.017397,0.005653,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,3.750000)
glVertex3f(0.018292,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,3.750000)
glVertex3f(0.017397,-0.005653,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,3.750000)
glVertex3f(0.014799,-0.010752,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,3.750000)
glVertex3f(0.010752,-0.014799,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,3.750000)
glVertex3f(0.005653,-0.017397,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,3.750000)
glVertex3f(0.000000,-0.018292,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,3.750000)
glVertex3f(-0.005653,-0.017397,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,3.750000)
glVertex3f(-0.010752,-0.014799,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,3.750000)
glVertex3f(-0.014799,-0.010752,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,3.750000)
glVertex3f(-0.017397,-0.005653,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,3.750000)
glVertex3f(-0.018292,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,3.750000)
glVertex3f(-0.017397,0.005653,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,3.750000)
glVertex3f(-0.014799,0.010752,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,3.750000)
glVertex3f(-0.010752,0.014799,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,3.750000)
glVertex3f(-0.005653,0.017397,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,3.750000)
glVertex3f(0.000000,0.018292,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,4.500000)
glVertex3f(0.000000,0.018292,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,4.500000)
glVertex3f(0.005653,0.017397,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,4.500000)
glVertex3f(0.010752,0.014799,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,4.500000)
glVertex3f(0.014799,0.010752,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,4.500000)
glVertex3f(0.017397,0.005653,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,4.500000)
glVertex3f(0.018292,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,4.500000)
glVertex3f(0.017397,-0.005653,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,4.500000)
glVertex3f(0.014799,-0.010752,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,4.500000)
glVertex3f(0.010752,-0.014799,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,4.500000)
glVertex3f(0.005653,-0.017397,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,4.500000)
glVertex3f(0.000000,-0.018292,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,4.500000)
glVertex3f(-0.005653,-0.017397,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,4.500000)
glVertex3f(-0.010752,-0.014799,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,4.500000)
glVertex3f(-0.014799,-0.010752,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,4.500000)
glVertex3f(-0.017397,-0.005653,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,4.500000)
glVertex3f(-0.018292,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,4.500000)
glVertex3f(-0.017397,0.005653,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,4.500000)
glVertex3f(-0.014799,0.010752,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,4.500000)
glVertex3f(-0.010752,0.014799,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,4.500000)
glVertex3f(-0.005653,0.017397,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,4.500000)
glVertex3f(0.000000,0.018292,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,5.250000)
glVertex3f(0.000000,0.018292,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,5.250000)
glVertex3f(0.005653,0.017397,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,5.250000)
glVertex3f(0.010752,0.014799,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,5.250000)
glVertex3f(0.014799,0.010752,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,5.250000)
glVertex3f(0.017397,0.005653,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,5.250000)
glVertex3f(0.018292,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,5.250000)
glVertex3f(0.017397,-0.005653,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,5.250000)
glVertex3f(0.014799,-0.010752,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,5.250000)
glVertex3f(0.010752,-0.014799,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,5.250000)
glVertex3f(0.005653,-0.017397,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,5.250000)
glVertex3f(0.000000,-0.018292,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,5.250000)
glVertex3f(-0.005653,-0.017397,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,5.250000)
glVertex3f(-0.010752,-0.014799,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,5.250000)
glVertex3f(-0.014799,-0.010752,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,5.250000)
glVertex3f(-0.017397,-0.005653,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,5.250000)
glVertex3f(-0.018292,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,5.250000)
glVertex3f(-0.017397,0.005653,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,5.250000)
glVertex3f(-0.014799,0.010752,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,5.250000)
glVertex3f(-0.010752,0.014799,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,5.250000)
glVertex3f(-0.005653,0.017397,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,5.250000)
glVertex3f(0.000000,0.018292,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,6.000000)
glVertex3f(0.000000,0.018292,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,6.000000)
glVertex3f(0.005653,0.017397,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,6.000000)
glVertex3f(0.010752,0.014799,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,6.000000)
glVertex3f(0.014799,0.010752,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,6.000000)
glVertex3f(0.017397,0.005653,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,6.000000)
glVertex3f(0.018292,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,6.000000)
glVertex3f(0.017397,-0.005653,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,6.000000)
glVertex3f(0.014799,-0.010752,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,6.000000)
glVertex3f(0.010752,-0.014799,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,6.000000)
glVertex3f(0.005653,-0.017397,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,6.000000)
glVertex3f(0.000000,-0.018292,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,6.000000)
glVertex3f(-0.005653,-0.017397,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,6.000000)
glVertex3f(-0.010752,-0.014799,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,6.000000)
glVertex3f(-0.014799,-0.010752,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,6.000000)
glVertex3f(-0.017397,-0.005653,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,6.000000)
glVertex3f(-0.018292,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,6.000000)
glVertex3f(-0.017397,0.005653,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,6.000000)
glVertex3f(-0.014799,0.010752,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,6.000000)
glVertex3f(-0.010752,0.014799,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,6.000000)
glVertex3f(-0.005653,0.017397,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,6.000000)
glVertex3f(0.000000,0.018292,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,6.750000)
glVertex3f(0.000000,0.018292,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,6.750000)
glVertex3f(0.005653,0.017397,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,6.750000)
glVertex3f(0.010752,0.014799,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,6.750000)
glVertex3f(0.014799,0.010752,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,6.750000)
glVertex3f(0.017397,0.005653,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,6.750000)
glVertex3f(0.018292,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,6.750000)
glVertex3f(0.017397,-0.005653,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,6.750000)
glVertex3f(0.014799,-0.010752,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,6.750000)
glVertex3f(0.010752,-0.014799,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,6.750000)
glVertex3f(0.005653,-0.017397,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,6.750000)
glVertex3f(0.000000,-0.018292,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,6.750000)
glVertex3f(-0.005653,-0.017397,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,6.750000)
glVertex3f(-0.010752,-0.014799,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,6.750000)
glVertex3f(-0.014799,-0.010752,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,6.750000)
glVertex3f(-0.017397,-0.005653,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,6.750000)
glVertex3f(-0.018292,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,6.750000)
glVertex3f(-0.017397,0.005653,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,6.750000)
glVertex3f(-0.014799,0.010752,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,6.750000)
glVertex3f(-0.010752,0.014799,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,6.750000)
glVertex3f(-0.005653,0.017397,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,6.750000)
glVertex3f(0.000000,0.018292,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,7.500000)
glVertex3f(0.000000,0.018292,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,7.500000)
glVertex3f(0.005653,0.017397,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,7.500000)
glVertex3f(0.010752,0.014799,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,7.500000)
glVertex3f(0.014799,0.010752,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,7.500000)
glVertex3f(0.017397,0.005653,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,7.500000)
glVertex3f(0.018292,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,7.500000)
glVertex3f(0.017397,-0.005653,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,7.500000)
glVertex3f(0.014799,-0.010752,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,7.500000)
glVertex3f(0.010752,-0.014799,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,7.500000)
glVertex3f(0.005653,-0.017397,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,7.500000)
glVertex3f(0.000000,-0.018292,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,7.500000)
glVertex3f(-0.005653,-0.017397,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,7.500000)
glVertex3f(-0.010752,-0.014799,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,7.500000)
glVertex3f(-0.014799,-0.010752,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,7.500000)
glVertex3f(-0.017397,-0.005653,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,7.500000)
glVertex3f(-0.018292,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,7.500000)
glVertex3f(-0.017397,0.005653,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,7.500000)
glVertex3f(-0.014799,0.010752,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,7.500000)
glVertex3f(-0.010752,0.014799,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,7.500000)
glVertex3f(-0.005653,0.017397,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,7.500000)
glVertex3f(0.000000,0.018292,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,8.250000)
glVertex3f(0.000000,0.018292,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,8.250000)
glVertex3f(0.005653,0.017397,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,8.250000)
glVertex3f(0.010752,0.014799,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,8.250000)
glVertex3f(0.014799,0.010752,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,8.250000)
glVertex3f(0.017397,0.005653,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,8.250000)
glVertex3f(0.018292,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,8.250000)
glVertex3f(0.017397,-0.005653,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,8.250000)
glVertex3f(0.014799,-0.010752,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,8.250000)
glVertex3f(0.010752,-0.014799,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,8.250000)
glVertex3f(0.005653,-0.017397,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,8.250000)
glVertex3f(0.000000,-0.018292,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,8.250000)
glVertex3f(-0.005653,-0.017397,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,8.250000)
glVertex3f(-0.010752,-0.014799,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,8.250000)
glVertex3f(-0.014799,-0.010752,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,8.250000)
glVertex3f(-0.017397,-0.005653,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,8.250000)
glVertex3f(-0.018292,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,8.250000)
glVertex3f(-0.017397,0.005653,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,8.250000)
glVertex3f(-0.014799,0.010752,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,8.250000)
glVertex3f(-0.010752,0.014799,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,8.250000)
glVertex3f(-0.005653,0.017397,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,8.250000)
glVertex3f(0.000000,0.018292,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,9.000000)
glVertex3f(0.000000,0.018292,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,9.000000)
glVertex3f(0.005653,0.017397,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,9.000000)
glVertex3f(0.010752,0.014799,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,9.000000)
glVertex3f(0.014799,0.010752,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,9.000000)
glVertex3f(0.017397,0.005653,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,9.000000)
glVertex3f(0.018292,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,9.000000)
glVertex3f(0.017397,-0.005653,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,9.000000)
glVertex3f(0.014799,-0.010752,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,9.000000)
glVertex3f(0.010752,-0.014799,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,9.000000)
glVertex3f(0.005653,-0.017397,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,9.000000)
glVertex3f(0.000000,-0.018292,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,9.000000)
glVertex3f(-0.005653,-0.017397,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,9.000000)
glVertex3f(-0.010752,-0.014799,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,9.000000)
glVertex3f(-0.014799,-0.010752,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,9.000000)
glVertex3f(-0.017397,-0.005653,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,9.000000)
glVertex3f(-0.018292,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,9.000000)
glVertex3f(-0.017397,0.005653,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,9.000000)
glVertex3f(-0.014799,0.010752,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,9.000000)
glVertex3f(-0.010752,0.014799,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,9.000000)
glVertex3f(-0.005653,0.017397,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,9.000000)
glVertex3f(0.000000,0.018292,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,9.750000)
glVertex3f(0.000000,0.018292,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,9.750000)
glVertex3f(0.005653,0.017397,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,9.750000)
glVertex3f(0.010752,0.014799,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,9.750000)
glVertex3f(0.014799,0.010752,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,9.750000)
glVertex3f(0.017397,0.005653,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,9.750000)
glVertex3f(0.018292,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,9.750000)
glVertex3f(0.017397,-0.005653,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,9.750000)
glVertex3f(0.014799,-0.010752,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,9.750000)
glVertex3f(0.010752,-0.014799,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,9.750000)
glVertex3f(0.005653,-0.017397,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,9.750000)
glVertex3f(0.000000,-0.018292,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,9.750000)
glVertex3f(-0.005653,-0.017397,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,9.750000)
glVertex3f(-0.010752,-0.014799,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,9.750000)
glVertex3f(-0.014799,-0.010752,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,9.750000)
glVertex3f(-0.017397,-0.005653,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,9.750000)
glVertex3f(-0.018292,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,9.750000)
glVertex3f(-0.017397,0.005653,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,9.750000)
glVertex3f(-0.014799,0.010752,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,9.750000)
glVertex3f(-0.010752,0.014799,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,9.750000)
glVertex3f(-0.005653,0.017397,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,9.750000)
glVertex3f(0.000000,0.018292,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,10.500000)
glVertex3f(0.000000,0.018292,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,10.500000)
glVertex3f(0.005653,0.017397,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,10.500000)
glVertex3f(0.010752,0.014799,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,10.500000)
glVertex3f(0.014799,0.010752,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,10.500000)
glVertex3f(0.017397,0.005653,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,10.500000)
glVertex3f(0.018292,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,10.500000)
glVertex3f(0.017397,-0.005653,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,10.500000)
glVertex3f(0.014799,-0.010752,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,10.500000)
glVertex3f(0.010752,-0.014799,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,10.500000)
glVertex3f(0.005653,-0.017397,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,10.500000)
glVertex3f(0.000000,-0.018292,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,10.500000)
glVertex3f(-0.005653,-0.017397,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,10.500000)
glVertex3f(-0.010752,-0.014799,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,10.500000)
glVertex3f(-0.014799,-0.010752,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,10.500000)
glVertex3f(-0.017397,-0.005653,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,10.500000)
glVertex3f(-0.018292,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,10.500000)
glVertex3f(-0.017397,0.005653,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,10.500000)
glVertex3f(-0.014799,0.010752,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,10.500000)
glVertex3f(-0.010752,0.014799,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,10.500000)
glVertex3f(-0.005653,0.017397,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,10.500000)
glVertex3f(0.000000,0.018292,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,11.250000)
glVertex3f(0.000000,0.018292,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,11.250000)
glVertex3f(0.005653,0.017397,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,11.250000)
glVertex3f(0.010752,0.014799,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,11.250000)
glVertex3f(0.014799,0.010752,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,11.250000)
glVertex3f(0.017397,0.005653,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,11.250000)
glVertex3f(0.018292,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,11.250000)
glVertex3f(0.017397,-0.005653,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,11.250000)
glVertex3f(0.014799,-0.010752,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,11.250000)
glVertex3f(0.010752,-0.014799,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,11.250000)
glVertex3f(0.005653,-0.017397,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,11.250000)
glVertex3f(0.000000,-0.018292,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,11.250000)
glVertex3f(-0.005653,-0.017397,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,11.250000)
glVertex3f(-0.010752,-0.014799,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,11.250000)
glVertex3f(-0.014799,-0.010752,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,11.250000)
glVertex3f(-0.017397,-0.005653,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,11.250000)
glVertex3f(-0.018292,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,11.250000)
glVertex3f(-0.017397,0.005653,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,11.250000)
glVertex3f(-0.014799,0.010752,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,11.250000)
glVertex3f(-0.010752,0.014799,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,11.250000)
glVertex3f(-0.005653,0.017397,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,11.250000)
glVertex3f(0.000000,0.018292,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,12.000000)
glVertex3f(0.000000,0.018292,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,12.000000)
glVertex3f(0.005653,0.017397,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,12.000000)
glVertex3f(0.010752,0.014799,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,12.000000)
glVertex3f(0.014799,0.010752,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,12.000000)
glVertex3f(0.017397,0.005653,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,12.000000)
glVertex3f(0.018292,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,12.000000)
glVertex3f(0.017397,-0.005653,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,12.000000)
glVertex3f(0.014799,-0.010752,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,12.000000)
glVertex3f(0.010752,-0.014799,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,12.000000)
glVertex3f(0.005653,-0.017397,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,12.000000)
glVertex3f(0.000000,-0.018292,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,12.000000)
glVertex3f(-0.005653,-0.017397,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,12.000000)
glVertex3f(-0.010752,-0.014799,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,12.000000)
glVertex3f(-0.014799,-0.010752,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,12.000000)
glVertex3f(-0.017397,-0.005653,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,12.000000)
glVertex3f(-0.018292,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,12.000000)
glVertex3f(-0.017397,0.005653,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,12.000000)
glVertex3f(-0.014799,0.010752,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,12.000000)
glVertex3f(-0.010752,0.014799,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,12.000000)
glVertex3f(-0.005653,0.017397,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,12.000000)
glVertex3f(0.000000,0.018292,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,12.750000)
glVertex3f(0.000000,0.018292,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,12.750000)
glVertex3f(0.005653,0.017397,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,12.750000)
glVertex3f(0.010752,0.014799,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,12.750000)
glVertex3f(0.014799,0.010752,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,12.750000)
glVertex3f(0.017397,0.005653,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,12.750000)
glVertex3f(0.018292,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,12.750000)
glVertex3f(0.017397,-0.005653,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,12.750000)
glVertex3f(0.014799,-0.010752,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,12.750000)
glVertex3f(0.010752,-0.014799,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,12.750000)
glVertex3f(0.005653,-0.017397,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,12.750000)
glVertex3f(0.000000,-0.018292,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,12.750000)
glVertex3f(-0.005653,-0.017397,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,12.750000)
glVertex3f(-0.010752,-0.014799,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,12.750000)
glVertex3f(-0.014799,-0.010752,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,12.750000)
glVertex3f(-0.017397,-0.005653,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,12.750000)
glVertex3f(-0.018292,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,12.750000)
glVertex3f(-0.017397,0.005653,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,12.750000)
glVertex3f(-0.014799,0.010752,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,12.750000)
glVertex3f(-0.010752,0.014799,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,12.750000)
glVertex3f(-0.005653,0.017397,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,12.750000)
glVertex3f(0.000000,0.018292,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,13.500000)
glVertex3f(0.000000,0.018292,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,13.500000)
glVertex3f(0.005653,0.017397,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,13.500000)
glVertex3f(0.010752,0.014799,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,13.500000)
glVertex3f(0.014799,0.010752,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,13.500000)
glVertex3f(0.017397,0.005653,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,13.500000)
glVertex3f(0.018292,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,13.500000)
glVertex3f(0.017397,-0.005653,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,13.500000)
glVertex3f(0.014799,-0.010752,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,13.500000)
glVertex3f(0.010752,-0.014799,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,13.500000)
glVertex3f(0.005653,-0.017397,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,13.500000)
glVertex3f(0.000000,-0.018292,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,13.500000)
glVertex3f(-0.005653,-0.017397,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,13.500000)
glVertex3f(-0.010752,-0.014799,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,13.500000)
glVertex3f(-0.014799,-0.010752,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,13.500000)
glVertex3f(-0.017397,-0.005653,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,13.500000)
glVertex3f(-0.018292,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,13.500000)
glVertex3f(-0.017397,0.005653,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,13.500000)
glVertex3f(-0.014799,0.010752,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,13.500000)
glVertex3f(-0.010752,0.014799,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,13.500000)
glVertex3f(-0.005653,0.017397,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,13.500000)
glVertex3f(0.000000,0.018292,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,14.250000)
glVertex3f(0.000000,0.018292,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005653,0.017397,14.250000)
glVertex3f(0.005653,0.017397,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010752,0.014799,14.250000)
glVertex3f(0.010752,0.014799,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014799,0.010752,14.250000)
glVertex3f(0.014799,0.010752,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017397,0.005653,14.250000)
glVertex3f(0.017397,0.005653,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018292,0.000000,14.250000)
glVertex3f(0.018292,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017397,-0.005653,14.250000)
glVertex3f(0.017397,-0.005653,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014799,-0.010752,14.250000)
glVertex3f(0.014799,-0.010752,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010752,-0.014799,14.250000)
glVertex3f(0.010752,-0.014799,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005653,-0.017397,14.250000)
glVertex3f(0.005653,-0.017397,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018292,14.250000)
glVertex3f(0.000000,-0.018292,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005653,-0.017397,14.250000)
glVertex3f(-0.005653,-0.017397,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010752,-0.014799,14.250000)
glVertex3f(-0.010752,-0.014799,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014799,-0.010752,14.250000)
glVertex3f(-0.014799,-0.010752,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017397,-0.005653,14.250000)
glVertex3f(-0.017397,-0.005653,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018292,-0.000000,14.250000)
glVertex3f(-0.018292,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017397,0.005653,14.250000)
glVertex3f(-0.017397,0.005653,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014799,0.010752,14.250000)
glVertex3f(-0.014799,0.010752,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010752,0.014799,14.250000)
glVertex3f(-0.010752,0.014799,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005653,0.017397,14.250000)
glVertex3f(-0.005653,0.017397,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018292,14.250000)
glVertex3f(0.000000,0.018292,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.471371,0.176802,23.745413)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,0.000000)
glVertex3f(0.000000,0.019911,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,0.000000)
glVertex3f(0.006153,0.018937,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,0.000000)
glVertex3f(0.011704,0.016109,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,0.000000)
glVertex3f(0.016109,0.011704,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,0.000000)
glVertex3f(0.018937,0.006153,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,0.000000)
glVertex3f(0.019911,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,0.000000)
glVertex3f(0.018937,-0.006153,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,0.000000)
glVertex3f(0.016109,-0.011704,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,0.000000)
glVertex3f(0.011704,-0.016109,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,0.000000)
glVertex3f(0.006153,-0.018937,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,0.000000)
glVertex3f(0.000000,-0.019911,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,0.000000)
glVertex3f(-0.006153,-0.018937,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,0.000000)
glVertex3f(-0.011704,-0.016109,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,0.000000)
glVertex3f(-0.016109,-0.011704,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,0.000000)
glVertex3f(-0.018937,-0.006153,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,0.000000)
glVertex3f(-0.018937,0.006153,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,0.000000)
glVertex3f(-0.016109,0.011704,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,0.000000)
glVertex3f(-0.011704,0.016109,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,0.000000)
glVertex3f(-0.006153,0.018937,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,0.000000)
glVertex3f(0.000000,0.019911,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,0.750000)
glVertex3f(0.000000,0.019911,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,0.750000)
glVertex3f(0.006153,0.018937,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,0.750000)
glVertex3f(0.011704,0.016109,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,0.750000)
glVertex3f(0.016109,0.011704,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,0.750000)
glVertex3f(0.018937,0.006153,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,0.750000)
glVertex3f(0.019911,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,0.750000)
glVertex3f(0.018937,-0.006153,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,0.750000)
glVertex3f(0.016109,-0.011704,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,0.750000)
glVertex3f(0.011704,-0.016109,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,0.750000)
glVertex3f(0.006153,-0.018937,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,0.750000)
glVertex3f(0.000000,-0.019911,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,0.750000)
glVertex3f(-0.006153,-0.018937,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,0.750000)
glVertex3f(-0.011704,-0.016109,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,0.750000)
glVertex3f(-0.016109,-0.011704,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,0.750000)
glVertex3f(-0.018937,-0.006153,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,0.750000)
glVertex3f(-0.019911,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,0.750000)
glVertex3f(-0.018937,0.006153,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,0.750000)
glVertex3f(-0.016109,0.011704,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,0.750000)
glVertex3f(-0.011704,0.016109,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,0.750000)
glVertex3f(-0.006153,0.018937,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,0.750000)
glVertex3f(0.000000,0.019911,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,1.500000)
glVertex3f(0.000000,0.019911,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,1.500000)
glVertex3f(0.006153,0.018937,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,1.500000)
glVertex3f(0.011704,0.016109,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,1.500000)
glVertex3f(0.016109,0.011704,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,1.500000)
glVertex3f(0.018937,0.006153,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,1.500000)
glVertex3f(0.019911,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,1.500000)
glVertex3f(0.018937,-0.006153,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,1.500000)
glVertex3f(0.016109,-0.011704,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,1.500000)
glVertex3f(0.011704,-0.016109,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,1.500000)
glVertex3f(0.006153,-0.018937,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,1.500000)
glVertex3f(0.000000,-0.019911,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,1.500000)
glVertex3f(-0.006153,-0.018937,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,1.500000)
glVertex3f(-0.011704,-0.016109,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,1.500000)
glVertex3f(-0.016109,-0.011704,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,1.500000)
glVertex3f(-0.018937,-0.006153,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,1.500000)
glVertex3f(-0.019911,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,1.500000)
glVertex3f(-0.018937,0.006153,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,1.500000)
glVertex3f(-0.016109,0.011704,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,1.500000)
glVertex3f(-0.011704,0.016109,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,1.500000)
glVertex3f(-0.006153,0.018937,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,1.500000)
glVertex3f(0.000000,0.019911,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,2.250000)
glVertex3f(0.000000,0.019911,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,2.250000)
glVertex3f(0.006153,0.018937,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,2.250000)
glVertex3f(0.011704,0.016109,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,2.250000)
glVertex3f(0.016109,0.011704,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,2.250000)
glVertex3f(0.018937,0.006153,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,2.250000)
glVertex3f(0.019911,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,2.250000)
glVertex3f(0.018937,-0.006153,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,2.250000)
glVertex3f(0.016109,-0.011704,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,2.250000)
glVertex3f(0.011704,-0.016109,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,2.250000)
glVertex3f(0.006153,-0.018937,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,2.250000)
glVertex3f(0.000000,-0.019911,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,2.250000)
glVertex3f(-0.006153,-0.018937,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,2.250000)
glVertex3f(-0.011704,-0.016109,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,2.250000)
glVertex3f(-0.016109,-0.011704,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,2.250000)
glVertex3f(-0.018937,-0.006153,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,2.250000)
glVertex3f(-0.019911,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,2.250000)
glVertex3f(-0.018937,0.006153,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,2.250000)
glVertex3f(-0.016109,0.011704,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,2.250000)
glVertex3f(-0.011704,0.016109,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,2.250000)
glVertex3f(-0.006153,0.018937,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,2.250000)
glVertex3f(0.000000,0.019911,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,3.000000)
glVertex3f(0.000000,0.019911,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,3.000000)
glVertex3f(0.006153,0.018937,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,3.000000)
glVertex3f(0.011704,0.016109,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,3.000000)
glVertex3f(0.016109,0.011704,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,3.000000)
glVertex3f(0.018937,0.006153,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,3.000000)
glVertex3f(0.019911,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,3.000000)
glVertex3f(0.018937,-0.006153,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,3.000000)
glVertex3f(0.016109,-0.011704,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,3.000000)
glVertex3f(0.011704,-0.016109,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,3.000000)
glVertex3f(0.006153,-0.018937,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,3.000000)
glVertex3f(0.000000,-0.019911,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,3.000000)
glVertex3f(-0.006153,-0.018937,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,3.000000)
glVertex3f(-0.011704,-0.016109,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,3.000000)
glVertex3f(-0.016109,-0.011704,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,3.000000)
glVertex3f(-0.018937,-0.006153,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,3.000000)
glVertex3f(-0.019911,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,3.000000)
glVertex3f(-0.018937,0.006153,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,3.000000)
glVertex3f(-0.016109,0.011704,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,3.000000)
glVertex3f(-0.011704,0.016109,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,3.000000)
glVertex3f(-0.006153,0.018937,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,3.000000)
glVertex3f(0.000000,0.019911,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,3.750000)
glVertex3f(0.000000,0.019911,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,3.750000)
glVertex3f(0.006153,0.018937,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,3.750000)
glVertex3f(0.011704,0.016109,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,3.750000)
glVertex3f(0.016109,0.011704,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,3.750000)
glVertex3f(0.018937,0.006153,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,3.750000)
glVertex3f(0.019911,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,3.750000)
glVertex3f(0.018937,-0.006153,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,3.750000)
glVertex3f(0.016109,-0.011704,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,3.750000)
glVertex3f(0.011704,-0.016109,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,3.750000)
glVertex3f(0.006153,-0.018937,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,3.750000)
glVertex3f(0.000000,-0.019911,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,3.750000)
glVertex3f(-0.006153,-0.018937,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,3.750000)
glVertex3f(-0.011704,-0.016109,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,3.750000)
glVertex3f(-0.016109,-0.011704,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,3.750000)
glVertex3f(-0.018937,-0.006153,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,3.750000)
glVertex3f(-0.019911,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,3.750000)
glVertex3f(-0.018937,0.006153,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,3.750000)
glVertex3f(-0.016109,0.011704,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,3.750000)
glVertex3f(-0.011704,0.016109,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,3.750000)
glVertex3f(-0.006153,0.018937,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,3.750000)
glVertex3f(0.000000,0.019911,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,4.500000)
glVertex3f(0.000000,0.019911,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,4.500000)
glVertex3f(0.006153,0.018937,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,4.500000)
glVertex3f(0.011704,0.016109,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,4.500000)
glVertex3f(0.016109,0.011704,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,4.500000)
glVertex3f(0.018937,0.006153,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,4.500000)
glVertex3f(0.019911,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,4.500000)
glVertex3f(0.018937,-0.006153,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,4.500000)
glVertex3f(0.016109,-0.011704,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,4.500000)
glVertex3f(0.011704,-0.016109,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,4.500000)
glVertex3f(0.006153,-0.018937,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,4.500000)
glVertex3f(0.000000,-0.019911,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,4.500000)
glVertex3f(-0.006153,-0.018937,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,4.500000)
glVertex3f(-0.011704,-0.016109,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,4.500000)
glVertex3f(-0.016109,-0.011704,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,4.500000)
glVertex3f(-0.018937,-0.006153,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,4.500000)
glVertex3f(-0.019911,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,4.500000)
glVertex3f(-0.018937,0.006153,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,4.500000)
glVertex3f(-0.016109,0.011704,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,4.500000)
glVertex3f(-0.011704,0.016109,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,4.500000)
glVertex3f(-0.006153,0.018937,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,4.500000)
glVertex3f(0.000000,0.019911,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,5.250000)
glVertex3f(0.000000,0.019911,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,5.250000)
glVertex3f(0.006153,0.018937,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,5.250000)
glVertex3f(0.011704,0.016109,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,5.250000)
glVertex3f(0.016109,0.011704,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,5.250000)
glVertex3f(0.018937,0.006153,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,5.250000)
glVertex3f(0.019911,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,5.250000)
glVertex3f(0.018937,-0.006153,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,5.250000)
glVertex3f(0.016109,-0.011704,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,5.250000)
glVertex3f(0.011704,-0.016109,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,5.250000)
glVertex3f(0.006153,-0.018937,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,5.250000)
glVertex3f(0.000000,-0.019911,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,5.250000)
glVertex3f(-0.006153,-0.018937,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,5.250000)
glVertex3f(-0.011704,-0.016109,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,5.250000)
glVertex3f(-0.016109,-0.011704,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,5.250000)
glVertex3f(-0.018937,-0.006153,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,5.250000)
glVertex3f(-0.019911,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,5.250000)
glVertex3f(-0.018937,0.006153,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,5.250000)
glVertex3f(-0.016109,0.011704,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,5.250000)
glVertex3f(-0.011704,0.016109,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,5.250000)
glVertex3f(-0.006153,0.018937,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,5.250000)
glVertex3f(0.000000,0.019911,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,6.000000)
glVertex3f(0.000000,0.019911,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,6.000000)
glVertex3f(0.006153,0.018937,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,6.000000)
glVertex3f(0.011704,0.016109,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,6.000000)
glVertex3f(0.016109,0.011704,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,6.000000)
glVertex3f(0.018937,0.006153,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,6.000000)
glVertex3f(0.019911,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,6.000000)
glVertex3f(0.018937,-0.006153,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,6.000000)
glVertex3f(0.016109,-0.011704,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,6.000000)
glVertex3f(0.011704,-0.016109,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,6.000000)
glVertex3f(0.006153,-0.018937,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,6.000000)
glVertex3f(0.000000,-0.019911,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,6.000000)
glVertex3f(-0.006153,-0.018937,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,6.000000)
glVertex3f(-0.011704,-0.016109,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,6.000000)
glVertex3f(-0.016109,-0.011704,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,6.000000)
glVertex3f(-0.018937,-0.006153,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,6.000000)
glVertex3f(-0.019911,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,6.000000)
glVertex3f(-0.018937,0.006153,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,6.000000)
glVertex3f(-0.016109,0.011704,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,6.000000)
glVertex3f(-0.011704,0.016109,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,6.000000)
glVertex3f(-0.006153,0.018937,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,6.000000)
glVertex3f(0.000000,0.019911,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,6.750000)
glVertex3f(0.000000,0.019911,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,6.750000)
glVertex3f(0.006153,0.018937,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,6.750000)
glVertex3f(0.011704,0.016109,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,6.750000)
glVertex3f(0.016109,0.011704,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,6.750000)
glVertex3f(0.018937,0.006153,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,6.750000)
glVertex3f(0.019911,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,6.750000)
glVertex3f(0.018937,-0.006153,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,6.750000)
glVertex3f(0.016109,-0.011704,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,6.750000)
glVertex3f(0.011704,-0.016109,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,6.750000)
glVertex3f(0.006153,-0.018937,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,6.750000)
glVertex3f(0.000000,-0.019911,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,6.750000)
glVertex3f(-0.006153,-0.018937,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,6.750000)
glVertex3f(-0.011704,-0.016109,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,6.750000)
glVertex3f(-0.016109,-0.011704,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,6.750000)
glVertex3f(-0.018937,-0.006153,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,6.750000)
glVertex3f(-0.019911,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,6.750000)
glVertex3f(-0.018937,0.006153,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,6.750000)
glVertex3f(-0.016109,0.011704,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,6.750000)
glVertex3f(-0.011704,0.016109,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,6.750000)
glVertex3f(-0.006153,0.018937,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,6.750000)
glVertex3f(0.000000,0.019911,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,7.500000)
glVertex3f(0.000000,0.019911,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,7.500000)
glVertex3f(0.006153,0.018937,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,7.500000)
glVertex3f(0.011704,0.016109,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,7.500000)
glVertex3f(0.016109,0.011704,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,7.500000)
glVertex3f(0.018937,0.006153,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,7.500000)
glVertex3f(0.019911,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,7.500000)
glVertex3f(0.018937,-0.006153,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,7.500000)
glVertex3f(0.016109,-0.011704,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,7.500000)
glVertex3f(0.011704,-0.016109,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,7.500000)
glVertex3f(0.006153,-0.018937,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,7.500000)
glVertex3f(0.000000,-0.019911,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,7.500000)
glVertex3f(-0.006153,-0.018937,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,7.500000)
glVertex3f(-0.011704,-0.016109,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,7.500000)
glVertex3f(-0.016109,-0.011704,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,7.500000)
glVertex3f(-0.018937,-0.006153,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,7.500000)
glVertex3f(-0.019911,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,7.500000)
glVertex3f(-0.018937,0.006153,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,7.500000)
glVertex3f(-0.016109,0.011704,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,7.500000)
glVertex3f(-0.011704,0.016109,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,7.500000)
glVertex3f(-0.006153,0.018937,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,7.500000)
glVertex3f(0.000000,0.019911,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,8.250000)
glVertex3f(0.000000,0.019911,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,8.250000)
glVertex3f(0.006153,0.018937,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,8.250000)
glVertex3f(0.011704,0.016109,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,8.250000)
glVertex3f(0.016109,0.011704,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,8.250000)
glVertex3f(0.018937,0.006153,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,8.250000)
glVertex3f(0.019911,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,8.250000)
glVertex3f(0.018937,-0.006153,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,8.250000)
glVertex3f(0.016109,-0.011704,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,8.250000)
glVertex3f(0.011704,-0.016109,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,8.250000)
glVertex3f(0.006153,-0.018937,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,8.250000)
glVertex3f(0.000000,-0.019911,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,8.250000)
glVertex3f(-0.006153,-0.018937,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,8.250000)
glVertex3f(-0.011704,-0.016109,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,8.250000)
glVertex3f(-0.016109,-0.011704,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,8.250000)
glVertex3f(-0.018937,-0.006153,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,8.250000)
glVertex3f(-0.019911,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,8.250000)
glVertex3f(-0.018937,0.006153,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,8.250000)
glVertex3f(-0.016109,0.011704,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,8.250000)
glVertex3f(-0.011704,0.016109,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,8.250000)
glVertex3f(-0.006153,0.018937,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,8.250000)
glVertex3f(0.000000,0.019911,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,9.000000)
glVertex3f(0.000000,0.019911,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,9.000000)
glVertex3f(0.006153,0.018937,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,9.000000)
glVertex3f(0.011704,0.016109,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,9.000000)
glVertex3f(0.016109,0.011704,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,9.000000)
glVertex3f(0.018937,0.006153,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,9.000000)
glVertex3f(0.019911,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,9.000000)
glVertex3f(0.018937,-0.006153,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,9.000000)
glVertex3f(0.016109,-0.011704,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,9.000000)
glVertex3f(0.011704,-0.016109,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,9.000000)
glVertex3f(0.006153,-0.018937,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,9.000000)
glVertex3f(0.000000,-0.019911,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,9.000000)
glVertex3f(-0.006153,-0.018937,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,9.000000)
glVertex3f(-0.011704,-0.016109,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,9.000000)
glVertex3f(-0.016109,-0.011704,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,9.000000)
glVertex3f(-0.018937,-0.006153,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,9.000000)
glVertex3f(-0.019911,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,9.000000)
glVertex3f(-0.018937,0.006153,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,9.000000)
glVertex3f(-0.016109,0.011704,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,9.000000)
glVertex3f(-0.011704,0.016109,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,9.000000)
glVertex3f(-0.006153,0.018937,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,9.000000)
glVertex3f(0.000000,0.019911,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,9.750000)
glVertex3f(0.000000,0.019911,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,9.750000)
glVertex3f(0.006153,0.018937,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,9.750000)
glVertex3f(0.011704,0.016109,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,9.750000)
glVertex3f(0.016109,0.011704,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,9.750000)
glVertex3f(0.018937,0.006153,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,9.750000)
glVertex3f(0.019911,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,9.750000)
glVertex3f(0.018937,-0.006153,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,9.750000)
glVertex3f(0.016109,-0.011704,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,9.750000)
glVertex3f(0.011704,-0.016109,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,9.750000)
glVertex3f(0.006153,-0.018937,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,9.750000)
glVertex3f(0.000000,-0.019911,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,9.750000)
glVertex3f(-0.006153,-0.018937,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,9.750000)
glVertex3f(-0.011704,-0.016109,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,9.750000)
glVertex3f(-0.016109,-0.011704,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,9.750000)
glVertex3f(-0.018937,-0.006153,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,9.750000)
glVertex3f(-0.019911,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,9.750000)
glVertex3f(-0.018937,0.006153,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,9.750000)
glVertex3f(-0.016109,0.011704,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,9.750000)
glVertex3f(-0.011704,0.016109,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,9.750000)
glVertex3f(-0.006153,0.018937,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,9.750000)
glVertex3f(0.000000,0.019911,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,10.500000)
glVertex3f(0.000000,0.019911,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,10.500000)
glVertex3f(0.006153,0.018937,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,10.500000)
glVertex3f(0.011704,0.016109,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,10.500000)
glVertex3f(0.016109,0.011704,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,10.500000)
glVertex3f(0.018937,0.006153,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,10.500000)
glVertex3f(0.019911,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,10.500000)
glVertex3f(0.018937,-0.006153,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,10.500000)
glVertex3f(0.016109,-0.011704,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,10.500000)
glVertex3f(0.011704,-0.016109,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,10.500000)
glVertex3f(0.006153,-0.018937,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,10.500000)
glVertex3f(0.000000,-0.019911,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,10.500000)
glVertex3f(-0.006153,-0.018937,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,10.500000)
glVertex3f(-0.011704,-0.016109,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,10.500000)
glVertex3f(-0.016109,-0.011704,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,10.500000)
glVertex3f(-0.018937,-0.006153,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,10.500000)
glVertex3f(-0.019911,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,10.500000)
glVertex3f(-0.018937,0.006153,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,10.500000)
glVertex3f(-0.016109,0.011704,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,10.500000)
glVertex3f(-0.011704,0.016109,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,10.500000)
glVertex3f(-0.006153,0.018937,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,10.500000)
glVertex3f(0.000000,0.019911,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,11.250000)
glVertex3f(0.000000,0.019911,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,11.250000)
glVertex3f(0.006153,0.018937,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,11.250000)
glVertex3f(0.011704,0.016109,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,11.250000)
glVertex3f(0.016109,0.011704,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,11.250000)
glVertex3f(0.018937,0.006153,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,11.250000)
glVertex3f(0.019911,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,11.250000)
glVertex3f(0.018937,-0.006153,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,11.250000)
glVertex3f(0.016109,-0.011704,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,11.250000)
glVertex3f(0.011704,-0.016109,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,11.250000)
glVertex3f(0.006153,-0.018937,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,11.250000)
glVertex3f(0.000000,-0.019911,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,11.250000)
glVertex3f(-0.006153,-0.018937,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,11.250000)
glVertex3f(-0.011704,-0.016109,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,11.250000)
glVertex3f(-0.016109,-0.011704,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,11.250000)
glVertex3f(-0.018937,-0.006153,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,11.250000)
glVertex3f(-0.019911,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,11.250000)
glVertex3f(-0.018937,0.006153,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,11.250000)
glVertex3f(-0.016109,0.011704,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,11.250000)
glVertex3f(-0.011704,0.016109,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,11.250000)
glVertex3f(-0.006153,0.018937,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,11.250000)
glVertex3f(0.000000,0.019911,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,12.000000)
glVertex3f(0.000000,0.019911,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,12.000000)
glVertex3f(0.006153,0.018937,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,12.000000)
glVertex3f(0.011704,0.016109,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,12.000000)
glVertex3f(0.016109,0.011704,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,12.000000)
glVertex3f(0.018937,0.006153,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,12.000000)
glVertex3f(0.019911,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,12.000000)
glVertex3f(0.018937,-0.006153,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,12.000000)
glVertex3f(0.016109,-0.011704,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,12.000000)
glVertex3f(0.011704,-0.016109,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,12.000000)
glVertex3f(0.006153,-0.018937,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,12.000000)
glVertex3f(0.000000,-0.019911,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,12.000000)
glVertex3f(-0.006153,-0.018937,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,12.000000)
glVertex3f(-0.011704,-0.016109,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,12.000000)
glVertex3f(-0.016109,-0.011704,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,12.000000)
glVertex3f(-0.018937,-0.006153,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,12.000000)
glVertex3f(-0.019911,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,12.000000)
glVertex3f(-0.018937,0.006153,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,12.000000)
glVertex3f(-0.016109,0.011704,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,12.000000)
glVertex3f(-0.011704,0.016109,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,12.000000)
glVertex3f(-0.006153,0.018937,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,12.000000)
glVertex3f(0.000000,0.019911,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,12.750000)
glVertex3f(0.000000,0.019911,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,12.750000)
glVertex3f(0.006153,0.018937,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,12.750000)
glVertex3f(0.011704,0.016109,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,12.750000)
glVertex3f(0.016109,0.011704,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,12.750000)
glVertex3f(0.018937,0.006153,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,12.750000)
glVertex3f(0.019911,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,12.750000)
glVertex3f(0.018937,-0.006153,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,12.750000)
glVertex3f(0.016109,-0.011704,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,12.750000)
glVertex3f(0.011704,-0.016109,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,12.750000)
glVertex3f(0.006153,-0.018937,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,12.750000)
glVertex3f(0.000000,-0.019911,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,12.750000)
glVertex3f(-0.006153,-0.018937,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,12.750000)
glVertex3f(-0.011704,-0.016109,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,12.750000)
glVertex3f(-0.016109,-0.011704,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,12.750000)
glVertex3f(-0.018937,-0.006153,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,12.750000)
glVertex3f(-0.019911,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,12.750000)
glVertex3f(-0.018937,0.006153,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,12.750000)
glVertex3f(-0.016109,0.011704,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,12.750000)
glVertex3f(-0.011704,0.016109,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,12.750000)
glVertex3f(-0.006153,0.018937,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,12.750000)
glVertex3f(0.000000,0.019911,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,13.500000)
glVertex3f(0.000000,0.019911,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,13.500000)
glVertex3f(0.006153,0.018937,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,13.500000)
glVertex3f(0.011704,0.016109,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,13.500000)
glVertex3f(0.016109,0.011704,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,13.500000)
glVertex3f(0.018937,0.006153,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,13.500000)
glVertex3f(0.019911,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,13.500000)
glVertex3f(0.018937,-0.006153,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,13.500000)
glVertex3f(0.016109,-0.011704,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,13.500000)
glVertex3f(0.011704,-0.016109,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,13.500000)
glVertex3f(0.006153,-0.018937,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,13.500000)
glVertex3f(0.000000,-0.019911,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,13.500000)
glVertex3f(-0.006153,-0.018937,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,13.500000)
glVertex3f(-0.011704,-0.016109,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,13.500000)
glVertex3f(-0.016109,-0.011704,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,13.500000)
glVertex3f(-0.018937,-0.006153,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,13.500000)
glVertex3f(-0.019911,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,13.500000)
glVertex3f(-0.018937,0.006153,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,13.500000)
glVertex3f(-0.016109,0.011704,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,13.500000)
glVertex3f(-0.011704,0.016109,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,13.500000)
glVertex3f(-0.006153,0.018937,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,13.500000)
glVertex3f(0.000000,0.019911,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,14.250000)
glVertex3f(0.000000,0.019911,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006153,0.018937,14.250000)
glVertex3f(0.006153,0.018937,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011704,0.016109,14.250000)
glVertex3f(0.011704,0.016109,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016109,0.011704,14.250000)
glVertex3f(0.016109,0.011704,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018937,0.006153,14.250000)
glVertex3f(0.018937,0.006153,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019911,0.000000,14.250000)
glVertex3f(0.019911,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018937,-0.006153,14.250000)
glVertex3f(0.018937,-0.006153,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016109,-0.011704,14.250000)
glVertex3f(0.016109,-0.011704,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011704,-0.016109,14.250000)
glVertex3f(0.011704,-0.016109,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006153,-0.018937,14.250000)
glVertex3f(0.006153,-0.018937,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019911,14.250000)
glVertex3f(0.000000,-0.019911,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006153,-0.018937,14.250000)
glVertex3f(-0.006153,-0.018937,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011704,-0.016109,14.250000)
glVertex3f(-0.011704,-0.016109,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016109,-0.011704,14.250000)
glVertex3f(-0.016109,-0.011704,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018937,-0.006153,14.250000)
glVertex3f(-0.018937,-0.006153,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019911,-0.000000,14.250000)
glVertex3f(-0.019911,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018937,0.006153,14.250000)
glVertex3f(-0.018937,0.006153,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016109,0.011704,14.250000)
glVertex3f(-0.016109,0.011704,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011704,0.016109,14.250000)
glVertex3f(-0.011704,0.016109,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006153,0.018937,14.250000)
glVertex3f(-0.006153,0.018937,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019911,14.250000)
glVertex3f(0.000000,0.019911,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.474093,0.174323,24.442144)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,0.000000)
glVertex3f(0.000000,0.021855,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,0.000000)
glVertex3f(0.006754,0.020786,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,0.000000)
glVertex3f(0.012846,0.017681,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,0.000000)
glVertex3f(0.017681,0.012846,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,0.000000)
glVertex3f(0.020786,0.006754,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,0.000000)
glVertex3f(0.021855,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,0.000000)
glVertex3f(0.020786,-0.006754,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,0.000000)
glVertex3f(0.017681,-0.012846,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,0.000000)
glVertex3f(0.012846,-0.017681,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,0.000000)
glVertex3f(0.006754,-0.020786,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,0.000000)
glVertex3f(0.000000,-0.021855,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,0.000000)
glVertex3f(-0.006754,-0.020786,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,0.000000)
glVertex3f(-0.012846,-0.017681,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,0.000000)
glVertex3f(-0.017681,-0.012846,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,0.000000)
glVertex3f(-0.020786,-0.006754,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,0.000000)
glVertex3f(-0.020786,0.006754,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,0.000000)
glVertex3f(-0.017681,0.012846,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,0.000000)
glVertex3f(-0.012846,0.017681,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,0.000000)
glVertex3f(-0.006754,0.020786,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,0.000000)
glVertex3f(0.000000,0.021855,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,0.750000)
glVertex3f(0.000000,0.021855,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,0.750000)
glVertex3f(0.006754,0.020786,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,0.750000)
glVertex3f(0.012846,0.017681,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,0.750000)
glVertex3f(0.017681,0.012846,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,0.750000)
glVertex3f(0.020786,0.006754,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,0.750000)
glVertex3f(0.021855,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,0.750000)
glVertex3f(0.020786,-0.006754,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,0.750000)
glVertex3f(0.017681,-0.012846,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,0.750000)
glVertex3f(0.012846,-0.017681,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,0.750000)
glVertex3f(0.006754,-0.020786,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,0.750000)
glVertex3f(0.000000,-0.021855,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,0.750000)
glVertex3f(-0.006754,-0.020786,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,0.750000)
glVertex3f(-0.012846,-0.017681,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,0.750000)
glVertex3f(-0.017681,-0.012846,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,0.750000)
glVertex3f(-0.020786,-0.006754,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,0.750000)
glVertex3f(-0.021855,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,0.750000)
glVertex3f(-0.020786,0.006754,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,0.750000)
glVertex3f(-0.017681,0.012846,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,0.750000)
glVertex3f(-0.012846,0.017681,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,0.750000)
glVertex3f(-0.006754,0.020786,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,0.750000)
glVertex3f(0.000000,0.021855,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,1.500000)
glVertex3f(0.000000,0.021855,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,1.500000)
glVertex3f(0.006754,0.020786,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,1.500000)
glVertex3f(0.012846,0.017681,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,1.500000)
glVertex3f(0.017681,0.012846,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,1.500000)
glVertex3f(0.020786,0.006754,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,1.500000)
glVertex3f(0.021855,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,1.500000)
glVertex3f(0.020786,-0.006754,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,1.500000)
glVertex3f(0.017681,-0.012846,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,1.500000)
glVertex3f(0.012846,-0.017681,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,1.500000)
glVertex3f(0.006754,-0.020786,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,1.500000)
glVertex3f(0.000000,-0.021855,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,1.500000)
glVertex3f(-0.006754,-0.020786,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,1.500000)
glVertex3f(-0.012846,-0.017681,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,1.500000)
glVertex3f(-0.017681,-0.012846,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,1.500000)
glVertex3f(-0.020786,-0.006754,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,1.500000)
glVertex3f(-0.021855,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,1.500000)
glVertex3f(-0.020786,0.006754,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,1.500000)
glVertex3f(-0.017681,0.012846,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,1.500000)
glVertex3f(-0.012846,0.017681,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,1.500000)
glVertex3f(-0.006754,0.020786,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,1.500000)
glVertex3f(0.000000,0.021855,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,2.250000)
glVertex3f(0.000000,0.021855,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,2.250000)
glVertex3f(0.006754,0.020786,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,2.250000)
glVertex3f(0.012846,0.017681,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,2.250000)
glVertex3f(0.017681,0.012846,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,2.250000)
glVertex3f(0.020786,0.006754,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,2.250000)
glVertex3f(0.021855,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,2.250000)
glVertex3f(0.020786,-0.006754,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,2.250000)
glVertex3f(0.017681,-0.012846,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,2.250000)
glVertex3f(0.012846,-0.017681,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,2.250000)
glVertex3f(0.006754,-0.020786,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,2.250000)
glVertex3f(0.000000,-0.021855,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,2.250000)
glVertex3f(-0.006754,-0.020786,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,2.250000)
glVertex3f(-0.012846,-0.017681,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,2.250000)
glVertex3f(-0.017681,-0.012846,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,2.250000)
glVertex3f(-0.020786,-0.006754,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,2.250000)
glVertex3f(-0.021855,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,2.250000)
glVertex3f(-0.020786,0.006754,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,2.250000)
glVertex3f(-0.017681,0.012846,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,2.250000)
glVertex3f(-0.012846,0.017681,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,2.250000)
glVertex3f(-0.006754,0.020786,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,2.250000)
glVertex3f(0.000000,0.021855,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,3.000000)
glVertex3f(0.000000,0.021855,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,3.000000)
glVertex3f(0.006754,0.020786,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,3.000000)
glVertex3f(0.012846,0.017681,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,3.000000)
glVertex3f(0.017681,0.012846,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,3.000000)
glVertex3f(0.020786,0.006754,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,3.000000)
glVertex3f(0.021855,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,3.000000)
glVertex3f(0.020786,-0.006754,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,3.000000)
glVertex3f(0.017681,-0.012846,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,3.000000)
glVertex3f(0.012846,-0.017681,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,3.000000)
glVertex3f(0.006754,-0.020786,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,3.000000)
glVertex3f(0.000000,-0.021855,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,3.000000)
glVertex3f(-0.006754,-0.020786,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,3.000000)
glVertex3f(-0.012846,-0.017681,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,3.000000)
glVertex3f(-0.017681,-0.012846,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,3.000000)
glVertex3f(-0.020786,-0.006754,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,3.000000)
glVertex3f(-0.021855,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,3.000000)
glVertex3f(-0.020786,0.006754,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,3.000000)
glVertex3f(-0.017681,0.012846,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,3.000000)
glVertex3f(-0.012846,0.017681,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,3.000000)
glVertex3f(-0.006754,0.020786,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,3.000000)
glVertex3f(0.000000,0.021855,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,3.750000)
glVertex3f(0.000000,0.021855,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,3.750000)
glVertex3f(0.006754,0.020786,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,3.750000)
glVertex3f(0.012846,0.017681,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,3.750000)
glVertex3f(0.017681,0.012846,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,3.750000)
glVertex3f(0.020786,0.006754,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,3.750000)
glVertex3f(0.021855,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,3.750000)
glVertex3f(0.020786,-0.006754,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,3.750000)
glVertex3f(0.017681,-0.012846,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,3.750000)
glVertex3f(0.012846,-0.017681,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,3.750000)
glVertex3f(0.006754,-0.020786,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,3.750000)
glVertex3f(0.000000,-0.021855,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,3.750000)
glVertex3f(-0.006754,-0.020786,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,3.750000)
glVertex3f(-0.012846,-0.017681,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,3.750000)
glVertex3f(-0.017681,-0.012846,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,3.750000)
glVertex3f(-0.020786,-0.006754,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,3.750000)
glVertex3f(-0.021855,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,3.750000)
glVertex3f(-0.020786,0.006754,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,3.750000)
glVertex3f(-0.017681,0.012846,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,3.750000)
glVertex3f(-0.012846,0.017681,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,3.750000)
glVertex3f(-0.006754,0.020786,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,3.750000)
glVertex3f(0.000000,0.021855,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,4.500000)
glVertex3f(0.000000,0.021855,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,4.500000)
glVertex3f(0.006754,0.020786,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,4.500000)
glVertex3f(0.012846,0.017681,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,4.500000)
glVertex3f(0.017681,0.012846,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,4.500000)
glVertex3f(0.020786,0.006754,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,4.500000)
glVertex3f(0.021855,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,4.500000)
glVertex3f(0.020786,-0.006754,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,4.500000)
glVertex3f(0.017681,-0.012846,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,4.500000)
glVertex3f(0.012846,-0.017681,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,4.500000)
glVertex3f(0.006754,-0.020786,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,4.500000)
glVertex3f(0.000000,-0.021855,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,4.500000)
glVertex3f(-0.006754,-0.020786,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,4.500000)
glVertex3f(-0.012846,-0.017681,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,4.500000)
glVertex3f(-0.017681,-0.012846,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,4.500000)
glVertex3f(-0.020786,-0.006754,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,4.500000)
glVertex3f(-0.021855,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,4.500000)
glVertex3f(-0.020786,0.006754,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,4.500000)
glVertex3f(-0.017681,0.012846,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,4.500000)
glVertex3f(-0.012846,0.017681,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,4.500000)
glVertex3f(-0.006754,0.020786,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,4.500000)
glVertex3f(0.000000,0.021855,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,5.250000)
glVertex3f(0.000000,0.021855,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,5.250000)
glVertex3f(0.006754,0.020786,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,5.250000)
glVertex3f(0.012846,0.017681,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,5.250000)
glVertex3f(0.017681,0.012846,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,5.250000)
glVertex3f(0.020786,0.006754,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,5.250000)
glVertex3f(0.021855,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,5.250000)
glVertex3f(0.020786,-0.006754,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,5.250000)
glVertex3f(0.017681,-0.012846,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,5.250000)
glVertex3f(0.012846,-0.017681,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,5.250000)
glVertex3f(0.006754,-0.020786,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,5.250000)
glVertex3f(0.000000,-0.021855,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,5.250000)
glVertex3f(-0.006754,-0.020786,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,5.250000)
glVertex3f(-0.012846,-0.017681,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,5.250000)
glVertex3f(-0.017681,-0.012846,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,5.250000)
glVertex3f(-0.020786,-0.006754,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,5.250000)
glVertex3f(-0.021855,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,5.250000)
glVertex3f(-0.020786,0.006754,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,5.250000)
glVertex3f(-0.017681,0.012846,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,5.250000)
glVertex3f(-0.012846,0.017681,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,5.250000)
glVertex3f(-0.006754,0.020786,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,5.250000)
glVertex3f(0.000000,0.021855,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,6.000000)
glVertex3f(0.000000,0.021855,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,6.000000)
glVertex3f(0.006754,0.020786,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,6.000000)
glVertex3f(0.012846,0.017681,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,6.000000)
glVertex3f(0.017681,0.012846,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,6.000000)
glVertex3f(0.020786,0.006754,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,6.000000)
glVertex3f(0.021855,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,6.000000)
glVertex3f(0.020786,-0.006754,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,6.000000)
glVertex3f(0.017681,-0.012846,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,6.000000)
glVertex3f(0.012846,-0.017681,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,6.000000)
glVertex3f(0.006754,-0.020786,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,6.000000)
glVertex3f(0.000000,-0.021855,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,6.000000)
glVertex3f(-0.006754,-0.020786,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,6.000000)
glVertex3f(-0.012846,-0.017681,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,6.000000)
glVertex3f(-0.017681,-0.012846,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,6.000000)
glVertex3f(-0.020786,-0.006754,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,6.000000)
glVertex3f(-0.021855,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,6.000000)
glVertex3f(-0.020786,0.006754,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,6.000000)
glVertex3f(-0.017681,0.012846,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,6.000000)
glVertex3f(-0.012846,0.017681,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,6.000000)
glVertex3f(-0.006754,0.020786,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,6.000000)
glVertex3f(0.000000,0.021855,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,6.750000)
glVertex3f(0.000000,0.021855,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,6.750000)
glVertex3f(0.006754,0.020786,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,6.750000)
glVertex3f(0.012846,0.017681,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,6.750000)
glVertex3f(0.017681,0.012846,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,6.750000)
glVertex3f(0.020786,0.006754,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,6.750000)
glVertex3f(0.021855,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,6.750000)
glVertex3f(0.020786,-0.006754,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,6.750000)
glVertex3f(0.017681,-0.012846,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,6.750000)
glVertex3f(0.012846,-0.017681,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,6.750000)
glVertex3f(0.006754,-0.020786,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,6.750000)
glVertex3f(0.000000,-0.021855,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,6.750000)
glVertex3f(-0.006754,-0.020786,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,6.750000)
glVertex3f(-0.012846,-0.017681,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,6.750000)
glVertex3f(-0.017681,-0.012846,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,6.750000)
glVertex3f(-0.020786,-0.006754,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,6.750000)
glVertex3f(-0.021855,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,6.750000)
glVertex3f(-0.020786,0.006754,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,6.750000)
glVertex3f(-0.017681,0.012846,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,6.750000)
glVertex3f(-0.012846,0.017681,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,6.750000)
glVertex3f(-0.006754,0.020786,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,6.750000)
glVertex3f(0.000000,0.021855,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,7.500000)
glVertex3f(0.000000,0.021855,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,7.500000)
glVertex3f(0.006754,0.020786,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,7.500000)
glVertex3f(0.012846,0.017681,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,7.500000)
glVertex3f(0.017681,0.012846,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,7.500000)
glVertex3f(0.020786,0.006754,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,7.500000)
glVertex3f(0.021855,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,7.500000)
glVertex3f(0.020786,-0.006754,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,7.500000)
glVertex3f(0.017681,-0.012846,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,7.500000)
glVertex3f(0.012846,-0.017681,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,7.500000)
glVertex3f(0.006754,-0.020786,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,7.500000)
glVertex3f(0.000000,-0.021855,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,7.500000)
glVertex3f(-0.006754,-0.020786,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,7.500000)
glVertex3f(-0.012846,-0.017681,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,7.500000)
glVertex3f(-0.017681,-0.012846,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,7.500000)
glVertex3f(-0.020786,-0.006754,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,7.500000)
glVertex3f(-0.021855,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,7.500000)
glVertex3f(-0.020786,0.006754,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,7.500000)
glVertex3f(-0.017681,0.012846,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,7.500000)
glVertex3f(-0.012846,0.017681,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,7.500000)
glVertex3f(-0.006754,0.020786,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,7.500000)
glVertex3f(0.000000,0.021855,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,8.250000)
glVertex3f(0.000000,0.021855,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,8.250000)
glVertex3f(0.006754,0.020786,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,8.250000)
glVertex3f(0.012846,0.017681,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,8.250000)
glVertex3f(0.017681,0.012846,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,8.250000)
glVertex3f(0.020786,0.006754,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,8.250000)
glVertex3f(0.021855,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,8.250000)
glVertex3f(0.020786,-0.006754,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,8.250000)
glVertex3f(0.017681,-0.012846,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,8.250000)
glVertex3f(0.012846,-0.017681,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,8.250000)
glVertex3f(0.006754,-0.020786,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,8.250000)
glVertex3f(0.000000,-0.021855,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,8.250000)
glVertex3f(-0.006754,-0.020786,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,8.250000)
glVertex3f(-0.012846,-0.017681,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,8.250000)
glVertex3f(-0.017681,-0.012846,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,8.250000)
glVertex3f(-0.020786,-0.006754,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,8.250000)
glVertex3f(-0.021855,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,8.250000)
glVertex3f(-0.020786,0.006754,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,8.250000)
glVertex3f(-0.017681,0.012846,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,8.250000)
glVertex3f(-0.012846,0.017681,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,8.250000)
glVertex3f(-0.006754,0.020786,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,8.250000)
glVertex3f(0.000000,0.021855,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,9.000000)
glVertex3f(0.000000,0.021855,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,9.000000)
glVertex3f(0.006754,0.020786,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,9.000000)
glVertex3f(0.012846,0.017681,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,9.000000)
glVertex3f(0.017681,0.012846,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,9.000000)
glVertex3f(0.020786,0.006754,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,9.000000)
glVertex3f(0.021855,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,9.000000)
glVertex3f(0.020786,-0.006754,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,9.000000)
glVertex3f(0.017681,-0.012846,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,9.000000)
glVertex3f(0.012846,-0.017681,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,9.000000)
glVertex3f(0.006754,-0.020786,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,9.000000)
glVertex3f(0.000000,-0.021855,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,9.000000)
glVertex3f(-0.006754,-0.020786,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,9.000000)
glVertex3f(-0.012846,-0.017681,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,9.000000)
glVertex3f(-0.017681,-0.012846,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,9.000000)
glVertex3f(-0.020786,-0.006754,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,9.000000)
glVertex3f(-0.021855,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,9.000000)
glVertex3f(-0.020786,0.006754,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,9.000000)
glVertex3f(-0.017681,0.012846,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,9.000000)
glVertex3f(-0.012846,0.017681,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,9.000000)
glVertex3f(-0.006754,0.020786,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,9.000000)
glVertex3f(0.000000,0.021855,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,9.750000)
glVertex3f(0.000000,0.021855,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,9.750000)
glVertex3f(0.006754,0.020786,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,9.750000)
glVertex3f(0.012846,0.017681,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,9.750000)
glVertex3f(0.017681,0.012846,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,9.750000)
glVertex3f(0.020786,0.006754,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,9.750000)
glVertex3f(0.021855,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,9.750000)
glVertex3f(0.020786,-0.006754,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,9.750000)
glVertex3f(0.017681,-0.012846,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,9.750000)
glVertex3f(0.012846,-0.017681,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,9.750000)
glVertex3f(0.006754,-0.020786,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,9.750000)
glVertex3f(0.000000,-0.021855,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,9.750000)
glVertex3f(-0.006754,-0.020786,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,9.750000)
glVertex3f(-0.012846,-0.017681,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,9.750000)
glVertex3f(-0.017681,-0.012846,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,9.750000)
glVertex3f(-0.020786,-0.006754,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,9.750000)
glVertex3f(-0.021855,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,9.750000)
glVertex3f(-0.020786,0.006754,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,9.750000)
glVertex3f(-0.017681,0.012846,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,9.750000)
glVertex3f(-0.012846,0.017681,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,9.750000)
glVertex3f(-0.006754,0.020786,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,9.750000)
glVertex3f(0.000000,0.021855,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,10.500000)
glVertex3f(0.000000,0.021855,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,10.500000)
glVertex3f(0.006754,0.020786,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,10.500000)
glVertex3f(0.012846,0.017681,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,10.500000)
glVertex3f(0.017681,0.012846,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,10.500000)
glVertex3f(0.020786,0.006754,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,10.500000)
glVertex3f(0.021855,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,10.500000)
glVertex3f(0.020786,-0.006754,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,10.500000)
glVertex3f(0.017681,-0.012846,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,10.500000)
glVertex3f(0.012846,-0.017681,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,10.500000)
glVertex3f(0.006754,-0.020786,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,10.500000)
glVertex3f(0.000000,-0.021855,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,10.500000)
glVertex3f(-0.006754,-0.020786,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,10.500000)
glVertex3f(-0.012846,-0.017681,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,10.500000)
glVertex3f(-0.017681,-0.012846,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,10.500000)
glVertex3f(-0.020786,-0.006754,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,10.500000)
glVertex3f(-0.021855,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,10.500000)
glVertex3f(-0.020786,0.006754,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,10.500000)
glVertex3f(-0.017681,0.012846,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,10.500000)
glVertex3f(-0.012846,0.017681,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,10.500000)
glVertex3f(-0.006754,0.020786,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,10.500000)
glVertex3f(0.000000,0.021855,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,11.250000)
glVertex3f(0.000000,0.021855,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,11.250000)
glVertex3f(0.006754,0.020786,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,11.250000)
glVertex3f(0.012846,0.017681,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,11.250000)
glVertex3f(0.017681,0.012846,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,11.250000)
glVertex3f(0.020786,0.006754,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,11.250000)
glVertex3f(0.021855,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,11.250000)
glVertex3f(0.020786,-0.006754,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,11.250000)
glVertex3f(0.017681,-0.012846,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,11.250000)
glVertex3f(0.012846,-0.017681,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,11.250000)
glVertex3f(0.006754,-0.020786,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,11.250000)
glVertex3f(0.000000,-0.021855,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,11.250000)
glVertex3f(-0.006754,-0.020786,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,11.250000)
glVertex3f(-0.012846,-0.017681,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,11.250000)
glVertex3f(-0.017681,-0.012846,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,11.250000)
glVertex3f(-0.020786,-0.006754,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,11.250000)
glVertex3f(-0.021855,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,11.250000)
glVertex3f(-0.020786,0.006754,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,11.250000)
glVertex3f(-0.017681,0.012846,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,11.250000)
glVertex3f(-0.012846,0.017681,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,11.250000)
glVertex3f(-0.006754,0.020786,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,11.250000)
glVertex3f(0.000000,0.021855,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,12.000000)
glVertex3f(0.000000,0.021855,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,12.000000)
glVertex3f(0.006754,0.020786,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,12.000000)
glVertex3f(0.012846,0.017681,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,12.000000)
glVertex3f(0.017681,0.012846,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,12.000000)
glVertex3f(0.020786,0.006754,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,12.000000)
glVertex3f(0.021855,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,12.000000)
glVertex3f(0.020786,-0.006754,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,12.000000)
glVertex3f(0.017681,-0.012846,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,12.000000)
glVertex3f(0.012846,-0.017681,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,12.000000)
glVertex3f(0.006754,-0.020786,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,12.000000)
glVertex3f(0.000000,-0.021855,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,12.000000)
glVertex3f(-0.006754,-0.020786,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,12.000000)
glVertex3f(-0.012846,-0.017681,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,12.000000)
glVertex3f(-0.017681,-0.012846,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,12.000000)
glVertex3f(-0.020786,-0.006754,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,12.000000)
glVertex3f(-0.021855,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,12.000000)
glVertex3f(-0.020786,0.006754,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,12.000000)
glVertex3f(-0.017681,0.012846,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,12.000000)
glVertex3f(-0.012846,0.017681,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,12.000000)
glVertex3f(-0.006754,0.020786,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,12.000000)
glVertex3f(0.000000,0.021855,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,12.750000)
glVertex3f(0.000000,0.021855,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,12.750000)
glVertex3f(0.006754,0.020786,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,12.750000)
glVertex3f(0.012846,0.017681,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,12.750000)
glVertex3f(0.017681,0.012846,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,12.750000)
glVertex3f(0.020786,0.006754,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,12.750000)
glVertex3f(0.021855,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,12.750000)
glVertex3f(0.020786,-0.006754,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,12.750000)
glVertex3f(0.017681,-0.012846,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,12.750000)
glVertex3f(0.012846,-0.017681,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,12.750000)
glVertex3f(0.006754,-0.020786,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,12.750000)
glVertex3f(0.000000,-0.021855,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,12.750000)
glVertex3f(-0.006754,-0.020786,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,12.750000)
glVertex3f(-0.012846,-0.017681,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,12.750000)
glVertex3f(-0.017681,-0.012846,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,12.750000)
glVertex3f(-0.020786,-0.006754,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,12.750000)
glVertex3f(-0.021855,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,12.750000)
glVertex3f(-0.020786,0.006754,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,12.750000)
glVertex3f(-0.017681,0.012846,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,12.750000)
glVertex3f(-0.012846,0.017681,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,12.750000)
glVertex3f(-0.006754,0.020786,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,12.750000)
glVertex3f(0.000000,0.021855,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,13.500000)
glVertex3f(0.000000,0.021855,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,13.500000)
glVertex3f(0.006754,0.020786,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,13.500000)
glVertex3f(0.012846,0.017681,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,13.500000)
glVertex3f(0.017681,0.012846,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,13.500000)
glVertex3f(0.020786,0.006754,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,13.500000)
glVertex3f(0.021855,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,13.500000)
glVertex3f(0.020786,-0.006754,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,13.500000)
glVertex3f(0.017681,-0.012846,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,13.500000)
glVertex3f(0.012846,-0.017681,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,13.500000)
glVertex3f(0.006754,-0.020786,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,13.500000)
glVertex3f(0.000000,-0.021855,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,13.500000)
glVertex3f(-0.006754,-0.020786,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,13.500000)
glVertex3f(-0.012846,-0.017681,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,13.500000)
glVertex3f(-0.017681,-0.012846,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,13.500000)
glVertex3f(-0.020786,-0.006754,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,13.500000)
glVertex3f(-0.021855,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,13.500000)
glVertex3f(-0.020786,0.006754,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,13.500000)
glVertex3f(-0.017681,0.012846,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,13.500000)
glVertex3f(-0.012846,0.017681,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,13.500000)
glVertex3f(-0.006754,0.020786,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,13.500000)
glVertex3f(0.000000,0.021855,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,14.250000)
glVertex3f(0.000000,0.021855,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006754,0.020786,14.250000)
glVertex3f(0.006754,0.020786,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012846,0.017681,14.250000)
glVertex3f(0.012846,0.017681,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017681,0.012846,14.250000)
glVertex3f(0.017681,0.012846,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020786,0.006754,14.250000)
glVertex3f(0.020786,0.006754,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021855,0.000000,14.250000)
glVertex3f(0.021855,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020786,-0.006754,14.250000)
glVertex3f(0.020786,-0.006754,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017681,-0.012846,14.250000)
glVertex3f(0.017681,-0.012846,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012846,-0.017681,14.250000)
glVertex3f(0.012846,-0.017681,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006754,-0.020786,14.250000)
glVertex3f(0.006754,-0.020786,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021855,14.250000)
glVertex3f(0.000000,-0.021855,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006754,-0.020786,14.250000)
glVertex3f(-0.006754,-0.020786,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012846,-0.017681,14.250000)
glVertex3f(-0.012846,-0.017681,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017681,-0.012846,14.250000)
glVertex3f(-0.017681,-0.012846,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020786,-0.006754,14.250000)
glVertex3f(-0.020786,-0.006754,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021855,-0.000000,14.250000)
glVertex3f(-0.021855,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020786,0.006754,14.250000)
glVertex3f(-0.020786,0.006754,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017681,0.012846,14.250000)
glVertex3f(-0.017681,0.012846,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012846,0.017681,14.250000)
glVertex3f(-0.012846,0.017681,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006754,0.020786,14.250000)
glVertex3f(-0.006754,0.020786,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021855,14.250000)
glVertex3f(0.000000,0.021855,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.476085,0.172424,25.125000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,0.000000)
glVertex3f(0.000000,0.024193,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,0.000000)
glVertex3f(0.007476,0.023009,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,0.000000)
glVertex3f(0.014220,0.019573,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,0.000000)
glVertex3f(0.019573,0.014220,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,0.000000)
glVertex3f(0.023009,0.007476,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,0.000000)
glVertex3f(0.024193,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,0.000000)
glVertex3f(0.023009,-0.007476,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,0.000000)
glVertex3f(0.019573,-0.014220,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,0.000000)
glVertex3f(0.014220,-0.019573,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,0.000000)
glVertex3f(0.007476,-0.023009,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,0.000000)
glVertex3f(0.000000,-0.024193,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,0.000000)
glVertex3f(-0.007476,-0.023009,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,0.000000)
glVertex3f(-0.014220,-0.019573,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,0.000000)
glVertex3f(-0.019573,-0.014220,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,0.000000)
glVertex3f(-0.023009,-0.007476,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,0.000000)
glVertex3f(-0.023009,0.007476,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,0.000000)
glVertex3f(-0.019573,0.014220,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,0.000000)
glVertex3f(-0.014220,0.019573,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,0.000000)
glVertex3f(-0.007476,0.023009,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,0.000000)
glVertex3f(0.000000,0.024193,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,0.750000)
glVertex3f(0.000000,0.024193,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,0.750000)
glVertex3f(0.007476,0.023009,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,0.750000)
glVertex3f(0.014220,0.019573,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,0.750000)
glVertex3f(0.019573,0.014220,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,0.750000)
glVertex3f(0.023009,0.007476,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,0.750000)
glVertex3f(0.024193,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,0.750000)
glVertex3f(0.023009,-0.007476,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,0.750000)
glVertex3f(0.019573,-0.014220,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,0.750000)
glVertex3f(0.014220,-0.019573,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,0.750000)
glVertex3f(0.007476,-0.023009,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,0.750000)
glVertex3f(0.000000,-0.024193,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,0.750000)
glVertex3f(-0.007476,-0.023009,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,0.750000)
glVertex3f(-0.014220,-0.019573,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,0.750000)
glVertex3f(-0.019573,-0.014220,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,0.750000)
glVertex3f(-0.023009,-0.007476,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,0.750000)
glVertex3f(-0.024193,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,0.750000)
glVertex3f(-0.023009,0.007476,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,0.750000)
glVertex3f(-0.019573,0.014220,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,0.750000)
glVertex3f(-0.014220,0.019573,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,0.750000)
glVertex3f(-0.007476,0.023009,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,0.750000)
glVertex3f(0.000000,0.024193,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,1.500000)
glVertex3f(0.000000,0.024193,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,1.500000)
glVertex3f(0.007476,0.023009,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,1.500000)
glVertex3f(0.014220,0.019573,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,1.500000)
glVertex3f(0.019573,0.014220,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,1.500000)
glVertex3f(0.023009,0.007476,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,1.500000)
glVertex3f(0.024193,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,1.500000)
glVertex3f(0.023009,-0.007476,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,1.500000)
glVertex3f(0.019573,-0.014220,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,1.500000)
glVertex3f(0.014220,-0.019573,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,1.500000)
glVertex3f(0.007476,-0.023009,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,1.500000)
glVertex3f(0.000000,-0.024193,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,1.500000)
glVertex3f(-0.007476,-0.023009,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,1.500000)
glVertex3f(-0.014220,-0.019573,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,1.500000)
glVertex3f(-0.019573,-0.014220,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,1.500000)
glVertex3f(-0.023009,-0.007476,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,1.500000)
glVertex3f(-0.024193,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,1.500000)
glVertex3f(-0.023009,0.007476,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,1.500000)
glVertex3f(-0.019573,0.014220,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,1.500000)
glVertex3f(-0.014220,0.019573,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,1.500000)
glVertex3f(-0.007476,0.023009,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,1.500000)
glVertex3f(0.000000,0.024193,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,2.250000)
glVertex3f(0.000000,0.024193,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,2.250000)
glVertex3f(0.007476,0.023009,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,2.250000)
glVertex3f(0.014220,0.019573,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,2.250000)
glVertex3f(0.019573,0.014220,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,2.250000)
glVertex3f(0.023009,0.007476,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,2.250000)
glVertex3f(0.024193,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,2.250000)
glVertex3f(0.023009,-0.007476,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,2.250000)
glVertex3f(0.019573,-0.014220,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,2.250000)
glVertex3f(0.014220,-0.019573,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,2.250000)
glVertex3f(0.007476,-0.023009,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,2.250000)
glVertex3f(0.000000,-0.024193,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,2.250000)
glVertex3f(-0.007476,-0.023009,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,2.250000)
glVertex3f(-0.014220,-0.019573,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,2.250000)
glVertex3f(-0.019573,-0.014220,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,2.250000)
glVertex3f(-0.023009,-0.007476,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,2.250000)
glVertex3f(-0.024193,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,2.250000)
glVertex3f(-0.023009,0.007476,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,2.250000)
glVertex3f(-0.019573,0.014220,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,2.250000)
glVertex3f(-0.014220,0.019573,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,2.250000)
glVertex3f(-0.007476,0.023009,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,2.250000)
glVertex3f(0.000000,0.024193,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,3.000000)
glVertex3f(0.000000,0.024193,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,3.000000)
glVertex3f(0.007476,0.023009,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,3.000000)
glVertex3f(0.014220,0.019573,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,3.000000)
glVertex3f(0.019573,0.014220,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,3.000000)
glVertex3f(0.023009,0.007476,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,3.000000)
glVertex3f(0.024193,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,3.000000)
glVertex3f(0.023009,-0.007476,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,3.000000)
glVertex3f(0.019573,-0.014220,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,3.000000)
glVertex3f(0.014220,-0.019573,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,3.000000)
glVertex3f(0.007476,-0.023009,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,3.000000)
glVertex3f(0.000000,-0.024193,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,3.000000)
glVertex3f(-0.007476,-0.023009,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,3.000000)
glVertex3f(-0.014220,-0.019573,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,3.000000)
glVertex3f(-0.019573,-0.014220,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,3.000000)
glVertex3f(-0.023009,-0.007476,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,3.000000)
glVertex3f(-0.024193,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,3.000000)
glVertex3f(-0.023009,0.007476,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,3.000000)
glVertex3f(-0.019573,0.014220,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,3.000000)
glVertex3f(-0.014220,0.019573,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,3.000000)
glVertex3f(-0.007476,0.023009,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,3.000000)
glVertex3f(0.000000,0.024193,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,3.750000)
glVertex3f(0.000000,0.024193,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,3.750000)
glVertex3f(0.007476,0.023009,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,3.750000)
glVertex3f(0.014220,0.019573,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,3.750000)
glVertex3f(0.019573,0.014220,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,3.750000)
glVertex3f(0.023009,0.007476,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,3.750000)
glVertex3f(0.024193,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,3.750000)
glVertex3f(0.023009,-0.007476,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,3.750000)
glVertex3f(0.019573,-0.014220,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,3.750000)
glVertex3f(0.014220,-0.019573,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,3.750000)
glVertex3f(0.007476,-0.023009,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,3.750000)
glVertex3f(0.000000,-0.024193,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,3.750000)
glVertex3f(-0.007476,-0.023009,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,3.750000)
glVertex3f(-0.014220,-0.019573,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,3.750000)
glVertex3f(-0.019573,-0.014220,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,3.750000)
glVertex3f(-0.023009,-0.007476,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,3.750000)
glVertex3f(-0.024193,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,3.750000)
glVertex3f(-0.023009,0.007476,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,3.750000)
glVertex3f(-0.019573,0.014220,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,3.750000)
glVertex3f(-0.014220,0.019573,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,3.750000)
glVertex3f(-0.007476,0.023009,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,3.750000)
glVertex3f(0.000000,0.024193,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,4.500000)
glVertex3f(0.000000,0.024193,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,4.500000)
glVertex3f(0.007476,0.023009,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,4.500000)
glVertex3f(0.014220,0.019573,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,4.500000)
glVertex3f(0.019573,0.014220,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,4.500000)
glVertex3f(0.023009,0.007476,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,4.500000)
glVertex3f(0.024193,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,4.500000)
glVertex3f(0.023009,-0.007476,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,4.500000)
glVertex3f(0.019573,-0.014220,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,4.500000)
glVertex3f(0.014220,-0.019573,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,4.500000)
glVertex3f(0.007476,-0.023009,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,4.500000)
glVertex3f(0.000000,-0.024193,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,4.500000)
glVertex3f(-0.007476,-0.023009,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,4.500000)
glVertex3f(-0.014220,-0.019573,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,4.500000)
glVertex3f(-0.019573,-0.014220,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,4.500000)
glVertex3f(-0.023009,-0.007476,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,4.500000)
glVertex3f(-0.024193,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,4.500000)
glVertex3f(-0.023009,0.007476,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,4.500000)
glVertex3f(-0.019573,0.014220,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,4.500000)
glVertex3f(-0.014220,0.019573,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,4.500000)
glVertex3f(-0.007476,0.023009,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,4.500000)
glVertex3f(0.000000,0.024193,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,5.250000)
glVertex3f(0.000000,0.024193,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,5.250000)
glVertex3f(0.007476,0.023009,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,5.250000)
glVertex3f(0.014220,0.019573,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,5.250000)
glVertex3f(0.019573,0.014220,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,5.250000)
glVertex3f(0.023009,0.007476,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,5.250000)
glVertex3f(0.024193,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,5.250000)
glVertex3f(0.023009,-0.007476,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,5.250000)
glVertex3f(0.019573,-0.014220,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,5.250000)
glVertex3f(0.014220,-0.019573,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,5.250000)
glVertex3f(0.007476,-0.023009,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,5.250000)
glVertex3f(0.000000,-0.024193,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,5.250000)
glVertex3f(-0.007476,-0.023009,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,5.250000)
glVertex3f(-0.014220,-0.019573,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,5.250000)
glVertex3f(-0.019573,-0.014220,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,5.250000)
glVertex3f(-0.023009,-0.007476,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,5.250000)
glVertex3f(-0.024193,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,5.250000)
glVertex3f(-0.023009,0.007476,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,5.250000)
glVertex3f(-0.019573,0.014220,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,5.250000)
glVertex3f(-0.014220,0.019573,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,5.250000)
glVertex3f(-0.007476,0.023009,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,5.250000)
glVertex3f(0.000000,0.024193,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,6.000000)
glVertex3f(0.000000,0.024193,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,6.000000)
glVertex3f(0.007476,0.023009,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,6.000000)
glVertex3f(0.014220,0.019573,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,6.000000)
glVertex3f(0.019573,0.014220,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,6.000000)
glVertex3f(0.023009,0.007476,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,6.000000)
glVertex3f(0.024193,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,6.000000)
glVertex3f(0.023009,-0.007476,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,6.000000)
glVertex3f(0.019573,-0.014220,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,6.000000)
glVertex3f(0.014220,-0.019573,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,6.000000)
glVertex3f(0.007476,-0.023009,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,6.000000)
glVertex3f(0.000000,-0.024193,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,6.000000)
glVertex3f(-0.007476,-0.023009,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,6.000000)
glVertex3f(-0.014220,-0.019573,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,6.000000)
glVertex3f(-0.019573,-0.014220,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,6.000000)
glVertex3f(-0.023009,-0.007476,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,6.000000)
glVertex3f(-0.024193,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,6.000000)
glVertex3f(-0.023009,0.007476,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,6.000000)
glVertex3f(-0.019573,0.014220,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,6.000000)
glVertex3f(-0.014220,0.019573,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,6.000000)
glVertex3f(-0.007476,0.023009,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,6.000000)
glVertex3f(0.000000,0.024193,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,6.750000)
glVertex3f(0.000000,0.024193,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,6.750000)
glVertex3f(0.007476,0.023009,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,6.750000)
glVertex3f(0.014220,0.019573,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,6.750000)
glVertex3f(0.019573,0.014220,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,6.750000)
glVertex3f(0.023009,0.007476,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,6.750000)
glVertex3f(0.024193,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,6.750000)
glVertex3f(0.023009,-0.007476,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,6.750000)
glVertex3f(0.019573,-0.014220,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,6.750000)
glVertex3f(0.014220,-0.019573,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,6.750000)
glVertex3f(0.007476,-0.023009,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,6.750000)
glVertex3f(0.000000,-0.024193,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,6.750000)
glVertex3f(-0.007476,-0.023009,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,6.750000)
glVertex3f(-0.014220,-0.019573,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,6.750000)
glVertex3f(-0.019573,-0.014220,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,6.750000)
glVertex3f(-0.023009,-0.007476,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,6.750000)
glVertex3f(-0.024193,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,6.750000)
glVertex3f(-0.023009,0.007476,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,6.750000)
glVertex3f(-0.019573,0.014220,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,6.750000)
glVertex3f(-0.014220,0.019573,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,6.750000)
glVertex3f(-0.007476,0.023009,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,6.750000)
glVertex3f(0.000000,0.024193,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,7.500000)
glVertex3f(0.000000,0.024193,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,7.500000)
glVertex3f(0.007476,0.023009,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,7.500000)
glVertex3f(0.014220,0.019573,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,7.500000)
glVertex3f(0.019573,0.014220,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,7.500000)
glVertex3f(0.023009,0.007476,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,7.500000)
glVertex3f(0.024193,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,7.500000)
glVertex3f(0.023009,-0.007476,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,7.500000)
glVertex3f(0.019573,-0.014220,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,7.500000)
glVertex3f(0.014220,-0.019573,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,7.500000)
glVertex3f(0.007476,-0.023009,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,7.500000)
glVertex3f(0.000000,-0.024193,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,7.500000)
glVertex3f(-0.007476,-0.023009,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,7.500000)
glVertex3f(-0.014220,-0.019573,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,7.500000)
glVertex3f(-0.019573,-0.014220,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,7.500000)
glVertex3f(-0.023009,-0.007476,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,7.500000)
glVertex3f(-0.024193,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,7.500000)
glVertex3f(-0.023009,0.007476,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,7.500000)
glVertex3f(-0.019573,0.014220,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,7.500000)
glVertex3f(-0.014220,0.019573,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,7.500000)
glVertex3f(-0.007476,0.023009,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,7.500000)
glVertex3f(0.000000,0.024193,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,8.250000)
glVertex3f(0.000000,0.024193,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,8.250000)
glVertex3f(0.007476,0.023009,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,8.250000)
glVertex3f(0.014220,0.019573,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,8.250000)
glVertex3f(0.019573,0.014220,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,8.250000)
glVertex3f(0.023009,0.007476,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,8.250000)
glVertex3f(0.024193,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,8.250000)
glVertex3f(0.023009,-0.007476,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,8.250000)
glVertex3f(0.019573,-0.014220,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,8.250000)
glVertex3f(0.014220,-0.019573,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,8.250000)
glVertex3f(0.007476,-0.023009,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,8.250000)
glVertex3f(0.000000,-0.024193,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,8.250000)
glVertex3f(-0.007476,-0.023009,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,8.250000)
glVertex3f(-0.014220,-0.019573,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,8.250000)
glVertex3f(-0.019573,-0.014220,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,8.250000)
glVertex3f(-0.023009,-0.007476,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,8.250000)
glVertex3f(-0.024193,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,8.250000)
glVertex3f(-0.023009,0.007476,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,8.250000)
glVertex3f(-0.019573,0.014220,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,8.250000)
glVertex3f(-0.014220,0.019573,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,8.250000)
glVertex3f(-0.007476,0.023009,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,8.250000)
glVertex3f(0.000000,0.024193,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,9.000000)
glVertex3f(0.000000,0.024193,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,9.000000)
glVertex3f(0.007476,0.023009,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,9.000000)
glVertex3f(0.014220,0.019573,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,9.000000)
glVertex3f(0.019573,0.014220,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,9.000000)
glVertex3f(0.023009,0.007476,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,9.000000)
glVertex3f(0.024193,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,9.000000)
glVertex3f(0.023009,-0.007476,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,9.000000)
glVertex3f(0.019573,-0.014220,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,9.000000)
glVertex3f(0.014220,-0.019573,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,9.000000)
glVertex3f(0.007476,-0.023009,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,9.000000)
glVertex3f(0.000000,-0.024193,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,9.000000)
glVertex3f(-0.007476,-0.023009,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,9.000000)
glVertex3f(-0.014220,-0.019573,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,9.000000)
glVertex3f(-0.019573,-0.014220,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,9.000000)
glVertex3f(-0.023009,-0.007476,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,9.000000)
glVertex3f(-0.024193,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,9.000000)
glVertex3f(-0.023009,0.007476,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,9.000000)
glVertex3f(-0.019573,0.014220,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,9.000000)
glVertex3f(-0.014220,0.019573,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,9.000000)
glVertex3f(-0.007476,0.023009,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,9.000000)
glVertex3f(0.000000,0.024193,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,9.750000)
glVertex3f(0.000000,0.024193,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,9.750000)
glVertex3f(0.007476,0.023009,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,9.750000)
glVertex3f(0.014220,0.019573,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,9.750000)
glVertex3f(0.019573,0.014220,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,9.750000)
glVertex3f(0.023009,0.007476,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,9.750000)
glVertex3f(0.024193,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,9.750000)
glVertex3f(0.023009,-0.007476,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,9.750000)
glVertex3f(0.019573,-0.014220,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,9.750000)
glVertex3f(0.014220,-0.019573,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,9.750000)
glVertex3f(0.007476,-0.023009,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,9.750000)
glVertex3f(0.000000,-0.024193,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,9.750000)
glVertex3f(-0.007476,-0.023009,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,9.750000)
glVertex3f(-0.014220,-0.019573,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,9.750000)
glVertex3f(-0.019573,-0.014220,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,9.750000)
glVertex3f(-0.023009,-0.007476,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,9.750000)
glVertex3f(-0.024193,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,9.750000)
glVertex3f(-0.023009,0.007476,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,9.750000)
glVertex3f(-0.019573,0.014220,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,9.750000)
glVertex3f(-0.014220,0.019573,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,9.750000)
glVertex3f(-0.007476,0.023009,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,9.750000)
glVertex3f(0.000000,0.024193,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,10.500000)
glVertex3f(0.000000,0.024193,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,10.500000)
glVertex3f(0.007476,0.023009,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,10.500000)
glVertex3f(0.014220,0.019573,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,10.500000)
glVertex3f(0.019573,0.014220,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,10.500000)
glVertex3f(0.023009,0.007476,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,10.500000)
glVertex3f(0.024193,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,10.500000)
glVertex3f(0.023009,-0.007476,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,10.500000)
glVertex3f(0.019573,-0.014220,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,10.500000)
glVertex3f(0.014220,-0.019573,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,10.500000)
glVertex3f(0.007476,-0.023009,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,10.500000)
glVertex3f(0.000000,-0.024193,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,10.500000)
glVertex3f(-0.007476,-0.023009,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,10.500000)
glVertex3f(-0.014220,-0.019573,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,10.500000)
glVertex3f(-0.019573,-0.014220,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,10.500000)
glVertex3f(-0.023009,-0.007476,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,10.500000)
glVertex3f(-0.024193,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,10.500000)
glVertex3f(-0.023009,0.007476,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,10.500000)
glVertex3f(-0.019573,0.014220,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,10.500000)
glVertex3f(-0.014220,0.019573,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,10.500000)
glVertex3f(-0.007476,0.023009,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,10.500000)
glVertex3f(0.000000,0.024193,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,11.250000)
glVertex3f(0.000000,0.024193,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,11.250000)
glVertex3f(0.007476,0.023009,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,11.250000)
glVertex3f(0.014220,0.019573,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,11.250000)
glVertex3f(0.019573,0.014220,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,11.250000)
glVertex3f(0.023009,0.007476,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,11.250000)
glVertex3f(0.024193,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,11.250000)
glVertex3f(0.023009,-0.007476,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,11.250000)
glVertex3f(0.019573,-0.014220,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,11.250000)
glVertex3f(0.014220,-0.019573,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,11.250000)
glVertex3f(0.007476,-0.023009,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,11.250000)
glVertex3f(0.000000,-0.024193,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,11.250000)
glVertex3f(-0.007476,-0.023009,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,11.250000)
glVertex3f(-0.014220,-0.019573,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,11.250000)
glVertex3f(-0.019573,-0.014220,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,11.250000)
glVertex3f(-0.023009,-0.007476,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,11.250000)
glVertex3f(-0.024193,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,11.250000)
glVertex3f(-0.023009,0.007476,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,11.250000)
glVertex3f(-0.019573,0.014220,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,11.250000)
glVertex3f(-0.014220,0.019573,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,11.250000)
glVertex3f(-0.007476,0.023009,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,11.250000)
glVertex3f(0.000000,0.024193,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,12.000000)
glVertex3f(0.000000,0.024193,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,12.000000)
glVertex3f(0.007476,0.023009,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,12.000000)
glVertex3f(0.014220,0.019573,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,12.000000)
glVertex3f(0.019573,0.014220,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,12.000000)
glVertex3f(0.023009,0.007476,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,12.000000)
glVertex3f(0.024193,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,12.000000)
glVertex3f(0.023009,-0.007476,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,12.000000)
glVertex3f(0.019573,-0.014220,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,12.000000)
glVertex3f(0.014220,-0.019573,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,12.000000)
glVertex3f(0.007476,-0.023009,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,12.000000)
glVertex3f(0.000000,-0.024193,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,12.000000)
glVertex3f(-0.007476,-0.023009,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,12.000000)
glVertex3f(-0.014220,-0.019573,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,12.000000)
glVertex3f(-0.019573,-0.014220,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,12.000000)
glVertex3f(-0.023009,-0.007476,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,12.000000)
glVertex3f(-0.024193,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,12.000000)
glVertex3f(-0.023009,0.007476,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,12.000000)
glVertex3f(-0.019573,0.014220,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,12.000000)
glVertex3f(-0.014220,0.019573,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,12.000000)
glVertex3f(-0.007476,0.023009,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,12.000000)
glVertex3f(0.000000,0.024193,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,12.750000)
glVertex3f(0.000000,0.024193,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,12.750000)
glVertex3f(0.007476,0.023009,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,12.750000)
glVertex3f(0.014220,0.019573,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,12.750000)
glVertex3f(0.019573,0.014220,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,12.750000)
glVertex3f(0.023009,0.007476,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,12.750000)
glVertex3f(0.024193,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,12.750000)
glVertex3f(0.023009,-0.007476,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,12.750000)
glVertex3f(0.019573,-0.014220,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,12.750000)
glVertex3f(0.014220,-0.019573,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,12.750000)
glVertex3f(0.007476,-0.023009,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,12.750000)
glVertex3f(0.000000,-0.024193,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,12.750000)
glVertex3f(-0.007476,-0.023009,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,12.750000)
glVertex3f(-0.014220,-0.019573,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,12.750000)
glVertex3f(-0.019573,-0.014220,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,12.750000)
glVertex3f(-0.023009,-0.007476,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,12.750000)
glVertex3f(-0.024193,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,12.750000)
glVertex3f(-0.023009,0.007476,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,12.750000)
glVertex3f(-0.019573,0.014220,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,12.750000)
glVertex3f(-0.014220,0.019573,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,12.750000)
glVertex3f(-0.007476,0.023009,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,12.750000)
glVertex3f(0.000000,0.024193,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,13.500000)
glVertex3f(0.000000,0.024193,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,13.500000)
glVertex3f(0.007476,0.023009,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,13.500000)
glVertex3f(0.014220,0.019573,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,13.500000)
glVertex3f(0.019573,0.014220,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,13.500000)
glVertex3f(0.023009,0.007476,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,13.500000)
glVertex3f(0.024193,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,13.500000)
glVertex3f(0.023009,-0.007476,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,13.500000)
glVertex3f(0.019573,-0.014220,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,13.500000)
glVertex3f(0.014220,-0.019573,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,13.500000)
glVertex3f(0.007476,-0.023009,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,13.500000)
glVertex3f(0.000000,-0.024193,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,13.500000)
glVertex3f(-0.007476,-0.023009,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,13.500000)
glVertex3f(-0.014220,-0.019573,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,13.500000)
glVertex3f(-0.019573,-0.014220,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,13.500000)
glVertex3f(-0.023009,-0.007476,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,13.500000)
glVertex3f(-0.024193,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,13.500000)
glVertex3f(-0.023009,0.007476,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,13.500000)
glVertex3f(-0.019573,0.014220,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,13.500000)
glVertex3f(-0.014220,0.019573,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,13.500000)
glVertex3f(-0.007476,0.023009,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,13.500000)
glVertex3f(0.000000,0.024193,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,14.250000)
glVertex3f(0.000000,0.024193,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007476,0.023009,14.250000)
glVertex3f(0.007476,0.023009,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014220,0.019573,14.250000)
glVertex3f(0.014220,0.019573,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019573,0.014220,14.250000)
glVertex3f(0.019573,0.014220,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023009,0.007476,14.250000)
glVertex3f(0.023009,0.007476,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024193,0.000000,14.250000)
glVertex3f(0.024193,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023009,-0.007476,14.250000)
glVertex3f(0.023009,-0.007476,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019573,-0.014220,14.250000)
glVertex3f(0.019573,-0.014220,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014220,-0.019573,14.250000)
glVertex3f(0.014220,-0.019573,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007476,-0.023009,14.250000)
glVertex3f(0.007476,-0.023009,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024193,14.250000)
glVertex3f(0.000000,-0.024193,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007476,-0.023009,14.250000)
glVertex3f(-0.007476,-0.023009,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014220,-0.019573,14.250000)
glVertex3f(-0.014220,-0.019573,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019573,-0.014220,14.250000)
glVertex3f(-0.019573,-0.014220,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023009,-0.007476,14.250000)
glVertex3f(-0.023009,-0.007476,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024193,-0.000000,14.250000)
glVertex3f(-0.024193,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023009,0.007476,14.250000)
glVertex3f(-0.023009,0.007476,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019573,0.014220,14.250000)
glVertex3f(-0.019573,0.014220,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014220,0.019573,14.250000)
glVertex3f(-0.014220,0.019573,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007476,0.023009,14.250000)
glVertex3f(-0.007476,0.023009,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024193,14.250000)
glVertex3f(0.000000,0.024193,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.477355,0.171165,25.703720)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,0.000000)
glVertex3f(0.000000,0.026890,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,0.000000)
glVertex3f(0.008309,0.025573,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,0.000000)
glVertex3f(0.015805,0.021754,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,0.000000)
glVertex3f(0.021754,0.015805,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,0.000000)
glVertex3f(0.025573,0.008309,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,0.000000)
glVertex3f(0.026890,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,0.000000)
glVertex3f(0.025573,-0.008309,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,0.000000)
glVertex3f(0.021754,-0.015805,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,0.000000)
glVertex3f(0.015805,-0.021754,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,0.000000)
glVertex3f(0.008309,-0.025573,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,0.000000)
glVertex3f(0.000000,-0.026890,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,0.000000)
glVertex3f(-0.008309,-0.025573,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,0.000000)
glVertex3f(-0.015805,-0.021754,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,0.000000)
glVertex3f(-0.021754,-0.015805,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,0.000000)
glVertex3f(-0.025573,-0.008309,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,0.000000)
glVertex3f(-0.025573,0.008309,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,0.000000)
glVertex3f(-0.021754,0.015805,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,0.000000)
glVertex3f(-0.015805,0.021754,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,0.000000)
glVertex3f(-0.008309,0.025573,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,0.000000)
glVertex3f(0.000000,0.026890,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,0.750000)
glVertex3f(0.000000,0.026890,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,0.750000)
glVertex3f(0.008309,0.025573,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,0.750000)
glVertex3f(0.015805,0.021754,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,0.750000)
glVertex3f(0.021754,0.015805,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,0.750000)
glVertex3f(0.025573,0.008309,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,0.750000)
glVertex3f(0.026890,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,0.750000)
glVertex3f(0.025573,-0.008309,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,0.750000)
glVertex3f(0.021754,-0.015805,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,0.750000)
glVertex3f(0.015805,-0.021754,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,0.750000)
glVertex3f(0.008309,-0.025573,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,0.750000)
glVertex3f(0.000000,-0.026890,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,0.750000)
glVertex3f(-0.008309,-0.025573,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,0.750000)
glVertex3f(-0.015805,-0.021754,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,0.750000)
glVertex3f(-0.021754,-0.015805,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,0.750000)
glVertex3f(-0.025573,-0.008309,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,0.750000)
glVertex3f(-0.026890,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,0.750000)
glVertex3f(-0.025573,0.008309,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,0.750000)
glVertex3f(-0.021754,0.015805,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,0.750000)
glVertex3f(-0.015805,0.021754,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,0.750000)
glVertex3f(-0.008309,0.025573,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,0.750000)
glVertex3f(0.000000,0.026890,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,1.500000)
glVertex3f(0.000000,0.026890,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,1.500000)
glVertex3f(0.008309,0.025573,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,1.500000)
glVertex3f(0.015805,0.021754,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,1.500000)
glVertex3f(0.021754,0.015805,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,1.500000)
glVertex3f(0.025573,0.008309,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,1.500000)
glVertex3f(0.026890,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,1.500000)
glVertex3f(0.025573,-0.008309,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,1.500000)
glVertex3f(0.021754,-0.015805,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,1.500000)
glVertex3f(0.015805,-0.021754,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,1.500000)
glVertex3f(0.008309,-0.025573,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,1.500000)
glVertex3f(0.000000,-0.026890,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,1.500000)
glVertex3f(-0.008309,-0.025573,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,1.500000)
glVertex3f(-0.015805,-0.021754,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,1.500000)
glVertex3f(-0.021754,-0.015805,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,1.500000)
glVertex3f(-0.025573,-0.008309,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,1.500000)
glVertex3f(-0.026890,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,1.500000)
glVertex3f(-0.025573,0.008309,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,1.500000)
glVertex3f(-0.021754,0.015805,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,1.500000)
glVertex3f(-0.015805,0.021754,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,1.500000)
glVertex3f(-0.008309,0.025573,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,1.500000)
glVertex3f(0.000000,0.026890,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,2.250000)
glVertex3f(0.000000,0.026890,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,2.250000)
glVertex3f(0.008309,0.025573,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,2.250000)
glVertex3f(0.015805,0.021754,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,2.250000)
glVertex3f(0.021754,0.015805,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,2.250000)
glVertex3f(0.025573,0.008309,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,2.250000)
glVertex3f(0.026890,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,2.250000)
glVertex3f(0.025573,-0.008309,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,2.250000)
glVertex3f(0.021754,-0.015805,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,2.250000)
glVertex3f(0.015805,-0.021754,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,2.250000)
glVertex3f(0.008309,-0.025573,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,2.250000)
glVertex3f(0.000000,-0.026890,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,2.250000)
glVertex3f(-0.008309,-0.025573,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,2.250000)
glVertex3f(-0.015805,-0.021754,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,2.250000)
glVertex3f(-0.021754,-0.015805,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,2.250000)
glVertex3f(-0.025573,-0.008309,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,2.250000)
glVertex3f(-0.026890,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,2.250000)
glVertex3f(-0.025573,0.008309,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,2.250000)
glVertex3f(-0.021754,0.015805,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,2.250000)
glVertex3f(-0.015805,0.021754,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,2.250000)
glVertex3f(-0.008309,0.025573,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,2.250000)
glVertex3f(0.000000,0.026890,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,3.000000)
glVertex3f(0.000000,0.026890,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,3.000000)
glVertex3f(0.008309,0.025573,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,3.000000)
glVertex3f(0.015805,0.021754,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,3.000000)
glVertex3f(0.021754,0.015805,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,3.000000)
glVertex3f(0.025573,0.008309,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,3.000000)
glVertex3f(0.026890,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,3.000000)
glVertex3f(0.025573,-0.008309,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,3.000000)
glVertex3f(0.021754,-0.015805,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,3.000000)
glVertex3f(0.015805,-0.021754,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,3.000000)
glVertex3f(0.008309,-0.025573,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,3.000000)
glVertex3f(0.000000,-0.026890,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,3.000000)
glVertex3f(-0.008309,-0.025573,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,3.000000)
glVertex3f(-0.015805,-0.021754,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,3.000000)
glVertex3f(-0.021754,-0.015805,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,3.000000)
glVertex3f(-0.025573,-0.008309,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,3.000000)
glVertex3f(-0.026890,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,3.000000)
glVertex3f(-0.025573,0.008309,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,3.000000)
glVertex3f(-0.021754,0.015805,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,3.000000)
glVertex3f(-0.015805,0.021754,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,3.000000)
glVertex3f(-0.008309,0.025573,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,3.000000)
glVertex3f(0.000000,0.026890,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,3.750000)
glVertex3f(0.000000,0.026890,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,3.750000)
glVertex3f(0.008309,0.025573,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,3.750000)
glVertex3f(0.015805,0.021754,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,3.750000)
glVertex3f(0.021754,0.015805,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,3.750000)
glVertex3f(0.025573,0.008309,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,3.750000)
glVertex3f(0.026890,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,3.750000)
glVertex3f(0.025573,-0.008309,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,3.750000)
glVertex3f(0.021754,-0.015805,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,3.750000)
glVertex3f(0.015805,-0.021754,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,3.750000)
glVertex3f(0.008309,-0.025573,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,3.750000)
glVertex3f(0.000000,-0.026890,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,3.750000)
glVertex3f(-0.008309,-0.025573,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,3.750000)
glVertex3f(-0.015805,-0.021754,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,3.750000)
glVertex3f(-0.021754,-0.015805,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,3.750000)
glVertex3f(-0.025573,-0.008309,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,3.750000)
glVertex3f(-0.026890,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,3.750000)
glVertex3f(-0.025573,0.008309,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,3.750000)
glVertex3f(-0.021754,0.015805,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,3.750000)
glVertex3f(-0.015805,0.021754,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,3.750000)
glVertex3f(-0.008309,0.025573,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,3.750000)
glVertex3f(0.000000,0.026890,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,4.500000)
glVertex3f(0.000000,0.026890,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,4.500000)
glVertex3f(0.008309,0.025573,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,4.500000)
glVertex3f(0.015805,0.021754,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,4.500000)
glVertex3f(0.021754,0.015805,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,4.500000)
glVertex3f(0.025573,0.008309,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,4.500000)
glVertex3f(0.026890,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,4.500000)
glVertex3f(0.025573,-0.008309,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,4.500000)
glVertex3f(0.021754,-0.015805,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,4.500000)
glVertex3f(0.015805,-0.021754,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,4.500000)
glVertex3f(0.008309,-0.025573,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,4.500000)
glVertex3f(0.000000,-0.026890,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,4.500000)
glVertex3f(-0.008309,-0.025573,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,4.500000)
glVertex3f(-0.015805,-0.021754,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,4.500000)
glVertex3f(-0.021754,-0.015805,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,4.500000)
glVertex3f(-0.025573,-0.008309,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,4.500000)
glVertex3f(-0.026890,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,4.500000)
glVertex3f(-0.025573,0.008309,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,4.500000)
glVertex3f(-0.021754,0.015805,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,4.500000)
glVertex3f(-0.015805,0.021754,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,4.500000)
glVertex3f(-0.008309,0.025573,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,4.500000)
glVertex3f(0.000000,0.026890,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,5.250000)
glVertex3f(0.000000,0.026890,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,5.250000)
glVertex3f(0.008309,0.025573,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,5.250000)
glVertex3f(0.015805,0.021754,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,5.250000)
glVertex3f(0.021754,0.015805,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,5.250000)
glVertex3f(0.025573,0.008309,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,5.250000)
glVertex3f(0.026890,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,5.250000)
glVertex3f(0.025573,-0.008309,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,5.250000)
glVertex3f(0.021754,-0.015805,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,5.250000)
glVertex3f(0.015805,-0.021754,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,5.250000)
glVertex3f(0.008309,-0.025573,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,5.250000)
glVertex3f(0.000000,-0.026890,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,5.250000)
glVertex3f(-0.008309,-0.025573,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,5.250000)
glVertex3f(-0.015805,-0.021754,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,5.250000)
glVertex3f(-0.021754,-0.015805,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,5.250000)
glVertex3f(-0.025573,-0.008309,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,5.250000)
glVertex3f(-0.026890,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,5.250000)
glVertex3f(-0.025573,0.008309,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,5.250000)
glVertex3f(-0.021754,0.015805,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,5.250000)
glVertex3f(-0.015805,0.021754,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,5.250000)
glVertex3f(-0.008309,0.025573,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,5.250000)
glVertex3f(0.000000,0.026890,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,6.000000)
glVertex3f(0.000000,0.026890,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,6.000000)
glVertex3f(0.008309,0.025573,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,6.000000)
glVertex3f(0.015805,0.021754,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,6.000000)
glVertex3f(0.021754,0.015805,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,6.000000)
glVertex3f(0.025573,0.008309,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,6.000000)
glVertex3f(0.026890,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,6.000000)
glVertex3f(0.025573,-0.008309,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,6.000000)
glVertex3f(0.021754,-0.015805,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,6.000000)
glVertex3f(0.015805,-0.021754,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,6.000000)
glVertex3f(0.008309,-0.025573,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,6.000000)
glVertex3f(0.000000,-0.026890,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,6.000000)
glVertex3f(-0.008309,-0.025573,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,6.000000)
glVertex3f(-0.015805,-0.021754,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,6.000000)
glVertex3f(-0.021754,-0.015805,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,6.000000)
glVertex3f(-0.025573,-0.008309,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,6.000000)
glVertex3f(-0.026890,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,6.000000)
glVertex3f(-0.025573,0.008309,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,6.000000)
glVertex3f(-0.021754,0.015805,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,6.000000)
glVertex3f(-0.015805,0.021754,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,6.000000)
glVertex3f(-0.008309,0.025573,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,6.000000)
glVertex3f(0.000000,0.026890,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,6.750000)
glVertex3f(0.000000,0.026890,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,6.750000)
glVertex3f(0.008309,0.025573,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,6.750000)
glVertex3f(0.015805,0.021754,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,6.750000)
glVertex3f(0.021754,0.015805,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,6.750000)
glVertex3f(0.025573,0.008309,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,6.750000)
glVertex3f(0.026890,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,6.750000)
glVertex3f(0.025573,-0.008309,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,6.750000)
glVertex3f(0.021754,-0.015805,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,6.750000)
glVertex3f(0.015805,-0.021754,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,6.750000)
glVertex3f(0.008309,-0.025573,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,6.750000)
glVertex3f(0.000000,-0.026890,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,6.750000)
glVertex3f(-0.008309,-0.025573,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,6.750000)
glVertex3f(-0.015805,-0.021754,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,6.750000)
glVertex3f(-0.021754,-0.015805,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,6.750000)
glVertex3f(-0.025573,-0.008309,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,6.750000)
glVertex3f(-0.026890,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,6.750000)
glVertex3f(-0.025573,0.008309,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,6.750000)
glVertex3f(-0.021754,0.015805,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,6.750000)
glVertex3f(-0.015805,0.021754,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,6.750000)
glVertex3f(-0.008309,0.025573,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,6.750000)
glVertex3f(0.000000,0.026890,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,7.500000)
glVertex3f(0.000000,0.026890,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,7.500000)
glVertex3f(0.008309,0.025573,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,7.500000)
glVertex3f(0.015805,0.021754,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,7.500000)
glVertex3f(0.021754,0.015805,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,7.500000)
glVertex3f(0.025573,0.008309,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,7.500000)
glVertex3f(0.026890,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,7.500000)
glVertex3f(0.025573,-0.008309,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,7.500000)
glVertex3f(0.021754,-0.015805,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,7.500000)
glVertex3f(0.015805,-0.021754,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,7.500000)
glVertex3f(0.008309,-0.025573,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,7.500000)
glVertex3f(0.000000,-0.026890,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,7.500000)
glVertex3f(-0.008309,-0.025573,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,7.500000)
glVertex3f(-0.015805,-0.021754,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,7.500000)
glVertex3f(-0.021754,-0.015805,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,7.500000)
glVertex3f(-0.025573,-0.008309,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,7.500000)
glVertex3f(-0.026890,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,7.500000)
glVertex3f(-0.025573,0.008309,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,7.500000)
glVertex3f(-0.021754,0.015805,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,7.500000)
glVertex3f(-0.015805,0.021754,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,7.500000)
glVertex3f(-0.008309,0.025573,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,7.500000)
glVertex3f(0.000000,0.026890,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,8.250000)
glVertex3f(0.000000,0.026890,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,8.250000)
glVertex3f(0.008309,0.025573,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,8.250000)
glVertex3f(0.015805,0.021754,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,8.250000)
glVertex3f(0.021754,0.015805,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,8.250000)
glVertex3f(0.025573,0.008309,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,8.250000)
glVertex3f(0.026890,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,8.250000)
glVertex3f(0.025573,-0.008309,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,8.250000)
glVertex3f(0.021754,-0.015805,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,8.250000)
glVertex3f(0.015805,-0.021754,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,8.250000)
glVertex3f(0.008309,-0.025573,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,8.250000)
glVertex3f(0.000000,-0.026890,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,8.250000)
glVertex3f(-0.008309,-0.025573,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,8.250000)
glVertex3f(-0.015805,-0.021754,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,8.250000)
glVertex3f(-0.021754,-0.015805,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,8.250000)
glVertex3f(-0.025573,-0.008309,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,8.250000)
glVertex3f(-0.026890,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,8.250000)
glVertex3f(-0.025573,0.008309,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,8.250000)
glVertex3f(-0.021754,0.015805,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,8.250000)
glVertex3f(-0.015805,0.021754,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,8.250000)
glVertex3f(-0.008309,0.025573,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,8.250000)
glVertex3f(0.000000,0.026890,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,9.000000)
glVertex3f(0.000000,0.026890,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,9.000000)
glVertex3f(0.008309,0.025573,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,9.000000)
glVertex3f(0.015805,0.021754,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,9.000000)
glVertex3f(0.021754,0.015805,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,9.000000)
glVertex3f(0.025573,0.008309,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,9.000000)
glVertex3f(0.026890,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,9.000000)
glVertex3f(0.025573,-0.008309,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,9.000000)
glVertex3f(0.021754,-0.015805,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,9.000000)
glVertex3f(0.015805,-0.021754,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,9.000000)
glVertex3f(0.008309,-0.025573,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,9.000000)
glVertex3f(0.000000,-0.026890,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,9.000000)
glVertex3f(-0.008309,-0.025573,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,9.000000)
glVertex3f(-0.015805,-0.021754,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,9.000000)
glVertex3f(-0.021754,-0.015805,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,9.000000)
glVertex3f(-0.025573,-0.008309,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,9.000000)
glVertex3f(-0.026890,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,9.000000)
glVertex3f(-0.025573,0.008309,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,9.000000)
glVertex3f(-0.021754,0.015805,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,9.000000)
glVertex3f(-0.015805,0.021754,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,9.000000)
glVertex3f(-0.008309,0.025573,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,9.000000)
glVertex3f(0.000000,0.026890,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,9.750000)
glVertex3f(0.000000,0.026890,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,9.750000)
glVertex3f(0.008309,0.025573,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,9.750000)
glVertex3f(0.015805,0.021754,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,9.750000)
glVertex3f(0.021754,0.015805,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,9.750000)
glVertex3f(0.025573,0.008309,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,9.750000)
glVertex3f(0.026890,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,9.750000)
glVertex3f(0.025573,-0.008309,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,9.750000)
glVertex3f(0.021754,-0.015805,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,9.750000)
glVertex3f(0.015805,-0.021754,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,9.750000)
glVertex3f(0.008309,-0.025573,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,9.750000)
glVertex3f(0.000000,-0.026890,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,9.750000)
glVertex3f(-0.008309,-0.025573,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,9.750000)
glVertex3f(-0.015805,-0.021754,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,9.750000)
glVertex3f(-0.021754,-0.015805,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,9.750000)
glVertex3f(-0.025573,-0.008309,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,9.750000)
glVertex3f(-0.026890,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,9.750000)
glVertex3f(-0.025573,0.008309,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,9.750000)
glVertex3f(-0.021754,0.015805,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,9.750000)
glVertex3f(-0.015805,0.021754,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,9.750000)
glVertex3f(-0.008309,0.025573,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,9.750000)
glVertex3f(0.000000,0.026890,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,10.500000)
glVertex3f(0.000000,0.026890,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,10.500000)
glVertex3f(0.008309,0.025573,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,10.500000)
glVertex3f(0.015805,0.021754,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,10.500000)
glVertex3f(0.021754,0.015805,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,10.500000)
glVertex3f(0.025573,0.008309,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,10.500000)
glVertex3f(0.026890,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,10.500000)
glVertex3f(0.025573,-0.008309,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,10.500000)
glVertex3f(0.021754,-0.015805,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,10.500000)
glVertex3f(0.015805,-0.021754,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,10.500000)
glVertex3f(0.008309,-0.025573,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,10.500000)
glVertex3f(0.000000,-0.026890,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,10.500000)
glVertex3f(-0.008309,-0.025573,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,10.500000)
glVertex3f(-0.015805,-0.021754,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,10.500000)
glVertex3f(-0.021754,-0.015805,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,10.500000)
glVertex3f(-0.025573,-0.008309,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,10.500000)
glVertex3f(-0.026890,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,10.500000)
glVertex3f(-0.025573,0.008309,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,10.500000)
glVertex3f(-0.021754,0.015805,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,10.500000)
glVertex3f(-0.015805,0.021754,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,10.500000)
glVertex3f(-0.008309,0.025573,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,10.500000)
glVertex3f(0.000000,0.026890,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,11.250000)
glVertex3f(0.000000,0.026890,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,11.250000)
glVertex3f(0.008309,0.025573,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,11.250000)
glVertex3f(0.015805,0.021754,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,11.250000)
glVertex3f(0.021754,0.015805,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,11.250000)
glVertex3f(0.025573,0.008309,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,11.250000)
glVertex3f(0.026890,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,11.250000)
glVertex3f(0.025573,-0.008309,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,11.250000)
glVertex3f(0.021754,-0.015805,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,11.250000)
glVertex3f(0.015805,-0.021754,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,11.250000)
glVertex3f(0.008309,-0.025573,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,11.250000)
glVertex3f(0.000000,-0.026890,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,11.250000)
glVertex3f(-0.008309,-0.025573,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,11.250000)
glVertex3f(-0.015805,-0.021754,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,11.250000)
glVertex3f(-0.021754,-0.015805,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,11.250000)
glVertex3f(-0.025573,-0.008309,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,11.250000)
glVertex3f(-0.026890,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,11.250000)
glVertex3f(-0.025573,0.008309,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,11.250000)
glVertex3f(-0.021754,0.015805,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,11.250000)
glVertex3f(-0.015805,0.021754,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,11.250000)
glVertex3f(-0.008309,0.025573,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,11.250000)
glVertex3f(0.000000,0.026890,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,12.000000)
glVertex3f(0.000000,0.026890,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,12.000000)
glVertex3f(0.008309,0.025573,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,12.000000)
glVertex3f(0.015805,0.021754,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,12.000000)
glVertex3f(0.021754,0.015805,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,12.000000)
glVertex3f(0.025573,0.008309,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,12.000000)
glVertex3f(0.026890,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,12.000000)
glVertex3f(0.025573,-0.008309,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,12.000000)
glVertex3f(0.021754,-0.015805,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,12.000000)
glVertex3f(0.015805,-0.021754,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,12.000000)
glVertex3f(0.008309,-0.025573,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,12.000000)
glVertex3f(0.000000,-0.026890,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,12.000000)
glVertex3f(-0.008309,-0.025573,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,12.000000)
glVertex3f(-0.015805,-0.021754,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,12.000000)
glVertex3f(-0.021754,-0.015805,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,12.000000)
glVertex3f(-0.025573,-0.008309,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,12.000000)
glVertex3f(-0.026890,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,12.000000)
glVertex3f(-0.025573,0.008309,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,12.000000)
glVertex3f(-0.021754,0.015805,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,12.000000)
glVertex3f(-0.015805,0.021754,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,12.000000)
glVertex3f(-0.008309,0.025573,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,12.000000)
glVertex3f(0.000000,0.026890,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,12.750000)
glVertex3f(0.000000,0.026890,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,12.750000)
glVertex3f(0.008309,0.025573,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,12.750000)
glVertex3f(0.015805,0.021754,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,12.750000)
glVertex3f(0.021754,0.015805,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,12.750000)
glVertex3f(0.025573,0.008309,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,12.750000)
glVertex3f(0.026890,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,12.750000)
glVertex3f(0.025573,-0.008309,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,12.750000)
glVertex3f(0.021754,-0.015805,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,12.750000)
glVertex3f(0.015805,-0.021754,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,12.750000)
glVertex3f(0.008309,-0.025573,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,12.750000)
glVertex3f(0.000000,-0.026890,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,12.750000)
glVertex3f(-0.008309,-0.025573,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,12.750000)
glVertex3f(-0.015805,-0.021754,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,12.750000)
glVertex3f(-0.021754,-0.015805,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,12.750000)
glVertex3f(-0.025573,-0.008309,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,12.750000)
glVertex3f(-0.026890,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,12.750000)
glVertex3f(-0.025573,0.008309,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,12.750000)
glVertex3f(-0.021754,0.015805,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,12.750000)
glVertex3f(-0.015805,0.021754,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,12.750000)
glVertex3f(-0.008309,0.025573,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,12.750000)
glVertex3f(0.000000,0.026890,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,13.500000)
glVertex3f(0.000000,0.026890,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,13.500000)
glVertex3f(0.008309,0.025573,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,13.500000)
glVertex3f(0.015805,0.021754,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,13.500000)
glVertex3f(0.021754,0.015805,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,13.500000)
glVertex3f(0.025573,0.008309,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,13.500000)
glVertex3f(0.026890,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,13.500000)
glVertex3f(0.025573,-0.008309,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,13.500000)
glVertex3f(0.021754,-0.015805,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,13.500000)
glVertex3f(0.015805,-0.021754,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,13.500000)
glVertex3f(0.008309,-0.025573,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,13.500000)
glVertex3f(0.000000,-0.026890,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,13.500000)
glVertex3f(-0.008309,-0.025573,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,13.500000)
glVertex3f(-0.015805,-0.021754,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,13.500000)
glVertex3f(-0.021754,-0.015805,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,13.500000)
glVertex3f(-0.025573,-0.008309,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,13.500000)
glVertex3f(-0.026890,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,13.500000)
glVertex3f(-0.025573,0.008309,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,13.500000)
glVertex3f(-0.021754,0.015805,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,13.500000)
glVertex3f(-0.015805,0.021754,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,13.500000)
glVertex3f(-0.008309,0.025573,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,13.500000)
glVertex3f(0.000000,0.026890,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,14.250000)
glVertex3f(0.000000,0.026890,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008309,0.025573,14.250000)
glVertex3f(0.008309,0.025573,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015805,0.021754,14.250000)
glVertex3f(0.015805,0.021754,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021754,0.015805,14.250000)
glVertex3f(0.021754,0.015805,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025573,0.008309,14.250000)
glVertex3f(0.025573,0.008309,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026890,0.000000,14.250000)
glVertex3f(0.026890,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025573,-0.008309,14.250000)
glVertex3f(0.025573,-0.008309,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021754,-0.015805,14.250000)
glVertex3f(0.021754,-0.015805,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015805,-0.021754,14.250000)
glVertex3f(0.015805,-0.021754,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008309,-0.025573,14.250000)
glVertex3f(0.008309,-0.025573,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026890,14.250000)
glVertex3f(0.000000,-0.026890,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008309,-0.025573,14.250000)
glVertex3f(-0.008309,-0.025573,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015805,-0.021754,14.250000)
glVertex3f(-0.015805,-0.021754,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021754,-0.015805,14.250000)
glVertex3f(-0.021754,-0.015805,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025573,-0.008309,14.250000)
glVertex3f(-0.025573,-0.008309,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026890,-0.000000,14.250000)
glVertex3f(-0.026890,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025573,0.008309,14.250000)
glVertex3f(-0.025573,0.008309,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021754,0.015805,14.250000)
glVertex3f(-0.021754,0.015805,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015805,0.021754,14.250000)
glVertex3f(-0.015805,0.021754,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008309,0.025573,14.250000)
glVertex3f(-0.008309,0.025573,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026890,14.250000)
glVertex3f(0.000000,0.026890,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.477956,0.170585,26.268566)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,0.000000)
glVertex3f(0.000000,0.029405,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,0.000000)
glVertex3f(0.009087,0.027966,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,0.000000)
glVertex3f(0.017284,0.023789,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,0.000000)
glVertex3f(0.023789,0.017284,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,0.000000)
glVertex3f(0.027966,0.009087,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,0.000000)
glVertex3f(0.029405,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,0.000000)
glVertex3f(0.027966,-0.009087,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,0.000000)
glVertex3f(0.023789,-0.017284,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,0.000000)
glVertex3f(0.017284,-0.023789,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,0.000000)
glVertex3f(0.009087,-0.027966,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,0.000000)
glVertex3f(0.000000,-0.029405,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,0.000000)
glVertex3f(-0.009087,-0.027966,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,0.000000)
glVertex3f(-0.017284,-0.023789,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,0.000000)
glVertex3f(-0.023789,-0.017284,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,0.000000)
glVertex3f(-0.027966,-0.009087,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,0.000000)
glVertex3f(-0.027966,0.009087,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,0.000000)
glVertex3f(-0.023789,0.017284,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,0.000000)
glVertex3f(-0.017284,0.023789,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,0.000000)
glVertex3f(-0.009087,0.027966,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,0.000000)
glVertex3f(0.000000,0.029405,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,0.750000)
glVertex3f(0.000000,0.029405,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,0.750000)
glVertex3f(0.009087,0.027966,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,0.750000)
glVertex3f(0.017284,0.023789,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,0.750000)
glVertex3f(0.023789,0.017284,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,0.750000)
glVertex3f(0.027966,0.009087,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,0.750000)
glVertex3f(0.029405,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,0.750000)
glVertex3f(0.027966,-0.009087,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,0.750000)
glVertex3f(0.023789,-0.017284,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,0.750000)
glVertex3f(0.017284,-0.023789,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,0.750000)
glVertex3f(0.009087,-0.027966,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,0.750000)
glVertex3f(0.000000,-0.029405,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,0.750000)
glVertex3f(-0.009087,-0.027966,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,0.750000)
glVertex3f(-0.017284,-0.023789,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,0.750000)
glVertex3f(-0.023789,-0.017284,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,0.750000)
glVertex3f(-0.027966,-0.009087,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,0.750000)
glVertex3f(-0.029405,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,0.750000)
glVertex3f(-0.027966,0.009087,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,0.750000)
glVertex3f(-0.023789,0.017284,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,0.750000)
glVertex3f(-0.017284,0.023789,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,0.750000)
glVertex3f(-0.009087,0.027966,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,0.750000)
glVertex3f(0.000000,0.029405,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,1.500000)
glVertex3f(0.000000,0.029405,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,1.500000)
glVertex3f(0.009087,0.027966,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,1.500000)
glVertex3f(0.017284,0.023789,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,1.500000)
glVertex3f(0.023789,0.017284,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,1.500000)
glVertex3f(0.027966,0.009087,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,1.500000)
glVertex3f(0.029405,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,1.500000)
glVertex3f(0.027966,-0.009087,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,1.500000)
glVertex3f(0.023789,-0.017284,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,1.500000)
glVertex3f(0.017284,-0.023789,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,1.500000)
glVertex3f(0.009087,-0.027966,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,1.500000)
glVertex3f(0.000000,-0.029405,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,1.500000)
glVertex3f(-0.009087,-0.027966,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,1.500000)
glVertex3f(-0.017284,-0.023789,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,1.500000)
glVertex3f(-0.023789,-0.017284,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,1.500000)
glVertex3f(-0.027966,-0.009087,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,1.500000)
glVertex3f(-0.029405,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,1.500000)
glVertex3f(-0.027966,0.009087,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,1.500000)
glVertex3f(-0.023789,0.017284,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,1.500000)
glVertex3f(-0.017284,0.023789,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,1.500000)
glVertex3f(-0.009087,0.027966,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,1.500000)
glVertex3f(0.000000,0.029405,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,2.250000)
glVertex3f(0.000000,0.029405,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,2.250000)
glVertex3f(0.009087,0.027966,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,2.250000)
glVertex3f(0.017284,0.023789,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,2.250000)
glVertex3f(0.023789,0.017284,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,2.250000)
glVertex3f(0.027966,0.009087,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,2.250000)
glVertex3f(0.029405,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,2.250000)
glVertex3f(0.027966,-0.009087,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,2.250000)
glVertex3f(0.023789,-0.017284,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,2.250000)
glVertex3f(0.017284,-0.023789,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,2.250000)
glVertex3f(0.009087,-0.027966,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,2.250000)
glVertex3f(0.000000,-0.029405,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,2.250000)
glVertex3f(-0.009087,-0.027966,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,2.250000)
glVertex3f(-0.017284,-0.023789,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,2.250000)
glVertex3f(-0.023789,-0.017284,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,2.250000)
glVertex3f(-0.027966,-0.009087,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,2.250000)
glVertex3f(-0.029405,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,2.250000)
glVertex3f(-0.027966,0.009087,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,2.250000)
glVertex3f(-0.023789,0.017284,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,2.250000)
glVertex3f(-0.017284,0.023789,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,2.250000)
glVertex3f(-0.009087,0.027966,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,2.250000)
glVertex3f(0.000000,0.029405,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,3.000000)
glVertex3f(0.000000,0.029405,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,3.000000)
glVertex3f(0.009087,0.027966,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,3.000000)
glVertex3f(0.017284,0.023789,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,3.000000)
glVertex3f(0.023789,0.017284,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,3.000000)
glVertex3f(0.027966,0.009087,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,3.000000)
glVertex3f(0.029405,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,3.000000)
glVertex3f(0.027966,-0.009087,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,3.000000)
glVertex3f(0.023789,-0.017284,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,3.000000)
glVertex3f(0.017284,-0.023789,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,3.000000)
glVertex3f(0.009087,-0.027966,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,3.000000)
glVertex3f(0.000000,-0.029405,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,3.000000)
glVertex3f(-0.009087,-0.027966,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,3.000000)
glVertex3f(-0.017284,-0.023789,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,3.000000)
glVertex3f(-0.023789,-0.017284,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,3.000000)
glVertex3f(-0.027966,-0.009087,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,3.000000)
glVertex3f(-0.029405,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,3.000000)
glVertex3f(-0.027966,0.009087,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,3.000000)
glVertex3f(-0.023789,0.017284,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,3.000000)
glVertex3f(-0.017284,0.023789,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,3.000000)
glVertex3f(-0.009087,0.027966,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,3.000000)
glVertex3f(0.000000,0.029405,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,3.750000)
glVertex3f(0.000000,0.029405,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,3.750000)
glVertex3f(0.009087,0.027966,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,3.750000)
glVertex3f(0.017284,0.023789,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,3.750000)
glVertex3f(0.023789,0.017284,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,3.750000)
glVertex3f(0.027966,0.009087,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,3.750000)
glVertex3f(0.029405,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,3.750000)
glVertex3f(0.027966,-0.009087,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,3.750000)
glVertex3f(0.023789,-0.017284,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,3.750000)
glVertex3f(0.017284,-0.023789,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,3.750000)
glVertex3f(0.009087,-0.027966,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,3.750000)
glVertex3f(0.000000,-0.029405,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,3.750000)
glVertex3f(-0.009087,-0.027966,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,3.750000)
glVertex3f(-0.017284,-0.023789,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,3.750000)
glVertex3f(-0.023789,-0.017284,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,3.750000)
glVertex3f(-0.027966,-0.009087,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,3.750000)
glVertex3f(-0.029405,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,3.750000)
glVertex3f(-0.027966,0.009087,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,3.750000)
glVertex3f(-0.023789,0.017284,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,3.750000)
glVertex3f(-0.017284,0.023789,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,3.750000)
glVertex3f(-0.009087,0.027966,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,3.750000)
glVertex3f(0.000000,0.029405,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,4.500000)
glVertex3f(0.000000,0.029405,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,4.500000)
glVertex3f(0.009087,0.027966,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,4.500000)
glVertex3f(0.017284,0.023789,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,4.500000)
glVertex3f(0.023789,0.017284,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,4.500000)
glVertex3f(0.027966,0.009087,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,4.500000)
glVertex3f(0.029405,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,4.500000)
glVertex3f(0.027966,-0.009087,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,4.500000)
glVertex3f(0.023789,-0.017284,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,4.500000)
glVertex3f(0.017284,-0.023789,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,4.500000)
glVertex3f(0.009087,-0.027966,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,4.500000)
glVertex3f(0.000000,-0.029405,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,4.500000)
glVertex3f(-0.009087,-0.027966,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,4.500000)
glVertex3f(-0.017284,-0.023789,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,4.500000)
glVertex3f(-0.023789,-0.017284,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,4.500000)
glVertex3f(-0.027966,-0.009087,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,4.500000)
glVertex3f(-0.029405,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,4.500000)
glVertex3f(-0.027966,0.009087,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,4.500000)
glVertex3f(-0.023789,0.017284,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,4.500000)
glVertex3f(-0.017284,0.023789,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,4.500000)
glVertex3f(-0.009087,0.027966,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,4.500000)
glVertex3f(0.000000,0.029405,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,5.250000)
glVertex3f(0.000000,0.029405,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,5.250000)
glVertex3f(0.009087,0.027966,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,5.250000)
glVertex3f(0.017284,0.023789,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,5.250000)
glVertex3f(0.023789,0.017284,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,5.250000)
glVertex3f(0.027966,0.009087,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,5.250000)
glVertex3f(0.029405,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,5.250000)
glVertex3f(0.027966,-0.009087,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,5.250000)
glVertex3f(0.023789,-0.017284,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,5.250000)
glVertex3f(0.017284,-0.023789,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,5.250000)
glVertex3f(0.009087,-0.027966,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,5.250000)
glVertex3f(0.000000,-0.029405,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,5.250000)
glVertex3f(-0.009087,-0.027966,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,5.250000)
glVertex3f(-0.017284,-0.023789,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,5.250000)
glVertex3f(-0.023789,-0.017284,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,5.250000)
glVertex3f(-0.027966,-0.009087,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,5.250000)
glVertex3f(-0.029405,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,5.250000)
glVertex3f(-0.027966,0.009087,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,5.250000)
glVertex3f(-0.023789,0.017284,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,5.250000)
glVertex3f(-0.017284,0.023789,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,5.250000)
glVertex3f(-0.009087,0.027966,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,5.250000)
glVertex3f(0.000000,0.029405,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,6.000000)
glVertex3f(0.000000,0.029405,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,6.000000)
glVertex3f(0.009087,0.027966,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,6.000000)
glVertex3f(0.017284,0.023789,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,6.000000)
glVertex3f(0.023789,0.017284,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,6.000000)
glVertex3f(0.027966,0.009087,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,6.000000)
glVertex3f(0.029405,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,6.000000)
glVertex3f(0.027966,-0.009087,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,6.000000)
glVertex3f(0.023789,-0.017284,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,6.000000)
glVertex3f(0.017284,-0.023789,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,6.000000)
glVertex3f(0.009087,-0.027966,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,6.000000)
glVertex3f(0.000000,-0.029405,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,6.000000)
glVertex3f(-0.009087,-0.027966,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,6.000000)
glVertex3f(-0.017284,-0.023789,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,6.000000)
glVertex3f(-0.023789,-0.017284,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,6.000000)
glVertex3f(-0.027966,-0.009087,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,6.000000)
glVertex3f(-0.029405,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,6.000000)
glVertex3f(-0.027966,0.009087,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,6.000000)
glVertex3f(-0.023789,0.017284,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,6.000000)
glVertex3f(-0.017284,0.023789,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,6.000000)
glVertex3f(-0.009087,0.027966,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,6.000000)
glVertex3f(0.000000,0.029405,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,6.750000)
glVertex3f(0.000000,0.029405,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,6.750000)
glVertex3f(0.009087,0.027966,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,6.750000)
glVertex3f(0.017284,0.023789,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,6.750000)
glVertex3f(0.023789,0.017284,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,6.750000)
glVertex3f(0.027966,0.009087,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,6.750000)
glVertex3f(0.029405,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,6.750000)
glVertex3f(0.027966,-0.009087,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,6.750000)
glVertex3f(0.023789,-0.017284,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,6.750000)
glVertex3f(0.017284,-0.023789,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,6.750000)
glVertex3f(0.009087,-0.027966,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,6.750000)
glVertex3f(0.000000,-0.029405,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,6.750000)
glVertex3f(-0.009087,-0.027966,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,6.750000)
glVertex3f(-0.017284,-0.023789,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,6.750000)
glVertex3f(-0.023789,-0.017284,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,6.750000)
glVertex3f(-0.027966,-0.009087,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,6.750000)
glVertex3f(-0.029405,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,6.750000)
glVertex3f(-0.027966,0.009087,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,6.750000)
glVertex3f(-0.023789,0.017284,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,6.750000)
glVertex3f(-0.017284,0.023789,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,6.750000)
glVertex3f(-0.009087,0.027966,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,6.750000)
glVertex3f(0.000000,0.029405,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,7.500000)
glVertex3f(0.000000,0.029405,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,7.500000)
glVertex3f(0.009087,0.027966,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,7.500000)
glVertex3f(0.017284,0.023789,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,7.500000)
glVertex3f(0.023789,0.017284,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,7.500000)
glVertex3f(0.027966,0.009087,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,7.500000)
glVertex3f(0.029405,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,7.500000)
glVertex3f(0.027966,-0.009087,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,7.500000)
glVertex3f(0.023789,-0.017284,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,7.500000)
glVertex3f(0.017284,-0.023789,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,7.500000)
glVertex3f(0.009087,-0.027966,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,7.500000)
glVertex3f(0.000000,-0.029405,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,7.500000)
glVertex3f(-0.009087,-0.027966,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,7.500000)
glVertex3f(-0.017284,-0.023789,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,7.500000)
glVertex3f(-0.023789,-0.017284,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,7.500000)
glVertex3f(-0.027966,-0.009087,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,7.500000)
glVertex3f(-0.029405,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,7.500000)
glVertex3f(-0.027966,0.009087,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,7.500000)
glVertex3f(-0.023789,0.017284,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,7.500000)
glVertex3f(-0.017284,0.023789,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,7.500000)
glVertex3f(-0.009087,0.027966,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,7.500000)
glVertex3f(0.000000,0.029405,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,8.250000)
glVertex3f(0.000000,0.029405,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,8.250000)
glVertex3f(0.009087,0.027966,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,8.250000)
glVertex3f(0.017284,0.023789,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,8.250000)
glVertex3f(0.023789,0.017284,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,8.250000)
glVertex3f(0.027966,0.009087,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,8.250000)
glVertex3f(0.029405,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,8.250000)
glVertex3f(0.027966,-0.009087,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,8.250000)
glVertex3f(0.023789,-0.017284,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,8.250000)
glVertex3f(0.017284,-0.023789,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,8.250000)
glVertex3f(0.009087,-0.027966,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,8.250000)
glVertex3f(0.000000,-0.029405,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,8.250000)
glVertex3f(-0.009087,-0.027966,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,8.250000)
glVertex3f(-0.017284,-0.023789,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,8.250000)
glVertex3f(-0.023789,-0.017284,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,8.250000)
glVertex3f(-0.027966,-0.009087,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,8.250000)
glVertex3f(-0.029405,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,8.250000)
glVertex3f(-0.027966,0.009087,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,8.250000)
glVertex3f(-0.023789,0.017284,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,8.250000)
glVertex3f(-0.017284,0.023789,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,8.250000)
glVertex3f(-0.009087,0.027966,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,8.250000)
glVertex3f(0.000000,0.029405,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,9.000000)
glVertex3f(0.000000,0.029405,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,9.000000)
glVertex3f(0.009087,0.027966,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,9.000000)
glVertex3f(0.017284,0.023789,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,9.000000)
glVertex3f(0.023789,0.017284,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,9.000000)
glVertex3f(0.027966,0.009087,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,9.000000)
glVertex3f(0.029405,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,9.000000)
glVertex3f(0.027966,-0.009087,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,9.000000)
glVertex3f(0.023789,-0.017284,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,9.000000)
glVertex3f(0.017284,-0.023789,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,9.000000)
glVertex3f(0.009087,-0.027966,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,9.000000)
glVertex3f(0.000000,-0.029405,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,9.000000)
glVertex3f(-0.009087,-0.027966,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,9.000000)
glVertex3f(-0.017284,-0.023789,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,9.000000)
glVertex3f(-0.023789,-0.017284,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,9.000000)
glVertex3f(-0.027966,-0.009087,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,9.000000)
glVertex3f(-0.029405,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,9.000000)
glVertex3f(-0.027966,0.009087,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,9.000000)
glVertex3f(-0.023789,0.017284,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,9.000000)
glVertex3f(-0.017284,0.023789,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,9.000000)
glVertex3f(-0.009087,0.027966,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,9.000000)
glVertex3f(0.000000,0.029405,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,9.750000)
glVertex3f(0.000000,0.029405,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,9.750000)
glVertex3f(0.009087,0.027966,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,9.750000)
glVertex3f(0.017284,0.023789,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,9.750000)
glVertex3f(0.023789,0.017284,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,9.750000)
glVertex3f(0.027966,0.009087,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,9.750000)
glVertex3f(0.029405,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,9.750000)
glVertex3f(0.027966,-0.009087,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,9.750000)
glVertex3f(0.023789,-0.017284,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,9.750000)
glVertex3f(0.017284,-0.023789,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,9.750000)
glVertex3f(0.009087,-0.027966,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,9.750000)
glVertex3f(0.000000,-0.029405,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,9.750000)
glVertex3f(-0.009087,-0.027966,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,9.750000)
glVertex3f(-0.017284,-0.023789,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,9.750000)
glVertex3f(-0.023789,-0.017284,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,9.750000)
glVertex3f(-0.027966,-0.009087,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,9.750000)
glVertex3f(-0.029405,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,9.750000)
glVertex3f(-0.027966,0.009087,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,9.750000)
glVertex3f(-0.023789,0.017284,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,9.750000)
glVertex3f(-0.017284,0.023789,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,9.750000)
glVertex3f(-0.009087,0.027966,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,9.750000)
glVertex3f(0.000000,0.029405,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,10.500000)
glVertex3f(0.000000,0.029405,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,10.500000)
glVertex3f(0.009087,0.027966,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,10.500000)
glVertex3f(0.017284,0.023789,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,10.500000)
glVertex3f(0.023789,0.017284,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,10.500000)
glVertex3f(0.027966,0.009087,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,10.500000)
glVertex3f(0.029405,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,10.500000)
glVertex3f(0.027966,-0.009087,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,10.500000)
glVertex3f(0.023789,-0.017284,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,10.500000)
glVertex3f(0.017284,-0.023789,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,10.500000)
glVertex3f(0.009087,-0.027966,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,10.500000)
glVertex3f(0.000000,-0.029405,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,10.500000)
glVertex3f(-0.009087,-0.027966,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,10.500000)
glVertex3f(-0.017284,-0.023789,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,10.500000)
glVertex3f(-0.023789,-0.017284,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,10.500000)
glVertex3f(-0.027966,-0.009087,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,10.500000)
glVertex3f(-0.029405,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,10.500000)
glVertex3f(-0.027966,0.009087,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,10.500000)
glVertex3f(-0.023789,0.017284,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,10.500000)
glVertex3f(-0.017284,0.023789,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,10.500000)
glVertex3f(-0.009087,0.027966,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,10.500000)
glVertex3f(0.000000,0.029405,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,11.250000)
glVertex3f(0.000000,0.029405,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,11.250000)
glVertex3f(0.009087,0.027966,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,11.250000)
glVertex3f(0.017284,0.023789,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,11.250000)
glVertex3f(0.023789,0.017284,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,11.250000)
glVertex3f(0.027966,0.009087,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,11.250000)
glVertex3f(0.029405,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,11.250000)
glVertex3f(0.027966,-0.009087,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,11.250000)
glVertex3f(0.023789,-0.017284,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,11.250000)
glVertex3f(0.017284,-0.023789,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,11.250000)
glVertex3f(0.009087,-0.027966,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,11.250000)
glVertex3f(0.000000,-0.029405,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,11.250000)
glVertex3f(-0.009087,-0.027966,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,11.250000)
glVertex3f(-0.017284,-0.023789,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,11.250000)
glVertex3f(-0.023789,-0.017284,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,11.250000)
glVertex3f(-0.027966,-0.009087,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,11.250000)
glVertex3f(-0.029405,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,11.250000)
glVertex3f(-0.027966,0.009087,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,11.250000)
glVertex3f(-0.023789,0.017284,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,11.250000)
glVertex3f(-0.017284,0.023789,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,11.250000)
glVertex3f(-0.009087,0.027966,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,11.250000)
glVertex3f(0.000000,0.029405,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,12.000000)
glVertex3f(0.000000,0.029405,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,12.000000)
glVertex3f(0.009087,0.027966,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,12.000000)
glVertex3f(0.017284,0.023789,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,12.000000)
glVertex3f(0.023789,0.017284,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,12.000000)
glVertex3f(0.027966,0.009087,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,12.000000)
glVertex3f(0.029405,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,12.000000)
glVertex3f(0.027966,-0.009087,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,12.000000)
glVertex3f(0.023789,-0.017284,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,12.000000)
glVertex3f(0.017284,-0.023789,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,12.000000)
glVertex3f(0.009087,-0.027966,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,12.000000)
glVertex3f(0.000000,-0.029405,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,12.000000)
glVertex3f(-0.009087,-0.027966,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,12.000000)
glVertex3f(-0.017284,-0.023789,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,12.000000)
glVertex3f(-0.023789,-0.017284,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,12.000000)
glVertex3f(-0.027966,-0.009087,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,12.000000)
glVertex3f(-0.029405,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,12.000000)
glVertex3f(-0.027966,0.009087,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,12.000000)
glVertex3f(-0.023789,0.017284,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,12.000000)
glVertex3f(-0.017284,0.023789,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,12.000000)
glVertex3f(-0.009087,0.027966,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,12.000000)
glVertex3f(0.000000,0.029405,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,12.750000)
glVertex3f(0.000000,0.029405,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,12.750000)
glVertex3f(0.009087,0.027966,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,12.750000)
glVertex3f(0.017284,0.023789,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,12.750000)
glVertex3f(0.023789,0.017284,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,12.750000)
glVertex3f(0.027966,0.009087,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,12.750000)
glVertex3f(0.029405,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,12.750000)
glVertex3f(0.027966,-0.009087,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,12.750000)
glVertex3f(0.023789,-0.017284,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,12.750000)
glVertex3f(0.017284,-0.023789,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,12.750000)
glVertex3f(0.009087,-0.027966,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,12.750000)
glVertex3f(0.000000,-0.029405,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,12.750000)
glVertex3f(-0.009087,-0.027966,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,12.750000)
glVertex3f(-0.017284,-0.023789,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,12.750000)
glVertex3f(-0.023789,-0.017284,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,12.750000)
glVertex3f(-0.027966,-0.009087,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,12.750000)
glVertex3f(-0.029405,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,12.750000)
glVertex3f(-0.027966,0.009087,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,12.750000)
glVertex3f(-0.023789,0.017284,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,12.750000)
glVertex3f(-0.017284,0.023789,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,12.750000)
glVertex3f(-0.009087,0.027966,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,12.750000)
glVertex3f(0.000000,0.029405,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,13.500000)
glVertex3f(0.000000,0.029405,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,13.500000)
glVertex3f(0.009087,0.027966,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,13.500000)
glVertex3f(0.017284,0.023789,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,13.500000)
glVertex3f(0.023789,0.017284,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,13.500000)
glVertex3f(0.027966,0.009087,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,13.500000)
glVertex3f(0.029405,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,13.500000)
glVertex3f(0.027966,-0.009087,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,13.500000)
glVertex3f(0.023789,-0.017284,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,13.500000)
glVertex3f(0.017284,-0.023789,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,13.500000)
glVertex3f(0.009087,-0.027966,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,13.500000)
glVertex3f(0.000000,-0.029405,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,13.500000)
glVertex3f(-0.009087,-0.027966,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,13.500000)
glVertex3f(-0.017284,-0.023789,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,13.500000)
glVertex3f(-0.023789,-0.017284,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,13.500000)
glVertex3f(-0.027966,-0.009087,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,13.500000)
glVertex3f(-0.029405,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,13.500000)
glVertex3f(-0.027966,0.009087,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,13.500000)
glVertex3f(-0.023789,0.017284,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,13.500000)
glVertex3f(-0.017284,0.023789,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,13.500000)
glVertex3f(-0.009087,0.027966,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,13.500000)
glVertex3f(0.000000,0.029405,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,14.250000)
glVertex3f(0.000000,0.029405,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009087,0.027966,14.250000)
glVertex3f(0.009087,0.027966,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017284,0.023789,14.250000)
glVertex3f(0.017284,0.023789,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023789,0.017284,14.250000)
glVertex3f(0.023789,0.017284,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027966,0.009087,14.250000)
glVertex3f(0.027966,0.009087,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029405,0.000000,14.250000)
glVertex3f(0.029405,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027966,-0.009087,14.250000)
glVertex3f(0.027966,-0.009087,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023789,-0.017284,14.250000)
glVertex3f(0.023789,-0.017284,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017284,-0.023789,14.250000)
glVertex3f(0.017284,-0.023789,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009087,-0.027966,14.250000)
glVertex3f(0.009087,-0.027966,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029405,14.250000)
glVertex3f(0.000000,-0.029405,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009087,-0.027966,14.250000)
glVertex3f(-0.009087,-0.027966,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017284,-0.023789,14.250000)
glVertex3f(-0.017284,-0.023789,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023789,-0.017284,14.250000)
glVertex3f(-0.023789,-0.017284,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027966,-0.009087,14.250000)
glVertex3f(-0.027966,-0.009087,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029405,-0.000000,14.250000)
glVertex3f(-0.029405,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027966,0.009087,14.250000)
glVertex3f(-0.027966,0.009087,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023789,0.017284,14.250000)
glVertex3f(-0.023789,0.017284,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017284,0.023789,14.250000)
glVertex3f(-0.017284,0.023789,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009087,0.027966,14.250000)
glVertex3f(-0.009087,0.027966,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029405,14.250000)
glVertex3f(0.000000,0.029405,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.477942,0.170719,27.062563)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,0.000000)
glVertex3f(0.000000,0.030906,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,0.000000)
glVertex3f(0.009551,0.029394,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,0.000000)
glVertex3f(0.018166,0.025004,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,0.000000)
glVertex3f(0.025004,0.018166,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,0.000000)
glVertex3f(0.029394,0.009551,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,0.000000)
glVertex3f(0.030906,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,0.000000)
glVertex3f(0.029394,-0.009551,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,0.000000)
glVertex3f(0.025004,-0.018166,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,0.000000)
glVertex3f(0.018166,-0.025004,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,0.000000)
glVertex3f(0.009551,-0.029394,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,0.000000)
glVertex3f(0.000000,-0.030906,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,0.000000)
glVertex3f(-0.009551,-0.029394,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,0.000000)
glVertex3f(-0.018166,-0.025004,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,0.000000)
glVertex3f(-0.025004,-0.018166,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,0.000000)
glVertex3f(-0.029394,-0.009551,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,0.000000)
glVertex3f(-0.029394,0.009551,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,0.000000)
glVertex3f(-0.025004,0.018166,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,0.000000)
glVertex3f(-0.018166,0.025004,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,0.000000)
glVertex3f(-0.009551,0.029394,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,0.000000)
glVertex3f(0.000000,0.030906,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,0.750000)
glVertex3f(0.000000,0.030906,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,0.750000)
glVertex3f(0.009551,0.029394,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,0.750000)
glVertex3f(0.018166,0.025004,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,0.750000)
glVertex3f(0.025004,0.018166,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,0.750000)
glVertex3f(0.029394,0.009551,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,0.750000)
glVertex3f(0.030906,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,0.750000)
glVertex3f(0.029394,-0.009551,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,0.750000)
glVertex3f(0.025004,-0.018166,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,0.750000)
glVertex3f(0.018166,-0.025004,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,0.750000)
glVertex3f(0.009551,-0.029394,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,0.750000)
glVertex3f(0.000000,-0.030906,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,0.750000)
glVertex3f(-0.009551,-0.029394,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,0.750000)
glVertex3f(-0.018166,-0.025004,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,0.750000)
glVertex3f(-0.025004,-0.018166,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,0.750000)
glVertex3f(-0.029394,-0.009551,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,0.750000)
glVertex3f(-0.030906,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,0.750000)
glVertex3f(-0.029394,0.009551,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,0.750000)
glVertex3f(-0.025004,0.018166,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,0.750000)
glVertex3f(-0.018166,0.025004,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,0.750000)
glVertex3f(-0.009551,0.029394,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,0.750000)
glVertex3f(0.000000,0.030906,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,1.500000)
glVertex3f(0.000000,0.030906,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,1.500000)
glVertex3f(0.009551,0.029394,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,1.500000)
glVertex3f(0.018166,0.025004,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,1.500000)
glVertex3f(0.025004,0.018166,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,1.500000)
glVertex3f(0.029394,0.009551,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,1.500000)
glVertex3f(0.030906,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,1.500000)
glVertex3f(0.029394,-0.009551,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,1.500000)
glVertex3f(0.025004,-0.018166,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,1.500000)
glVertex3f(0.018166,-0.025004,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,1.500000)
glVertex3f(0.009551,-0.029394,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,1.500000)
glVertex3f(0.000000,-0.030906,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,1.500000)
glVertex3f(-0.009551,-0.029394,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,1.500000)
glVertex3f(-0.018166,-0.025004,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,1.500000)
glVertex3f(-0.025004,-0.018166,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,1.500000)
glVertex3f(-0.029394,-0.009551,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,1.500000)
glVertex3f(-0.030906,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,1.500000)
glVertex3f(-0.029394,0.009551,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,1.500000)
glVertex3f(-0.025004,0.018166,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,1.500000)
glVertex3f(-0.018166,0.025004,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,1.500000)
glVertex3f(-0.009551,0.029394,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,1.500000)
glVertex3f(0.000000,0.030906,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,2.250000)
glVertex3f(0.000000,0.030906,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,2.250000)
glVertex3f(0.009551,0.029394,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,2.250000)
glVertex3f(0.018166,0.025004,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,2.250000)
glVertex3f(0.025004,0.018166,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,2.250000)
glVertex3f(0.029394,0.009551,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,2.250000)
glVertex3f(0.030906,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,2.250000)
glVertex3f(0.029394,-0.009551,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,2.250000)
glVertex3f(0.025004,-0.018166,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,2.250000)
glVertex3f(0.018166,-0.025004,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,2.250000)
glVertex3f(0.009551,-0.029394,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,2.250000)
glVertex3f(0.000000,-0.030906,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,2.250000)
glVertex3f(-0.009551,-0.029394,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,2.250000)
glVertex3f(-0.018166,-0.025004,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,2.250000)
glVertex3f(-0.025004,-0.018166,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,2.250000)
glVertex3f(-0.029394,-0.009551,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,2.250000)
glVertex3f(-0.030906,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,2.250000)
glVertex3f(-0.029394,0.009551,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,2.250000)
glVertex3f(-0.025004,0.018166,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,2.250000)
glVertex3f(-0.018166,0.025004,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,2.250000)
glVertex3f(-0.009551,0.029394,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,2.250000)
glVertex3f(0.000000,0.030906,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,3.000000)
glVertex3f(0.000000,0.030906,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,3.000000)
glVertex3f(0.009551,0.029394,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,3.000000)
glVertex3f(0.018166,0.025004,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,3.000000)
glVertex3f(0.025004,0.018166,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,3.000000)
glVertex3f(0.029394,0.009551,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,3.000000)
glVertex3f(0.030906,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,3.000000)
glVertex3f(0.029394,-0.009551,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,3.000000)
glVertex3f(0.025004,-0.018166,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,3.000000)
glVertex3f(0.018166,-0.025004,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,3.000000)
glVertex3f(0.009551,-0.029394,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,3.000000)
glVertex3f(0.000000,-0.030906,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,3.000000)
glVertex3f(-0.009551,-0.029394,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,3.000000)
glVertex3f(-0.018166,-0.025004,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,3.000000)
glVertex3f(-0.025004,-0.018166,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,3.000000)
glVertex3f(-0.029394,-0.009551,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,3.000000)
glVertex3f(-0.030906,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,3.000000)
glVertex3f(-0.029394,0.009551,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,3.000000)
glVertex3f(-0.025004,0.018166,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,3.000000)
glVertex3f(-0.018166,0.025004,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,3.000000)
glVertex3f(-0.009551,0.029394,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,3.000000)
glVertex3f(0.000000,0.030906,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,3.750000)
glVertex3f(0.000000,0.030906,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,3.750000)
glVertex3f(0.009551,0.029394,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,3.750000)
glVertex3f(0.018166,0.025004,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,3.750000)
glVertex3f(0.025004,0.018166,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,3.750000)
glVertex3f(0.029394,0.009551,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,3.750000)
glVertex3f(0.030906,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,3.750000)
glVertex3f(0.029394,-0.009551,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,3.750000)
glVertex3f(0.025004,-0.018166,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,3.750000)
glVertex3f(0.018166,-0.025004,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,3.750000)
glVertex3f(0.009551,-0.029394,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,3.750000)
glVertex3f(0.000000,-0.030906,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,3.750000)
glVertex3f(-0.009551,-0.029394,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,3.750000)
glVertex3f(-0.018166,-0.025004,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,3.750000)
glVertex3f(-0.025004,-0.018166,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,3.750000)
glVertex3f(-0.029394,-0.009551,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,3.750000)
glVertex3f(-0.030906,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,3.750000)
glVertex3f(-0.029394,0.009551,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,3.750000)
glVertex3f(-0.025004,0.018166,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,3.750000)
glVertex3f(-0.018166,0.025004,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,3.750000)
glVertex3f(-0.009551,0.029394,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,3.750000)
glVertex3f(0.000000,0.030906,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,4.500000)
glVertex3f(0.000000,0.030906,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,4.500000)
glVertex3f(0.009551,0.029394,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,4.500000)
glVertex3f(0.018166,0.025004,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,4.500000)
glVertex3f(0.025004,0.018166,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,4.500000)
glVertex3f(0.029394,0.009551,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,4.500000)
glVertex3f(0.030906,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,4.500000)
glVertex3f(0.029394,-0.009551,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,4.500000)
glVertex3f(0.025004,-0.018166,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,4.500000)
glVertex3f(0.018166,-0.025004,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,4.500000)
glVertex3f(0.009551,-0.029394,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,4.500000)
glVertex3f(0.000000,-0.030906,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,4.500000)
glVertex3f(-0.009551,-0.029394,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,4.500000)
glVertex3f(-0.018166,-0.025004,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,4.500000)
glVertex3f(-0.025004,-0.018166,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,4.500000)
glVertex3f(-0.029394,-0.009551,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,4.500000)
glVertex3f(-0.030906,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,4.500000)
glVertex3f(-0.029394,0.009551,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,4.500000)
glVertex3f(-0.025004,0.018166,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,4.500000)
glVertex3f(-0.018166,0.025004,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,4.500000)
glVertex3f(-0.009551,0.029394,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,4.500000)
glVertex3f(0.000000,0.030906,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,5.250000)
glVertex3f(0.000000,0.030906,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,5.250000)
glVertex3f(0.009551,0.029394,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,5.250000)
glVertex3f(0.018166,0.025004,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,5.250000)
glVertex3f(0.025004,0.018166,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,5.250000)
glVertex3f(0.029394,0.009551,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,5.250000)
glVertex3f(0.030906,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,5.250000)
glVertex3f(0.029394,-0.009551,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,5.250000)
glVertex3f(0.025004,-0.018166,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,5.250000)
glVertex3f(0.018166,-0.025004,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,5.250000)
glVertex3f(0.009551,-0.029394,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,5.250000)
glVertex3f(0.000000,-0.030906,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,5.250000)
glVertex3f(-0.009551,-0.029394,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,5.250000)
glVertex3f(-0.018166,-0.025004,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,5.250000)
glVertex3f(-0.025004,-0.018166,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,5.250000)
glVertex3f(-0.029394,-0.009551,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,5.250000)
glVertex3f(-0.030906,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,5.250000)
glVertex3f(-0.029394,0.009551,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,5.250000)
glVertex3f(-0.025004,0.018166,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,5.250000)
glVertex3f(-0.018166,0.025004,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,5.250000)
glVertex3f(-0.009551,0.029394,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,5.250000)
glVertex3f(0.000000,0.030906,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,6.000000)
glVertex3f(0.000000,0.030906,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,6.000000)
glVertex3f(0.009551,0.029394,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,6.000000)
glVertex3f(0.018166,0.025004,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,6.000000)
glVertex3f(0.025004,0.018166,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,6.000000)
glVertex3f(0.029394,0.009551,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,6.000000)
glVertex3f(0.030906,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,6.000000)
glVertex3f(0.029394,-0.009551,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,6.000000)
glVertex3f(0.025004,-0.018166,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,6.000000)
glVertex3f(0.018166,-0.025004,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,6.000000)
glVertex3f(0.009551,-0.029394,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,6.000000)
glVertex3f(0.000000,-0.030906,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,6.000000)
glVertex3f(-0.009551,-0.029394,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,6.000000)
glVertex3f(-0.018166,-0.025004,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,6.000000)
glVertex3f(-0.025004,-0.018166,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,6.000000)
glVertex3f(-0.029394,-0.009551,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,6.000000)
glVertex3f(-0.030906,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,6.000000)
glVertex3f(-0.029394,0.009551,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,6.000000)
glVertex3f(-0.025004,0.018166,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,6.000000)
glVertex3f(-0.018166,0.025004,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,6.000000)
glVertex3f(-0.009551,0.029394,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,6.000000)
glVertex3f(0.000000,0.030906,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,6.750000)
glVertex3f(0.000000,0.030906,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,6.750000)
glVertex3f(0.009551,0.029394,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,6.750000)
glVertex3f(0.018166,0.025004,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,6.750000)
glVertex3f(0.025004,0.018166,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,6.750000)
glVertex3f(0.029394,0.009551,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,6.750000)
glVertex3f(0.030906,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,6.750000)
glVertex3f(0.029394,-0.009551,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,6.750000)
glVertex3f(0.025004,-0.018166,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,6.750000)
glVertex3f(0.018166,-0.025004,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,6.750000)
glVertex3f(0.009551,-0.029394,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,6.750000)
glVertex3f(0.000000,-0.030906,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,6.750000)
glVertex3f(-0.009551,-0.029394,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,6.750000)
glVertex3f(-0.018166,-0.025004,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,6.750000)
glVertex3f(-0.025004,-0.018166,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,6.750000)
glVertex3f(-0.029394,-0.009551,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,6.750000)
glVertex3f(-0.030906,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,6.750000)
glVertex3f(-0.029394,0.009551,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,6.750000)
glVertex3f(-0.025004,0.018166,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,6.750000)
glVertex3f(-0.018166,0.025004,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,6.750000)
glVertex3f(-0.009551,0.029394,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,6.750000)
glVertex3f(0.000000,0.030906,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,7.500000)
glVertex3f(0.000000,0.030906,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,7.500000)
glVertex3f(0.009551,0.029394,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,7.500000)
glVertex3f(0.018166,0.025004,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,7.500000)
glVertex3f(0.025004,0.018166,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,7.500000)
glVertex3f(0.029394,0.009551,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,7.500000)
glVertex3f(0.030906,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,7.500000)
glVertex3f(0.029394,-0.009551,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,7.500000)
glVertex3f(0.025004,-0.018166,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,7.500000)
glVertex3f(0.018166,-0.025004,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,7.500000)
glVertex3f(0.009551,-0.029394,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,7.500000)
glVertex3f(0.000000,-0.030906,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,7.500000)
glVertex3f(-0.009551,-0.029394,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,7.500000)
glVertex3f(-0.018166,-0.025004,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,7.500000)
glVertex3f(-0.025004,-0.018166,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,7.500000)
glVertex3f(-0.029394,-0.009551,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,7.500000)
glVertex3f(-0.030906,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,7.500000)
glVertex3f(-0.029394,0.009551,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,7.500000)
glVertex3f(-0.025004,0.018166,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,7.500000)
glVertex3f(-0.018166,0.025004,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,7.500000)
glVertex3f(-0.009551,0.029394,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,7.500000)
glVertex3f(0.000000,0.030906,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,8.250000)
glVertex3f(0.000000,0.030906,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,8.250000)
glVertex3f(0.009551,0.029394,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,8.250000)
glVertex3f(0.018166,0.025004,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,8.250000)
glVertex3f(0.025004,0.018166,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,8.250000)
glVertex3f(0.029394,0.009551,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,8.250000)
glVertex3f(0.030906,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,8.250000)
glVertex3f(0.029394,-0.009551,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,8.250000)
glVertex3f(0.025004,-0.018166,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,8.250000)
glVertex3f(0.018166,-0.025004,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,8.250000)
glVertex3f(0.009551,-0.029394,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,8.250000)
glVertex3f(0.000000,-0.030906,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,8.250000)
glVertex3f(-0.009551,-0.029394,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,8.250000)
glVertex3f(-0.018166,-0.025004,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,8.250000)
glVertex3f(-0.025004,-0.018166,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,8.250000)
glVertex3f(-0.029394,-0.009551,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,8.250000)
glVertex3f(-0.030906,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,8.250000)
glVertex3f(-0.029394,0.009551,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,8.250000)
glVertex3f(-0.025004,0.018166,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,8.250000)
glVertex3f(-0.018166,0.025004,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,8.250000)
glVertex3f(-0.009551,0.029394,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,8.250000)
glVertex3f(0.000000,0.030906,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,9.000000)
glVertex3f(0.000000,0.030906,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,9.000000)
glVertex3f(0.009551,0.029394,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,9.000000)
glVertex3f(0.018166,0.025004,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,9.000000)
glVertex3f(0.025004,0.018166,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,9.000000)
glVertex3f(0.029394,0.009551,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,9.000000)
glVertex3f(0.030906,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,9.000000)
glVertex3f(0.029394,-0.009551,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,9.000000)
glVertex3f(0.025004,-0.018166,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,9.000000)
glVertex3f(0.018166,-0.025004,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,9.000000)
glVertex3f(0.009551,-0.029394,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,9.000000)
glVertex3f(0.000000,-0.030906,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,9.000000)
glVertex3f(-0.009551,-0.029394,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,9.000000)
glVertex3f(-0.018166,-0.025004,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,9.000000)
glVertex3f(-0.025004,-0.018166,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,9.000000)
glVertex3f(-0.029394,-0.009551,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,9.000000)
glVertex3f(-0.030906,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,9.000000)
glVertex3f(-0.029394,0.009551,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,9.000000)
glVertex3f(-0.025004,0.018166,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,9.000000)
glVertex3f(-0.018166,0.025004,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,9.000000)
glVertex3f(-0.009551,0.029394,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,9.000000)
glVertex3f(0.000000,0.030906,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,9.750000)
glVertex3f(0.000000,0.030906,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,9.750000)
glVertex3f(0.009551,0.029394,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,9.750000)
glVertex3f(0.018166,0.025004,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,9.750000)
glVertex3f(0.025004,0.018166,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,9.750000)
glVertex3f(0.029394,0.009551,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,9.750000)
glVertex3f(0.030906,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,9.750000)
glVertex3f(0.029394,-0.009551,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,9.750000)
glVertex3f(0.025004,-0.018166,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,9.750000)
glVertex3f(0.018166,-0.025004,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,9.750000)
glVertex3f(0.009551,-0.029394,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,9.750000)
glVertex3f(0.000000,-0.030906,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,9.750000)
glVertex3f(-0.009551,-0.029394,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,9.750000)
glVertex3f(-0.018166,-0.025004,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,9.750000)
glVertex3f(-0.025004,-0.018166,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,9.750000)
glVertex3f(-0.029394,-0.009551,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,9.750000)
glVertex3f(-0.030906,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,9.750000)
glVertex3f(-0.029394,0.009551,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,9.750000)
glVertex3f(-0.025004,0.018166,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,9.750000)
glVertex3f(-0.018166,0.025004,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,9.750000)
glVertex3f(-0.009551,0.029394,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,9.750000)
glVertex3f(0.000000,0.030906,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,10.500000)
glVertex3f(0.000000,0.030906,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,10.500000)
glVertex3f(0.009551,0.029394,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,10.500000)
glVertex3f(0.018166,0.025004,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,10.500000)
glVertex3f(0.025004,0.018166,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,10.500000)
glVertex3f(0.029394,0.009551,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,10.500000)
glVertex3f(0.030906,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,10.500000)
glVertex3f(0.029394,-0.009551,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,10.500000)
glVertex3f(0.025004,-0.018166,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,10.500000)
glVertex3f(0.018166,-0.025004,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,10.500000)
glVertex3f(0.009551,-0.029394,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,10.500000)
glVertex3f(0.000000,-0.030906,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,10.500000)
glVertex3f(-0.009551,-0.029394,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,10.500000)
glVertex3f(-0.018166,-0.025004,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,10.500000)
glVertex3f(-0.025004,-0.018166,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,10.500000)
glVertex3f(-0.029394,-0.009551,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,10.500000)
glVertex3f(-0.030906,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,10.500000)
glVertex3f(-0.029394,0.009551,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,10.500000)
glVertex3f(-0.025004,0.018166,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,10.500000)
glVertex3f(-0.018166,0.025004,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,10.500000)
glVertex3f(-0.009551,0.029394,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,10.500000)
glVertex3f(0.000000,0.030906,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,11.250000)
glVertex3f(0.000000,0.030906,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,11.250000)
glVertex3f(0.009551,0.029394,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,11.250000)
glVertex3f(0.018166,0.025004,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,11.250000)
glVertex3f(0.025004,0.018166,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,11.250000)
glVertex3f(0.029394,0.009551,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,11.250000)
glVertex3f(0.030906,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,11.250000)
glVertex3f(0.029394,-0.009551,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,11.250000)
glVertex3f(0.025004,-0.018166,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,11.250000)
glVertex3f(0.018166,-0.025004,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,11.250000)
glVertex3f(0.009551,-0.029394,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,11.250000)
glVertex3f(0.000000,-0.030906,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,11.250000)
glVertex3f(-0.009551,-0.029394,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,11.250000)
glVertex3f(-0.018166,-0.025004,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,11.250000)
glVertex3f(-0.025004,-0.018166,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,11.250000)
glVertex3f(-0.029394,-0.009551,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,11.250000)
glVertex3f(-0.030906,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,11.250000)
glVertex3f(-0.029394,0.009551,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,11.250000)
glVertex3f(-0.025004,0.018166,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,11.250000)
glVertex3f(-0.018166,0.025004,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,11.250000)
glVertex3f(-0.009551,0.029394,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,11.250000)
glVertex3f(0.000000,0.030906,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,12.000000)
glVertex3f(0.000000,0.030906,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,12.000000)
glVertex3f(0.009551,0.029394,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,12.000000)
glVertex3f(0.018166,0.025004,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,12.000000)
glVertex3f(0.025004,0.018166,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,12.000000)
glVertex3f(0.029394,0.009551,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,12.000000)
glVertex3f(0.030906,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,12.000000)
glVertex3f(0.029394,-0.009551,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,12.000000)
glVertex3f(0.025004,-0.018166,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,12.000000)
glVertex3f(0.018166,-0.025004,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,12.000000)
glVertex3f(0.009551,-0.029394,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,12.000000)
glVertex3f(0.000000,-0.030906,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,12.000000)
glVertex3f(-0.009551,-0.029394,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,12.000000)
glVertex3f(-0.018166,-0.025004,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,12.000000)
glVertex3f(-0.025004,-0.018166,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,12.000000)
glVertex3f(-0.029394,-0.009551,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,12.000000)
glVertex3f(-0.030906,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,12.000000)
glVertex3f(-0.029394,0.009551,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,12.000000)
glVertex3f(-0.025004,0.018166,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,12.000000)
glVertex3f(-0.018166,0.025004,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,12.000000)
glVertex3f(-0.009551,0.029394,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,12.000000)
glVertex3f(0.000000,0.030906,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,12.750000)
glVertex3f(0.000000,0.030906,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,12.750000)
glVertex3f(0.009551,0.029394,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,12.750000)
glVertex3f(0.018166,0.025004,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,12.750000)
glVertex3f(0.025004,0.018166,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,12.750000)
glVertex3f(0.029394,0.009551,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,12.750000)
glVertex3f(0.030906,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,12.750000)
glVertex3f(0.029394,-0.009551,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,12.750000)
glVertex3f(0.025004,-0.018166,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,12.750000)
glVertex3f(0.018166,-0.025004,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,12.750000)
glVertex3f(0.009551,-0.029394,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,12.750000)
glVertex3f(0.000000,-0.030906,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,12.750000)
glVertex3f(-0.009551,-0.029394,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,12.750000)
glVertex3f(-0.018166,-0.025004,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,12.750000)
glVertex3f(-0.025004,-0.018166,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,12.750000)
glVertex3f(-0.029394,-0.009551,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,12.750000)
glVertex3f(-0.030906,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,12.750000)
glVertex3f(-0.029394,0.009551,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,12.750000)
glVertex3f(-0.025004,0.018166,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,12.750000)
glVertex3f(-0.018166,0.025004,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,12.750000)
glVertex3f(-0.009551,0.029394,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,12.750000)
glVertex3f(0.000000,0.030906,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,13.500000)
glVertex3f(0.000000,0.030906,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,13.500000)
glVertex3f(0.009551,0.029394,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,13.500000)
glVertex3f(0.018166,0.025004,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,13.500000)
glVertex3f(0.025004,0.018166,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,13.500000)
glVertex3f(0.029394,0.009551,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,13.500000)
glVertex3f(0.030906,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,13.500000)
glVertex3f(0.029394,-0.009551,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,13.500000)
glVertex3f(0.025004,-0.018166,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,13.500000)
glVertex3f(0.018166,-0.025004,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,13.500000)
glVertex3f(0.009551,-0.029394,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,13.500000)
glVertex3f(0.000000,-0.030906,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,13.500000)
glVertex3f(-0.009551,-0.029394,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,13.500000)
glVertex3f(-0.018166,-0.025004,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,13.500000)
glVertex3f(-0.025004,-0.018166,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,13.500000)
glVertex3f(-0.029394,-0.009551,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,13.500000)
glVertex3f(-0.030906,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,13.500000)
glVertex3f(-0.029394,0.009551,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,13.500000)
glVertex3f(-0.025004,0.018166,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,13.500000)
glVertex3f(-0.018166,0.025004,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,13.500000)
glVertex3f(-0.009551,0.029394,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,13.500000)
glVertex3f(0.000000,0.030906,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,14.250000)
glVertex3f(0.000000,0.030906,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009551,0.029394,14.250000)
glVertex3f(0.009551,0.029394,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018166,0.025004,14.250000)
glVertex3f(0.018166,0.025004,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025004,0.018166,14.250000)
glVertex3f(0.025004,0.018166,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029394,0.009551,14.250000)
glVertex3f(0.029394,0.009551,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030906,0.000000,14.250000)
glVertex3f(0.030906,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029394,-0.009551,14.250000)
glVertex3f(0.029394,-0.009551,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025004,-0.018166,14.250000)
glVertex3f(0.025004,-0.018166,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018166,-0.025004,14.250000)
glVertex3f(0.018166,-0.025004,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009551,-0.029394,14.250000)
glVertex3f(0.009551,-0.029394,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030906,14.250000)
glVertex3f(0.000000,-0.030906,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009551,-0.029394,14.250000)
glVertex3f(-0.009551,-0.029394,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018166,-0.025004,14.250000)
glVertex3f(-0.018166,-0.025004,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025004,-0.018166,14.250000)
glVertex3f(-0.025004,-0.018166,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029394,-0.009551,14.250000)
glVertex3f(-0.029394,-0.009551,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030906,-0.000000,14.250000)
glVertex3f(-0.030906,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029394,0.009551,14.250000)
glVertex3f(-0.029394,0.009551,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025004,0.018166,14.250000)
glVertex3f(-0.025004,0.018166,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018166,0.025004,14.250000)
glVertex3f(-0.018166,0.025004,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009551,0.029394,14.250000)
glVertex3f(-0.009551,0.029394,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030906,14.250000)
glVertex3f(0.000000,0.030906,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.477357,0.171578,28.314863)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,0.000000)
glVertex3f(0.000000,0.031028,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,0.000000)
glVertex3f(0.009588,0.029509,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,0.000000)
glVertex3f(0.018238,0.025102,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,0.000000)
glVertex3f(0.025102,0.018238,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,0.000000)
glVertex3f(0.029509,0.009588,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,0.000000)
glVertex3f(0.031028,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,0.000000)
glVertex3f(0.029509,-0.009588,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,0.000000)
glVertex3f(0.025102,-0.018238,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,0.000000)
glVertex3f(0.018238,-0.025102,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,0.000000)
glVertex3f(0.009588,-0.029509,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,0.000000)
glVertex3f(0.000000,-0.031028,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,0.000000)
glVertex3f(-0.009588,-0.029509,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,0.000000)
glVertex3f(-0.018238,-0.025102,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,0.000000)
glVertex3f(-0.025102,-0.018238,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,0.000000)
glVertex3f(-0.029509,-0.009588,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,0.000000)
glVertex3f(-0.029509,0.009588,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,0.000000)
glVertex3f(-0.025102,0.018238,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,0.000000)
glVertex3f(-0.018238,0.025102,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,0.000000)
glVertex3f(-0.009588,0.029509,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,0.000000)
glVertex3f(0.000000,0.031028,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,0.750000)
glVertex3f(0.000000,0.031028,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,0.750000)
glVertex3f(0.009588,0.029509,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,0.750000)
glVertex3f(0.018238,0.025102,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,0.750000)
glVertex3f(0.025102,0.018238,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,0.750000)
glVertex3f(0.029509,0.009588,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,0.750000)
glVertex3f(0.031028,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,0.750000)
glVertex3f(0.029509,-0.009588,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,0.750000)
glVertex3f(0.025102,-0.018238,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,0.750000)
glVertex3f(0.018238,-0.025102,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,0.750000)
glVertex3f(0.009588,-0.029509,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,0.750000)
glVertex3f(0.000000,-0.031028,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,0.750000)
glVertex3f(-0.009588,-0.029509,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,0.750000)
glVertex3f(-0.018238,-0.025102,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,0.750000)
glVertex3f(-0.025102,-0.018238,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,0.750000)
glVertex3f(-0.029509,-0.009588,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,0.750000)
glVertex3f(-0.031028,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,0.750000)
glVertex3f(-0.029509,0.009588,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,0.750000)
glVertex3f(-0.025102,0.018238,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,0.750000)
glVertex3f(-0.018238,0.025102,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,0.750000)
glVertex3f(-0.009588,0.029509,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,0.750000)
glVertex3f(0.000000,0.031028,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,1.500000)
glVertex3f(0.000000,0.031028,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,1.500000)
glVertex3f(0.009588,0.029509,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,1.500000)
glVertex3f(0.018238,0.025102,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,1.500000)
glVertex3f(0.025102,0.018238,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,1.500000)
glVertex3f(0.029509,0.009588,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,1.500000)
glVertex3f(0.031028,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,1.500000)
glVertex3f(0.029509,-0.009588,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,1.500000)
glVertex3f(0.025102,-0.018238,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,1.500000)
glVertex3f(0.018238,-0.025102,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,1.500000)
glVertex3f(0.009588,-0.029509,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,1.500000)
glVertex3f(0.000000,-0.031028,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,1.500000)
glVertex3f(-0.009588,-0.029509,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,1.500000)
glVertex3f(-0.018238,-0.025102,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,1.500000)
glVertex3f(-0.025102,-0.018238,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,1.500000)
glVertex3f(-0.029509,-0.009588,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,1.500000)
glVertex3f(-0.031028,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,1.500000)
glVertex3f(-0.029509,0.009588,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,1.500000)
glVertex3f(-0.025102,0.018238,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,1.500000)
glVertex3f(-0.018238,0.025102,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,1.500000)
glVertex3f(-0.009588,0.029509,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,1.500000)
glVertex3f(0.000000,0.031028,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,2.250000)
glVertex3f(0.000000,0.031028,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,2.250000)
glVertex3f(0.009588,0.029509,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,2.250000)
glVertex3f(0.018238,0.025102,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,2.250000)
glVertex3f(0.025102,0.018238,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,2.250000)
glVertex3f(0.029509,0.009588,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,2.250000)
glVertex3f(0.031028,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,2.250000)
glVertex3f(0.029509,-0.009588,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,2.250000)
glVertex3f(0.025102,-0.018238,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,2.250000)
glVertex3f(0.018238,-0.025102,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,2.250000)
glVertex3f(0.009588,-0.029509,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,2.250000)
glVertex3f(0.000000,-0.031028,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,2.250000)
glVertex3f(-0.009588,-0.029509,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,2.250000)
glVertex3f(-0.018238,-0.025102,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,2.250000)
glVertex3f(-0.025102,-0.018238,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,2.250000)
glVertex3f(-0.029509,-0.009588,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,2.250000)
glVertex3f(-0.031028,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,2.250000)
glVertex3f(-0.029509,0.009588,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,2.250000)
glVertex3f(-0.025102,0.018238,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,2.250000)
glVertex3f(-0.018238,0.025102,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,2.250000)
glVertex3f(-0.009588,0.029509,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,2.250000)
glVertex3f(0.000000,0.031028,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,3.000000)
glVertex3f(0.000000,0.031028,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,3.000000)
glVertex3f(0.009588,0.029509,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,3.000000)
glVertex3f(0.018238,0.025102,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,3.000000)
glVertex3f(0.025102,0.018238,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,3.000000)
glVertex3f(0.029509,0.009588,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,3.000000)
glVertex3f(0.031028,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,3.000000)
glVertex3f(0.029509,-0.009588,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,3.000000)
glVertex3f(0.025102,-0.018238,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,3.000000)
glVertex3f(0.018238,-0.025102,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,3.000000)
glVertex3f(0.009588,-0.029509,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,3.000000)
glVertex3f(0.000000,-0.031028,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,3.000000)
glVertex3f(-0.009588,-0.029509,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,3.000000)
glVertex3f(-0.018238,-0.025102,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,3.000000)
glVertex3f(-0.025102,-0.018238,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,3.000000)
glVertex3f(-0.029509,-0.009588,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,3.000000)
glVertex3f(-0.031028,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,3.000000)
glVertex3f(-0.029509,0.009588,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,3.000000)
glVertex3f(-0.025102,0.018238,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,3.000000)
glVertex3f(-0.018238,0.025102,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,3.000000)
glVertex3f(-0.009588,0.029509,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,3.000000)
glVertex3f(0.000000,0.031028,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,3.750000)
glVertex3f(0.000000,0.031028,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,3.750000)
glVertex3f(0.009588,0.029509,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,3.750000)
glVertex3f(0.018238,0.025102,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,3.750000)
glVertex3f(0.025102,0.018238,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,3.750000)
glVertex3f(0.029509,0.009588,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,3.750000)
glVertex3f(0.031028,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,3.750000)
glVertex3f(0.029509,-0.009588,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,3.750000)
glVertex3f(0.025102,-0.018238,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,3.750000)
glVertex3f(0.018238,-0.025102,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,3.750000)
glVertex3f(0.009588,-0.029509,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,3.750000)
glVertex3f(0.000000,-0.031028,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,3.750000)
glVertex3f(-0.009588,-0.029509,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,3.750000)
glVertex3f(-0.018238,-0.025102,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,3.750000)
glVertex3f(-0.025102,-0.018238,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,3.750000)
glVertex3f(-0.029509,-0.009588,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,3.750000)
glVertex3f(-0.031028,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,3.750000)
glVertex3f(-0.029509,0.009588,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,3.750000)
glVertex3f(-0.025102,0.018238,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,3.750000)
glVertex3f(-0.018238,0.025102,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,3.750000)
glVertex3f(-0.009588,0.029509,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,3.750000)
glVertex3f(0.000000,0.031028,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,4.500000)
glVertex3f(0.000000,0.031028,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,4.500000)
glVertex3f(0.009588,0.029509,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,4.500000)
glVertex3f(0.018238,0.025102,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,4.500000)
glVertex3f(0.025102,0.018238,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,4.500000)
glVertex3f(0.029509,0.009588,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,4.500000)
glVertex3f(0.031028,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,4.500000)
glVertex3f(0.029509,-0.009588,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,4.500000)
glVertex3f(0.025102,-0.018238,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,4.500000)
glVertex3f(0.018238,-0.025102,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,4.500000)
glVertex3f(0.009588,-0.029509,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,4.500000)
glVertex3f(0.000000,-0.031028,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,4.500000)
glVertex3f(-0.009588,-0.029509,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,4.500000)
glVertex3f(-0.018238,-0.025102,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,4.500000)
glVertex3f(-0.025102,-0.018238,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,4.500000)
glVertex3f(-0.029509,-0.009588,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,4.500000)
glVertex3f(-0.031028,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,4.500000)
glVertex3f(-0.029509,0.009588,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,4.500000)
glVertex3f(-0.025102,0.018238,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,4.500000)
glVertex3f(-0.018238,0.025102,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,4.500000)
glVertex3f(-0.009588,0.029509,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,4.500000)
glVertex3f(0.000000,0.031028,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,5.250000)
glVertex3f(0.000000,0.031028,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,5.250000)
glVertex3f(0.009588,0.029509,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,5.250000)
glVertex3f(0.018238,0.025102,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,5.250000)
glVertex3f(0.025102,0.018238,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,5.250000)
glVertex3f(0.029509,0.009588,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,5.250000)
glVertex3f(0.031028,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,5.250000)
glVertex3f(0.029509,-0.009588,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,5.250000)
glVertex3f(0.025102,-0.018238,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,5.250000)
glVertex3f(0.018238,-0.025102,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,5.250000)
glVertex3f(0.009588,-0.029509,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,5.250000)
glVertex3f(0.000000,-0.031028,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,5.250000)
glVertex3f(-0.009588,-0.029509,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,5.250000)
glVertex3f(-0.018238,-0.025102,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,5.250000)
glVertex3f(-0.025102,-0.018238,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,5.250000)
glVertex3f(-0.029509,-0.009588,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,5.250000)
glVertex3f(-0.031028,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,5.250000)
glVertex3f(-0.029509,0.009588,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,5.250000)
glVertex3f(-0.025102,0.018238,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,5.250000)
glVertex3f(-0.018238,0.025102,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,5.250000)
glVertex3f(-0.009588,0.029509,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,5.250000)
glVertex3f(0.000000,0.031028,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,6.000000)
glVertex3f(0.000000,0.031028,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,6.000000)
glVertex3f(0.009588,0.029509,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,6.000000)
glVertex3f(0.018238,0.025102,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,6.000000)
glVertex3f(0.025102,0.018238,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,6.000000)
glVertex3f(0.029509,0.009588,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,6.000000)
glVertex3f(0.031028,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,6.000000)
glVertex3f(0.029509,-0.009588,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,6.000000)
glVertex3f(0.025102,-0.018238,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,6.000000)
glVertex3f(0.018238,-0.025102,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,6.000000)
glVertex3f(0.009588,-0.029509,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,6.000000)
glVertex3f(0.000000,-0.031028,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,6.000000)
glVertex3f(-0.009588,-0.029509,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,6.000000)
glVertex3f(-0.018238,-0.025102,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,6.000000)
glVertex3f(-0.025102,-0.018238,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,6.000000)
glVertex3f(-0.029509,-0.009588,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,6.000000)
glVertex3f(-0.031028,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,6.000000)
glVertex3f(-0.029509,0.009588,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,6.000000)
glVertex3f(-0.025102,0.018238,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,6.000000)
glVertex3f(-0.018238,0.025102,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,6.000000)
glVertex3f(-0.009588,0.029509,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,6.000000)
glVertex3f(0.000000,0.031028,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,6.750000)
glVertex3f(0.000000,0.031028,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,6.750000)
glVertex3f(0.009588,0.029509,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,6.750000)
glVertex3f(0.018238,0.025102,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,6.750000)
glVertex3f(0.025102,0.018238,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,6.750000)
glVertex3f(0.029509,0.009588,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,6.750000)
glVertex3f(0.031028,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,6.750000)
glVertex3f(0.029509,-0.009588,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,6.750000)
glVertex3f(0.025102,-0.018238,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,6.750000)
glVertex3f(0.018238,-0.025102,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,6.750000)
glVertex3f(0.009588,-0.029509,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,6.750000)
glVertex3f(0.000000,-0.031028,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,6.750000)
glVertex3f(-0.009588,-0.029509,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,6.750000)
glVertex3f(-0.018238,-0.025102,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,6.750000)
glVertex3f(-0.025102,-0.018238,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,6.750000)
glVertex3f(-0.029509,-0.009588,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,6.750000)
glVertex3f(-0.031028,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,6.750000)
glVertex3f(-0.029509,0.009588,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,6.750000)
glVertex3f(-0.025102,0.018238,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,6.750000)
glVertex3f(-0.018238,0.025102,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,6.750000)
glVertex3f(-0.009588,0.029509,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,6.750000)
glVertex3f(0.000000,0.031028,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,7.500000)
glVertex3f(0.000000,0.031028,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,7.500000)
glVertex3f(0.009588,0.029509,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,7.500000)
glVertex3f(0.018238,0.025102,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,7.500000)
glVertex3f(0.025102,0.018238,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,7.500000)
glVertex3f(0.029509,0.009588,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,7.500000)
glVertex3f(0.031028,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,7.500000)
glVertex3f(0.029509,-0.009588,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,7.500000)
glVertex3f(0.025102,-0.018238,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,7.500000)
glVertex3f(0.018238,-0.025102,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,7.500000)
glVertex3f(0.009588,-0.029509,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,7.500000)
glVertex3f(0.000000,-0.031028,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,7.500000)
glVertex3f(-0.009588,-0.029509,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,7.500000)
glVertex3f(-0.018238,-0.025102,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,7.500000)
glVertex3f(-0.025102,-0.018238,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,7.500000)
glVertex3f(-0.029509,-0.009588,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,7.500000)
glVertex3f(-0.031028,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,7.500000)
glVertex3f(-0.029509,0.009588,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,7.500000)
glVertex3f(-0.025102,0.018238,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,7.500000)
glVertex3f(-0.018238,0.025102,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,7.500000)
glVertex3f(-0.009588,0.029509,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,7.500000)
glVertex3f(0.000000,0.031028,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,8.250000)
glVertex3f(0.000000,0.031028,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,8.250000)
glVertex3f(0.009588,0.029509,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,8.250000)
glVertex3f(0.018238,0.025102,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,8.250000)
glVertex3f(0.025102,0.018238,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,8.250000)
glVertex3f(0.029509,0.009588,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,8.250000)
glVertex3f(0.031028,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,8.250000)
glVertex3f(0.029509,-0.009588,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,8.250000)
glVertex3f(0.025102,-0.018238,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,8.250000)
glVertex3f(0.018238,-0.025102,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,8.250000)
glVertex3f(0.009588,-0.029509,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,8.250000)
glVertex3f(0.000000,-0.031028,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,8.250000)
glVertex3f(-0.009588,-0.029509,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,8.250000)
glVertex3f(-0.018238,-0.025102,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,8.250000)
glVertex3f(-0.025102,-0.018238,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,8.250000)
glVertex3f(-0.029509,-0.009588,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,8.250000)
glVertex3f(-0.031028,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,8.250000)
glVertex3f(-0.029509,0.009588,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,8.250000)
glVertex3f(-0.025102,0.018238,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,8.250000)
glVertex3f(-0.018238,0.025102,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,8.250000)
glVertex3f(-0.009588,0.029509,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,8.250000)
glVertex3f(0.000000,0.031028,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,9.000000)
glVertex3f(0.000000,0.031028,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,9.000000)
glVertex3f(0.009588,0.029509,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,9.000000)
glVertex3f(0.018238,0.025102,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,9.000000)
glVertex3f(0.025102,0.018238,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,9.000000)
glVertex3f(0.029509,0.009588,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,9.000000)
glVertex3f(0.031028,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,9.000000)
glVertex3f(0.029509,-0.009588,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,9.000000)
glVertex3f(0.025102,-0.018238,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,9.000000)
glVertex3f(0.018238,-0.025102,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,9.000000)
glVertex3f(0.009588,-0.029509,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,9.000000)
glVertex3f(0.000000,-0.031028,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,9.000000)
glVertex3f(-0.009588,-0.029509,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,9.000000)
glVertex3f(-0.018238,-0.025102,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,9.000000)
glVertex3f(-0.025102,-0.018238,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,9.000000)
glVertex3f(-0.029509,-0.009588,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,9.000000)
glVertex3f(-0.031028,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,9.000000)
glVertex3f(-0.029509,0.009588,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,9.000000)
glVertex3f(-0.025102,0.018238,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,9.000000)
glVertex3f(-0.018238,0.025102,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,9.000000)
glVertex3f(-0.009588,0.029509,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,9.000000)
glVertex3f(0.000000,0.031028,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,9.750000)
glVertex3f(0.000000,0.031028,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,9.750000)
glVertex3f(0.009588,0.029509,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,9.750000)
glVertex3f(0.018238,0.025102,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,9.750000)
glVertex3f(0.025102,0.018238,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,9.750000)
glVertex3f(0.029509,0.009588,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,9.750000)
glVertex3f(0.031028,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,9.750000)
glVertex3f(0.029509,-0.009588,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,9.750000)
glVertex3f(0.025102,-0.018238,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,9.750000)
glVertex3f(0.018238,-0.025102,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,9.750000)
glVertex3f(0.009588,-0.029509,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,9.750000)
glVertex3f(0.000000,-0.031028,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,9.750000)
glVertex3f(-0.009588,-0.029509,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,9.750000)
glVertex3f(-0.018238,-0.025102,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,9.750000)
glVertex3f(-0.025102,-0.018238,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,9.750000)
glVertex3f(-0.029509,-0.009588,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,9.750000)
glVertex3f(-0.031028,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,9.750000)
glVertex3f(-0.029509,0.009588,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,9.750000)
glVertex3f(-0.025102,0.018238,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,9.750000)
glVertex3f(-0.018238,0.025102,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,9.750000)
glVertex3f(-0.009588,0.029509,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,9.750000)
glVertex3f(0.000000,0.031028,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,10.500000)
glVertex3f(0.000000,0.031028,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,10.500000)
glVertex3f(0.009588,0.029509,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,10.500000)
glVertex3f(0.018238,0.025102,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,10.500000)
glVertex3f(0.025102,0.018238,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,10.500000)
glVertex3f(0.029509,0.009588,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,10.500000)
glVertex3f(0.031028,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,10.500000)
glVertex3f(0.029509,-0.009588,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,10.500000)
glVertex3f(0.025102,-0.018238,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,10.500000)
glVertex3f(0.018238,-0.025102,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,10.500000)
glVertex3f(0.009588,-0.029509,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,10.500000)
glVertex3f(0.000000,-0.031028,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,10.500000)
glVertex3f(-0.009588,-0.029509,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,10.500000)
glVertex3f(-0.018238,-0.025102,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,10.500000)
glVertex3f(-0.025102,-0.018238,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,10.500000)
glVertex3f(-0.029509,-0.009588,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,10.500000)
glVertex3f(-0.031028,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,10.500000)
glVertex3f(-0.029509,0.009588,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,10.500000)
glVertex3f(-0.025102,0.018238,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,10.500000)
glVertex3f(-0.018238,0.025102,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,10.500000)
glVertex3f(-0.009588,0.029509,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,10.500000)
glVertex3f(0.000000,0.031028,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,11.250000)
glVertex3f(0.000000,0.031028,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,11.250000)
glVertex3f(0.009588,0.029509,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,11.250000)
glVertex3f(0.018238,0.025102,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,11.250000)
glVertex3f(0.025102,0.018238,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,11.250000)
glVertex3f(0.029509,0.009588,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,11.250000)
glVertex3f(0.031028,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,11.250000)
glVertex3f(0.029509,-0.009588,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,11.250000)
glVertex3f(0.025102,-0.018238,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,11.250000)
glVertex3f(0.018238,-0.025102,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,11.250000)
glVertex3f(0.009588,-0.029509,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,11.250000)
glVertex3f(0.000000,-0.031028,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,11.250000)
glVertex3f(-0.009588,-0.029509,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,11.250000)
glVertex3f(-0.018238,-0.025102,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,11.250000)
glVertex3f(-0.025102,-0.018238,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,11.250000)
glVertex3f(-0.029509,-0.009588,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,11.250000)
glVertex3f(-0.031028,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,11.250000)
glVertex3f(-0.029509,0.009588,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,11.250000)
glVertex3f(-0.025102,0.018238,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,11.250000)
glVertex3f(-0.018238,0.025102,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,11.250000)
glVertex3f(-0.009588,0.029509,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,11.250000)
glVertex3f(0.000000,0.031028,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,12.000000)
glVertex3f(0.000000,0.031028,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,12.000000)
glVertex3f(0.009588,0.029509,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,12.000000)
glVertex3f(0.018238,0.025102,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,12.000000)
glVertex3f(0.025102,0.018238,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,12.000000)
glVertex3f(0.029509,0.009588,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,12.000000)
glVertex3f(0.031028,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,12.000000)
glVertex3f(0.029509,-0.009588,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,12.000000)
glVertex3f(0.025102,-0.018238,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,12.000000)
glVertex3f(0.018238,-0.025102,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,12.000000)
glVertex3f(0.009588,-0.029509,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,12.000000)
glVertex3f(0.000000,-0.031028,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,12.000000)
glVertex3f(-0.009588,-0.029509,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,12.000000)
glVertex3f(-0.018238,-0.025102,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,12.000000)
glVertex3f(-0.025102,-0.018238,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,12.000000)
glVertex3f(-0.029509,-0.009588,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,12.000000)
glVertex3f(-0.031028,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,12.000000)
glVertex3f(-0.029509,0.009588,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,12.000000)
glVertex3f(-0.025102,0.018238,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,12.000000)
glVertex3f(-0.018238,0.025102,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,12.000000)
glVertex3f(-0.009588,0.029509,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,12.000000)
glVertex3f(0.000000,0.031028,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,12.750000)
glVertex3f(0.000000,0.031028,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,12.750000)
glVertex3f(0.009588,0.029509,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,12.750000)
glVertex3f(0.018238,0.025102,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,12.750000)
glVertex3f(0.025102,0.018238,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,12.750000)
glVertex3f(0.029509,0.009588,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,12.750000)
glVertex3f(0.031028,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,12.750000)
glVertex3f(0.029509,-0.009588,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,12.750000)
glVertex3f(0.025102,-0.018238,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,12.750000)
glVertex3f(0.018238,-0.025102,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,12.750000)
glVertex3f(0.009588,-0.029509,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,12.750000)
glVertex3f(0.000000,-0.031028,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,12.750000)
glVertex3f(-0.009588,-0.029509,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,12.750000)
glVertex3f(-0.018238,-0.025102,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,12.750000)
glVertex3f(-0.025102,-0.018238,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,12.750000)
glVertex3f(-0.029509,-0.009588,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,12.750000)
glVertex3f(-0.031028,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,12.750000)
glVertex3f(-0.029509,0.009588,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,12.750000)
glVertex3f(-0.025102,0.018238,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,12.750000)
glVertex3f(-0.018238,0.025102,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,12.750000)
glVertex3f(-0.009588,0.029509,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,12.750000)
glVertex3f(0.000000,0.031028,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,13.500000)
glVertex3f(0.000000,0.031028,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,13.500000)
glVertex3f(0.009588,0.029509,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,13.500000)
glVertex3f(0.018238,0.025102,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,13.500000)
glVertex3f(0.025102,0.018238,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,13.500000)
glVertex3f(0.029509,0.009588,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,13.500000)
glVertex3f(0.031028,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,13.500000)
glVertex3f(0.029509,-0.009588,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,13.500000)
glVertex3f(0.025102,-0.018238,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,13.500000)
glVertex3f(0.018238,-0.025102,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,13.500000)
glVertex3f(0.009588,-0.029509,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,13.500000)
glVertex3f(0.000000,-0.031028,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,13.500000)
glVertex3f(-0.009588,-0.029509,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,13.500000)
glVertex3f(-0.018238,-0.025102,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,13.500000)
glVertex3f(-0.025102,-0.018238,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,13.500000)
glVertex3f(-0.029509,-0.009588,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,13.500000)
glVertex3f(-0.031028,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,13.500000)
glVertex3f(-0.029509,0.009588,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,13.500000)
glVertex3f(-0.025102,0.018238,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,13.500000)
glVertex3f(-0.018238,0.025102,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,13.500000)
glVertex3f(-0.009588,0.029509,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,13.500000)
glVertex3f(0.000000,0.031028,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,14.250000)
glVertex3f(0.000000,0.031028,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009588,0.029509,14.250000)
glVertex3f(0.009588,0.029509,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018238,0.025102,14.250000)
glVertex3f(0.018238,0.025102,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.025102,0.018238,14.250000)
glVertex3f(0.025102,0.018238,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029509,0.009588,14.250000)
glVertex3f(0.029509,0.009588,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.031028,0.000000,14.250000)
glVertex3f(0.031028,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029509,-0.009588,14.250000)
glVertex3f(0.029509,-0.009588,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.025102,-0.018238,14.250000)
glVertex3f(0.025102,-0.018238,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018238,-0.025102,14.250000)
glVertex3f(0.018238,-0.025102,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009588,-0.029509,14.250000)
glVertex3f(0.009588,-0.029509,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.031028,14.250000)
glVertex3f(0.000000,-0.031028,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009588,-0.029509,14.250000)
glVertex3f(-0.009588,-0.029509,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018238,-0.025102,14.250000)
glVertex3f(-0.018238,-0.025102,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.025102,-0.018238,14.250000)
glVertex3f(-0.025102,-0.018238,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029509,-0.009588,14.250000)
glVertex3f(-0.029509,-0.009588,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.031028,-0.000000,14.250000)
glVertex3f(-0.031028,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029509,0.009588,14.250000)
glVertex3f(-0.029509,0.009588,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.025102,0.018238,14.250000)
glVertex3f(-0.025102,0.018238,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018238,0.025102,14.250000)
glVertex3f(-0.018238,0.025102,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009588,0.029509,14.250000)
glVertex3f(-0.009588,0.029509,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.031028,14.250000)
glVertex3f(0.000000,0.031028,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.476248,0.173144,29.796314)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,0.000000)
glVertex3f(0.000000,0.030080,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,0.000000)
glVertex3f(0.009295,0.028607,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,0.000000)
glVertex3f(0.017680,0.024335,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,0.000000)
glVertex3f(0.024335,0.017680,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,0.000000)
glVertex3f(0.028607,0.009295,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,0.000000)
glVertex3f(0.030080,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,0.000000)
glVertex3f(0.028607,-0.009295,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,0.000000)
glVertex3f(0.024335,-0.017680,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,0.000000)
glVertex3f(0.017680,-0.024335,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,0.000000)
glVertex3f(0.009295,-0.028607,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,0.000000)
glVertex3f(0.000000,-0.030080,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,0.000000)
glVertex3f(-0.009295,-0.028607,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,0.000000)
glVertex3f(-0.017680,-0.024335,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,0.000000)
glVertex3f(-0.024335,-0.017680,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,0.000000)
glVertex3f(-0.028607,-0.009295,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,0.000000)
glVertex3f(-0.028607,0.009295,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,0.000000)
glVertex3f(-0.024335,0.017680,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,0.000000)
glVertex3f(-0.017680,0.024335,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,0.000000)
glVertex3f(-0.009295,0.028607,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,0.000000)
glVertex3f(0.000000,0.030080,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,0.750000)
glVertex3f(0.000000,0.030080,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,0.750000)
glVertex3f(0.009295,0.028607,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,0.750000)
glVertex3f(0.017680,0.024335,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,0.750000)
glVertex3f(0.024335,0.017680,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,0.750000)
glVertex3f(0.028607,0.009295,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,0.750000)
glVertex3f(0.030080,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,0.750000)
glVertex3f(0.028607,-0.009295,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,0.750000)
glVertex3f(0.024335,-0.017680,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,0.750000)
glVertex3f(0.017680,-0.024335,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,0.750000)
glVertex3f(0.009295,-0.028607,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,0.750000)
glVertex3f(0.000000,-0.030080,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,0.750000)
glVertex3f(-0.009295,-0.028607,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,0.750000)
glVertex3f(-0.017680,-0.024335,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,0.750000)
glVertex3f(-0.024335,-0.017680,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,0.750000)
glVertex3f(-0.028607,-0.009295,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,0.750000)
glVertex3f(-0.030080,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,0.750000)
glVertex3f(-0.028607,0.009295,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,0.750000)
glVertex3f(-0.024335,0.017680,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,0.750000)
glVertex3f(-0.017680,0.024335,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,0.750000)
glVertex3f(-0.009295,0.028607,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,0.750000)
glVertex3f(0.000000,0.030080,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,1.500000)
glVertex3f(0.000000,0.030080,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,1.500000)
glVertex3f(0.009295,0.028607,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,1.500000)
glVertex3f(0.017680,0.024335,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,1.500000)
glVertex3f(0.024335,0.017680,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,1.500000)
glVertex3f(0.028607,0.009295,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,1.500000)
glVertex3f(0.030080,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,1.500000)
glVertex3f(0.028607,-0.009295,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,1.500000)
glVertex3f(0.024335,-0.017680,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,1.500000)
glVertex3f(0.017680,-0.024335,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,1.500000)
glVertex3f(0.009295,-0.028607,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,1.500000)
glVertex3f(0.000000,-0.030080,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,1.500000)
glVertex3f(-0.009295,-0.028607,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,1.500000)
glVertex3f(-0.017680,-0.024335,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,1.500000)
glVertex3f(-0.024335,-0.017680,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,1.500000)
glVertex3f(-0.028607,-0.009295,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,1.500000)
glVertex3f(-0.030080,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,1.500000)
glVertex3f(-0.028607,0.009295,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,1.500000)
glVertex3f(-0.024335,0.017680,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,1.500000)
glVertex3f(-0.017680,0.024335,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,1.500000)
glVertex3f(-0.009295,0.028607,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,1.500000)
glVertex3f(0.000000,0.030080,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,2.250000)
glVertex3f(0.000000,0.030080,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,2.250000)
glVertex3f(0.009295,0.028607,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,2.250000)
glVertex3f(0.017680,0.024335,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,2.250000)
glVertex3f(0.024335,0.017680,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,2.250000)
glVertex3f(0.028607,0.009295,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,2.250000)
glVertex3f(0.030080,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,2.250000)
glVertex3f(0.028607,-0.009295,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,2.250000)
glVertex3f(0.024335,-0.017680,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,2.250000)
glVertex3f(0.017680,-0.024335,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,2.250000)
glVertex3f(0.009295,-0.028607,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,2.250000)
glVertex3f(0.000000,-0.030080,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,2.250000)
glVertex3f(-0.009295,-0.028607,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,2.250000)
glVertex3f(-0.017680,-0.024335,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,2.250000)
glVertex3f(-0.024335,-0.017680,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,2.250000)
glVertex3f(-0.028607,-0.009295,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,2.250000)
glVertex3f(-0.030080,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,2.250000)
glVertex3f(-0.028607,0.009295,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,2.250000)
glVertex3f(-0.024335,0.017680,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,2.250000)
glVertex3f(-0.017680,0.024335,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,2.250000)
glVertex3f(-0.009295,0.028607,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,2.250000)
glVertex3f(0.000000,0.030080,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,3.000000)
glVertex3f(0.000000,0.030080,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,3.000000)
glVertex3f(0.009295,0.028607,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,3.000000)
glVertex3f(0.017680,0.024335,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,3.000000)
glVertex3f(0.024335,0.017680,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,3.000000)
glVertex3f(0.028607,0.009295,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,3.000000)
glVertex3f(0.030080,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,3.000000)
glVertex3f(0.028607,-0.009295,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,3.000000)
glVertex3f(0.024335,-0.017680,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,3.000000)
glVertex3f(0.017680,-0.024335,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,3.000000)
glVertex3f(0.009295,-0.028607,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,3.000000)
glVertex3f(0.000000,-0.030080,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,3.000000)
glVertex3f(-0.009295,-0.028607,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,3.000000)
glVertex3f(-0.017680,-0.024335,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,3.000000)
glVertex3f(-0.024335,-0.017680,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,3.000000)
glVertex3f(-0.028607,-0.009295,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,3.000000)
glVertex3f(-0.030080,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,3.000000)
glVertex3f(-0.028607,0.009295,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,3.000000)
glVertex3f(-0.024335,0.017680,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,3.000000)
glVertex3f(-0.017680,0.024335,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,3.000000)
glVertex3f(-0.009295,0.028607,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,3.000000)
glVertex3f(0.000000,0.030080,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,3.750000)
glVertex3f(0.000000,0.030080,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,3.750000)
glVertex3f(0.009295,0.028607,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,3.750000)
glVertex3f(0.017680,0.024335,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,3.750000)
glVertex3f(0.024335,0.017680,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,3.750000)
glVertex3f(0.028607,0.009295,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,3.750000)
glVertex3f(0.030080,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,3.750000)
glVertex3f(0.028607,-0.009295,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,3.750000)
glVertex3f(0.024335,-0.017680,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,3.750000)
glVertex3f(0.017680,-0.024335,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,3.750000)
glVertex3f(0.009295,-0.028607,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,3.750000)
glVertex3f(0.000000,-0.030080,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,3.750000)
glVertex3f(-0.009295,-0.028607,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,3.750000)
glVertex3f(-0.017680,-0.024335,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,3.750000)
glVertex3f(-0.024335,-0.017680,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,3.750000)
glVertex3f(-0.028607,-0.009295,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,3.750000)
glVertex3f(-0.030080,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,3.750000)
glVertex3f(-0.028607,0.009295,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,3.750000)
glVertex3f(-0.024335,0.017680,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,3.750000)
glVertex3f(-0.017680,0.024335,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,3.750000)
glVertex3f(-0.009295,0.028607,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,3.750000)
glVertex3f(0.000000,0.030080,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,4.500000)
glVertex3f(0.000000,0.030080,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,4.500000)
glVertex3f(0.009295,0.028607,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,4.500000)
glVertex3f(0.017680,0.024335,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,4.500000)
glVertex3f(0.024335,0.017680,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,4.500000)
glVertex3f(0.028607,0.009295,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,4.500000)
glVertex3f(0.030080,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,4.500000)
glVertex3f(0.028607,-0.009295,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,4.500000)
glVertex3f(0.024335,-0.017680,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,4.500000)
glVertex3f(0.017680,-0.024335,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,4.500000)
glVertex3f(0.009295,-0.028607,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,4.500000)
glVertex3f(0.000000,-0.030080,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,4.500000)
glVertex3f(-0.009295,-0.028607,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,4.500000)
glVertex3f(-0.017680,-0.024335,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,4.500000)
glVertex3f(-0.024335,-0.017680,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,4.500000)
glVertex3f(-0.028607,-0.009295,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,4.500000)
glVertex3f(-0.030080,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,4.500000)
glVertex3f(-0.028607,0.009295,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,4.500000)
glVertex3f(-0.024335,0.017680,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,4.500000)
glVertex3f(-0.017680,0.024335,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,4.500000)
glVertex3f(-0.009295,0.028607,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,4.500000)
glVertex3f(0.000000,0.030080,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,5.250000)
glVertex3f(0.000000,0.030080,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,5.250000)
glVertex3f(0.009295,0.028607,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,5.250000)
glVertex3f(0.017680,0.024335,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,5.250000)
glVertex3f(0.024335,0.017680,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,5.250000)
glVertex3f(0.028607,0.009295,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,5.250000)
glVertex3f(0.030080,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,5.250000)
glVertex3f(0.028607,-0.009295,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,5.250000)
glVertex3f(0.024335,-0.017680,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,5.250000)
glVertex3f(0.017680,-0.024335,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,5.250000)
glVertex3f(0.009295,-0.028607,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,5.250000)
glVertex3f(0.000000,-0.030080,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,5.250000)
glVertex3f(-0.009295,-0.028607,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,5.250000)
glVertex3f(-0.017680,-0.024335,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,5.250000)
glVertex3f(-0.024335,-0.017680,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,5.250000)
glVertex3f(-0.028607,-0.009295,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,5.250000)
glVertex3f(-0.030080,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,5.250000)
glVertex3f(-0.028607,0.009295,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,5.250000)
glVertex3f(-0.024335,0.017680,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,5.250000)
glVertex3f(-0.017680,0.024335,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,5.250000)
glVertex3f(-0.009295,0.028607,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,5.250000)
glVertex3f(0.000000,0.030080,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,6.000000)
glVertex3f(0.000000,0.030080,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,6.000000)
glVertex3f(0.009295,0.028607,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,6.000000)
glVertex3f(0.017680,0.024335,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,6.000000)
glVertex3f(0.024335,0.017680,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,6.000000)
glVertex3f(0.028607,0.009295,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,6.000000)
glVertex3f(0.030080,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,6.000000)
glVertex3f(0.028607,-0.009295,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,6.000000)
glVertex3f(0.024335,-0.017680,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,6.000000)
glVertex3f(0.017680,-0.024335,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,6.000000)
glVertex3f(0.009295,-0.028607,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,6.000000)
glVertex3f(0.000000,-0.030080,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,6.000000)
glVertex3f(-0.009295,-0.028607,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,6.000000)
glVertex3f(-0.017680,-0.024335,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,6.000000)
glVertex3f(-0.024335,-0.017680,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,6.000000)
glVertex3f(-0.028607,-0.009295,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,6.000000)
glVertex3f(-0.030080,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,6.000000)
glVertex3f(-0.028607,0.009295,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,6.000000)
glVertex3f(-0.024335,0.017680,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,6.000000)
glVertex3f(-0.017680,0.024335,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,6.000000)
glVertex3f(-0.009295,0.028607,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,6.000000)
glVertex3f(0.000000,0.030080,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,6.750000)
glVertex3f(0.000000,0.030080,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,6.750000)
glVertex3f(0.009295,0.028607,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,6.750000)
glVertex3f(0.017680,0.024335,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,6.750000)
glVertex3f(0.024335,0.017680,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,6.750000)
glVertex3f(0.028607,0.009295,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,6.750000)
glVertex3f(0.030080,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,6.750000)
glVertex3f(0.028607,-0.009295,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,6.750000)
glVertex3f(0.024335,-0.017680,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,6.750000)
glVertex3f(0.017680,-0.024335,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,6.750000)
glVertex3f(0.009295,-0.028607,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,6.750000)
glVertex3f(0.000000,-0.030080,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,6.750000)
glVertex3f(-0.009295,-0.028607,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,6.750000)
glVertex3f(-0.017680,-0.024335,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,6.750000)
glVertex3f(-0.024335,-0.017680,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,6.750000)
glVertex3f(-0.028607,-0.009295,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,6.750000)
glVertex3f(-0.030080,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,6.750000)
glVertex3f(-0.028607,0.009295,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,6.750000)
glVertex3f(-0.024335,0.017680,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,6.750000)
glVertex3f(-0.017680,0.024335,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,6.750000)
glVertex3f(-0.009295,0.028607,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,6.750000)
glVertex3f(0.000000,0.030080,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,7.500000)
glVertex3f(0.000000,0.030080,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,7.500000)
glVertex3f(0.009295,0.028607,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,7.500000)
glVertex3f(0.017680,0.024335,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,7.500000)
glVertex3f(0.024335,0.017680,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,7.500000)
glVertex3f(0.028607,0.009295,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,7.500000)
glVertex3f(0.030080,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,7.500000)
glVertex3f(0.028607,-0.009295,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,7.500000)
glVertex3f(0.024335,-0.017680,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,7.500000)
glVertex3f(0.017680,-0.024335,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,7.500000)
glVertex3f(0.009295,-0.028607,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,7.500000)
glVertex3f(0.000000,-0.030080,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,7.500000)
glVertex3f(-0.009295,-0.028607,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,7.500000)
glVertex3f(-0.017680,-0.024335,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,7.500000)
glVertex3f(-0.024335,-0.017680,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,7.500000)
glVertex3f(-0.028607,-0.009295,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,7.500000)
glVertex3f(-0.030080,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,7.500000)
glVertex3f(-0.028607,0.009295,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,7.500000)
glVertex3f(-0.024335,0.017680,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,7.500000)
glVertex3f(-0.017680,0.024335,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,7.500000)
glVertex3f(-0.009295,0.028607,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,7.500000)
glVertex3f(0.000000,0.030080,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,8.250000)
glVertex3f(0.000000,0.030080,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,8.250000)
glVertex3f(0.009295,0.028607,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,8.250000)
glVertex3f(0.017680,0.024335,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,8.250000)
glVertex3f(0.024335,0.017680,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,8.250000)
glVertex3f(0.028607,0.009295,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,8.250000)
glVertex3f(0.030080,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,8.250000)
glVertex3f(0.028607,-0.009295,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,8.250000)
glVertex3f(0.024335,-0.017680,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,8.250000)
glVertex3f(0.017680,-0.024335,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,8.250000)
glVertex3f(0.009295,-0.028607,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,8.250000)
glVertex3f(0.000000,-0.030080,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,8.250000)
glVertex3f(-0.009295,-0.028607,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,8.250000)
glVertex3f(-0.017680,-0.024335,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,8.250000)
glVertex3f(-0.024335,-0.017680,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,8.250000)
glVertex3f(-0.028607,-0.009295,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,8.250000)
glVertex3f(-0.030080,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,8.250000)
glVertex3f(-0.028607,0.009295,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,8.250000)
glVertex3f(-0.024335,0.017680,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,8.250000)
glVertex3f(-0.017680,0.024335,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,8.250000)
glVertex3f(-0.009295,0.028607,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,8.250000)
glVertex3f(0.000000,0.030080,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,9.000000)
glVertex3f(0.000000,0.030080,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,9.000000)
glVertex3f(0.009295,0.028607,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,9.000000)
glVertex3f(0.017680,0.024335,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,9.000000)
glVertex3f(0.024335,0.017680,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,9.000000)
glVertex3f(0.028607,0.009295,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,9.000000)
glVertex3f(0.030080,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,9.000000)
glVertex3f(0.028607,-0.009295,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,9.000000)
glVertex3f(0.024335,-0.017680,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,9.000000)
glVertex3f(0.017680,-0.024335,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,9.000000)
glVertex3f(0.009295,-0.028607,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,9.000000)
glVertex3f(0.000000,-0.030080,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,9.000000)
glVertex3f(-0.009295,-0.028607,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,9.000000)
glVertex3f(-0.017680,-0.024335,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,9.000000)
glVertex3f(-0.024335,-0.017680,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,9.000000)
glVertex3f(-0.028607,-0.009295,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,9.000000)
glVertex3f(-0.030080,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,9.000000)
glVertex3f(-0.028607,0.009295,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,9.000000)
glVertex3f(-0.024335,0.017680,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,9.000000)
glVertex3f(-0.017680,0.024335,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,9.000000)
glVertex3f(-0.009295,0.028607,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,9.000000)
glVertex3f(0.000000,0.030080,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,9.750000)
glVertex3f(0.000000,0.030080,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,9.750000)
glVertex3f(0.009295,0.028607,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,9.750000)
glVertex3f(0.017680,0.024335,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,9.750000)
glVertex3f(0.024335,0.017680,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,9.750000)
glVertex3f(0.028607,0.009295,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,9.750000)
glVertex3f(0.030080,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,9.750000)
glVertex3f(0.028607,-0.009295,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,9.750000)
glVertex3f(0.024335,-0.017680,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,9.750000)
glVertex3f(0.017680,-0.024335,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,9.750000)
glVertex3f(0.009295,-0.028607,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,9.750000)
glVertex3f(0.000000,-0.030080,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,9.750000)
glVertex3f(-0.009295,-0.028607,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,9.750000)
glVertex3f(-0.017680,-0.024335,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,9.750000)
glVertex3f(-0.024335,-0.017680,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,9.750000)
glVertex3f(-0.028607,-0.009295,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,9.750000)
glVertex3f(-0.030080,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,9.750000)
glVertex3f(-0.028607,0.009295,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,9.750000)
glVertex3f(-0.024335,0.017680,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,9.750000)
glVertex3f(-0.017680,0.024335,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,9.750000)
glVertex3f(-0.009295,0.028607,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,9.750000)
glVertex3f(0.000000,0.030080,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,10.500000)
glVertex3f(0.000000,0.030080,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,10.500000)
glVertex3f(0.009295,0.028607,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,10.500000)
glVertex3f(0.017680,0.024335,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,10.500000)
glVertex3f(0.024335,0.017680,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,10.500000)
glVertex3f(0.028607,0.009295,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,10.500000)
glVertex3f(0.030080,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,10.500000)
glVertex3f(0.028607,-0.009295,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,10.500000)
glVertex3f(0.024335,-0.017680,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,10.500000)
glVertex3f(0.017680,-0.024335,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,10.500000)
glVertex3f(0.009295,-0.028607,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,10.500000)
glVertex3f(0.000000,-0.030080,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,10.500000)
glVertex3f(-0.009295,-0.028607,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,10.500000)
glVertex3f(-0.017680,-0.024335,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,10.500000)
glVertex3f(-0.024335,-0.017680,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,10.500000)
glVertex3f(-0.028607,-0.009295,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,10.500000)
glVertex3f(-0.030080,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,10.500000)
glVertex3f(-0.028607,0.009295,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,10.500000)
glVertex3f(-0.024335,0.017680,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,10.500000)
glVertex3f(-0.017680,0.024335,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,10.500000)
glVertex3f(-0.009295,0.028607,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,10.500000)
glVertex3f(0.000000,0.030080,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,11.250000)
glVertex3f(0.000000,0.030080,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,11.250000)
glVertex3f(0.009295,0.028607,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,11.250000)
glVertex3f(0.017680,0.024335,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,11.250000)
glVertex3f(0.024335,0.017680,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,11.250000)
glVertex3f(0.028607,0.009295,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,11.250000)
glVertex3f(0.030080,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,11.250000)
glVertex3f(0.028607,-0.009295,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,11.250000)
glVertex3f(0.024335,-0.017680,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,11.250000)
glVertex3f(0.017680,-0.024335,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,11.250000)
glVertex3f(0.009295,-0.028607,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,11.250000)
glVertex3f(0.000000,-0.030080,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,11.250000)
glVertex3f(-0.009295,-0.028607,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,11.250000)
glVertex3f(-0.017680,-0.024335,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,11.250000)
glVertex3f(-0.024335,-0.017680,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,11.250000)
glVertex3f(-0.028607,-0.009295,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,11.250000)
glVertex3f(-0.030080,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,11.250000)
glVertex3f(-0.028607,0.009295,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,11.250000)
glVertex3f(-0.024335,0.017680,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,11.250000)
glVertex3f(-0.017680,0.024335,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,11.250000)
glVertex3f(-0.009295,0.028607,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,11.250000)
glVertex3f(0.000000,0.030080,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,12.000000)
glVertex3f(0.000000,0.030080,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,12.000000)
glVertex3f(0.009295,0.028607,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,12.000000)
glVertex3f(0.017680,0.024335,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,12.000000)
glVertex3f(0.024335,0.017680,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,12.000000)
glVertex3f(0.028607,0.009295,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,12.000000)
glVertex3f(0.030080,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,12.000000)
glVertex3f(0.028607,-0.009295,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,12.000000)
glVertex3f(0.024335,-0.017680,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,12.000000)
glVertex3f(0.017680,-0.024335,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,12.000000)
glVertex3f(0.009295,-0.028607,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,12.000000)
glVertex3f(0.000000,-0.030080,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,12.000000)
glVertex3f(-0.009295,-0.028607,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,12.000000)
glVertex3f(-0.017680,-0.024335,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,12.000000)
glVertex3f(-0.024335,-0.017680,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,12.000000)
glVertex3f(-0.028607,-0.009295,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,12.000000)
glVertex3f(-0.030080,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,12.000000)
glVertex3f(-0.028607,0.009295,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,12.000000)
glVertex3f(-0.024335,0.017680,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,12.000000)
glVertex3f(-0.017680,0.024335,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,12.000000)
glVertex3f(-0.009295,0.028607,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,12.000000)
glVertex3f(0.000000,0.030080,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,12.750000)
glVertex3f(0.000000,0.030080,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,12.750000)
glVertex3f(0.009295,0.028607,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,12.750000)
glVertex3f(0.017680,0.024335,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,12.750000)
glVertex3f(0.024335,0.017680,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,12.750000)
glVertex3f(0.028607,0.009295,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,12.750000)
glVertex3f(0.030080,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,12.750000)
glVertex3f(0.028607,-0.009295,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,12.750000)
glVertex3f(0.024335,-0.017680,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,12.750000)
glVertex3f(0.017680,-0.024335,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,12.750000)
glVertex3f(0.009295,-0.028607,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,12.750000)
glVertex3f(0.000000,-0.030080,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,12.750000)
glVertex3f(-0.009295,-0.028607,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,12.750000)
glVertex3f(-0.017680,-0.024335,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,12.750000)
glVertex3f(-0.024335,-0.017680,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,12.750000)
glVertex3f(-0.028607,-0.009295,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,12.750000)
glVertex3f(-0.030080,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,12.750000)
glVertex3f(-0.028607,0.009295,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,12.750000)
glVertex3f(-0.024335,0.017680,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,12.750000)
glVertex3f(-0.017680,0.024335,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,12.750000)
glVertex3f(-0.009295,0.028607,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,12.750000)
glVertex3f(0.000000,0.030080,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,13.500000)
glVertex3f(0.000000,0.030080,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,13.500000)
glVertex3f(0.009295,0.028607,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,13.500000)
glVertex3f(0.017680,0.024335,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,13.500000)
glVertex3f(0.024335,0.017680,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,13.500000)
glVertex3f(0.028607,0.009295,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,13.500000)
glVertex3f(0.030080,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,13.500000)
glVertex3f(0.028607,-0.009295,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,13.500000)
glVertex3f(0.024335,-0.017680,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,13.500000)
glVertex3f(0.017680,-0.024335,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,13.500000)
glVertex3f(0.009295,-0.028607,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,13.500000)
glVertex3f(0.000000,-0.030080,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,13.500000)
glVertex3f(-0.009295,-0.028607,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,13.500000)
glVertex3f(-0.017680,-0.024335,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,13.500000)
glVertex3f(-0.024335,-0.017680,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,13.500000)
glVertex3f(-0.028607,-0.009295,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,13.500000)
glVertex3f(-0.030080,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,13.500000)
glVertex3f(-0.028607,0.009295,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,13.500000)
glVertex3f(-0.024335,0.017680,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,13.500000)
glVertex3f(-0.017680,0.024335,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,13.500000)
glVertex3f(-0.009295,0.028607,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,13.500000)
glVertex3f(0.000000,0.030080,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,14.250000)
glVertex3f(0.000000,0.030080,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009295,0.028607,14.250000)
glVertex3f(0.009295,0.028607,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017680,0.024335,14.250000)
glVertex3f(0.017680,0.024335,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024335,0.017680,14.250000)
glVertex3f(0.024335,0.017680,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028607,0.009295,14.250000)
glVertex3f(0.028607,0.009295,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030080,0.000000,14.250000)
glVertex3f(0.030080,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028607,-0.009295,14.250000)
glVertex3f(0.028607,-0.009295,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024335,-0.017680,14.250000)
glVertex3f(0.024335,-0.017680,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017680,-0.024335,14.250000)
glVertex3f(0.017680,-0.024335,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009295,-0.028607,14.250000)
glVertex3f(0.009295,-0.028607,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030080,14.250000)
glVertex3f(0.000000,-0.030080,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009295,-0.028607,14.250000)
glVertex3f(-0.009295,-0.028607,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017680,-0.024335,14.250000)
glVertex3f(-0.017680,-0.024335,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024335,-0.017680,14.250000)
glVertex3f(-0.024335,-0.017680,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028607,-0.009295,14.250000)
glVertex3f(-0.028607,-0.009295,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030080,-0.000000,14.250000)
glVertex3f(-0.030080,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028607,0.009295,14.250000)
glVertex3f(-0.028607,0.009295,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024335,0.017680,14.250000)
glVertex3f(-0.024335,0.017680,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017680,0.024335,14.250000)
glVertex3f(-0.017680,0.024335,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009295,0.028607,14.250000)
glVertex3f(-0.009295,0.028607,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030080,14.250000)
glVertex3f(0.000000,0.030080,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.474658,0.175394,31.062500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,0.000000)
glVertex3f(0.000000,0.028506,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,0.000000)
glVertex3f(0.008809,0.027111,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,0.000000)
glVertex3f(0.016756,0.023062,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,0.000000)
glVertex3f(0.023062,0.016756,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,0.000000)
glVertex3f(0.027111,0.008809,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,0.000000)
glVertex3f(0.028506,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,0.000000)
glVertex3f(0.027111,-0.008809,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,0.000000)
glVertex3f(0.023062,-0.016756,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,0.000000)
glVertex3f(0.016756,-0.023062,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,0.000000)
glVertex3f(0.008809,-0.027111,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,0.000000)
glVertex3f(0.000000,-0.028506,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,0.000000)
glVertex3f(-0.008809,-0.027111,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,0.000000)
glVertex3f(-0.016756,-0.023062,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,0.000000)
glVertex3f(-0.023062,-0.016756,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,0.000000)
glVertex3f(-0.027111,-0.008809,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,0.000000)
glVertex3f(-0.027111,0.008809,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,0.000000)
glVertex3f(-0.023062,0.016756,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,0.000000)
glVertex3f(-0.016756,0.023062,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,0.000000)
glVertex3f(-0.008809,0.027111,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,0.000000)
glVertex3f(0.000000,0.028506,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,0.750000)
glVertex3f(0.000000,0.028506,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,0.750000)
glVertex3f(0.008809,0.027111,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,0.750000)
glVertex3f(0.016756,0.023062,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,0.750000)
glVertex3f(0.023062,0.016756,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,0.750000)
glVertex3f(0.027111,0.008809,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,0.750000)
glVertex3f(0.028506,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,0.750000)
glVertex3f(0.027111,-0.008809,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,0.750000)
glVertex3f(0.023062,-0.016756,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,0.750000)
glVertex3f(0.016756,-0.023062,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,0.750000)
glVertex3f(0.008809,-0.027111,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,0.750000)
glVertex3f(0.000000,-0.028506,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,0.750000)
glVertex3f(-0.008809,-0.027111,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,0.750000)
glVertex3f(-0.016756,-0.023062,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,0.750000)
glVertex3f(-0.023062,-0.016756,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,0.750000)
glVertex3f(-0.027111,-0.008809,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,0.750000)
glVertex3f(-0.028506,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,0.750000)
glVertex3f(-0.027111,0.008809,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,0.750000)
glVertex3f(-0.023062,0.016756,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,0.750000)
glVertex3f(-0.016756,0.023062,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,0.750000)
glVertex3f(-0.008809,0.027111,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,0.750000)
glVertex3f(0.000000,0.028506,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,1.500000)
glVertex3f(0.000000,0.028506,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,1.500000)
glVertex3f(0.008809,0.027111,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,1.500000)
glVertex3f(0.016756,0.023062,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,1.500000)
glVertex3f(0.023062,0.016756,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,1.500000)
glVertex3f(0.027111,0.008809,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,1.500000)
glVertex3f(0.028506,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,1.500000)
glVertex3f(0.027111,-0.008809,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,1.500000)
glVertex3f(0.023062,-0.016756,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,1.500000)
glVertex3f(0.016756,-0.023062,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,1.500000)
glVertex3f(0.008809,-0.027111,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,1.500000)
glVertex3f(0.000000,-0.028506,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,1.500000)
glVertex3f(-0.008809,-0.027111,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,1.500000)
glVertex3f(-0.016756,-0.023062,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,1.500000)
glVertex3f(-0.023062,-0.016756,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,1.500000)
glVertex3f(-0.027111,-0.008809,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,1.500000)
glVertex3f(-0.028506,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,1.500000)
glVertex3f(-0.027111,0.008809,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,1.500000)
glVertex3f(-0.023062,0.016756,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,1.500000)
glVertex3f(-0.016756,0.023062,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,1.500000)
glVertex3f(-0.008809,0.027111,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,1.500000)
glVertex3f(0.000000,0.028506,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,2.250000)
glVertex3f(0.000000,0.028506,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,2.250000)
glVertex3f(0.008809,0.027111,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,2.250000)
glVertex3f(0.016756,0.023062,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,2.250000)
glVertex3f(0.023062,0.016756,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,2.250000)
glVertex3f(0.027111,0.008809,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,2.250000)
glVertex3f(0.028506,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,2.250000)
glVertex3f(0.027111,-0.008809,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,2.250000)
glVertex3f(0.023062,-0.016756,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,2.250000)
glVertex3f(0.016756,-0.023062,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,2.250000)
glVertex3f(0.008809,-0.027111,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,2.250000)
glVertex3f(0.000000,-0.028506,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,2.250000)
glVertex3f(-0.008809,-0.027111,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,2.250000)
glVertex3f(-0.016756,-0.023062,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,2.250000)
glVertex3f(-0.023062,-0.016756,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,2.250000)
glVertex3f(-0.027111,-0.008809,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,2.250000)
glVertex3f(-0.028506,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,2.250000)
glVertex3f(-0.027111,0.008809,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,2.250000)
glVertex3f(-0.023062,0.016756,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,2.250000)
glVertex3f(-0.016756,0.023062,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,2.250000)
glVertex3f(-0.008809,0.027111,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,2.250000)
glVertex3f(0.000000,0.028506,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,3.000000)
glVertex3f(0.000000,0.028506,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,3.000000)
glVertex3f(0.008809,0.027111,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,3.000000)
glVertex3f(0.016756,0.023062,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,3.000000)
glVertex3f(0.023062,0.016756,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,3.000000)
glVertex3f(0.027111,0.008809,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,3.000000)
glVertex3f(0.028506,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,3.000000)
glVertex3f(0.027111,-0.008809,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,3.000000)
glVertex3f(0.023062,-0.016756,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,3.000000)
glVertex3f(0.016756,-0.023062,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,3.000000)
glVertex3f(0.008809,-0.027111,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,3.000000)
glVertex3f(0.000000,-0.028506,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,3.000000)
glVertex3f(-0.008809,-0.027111,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,3.000000)
glVertex3f(-0.016756,-0.023062,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,3.000000)
glVertex3f(-0.023062,-0.016756,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,3.000000)
glVertex3f(-0.027111,-0.008809,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,3.000000)
glVertex3f(-0.028506,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,3.000000)
glVertex3f(-0.027111,0.008809,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,3.000000)
glVertex3f(-0.023062,0.016756,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,3.000000)
glVertex3f(-0.016756,0.023062,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,3.000000)
glVertex3f(-0.008809,0.027111,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,3.000000)
glVertex3f(0.000000,0.028506,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,3.750000)
glVertex3f(0.000000,0.028506,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,3.750000)
glVertex3f(0.008809,0.027111,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,3.750000)
glVertex3f(0.016756,0.023062,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,3.750000)
glVertex3f(0.023062,0.016756,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,3.750000)
glVertex3f(0.027111,0.008809,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,3.750000)
glVertex3f(0.028506,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,3.750000)
glVertex3f(0.027111,-0.008809,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,3.750000)
glVertex3f(0.023062,-0.016756,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,3.750000)
glVertex3f(0.016756,-0.023062,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,3.750000)
glVertex3f(0.008809,-0.027111,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,3.750000)
glVertex3f(0.000000,-0.028506,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,3.750000)
glVertex3f(-0.008809,-0.027111,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,3.750000)
glVertex3f(-0.016756,-0.023062,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,3.750000)
glVertex3f(-0.023062,-0.016756,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,3.750000)
glVertex3f(-0.027111,-0.008809,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,3.750000)
glVertex3f(-0.028506,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,3.750000)
glVertex3f(-0.027111,0.008809,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,3.750000)
glVertex3f(-0.023062,0.016756,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,3.750000)
glVertex3f(-0.016756,0.023062,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,3.750000)
glVertex3f(-0.008809,0.027111,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,3.750000)
glVertex3f(0.000000,0.028506,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,4.500000)
glVertex3f(0.000000,0.028506,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,4.500000)
glVertex3f(0.008809,0.027111,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,4.500000)
glVertex3f(0.016756,0.023062,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,4.500000)
glVertex3f(0.023062,0.016756,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,4.500000)
glVertex3f(0.027111,0.008809,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,4.500000)
glVertex3f(0.028506,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,4.500000)
glVertex3f(0.027111,-0.008809,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,4.500000)
glVertex3f(0.023062,-0.016756,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,4.500000)
glVertex3f(0.016756,-0.023062,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,4.500000)
glVertex3f(0.008809,-0.027111,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,4.500000)
glVertex3f(0.000000,-0.028506,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,4.500000)
glVertex3f(-0.008809,-0.027111,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,4.500000)
glVertex3f(-0.016756,-0.023062,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,4.500000)
glVertex3f(-0.023062,-0.016756,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,4.500000)
glVertex3f(-0.027111,-0.008809,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,4.500000)
glVertex3f(-0.028506,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,4.500000)
glVertex3f(-0.027111,0.008809,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,4.500000)
glVertex3f(-0.023062,0.016756,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,4.500000)
glVertex3f(-0.016756,0.023062,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,4.500000)
glVertex3f(-0.008809,0.027111,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,4.500000)
glVertex3f(0.000000,0.028506,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,5.250000)
glVertex3f(0.000000,0.028506,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,5.250000)
glVertex3f(0.008809,0.027111,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,5.250000)
glVertex3f(0.016756,0.023062,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,5.250000)
glVertex3f(0.023062,0.016756,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,5.250000)
glVertex3f(0.027111,0.008809,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,5.250000)
glVertex3f(0.028506,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,5.250000)
glVertex3f(0.027111,-0.008809,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,5.250000)
glVertex3f(0.023062,-0.016756,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,5.250000)
glVertex3f(0.016756,-0.023062,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,5.250000)
glVertex3f(0.008809,-0.027111,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,5.250000)
glVertex3f(0.000000,-0.028506,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,5.250000)
glVertex3f(-0.008809,-0.027111,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,5.250000)
glVertex3f(-0.016756,-0.023062,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,5.250000)
glVertex3f(-0.023062,-0.016756,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,5.250000)
glVertex3f(-0.027111,-0.008809,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,5.250000)
glVertex3f(-0.028506,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,5.250000)
glVertex3f(-0.027111,0.008809,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,5.250000)
glVertex3f(-0.023062,0.016756,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,5.250000)
glVertex3f(-0.016756,0.023062,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,5.250000)
glVertex3f(-0.008809,0.027111,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,5.250000)
glVertex3f(0.000000,0.028506,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,6.000000)
glVertex3f(0.000000,0.028506,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,6.000000)
glVertex3f(0.008809,0.027111,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,6.000000)
glVertex3f(0.016756,0.023062,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,6.000000)
glVertex3f(0.023062,0.016756,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,6.000000)
glVertex3f(0.027111,0.008809,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,6.000000)
glVertex3f(0.028506,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,6.000000)
glVertex3f(0.027111,-0.008809,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,6.000000)
glVertex3f(0.023062,-0.016756,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,6.000000)
glVertex3f(0.016756,-0.023062,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,6.000000)
glVertex3f(0.008809,-0.027111,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,6.000000)
glVertex3f(0.000000,-0.028506,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,6.000000)
glVertex3f(-0.008809,-0.027111,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,6.000000)
glVertex3f(-0.016756,-0.023062,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,6.000000)
glVertex3f(-0.023062,-0.016756,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,6.000000)
glVertex3f(-0.027111,-0.008809,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,6.000000)
glVertex3f(-0.028506,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,6.000000)
glVertex3f(-0.027111,0.008809,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,6.000000)
glVertex3f(-0.023062,0.016756,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,6.000000)
glVertex3f(-0.016756,0.023062,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,6.000000)
glVertex3f(-0.008809,0.027111,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,6.000000)
glVertex3f(0.000000,0.028506,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,6.750000)
glVertex3f(0.000000,0.028506,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,6.750000)
glVertex3f(0.008809,0.027111,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,6.750000)
glVertex3f(0.016756,0.023062,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,6.750000)
glVertex3f(0.023062,0.016756,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,6.750000)
glVertex3f(0.027111,0.008809,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,6.750000)
glVertex3f(0.028506,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,6.750000)
glVertex3f(0.027111,-0.008809,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,6.750000)
glVertex3f(0.023062,-0.016756,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,6.750000)
glVertex3f(0.016756,-0.023062,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,6.750000)
glVertex3f(0.008809,-0.027111,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,6.750000)
glVertex3f(0.000000,-0.028506,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,6.750000)
glVertex3f(-0.008809,-0.027111,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,6.750000)
glVertex3f(-0.016756,-0.023062,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,6.750000)
glVertex3f(-0.023062,-0.016756,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,6.750000)
glVertex3f(-0.027111,-0.008809,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,6.750000)
glVertex3f(-0.028506,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,6.750000)
glVertex3f(-0.027111,0.008809,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,6.750000)
glVertex3f(-0.023062,0.016756,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,6.750000)
glVertex3f(-0.016756,0.023062,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,6.750000)
glVertex3f(-0.008809,0.027111,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,6.750000)
glVertex3f(0.000000,0.028506,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,7.500000)
glVertex3f(0.000000,0.028506,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,7.500000)
glVertex3f(0.008809,0.027111,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,7.500000)
glVertex3f(0.016756,0.023062,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,7.500000)
glVertex3f(0.023062,0.016756,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,7.500000)
glVertex3f(0.027111,0.008809,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,7.500000)
glVertex3f(0.028506,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,7.500000)
glVertex3f(0.027111,-0.008809,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,7.500000)
glVertex3f(0.023062,-0.016756,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,7.500000)
glVertex3f(0.016756,-0.023062,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,7.500000)
glVertex3f(0.008809,-0.027111,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,7.500000)
glVertex3f(0.000000,-0.028506,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,7.500000)
glVertex3f(-0.008809,-0.027111,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,7.500000)
glVertex3f(-0.016756,-0.023062,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,7.500000)
glVertex3f(-0.023062,-0.016756,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,7.500000)
glVertex3f(-0.027111,-0.008809,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,7.500000)
glVertex3f(-0.028506,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,7.500000)
glVertex3f(-0.027111,0.008809,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,7.500000)
glVertex3f(-0.023062,0.016756,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,7.500000)
glVertex3f(-0.016756,0.023062,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,7.500000)
glVertex3f(-0.008809,0.027111,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,7.500000)
glVertex3f(0.000000,0.028506,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,8.250000)
glVertex3f(0.000000,0.028506,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,8.250000)
glVertex3f(0.008809,0.027111,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,8.250000)
glVertex3f(0.016756,0.023062,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,8.250000)
glVertex3f(0.023062,0.016756,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,8.250000)
glVertex3f(0.027111,0.008809,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,8.250000)
glVertex3f(0.028506,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,8.250000)
glVertex3f(0.027111,-0.008809,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,8.250000)
glVertex3f(0.023062,-0.016756,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,8.250000)
glVertex3f(0.016756,-0.023062,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,8.250000)
glVertex3f(0.008809,-0.027111,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,8.250000)
glVertex3f(0.000000,-0.028506,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,8.250000)
glVertex3f(-0.008809,-0.027111,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,8.250000)
glVertex3f(-0.016756,-0.023062,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,8.250000)
glVertex3f(-0.023062,-0.016756,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,8.250000)
glVertex3f(-0.027111,-0.008809,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,8.250000)
glVertex3f(-0.028506,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,8.250000)
glVertex3f(-0.027111,0.008809,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,8.250000)
glVertex3f(-0.023062,0.016756,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,8.250000)
glVertex3f(-0.016756,0.023062,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,8.250000)
glVertex3f(-0.008809,0.027111,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,8.250000)
glVertex3f(0.000000,0.028506,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,9.000000)
glVertex3f(0.000000,0.028506,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,9.000000)
glVertex3f(0.008809,0.027111,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,9.000000)
glVertex3f(0.016756,0.023062,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,9.000000)
glVertex3f(0.023062,0.016756,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,9.000000)
glVertex3f(0.027111,0.008809,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,9.000000)
glVertex3f(0.028506,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,9.000000)
glVertex3f(0.027111,-0.008809,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,9.000000)
glVertex3f(0.023062,-0.016756,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,9.000000)
glVertex3f(0.016756,-0.023062,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,9.000000)
glVertex3f(0.008809,-0.027111,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,9.000000)
glVertex3f(0.000000,-0.028506,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,9.000000)
glVertex3f(-0.008809,-0.027111,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,9.000000)
glVertex3f(-0.016756,-0.023062,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,9.000000)
glVertex3f(-0.023062,-0.016756,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,9.000000)
glVertex3f(-0.027111,-0.008809,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,9.000000)
glVertex3f(-0.028506,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,9.000000)
glVertex3f(-0.027111,0.008809,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,9.000000)
glVertex3f(-0.023062,0.016756,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,9.000000)
glVertex3f(-0.016756,0.023062,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,9.000000)
glVertex3f(-0.008809,0.027111,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,9.000000)
glVertex3f(0.000000,0.028506,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,9.750000)
glVertex3f(0.000000,0.028506,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,9.750000)
glVertex3f(0.008809,0.027111,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,9.750000)
glVertex3f(0.016756,0.023062,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,9.750000)
glVertex3f(0.023062,0.016756,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,9.750000)
glVertex3f(0.027111,0.008809,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,9.750000)
glVertex3f(0.028506,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,9.750000)
glVertex3f(0.027111,-0.008809,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,9.750000)
glVertex3f(0.023062,-0.016756,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,9.750000)
glVertex3f(0.016756,-0.023062,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,9.750000)
glVertex3f(0.008809,-0.027111,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,9.750000)
glVertex3f(0.000000,-0.028506,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,9.750000)
glVertex3f(-0.008809,-0.027111,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,9.750000)
glVertex3f(-0.016756,-0.023062,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,9.750000)
glVertex3f(-0.023062,-0.016756,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,9.750000)
glVertex3f(-0.027111,-0.008809,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,9.750000)
glVertex3f(-0.028506,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,9.750000)
glVertex3f(-0.027111,0.008809,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,9.750000)
glVertex3f(-0.023062,0.016756,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,9.750000)
glVertex3f(-0.016756,0.023062,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,9.750000)
glVertex3f(-0.008809,0.027111,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,9.750000)
glVertex3f(0.000000,0.028506,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,10.500000)
glVertex3f(0.000000,0.028506,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,10.500000)
glVertex3f(0.008809,0.027111,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,10.500000)
glVertex3f(0.016756,0.023062,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,10.500000)
glVertex3f(0.023062,0.016756,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,10.500000)
glVertex3f(0.027111,0.008809,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,10.500000)
glVertex3f(0.028506,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,10.500000)
glVertex3f(0.027111,-0.008809,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,10.500000)
glVertex3f(0.023062,-0.016756,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,10.500000)
glVertex3f(0.016756,-0.023062,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,10.500000)
glVertex3f(0.008809,-0.027111,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,10.500000)
glVertex3f(0.000000,-0.028506,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,10.500000)
glVertex3f(-0.008809,-0.027111,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,10.500000)
glVertex3f(-0.016756,-0.023062,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,10.500000)
glVertex3f(-0.023062,-0.016756,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,10.500000)
glVertex3f(-0.027111,-0.008809,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,10.500000)
glVertex3f(-0.028506,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,10.500000)
glVertex3f(-0.027111,0.008809,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,10.500000)
glVertex3f(-0.023062,0.016756,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,10.500000)
glVertex3f(-0.016756,0.023062,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,10.500000)
glVertex3f(-0.008809,0.027111,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,10.500000)
glVertex3f(0.000000,0.028506,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,11.250000)
glVertex3f(0.000000,0.028506,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,11.250000)
glVertex3f(0.008809,0.027111,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,11.250000)
glVertex3f(0.016756,0.023062,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,11.250000)
glVertex3f(0.023062,0.016756,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,11.250000)
glVertex3f(0.027111,0.008809,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,11.250000)
glVertex3f(0.028506,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,11.250000)
glVertex3f(0.027111,-0.008809,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,11.250000)
glVertex3f(0.023062,-0.016756,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,11.250000)
glVertex3f(0.016756,-0.023062,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,11.250000)
glVertex3f(0.008809,-0.027111,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,11.250000)
glVertex3f(0.000000,-0.028506,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,11.250000)
glVertex3f(-0.008809,-0.027111,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,11.250000)
glVertex3f(-0.016756,-0.023062,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,11.250000)
glVertex3f(-0.023062,-0.016756,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,11.250000)
glVertex3f(-0.027111,-0.008809,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,11.250000)
glVertex3f(-0.028506,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,11.250000)
glVertex3f(-0.027111,0.008809,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,11.250000)
glVertex3f(-0.023062,0.016756,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,11.250000)
glVertex3f(-0.016756,0.023062,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,11.250000)
glVertex3f(-0.008809,0.027111,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,11.250000)
glVertex3f(0.000000,0.028506,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,12.000000)
glVertex3f(0.000000,0.028506,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,12.000000)
glVertex3f(0.008809,0.027111,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,12.000000)
glVertex3f(0.016756,0.023062,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,12.000000)
glVertex3f(0.023062,0.016756,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,12.000000)
glVertex3f(0.027111,0.008809,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,12.000000)
glVertex3f(0.028506,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,12.000000)
glVertex3f(0.027111,-0.008809,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,12.000000)
glVertex3f(0.023062,-0.016756,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,12.000000)
glVertex3f(0.016756,-0.023062,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,12.000000)
glVertex3f(0.008809,-0.027111,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,12.000000)
glVertex3f(0.000000,-0.028506,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,12.000000)
glVertex3f(-0.008809,-0.027111,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,12.000000)
glVertex3f(-0.016756,-0.023062,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,12.000000)
glVertex3f(-0.023062,-0.016756,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,12.000000)
glVertex3f(-0.027111,-0.008809,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,12.000000)
glVertex3f(-0.028506,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,12.000000)
glVertex3f(-0.027111,0.008809,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,12.000000)
glVertex3f(-0.023062,0.016756,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,12.000000)
glVertex3f(-0.016756,0.023062,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,12.000000)
glVertex3f(-0.008809,0.027111,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,12.000000)
glVertex3f(0.000000,0.028506,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,12.750000)
glVertex3f(0.000000,0.028506,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,12.750000)
glVertex3f(0.008809,0.027111,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,12.750000)
glVertex3f(0.016756,0.023062,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,12.750000)
glVertex3f(0.023062,0.016756,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,12.750000)
glVertex3f(0.027111,0.008809,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,12.750000)
glVertex3f(0.028506,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,12.750000)
glVertex3f(0.027111,-0.008809,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,12.750000)
glVertex3f(0.023062,-0.016756,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,12.750000)
glVertex3f(0.016756,-0.023062,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,12.750000)
glVertex3f(0.008809,-0.027111,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,12.750000)
glVertex3f(0.000000,-0.028506,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,12.750000)
glVertex3f(-0.008809,-0.027111,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,12.750000)
glVertex3f(-0.016756,-0.023062,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,12.750000)
glVertex3f(-0.023062,-0.016756,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,12.750000)
glVertex3f(-0.027111,-0.008809,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,12.750000)
glVertex3f(-0.028506,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,12.750000)
glVertex3f(-0.027111,0.008809,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,12.750000)
glVertex3f(-0.023062,0.016756,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,12.750000)
glVertex3f(-0.016756,0.023062,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,12.750000)
glVertex3f(-0.008809,0.027111,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,12.750000)
glVertex3f(0.000000,0.028506,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,13.500000)
glVertex3f(0.000000,0.028506,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,13.500000)
glVertex3f(0.008809,0.027111,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,13.500000)
glVertex3f(0.016756,0.023062,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,13.500000)
glVertex3f(0.023062,0.016756,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,13.500000)
glVertex3f(0.027111,0.008809,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,13.500000)
glVertex3f(0.028506,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,13.500000)
glVertex3f(0.027111,-0.008809,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,13.500000)
glVertex3f(0.023062,-0.016756,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,13.500000)
glVertex3f(0.016756,-0.023062,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,13.500000)
glVertex3f(0.008809,-0.027111,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,13.500000)
glVertex3f(0.000000,-0.028506,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,13.500000)
glVertex3f(-0.008809,-0.027111,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,13.500000)
glVertex3f(-0.016756,-0.023062,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,13.500000)
glVertex3f(-0.023062,-0.016756,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,13.500000)
glVertex3f(-0.027111,-0.008809,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,13.500000)
glVertex3f(-0.028506,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,13.500000)
glVertex3f(-0.027111,0.008809,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,13.500000)
glVertex3f(-0.023062,0.016756,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,13.500000)
glVertex3f(-0.016756,0.023062,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,13.500000)
glVertex3f(-0.008809,0.027111,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,13.500000)
glVertex3f(0.000000,0.028506,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,14.250000)
glVertex3f(0.000000,0.028506,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008809,0.027111,14.250000)
glVertex3f(0.008809,0.027111,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016756,0.023062,14.250000)
glVertex3f(0.016756,0.023062,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023062,0.016756,14.250000)
glVertex3f(0.023062,0.016756,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027111,0.008809,14.250000)
glVertex3f(0.027111,0.008809,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028506,0.000000,14.250000)
glVertex3f(0.028506,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027111,-0.008809,14.250000)
glVertex3f(0.027111,-0.008809,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023062,-0.016756,14.250000)
glVertex3f(0.023062,-0.016756,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016756,-0.023062,14.250000)
glVertex3f(0.016756,-0.023062,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008809,-0.027111,14.250000)
glVertex3f(0.008809,-0.027111,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028506,14.250000)
glVertex3f(0.000000,-0.028506,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008809,-0.027111,14.250000)
glVertex3f(-0.008809,-0.027111,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016756,-0.023062,14.250000)
glVertex3f(-0.016756,-0.023062,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023062,-0.016756,14.250000)
glVertex3f(-0.023062,-0.016756,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027111,-0.008809,14.250000)
glVertex3f(-0.027111,-0.008809,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028506,-0.000000,14.250000)
glVertex3f(-0.028506,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027111,0.008809,14.250000)
glVertex3f(-0.027111,0.008809,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023062,0.016756,14.250000)
glVertex3f(-0.023062,0.016756,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016756,0.023062,14.250000)
glVertex3f(-0.016756,0.023062,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008809,0.027111,14.250000)
glVertex3f(-0.008809,0.027111,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028506,14.250000)
glVertex3f(0.000000,0.028506,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.472634,0.178320,31.895849)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,0.000000)
glVertex3f(0.000000,0.026554,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,0.000000)
glVertex3f(0.008206,0.025255,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,0.000000)
glVertex3f(0.015608,0.021483,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,0.000000)
glVertex3f(0.021483,0.015608,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,0.000000)
glVertex3f(0.025255,0.008206,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,0.000000)
glVertex3f(0.026554,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,0.000000)
glVertex3f(0.025255,-0.008206,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,0.000000)
glVertex3f(0.021483,-0.015608,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,0.000000)
glVertex3f(0.015608,-0.021483,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,0.000000)
glVertex3f(0.008206,-0.025255,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,0.000000)
glVertex3f(0.000000,-0.026554,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,0.000000)
glVertex3f(-0.008206,-0.025255,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,0.000000)
glVertex3f(-0.015608,-0.021483,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,0.000000)
glVertex3f(-0.021483,-0.015608,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,0.000000)
glVertex3f(-0.025255,-0.008206,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,0.000000)
glVertex3f(-0.025255,0.008206,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,0.000000)
glVertex3f(-0.021483,0.015608,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,0.000000)
glVertex3f(-0.015608,0.021483,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,0.000000)
glVertex3f(-0.008206,0.025255,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,0.000000)
glVertex3f(0.000000,0.026554,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,0.750000)
glVertex3f(0.000000,0.026554,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,0.750000)
glVertex3f(0.008206,0.025255,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,0.750000)
glVertex3f(0.015608,0.021483,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,0.750000)
glVertex3f(0.021483,0.015608,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,0.750000)
glVertex3f(0.025255,0.008206,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,0.750000)
glVertex3f(0.026554,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,0.750000)
glVertex3f(0.025255,-0.008206,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,0.750000)
glVertex3f(0.021483,-0.015608,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,0.750000)
glVertex3f(0.015608,-0.021483,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,0.750000)
glVertex3f(0.008206,-0.025255,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,0.750000)
glVertex3f(0.000000,-0.026554,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,0.750000)
glVertex3f(-0.008206,-0.025255,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,0.750000)
glVertex3f(-0.015608,-0.021483,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,0.750000)
glVertex3f(-0.021483,-0.015608,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,0.750000)
glVertex3f(-0.025255,-0.008206,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,0.750000)
glVertex3f(-0.026554,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,0.750000)
glVertex3f(-0.025255,0.008206,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,0.750000)
glVertex3f(-0.021483,0.015608,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,0.750000)
glVertex3f(-0.015608,0.021483,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,0.750000)
glVertex3f(-0.008206,0.025255,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,0.750000)
glVertex3f(0.000000,0.026554,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,1.500000)
glVertex3f(0.000000,0.026554,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,1.500000)
glVertex3f(0.008206,0.025255,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,1.500000)
glVertex3f(0.015608,0.021483,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,1.500000)
glVertex3f(0.021483,0.015608,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,1.500000)
glVertex3f(0.025255,0.008206,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,1.500000)
glVertex3f(0.026554,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,1.500000)
glVertex3f(0.025255,-0.008206,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,1.500000)
glVertex3f(0.021483,-0.015608,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,1.500000)
glVertex3f(0.015608,-0.021483,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,1.500000)
glVertex3f(0.008206,-0.025255,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,1.500000)
glVertex3f(0.000000,-0.026554,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,1.500000)
glVertex3f(-0.008206,-0.025255,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,1.500000)
glVertex3f(-0.015608,-0.021483,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,1.500000)
glVertex3f(-0.021483,-0.015608,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,1.500000)
glVertex3f(-0.025255,-0.008206,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,1.500000)
glVertex3f(-0.026554,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,1.500000)
glVertex3f(-0.025255,0.008206,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,1.500000)
glVertex3f(-0.021483,0.015608,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,1.500000)
glVertex3f(-0.015608,0.021483,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,1.500000)
glVertex3f(-0.008206,0.025255,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,1.500000)
glVertex3f(0.000000,0.026554,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,2.250000)
glVertex3f(0.000000,0.026554,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,2.250000)
glVertex3f(0.008206,0.025255,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,2.250000)
glVertex3f(0.015608,0.021483,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,2.250000)
glVertex3f(0.021483,0.015608,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,2.250000)
glVertex3f(0.025255,0.008206,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,2.250000)
glVertex3f(0.026554,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,2.250000)
glVertex3f(0.025255,-0.008206,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,2.250000)
glVertex3f(0.021483,-0.015608,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,2.250000)
glVertex3f(0.015608,-0.021483,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,2.250000)
glVertex3f(0.008206,-0.025255,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,2.250000)
glVertex3f(0.000000,-0.026554,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,2.250000)
glVertex3f(-0.008206,-0.025255,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,2.250000)
glVertex3f(-0.015608,-0.021483,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,2.250000)
glVertex3f(-0.021483,-0.015608,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,2.250000)
glVertex3f(-0.025255,-0.008206,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,2.250000)
glVertex3f(-0.026554,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,2.250000)
glVertex3f(-0.025255,0.008206,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,2.250000)
glVertex3f(-0.021483,0.015608,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,2.250000)
glVertex3f(-0.015608,0.021483,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,2.250000)
glVertex3f(-0.008206,0.025255,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,2.250000)
glVertex3f(0.000000,0.026554,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,3.000000)
glVertex3f(0.000000,0.026554,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,3.000000)
glVertex3f(0.008206,0.025255,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,3.000000)
glVertex3f(0.015608,0.021483,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,3.000000)
glVertex3f(0.021483,0.015608,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,3.000000)
glVertex3f(0.025255,0.008206,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,3.000000)
glVertex3f(0.026554,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,3.000000)
glVertex3f(0.025255,-0.008206,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,3.000000)
glVertex3f(0.021483,-0.015608,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,3.000000)
glVertex3f(0.015608,-0.021483,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,3.000000)
glVertex3f(0.008206,-0.025255,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,3.000000)
glVertex3f(0.000000,-0.026554,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,3.000000)
glVertex3f(-0.008206,-0.025255,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,3.000000)
glVertex3f(-0.015608,-0.021483,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,3.000000)
glVertex3f(-0.021483,-0.015608,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,3.000000)
glVertex3f(-0.025255,-0.008206,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,3.000000)
glVertex3f(-0.026554,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,3.000000)
glVertex3f(-0.025255,0.008206,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,3.000000)
glVertex3f(-0.021483,0.015608,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,3.000000)
glVertex3f(-0.015608,0.021483,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,3.000000)
glVertex3f(-0.008206,0.025255,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,3.000000)
glVertex3f(0.000000,0.026554,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,3.750000)
glVertex3f(0.000000,0.026554,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,3.750000)
glVertex3f(0.008206,0.025255,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,3.750000)
glVertex3f(0.015608,0.021483,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,3.750000)
glVertex3f(0.021483,0.015608,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,3.750000)
glVertex3f(0.025255,0.008206,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,3.750000)
glVertex3f(0.026554,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,3.750000)
glVertex3f(0.025255,-0.008206,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,3.750000)
glVertex3f(0.021483,-0.015608,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,3.750000)
glVertex3f(0.015608,-0.021483,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,3.750000)
glVertex3f(0.008206,-0.025255,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,3.750000)
glVertex3f(0.000000,-0.026554,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,3.750000)
glVertex3f(-0.008206,-0.025255,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,3.750000)
glVertex3f(-0.015608,-0.021483,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,3.750000)
glVertex3f(-0.021483,-0.015608,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,3.750000)
glVertex3f(-0.025255,-0.008206,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,3.750000)
glVertex3f(-0.026554,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,3.750000)
glVertex3f(-0.025255,0.008206,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,3.750000)
glVertex3f(-0.021483,0.015608,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,3.750000)
glVertex3f(-0.015608,0.021483,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,3.750000)
glVertex3f(-0.008206,0.025255,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,3.750000)
glVertex3f(0.000000,0.026554,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,4.500000)
glVertex3f(0.000000,0.026554,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,4.500000)
glVertex3f(0.008206,0.025255,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,4.500000)
glVertex3f(0.015608,0.021483,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,4.500000)
glVertex3f(0.021483,0.015608,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,4.500000)
glVertex3f(0.025255,0.008206,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,4.500000)
glVertex3f(0.026554,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,4.500000)
glVertex3f(0.025255,-0.008206,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,4.500000)
glVertex3f(0.021483,-0.015608,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,4.500000)
glVertex3f(0.015608,-0.021483,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,4.500000)
glVertex3f(0.008206,-0.025255,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,4.500000)
glVertex3f(0.000000,-0.026554,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,4.500000)
glVertex3f(-0.008206,-0.025255,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,4.500000)
glVertex3f(-0.015608,-0.021483,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,4.500000)
glVertex3f(-0.021483,-0.015608,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,4.500000)
glVertex3f(-0.025255,-0.008206,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,4.500000)
glVertex3f(-0.026554,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,4.500000)
glVertex3f(-0.025255,0.008206,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,4.500000)
glVertex3f(-0.021483,0.015608,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,4.500000)
glVertex3f(-0.015608,0.021483,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,4.500000)
glVertex3f(-0.008206,0.025255,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,4.500000)
glVertex3f(0.000000,0.026554,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,5.250000)
glVertex3f(0.000000,0.026554,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,5.250000)
glVertex3f(0.008206,0.025255,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,5.250000)
glVertex3f(0.015608,0.021483,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,5.250000)
glVertex3f(0.021483,0.015608,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,5.250000)
glVertex3f(0.025255,0.008206,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,5.250000)
glVertex3f(0.026554,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,5.250000)
glVertex3f(0.025255,-0.008206,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,5.250000)
glVertex3f(0.021483,-0.015608,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,5.250000)
glVertex3f(0.015608,-0.021483,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,5.250000)
glVertex3f(0.008206,-0.025255,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,5.250000)
glVertex3f(0.000000,-0.026554,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,5.250000)
glVertex3f(-0.008206,-0.025255,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,5.250000)
glVertex3f(-0.015608,-0.021483,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,5.250000)
glVertex3f(-0.021483,-0.015608,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,5.250000)
glVertex3f(-0.025255,-0.008206,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,5.250000)
glVertex3f(-0.026554,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,5.250000)
glVertex3f(-0.025255,0.008206,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,5.250000)
glVertex3f(-0.021483,0.015608,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,5.250000)
glVertex3f(-0.015608,0.021483,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,5.250000)
glVertex3f(-0.008206,0.025255,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,5.250000)
glVertex3f(0.000000,0.026554,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,6.000000)
glVertex3f(0.000000,0.026554,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,6.000000)
glVertex3f(0.008206,0.025255,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,6.000000)
glVertex3f(0.015608,0.021483,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,6.000000)
glVertex3f(0.021483,0.015608,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,6.000000)
glVertex3f(0.025255,0.008206,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,6.000000)
glVertex3f(0.026554,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,6.000000)
glVertex3f(0.025255,-0.008206,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,6.000000)
glVertex3f(0.021483,-0.015608,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,6.000000)
glVertex3f(0.015608,-0.021483,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,6.000000)
glVertex3f(0.008206,-0.025255,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,6.000000)
glVertex3f(0.000000,-0.026554,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,6.000000)
glVertex3f(-0.008206,-0.025255,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,6.000000)
glVertex3f(-0.015608,-0.021483,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,6.000000)
glVertex3f(-0.021483,-0.015608,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,6.000000)
glVertex3f(-0.025255,-0.008206,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,6.000000)
glVertex3f(-0.026554,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,6.000000)
glVertex3f(-0.025255,0.008206,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,6.000000)
glVertex3f(-0.021483,0.015608,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,6.000000)
glVertex3f(-0.015608,0.021483,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,6.000000)
glVertex3f(-0.008206,0.025255,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,6.000000)
glVertex3f(0.000000,0.026554,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,6.750000)
glVertex3f(0.000000,0.026554,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,6.750000)
glVertex3f(0.008206,0.025255,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,6.750000)
glVertex3f(0.015608,0.021483,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,6.750000)
glVertex3f(0.021483,0.015608,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,6.750000)
glVertex3f(0.025255,0.008206,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,6.750000)
glVertex3f(0.026554,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,6.750000)
glVertex3f(0.025255,-0.008206,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,6.750000)
glVertex3f(0.021483,-0.015608,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,6.750000)
glVertex3f(0.015608,-0.021483,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,6.750000)
glVertex3f(0.008206,-0.025255,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,6.750000)
glVertex3f(0.000000,-0.026554,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,6.750000)
glVertex3f(-0.008206,-0.025255,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,6.750000)
glVertex3f(-0.015608,-0.021483,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,6.750000)
glVertex3f(-0.021483,-0.015608,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,6.750000)
glVertex3f(-0.025255,-0.008206,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,6.750000)
glVertex3f(-0.026554,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,6.750000)
glVertex3f(-0.025255,0.008206,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,6.750000)
glVertex3f(-0.021483,0.015608,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,6.750000)
glVertex3f(-0.015608,0.021483,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,6.750000)
glVertex3f(-0.008206,0.025255,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,6.750000)
glVertex3f(0.000000,0.026554,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,7.500000)
glVertex3f(0.000000,0.026554,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,7.500000)
glVertex3f(0.008206,0.025255,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,7.500000)
glVertex3f(0.015608,0.021483,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,7.500000)
glVertex3f(0.021483,0.015608,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,7.500000)
glVertex3f(0.025255,0.008206,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,7.500000)
glVertex3f(0.026554,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,7.500000)
glVertex3f(0.025255,-0.008206,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,7.500000)
glVertex3f(0.021483,-0.015608,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,7.500000)
glVertex3f(0.015608,-0.021483,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,7.500000)
glVertex3f(0.008206,-0.025255,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,7.500000)
glVertex3f(0.000000,-0.026554,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,7.500000)
glVertex3f(-0.008206,-0.025255,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,7.500000)
glVertex3f(-0.015608,-0.021483,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,7.500000)
glVertex3f(-0.021483,-0.015608,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,7.500000)
glVertex3f(-0.025255,-0.008206,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,7.500000)
glVertex3f(-0.026554,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,7.500000)
glVertex3f(-0.025255,0.008206,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,7.500000)
glVertex3f(-0.021483,0.015608,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,7.500000)
glVertex3f(-0.015608,0.021483,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,7.500000)
glVertex3f(-0.008206,0.025255,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,7.500000)
glVertex3f(0.000000,0.026554,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,8.250000)
glVertex3f(0.000000,0.026554,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,8.250000)
glVertex3f(0.008206,0.025255,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,8.250000)
glVertex3f(0.015608,0.021483,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,8.250000)
glVertex3f(0.021483,0.015608,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,8.250000)
glVertex3f(0.025255,0.008206,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,8.250000)
glVertex3f(0.026554,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,8.250000)
glVertex3f(0.025255,-0.008206,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,8.250000)
glVertex3f(0.021483,-0.015608,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,8.250000)
glVertex3f(0.015608,-0.021483,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,8.250000)
glVertex3f(0.008206,-0.025255,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,8.250000)
glVertex3f(0.000000,-0.026554,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,8.250000)
glVertex3f(-0.008206,-0.025255,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,8.250000)
glVertex3f(-0.015608,-0.021483,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,8.250000)
glVertex3f(-0.021483,-0.015608,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,8.250000)
glVertex3f(-0.025255,-0.008206,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,8.250000)
glVertex3f(-0.026554,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,8.250000)
glVertex3f(-0.025255,0.008206,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,8.250000)
glVertex3f(-0.021483,0.015608,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,8.250000)
glVertex3f(-0.015608,0.021483,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,8.250000)
glVertex3f(-0.008206,0.025255,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,8.250000)
glVertex3f(0.000000,0.026554,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,9.000000)
glVertex3f(0.000000,0.026554,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,9.000000)
glVertex3f(0.008206,0.025255,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,9.000000)
glVertex3f(0.015608,0.021483,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,9.000000)
glVertex3f(0.021483,0.015608,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,9.000000)
glVertex3f(0.025255,0.008206,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,9.000000)
glVertex3f(0.026554,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,9.000000)
glVertex3f(0.025255,-0.008206,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,9.000000)
glVertex3f(0.021483,-0.015608,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,9.000000)
glVertex3f(0.015608,-0.021483,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,9.000000)
glVertex3f(0.008206,-0.025255,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,9.000000)
glVertex3f(0.000000,-0.026554,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,9.000000)
glVertex3f(-0.008206,-0.025255,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,9.000000)
glVertex3f(-0.015608,-0.021483,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,9.000000)
glVertex3f(-0.021483,-0.015608,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,9.000000)
glVertex3f(-0.025255,-0.008206,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,9.000000)
glVertex3f(-0.026554,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,9.000000)
glVertex3f(-0.025255,0.008206,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,9.000000)
glVertex3f(-0.021483,0.015608,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,9.000000)
glVertex3f(-0.015608,0.021483,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,9.000000)
glVertex3f(-0.008206,0.025255,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,9.000000)
glVertex3f(0.000000,0.026554,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,9.750000)
glVertex3f(0.000000,0.026554,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,9.750000)
glVertex3f(0.008206,0.025255,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,9.750000)
glVertex3f(0.015608,0.021483,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,9.750000)
glVertex3f(0.021483,0.015608,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,9.750000)
glVertex3f(0.025255,0.008206,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,9.750000)
glVertex3f(0.026554,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,9.750000)
glVertex3f(0.025255,-0.008206,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,9.750000)
glVertex3f(0.021483,-0.015608,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,9.750000)
glVertex3f(0.015608,-0.021483,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,9.750000)
glVertex3f(0.008206,-0.025255,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,9.750000)
glVertex3f(0.000000,-0.026554,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,9.750000)
glVertex3f(-0.008206,-0.025255,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,9.750000)
glVertex3f(-0.015608,-0.021483,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,9.750000)
glVertex3f(-0.021483,-0.015608,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,9.750000)
glVertex3f(-0.025255,-0.008206,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,9.750000)
glVertex3f(-0.026554,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,9.750000)
glVertex3f(-0.025255,0.008206,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,9.750000)
glVertex3f(-0.021483,0.015608,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,9.750000)
glVertex3f(-0.015608,0.021483,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,9.750000)
glVertex3f(-0.008206,0.025255,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,9.750000)
glVertex3f(0.000000,0.026554,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,10.500000)
glVertex3f(0.000000,0.026554,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,10.500000)
glVertex3f(0.008206,0.025255,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,10.500000)
glVertex3f(0.015608,0.021483,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,10.500000)
glVertex3f(0.021483,0.015608,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,10.500000)
glVertex3f(0.025255,0.008206,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,10.500000)
glVertex3f(0.026554,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,10.500000)
glVertex3f(0.025255,-0.008206,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,10.500000)
glVertex3f(0.021483,-0.015608,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,10.500000)
glVertex3f(0.015608,-0.021483,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,10.500000)
glVertex3f(0.008206,-0.025255,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,10.500000)
glVertex3f(0.000000,-0.026554,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,10.500000)
glVertex3f(-0.008206,-0.025255,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,10.500000)
glVertex3f(-0.015608,-0.021483,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,10.500000)
glVertex3f(-0.021483,-0.015608,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,10.500000)
glVertex3f(-0.025255,-0.008206,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,10.500000)
glVertex3f(-0.026554,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,10.500000)
glVertex3f(-0.025255,0.008206,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,10.500000)
glVertex3f(-0.021483,0.015608,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,10.500000)
glVertex3f(-0.015608,0.021483,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,10.500000)
glVertex3f(-0.008206,0.025255,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,10.500000)
glVertex3f(0.000000,0.026554,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,11.250000)
glVertex3f(0.000000,0.026554,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,11.250000)
glVertex3f(0.008206,0.025255,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,11.250000)
glVertex3f(0.015608,0.021483,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,11.250000)
glVertex3f(0.021483,0.015608,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,11.250000)
glVertex3f(0.025255,0.008206,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,11.250000)
glVertex3f(0.026554,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,11.250000)
glVertex3f(0.025255,-0.008206,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,11.250000)
glVertex3f(0.021483,-0.015608,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,11.250000)
glVertex3f(0.015608,-0.021483,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,11.250000)
glVertex3f(0.008206,-0.025255,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,11.250000)
glVertex3f(0.000000,-0.026554,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,11.250000)
glVertex3f(-0.008206,-0.025255,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,11.250000)
glVertex3f(-0.015608,-0.021483,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,11.250000)
glVertex3f(-0.021483,-0.015608,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,11.250000)
glVertex3f(-0.025255,-0.008206,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,11.250000)
glVertex3f(-0.026554,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,11.250000)
glVertex3f(-0.025255,0.008206,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,11.250000)
glVertex3f(-0.021483,0.015608,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,11.250000)
glVertex3f(-0.015608,0.021483,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,11.250000)
glVertex3f(-0.008206,0.025255,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,11.250000)
glVertex3f(0.000000,0.026554,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,12.000000)
glVertex3f(0.000000,0.026554,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,12.000000)
glVertex3f(0.008206,0.025255,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,12.000000)
glVertex3f(0.015608,0.021483,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,12.000000)
glVertex3f(0.021483,0.015608,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,12.000000)
glVertex3f(0.025255,0.008206,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,12.000000)
glVertex3f(0.026554,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,12.000000)
glVertex3f(0.025255,-0.008206,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,12.000000)
glVertex3f(0.021483,-0.015608,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,12.000000)
glVertex3f(0.015608,-0.021483,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,12.000000)
glVertex3f(0.008206,-0.025255,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,12.000000)
glVertex3f(0.000000,-0.026554,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,12.000000)
glVertex3f(-0.008206,-0.025255,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,12.000000)
glVertex3f(-0.015608,-0.021483,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,12.000000)
glVertex3f(-0.021483,-0.015608,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,12.000000)
glVertex3f(-0.025255,-0.008206,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,12.000000)
glVertex3f(-0.026554,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,12.000000)
glVertex3f(-0.025255,0.008206,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,12.000000)
glVertex3f(-0.021483,0.015608,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,12.000000)
glVertex3f(-0.015608,0.021483,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,12.000000)
glVertex3f(-0.008206,0.025255,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,12.000000)
glVertex3f(0.000000,0.026554,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,12.750000)
glVertex3f(0.000000,0.026554,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,12.750000)
glVertex3f(0.008206,0.025255,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,12.750000)
glVertex3f(0.015608,0.021483,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,12.750000)
glVertex3f(0.021483,0.015608,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,12.750000)
glVertex3f(0.025255,0.008206,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,12.750000)
glVertex3f(0.026554,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,12.750000)
glVertex3f(0.025255,-0.008206,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,12.750000)
glVertex3f(0.021483,-0.015608,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,12.750000)
glVertex3f(0.015608,-0.021483,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,12.750000)
glVertex3f(0.008206,-0.025255,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,12.750000)
glVertex3f(0.000000,-0.026554,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,12.750000)
glVertex3f(-0.008206,-0.025255,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,12.750000)
glVertex3f(-0.015608,-0.021483,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,12.750000)
glVertex3f(-0.021483,-0.015608,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,12.750000)
glVertex3f(-0.025255,-0.008206,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,12.750000)
glVertex3f(-0.026554,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,12.750000)
glVertex3f(-0.025255,0.008206,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,12.750000)
glVertex3f(-0.021483,0.015608,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,12.750000)
glVertex3f(-0.015608,0.021483,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,12.750000)
glVertex3f(-0.008206,0.025255,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,12.750000)
glVertex3f(0.000000,0.026554,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,13.500000)
glVertex3f(0.000000,0.026554,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,13.500000)
glVertex3f(0.008206,0.025255,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,13.500000)
glVertex3f(0.015608,0.021483,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,13.500000)
glVertex3f(0.021483,0.015608,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,13.500000)
glVertex3f(0.025255,0.008206,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,13.500000)
glVertex3f(0.026554,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,13.500000)
glVertex3f(0.025255,-0.008206,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,13.500000)
glVertex3f(0.021483,-0.015608,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,13.500000)
glVertex3f(0.015608,-0.021483,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,13.500000)
glVertex3f(0.008206,-0.025255,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,13.500000)
glVertex3f(0.000000,-0.026554,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,13.500000)
glVertex3f(-0.008206,-0.025255,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,13.500000)
glVertex3f(-0.015608,-0.021483,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,13.500000)
glVertex3f(-0.021483,-0.015608,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,13.500000)
glVertex3f(-0.025255,-0.008206,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,13.500000)
glVertex3f(-0.026554,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,13.500000)
glVertex3f(-0.025255,0.008206,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,13.500000)
glVertex3f(-0.021483,0.015608,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,13.500000)
glVertex3f(-0.015608,0.021483,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,13.500000)
glVertex3f(-0.008206,0.025255,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,13.500000)
glVertex3f(0.000000,0.026554,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,14.250000)
glVertex3f(0.000000,0.026554,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008206,0.025255,14.250000)
glVertex3f(0.008206,0.025255,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015608,0.021483,14.250000)
glVertex3f(0.015608,0.021483,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021483,0.015608,14.250000)
glVertex3f(0.021483,0.015608,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025255,0.008206,14.250000)
glVertex3f(0.025255,0.008206,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026554,0.000000,14.250000)
glVertex3f(0.026554,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025255,-0.008206,14.250000)
glVertex3f(0.025255,-0.008206,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021483,-0.015608,14.250000)
glVertex3f(0.021483,-0.015608,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015608,-0.021483,14.250000)
glVertex3f(0.015608,-0.021483,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008206,-0.025255,14.250000)
glVertex3f(0.008206,-0.025255,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026554,14.250000)
glVertex3f(0.000000,-0.026554,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008206,-0.025255,14.250000)
glVertex3f(-0.008206,-0.025255,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015608,-0.021483,14.250000)
glVertex3f(-0.015608,-0.021483,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021483,-0.015608,14.250000)
glVertex3f(-0.021483,-0.015608,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025255,-0.008206,14.250000)
glVertex3f(-0.025255,-0.008206,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026554,-0.000000,14.250000)
glVertex3f(-0.026554,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025255,0.008206,14.250000)
glVertex3f(-0.025255,0.008206,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021483,0.015608,14.250000)
glVertex3f(-0.021483,0.015608,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015608,0.021483,14.250000)
glVertex3f(-0.015608,0.021483,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008206,0.025255,14.250000)
glVertex3f(-0.008206,0.025255,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026554,14.250000)
glVertex3f(0.000000,0.026554,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.470272,0.181935,32.513935)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,0.000000)
glVertex3f(0.000000,0.024431,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,0.000000)
glVertex3f(0.007550,0.023236,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,0.000000)
glVertex3f(0.014360,0.019765,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,0.000000)
glVertex3f(0.019765,0.014360,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,0.000000)
glVertex3f(0.023236,0.007550,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,0.000000)
glVertex3f(0.024431,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,0.000000)
glVertex3f(0.023236,-0.007550,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,0.000000)
glVertex3f(0.019765,-0.014360,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,0.000000)
glVertex3f(0.014360,-0.019765,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,0.000000)
glVertex3f(0.007550,-0.023236,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,0.000000)
glVertex3f(0.000000,-0.024431,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,0.000000)
glVertex3f(-0.007550,-0.023236,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,0.000000)
glVertex3f(-0.014360,-0.019765,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,0.000000)
glVertex3f(-0.019765,-0.014360,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,0.000000)
glVertex3f(-0.023236,-0.007550,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,0.000000)
glVertex3f(-0.023236,0.007550,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,0.000000)
glVertex3f(-0.019765,0.014360,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,0.000000)
glVertex3f(-0.014360,0.019765,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,0.000000)
glVertex3f(-0.007550,0.023236,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,0.000000)
glVertex3f(0.000000,0.024431,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,0.750000)
glVertex3f(0.000000,0.024431,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,0.750000)
glVertex3f(0.007550,0.023236,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,0.750000)
glVertex3f(0.014360,0.019765,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,0.750000)
glVertex3f(0.019765,0.014360,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,0.750000)
glVertex3f(0.023236,0.007550,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,0.750000)
glVertex3f(0.024431,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,0.750000)
glVertex3f(0.023236,-0.007550,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,0.750000)
glVertex3f(0.019765,-0.014360,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,0.750000)
glVertex3f(0.014360,-0.019765,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,0.750000)
glVertex3f(0.007550,-0.023236,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,0.750000)
glVertex3f(0.000000,-0.024431,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,0.750000)
glVertex3f(-0.007550,-0.023236,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,0.750000)
glVertex3f(-0.014360,-0.019765,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,0.750000)
glVertex3f(-0.019765,-0.014360,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,0.750000)
glVertex3f(-0.023236,-0.007550,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,0.750000)
glVertex3f(-0.024431,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,0.750000)
glVertex3f(-0.023236,0.007550,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,0.750000)
glVertex3f(-0.019765,0.014360,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,0.750000)
glVertex3f(-0.014360,0.019765,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,0.750000)
glVertex3f(-0.007550,0.023236,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,0.750000)
glVertex3f(0.000000,0.024431,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,1.500000)
glVertex3f(0.000000,0.024431,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,1.500000)
glVertex3f(0.007550,0.023236,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,1.500000)
glVertex3f(0.014360,0.019765,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,1.500000)
glVertex3f(0.019765,0.014360,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,1.500000)
glVertex3f(0.023236,0.007550,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,1.500000)
glVertex3f(0.024431,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,1.500000)
glVertex3f(0.023236,-0.007550,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,1.500000)
glVertex3f(0.019765,-0.014360,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,1.500000)
glVertex3f(0.014360,-0.019765,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,1.500000)
glVertex3f(0.007550,-0.023236,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,1.500000)
glVertex3f(0.000000,-0.024431,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,1.500000)
glVertex3f(-0.007550,-0.023236,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,1.500000)
glVertex3f(-0.014360,-0.019765,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,1.500000)
glVertex3f(-0.019765,-0.014360,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,1.500000)
glVertex3f(-0.023236,-0.007550,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,1.500000)
glVertex3f(-0.024431,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,1.500000)
glVertex3f(-0.023236,0.007550,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,1.500000)
glVertex3f(-0.019765,0.014360,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,1.500000)
glVertex3f(-0.014360,0.019765,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,1.500000)
glVertex3f(-0.007550,0.023236,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,1.500000)
glVertex3f(0.000000,0.024431,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,2.250000)
glVertex3f(0.000000,0.024431,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,2.250000)
glVertex3f(0.007550,0.023236,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,2.250000)
glVertex3f(0.014360,0.019765,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,2.250000)
glVertex3f(0.019765,0.014360,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,2.250000)
glVertex3f(0.023236,0.007550,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,2.250000)
glVertex3f(0.024431,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,2.250000)
glVertex3f(0.023236,-0.007550,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,2.250000)
glVertex3f(0.019765,-0.014360,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,2.250000)
glVertex3f(0.014360,-0.019765,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,2.250000)
glVertex3f(0.007550,-0.023236,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,2.250000)
glVertex3f(0.000000,-0.024431,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,2.250000)
glVertex3f(-0.007550,-0.023236,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,2.250000)
glVertex3f(-0.014360,-0.019765,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,2.250000)
glVertex3f(-0.019765,-0.014360,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,2.250000)
glVertex3f(-0.023236,-0.007550,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,2.250000)
glVertex3f(-0.024431,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,2.250000)
glVertex3f(-0.023236,0.007550,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,2.250000)
glVertex3f(-0.019765,0.014360,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,2.250000)
glVertex3f(-0.014360,0.019765,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,2.250000)
glVertex3f(-0.007550,0.023236,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,2.250000)
glVertex3f(0.000000,0.024431,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,3.000000)
glVertex3f(0.000000,0.024431,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,3.000000)
glVertex3f(0.007550,0.023236,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,3.000000)
glVertex3f(0.014360,0.019765,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,3.000000)
glVertex3f(0.019765,0.014360,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,3.000000)
glVertex3f(0.023236,0.007550,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,3.000000)
glVertex3f(0.024431,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,3.000000)
glVertex3f(0.023236,-0.007550,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,3.000000)
glVertex3f(0.019765,-0.014360,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,3.000000)
glVertex3f(0.014360,-0.019765,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,3.000000)
glVertex3f(0.007550,-0.023236,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,3.000000)
glVertex3f(0.000000,-0.024431,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,3.000000)
glVertex3f(-0.007550,-0.023236,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,3.000000)
glVertex3f(-0.014360,-0.019765,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,3.000000)
glVertex3f(-0.019765,-0.014360,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,3.000000)
glVertex3f(-0.023236,-0.007550,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,3.000000)
glVertex3f(-0.024431,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,3.000000)
glVertex3f(-0.023236,0.007550,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,3.000000)
glVertex3f(-0.019765,0.014360,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,3.000000)
glVertex3f(-0.014360,0.019765,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,3.000000)
glVertex3f(-0.007550,0.023236,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,3.000000)
glVertex3f(0.000000,0.024431,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,3.750000)
glVertex3f(0.000000,0.024431,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,3.750000)
glVertex3f(0.007550,0.023236,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,3.750000)
glVertex3f(0.014360,0.019765,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,3.750000)
glVertex3f(0.019765,0.014360,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,3.750000)
glVertex3f(0.023236,0.007550,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,3.750000)
glVertex3f(0.024431,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,3.750000)
glVertex3f(0.023236,-0.007550,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,3.750000)
glVertex3f(0.019765,-0.014360,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,3.750000)
glVertex3f(0.014360,-0.019765,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,3.750000)
glVertex3f(0.007550,-0.023236,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,3.750000)
glVertex3f(0.000000,-0.024431,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,3.750000)
glVertex3f(-0.007550,-0.023236,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,3.750000)
glVertex3f(-0.014360,-0.019765,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,3.750000)
glVertex3f(-0.019765,-0.014360,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,3.750000)
glVertex3f(-0.023236,-0.007550,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,3.750000)
glVertex3f(-0.024431,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,3.750000)
glVertex3f(-0.023236,0.007550,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,3.750000)
glVertex3f(-0.019765,0.014360,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,3.750000)
glVertex3f(-0.014360,0.019765,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,3.750000)
glVertex3f(-0.007550,0.023236,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,3.750000)
glVertex3f(0.000000,0.024431,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,4.500000)
glVertex3f(0.000000,0.024431,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,4.500000)
glVertex3f(0.007550,0.023236,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,4.500000)
glVertex3f(0.014360,0.019765,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,4.500000)
glVertex3f(0.019765,0.014360,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,4.500000)
glVertex3f(0.023236,0.007550,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,4.500000)
glVertex3f(0.024431,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,4.500000)
glVertex3f(0.023236,-0.007550,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,4.500000)
glVertex3f(0.019765,-0.014360,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,4.500000)
glVertex3f(0.014360,-0.019765,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,4.500000)
glVertex3f(0.007550,-0.023236,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,4.500000)
glVertex3f(0.000000,-0.024431,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,4.500000)
glVertex3f(-0.007550,-0.023236,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,4.500000)
glVertex3f(-0.014360,-0.019765,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,4.500000)
glVertex3f(-0.019765,-0.014360,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,4.500000)
glVertex3f(-0.023236,-0.007550,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,4.500000)
glVertex3f(-0.024431,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,4.500000)
glVertex3f(-0.023236,0.007550,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,4.500000)
glVertex3f(-0.019765,0.014360,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,4.500000)
glVertex3f(-0.014360,0.019765,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,4.500000)
glVertex3f(-0.007550,0.023236,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,4.500000)
glVertex3f(0.000000,0.024431,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,5.250000)
glVertex3f(0.000000,0.024431,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,5.250000)
glVertex3f(0.007550,0.023236,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,5.250000)
glVertex3f(0.014360,0.019765,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,5.250000)
glVertex3f(0.019765,0.014360,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,5.250000)
glVertex3f(0.023236,0.007550,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,5.250000)
glVertex3f(0.024431,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,5.250000)
glVertex3f(0.023236,-0.007550,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,5.250000)
glVertex3f(0.019765,-0.014360,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,5.250000)
glVertex3f(0.014360,-0.019765,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,5.250000)
glVertex3f(0.007550,-0.023236,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,5.250000)
glVertex3f(0.000000,-0.024431,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,5.250000)
glVertex3f(-0.007550,-0.023236,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,5.250000)
glVertex3f(-0.014360,-0.019765,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,5.250000)
glVertex3f(-0.019765,-0.014360,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,5.250000)
glVertex3f(-0.023236,-0.007550,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,5.250000)
glVertex3f(-0.024431,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,5.250000)
glVertex3f(-0.023236,0.007550,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,5.250000)
glVertex3f(-0.019765,0.014360,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,5.250000)
glVertex3f(-0.014360,0.019765,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,5.250000)
glVertex3f(-0.007550,0.023236,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,5.250000)
glVertex3f(0.000000,0.024431,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,6.000000)
glVertex3f(0.000000,0.024431,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,6.000000)
glVertex3f(0.007550,0.023236,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,6.000000)
glVertex3f(0.014360,0.019765,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,6.000000)
glVertex3f(0.019765,0.014360,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,6.000000)
glVertex3f(0.023236,0.007550,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,6.000000)
glVertex3f(0.024431,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,6.000000)
glVertex3f(0.023236,-0.007550,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,6.000000)
glVertex3f(0.019765,-0.014360,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,6.000000)
glVertex3f(0.014360,-0.019765,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,6.000000)
glVertex3f(0.007550,-0.023236,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,6.000000)
glVertex3f(0.000000,-0.024431,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,6.000000)
glVertex3f(-0.007550,-0.023236,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,6.000000)
glVertex3f(-0.014360,-0.019765,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,6.000000)
glVertex3f(-0.019765,-0.014360,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,6.000000)
glVertex3f(-0.023236,-0.007550,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,6.000000)
glVertex3f(-0.024431,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,6.000000)
glVertex3f(-0.023236,0.007550,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,6.000000)
glVertex3f(-0.019765,0.014360,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,6.000000)
glVertex3f(-0.014360,0.019765,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,6.000000)
glVertex3f(-0.007550,0.023236,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,6.000000)
glVertex3f(0.000000,0.024431,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,6.750000)
glVertex3f(0.000000,0.024431,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,6.750000)
glVertex3f(0.007550,0.023236,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,6.750000)
glVertex3f(0.014360,0.019765,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,6.750000)
glVertex3f(0.019765,0.014360,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,6.750000)
glVertex3f(0.023236,0.007550,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,6.750000)
glVertex3f(0.024431,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,6.750000)
glVertex3f(0.023236,-0.007550,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,6.750000)
glVertex3f(0.019765,-0.014360,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,6.750000)
glVertex3f(0.014360,-0.019765,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,6.750000)
glVertex3f(0.007550,-0.023236,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,6.750000)
glVertex3f(0.000000,-0.024431,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,6.750000)
glVertex3f(-0.007550,-0.023236,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,6.750000)
glVertex3f(-0.014360,-0.019765,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,6.750000)
glVertex3f(-0.019765,-0.014360,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,6.750000)
glVertex3f(-0.023236,-0.007550,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,6.750000)
glVertex3f(-0.024431,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,6.750000)
glVertex3f(-0.023236,0.007550,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,6.750000)
glVertex3f(-0.019765,0.014360,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,6.750000)
glVertex3f(-0.014360,0.019765,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,6.750000)
glVertex3f(-0.007550,0.023236,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,6.750000)
glVertex3f(0.000000,0.024431,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,7.500000)
glVertex3f(0.000000,0.024431,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,7.500000)
glVertex3f(0.007550,0.023236,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,7.500000)
glVertex3f(0.014360,0.019765,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,7.500000)
glVertex3f(0.019765,0.014360,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,7.500000)
glVertex3f(0.023236,0.007550,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,7.500000)
glVertex3f(0.024431,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,7.500000)
glVertex3f(0.023236,-0.007550,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,7.500000)
glVertex3f(0.019765,-0.014360,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,7.500000)
glVertex3f(0.014360,-0.019765,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,7.500000)
glVertex3f(0.007550,-0.023236,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,7.500000)
glVertex3f(0.000000,-0.024431,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,7.500000)
glVertex3f(-0.007550,-0.023236,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,7.500000)
glVertex3f(-0.014360,-0.019765,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,7.500000)
glVertex3f(-0.019765,-0.014360,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,7.500000)
glVertex3f(-0.023236,-0.007550,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,7.500000)
glVertex3f(-0.024431,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,7.500000)
glVertex3f(-0.023236,0.007550,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,7.500000)
glVertex3f(-0.019765,0.014360,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,7.500000)
glVertex3f(-0.014360,0.019765,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,7.500000)
glVertex3f(-0.007550,0.023236,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,7.500000)
glVertex3f(0.000000,0.024431,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,8.250000)
glVertex3f(0.000000,0.024431,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,8.250000)
glVertex3f(0.007550,0.023236,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,8.250000)
glVertex3f(0.014360,0.019765,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,8.250000)
glVertex3f(0.019765,0.014360,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,8.250000)
glVertex3f(0.023236,0.007550,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,8.250000)
glVertex3f(0.024431,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,8.250000)
glVertex3f(0.023236,-0.007550,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,8.250000)
glVertex3f(0.019765,-0.014360,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,8.250000)
glVertex3f(0.014360,-0.019765,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,8.250000)
glVertex3f(0.007550,-0.023236,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,8.250000)
glVertex3f(0.000000,-0.024431,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,8.250000)
glVertex3f(-0.007550,-0.023236,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,8.250000)
glVertex3f(-0.014360,-0.019765,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,8.250000)
glVertex3f(-0.019765,-0.014360,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,8.250000)
glVertex3f(-0.023236,-0.007550,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,8.250000)
glVertex3f(-0.024431,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,8.250000)
glVertex3f(-0.023236,0.007550,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,8.250000)
glVertex3f(-0.019765,0.014360,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,8.250000)
glVertex3f(-0.014360,0.019765,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,8.250000)
glVertex3f(-0.007550,0.023236,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,8.250000)
glVertex3f(0.000000,0.024431,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,9.000000)
glVertex3f(0.000000,0.024431,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,9.000000)
glVertex3f(0.007550,0.023236,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,9.000000)
glVertex3f(0.014360,0.019765,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,9.000000)
glVertex3f(0.019765,0.014360,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,9.000000)
glVertex3f(0.023236,0.007550,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,9.000000)
glVertex3f(0.024431,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,9.000000)
glVertex3f(0.023236,-0.007550,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,9.000000)
glVertex3f(0.019765,-0.014360,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,9.000000)
glVertex3f(0.014360,-0.019765,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,9.000000)
glVertex3f(0.007550,-0.023236,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,9.000000)
glVertex3f(0.000000,-0.024431,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,9.000000)
glVertex3f(-0.007550,-0.023236,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,9.000000)
glVertex3f(-0.014360,-0.019765,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,9.000000)
glVertex3f(-0.019765,-0.014360,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,9.000000)
glVertex3f(-0.023236,-0.007550,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,9.000000)
glVertex3f(-0.024431,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,9.000000)
glVertex3f(-0.023236,0.007550,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,9.000000)
glVertex3f(-0.019765,0.014360,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,9.000000)
glVertex3f(-0.014360,0.019765,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,9.000000)
glVertex3f(-0.007550,0.023236,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,9.000000)
glVertex3f(0.000000,0.024431,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,9.750000)
glVertex3f(0.000000,0.024431,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,9.750000)
glVertex3f(0.007550,0.023236,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,9.750000)
glVertex3f(0.014360,0.019765,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,9.750000)
glVertex3f(0.019765,0.014360,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,9.750000)
glVertex3f(0.023236,0.007550,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,9.750000)
glVertex3f(0.024431,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,9.750000)
glVertex3f(0.023236,-0.007550,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,9.750000)
glVertex3f(0.019765,-0.014360,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,9.750000)
glVertex3f(0.014360,-0.019765,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,9.750000)
glVertex3f(0.007550,-0.023236,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,9.750000)
glVertex3f(0.000000,-0.024431,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,9.750000)
glVertex3f(-0.007550,-0.023236,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,9.750000)
glVertex3f(-0.014360,-0.019765,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,9.750000)
glVertex3f(-0.019765,-0.014360,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,9.750000)
glVertex3f(-0.023236,-0.007550,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,9.750000)
glVertex3f(-0.024431,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,9.750000)
glVertex3f(-0.023236,0.007550,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,9.750000)
glVertex3f(-0.019765,0.014360,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,9.750000)
glVertex3f(-0.014360,0.019765,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,9.750000)
glVertex3f(-0.007550,0.023236,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,9.750000)
glVertex3f(0.000000,0.024431,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,10.500000)
glVertex3f(0.000000,0.024431,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,10.500000)
glVertex3f(0.007550,0.023236,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,10.500000)
glVertex3f(0.014360,0.019765,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,10.500000)
glVertex3f(0.019765,0.014360,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,10.500000)
glVertex3f(0.023236,0.007550,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,10.500000)
glVertex3f(0.024431,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,10.500000)
glVertex3f(0.023236,-0.007550,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,10.500000)
glVertex3f(0.019765,-0.014360,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,10.500000)
glVertex3f(0.014360,-0.019765,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,10.500000)
glVertex3f(0.007550,-0.023236,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,10.500000)
glVertex3f(0.000000,-0.024431,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,10.500000)
glVertex3f(-0.007550,-0.023236,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,10.500000)
glVertex3f(-0.014360,-0.019765,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,10.500000)
glVertex3f(-0.019765,-0.014360,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,10.500000)
glVertex3f(-0.023236,-0.007550,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,10.500000)
glVertex3f(-0.024431,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,10.500000)
glVertex3f(-0.023236,0.007550,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,10.500000)
glVertex3f(-0.019765,0.014360,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,10.500000)
glVertex3f(-0.014360,0.019765,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,10.500000)
glVertex3f(-0.007550,0.023236,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,10.500000)
glVertex3f(0.000000,0.024431,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,11.250000)
glVertex3f(0.000000,0.024431,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,11.250000)
glVertex3f(0.007550,0.023236,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,11.250000)
glVertex3f(0.014360,0.019765,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,11.250000)
glVertex3f(0.019765,0.014360,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,11.250000)
glVertex3f(0.023236,0.007550,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,11.250000)
glVertex3f(0.024431,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,11.250000)
glVertex3f(0.023236,-0.007550,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,11.250000)
glVertex3f(0.019765,-0.014360,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,11.250000)
glVertex3f(0.014360,-0.019765,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,11.250000)
glVertex3f(0.007550,-0.023236,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,11.250000)
glVertex3f(0.000000,-0.024431,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,11.250000)
glVertex3f(-0.007550,-0.023236,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,11.250000)
glVertex3f(-0.014360,-0.019765,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,11.250000)
glVertex3f(-0.019765,-0.014360,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,11.250000)
glVertex3f(-0.023236,-0.007550,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,11.250000)
glVertex3f(-0.024431,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,11.250000)
glVertex3f(-0.023236,0.007550,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,11.250000)
glVertex3f(-0.019765,0.014360,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,11.250000)
glVertex3f(-0.014360,0.019765,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,11.250000)
glVertex3f(-0.007550,0.023236,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,11.250000)
glVertex3f(0.000000,0.024431,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,12.000000)
glVertex3f(0.000000,0.024431,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,12.000000)
glVertex3f(0.007550,0.023236,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,12.000000)
glVertex3f(0.014360,0.019765,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,12.000000)
glVertex3f(0.019765,0.014360,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,12.000000)
glVertex3f(0.023236,0.007550,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,12.000000)
glVertex3f(0.024431,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,12.000000)
glVertex3f(0.023236,-0.007550,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,12.000000)
glVertex3f(0.019765,-0.014360,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,12.000000)
glVertex3f(0.014360,-0.019765,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,12.000000)
glVertex3f(0.007550,-0.023236,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,12.000000)
glVertex3f(0.000000,-0.024431,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,12.000000)
glVertex3f(-0.007550,-0.023236,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,12.000000)
glVertex3f(-0.014360,-0.019765,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,12.000000)
glVertex3f(-0.019765,-0.014360,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,12.000000)
glVertex3f(-0.023236,-0.007550,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,12.000000)
glVertex3f(-0.024431,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,12.000000)
glVertex3f(-0.023236,0.007550,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,12.000000)
glVertex3f(-0.019765,0.014360,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,12.000000)
glVertex3f(-0.014360,0.019765,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,12.000000)
glVertex3f(-0.007550,0.023236,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,12.000000)
glVertex3f(0.000000,0.024431,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,12.750000)
glVertex3f(0.000000,0.024431,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,12.750000)
glVertex3f(0.007550,0.023236,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,12.750000)
glVertex3f(0.014360,0.019765,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,12.750000)
glVertex3f(0.019765,0.014360,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,12.750000)
glVertex3f(0.023236,0.007550,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,12.750000)
glVertex3f(0.024431,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,12.750000)
glVertex3f(0.023236,-0.007550,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,12.750000)
glVertex3f(0.019765,-0.014360,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,12.750000)
glVertex3f(0.014360,-0.019765,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,12.750000)
glVertex3f(0.007550,-0.023236,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,12.750000)
glVertex3f(0.000000,-0.024431,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,12.750000)
glVertex3f(-0.007550,-0.023236,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,12.750000)
glVertex3f(-0.014360,-0.019765,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,12.750000)
glVertex3f(-0.019765,-0.014360,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,12.750000)
glVertex3f(-0.023236,-0.007550,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,12.750000)
glVertex3f(-0.024431,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,12.750000)
glVertex3f(-0.023236,0.007550,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,12.750000)
glVertex3f(-0.019765,0.014360,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,12.750000)
glVertex3f(-0.014360,0.019765,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,12.750000)
glVertex3f(-0.007550,0.023236,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,12.750000)
glVertex3f(0.000000,0.024431,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,13.500000)
glVertex3f(0.000000,0.024431,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,13.500000)
glVertex3f(0.007550,0.023236,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,13.500000)
glVertex3f(0.014360,0.019765,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,13.500000)
glVertex3f(0.019765,0.014360,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,13.500000)
glVertex3f(0.023236,0.007550,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,13.500000)
glVertex3f(0.024431,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,13.500000)
glVertex3f(0.023236,-0.007550,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,13.500000)
glVertex3f(0.019765,-0.014360,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,13.500000)
glVertex3f(0.014360,-0.019765,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,13.500000)
glVertex3f(0.007550,-0.023236,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,13.500000)
glVertex3f(0.000000,-0.024431,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,13.500000)
glVertex3f(-0.007550,-0.023236,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,13.500000)
glVertex3f(-0.014360,-0.019765,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,13.500000)
glVertex3f(-0.019765,-0.014360,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,13.500000)
glVertex3f(-0.023236,-0.007550,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,13.500000)
glVertex3f(-0.024431,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,13.500000)
glVertex3f(-0.023236,0.007550,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,13.500000)
glVertex3f(-0.019765,0.014360,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,13.500000)
glVertex3f(-0.014360,0.019765,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,13.500000)
glVertex3f(-0.007550,0.023236,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,13.500000)
glVertex3f(0.000000,0.024431,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,14.250000)
glVertex3f(0.000000,0.024431,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007550,0.023236,14.250000)
glVertex3f(0.007550,0.023236,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014360,0.019765,14.250000)
glVertex3f(0.014360,0.019765,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019765,0.014360,14.250000)
glVertex3f(0.019765,0.014360,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023236,0.007550,14.250000)
glVertex3f(0.023236,0.007550,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024431,0.000000,14.250000)
glVertex3f(0.024431,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023236,-0.007550,14.250000)
glVertex3f(0.023236,-0.007550,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019765,-0.014360,14.250000)
glVertex3f(0.019765,-0.014360,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014360,-0.019765,14.250000)
glVertex3f(0.014360,-0.019765,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007550,-0.023236,14.250000)
glVertex3f(0.007550,-0.023236,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024431,14.250000)
glVertex3f(0.000000,-0.024431,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007550,-0.023236,14.250000)
glVertex3f(-0.007550,-0.023236,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014360,-0.019765,14.250000)
glVertex3f(-0.014360,-0.019765,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019765,-0.014360,14.250000)
glVertex3f(-0.019765,-0.014360,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023236,-0.007550,14.250000)
glVertex3f(-0.023236,-0.007550,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024431,-0.000000,14.250000)
glVertex3f(-0.024431,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023236,0.007550,14.250000)
glVertex3f(-0.023236,0.007550,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019765,0.014360,14.250000)
glVertex3f(-0.019765,0.014360,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014360,0.019765,14.250000)
glVertex3f(-0.014360,0.019765,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007550,0.023236,14.250000)
glVertex3f(-0.007550,0.023236,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024431,14.250000)
glVertex3f(0.000000,0.024431,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.467675,0.186259,33.125061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,0.000000)
glVertex3f(0.000000,0.022373,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,0.000000)
glVertex3f(0.006913,0.021278,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,0.000000)
glVertex3f(0.013150,0.018100,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,0.000000)
glVertex3f(0.018100,0.013150,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,0.000000)
glVertex3f(0.021278,0.006913,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,0.000000)
glVertex3f(0.022373,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,0.000000)
glVertex3f(0.021278,-0.006913,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,0.000000)
glVertex3f(0.018100,-0.013150,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,0.000000)
glVertex3f(0.013150,-0.018100,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,0.000000)
glVertex3f(0.006913,-0.021278,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,0.000000)
glVertex3f(0.000000,-0.022373,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,0.000000)
glVertex3f(-0.006913,-0.021278,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,0.000000)
glVertex3f(-0.013150,-0.018100,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,0.000000)
glVertex3f(-0.018100,-0.013150,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,0.000000)
glVertex3f(-0.021278,-0.006913,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,0.000000)
glVertex3f(-0.021278,0.006913,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,0.000000)
glVertex3f(-0.018100,0.013150,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,0.000000)
glVertex3f(-0.013150,0.018100,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,0.000000)
glVertex3f(-0.006913,0.021278,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,0.000000)
glVertex3f(0.000000,0.022373,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,0.750000)
glVertex3f(0.000000,0.022373,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,0.750000)
glVertex3f(0.006913,0.021278,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,0.750000)
glVertex3f(0.013150,0.018100,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,0.750000)
glVertex3f(0.018100,0.013150,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,0.750000)
glVertex3f(0.021278,0.006913,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,0.750000)
glVertex3f(0.022373,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,0.750000)
glVertex3f(0.021278,-0.006913,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,0.750000)
glVertex3f(0.018100,-0.013150,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,0.750000)
glVertex3f(0.013150,-0.018100,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,0.750000)
glVertex3f(0.006913,-0.021278,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,0.750000)
glVertex3f(0.000000,-0.022373,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,0.750000)
glVertex3f(-0.006913,-0.021278,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,0.750000)
glVertex3f(-0.013150,-0.018100,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,0.750000)
glVertex3f(-0.018100,-0.013150,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,0.750000)
glVertex3f(-0.021278,-0.006913,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,0.750000)
glVertex3f(-0.022373,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,0.750000)
glVertex3f(-0.021278,0.006913,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,0.750000)
glVertex3f(-0.018100,0.013150,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,0.750000)
glVertex3f(-0.013150,0.018100,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,0.750000)
glVertex3f(-0.006913,0.021278,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,0.750000)
glVertex3f(0.000000,0.022373,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,1.500000)
glVertex3f(0.000000,0.022373,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,1.500000)
glVertex3f(0.006913,0.021278,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,1.500000)
glVertex3f(0.013150,0.018100,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,1.500000)
glVertex3f(0.018100,0.013150,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,1.500000)
glVertex3f(0.021278,0.006913,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,1.500000)
glVertex3f(0.022373,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,1.500000)
glVertex3f(0.021278,-0.006913,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,1.500000)
glVertex3f(0.018100,-0.013150,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,1.500000)
glVertex3f(0.013150,-0.018100,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,1.500000)
glVertex3f(0.006913,-0.021278,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,1.500000)
glVertex3f(0.000000,-0.022373,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,1.500000)
glVertex3f(-0.006913,-0.021278,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,1.500000)
glVertex3f(-0.013150,-0.018100,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,1.500000)
glVertex3f(-0.018100,-0.013150,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,1.500000)
glVertex3f(-0.021278,-0.006913,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,1.500000)
glVertex3f(-0.022373,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,1.500000)
glVertex3f(-0.021278,0.006913,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,1.500000)
glVertex3f(-0.018100,0.013150,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,1.500000)
glVertex3f(-0.013150,0.018100,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,1.500000)
glVertex3f(-0.006913,0.021278,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,1.500000)
glVertex3f(0.000000,0.022373,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,2.250000)
glVertex3f(0.000000,0.022373,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,2.250000)
glVertex3f(0.006913,0.021278,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,2.250000)
glVertex3f(0.013150,0.018100,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,2.250000)
glVertex3f(0.018100,0.013150,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,2.250000)
glVertex3f(0.021278,0.006913,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,2.250000)
glVertex3f(0.022373,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,2.250000)
glVertex3f(0.021278,-0.006913,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,2.250000)
glVertex3f(0.018100,-0.013150,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,2.250000)
glVertex3f(0.013150,-0.018100,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,2.250000)
glVertex3f(0.006913,-0.021278,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,2.250000)
glVertex3f(0.000000,-0.022373,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,2.250000)
glVertex3f(-0.006913,-0.021278,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,2.250000)
glVertex3f(-0.013150,-0.018100,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,2.250000)
glVertex3f(-0.018100,-0.013150,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,2.250000)
glVertex3f(-0.021278,-0.006913,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,2.250000)
glVertex3f(-0.022373,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,2.250000)
glVertex3f(-0.021278,0.006913,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,2.250000)
glVertex3f(-0.018100,0.013150,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,2.250000)
glVertex3f(-0.013150,0.018100,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,2.250000)
glVertex3f(-0.006913,0.021278,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,2.250000)
glVertex3f(0.000000,0.022373,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,3.000000)
glVertex3f(0.000000,0.022373,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,3.000000)
glVertex3f(0.006913,0.021278,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,3.000000)
glVertex3f(0.013150,0.018100,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,3.000000)
glVertex3f(0.018100,0.013150,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,3.000000)
glVertex3f(0.021278,0.006913,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,3.000000)
glVertex3f(0.022373,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,3.000000)
glVertex3f(0.021278,-0.006913,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,3.000000)
glVertex3f(0.018100,-0.013150,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,3.000000)
glVertex3f(0.013150,-0.018100,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,3.000000)
glVertex3f(0.006913,-0.021278,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,3.000000)
glVertex3f(0.000000,-0.022373,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,3.000000)
glVertex3f(-0.006913,-0.021278,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,3.000000)
glVertex3f(-0.013150,-0.018100,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,3.000000)
glVertex3f(-0.018100,-0.013150,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,3.000000)
glVertex3f(-0.021278,-0.006913,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,3.000000)
glVertex3f(-0.022373,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,3.000000)
glVertex3f(-0.021278,0.006913,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,3.000000)
glVertex3f(-0.018100,0.013150,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,3.000000)
glVertex3f(-0.013150,0.018100,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,3.000000)
glVertex3f(-0.006913,0.021278,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,3.000000)
glVertex3f(0.000000,0.022373,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,3.750000)
glVertex3f(0.000000,0.022373,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,3.750000)
glVertex3f(0.006913,0.021278,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,3.750000)
glVertex3f(0.013150,0.018100,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,3.750000)
glVertex3f(0.018100,0.013150,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,3.750000)
glVertex3f(0.021278,0.006913,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,3.750000)
glVertex3f(0.022373,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,3.750000)
glVertex3f(0.021278,-0.006913,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,3.750000)
glVertex3f(0.018100,-0.013150,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,3.750000)
glVertex3f(0.013150,-0.018100,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,3.750000)
glVertex3f(0.006913,-0.021278,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,3.750000)
glVertex3f(0.000000,-0.022373,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,3.750000)
glVertex3f(-0.006913,-0.021278,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,3.750000)
glVertex3f(-0.013150,-0.018100,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,3.750000)
glVertex3f(-0.018100,-0.013150,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,3.750000)
glVertex3f(-0.021278,-0.006913,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,3.750000)
glVertex3f(-0.022373,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,3.750000)
glVertex3f(-0.021278,0.006913,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,3.750000)
glVertex3f(-0.018100,0.013150,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,3.750000)
glVertex3f(-0.013150,0.018100,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,3.750000)
glVertex3f(-0.006913,0.021278,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,3.750000)
glVertex3f(0.000000,0.022373,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,4.500000)
glVertex3f(0.000000,0.022373,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,4.500000)
glVertex3f(0.006913,0.021278,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,4.500000)
glVertex3f(0.013150,0.018100,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,4.500000)
glVertex3f(0.018100,0.013150,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,4.500000)
glVertex3f(0.021278,0.006913,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,4.500000)
glVertex3f(0.022373,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,4.500000)
glVertex3f(0.021278,-0.006913,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,4.500000)
glVertex3f(0.018100,-0.013150,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,4.500000)
glVertex3f(0.013150,-0.018100,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,4.500000)
glVertex3f(0.006913,-0.021278,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,4.500000)
glVertex3f(0.000000,-0.022373,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,4.500000)
glVertex3f(-0.006913,-0.021278,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,4.500000)
glVertex3f(-0.013150,-0.018100,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,4.500000)
glVertex3f(-0.018100,-0.013150,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,4.500000)
glVertex3f(-0.021278,-0.006913,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,4.500000)
glVertex3f(-0.022373,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,4.500000)
glVertex3f(-0.021278,0.006913,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,4.500000)
glVertex3f(-0.018100,0.013150,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,4.500000)
glVertex3f(-0.013150,0.018100,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,4.500000)
glVertex3f(-0.006913,0.021278,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,4.500000)
glVertex3f(0.000000,0.022373,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,5.250000)
glVertex3f(0.000000,0.022373,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,5.250000)
glVertex3f(0.006913,0.021278,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,5.250000)
glVertex3f(0.013150,0.018100,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,5.250000)
glVertex3f(0.018100,0.013150,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,5.250000)
glVertex3f(0.021278,0.006913,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,5.250000)
glVertex3f(0.022373,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,5.250000)
glVertex3f(0.021278,-0.006913,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,5.250000)
glVertex3f(0.018100,-0.013150,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,5.250000)
glVertex3f(0.013150,-0.018100,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,5.250000)
glVertex3f(0.006913,-0.021278,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,5.250000)
glVertex3f(0.000000,-0.022373,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,5.250000)
glVertex3f(-0.006913,-0.021278,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,5.250000)
glVertex3f(-0.013150,-0.018100,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,5.250000)
glVertex3f(-0.018100,-0.013150,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,5.250000)
glVertex3f(-0.021278,-0.006913,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,5.250000)
glVertex3f(-0.022373,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,5.250000)
glVertex3f(-0.021278,0.006913,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,5.250000)
glVertex3f(-0.018100,0.013150,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,5.250000)
glVertex3f(-0.013150,0.018100,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,5.250000)
glVertex3f(-0.006913,0.021278,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,5.250000)
glVertex3f(0.000000,0.022373,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,6.000000)
glVertex3f(0.000000,0.022373,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,6.000000)
glVertex3f(0.006913,0.021278,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,6.000000)
glVertex3f(0.013150,0.018100,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,6.000000)
glVertex3f(0.018100,0.013150,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,6.000000)
glVertex3f(0.021278,0.006913,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,6.000000)
glVertex3f(0.022373,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,6.000000)
glVertex3f(0.021278,-0.006913,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,6.000000)
glVertex3f(0.018100,-0.013150,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,6.000000)
glVertex3f(0.013150,-0.018100,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,6.000000)
glVertex3f(0.006913,-0.021278,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,6.000000)
glVertex3f(0.000000,-0.022373,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,6.000000)
glVertex3f(-0.006913,-0.021278,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,6.000000)
glVertex3f(-0.013150,-0.018100,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,6.000000)
glVertex3f(-0.018100,-0.013150,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,6.000000)
glVertex3f(-0.021278,-0.006913,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,6.000000)
glVertex3f(-0.022373,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,6.000000)
glVertex3f(-0.021278,0.006913,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,6.000000)
glVertex3f(-0.018100,0.013150,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,6.000000)
glVertex3f(-0.013150,0.018100,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,6.000000)
glVertex3f(-0.006913,0.021278,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,6.000000)
glVertex3f(0.000000,0.022373,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,6.750000)
glVertex3f(0.000000,0.022373,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,6.750000)
glVertex3f(0.006913,0.021278,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,6.750000)
glVertex3f(0.013150,0.018100,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,6.750000)
glVertex3f(0.018100,0.013150,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,6.750000)
glVertex3f(0.021278,0.006913,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,6.750000)
glVertex3f(0.022373,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,6.750000)
glVertex3f(0.021278,-0.006913,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,6.750000)
glVertex3f(0.018100,-0.013150,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,6.750000)
glVertex3f(0.013150,-0.018100,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,6.750000)
glVertex3f(0.006913,-0.021278,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,6.750000)
glVertex3f(0.000000,-0.022373,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,6.750000)
glVertex3f(-0.006913,-0.021278,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,6.750000)
glVertex3f(-0.013150,-0.018100,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,6.750000)
glVertex3f(-0.018100,-0.013150,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,6.750000)
glVertex3f(-0.021278,-0.006913,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,6.750000)
glVertex3f(-0.022373,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,6.750000)
glVertex3f(-0.021278,0.006913,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,6.750000)
glVertex3f(-0.018100,0.013150,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,6.750000)
glVertex3f(-0.013150,0.018100,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,6.750000)
glVertex3f(-0.006913,0.021278,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,6.750000)
glVertex3f(0.000000,0.022373,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,7.500000)
glVertex3f(0.000000,0.022373,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,7.500000)
glVertex3f(0.006913,0.021278,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,7.500000)
glVertex3f(0.013150,0.018100,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,7.500000)
glVertex3f(0.018100,0.013150,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,7.500000)
glVertex3f(0.021278,0.006913,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,7.500000)
glVertex3f(0.022373,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,7.500000)
glVertex3f(0.021278,-0.006913,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,7.500000)
glVertex3f(0.018100,-0.013150,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,7.500000)
glVertex3f(0.013150,-0.018100,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,7.500000)
glVertex3f(0.006913,-0.021278,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,7.500000)
glVertex3f(0.000000,-0.022373,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,7.500000)
glVertex3f(-0.006913,-0.021278,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,7.500000)
glVertex3f(-0.013150,-0.018100,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,7.500000)
glVertex3f(-0.018100,-0.013150,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,7.500000)
glVertex3f(-0.021278,-0.006913,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,7.500000)
glVertex3f(-0.022373,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,7.500000)
glVertex3f(-0.021278,0.006913,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,7.500000)
glVertex3f(-0.018100,0.013150,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,7.500000)
glVertex3f(-0.013150,0.018100,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,7.500000)
glVertex3f(-0.006913,0.021278,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,7.500000)
glVertex3f(0.000000,0.022373,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,8.250000)
glVertex3f(0.000000,0.022373,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,8.250000)
glVertex3f(0.006913,0.021278,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,8.250000)
glVertex3f(0.013150,0.018100,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,8.250000)
glVertex3f(0.018100,0.013150,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,8.250000)
glVertex3f(0.021278,0.006913,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,8.250000)
glVertex3f(0.022373,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,8.250000)
glVertex3f(0.021278,-0.006913,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,8.250000)
glVertex3f(0.018100,-0.013150,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,8.250000)
glVertex3f(0.013150,-0.018100,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,8.250000)
glVertex3f(0.006913,-0.021278,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,8.250000)
glVertex3f(0.000000,-0.022373,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,8.250000)
glVertex3f(-0.006913,-0.021278,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,8.250000)
glVertex3f(-0.013150,-0.018100,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,8.250000)
glVertex3f(-0.018100,-0.013150,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,8.250000)
glVertex3f(-0.021278,-0.006913,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,8.250000)
glVertex3f(-0.022373,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,8.250000)
glVertex3f(-0.021278,0.006913,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,8.250000)
glVertex3f(-0.018100,0.013150,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,8.250000)
glVertex3f(-0.013150,0.018100,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,8.250000)
glVertex3f(-0.006913,0.021278,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,8.250000)
glVertex3f(0.000000,0.022373,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,9.000000)
glVertex3f(0.000000,0.022373,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,9.000000)
glVertex3f(0.006913,0.021278,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,9.000000)
glVertex3f(0.013150,0.018100,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,9.000000)
glVertex3f(0.018100,0.013150,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,9.000000)
glVertex3f(0.021278,0.006913,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,9.000000)
glVertex3f(0.022373,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,9.000000)
glVertex3f(0.021278,-0.006913,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,9.000000)
glVertex3f(0.018100,-0.013150,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,9.000000)
glVertex3f(0.013150,-0.018100,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,9.000000)
glVertex3f(0.006913,-0.021278,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,9.000000)
glVertex3f(0.000000,-0.022373,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,9.000000)
glVertex3f(-0.006913,-0.021278,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,9.000000)
glVertex3f(-0.013150,-0.018100,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,9.000000)
glVertex3f(-0.018100,-0.013150,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,9.000000)
glVertex3f(-0.021278,-0.006913,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,9.000000)
glVertex3f(-0.022373,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,9.000000)
glVertex3f(-0.021278,0.006913,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,9.000000)
glVertex3f(-0.018100,0.013150,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,9.000000)
glVertex3f(-0.013150,0.018100,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,9.000000)
glVertex3f(-0.006913,0.021278,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,9.000000)
glVertex3f(0.000000,0.022373,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,9.750000)
glVertex3f(0.000000,0.022373,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,9.750000)
glVertex3f(0.006913,0.021278,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,9.750000)
glVertex3f(0.013150,0.018100,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,9.750000)
glVertex3f(0.018100,0.013150,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,9.750000)
glVertex3f(0.021278,0.006913,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,9.750000)
glVertex3f(0.022373,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,9.750000)
glVertex3f(0.021278,-0.006913,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,9.750000)
glVertex3f(0.018100,-0.013150,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,9.750000)
glVertex3f(0.013150,-0.018100,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,9.750000)
glVertex3f(0.006913,-0.021278,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,9.750000)
glVertex3f(0.000000,-0.022373,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,9.750000)
glVertex3f(-0.006913,-0.021278,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,9.750000)
glVertex3f(-0.013150,-0.018100,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,9.750000)
glVertex3f(-0.018100,-0.013150,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,9.750000)
glVertex3f(-0.021278,-0.006913,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,9.750000)
glVertex3f(-0.022373,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,9.750000)
glVertex3f(-0.021278,0.006913,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,9.750000)
glVertex3f(-0.018100,0.013150,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,9.750000)
glVertex3f(-0.013150,0.018100,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,9.750000)
glVertex3f(-0.006913,0.021278,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,9.750000)
glVertex3f(0.000000,0.022373,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,10.500000)
glVertex3f(0.000000,0.022373,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,10.500000)
glVertex3f(0.006913,0.021278,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,10.500000)
glVertex3f(0.013150,0.018100,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,10.500000)
glVertex3f(0.018100,0.013150,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,10.500000)
glVertex3f(0.021278,0.006913,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,10.500000)
glVertex3f(0.022373,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,10.500000)
glVertex3f(0.021278,-0.006913,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,10.500000)
glVertex3f(0.018100,-0.013150,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,10.500000)
glVertex3f(0.013150,-0.018100,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,10.500000)
glVertex3f(0.006913,-0.021278,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,10.500000)
glVertex3f(0.000000,-0.022373,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,10.500000)
glVertex3f(-0.006913,-0.021278,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,10.500000)
glVertex3f(-0.013150,-0.018100,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,10.500000)
glVertex3f(-0.018100,-0.013150,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,10.500000)
glVertex3f(-0.021278,-0.006913,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,10.500000)
glVertex3f(-0.022373,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,10.500000)
glVertex3f(-0.021278,0.006913,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,10.500000)
glVertex3f(-0.018100,0.013150,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,10.500000)
glVertex3f(-0.013150,0.018100,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,10.500000)
glVertex3f(-0.006913,0.021278,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,10.500000)
glVertex3f(0.000000,0.022373,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,11.250000)
glVertex3f(0.000000,0.022373,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,11.250000)
glVertex3f(0.006913,0.021278,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,11.250000)
glVertex3f(0.013150,0.018100,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,11.250000)
glVertex3f(0.018100,0.013150,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,11.250000)
glVertex3f(0.021278,0.006913,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,11.250000)
glVertex3f(0.022373,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,11.250000)
glVertex3f(0.021278,-0.006913,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,11.250000)
glVertex3f(0.018100,-0.013150,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,11.250000)
glVertex3f(0.013150,-0.018100,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,11.250000)
glVertex3f(0.006913,-0.021278,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,11.250000)
glVertex3f(0.000000,-0.022373,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,11.250000)
glVertex3f(-0.006913,-0.021278,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,11.250000)
glVertex3f(-0.013150,-0.018100,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,11.250000)
glVertex3f(-0.018100,-0.013150,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,11.250000)
glVertex3f(-0.021278,-0.006913,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,11.250000)
glVertex3f(-0.022373,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,11.250000)
glVertex3f(-0.021278,0.006913,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,11.250000)
glVertex3f(-0.018100,0.013150,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,11.250000)
glVertex3f(-0.013150,0.018100,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,11.250000)
glVertex3f(-0.006913,0.021278,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,11.250000)
glVertex3f(0.000000,0.022373,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,12.000000)
glVertex3f(0.000000,0.022373,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,12.000000)
glVertex3f(0.006913,0.021278,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,12.000000)
glVertex3f(0.013150,0.018100,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,12.000000)
glVertex3f(0.018100,0.013150,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,12.000000)
glVertex3f(0.021278,0.006913,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,12.000000)
glVertex3f(0.022373,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,12.000000)
glVertex3f(0.021278,-0.006913,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,12.000000)
glVertex3f(0.018100,-0.013150,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,12.000000)
glVertex3f(0.013150,-0.018100,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,12.000000)
glVertex3f(0.006913,-0.021278,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,12.000000)
glVertex3f(0.000000,-0.022373,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,12.000000)
glVertex3f(-0.006913,-0.021278,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,12.000000)
glVertex3f(-0.013150,-0.018100,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,12.000000)
glVertex3f(-0.018100,-0.013150,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,12.000000)
glVertex3f(-0.021278,-0.006913,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,12.000000)
glVertex3f(-0.022373,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,12.000000)
glVertex3f(-0.021278,0.006913,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,12.000000)
glVertex3f(-0.018100,0.013150,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,12.000000)
glVertex3f(-0.013150,0.018100,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,12.000000)
glVertex3f(-0.006913,0.021278,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,12.000000)
glVertex3f(0.000000,0.022373,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,12.750000)
glVertex3f(0.000000,0.022373,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,12.750000)
glVertex3f(0.006913,0.021278,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,12.750000)
glVertex3f(0.013150,0.018100,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,12.750000)
glVertex3f(0.018100,0.013150,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,12.750000)
glVertex3f(0.021278,0.006913,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,12.750000)
glVertex3f(0.022373,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,12.750000)
glVertex3f(0.021278,-0.006913,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,12.750000)
glVertex3f(0.018100,-0.013150,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,12.750000)
glVertex3f(0.013150,-0.018100,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,12.750000)
glVertex3f(0.006913,-0.021278,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,12.750000)
glVertex3f(0.000000,-0.022373,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,12.750000)
glVertex3f(-0.006913,-0.021278,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,12.750000)
glVertex3f(-0.013150,-0.018100,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,12.750000)
glVertex3f(-0.018100,-0.013150,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,12.750000)
glVertex3f(-0.021278,-0.006913,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,12.750000)
glVertex3f(-0.022373,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,12.750000)
glVertex3f(-0.021278,0.006913,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,12.750000)
glVertex3f(-0.018100,0.013150,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,12.750000)
glVertex3f(-0.013150,0.018100,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,12.750000)
glVertex3f(-0.006913,0.021278,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,12.750000)
glVertex3f(0.000000,0.022373,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,13.500000)
glVertex3f(0.000000,0.022373,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,13.500000)
glVertex3f(0.006913,0.021278,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,13.500000)
glVertex3f(0.013150,0.018100,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,13.500000)
glVertex3f(0.018100,0.013150,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,13.500000)
glVertex3f(0.021278,0.006913,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,13.500000)
glVertex3f(0.022373,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,13.500000)
glVertex3f(0.021278,-0.006913,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,13.500000)
glVertex3f(0.018100,-0.013150,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,13.500000)
glVertex3f(0.013150,-0.018100,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,13.500000)
glVertex3f(0.006913,-0.021278,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,13.500000)
glVertex3f(0.000000,-0.022373,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,13.500000)
glVertex3f(-0.006913,-0.021278,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,13.500000)
glVertex3f(-0.013150,-0.018100,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,13.500000)
glVertex3f(-0.018100,-0.013150,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,13.500000)
glVertex3f(-0.021278,-0.006913,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,13.500000)
glVertex3f(-0.022373,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,13.500000)
glVertex3f(-0.021278,0.006913,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,13.500000)
glVertex3f(-0.018100,0.013150,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,13.500000)
glVertex3f(-0.013150,0.018100,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,13.500000)
glVertex3f(-0.006913,0.021278,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,13.500000)
glVertex3f(0.000000,0.022373,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,14.250000)
glVertex3f(0.000000,0.022373,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006913,0.021278,14.250000)
glVertex3f(0.006913,0.021278,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013150,0.018100,14.250000)
glVertex3f(0.013150,0.018100,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018100,0.013150,14.250000)
glVertex3f(0.018100,0.013150,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021278,0.006913,14.250000)
glVertex3f(0.021278,0.006913,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022373,0.000000,14.250000)
glVertex3f(0.022373,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021278,-0.006913,14.250000)
glVertex3f(0.021278,-0.006913,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018100,-0.013150,14.250000)
glVertex3f(0.018100,-0.013150,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013150,-0.018100,14.250000)
glVertex3f(0.013150,-0.018100,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006913,-0.021278,14.250000)
glVertex3f(0.006913,-0.021278,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022373,14.250000)
glVertex3f(0.000000,-0.022373,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006913,-0.021278,14.250000)
glVertex3f(-0.006913,-0.021278,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013150,-0.018100,14.250000)
glVertex3f(-0.013150,-0.018100,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018100,-0.013150,14.250000)
glVertex3f(-0.018100,-0.013150,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021278,-0.006913,14.250000)
glVertex3f(-0.021278,-0.006913,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022373,-0.000000,14.250000)
glVertex3f(-0.022373,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021278,0.006913,14.250000)
glVertex3f(-0.021278,0.006913,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018100,0.013150,14.250000)
glVertex3f(-0.018100,0.013150,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013150,0.018100,14.250000)
glVertex3f(-0.013150,0.018100,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006913,0.021278,14.250000)
glVertex3f(-0.006913,0.021278,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022373,14.250000)
glVertex3f(0.000000,0.022373,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.464893,0.191287,33.759304)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,0.000000)
glVertex3f(0.000000,0.020474,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,0.000000)
glVertex3f(0.006327,0.019472,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,0.000000)
glVertex3f(0.012035,0.016564,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,0.000000)
glVertex3f(0.016564,0.012035,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,0.000000)
glVertex3f(0.019472,0.006327,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,0.000000)
glVertex3f(0.020474,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,0.000000)
glVertex3f(0.019472,-0.006327,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,0.000000)
glVertex3f(0.016564,-0.012035,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,0.000000)
glVertex3f(0.012035,-0.016564,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,0.000000)
glVertex3f(0.006327,-0.019472,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,0.000000)
glVertex3f(0.000000,-0.020474,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,0.000000)
glVertex3f(-0.006327,-0.019472,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,0.000000)
glVertex3f(-0.012035,-0.016564,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,0.000000)
glVertex3f(-0.016564,-0.012035,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,0.000000)
glVertex3f(-0.019472,-0.006327,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,0.000000)
glVertex3f(-0.019472,0.006327,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,0.000000)
glVertex3f(-0.016564,0.012035,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,0.000000)
glVertex3f(-0.012035,0.016564,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,0.000000)
glVertex3f(-0.006327,0.019472,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,0.000000)
glVertex3f(0.000000,0.020474,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,0.750000)
glVertex3f(0.000000,0.020474,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,0.750000)
glVertex3f(0.006327,0.019472,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,0.750000)
glVertex3f(0.012035,0.016564,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,0.750000)
glVertex3f(0.016564,0.012035,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,0.750000)
glVertex3f(0.019472,0.006327,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,0.750000)
glVertex3f(0.020474,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,0.750000)
glVertex3f(0.019472,-0.006327,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,0.750000)
glVertex3f(0.016564,-0.012035,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,0.750000)
glVertex3f(0.012035,-0.016564,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,0.750000)
glVertex3f(0.006327,-0.019472,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,0.750000)
glVertex3f(0.000000,-0.020474,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,0.750000)
glVertex3f(-0.006327,-0.019472,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,0.750000)
glVertex3f(-0.012035,-0.016564,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,0.750000)
glVertex3f(-0.016564,-0.012035,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,0.750000)
glVertex3f(-0.019472,-0.006327,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,0.750000)
glVertex3f(-0.020474,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,0.750000)
glVertex3f(-0.019472,0.006327,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,0.750000)
glVertex3f(-0.016564,0.012035,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,0.750000)
glVertex3f(-0.012035,0.016564,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,0.750000)
glVertex3f(-0.006327,0.019472,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,0.750000)
glVertex3f(0.000000,0.020474,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,1.500000)
glVertex3f(0.000000,0.020474,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,1.500000)
glVertex3f(0.006327,0.019472,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,1.500000)
glVertex3f(0.012035,0.016564,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,1.500000)
glVertex3f(0.016564,0.012035,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,1.500000)
glVertex3f(0.019472,0.006327,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,1.500000)
glVertex3f(0.020474,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,1.500000)
glVertex3f(0.019472,-0.006327,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,1.500000)
glVertex3f(0.016564,-0.012035,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,1.500000)
glVertex3f(0.012035,-0.016564,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,1.500000)
glVertex3f(0.006327,-0.019472,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,1.500000)
glVertex3f(0.000000,-0.020474,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,1.500000)
glVertex3f(-0.006327,-0.019472,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,1.500000)
glVertex3f(-0.012035,-0.016564,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,1.500000)
glVertex3f(-0.016564,-0.012035,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,1.500000)
glVertex3f(-0.019472,-0.006327,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,1.500000)
glVertex3f(-0.020474,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,1.500000)
glVertex3f(-0.019472,0.006327,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,1.500000)
glVertex3f(-0.016564,0.012035,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,1.500000)
glVertex3f(-0.012035,0.016564,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,1.500000)
glVertex3f(-0.006327,0.019472,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,1.500000)
glVertex3f(0.000000,0.020474,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,2.250000)
glVertex3f(0.000000,0.020474,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,2.250000)
glVertex3f(0.006327,0.019472,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,2.250000)
glVertex3f(0.012035,0.016564,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,2.250000)
glVertex3f(0.016564,0.012035,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,2.250000)
glVertex3f(0.019472,0.006327,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,2.250000)
glVertex3f(0.020474,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,2.250000)
glVertex3f(0.019472,-0.006327,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,2.250000)
glVertex3f(0.016564,-0.012035,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,2.250000)
glVertex3f(0.012035,-0.016564,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,2.250000)
glVertex3f(0.006327,-0.019472,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,2.250000)
glVertex3f(0.000000,-0.020474,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,2.250000)
glVertex3f(-0.006327,-0.019472,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,2.250000)
glVertex3f(-0.012035,-0.016564,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,2.250000)
glVertex3f(-0.016564,-0.012035,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,2.250000)
glVertex3f(-0.019472,-0.006327,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,2.250000)
glVertex3f(-0.020474,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,2.250000)
glVertex3f(-0.019472,0.006327,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,2.250000)
glVertex3f(-0.016564,0.012035,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,2.250000)
glVertex3f(-0.012035,0.016564,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,2.250000)
glVertex3f(-0.006327,0.019472,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,2.250000)
glVertex3f(0.000000,0.020474,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,3.000000)
glVertex3f(0.000000,0.020474,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,3.000000)
glVertex3f(0.006327,0.019472,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,3.000000)
glVertex3f(0.012035,0.016564,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,3.000000)
glVertex3f(0.016564,0.012035,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,3.000000)
glVertex3f(0.019472,0.006327,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,3.000000)
glVertex3f(0.020474,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,3.000000)
glVertex3f(0.019472,-0.006327,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,3.000000)
glVertex3f(0.016564,-0.012035,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,3.000000)
glVertex3f(0.012035,-0.016564,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,3.000000)
glVertex3f(0.006327,-0.019472,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,3.000000)
glVertex3f(0.000000,-0.020474,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,3.000000)
glVertex3f(-0.006327,-0.019472,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,3.000000)
glVertex3f(-0.012035,-0.016564,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,3.000000)
glVertex3f(-0.016564,-0.012035,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,3.000000)
glVertex3f(-0.019472,-0.006327,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,3.000000)
glVertex3f(-0.020474,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,3.000000)
glVertex3f(-0.019472,0.006327,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,3.000000)
glVertex3f(-0.016564,0.012035,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,3.000000)
glVertex3f(-0.012035,0.016564,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,3.000000)
glVertex3f(-0.006327,0.019472,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,3.000000)
glVertex3f(0.000000,0.020474,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,3.750000)
glVertex3f(0.000000,0.020474,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,3.750000)
glVertex3f(0.006327,0.019472,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,3.750000)
glVertex3f(0.012035,0.016564,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,3.750000)
glVertex3f(0.016564,0.012035,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,3.750000)
glVertex3f(0.019472,0.006327,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,3.750000)
glVertex3f(0.020474,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,3.750000)
glVertex3f(0.019472,-0.006327,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,3.750000)
glVertex3f(0.016564,-0.012035,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,3.750000)
glVertex3f(0.012035,-0.016564,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,3.750000)
glVertex3f(0.006327,-0.019472,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,3.750000)
glVertex3f(0.000000,-0.020474,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,3.750000)
glVertex3f(-0.006327,-0.019472,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,3.750000)
glVertex3f(-0.012035,-0.016564,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,3.750000)
glVertex3f(-0.016564,-0.012035,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,3.750000)
glVertex3f(-0.019472,-0.006327,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,3.750000)
glVertex3f(-0.020474,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,3.750000)
glVertex3f(-0.019472,0.006327,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,3.750000)
glVertex3f(-0.016564,0.012035,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,3.750000)
glVertex3f(-0.012035,0.016564,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,3.750000)
glVertex3f(-0.006327,0.019472,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,3.750000)
glVertex3f(0.000000,0.020474,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,4.500000)
glVertex3f(0.000000,0.020474,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,4.500000)
glVertex3f(0.006327,0.019472,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,4.500000)
glVertex3f(0.012035,0.016564,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,4.500000)
glVertex3f(0.016564,0.012035,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,4.500000)
glVertex3f(0.019472,0.006327,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,4.500000)
glVertex3f(0.020474,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,4.500000)
glVertex3f(0.019472,-0.006327,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,4.500000)
glVertex3f(0.016564,-0.012035,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,4.500000)
glVertex3f(0.012035,-0.016564,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,4.500000)
glVertex3f(0.006327,-0.019472,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,4.500000)
glVertex3f(0.000000,-0.020474,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,4.500000)
glVertex3f(-0.006327,-0.019472,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,4.500000)
glVertex3f(-0.012035,-0.016564,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,4.500000)
glVertex3f(-0.016564,-0.012035,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,4.500000)
glVertex3f(-0.019472,-0.006327,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,4.500000)
glVertex3f(-0.020474,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,4.500000)
glVertex3f(-0.019472,0.006327,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,4.500000)
glVertex3f(-0.016564,0.012035,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,4.500000)
glVertex3f(-0.012035,0.016564,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,4.500000)
glVertex3f(-0.006327,0.019472,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,4.500000)
glVertex3f(0.000000,0.020474,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,5.250000)
glVertex3f(0.000000,0.020474,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,5.250000)
glVertex3f(0.006327,0.019472,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,5.250000)
glVertex3f(0.012035,0.016564,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,5.250000)
glVertex3f(0.016564,0.012035,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,5.250000)
glVertex3f(0.019472,0.006327,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,5.250000)
glVertex3f(0.020474,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,5.250000)
glVertex3f(0.019472,-0.006327,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,5.250000)
glVertex3f(0.016564,-0.012035,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,5.250000)
glVertex3f(0.012035,-0.016564,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,5.250000)
glVertex3f(0.006327,-0.019472,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,5.250000)
glVertex3f(0.000000,-0.020474,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,5.250000)
glVertex3f(-0.006327,-0.019472,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,5.250000)
glVertex3f(-0.012035,-0.016564,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,5.250000)
glVertex3f(-0.016564,-0.012035,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,5.250000)
glVertex3f(-0.019472,-0.006327,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,5.250000)
glVertex3f(-0.020474,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,5.250000)
glVertex3f(-0.019472,0.006327,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,5.250000)
glVertex3f(-0.016564,0.012035,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,5.250000)
glVertex3f(-0.012035,0.016564,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,5.250000)
glVertex3f(-0.006327,0.019472,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,5.250000)
glVertex3f(0.000000,0.020474,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,6.000000)
glVertex3f(0.000000,0.020474,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,6.000000)
glVertex3f(0.006327,0.019472,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,6.000000)
glVertex3f(0.012035,0.016564,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,6.000000)
glVertex3f(0.016564,0.012035,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,6.000000)
glVertex3f(0.019472,0.006327,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,6.000000)
glVertex3f(0.020474,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,6.000000)
glVertex3f(0.019472,-0.006327,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,6.000000)
glVertex3f(0.016564,-0.012035,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,6.000000)
glVertex3f(0.012035,-0.016564,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,6.000000)
glVertex3f(0.006327,-0.019472,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,6.000000)
glVertex3f(0.000000,-0.020474,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,6.000000)
glVertex3f(-0.006327,-0.019472,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,6.000000)
glVertex3f(-0.012035,-0.016564,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,6.000000)
glVertex3f(-0.016564,-0.012035,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,6.000000)
glVertex3f(-0.019472,-0.006327,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,6.000000)
glVertex3f(-0.020474,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,6.000000)
glVertex3f(-0.019472,0.006327,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,6.000000)
glVertex3f(-0.016564,0.012035,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,6.000000)
glVertex3f(-0.012035,0.016564,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,6.000000)
glVertex3f(-0.006327,0.019472,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,6.000000)
glVertex3f(0.000000,0.020474,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,6.750000)
glVertex3f(0.000000,0.020474,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,6.750000)
glVertex3f(0.006327,0.019472,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,6.750000)
glVertex3f(0.012035,0.016564,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,6.750000)
glVertex3f(0.016564,0.012035,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,6.750000)
glVertex3f(0.019472,0.006327,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,6.750000)
glVertex3f(0.020474,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,6.750000)
glVertex3f(0.019472,-0.006327,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,6.750000)
glVertex3f(0.016564,-0.012035,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,6.750000)
glVertex3f(0.012035,-0.016564,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,6.750000)
glVertex3f(0.006327,-0.019472,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,6.750000)
glVertex3f(0.000000,-0.020474,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,6.750000)
glVertex3f(-0.006327,-0.019472,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,6.750000)
glVertex3f(-0.012035,-0.016564,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,6.750000)
glVertex3f(-0.016564,-0.012035,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,6.750000)
glVertex3f(-0.019472,-0.006327,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,6.750000)
glVertex3f(-0.020474,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,6.750000)
glVertex3f(-0.019472,0.006327,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,6.750000)
glVertex3f(-0.016564,0.012035,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,6.750000)
glVertex3f(-0.012035,0.016564,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,6.750000)
glVertex3f(-0.006327,0.019472,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,6.750000)
glVertex3f(0.000000,0.020474,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,7.500000)
glVertex3f(0.000000,0.020474,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,7.500000)
glVertex3f(0.006327,0.019472,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,7.500000)
glVertex3f(0.012035,0.016564,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,7.500000)
glVertex3f(0.016564,0.012035,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,7.500000)
glVertex3f(0.019472,0.006327,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,7.500000)
glVertex3f(0.020474,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,7.500000)
glVertex3f(0.019472,-0.006327,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,7.500000)
glVertex3f(0.016564,-0.012035,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,7.500000)
glVertex3f(0.012035,-0.016564,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,7.500000)
glVertex3f(0.006327,-0.019472,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,7.500000)
glVertex3f(0.000000,-0.020474,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,7.500000)
glVertex3f(-0.006327,-0.019472,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,7.500000)
glVertex3f(-0.012035,-0.016564,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,7.500000)
glVertex3f(-0.016564,-0.012035,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,7.500000)
glVertex3f(-0.019472,-0.006327,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,7.500000)
glVertex3f(-0.020474,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,7.500000)
glVertex3f(-0.019472,0.006327,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,7.500000)
glVertex3f(-0.016564,0.012035,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,7.500000)
glVertex3f(-0.012035,0.016564,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,7.500000)
glVertex3f(-0.006327,0.019472,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,7.500000)
glVertex3f(0.000000,0.020474,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,8.250000)
glVertex3f(0.000000,0.020474,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,8.250000)
glVertex3f(0.006327,0.019472,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,8.250000)
glVertex3f(0.012035,0.016564,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,8.250000)
glVertex3f(0.016564,0.012035,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,8.250000)
glVertex3f(0.019472,0.006327,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,8.250000)
glVertex3f(0.020474,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,8.250000)
glVertex3f(0.019472,-0.006327,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,8.250000)
glVertex3f(0.016564,-0.012035,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,8.250000)
glVertex3f(0.012035,-0.016564,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,8.250000)
glVertex3f(0.006327,-0.019472,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,8.250000)
glVertex3f(0.000000,-0.020474,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,8.250000)
glVertex3f(-0.006327,-0.019472,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,8.250000)
glVertex3f(-0.012035,-0.016564,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,8.250000)
glVertex3f(-0.016564,-0.012035,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,8.250000)
glVertex3f(-0.019472,-0.006327,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,8.250000)
glVertex3f(-0.020474,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,8.250000)
glVertex3f(-0.019472,0.006327,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,8.250000)
glVertex3f(-0.016564,0.012035,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,8.250000)
glVertex3f(-0.012035,0.016564,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,8.250000)
glVertex3f(-0.006327,0.019472,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,8.250000)
glVertex3f(0.000000,0.020474,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,9.000000)
glVertex3f(0.000000,0.020474,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,9.000000)
glVertex3f(0.006327,0.019472,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,9.000000)
glVertex3f(0.012035,0.016564,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,9.000000)
glVertex3f(0.016564,0.012035,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,9.000000)
glVertex3f(0.019472,0.006327,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,9.000000)
glVertex3f(0.020474,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,9.000000)
glVertex3f(0.019472,-0.006327,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,9.000000)
glVertex3f(0.016564,-0.012035,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,9.000000)
glVertex3f(0.012035,-0.016564,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,9.000000)
glVertex3f(0.006327,-0.019472,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,9.000000)
glVertex3f(0.000000,-0.020474,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,9.000000)
glVertex3f(-0.006327,-0.019472,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,9.000000)
glVertex3f(-0.012035,-0.016564,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,9.000000)
glVertex3f(-0.016564,-0.012035,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,9.000000)
glVertex3f(-0.019472,-0.006327,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,9.000000)
glVertex3f(-0.020474,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,9.000000)
glVertex3f(-0.019472,0.006327,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,9.000000)
glVertex3f(-0.016564,0.012035,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,9.000000)
glVertex3f(-0.012035,0.016564,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,9.000000)
glVertex3f(-0.006327,0.019472,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,9.000000)
glVertex3f(0.000000,0.020474,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,9.750000)
glVertex3f(0.000000,0.020474,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,9.750000)
glVertex3f(0.006327,0.019472,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,9.750000)
glVertex3f(0.012035,0.016564,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,9.750000)
glVertex3f(0.016564,0.012035,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,9.750000)
glVertex3f(0.019472,0.006327,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,9.750000)
glVertex3f(0.020474,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,9.750000)
glVertex3f(0.019472,-0.006327,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,9.750000)
glVertex3f(0.016564,-0.012035,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,9.750000)
glVertex3f(0.012035,-0.016564,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,9.750000)
glVertex3f(0.006327,-0.019472,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,9.750000)
glVertex3f(0.000000,-0.020474,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,9.750000)
glVertex3f(-0.006327,-0.019472,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,9.750000)
glVertex3f(-0.012035,-0.016564,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,9.750000)
glVertex3f(-0.016564,-0.012035,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,9.750000)
glVertex3f(-0.019472,-0.006327,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,9.750000)
glVertex3f(-0.020474,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,9.750000)
glVertex3f(-0.019472,0.006327,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,9.750000)
glVertex3f(-0.016564,0.012035,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,9.750000)
glVertex3f(-0.012035,0.016564,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,9.750000)
glVertex3f(-0.006327,0.019472,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,9.750000)
glVertex3f(0.000000,0.020474,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,10.500000)
glVertex3f(0.000000,0.020474,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,10.500000)
glVertex3f(0.006327,0.019472,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,10.500000)
glVertex3f(0.012035,0.016564,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,10.500000)
glVertex3f(0.016564,0.012035,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,10.500000)
glVertex3f(0.019472,0.006327,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,10.500000)
glVertex3f(0.020474,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,10.500000)
glVertex3f(0.019472,-0.006327,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,10.500000)
glVertex3f(0.016564,-0.012035,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,10.500000)
glVertex3f(0.012035,-0.016564,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,10.500000)
glVertex3f(0.006327,-0.019472,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,10.500000)
glVertex3f(0.000000,-0.020474,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,10.500000)
glVertex3f(-0.006327,-0.019472,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,10.500000)
glVertex3f(-0.012035,-0.016564,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,10.500000)
glVertex3f(-0.016564,-0.012035,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,10.500000)
glVertex3f(-0.019472,-0.006327,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,10.500000)
glVertex3f(-0.020474,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,10.500000)
glVertex3f(-0.019472,0.006327,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,10.500000)
glVertex3f(-0.016564,0.012035,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,10.500000)
glVertex3f(-0.012035,0.016564,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,10.500000)
glVertex3f(-0.006327,0.019472,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,10.500000)
glVertex3f(0.000000,0.020474,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,11.250000)
glVertex3f(0.000000,0.020474,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,11.250000)
glVertex3f(0.006327,0.019472,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,11.250000)
glVertex3f(0.012035,0.016564,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,11.250000)
glVertex3f(0.016564,0.012035,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,11.250000)
glVertex3f(0.019472,0.006327,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,11.250000)
glVertex3f(0.020474,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,11.250000)
glVertex3f(0.019472,-0.006327,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,11.250000)
glVertex3f(0.016564,-0.012035,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,11.250000)
glVertex3f(0.012035,-0.016564,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,11.250000)
glVertex3f(0.006327,-0.019472,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,11.250000)
glVertex3f(0.000000,-0.020474,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,11.250000)
glVertex3f(-0.006327,-0.019472,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,11.250000)
glVertex3f(-0.012035,-0.016564,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,11.250000)
glVertex3f(-0.016564,-0.012035,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,11.250000)
glVertex3f(-0.019472,-0.006327,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,11.250000)
glVertex3f(-0.020474,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,11.250000)
glVertex3f(-0.019472,0.006327,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,11.250000)
glVertex3f(-0.016564,0.012035,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,11.250000)
glVertex3f(-0.012035,0.016564,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,11.250000)
glVertex3f(-0.006327,0.019472,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,11.250000)
glVertex3f(0.000000,0.020474,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,12.000000)
glVertex3f(0.000000,0.020474,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,12.000000)
glVertex3f(0.006327,0.019472,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,12.000000)
glVertex3f(0.012035,0.016564,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,12.000000)
glVertex3f(0.016564,0.012035,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,12.000000)
glVertex3f(0.019472,0.006327,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,12.000000)
glVertex3f(0.020474,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,12.000000)
glVertex3f(0.019472,-0.006327,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,12.000000)
glVertex3f(0.016564,-0.012035,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,12.000000)
glVertex3f(0.012035,-0.016564,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,12.000000)
glVertex3f(0.006327,-0.019472,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,12.000000)
glVertex3f(0.000000,-0.020474,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,12.000000)
glVertex3f(-0.006327,-0.019472,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,12.000000)
glVertex3f(-0.012035,-0.016564,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,12.000000)
glVertex3f(-0.016564,-0.012035,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,12.000000)
glVertex3f(-0.019472,-0.006327,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,12.000000)
glVertex3f(-0.020474,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,12.000000)
glVertex3f(-0.019472,0.006327,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,12.000000)
glVertex3f(-0.016564,0.012035,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,12.000000)
glVertex3f(-0.012035,0.016564,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,12.000000)
glVertex3f(-0.006327,0.019472,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,12.000000)
glVertex3f(0.000000,0.020474,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,12.750000)
glVertex3f(0.000000,0.020474,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,12.750000)
glVertex3f(0.006327,0.019472,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,12.750000)
glVertex3f(0.012035,0.016564,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,12.750000)
glVertex3f(0.016564,0.012035,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,12.750000)
glVertex3f(0.019472,0.006327,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,12.750000)
glVertex3f(0.020474,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,12.750000)
glVertex3f(0.019472,-0.006327,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,12.750000)
glVertex3f(0.016564,-0.012035,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,12.750000)
glVertex3f(0.012035,-0.016564,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,12.750000)
glVertex3f(0.006327,-0.019472,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,12.750000)
glVertex3f(0.000000,-0.020474,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,12.750000)
glVertex3f(-0.006327,-0.019472,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,12.750000)
glVertex3f(-0.012035,-0.016564,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,12.750000)
glVertex3f(-0.016564,-0.012035,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,12.750000)
glVertex3f(-0.019472,-0.006327,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,12.750000)
glVertex3f(-0.020474,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,12.750000)
glVertex3f(-0.019472,0.006327,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,12.750000)
glVertex3f(-0.016564,0.012035,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,12.750000)
glVertex3f(-0.012035,0.016564,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,12.750000)
glVertex3f(-0.006327,0.019472,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,12.750000)
glVertex3f(0.000000,0.020474,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,13.500000)
glVertex3f(0.000000,0.020474,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,13.500000)
glVertex3f(0.006327,0.019472,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,13.500000)
glVertex3f(0.012035,0.016564,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,13.500000)
glVertex3f(0.016564,0.012035,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,13.500000)
glVertex3f(0.019472,0.006327,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,13.500000)
glVertex3f(0.020474,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,13.500000)
glVertex3f(0.019472,-0.006327,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,13.500000)
glVertex3f(0.016564,-0.012035,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,13.500000)
glVertex3f(0.012035,-0.016564,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,13.500000)
glVertex3f(0.006327,-0.019472,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,13.500000)
glVertex3f(0.000000,-0.020474,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,13.500000)
glVertex3f(-0.006327,-0.019472,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,13.500000)
glVertex3f(-0.012035,-0.016564,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,13.500000)
glVertex3f(-0.016564,-0.012035,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,13.500000)
glVertex3f(-0.019472,-0.006327,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,13.500000)
glVertex3f(-0.020474,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,13.500000)
glVertex3f(-0.019472,0.006327,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,13.500000)
glVertex3f(-0.016564,0.012035,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,13.500000)
glVertex3f(-0.012035,0.016564,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,13.500000)
glVertex3f(-0.006327,0.019472,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,13.500000)
glVertex3f(0.000000,0.020474,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,14.250000)
glVertex3f(0.000000,0.020474,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006327,0.019472,14.250000)
glVertex3f(0.006327,0.019472,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012035,0.016564,14.250000)
glVertex3f(0.012035,0.016564,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016564,0.012035,14.250000)
glVertex3f(0.016564,0.012035,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019472,0.006327,14.250000)
glVertex3f(0.019472,0.006327,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020474,0.000000,14.250000)
glVertex3f(0.020474,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019472,-0.006327,14.250000)
glVertex3f(0.019472,-0.006327,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016564,-0.012035,14.250000)
glVertex3f(0.016564,-0.012035,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012035,-0.016564,14.250000)
glVertex3f(0.012035,-0.016564,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006327,-0.019472,14.250000)
glVertex3f(0.006327,-0.019472,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020474,14.250000)
glVertex3f(0.000000,-0.020474,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006327,-0.019472,14.250000)
glVertex3f(-0.006327,-0.019472,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012035,-0.016564,14.250000)
glVertex3f(-0.012035,-0.016564,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016564,-0.012035,14.250000)
glVertex3f(-0.016564,-0.012035,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019472,-0.006327,14.250000)
glVertex3f(-0.019472,-0.006327,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020474,-0.000000,14.250000)
glVertex3f(-0.020474,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019472,0.006327,14.250000)
glVertex3f(-0.019472,0.006327,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016564,0.012035,14.250000)
glVertex3f(-0.016564,0.012035,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012035,0.016564,14.250000)
glVertex3f(-0.012035,0.016564,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006327,0.019472,14.250000)
glVertex3f(-0.006327,0.019472,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020474,14.250000)
glVertex3f(0.000000,0.020474,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.461941,0.196970,34.386589)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,0.000000)
glVertex3f(0.000000,0.018735,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,0.000000)
glVertex3f(0.005789,0.017818,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,0.000000)
glVertex3f(0.011012,0.015157,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,0.000000)
glVertex3f(0.015157,0.011012,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,0.000000)
glVertex3f(0.017818,0.005789,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,0.000000)
glVertex3f(0.018735,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,0.000000)
glVertex3f(0.017818,-0.005789,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,0.000000)
glVertex3f(0.015157,-0.011012,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,0.000000)
glVertex3f(0.011012,-0.015157,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,0.000000)
glVertex3f(0.005789,-0.017818,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,0.000000)
glVertex3f(0.000000,-0.018735,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,0.000000)
glVertex3f(-0.005789,-0.017818,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,0.000000)
glVertex3f(-0.011012,-0.015157,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,0.000000)
glVertex3f(-0.015157,-0.011012,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,0.000000)
glVertex3f(-0.017818,-0.005789,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,0.000000)
glVertex3f(-0.017818,0.005789,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,0.000000)
glVertex3f(-0.015157,0.011012,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,0.000000)
glVertex3f(-0.011012,0.015157,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,0.000000)
glVertex3f(-0.005789,0.017818,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,0.000000)
glVertex3f(0.000000,0.018735,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,0.750000)
glVertex3f(0.000000,0.018735,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,0.750000)
glVertex3f(0.005789,0.017818,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,0.750000)
glVertex3f(0.011012,0.015157,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,0.750000)
glVertex3f(0.015157,0.011012,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,0.750000)
glVertex3f(0.017818,0.005789,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,0.750000)
glVertex3f(0.018735,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,0.750000)
glVertex3f(0.017818,-0.005789,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,0.750000)
glVertex3f(0.015157,-0.011012,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,0.750000)
glVertex3f(0.011012,-0.015157,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,0.750000)
glVertex3f(0.005789,-0.017818,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,0.750000)
glVertex3f(0.000000,-0.018735,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,0.750000)
glVertex3f(-0.005789,-0.017818,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,0.750000)
glVertex3f(-0.011012,-0.015157,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,0.750000)
glVertex3f(-0.015157,-0.011012,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,0.750000)
glVertex3f(-0.017818,-0.005789,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,0.750000)
glVertex3f(-0.018735,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,0.750000)
glVertex3f(-0.017818,0.005789,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,0.750000)
glVertex3f(-0.015157,0.011012,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,0.750000)
glVertex3f(-0.011012,0.015157,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,0.750000)
glVertex3f(-0.005789,0.017818,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,0.750000)
glVertex3f(0.000000,0.018735,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,1.500000)
glVertex3f(0.000000,0.018735,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,1.500000)
glVertex3f(0.005789,0.017818,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,1.500000)
glVertex3f(0.011012,0.015157,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,1.500000)
glVertex3f(0.015157,0.011012,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,1.500000)
glVertex3f(0.017818,0.005789,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,1.500000)
glVertex3f(0.018735,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,1.500000)
glVertex3f(0.017818,-0.005789,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,1.500000)
glVertex3f(0.015157,-0.011012,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,1.500000)
glVertex3f(0.011012,-0.015157,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,1.500000)
glVertex3f(0.005789,-0.017818,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,1.500000)
glVertex3f(0.000000,-0.018735,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,1.500000)
glVertex3f(-0.005789,-0.017818,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,1.500000)
glVertex3f(-0.011012,-0.015157,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,1.500000)
glVertex3f(-0.015157,-0.011012,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,1.500000)
glVertex3f(-0.017818,-0.005789,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,1.500000)
glVertex3f(-0.018735,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,1.500000)
glVertex3f(-0.017818,0.005789,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,1.500000)
glVertex3f(-0.015157,0.011012,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,1.500000)
glVertex3f(-0.011012,0.015157,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,1.500000)
glVertex3f(-0.005789,0.017818,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,1.500000)
glVertex3f(0.000000,0.018735,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,2.250000)
glVertex3f(0.000000,0.018735,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,2.250000)
glVertex3f(0.005789,0.017818,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,2.250000)
glVertex3f(0.011012,0.015157,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,2.250000)
glVertex3f(0.015157,0.011012,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,2.250000)
glVertex3f(0.017818,0.005789,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,2.250000)
glVertex3f(0.018735,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,2.250000)
glVertex3f(0.017818,-0.005789,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,2.250000)
glVertex3f(0.015157,-0.011012,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,2.250000)
glVertex3f(0.011012,-0.015157,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,2.250000)
glVertex3f(0.005789,-0.017818,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,2.250000)
glVertex3f(0.000000,-0.018735,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,2.250000)
glVertex3f(-0.005789,-0.017818,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,2.250000)
glVertex3f(-0.011012,-0.015157,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,2.250000)
glVertex3f(-0.015157,-0.011012,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,2.250000)
glVertex3f(-0.017818,-0.005789,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,2.250000)
glVertex3f(-0.018735,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,2.250000)
glVertex3f(-0.017818,0.005789,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,2.250000)
glVertex3f(-0.015157,0.011012,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,2.250000)
glVertex3f(-0.011012,0.015157,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,2.250000)
glVertex3f(-0.005789,0.017818,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,2.250000)
glVertex3f(0.000000,0.018735,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,3.000000)
glVertex3f(0.000000,0.018735,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,3.000000)
glVertex3f(0.005789,0.017818,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,3.000000)
glVertex3f(0.011012,0.015157,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,3.000000)
glVertex3f(0.015157,0.011012,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,3.000000)
glVertex3f(0.017818,0.005789,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,3.000000)
glVertex3f(0.018735,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,3.000000)
glVertex3f(0.017818,-0.005789,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,3.000000)
glVertex3f(0.015157,-0.011012,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,3.000000)
glVertex3f(0.011012,-0.015157,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,3.000000)
glVertex3f(0.005789,-0.017818,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,3.000000)
glVertex3f(0.000000,-0.018735,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,3.000000)
glVertex3f(-0.005789,-0.017818,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,3.000000)
glVertex3f(-0.011012,-0.015157,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,3.000000)
glVertex3f(-0.015157,-0.011012,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,3.000000)
glVertex3f(-0.017818,-0.005789,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,3.000000)
glVertex3f(-0.018735,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,3.000000)
glVertex3f(-0.017818,0.005789,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,3.000000)
glVertex3f(-0.015157,0.011012,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,3.000000)
glVertex3f(-0.011012,0.015157,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,3.000000)
glVertex3f(-0.005789,0.017818,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,3.000000)
glVertex3f(0.000000,0.018735,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,3.750000)
glVertex3f(0.000000,0.018735,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,3.750000)
glVertex3f(0.005789,0.017818,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,3.750000)
glVertex3f(0.011012,0.015157,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,3.750000)
glVertex3f(0.015157,0.011012,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,3.750000)
glVertex3f(0.017818,0.005789,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,3.750000)
glVertex3f(0.018735,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,3.750000)
glVertex3f(0.017818,-0.005789,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,3.750000)
glVertex3f(0.015157,-0.011012,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,3.750000)
glVertex3f(0.011012,-0.015157,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,3.750000)
glVertex3f(0.005789,-0.017818,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,3.750000)
glVertex3f(0.000000,-0.018735,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,3.750000)
glVertex3f(-0.005789,-0.017818,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,3.750000)
glVertex3f(-0.011012,-0.015157,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,3.750000)
glVertex3f(-0.015157,-0.011012,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,3.750000)
glVertex3f(-0.017818,-0.005789,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,3.750000)
glVertex3f(-0.018735,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,3.750000)
glVertex3f(-0.017818,0.005789,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,3.750000)
glVertex3f(-0.015157,0.011012,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,3.750000)
glVertex3f(-0.011012,0.015157,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,3.750000)
glVertex3f(-0.005789,0.017818,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,3.750000)
glVertex3f(0.000000,0.018735,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,4.500000)
glVertex3f(0.000000,0.018735,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,4.500000)
glVertex3f(0.005789,0.017818,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,4.500000)
glVertex3f(0.011012,0.015157,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,4.500000)
glVertex3f(0.015157,0.011012,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,4.500000)
glVertex3f(0.017818,0.005789,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,4.500000)
glVertex3f(0.018735,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,4.500000)
glVertex3f(0.017818,-0.005789,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,4.500000)
glVertex3f(0.015157,-0.011012,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,4.500000)
glVertex3f(0.011012,-0.015157,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,4.500000)
glVertex3f(0.005789,-0.017818,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,4.500000)
glVertex3f(0.000000,-0.018735,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,4.500000)
glVertex3f(-0.005789,-0.017818,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,4.500000)
glVertex3f(-0.011012,-0.015157,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,4.500000)
glVertex3f(-0.015157,-0.011012,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,4.500000)
glVertex3f(-0.017818,-0.005789,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,4.500000)
glVertex3f(-0.018735,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,4.500000)
glVertex3f(-0.017818,0.005789,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,4.500000)
glVertex3f(-0.015157,0.011012,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,4.500000)
glVertex3f(-0.011012,0.015157,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,4.500000)
glVertex3f(-0.005789,0.017818,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,4.500000)
glVertex3f(0.000000,0.018735,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,5.250000)
glVertex3f(0.000000,0.018735,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,5.250000)
glVertex3f(0.005789,0.017818,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,5.250000)
glVertex3f(0.011012,0.015157,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,5.250000)
glVertex3f(0.015157,0.011012,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,5.250000)
glVertex3f(0.017818,0.005789,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,5.250000)
glVertex3f(0.018735,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,5.250000)
glVertex3f(0.017818,-0.005789,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,5.250000)
glVertex3f(0.015157,-0.011012,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,5.250000)
glVertex3f(0.011012,-0.015157,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,5.250000)
glVertex3f(0.005789,-0.017818,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,5.250000)
glVertex3f(0.000000,-0.018735,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,5.250000)
glVertex3f(-0.005789,-0.017818,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,5.250000)
glVertex3f(-0.011012,-0.015157,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,5.250000)
glVertex3f(-0.015157,-0.011012,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,5.250000)
glVertex3f(-0.017818,-0.005789,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,5.250000)
glVertex3f(-0.018735,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,5.250000)
glVertex3f(-0.017818,0.005789,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,5.250000)
glVertex3f(-0.015157,0.011012,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,5.250000)
glVertex3f(-0.011012,0.015157,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,5.250000)
glVertex3f(-0.005789,0.017818,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,5.250000)
glVertex3f(0.000000,0.018735,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,6.000000)
glVertex3f(0.000000,0.018735,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,6.000000)
glVertex3f(0.005789,0.017818,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,6.000000)
glVertex3f(0.011012,0.015157,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,6.000000)
glVertex3f(0.015157,0.011012,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,6.000000)
glVertex3f(0.017818,0.005789,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,6.000000)
glVertex3f(0.018735,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,6.000000)
glVertex3f(0.017818,-0.005789,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,6.000000)
glVertex3f(0.015157,-0.011012,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,6.000000)
glVertex3f(0.011012,-0.015157,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,6.000000)
glVertex3f(0.005789,-0.017818,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,6.000000)
glVertex3f(0.000000,-0.018735,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,6.000000)
glVertex3f(-0.005789,-0.017818,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,6.000000)
glVertex3f(-0.011012,-0.015157,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,6.000000)
glVertex3f(-0.015157,-0.011012,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,6.000000)
glVertex3f(-0.017818,-0.005789,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,6.000000)
glVertex3f(-0.018735,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,6.000000)
glVertex3f(-0.017818,0.005789,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,6.000000)
glVertex3f(-0.015157,0.011012,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,6.000000)
glVertex3f(-0.011012,0.015157,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,6.000000)
glVertex3f(-0.005789,0.017818,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,6.000000)
glVertex3f(0.000000,0.018735,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,6.750000)
glVertex3f(0.000000,0.018735,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,6.750000)
glVertex3f(0.005789,0.017818,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,6.750000)
glVertex3f(0.011012,0.015157,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,6.750000)
glVertex3f(0.015157,0.011012,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,6.750000)
glVertex3f(0.017818,0.005789,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,6.750000)
glVertex3f(0.018735,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,6.750000)
glVertex3f(0.017818,-0.005789,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,6.750000)
glVertex3f(0.015157,-0.011012,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,6.750000)
glVertex3f(0.011012,-0.015157,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,6.750000)
glVertex3f(0.005789,-0.017818,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,6.750000)
glVertex3f(0.000000,-0.018735,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,6.750000)
glVertex3f(-0.005789,-0.017818,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,6.750000)
glVertex3f(-0.011012,-0.015157,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,6.750000)
glVertex3f(-0.015157,-0.011012,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,6.750000)
glVertex3f(-0.017818,-0.005789,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,6.750000)
glVertex3f(-0.018735,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,6.750000)
glVertex3f(-0.017818,0.005789,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,6.750000)
glVertex3f(-0.015157,0.011012,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,6.750000)
glVertex3f(-0.011012,0.015157,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,6.750000)
glVertex3f(-0.005789,0.017818,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,6.750000)
glVertex3f(0.000000,0.018735,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,7.500000)
glVertex3f(0.000000,0.018735,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,7.500000)
glVertex3f(0.005789,0.017818,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,7.500000)
glVertex3f(0.011012,0.015157,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,7.500000)
glVertex3f(0.015157,0.011012,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,7.500000)
glVertex3f(0.017818,0.005789,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,7.500000)
glVertex3f(0.018735,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,7.500000)
glVertex3f(0.017818,-0.005789,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,7.500000)
glVertex3f(0.015157,-0.011012,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,7.500000)
glVertex3f(0.011012,-0.015157,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,7.500000)
glVertex3f(0.005789,-0.017818,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,7.500000)
glVertex3f(0.000000,-0.018735,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,7.500000)
glVertex3f(-0.005789,-0.017818,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,7.500000)
glVertex3f(-0.011012,-0.015157,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,7.500000)
glVertex3f(-0.015157,-0.011012,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,7.500000)
glVertex3f(-0.017818,-0.005789,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,7.500000)
glVertex3f(-0.018735,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,7.500000)
glVertex3f(-0.017818,0.005789,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,7.500000)
glVertex3f(-0.015157,0.011012,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,7.500000)
glVertex3f(-0.011012,0.015157,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,7.500000)
glVertex3f(-0.005789,0.017818,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,7.500000)
glVertex3f(0.000000,0.018735,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,8.250000)
glVertex3f(0.000000,0.018735,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,8.250000)
glVertex3f(0.005789,0.017818,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,8.250000)
glVertex3f(0.011012,0.015157,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,8.250000)
glVertex3f(0.015157,0.011012,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,8.250000)
glVertex3f(0.017818,0.005789,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,8.250000)
glVertex3f(0.018735,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,8.250000)
glVertex3f(0.017818,-0.005789,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,8.250000)
glVertex3f(0.015157,-0.011012,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,8.250000)
glVertex3f(0.011012,-0.015157,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,8.250000)
glVertex3f(0.005789,-0.017818,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,8.250000)
glVertex3f(0.000000,-0.018735,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,8.250000)
glVertex3f(-0.005789,-0.017818,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,8.250000)
glVertex3f(-0.011012,-0.015157,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,8.250000)
glVertex3f(-0.015157,-0.011012,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,8.250000)
glVertex3f(-0.017818,-0.005789,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,8.250000)
glVertex3f(-0.018735,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,8.250000)
glVertex3f(-0.017818,0.005789,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,8.250000)
glVertex3f(-0.015157,0.011012,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,8.250000)
glVertex3f(-0.011012,0.015157,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,8.250000)
glVertex3f(-0.005789,0.017818,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,8.250000)
glVertex3f(0.000000,0.018735,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,9.000000)
glVertex3f(0.000000,0.018735,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,9.000000)
glVertex3f(0.005789,0.017818,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,9.000000)
glVertex3f(0.011012,0.015157,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,9.000000)
glVertex3f(0.015157,0.011012,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,9.000000)
glVertex3f(0.017818,0.005789,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,9.000000)
glVertex3f(0.018735,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,9.000000)
glVertex3f(0.017818,-0.005789,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,9.000000)
glVertex3f(0.015157,-0.011012,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,9.000000)
glVertex3f(0.011012,-0.015157,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,9.000000)
glVertex3f(0.005789,-0.017818,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,9.000000)
glVertex3f(0.000000,-0.018735,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,9.000000)
glVertex3f(-0.005789,-0.017818,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,9.000000)
glVertex3f(-0.011012,-0.015157,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,9.000000)
glVertex3f(-0.015157,-0.011012,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,9.000000)
glVertex3f(-0.017818,-0.005789,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,9.000000)
glVertex3f(-0.018735,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,9.000000)
glVertex3f(-0.017818,0.005789,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,9.000000)
glVertex3f(-0.015157,0.011012,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,9.000000)
glVertex3f(-0.011012,0.015157,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,9.000000)
glVertex3f(-0.005789,0.017818,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,9.000000)
glVertex3f(0.000000,0.018735,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,9.750000)
glVertex3f(0.000000,0.018735,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,9.750000)
glVertex3f(0.005789,0.017818,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,9.750000)
glVertex3f(0.011012,0.015157,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,9.750000)
glVertex3f(0.015157,0.011012,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,9.750000)
glVertex3f(0.017818,0.005789,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,9.750000)
glVertex3f(0.018735,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,9.750000)
glVertex3f(0.017818,-0.005789,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,9.750000)
glVertex3f(0.015157,-0.011012,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,9.750000)
glVertex3f(0.011012,-0.015157,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,9.750000)
glVertex3f(0.005789,-0.017818,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,9.750000)
glVertex3f(0.000000,-0.018735,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,9.750000)
glVertex3f(-0.005789,-0.017818,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,9.750000)
glVertex3f(-0.011012,-0.015157,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,9.750000)
glVertex3f(-0.015157,-0.011012,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,9.750000)
glVertex3f(-0.017818,-0.005789,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,9.750000)
glVertex3f(-0.018735,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,9.750000)
glVertex3f(-0.017818,0.005789,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,9.750000)
glVertex3f(-0.015157,0.011012,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,9.750000)
glVertex3f(-0.011012,0.015157,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,9.750000)
glVertex3f(-0.005789,0.017818,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,9.750000)
glVertex3f(0.000000,0.018735,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,10.500000)
glVertex3f(0.000000,0.018735,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,10.500000)
glVertex3f(0.005789,0.017818,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,10.500000)
glVertex3f(0.011012,0.015157,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,10.500000)
glVertex3f(0.015157,0.011012,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,10.500000)
glVertex3f(0.017818,0.005789,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,10.500000)
glVertex3f(0.018735,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,10.500000)
glVertex3f(0.017818,-0.005789,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,10.500000)
glVertex3f(0.015157,-0.011012,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,10.500000)
glVertex3f(0.011012,-0.015157,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,10.500000)
glVertex3f(0.005789,-0.017818,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,10.500000)
glVertex3f(0.000000,-0.018735,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,10.500000)
glVertex3f(-0.005789,-0.017818,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,10.500000)
glVertex3f(-0.011012,-0.015157,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,10.500000)
glVertex3f(-0.015157,-0.011012,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,10.500000)
glVertex3f(-0.017818,-0.005789,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,10.500000)
glVertex3f(-0.018735,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,10.500000)
glVertex3f(-0.017818,0.005789,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,10.500000)
glVertex3f(-0.015157,0.011012,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,10.500000)
glVertex3f(-0.011012,0.015157,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,10.500000)
glVertex3f(-0.005789,0.017818,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,10.500000)
glVertex3f(0.000000,0.018735,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,11.250000)
glVertex3f(0.000000,0.018735,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,11.250000)
glVertex3f(0.005789,0.017818,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,11.250000)
glVertex3f(0.011012,0.015157,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,11.250000)
glVertex3f(0.015157,0.011012,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,11.250000)
glVertex3f(0.017818,0.005789,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,11.250000)
glVertex3f(0.018735,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,11.250000)
glVertex3f(0.017818,-0.005789,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,11.250000)
glVertex3f(0.015157,-0.011012,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,11.250000)
glVertex3f(0.011012,-0.015157,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,11.250000)
glVertex3f(0.005789,-0.017818,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,11.250000)
glVertex3f(0.000000,-0.018735,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,11.250000)
glVertex3f(-0.005789,-0.017818,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,11.250000)
glVertex3f(-0.011012,-0.015157,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,11.250000)
glVertex3f(-0.015157,-0.011012,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,11.250000)
glVertex3f(-0.017818,-0.005789,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,11.250000)
glVertex3f(-0.018735,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,11.250000)
glVertex3f(-0.017818,0.005789,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,11.250000)
glVertex3f(-0.015157,0.011012,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,11.250000)
glVertex3f(-0.011012,0.015157,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,11.250000)
glVertex3f(-0.005789,0.017818,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,11.250000)
glVertex3f(0.000000,0.018735,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,12.000000)
glVertex3f(0.000000,0.018735,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,12.000000)
glVertex3f(0.005789,0.017818,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,12.000000)
glVertex3f(0.011012,0.015157,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,12.000000)
glVertex3f(0.015157,0.011012,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,12.000000)
glVertex3f(0.017818,0.005789,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,12.000000)
glVertex3f(0.018735,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,12.000000)
glVertex3f(0.017818,-0.005789,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,12.000000)
glVertex3f(0.015157,-0.011012,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,12.000000)
glVertex3f(0.011012,-0.015157,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,12.000000)
glVertex3f(0.005789,-0.017818,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,12.000000)
glVertex3f(0.000000,-0.018735,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,12.000000)
glVertex3f(-0.005789,-0.017818,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,12.000000)
glVertex3f(-0.011012,-0.015157,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,12.000000)
glVertex3f(-0.015157,-0.011012,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,12.000000)
glVertex3f(-0.017818,-0.005789,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,12.000000)
glVertex3f(-0.018735,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,12.000000)
glVertex3f(-0.017818,0.005789,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,12.000000)
glVertex3f(-0.015157,0.011012,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,12.000000)
glVertex3f(-0.011012,0.015157,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,12.000000)
glVertex3f(-0.005789,0.017818,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,12.000000)
glVertex3f(0.000000,0.018735,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,12.750000)
glVertex3f(0.000000,0.018735,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,12.750000)
glVertex3f(0.005789,0.017818,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,12.750000)
glVertex3f(0.011012,0.015157,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,12.750000)
glVertex3f(0.015157,0.011012,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,12.750000)
glVertex3f(0.017818,0.005789,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,12.750000)
glVertex3f(0.018735,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,12.750000)
glVertex3f(0.017818,-0.005789,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,12.750000)
glVertex3f(0.015157,-0.011012,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,12.750000)
glVertex3f(0.011012,-0.015157,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,12.750000)
glVertex3f(0.005789,-0.017818,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,12.750000)
glVertex3f(0.000000,-0.018735,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,12.750000)
glVertex3f(-0.005789,-0.017818,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,12.750000)
glVertex3f(-0.011012,-0.015157,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,12.750000)
glVertex3f(-0.015157,-0.011012,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,12.750000)
glVertex3f(-0.017818,-0.005789,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,12.750000)
glVertex3f(-0.018735,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,12.750000)
glVertex3f(-0.017818,0.005789,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,12.750000)
glVertex3f(-0.015157,0.011012,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,12.750000)
glVertex3f(-0.011012,0.015157,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,12.750000)
glVertex3f(-0.005789,0.017818,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,12.750000)
glVertex3f(0.000000,0.018735,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,13.500000)
glVertex3f(0.000000,0.018735,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,13.500000)
glVertex3f(0.005789,0.017818,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,13.500000)
glVertex3f(0.011012,0.015157,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,13.500000)
glVertex3f(0.015157,0.011012,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,13.500000)
glVertex3f(0.017818,0.005789,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,13.500000)
glVertex3f(0.018735,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,13.500000)
glVertex3f(0.017818,-0.005789,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,13.500000)
glVertex3f(0.015157,-0.011012,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,13.500000)
glVertex3f(0.011012,-0.015157,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,13.500000)
glVertex3f(0.005789,-0.017818,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,13.500000)
glVertex3f(0.000000,-0.018735,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,13.500000)
glVertex3f(-0.005789,-0.017818,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,13.500000)
glVertex3f(-0.011012,-0.015157,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,13.500000)
glVertex3f(-0.015157,-0.011012,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,13.500000)
glVertex3f(-0.017818,-0.005789,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,13.500000)
glVertex3f(-0.018735,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,13.500000)
glVertex3f(-0.017818,0.005789,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,13.500000)
glVertex3f(-0.015157,0.011012,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,13.500000)
glVertex3f(-0.011012,0.015157,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,13.500000)
glVertex3f(-0.005789,0.017818,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,13.500000)
glVertex3f(0.000000,0.018735,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,14.250000)
glVertex3f(0.000000,0.018735,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005789,0.017818,14.250000)
glVertex3f(0.005789,0.017818,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011012,0.015157,14.250000)
glVertex3f(0.011012,0.015157,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015157,0.011012,14.250000)
glVertex3f(0.015157,0.011012,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017818,0.005789,14.250000)
glVertex3f(0.017818,0.005789,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018735,0.000000,14.250000)
glVertex3f(0.018735,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017818,-0.005789,14.250000)
glVertex3f(0.017818,-0.005789,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015157,-0.011012,14.250000)
glVertex3f(0.015157,-0.011012,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011012,-0.015157,14.250000)
glVertex3f(0.011012,-0.015157,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005789,-0.017818,14.250000)
glVertex3f(0.005789,-0.017818,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018735,14.250000)
glVertex3f(0.000000,-0.018735,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005789,-0.017818,14.250000)
glVertex3f(-0.005789,-0.017818,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011012,-0.015157,14.250000)
glVertex3f(-0.011012,-0.015157,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015157,-0.011012,14.250000)
glVertex3f(-0.015157,-0.011012,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017818,-0.005789,14.250000)
glVertex3f(-0.017818,-0.005789,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018735,-0.000000,14.250000)
glVertex3f(-0.018735,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017818,0.005789,14.250000)
glVertex3f(-0.017818,0.005789,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015157,0.011012,14.250000)
glVertex3f(-0.015157,0.011012,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011012,0.015157,14.250000)
glVertex3f(-0.011012,0.015157,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005789,0.017818,14.250000)
glVertex3f(-0.005789,0.017818,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018735,14.250000)
glVertex3f(0.000000,0.018735,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.458836,0.203253,35.125000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,0.000000)
glVertex3f(0.000000,0.017153,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,0.000000)
glVertex3f(0.005301,0.016313,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,0.000000)
glVertex3f(0.010082,0.013877,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,0.000000)
glVertex3f(0.013877,0.010082,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,0.000000)
glVertex3f(0.016313,0.005301,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,0.000000)
glVertex3f(0.017153,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,0.000000)
glVertex3f(0.016313,-0.005301,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,0.000000)
glVertex3f(0.013877,-0.010082,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,0.000000)
glVertex3f(0.010082,-0.013877,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,0.000000)
glVertex3f(0.005301,-0.016313,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,0.000000)
glVertex3f(0.000000,-0.017153,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,0.000000)
glVertex3f(-0.005301,-0.016313,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,0.000000)
glVertex3f(-0.010082,-0.013877,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,0.000000)
glVertex3f(-0.013877,-0.010082,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,0.000000)
glVertex3f(-0.016313,-0.005301,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,0.000000)
glVertex3f(-0.016313,0.005301,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,0.000000)
glVertex3f(-0.013877,0.010082,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,0.000000)
glVertex3f(-0.010082,0.013877,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,0.000000)
glVertex3f(-0.005301,0.016313,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,0.000000)
glVertex3f(0.000000,0.017153,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,0.750000)
glVertex3f(0.000000,0.017153,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,0.750000)
glVertex3f(0.005301,0.016313,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,0.750000)
glVertex3f(0.010082,0.013877,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,0.750000)
glVertex3f(0.013877,0.010082,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,0.750000)
glVertex3f(0.016313,0.005301,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,0.750000)
glVertex3f(0.017153,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,0.750000)
glVertex3f(0.016313,-0.005301,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,0.750000)
glVertex3f(0.013877,-0.010082,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,0.750000)
glVertex3f(0.010082,-0.013877,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,0.750000)
glVertex3f(0.005301,-0.016313,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,0.750000)
glVertex3f(0.000000,-0.017153,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,0.750000)
glVertex3f(-0.005301,-0.016313,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,0.750000)
glVertex3f(-0.010082,-0.013877,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,0.750000)
glVertex3f(-0.013877,-0.010082,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,0.750000)
glVertex3f(-0.016313,-0.005301,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,0.750000)
glVertex3f(-0.017153,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,0.750000)
glVertex3f(-0.016313,0.005301,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,0.750000)
glVertex3f(-0.013877,0.010082,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,0.750000)
glVertex3f(-0.010082,0.013877,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,0.750000)
glVertex3f(-0.005301,0.016313,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,0.750000)
glVertex3f(0.000000,0.017153,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,1.500000)
glVertex3f(0.000000,0.017153,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,1.500000)
glVertex3f(0.005301,0.016313,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,1.500000)
glVertex3f(0.010082,0.013877,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,1.500000)
glVertex3f(0.013877,0.010082,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,1.500000)
glVertex3f(0.016313,0.005301,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,1.500000)
glVertex3f(0.017153,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,1.500000)
glVertex3f(0.016313,-0.005301,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,1.500000)
glVertex3f(0.013877,-0.010082,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,1.500000)
glVertex3f(0.010082,-0.013877,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,1.500000)
glVertex3f(0.005301,-0.016313,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,1.500000)
glVertex3f(0.000000,-0.017153,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,1.500000)
glVertex3f(-0.005301,-0.016313,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,1.500000)
glVertex3f(-0.010082,-0.013877,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,1.500000)
glVertex3f(-0.013877,-0.010082,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,1.500000)
glVertex3f(-0.016313,-0.005301,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,1.500000)
glVertex3f(-0.017153,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,1.500000)
glVertex3f(-0.016313,0.005301,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,1.500000)
glVertex3f(-0.013877,0.010082,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,1.500000)
glVertex3f(-0.010082,0.013877,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,1.500000)
glVertex3f(-0.005301,0.016313,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,1.500000)
glVertex3f(0.000000,0.017153,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,2.250000)
glVertex3f(0.000000,0.017153,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,2.250000)
glVertex3f(0.005301,0.016313,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,2.250000)
glVertex3f(0.010082,0.013877,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,2.250000)
glVertex3f(0.013877,0.010082,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,2.250000)
glVertex3f(0.016313,0.005301,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,2.250000)
glVertex3f(0.017153,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,2.250000)
glVertex3f(0.016313,-0.005301,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,2.250000)
glVertex3f(0.013877,-0.010082,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,2.250000)
glVertex3f(0.010082,-0.013877,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,2.250000)
glVertex3f(0.005301,-0.016313,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,2.250000)
glVertex3f(0.000000,-0.017153,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,2.250000)
glVertex3f(-0.005301,-0.016313,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,2.250000)
glVertex3f(-0.010082,-0.013877,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,2.250000)
glVertex3f(-0.013877,-0.010082,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,2.250000)
glVertex3f(-0.016313,-0.005301,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,2.250000)
glVertex3f(-0.017153,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,2.250000)
glVertex3f(-0.016313,0.005301,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,2.250000)
glVertex3f(-0.013877,0.010082,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,2.250000)
glVertex3f(-0.010082,0.013877,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,2.250000)
glVertex3f(-0.005301,0.016313,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,2.250000)
glVertex3f(0.000000,0.017153,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,3.000000)
glVertex3f(0.000000,0.017153,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,3.000000)
glVertex3f(0.005301,0.016313,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,3.000000)
glVertex3f(0.010082,0.013877,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,3.000000)
glVertex3f(0.013877,0.010082,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,3.000000)
glVertex3f(0.016313,0.005301,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,3.000000)
glVertex3f(0.017153,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,3.000000)
glVertex3f(0.016313,-0.005301,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,3.000000)
glVertex3f(0.013877,-0.010082,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,3.000000)
glVertex3f(0.010082,-0.013877,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,3.000000)
glVertex3f(0.005301,-0.016313,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,3.000000)
glVertex3f(0.000000,-0.017153,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,3.000000)
glVertex3f(-0.005301,-0.016313,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,3.000000)
glVertex3f(-0.010082,-0.013877,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,3.000000)
glVertex3f(-0.013877,-0.010082,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,3.000000)
glVertex3f(-0.016313,-0.005301,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,3.000000)
glVertex3f(-0.017153,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,3.000000)
glVertex3f(-0.016313,0.005301,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,3.000000)
glVertex3f(-0.013877,0.010082,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,3.000000)
glVertex3f(-0.010082,0.013877,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,3.000000)
glVertex3f(-0.005301,0.016313,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,3.000000)
glVertex3f(0.000000,0.017153,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,3.750000)
glVertex3f(0.000000,0.017153,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,3.750000)
glVertex3f(0.005301,0.016313,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,3.750000)
glVertex3f(0.010082,0.013877,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,3.750000)
glVertex3f(0.013877,0.010082,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,3.750000)
glVertex3f(0.016313,0.005301,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,3.750000)
glVertex3f(0.017153,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,3.750000)
glVertex3f(0.016313,-0.005301,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,3.750000)
glVertex3f(0.013877,-0.010082,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,3.750000)
glVertex3f(0.010082,-0.013877,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,3.750000)
glVertex3f(0.005301,-0.016313,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,3.750000)
glVertex3f(0.000000,-0.017153,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,3.750000)
glVertex3f(-0.005301,-0.016313,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,3.750000)
glVertex3f(-0.010082,-0.013877,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,3.750000)
glVertex3f(-0.013877,-0.010082,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,3.750000)
glVertex3f(-0.016313,-0.005301,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,3.750000)
glVertex3f(-0.017153,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,3.750000)
glVertex3f(-0.016313,0.005301,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,3.750000)
glVertex3f(-0.013877,0.010082,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,3.750000)
glVertex3f(-0.010082,0.013877,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,3.750000)
glVertex3f(-0.005301,0.016313,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,3.750000)
glVertex3f(0.000000,0.017153,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,4.500000)
glVertex3f(0.000000,0.017153,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,4.500000)
glVertex3f(0.005301,0.016313,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,4.500000)
glVertex3f(0.010082,0.013877,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,4.500000)
glVertex3f(0.013877,0.010082,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,4.500000)
glVertex3f(0.016313,0.005301,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,4.500000)
glVertex3f(0.017153,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,4.500000)
glVertex3f(0.016313,-0.005301,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,4.500000)
glVertex3f(0.013877,-0.010082,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,4.500000)
glVertex3f(0.010082,-0.013877,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,4.500000)
glVertex3f(0.005301,-0.016313,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,4.500000)
glVertex3f(0.000000,-0.017153,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,4.500000)
glVertex3f(-0.005301,-0.016313,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,4.500000)
glVertex3f(-0.010082,-0.013877,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,4.500000)
glVertex3f(-0.013877,-0.010082,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,4.500000)
glVertex3f(-0.016313,-0.005301,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,4.500000)
glVertex3f(-0.017153,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,4.500000)
glVertex3f(-0.016313,0.005301,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,4.500000)
glVertex3f(-0.013877,0.010082,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,4.500000)
glVertex3f(-0.010082,0.013877,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,4.500000)
glVertex3f(-0.005301,0.016313,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,4.500000)
glVertex3f(0.000000,0.017153,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,5.250000)
glVertex3f(0.000000,0.017153,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,5.250000)
glVertex3f(0.005301,0.016313,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,5.250000)
glVertex3f(0.010082,0.013877,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,5.250000)
glVertex3f(0.013877,0.010082,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,5.250000)
glVertex3f(0.016313,0.005301,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,5.250000)
glVertex3f(0.017153,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,5.250000)
glVertex3f(0.016313,-0.005301,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,5.250000)
glVertex3f(0.013877,-0.010082,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,5.250000)
glVertex3f(0.010082,-0.013877,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,5.250000)
glVertex3f(0.005301,-0.016313,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,5.250000)
glVertex3f(0.000000,-0.017153,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,5.250000)
glVertex3f(-0.005301,-0.016313,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,5.250000)
glVertex3f(-0.010082,-0.013877,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,5.250000)
glVertex3f(-0.013877,-0.010082,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,5.250000)
glVertex3f(-0.016313,-0.005301,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,5.250000)
glVertex3f(-0.017153,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,5.250000)
glVertex3f(-0.016313,0.005301,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,5.250000)
glVertex3f(-0.013877,0.010082,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,5.250000)
glVertex3f(-0.010082,0.013877,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,5.250000)
glVertex3f(-0.005301,0.016313,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,5.250000)
glVertex3f(0.000000,0.017153,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,6.000000)
glVertex3f(0.000000,0.017153,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,6.000000)
glVertex3f(0.005301,0.016313,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,6.000000)
glVertex3f(0.010082,0.013877,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,6.000000)
glVertex3f(0.013877,0.010082,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,6.000000)
glVertex3f(0.016313,0.005301,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,6.000000)
glVertex3f(0.017153,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,6.000000)
glVertex3f(0.016313,-0.005301,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,6.000000)
glVertex3f(0.013877,-0.010082,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,6.000000)
glVertex3f(0.010082,-0.013877,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,6.000000)
glVertex3f(0.005301,-0.016313,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,6.000000)
glVertex3f(0.000000,-0.017153,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,6.000000)
glVertex3f(-0.005301,-0.016313,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,6.000000)
glVertex3f(-0.010082,-0.013877,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,6.000000)
glVertex3f(-0.013877,-0.010082,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,6.000000)
glVertex3f(-0.016313,-0.005301,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,6.000000)
glVertex3f(-0.017153,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,6.000000)
glVertex3f(-0.016313,0.005301,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,6.000000)
glVertex3f(-0.013877,0.010082,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,6.000000)
glVertex3f(-0.010082,0.013877,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,6.000000)
glVertex3f(-0.005301,0.016313,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,6.000000)
glVertex3f(0.000000,0.017153,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,6.750000)
glVertex3f(0.000000,0.017153,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,6.750000)
glVertex3f(0.005301,0.016313,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,6.750000)
glVertex3f(0.010082,0.013877,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,6.750000)
glVertex3f(0.013877,0.010082,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,6.750000)
glVertex3f(0.016313,0.005301,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,6.750000)
glVertex3f(0.017153,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,6.750000)
glVertex3f(0.016313,-0.005301,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,6.750000)
glVertex3f(0.013877,-0.010082,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,6.750000)
glVertex3f(0.010082,-0.013877,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,6.750000)
glVertex3f(0.005301,-0.016313,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,6.750000)
glVertex3f(0.000000,-0.017153,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,6.750000)
glVertex3f(-0.005301,-0.016313,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,6.750000)
glVertex3f(-0.010082,-0.013877,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,6.750000)
glVertex3f(-0.013877,-0.010082,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,6.750000)
glVertex3f(-0.016313,-0.005301,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,6.750000)
glVertex3f(-0.017153,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,6.750000)
glVertex3f(-0.016313,0.005301,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,6.750000)
glVertex3f(-0.013877,0.010082,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,6.750000)
glVertex3f(-0.010082,0.013877,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,6.750000)
glVertex3f(-0.005301,0.016313,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,6.750000)
glVertex3f(0.000000,0.017153,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,7.500000)
glVertex3f(0.000000,0.017153,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,7.500000)
glVertex3f(0.005301,0.016313,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,7.500000)
glVertex3f(0.010082,0.013877,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,7.500000)
glVertex3f(0.013877,0.010082,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,7.500000)
glVertex3f(0.016313,0.005301,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,7.500000)
glVertex3f(0.017153,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,7.500000)
glVertex3f(0.016313,-0.005301,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,7.500000)
glVertex3f(0.013877,-0.010082,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,7.500000)
glVertex3f(0.010082,-0.013877,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,7.500000)
glVertex3f(0.005301,-0.016313,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,7.500000)
glVertex3f(0.000000,-0.017153,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,7.500000)
glVertex3f(-0.005301,-0.016313,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,7.500000)
glVertex3f(-0.010082,-0.013877,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,7.500000)
glVertex3f(-0.013877,-0.010082,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,7.500000)
glVertex3f(-0.016313,-0.005301,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,7.500000)
glVertex3f(-0.017153,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,7.500000)
glVertex3f(-0.016313,0.005301,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,7.500000)
glVertex3f(-0.013877,0.010082,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,7.500000)
glVertex3f(-0.010082,0.013877,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,7.500000)
glVertex3f(-0.005301,0.016313,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,7.500000)
glVertex3f(0.000000,0.017153,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,8.250000)
glVertex3f(0.000000,0.017153,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,8.250000)
glVertex3f(0.005301,0.016313,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,8.250000)
glVertex3f(0.010082,0.013877,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,8.250000)
glVertex3f(0.013877,0.010082,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,8.250000)
glVertex3f(0.016313,0.005301,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,8.250000)
glVertex3f(0.017153,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,8.250000)
glVertex3f(0.016313,-0.005301,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,8.250000)
glVertex3f(0.013877,-0.010082,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,8.250000)
glVertex3f(0.010082,-0.013877,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,8.250000)
glVertex3f(0.005301,-0.016313,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,8.250000)
glVertex3f(0.000000,-0.017153,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,8.250000)
glVertex3f(-0.005301,-0.016313,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,8.250000)
glVertex3f(-0.010082,-0.013877,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,8.250000)
glVertex3f(-0.013877,-0.010082,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,8.250000)
glVertex3f(-0.016313,-0.005301,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,8.250000)
glVertex3f(-0.017153,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,8.250000)
glVertex3f(-0.016313,0.005301,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,8.250000)
glVertex3f(-0.013877,0.010082,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,8.250000)
glVertex3f(-0.010082,0.013877,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,8.250000)
glVertex3f(-0.005301,0.016313,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,8.250000)
glVertex3f(0.000000,0.017153,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,9.000000)
glVertex3f(0.000000,0.017153,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,9.000000)
glVertex3f(0.005301,0.016313,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,9.000000)
glVertex3f(0.010082,0.013877,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,9.000000)
glVertex3f(0.013877,0.010082,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,9.000000)
glVertex3f(0.016313,0.005301,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,9.000000)
glVertex3f(0.017153,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,9.000000)
glVertex3f(0.016313,-0.005301,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,9.000000)
glVertex3f(0.013877,-0.010082,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,9.000000)
glVertex3f(0.010082,-0.013877,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,9.000000)
glVertex3f(0.005301,-0.016313,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,9.000000)
glVertex3f(0.000000,-0.017153,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,9.000000)
glVertex3f(-0.005301,-0.016313,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,9.000000)
glVertex3f(-0.010082,-0.013877,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,9.000000)
glVertex3f(-0.013877,-0.010082,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,9.000000)
glVertex3f(-0.016313,-0.005301,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,9.000000)
glVertex3f(-0.017153,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,9.000000)
glVertex3f(-0.016313,0.005301,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,9.000000)
glVertex3f(-0.013877,0.010082,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,9.000000)
glVertex3f(-0.010082,0.013877,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,9.000000)
glVertex3f(-0.005301,0.016313,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,9.000000)
glVertex3f(0.000000,0.017153,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,9.750000)
glVertex3f(0.000000,0.017153,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,9.750000)
glVertex3f(0.005301,0.016313,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,9.750000)
glVertex3f(0.010082,0.013877,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,9.750000)
glVertex3f(0.013877,0.010082,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,9.750000)
glVertex3f(0.016313,0.005301,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,9.750000)
glVertex3f(0.017153,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,9.750000)
glVertex3f(0.016313,-0.005301,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,9.750000)
glVertex3f(0.013877,-0.010082,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,9.750000)
glVertex3f(0.010082,-0.013877,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,9.750000)
glVertex3f(0.005301,-0.016313,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,9.750000)
glVertex3f(0.000000,-0.017153,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,9.750000)
glVertex3f(-0.005301,-0.016313,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,9.750000)
glVertex3f(-0.010082,-0.013877,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,9.750000)
glVertex3f(-0.013877,-0.010082,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,9.750000)
glVertex3f(-0.016313,-0.005301,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,9.750000)
glVertex3f(-0.017153,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,9.750000)
glVertex3f(-0.016313,0.005301,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,9.750000)
glVertex3f(-0.013877,0.010082,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,9.750000)
glVertex3f(-0.010082,0.013877,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,9.750000)
glVertex3f(-0.005301,0.016313,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,9.750000)
glVertex3f(0.000000,0.017153,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,10.500000)
glVertex3f(0.000000,0.017153,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,10.500000)
glVertex3f(0.005301,0.016313,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,10.500000)
glVertex3f(0.010082,0.013877,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,10.500000)
glVertex3f(0.013877,0.010082,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,10.500000)
glVertex3f(0.016313,0.005301,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,10.500000)
glVertex3f(0.017153,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,10.500000)
glVertex3f(0.016313,-0.005301,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,10.500000)
glVertex3f(0.013877,-0.010082,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,10.500000)
glVertex3f(0.010082,-0.013877,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,10.500000)
glVertex3f(0.005301,-0.016313,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,10.500000)
glVertex3f(0.000000,-0.017153,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,10.500000)
glVertex3f(-0.005301,-0.016313,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,10.500000)
glVertex3f(-0.010082,-0.013877,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,10.500000)
glVertex3f(-0.013877,-0.010082,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,10.500000)
glVertex3f(-0.016313,-0.005301,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,10.500000)
glVertex3f(-0.017153,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,10.500000)
glVertex3f(-0.016313,0.005301,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,10.500000)
glVertex3f(-0.013877,0.010082,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,10.500000)
glVertex3f(-0.010082,0.013877,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,10.500000)
glVertex3f(-0.005301,0.016313,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,10.500000)
glVertex3f(0.000000,0.017153,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,11.250000)
glVertex3f(0.000000,0.017153,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,11.250000)
glVertex3f(0.005301,0.016313,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,11.250000)
glVertex3f(0.010082,0.013877,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,11.250000)
glVertex3f(0.013877,0.010082,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,11.250000)
glVertex3f(0.016313,0.005301,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,11.250000)
glVertex3f(0.017153,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,11.250000)
glVertex3f(0.016313,-0.005301,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,11.250000)
glVertex3f(0.013877,-0.010082,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,11.250000)
glVertex3f(0.010082,-0.013877,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,11.250000)
glVertex3f(0.005301,-0.016313,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,11.250000)
glVertex3f(0.000000,-0.017153,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,11.250000)
glVertex3f(-0.005301,-0.016313,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,11.250000)
glVertex3f(-0.010082,-0.013877,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,11.250000)
glVertex3f(-0.013877,-0.010082,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,11.250000)
glVertex3f(-0.016313,-0.005301,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,11.250000)
glVertex3f(-0.017153,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,11.250000)
glVertex3f(-0.016313,0.005301,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,11.250000)
glVertex3f(-0.013877,0.010082,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,11.250000)
glVertex3f(-0.010082,0.013877,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,11.250000)
glVertex3f(-0.005301,0.016313,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,11.250000)
glVertex3f(0.000000,0.017153,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,12.000000)
glVertex3f(0.000000,0.017153,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,12.000000)
glVertex3f(0.005301,0.016313,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,12.000000)
glVertex3f(0.010082,0.013877,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,12.000000)
glVertex3f(0.013877,0.010082,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,12.000000)
glVertex3f(0.016313,0.005301,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,12.000000)
glVertex3f(0.017153,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,12.000000)
glVertex3f(0.016313,-0.005301,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,12.000000)
glVertex3f(0.013877,-0.010082,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,12.000000)
glVertex3f(0.010082,-0.013877,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,12.000000)
glVertex3f(0.005301,-0.016313,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,12.000000)
glVertex3f(0.000000,-0.017153,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,12.000000)
glVertex3f(-0.005301,-0.016313,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,12.000000)
glVertex3f(-0.010082,-0.013877,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,12.000000)
glVertex3f(-0.013877,-0.010082,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,12.000000)
glVertex3f(-0.016313,-0.005301,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,12.000000)
glVertex3f(-0.017153,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,12.000000)
glVertex3f(-0.016313,0.005301,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,12.000000)
glVertex3f(-0.013877,0.010082,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,12.000000)
glVertex3f(-0.010082,0.013877,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,12.000000)
glVertex3f(-0.005301,0.016313,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,12.000000)
glVertex3f(0.000000,0.017153,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,12.750000)
glVertex3f(0.000000,0.017153,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,12.750000)
glVertex3f(0.005301,0.016313,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,12.750000)
glVertex3f(0.010082,0.013877,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,12.750000)
glVertex3f(0.013877,0.010082,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,12.750000)
glVertex3f(0.016313,0.005301,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,12.750000)
glVertex3f(0.017153,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,12.750000)
glVertex3f(0.016313,-0.005301,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,12.750000)
glVertex3f(0.013877,-0.010082,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,12.750000)
glVertex3f(0.010082,-0.013877,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,12.750000)
glVertex3f(0.005301,-0.016313,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,12.750000)
glVertex3f(0.000000,-0.017153,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,12.750000)
glVertex3f(-0.005301,-0.016313,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,12.750000)
glVertex3f(-0.010082,-0.013877,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,12.750000)
glVertex3f(-0.013877,-0.010082,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,12.750000)
glVertex3f(-0.016313,-0.005301,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,12.750000)
glVertex3f(-0.017153,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,12.750000)
glVertex3f(-0.016313,0.005301,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,12.750000)
glVertex3f(-0.013877,0.010082,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,12.750000)
glVertex3f(-0.010082,0.013877,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,12.750000)
glVertex3f(-0.005301,0.016313,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,12.750000)
glVertex3f(0.000000,0.017153,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,13.500000)
glVertex3f(0.000000,0.017153,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,13.500000)
glVertex3f(0.005301,0.016313,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,13.500000)
glVertex3f(0.010082,0.013877,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,13.500000)
glVertex3f(0.013877,0.010082,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,13.500000)
glVertex3f(0.016313,0.005301,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,13.500000)
glVertex3f(0.017153,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,13.500000)
glVertex3f(0.016313,-0.005301,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,13.500000)
glVertex3f(0.013877,-0.010082,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,13.500000)
glVertex3f(0.010082,-0.013877,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,13.500000)
glVertex3f(0.005301,-0.016313,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,13.500000)
glVertex3f(0.000000,-0.017153,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,13.500000)
glVertex3f(-0.005301,-0.016313,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,13.500000)
glVertex3f(-0.010082,-0.013877,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,13.500000)
glVertex3f(-0.013877,-0.010082,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,13.500000)
glVertex3f(-0.016313,-0.005301,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,13.500000)
glVertex3f(-0.017153,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,13.500000)
glVertex3f(-0.016313,0.005301,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,13.500000)
glVertex3f(-0.013877,0.010082,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,13.500000)
glVertex3f(-0.010082,0.013877,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,13.500000)
glVertex3f(-0.005301,0.016313,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,13.500000)
glVertex3f(0.000000,0.017153,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,14.250000)
glVertex3f(0.000000,0.017153,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005301,0.016313,14.250000)
glVertex3f(0.005301,0.016313,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010082,0.013877,14.250000)
glVertex3f(0.010082,0.013877,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013877,0.010082,14.250000)
glVertex3f(0.013877,0.010082,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016313,0.005301,14.250000)
glVertex3f(0.016313,0.005301,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017153,0.000000,14.250000)
glVertex3f(0.017153,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016313,-0.005301,14.250000)
glVertex3f(0.016313,-0.005301,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013877,-0.010082,14.250000)
glVertex3f(0.013877,-0.010082,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010082,-0.013877,14.250000)
glVertex3f(0.010082,-0.013877,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005301,-0.016313,14.250000)
glVertex3f(0.005301,-0.016313,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017153,14.250000)
glVertex3f(0.000000,-0.017153,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005301,-0.016313,14.250000)
glVertex3f(-0.005301,-0.016313,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010082,-0.013877,14.250000)
glVertex3f(-0.010082,-0.013877,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013877,-0.010082,14.250000)
glVertex3f(-0.013877,-0.010082,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016313,-0.005301,14.250000)
glVertex3f(-0.016313,-0.005301,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017153,-0.000000,14.250000)
glVertex3f(-0.017153,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016313,0.005301,14.250000)
glVertex3f(-0.016313,0.005301,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013877,0.010082,14.250000)
glVertex3f(-0.013877,0.010082,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010082,0.013877,14.250000)
glVertex3f(-0.010082,0.013877,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005301,0.016313,14.250000)
glVertex3f(-0.005301,0.016313,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017153,14.250000)
glVertex3f(0.000000,0.017153,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.455569,0.210100,36.087978)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,0.000000)
glVertex3f(0.000000,0.015719,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,0.000000)
glVertex3f(0.004858,0.014950,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,0.000000)
glVertex3f(0.009240,0.012717,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,0.000000)
glVertex3f(0.012717,0.009240,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,0.000000)
glVertex3f(0.014950,0.004858,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,0.000000)
glVertex3f(0.015719,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,0.000000)
glVertex3f(0.014950,-0.004858,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,0.000000)
glVertex3f(0.012717,-0.009240,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,0.000000)
glVertex3f(0.009240,-0.012717,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,0.000000)
glVertex3f(0.004858,-0.014950,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,0.000000)
glVertex3f(0.000000,-0.015719,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,0.000000)
glVertex3f(-0.004858,-0.014950,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,0.000000)
glVertex3f(-0.009240,-0.012717,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,0.000000)
glVertex3f(-0.012717,-0.009240,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,0.000000)
glVertex3f(-0.014950,-0.004858,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,0.000000)
glVertex3f(-0.014950,0.004858,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,0.000000)
glVertex3f(-0.012717,0.009240,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,0.000000)
glVertex3f(-0.009240,0.012717,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,0.000000)
glVertex3f(-0.004858,0.014950,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,0.000000)
glVertex3f(0.000000,0.015719,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,0.750000)
glVertex3f(0.000000,0.015719,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,0.750000)
glVertex3f(0.004858,0.014950,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,0.750000)
glVertex3f(0.009240,0.012717,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,0.750000)
glVertex3f(0.012717,0.009240,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,0.750000)
glVertex3f(0.014950,0.004858,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,0.750000)
glVertex3f(0.015719,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,0.750000)
glVertex3f(0.014950,-0.004858,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,0.750000)
glVertex3f(0.012717,-0.009240,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,0.750000)
glVertex3f(0.009240,-0.012717,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,0.750000)
glVertex3f(0.004858,-0.014950,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,0.750000)
glVertex3f(0.000000,-0.015719,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,0.750000)
glVertex3f(-0.004858,-0.014950,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,0.750000)
glVertex3f(-0.009240,-0.012717,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,0.750000)
glVertex3f(-0.012717,-0.009240,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,0.750000)
glVertex3f(-0.014950,-0.004858,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,0.750000)
glVertex3f(-0.015719,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,0.750000)
glVertex3f(-0.014950,0.004858,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,0.750000)
glVertex3f(-0.012717,0.009240,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,0.750000)
glVertex3f(-0.009240,0.012717,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,0.750000)
glVertex3f(-0.004858,0.014950,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,0.750000)
glVertex3f(0.000000,0.015719,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,1.500000)
glVertex3f(0.000000,0.015719,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,1.500000)
glVertex3f(0.004858,0.014950,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,1.500000)
glVertex3f(0.009240,0.012717,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,1.500000)
glVertex3f(0.012717,0.009240,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,1.500000)
glVertex3f(0.014950,0.004858,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,1.500000)
glVertex3f(0.015719,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,1.500000)
glVertex3f(0.014950,-0.004858,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,1.500000)
glVertex3f(0.012717,-0.009240,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,1.500000)
glVertex3f(0.009240,-0.012717,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,1.500000)
glVertex3f(0.004858,-0.014950,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,1.500000)
glVertex3f(0.000000,-0.015719,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,1.500000)
glVertex3f(-0.004858,-0.014950,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,1.500000)
glVertex3f(-0.009240,-0.012717,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,1.500000)
glVertex3f(-0.012717,-0.009240,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,1.500000)
glVertex3f(-0.014950,-0.004858,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,1.500000)
glVertex3f(-0.015719,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,1.500000)
glVertex3f(-0.014950,0.004858,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,1.500000)
glVertex3f(-0.012717,0.009240,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,1.500000)
glVertex3f(-0.009240,0.012717,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,1.500000)
glVertex3f(-0.004858,0.014950,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,1.500000)
glVertex3f(0.000000,0.015719,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,2.250000)
glVertex3f(0.000000,0.015719,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,2.250000)
glVertex3f(0.004858,0.014950,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,2.250000)
glVertex3f(0.009240,0.012717,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,2.250000)
glVertex3f(0.012717,0.009240,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,2.250000)
glVertex3f(0.014950,0.004858,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,2.250000)
glVertex3f(0.015719,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,2.250000)
glVertex3f(0.014950,-0.004858,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,2.250000)
glVertex3f(0.012717,-0.009240,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,2.250000)
glVertex3f(0.009240,-0.012717,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,2.250000)
glVertex3f(0.004858,-0.014950,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,2.250000)
glVertex3f(0.000000,-0.015719,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,2.250000)
glVertex3f(-0.004858,-0.014950,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,2.250000)
glVertex3f(-0.009240,-0.012717,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,2.250000)
glVertex3f(-0.012717,-0.009240,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,2.250000)
glVertex3f(-0.014950,-0.004858,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,2.250000)
glVertex3f(-0.015719,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,2.250000)
glVertex3f(-0.014950,0.004858,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,2.250000)
glVertex3f(-0.012717,0.009240,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,2.250000)
glVertex3f(-0.009240,0.012717,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,2.250000)
glVertex3f(-0.004858,0.014950,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,2.250000)
glVertex3f(0.000000,0.015719,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,3.000000)
glVertex3f(0.000000,0.015719,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,3.000000)
glVertex3f(0.004858,0.014950,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,3.000000)
glVertex3f(0.009240,0.012717,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,3.000000)
glVertex3f(0.012717,0.009240,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,3.000000)
glVertex3f(0.014950,0.004858,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,3.000000)
glVertex3f(0.015719,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,3.000000)
glVertex3f(0.014950,-0.004858,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,3.000000)
glVertex3f(0.012717,-0.009240,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,3.000000)
glVertex3f(0.009240,-0.012717,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,3.000000)
glVertex3f(0.004858,-0.014950,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,3.000000)
glVertex3f(0.000000,-0.015719,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,3.000000)
glVertex3f(-0.004858,-0.014950,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,3.000000)
glVertex3f(-0.009240,-0.012717,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,3.000000)
glVertex3f(-0.012717,-0.009240,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,3.000000)
glVertex3f(-0.014950,-0.004858,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,3.000000)
glVertex3f(-0.015719,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,3.000000)
glVertex3f(-0.014950,0.004858,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,3.000000)
glVertex3f(-0.012717,0.009240,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,3.000000)
glVertex3f(-0.009240,0.012717,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,3.000000)
glVertex3f(-0.004858,0.014950,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,3.000000)
glVertex3f(0.000000,0.015719,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,3.750000)
glVertex3f(0.000000,0.015719,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,3.750000)
glVertex3f(0.004858,0.014950,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,3.750000)
glVertex3f(0.009240,0.012717,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,3.750000)
glVertex3f(0.012717,0.009240,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,3.750000)
glVertex3f(0.014950,0.004858,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,3.750000)
glVertex3f(0.015719,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,3.750000)
glVertex3f(0.014950,-0.004858,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,3.750000)
glVertex3f(0.012717,-0.009240,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,3.750000)
glVertex3f(0.009240,-0.012717,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,3.750000)
glVertex3f(0.004858,-0.014950,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,3.750000)
glVertex3f(0.000000,-0.015719,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,3.750000)
glVertex3f(-0.004858,-0.014950,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,3.750000)
glVertex3f(-0.009240,-0.012717,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,3.750000)
glVertex3f(-0.012717,-0.009240,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,3.750000)
glVertex3f(-0.014950,-0.004858,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,3.750000)
glVertex3f(-0.015719,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,3.750000)
glVertex3f(-0.014950,0.004858,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,3.750000)
glVertex3f(-0.012717,0.009240,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,3.750000)
glVertex3f(-0.009240,0.012717,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,3.750000)
glVertex3f(-0.004858,0.014950,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,3.750000)
glVertex3f(0.000000,0.015719,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,4.500000)
glVertex3f(0.000000,0.015719,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,4.500000)
glVertex3f(0.004858,0.014950,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,4.500000)
glVertex3f(0.009240,0.012717,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,4.500000)
glVertex3f(0.012717,0.009240,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,4.500000)
glVertex3f(0.014950,0.004858,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,4.500000)
glVertex3f(0.015719,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,4.500000)
glVertex3f(0.014950,-0.004858,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,4.500000)
glVertex3f(0.012717,-0.009240,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,4.500000)
glVertex3f(0.009240,-0.012717,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,4.500000)
glVertex3f(0.004858,-0.014950,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,4.500000)
glVertex3f(0.000000,-0.015719,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,4.500000)
glVertex3f(-0.004858,-0.014950,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,4.500000)
glVertex3f(-0.009240,-0.012717,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,4.500000)
glVertex3f(-0.012717,-0.009240,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,4.500000)
glVertex3f(-0.014950,-0.004858,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,4.500000)
glVertex3f(-0.015719,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,4.500000)
glVertex3f(-0.014950,0.004858,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,4.500000)
glVertex3f(-0.012717,0.009240,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,4.500000)
glVertex3f(-0.009240,0.012717,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,4.500000)
glVertex3f(-0.004858,0.014950,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,4.500000)
glVertex3f(0.000000,0.015719,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,5.250000)
glVertex3f(0.000000,0.015719,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,5.250000)
glVertex3f(0.004858,0.014950,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,5.250000)
glVertex3f(0.009240,0.012717,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,5.250000)
glVertex3f(0.012717,0.009240,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,5.250000)
glVertex3f(0.014950,0.004858,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,5.250000)
glVertex3f(0.015719,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,5.250000)
glVertex3f(0.014950,-0.004858,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,5.250000)
glVertex3f(0.012717,-0.009240,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,5.250000)
glVertex3f(0.009240,-0.012717,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,5.250000)
glVertex3f(0.004858,-0.014950,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,5.250000)
glVertex3f(0.000000,-0.015719,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,5.250000)
glVertex3f(-0.004858,-0.014950,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,5.250000)
glVertex3f(-0.009240,-0.012717,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,5.250000)
glVertex3f(-0.012717,-0.009240,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,5.250000)
glVertex3f(-0.014950,-0.004858,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,5.250000)
glVertex3f(-0.015719,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,5.250000)
glVertex3f(-0.014950,0.004858,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,5.250000)
glVertex3f(-0.012717,0.009240,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,5.250000)
glVertex3f(-0.009240,0.012717,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,5.250000)
glVertex3f(-0.004858,0.014950,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,5.250000)
glVertex3f(0.000000,0.015719,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,6.000000)
glVertex3f(0.000000,0.015719,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,6.000000)
glVertex3f(0.004858,0.014950,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,6.000000)
glVertex3f(0.009240,0.012717,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,6.000000)
glVertex3f(0.012717,0.009240,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,6.000000)
glVertex3f(0.014950,0.004858,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,6.000000)
glVertex3f(0.015719,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,6.000000)
glVertex3f(0.014950,-0.004858,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,6.000000)
glVertex3f(0.012717,-0.009240,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,6.000000)
glVertex3f(0.009240,-0.012717,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,6.000000)
glVertex3f(0.004858,-0.014950,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,6.000000)
glVertex3f(0.000000,-0.015719,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,6.000000)
glVertex3f(-0.004858,-0.014950,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,6.000000)
glVertex3f(-0.009240,-0.012717,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,6.000000)
glVertex3f(-0.012717,-0.009240,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,6.000000)
glVertex3f(-0.014950,-0.004858,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,6.000000)
glVertex3f(-0.015719,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,6.000000)
glVertex3f(-0.014950,0.004858,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,6.000000)
glVertex3f(-0.012717,0.009240,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,6.000000)
glVertex3f(-0.009240,0.012717,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,6.000000)
glVertex3f(-0.004858,0.014950,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,6.000000)
glVertex3f(0.000000,0.015719,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,6.750000)
glVertex3f(0.000000,0.015719,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,6.750000)
glVertex3f(0.004858,0.014950,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,6.750000)
glVertex3f(0.009240,0.012717,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,6.750000)
glVertex3f(0.012717,0.009240,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,6.750000)
glVertex3f(0.014950,0.004858,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,6.750000)
glVertex3f(0.015719,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,6.750000)
glVertex3f(0.014950,-0.004858,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,6.750000)
glVertex3f(0.012717,-0.009240,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,6.750000)
glVertex3f(0.009240,-0.012717,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,6.750000)
glVertex3f(0.004858,-0.014950,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,6.750000)
glVertex3f(0.000000,-0.015719,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,6.750000)
glVertex3f(-0.004858,-0.014950,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,6.750000)
glVertex3f(-0.009240,-0.012717,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,6.750000)
glVertex3f(-0.012717,-0.009240,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,6.750000)
glVertex3f(-0.014950,-0.004858,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,6.750000)
glVertex3f(-0.015719,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,6.750000)
glVertex3f(-0.014950,0.004858,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,6.750000)
glVertex3f(-0.012717,0.009240,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,6.750000)
glVertex3f(-0.009240,0.012717,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,6.750000)
glVertex3f(-0.004858,0.014950,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,6.750000)
glVertex3f(0.000000,0.015719,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,7.500000)
glVertex3f(0.000000,0.015719,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,7.500000)
glVertex3f(0.004858,0.014950,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,7.500000)
glVertex3f(0.009240,0.012717,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,7.500000)
glVertex3f(0.012717,0.009240,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,7.500000)
glVertex3f(0.014950,0.004858,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,7.500000)
glVertex3f(0.015719,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,7.500000)
glVertex3f(0.014950,-0.004858,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,7.500000)
glVertex3f(0.012717,-0.009240,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,7.500000)
glVertex3f(0.009240,-0.012717,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,7.500000)
glVertex3f(0.004858,-0.014950,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,7.500000)
glVertex3f(0.000000,-0.015719,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,7.500000)
glVertex3f(-0.004858,-0.014950,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,7.500000)
glVertex3f(-0.009240,-0.012717,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,7.500000)
glVertex3f(-0.012717,-0.009240,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,7.500000)
glVertex3f(-0.014950,-0.004858,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,7.500000)
glVertex3f(-0.015719,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,7.500000)
glVertex3f(-0.014950,0.004858,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,7.500000)
glVertex3f(-0.012717,0.009240,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,7.500000)
glVertex3f(-0.009240,0.012717,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,7.500000)
glVertex3f(-0.004858,0.014950,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,7.500000)
glVertex3f(0.000000,0.015719,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,8.250000)
glVertex3f(0.000000,0.015719,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,8.250000)
glVertex3f(0.004858,0.014950,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,8.250000)
glVertex3f(0.009240,0.012717,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,8.250000)
glVertex3f(0.012717,0.009240,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,8.250000)
glVertex3f(0.014950,0.004858,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,8.250000)
glVertex3f(0.015719,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,8.250000)
glVertex3f(0.014950,-0.004858,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,8.250000)
glVertex3f(0.012717,-0.009240,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,8.250000)
glVertex3f(0.009240,-0.012717,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,8.250000)
glVertex3f(0.004858,-0.014950,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,8.250000)
glVertex3f(0.000000,-0.015719,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,8.250000)
glVertex3f(-0.004858,-0.014950,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,8.250000)
glVertex3f(-0.009240,-0.012717,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,8.250000)
glVertex3f(-0.012717,-0.009240,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,8.250000)
glVertex3f(-0.014950,-0.004858,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,8.250000)
glVertex3f(-0.015719,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,8.250000)
glVertex3f(-0.014950,0.004858,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,8.250000)
glVertex3f(-0.012717,0.009240,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,8.250000)
glVertex3f(-0.009240,0.012717,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,8.250000)
glVertex3f(-0.004858,0.014950,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,8.250000)
glVertex3f(0.000000,0.015719,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,9.000000)
glVertex3f(0.000000,0.015719,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,9.000000)
glVertex3f(0.004858,0.014950,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,9.000000)
glVertex3f(0.009240,0.012717,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,9.000000)
glVertex3f(0.012717,0.009240,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,9.000000)
glVertex3f(0.014950,0.004858,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,9.000000)
glVertex3f(0.015719,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,9.000000)
glVertex3f(0.014950,-0.004858,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,9.000000)
glVertex3f(0.012717,-0.009240,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,9.000000)
glVertex3f(0.009240,-0.012717,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,9.000000)
glVertex3f(0.004858,-0.014950,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,9.000000)
glVertex3f(0.000000,-0.015719,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,9.000000)
glVertex3f(-0.004858,-0.014950,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,9.000000)
glVertex3f(-0.009240,-0.012717,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,9.000000)
glVertex3f(-0.012717,-0.009240,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,9.000000)
glVertex3f(-0.014950,-0.004858,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,9.000000)
glVertex3f(-0.015719,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,9.000000)
glVertex3f(-0.014950,0.004858,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,9.000000)
glVertex3f(-0.012717,0.009240,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,9.000000)
glVertex3f(-0.009240,0.012717,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,9.000000)
glVertex3f(-0.004858,0.014950,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,9.000000)
glVertex3f(0.000000,0.015719,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,9.750000)
glVertex3f(0.000000,0.015719,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,9.750000)
glVertex3f(0.004858,0.014950,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,9.750000)
glVertex3f(0.009240,0.012717,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,9.750000)
glVertex3f(0.012717,0.009240,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,9.750000)
glVertex3f(0.014950,0.004858,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,9.750000)
glVertex3f(0.015719,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,9.750000)
glVertex3f(0.014950,-0.004858,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,9.750000)
glVertex3f(0.012717,-0.009240,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,9.750000)
glVertex3f(0.009240,-0.012717,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,9.750000)
glVertex3f(0.004858,-0.014950,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,9.750000)
glVertex3f(0.000000,-0.015719,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,9.750000)
glVertex3f(-0.004858,-0.014950,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,9.750000)
glVertex3f(-0.009240,-0.012717,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,9.750000)
glVertex3f(-0.012717,-0.009240,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,9.750000)
glVertex3f(-0.014950,-0.004858,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,9.750000)
glVertex3f(-0.015719,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,9.750000)
glVertex3f(-0.014950,0.004858,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,9.750000)
glVertex3f(-0.012717,0.009240,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,9.750000)
glVertex3f(-0.009240,0.012717,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,9.750000)
glVertex3f(-0.004858,0.014950,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,9.750000)
glVertex3f(0.000000,0.015719,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,10.500000)
glVertex3f(0.000000,0.015719,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,10.500000)
glVertex3f(0.004858,0.014950,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,10.500000)
glVertex3f(0.009240,0.012717,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,10.500000)
glVertex3f(0.012717,0.009240,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,10.500000)
glVertex3f(0.014950,0.004858,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,10.500000)
glVertex3f(0.015719,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,10.500000)
glVertex3f(0.014950,-0.004858,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,10.500000)
glVertex3f(0.012717,-0.009240,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,10.500000)
glVertex3f(0.009240,-0.012717,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,10.500000)
glVertex3f(0.004858,-0.014950,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,10.500000)
glVertex3f(0.000000,-0.015719,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,10.500000)
glVertex3f(-0.004858,-0.014950,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,10.500000)
glVertex3f(-0.009240,-0.012717,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,10.500000)
glVertex3f(-0.012717,-0.009240,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,10.500000)
glVertex3f(-0.014950,-0.004858,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,10.500000)
glVertex3f(-0.015719,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,10.500000)
glVertex3f(-0.014950,0.004858,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,10.500000)
glVertex3f(-0.012717,0.009240,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,10.500000)
glVertex3f(-0.009240,0.012717,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,10.500000)
glVertex3f(-0.004858,0.014950,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,10.500000)
glVertex3f(0.000000,0.015719,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,11.250000)
glVertex3f(0.000000,0.015719,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,11.250000)
glVertex3f(0.004858,0.014950,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,11.250000)
glVertex3f(0.009240,0.012717,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,11.250000)
glVertex3f(0.012717,0.009240,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,11.250000)
glVertex3f(0.014950,0.004858,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,11.250000)
glVertex3f(0.015719,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,11.250000)
glVertex3f(0.014950,-0.004858,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,11.250000)
glVertex3f(0.012717,-0.009240,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,11.250000)
glVertex3f(0.009240,-0.012717,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,11.250000)
glVertex3f(0.004858,-0.014950,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,11.250000)
glVertex3f(0.000000,-0.015719,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,11.250000)
glVertex3f(-0.004858,-0.014950,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,11.250000)
glVertex3f(-0.009240,-0.012717,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,11.250000)
glVertex3f(-0.012717,-0.009240,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,11.250000)
glVertex3f(-0.014950,-0.004858,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,11.250000)
glVertex3f(-0.015719,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,11.250000)
glVertex3f(-0.014950,0.004858,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,11.250000)
glVertex3f(-0.012717,0.009240,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,11.250000)
glVertex3f(-0.009240,0.012717,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,11.250000)
glVertex3f(-0.004858,0.014950,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,11.250000)
glVertex3f(0.000000,0.015719,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,12.000000)
glVertex3f(0.000000,0.015719,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,12.000000)
glVertex3f(0.004858,0.014950,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,12.000000)
glVertex3f(0.009240,0.012717,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,12.000000)
glVertex3f(0.012717,0.009240,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,12.000000)
glVertex3f(0.014950,0.004858,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,12.000000)
glVertex3f(0.015719,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,12.000000)
glVertex3f(0.014950,-0.004858,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,12.000000)
glVertex3f(0.012717,-0.009240,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,12.000000)
glVertex3f(0.009240,-0.012717,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,12.000000)
glVertex3f(0.004858,-0.014950,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,12.000000)
glVertex3f(0.000000,-0.015719,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,12.000000)
glVertex3f(-0.004858,-0.014950,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,12.000000)
glVertex3f(-0.009240,-0.012717,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,12.000000)
glVertex3f(-0.012717,-0.009240,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,12.000000)
glVertex3f(-0.014950,-0.004858,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,12.000000)
glVertex3f(-0.015719,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,12.000000)
glVertex3f(-0.014950,0.004858,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,12.000000)
glVertex3f(-0.012717,0.009240,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,12.000000)
glVertex3f(-0.009240,0.012717,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,12.000000)
glVertex3f(-0.004858,0.014950,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,12.000000)
glVertex3f(0.000000,0.015719,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,12.750000)
glVertex3f(0.000000,0.015719,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,12.750000)
glVertex3f(0.004858,0.014950,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,12.750000)
glVertex3f(0.009240,0.012717,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,12.750000)
glVertex3f(0.012717,0.009240,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,12.750000)
glVertex3f(0.014950,0.004858,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,12.750000)
glVertex3f(0.015719,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,12.750000)
glVertex3f(0.014950,-0.004858,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,12.750000)
glVertex3f(0.012717,-0.009240,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,12.750000)
glVertex3f(0.009240,-0.012717,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,12.750000)
glVertex3f(0.004858,-0.014950,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,12.750000)
glVertex3f(0.000000,-0.015719,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,12.750000)
glVertex3f(-0.004858,-0.014950,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,12.750000)
glVertex3f(-0.009240,-0.012717,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,12.750000)
glVertex3f(-0.012717,-0.009240,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,12.750000)
glVertex3f(-0.014950,-0.004858,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,12.750000)
glVertex3f(-0.015719,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,12.750000)
glVertex3f(-0.014950,0.004858,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,12.750000)
glVertex3f(-0.012717,0.009240,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,12.750000)
glVertex3f(-0.009240,0.012717,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,12.750000)
glVertex3f(-0.004858,0.014950,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,12.750000)
glVertex3f(0.000000,0.015719,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,13.500000)
glVertex3f(0.000000,0.015719,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,13.500000)
glVertex3f(0.004858,0.014950,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,13.500000)
glVertex3f(0.009240,0.012717,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,13.500000)
glVertex3f(0.012717,0.009240,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,13.500000)
glVertex3f(0.014950,0.004858,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,13.500000)
glVertex3f(0.015719,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,13.500000)
glVertex3f(0.014950,-0.004858,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,13.500000)
glVertex3f(0.012717,-0.009240,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,13.500000)
glVertex3f(0.009240,-0.012717,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,13.500000)
glVertex3f(0.004858,-0.014950,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,13.500000)
glVertex3f(0.000000,-0.015719,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,13.500000)
glVertex3f(-0.004858,-0.014950,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,13.500000)
glVertex3f(-0.009240,-0.012717,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,13.500000)
glVertex3f(-0.012717,-0.009240,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,13.500000)
glVertex3f(-0.014950,-0.004858,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,13.500000)
glVertex3f(-0.015719,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,13.500000)
glVertex3f(-0.014950,0.004858,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,13.500000)
glVertex3f(-0.012717,0.009240,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,13.500000)
glVertex3f(-0.009240,0.012717,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,13.500000)
glVertex3f(-0.004858,0.014950,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,13.500000)
glVertex3f(0.000000,0.015719,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,14.250000)
glVertex3f(0.000000,0.015719,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004858,0.014950,14.250000)
glVertex3f(0.004858,0.014950,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009240,0.012717,14.250000)
glVertex3f(0.009240,0.012717,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012717,0.009240,14.250000)
glVertex3f(0.012717,0.009240,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014950,0.004858,14.250000)
glVertex3f(0.014950,0.004858,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015719,0.000000,14.250000)
glVertex3f(0.015719,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014950,-0.004858,14.250000)
glVertex3f(0.014950,-0.004858,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012717,-0.009240,14.250000)
glVertex3f(0.012717,-0.009240,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009240,-0.012717,14.250000)
glVertex3f(0.009240,-0.012717,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004858,-0.014950,14.250000)
glVertex3f(0.004858,-0.014950,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015719,14.250000)
glVertex3f(0.000000,-0.015719,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004858,-0.014950,14.250000)
glVertex3f(-0.004858,-0.014950,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009240,-0.012717,14.250000)
glVertex3f(-0.009240,-0.012717,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012717,-0.009240,14.250000)
glVertex3f(-0.012717,-0.009240,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014950,-0.004858,14.250000)
glVertex3f(-0.014950,-0.004858,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015719,-0.000000,14.250000)
glVertex3f(-0.015719,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014950,0.004858,14.250000)
glVertex3f(-0.014950,0.004858,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012717,0.009240,14.250000)
glVertex3f(-0.012717,0.009240,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009240,0.012717,14.250000)
glVertex3f(-0.009240,0.012717,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004858,0.014950,14.250000)
glVertex3f(-0.004858,0.014950,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015719,14.250000)
glVertex3f(0.000000,0.015719,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.452097,0.217473,37.162083)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,0.000000)
glVertex3f(0.000000,0.014400,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,0.000000)
glVertex3f(0.004450,0.013695,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,0.000000)
glVertex3f(0.008464,0.011650,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,0.000000)
glVertex3f(0.011650,0.008464,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,0.000000)
glVertex3f(0.013695,0.004450,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,0.000000)
glVertex3f(0.014400,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,0.000000)
glVertex3f(0.013695,-0.004450,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,0.000000)
glVertex3f(0.011650,-0.008464,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,0.000000)
glVertex3f(0.008464,-0.011650,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,0.000000)
glVertex3f(0.004450,-0.013695,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,0.000000)
glVertex3f(0.000000,-0.014400,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,0.000000)
glVertex3f(-0.004450,-0.013695,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,0.000000)
glVertex3f(-0.008464,-0.011650,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,0.000000)
glVertex3f(-0.011650,-0.008464,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,0.000000)
glVertex3f(-0.013695,-0.004450,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,0.000000)
glVertex3f(-0.013695,0.004450,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,0.000000)
glVertex3f(-0.011650,0.008464,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,0.000000)
glVertex3f(-0.008464,0.011650,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,0.000000)
glVertex3f(-0.004450,0.013695,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,0.000000)
glVertex3f(0.000000,0.014400,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,0.750000)
glVertex3f(0.000000,0.014400,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,0.750000)
glVertex3f(0.004450,0.013695,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,0.750000)
glVertex3f(0.008464,0.011650,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,0.750000)
glVertex3f(0.011650,0.008464,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,0.750000)
glVertex3f(0.013695,0.004450,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,0.750000)
glVertex3f(0.014400,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,0.750000)
glVertex3f(0.013695,-0.004450,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,0.750000)
glVertex3f(0.011650,-0.008464,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,0.750000)
glVertex3f(0.008464,-0.011650,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,0.750000)
glVertex3f(0.004450,-0.013695,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,0.750000)
glVertex3f(0.000000,-0.014400,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,0.750000)
glVertex3f(-0.004450,-0.013695,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,0.750000)
glVertex3f(-0.008464,-0.011650,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,0.750000)
glVertex3f(-0.011650,-0.008464,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,0.750000)
glVertex3f(-0.013695,-0.004450,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,0.750000)
glVertex3f(-0.014400,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,0.750000)
glVertex3f(-0.013695,0.004450,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,0.750000)
glVertex3f(-0.011650,0.008464,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,0.750000)
glVertex3f(-0.008464,0.011650,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,0.750000)
glVertex3f(-0.004450,0.013695,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,0.750000)
glVertex3f(0.000000,0.014400,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,1.500000)
glVertex3f(0.000000,0.014400,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,1.500000)
glVertex3f(0.004450,0.013695,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,1.500000)
glVertex3f(0.008464,0.011650,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,1.500000)
glVertex3f(0.011650,0.008464,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,1.500000)
glVertex3f(0.013695,0.004450,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,1.500000)
glVertex3f(0.014400,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,1.500000)
glVertex3f(0.013695,-0.004450,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,1.500000)
glVertex3f(0.011650,-0.008464,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,1.500000)
glVertex3f(0.008464,-0.011650,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,1.500000)
glVertex3f(0.004450,-0.013695,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,1.500000)
glVertex3f(0.000000,-0.014400,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,1.500000)
glVertex3f(-0.004450,-0.013695,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,1.500000)
glVertex3f(-0.008464,-0.011650,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,1.500000)
glVertex3f(-0.011650,-0.008464,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,1.500000)
glVertex3f(-0.013695,-0.004450,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,1.500000)
glVertex3f(-0.014400,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,1.500000)
glVertex3f(-0.013695,0.004450,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,1.500000)
glVertex3f(-0.011650,0.008464,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,1.500000)
glVertex3f(-0.008464,0.011650,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,1.500000)
glVertex3f(-0.004450,0.013695,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,1.500000)
glVertex3f(0.000000,0.014400,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,2.250000)
glVertex3f(0.000000,0.014400,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,2.250000)
glVertex3f(0.004450,0.013695,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,2.250000)
glVertex3f(0.008464,0.011650,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,2.250000)
glVertex3f(0.011650,0.008464,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,2.250000)
glVertex3f(0.013695,0.004450,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,2.250000)
glVertex3f(0.014400,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,2.250000)
glVertex3f(0.013695,-0.004450,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,2.250000)
glVertex3f(0.011650,-0.008464,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,2.250000)
glVertex3f(0.008464,-0.011650,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,2.250000)
glVertex3f(0.004450,-0.013695,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,2.250000)
glVertex3f(0.000000,-0.014400,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,2.250000)
glVertex3f(-0.004450,-0.013695,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,2.250000)
glVertex3f(-0.008464,-0.011650,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,2.250000)
glVertex3f(-0.011650,-0.008464,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,2.250000)
glVertex3f(-0.013695,-0.004450,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,2.250000)
glVertex3f(-0.014400,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,2.250000)
glVertex3f(-0.013695,0.004450,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,2.250000)
glVertex3f(-0.011650,0.008464,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,2.250000)
glVertex3f(-0.008464,0.011650,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,2.250000)
glVertex3f(-0.004450,0.013695,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,2.250000)
glVertex3f(0.000000,0.014400,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,3.000000)
glVertex3f(0.000000,0.014400,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,3.000000)
glVertex3f(0.004450,0.013695,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,3.000000)
glVertex3f(0.008464,0.011650,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,3.000000)
glVertex3f(0.011650,0.008464,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,3.000000)
glVertex3f(0.013695,0.004450,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,3.000000)
glVertex3f(0.014400,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,3.000000)
glVertex3f(0.013695,-0.004450,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,3.000000)
glVertex3f(0.011650,-0.008464,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,3.000000)
glVertex3f(0.008464,-0.011650,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,3.000000)
glVertex3f(0.004450,-0.013695,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,3.000000)
glVertex3f(0.000000,-0.014400,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,3.000000)
glVertex3f(-0.004450,-0.013695,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,3.000000)
glVertex3f(-0.008464,-0.011650,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,3.000000)
glVertex3f(-0.011650,-0.008464,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,3.000000)
glVertex3f(-0.013695,-0.004450,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,3.000000)
glVertex3f(-0.014400,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,3.000000)
glVertex3f(-0.013695,0.004450,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,3.000000)
glVertex3f(-0.011650,0.008464,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,3.000000)
glVertex3f(-0.008464,0.011650,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,3.000000)
glVertex3f(-0.004450,0.013695,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,3.000000)
glVertex3f(0.000000,0.014400,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,3.750000)
glVertex3f(0.000000,0.014400,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,3.750000)
glVertex3f(0.004450,0.013695,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,3.750000)
glVertex3f(0.008464,0.011650,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,3.750000)
glVertex3f(0.011650,0.008464,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,3.750000)
glVertex3f(0.013695,0.004450,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,3.750000)
glVertex3f(0.014400,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,3.750000)
glVertex3f(0.013695,-0.004450,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,3.750000)
glVertex3f(0.011650,-0.008464,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,3.750000)
glVertex3f(0.008464,-0.011650,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,3.750000)
glVertex3f(0.004450,-0.013695,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,3.750000)
glVertex3f(0.000000,-0.014400,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,3.750000)
glVertex3f(-0.004450,-0.013695,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,3.750000)
glVertex3f(-0.008464,-0.011650,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,3.750000)
glVertex3f(-0.011650,-0.008464,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,3.750000)
glVertex3f(-0.013695,-0.004450,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,3.750000)
glVertex3f(-0.014400,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,3.750000)
glVertex3f(-0.013695,0.004450,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,3.750000)
glVertex3f(-0.011650,0.008464,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,3.750000)
glVertex3f(-0.008464,0.011650,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,3.750000)
glVertex3f(-0.004450,0.013695,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,3.750000)
glVertex3f(0.000000,0.014400,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,4.500000)
glVertex3f(0.000000,0.014400,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,4.500000)
glVertex3f(0.004450,0.013695,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,4.500000)
glVertex3f(0.008464,0.011650,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,4.500000)
glVertex3f(0.011650,0.008464,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,4.500000)
glVertex3f(0.013695,0.004450,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,4.500000)
glVertex3f(0.014400,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,4.500000)
glVertex3f(0.013695,-0.004450,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,4.500000)
glVertex3f(0.011650,-0.008464,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,4.500000)
glVertex3f(0.008464,-0.011650,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,4.500000)
glVertex3f(0.004450,-0.013695,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,4.500000)
glVertex3f(0.000000,-0.014400,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,4.500000)
glVertex3f(-0.004450,-0.013695,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,4.500000)
glVertex3f(-0.008464,-0.011650,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,4.500000)
glVertex3f(-0.011650,-0.008464,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,4.500000)
glVertex3f(-0.013695,-0.004450,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,4.500000)
glVertex3f(-0.014400,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,4.500000)
glVertex3f(-0.013695,0.004450,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,4.500000)
glVertex3f(-0.011650,0.008464,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,4.500000)
glVertex3f(-0.008464,0.011650,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,4.500000)
glVertex3f(-0.004450,0.013695,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,4.500000)
glVertex3f(0.000000,0.014400,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,5.250000)
glVertex3f(0.000000,0.014400,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,5.250000)
glVertex3f(0.004450,0.013695,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,5.250000)
glVertex3f(0.008464,0.011650,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,5.250000)
glVertex3f(0.011650,0.008464,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,5.250000)
glVertex3f(0.013695,0.004450,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,5.250000)
glVertex3f(0.014400,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,5.250000)
glVertex3f(0.013695,-0.004450,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,5.250000)
glVertex3f(0.011650,-0.008464,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,5.250000)
glVertex3f(0.008464,-0.011650,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,5.250000)
glVertex3f(0.004450,-0.013695,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,5.250000)
glVertex3f(0.000000,-0.014400,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,5.250000)
glVertex3f(-0.004450,-0.013695,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,5.250000)
glVertex3f(-0.008464,-0.011650,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,5.250000)
glVertex3f(-0.011650,-0.008464,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,5.250000)
glVertex3f(-0.013695,-0.004450,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,5.250000)
glVertex3f(-0.014400,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,5.250000)
glVertex3f(-0.013695,0.004450,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,5.250000)
glVertex3f(-0.011650,0.008464,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,5.250000)
glVertex3f(-0.008464,0.011650,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,5.250000)
glVertex3f(-0.004450,0.013695,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,5.250000)
glVertex3f(0.000000,0.014400,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,6.000000)
glVertex3f(0.000000,0.014400,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,6.000000)
glVertex3f(0.004450,0.013695,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,6.000000)
glVertex3f(0.008464,0.011650,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,6.000000)
glVertex3f(0.011650,0.008464,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,6.000000)
glVertex3f(0.013695,0.004450,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,6.000000)
glVertex3f(0.014400,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,6.000000)
glVertex3f(0.013695,-0.004450,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,6.000000)
glVertex3f(0.011650,-0.008464,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,6.000000)
glVertex3f(0.008464,-0.011650,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,6.000000)
glVertex3f(0.004450,-0.013695,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,6.000000)
glVertex3f(0.000000,-0.014400,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,6.000000)
glVertex3f(-0.004450,-0.013695,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,6.000000)
glVertex3f(-0.008464,-0.011650,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,6.000000)
glVertex3f(-0.011650,-0.008464,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,6.000000)
glVertex3f(-0.013695,-0.004450,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,6.000000)
glVertex3f(-0.014400,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,6.000000)
glVertex3f(-0.013695,0.004450,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,6.000000)
glVertex3f(-0.011650,0.008464,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,6.000000)
glVertex3f(-0.008464,0.011650,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,6.000000)
glVertex3f(-0.004450,0.013695,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,6.000000)
glVertex3f(0.000000,0.014400,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,6.750000)
glVertex3f(0.000000,0.014400,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,6.750000)
glVertex3f(0.004450,0.013695,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,6.750000)
glVertex3f(0.008464,0.011650,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,6.750000)
glVertex3f(0.011650,0.008464,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,6.750000)
glVertex3f(0.013695,0.004450,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,6.750000)
glVertex3f(0.014400,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,6.750000)
glVertex3f(0.013695,-0.004450,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,6.750000)
glVertex3f(0.011650,-0.008464,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,6.750000)
glVertex3f(0.008464,-0.011650,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,6.750000)
glVertex3f(0.004450,-0.013695,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,6.750000)
glVertex3f(0.000000,-0.014400,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,6.750000)
glVertex3f(-0.004450,-0.013695,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,6.750000)
glVertex3f(-0.008464,-0.011650,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,6.750000)
glVertex3f(-0.011650,-0.008464,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,6.750000)
glVertex3f(-0.013695,-0.004450,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,6.750000)
glVertex3f(-0.014400,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,6.750000)
glVertex3f(-0.013695,0.004450,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,6.750000)
glVertex3f(-0.011650,0.008464,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,6.750000)
glVertex3f(-0.008464,0.011650,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,6.750000)
glVertex3f(-0.004450,0.013695,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,6.750000)
glVertex3f(0.000000,0.014400,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,7.500000)
glVertex3f(0.000000,0.014400,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,7.500000)
glVertex3f(0.004450,0.013695,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,7.500000)
glVertex3f(0.008464,0.011650,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,7.500000)
glVertex3f(0.011650,0.008464,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,7.500000)
glVertex3f(0.013695,0.004450,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,7.500000)
glVertex3f(0.014400,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,7.500000)
glVertex3f(0.013695,-0.004450,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,7.500000)
glVertex3f(0.011650,-0.008464,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,7.500000)
glVertex3f(0.008464,-0.011650,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,7.500000)
glVertex3f(0.004450,-0.013695,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,7.500000)
glVertex3f(0.000000,-0.014400,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,7.500000)
glVertex3f(-0.004450,-0.013695,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,7.500000)
glVertex3f(-0.008464,-0.011650,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,7.500000)
glVertex3f(-0.011650,-0.008464,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,7.500000)
glVertex3f(-0.013695,-0.004450,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,7.500000)
glVertex3f(-0.014400,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,7.500000)
glVertex3f(-0.013695,0.004450,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,7.500000)
glVertex3f(-0.011650,0.008464,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,7.500000)
glVertex3f(-0.008464,0.011650,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,7.500000)
glVertex3f(-0.004450,0.013695,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,7.500000)
glVertex3f(0.000000,0.014400,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,8.250000)
glVertex3f(0.000000,0.014400,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,8.250000)
glVertex3f(0.004450,0.013695,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,8.250000)
glVertex3f(0.008464,0.011650,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,8.250000)
glVertex3f(0.011650,0.008464,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,8.250000)
glVertex3f(0.013695,0.004450,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,8.250000)
glVertex3f(0.014400,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,8.250000)
glVertex3f(0.013695,-0.004450,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,8.250000)
glVertex3f(0.011650,-0.008464,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,8.250000)
glVertex3f(0.008464,-0.011650,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,8.250000)
glVertex3f(0.004450,-0.013695,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,8.250000)
glVertex3f(0.000000,-0.014400,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,8.250000)
glVertex3f(-0.004450,-0.013695,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,8.250000)
glVertex3f(-0.008464,-0.011650,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,8.250000)
glVertex3f(-0.011650,-0.008464,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,8.250000)
glVertex3f(-0.013695,-0.004450,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,8.250000)
glVertex3f(-0.014400,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,8.250000)
glVertex3f(-0.013695,0.004450,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,8.250000)
glVertex3f(-0.011650,0.008464,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,8.250000)
glVertex3f(-0.008464,0.011650,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,8.250000)
glVertex3f(-0.004450,0.013695,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,8.250000)
glVertex3f(0.000000,0.014400,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,9.000000)
glVertex3f(0.000000,0.014400,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,9.000000)
glVertex3f(0.004450,0.013695,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,9.000000)
glVertex3f(0.008464,0.011650,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,9.000000)
glVertex3f(0.011650,0.008464,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,9.000000)
glVertex3f(0.013695,0.004450,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,9.000000)
glVertex3f(0.014400,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,9.000000)
glVertex3f(0.013695,-0.004450,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,9.000000)
glVertex3f(0.011650,-0.008464,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,9.000000)
glVertex3f(0.008464,-0.011650,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,9.000000)
glVertex3f(0.004450,-0.013695,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,9.000000)
glVertex3f(0.000000,-0.014400,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,9.000000)
glVertex3f(-0.004450,-0.013695,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,9.000000)
glVertex3f(-0.008464,-0.011650,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,9.000000)
glVertex3f(-0.011650,-0.008464,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,9.000000)
glVertex3f(-0.013695,-0.004450,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,9.000000)
glVertex3f(-0.014400,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,9.000000)
glVertex3f(-0.013695,0.004450,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,9.000000)
glVertex3f(-0.011650,0.008464,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,9.000000)
glVertex3f(-0.008464,0.011650,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,9.000000)
glVertex3f(-0.004450,0.013695,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,9.000000)
glVertex3f(0.000000,0.014400,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,9.750000)
glVertex3f(0.000000,0.014400,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,9.750000)
glVertex3f(0.004450,0.013695,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,9.750000)
glVertex3f(0.008464,0.011650,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,9.750000)
glVertex3f(0.011650,0.008464,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,9.750000)
glVertex3f(0.013695,0.004450,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,9.750000)
glVertex3f(0.014400,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,9.750000)
glVertex3f(0.013695,-0.004450,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,9.750000)
glVertex3f(0.011650,-0.008464,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,9.750000)
glVertex3f(0.008464,-0.011650,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,9.750000)
glVertex3f(0.004450,-0.013695,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,9.750000)
glVertex3f(0.000000,-0.014400,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,9.750000)
glVertex3f(-0.004450,-0.013695,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,9.750000)
glVertex3f(-0.008464,-0.011650,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,9.750000)
glVertex3f(-0.011650,-0.008464,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,9.750000)
glVertex3f(-0.013695,-0.004450,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,9.750000)
glVertex3f(-0.014400,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,9.750000)
glVertex3f(-0.013695,0.004450,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,9.750000)
glVertex3f(-0.011650,0.008464,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,9.750000)
glVertex3f(-0.008464,0.011650,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,9.750000)
glVertex3f(-0.004450,0.013695,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,9.750000)
glVertex3f(0.000000,0.014400,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,10.500000)
glVertex3f(0.000000,0.014400,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,10.500000)
glVertex3f(0.004450,0.013695,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,10.500000)
glVertex3f(0.008464,0.011650,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,10.500000)
glVertex3f(0.011650,0.008464,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,10.500000)
glVertex3f(0.013695,0.004450,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,10.500000)
glVertex3f(0.014400,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,10.500000)
glVertex3f(0.013695,-0.004450,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,10.500000)
glVertex3f(0.011650,-0.008464,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,10.500000)
glVertex3f(0.008464,-0.011650,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,10.500000)
glVertex3f(0.004450,-0.013695,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,10.500000)
glVertex3f(0.000000,-0.014400,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,10.500000)
glVertex3f(-0.004450,-0.013695,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,10.500000)
glVertex3f(-0.008464,-0.011650,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,10.500000)
glVertex3f(-0.011650,-0.008464,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,10.500000)
glVertex3f(-0.013695,-0.004450,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,10.500000)
glVertex3f(-0.014400,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,10.500000)
glVertex3f(-0.013695,0.004450,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,10.500000)
glVertex3f(-0.011650,0.008464,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,10.500000)
glVertex3f(-0.008464,0.011650,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,10.500000)
glVertex3f(-0.004450,0.013695,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,10.500000)
glVertex3f(0.000000,0.014400,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,11.250000)
glVertex3f(0.000000,0.014400,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,11.250000)
glVertex3f(0.004450,0.013695,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,11.250000)
glVertex3f(0.008464,0.011650,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,11.250000)
glVertex3f(0.011650,0.008464,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,11.250000)
glVertex3f(0.013695,0.004450,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,11.250000)
glVertex3f(0.014400,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,11.250000)
glVertex3f(0.013695,-0.004450,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,11.250000)
glVertex3f(0.011650,-0.008464,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,11.250000)
glVertex3f(0.008464,-0.011650,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,11.250000)
glVertex3f(0.004450,-0.013695,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,11.250000)
glVertex3f(0.000000,-0.014400,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,11.250000)
glVertex3f(-0.004450,-0.013695,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,11.250000)
glVertex3f(-0.008464,-0.011650,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,11.250000)
glVertex3f(-0.011650,-0.008464,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,11.250000)
glVertex3f(-0.013695,-0.004450,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,11.250000)
glVertex3f(-0.014400,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,11.250000)
glVertex3f(-0.013695,0.004450,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,11.250000)
glVertex3f(-0.011650,0.008464,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,11.250000)
glVertex3f(-0.008464,0.011650,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,11.250000)
glVertex3f(-0.004450,0.013695,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,11.250000)
glVertex3f(0.000000,0.014400,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,12.000000)
glVertex3f(0.000000,0.014400,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,12.000000)
glVertex3f(0.004450,0.013695,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,12.000000)
glVertex3f(0.008464,0.011650,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,12.000000)
glVertex3f(0.011650,0.008464,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,12.000000)
glVertex3f(0.013695,0.004450,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,12.000000)
glVertex3f(0.014400,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,12.000000)
glVertex3f(0.013695,-0.004450,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,12.000000)
glVertex3f(0.011650,-0.008464,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,12.000000)
glVertex3f(0.008464,-0.011650,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,12.000000)
glVertex3f(0.004450,-0.013695,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,12.000000)
glVertex3f(0.000000,-0.014400,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,12.000000)
glVertex3f(-0.004450,-0.013695,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,12.000000)
glVertex3f(-0.008464,-0.011650,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,12.000000)
glVertex3f(-0.011650,-0.008464,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,12.000000)
glVertex3f(-0.013695,-0.004450,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,12.000000)
glVertex3f(-0.014400,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,12.000000)
glVertex3f(-0.013695,0.004450,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,12.000000)
glVertex3f(-0.011650,0.008464,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,12.000000)
glVertex3f(-0.008464,0.011650,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,12.000000)
glVertex3f(-0.004450,0.013695,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,12.000000)
glVertex3f(0.000000,0.014400,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,12.750000)
glVertex3f(0.000000,0.014400,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,12.750000)
glVertex3f(0.004450,0.013695,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,12.750000)
glVertex3f(0.008464,0.011650,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,12.750000)
glVertex3f(0.011650,0.008464,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,12.750000)
glVertex3f(0.013695,0.004450,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,12.750000)
glVertex3f(0.014400,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,12.750000)
glVertex3f(0.013695,-0.004450,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,12.750000)
glVertex3f(0.011650,-0.008464,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,12.750000)
glVertex3f(0.008464,-0.011650,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,12.750000)
glVertex3f(0.004450,-0.013695,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,12.750000)
glVertex3f(0.000000,-0.014400,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,12.750000)
glVertex3f(-0.004450,-0.013695,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,12.750000)
glVertex3f(-0.008464,-0.011650,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,12.750000)
glVertex3f(-0.011650,-0.008464,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,12.750000)
glVertex3f(-0.013695,-0.004450,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,12.750000)
glVertex3f(-0.014400,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,12.750000)
glVertex3f(-0.013695,0.004450,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,12.750000)
glVertex3f(-0.011650,0.008464,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,12.750000)
glVertex3f(-0.008464,0.011650,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,12.750000)
glVertex3f(-0.004450,0.013695,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,12.750000)
glVertex3f(0.000000,0.014400,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,13.500000)
glVertex3f(0.000000,0.014400,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,13.500000)
glVertex3f(0.004450,0.013695,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,13.500000)
glVertex3f(0.008464,0.011650,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,13.500000)
glVertex3f(0.011650,0.008464,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,13.500000)
glVertex3f(0.013695,0.004450,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,13.500000)
glVertex3f(0.014400,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,13.500000)
glVertex3f(0.013695,-0.004450,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,13.500000)
glVertex3f(0.011650,-0.008464,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,13.500000)
glVertex3f(0.008464,-0.011650,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,13.500000)
glVertex3f(0.004450,-0.013695,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,13.500000)
glVertex3f(0.000000,-0.014400,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,13.500000)
glVertex3f(-0.004450,-0.013695,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,13.500000)
glVertex3f(-0.008464,-0.011650,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,13.500000)
glVertex3f(-0.011650,-0.008464,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,13.500000)
glVertex3f(-0.013695,-0.004450,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,13.500000)
glVertex3f(-0.014400,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,13.500000)
glVertex3f(-0.013695,0.004450,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,13.500000)
glVertex3f(-0.011650,0.008464,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,13.500000)
glVertex3f(-0.008464,0.011650,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,13.500000)
glVertex3f(-0.004450,0.013695,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,13.500000)
glVertex3f(0.000000,0.014400,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,14.250000)
glVertex3f(0.000000,0.014400,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004450,0.013695,14.250000)
glVertex3f(0.004450,0.013695,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008464,0.011650,14.250000)
glVertex3f(0.008464,0.011650,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011650,0.008464,14.250000)
glVertex3f(0.011650,0.008464,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013695,0.004450,14.250000)
glVertex3f(0.013695,0.004450,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014400,0.000000,14.250000)
glVertex3f(0.014400,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013695,-0.004450,14.250000)
glVertex3f(0.013695,-0.004450,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011650,-0.008464,14.250000)
glVertex3f(0.011650,-0.008464,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008464,-0.011650,14.250000)
glVertex3f(0.008464,-0.011650,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004450,-0.013695,14.250000)
glVertex3f(0.004450,-0.013695,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014400,14.250000)
glVertex3f(0.000000,-0.014400,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004450,-0.013695,14.250000)
glVertex3f(-0.004450,-0.013695,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008464,-0.011650,14.250000)
glVertex3f(-0.008464,-0.011650,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011650,-0.008464,14.250000)
glVertex3f(-0.011650,-0.008464,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013695,-0.004450,14.250000)
glVertex3f(-0.013695,-0.004450,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014400,-0.000000,14.250000)
glVertex3f(-0.014400,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013695,0.004450,14.250000)
glVertex3f(-0.013695,0.004450,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011650,0.008464,14.250000)
glVertex3f(-0.011650,0.008464,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008464,0.011650,14.250000)
glVertex3f(-0.008464,0.011650,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004450,0.013695,14.250000)
glVertex3f(-0.004450,0.013695,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014400,14.250000)
glVertex3f(0.000000,0.014400,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.448373,0.225339,38.125065)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,0.000000)
glVertex3f(0.000000,0.013157,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,0.000000)
glVertex3f(0.004066,0.012513,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,0.000000)
glVertex3f(0.007734,0.010644,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,0.000000)
glVertex3f(0.010644,0.007734,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,0.000000)
glVertex3f(0.012513,0.004066,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,0.000000)
glVertex3f(0.013157,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,0.000000)
glVertex3f(0.012513,-0.004066,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,0.000000)
glVertex3f(0.010644,-0.007734,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,0.000000)
glVertex3f(0.007734,-0.010644,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,0.000000)
glVertex3f(0.004066,-0.012513,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,0.000000)
glVertex3f(0.000000,-0.013157,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,0.000000)
glVertex3f(-0.004066,-0.012513,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,0.000000)
glVertex3f(-0.007734,-0.010644,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,0.000000)
glVertex3f(-0.010644,-0.007734,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,0.000000)
glVertex3f(-0.012513,-0.004066,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,0.000000)
glVertex3f(-0.012513,0.004066,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,0.000000)
glVertex3f(-0.010644,0.007734,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,0.000000)
glVertex3f(-0.007734,0.010644,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,0.000000)
glVertex3f(-0.004066,0.012513,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,0.000000)
glVertex3f(0.000000,0.013157,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,0.750000)
glVertex3f(0.000000,0.013157,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,0.750000)
glVertex3f(0.004066,0.012513,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,0.750000)
glVertex3f(0.007734,0.010644,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,0.750000)
glVertex3f(0.010644,0.007734,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,0.750000)
glVertex3f(0.012513,0.004066,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,0.750000)
glVertex3f(0.013157,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,0.750000)
glVertex3f(0.012513,-0.004066,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,0.750000)
glVertex3f(0.010644,-0.007734,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,0.750000)
glVertex3f(0.007734,-0.010644,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,0.750000)
glVertex3f(0.004066,-0.012513,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,0.750000)
glVertex3f(0.000000,-0.013157,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,0.750000)
glVertex3f(-0.004066,-0.012513,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,0.750000)
glVertex3f(-0.007734,-0.010644,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,0.750000)
glVertex3f(-0.010644,-0.007734,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,0.750000)
glVertex3f(-0.012513,-0.004066,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,0.750000)
glVertex3f(-0.013157,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,0.750000)
glVertex3f(-0.012513,0.004066,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,0.750000)
glVertex3f(-0.010644,0.007734,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,0.750000)
glVertex3f(-0.007734,0.010644,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,0.750000)
glVertex3f(-0.004066,0.012513,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,0.750000)
glVertex3f(0.000000,0.013157,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,1.500000)
glVertex3f(0.000000,0.013157,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,1.500000)
glVertex3f(0.004066,0.012513,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,1.500000)
glVertex3f(0.007734,0.010644,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,1.500000)
glVertex3f(0.010644,0.007734,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,1.500000)
glVertex3f(0.012513,0.004066,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,1.500000)
glVertex3f(0.013157,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,1.500000)
glVertex3f(0.012513,-0.004066,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,1.500000)
glVertex3f(0.010644,-0.007734,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,1.500000)
glVertex3f(0.007734,-0.010644,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,1.500000)
glVertex3f(0.004066,-0.012513,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,1.500000)
glVertex3f(0.000000,-0.013157,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,1.500000)
glVertex3f(-0.004066,-0.012513,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,1.500000)
glVertex3f(-0.007734,-0.010644,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,1.500000)
glVertex3f(-0.010644,-0.007734,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,1.500000)
glVertex3f(-0.012513,-0.004066,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,1.500000)
glVertex3f(-0.013157,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,1.500000)
glVertex3f(-0.012513,0.004066,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,1.500000)
glVertex3f(-0.010644,0.007734,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,1.500000)
glVertex3f(-0.007734,0.010644,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,1.500000)
glVertex3f(-0.004066,0.012513,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,1.500000)
glVertex3f(0.000000,0.013157,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,2.250000)
glVertex3f(0.000000,0.013157,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,2.250000)
glVertex3f(0.004066,0.012513,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,2.250000)
glVertex3f(0.007734,0.010644,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,2.250000)
glVertex3f(0.010644,0.007734,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,2.250000)
glVertex3f(0.012513,0.004066,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,2.250000)
glVertex3f(0.013157,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,2.250000)
glVertex3f(0.012513,-0.004066,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,2.250000)
glVertex3f(0.010644,-0.007734,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,2.250000)
glVertex3f(0.007734,-0.010644,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,2.250000)
glVertex3f(0.004066,-0.012513,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,2.250000)
glVertex3f(0.000000,-0.013157,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,2.250000)
glVertex3f(-0.004066,-0.012513,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,2.250000)
glVertex3f(-0.007734,-0.010644,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,2.250000)
glVertex3f(-0.010644,-0.007734,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,2.250000)
glVertex3f(-0.012513,-0.004066,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,2.250000)
glVertex3f(-0.013157,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,2.250000)
glVertex3f(-0.012513,0.004066,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,2.250000)
glVertex3f(-0.010644,0.007734,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,2.250000)
glVertex3f(-0.007734,0.010644,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,2.250000)
glVertex3f(-0.004066,0.012513,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,2.250000)
glVertex3f(0.000000,0.013157,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,3.000000)
glVertex3f(0.000000,0.013157,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,3.000000)
glVertex3f(0.004066,0.012513,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,3.000000)
glVertex3f(0.007734,0.010644,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,3.000000)
glVertex3f(0.010644,0.007734,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,3.000000)
glVertex3f(0.012513,0.004066,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,3.000000)
glVertex3f(0.013157,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,3.000000)
glVertex3f(0.012513,-0.004066,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,3.000000)
glVertex3f(0.010644,-0.007734,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,3.000000)
glVertex3f(0.007734,-0.010644,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,3.000000)
glVertex3f(0.004066,-0.012513,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,3.000000)
glVertex3f(0.000000,-0.013157,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,3.000000)
glVertex3f(-0.004066,-0.012513,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,3.000000)
glVertex3f(-0.007734,-0.010644,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,3.000000)
glVertex3f(-0.010644,-0.007734,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,3.000000)
glVertex3f(-0.012513,-0.004066,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,3.000000)
glVertex3f(-0.013157,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,3.000000)
glVertex3f(-0.012513,0.004066,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,3.000000)
glVertex3f(-0.010644,0.007734,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,3.000000)
glVertex3f(-0.007734,0.010644,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,3.000000)
glVertex3f(-0.004066,0.012513,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,3.000000)
glVertex3f(0.000000,0.013157,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,3.750000)
glVertex3f(0.000000,0.013157,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,3.750000)
glVertex3f(0.004066,0.012513,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,3.750000)
glVertex3f(0.007734,0.010644,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,3.750000)
glVertex3f(0.010644,0.007734,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,3.750000)
glVertex3f(0.012513,0.004066,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,3.750000)
glVertex3f(0.013157,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,3.750000)
glVertex3f(0.012513,-0.004066,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,3.750000)
glVertex3f(0.010644,-0.007734,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,3.750000)
glVertex3f(0.007734,-0.010644,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,3.750000)
glVertex3f(0.004066,-0.012513,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,3.750000)
glVertex3f(0.000000,-0.013157,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,3.750000)
glVertex3f(-0.004066,-0.012513,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,3.750000)
glVertex3f(-0.007734,-0.010644,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,3.750000)
glVertex3f(-0.010644,-0.007734,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,3.750000)
glVertex3f(-0.012513,-0.004066,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,3.750000)
glVertex3f(-0.013157,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,3.750000)
glVertex3f(-0.012513,0.004066,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,3.750000)
glVertex3f(-0.010644,0.007734,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,3.750000)
glVertex3f(-0.007734,0.010644,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,3.750000)
glVertex3f(-0.004066,0.012513,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,3.750000)
glVertex3f(0.000000,0.013157,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,4.500000)
glVertex3f(0.000000,0.013157,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,4.500000)
glVertex3f(0.004066,0.012513,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,4.500000)
glVertex3f(0.007734,0.010644,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,4.500000)
glVertex3f(0.010644,0.007734,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,4.500000)
glVertex3f(0.012513,0.004066,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,4.500000)
glVertex3f(0.013157,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,4.500000)
glVertex3f(0.012513,-0.004066,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,4.500000)
glVertex3f(0.010644,-0.007734,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,4.500000)
glVertex3f(0.007734,-0.010644,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,4.500000)
glVertex3f(0.004066,-0.012513,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,4.500000)
glVertex3f(0.000000,-0.013157,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,4.500000)
glVertex3f(-0.004066,-0.012513,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,4.500000)
glVertex3f(-0.007734,-0.010644,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,4.500000)
glVertex3f(-0.010644,-0.007734,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,4.500000)
glVertex3f(-0.012513,-0.004066,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,4.500000)
glVertex3f(-0.013157,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,4.500000)
glVertex3f(-0.012513,0.004066,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,4.500000)
glVertex3f(-0.010644,0.007734,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,4.500000)
glVertex3f(-0.007734,0.010644,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,4.500000)
glVertex3f(-0.004066,0.012513,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,4.500000)
glVertex3f(0.000000,0.013157,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,5.250000)
glVertex3f(0.000000,0.013157,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,5.250000)
glVertex3f(0.004066,0.012513,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,5.250000)
glVertex3f(0.007734,0.010644,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,5.250000)
glVertex3f(0.010644,0.007734,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,5.250000)
glVertex3f(0.012513,0.004066,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,5.250000)
glVertex3f(0.013157,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,5.250000)
glVertex3f(0.012513,-0.004066,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,5.250000)
glVertex3f(0.010644,-0.007734,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,5.250000)
glVertex3f(0.007734,-0.010644,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,5.250000)
glVertex3f(0.004066,-0.012513,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,5.250000)
glVertex3f(0.000000,-0.013157,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,5.250000)
glVertex3f(-0.004066,-0.012513,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,5.250000)
glVertex3f(-0.007734,-0.010644,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,5.250000)
glVertex3f(-0.010644,-0.007734,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,5.250000)
glVertex3f(-0.012513,-0.004066,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,5.250000)
glVertex3f(-0.013157,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,5.250000)
glVertex3f(-0.012513,0.004066,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,5.250000)
glVertex3f(-0.010644,0.007734,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,5.250000)
glVertex3f(-0.007734,0.010644,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,5.250000)
glVertex3f(-0.004066,0.012513,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,5.250000)
glVertex3f(0.000000,0.013157,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,6.000000)
glVertex3f(0.000000,0.013157,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,6.000000)
glVertex3f(0.004066,0.012513,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,6.000000)
glVertex3f(0.007734,0.010644,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,6.000000)
glVertex3f(0.010644,0.007734,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,6.000000)
glVertex3f(0.012513,0.004066,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,6.000000)
glVertex3f(0.013157,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,6.000000)
glVertex3f(0.012513,-0.004066,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,6.000000)
glVertex3f(0.010644,-0.007734,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,6.000000)
glVertex3f(0.007734,-0.010644,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,6.000000)
glVertex3f(0.004066,-0.012513,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,6.000000)
glVertex3f(0.000000,-0.013157,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,6.000000)
glVertex3f(-0.004066,-0.012513,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,6.000000)
glVertex3f(-0.007734,-0.010644,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,6.000000)
glVertex3f(-0.010644,-0.007734,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,6.000000)
glVertex3f(-0.012513,-0.004066,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,6.000000)
glVertex3f(-0.013157,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,6.000000)
glVertex3f(-0.012513,0.004066,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,6.000000)
glVertex3f(-0.010644,0.007734,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,6.000000)
glVertex3f(-0.007734,0.010644,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,6.000000)
glVertex3f(-0.004066,0.012513,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,6.000000)
glVertex3f(0.000000,0.013157,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,6.750000)
glVertex3f(0.000000,0.013157,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,6.750000)
glVertex3f(0.004066,0.012513,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,6.750000)
glVertex3f(0.007734,0.010644,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,6.750000)
glVertex3f(0.010644,0.007734,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,6.750000)
glVertex3f(0.012513,0.004066,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,6.750000)
glVertex3f(0.013157,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,6.750000)
glVertex3f(0.012513,-0.004066,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,6.750000)
glVertex3f(0.010644,-0.007734,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,6.750000)
glVertex3f(0.007734,-0.010644,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,6.750000)
glVertex3f(0.004066,-0.012513,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,6.750000)
glVertex3f(0.000000,-0.013157,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,6.750000)
glVertex3f(-0.004066,-0.012513,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,6.750000)
glVertex3f(-0.007734,-0.010644,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,6.750000)
glVertex3f(-0.010644,-0.007734,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,6.750000)
glVertex3f(-0.012513,-0.004066,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,6.750000)
glVertex3f(-0.013157,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,6.750000)
glVertex3f(-0.012513,0.004066,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,6.750000)
glVertex3f(-0.010644,0.007734,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,6.750000)
glVertex3f(-0.007734,0.010644,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,6.750000)
glVertex3f(-0.004066,0.012513,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,6.750000)
glVertex3f(0.000000,0.013157,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,7.500000)
glVertex3f(0.000000,0.013157,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,7.500000)
glVertex3f(0.004066,0.012513,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,7.500000)
glVertex3f(0.007734,0.010644,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,7.500000)
glVertex3f(0.010644,0.007734,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,7.500000)
glVertex3f(0.012513,0.004066,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,7.500000)
glVertex3f(0.013157,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,7.500000)
glVertex3f(0.012513,-0.004066,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,7.500000)
glVertex3f(0.010644,-0.007734,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,7.500000)
glVertex3f(0.007734,-0.010644,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,7.500000)
glVertex3f(0.004066,-0.012513,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,7.500000)
glVertex3f(0.000000,-0.013157,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,7.500000)
glVertex3f(-0.004066,-0.012513,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,7.500000)
glVertex3f(-0.007734,-0.010644,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,7.500000)
glVertex3f(-0.010644,-0.007734,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,7.500000)
glVertex3f(-0.012513,-0.004066,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,7.500000)
glVertex3f(-0.013157,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,7.500000)
glVertex3f(-0.012513,0.004066,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,7.500000)
glVertex3f(-0.010644,0.007734,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,7.500000)
glVertex3f(-0.007734,0.010644,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,7.500000)
glVertex3f(-0.004066,0.012513,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,7.500000)
glVertex3f(0.000000,0.013157,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,8.250000)
glVertex3f(0.000000,0.013157,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,8.250000)
glVertex3f(0.004066,0.012513,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,8.250000)
glVertex3f(0.007734,0.010644,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,8.250000)
glVertex3f(0.010644,0.007734,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,8.250000)
glVertex3f(0.012513,0.004066,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,8.250000)
glVertex3f(0.013157,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,8.250000)
glVertex3f(0.012513,-0.004066,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,8.250000)
glVertex3f(0.010644,-0.007734,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,8.250000)
glVertex3f(0.007734,-0.010644,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,8.250000)
glVertex3f(0.004066,-0.012513,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,8.250000)
glVertex3f(0.000000,-0.013157,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,8.250000)
glVertex3f(-0.004066,-0.012513,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,8.250000)
glVertex3f(-0.007734,-0.010644,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,8.250000)
glVertex3f(-0.010644,-0.007734,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,8.250000)
glVertex3f(-0.012513,-0.004066,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,8.250000)
glVertex3f(-0.013157,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,8.250000)
glVertex3f(-0.012513,0.004066,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,8.250000)
glVertex3f(-0.010644,0.007734,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,8.250000)
glVertex3f(-0.007734,0.010644,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,8.250000)
glVertex3f(-0.004066,0.012513,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,8.250000)
glVertex3f(0.000000,0.013157,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,9.000000)
glVertex3f(0.000000,0.013157,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,9.000000)
glVertex3f(0.004066,0.012513,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,9.000000)
glVertex3f(0.007734,0.010644,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,9.000000)
glVertex3f(0.010644,0.007734,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,9.000000)
glVertex3f(0.012513,0.004066,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,9.000000)
glVertex3f(0.013157,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,9.000000)
glVertex3f(0.012513,-0.004066,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,9.000000)
glVertex3f(0.010644,-0.007734,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,9.000000)
glVertex3f(0.007734,-0.010644,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,9.000000)
glVertex3f(0.004066,-0.012513,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,9.000000)
glVertex3f(0.000000,-0.013157,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,9.000000)
glVertex3f(-0.004066,-0.012513,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,9.000000)
glVertex3f(-0.007734,-0.010644,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,9.000000)
glVertex3f(-0.010644,-0.007734,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,9.000000)
glVertex3f(-0.012513,-0.004066,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,9.000000)
glVertex3f(-0.013157,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,9.000000)
glVertex3f(-0.012513,0.004066,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,9.000000)
glVertex3f(-0.010644,0.007734,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,9.000000)
glVertex3f(-0.007734,0.010644,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,9.000000)
glVertex3f(-0.004066,0.012513,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,9.000000)
glVertex3f(0.000000,0.013157,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,9.750000)
glVertex3f(0.000000,0.013157,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,9.750000)
glVertex3f(0.004066,0.012513,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,9.750000)
glVertex3f(0.007734,0.010644,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,9.750000)
glVertex3f(0.010644,0.007734,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,9.750000)
glVertex3f(0.012513,0.004066,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,9.750000)
glVertex3f(0.013157,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,9.750000)
glVertex3f(0.012513,-0.004066,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,9.750000)
glVertex3f(0.010644,-0.007734,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,9.750000)
glVertex3f(0.007734,-0.010644,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,9.750000)
glVertex3f(0.004066,-0.012513,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,9.750000)
glVertex3f(0.000000,-0.013157,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,9.750000)
glVertex3f(-0.004066,-0.012513,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,9.750000)
glVertex3f(-0.007734,-0.010644,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,9.750000)
glVertex3f(-0.010644,-0.007734,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,9.750000)
glVertex3f(-0.012513,-0.004066,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,9.750000)
glVertex3f(-0.013157,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,9.750000)
glVertex3f(-0.012513,0.004066,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,9.750000)
glVertex3f(-0.010644,0.007734,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,9.750000)
glVertex3f(-0.007734,0.010644,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,9.750000)
glVertex3f(-0.004066,0.012513,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,9.750000)
glVertex3f(0.000000,0.013157,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,10.500000)
glVertex3f(0.000000,0.013157,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,10.500000)
glVertex3f(0.004066,0.012513,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,10.500000)
glVertex3f(0.007734,0.010644,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,10.500000)
glVertex3f(0.010644,0.007734,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,10.500000)
glVertex3f(0.012513,0.004066,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,10.500000)
glVertex3f(0.013157,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,10.500000)
glVertex3f(0.012513,-0.004066,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,10.500000)
glVertex3f(0.010644,-0.007734,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,10.500000)
glVertex3f(0.007734,-0.010644,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,10.500000)
glVertex3f(0.004066,-0.012513,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,10.500000)
glVertex3f(0.000000,-0.013157,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,10.500000)
glVertex3f(-0.004066,-0.012513,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,10.500000)
glVertex3f(-0.007734,-0.010644,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,10.500000)
glVertex3f(-0.010644,-0.007734,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,10.500000)
glVertex3f(-0.012513,-0.004066,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,10.500000)
glVertex3f(-0.013157,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,10.500000)
glVertex3f(-0.012513,0.004066,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,10.500000)
glVertex3f(-0.010644,0.007734,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,10.500000)
glVertex3f(-0.007734,0.010644,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,10.500000)
glVertex3f(-0.004066,0.012513,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,10.500000)
glVertex3f(0.000000,0.013157,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,11.250000)
glVertex3f(0.000000,0.013157,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,11.250000)
glVertex3f(0.004066,0.012513,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,11.250000)
glVertex3f(0.007734,0.010644,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,11.250000)
glVertex3f(0.010644,0.007734,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,11.250000)
glVertex3f(0.012513,0.004066,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,11.250000)
glVertex3f(0.013157,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,11.250000)
glVertex3f(0.012513,-0.004066,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,11.250000)
glVertex3f(0.010644,-0.007734,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,11.250000)
glVertex3f(0.007734,-0.010644,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,11.250000)
glVertex3f(0.004066,-0.012513,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,11.250000)
glVertex3f(0.000000,-0.013157,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,11.250000)
glVertex3f(-0.004066,-0.012513,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,11.250000)
glVertex3f(-0.007734,-0.010644,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,11.250000)
glVertex3f(-0.010644,-0.007734,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,11.250000)
glVertex3f(-0.012513,-0.004066,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,11.250000)
glVertex3f(-0.013157,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,11.250000)
glVertex3f(-0.012513,0.004066,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,11.250000)
glVertex3f(-0.010644,0.007734,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,11.250000)
glVertex3f(-0.007734,0.010644,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,11.250000)
glVertex3f(-0.004066,0.012513,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,11.250000)
glVertex3f(0.000000,0.013157,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,12.000000)
glVertex3f(0.000000,0.013157,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,12.000000)
glVertex3f(0.004066,0.012513,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,12.000000)
glVertex3f(0.007734,0.010644,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,12.000000)
glVertex3f(0.010644,0.007734,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,12.000000)
glVertex3f(0.012513,0.004066,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,12.000000)
glVertex3f(0.013157,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,12.000000)
glVertex3f(0.012513,-0.004066,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,12.000000)
glVertex3f(0.010644,-0.007734,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,12.000000)
glVertex3f(0.007734,-0.010644,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,12.000000)
glVertex3f(0.004066,-0.012513,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,12.000000)
glVertex3f(0.000000,-0.013157,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,12.000000)
glVertex3f(-0.004066,-0.012513,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,12.000000)
glVertex3f(-0.007734,-0.010644,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,12.000000)
glVertex3f(-0.010644,-0.007734,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,12.000000)
glVertex3f(-0.012513,-0.004066,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,12.000000)
glVertex3f(-0.013157,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,12.000000)
glVertex3f(-0.012513,0.004066,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,12.000000)
glVertex3f(-0.010644,0.007734,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,12.000000)
glVertex3f(-0.007734,0.010644,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,12.000000)
glVertex3f(-0.004066,0.012513,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,12.000000)
glVertex3f(0.000000,0.013157,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,12.750000)
glVertex3f(0.000000,0.013157,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,12.750000)
glVertex3f(0.004066,0.012513,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,12.750000)
glVertex3f(0.007734,0.010644,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,12.750000)
glVertex3f(0.010644,0.007734,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,12.750000)
glVertex3f(0.012513,0.004066,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,12.750000)
glVertex3f(0.013157,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,12.750000)
glVertex3f(0.012513,-0.004066,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,12.750000)
glVertex3f(0.010644,-0.007734,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,12.750000)
glVertex3f(0.007734,-0.010644,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,12.750000)
glVertex3f(0.004066,-0.012513,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,12.750000)
glVertex3f(0.000000,-0.013157,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,12.750000)
glVertex3f(-0.004066,-0.012513,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,12.750000)
glVertex3f(-0.007734,-0.010644,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,12.750000)
glVertex3f(-0.010644,-0.007734,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,12.750000)
glVertex3f(-0.012513,-0.004066,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,12.750000)
glVertex3f(-0.013157,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,12.750000)
glVertex3f(-0.012513,0.004066,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,12.750000)
glVertex3f(-0.010644,0.007734,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,12.750000)
glVertex3f(-0.007734,0.010644,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,12.750000)
glVertex3f(-0.004066,0.012513,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,12.750000)
glVertex3f(0.000000,0.013157,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,13.500000)
glVertex3f(0.000000,0.013157,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,13.500000)
glVertex3f(0.004066,0.012513,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,13.500000)
glVertex3f(0.007734,0.010644,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,13.500000)
glVertex3f(0.010644,0.007734,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,13.500000)
glVertex3f(0.012513,0.004066,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,13.500000)
glVertex3f(0.013157,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,13.500000)
glVertex3f(0.012513,-0.004066,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,13.500000)
glVertex3f(0.010644,-0.007734,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,13.500000)
glVertex3f(0.007734,-0.010644,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,13.500000)
glVertex3f(0.004066,-0.012513,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,13.500000)
glVertex3f(0.000000,-0.013157,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,13.500000)
glVertex3f(-0.004066,-0.012513,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,13.500000)
glVertex3f(-0.007734,-0.010644,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,13.500000)
glVertex3f(-0.010644,-0.007734,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,13.500000)
glVertex3f(-0.012513,-0.004066,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,13.500000)
glVertex3f(-0.013157,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,13.500000)
glVertex3f(-0.012513,0.004066,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,13.500000)
glVertex3f(-0.010644,0.007734,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,13.500000)
glVertex3f(-0.007734,0.010644,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,13.500000)
glVertex3f(-0.004066,0.012513,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,13.500000)
glVertex3f(0.000000,0.013157,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,14.250000)
glVertex3f(0.000000,0.013157,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004066,0.012513,14.250000)
glVertex3f(0.004066,0.012513,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007734,0.010644,14.250000)
glVertex3f(0.007734,0.010644,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010644,0.007734,14.250000)
glVertex3f(0.010644,0.007734,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012513,0.004066,14.250000)
glVertex3f(0.012513,0.004066,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013157,0.000000,14.250000)
glVertex3f(0.013157,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012513,-0.004066,14.250000)
glVertex3f(0.012513,-0.004066,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010644,-0.007734,14.250000)
glVertex3f(0.010644,-0.007734,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007734,-0.010644,14.250000)
glVertex3f(0.007734,-0.010644,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004066,-0.012513,14.250000)
glVertex3f(0.004066,-0.012513,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013157,14.250000)
glVertex3f(0.000000,-0.013157,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004066,-0.012513,14.250000)
glVertex3f(-0.004066,-0.012513,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007734,-0.010644,14.250000)
glVertex3f(-0.007734,-0.010644,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010644,-0.007734,14.250000)
glVertex3f(-0.010644,-0.007734,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012513,-0.004066,14.250000)
glVertex3f(-0.012513,-0.004066,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013157,-0.000000,14.250000)
glVertex3f(-0.013157,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012513,0.004066,14.250000)
glVertex3f(-0.012513,0.004066,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010644,0.007734,14.250000)
glVertex3f(-0.010644,0.007734,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007734,0.010644,14.250000)
glVertex3f(-0.007734,0.010644,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004066,0.012513,14.250000)
glVertex3f(-0.004066,0.012513,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013157,14.250000)
glVertex3f(0.000000,0.013157,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.444364,0.233669,38.868107)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,0.000000)
glVertex3f(0.000000,0.011974,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,0.000000)
glVertex3f(0.003700,0.011388,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,0.000000)
glVertex3f(0.007038,0.009687,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,0.000000)
glVertex3f(0.009687,0.007038,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,0.000000)
glVertex3f(0.011388,0.003700,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,0.000000)
glVertex3f(0.011974,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,0.000000)
glVertex3f(0.011388,-0.003700,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,0.000000)
glVertex3f(0.009687,-0.007038,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,0.000000)
glVertex3f(0.007038,-0.009687,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,0.000000)
glVertex3f(0.003700,-0.011388,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,0.000000)
glVertex3f(0.000000,-0.011974,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,0.000000)
glVertex3f(-0.003700,-0.011388,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,0.000000)
glVertex3f(-0.007038,-0.009687,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,0.000000)
glVertex3f(-0.009687,-0.007038,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,0.000000)
glVertex3f(-0.011388,-0.003700,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,0.000000)
glVertex3f(-0.011388,0.003700,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,0.000000)
glVertex3f(-0.009687,0.007038,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,0.000000)
glVertex3f(-0.007038,0.009687,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,0.000000)
glVertex3f(-0.003700,0.011388,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,0.000000)
glVertex3f(0.000000,0.011974,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,0.750000)
glVertex3f(0.000000,0.011974,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,0.750000)
glVertex3f(0.003700,0.011388,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,0.750000)
glVertex3f(0.007038,0.009687,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,0.750000)
glVertex3f(0.009687,0.007038,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,0.750000)
glVertex3f(0.011388,0.003700,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,0.750000)
glVertex3f(0.011974,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,0.750000)
glVertex3f(0.011388,-0.003700,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,0.750000)
glVertex3f(0.009687,-0.007038,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,0.750000)
glVertex3f(0.007038,-0.009687,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,0.750000)
glVertex3f(0.003700,-0.011388,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,0.750000)
glVertex3f(0.000000,-0.011974,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,0.750000)
glVertex3f(-0.003700,-0.011388,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,0.750000)
glVertex3f(-0.007038,-0.009687,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,0.750000)
glVertex3f(-0.009687,-0.007038,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,0.750000)
glVertex3f(-0.011388,-0.003700,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,0.750000)
glVertex3f(-0.011974,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,0.750000)
glVertex3f(-0.011388,0.003700,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,0.750000)
glVertex3f(-0.009687,0.007038,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,0.750000)
glVertex3f(-0.007038,0.009687,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,0.750000)
glVertex3f(-0.003700,0.011388,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,0.750000)
glVertex3f(0.000000,0.011974,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,1.500000)
glVertex3f(0.000000,0.011974,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,1.500000)
glVertex3f(0.003700,0.011388,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,1.500000)
glVertex3f(0.007038,0.009687,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,1.500000)
glVertex3f(0.009687,0.007038,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,1.500000)
glVertex3f(0.011388,0.003700,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,1.500000)
glVertex3f(0.011974,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,1.500000)
glVertex3f(0.011388,-0.003700,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,1.500000)
glVertex3f(0.009687,-0.007038,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,1.500000)
glVertex3f(0.007038,-0.009687,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,1.500000)
glVertex3f(0.003700,-0.011388,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,1.500000)
glVertex3f(0.000000,-0.011974,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,1.500000)
glVertex3f(-0.003700,-0.011388,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,1.500000)
glVertex3f(-0.007038,-0.009687,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,1.500000)
glVertex3f(-0.009687,-0.007038,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,1.500000)
glVertex3f(-0.011388,-0.003700,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,1.500000)
glVertex3f(-0.011974,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,1.500000)
glVertex3f(-0.011388,0.003700,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,1.500000)
glVertex3f(-0.009687,0.007038,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,1.500000)
glVertex3f(-0.007038,0.009687,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,1.500000)
glVertex3f(-0.003700,0.011388,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,1.500000)
glVertex3f(0.000000,0.011974,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,2.250000)
glVertex3f(0.000000,0.011974,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,2.250000)
glVertex3f(0.003700,0.011388,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,2.250000)
glVertex3f(0.007038,0.009687,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,2.250000)
glVertex3f(0.009687,0.007038,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,2.250000)
glVertex3f(0.011388,0.003700,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,2.250000)
glVertex3f(0.011974,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,2.250000)
glVertex3f(0.011388,-0.003700,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,2.250000)
glVertex3f(0.009687,-0.007038,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,2.250000)
glVertex3f(0.007038,-0.009687,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,2.250000)
glVertex3f(0.003700,-0.011388,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,2.250000)
glVertex3f(0.000000,-0.011974,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,2.250000)
glVertex3f(-0.003700,-0.011388,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,2.250000)
glVertex3f(-0.007038,-0.009687,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,2.250000)
glVertex3f(-0.009687,-0.007038,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,2.250000)
glVertex3f(-0.011388,-0.003700,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,2.250000)
glVertex3f(-0.011974,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,2.250000)
glVertex3f(-0.011388,0.003700,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,2.250000)
glVertex3f(-0.009687,0.007038,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,2.250000)
glVertex3f(-0.007038,0.009687,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,2.250000)
glVertex3f(-0.003700,0.011388,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,2.250000)
glVertex3f(0.000000,0.011974,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,3.000000)
glVertex3f(0.000000,0.011974,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,3.000000)
glVertex3f(0.003700,0.011388,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,3.000000)
glVertex3f(0.007038,0.009687,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,3.000000)
glVertex3f(0.009687,0.007038,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,3.000000)
glVertex3f(0.011388,0.003700,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,3.000000)
glVertex3f(0.011974,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,3.000000)
glVertex3f(0.011388,-0.003700,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,3.000000)
glVertex3f(0.009687,-0.007038,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,3.000000)
glVertex3f(0.007038,-0.009687,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,3.000000)
glVertex3f(0.003700,-0.011388,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,3.000000)
glVertex3f(0.000000,-0.011974,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,3.000000)
glVertex3f(-0.003700,-0.011388,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,3.000000)
glVertex3f(-0.007038,-0.009687,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,3.000000)
glVertex3f(-0.009687,-0.007038,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,3.000000)
glVertex3f(-0.011388,-0.003700,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,3.000000)
glVertex3f(-0.011974,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,3.000000)
glVertex3f(-0.011388,0.003700,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,3.000000)
glVertex3f(-0.009687,0.007038,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,3.000000)
glVertex3f(-0.007038,0.009687,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,3.000000)
glVertex3f(-0.003700,0.011388,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,3.000000)
glVertex3f(0.000000,0.011974,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,3.750000)
glVertex3f(0.000000,0.011974,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,3.750000)
glVertex3f(0.003700,0.011388,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,3.750000)
glVertex3f(0.007038,0.009687,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,3.750000)
glVertex3f(0.009687,0.007038,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,3.750000)
glVertex3f(0.011388,0.003700,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,3.750000)
glVertex3f(0.011974,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,3.750000)
glVertex3f(0.011388,-0.003700,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,3.750000)
glVertex3f(0.009687,-0.007038,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,3.750000)
glVertex3f(0.007038,-0.009687,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,3.750000)
glVertex3f(0.003700,-0.011388,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,3.750000)
glVertex3f(0.000000,-0.011974,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,3.750000)
glVertex3f(-0.003700,-0.011388,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,3.750000)
glVertex3f(-0.007038,-0.009687,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,3.750000)
glVertex3f(-0.009687,-0.007038,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,3.750000)
glVertex3f(-0.011388,-0.003700,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,3.750000)
glVertex3f(-0.011974,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,3.750000)
glVertex3f(-0.011388,0.003700,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,3.750000)
glVertex3f(-0.009687,0.007038,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,3.750000)
glVertex3f(-0.007038,0.009687,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,3.750000)
glVertex3f(-0.003700,0.011388,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,3.750000)
glVertex3f(0.000000,0.011974,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,4.500000)
glVertex3f(0.000000,0.011974,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,4.500000)
glVertex3f(0.003700,0.011388,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,4.500000)
glVertex3f(0.007038,0.009687,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,4.500000)
glVertex3f(0.009687,0.007038,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,4.500000)
glVertex3f(0.011388,0.003700,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,4.500000)
glVertex3f(0.011974,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,4.500000)
glVertex3f(0.011388,-0.003700,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,4.500000)
glVertex3f(0.009687,-0.007038,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,4.500000)
glVertex3f(0.007038,-0.009687,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,4.500000)
glVertex3f(0.003700,-0.011388,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,4.500000)
glVertex3f(0.000000,-0.011974,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,4.500000)
glVertex3f(-0.003700,-0.011388,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,4.500000)
glVertex3f(-0.007038,-0.009687,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,4.500000)
glVertex3f(-0.009687,-0.007038,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,4.500000)
glVertex3f(-0.011388,-0.003700,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,4.500000)
glVertex3f(-0.011974,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,4.500000)
glVertex3f(-0.011388,0.003700,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,4.500000)
glVertex3f(-0.009687,0.007038,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,4.500000)
glVertex3f(-0.007038,0.009687,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,4.500000)
glVertex3f(-0.003700,0.011388,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,4.500000)
glVertex3f(0.000000,0.011974,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,5.250000)
glVertex3f(0.000000,0.011974,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,5.250000)
glVertex3f(0.003700,0.011388,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,5.250000)
glVertex3f(0.007038,0.009687,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,5.250000)
glVertex3f(0.009687,0.007038,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,5.250000)
glVertex3f(0.011388,0.003700,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,5.250000)
glVertex3f(0.011974,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,5.250000)
glVertex3f(0.011388,-0.003700,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,5.250000)
glVertex3f(0.009687,-0.007038,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,5.250000)
glVertex3f(0.007038,-0.009687,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,5.250000)
glVertex3f(0.003700,-0.011388,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,5.250000)
glVertex3f(0.000000,-0.011974,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,5.250000)
glVertex3f(-0.003700,-0.011388,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,5.250000)
glVertex3f(-0.007038,-0.009687,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,5.250000)
glVertex3f(-0.009687,-0.007038,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,5.250000)
glVertex3f(-0.011388,-0.003700,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,5.250000)
glVertex3f(-0.011974,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,5.250000)
glVertex3f(-0.011388,0.003700,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,5.250000)
glVertex3f(-0.009687,0.007038,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,5.250000)
glVertex3f(-0.007038,0.009687,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,5.250000)
glVertex3f(-0.003700,0.011388,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,5.250000)
glVertex3f(0.000000,0.011974,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,6.000000)
glVertex3f(0.000000,0.011974,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,6.000000)
glVertex3f(0.003700,0.011388,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,6.000000)
glVertex3f(0.007038,0.009687,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,6.000000)
glVertex3f(0.009687,0.007038,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,6.000000)
glVertex3f(0.011388,0.003700,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,6.000000)
glVertex3f(0.011974,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,6.000000)
glVertex3f(0.011388,-0.003700,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,6.000000)
glVertex3f(0.009687,-0.007038,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,6.000000)
glVertex3f(0.007038,-0.009687,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,6.000000)
glVertex3f(0.003700,-0.011388,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,6.000000)
glVertex3f(0.000000,-0.011974,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,6.000000)
glVertex3f(-0.003700,-0.011388,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,6.000000)
glVertex3f(-0.007038,-0.009687,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,6.000000)
glVertex3f(-0.009687,-0.007038,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,6.000000)
glVertex3f(-0.011388,-0.003700,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,6.000000)
glVertex3f(-0.011974,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,6.000000)
glVertex3f(-0.011388,0.003700,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,6.000000)
glVertex3f(-0.009687,0.007038,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,6.000000)
glVertex3f(-0.007038,0.009687,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,6.000000)
glVertex3f(-0.003700,0.011388,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,6.000000)
glVertex3f(0.000000,0.011974,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,6.750000)
glVertex3f(0.000000,0.011974,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,6.750000)
glVertex3f(0.003700,0.011388,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,6.750000)
glVertex3f(0.007038,0.009687,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,6.750000)
glVertex3f(0.009687,0.007038,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,6.750000)
glVertex3f(0.011388,0.003700,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,6.750000)
glVertex3f(0.011974,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,6.750000)
glVertex3f(0.011388,-0.003700,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,6.750000)
glVertex3f(0.009687,-0.007038,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,6.750000)
glVertex3f(0.007038,-0.009687,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,6.750000)
glVertex3f(0.003700,-0.011388,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,6.750000)
glVertex3f(0.000000,-0.011974,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,6.750000)
glVertex3f(-0.003700,-0.011388,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,6.750000)
glVertex3f(-0.007038,-0.009687,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,6.750000)
glVertex3f(-0.009687,-0.007038,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,6.750000)
glVertex3f(-0.011388,-0.003700,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,6.750000)
glVertex3f(-0.011974,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,6.750000)
glVertex3f(-0.011388,0.003700,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,6.750000)
glVertex3f(-0.009687,0.007038,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,6.750000)
glVertex3f(-0.007038,0.009687,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,6.750000)
glVertex3f(-0.003700,0.011388,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,6.750000)
glVertex3f(0.000000,0.011974,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,7.500000)
glVertex3f(0.000000,0.011974,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,7.500000)
glVertex3f(0.003700,0.011388,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,7.500000)
glVertex3f(0.007038,0.009687,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,7.500000)
glVertex3f(0.009687,0.007038,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,7.500000)
glVertex3f(0.011388,0.003700,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,7.500000)
glVertex3f(0.011974,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,7.500000)
glVertex3f(0.011388,-0.003700,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,7.500000)
glVertex3f(0.009687,-0.007038,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,7.500000)
glVertex3f(0.007038,-0.009687,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,7.500000)
glVertex3f(0.003700,-0.011388,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,7.500000)
glVertex3f(0.000000,-0.011974,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,7.500000)
glVertex3f(-0.003700,-0.011388,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,7.500000)
glVertex3f(-0.007038,-0.009687,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,7.500000)
glVertex3f(-0.009687,-0.007038,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,7.500000)
glVertex3f(-0.011388,-0.003700,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,7.500000)
glVertex3f(-0.011974,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,7.500000)
glVertex3f(-0.011388,0.003700,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,7.500000)
glVertex3f(-0.009687,0.007038,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,7.500000)
glVertex3f(-0.007038,0.009687,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,7.500000)
glVertex3f(-0.003700,0.011388,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,7.500000)
glVertex3f(0.000000,0.011974,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,8.250000)
glVertex3f(0.000000,0.011974,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,8.250000)
glVertex3f(0.003700,0.011388,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,8.250000)
glVertex3f(0.007038,0.009687,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,8.250000)
glVertex3f(0.009687,0.007038,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,8.250000)
glVertex3f(0.011388,0.003700,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,8.250000)
glVertex3f(0.011974,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,8.250000)
glVertex3f(0.011388,-0.003700,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,8.250000)
glVertex3f(0.009687,-0.007038,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,8.250000)
glVertex3f(0.007038,-0.009687,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,8.250000)
glVertex3f(0.003700,-0.011388,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,8.250000)
glVertex3f(0.000000,-0.011974,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,8.250000)
glVertex3f(-0.003700,-0.011388,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,8.250000)
glVertex3f(-0.007038,-0.009687,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,8.250000)
glVertex3f(-0.009687,-0.007038,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,8.250000)
glVertex3f(-0.011388,-0.003700,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,8.250000)
glVertex3f(-0.011974,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,8.250000)
glVertex3f(-0.011388,0.003700,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,8.250000)
glVertex3f(-0.009687,0.007038,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,8.250000)
glVertex3f(-0.007038,0.009687,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,8.250000)
glVertex3f(-0.003700,0.011388,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,8.250000)
glVertex3f(0.000000,0.011974,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,9.000000)
glVertex3f(0.000000,0.011974,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,9.000000)
glVertex3f(0.003700,0.011388,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,9.000000)
glVertex3f(0.007038,0.009687,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,9.000000)
glVertex3f(0.009687,0.007038,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,9.000000)
glVertex3f(0.011388,0.003700,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,9.000000)
glVertex3f(0.011974,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,9.000000)
glVertex3f(0.011388,-0.003700,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,9.000000)
glVertex3f(0.009687,-0.007038,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,9.000000)
glVertex3f(0.007038,-0.009687,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,9.000000)
glVertex3f(0.003700,-0.011388,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,9.000000)
glVertex3f(0.000000,-0.011974,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,9.000000)
glVertex3f(-0.003700,-0.011388,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,9.000000)
glVertex3f(-0.007038,-0.009687,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,9.000000)
glVertex3f(-0.009687,-0.007038,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,9.000000)
glVertex3f(-0.011388,-0.003700,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,9.000000)
glVertex3f(-0.011974,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,9.000000)
glVertex3f(-0.011388,0.003700,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,9.000000)
glVertex3f(-0.009687,0.007038,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,9.000000)
glVertex3f(-0.007038,0.009687,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,9.000000)
glVertex3f(-0.003700,0.011388,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,9.000000)
glVertex3f(0.000000,0.011974,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,9.750000)
glVertex3f(0.000000,0.011974,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,9.750000)
glVertex3f(0.003700,0.011388,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,9.750000)
glVertex3f(0.007038,0.009687,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,9.750000)
glVertex3f(0.009687,0.007038,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,9.750000)
glVertex3f(0.011388,0.003700,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,9.750000)
glVertex3f(0.011974,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,9.750000)
glVertex3f(0.011388,-0.003700,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,9.750000)
glVertex3f(0.009687,-0.007038,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,9.750000)
glVertex3f(0.007038,-0.009687,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,9.750000)
glVertex3f(0.003700,-0.011388,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,9.750000)
glVertex3f(0.000000,-0.011974,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,9.750000)
glVertex3f(-0.003700,-0.011388,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,9.750000)
glVertex3f(-0.007038,-0.009687,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,9.750000)
glVertex3f(-0.009687,-0.007038,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,9.750000)
glVertex3f(-0.011388,-0.003700,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,9.750000)
glVertex3f(-0.011974,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,9.750000)
glVertex3f(-0.011388,0.003700,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,9.750000)
glVertex3f(-0.009687,0.007038,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,9.750000)
glVertex3f(-0.007038,0.009687,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,9.750000)
glVertex3f(-0.003700,0.011388,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,9.750000)
glVertex3f(0.000000,0.011974,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,10.500000)
glVertex3f(0.000000,0.011974,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,10.500000)
glVertex3f(0.003700,0.011388,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,10.500000)
glVertex3f(0.007038,0.009687,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,10.500000)
glVertex3f(0.009687,0.007038,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,10.500000)
glVertex3f(0.011388,0.003700,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,10.500000)
glVertex3f(0.011974,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,10.500000)
glVertex3f(0.011388,-0.003700,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,10.500000)
glVertex3f(0.009687,-0.007038,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,10.500000)
glVertex3f(0.007038,-0.009687,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,10.500000)
glVertex3f(0.003700,-0.011388,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,10.500000)
glVertex3f(0.000000,-0.011974,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,10.500000)
glVertex3f(-0.003700,-0.011388,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,10.500000)
glVertex3f(-0.007038,-0.009687,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,10.500000)
glVertex3f(-0.009687,-0.007038,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,10.500000)
glVertex3f(-0.011388,-0.003700,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,10.500000)
glVertex3f(-0.011974,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,10.500000)
glVertex3f(-0.011388,0.003700,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,10.500000)
glVertex3f(-0.009687,0.007038,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,10.500000)
glVertex3f(-0.007038,0.009687,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,10.500000)
glVertex3f(-0.003700,0.011388,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,10.500000)
glVertex3f(0.000000,0.011974,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,11.250000)
glVertex3f(0.000000,0.011974,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,11.250000)
glVertex3f(0.003700,0.011388,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,11.250000)
glVertex3f(0.007038,0.009687,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,11.250000)
glVertex3f(0.009687,0.007038,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,11.250000)
glVertex3f(0.011388,0.003700,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,11.250000)
glVertex3f(0.011974,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,11.250000)
glVertex3f(0.011388,-0.003700,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,11.250000)
glVertex3f(0.009687,-0.007038,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,11.250000)
glVertex3f(0.007038,-0.009687,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,11.250000)
glVertex3f(0.003700,-0.011388,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,11.250000)
glVertex3f(0.000000,-0.011974,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,11.250000)
glVertex3f(-0.003700,-0.011388,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,11.250000)
glVertex3f(-0.007038,-0.009687,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,11.250000)
glVertex3f(-0.009687,-0.007038,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,11.250000)
glVertex3f(-0.011388,-0.003700,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,11.250000)
glVertex3f(-0.011974,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,11.250000)
glVertex3f(-0.011388,0.003700,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,11.250000)
glVertex3f(-0.009687,0.007038,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,11.250000)
glVertex3f(-0.007038,0.009687,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,11.250000)
glVertex3f(-0.003700,0.011388,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,11.250000)
glVertex3f(0.000000,0.011974,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,12.000000)
glVertex3f(0.000000,0.011974,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,12.000000)
glVertex3f(0.003700,0.011388,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,12.000000)
glVertex3f(0.007038,0.009687,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,12.000000)
glVertex3f(0.009687,0.007038,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,12.000000)
glVertex3f(0.011388,0.003700,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,12.000000)
glVertex3f(0.011974,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,12.000000)
glVertex3f(0.011388,-0.003700,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,12.000000)
glVertex3f(0.009687,-0.007038,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,12.000000)
glVertex3f(0.007038,-0.009687,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,12.000000)
glVertex3f(0.003700,-0.011388,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,12.000000)
glVertex3f(0.000000,-0.011974,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,12.000000)
glVertex3f(-0.003700,-0.011388,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,12.000000)
glVertex3f(-0.007038,-0.009687,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,12.000000)
glVertex3f(-0.009687,-0.007038,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,12.000000)
glVertex3f(-0.011388,-0.003700,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,12.000000)
glVertex3f(-0.011974,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,12.000000)
glVertex3f(-0.011388,0.003700,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,12.000000)
glVertex3f(-0.009687,0.007038,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,12.000000)
glVertex3f(-0.007038,0.009687,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,12.000000)
glVertex3f(-0.003700,0.011388,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,12.000000)
glVertex3f(0.000000,0.011974,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,12.750000)
glVertex3f(0.000000,0.011974,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,12.750000)
glVertex3f(0.003700,0.011388,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,12.750000)
glVertex3f(0.007038,0.009687,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,12.750000)
glVertex3f(0.009687,0.007038,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,12.750000)
glVertex3f(0.011388,0.003700,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,12.750000)
glVertex3f(0.011974,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,12.750000)
glVertex3f(0.011388,-0.003700,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,12.750000)
glVertex3f(0.009687,-0.007038,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,12.750000)
glVertex3f(0.007038,-0.009687,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,12.750000)
glVertex3f(0.003700,-0.011388,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,12.750000)
glVertex3f(0.000000,-0.011974,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,12.750000)
glVertex3f(-0.003700,-0.011388,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,12.750000)
glVertex3f(-0.007038,-0.009687,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,12.750000)
glVertex3f(-0.009687,-0.007038,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,12.750000)
glVertex3f(-0.011388,-0.003700,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,12.750000)
glVertex3f(-0.011974,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,12.750000)
glVertex3f(-0.011388,0.003700,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,12.750000)
glVertex3f(-0.009687,0.007038,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,12.750000)
glVertex3f(-0.007038,0.009687,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,12.750000)
glVertex3f(-0.003700,0.011388,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,12.750000)
glVertex3f(0.000000,0.011974,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,13.500000)
glVertex3f(0.000000,0.011974,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,13.500000)
glVertex3f(0.003700,0.011388,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,13.500000)
glVertex3f(0.007038,0.009687,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,13.500000)
glVertex3f(0.009687,0.007038,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,13.500000)
glVertex3f(0.011388,0.003700,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,13.500000)
glVertex3f(0.011974,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,13.500000)
glVertex3f(0.011388,-0.003700,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,13.500000)
glVertex3f(0.009687,-0.007038,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,13.500000)
glVertex3f(0.007038,-0.009687,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,13.500000)
glVertex3f(0.003700,-0.011388,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,13.500000)
glVertex3f(0.000000,-0.011974,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,13.500000)
glVertex3f(-0.003700,-0.011388,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,13.500000)
glVertex3f(-0.007038,-0.009687,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,13.500000)
glVertex3f(-0.009687,-0.007038,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,13.500000)
glVertex3f(-0.011388,-0.003700,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,13.500000)
glVertex3f(-0.011974,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,13.500000)
glVertex3f(-0.011388,0.003700,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,13.500000)
glVertex3f(-0.009687,0.007038,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,13.500000)
glVertex3f(-0.007038,0.009687,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,13.500000)
glVertex3f(-0.003700,0.011388,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,13.500000)
glVertex3f(0.000000,0.011974,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,14.250000)
glVertex3f(0.000000,0.011974,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003700,0.011388,14.250000)
glVertex3f(0.003700,0.011388,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007038,0.009687,14.250000)
glVertex3f(0.007038,0.009687,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009687,0.007038,14.250000)
glVertex3f(0.009687,0.007038,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011388,0.003700,14.250000)
glVertex3f(0.011388,0.003700,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011974,0.000000,14.250000)
glVertex3f(0.011974,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011388,-0.003700,14.250000)
glVertex3f(0.011388,-0.003700,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009687,-0.007038,14.250000)
glVertex3f(0.009687,-0.007038,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007038,-0.009687,14.250000)
glVertex3f(0.007038,-0.009687,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003700,-0.011388,14.250000)
glVertex3f(0.003700,-0.011388,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011974,14.250000)
glVertex3f(0.000000,-0.011974,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003700,-0.011388,14.250000)
glVertex3f(-0.003700,-0.011388,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007038,-0.009687,14.250000)
glVertex3f(-0.007038,-0.009687,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009687,-0.007038,14.250000)
glVertex3f(-0.009687,-0.007038,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011388,-0.003700,14.250000)
glVertex3f(-0.011388,-0.003700,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011974,-0.000000,14.250000)
glVertex3f(-0.011974,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011388,0.003700,14.250000)
glVertex3f(-0.011388,0.003700,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009687,0.007038,14.250000)
glVertex3f(-0.009687,0.007038,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007038,0.009687,14.250000)
glVertex3f(-0.007038,0.009687,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003700,0.011388,14.250000)
glVertex3f(-0.003700,0.011388,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011974,14.250000)
glVertex3f(0.000000,0.011974,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.440021,0.242416,39.500023)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,0.000000)
glVertex3f(0.000000,0.010854,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,0.000000)
glVertex3f(0.003354,0.010323,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,0.000000)
glVertex3f(0.006380,0.008781,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,0.000000)
glVertex3f(0.008781,0.006380,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,0.000000)
glVertex3f(0.010323,0.003354,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,0.000000)
glVertex3f(0.010854,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,0.000000)
glVertex3f(0.010323,-0.003354,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,0.000000)
glVertex3f(0.008781,-0.006380,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,0.000000)
glVertex3f(0.006380,-0.008781,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,0.000000)
glVertex3f(0.003354,-0.010323,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,0.000000)
glVertex3f(0.000000,-0.010854,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,0.000000)
glVertex3f(-0.003354,-0.010323,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,0.000000)
glVertex3f(-0.006380,-0.008781,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,0.000000)
glVertex3f(-0.008781,-0.006380,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,0.000000)
glVertex3f(-0.010323,-0.003354,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,0.000000)
glVertex3f(-0.010323,0.003354,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,0.000000)
glVertex3f(-0.008781,0.006380,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,0.000000)
glVertex3f(-0.006380,0.008781,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,0.000000)
glVertex3f(-0.003354,0.010323,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,0.000000)
glVertex3f(0.000000,0.010854,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,0.750000)
glVertex3f(0.000000,0.010854,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,0.750000)
glVertex3f(0.003354,0.010323,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,0.750000)
glVertex3f(0.006380,0.008781,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,0.750000)
glVertex3f(0.008781,0.006380,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,0.750000)
glVertex3f(0.010323,0.003354,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,0.750000)
glVertex3f(0.010854,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,0.750000)
glVertex3f(0.010323,-0.003354,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,0.750000)
glVertex3f(0.008781,-0.006380,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,0.750000)
glVertex3f(0.006380,-0.008781,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,0.750000)
glVertex3f(0.003354,-0.010323,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,0.750000)
glVertex3f(0.000000,-0.010854,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,0.750000)
glVertex3f(-0.003354,-0.010323,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,0.750000)
glVertex3f(-0.006380,-0.008781,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,0.750000)
glVertex3f(-0.008781,-0.006380,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,0.750000)
glVertex3f(-0.010323,-0.003354,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,0.750000)
glVertex3f(-0.010854,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,0.750000)
glVertex3f(-0.010323,0.003354,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,0.750000)
glVertex3f(-0.008781,0.006380,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,0.750000)
glVertex3f(-0.006380,0.008781,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,0.750000)
glVertex3f(-0.003354,0.010323,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,0.750000)
glVertex3f(0.000000,0.010854,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,1.500000)
glVertex3f(0.000000,0.010854,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,1.500000)
glVertex3f(0.003354,0.010323,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,1.500000)
glVertex3f(0.006380,0.008781,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,1.500000)
glVertex3f(0.008781,0.006380,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,1.500000)
glVertex3f(0.010323,0.003354,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,1.500000)
glVertex3f(0.010854,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,1.500000)
glVertex3f(0.010323,-0.003354,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,1.500000)
glVertex3f(0.008781,-0.006380,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,1.500000)
glVertex3f(0.006380,-0.008781,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,1.500000)
glVertex3f(0.003354,-0.010323,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,1.500000)
glVertex3f(0.000000,-0.010854,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,1.500000)
glVertex3f(-0.003354,-0.010323,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,1.500000)
glVertex3f(-0.006380,-0.008781,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,1.500000)
glVertex3f(-0.008781,-0.006380,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,1.500000)
glVertex3f(-0.010323,-0.003354,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,1.500000)
glVertex3f(-0.010854,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,1.500000)
glVertex3f(-0.010323,0.003354,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,1.500000)
glVertex3f(-0.008781,0.006380,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,1.500000)
glVertex3f(-0.006380,0.008781,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,1.500000)
glVertex3f(-0.003354,0.010323,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,1.500000)
glVertex3f(0.000000,0.010854,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,2.250000)
glVertex3f(0.000000,0.010854,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,2.250000)
glVertex3f(0.003354,0.010323,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,2.250000)
glVertex3f(0.006380,0.008781,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,2.250000)
glVertex3f(0.008781,0.006380,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,2.250000)
glVertex3f(0.010323,0.003354,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,2.250000)
glVertex3f(0.010854,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,2.250000)
glVertex3f(0.010323,-0.003354,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,2.250000)
glVertex3f(0.008781,-0.006380,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,2.250000)
glVertex3f(0.006380,-0.008781,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,2.250000)
glVertex3f(0.003354,-0.010323,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,2.250000)
glVertex3f(0.000000,-0.010854,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,2.250000)
glVertex3f(-0.003354,-0.010323,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,2.250000)
glVertex3f(-0.006380,-0.008781,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,2.250000)
glVertex3f(-0.008781,-0.006380,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,2.250000)
glVertex3f(-0.010323,-0.003354,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,2.250000)
glVertex3f(-0.010854,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,2.250000)
glVertex3f(-0.010323,0.003354,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,2.250000)
glVertex3f(-0.008781,0.006380,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,2.250000)
glVertex3f(-0.006380,0.008781,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,2.250000)
glVertex3f(-0.003354,0.010323,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,2.250000)
glVertex3f(0.000000,0.010854,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,3.000000)
glVertex3f(0.000000,0.010854,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,3.000000)
glVertex3f(0.003354,0.010323,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,3.000000)
glVertex3f(0.006380,0.008781,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,3.000000)
glVertex3f(0.008781,0.006380,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,3.000000)
glVertex3f(0.010323,0.003354,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,3.000000)
glVertex3f(0.010854,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,3.000000)
glVertex3f(0.010323,-0.003354,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,3.000000)
glVertex3f(0.008781,-0.006380,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,3.000000)
glVertex3f(0.006380,-0.008781,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,3.000000)
glVertex3f(0.003354,-0.010323,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,3.000000)
glVertex3f(0.000000,-0.010854,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,3.000000)
glVertex3f(-0.003354,-0.010323,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,3.000000)
glVertex3f(-0.006380,-0.008781,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,3.000000)
glVertex3f(-0.008781,-0.006380,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,3.000000)
glVertex3f(-0.010323,-0.003354,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,3.000000)
glVertex3f(-0.010854,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,3.000000)
glVertex3f(-0.010323,0.003354,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,3.000000)
glVertex3f(-0.008781,0.006380,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,3.000000)
glVertex3f(-0.006380,0.008781,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,3.000000)
glVertex3f(-0.003354,0.010323,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,3.000000)
glVertex3f(0.000000,0.010854,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,3.750000)
glVertex3f(0.000000,0.010854,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,3.750000)
glVertex3f(0.003354,0.010323,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,3.750000)
glVertex3f(0.006380,0.008781,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,3.750000)
glVertex3f(0.008781,0.006380,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,3.750000)
glVertex3f(0.010323,0.003354,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,3.750000)
glVertex3f(0.010854,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,3.750000)
glVertex3f(0.010323,-0.003354,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,3.750000)
glVertex3f(0.008781,-0.006380,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,3.750000)
glVertex3f(0.006380,-0.008781,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,3.750000)
glVertex3f(0.003354,-0.010323,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,3.750000)
glVertex3f(0.000000,-0.010854,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,3.750000)
glVertex3f(-0.003354,-0.010323,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,3.750000)
glVertex3f(-0.006380,-0.008781,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,3.750000)
glVertex3f(-0.008781,-0.006380,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,3.750000)
glVertex3f(-0.010323,-0.003354,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,3.750000)
glVertex3f(-0.010854,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,3.750000)
glVertex3f(-0.010323,0.003354,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,3.750000)
glVertex3f(-0.008781,0.006380,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,3.750000)
glVertex3f(-0.006380,0.008781,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,3.750000)
glVertex3f(-0.003354,0.010323,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,3.750000)
glVertex3f(0.000000,0.010854,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,4.500000)
glVertex3f(0.000000,0.010854,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,4.500000)
glVertex3f(0.003354,0.010323,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,4.500000)
glVertex3f(0.006380,0.008781,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,4.500000)
glVertex3f(0.008781,0.006380,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,4.500000)
glVertex3f(0.010323,0.003354,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,4.500000)
glVertex3f(0.010854,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,4.500000)
glVertex3f(0.010323,-0.003354,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,4.500000)
glVertex3f(0.008781,-0.006380,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,4.500000)
glVertex3f(0.006380,-0.008781,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,4.500000)
glVertex3f(0.003354,-0.010323,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,4.500000)
glVertex3f(0.000000,-0.010854,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,4.500000)
glVertex3f(-0.003354,-0.010323,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,4.500000)
glVertex3f(-0.006380,-0.008781,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,4.500000)
glVertex3f(-0.008781,-0.006380,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,4.500000)
glVertex3f(-0.010323,-0.003354,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,4.500000)
glVertex3f(-0.010854,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,4.500000)
glVertex3f(-0.010323,0.003354,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,4.500000)
glVertex3f(-0.008781,0.006380,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,4.500000)
glVertex3f(-0.006380,0.008781,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,4.500000)
glVertex3f(-0.003354,0.010323,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,4.500000)
glVertex3f(0.000000,0.010854,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,5.250000)
glVertex3f(0.000000,0.010854,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,5.250000)
glVertex3f(0.003354,0.010323,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,5.250000)
glVertex3f(0.006380,0.008781,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,5.250000)
glVertex3f(0.008781,0.006380,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,5.250000)
glVertex3f(0.010323,0.003354,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,5.250000)
glVertex3f(0.010854,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,5.250000)
glVertex3f(0.010323,-0.003354,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,5.250000)
glVertex3f(0.008781,-0.006380,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,5.250000)
glVertex3f(0.006380,-0.008781,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,5.250000)
glVertex3f(0.003354,-0.010323,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,5.250000)
glVertex3f(0.000000,-0.010854,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,5.250000)
glVertex3f(-0.003354,-0.010323,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,5.250000)
glVertex3f(-0.006380,-0.008781,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,5.250000)
glVertex3f(-0.008781,-0.006380,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,5.250000)
glVertex3f(-0.010323,-0.003354,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,5.250000)
glVertex3f(-0.010854,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,5.250000)
glVertex3f(-0.010323,0.003354,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,5.250000)
glVertex3f(-0.008781,0.006380,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,5.250000)
glVertex3f(-0.006380,0.008781,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,5.250000)
glVertex3f(-0.003354,0.010323,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,5.250000)
glVertex3f(0.000000,0.010854,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,6.000000)
glVertex3f(0.000000,0.010854,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,6.000000)
glVertex3f(0.003354,0.010323,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,6.000000)
glVertex3f(0.006380,0.008781,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,6.000000)
glVertex3f(0.008781,0.006380,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,6.000000)
glVertex3f(0.010323,0.003354,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,6.000000)
glVertex3f(0.010854,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,6.000000)
glVertex3f(0.010323,-0.003354,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,6.000000)
glVertex3f(0.008781,-0.006380,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,6.000000)
glVertex3f(0.006380,-0.008781,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,6.000000)
glVertex3f(0.003354,-0.010323,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,6.000000)
glVertex3f(0.000000,-0.010854,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,6.000000)
glVertex3f(-0.003354,-0.010323,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,6.000000)
glVertex3f(-0.006380,-0.008781,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,6.000000)
glVertex3f(-0.008781,-0.006380,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,6.000000)
glVertex3f(-0.010323,-0.003354,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,6.000000)
glVertex3f(-0.010854,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,6.000000)
glVertex3f(-0.010323,0.003354,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,6.000000)
glVertex3f(-0.008781,0.006380,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,6.000000)
glVertex3f(-0.006380,0.008781,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,6.000000)
glVertex3f(-0.003354,0.010323,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,6.000000)
glVertex3f(0.000000,0.010854,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,6.750000)
glVertex3f(0.000000,0.010854,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,6.750000)
glVertex3f(0.003354,0.010323,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,6.750000)
glVertex3f(0.006380,0.008781,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,6.750000)
glVertex3f(0.008781,0.006380,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,6.750000)
glVertex3f(0.010323,0.003354,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,6.750000)
glVertex3f(0.010854,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,6.750000)
glVertex3f(0.010323,-0.003354,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,6.750000)
glVertex3f(0.008781,-0.006380,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,6.750000)
glVertex3f(0.006380,-0.008781,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,6.750000)
glVertex3f(0.003354,-0.010323,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,6.750000)
glVertex3f(0.000000,-0.010854,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,6.750000)
glVertex3f(-0.003354,-0.010323,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,6.750000)
glVertex3f(-0.006380,-0.008781,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,6.750000)
glVertex3f(-0.008781,-0.006380,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,6.750000)
glVertex3f(-0.010323,-0.003354,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,6.750000)
glVertex3f(-0.010854,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,6.750000)
glVertex3f(-0.010323,0.003354,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,6.750000)
glVertex3f(-0.008781,0.006380,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,6.750000)
glVertex3f(-0.006380,0.008781,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,6.750000)
glVertex3f(-0.003354,0.010323,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,6.750000)
glVertex3f(0.000000,0.010854,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,7.500000)
glVertex3f(0.000000,0.010854,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,7.500000)
glVertex3f(0.003354,0.010323,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,7.500000)
glVertex3f(0.006380,0.008781,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,7.500000)
glVertex3f(0.008781,0.006380,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,7.500000)
glVertex3f(0.010323,0.003354,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,7.500000)
glVertex3f(0.010854,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,7.500000)
glVertex3f(0.010323,-0.003354,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,7.500000)
glVertex3f(0.008781,-0.006380,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,7.500000)
glVertex3f(0.006380,-0.008781,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,7.500000)
glVertex3f(0.003354,-0.010323,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,7.500000)
glVertex3f(0.000000,-0.010854,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,7.500000)
glVertex3f(-0.003354,-0.010323,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,7.500000)
glVertex3f(-0.006380,-0.008781,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,7.500000)
glVertex3f(-0.008781,-0.006380,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,7.500000)
glVertex3f(-0.010323,-0.003354,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,7.500000)
glVertex3f(-0.010854,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,7.500000)
glVertex3f(-0.010323,0.003354,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,7.500000)
glVertex3f(-0.008781,0.006380,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,7.500000)
glVertex3f(-0.006380,0.008781,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,7.500000)
glVertex3f(-0.003354,0.010323,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,7.500000)
glVertex3f(0.000000,0.010854,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,8.250000)
glVertex3f(0.000000,0.010854,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,8.250000)
glVertex3f(0.003354,0.010323,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,8.250000)
glVertex3f(0.006380,0.008781,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,8.250000)
glVertex3f(0.008781,0.006380,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,8.250000)
glVertex3f(0.010323,0.003354,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,8.250000)
glVertex3f(0.010854,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,8.250000)
glVertex3f(0.010323,-0.003354,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,8.250000)
glVertex3f(0.008781,-0.006380,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,8.250000)
glVertex3f(0.006380,-0.008781,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,8.250000)
glVertex3f(0.003354,-0.010323,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,8.250000)
glVertex3f(0.000000,-0.010854,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,8.250000)
glVertex3f(-0.003354,-0.010323,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,8.250000)
glVertex3f(-0.006380,-0.008781,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,8.250000)
glVertex3f(-0.008781,-0.006380,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,8.250000)
glVertex3f(-0.010323,-0.003354,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,8.250000)
glVertex3f(-0.010854,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,8.250000)
glVertex3f(-0.010323,0.003354,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,8.250000)
glVertex3f(-0.008781,0.006380,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,8.250000)
glVertex3f(-0.006380,0.008781,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,8.250000)
glVertex3f(-0.003354,0.010323,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,8.250000)
glVertex3f(0.000000,0.010854,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,9.000000)
glVertex3f(0.000000,0.010854,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,9.000000)
glVertex3f(0.003354,0.010323,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,9.000000)
glVertex3f(0.006380,0.008781,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,9.000000)
glVertex3f(0.008781,0.006380,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,9.000000)
glVertex3f(0.010323,0.003354,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,9.000000)
glVertex3f(0.010854,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,9.000000)
glVertex3f(0.010323,-0.003354,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,9.000000)
glVertex3f(0.008781,-0.006380,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,9.000000)
glVertex3f(0.006380,-0.008781,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,9.000000)
glVertex3f(0.003354,-0.010323,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,9.000000)
glVertex3f(0.000000,-0.010854,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,9.000000)
glVertex3f(-0.003354,-0.010323,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,9.000000)
glVertex3f(-0.006380,-0.008781,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,9.000000)
glVertex3f(-0.008781,-0.006380,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,9.000000)
glVertex3f(-0.010323,-0.003354,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,9.000000)
glVertex3f(-0.010854,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,9.000000)
glVertex3f(-0.010323,0.003354,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,9.000000)
glVertex3f(-0.008781,0.006380,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,9.000000)
glVertex3f(-0.006380,0.008781,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,9.000000)
glVertex3f(-0.003354,0.010323,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,9.000000)
glVertex3f(0.000000,0.010854,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,9.750000)
glVertex3f(0.000000,0.010854,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,9.750000)
glVertex3f(0.003354,0.010323,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,9.750000)
glVertex3f(0.006380,0.008781,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,9.750000)
glVertex3f(0.008781,0.006380,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,9.750000)
glVertex3f(0.010323,0.003354,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,9.750000)
glVertex3f(0.010854,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,9.750000)
glVertex3f(0.010323,-0.003354,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,9.750000)
glVertex3f(0.008781,-0.006380,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,9.750000)
glVertex3f(0.006380,-0.008781,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,9.750000)
glVertex3f(0.003354,-0.010323,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,9.750000)
glVertex3f(0.000000,-0.010854,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,9.750000)
glVertex3f(-0.003354,-0.010323,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,9.750000)
glVertex3f(-0.006380,-0.008781,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,9.750000)
glVertex3f(-0.008781,-0.006380,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,9.750000)
glVertex3f(-0.010323,-0.003354,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,9.750000)
glVertex3f(-0.010854,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,9.750000)
glVertex3f(-0.010323,0.003354,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,9.750000)
glVertex3f(-0.008781,0.006380,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,9.750000)
glVertex3f(-0.006380,0.008781,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,9.750000)
glVertex3f(-0.003354,0.010323,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,9.750000)
glVertex3f(0.000000,0.010854,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,10.500000)
glVertex3f(0.000000,0.010854,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,10.500000)
glVertex3f(0.003354,0.010323,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,10.500000)
glVertex3f(0.006380,0.008781,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,10.500000)
glVertex3f(0.008781,0.006380,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,10.500000)
glVertex3f(0.010323,0.003354,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,10.500000)
glVertex3f(0.010854,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,10.500000)
glVertex3f(0.010323,-0.003354,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,10.500000)
glVertex3f(0.008781,-0.006380,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,10.500000)
glVertex3f(0.006380,-0.008781,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,10.500000)
glVertex3f(0.003354,-0.010323,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,10.500000)
glVertex3f(0.000000,-0.010854,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,10.500000)
glVertex3f(-0.003354,-0.010323,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,10.500000)
glVertex3f(-0.006380,-0.008781,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,10.500000)
glVertex3f(-0.008781,-0.006380,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,10.500000)
glVertex3f(-0.010323,-0.003354,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,10.500000)
glVertex3f(-0.010854,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,10.500000)
glVertex3f(-0.010323,0.003354,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,10.500000)
glVertex3f(-0.008781,0.006380,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,10.500000)
glVertex3f(-0.006380,0.008781,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,10.500000)
glVertex3f(-0.003354,0.010323,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,10.500000)
glVertex3f(0.000000,0.010854,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,11.250000)
glVertex3f(0.000000,0.010854,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,11.250000)
glVertex3f(0.003354,0.010323,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,11.250000)
glVertex3f(0.006380,0.008781,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,11.250000)
glVertex3f(0.008781,0.006380,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,11.250000)
glVertex3f(0.010323,0.003354,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,11.250000)
glVertex3f(0.010854,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,11.250000)
glVertex3f(0.010323,-0.003354,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,11.250000)
glVertex3f(0.008781,-0.006380,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,11.250000)
glVertex3f(0.006380,-0.008781,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,11.250000)
glVertex3f(0.003354,-0.010323,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,11.250000)
glVertex3f(0.000000,-0.010854,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,11.250000)
glVertex3f(-0.003354,-0.010323,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,11.250000)
glVertex3f(-0.006380,-0.008781,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,11.250000)
glVertex3f(-0.008781,-0.006380,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,11.250000)
glVertex3f(-0.010323,-0.003354,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,11.250000)
glVertex3f(-0.010854,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,11.250000)
glVertex3f(-0.010323,0.003354,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,11.250000)
glVertex3f(-0.008781,0.006380,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,11.250000)
glVertex3f(-0.006380,0.008781,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,11.250000)
glVertex3f(-0.003354,0.010323,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,11.250000)
glVertex3f(0.000000,0.010854,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,12.000000)
glVertex3f(0.000000,0.010854,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,12.000000)
glVertex3f(0.003354,0.010323,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,12.000000)
glVertex3f(0.006380,0.008781,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,12.000000)
glVertex3f(0.008781,0.006380,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,12.000000)
glVertex3f(0.010323,0.003354,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,12.000000)
glVertex3f(0.010854,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,12.000000)
glVertex3f(0.010323,-0.003354,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,12.000000)
glVertex3f(0.008781,-0.006380,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,12.000000)
glVertex3f(0.006380,-0.008781,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,12.000000)
glVertex3f(0.003354,-0.010323,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,12.000000)
glVertex3f(0.000000,-0.010854,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,12.000000)
glVertex3f(-0.003354,-0.010323,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,12.000000)
glVertex3f(-0.006380,-0.008781,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,12.000000)
glVertex3f(-0.008781,-0.006380,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,12.000000)
glVertex3f(-0.010323,-0.003354,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,12.000000)
glVertex3f(-0.010854,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,12.000000)
glVertex3f(-0.010323,0.003354,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,12.000000)
glVertex3f(-0.008781,0.006380,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,12.000000)
glVertex3f(-0.006380,0.008781,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,12.000000)
glVertex3f(-0.003354,0.010323,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,12.000000)
glVertex3f(0.000000,0.010854,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,12.750000)
glVertex3f(0.000000,0.010854,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,12.750000)
glVertex3f(0.003354,0.010323,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,12.750000)
glVertex3f(0.006380,0.008781,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,12.750000)
glVertex3f(0.008781,0.006380,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,12.750000)
glVertex3f(0.010323,0.003354,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,12.750000)
glVertex3f(0.010854,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,12.750000)
glVertex3f(0.010323,-0.003354,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,12.750000)
glVertex3f(0.008781,-0.006380,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,12.750000)
glVertex3f(0.006380,-0.008781,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,12.750000)
glVertex3f(0.003354,-0.010323,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,12.750000)
glVertex3f(0.000000,-0.010854,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,12.750000)
glVertex3f(-0.003354,-0.010323,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,12.750000)
glVertex3f(-0.006380,-0.008781,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,12.750000)
glVertex3f(-0.008781,-0.006380,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,12.750000)
glVertex3f(-0.010323,-0.003354,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,12.750000)
glVertex3f(-0.010854,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,12.750000)
glVertex3f(-0.010323,0.003354,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,12.750000)
glVertex3f(-0.008781,0.006380,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,12.750000)
glVertex3f(-0.006380,0.008781,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,12.750000)
glVertex3f(-0.003354,0.010323,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,12.750000)
glVertex3f(0.000000,0.010854,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,13.500000)
glVertex3f(0.000000,0.010854,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,13.500000)
glVertex3f(0.003354,0.010323,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,13.500000)
glVertex3f(0.006380,0.008781,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,13.500000)
glVertex3f(0.008781,0.006380,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,13.500000)
glVertex3f(0.010323,0.003354,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,13.500000)
glVertex3f(0.010854,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,13.500000)
glVertex3f(0.010323,-0.003354,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,13.500000)
glVertex3f(0.008781,-0.006380,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,13.500000)
glVertex3f(0.006380,-0.008781,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,13.500000)
glVertex3f(0.003354,-0.010323,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,13.500000)
glVertex3f(0.000000,-0.010854,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,13.500000)
glVertex3f(-0.003354,-0.010323,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,13.500000)
glVertex3f(-0.006380,-0.008781,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,13.500000)
glVertex3f(-0.008781,-0.006380,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,13.500000)
glVertex3f(-0.010323,-0.003354,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,13.500000)
glVertex3f(-0.010854,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,13.500000)
glVertex3f(-0.010323,0.003354,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,13.500000)
glVertex3f(-0.008781,0.006380,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,13.500000)
glVertex3f(-0.006380,0.008781,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,13.500000)
glVertex3f(-0.003354,0.010323,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,13.500000)
glVertex3f(0.000000,0.010854,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,14.250000)
glVertex3f(0.000000,0.010854,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003354,0.010323,14.250000)
glVertex3f(0.003354,0.010323,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006380,0.008781,14.250000)
glVertex3f(0.006380,0.008781,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008781,0.006380,14.250000)
glVertex3f(0.008781,0.006380,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010323,0.003354,14.250000)
glVertex3f(0.010323,0.003354,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010854,0.000000,14.250000)
glVertex3f(0.010854,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010323,-0.003354,14.250000)
glVertex3f(0.010323,-0.003354,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008781,-0.006380,14.250000)
glVertex3f(0.008781,-0.006380,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006380,-0.008781,14.250000)
glVertex3f(0.006380,-0.008781,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003354,-0.010323,14.250000)
glVertex3f(0.003354,-0.010323,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010854,14.250000)
glVertex3f(0.000000,-0.010854,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003354,-0.010323,14.250000)
glVertex3f(-0.003354,-0.010323,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006380,-0.008781,14.250000)
glVertex3f(-0.006380,-0.008781,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008781,-0.006380,14.250000)
glVertex3f(-0.008781,-0.006380,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010323,-0.003354,14.250000)
glVertex3f(-0.010323,-0.003354,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010854,-0.000000,14.250000)
glVertex3f(-0.010854,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010323,0.003354,14.250000)
glVertex3f(-0.010323,0.003354,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008781,0.006380,14.250000)
glVertex3f(-0.008781,0.006380,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006380,0.008781,14.250000)
glVertex3f(-0.006380,0.008781,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003354,0.010323,14.250000)
glVertex3f(-0.003354,0.010323,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010854,14.250000)
glVertex3f(0.000000,0.010854,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.435294,0.251535,40.125000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.430153,0.260992,40.773144)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.424563,0.270759,41.414349)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.418486,0.280821,42.062500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.411907,0.291124,42.722218)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.404823,0.301522,43.388885)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.397232,0.311871,44.062500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.389138,0.322047,44.750015)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.380551,0.331861,45.444489)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.371465,0.341132,46.125061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.361925,0.349717,46.777843)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.352089,0.357398,47.416733)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.342119,0.363951,48.062561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.332132,0.369253,48.719971)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.322295,0.373219,49.384323)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.312787,0.375768,50.062565)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.303679,0.376867,50.766266)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.294939,0.376495,51.483860)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,0.000000)
glVertex3f(0.000000,0.010668,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,0.000000)
glVertex3f(0.003297,0.010146,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,0.000000)
glVertex3f(0.006271,0.008631,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,0.000000)
glVertex3f(0.008631,0.006271,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,0.000000)
glVertex3f(0.010146,0.003297,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,0.000000)
glVertex3f(0.010668,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,0.000000)
glVertex3f(0.010146,-0.003297,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,0.000000)
glVertex3f(0.008631,-0.006271,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,0.000000)
glVertex3f(0.006271,-0.008631,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,0.000000)
glVertex3f(0.003297,-0.010146,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,0.000000)
glVertex3f(0.000000,-0.010668,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,0.000000)
glVertex3f(-0.003297,-0.010146,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,0.000000)
glVertex3f(-0.006271,-0.008631,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,0.000000)
glVertex3f(-0.008631,-0.006271,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,0.000000)
glVertex3f(-0.010146,-0.003297,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,0.000000)
glVertex3f(-0.010146,0.003297,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,0.000000)
glVertex3f(-0.008631,0.006271,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,0.000000)
glVertex3f(-0.006271,0.008631,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,0.000000)
glVertex3f(-0.003297,0.010146,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,0.000000)
glVertex3f(0.000000,0.010668,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,0.750000)
glVertex3f(0.000000,0.010668,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,0.750000)
glVertex3f(0.003297,0.010146,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,0.750000)
glVertex3f(0.006271,0.008631,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,0.750000)
glVertex3f(0.008631,0.006271,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,0.750000)
glVertex3f(0.010146,0.003297,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,0.750000)
glVertex3f(0.010668,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,0.750000)
glVertex3f(0.010146,-0.003297,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,0.750000)
glVertex3f(0.008631,-0.006271,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,0.750000)
glVertex3f(0.006271,-0.008631,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,0.750000)
glVertex3f(0.003297,-0.010146,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,0.750000)
glVertex3f(0.000000,-0.010668,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,0.750000)
glVertex3f(-0.003297,-0.010146,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,0.750000)
glVertex3f(-0.006271,-0.008631,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,0.750000)
glVertex3f(-0.008631,-0.006271,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,0.750000)
glVertex3f(-0.010146,-0.003297,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,0.750000)
glVertex3f(-0.010668,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,0.750000)
glVertex3f(-0.010146,0.003297,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,0.750000)
glVertex3f(-0.008631,0.006271,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,0.750000)
glVertex3f(-0.006271,0.008631,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,0.750000)
glVertex3f(-0.003297,0.010146,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,0.750000)
glVertex3f(0.000000,0.010668,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,1.500000)
glVertex3f(0.000000,0.010668,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,1.500000)
glVertex3f(0.003297,0.010146,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,1.500000)
glVertex3f(0.006271,0.008631,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,1.500000)
glVertex3f(0.008631,0.006271,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,1.500000)
glVertex3f(0.010146,0.003297,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,1.500000)
glVertex3f(0.010668,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,1.500000)
glVertex3f(0.010146,-0.003297,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,1.500000)
glVertex3f(0.008631,-0.006271,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,1.500000)
glVertex3f(0.006271,-0.008631,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,1.500000)
glVertex3f(0.003297,-0.010146,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,1.500000)
glVertex3f(0.000000,-0.010668,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,1.500000)
glVertex3f(-0.003297,-0.010146,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,1.500000)
glVertex3f(-0.006271,-0.008631,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,1.500000)
glVertex3f(-0.008631,-0.006271,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,1.500000)
glVertex3f(-0.010146,-0.003297,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,1.500000)
glVertex3f(-0.010668,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,1.500000)
glVertex3f(-0.010146,0.003297,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,1.500000)
glVertex3f(-0.008631,0.006271,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,1.500000)
glVertex3f(-0.006271,0.008631,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,1.500000)
glVertex3f(-0.003297,0.010146,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,1.500000)
glVertex3f(0.000000,0.010668,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,2.250000)
glVertex3f(0.000000,0.010668,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,2.250000)
glVertex3f(0.003297,0.010146,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,2.250000)
glVertex3f(0.006271,0.008631,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,2.250000)
glVertex3f(0.008631,0.006271,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,2.250000)
glVertex3f(0.010146,0.003297,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,2.250000)
glVertex3f(0.010668,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,2.250000)
glVertex3f(0.010146,-0.003297,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,2.250000)
glVertex3f(0.008631,-0.006271,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,2.250000)
glVertex3f(0.006271,-0.008631,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,2.250000)
glVertex3f(0.003297,-0.010146,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,2.250000)
glVertex3f(0.000000,-0.010668,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,2.250000)
glVertex3f(-0.003297,-0.010146,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,2.250000)
glVertex3f(-0.006271,-0.008631,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,2.250000)
glVertex3f(-0.008631,-0.006271,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,2.250000)
glVertex3f(-0.010146,-0.003297,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,2.250000)
glVertex3f(-0.010668,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,2.250000)
glVertex3f(-0.010146,0.003297,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,2.250000)
glVertex3f(-0.008631,0.006271,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,2.250000)
glVertex3f(-0.006271,0.008631,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,2.250000)
glVertex3f(-0.003297,0.010146,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,2.250000)
glVertex3f(0.000000,0.010668,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,3.000000)
glVertex3f(0.000000,0.010668,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,3.000000)
glVertex3f(0.003297,0.010146,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,3.000000)
glVertex3f(0.006271,0.008631,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,3.000000)
glVertex3f(0.008631,0.006271,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,3.000000)
glVertex3f(0.010146,0.003297,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,3.000000)
glVertex3f(0.010668,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,3.000000)
glVertex3f(0.010146,-0.003297,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,3.000000)
glVertex3f(0.008631,-0.006271,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,3.000000)
glVertex3f(0.006271,-0.008631,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,3.000000)
glVertex3f(0.003297,-0.010146,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,3.000000)
glVertex3f(0.000000,-0.010668,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,3.000000)
glVertex3f(-0.003297,-0.010146,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,3.000000)
glVertex3f(-0.006271,-0.008631,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,3.000000)
glVertex3f(-0.008631,-0.006271,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,3.000000)
glVertex3f(-0.010146,-0.003297,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,3.000000)
glVertex3f(-0.010668,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,3.000000)
glVertex3f(-0.010146,0.003297,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,3.000000)
glVertex3f(-0.008631,0.006271,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,3.000000)
glVertex3f(-0.006271,0.008631,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,3.000000)
glVertex3f(-0.003297,0.010146,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,3.000000)
glVertex3f(0.000000,0.010668,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,3.750000)
glVertex3f(0.000000,0.010668,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,3.750000)
glVertex3f(0.003297,0.010146,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,3.750000)
glVertex3f(0.006271,0.008631,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,3.750000)
glVertex3f(0.008631,0.006271,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,3.750000)
glVertex3f(0.010146,0.003297,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,3.750000)
glVertex3f(0.010668,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,3.750000)
glVertex3f(0.010146,-0.003297,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,3.750000)
glVertex3f(0.008631,-0.006271,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,3.750000)
glVertex3f(0.006271,-0.008631,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,3.750000)
glVertex3f(0.003297,-0.010146,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,3.750000)
glVertex3f(0.000000,-0.010668,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,3.750000)
glVertex3f(-0.003297,-0.010146,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,3.750000)
glVertex3f(-0.006271,-0.008631,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,3.750000)
glVertex3f(-0.008631,-0.006271,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,3.750000)
glVertex3f(-0.010146,-0.003297,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,3.750000)
glVertex3f(-0.010668,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,3.750000)
glVertex3f(-0.010146,0.003297,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,3.750000)
glVertex3f(-0.008631,0.006271,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,3.750000)
glVertex3f(-0.006271,0.008631,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,3.750000)
glVertex3f(-0.003297,0.010146,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,3.750000)
glVertex3f(0.000000,0.010668,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,4.500000)
glVertex3f(0.000000,0.010668,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,4.500000)
glVertex3f(0.003297,0.010146,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,4.500000)
glVertex3f(0.006271,0.008631,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,4.500000)
glVertex3f(0.008631,0.006271,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,4.500000)
glVertex3f(0.010146,0.003297,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,4.500000)
glVertex3f(0.010668,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,4.500000)
glVertex3f(0.010146,-0.003297,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,4.500000)
glVertex3f(0.008631,-0.006271,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,4.500000)
glVertex3f(0.006271,-0.008631,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,4.500000)
glVertex3f(0.003297,-0.010146,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,4.500000)
glVertex3f(0.000000,-0.010668,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,4.500000)
glVertex3f(-0.003297,-0.010146,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,4.500000)
glVertex3f(-0.006271,-0.008631,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,4.500000)
glVertex3f(-0.008631,-0.006271,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,4.500000)
glVertex3f(-0.010146,-0.003297,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,4.500000)
glVertex3f(-0.010668,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,4.500000)
glVertex3f(-0.010146,0.003297,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,4.500000)
glVertex3f(-0.008631,0.006271,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,4.500000)
glVertex3f(-0.006271,0.008631,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,4.500000)
glVertex3f(-0.003297,0.010146,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,4.500000)
glVertex3f(0.000000,0.010668,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,5.250000)
glVertex3f(0.000000,0.010668,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,5.250000)
glVertex3f(0.003297,0.010146,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,5.250000)
glVertex3f(0.006271,0.008631,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,5.250000)
glVertex3f(0.008631,0.006271,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,5.250000)
glVertex3f(0.010146,0.003297,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,5.250000)
glVertex3f(0.010668,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,5.250000)
glVertex3f(0.010146,-0.003297,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,5.250000)
glVertex3f(0.008631,-0.006271,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,5.250000)
glVertex3f(0.006271,-0.008631,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,5.250000)
glVertex3f(0.003297,-0.010146,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,5.250000)
glVertex3f(0.000000,-0.010668,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,5.250000)
glVertex3f(-0.003297,-0.010146,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,5.250000)
glVertex3f(-0.006271,-0.008631,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,5.250000)
glVertex3f(-0.008631,-0.006271,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,5.250000)
glVertex3f(-0.010146,-0.003297,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,5.250000)
glVertex3f(-0.010668,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,5.250000)
glVertex3f(-0.010146,0.003297,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,5.250000)
glVertex3f(-0.008631,0.006271,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,5.250000)
glVertex3f(-0.006271,0.008631,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,5.250000)
glVertex3f(-0.003297,0.010146,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,5.250000)
glVertex3f(0.000000,0.010668,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,6.000000)
glVertex3f(0.000000,0.010668,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,6.000000)
glVertex3f(0.003297,0.010146,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,6.000000)
glVertex3f(0.006271,0.008631,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,6.000000)
glVertex3f(0.008631,0.006271,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,6.000000)
glVertex3f(0.010146,0.003297,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,6.000000)
glVertex3f(0.010668,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,6.000000)
glVertex3f(0.010146,-0.003297,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,6.000000)
glVertex3f(0.008631,-0.006271,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,6.000000)
glVertex3f(0.006271,-0.008631,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,6.000000)
glVertex3f(0.003297,-0.010146,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,6.000000)
glVertex3f(0.000000,-0.010668,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,6.000000)
glVertex3f(-0.003297,-0.010146,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,6.000000)
glVertex3f(-0.006271,-0.008631,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,6.000000)
glVertex3f(-0.008631,-0.006271,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,6.000000)
glVertex3f(-0.010146,-0.003297,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,6.000000)
glVertex3f(-0.010668,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,6.000000)
glVertex3f(-0.010146,0.003297,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,6.000000)
glVertex3f(-0.008631,0.006271,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,6.000000)
glVertex3f(-0.006271,0.008631,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,6.000000)
glVertex3f(-0.003297,0.010146,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,6.000000)
glVertex3f(0.000000,0.010668,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,6.750000)
glVertex3f(0.000000,0.010668,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,6.750000)
glVertex3f(0.003297,0.010146,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,6.750000)
glVertex3f(0.006271,0.008631,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,6.750000)
glVertex3f(0.008631,0.006271,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,6.750000)
glVertex3f(0.010146,0.003297,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,6.750000)
glVertex3f(0.010668,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,6.750000)
glVertex3f(0.010146,-0.003297,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,6.750000)
glVertex3f(0.008631,-0.006271,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,6.750000)
glVertex3f(0.006271,-0.008631,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,6.750000)
glVertex3f(0.003297,-0.010146,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,6.750000)
glVertex3f(0.000000,-0.010668,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,6.750000)
glVertex3f(-0.003297,-0.010146,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,6.750000)
glVertex3f(-0.006271,-0.008631,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,6.750000)
glVertex3f(-0.008631,-0.006271,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,6.750000)
glVertex3f(-0.010146,-0.003297,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,6.750000)
glVertex3f(-0.010668,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,6.750000)
glVertex3f(-0.010146,0.003297,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,6.750000)
glVertex3f(-0.008631,0.006271,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,6.750000)
glVertex3f(-0.006271,0.008631,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,6.750000)
glVertex3f(-0.003297,0.010146,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,6.750000)
glVertex3f(0.000000,0.010668,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,7.500000)
glVertex3f(0.000000,0.010668,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,7.500000)
glVertex3f(0.003297,0.010146,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,7.500000)
glVertex3f(0.006271,0.008631,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,7.500000)
glVertex3f(0.008631,0.006271,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,7.500000)
glVertex3f(0.010146,0.003297,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,7.500000)
glVertex3f(0.010668,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,7.500000)
glVertex3f(0.010146,-0.003297,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,7.500000)
glVertex3f(0.008631,-0.006271,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,7.500000)
glVertex3f(0.006271,-0.008631,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,7.500000)
glVertex3f(0.003297,-0.010146,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,7.500000)
glVertex3f(0.000000,-0.010668,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,7.500000)
glVertex3f(-0.003297,-0.010146,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,7.500000)
glVertex3f(-0.006271,-0.008631,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,7.500000)
glVertex3f(-0.008631,-0.006271,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,7.500000)
glVertex3f(-0.010146,-0.003297,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,7.500000)
glVertex3f(-0.010668,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,7.500000)
glVertex3f(-0.010146,0.003297,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,7.500000)
glVertex3f(-0.008631,0.006271,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,7.500000)
glVertex3f(-0.006271,0.008631,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,7.500000)
glVertex3f(-0.003297,0.010146,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,7.500000)
glVertex3f(0.000000,0.010668,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,8.250000)
glVertex3f(0.000000,0.010668,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,8.250000)
glVertex3f(0.003297,0.010146,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,8.250000)
glVertex3f(0.006271,0.008631,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,8.250000)
glVertex3f(0.008631,0.006271,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,8.250000)
glVertex3f(0.010146,0.003297,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,8.250000)
glVertex3f(0.010668,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,8.250000)
glVertex3f(0.010146,-0.003297,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,8.250000)
glVertex3f(0.008631,-0.006271,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,8.250000)
glVertex3f(0.006271,-0.008631,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,8.250000)
glVertex3f(0.003297,-0.010146,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,8.250000)
glVertex3f(0.000000,-0.010668,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,8.250000)
glVertex3f(-0.003297,-0.010146,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,8.250000)
glVertex3f(-0.006271,-0.008631,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,8.250000)
glVertex3f(-0.008631,-0.006271,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,8.250000)
glVertex3f(-0.010146,-0.003297,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,8.250000)
glVertex3f(-0.010668,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,8.250000)
glVertex3f(-0.010146,0.003297,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,8.250000)
glVertex3f(-0.008631,0.006271,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,8.250000)
glVertex3f(-0.006271,0.008631,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,8.250000)
glVertex3f(-0.003297,0.010146,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,8.250000)
glVertex3f(0.000000,0.010668,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,9.000000)
glVertex3f(0.000000,0.010668,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,9.000000)
glVertex3f(0.003297,0.010146,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,9.000000)
glVertex3f(0.006271,0.008631,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,9.000000)
glVertex3f(0.008631,0.006271,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,9.000000)
glVertex3f(0.010146,0.003297,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,9.000000)
glVertex3f(0.010668,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,9.000000)
glVertex3f(0.010146,-0.003297,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,9.000000)
glVertex3f(0.008631,-0.006271,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,9.000000)
glVertex3f(0.006271,-0.008631,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,9.000000)
glVertex3f(0.003297,-0.010146,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,9.000000)
glVertex3f(0.000000,-0.010668,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,9.000000)
glVertex3f(-0.003297,-0.010146,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,9.000000)
glVertex3f(-0.006271,-0.008631,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,9.000000)
glVertex3f(-0.008631,-0.006271,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,9.000000)
glVertex3f(-0.010146,-0.003297,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,9.000000)
glVertex3f(-0.010668,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,9.000000)
glVertex3f(-0.010146,0.003297,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,9.000000)
glVertex3f(-0.008631,0.006271,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,9.000000)
glVertex3f(-0.006271,0.008631,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,9.000000)
glVertex3f(-0.003297,0.010146,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,9.000000)
glVertex3f(0.000000,0.010668,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,9.750000)
glVertex3f(0.000000,0.010668,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,9.750000)
glVertex3f(0.003297,0.010146,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,9.750000)
glVertex3f(0.006271,0.008631,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,9.750000)
glVertex3f(0.008631,0.006271,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,9.750000)
glVertex3f(0.010146,0.003297,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,9.750000)
glVertex3f(0.010668,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,9.750000)
glVertex3f(0.010146,-0.003297,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,9.750000)
glVertex3f(0.008631,-0.006271,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,9.750000)
glVertex3f(0.006271,-0.008631,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,9.750000)
glVertex3f(0.003297,-0.010146,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,9.750000)
glVertex3f(0.000000,-0.010668,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,9.750000)
glVertex3f(-0.003297,-0.010146,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,9.750000)
glVertex3f(-0.006271,-0.008631,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,9.750000)
glVertex3f(-0.008631,-0.006271,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,9.750000)
glVertex3f(-0.010146,-0.003297,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,9.750000)
glVertex3f(-0.010668,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,9.750000)
glVertex3f(-0.010146,0.003297,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,9.750000)
glVertex3f(-0.008631,0.006271,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,9.750000)
glVertex3f(-0.006271,0.008631,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,9.750000)
glVertex3f(-0.003297,0.010146,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,9.750000)
glVertex3f(0.000000,0.010668,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,10.500000)
glVertex3f(0.000000,0.010668,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,10.500000)
glVertex3f(0.003297,0.010146,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,10.500000)
glVertex3f(0.006271,0.008631,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,10.500000)
glVertex3f(0.008631,0.006271,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,10.500000)
glVertex3f(0.010146,0.003297,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,10.500000)
glVertex3f(0.010668,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,10.500000)
glVertex3f(0.010146,-0.003297,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,10.500000)
glVertex3f(0.008631,-0.006271,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,10.500000)
glVertex3f(0.006271,-0.008631,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,10.500000)
glVertex3f(0.003297,-0.010146,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,10.500000)
glVertex3f(0.000000,-0.010668,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,10.500000)
glVertex3f(-0.003297,-0.010146,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,10.500000)
glVertex3f(-0.006271,-0.008631,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,10.500000)
glVertex3f(-0.008631,-0.006271,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,10.500000)
glVertex3f(-0.010146,-0.003297,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,10.500000)
glVertex3f(-0.010668,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,10.500000)
glVertex3f(-0.010146,0.003297,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,10.500000)
glVertex3f(-0.008631,0.006271,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,10.500000)
glVertex3f(-0.006271,0.008631,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,10.500000)
glVertex3f(-0.003297,0.010146,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,10.500000)
glVertex3f(0.000000,0.010668,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,11.250000)
glVertex3f(0.000000,0.010668,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,11.250000)
glVertex3f(0.003297,0.010146,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,11.250000)
glVertex3f(0.006271,0.008631,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,11.250000)
glVertex3f(0.008631,0.006271,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,11.250000)
glVertex3f(0.010146,0.003297,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,11.250000)
glVertex3f(0.010668,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,11.250000)
glVertex3f(0.010146,-0.003297,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,11.250000)
glVertex3f(0.008631,-0.006271,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,11.250000)
glVertex3f(0.006271,-0.008631,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,11.250000)
glVertex3f(0.003297,-0.010146,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,11.250000)
glVertex3f(0.000000,-0.010668,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,11.250000)
glVertex3f(-0.003297,-0.010146,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,11.250000)
glVertex3f(-0.006271,-0.008631,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,11.250000)
glVertex3f(-0.008631,-0.006271,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,11.250000)
glVertex3f(-0.010146,-0.003297,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,11.250000)
glVertex3f(-0.010668,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,11.250000)
glVertex3f(-0.010146,0.003297,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,11.250000)
glVertex3f(-0.008631,0.006271,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,11.250000)
glVertex3f(-0.006271,0.008631,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,11.250000)
glVertex3f(-0.003297,0.010146,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,11.250000)
glVertex3f(0.000000,0.010668,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,12.000000)
glVertex3f(0.000000,0.010668,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,12.000000)
glVertex3f(0.003297,0.010146,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,12.000000)
glVertex3f(0.006271,0.008631,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,12.000000)
glVertex3f(0.008631,0.006271,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,12.000000)
glVertex3f(0.010146,0.003297,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,12.000000)
glVertex3f(0.010668,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,12.000000)
glVertex3f(0.010146,-0.003297,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,12.000000)
glVertex3f(0.008631,-0.006271,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,12.000000)
glVertex3f(0.006271,-0.008631,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,12.000000)
glVertex3f(0.003297,-0.010146,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,12.000000)
glVertex3f(0.000000,-0.010668,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,12.000000)
glVertex3f(-0.003297,-0.010146,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,12.000000)
glVertex3f(-0.006271,-0.008631,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,12.000000)
glVertex3f(-0.008631,-0.006271,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,12.000000)
glVertex3f(-0.010146,-0.003297,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,12.000000)
glVertex3f(-0.010668,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,12.000000)
glVertex3f(-0.010146,0.003297,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,12.000000)
glVertex3f(-0.008631,0.006271,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,12.000000)
glVertex3f(-0.006271,0.008631,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,12.000000)
glVertex3f(-0.003297,0.010146,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,12.000000)
glVertex3f(0.000000,0.010668,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,12.750000)
glVertex3f(0.000000,0.010668,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,12.750000)
glVertex3f(0.003297,0.010146,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,12.750000)
glVertex3f(0.006271,0.008631,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,12.750000)
glVertex3f(0.008631,0.006271,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,12.750000)
glVertex3f(0.010146,0.003297,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,12.750000)
glVertex3f(0.010668,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,12.750000)
glVertex3f(0.010146,-0.003297,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,12.750000)
glVertex3f(0.008631,-0.006271,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,12.750000)
glVertex3f(0.006271,-0.008631,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,12.750000)
glVertex3f(0.003297,-0.010146,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,12.750000)
glVertex3f(0.000000,-0.010668,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,12.750000)
glVertex3f(-0.003297,-0.010146,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,12.750000)
glVertex3f(-0.006271,-0.008631,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,12.750000)
glVertex3f(-0.008631,-0.006271,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,12.750000)
glVertex3f(-0.010146,-0.003297,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,12.750000)
glVertex3f(-0.010668,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,12.750000)
glVertex3f(-0.010146,0.003297,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,12.750000)
glVertex3f(-0.008631,0.006271,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,12.750000)
glVertex3f(-0.006271,0.008631,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,12.750000)
glVertex3f(-0.003297,0.010146,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,12.750000)
glVertex3f(0.000000,0.010668,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,13.500000)
glVertex3f(0.000000,0.010668,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,13.500000)
glVertex3f(0.003297,0.010146,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,13.500000)
glVertex3f(0.006271,0.008631,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,13.500000)
glVertex3f(0.008631,0.006271,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,13.500000)
glVertex3f(0.010146,0.003297,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,13.500000)
glVertex3f(0.010668,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,13.500000)
glVertex3f(0.010146,-0.003297,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,13.500000)
glVertex3f(0.008631,-0.006271,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,13.500000)
glVertex3f(0.006271,-0.008631,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,13.500000)
glVertex3f(0.003297,-0.010146,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,13.500000)
glVertex3f(0.000000,-0.010668,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,13.500000)
glVertex3f(-0.003297,-0.010146,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,13.500000)
glVertex3f(-0.006271,-0.008631,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,13.500000)
glVertex3f(-0.008631,-0.006271,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,13.500000)
glVertex3f(-0.010146,-0.003297,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,13.500000)
glVertex3f(-0.010668,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,13.500000)
glVertex3f(-0.010146,0.003297,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,13.500000)
glVertex3f(-0.008631,0.006271,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,13.500000)
glVertex3f(-0.006271,0.008631,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,13.500000)
glVertex3f(-0.003297,0.010146,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,13.500000)
glVertex3f(0.000000,0.010668,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,14.250000)
glVertex3f(0.000000,0.010668,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003297,0.010146,14.250000)
glVertex3f(0.003297,0.010146,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006271,0.008631,14.250000)
glVertex3f(0.006271,0.008631,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008631,0.006271,14.250000)
glVertex3f(0.008631,0.006271,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010146,0.003297,14.250000)
glVertex3f(0.010146,0.003297,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010668,0.000000,14.250000)
glVertex3f(0.010668,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010146,-0.003297,14.250000)
glVertex3f(0.010146,-0.003297,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008631,-0.006271,14.250000)
glVertex3f(0.008631,-0.006271,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006271,-0.008631,14.250000)
glVertex3f(0.006271,-0.008631,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003297,-0.010146,14.250000)
glVertex3f(0.003297,-0.010146,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010668,14.250000)
glVertex3f(0.000000,-0.010668,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003297,-0.010146,14.250000)
glVertex3f(-0.003297,-0.010146,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006271,-0.008631,14.250000)
glVertex3f(-0.006271,-0.008631,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008631,-0.006271,14.250000)
glVertex3f(-0.008631,-0.006271,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010146,-0.003297,14.250000)
glVertex3f(-0.010146,-0.003297,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010668,-0.000000,14.250000)
glVertex3f(-0.010668,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010146,0.003297,14.250000)
glVertex3f(-0.010146,0.003297,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008631,0.006271,14.250000)
glVertex3f(-0.008631,0.006271,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006271,0.008631,14.250000)
glVertex3f(-0.006271,0.008631,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003297,0.010146,14.250000)
glVertex3f(-0.003297,0.010146,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010668,14.250000)
glVertex3f(0.000000,0.010668,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.286507,0.374625,52.187561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,0.000000)
glVertex3f(0.000000,0.011478,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,0.000000)
glVertex3f(0.003547,0.010916,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,0.000000)
glVertex3f(0.006747,0.009286,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,0.000000)
glVertex3f(0.009286,0.006747,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,0.000000)
glVertex3f(0.010916,0.003547,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,0.000000)
glVertex3f(0.011478,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,0.000000)
glVertex3f(0.010916,-0.003547,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,0.000000)
glVertex3f(0.009286,-0.006747,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,0.000000)
glVertex3f(0.006747,-0.009286,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,0.000000)
glVertex3f(0.003547,-0.010916,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,0.000000)
glVertex3f(0.000000,-0.011478,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,0.000000)
glVertex3f(-0.003547,-0.010916,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,0.000000)
glVertex3f(-0.006747,-0.009286,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,0.000000)
glVertex3f(-0.009286,-0.006747,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,0.000000)
glVertex3f(-0.010916,-0.003547,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,0.000000)
glVertex3f(-0.010916,0.003547,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,0.000000)
glVertex3f(-0.009286,0.006747,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,0.000000)
glVertex3f(-0.006747,0.009286,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,0.000000)
glVertex3f(-0.003547,0.010916,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,0.000000)
glVertex3f(0.000000,0.011478,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,0.750000)
glVertex3f(0.000000,0.011478,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,0.750000)
glVertex3f(0.003547,0.010916,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,0.750000)
glVertex3f(0.006747,0.009286,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,0.750000)
glVertex3f(0.009286,0.006747,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,0.750000)
glVertex3f(0.010916,0.003547,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,0.750000)
glVertex3f(0.011478,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,0.750000)
glVertex3f(0.010916,-0.003547,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,0.750000)
glVertex3f(0.009286,-0.006747,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,0.750000)
glVertex3f(0.006747,-0.009286,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,0.750000)
glVertex3f(0.003547,-0.010916,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,0.750000)
glVertex3f(0.000000,-0.011478,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,0.750000)
glVertex3f(-0.003547,-0.010916,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,0.750000)
glVertex3f(-0.006747,-0.009286,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,0.750000)
glVertex3f(-0.009286,-0.006747,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,0.750000)
glVertex3f(-0.010916,-0.003547,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,0.750000)
glVertex3f(-0.011478,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,0.750000)
glVertex3f(-0.010916,0.003547,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,0.750000)
glVertex3f(-0.009286,0.006747,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,0.750000)
glVertex3f(-0.006747,0.009286,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,0.750000)
glVertex3f(-0.003547,0.010916,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,0.750000)
glVertex3f(0.000000,0.011478,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,1.500000)
glVertex3f(0.000000,0.011478,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,1.500000)
glVertex3f(0.003547,0.010916,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,1.500000)
glVertex3f(0.006747,0.009286,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,1.500000)
glVertex3f(0.009286,0.006747,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,1.500000)
glVertex3f(0.010916,0.003547,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,1.500000)
glVertex3f(0.011478,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,1.500000)
glVertex3f(0.010916,-0.003547,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,1.500000)
glVertex3f(0.009286,-0.006747,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,1.500000)
glVertex3f(0.006747,-0.009286,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,1.500000)
glVertex3f(0.003547,-0.010916,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,1.500000)
glVertex3f(0.000000,-0.011478,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,1.500000)
glVertex3f(-0.003547,-0.010916,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,1.500000)
glVertex3f(-0.006747,-0.009286,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,1.500000)
glVertex3f(-0.009286,-0.006747,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,1.500000)
glVertex3f(-0.010916,-0.003547,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,1.500000)
glVertex3f(-0.011478,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,1.500000)
glVertex3f(-0.010916,0.003547,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,1.500000)
glVertex3f(-0.009286,0.006747,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,1.500000)
glVertex3f(-0.006747,0.009286,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,1.500000)
glVertex3f(-0.003547,0.010916,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,1.500000)
glVertex3f(0.000000,0.011478,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,2.250000)
glVertex3f(0.000000,0.011478,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,2.250000)
glVertex3f(0.003547,0.010916,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,2.250000)
glVertex3f(0.006747,0.009286,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,2.250000)
glVertex3f(0.009286,0.006747,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,2.250000)
glVertex3f(0.010916,0.003547,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,2.250000)
glVertex3f(0.011478,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,2.250000)
glVertex3f(0.010916,-0.003547,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,2.250000)
glVertex3f(0.009286,-0.006747,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,2.250000)
glVertex3f(0.006747,-0.009286,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,2.250000)
glVertex3f(0.003547,-0.010916,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,2.250000)
glVertex3f(0.000000,-0.011478,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,2.250000)
glVertex3f(-0.003547,-0.010916,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,2.250000)
glVertex3f(-0.006747,-0.009286,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,2.250000)
glVertex3f(-0.009286,-0.006747,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,2.250000)
glVertex3f(-0.010916,-0.003547,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,2.250000)
glVertex3f(-0.011478,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,2.250000)
glVertex3f(-0.010916,0.003547,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,2.250000)
glVertex3f(-0.009286,0.006747,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,2.250000)
glVertex3f(-0.006747,0.009286,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,2.250000)
glVertex3f(-0.003547,0.010916,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,2.250000)
glVertex3f(0.000000,0.011478,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,3.000000)
glVertex3f(0.000000,0.011478,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,3.000000)
glVertex3f(0.003547,0.010916,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,3.000000)
glVertex3f(0.006747,0.009286,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,3.000000)
glVertex3f(0.009286,0.006747,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,3.000000)
glVertex3f(0.010916,0.003547,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,3.000000)
glVertex3f(0.011478,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,3.000000)
glVertex3f(0.010916,-0.003547,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,3.000000)
glVertex3f(0.009286,-0.006747,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,3.000000)
glVertex3f(0.006747,-0.009286,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,3.000000)
glVertex3f(0.003547,-0.010916,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,3.000000)
glVertex3f(0.000000,-0.011478,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,3.000000)
glVertex3f(-0.003547,-0.010916,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,3.000000)
glVertex3f(-0.006747,-0.009286,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,3.000000)
glVertex3f(-0.009286,-0.006747,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,3.000000)
glVertex3f(-0.010916,-0.003547,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,3.000000)
glVertex3f(-0.011478,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,3.000000)
glVertex3f(-0.010916,0.003547,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,3.000000)
glVertex3f(-0.009286,0.006747,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,3.000000)
glVertex3f(-0.006747,0.009286,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,3.000000)
glVertex3f(-0.003547,0.010916,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,3.000000)
glVertex3f(0.000000,0.011478,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,3.750000)
glVertex3f(0.000000,0.011478,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,3.750000)
glVertex3f(0.003547,0.010916,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,3.750000)
glVertex3f(0.006747,0.009286,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,3.750000)
glVertex3f(0.009286,0.006747,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,3.750000)
glVertex3f(0.010916,0.003547,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,3.750000)
glVertex3f(0.011478,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,3.750000)
glVertex3f(0.010916,-0.003547,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,3.750000)
glVertex3f(0.009286,-0.006747,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,3.750000)
glVertex3f(0.006747,-0.009286,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,3.750000)
glVertex3f(0.003547,-0.010916,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,3.750000)
glVertex3f(0.000000,-0.011478,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,3.750000)
glVertex3f(-0.003547,-0.010916,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,3.750000)
glVertex3f(-0.006747,-0.009286,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,3.750000)
glVertex3f(-0.009286,-0.006747,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,3.750000)
glVertex3f(-0.010916,-0.003547,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,3.750000)
glVertex3f(-0.011478,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,3.750000)
glVertex3f(-0.010916,0.003547,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,3.750000)
glVertex3f(-0.009286,0.006747,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,3.750000)
glVertex3f(-0.006747,0.009286,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,3.750000)
glVertex3f(-0.003547,0.010916,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,3.750000)
glVertex3f(0.000000,0.011478,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,4.500000)
glVertex3f(0.000000,0.011478,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,4.500000)
glVertex3f(0.003547,0.010916,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,4.500000)
glVertex3f(0.006747,0.009286,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,4.500000)
glVertex3f(0.009286,0.006747,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,4.500000)
glVertex3f(0.010916,0.003547,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,4.500000)
glVertex3f(0.011478,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,4.500000)
glVertex3f(0.010916,-0.003547,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,4.500000)
glVertex3f(0.009286,-0.006747,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,4.500000)
glVertex3f(0.006747,-0.009286,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,4.500000)
glVertex3f(0.003547,-0.010916,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,4.500000)
glVertex3f(0.000000,-0.011478,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,4.500000)
glVertex3f(-0.003547,-0.010916,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,4.500000)
glVertex3f(-0.006747,-0.009286,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,4.500000)
glVertex3f(-0.009286,-0.006747,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,4.500000)
glVertex3f(-0.010916,-0.003547,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,4.500000)
glVertex3f(-0.011478,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,4.500000)
glVertex3f(-0.010916,0.003547,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,4.500000)
glVertex3f(-0.009286,0.006747,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,4.500000)
glVertex3f(-0.006747,0.009286,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,4.500000)
glVertex3f(-0.003547,0.010916,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,4.500000)
glVertex3f(0.000000,0.011478,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,5.250000)
glVertex3f(0.000000,0.011478,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,5.250000)
glVertex3f(0.003547,0.010916,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,5.250000)
glVertex3f(0.006747,0.009286,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,5.250000)
glVertex3f(0.009286,0.006747,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,5.250000)
glVertex3f(0.010916,0.003547,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,5.250000)
glVertex3f(0.011478,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,5.250000)
glVertex3f(0.010916,-0.003547,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,5.250000)
glVertex3f(0.009286,-0.006747,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,5.250000)
glVertex3f(0.006747,-0.009286,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,5.250000)
glVertex3f(0.003547,-0.010916,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,5.250000)
glVertex3f(0.000000,-0.011478,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,5.250000)
glVertex3f(-0.003547,-0.010916,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,5.250000)
glVertex3f(-0.006747,-0.009286,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,5.250000)
glVertex3f(-0.009286,-0.006747,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,5.250000)
glVertex3f(-0.010916,-0.003547,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,5.250000)
glVertex3f(-0.011478,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,5.250000)
glVertex3f(-0.010916,0.003547,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,5.250000)
glVertex3f(-0.009286,0.006747,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,5.250000)
glVertex3f(-0.006747,0.009286,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,5.250000)
glVertex3f(-0.003547,0.010916,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,5.250000)
glVertex3f(0.000000,0.011478,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,6.000000)
glVertex3f(0.000000,0.011478,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,6.000000)
glVertex3f(0.003547,0.010916,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,6.000000)
glVertex3f(0.006747,0.009286,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,6.000000)
glVertex3f(0.009286,0.006747,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,6.000000)
glVertex3f(0.010916,0.003547,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,6.000000)
glVertex3f(0.011478,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,6.000000)
glVertex3f(0.010916,-0.003547,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,6.000000)
glVertex3f(0.009286,-0.006747,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,6.000000)
glVertex3f(0.006747,-0.009286,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,6.000000)
glVertex3f(0.003547,-0.010916,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,6.000000)
glVertex3f(0.000000,-0.011478,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,6.000000)
glVertex3f(-0.003547,-0.010916,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,6.000000)
glVertex3f(-0.006747,-0.009286,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,6.000000)
glVertex3f(-0.009286,-0.006747,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,6.000000)
glVertex3f(-0.010916,-0.003547,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,6.000000)
glVertex3f(-0.011478,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,6.000000)
glVertex3f(-0.010916,0.003547,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,6.000000)
glVertex3f(-0.009286,0.006747,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,6.000000)
glVertex3f(-0.006747,0.009286,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,6.000000)
glVertex3f(-0.003547,0.010916,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,6.000000)
glVertex3f(0.000000,0.011478,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,6.750000)
glVertex3f(0.000000,0.011478,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,6.750000)
glVertex3f(0.003547,0.010916,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,6.750000)
glVertex3f(0.006747,0.009286,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,6.750000)
glVertex3f(0.009286,0.006747,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,6.750000)
glVertex3f(0.010916,0.003547,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,6.750000)
glVertex3f(0.011478,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,6.750000)
glVertex3f(0.010916,-0.003547,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,6.750000)
glVertex3f(0.009286,-0.006747,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,6.750000)
glVertex3f(0.006747,-0.009286,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,6.750000)
glVertex3f(0.003547,-0.010916,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,6.750000)
glVertex3f(0.000000,-0.011478,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,6.750000)
glVertex3f(-0.003547,-0.010916,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,6.750000)
glVertex3f(-0.006747,-0.009286,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,6.750000)
glVertex3f(-0.009286,-0.006747,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,6.750000)
glVertex3f(-0.010916,-0.003547,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,6.750000)
glVertex3f(-0.011478,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,6.750000)
glVertex3f(-0.010916,0.003547,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,6.750000)
glVertex3f(-0.009286,0.006747,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,6.750000)
glVertex3f(-0.006747,0.009286,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,6.750000)
glVertex3f(-0.003547,0.010916,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,6.750000)
glVertex3f(0.000000,0.011478,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,7.500000)
glVertex3f(0.000000,0.011478,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,7.500000)
glVertex3f(0.003547,0.010916,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,7.500000)
glVertex3f(0.006747,0.009286,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,7.500000)
glVertex3f(0.009286,0.006747,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,7.500000)
glVertex3f(0.010916,0.003547,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,7.500000)
glVertex3f(0.011478,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,7.500000)
glVertex3f(0.010916,-0.003547,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,7.500000)
glVertex3f(0.009286,-0.006747,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,7.500000)
glVertex3f(0.006747,-0.009286,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,7.500000)
glVertex3f(0.003547,-0.010916,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,7.500000)
glVertex3f(0.000000,-0.011478,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,7.500000)
glVertex3f(-0.003547,-0.010916,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,7.500000)
glVertex3f(-0.006747,-0.009286,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,7.500000)
glVertex3f(-0.009286,-0.006747,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,7.500000)
glVertex3f(-0.010916,-0.003547,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,7.500000)
glVertex3f(-0.011478,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,7.500000)
glVertex3f(-0.010916,0.003547,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,7.500000)
glVertex3f(-0.009286,0.006747,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,7.500000)
glVertex3f(-0.006747,0.009286,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,7.500000)
glVertex3f(-0.003547,0.010916,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,7.500000)
glVertex3f(0.000000,0.011478,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,8.250000)
glVertex3f(0.000000,0.011478,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,8.250000)
glVertex3f(0.003547,0.010916,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,8.250000)
glVertex3f(0.006747,0.009286,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,8.250000)
glVertex3f(0.009286,0.006747,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,8.250000)
glVertex3f(0.010916,0.003547,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,8.250000)
glVertex3f(0.011478,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,8.250000)
glVertex3f(0.010916,-0.003547,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,8.250000)
glVertex3f(0.009286,-0.006747,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,8.250000)
glVertex3f(0.006747,-0.009286,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,8.250000)
glVertex3f(0.003547,-0.010916,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,8.250000)
glVertex3f(0.000000,-0.011478,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,8.250000)
glVertex3f(-0.003547,-0.010916,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,8.250000)
glVertex3f(-0.006747,-0.009286,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,8.250000)
glVertex3f(-0.009286,-0.006747,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,8.250000)
glVertex3f(-0.010916,-0.003547,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,8.250000)
glVertex3f(-0.011478,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,8.250000)
glVertex3f(-0.010916,0.003547,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,8.250000)
glVertex3f(-0.009286,0.006747,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,8.250000)
glVertex3f(-0.006747,0.009286,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,8.250000)
glVertex3f(-0.003547,0.010916,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,8.250000)
glVertex3f(0.000000,0.011478,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,9.000000)
glVertex3f(0.000000,0.011478,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,9.000000)
glVertex3f(0.003547,0.010916,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,9.000000)
glVertex3f(0.006747,0.009286,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,9.000000)
glVertex3f(0.009286,0.006747,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,9.000000)
glVertex3f(0.010916,0.003547,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,9.000000)
glVertex3f(0.011478,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,9.000000)
glVertex3f(0.010916,-0.003547,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,9.000000)
glVertex3f(0.009286,-0.006747,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,9.000000)
glVertex3f(0.006747,-0.009286,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,9.000000)
glVertex3f(0.003547,-0.010916,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,9.000000)
glVertex3f(0.000000,-0.011478,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,9.000000)
glVertex3f(-0.003547,-0.010916,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,9.000000)
glVertex3f(-0.006747,-0.009286,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,9.000000)
glVertex3f(-0.009286,-0.006747,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,9.000000)
glVertex3f(-0.010916,-0.003547,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,9.000000)
glVertex3f(-0.011478,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,9.000000)
glVertex3f(-0.010916,0.003547,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,9.000000)
glVertex3f(-0.009286,0.006747,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,9.000000)
glVertex3f(-0.006747,0.009286,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,9.000000)
glVertex3f(-0.003547,0.010916,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,9.000000)
glVertex3f(0.000000,0.011478,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,9.750000)
glVertex3f(0.000000,0.011478,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,9.750000)
glVertex3f(0.003547,0.010916,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,9.750000)
glVertex3f(0.006747,0.009286,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,9.750000)
glVertex3f(0.009286,0.006747,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,9.750000)
glVertex3f(0.010916,0.003547,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,9.750000)
glVertex3f(0.011478,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,9.750000)
glVertex3f(0.010916,-0.003547,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,9.750000)
glVertex3f(0.009286,-0.006747,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,9.750000)
glVertex3f(0.006747,-0.009286,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,9.750000)
glVertex3f(0.003547,-0.010916,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,9.750000)
glVertex3f(0.000000,-0.011478,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,9.750000)
glVertex3f(-0.003547,-0.010916,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,9.750000)
glVertex3f(-0.006747,-0.009286,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,9.750000)
glVertex3f(-0.009286,-0.006747,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,9.750000)
glVertex3f(-0.010916,-0.003547,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,9.750000)
glVertex3f(-0.011478,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,9.750000)
glVertex3f(-0.010916,0.003547,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,9.750000)
glVertex3f(-0.009286,0.006747,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,9.750000)
glVertex3f(-0.006747,0.009286,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,9.750000)
glVertex3f(-0.003547,0.010916,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,9.750000)
glVertex3f(0.000000,0.011478,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,10.500000)
glVertex3f(0.000000,0.011478,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,10.500000)
glVertex3f(0.003547,0.010916,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,10.500000)
glVertex3f(0.006747,0.009286,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,10.500000)
glVertex3f(0.009286,0.006747,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,10.500000)
glVertex3f(0.010916,0.003547,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,10.500000)
glVertex3f(0.011478,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,10.500000)
glVertex3f(0.010916,-0.003547,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,10.500000)
glVertex3f(0.009286,-0.006747,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,10.500000)
glVertex3f(0.006747,-0.009286,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,10.500000)
glVertex3f(0.003547,-0.010916,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,10.500000)
glVertex3f(0.000000,-0.011478,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,10.500000)
glVertex3f(-0.003547,-0.010916,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,10.500000)
glVertex3f(-0.006747,-0.009286,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,10.500000)
glVertex3f(-0.009286,-0.006747,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,10.500000)
glVertex3f(-0.010916,-0.003547,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,10.500000)
glVertex3f(-0.011478,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,10.500000)
glVertex3f(-0.010916,0.003547,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,10.500000)
glVertex3f(-0.009286,0.006747,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,10.500000)
glVertex3f(-0.006747,0.009286,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,10.500000)
glVertex3f(-0.003547,0.010916,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,10.500000)
glVertex3f(0.000000,0.011478,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,11.250000)
glVertex3f(0.000000,0.011478,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,11.250000)
glVertex3f(0.003547,0.010916,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,11.250000)
glVertex3f(0.006747,0.009286,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,11.250000)
glVertex3f(0.009286,0.006747,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,11.250000)
glVertex3f(0.010916,0.003547,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,11.250000)
glVertex3f(0.011478,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,11.250000)
glVertex3f(0.010916,-0.003547,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,11.250000)
glVertex3f(0.009286,-0.006747,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,11.250000)
glVertex3f(0.006747,-0.009286,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,11.250000)
glVertex3f(0.003547,-0.010916,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,11.250000)
glVertex3f(0.000000,-0.011478,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,11.250000)
glVertex3f(-0.003547,-0.010916,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,11.250000)
glVertex3f(-0.006747,-0.009286,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,11.250000)
glVertex3f(-0.009286,-0.006747,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,11.250000)
glVertex3f(-0.010916,-0.003547,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,11.250000)
glVertex3f(-0.011478,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,11.250000)
glVertex3f(-0.010916,0.003547,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,11.250000)
glVertex3f(-0.009286,0.006747,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,11.250000)
glVertex3f(-0.006747,0.009286,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,11.250000)
glVertex3f(-0.003547,0.010916,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,11.250000)
glVertex3f(0.000000,0.011478,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,12.000000)
glVertex3f(0.000000,0.011478,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,12.000000)
glVertex3f(0.003547,0.010916,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,12.000000)
glVertex3f(0.006747,0.009286,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,12.000000)
glVertex3f(0.009286,0.006747,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,12.000000)
glVertex3f(0.010916,0.003547,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,12.000000)
glVertex3f(0.011478,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,12.000000)
glVertex3f(0.010916,-0.003547,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,12.000000)
glVertex3f(0.009286,-0.006747,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,12.000000)
glVertex3f(0.006747,-0.009286,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,12.000000)
glVertex3f(0.003547,-0.010916,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,12.000000)
glVertex3f(0.000000,-0.011478,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,12.000000)
glVertex3f(-0.003547,-0.010916,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,12.000000)
glVertex3f(-0.006747,-0.009286,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,12.000000)
glVertex3f(-0.009286,-0.006747,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,12.000000)
glVertex3f(-0.010916,-0.003547,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,12.000000)
glVertex3f(-0.011478,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,12.000000)
glVertex3f(-0.010916,0.003547,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,12.000000)
glVertex3f(-0.009286,0.006747,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,12.000000)
glVertex3f(-0.006747,0.009286,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,12.000000)
glVertex3f(-0.003547,0.010916,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,12.000000)
glVertex3f(0.000000,0.011478,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,12.750000)
glVertex3f(0.000000,0.011478,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,12.750000)
glVertex3f(0.003547,0.010916,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,12.750000)
glVertex3f(0.006747,0.009286,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,12.750000)
glVertex3f(0.009286,0.006747,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,12.750000)
glVertex3f(0.010916,0.003547,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,12.750000)
glVertex3f(0.011478,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,12.750000)
glVertex3f(0.010916,-0.003547,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,12.750000)
glVertex3f(0.009286,-0.006747,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,12.750000)
glVertex3f(0.006747,-0.009286,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,12.750000)
glVertex3f(0.003547,-0.010916,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,12.750000)
glVertex3f(0.000000,-0.011478,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,12.750000)
glVertex3f(-0.003547,-0.010916,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,12.750000)
glVertex3f(-0.006747,-0.009286,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,12.750000)
glVertex3f(-0.009286,-0.006747,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,12.750000)
glVertex3f(-0.010916,-0.003547,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,12.750000)
glVertex3f(-0.011478,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,12.750000)
glVertex3f(-0.010916,0.003547,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,12.750000)
glVertex3f(-0.009286,0.006747,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,12.750000)
glVertex3f(-0.006747,0.009286,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,12.750000)
glVertex3f(-0.003547,0.010916,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,12.750000)
glVertex3f(0.000000,0.011478,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,13.500000)
glVertex3f(0.000000,0.011478,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,13.500000)
glVertex3f(0.003547,0.010916,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,13.500000)
glVertex3f(0.006747,0.009286,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,13.500000)
glVertex3f(0.009286,0.006747,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,13.500000)
glVertex3f(0.010916,0.003547,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,13.500000)
glVertex3f(0.011478,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,13.500000)
glVertex3f(0.010916,-0.003547,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,13.500000)
glVertex3f(0.009286,-0.006747,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,13.500000)
glVertex3f(0.006747,-0.009286,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,13.500000)
glVertex3f(0.003547,-0.010916,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,13.500000)
glVertex3f(0.000000,-0.011478,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,13.500000)
glVertex3f(-0.003547,-0.010916,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,13.500000)
glVertex3f(-0.006747,-0.009286,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,13.500000)
glVertex3f(-0.009286,-0.006747,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,13.500000)
glVertex3f(-0.010916,-0.003547,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,13.500000)
glVertex3f(-0.011478,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,13.500000)
glVertex3f(-0.010916,0.003547,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,13.500000)
glVertex3f(-0.009286,0.006747,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,13.500000)
glVertex3f(-0.006747,0.009286,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,13.500000)
glVertex3f(-0.003547,0.010916,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,13.500000)
glVertex3f(0.000000,0.011478,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,14.250000)
glVertex3f(0.000000,0.011478,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003547,0.010916,14.250000)
glVertex3f(0.003547,0.010916,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006747,0.009286,14.250000)
glVertex3f(0.006747,0.009286,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009286,0.006747,14.250000)
glVertex3f(0.009286,0.006747,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010916,0.003547,14.250000)
glVertex3f(0.010916,0.003547,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011478,0.000000,14.250000)
glVertex3f(0.011478,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010916,-0.003547,14.250000)
glVertex3f(0.010916,-0.003547,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009286,-0.006747,14.250000)
glVertex3f(0.009286,-0.006747,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006747,-0.009286,14.250000)
glVertex3f(0.006747,-0.009286,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003547,-0.010916,14.250000)
glVertex3f(0.003547,-0.010916,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011478,14.250000)
glVertex3f(0.000000,-0.011478,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003547,-0.010916,14.250000)
glVertex3f(-0.003547,-0.010916,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006747,-0.009286,14.250000)
glVertex3f(-0.006747,-0.009286,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009286,-0.006747,14.250000)
glVertex3f(-0.009286,-0.006747,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010916,-0.003547,14.250000)
glVertex3f(-0.010916,-0.003547,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011478,-0.000000,14.250000)
glVertex3f(-0.011478,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010916,0.003547,14.250000)
glVertex3f(-0.010916,0.003547,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009286,0.006747,14.250000)
glVertex3f(-0.009286,0.006747,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006747,0.009286,14.250000)
glVertex3f(-0.006747,0.009286,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003547,0.010916,14.250000)
glVertex3f(-0.003547,0.010916,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011478,14.250000)
glVertex3f(0.000000,0.011478,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.278392,0.371287,52.861176)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,0.000000)
glVertex3f(0.000000,0.011709,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,0.000000)
glVertex3f(0.003618,0.011136,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,0.000000)
glVertex3f(0.006882,0.009473,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,0.000000)
glVertex3f(0.009473,0.006882,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,0.000000)
glVertex3f(0.011136,0.003618,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,0.000000)
glVertex3f(0.011709,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,0.000000)
glVertex3f(0.011136,-0.003618,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,0.000000)
glVertex3f(0.009473,-0.006882,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,0.000000)
glVertex3f(0.006882,-0.009473,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,0.000000)
glVertex3f(0.003618,-0.011136,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,0.000000)
glVertex3f(0.000000,-0.011709,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,0.000000)
glVertex3f(-0.003618,-0.011136,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,0.000000)
glVertex3f(-0.006882,-0.009473,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,0.000000)
glVertex3f(-0.009473,-0.006882,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,0.000000)
glVertex3f(-0.011136,-0.003618,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,0.000000)
glVertex3f(-0.011136,0.003618,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,0.000000)
glVertex3f(-0.009473,0.006882,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,0.000000)
glVertex3f(-0.006882,0.009473,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,0.000000)
glVertex3f(-0.003618,0.011136,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,0.000000)
glVertex3f(0.000000,0.011709,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,0.750000)
glVertex3f(0.000000,0.011709,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,0.750000)
glVertex3f(0.003618,0.011136,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,0.750000)
glVertex3f(0.006882,0.009473,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,0.750000)
glVertex3f(0.009473,0.006882,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,0.750000)
glVertex3f(0.011136,0.003618,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,0.750000)
glVertex3f(0.011709,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,0.750000)
glVertex3f(0.011136,-0.003618,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,0.750000)
glVertex3f(0.009473,-0.006882,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,0.750000)
glVertex3f(0.006882,-0.009473,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,0.750000)
glVertex3f(0.003618,-0.011136,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,0.750000)
glVertex3f(0.000000,-0.011709,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,0.750000)
glVertex3f(-0.003618,-0.011136,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,0.750000)
glVertex3f(-0.006882,-0.009473,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,0.750000)
glVertex3f(-0.009473,-0.006882,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,0.750000)
glVertex3f(-0.011136,-0.003618,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,0.750000)
glVertex3f(-0.011709,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,0.750000)
glVertex3f(-0.011136,0.003618,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,0.750000)
glVertex3f(-0.009473,0.006882,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,0.750000)
glVertex3f(-0.006882,0.009473,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,0.750000)
glVertex3f(-0.003618,0.011136,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,0.750000)
glVertex3f(0.000000,0.011709,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,1.500000)
glVertex3f(0.000000,0.011709,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,1.500000)
glVertex3f(0.003618,0.011136,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,1.500000)
glVertex3f(0.006882,0.009473,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,1.500000)
glVertex3f(0.009473,0.006882,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,1.500000)
glVertex3f(0.011136,0.003618,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,1.500000)
glVertex3f(0.011709,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,1.500000)
glVertex3f(0.011136,-0.003618,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,1.500000)
glVertex3f(0.009473,-0.006882,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,1.500000)
glVertex3f(0.006882,-0.009473,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,1.500000)
glVertex3f(0.003618,-0.011136,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,1.500000)
glVertex3f(0.000000,-0.011709,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,1.500000)
glVertex3f(-0.003618,-0.011136,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,1.500000)
glVertex3f(-0.006882,-0.009473,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,1.500000)
glVertex3f(-0.009473,-0.006882,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,1.500000)
glVertex3f(-0.011136,-0.003618,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,1.500000)
glVertex3f(-0.011709,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,1.500000)
glVertex3f(-0.011136,0.003618,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,1.500000)
glVertex3f(-0.009473,0.006882,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,1.500000)
glVertex3f(-0.006882,0.009473,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,1.500000)
glVertex3f(-0.003618,0.011136,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,1.500000)
glVertex3f(0.000000,0.011709,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,2.250000)
glVertex3f(0.000000,0.011709,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,2.250000)
glVertex3f(0.003618,0.011136,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,2.250000)
glVertex3f(0.006882,0.009473,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,2.250000)
glVertex3f(0.009473,0.006882,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,2.250000)
glVertex3f(0.011136,0.003618,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,2.250000)
glVertex3f(0.011709,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,2.250000)
glVertex3f(0.011136,-0.003618,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,2.250000)
glVertex3f(0.009473,-0.006882,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,2.250000)
glVertex3f(0.006882,-0.009473,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,2.250000)
glVertex3f(0.003618,-0.011136,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,2.250000)
glVertex3f(0.000000,-0.011709,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,2.250000)
glVertex3f(-0.003618,-0.011136,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,2.250000)
glVertex3f(-0.006882,-0.009473,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,2.250000)
glVertex3f(-0.009473,-0.006882,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,2.250000)
glVertex3f(-0.011136,-0.003618,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,2.250000)
glVertex3f(-0.011709,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,2.250000)
glVertex3f(-0.011136,0.003618,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,2.250000)
glVertex3f(-0.009473,0.006882,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,2.250000)
glVertex3f(-0.006882,0.009473,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,2.250000)
glVertex3f(-0.003618,0.011136,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,2.250000)
glVertex3f(0.000000,0.011709,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,3.000000)
glVertex3f(0.000000,0.011709,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,3.000000)
glVertex3f(0.003618,0.011136,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,3.000000)
glVertex3f(0.006882,0.009473,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,3.000000)
glVertex3f(0.009473,0.006882,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,3.000000)
glVertex3f(0.011136,0.003618,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,3.000000)
glVertex3f(0.011709,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,3.000000)
glVertex3f(0.011136,-0.003618,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,3.000000)
glVertex3f(0.009473,-0.006882,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,3.000000)
glVertex3f(0.006882,-0.009473,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,3.000000)
glVertex3f(0.003618,-0.011136,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,3.000000)
glVertex3f(0.000000,-0.011709,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,3.000000)
glVertex3f(-0.003618,-0.011136,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,3.000000)
glVertex3f(-0.006882,-0.009473,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,3.000000)
glVertex3f(-0.009473,-0.006882,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,3.000000)
glVertex3f(-0.011136,-0.003618,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,3.000000)
glVertex3f(-0.011709,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,3.000000)
glVertex3f(-0.011136,0.003618,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,3.000000)
glVertex3f(-0.009473,0.006882,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,3.000000)
glVertex3f(-0.006882,0.009473,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,3.000000)
glVertex3f(-0.003618,0.011136,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,3.000000)
glVertex3f(0.000000,0.011709,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,3.750000)
glVertex3f(0.000000,0.011709,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,3.750000)
glVertex3f(0.003618,0.011136,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,3.750000)
glVertex3f(0.006882,0.009473,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,3.750000)
glVertex3f(0.009473,0.006882,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,3.750000)
glVertex3f(0.011136,0.003618,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,3.750000)
glVertex3f(0.011709,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,3.750000)
glVertex3f(0.011136,-0.003618,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,3.750000)
glVertex3f(0.009473,-0.006882,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,3.750000)
glVertex3f(0.006882,-0.009473,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,3.750000)
glVertex3f(0.003618,-0.011136,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,3.750000)
glVertex3f(0.000000,-0.011709,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,3.750000)
glVertex3f(-0.003618,-0.011136,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,3.750000)
glVertex3f(-0.006882,-0.009473,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,3.750000)
glVertex3f(-0.009473,-0.006882,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,3.750000)
glVertex3f(-0.011136,-0.003618,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,3.750000)
glVertex3f(-0.011709,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,3.750000)
glVertex3f(-0.011136,0.003618,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,3.750000)
glVertex3f(-0.009473,0.006882,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,3.750000)
glVertex3f(-0.006882,0.009473,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,3.750000)
glVertex3f(-0.003618,0.011136,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,3.750000)
glVertex3f(0.000000,0.011709,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,4.500000)
glVertex3f(0.000000,0.011709,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,4.500000)
glVertex3f(0.003618,0.011136,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,4.500000)
glVertex3f(0.006882,0.009473,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,4.500000)
glVertex3f(0.009473,0.006882,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,4.500000)
glVertex3f(0.011136,0.003618,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,4.500000)
glVertex3f(0.011709,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,4.500000)
glVertex3f(0.011136,-0.003618,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,4.500000)
glVertex3f(0.009473,-0.006882,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,4.500000)
glVertex3f(0.006882,-0.009473,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,4.500000)
glVertex3f(0.003618,-0.011136,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,4.500000)
glVertex3f(0.000000,-0.011709,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,4.500000)
glVertex3f(-0.003618,-0.011136,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,4.500000)
glVertex3f(-0.006882,-0.009473,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,4.500000)
glVertex3f(-0.009473,-0.006882,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,4.500000)
glVertex3f(-0.011136,-0.003618,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,4.500000)
glVertex3f(-0.011709,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,4.500000)
glVertex3f(-0.011136,0.003618,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,4.500000)
glVertex3f(-0.009473,0.006882,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,4.500000)
glVertex3f(-0.006882,0.009473,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,4.500000)
glVertex3f(-0.003618,0.011136,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,4.500000)
glVertex3f(0.000000,0.011709,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,5.250000)
glVertex3f(0.000000,0.011709,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,5.250000)
glVertex3f(0.003618,0.011136,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,5.250000)
glVertex3f(0.006882,0.009473,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,5.250000)
glVertex3f(0.009473,0.006882,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,5.250000)
glVertex3f(0.011136,0.003618,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,5.250000)
glVertex3f(0.011709,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,5.250000)
glVertex3f(0.011136,-0.003618,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,5.250000)
glVertex3f(0.009473,-0.006882,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,5.250000)
glVertex3f(0.006882,-0.009473,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,5.250000)
glVertex3f(0.003618,-0.011136,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,5.250000)
glVertex3f(0.000000,-0.011709,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,5.250000)
glVertex3f(-0.003618,-0.011136,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,5.250000)
glVertex3f(-0.006882,-0.009473,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,5.250000)
glVertex3f(-0.009473,-0.006882,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,5.250000)
glVertex3f(-0.011136,-0.003618,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,5.250000)
glVertex3f(-0.011709,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,5.250000)
glVertex3f(-0.011136,0.003618,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,5.250000)
glVertex3f(-0.009473,0.006882,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,5.250000)
glVertex3f(-0.006882,0.009473,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,5.250000)
glVertex3f(-0.003618,0.011136,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,5.250000)
glVertex3f(0.000000,0.011709,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,6.000000)
glVertex3f(0.000000,0.011709,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,6.000000)
glVertex3f(0.003618,0.011136,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,6.000000)
glVertex3f(0.006882,0.009473,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,6.000000)
glVertex3f(0.009473,0.006882,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,6.000000)
glVertex3f(0.011136,0.003618,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,6.000000)
glVertex3f(0.011709,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,6.000000)
glVertex3f(0.011136,-0.003618,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,6.000000)
glVertex3f(0.009473,-0.006882,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,6.000000)
glVertex3f(0.006882,-0.009473,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,6.000000)
glVertex3f(0.003618,-0.011136,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,6.000000)
glVertex3f(0.000000,-0.011709,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,6.000000)
glVertex3f(-0.003618,-0.011136,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,6.000000)
glVertex3f(-0.006882,-0.009473,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,6.000000)
glVertex3f(-0.009473,-0.006882,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,6.000000)
glVertex3f(-0.011136,-0.003618,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,6.000000)
glVertex3f(-0.011709,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,6.000000)
glVertex3f(-0.011136,0.003618,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,6.000000)
glVertex3f(-0.009473,0.006882,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,6.000000)
glVertex3f(-0.006882,0.009473,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,6.000000)
glVertex3f(-0.003618,0.011136,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,6.000000)
glVertex3f(0.000000,0.011709,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,6.750000)
glVertex3f(0.000000,0.011709,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,6.750000)
glVertex3f(0.003618,0.011136,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,6.750000)
glVertex3f(0.006882,0.009473,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,6.750000)
glVertex3f(0.009473,0.006882,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,6.750000)
glVertex3f(0.011136,0.003618,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,6.750000)
glVertex3f(0.011709,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,6.750000)
glVertex3f(0.011136,-0.003618,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,6.750000)
glVertex3f(0.009473,-0.006882,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,6.750000)
glVertex3f(0.006882,-0.009473,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,6.750000)
glVertex3f(0.003618,-0.011136,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,6.750000)
glVertex3f(0.000000,-0.011709,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,6.750000)
glVertex3f(-0.003618,-0.011136,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,6.750000)
glVertex3f(-0.006882,-0.009473,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,6.750000)
glVertex3f(-0.009473,-0.006882,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,6.750000)
glVertex3f(-0.011136,-0.003618,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,6.750000)
glVertex3f(-0.011709,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,6.750000)
glVertex3f(-0.011136,0.003618,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,6.750000)
glVertex3f(-0.009473,0.006882,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,6.750000)
glVertex3f(-0.006882,0.009473,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,6.750000)
glVertex3f(-0.003618,0.011136,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,6.750000)
glVertex3f(0.000000,0.011709,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,7.500000)
glVertex3f(0.000000,0.011709,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,7.500000)
glVertex3f(0.003618,0.011136,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,7.500000)
glVertex3f(0.006882,0.009473,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,7.500000)
glVertex3f(0.009473,0.006882,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,7.500000)
glVertex3f(0.011136,0.003618,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,7.500000)
glVertex3f(0.011709,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,7.500000)
glVertex3f(0.011136,-0.003618,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,7.500000)
glVertex3f(0.009473,-0.006882,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,7.500000)
glVertex3f(0.006882,-0.009473,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,7.500000)
glVertex3f(0.003618,-0.011136,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,7.500000)
glVertex3f(0.000000,-0.011709,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,7.500000)
glVertex3f(-0.003618,-0.011136,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,7.500000)
glVertex3f(-0.006882,-0.009473,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,7.500000)
glVertex3f(-0.009473,-0.006882,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,7.500000)
glVertex3f(-0.011136,-0.003618,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,7.500000)
glVertex3f(-0.011709,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,7.500000)
glVertex3f(-0.011136,0.003618,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,7.500000)
glVertex3f(-0.009473,0.006882,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,7.500000)
glVertex3f(-0.006882,0.009473,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,7.500000)
glVertex3f(-0.003618,0.011136,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,7.500000)
glVertex3f(0.000000,0.011709,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,8.250000)
glVertex3f(0.000000,0.011709,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,8.250000)
glVertex3f(0.003618,0.011136,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,8.250000)
glVertex3f(0.006882,0.009473,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,8.250000)
glVertex3f(0.009473,0.006882,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,8.250000)
glVertex3f(0.011136,0.003618,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,8.250000)
glVertex3f(0.011709,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,8.250000)
glVertex3f(0.011136,-0.003618,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,8.250000)
glVertex3f(0.009473,-0.006882,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,8.250000)
glVertex3f(0.006882,-0.009473,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,8.250000)
glVertex3f(0.003618,-0.011136,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,8.250000)
glVertex3f(0.000000,-0.011709,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,8.250000)
glVertex3f(-0.003618,-0.011136,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,8.250000)
glVertex3f(-0.006882,-0.009473,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,8.250000)
glVertex3f(-0.009473,-0.006882,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,8.250000)
glVertex3f(-0.011136,-0.003618,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,8.250000)
glVertex3f(-0.011709,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,8.250000)
glVertex3f(-0.011136,0.003618,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,8.250000)
glVertex3f(-0.009473,0.006882,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,8.250000)
glVertex3f(-0.006882,0.009473,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,8.250000)
glVertex3f(-0.003618,0.011136,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,8.250000)
glVertex3f(0.000000,0.011709,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,9.000000)
glVertex3f(0.000000,0.011709,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,9.000000)
glVertex3f(0.003618,0.011136,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,9.000000)
glVertex3f(0.006882,0.009473,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,9.000000)
glVertex3f(0.009473,0.006882,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,9.000000)
glVertex3f(0.011136,0.003618,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,9.000000)
glVertex3f(0.011709,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,9.000000)
glVertex3f(0.011136,-0.003618,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,9.000000)
glVertex3f(0.009473,-0.006882,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,9.000000)
glVertex3f(0.006882,-0.009473,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,9.000000)
glVertex3f(0.003618,-0.011136,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,9.000000)
glVertex3f(0.000000,-0.011709,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,9.000000)
glVertex3f(-0.003618,-0.011136,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,9.000000)
glVertex3f(-0.006882,-0.009473,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,9.000000)
glVertex3f(-0.009473,-0.006882,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,9.000000)
glVertex3f(-0.011136,-0.003618,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,9.000000)
glVertex3f(-0.011709,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,9.000000)
glVertex3f(-0.011136,0.003618,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,9.000000)
glVertex3f(-0.009473,0.006882,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,9.000000)
glVertex3f(-0.006882,0.009473,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,9.000000)
glVertex3f(-0.003618,0.011136,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,9.000000)
glVertex3f(0.000000,0.011709,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,9.750000)
glVertex3f(0.000000,0.011709,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,9.750000)
glVertex3f(0.003618,0.011136,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,9.750000)
glVertex3f(0.006882,0.009473,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,9.750000)
glVertex3f(0.009473,0.006882,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,9.750000)
glVertex3f(0.011136,0.003618,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,9.750000)
glVertex3f(0.011709,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,9.750000)
glVertex3f(0.011136,-0.003618,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,9.750000)
glVertex3f(0.009473,-0.006882,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,9.750000)
glVertex3f(0.006882,-0.009473,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,9.750000)
glVertex3f(0.003618,-0.011136,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,9.750000)
glVertex3f(0.000000,-0.011709,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,9.750000)
glVertex3f(-0.003618,-0.011136,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,9.750000)
glVertex3f(-0.006882,-0.009473,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,9.750000)
glVertex3f(-0.009473,-0.006882,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,9.750000)
glVertex3f(-0.011136,-0.003618,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,9.750000)
glVertex3f(-0.011709,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,9.750000)
glVertex3f(-0.011136,0.003618,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,9.750000)
glVertex3f(-0.009473,0.006882,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,9.750000)
glVertex3f(-0.006882,0.009473,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,9.750000)
glVertex3f(-0.003618,0.011136,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,9.750000)
glVertex3f(0.000000,0.011709,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,10.500000)
glVertex3f(0.000000,0.011709,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,10.500000)
glVertex3f(0.003618,0.011136,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,10.500000)
glVertex3f(0.006882,0.009473,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,10.500000)
glVertex3f(0.009473,0.006882,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,10.500000)
glVertex3f(0.011136,0.003618,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,10.500000)
glVertex3f(0.011709,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,10.500000)
glVertex3f(0.011136,-0.003618,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,10.500000)
glVertex3f(0.009473,-0.006882,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,10.500000)
glVertex3f(0.006882,-0.009473,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,10.500000)
glVertex3f(0.003618,-0.011136,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,10.500000)
glVertex3f(0.000000,-0.011709,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,10.500000)
glVertex3f(-0.003618,-0.011136,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,10.500000)
glVertex3f(-0.006882,-0.009473,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,10.500000)
glVertex3f(-0.009473,-0.006882,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,10.500000)
glVertex3f(-0.011136,-0.003618,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,10.500000)
glVertex3f(-0.011709,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,10.500000)
glVertex3f(-0.011136,0.003618,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,10.500000)
glVertex3f(-0.009473,0.006882,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,10.500000)
glVertex3f(-0.006882,0.009473,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,10.500000)
glVertex3f(-0.003618,0.011136,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,10.500000)
glVertex3f(0.000000,0.011709,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,11.250000)
glVertex3f(0.000000,0.011709,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,11.250000)
glVertex3f(0.003618,0.011136,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,11.250000)
glVertex3f(0.006882,0.009473,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,11.250000)
glVertex3f(0.009473,0.006882,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,11.250000)
glVertex3f(0.011136,0.003618,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,11.250000)
glVertex3f(0.011709,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,11.250000)
glVertex3f(0.011136,-0.003618,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,11.250000)
glVertex3f(0.009473,-0.006882,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,11.250000)
glVertex3f(0.006882,-0.009473,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,11.250000)
glVertex3f(0.003618,-0.011136,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,11.250000)
glVertex3f(0.000000,-0.011709,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,11.250000)
glVertex3f(-0.003618,-0.011136,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,11.250000)
glVertex3f(-0.006882,-0.009473,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,11.250000)
glVertex3f(-0.009473,-0.006882,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,11.250000)
glVertex3f(-0.011136,-0.003618,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,11.250000)
glVertex3f(-0.011709,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,11.250000)
glVertex3f(-0.011136,0.003618,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,11.250000)
glVertex3f(-0.009473,0.006882,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,11.250000)
glVertex3f(-0.006882,0.009473,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,11.250000)
glVertex3f(-0.003618,0.011136,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,11.250000)
glVertex3f(0.000000,0.011709,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,12.000000)
glVertex3f(0.000000,0.011709,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,12.000000)
glVertex3f(0.003618,0.011136,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,12.000000)
glVertex3f(0.006882,0.009473,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,12.000000)
glVertex3f(0.009473,0.006882,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,12.000000)
glVertex3f(0.011136,0.003618,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,12.000000)
glVertex3f(0.011709,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,12.000000)
glVertex3f(0.011136,-0.003618,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,12.000000)
glVertex3f(0.009473,-0.006882,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,12.000000)
glVertex3f(0.006882,-0.009473,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,12.000000)
glVertex3f(0.003618,-0.011136,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,12.000000)
glVertex3f(0.000000,-0.011709,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,12.000000)
glVertex3f(-0.003618,-0.011136,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,12.000000)
glVertex3f(-0.006882,-0.009473,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,12.000000)
glVertex3f(-0.009473,-0.006882,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,12.000000)
glVertex3f(-0.011136,-0.003618,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,12.000000)
glVertex3f(-0.011709,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,12.000000)
glVertex3f(-0.011136,0.003618,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,12.000000)
glVertex3f(-0.009473,0.006882,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,12.000000)
glVertex3f(-0.006882,0.009473,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,12.000000)
glVertex3f(-0.003618,0.011136,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,12.000000)
glVertex3f(0.000000,0.011709,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,12.750000)
glVertex3f(0.000000,0.011709,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,12.750000)
glVertex3f(0.003618,0.011136,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,12.750000)
glVertex3f(0.006882,0.009473,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,12.750000)
glVertex3f(0.009473,0.006882,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,12.750000)
glVertex3f(0.011136,0.003618,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,12.750000)
glVertex3f(0.011709,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,12.750000)
glVertex3f(0.011136,-0.003618,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,12.750000)
glVertex3f(0.009473,-0.006882,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,12.750000)
glVertex3f(0.006882,-0.009473,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,12.750000)
glVertex3f(0.003618,-0.011136,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,12.750000)
glVertex3f(0.000000,-0.011709,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,12.750000)
glVertex3f(-0.003618,-0.011136,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,12.750000)
glVertex3f(-0.006882,-0.009473,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,12.750000)
glVertex3f(-0.009473,-0.006882,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,12.750000)
glVertex3f(-0.011136,-0.003618,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,12.750000)
glVertex3f(-0.011709,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,12.750000)
glVertex3f(-0.011136,0.003618,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,12.750000)
glVertex3f(-0.009473,0.006882,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,12.750000)
glVertex3f(-0.006882,0.009473,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,12.750000)
glVertex3f(-0.003618,0.011136,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,12.750000)
glVertex3f(0.000000,0.011709,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,13.500000)
glVertex3f(0.000000,0.011709,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,13.500000)
glVertex3f(0.003618,0.011136,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,13.500000)
glVertex3f(0.006882,0.009473,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,13.500000)
glVertex3f(0.009473,0.006882,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,13.500000)
glVertex3f(0.011136,0.003618,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,13.500000)
glVertex3f(0.011709,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,13.500000)
glVertex3f(0.011136,-0.003618,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,13.500000)
glVertex3f(0.009473,-0.006882,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,13.500000)
glVertex3f(0.006882,-0.009473,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,13.500000)
glVertex3f(0.003618,-0.011136,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,13.500000)
glVertex3f(0.000000,-0.011709,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,13.500000)
glVertex3f(-0.003618,-0.011136,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,13.500000)
glVertex3f(-0.006882,-0.009473,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,13.500000)
glVertex3f(-0.009473,-0.006882,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,13.500000)
glVertex3f(-0.011136,-0.003618,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,13.500000)
glVertex3f(-0.011709,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,13.500000)
glVertex3f(-0.011136,0.003618,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,13.500000)
glVertex3f(-0.009473,0.006882,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,13.500000)
glVertex3f(-0.006882,0.009473,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,13.500000)
glVertex3f(-0.003618,0.011136,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,13.500000)
glVertex3f(0.000000,0.011709,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,14.250000)
glVertex3f(0.000000,0.011709,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003618,0.011136,14.250000)
glVertex3f(0.003618,0.011136,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006882,0.009473,14.250000)
glVertex3f(0.006882,0.009473,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009473,0.006882,14.250000)
glVertex3f(0.009473,0.006882,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011136,0.003618,14.250000)
glVertex3f(0.011136,0.003618,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011709,0.000000,14.250000)
glVertex3f(0.011709,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011136,-0.003618,14.250000)
glVertex3f(0.011136,-0.003618,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009473,-0.006882,14.250000)
glVertex3f(0.009473,-0.006882,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006882,-0.009473,14.250000)
glVertex3f(0.006882,-0.009473,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003618,-0.011136,14.250000)
glVertex3f(0.003618,-0.011136,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011709,14.250000)
glVertex3f(0.000000,-0.011709,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003618,-0.011136,14.250000)
glVertex3f(-0.003618,-0.011136,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006882,-0.009473,14.250000)
glVertex3f(-0.006882,-0.009473,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009473,-0.006882,14.250000)
glVertex3f(-0.009473,-0.006882,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011136,-0.003618,14.250000)
glVertex3f(-0.011136,-0.003618,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011709,-0.000000,14.250000)
glVertex3f(-0.011709,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011136,0.003618,14.250000)
glVertex3f(-0.011136,0.003618,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009473,0.006882,14.250000)
glVertex3f(-0.009473,0.006882,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006882,0.009473,14.250000)
glVertex3f(-0.006882,0.009473,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003618,0.011136,14.250000)
glVertex3f(-0.003618,0.011136,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011709,14.250000)
glVertex3f(0.000000,0.011709,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.270702,0.366621,53.520901)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,0.000000)
glVertex3f(0.000000,0.011519,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,0.000000)
glVertex3f(0.003559,0.010955,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,0.000000)
glVertex3f(0.006771,0.009319,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,0.000000)
glVertex3f(0.009319,0.006771,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,0.000000)
glVertex3f(0.010955,0.003559,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,0.000000)
glVertex3f(0.011519,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,0.000000)
glVertex3f(0.010955,-0.003559,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,0.000000)
glVertex3f(0.009319,-0.006771,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,0.000000)
glVertex3f(0.006771,-0.009319,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,0.000000)
glVertex3f(0.003559,-0.010955,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,0.000000)
glVertex3f(0.000000,-0.011519,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,0.000000)
glVertex3f(-0.003559,-0.010955,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,0.000000)
glVertex3f(-0.006771,-0.009319,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,0.000000)
glVertex3f(-0.009319,-0.006771,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,0.000000)
glVertex3f(-0.010955,-0.003559,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,0.000000)
glVertex3f(-0.010955,0.003559,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,0.000000)
glVertex3f(-0.009319,0.006771,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,0.000000)
glVertex3f(-0.006771,0.009319,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,0.000000)
glVertex3f(-0.003559,0.010955,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,0.000000)
glVertex3f(0.000000,0.011519,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,0.750000)
glVertex3f(0.000000,0.011519,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,0.750000)
glVertex3f(0.003559,0.010955,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,0.750000)
glVertex3f(0.006771,0.009319,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,0.750000)
glVertex3f(0.009319,0.006771,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,0.750000)
glVertex3f(0.010955,0.003559,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,0.750000)
glVertex3f(0.011519,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,0.750000)
glVertex3f(0.010955,-0.003559,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,0.750000)
glVertex3f(0.009319,-0.006771,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,0.750000)
glVertex3f(0.006771,-0.009319,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,0.750000)
glVertex3f(0.003559,-0.010955,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,0.750000)
glVertex3f(0.000000,-0.011519,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,0.750000)
glVertex3f(-0.003559,-0.010955,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,0.750000)
glVertex3f(-0.006771,-0.009319,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,0.750000)
glVertex3f(-0.009319,-0.006771,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,0.750000)
glVertex3f(-0.010955,-0.003559,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,0.750000)
glVertex3f(-0.011519,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,0.750000)
glVertex3f(-0.010955,0.003559,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,0.750000)
glVertex3f(-0.009319,0.006771,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,0.750000)
glVertex3f(-0.006771,0.009319,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,0.750000)
glVertex3f(-0.003559,0.010955,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,0.750000)
glVertex3f(0.000000,0.011519,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,1.500000)
glVertex3f(0.000000,0.011519,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,1.500000)
glVertex3f(0.003559,0.010955,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,1.500000)
glVertex3f(0.006771,0.009319,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,1.500000)
glVertex3f(0.009319,0.006771,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,1.500000)
glVertex3f(0.010955,0.003559,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,1.500000)
glVertex3f(0.011519,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,1.500000)
glVertex3f(0.010955,-0.003559,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,1.500000)
glVertex3f(0.009319,-0.006771,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,1.500000)
glVertex3f(0.006771,-0.009319,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,1.500000)
glVertex3f(0.003559,-0.010955,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,1.500000)
glVertex3f(0.000000,-0.011519,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,1.500000)
glVertex3f(-0.003559,-0.010955,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,1.500000)
glVertex3f(-0.006771,-0.009319,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,1.500000)
glVertex3f(-0.009319,-0.006771,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,1.500000)
glVertex3f(-0.010955,-0.003559,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,1.500000)
glVertex3f(-0.011519,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,1.500000)
glVertex3f(-0.010955,0.003559,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,1.500000)
glVertex3f(-0.009319,0.006771,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,1.500000)
glVertex3f(-0.006771,0.009319,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,1.500000)
glVertex3f(-0.003559,0.010955,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,1.500000)
glVertex3f(0.000000,0.011519,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,2.250000)
glVertex3f(0.000000,0.011519,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,2.250000)
glVertex3f(0.003559,0.010955,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,2.250000)
glVertex3f(0.006771,0.009319,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,2.250000)
glVertex3f(0.009319,0.006771,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,2.250000)
glVertex3f(0.010955,0.003559,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,2.250000)
glVertex3f(0.011519,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,2.250000)
glVertex3f(0.010955,-0.003559,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,2.250000)
glVertex3f(0.009319,-0.006771,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,2.250000)
glVertex3f(0.006771,-0.009319,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,2.250000)
glVertex3f(0.003559,-0.010955,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,2.250000)
glVertex3f(0.000000,-0.011519,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,2.250000)
glVertex3f(-0.003559,-0.010955,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,2.250000)
glVertex3f(-0.006771,-0.009319,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,2.250000)
glVertex3f(-0.009319,-0.006771,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,2.250000)
glVertex3f(-0.010955,-0.003559,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,2.250000)
glVertex3f(-0.011519,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,2.250000)
glVertex3f(-0.010955,0.003559,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,2.250000)
glVertex3f(-0.009319,0.006771,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,2.250000)
glVertex3f(-0.006771,0.009319,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,2.250000)
glVertex3f(-0.003559,0.010955,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,2.250000)
glVertex3f(0.000000,0.011519,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,3.000000)
glVertex3f(0.000000,0.011519,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,3.000000)
glVertex3f(0.003559,0.010955,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,3.000000)
glVertex3f(0.006771,0.009319,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,3.000000)
glVertex3f(0.009319,0.006771,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,3.000000)
glVertex3f(0.010955,0.003559,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,3.000000)
glVertex3f(0.011519,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,3.000000)
glVertex3f(0.010955,-0.003559,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,3.000000)
glVertex3f(0.009319,-0.006771,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,3.000000)
glVertex3f(0.006771,-0.009319,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,3.000000)
glVertex3f(0.003559,-0.010955,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,3.000000)
glVertex3f(0.000000,-0.011519,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,3.000000)
glVertex3f(-0.003559,-0.010955,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,3.000000)
glVertex3f(-0.006771,-0.009319,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,3.000000)
glVertex3f(-0.009319,-0.006771,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,3.000000)
glVertex3f(-0.010955,-0.003559,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,3.000000)
glVertex3f(-0.011519,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,3.000000)
glVertex3f(-0.010955,0.003559,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,3.000000)
glVertex3f(-0.009319,0.006771,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,3.000000)
glVertex3f(-0.006771,0.009319,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,3.000000)
glVertex3f(-0.003559,0.010955,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,3.000000)
glVertex3f(0.000000,0.011519,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,3.750000)
glVertex3f(0.000000,0.011519,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,3.750000)
glVertex3f(0.003559,0.010955,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,3.750000)
glVertex3f(0.006771,0.009319,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,3.750000)
glVertex3f(0.009319,0.006771,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,3.750000)
glVertex3f(0.010955,0.003559,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,3.750000)
glVertex3f(0.011519,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,3.750000)
glVertex3f(0.010955,-0.003559,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,3.750000)
glVertex3f(0.009319,-0.006771,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,3.750000)
glVertex3f(0.006771,-0.009319,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,3.750000)
glVertex3f(0.003559,-0.010955,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,3.750000)
glVertex3f(0.000000,-0.011519,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,3.750000)
glVertex3f(-0.003559,-0.010955,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,3.750000)
glVertex3f(-0.006771,-0.009319,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,3.750000)
glVertex3f(-0.009319,-0.006771,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,3.750000)
glVertex3f(-0.010955,-0.003559,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,3.750000)
glVertex3f(-0.011519,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,3.750000)
glVertex3f(-0.010955,0.003559,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,3.750000)
glVertex3f(-0.009319,0.006771,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,3.750000)
glVertex3f(-0.006771,0.009319,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,3.750000)
glVertex3f(-0.003559,0.010955,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,3.750000)
glVertex3f(0.000000,0.011519,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,4.500000)
glVertex3f(0.000000,0.011519,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,4.500000)
glVertex3f(0.003559,0.010955,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,4.500000)
glVertex3f(0.006771,0.009319,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,4.500000)
glVertex3f(0.009319,0.006771,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,4.500000)
glVertex3f(0.010955,0.003559,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,4.500000)
glVertex3f(0.011519,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,4.500000)
glVertex3f(0.010955,-0.003559,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,4.500000)
glVertex3f(0.009319,-0.006771,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,4.500000)
glVertex3f(0.006771,-0.009319,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,4.500000)
glVertex3f(0.003559,-0.010955,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,4.500000)
glVertex3f(0.000000,-0.011519,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,4.500000)
glVertex3f(-0.003559,-0.010955,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,4.500000)
glVertex3f(-0.006771,-0.009319,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,4.500000)
glVertex3f(-0.009319,-0.006771,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,4.500000)
glVertex3f(-0.010955,-0.003559,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,4.500000)
glVertex3f(-0.011519,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,4.500000)
glVertex3f(-0.010955,0.003559,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,4.500000)
glVertex3f(-0.009319,0.006771,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,4.500000)
glVertex3f(-0.006771,0.009319,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,4.500000)
glVertex3f(-0.003559,0.010955,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,4.500000)
glVertex3f(0.000000,0.011519,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,5.250000)
glVertex3f(0.000000,0.011519,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,5.250000)
glVertex3f(0.003559,0.010955,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,5.250000)
glVertex3f(0.006771,0.009319,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,5.250000)
glVertex3f(0.009319,0.006771,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,5.250000)
glVertex3f(0.010955,0.003559,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,5.250000)
glVertex3f(0.011519,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,5.250000)
glVertex3f(0.010955,-0.003559,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,5.250000)
glVertex3f(0.009319,-0.006771,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,5.250000)
glVertex3f(0.006771,-0.009319,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,5.250000)
glVertex3f(0.003559,-0.010955,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,5.250000)
glVertex3f(0.000000,-0.011519,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,5.250000)
glVertex3f(-0.003559,-0.010955,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,5.250000)
glVertex3f(-0.006771,-0.009319,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,5.250000)
glVertex3f(-0.009319,-0.006771,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,5.250000)
glVertex3f(-0.010955,-0.003559,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,5.250000)
glVertex3f(-0.011519,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,5.250000)
glVertex3f(-0.010955,0.003559,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,5.250000)
glVertex3f(-0.009319,0.006771,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,5.250000)
glVertex3f(-0.006771,0.009319,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,5.250000)
glVertex3f(-0.003559,0.010955,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,5.250000)
glVertex3f(0.000000,0.011519,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,6.000000)
glVertex3f(0.000000,0.011519,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,6.000000)
glVertex3f(0.003559,0.010955,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,6.000000)
glVertex3f(0.006771,0.009319,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,6.000000)
glVertex3f(0.009319,0.006771,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,6.000000)
glVertex3f(0.010955,0.003559,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,6.000000)
glVertex3f(0.011519,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,6.000000)
glVertex3f(0.010955,-0.003559,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,6.000000)
glVertex3f(0.009319,-0.006771,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,6.000000)
glVertex3f(0.006771,-0.009319,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,6.000000)
glVertex3f(0.003559,-0.010955,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,6.000000)
glVertex3f(0.000000,-0.011519,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,6.000000)
glVertex3f(-0.003559,-0.010955,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,6.000000)
glVertex3f(-0.006771,-0.009319,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,6.000000)
glVertex3f(-0.009319,-0.006771,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,6.000000)
glVertex3f(-0.010955,-0.003559,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,6.000000)
glVertex3f(-0.011519,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,6.000000)
glVertex3f(-0.010955,0.003559,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,6.000000)
glVertex3f(-0.009319,0.006771,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,6.000000)
glVertex3f(-0.006771,0.009319,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,6.000000)
glVertex3f(-0.003559,0.010955,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,6.000000)
glVertex3f(0.000000,0.011519,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,6.750000)
glVertex3f(0.000000,0.011519,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,6.750000)
glVertex3f(0.003559,0.010955,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,6.750000)
glVertex3f(0.006771,0.009319,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,6.750000)
glVertex3f(0.009319,0.006771,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,6.750000)
glVertex3f(0.010955,0.003559,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,6.750000)
glVertex3f(0.011519,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,6.750000)
glVertex3f(0.010955,-0.003559,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,6.750000)
glVertex3f(0.009319,-0.006771,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,6.750000)
glVertex3f(0.006771,-0.009319,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,6.750000)
glVertex3f(0.003559,-0.010955,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,6.750000)
glVertex3f(0.000000,-0.011519,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,6.750000)
glVertex3f(-0.003559,-0.010955,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,6.750000)
glVertex3f(-0.006771,-0.009319,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,6.750000)
glVertex3f(-0.009319,-0.006771,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,6.750000)
glVertex3f(-0.010955,-0.003559,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,6.750000)
glVertex3f(-0.011519,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,6.750000)
glVertex3f(-0.010955,0.003559,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,6.750000)
glVertex3f(-0.009319,0.006771,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,6.750000)
glVertex3f(-0.006771,0.009319,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,6.750000)
glVertex3f(-0.003559,0.010955,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,6.750000)
glVertex3f(0.000000,0.011519,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,7.500000)
glVertex3f(0.000000,0.011519,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,7.500000)
glVertex3f(0.003559,0.010955,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,7.500000)
glVertex3f(0.006771,0.009319,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,7.500000)
glVertex3f(0.009319,0.006771,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,7.500000)
glVertex3f(0.010955,0.003559,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,7.500000)
glVertex3f(0.011519,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,7.500000)
glVertex3f(0.010955,-0.003559,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,7.500000)
glVertex3f(0.009319,-0.006771,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,7.500000)
glVertex3f(0.006771,-0.009319,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,7.500000)
glVertex3f(0.003559,-0.010955,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,7.500000)
glVertex3f(0.000000,-0.011519,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,7.500000)
glVertex3f(-0.003559,-0.010955,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,7.500000)
glVertex3f(-0.006771,-0.009319,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,7.500000)
glVertex3f(-0.009319,-0.006771,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,7.500000)
glVertex3f(-0.010955,-0.003559,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,7.500000)
glVertex3f(-0.011519,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,7.500000)
glVertex3f(-0.010955,0.003559,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,7.500000)
glVertex3f(-0.009319,0.006771,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,7.500000)
glVertex3f(-0.006771,0.009319,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,7.500000)
glVertex3f(-0.003559,0.010955,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,7.500000)
glVertex3f(0.000000,0.011519,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,8.250000)
glVertex3f(0.000000,0.011519,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,8.250000)
glVertex3f(0.003559,0.010955,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,8.250000)
glVertex3f(0.006771,0.009319,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,8.250000)
glVertex3f(0.009319,0.006771,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,8.250000)
glVertex3f(0.010955,0.003559,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,8.250000)
glVertex3f(0.011519,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,8.250000)
glVertex3f(0.010955,-0.003559,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,8.250000)
glVertex3f(0.009319,-0.006771,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,8.250000)
glVertex3f(0.006771,-0.009319,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,8.250000)
glVertex3f(0.003559,-0.010955,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,8.250000)
glVertex3f(0.000000,-0.011519,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,8.250000)
glVertex3f(-0.003559,-0.010955,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,8.250000)
glVertex3f(-0.006771,-0.009319,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,8.250000)
glVertex3f(-0.009319,-0.006771,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,8.250000)
glVertex3f(-0.010955,-0.003559,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,8.250000)
glVertex3f(-0.011519,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,8.250000)
glVertex3f(-0.010955,0.003559,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,8.250000)
glVertex3f(-0.009319,0.006771,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,8.250000)
glVertex3f(-0.006771,0.009319,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,8.250000)
glVertex3f(-0.003559,0.010955,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,8.250000)
glVertex3f(0.000000,0.011519,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,9.000000)
glVertex3f(0.000000,0.011519,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,9.000000)
glVertex3f(0.003559,0.010955,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,9.000000)
glVertex3f(0.006771,0.009319,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,9.000000)
glVertex3f(0.009319,0.006771,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,9.000000)
glVertex3f(0.010955,0.003559,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,9.000000)
glVertex3f(0.011519,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,9.000000)
glVertex3f(0.010955,-0.003559,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,9.000000)
glVertex3f(0.009319,-0.006771,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,9.000000)
glVertex3f(0.006771,-0.009319,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,9.000000)
glVertex3f(0.003559,-0.010955,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,9.000000)
glVertex3f(0.000000,-0.011519,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,9.000000)
glVertex3f(-0.003559,-0.010955,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,9.000000)
glVertex3f(-0.006771,-0.009319,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,9.000000)
glVertex3f(-0.009319,-0.006771,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,9.000000)
glVertex3f(-0.010955,-0.003559,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,9.000000)
glVertex3f(-0.011519,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,9.000000)
glVertex3f(-0.010955,0.003559,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,9.000000)
glVertex3f(-0.009319,0.006771,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,9.000000)
glVertex3f(-0.006771,0.009319,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,9.000000)
glVertex3f(-0.003559,0.010955,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,9.000000)
glVertex3f(0.000000,0.011519,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,9.750000)
glVertex3f(0.000000,0.011519,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,9.750000)
glVertex3f(0.003559,0.010955,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,9.750000)
glVertex3f(0.006771,0.009319,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,9.750000)
glVertex3f(0.009319,0.006771,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,9.750000)
glVertex3f(0.010955,0.003559,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,9.750000)
glVertex3f(0.011519,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,9.750000)
glVertex3f(0.010955,-0.003559,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,9.750000)
glVertex3f(0.009319,-0.006771,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,9.750000)
glVertex3f(0.006771,-0.009319,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,9.750000)
glVertex3f(0.003559,-0.010955,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,9.750000)
glVertex3f(0.000000,-0.011519,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,9.750000)
glVertex3f(-0.003559,-0.010955,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,9.750000)
glVertex3f(-0.006771,-0.009319,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,9.750000)
glVertex3f(-0.009319,-0.006771,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,9.750000)
glVertex3f(-0.010955,-0.003559,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,9.750000)
glVertex3f(-0.011519,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,9.750000)
glVertex3f(-0.010955,0.003559,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,9.750000)
glVertex3f(-0.009319,0.006771,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,9.750000)
glVertex3f(-0.006771,0.009319,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,9.750000)
glVertex3f(-0.003559,0.010955,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,9.750000)
glVertex3f(0.000000,0.011519,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,10.500000)
glVertex3f(0.000000,0.011519,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,10.500000)
glVertex3f(0.003559,0.010955,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,10.500000)
glVertex3f(0.006771,0.009319,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,10.500000)
glVertex3f(0.009319,0.006771,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,10.500000)
glVertex3f(0.010955,0.003559,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,10.500000)
glVertex3f(0.011519,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,10.500000)
glVertex3f(0.010955,-0.003559,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,10.500000)
glVertex3f(0.009319,-0.006771,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,10.500000)
glVertex3f(0.006771,-0.009319,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,10.500000)
glVertex3f(0.003559,-0.010955,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,10.500000)
glVertex3f(0.000000,-0.011519,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,10.500000)
glVertex3f(-0.003559,-0.010955,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,10.500000)
glVertex3f(-0.006771,-0.009319,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,10.500000)
glVertex3f(-0.009319,-0.006771,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,10.500000)
glVertex3f(-0.010955,-0.003559,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,10.500000)
glVertex3f(-0.011519,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,10.500000)
glVertex3f(-0.010955,0.003559,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,10.500000)
glVertex3f(-0.009319,0.006771,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,10.500000)
glVertex3f(-0.006771,0.009319,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,10.500000)
glVertex3f(-0.003559,0.010955,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,10.500000)
glVertex3f(0.000000,0.011519,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,11.250000)
glVertex3f(0.000000,0.011519,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,11.250000)
glVertex3f(0.003559,0.010955,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,11.250000)
glVertex3f(0.006771,0.009319,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,11.250000)
glVertex3f(0.009319,0.006771,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,11.250000)
glVertex3f(0.010955,0.003559,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,11.250000)
glVertex3f(0.011519,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,11.250000)
glVertex3f(0.010955,-0.003559,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,11.250000)
glVertex3f(0.009319,-0.006771,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,11.250000)
glVertex3f(0.006771,-0.009319,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,11.250000)
glVertex3f(0.003559,-0.010955,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,11.250000)
glVertex3f(0.000000,-0.011519,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,11.250000)
glVertex3f(-0.003559,-0.010955,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,11.250000)
glVertex3f(-0.006771,-0.009319,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,11.250000)
glVertex3f(-0.009319,-0.006771,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,11.250000)
glVertex3f(-0.010955,-0.003559,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,11.250000)
glVertex3f(-0.011519,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,11.250000)
glVertex3f(-0.010955,0.003559,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,11.250000)
glVertex3f(-0.009319,0.006771,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,11.250000)
glVertex3f(-0.006771,0.009319,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,11.250000)
glVertex3f(-0.003559,0.010955,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,11.250000)
glVertex3f(0.000000,0.011519,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,12.000000)
glVertex3f(0.000000,0.011519,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,12.000000)
glVertex3f(0.003559,0.010955,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,12.000000)
glVertex3f(0.006771,0.009319,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,12.000000)
glVertex3f(0.009319,0.006771,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,12.000000)
glVertex3f(0.010955,0.003559,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,12.000000)
glVertex3f(0.011519,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,12.000000)
glVertex3f(0.010955,-0.003559,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,12.000000)
glVertex3f(0.009319,-0.006771,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,12.000000)
glVertex3f(0.006771,-0.009319,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,12.000000)
glVertex3f(0.003559,-0.010955,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,12.000000)
glVertex3f(0.000000,-0.011519,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,12.000000)
glVertex3f(-0.003559,-0.010955,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,12.000000)
glVertex3f(-0.006771,-0.009319,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,12.000000)
glVertex3f(-0.009319,-0.006771,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,12.000000)
glVertex3f(-0.010955,-0.003559,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,12.000000)
glVertex3f(-0.011519,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,12.000000)
glVertex3f(-0.010955,0.003559,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,12.000000)
glVertex3f(-0.009319,0.006771,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,12.000000)
glVertex3f(-0.006771,0.009319,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,12.000000)
glVertex3f(-0.003559,0.010955,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,12.000000)
glVertex3f(0.000000,0.011519,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,12.750000)
glVertex3f(0.000000,0.011519,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,12.750000)
glVertex3f(0.003559,0.010955,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,12.750000)
glVertex3f(0.006771,0.009319,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,12.750000)
glVertex3f(0.009319,0.006771,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,12.750000)
glVertex3f(0.010955,0.003559,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,12.750000)
glVertex3f(0.011519,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,12.750000)
glVertex3f(0.010955,-0.003559,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,12.750000)
glVertex3f(0.009319,-0.006771,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,12.750000)
glVertex3f(0.006771,-0.009319,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,12.750000)
glVertex3f(0.003559,-0.010955,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,12.750000)
glVertex3f(0.000000,-0.011519,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,12.750000)
glVertex3f(-0.003559,-0.010955,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,12.750000)
glVertex3f(-0.006771,-0.009319,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,12.750000)
glVertex3f(-0.009319,-0.006771,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,12.750000)
glVertex3f(-0.010955,-0.003559,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,12.750000)
glVertex3f(-0.011519,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,12.750000)
glVertex3f(-0.010955,0.003559,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,12.750000)
glVertex3f(-0.009319,0.006771,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,12.750000)
glVertex3f(-0.006771,0.009319,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,12.750000)
glVertex3f(-0.003559,0.010955,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,12.750000)
glVertex3f(0.000000,0.011519,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,13.500000)
glVertex3f(0.000000,0.011519,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,13.500000)
glVertex3f(0.003559,0.010955,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,13.500000)
glVertex3f(0.006771,0.009319,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,13.500000)
glVertex3f(0.009319,0.006771,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,13.500000)
glVertex3f(0.010955,0.003559,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,13.500000)
glVertex3f(0.011519,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,13.500000)
glVertex3f(0.010955,-0.003559,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,13.500000)
glVertex3f(0.009319,-0.006771,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,13.500000)
glVertex3f(0.006771,-0.009319,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,13.500000)
glVertex3f(0.003559,-0.010955,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,13.500000)
glVertex3f(0.000000,-0.011519,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,13.500000)
glVertex3f(-0.003559,-0.010955,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,13.500000)
glVertex3f(-0.006771,-0.009319,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,13.500000)
glVertex3f(-0.009319,-0.006771,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,13.500000)
glVertex3f(-0.010955,-0.003559,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,13.500000)
glVertex3f(-0.011519,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,13.500000)
glVertex3f(-0.010955,0.003559,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,13.500000)
glVertex3f(-0.009319,0.006771,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,13.500000)
glVertex3f(-0.006771,0.009319,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,13.500000)
glVertex3f(-0.003559,0.010955,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,13.500000)
glVertex3f(0.000000,0.011519,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,14.250000)
glVertex3f(0.000000,0.011519,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003559,0.010955,14.250000)
glVertex3f(0.003559,0.010955,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006771,0.009319,14.250000)
glVertex3f(0.006771,0.009319,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009319,0.006771,14.250000)
glVertex3f(0.009319,0.006771,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010955,0.003559,14.250000)
glVertex3f(0.010955,0.003559,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011519,0.000000,14.250000)
glVertex3f(0.011519,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010955,-0.003559,14.250000)
glVertex3f(0.010955,-0.003559,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009319,-0.006771,14.250000)
glVertex3f(0.009319,-0.006771,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006771,-0.009319,14.250000)
glVertex3f(0.006771,-0.009319,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003559,-0.010955,14.250000)
glVertex3f(0.003559,-0.010955,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011519,14.250000)
glVertex3f(0.000000,-0.011519,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003559,-0.010955,14.250000)
glVertex3f(-0.003559,-0.010955,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006771,-0.009319,14.250000)
glVertex3f(-0.006771,-0.009319,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009319,-0.006771,14.250000)
glVertex3f(-0.009319,-0.006771,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010955,-0.003559,14.250000)
glVertex3f(-0.010955,-0.003559,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011519,-0.000000,14.250000)
glVertex3f(-0.011519,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010955,0.003559,14.250000)
glVertex3f(-0.010955,0.003559,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009319,0.006771,14.250000)
glVertex3f(-0.009319,0.006771,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006771,0.009319,14.250000)
glVertex3f(-0.006771,0.009319,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003559,0.010955,14.250000)
glVertex3f(-0.003559,0.010955,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011519,14.250000)
glVertex3f(0.000000,0.011519,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.263544,0.360769,54.187561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,0.000000)
glVertex3f(0.000000,0.011136,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,0.000000)
glVertex3f(0.003441,0.010591,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,0.000000)
glVertex3f(0.006546,0.009009,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,0.000000)
glVertex3f(0.009009,0.006546,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,0.000000)
glVertex3f(0.010591,0.003441,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,0.000000)
glVertex3f(0.011136,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,0.000000)
glVertex3f(0.010591,-0.003441,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,0.000000)
glVertex3f(0.009009,-0.006546,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,0.000000)
glVertex3f(0.006546,-0.009009,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,0.000000)
glVertex3f(0.003441,-0.010591,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,0.000000)
glVertex3f(0.000000,-0.011136,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,0.000000)
glVertex3f(-0.003441,-0.010591,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,0.000000)
glVertex3f(-0.006546,-0.009009,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,0.000000)
glVertex3f(-0.009009,-0.006546,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,0.000000)
glVertex3f(-0.010591,-0.003441,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,0.000000)
glVertex3f(-0.010591,0.003441,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,0.000000)
glVertex3f(-0.009009,0.006546,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,0.000000)
glVertex3f(-0.006546,0.009009,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,0.000000)
glVertex3f(-0.003441,0.010591,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,0.000000)
glVertex3f(0.000000,0.011136,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,0.750000)
glVertex3f(0.000000,0.011136,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,0.750000)
glVertex3f(0.003441,0.010591,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,0.750000)
glVertex3f(0.006546,0.009009,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,0.750000)
glVertex3f(0.009009,0.006546,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,0.750000)
glVertex3f(0.010591,0.003441,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,0.750000)
glVertex3f(0.011136,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,0.750000)
glVertex3f(0.010591,-0.003441,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,0.750000)
glVertex3f(0.009009,-0.006546,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,0.750000)
glVertex3f(0.006546,-0.009009,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,0.750000)
glVertex3f(0.003441,-0.010591,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,0.750000)
glVertex3f(0.000000,-0.011136,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,0.750000)
glVertex3f(-0.003441,-0.010591,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,0.750000)
glVertex3f(-0.006546,-0.009009,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,0.750000)
glVertex3f(-0.009009,-0.006546,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,0.750000)
glVertex3f(-0.010591,-0.003441,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,0.750000)
glVertex3f(-0.011136,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,0.750000)
glVertex3f(-0.010591,0.003441,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,0.750000)
glVertex3f(-0.009009,0.006546,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,0.750000)
glVertex3f(-0.006546,0.009009,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,0.750000)
glVertex3f(-0.003441,0.010591,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,0.750000)
glVertex3f(0.000000,0.011136,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,1.500000)
glVertex3f(0.000000,0.011136,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,1.500000)
glVertex3f(0.003441,0.010591,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,1.500000)
glVertex3f(0.006546,0.009009,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,1.500000)
glVertex3f(0.009009,0.006546,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,1.500000)
glVertex3f(0.010591,0.003441,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,1.500000)
glVertex3f(0.011136,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,1.500000)
glVertex3f(0.010591,-0.003441,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,1.500000)
glVertex3f(0.009009,-0.006546,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,1.500000)
glVertex3f(0.006546,-0.009009,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,1.500000)
glVertex3f(0.003441,-0.010591,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,1.500000)
glVertex3f(0.000000,-0.011136,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,1.500000)
glVertex3f(-0.003441,-0.010591,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,1.500000)
glVertex3f(-0.006546,-0.009009,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,1.500000)
glVertex3f(-0.009009,-0.006546,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,1.500000)
glVertex3f(-0.010591,-0.003441,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,1.500000)
glVertex3f(-0.011136,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,1.500000)
glVertex3f(-0.010591,0.003441,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,1.500000)
glVertex3f(-0.009009,0.006546,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,1.500000)
glVertex3f(-0.006546,0.009009,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,1.500000)
glVertex3f(-0.003441,0.010591,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,1.500000)
glVertex3f(0.000000,0.011136,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,2.250000)
glVertex3f(0.000000,0.011136,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,2.250000)
glVertex3f(0.003441,0.010591,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,2.250000)
glVertex3f(0.006546,0.009009,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,2.250000)
glVertex3f(0.009009,0.006546,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,2.250000)
glVertex3f(0.010591,0.003441,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,2.250000)
glVertex3f(0.011136,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,2.250000)
glVertex3f(0.010591,-0.003441,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,2.250000)
glVertex3f(0.009009,-0.006546,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,2.250000)
glVertex3f(0.006546,-0.009009,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,2.250000)
glVertex3f(0.003441,-0.010591,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,2.250000)
glVertex3f(0.000000,-0.011136,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,2.250000)
glVertex3f(-0.003441,-0.010591,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,2.250000)
glVertex3f(-0.006546,-0.009009,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,2.250000)
glVertex3f(-0.009009,-0.006546,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,2.250000)
glVertex3f(-0.010591,-0.003441,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,2.250000)
glVertex3f(-0.011136,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,2.250000)
glVertex3f(-0.010591,0.003441,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,2.250000)
glVertex3f(-0.009009,0.006546,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,2.250000)
glVertex3f(-0.006546,0.009009,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,2.250000)
glVertex3f(-0.003441,0.010591,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,2.250000)
glVertex3f(0.000000,0.011136,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,3.000000)
glVertex3f(0.000000,0.011136,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,3.000000)
glVertex3f(0.003441,0.010591,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,3.000000)
glVertex3f(0.006546,0.009009,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,3.000000)
glVertex3f(0.009009,0.006546,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,3.000000)
glVertex3f(0.010591,0.003441,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,3.000000)
glVertex3f(0.011136,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,3.000000)
glVertex3f(0.010591,-0.003441,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,3.000000)
glVertex3f(0.009009,-0.006546,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,3.000000)
glVertex3f(0.006546,-0.009009,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,3.000000)
glVertex3f(0.003441,-0.010591,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,3.000000)
glVertex3f(0.000000,-0.011136,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,3.000000)
glVertex3f(-0.003441,-0.010591,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,3.000000)
glVertex3f(-0.006546,-0.009009,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,3.000000)
glVertex3f(-0.009009,-0.006546,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,3.000000)
glVertex3f(-0.010591,-0.003441,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,3.000000)
glVertex3f(-0.011136,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,3.000000)
glVertex3f(-0.010591,0.003441,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,3.000000)
glVertex3f(-0.009009,0.006546,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,3.000000)
glVertex3f(-0.006546,0.009009,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,3.000000)
glVertex3f(-0.003441,0.010591,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,3.000000)
glVertex3f(0.000000,0.011136,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,3.750000)
glVertex3f(0.000000,0.011136,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,3.750000)
glVertex3f(0.003441,0.010591,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,3.750000)
glVertex3f(0.006546,0.009009,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,3.750000)
glVertex3f(0.009009,0.006546,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,3.750000)
glVertex3f(0.010591,0.003441,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,3.750000)
glVertex3f(0.011136,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,3.750000)
glVertex3f(0.010591,-0.003441,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,3.750000)
glVertex3f(0.009009,-0.006546,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,3.750000)
glVertex3f(0.006546,-0.009009,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,3.750000)
glVertex3f(0.003441,-0.010591,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,3.750000)
glVertex3f(0.000000,-0.011136,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,3.750000)
glVertex3f(-0.003441,-0.010591,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,3.750000)
glVertex3f(-0.006546,-0.009009,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,3.750000)
glVertex3f(-0.009009,-0.006546,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,3.750000)
glVertex3f(-0.010591,-0.003441,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,3.750000)
glVertex3f(-0.011136,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,3.750000)
glVertex3f(-0.010591,0.003441,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,3.750000)
glVertex3f(-0.009009,0.006546,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,3.750000)
glVertex3f(-0.006546,0.009009,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,3.750000)
glVertex3f(-0.003441,0.010591,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,3.750000)
glVertex3f(0.000000,0.011136,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,4.500000)
glVertex3f(0.000000,0.011136,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,4.500000)
glVertex3f(0.003441,0.010591,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,4.500000)
glVertex3f(0.006546,0.009009,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,4.500000)
glVertex3f(0.009009,0.006546,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,4.500000)
glVertex3f(0.010591,0.003441,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,4.500000)
glVertex3f(0.011136,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,4.500000)
glVertex3f(0.010591,-0.003441,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,4.500000)
glVertex3f(0.009009,-0.006546,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,4.500000)
glVertex3f(0.006546,-0.009009,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,4.500000)
glVertex3f(0.003441,-0.010591,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,4.500000)
glVertex3f(0.000000,-0.011136,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,4.500000)
glVertex3f(-0.003441,-0.010591,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,4.500000)
glVertex3f(-0.006546,-0.009009,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,4.500000)
glVertex3f(-0.009009,-0.006546,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,4.500000)
glVertex3f(-0.010591,-0.003441,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,4.500000)
glVertex3f(-0.011136,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,4.500000)
glVertex3f(-0.010591,0.003441,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,4.500000)
glVertex3f(-0.009009,0.006546,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,4.500000)
glVertex3f(-0.006546,0.009009,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,4.500000)
glVertex3f(-0.003441,0.010591,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,4.500000)
glVertex3f(0.000000,0.011136,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,5.250000)
glVertex3f(0.000000,0.011136,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,5.250000)
glVertex3f(0.003441,0.010591,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,5.250000)
glVertex3f(0.006546,0.009009,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,5.250000)
glVertex3f(0.009009,0.006546,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,5.250000)
glVertex3f(0.010591,0.003441,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,5.250000)
glVertex3f(0.011136,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,5.250000)
glVertex3f(0.010591,-0.003441,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,5.250000)
glVertex3f(0.009009,-0.006546,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,5.250000)
glVertex3f(0.006546,-0.009009,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,5.250000)
glVertex3f(0.003441,-0.010591,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,5.250000)
glVertex3f(0.000000,-0.011136,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,5.250000)
glVertex3f(-0.003441,-0.010591,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,5.250000)
glVertex3f(-0.006546,-0.009009,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,5.250000)
glVertex3f(-0.009009,-0.006546,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,5.250000)
glVertex3f(-0.010591,-0.003441,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,5.250000)
glVertex3f(-0.011136,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,5.250000)
glVertex3f(-0.010591,0.003441,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,5.250000)
glVertex3f(-0.009009,0.006546,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,5.250000)
glVertex3f(-0.006546,0.009009,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,5.250000)
glVertex3f(-0.003441,0.010591,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,5.250000)
glVertex3f(0.000000,0.011136,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,6.000000)
glVertex3f(0.000000,0.011136,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,6.000000)
glVertex3f(0.003441,0.010591,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,6.000000)
glVertex3f(0.006546,0.009009,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,6.000000)
glVertex3f(0.009009,0.006546,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,6.000000)
glVertex3f(0.010591,0.003441,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,6.000000)
glVertex3f(0.011136,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,6.000000)
glVertex3f(0.010591,-0.003441,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,6.000000)
glVertex3f(0.009009,-0.006546,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,6.000000)
glVertex3f(0.006546,-0.009009,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,6.000000)
glVertex3f(0.003441,-0.010591,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,6.000000)
glVertex3f(0.000000,-0.011136,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,6.000000)
glVertex3f(-0.003441,-0.010591,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,6.000000)
glVertex3f(-0.006546,-0.009009,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,6.000000)
glVertex3f(-0.009009,-0.006546,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,6.000000)
glVertex3f(-0.010591,-0.003441,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,6.000000)
glVertex3f(-0.011136,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,6.000000)
glVertex3f(-0.010591,0.003441,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,6.000000)
glVertex3f(-0.009009,0.006546,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,6.000000)
glVertex3f(-0.006546,0.009009,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,6.000000)
glVertex3f(-0.003441,0.010591,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,6.000000)
glVertex3f(0.000000,0.011136,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,6.750000)
glVertex3f(0.000000,0.011136,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,6.750000)
glVertex3f(0.003441,0.010591,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,6.750000)
glVertex3f(0.006546,0.009009,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,6.750000)
glVertex3f(0.009009,0.006546,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,6.750000)
glVertex3f(0.010591,0.003441,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,6.750000)
glVertex3f(0.011136,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,6.750000)
glVertex3f(0.010591,-0.003441,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,6.750000)
glVertex3f(0.009009,-0.006546,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,6.750000)
glVertex3f(0.006546,-0.009009,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,6.750000)
glVertex3f(0.003441,-0.010591,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,6.750000)
glVertex3f(0.000000,-0.011136,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,6.750000)
glVertex3f(-0.003441,-0.010591,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,6.750000)
glVertex3f(-0.006546,-0.009009,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,6.750000)
glVertex3f(-0.009009,-0.006546,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,6.750000)
glVertex3f(-0.010591,-0.003441,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,6.750000)
glVertex3f(-0.011136,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,6.750000)
glVertex3f(-0.010591,0.003441,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,6.750000)
glVertex3f(-0.009009,0.006546,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,6.750000)
glVertex3f(-0.006546,0.009009,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,6.750000)
glVertex3f(-0.003441,0.010591,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,6.750000)
glVertex3f(0.000000,0.011136,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,7.500000)
glVertex3f(0.000000,0.011136,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,7.500000)
glVertex3f(0.003441,0.010591,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,7.500000)
glVertex3f(0.006546,0.009009,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,7.500000)
glVertex3f(0.009009,0.006546,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,7.500000)
glVertex3f(0.010591,0.003441,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,7.500000)
glVertex3f(0.011136,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,7.500000)
glVertex3f(0.010591,-0.003441,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,7.500000)
glVertex3f(0.009009,-0.006546,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,7.500000)
glVertex3f(0.006546,-0.009009,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,7.500000)
glVertex3f(0.003441,-0.010591,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,7.500000)
glVertex3f(0.000000,-0.011136,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,7.500000)
glVertex3f(-0.003441,-0.010591,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,7.500000)
glVertex3f(-0.006546,-0.009009,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,7.500000)
glVertex3f(-0.009009,-0.006546,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,7.500000)
glVertex3f(-0.010591,-0.003441,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,7.500000)
glVertex3f(-0.011136,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,7.500000)
glVertex3f(-0.010591,0.003441,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,7.500000)
glVertex3f(-0.009009,0.006546,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,7.500000)
glVertex3f(-0.006546,0.009009,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,7.500000)
glVertex3f(-0.003441,0.010591,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,7.500000)
glVertex3f(0.000000,0.011136,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,8.250000)
glVertex3f(0.000000,0.011136,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,8.250000)
glVertex3f(0.003441,0.010591,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,8.250000)
glVertex3f(0.006546,0.009009,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,8.250000)
glVertex3f(0.009009,0.006546,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,8.250000)
glVertex3f(0.010591,0.003441,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,8.250000)
glVertex3f(0.011136,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,8.250000)
glVertex3f(0.010591,-0.003441,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,8.250000)
glVertex3f(0.009009,-0.006546,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,8.250000)
glVertex3f(0.006546,-0.009009,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,8.250000)
glVertex3f(0.003441,-0.010591,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,8.250000)
glVertex3f(0.000000,-0.011136,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,8.250000)
glVertex3f(-0.003441,-0.010591,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,8.250000)
glVertex3f(-0.006546,-0.009009,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,8.250000)
glVertex3f(-0.009009,-0.006546,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,8.250000)
glVertex3f(-0.010591,-0.003441,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,8.250000)
glVertex3f(-0.011136,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,8.250000)
glVertex3f(-0.010591,0.003441,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,8.250000)
glVertex3f(-0.009009,0.006546,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,8.250000)
glVertex3f(-0.006546,0.009009,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,8.250000)
glVertex3f(-0.003441,0.010591,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,8.250000)
glVertex3f(0.000000,0.011136,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,9.000000)
glVertex3f(0.000000,0.011136,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,9.000000)
glVertex3f(0.003441,0.010591,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,9.000000)
glVertex3f(0.006546,0.009009,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,9.000000)
glVertex3f(0.009009,0.006546,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,9.000000)
glVertex3f(0.010591,0.003441,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,9.000000)
glVertex3f(0.011136,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,9.000000)
glVertex3f(0.010591,-0.003441,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,9.000000)
glVertex3f(0.009009,-0.006546,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,9.000000)
glVertex3f(0.006546,-0.009009,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,9.000000)
glVertex3f(0.003441,-0.010591,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,9.000000)
glVertex3f(0.000000,-0.011136,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,9.000000)
glVertex3f(-0.003441,-0.010591,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,9.000000)
glVertex3f(-0.006546,-0.009009,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,9.000000)
glVertex3f(-0.009009,-0.006546,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,9.000000)
glVertex3f(-0.010591,-0.003441,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,9.000000)
glVertex3f(-0.011136,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,9.000000)
glVertex3f(-0.010591,0.003441,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,9.000000)
glVertex3f(-0.009009,0.006546,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,9.000000)
glVertex3f(-0.006546,0.009009,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,9.000000)
glVertex3f(-0.003441,0.010591,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,9.000000)
glVertex3f(0.000000,0.011136,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,9.750000)
glVertex3f(0.000000,0.011136,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,9.750000)
glVertex3f(0.003441,0.010591,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,9.750000)
glVertex3f(0.006546,0.009009,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,9.750000)
glVertex3f(0.009009,0.006546,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,9.750000)
glVertex3f(0.010591,0.003441,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,9.750000)
glVertex3f(0.011136,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,9.750000)
glVertex3f(0.010591,-0.003441,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,9.750000)
glVertex3f(0.009009,-0.006546,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,9.750000)
glVertex3f(0.006546,-0.009009,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,9.750000)
glVertex3f(0.003441,-0.010591,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,9.750000)
glVertex3f(0.000000,-0.011136,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,9.750000)
glVertex3f(-0.003441,-0.010591,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,9.750000)
glVertex3f(-0.006546,-0.009009,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,9.750000)
glVertex3f(-0.009009,-0.006546,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,9.750000)
glVertex3f(-0.010591,-0.003441,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,9.750000)
glVertex3f(-0.011136,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,9.750000)
glVertex3f(-0.010591,0.003441,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,9.750000)
glVertex3f(-0.009009,0.006546,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,9.750000)
glVertex3f(-0.006546,0.009009,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,9.750000)
glVertex3f(-0.003441,0.010591,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,9.750000)
glVertex3f(0.000000,0.011136,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,10.500000)
glVertex3f(0.000000,0.011136,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,10.500000)
glVertex3f(0.003441,0.010591,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,10.500000)
glVertex3f(0.006546,0.009009,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,10.500000)
glVertex3f(0.009009,0.006546,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,10.500000)
glVertex3f(0.010591,0.003441,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,10.500000)
glVertex3f(0.011136,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,10.500000)
glVertex3f(0.010591,-0.003441,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,10.500000)
glVertex3f(0.009009,-0.006546,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,10.500000)
glVertex3f(0.006546,-0.009009,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,10.500000)
glVertex3f(0.003441,-0.010591,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,10.500000)
glVertex3f(0.000000,-0.011136,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,10.500000)
glVertex3f(-0.003441,-0.010591,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,10.500000)
glVertex3f(-0.006546,-0.009009,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,10.500000)
glVertex3f(-0.009009,-0.006546,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,10.500000)
glVertex3f(-0.010591,-0.003441,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,10.500000)
glVertex3f(-0.011136,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,10.500000)
glVertex3f(-0.010591,0.003441,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,10.500000)
glVertex3f(-0.009009,0.006546,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,10.500000)
glVertex3f(-0.006546,0.009009,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,10.500000)
glVertex3f(-0.003441,0.010591,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,10.500000)
glVertex3f(0.000000,0.011136,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,11.250000)
glVertex3f(0.000000,0.011136,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,11.250000)
glVertex3f(0.003441,0.010591,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,11.250000)
glVertex3f(0.006546,0.009009,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,11.250000)
glVertex3f(0.009009,0.006546,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,11.250000)
glVertex3f(0.010591,0.003441,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,11.250000)
glVertex3f(0.011136,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,11.250000)
glVertex3f(0.010591,-0.003441,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,11.250000)
glVertex3f(0.009009,-0.006546,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,11.250000)
glVertex3f(0.006546,-0.009009,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,11.250000)
glVertex3f(0.003441,-0.010591,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,11.250000)
glVertex3f(0.000000,-0.011136,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,11.250000)
glVertex3f(-0.003441,-0.010591,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,11.250000)
glVertex3f(-0.006546,-0.009009,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,11.250000)
glVertex3f(-0.009009,-0.006546,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,11.250000)
glVertex3f(-0.010591,-0.003441,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,11.250000)
glVertex3f(-0.011136,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,11.250000)
glVertex3f(-0.010591,0.003441,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,11.250000)
glVertex3f(-0.009009,0.006546,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,11.250000)
glVertex3f(-0.006546,0.009009,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,11.250000)
glVertex3f(-0.003441,0.010591,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,11.250000)
glVertex3f(0.000000,0.011136,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,12.000000)
glVertex3f(0.000000,0.011136,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,12.000000)
glVertex3f(0.003441,0.010591,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,12.000000)
glVertex3f(0.006546,0.009009,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,12.000000)
glVertex3f(0.009009,0.006546,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,12.000000)
glVertex3f(0.010591,0.003441,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,12.000000)
glVertex3f(0.011136,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,12.000000)
glVertex3f(0.010591,-0.003441,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,12.000000)
glVertex3f(0.009009,-0.006546,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,12.000000)
glVertex3f(0.006546,-0.009009,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,12.000000)
glVertex3f(0.003441,-0.010591,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,12.000000)
glVertex3f(0.000000,-0.011136,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,12.000000)
glVertex3f(-0.003441,-0.010591,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,12.000000)
glVertex3f(-0.006546,-0.009009,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,12.000000)
glVertex3f(-0.009009,-0.006546,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,12.000000)
glVertex3f(-0.010591,-0.003441,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,12.000000)
glVertex3f(-0.011136,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,12.000000)
glVertex3f(-0.010591,0.003441,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,12.000000)
glVertex3f(-0.009009,0.006546,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,12.000000)
glVertex3f(-0.006546,0.009009,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,12.000000)
glVertex3f(-0.003441,0.010591,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,12.000000)
glVertex3f(0.000000,0.011136,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,12.750000)
glVertex3f(0.000000,0.011136,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,12.750000)
glVertex3f(0.003441,0.010591,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,12.750000)
glVertex3f(0.006546,0.009009,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,12.750000)
glVertex3f(0.009009,0.006546,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,12.750000)
glVertex3f(0.010591,0.003441,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,12.750000)
glVertex3f(0.011136,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,12.750000)
glVertex3f(0.010591,-0.003441,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,12.750000)
glVertex3f(0.009009,-0.006546,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,12.750000)
glVertex3f(0.006546,-0.009009,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,12.750000)
glVertex3f(0.003441,-0.010591,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,12.750000)
glVertex3f(0.000000,-0.011136,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,12.750000)
glVertex3f(-0.003441,-0.010591,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,12.750000)
glVertex3f(-0.006546,-0.009009,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,12.750000)
glVertex3f(-0.009009,-0.006546,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,12.750000)
glVertex3f(-0.010591,-0.003441,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,12.750000)
glVertex3f(-0.011136,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,12.750000)
glVertex3f(-0.010591,0.003441,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,12.750000)
glVertex3f(-0.009009,0.006546,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,12.750000)
glVertex3f(-0.006546,0.009009,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,12.750000)
glVertex3f(-0.003441,0.010591,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,12.750000)
glVertex3f(0.000000,0.011136,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,13.500000)
glVertex3f(0.000000,0.011136,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,13.500000)
glVertex3f(0.003441,0.010591,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,13.500000)
glVertex3f(0.006546,0.009009,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,13.500000)
glVertex3f(0.009009,0.006546,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,13.500000)
glVertex3f(0.010591,0.003441,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,13.500000)
glVertex3f(0.011136,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,13.500000)
glVertex3f(0.010591,-0.003441,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,13.500000)
glVertex3f(0.009009,-0.006546,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,13.500000)
glVertex3f(0.006546,-0.009009,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,13.500000)
glVertex3f(0.003441,-0.010591,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,13.500000)
glVertex3f(0.000000,-0.011136,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,13.500000)
glVertex3f(-0.003441,-0.010591,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,13.500000)
glVertex3f(-0.006546,-0.009009,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,13.500000)
glVertex3f(-0.009009,-0.006546,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,13.500000)
glVertex3f(-0.010591,-0.003441,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,13.500000)
glVertex3f(-0.011136,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,13.500000)
glVertex3f(-0.010591,0.003441,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,13.500000)
glVertex3f(-0.009009,0.006546,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,13.500000)
glVertex3f(-0.006546,0.009009,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,13.500000)
glVertex3f(-0.003441,0.010591,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,13.500000)
glVertex3f(0.000000,0.011136,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,14.250000)
glVertex3f(0.000000,0.011136,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003441,0.010591,14.250000)
glVertex3f(0.003441,0.010591,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006546,0.009009,14.250000)
glVertex3f(0.006546,0.009009,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009009,0.006546,14.250000)
glVertex3f(0.009009,0.006546,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010591,0.003441,14.250000)
glVertex3f(0.010591,0.003441,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011136,0.000000,14.250000)
glVertex3f(0.011136,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010591,-0.003441,14.250000)
glVertex3f(0.010591,-0.003441,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009009,-0.006546,14.250000)
glVertex3f(0.009009,-0.006546,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006546,-0.009009,14.250000)
glVertex3f(0.006546,-0.009009,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003441,-0.010591,14.250000)
glVertex3f(0.003441,-0.010591,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011136,14.250000)
glVertex3f(0.000000,-0.011136,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003441,-0.010591,14.250000)
glVertex3f(-0.003441,-0.010591,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006546,-0.009009,14.250000)
glVertex3f(-0.006546,-0.009009,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009009,-0.006546,14.250000)
glVertex3f(-0.009009,-0.006546,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010591,-0.003441,14.250000)
glVertex3f(-0.010591,-0.003441,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011136,-0.000000,14.250000)
glVertex3f(-0.011136,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010591,0.003441,14.250000)
glVertex3f(-0.010591,0.003441,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009009,0.006546,14.250000)
glVertex3f(-0.009009,0.006546,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006546,0.009009,14.250000)
glVertex3f(-0.006546,0.009009,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003441,0.010591,14.250000)
glVertex3f(-0.003441,0.010591,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011136,14.250000)
glVertex3f(0.000000,0.011136,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.257032,0.353847,54.872726)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,0.000000)
glVertex3f(0.000000,0.010679,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,0.000000)
glVertex3f(0.003300,0.010157,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,0.000000)
glVertex3f(0.006277,0.008640,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,0.000000)
glVertex3f(0.008640,0.006277,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,0.000000)
glVertex3f(0.010157,0.003300,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,0.000000)
glVertex3f(0.010679,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,0.000000)
glVertex3f(0.010157,-0.003300,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,0.000000)
glVertex3f(0.008640,-0.006277,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,0.000000)
glVertex3f(0.006277,-0.008640,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,0.000000)
glVertex3f(0.003300,-0.010157,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,0.000000)
glVertex3f(0.000000,-0.010679,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,0.000000)
glVertex3f(-0.003300,-0.010157,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,0.000000)
glVertex3f(-0.006277,-0.008640,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,0.000000)
glVertex3f(-0.008640,-0.006277,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,0.000000)
glVertex3f(-0.010157,-0.003300,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,0.000000)
glVertex3f(-0.010157,0.003300,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,0.000000)
glVertex3f(-0.008640,0.006277,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,0.000000)
glVertex3f(-0.006277,0.008640,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,0.000000)
glVertex3f(-0.003300,0.010157,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,0.000000)
glVertex3f(0.000000,0.010679,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,0.750000)
glVertex3f(0.000000,0.010679,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,0.750000)
glVertex3f(0.003300,0.010157,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,0.750000)
glVertex3f(0.006277,0.008640,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,0.750000)
glVertex3f(0.008640,0.006277,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,0.750000)
glVertex3f(0.010157,0.003300,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,0.750000)
glVertex3f(0.010679,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,0.750000)
glVertex3f(0.010157,-0.003300,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,0.750000)
glVertex3f(0.008640,-0.006277,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,0.750000)
glVertex3f(0.006277,-0.008640,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,0.750000)
glVertex3f(0.003300,-0.010157,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,0.750000)
glVertex3f(0.000000,-0.010679,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,0.750000)
glVertex3f(-0.003300,-0.010157,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,0.750000)
glVertex3f(-0.006277,-0.008640,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,0.750000)
glVertex3f(-0.008640,-0.006277,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,0.750000)
glVertex3f(-0.010157,-0.003300,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,0.750000)
glVertex3f(-0.010679,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,0.750000)
glVertex3f(-0.010157,0.003300,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,0.750000)
glVertex3f(-0.008640,0.006277,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,0.750000)
glVertex3f(-0.006277,0.008640,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,0.750000)
glVertex3f(-0.003300,0.010157,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,0.750000)
glVertex3f(0.000000,0.010679,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,1.500000)
glVertex3f(0.000000,0.010679,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,1.500000)
glVertex3f(0.003300,0.010157,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,1.500000)
glVertex3f(0.006277,0.008640,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,1.500000)
glVertex3f(0.008640,0.006277,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,1.500000)
glVertex3f(0.010157,0.003300,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,1.500000)
glVertex3f(0.010679,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,1.500000)
glVertex3f(0.010157,-0.003300,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,1.500000)
glVertex3f(0.008640,-0.006277,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,1.500000)
glVertex3f(0.006277,-0.008640,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,1.500000)
glVertex3f(0.003300,-0.010157,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,1.500000)
glVertex3f(0.000000,-0.010679,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,1.500000)
glVertex3f(-0.003300,-0.010157,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,1.500000)
glVertex3f(-0.006277,-0.008640,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,1.500000)
glVertex3f(-0.008640,-0.006277,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,1.500000)
glVertex3f(-0.010157,-0.003300,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,1.500000)
glVertex3f(-0.010679,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,1.500000)
glVertex3f(-0.010157,0.003300,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,1.500000)
glVertex3f(-0.008640,0.006277,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,1.500000)
glVertex3f(-0.006277,0.008640,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,1.500000)
glVertex3f(-0.003300,0.010157,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,1.500000)
glVertex3f(0.000000,0.010679,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,2.250000)
glVertex3f(0.000000,0.010679,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,2.250000)
glVertex3f(0.003300,0.010157,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,2.250000)
glVertex3f(0.006277,0.008640,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,2.250000)
glVertex3f(0.008640,0.006277,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,2.250000)
glVertex3f(0.010157,0.003300,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,2.250000)
glVertex3f(0.010679,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,2.250000)
glVertex3f(0.010157,-0.003300,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,2.250000)
glVertex3f(0.008640,-0.006277,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,2.250000)
glVertex3f(0.006277,-0.008640,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,2.250000)
glVertex3f(0.003300,-0.010157,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,2.250000)
glVertex3f(0.000000,-0.010679,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,2.250000)
glVertex3f(-0.003300,-0.010157,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,2.250000)
glVertex3f(-0.006277,-0.008640,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,2.250000)
glVertex3f(-0.008640,-0.006277,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,2.250000)
glVertex3f(-0.010157,-0.003300,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,2.250000)
glVertex3f(-0.010679,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,2.250000)
glVertex3f(-0.010157,0.003300,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,2.250000)
glVertex3f(-0.008640,0.006277,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,2.250000)
glVertex3f(-0.006277,0.008640,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,2.250000)
glVertex3f(-0.003300,0.010157,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,2.250000)
glVertex3f(0.000000,0.010679,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,3.000000)
glVertex3f(0.000000,0.010679,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,3.000000)
glVertex3f(0.003300,0.010157,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,3.000000)
glVertex3f(0.006277,0.008640,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,3.000000)
glVertex3f(0.008640,0.006277,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,3.000000)
glVertex3f(0.010157,0.003300,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,3.000000)
glVertex3f(0.010679,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,3.000000)
glVertex3f(0.010157,-0.003300,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,3.000000)
glVertex3f(0.008640,-0.006277,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,3.000000)
glVertex3f(0.006277,-0.008640,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,3.000000)
glVertex3f(0.003300,-0.010157,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,3.000000)
glVertex3f(0.000000,-0.010679,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,3.000000)
glVertex3f(-0.003300,-0.010157,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,3.000000)
glVertex3f(-0.006277,-0.008640,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,3.000000)
glVertex3f(-0.008640,-0.006277,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,3.000000)
glVertex3f(-0.010157,-0.003300,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,3.000000)
glVertex3f(-0.010679,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,3.000000)
glVertex3f(-0.010157,0.003300,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,3.000000)
glVertex3f(-0.008640,0.006277,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,3.000000)
glVertex3f(-0.006277,0.008640,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,3.000000)
glVertex3f(-0.003300,0.010157,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,3.000000)
glVertex3f(0.000000,0.010679,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,3.750000)
glVertex3f(0.000000,0.010679,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,3.750000)
glVertex3f(0.003300,0.010157,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,3.750000)
glVertex3f(0.006277,0.008640,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,3.750000)
glVertex3f(0.008640,0.006277,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,3.750000)
glVertex3f(0.010157,0.003300,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,3.750000)
glVertex3f(0.010679,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,3.750000)
glVertex3f(0.010157,-0.003300,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,3.750000)
glVertex3f(0.008640,-0.006277,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,3.750000)
glVertex3f(0.006277,-0.008640,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,3.750000)
glVertex3f(0.003300,-0.010157,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,3.750000)
glVertex3f(0.000000,-0.010679,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,3.750000)
glVertex3f(-0.003300,-0.010157,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,3.750000)
glVertex3f(-0.006277,-0.008640,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,3.750000)
glVertex3f(-0.008640,-0.006277,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,3.750000)
glVertex3f(-0.010157,-0.003300,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,3.750000)
glVertex3f(-0.010679,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,3.750000)
glVertex3f(-0.010157,0.003300,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,3.750000)
glVertex3f(-0.008640,0.006277,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,3.750000)
glVertex3f(-0.006277,0.008640,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,3.750000)
glVertex3f(-0.003300,0.010157,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,3.750000)
glVertex3f(0.000000,0.010679,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,4.500000)
glVertex3f(0.000000,0.010679,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,4.500000)
glVertex3f(0.003300,0.010157,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,4.500000)
glVertex3f(0.006277,0.008640,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,4.500000)
glVertex3f(0.008640,0.006277,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,4.500000)
glVertex3f(0.010157,0.003300,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,4.500000)
glVertex3f(0.010679,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,4.500000)
glVertex3f(0.010157,-0.003300,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,4.500000)
glVertex3f(0.008640,-0.006277,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,4.500000)
glVertex3f(0.006277,-0.008640,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,4.500000)
glVertex3f(0.003300,-0.010157,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,4.500000)
glVertex3f(0.000000,-0.010679,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,4.500000)
glVertex3f(-0.003300,-0.010157,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,4.500000)
glVertex3f(-0.006277,-0.008640,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,4.500000)
glVertex3f(-0.008640,-0.006277,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,4.500000)
glVertex3f(-0.010157,-0.003300,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,4.500000)
glVertex3f(-0.010679,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,4.500000)
glVertex3f(-0.010157,0.003300,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,4.500000)
glVertex3f(-0.008640,0.006277,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,4.500000)
glVertex3f(-0.006277,0.008640,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,4.500000)
glVertex3f(-0.003300,0.010157,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,4.500000)
glVertex3f(0.000000,0.010679,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,5.250000)
glVertex3f(0.000000,0.010679,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,5.250000)
glVertex3f(0.003300,0.010157,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,5.250000)
glVertex3f(0.006277,0.008640,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,5.250000)
glVertex3f(0.008640,0.006277,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,5.250000)
glVertex3f(0.010157,0.003300,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,5.250000)
glVertex3f(0.010679,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,5.250000)
glVertex3f(0.010157,-0.003300,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,5.250000)
glVertex3f(0.008640,-0.006277,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,5.250000)
glVertex3f(0.006277,-0.008640,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,5.250000)
glVertex3f(0.003300,-0.010157,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,5.250000)
glVertex3f(0.000000,-0.010679,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,5.250000)
glVertex3f(-0.003300,-0.010157,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,5.250000)
glVertex3f(-0.006277,-0.008640,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,5.250000)
glVertex3f(-0.008640,-0.006277,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,5.250000)
glVertex3f(-0.010157,-0.003300,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,5.250000)
glVertex3f(-0.010679,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,5.250000)
glVertex3f(-0.010157,0.003300,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,5.250000)
glVertex3f(-0.008640,0.006277,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,5.250000)
glVertex3f(-0.006277,0.008640,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,5.250000)
glVertex3f(-0.003300,0.010157,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,5.250000)
glVertex3f(0.000000,0.010679,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,6.000000)
glVertex3f(0.000000,0.010679,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,6.000000)
glVertex3f(0.003300,0.010157,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,6.000000)
glVertex3f(0.006277,0.008640,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,6.000000)
glVertex3f(0.008640,0.006277,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,6.000000)
glVertex3f(0.010157,0.003300,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,6.000000)
glVertex3f(0.010679,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,6.000000)
glVertex3f(0.010157,-0.003300,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,6.000000)
glVertex3f(0.008640,-0.006277,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,6.000000)
glVertex3f(0.006277,-0.008640,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,6.000000)
glVertex3f(0.003300,-0.010157,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,6.000000)
glVertex3f(0.000000,-0.010679,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,6.000000)
glVertex3f(-0.003300,-0.010157,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,6.000000)
glVertex3f(-0.006277,-0.008640,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,6.000000)
glVertex3f(-0.008640,-0.006277,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,6.000000)
glVertex3f(-0.010157,-0.003300,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,6.000000)
glVertex3f(-0.010679,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,6.000000)
glVertex3f(-0.010157,0.003300,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,6.000000)
glVertex3f(-0.008640,0.006277,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,6.000000)
glVertex3f(-0.006277,0.008640,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,6.000000)
glVertex3f(-0.003300,0.010157,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,6.000000)
glVertex3f(0.000000,0.010679,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,6.750000)
glVertex3f(0.000000,0.010679,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,6.750000)
glVertex3f(0.003300,0.010157,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,6.750000)
glVertex3f(0.006277,0.008640,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,6.750000)
glVertex3f(0.008640,0.006277,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,6.750000)
glVertex3f(0.010157,0.003300,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,6.750000)
glVertex3f(0.010679,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,6.750000)
glVertex3f(0.010157,-0.003300,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,6.750000)
glVertex3f(0.008640,-0.006277,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,6.750000)
glVertex3f(0.006277,-0.008640,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,6.750000)
glVertex3f(0.003300,-0.010157,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,6.750000)
glVertex3f(0.000000,-0.010679,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,6.750000)
glVertex3f(-0.003300,-0.010157,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,6.750000)
glVertex3f(-0.006277,-0.008640,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,6.750000)
glVertex3f(-0.008640,-0.006277,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,6.750000)
glVertex3f(-0.010157,-0.003300,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,6.750000)
glVertex3f(-0.010679,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,6.750000)
glVertex3f(-0.010157,0.003300,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,6.750000)
glVertex3f(-0.008640,0.006277,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,6.750000)
glVertex3f(-0.006277,0.008640,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,6.750000)
glVertex3f(-0.003300,0.010157,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,6.750000)
glVertex3f(0.000000,0.010679,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,7.500000)
glVertex3f(0.000000,0.010679,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,7.500000)
glVertex3f(0.003300,0.010157,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,7.500000)
glVertex3f(0.006277,0.008640,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,7.500000)
glVertex3f(0.008640,0.006277,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,7.500000)
glVertex3f(0.010157,0.003300,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,7.500000)
glVertex3f(0.010679,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,7.500000)
glVertex3f(0.010157,-0.003300,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,7.500000)
glVertex3f(0.008640,-0.006277,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,7.500000)
glVertex3f(0.006277,-0.008640,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,7.500000)
glVertex3f(0.003300,-0.010157,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,7.500000)
glVertex3f(0.000000,-0.010679,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,7.500000)
glVertex3f(-0.003300,-0.010157,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,7.500000)
glVertex3f(-0.006277,-0.008640,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,7.500000)
glVertex3f(-0.008640,-0.006277,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,7.500000)
glVertex3f(-0.010157,-0.003300,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,7.500000)
glVertex3f(-0.010679,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,7.500000)
glVertex3f(-0.010157,0.003300,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,7.500000)
glVertex3f(-0.008640,0.006277,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,7.500000)
glVertex3f(-0.006277,0.008640,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,7.500000)
glVertex3f(-0.003300,0.010157,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,7.500000)
glVertex3f(0.000000,0.010679,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,8.250000)
glVertex3f(0.000000,0.010679,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,8.250000)
glVertex3f(0.003300,0.010157,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,8.250000)
glVertex3f(0.006277,0.008640,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,8.250000)
glVertex3f(0.008640,0.006277,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,8.250000)
glVertex3f(0.010157,0.003300,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,8.250000)
glVertex3f(0.010679,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,8.250000)
glVertex3f(0.010157,-0.003300,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,8.250000)
glVertex3f(0.008640,-0.006277,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,8.250000)
glVertex3f(0.006277,-0.008640,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,8.250000)
glVertex3f(0.003300,-0.010157,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,8.250000)
glVertex3f(0.000000,-0.010679,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,8.250000)
glVertex3f(-0.003300,-0.010157,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,8.250000)
glVertex3f(-0.006277,-0.008640,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,8.250000)
glVertex3f(-0.008640,-0.006277,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,8.250000)
glVertex3f(-0.010157,-0.003300,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,8.250000)
glVertex3f(-0.010679,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,8.250000)
glVertex3f(-0.010157,0.003300,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,8.250000)
glVertex3f(-0.008640,0.006277,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,8.250000)
glVertex3f(-0.006277,0.008640,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,8.250000)
glVertex3f(-0.003300,0.010157,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,8.250000)
glVertex3f(0.000000,0.010679,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,9.000000)
glVertex3f(0.000000,0.010679,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,9.000000)
glVertex3f(0.003300,0.010157,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,9.000000)
glVertex3f(0.006277,0.008640,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,9.000000)
glVertex3f(0.008640,0.006277,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,9.000000)
glVertex3f(0.010157,0.003300,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,9.000000)
glVertex3f(0.010679,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,9.000000)
glVertex3f(0.010157,-0.003300,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,9.000000)
glVertex3f(0.008640,-0.006277,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,9.000000)
glVertex3f(0.006277,-0.008640,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,9.000000)
glVertex3f(0.003300,-0.010157,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,9.000000)
glVertex3f(0.000000,-0.010679,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,9.000000)
glVertex3f(-0.003300,-0.010157,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,9.000000)
glVertex3f(-0.006277,-0.008640,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,9.000000)
glVertex3f(-0.008640,-0.006277,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,9.000000)
glVertex3f(-0.010157,-0.003300,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,9.000000)
glVertex3f(-0.010679,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,9.000000)
glVertex3f(-0.010157,0.003300,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,9.000000)
glVertex3f(-0.008640,0.006277,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,9.000000)
glVertex3f(-0.006277,0.008640,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,9.000000)
glVertex3f(-0.003300,0.010157,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,9.000000)
glVertex3f(0.000000,0.010679,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,9.750000)
glVertex3f(0.000000,0.010679,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,9.750000)
glVertex3f(0.003300,0.010157,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,9.750000)
glVertex3f(0.006277,0.008640,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,9.750000)
glVertex3f(0.008640,0.006277,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,9.750000)
glVertex3f(0.010157,0.003300,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,9.750000)
glVertex3f(0.010679,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,9.750000)
glVertex3f(0.010157,-0.003300,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,9.750000)
glVertex3f(0.008640,-0.006277,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,9.750000)
glVertex3f(0.006277,-0.008640,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,9.750000)
glVertex3f(0.003300,-0.010157,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,9.750000)
glVertex3f(0.000000,-0.010679,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,9.750000)
glVertex3f(-0.003300,-0.010157,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,9.750000)
glVertex3f(-0.006277,-0.008640,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,9.750000)
glVertex3f(-0.008640,-0.006277,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,9.750000)
glVertex3f(-0.010157,-0.003300,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,9.750000)
glVertex3f(-0.010679,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,9.750000)
glVertex3f(-0.010157,0.003300,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,9.750000)
glVertex3f(-0.008640,0.006277,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,9.750000)
glVertex3f(-0.006277,0.008640,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,9.750000)
glVertex3f(-0.003300,0.010157,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,9.750000)
glVertex3f(0.000000,0.010679,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,10.500000)
glVertex3f(0.000000,0.010679,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,10.500000)
glVertex3f(0.003300,0.010157,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,10.500000)
glVertex3f(0.006277,0.008640,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,10.500000)
glVertex3f(0.008640,0.006277,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,10.500000)
glVertex3f(0.010157,0.003300,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,10.500000)
glVertex3f(0.010679,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,10.500000)
glVertex3f(0.010157,-0.003300,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,10.500000)
glVertex3f(0.008640,-0.006277,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,10.500000)
glVertex3f(0.006277,-0.008640,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,10.500000)
glVertex3f(0.003300,-0.010157,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,10.500000)
glVertex3f(0.000000,-0.010679,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,10.500000)
glVertex3f(-0.003300,-0.010157,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,10.500000)
glVertex3f(-0.006277,-0.008640,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,10.500000)
glVertex3f(-0.008640,-0.006277,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,10.500000)
glVertex3f(-0.010157,-0.003300,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,10.500000)
glVertex3f(-0.010679,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,10.500000)
glVertex3f(-0.010157,0.003300,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,10.500000)
glVertex3f(-0.008640,0.006277,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,10.500000)
glVertex3f(-0.006277,0.008640,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,10.500000)
glVertex3f(-0.003300,0.010157,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,10.500000)
glVertex3f(0.000000,0.010679,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,11.250000)
glVertex3f(0.000000,0.010679,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,11.250000)
glVertex3f(0.003300,0.010157,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,11.250000)
glVertex3f(0.006277,0.008640,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,11.250000)
glVertex3f(0.008640,0.006277,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,11.250000)
glVertex3f(0.010157,0.003300,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,11.250000)
glVertex3f(0.010679,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,11.250000)
glVertex3f(0.010157,-0.003300,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,11.250000)
glVertex3f(0.008640,-0.006277,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,11.250000)
glVertex3f(0.006277,-0.008640,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,11.250000)
glVertex3f(0.003300,-0.010157,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,11.250000)
glVertex3f(0.000000,-0.010679,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,11.250000)
glVertex3f(-0.003300,-0.010157,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,11.250000)
glVertex3f(-0.006277,-0.008640,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,11.250000)
glVertex3f(-0.008640,-0.006277,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,11.250000)
glVertex3f(-0.010157,-0.003300,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,11.250000)
glVertex3f(-0.010679,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,11.250000)
glVertex3f(-0.010157,0.003300,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,11.250000)
glVertex3f(-0.008640,0.006277,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,11.250000)
glVertex3f(-0.006277,0.008640,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,11.250000)
glVertex3f(-0.003300,0.010157,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,11.250000)
glVertex3f(0.000000,0.010679,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,12.000000)
glVertex3f(0.000000,0.010679,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,12.000000)
glVertex3f(0.003300,0.010157,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,12.000000)
glVertex3f(0.006277,0.008640,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,12.000000)
glVertex3f(0.008640,0.006277,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,12.000000)
glVertex3f(0.010157,0.003300,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,12.000000)
glVertex3f(0.010679,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,12.000000)
glVertex3f(0.010157,-0.003300,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,12.000000)
glVertex3f(0.008640,-0.006277,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,12.000000)
glVertex3f(0.006277,-0.008640,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,12.000000)
glVertex3f(0.003300,-0.010157,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,12.000000)
glVertex3f(0.000000,-0.010679,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,12.000000)
glVertex3f(-0.003300,-0.010157,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,12.000000)
glVertex3f(-0.006277,-0.008640,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,12.000000)
glVertex3f(-0.008640,-0.006277,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,12.000000)
glVertex3f(-0.010157,-0.003300,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,12.000000)
glVertex3f(-0.010679,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,12.000000)
glVertex3f(-0.010157,0.003300,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,12.000000)
glVertex3f(-0.008640,0.006277,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,12.000000)
glVertex3f(-0.006277,0.008640,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,12.000000)
glVertex3f(-0.003300,0.010157,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,12.000000)
glVertex3f(0.000000,0.010679,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,12.750000)
glVertex3f(0.000000,0.010679,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,12.750000)
glVertex3f(0.003300,0.010157,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,12.750000)
glVertex3f(0.006277,0.008640,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,12.750000)
glVertex3f(0.008640,0.006277,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,12.750000)
glVertex3f(0.010157,0.003300,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,12.750000)
glVertex3f(0.010679,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,12.750000)
glVertex3f(0.010157,-0.003300,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,12.750000)
glVertex3f(0.008640,-0.006277,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,12.750000)
glVertex3f(0.006277,-0.008640,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,12.750000)
glVertex3f(0.003300,-0.010157,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,12.750000)
glVertex3f(0.000000,-0.010679,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,12.750000)
glVertex3f(-0.003300,-0.010157,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,12.750000)
glVertex3f(-0.006277,-0.008640,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,12.750000)
glVertex3f(-0.008640,-0.006277,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,12.750000)
glVertex3f(-0.010157,-0.003300,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,12.750000)
glVertex3f(-0.010679,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,12.750000)
glVertex3f(-0.010157,0.003300,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,12.750000)
glVertex3f(-0.008640,0.006277,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,12.750000)
glVertex3f(-0.006277,0.008640,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,12.750000)
glVertex3f(-0.003300,0.010157,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,12.750000)
glVertex3f(0.000000,0.010679,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,13.500000)
glVertex3f(0.000000,0.010679,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,13.500000)
glVertex3f(0.003300,0.010157,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,13.500000)
glVertex3f(0.006277,0.008640,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,13.500000)
glVertex3f(0.008640,0.006277,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,13.500000)
glVertex3f(0.010157,0.003300,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,13.500000)
glVertex3f(0.010679,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,13.500000)
glVertex3f(0.010157,-0.003300,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,13.500000)
glVertex3f(0.008640,-0.006277,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,13.500000)
glVertex3f(0.006277,-0.008640,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,13.500000)
glVertex3f(0.003300,-0.010157,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,13.500000)
glVertex3f(0.000000,-0.010679,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,13.500000)
glVertex3f(-0.003300,-0.010157,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,13.500000)
glVertex3f(-0.006277,-0.008640,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,13.500000)
glVertex3f(-0.008640,-0.006277,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,13.500000)
glVertex3f(-0.010157,-0.003300,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,13.500000)
glVertex3f(-0.010679,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,13.500000)
glVertex3f(-0.010157,0.003300,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,13.500000)
glVertex3f(-0.008640,0.006277,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,13.500000)
glVertex3f(-0.006277,0.008640,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,13.500000)
glVertex3f(-0.003300,0.010157,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,13.500000)
glVertex3f(0.000000,0.010679,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,14.250000)
glVertex3f(0.000000,0.010679,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003300,0.010157,14.250000)
glVertex3f(0.003300,0.010157,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006277,0.008640,14.250000)
glVertex3f(0.006277,0.008640,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008640,0.006277,14.250000)
glVertex3f(0.008640,0.006277,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010157,0.003300,14.250000)
glVertex3f(0.010157,0.003300,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010679,0.000000,14.250000)
glVertex3f(0.010679,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010157,-0.003300,14.250000)
glVertex3f(0.010157,-0.003300,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008640,-0.006277,14.250000)
glVertex3f(0.008640,-0.006277,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006277,-0.008640,14.250000)
glVertex3f(0.006277,-0.008640,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003300,-0.010157,14.250000)
glVertex3f(0.003300,-0.010157,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010679,14.250000)
glVertex3f(0.000000,-0.010679,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003300,-0.010157,14.250000)
glVertex3f(-0.003300,-0.010157,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006277,-0.008640,14.250000)
glVertex3f(-0.006277,-0.008640,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008640,-0.006277,14.250000)
glVertex3f(-0.008640,-0.006277,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010157,-0.003300,14.250000)
glVertex3f(-0.010157,-0.003300,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010679,-0.000000,14.250000)
glVertex3f(-0.010679,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010157,0.003300,14.250000)
glVertex3f(-0.010157,0.003300,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008640,0.006277,14.250000)
glVertex3f(-0.008640,0.006277,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006277,0.008640,14.250000)
glVertex3f(-0.006277,0.008640,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003300,0.010157,14.250000)
glVertex3f(-0.003300,0.010157,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010679,14.250000)
glVertex3f(0.000000,0.010679,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.251397,0.346033,55.564827)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,0.000000)
glVertex3f(0.000000,0.010236,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,0.000000)
glVertex3f(0.003163,0.009735,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,0.000000)
glVertex3f(0.006017,0.008281,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,0.000000)
glVertex3f(0.008281,0.006017,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,0.000000)
glVertex3f(0.009735,0.003163,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,0.000000)
glVertex3f(0.010236,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,0.000000)
glVertex3f(0.009735,-0.003163,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,0.000000)
glVertex3f(0.008281,-0.006017,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,0.000000)
glVertex3f(0.006017,-0.008281,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,0.000000)
glVertex3f(0.003163,-0.009735,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,0.000000)
glVertex3f(0.000000,-0.010236,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,0.000000)
glVertex3f(-0.003163,-0.009735,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,0.000000)
glVertex3f(-0.006017,-0.008281,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,0.000000)
glVertex3f(-0.008281,-0.006017,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,0.000000)
glVertex3f(-0.009735,-0.003163,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,0.000000)
glVertex3f(-0.009735,0.003163,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,0.000000)
glVertex3f(-0.008281,0.006017,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,0.000000)
glVertex3f(-0.006017,0.008281,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,0.000000)
glVertex3f(-0.003163,0.009735,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,0.000000)
glVertex3f(0.000000,0.010236,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,0.750000)
glVertex3f(0.000000,0.010236,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,0.750000)
glVertex3f(0.003163,0.009735,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,0.750000)
glVertex3f(0.006017,0.008281,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,0.750000)
glVertex3f(0.008281,0.006017,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,0.750000)
glVertex3f(0.009735,0.003163,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,0.750000)
glVertex3f(0.010236,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,0.750000)
glVertex3f(0.009735,-0.003163,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,0.750000)
glVertex3f(0.008281,-0.006017,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,0.750000)
glVertex3f(0.006017,-0.008281,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,0.750000)
glVertex3f(0.003163,-0.009735,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,0.750000)
glVertex3f(0.000000,-0.010236,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,0.750000)
glVertex3f(-0.003163,-0.009735,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,0.750000)
glVertex3f(-0.006017,-0.008281,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,0.750000)
glVertex3f(-0.008281,-0.006017,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,0.750000)
glVertex3f(-0.009735,-0.003163,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,0.750000)
glVertex3f(-0.010236,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,0.750000)
glVertex3f(-0.009735,0.003163,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,0.750000)
glVertex3f(-0.008281,0.006017,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,0.750000)
glVertex3f(-0.006017,0.008281,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,0.750000)
glVertex3f(-0.003163,0.009735,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,0.750000)
glVertex3f(0.000000,0.010236,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,1.500000)
glVertex3f(0.000000,0.010236,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,1.500000)
glVertex3f(0.003163,0.009735,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,1.500000)
glVertex3f(0.006017,0.008281,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,1.500000)
glVertex3f(0.008281,0.006017,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,1.500000)
glVertex3f(0.009735,0.003163,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,1.500000)
glVertex3f(0.010236,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,1.500000)
glVertex3f(0.009735,-0.003163,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,1.500000)
glVertex3f(0.008281,-0.006017,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,1.500000)
glVertex3f(0.006017,-0.008281,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,1.500000)
glVertex3f(0.003163,-0.009735,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,1.500000)
glVertex3f(0.000000,-0.010236,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,1.500000)
glVertex3f(-0.003163,-0.009735,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,1.500000)
glVertex3f(-0.006017,-0.008281,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,1.500000)
glVertex3f(-0.008281,-0.006017,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,1.500000)
glVertex3f(-0.009735,-0.003163,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,1.500000)
glVertex3f(-0.010236,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,1.500000)
glVertex3f(-0.009735,0.003163,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,1.500000)
glVertex3f(-0.008281,0.006017,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,1.500000)
glVertex3f(-0.006017,0.008281,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,1.500000)
glVertex3f(-0.003163,0.009735,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,1.500000)
glVertex3f(0.000000,0.010236,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,2.250000)
glVertex3f(0.000000,0.010236,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,2.250000)
glVertex3f(0.003163,0.009735,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,2.250000)
glVertex3f(0.006017,0.008281,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,2.250000)
glVertex3f(0.008281,0.006017,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,2.250000)
glVertex3f(0.009735,0.003163,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,2.250000)
glVertex3f(0.010236,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,2.250000)
glVertex3f(0.009735,-0.003163,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,2.250000)
glVertex3f(0.008281,-0.006017,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,2.250000)
glVertex3f(0.006017,-0.008281,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,2.250000)
glVertex3f(0.003163,-0.009735,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,2.250000)
glVertex3f(0.000000,-0.010236,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,2.250000)
glVertex3f(-0.003163,-0.009735,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,2.250000)
glVertex3f(-0.006017,-0.008281,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,2.250000)
glVertex3f(-0.008281,-0.006017,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,2.250000)
glVertex3f(-0.009735,-0.003163,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,2.250000)
glVertex3f(-0.010236,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,2.250000)
glVertex3f(-0.009735,0.003163,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,2.250000)
glVertex3f(-0.008281,0.006017,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,2.250000)
glVertex3f(-0.006017,0.008281,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,2.250000)
glVertex3f(-0.003163,0.009735,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,2.250000)
glVertex3f(0.000000,0.010236,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,3.000000)
glVertex3f(0.000000,0.010236,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,3.000000)
glVertex3f(0.003163,0.009735,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,3.000000)
glVertex3f(0.006017,0.008281,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,3.000000)
glVertex3f(0.008281,0.006017,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,3.000000)
glVertex3f(0.009735,0.003163,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,3.000000)
glVertex3f(0.010236,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,3.000000)
glVertex3f(0.009735,-0.003163,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,3.000000)
glVertex3f(0.008281,-0.006017,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,3.000000)
glVertex3f(0.006017,-0.008281,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,3.000000)
glVertex3f(0.003163,-0.009735,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,3.000000)
glVertex3f(0.000000,-0.010236,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,3.000000)
glVertex3f(-0.003163,-0.009735,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,3.000000)
glVertex3f(-0.006017,-0.008281,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,3.000000)
glVertex3f(-0.008281,-0.006017,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,3.000000)
glVertex3f(-0.009735,-0.003163,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,3.000000)
glVertex3f(-0.010236,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,3.000000)
glVertex3f(-0.009735,0.003163,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,3.000000)
glVertex3f(-0.008281,0.006017,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,3.000000)
glVertex3f(-0.006017,0.008281,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,3.000000)
glVertex3f(-0.003163,0.009735,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,3.000000)
glVertex3f(0.000000,0.010236,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,3.750000)
glVertex3f(0.000000,0.010236,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,3.750000)
glVertex3f(0.003163,0.009735,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,3.750000)
glVertex3f(0.006017,0.008281,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,3.750000)
glVertex3f(0.008281,0.006017,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,3.750000)
glVertex3f(0.009735,0.003163,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,3.750000)
glVertex3f(0.010236,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,3.750000)
glVertex3f(0.009735,-0.003163,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,3.750000)
glVertex3f(0.008281,-0.006017,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,3.750000)
glVertex3f(0.006017,-0.008281,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,3.750000)
glVertex3f(0.003163,-0.009735,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,3.750000)
glVertex3f(0.000000,-0.010236,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,3.750000)
glVertex3f(-0.003163,-0.009735,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,3.750000)
glVertex3f(-0.006017,-0.008281,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,3.750000)
glVertex3f(-0.008281,-0.006017,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,3.750000)
glVertex3f(-0.009735,-0.003163,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,3.750000)
glVertex3f(-0.010236,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,3.750000)
glVertex3f(-0.009735,0.003163,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,3.750000)
glVertex3f(-0.008281,0.006017,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,3.750000)
glVertex3f(-0.006017,0.008281,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,3.750000)
glVertex3f(-0.003163,0.009735,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,3.750000)
glVertex3f(0.000000,0.010236,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,4.500000)
glVertex3f(0.000000,0.010236,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,4.500000)
glVertex3f(0.003163,0.009735,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,4.500000)
glVertex3f(0.006017,0.008281,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,4.500000)
glVertex3f(0.008281,0.006017,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,4.500000)
glVertex3f(0.009735,0.003163,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,4.500000)
glVertex3f(0.010236,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,4.500000)
glVertex3f(0.009735,-0.003163,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,4.500000)
glVertex3f(0.008281,-0.006017,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,4.500000)
glVertex3f(0.006017,-0.008281,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,4.500000)
glVertex3f(0.003163,-0.009735,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,4.500000)
glVertex3f(0.000000,-0.010236,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,4.500000)
glVertex3f(-0.003163,-0.009735,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,4.500000)
glVertex3f(-0.006017,-0.008281,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,4.500000)
glVertex3f(-0.008281,-0.006017,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,4.500000)
glVertex3f(-0.009735,-0.003163,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,4.500000)
glVertex3f(-0.010236,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,4.500000)
glVertex3f(-0.009735,0.003163,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,4.500000)
glVertex3f(-0.008281,0.006017,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,4.500000)
glVertex3f(-0.006017,0.008281,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,4.500000)
glVertex3f(-0.003163,0.009735,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,4.500000)
glVertex3f(0.000000,0.010236,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,5.250000)
glVertex3f(0.000000,0.010236,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,5.250000)
glVertex3f(0.003163,0.009735,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,5.250000)
glVertex3f(0.006017,0.008281,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,5.250000)
glVertex3f(0.008281,0.006017,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,5.250000)
glVertex3f(0.009735,0.003163,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,5.250000)
glVertex3f(0.010236,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,5.250000)
glVertex3f(0.009735,-0.003163,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,5.250000)
glVertex3f(0.008281,-0.006017,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,5.250000)
glVertex3f(0.006017,-0.008281,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,5.250000)
glVertex3f(0.003163,-0.009735,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,5.250000)
glVertex3f(0.000000,-0.010236,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,5.250000)
glVertex3f(-0.003163,-0.009735,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,5.250000)
glVertex3f(-0.006017,-0.008281,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,5.250000)
glVertex3f(-0.008281,-0.006017,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,5.250000)
glVertex3f(-0.009735,-0.003163,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,5.250000)
glVertex3f(-0.010236,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,5.250000)
glVertex3f(-0.009735,0.003163,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,5.250000)
glVertex3f(-0.008281,0.006017,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,5.250000)
glVertex3f(-0.006017,0.008281,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,5.250000)
glVertex3f(-0.003163,0.009735,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,5.250000)
glVertex3f(0.000000,0.010236,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,6.000000)
glVertex3f(0.000000,0.010236,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,6.000000)
glVertex3f(0.003163,0.009735,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,6.000000)
glVertex3f(0.006017,0.008281,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,6.000000)
glVertex3f(0.008281,0.006017,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,6.000000)
glVertex3f(0.009735,0.003163,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,6.000000)
glVertex3f(0.010236,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,6.000000)
glVertex3f(0.009735,-0.003163,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,6.000000)
glVertex3f(0.008281,-0.006017,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,6.000000)
glVertex3f(0.006017,-0.008281,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,6.000000)
glVertex3f(0.003163,-0.009735,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,6.000000)
glVertex3f(0.000000,-0.010236,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,6.000000)
glVertex3f(-0.003163,-0.009735,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,6.000000)
glVertex3f(-0.006017,-0.008281,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,6.000000)
glVertex3f(-0.008281,-0.006017,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,6.000000)
glVertex3f(-0.009735,-0.003163,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,6.000000)
glVertex3f(-0.010236,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,6.000000)
glVertex3f(-0.009735,0.003163,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,6.000000)
glVertex3f(-0.008281,0.006017,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,6.000000)
glVertex3f(-0.006017,0.008281,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,6.000000)
glVertex3f(-0.003163,0.009735,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,6.000000)
glVertex3f(0.000000,0.010236,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,6.750000)
glVertex3f(0.000000,0.010236,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,6.750000)
glVertex3f(0.003163,0.009735,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,6.750000)
glVertex3f(0.006017,0.008281,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,6.750000)
glVertex3f(0.008281,0.006017,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,6.750000)
glVertex3f(0.009735,0.003163,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,6.750000)
glVertex3f(0.010236,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,6.750000)
glVertex3f(0.009735,-0.003163,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,6.750000)
glVertex3f(0.008281,-0.006017,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,6.750000)
glVertex3f(0.006017,-0.008281,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,6.750000)
glVertex3f(0.003163,-0.009735,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,6.750000)
glVertex3f(0.000000,-0.010236,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,6.750000)
glVertex3f(-0.003163,-0.009735,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,6.750000)
glVertex3f(-0.006017,-0.008281,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,6.750000)
glVertex3f(-0.008281,-0.006017,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,6.750000)
glVertex3f(-0.009735,-0.003163,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,6.750000)
glVertex3f(-0.010236,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,6.750000)
glVertex3f(-0.009735,0.003163,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,6.750000)
glVertex3f(-0.008281,0.006017,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,6.750000)
glVertex3f(-0.006017,0.008281,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,6.750000)
glVertex3f(-0.003163,0.009735,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,6.750000)
glVertex3f(0.000000,0.010236,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,7.500000)
glVertex3f(0.000000,0.010236,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,7.500000)
glVertex3f(0.003163,0.009735,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,7.500000)
glVertex3f(0.006017,0.008281,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,7.500000)
glVertex3f(0.008281,0.006017,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,7.500000)
glVertex3f(0.009735,0.003163,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,7.500000)
glVertex3f(0.010236,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,7.500000)
glVertex3f(0.009735,-0.003163,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,7.500000)
glVertex3f(0.008281,-0.006017,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,7.500000)
glVertex3f(0.006017,-0.008281,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,7.500000)
glVertex3f(0.003163,-0.009735,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,7.500000)
glVertex3f(0.000000,-0.010236,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,7.500000)
glVertex3f(-0.003163,-0.009735,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,7.500000)
glVertex3f(-0.006017,-0.008281,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,7.500000)
glVertex3f(-0.008281,-0.006017,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,7.500000)
glVertex3f(-0.009735,-0.003163,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,7.500000)
glVertex3f(-0.010236,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,7.500000)
glVertex3f(-0.009735,0.003163,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,7.500000)
glVertex3f(-0.008281,0.006017,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,7.500000)
glVertex3f(-0.006017,0.008281,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,7.500000)
glVertex3f(-0.003163,0.009735,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,7.500000)
glVertex3f(0.000000,0.010236,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,8.250000)
glVertex3f(0.000000,0.010236,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,8.250000)
glVertex3f(0.003163,0.009735,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,8.250000)
glVertex3f(0.006017,0.008281,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,8.250000)
glVertex3f(0.008281,0.006017,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,8.250000)
glVertex3f(0.009735,0.003163,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,8.250000)
glVertex3f(0.010236,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,8.250000)
glVertex3f(0.009735,-0.003163,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,8.250000)
glVertex3f(0.008281,-0.006017,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,8.250000)
glVertex3f(0.006017,-0.008281,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,8.250000)
glVertex3f(0.003163,-0.009735,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,8.250000)
glVertex3f(0.000000,-0.010236,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,8.250000)
glVertex3f(-0.003163,-0.009735,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,8.250000)
glVertex3f(-0.006017,-0.008281,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,8.250000)
glVertex3f(-0.008281,-0.006017,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,8.250000)
glVertex3f(-0.009735,-0.003163,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,8.250000)
glVertex3f(-0.010236,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,8.250000)
glVertex3f(-0.009735,0.003163,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,8.250000)
glVertex3f(-0.008281,0.006017,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,8.250000)
glVertex3f(-0.006017,0.008281,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,8.250000)
glVertex3f(-0.003163,0.009735,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,8.250000)
glVertex3f(0.000000,0.010236,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,9.000000)
glVertex3f(0.000000,0.010236,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,9.000000)
glVertex3f(0.003163,0.009735,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,9.000000)
glVertex3f(0.006017,0.008281,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,9.000000)
glVertex3f(0.008281,0.006017,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,9.000000)
glVertex3f(0.009735,0.003163,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,9.000000)
glVertex3f(0.010236,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,9.000000)
glVertex3f(0.009735,-0.003163,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,9.000000)
glVertex3f(0.008281,-0.006017,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,9.000000)
glVertex3f(0.006017,-0.008281,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,9.000000)
glVertex3f(0.003163,-0.009735,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,9.000000)
glVertex3f(0.000000,-0.010236,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,9.000000)
glVertex3f(-0.003163,-0.009735,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,9.000000)
glVertex3f(-0.006017,-0.008281,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,9.000000)
glVertex3f(-0.008281,-0.006017,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,9.000000)
glVertex3f(-0.009735,-0.003163,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,9.000000)
glVertex3f(-0.010236,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,9.000000)
glVertex3f(-0.009735,0.003163,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,9.000000)
glVertex3f(-0.008281,0.006017,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,9.000000)
glVertex3f(-0.006017,0.008281,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,9.000000)
glVertex3f(-0.003163,0.009735,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,9.000000)
glVertex3f(0.000000,0.010236,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,9.750000)
glVertex3f(0.000000,0.010236,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,9.750000)
glVertex3f(0.003163,0.009735,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,9.750000)
glVertex3f(0.006017,0.008281,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,9.750000)
glVertex3f(0.008281,0.006017,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,9.750000)
glVertex3f(0.009735,0.003163,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,9.750000)
glVertex3f(0.010236,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,9.750000)
glVertex3f(0.009735,-0.003163,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,9.750000)
glVertex3f(0.008281,-0.006017,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,9.750000)
glVertex3f(0.006017,-0.008281,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,9.750000)
glVertex3f(0.003163,-0.009735,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,9.750000)
glVertex3f(0.000000,-0.010236,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,9.750000)
glVertex3f(-0.003163,-0.009735,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,9.750000)
glVertex3f(-0.006017,-0.008281,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,9.750000)
glVertex3f(-0.008281,-0.006017,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,9.750000)
glVertex3f(-0.009735,-0.003163,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,9.750000)
glVertex3f(-0.010236,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,9.750000)
glVertex3f(-0.009735,0.003163,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,9.750000)
glVertex3f(-0.008281,0.006017,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,9.750000)
glVertex3f(-0.006017,0.008281,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,9.750000)
glVertex3f(-0.003163,0.009735,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,9.750000)
glVertex3f(0.000000,0.010236,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,10.500000)
glVertex3f(0.000000,0.010236,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,10.500000)
glVertex3f(0.003163,0.009735,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,10.500000)
glVertex3f(0.006017,0.008281,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,10.500000)
glVertex3f(0.008281,0.006017,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,10.500000)
glVertex3f(0.009735,0.003163,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,10.500000)
glVertex3f(0.010236,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,10.500000)
glVertex3f(0.009735,-0.003163,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,10.500000)
glVertex3f(0.008281,-0.006017,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,10.500000)
glVertex3f(0.006017,-0.008281,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,10.500000)
glVertex3f(0.003163,-0.009735,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,10.500000)
glVertex3f(0.000000,-0.010236,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,10.500000)
glVertex3f(-0.003163,-0.009735,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,10.500000)
glVertex3f(-0.006017,-0.008281,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,10.500000)
glVertex3f(-0.008281,-0.006017,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,10.500000)
glVertex3f(-0.009735,-0.003163,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,10.500000)
glVertex3f(-0.010236,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,10.500000)
glVertex3f(-0.009735,0.003163,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,10.500000)
glVertex3f(-0.008281,0.006017,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,10.500000)
glVertex3f(-0.006017,0.008281,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,10.500000)
glVertex3f(-0.003163,0.009735,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,10.500000)
glVertex3f(0.000000,0.010236,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,11.250000)
glVertex3f(0.000000,0.010236,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,11.250000)
glVertex3f(0.003163,0.009735,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,11.250000)
glVertex3f(0.006017,0.008281,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,11.250000)
glVertex3f(0.008281,0.006017,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,11.250000)
glVertex3f(0.009735,0.003163,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,11.250000)
glVertex3f(0.010236,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,11.250000)
glVertex3f(0.009735,-0.003163,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,11.250000)
glVertex3f(0.008281,-0.006017,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,11.250000)
glVertex3f(0.006017,-0.008281,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,11.250000)
glVertex3f(0.003163,-0.009735,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,11.250000)
glVertex3f(0.000000,-0.010236,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,11.250000)
glVertex3f(-0.003163,-0.009735,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,11.250000)
glVertex3f(-0.006017,-0.008281,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,11.250000)
glVertex3f(-0.008281,-0.006017,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,11.250000)
glVertex3f(-0.009735,-0.003163,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,11.250000)
glVertex3f(-0.010236,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,11.250000)
glVertex3f(-0.009735,0.003163,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,11.250000)
glVertex3f(-0.008281,0.006017,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,11.250000)
glVertex3f(-0.006017,0.008281,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,11.250000)
glVertex3f(-0.003163,0.009735,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,11.250000)
glVertex3f(0.000000,0.010236,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,12.000000)
glVertex3f(0.000000,0.010236,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,12.000000)
glVertex3f(0.003163,0.009735,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,12.000000)
glVertex3f(0.006017,0.008281,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,12.000000)
glVertex3f(0.008281,0.006017,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,12.000000)
glVertex3f(0.009735,0.003163,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,12.000000)
glVertex3f(0.010236,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,12.000000)
glVertex3f(0.009735,-0.003163,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,12.000000)
glVertex3f(0.008281,-0.006017,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,12.000000)
glVertex3f(0.006017,-0.008281,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,12.000000)
glVertex3f(0.003163,-0.009735,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,12.000000)
glVertex3f(0.000000,-0.010236,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,12.000000)
glVertex3f(-0.003163,-0.009735,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,12.000000)
glVertex3f(-0.006017,-0.008281,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,12.000000)
glVertex3f(-0.008281,-0.006017,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,12.000000)
glVertex3f(-0.009735,-0.003163,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,12.000000)
glVertex3f(-0.010236,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,12.000000)
glVertex3f(-0.009735,0.003163,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,12.000000)
glVertex3f(-0.008281,0.006017,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,12.000000)
glVertex3f(-0.006017,0.008281,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,12.000000)
glVertex3f(-0.003163,0.009735,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,12.000000)
glVertex3f(0.000000,0.010236,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,12.750000)
glVertex3f(0.000000,0.010236,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,12.750000)
glVertex3f(0.003163,0.009735,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,12.750000)
glVertex3f(0.006017,0.008281,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,12.750000)
glVertex3f(0.008281,0.006017,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,12.750000)
glVertex3f(0.009735,0.003163,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,12.750000)
glVertex3f(0.010236,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,12.750000)
glVertex3f(0.009735,-0.003163,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,12.750000)
glVertex3f(0.008281,-0.006017,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,12.750000)
glVertex3f(0.006017,-0.008281,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,12.750000)
glVertex3f(0.003163,-0.009735,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,12.750000)
glVertex3f(0.000000,-0.010236,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,12.750000)
glVertex3f(-0.003163,-0.009735,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,12.750000)
glVertex3f(-0.006017,-0.008281,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,12.750000)
glVertex3f(-0.008281,-0.006017,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,12.750000)
glVertex3f(-0.009735,-0.003163,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,12.750000)
glVertex3f(-0.010236,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,12.750000)
glVertex3f(-0.009735,0.003163,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,12.750000)
glVertex3f(-0.008281,0.006017,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,12.750000)
glVertex3f(-0.006017,0.008281,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,12.750000)
glVertex3f(-0.003163,0.009735,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,12.750000)
glVertex3f(0.000000,0.010236,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,13.500000)
glVertex3f(0.000000,0.010236,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,13.500000)
glVertex3f(0.003163,0.009735,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,13.500000)
glVertex3f(0.006017,0.008281,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,13.500000)
glVertex3f(0.008281,0.006017,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,13.500000)
glVertex3f(0.009735,0.003163,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,13.500000)
glVertex3f(0.010236,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,13.500000)
glVertex3f(0.009735,-0.003163,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,13.500000)
glVertex3f(0.008281,-0.006017,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,13.500000)
glVertex3f(0.006017,-0.008281,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,13.500000)
glVertex3f(0.003163,-0.009735,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,13.500000)
glVertex3f(0.000000,-0.010236,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,13.500000)
glVertex3f(-0.003163,-0.009735,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,13.500000)
glVertex3f(-0.006017,-0.008281,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,13.500000)
glVertex3f(-0.008281,-0.006017,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,13.500000)
glVertex3f(-0.009735,-0.003163,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,13.500000)
glVertex3f(-0.010236,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,13.500000)
glVertex3f(-0.009735,0.003163,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,13.500000)
glVertex3f(-0.008281,0.006017,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,13.500000)
glVertex3f(-0.006017,0.008281,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,13.500000)
glVertex3f(-0.003163,0.009735,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,13.500000)
glVertex3f(0.000000,0.010236,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,14.250000)
glVertex3f(0.000000,0.010236,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003163,0.009735,14.250000)
glVertex3f(0.003163,0.009735,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006017,0.008281,14.250000)
glVertex3f(0.006017,0.008281,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008281,0.006017,14.250000)
glVertex3f(0.008281,0.006017,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009735,0.003163,14.250000)
glVertex3f(0.009735,0.003163,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010236,0.000000,14.250000)
glVertex3f(0.010236,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009735,-0.003163,14.250000)
glVertex3f(0.009735,-0.003163,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008281,-0.006017,14.250000)
glVertex3f(0.008281,-0.006017,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006017,-0.008281,14.250000)
glVertex3f(0.006017,-0.008281,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003163,-0.009735,14.250000)
glVertex3f(0.003163,-0.009735,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010236,14.250000)
glVertex3f(0.000000,-0.010236,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003163,-0.009735,14.250000)
glVertex3f(-0.003163,-0.009735,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006017,-0.008281,14.250000)
glVertex3f(-0.006017,-0.008281,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008281,-0.006017,14.250000)
glVertex3f(-0.008281,-0.006017,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009735,-0.003163,14.250000)
glVertex3f(-0.009735,-0.003163,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010236,-0.000000,14.250000)
glVertex3f(-0.010236,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009735,0.003163,14.250000)
glVertex3f(-0.009735,0.003163,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008281,0.006017,14.250000)
glVertex3f(-0.008281,0.006017,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006017,0.008281,14.250000)
glVertex3f(-0.006017,0.008281,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003163,0.009735,14.250000)
glVertex3f(-0.003163,0.009735,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010236,14.250000)
glVertex3f(0.000000,0.010236,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.246900,0.337499,56.250000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.243636,0.328375,56.918999)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.241538,0.318834,57.581062)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.240519,0.309043,58.250061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.240518,0.299134,58.935234)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.241471,0.289320,59.627335)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.243315,0.279838,60.312500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.246007,0.270770,60.946751)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.249495,0.262031,61.574070)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,0.000000)
glVertex3f(0.000000,0.010223,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,0.000000)
glVertex3f(0.003159,0.009722,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,0.000000)
glVertex3f(0.006009,0.008270,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,0.000000)
glVertex3f(0.008270,0.006009,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,0.000000)
glVertex3f(0.009722,0.003159,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,0.000000)
glVertex3f(0.010223,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,0.000000)
glVertex3f(0.009722,-0.003159,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,0.000000)
glVertex3f(0.008270,-0.006009,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,0.000000)
glVertex3f(0.006009,-0.008270,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,0.000000)
glVertex3f(0.003159,-0.009722,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,0.000000)
glVertex3f(0.000000,-0.010223,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,0.000000)
glVertex3f(-0.003159,-0.009722,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,0.000000)
glVertex3f(-0.006009,-0.008270,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,0.000000)
glVertex3f(-0.008270,-0.006009,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,0.000000)
glVertex3f(-0.009722,-0.003159,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,0.000000)
glVertex3f(-0.009722,0.003159,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,0.000000)
glVertex3f(-0.008270,0.006009,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,0.000000)
glVertex3f(-0.006009,0.008270,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,0.000000)
glVertex3f(-0.003159,0.009722,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,0.000000)
glVertex3f(0.000000,0.010223,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,0.750000)
glVertex3f(0.000000,0.010223,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,0.750000)
glVertex3f(0.003159,0.009722,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,0.750000)
glVertex3f(0.006009,0.008270,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,0.750000)
glVertex3f(0.008270,0.006009,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,0.750000)
glVertex3f(0.009722,0.003159,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,0.750000)
glVertex3f(0.010223,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,0.750000)
glVertex3f(0.009722,-0.003159,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,0.750000)
glVertex3f(0.008270,-0.006009,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,0.750000)
glVertex3f(0.006009,-0.008270,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,0.750000)
glVertex3f(0.003159,-0.009722,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,0.750000)
glVertex3f(0.000000,-0.010223,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,0.750000)
glVertex3f(-0.003159,-0.009722,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,0.750000)
glVertex3f(-0.006009,-0.008270,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,0.750000)
glVertex3f(-0.008270,-0.006009,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,0.750000)
glVertex3f(-0.009722,-0.003159,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,0.750000)
glVertex3f(-0.010223,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,0.750000)
glVertex3f(-0.009722,0.003159,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,0.750000)
glVertex3f(-0.008270,0.006009,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,0.750000)
glVertex3f(-0.006009,0.008270,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,0.750000)
glVertex3f(-0.003159,0.009722,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,0.750000)
glVertex3f(0.000000,0.010223,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,1.500000)
glVertex3f(0.000000,0.010223,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,1.500000)
glVertex3f(0.003159,0.009722,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,1.500000)
glVertex3f(0.006009,0.008270,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,1.500000)
glVertex3f(0.008270,0.006009,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,1.500000)
glVertex3f(0.009722,0.003159,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,1.500000)
glVertex3f(0.010223,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,1.500000)
glVertex3f(0.009722,-0.003159,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,1.500000)
glVertex3f(0.008270,-0.006009,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,1.500000)
glVertex3f(0.006009,-0.008270,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,1.500000)
glVertex3f(0.003159,-0.009722,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,1.500000)
glVertex3f(0.000000,-0.010223,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,1.500000)
glVertex3f(-0.003159,-0.009722,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,1.500000)
glVertex3f(-0.006009,-0.008270,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,1.500000)
glVertex3f(-0.008270,-0.006009,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,1.500000)
glVertex3f(-0.009722,-0.003159,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,1.500000)
glVertex3f(-0.010223,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,1.500000)
glVertex3f(-0.009722,0.003159,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,1.500000)
glVertex3f(-0.008270,0.006009,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,1.500000)
glVertex3f(-0.006009,0.008270,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,1.500000)
glVertex3f(-0.003159,0.009722,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,1.500000)
glVertex3f(0.000000,0.010223,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,2.250000)
glVertex3f(0.000000,0.010223,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,2.250000)
glVertex3f(0.003159,0.009722,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,2.250000)
glVertex3f(0.006009,0.008270,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,2.250000)
glVertex3f(0.008270,0.006009,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,2.250000)
glVertex3f(0.009722,0.003159,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,2.250000)
glVertex3f(0.010223,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,2.250000)
glVertex3f(0.009722,-0.003159,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,2.250000)
glVertex3f(0.008270,-0.006009,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,2.250000)
glVertex3f(0.006009,-0.008270,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,2.250000)
glVertex3f(0.003159,-0.009722,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,2.250000)
glVertex3f(0.000000,-0.010223,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,2.250000)
glVertex3f(-0.003159,-0.009722,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,2.250000)
glVertex3f(-0.006009,-0.008270,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,2.250000)
glVertex3f(-0.008270,-0.006009,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,2.250000)
glVertex3f(-0.009722,-0.003159,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,2.250000)
glVertex3f(-0.010223,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,2.250000)
glVertex3f(-0.009722,0.003159,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,2.250000)
glVertex3f(-0.008270,0.006009,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,2.250000)
glVertex3f(-0.006009,0.008270,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,2.250000)
glVertex3f(-0.003159,0.009722,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,2.250000)
glVertex3f(0.000000,0.010223,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,3.000000)
glVertex3f(0.000000,0.010223,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,3.000000)
glVertex3f(0.003159,0.009722,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,3.000000)
glVertex3f(0.006009,0.008270,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,3.000000)
glVertex3f(0.008270,0.006009,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,3.000000)
glVertex3f(0.009722,0.003159,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,3.000000)
glVertex3f(0.010223,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,3.000000)
glVertex3f(0.009722,-0.003159,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,3.000000)
glVertex3f(0.008270,-0.006009,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,3.000000)
glVertex3f(0.006009,-0.008270,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,3.000000)
glVertex3f(0.003159,-0.009722,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,3.000000)
glVertex3f(0.000000,-0.010223,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,3.000000)
glVertex3f(-0.003159,-0.009722,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,3.000000)
glVertex3f(-0.006009,-0.008270,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,3.000000)
glVertex3f(-0.008270,-0.006009,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,3.000000)
glVertex3f(-0.009722,-0.003159,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,3.000000)
glVertex3f(-0.010223,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,3.000000)
glVertex3f(-0.009722,0.003159,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,3.000000)
glVertex3f(-0.008270,0.006009,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,3.000000)
glVertex3f(-0.006009,0.008270,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,3.000000)
glVertex3f(-0.003159,0.009722,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,3.000000)
glVertex3f(0.000000,0.010223,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,3.750000)
glVertex3f(0.000000,0.010223,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,3.750000)
glVertex3f(0.003159,0.009722,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,3.750000)
glVertex3f(0.006009,0.008270,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,3.750000)
glVertex3f(0.008270,0.006009,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,3.750000)
glVertex3f(0.009722,0.003159,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,3.750000)
glVertex3f(0.010223,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,3.750000)
glVertex3f(0.009722,-0.003159,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,3.750000)
glVertex3f(0.008270,-0.006009,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,3.750000)
glVertex3f(0.006009,-0.008270,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,3.750000)
glVertex3f(0.003159,-0.009722,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,3.750000)
glVertex3f(0.000000,-0.010223,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,3.750000)
glVertex3f(-0.003159,-0.009722,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,3.750000)
glVertex3f(-0.006009,-0.008270,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,3.750000)
glVertex3f(-0.008270,-0.006009,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,3.750000)
glVertex3f(-0.009722,-0.003159,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,3.750000)
glVertex3f(-0.010223,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,3.750000)
glVertex3f(-0.009722,0.003159,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,3.750000)
glVertex3f(-0.008270,0.006009,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,3.750000)
glVertex3f(-0.006009,0.008270,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,3.750000)
glVertex3f(-0.003159,0.009722,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,3.750000)
glVertex3f(0.000000,0.010223,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,4.500000)
glVertex3f(0.000000,0.010223,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,4.500000)
glVertex3f(0.003159,0.009722,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,4.500000)
glVertex3f(0.006009,0.008270,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,4.500000)
glVertex3f(0.008270,0.006009,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,4.500000)
glVertex3f(0.009722,0.003159,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,4.500000)
glVertex3f(0.010223,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,4.500000)
glVertex3f(0.009722,-0.003159,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,4.500000)
glVertex3f(0.008270,-0.006009,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,4.500000)
glVertex3f(0.006009,-0.008270,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,4.500000)
glVertex3f(0.003159,-0.009722,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,4.500000)
glVertex3f(0.000000,-0.010223,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,4.500000)
glVertex3f(-0.003159,-0.009722,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,4.500000)
glVertex3f(-0.006009,-0.008270,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,4.500000)
glVertex3f(-0.008270,-0.006009,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,4.500000)
glVertex3f(-0.009722,-0.003159,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,4.500000)
glVertex3f(-0.010223,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,4.500000)
glVertex3f(-0.009722,0.003159,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,4.500000)
glVertex3f(-0.008270,0.006009,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,4.500000)
glVertex3f(-0.006009,0.008270,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,4.500000)
glVertex3f(-0.003159,0.009722,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,4.500000)
glVertex3f(0.000000,0.010223,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,5.250000)
glVertex3f(0.000000,0.010223,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,5.250000)
glVertex3f(0.003159,0.009722,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,5.250000)
glVertex3f(0.006009,0.008270,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,5.250000)
glVertex3f(0.008270,0.006009,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,5.250000)
glVertex3f(0.009722,0.003159,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,5.250000)
glVertex3f(0.010223,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,5.250000)
glVertex3f(0.009722,-0.003159,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,5.250000)
glVertex3f(0.008270,-0.006009,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,5.250000)
glVertex3f(0.006009,-0.008270,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,5.250000)
glVertex3f(0.003159,-0.009722,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,5.250000)
glVertex3f(0.000000,-0.010223,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,5.250000)
glVertex3f(-0.003159,-0.009722,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,5.250000)
glVertex3f(-0.006009,-0.008270,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,5.250000)
glVertex3f(-0.008270,-0.006009,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,5.250000)
glVertex3f(-0.009722,-0.003159,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,5.250000)
glVertex3f(-0.010223,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,5.250000)
glVertex3f(-0.009722,0.003159,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,5.250000)
glVertex3f(-0.008270,0.006009,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,5.250000)
glVertex3f(-0.006009,0.008270,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,5.250000)
glVertex3f(-0.003159,0.009722,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,5.250000)
glVertex3f(0.000000,0.010223,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,6.000000)
glVertex3f(0.000000,0.010223,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,6.000000)
glVertex3f(0.003159,0.009722,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,6.000000)
glVertex3f(0.006009,0.008270,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,6.000000)
glVertex3f(0.008270,0.006009,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,6.000000)
glVertex3f(0.009722,0.003159,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,6.000000)
glVertex3f(0.010223,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,6.000000)
glVertex3f(0.009722,-0.003159,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,6.000000)
glVertex3f(0.008270,-0.006009,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,6.000000)
glVertex3f(0.006009,-0.008270,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,6.000000)
glVertex3f(0.003159,-0.009722,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,6.000000)
glVertex3f(0.000000,-0.010223,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,6.000000)
glVertex3f(-0.003159,-0.009722,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,6.000000)
glVertex3f(-0.006009,-0.008270,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,6.000000)
glVertex3f(-0.008270,-0.006009,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,6.000000)
glVertex3f(-0.009722,-0.003159,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,6.000000)
glVertex3f(-0.010223,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,6.000000)
glVertex3f(-0.009722,0.003159,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,6.000000)
glVertex3f(-0.008270,0.006009,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,6.000000)
glVertex3f(-0.006009,0.008270,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,6.000000)
glVertex3f(-0.003159,0.009722,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,6.000000)
glVertex3f(0.000000,0.010223,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,6.750000)
glVertex3f(0.000000,0.010223,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,6.750000)
glVertex3f(0.003159,0.009722,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,6.750000)
glVertex3f(0.006009,0.008270,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,6.750000)
glVertex3f(0.008270,0.006009,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,6.750000)
glVertex3f(0.009722,0.003159,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,6.750000)
glVertex3f(0.010223,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,6.750000)
glVertex3f(0.009722,-0.003159,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,6.750000)
glVertex3f(0.008270,-0.006009,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,6.750000)
glVertex3f(0.006009,-0.008270,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,6.750000)
glVertex3f(0.003159,-0.009722,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,6.750000)
glVertex3f(0.000000,-0.010223,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,6.750000)
glVertex3f(-0.003159,-0.009722,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,6.750000)
glVertex3f(-0.006009,-0.008270,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,6.750000)
glVertex3f(-0.008270,-0.006009,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,6.750000)
glVertex3f(-0.009722,-0.003159,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,6.750000)
glVertex3f(-0.010223,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,6.750000)
glVertex3f(-0.009722,0.003159,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,6.750000)
glVertex3f(-0.008270,0.006009,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,6.750000)
glVertex3f(-0.006009,0.008270,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,6.750000)
glVertex3f(-0.003159,0.009722,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,6.750000)
glVertex3f(0.000000,0.010223,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,7.500000)
glVertex3f(0.000000,0.010223,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,7.500000)
glVertex3f(0.003159,0.009722,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,7.500000)
glVertex3f(0.006009,0.008270,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,7.500000)
glVertex3f(0.008270,0.006009,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,7.500000)
glVertex3f(0.009722,0.003159,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,7.500000)
glVertex3f(0.010223,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,7.500000)
glVertex3f(0.009722,-0.003159,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,7.500000)
glVertex3f(0.008270,-0.006009,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,7.500000)
glVertex3f(0.006009,-0.008270,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,7.500000)
glVertex3f(0.003159,-0.009722,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,7.500000)
glVertex3f(0.000000,-0.010223,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,7.500000)
glVertex3f(-0.003159,-0.009722,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,7.500000)
glVertex3f(-0.006009,-0.008270,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,7.500000)
glVertex3f(-0.008270,-0.006009,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,7.500000)
glVertex3f(-0.009722,-0.003159,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,7.500000)
glVertex3f(-0.010223,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,7.500000)
glVertex3f(-0.009722,0.003159,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,7.500000)
glVertex3f(-0.008270,0.006009,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,7.500000)
glVertex3f(-0.006009,0.008270,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,7.500000)
glVertex3f(-0.003159,0.009722,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,7.500000)
glVertex3f(0.000000,0.010223,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,8.250000)
glVertex3f(0.000000,0.010223,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,8.250000)
glVertex3f(0.003159,0.009722,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,8.250000)
glVertex3f(0.006009,0.008270,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,8.250000)
glVertex3f(0.008270,0.006009,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,8.250000)
glVertex3f(0.009722,0.003159,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,8.250000)
glVertex3f(0.010223,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,8.250000)
glVertex3f(0.009722,-0.003159,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,8.250000)
glVertex3f(0.008270,-0.006009,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,8.250000)
glVertex3f(0.006009,-0.008270,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,8.250000)
glVertex3f(0.003159,-0.009722,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,8.250000)
glVertex3f(0.000000,-0.010223,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,8.250000)
glVertex3f(-0.003159,-0.009722,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,8.250000)
glVertex3f(-0.006009,-0.008270,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,8.250000)
glVertex3f(-0.008270,-0.006009,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,8.250000)
glVertex3f(-0.009722,-0.003159,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,8.250000)
glVertex3f(-0.010223,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,8.250000)
glVertex3f(-0.009722,0.003159,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,8.250000)
glVertex3f(-0.008270,0.006009,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,8.250000)
glVertex3f(-0.006009,0.008270,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,8.250000)
glVertex3f(-0.003159,0.009722,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,8.250000)
glVertex3f(0.000000,0.010223,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,9.000000)
glVertex3f(0.000000,0.010223,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,9.000000)
glVertex3f(0.003159,0.009722,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,9.000000)
glVertex3f(0.006009,0.008270,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,9.000000)
glVertex3f(0.008270,0.006009,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,9.000000)
glVertex3f(0.009722,0.003159,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,9.000000)
glVertex3f(0.010223,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,9.000000)
glVertex3f(0.009722,-0.003159,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,9.000000)
glVertex3f(0.008270,-0.006009,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,9.000000)
glVertex3f(0.006009,-0.008270,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,9.000000)
glVertex3f(0.003159,-0.009722,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,9.000000)
glVertex3f(0.000000,-0.010223,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,9.000000)
glVertex3f(-0.003159,-0.009722,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,9.000000)
glVertex3f(-0.006009,-0.008270,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,9.000000)
glVertex3f(-0.008270,-0.006009,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,9.000000)
glVertex3f(-0.009722,-0.003159,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,9.000000)
glVertex3f(-0.010223,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,9.000000)
glVertex3f(-0.009722,0.003159,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,9.000000)
glVertex3f(-0.008270,0.006009,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,9.000000)
glVertex3f(-0.006009,0.008270,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,9.000000)
glVertex3f(-0.003159,0.009722,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,9.000000)
glVertex3f(0.000000,0.010223,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,9.750000)
glVertex3f(0.000000,0.010223,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,9.750000)
glVertex3f(0.003159,0.009722,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,9.750000)
glVertex3f(0.006009,0.008270,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,9.750000)
glVertex3f(0.008270,0.006009,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,9.750000)
glVertex3f(0.009722,0.003159,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,9.750000)
glVertex3f(0.010223,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,9.750000)
glVertex3f(0.009722,-0.003159,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,9.750000)
glVertex3f(0.008270,-0.006009,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,9.750000)
glVertex3f(0.006009,-0.008270,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,9.750000)
glVertex3f(0.003159,-0.009722,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,9.750000)
glVertex3f(0.000000,-0.010223,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,9.750000)
glVertex3f(-0.003159,-0.009722,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,9.750000)
glVertex3f(-0.006009,-0.008270,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,9.750000)
glVertex3f(-0.008270,-0.006009,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,9.750000)
glVertex3f(-0.009722,-0.003159,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,9.750000)
glVertex3f(-0.010223,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,9.750000)
glVertex3f(-0.009722,0.003159,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,9.750000)
glVertex3f(-0.008270,0.006009,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,9.750000)
glVertex3f(-0.006009,0.008270,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,9.750000)
glVertex3f(-0.003159,0.009722,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,9.750000)
glVertex3f(0.000000,0.010223,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,10.500000)
glVertex3f(0.000000,0.010223,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,10.500000)
glVertex3f(0.003159,0.009722,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,10.500000)
glVertex3f(0.006009,0.008270,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,10.500000)
glVertex3f(0.008270,0.006009,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,10.500000)
glVertex3f(0.009722,0.003159,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,10.500000)
glVertex3f(0.010223,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,10.500000)
glVertex3f(0.009722,-0.003159,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,10.500000)
glVertex3f(0.008270,-0.006009,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,10.500000)
glVertex3f(0.006009,-0.008270,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,10.500000)
glVertex3f(0.003159,-0.009722,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,10.500000)
glVertex3f(0.000000,-0.010223,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,10.500000)
glVertex3f(-0.003159,-0.009722,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,10.500000)
glVertex3f(-0.006009,-0.008270,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,10.500000)
glVertex3f(-0.008270,-0.006009,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,10.500000)
glVertex3f(-0.009722,-0.003159,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,10.500000)
glVertex3f(-0.010223,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,10.500000)
glVertex3f(-0.009722,0.003159,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,10.500000)
glVertex3f(-0.008270,0.006009,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,10.500000)
glVertex3f(-0.006009,0.008270,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,10.500000)
glVertex3f(-0.003159,0.009722,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,10.500000)
glVertex3f(0.000000,0.010223,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,11.250000)
glVertex3f(0.000000,0.010223,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,11.250000)
glVertex3f(0.003159,0.009722,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,11.250000)
glVertex3f(0.006009,0.008270,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,11.250000)
glVertex3f(0.008270,0.006009,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,11.250000)
glVertex3f(0.009722,0.003159,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,11.250000)
glVertex3f(0.010223,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,11.250000)
glVertex3f(0.009722,-0.003159,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,11.250000)
glVertex3f(0.008270,-0.006009,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,11.250000)
glVertex3f(0.006009,-0.008270,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,11.250000)
glVertex3f(0.003159,-0.009722,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,11.250000)
glVertex3f(0.000000,-0.010223,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,11.250000)
glVertex3f(-0.003159,-0.009722,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,11.250000)
glVertex3f(-0.006009,-0.008270,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,11.250000)
glVertex3f(-0.008270,-0.006009,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,11.250000)
glVertex3f(-0.009722,-0.003159,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,11.250000)
glVertex3f(-0.010223,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,11.250000)
glVertex3f(-0.009722,0.003159,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,11.250000)
glVertex3f(-0.008270,0.006009,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,11.250000)
glVertex3f(-0.006009,0.008270,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,11.250000)
glVertex3f(-0.003159,0.009722,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,11.250000)
glVertex3f(0.000000,0.010223,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,12.000000)
glVertex3f(0.000000,0.010223,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,12.000000)
glVertex3f(0.003159,0.009722,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,12.000000)
glVertex3f(0.006009,0.008270,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,12.000000)
glVertex3f(0.008270,0.006009,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,12.000000)
glVertex3f(0.009722,0.003159,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,12.000000)
glVertex3f(0.010223,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,12.000000)
glVertex3f(0.009722,-0.003159,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,12.000000)
glVertex3f(0.008270,-0.006009,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,12.000000)
glVertex3f(0.006009,-0.008270,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,12.000000)
glVertex3f(0.003159,-0.009722,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,12.000000)
glVertex3f(0.000000,-0.010223,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,12.000000)
glVertex3f(-0.003159,-0.009722,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,12.000000)
glVertex3f(-0.006009,-0.008270,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,12.000000)
glVertex3f(-0.008270,-0.006009,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,12.000000)
glVertex3f(-0.009722,-0.003159,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,12.000000)
glVertex3f(-0.010223,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,12.000000)
glVertex3f(-0.009722,0.003159,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,12.000000)
glVertex3f(-0.008270,0.006009,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,12.000000)
glVertex3f(-0.006009,0.008270,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,12.000000)
glVertex3f(-0.003159,0.009722,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,12.000000)
glVertex3f(0.000000,0.010223,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,12.750000)
glVertex3f(0.000000,0.010223,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,12.750000)
glVertex3f(0.003159,0.009722,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,12.750000)
glVertex3f(0.006009,0.008270,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,12.750000)
glVertex3f(0.008270,0.006009,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,12.750000)
glVertex3f(0.009722,0.003159,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,12.750000)
glVertex3f(0.010223,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,12.750000)
glVertex3f(0.009722,-0.003159,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,12.750000)
glVertex3f(0.008270,-0.006009,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,12.750000)
glVertex3f(0.006009,-0.008270,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,12.750000)
glVertex3f(0.003159,-0.009722,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,12.750000)
glVertex3f(0.000000,-0.010223,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,12.750000)
glVertex3f(-0.003159,-0.009722,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,12.750000)
glVertex3f(-0.006009,-0.008270,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,12.750000)
glVertex3f(-0.008270,-0.006009,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,12.750000)
glVertex3f(-0.009722,-0.003159,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,12.750000)
glVertex3f(-0.010223,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,12.750000)
glVertex3f(-0.009722,0.003159,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,12.750000)
glVertex3f(-0.008270,0.006009,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,12.750000)
glVertex3f(-0.006009,0.008270,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,12.750000)
glVertex3f(-0.003159,0.009722,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,12.750000)
glVertex3f(0.000000,0.010223,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,13.500000)
glVertex3f(0.000000,0.010223,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,13.500000)
glVertex3f(0.003159,0.009722,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,13.500000)
glVertex3f(0.006009,0.008270,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,13.500000)
glVertex3f(0.008270,0.006009,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,13.500000)
glVertex3f(0.009722,0.003159,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,13.500000)
glVertex3f(0.010223,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,13.500000)
glVertex3f(0.009722,-0.003159,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,13.500000)
glVertex3f(0.008270,-0.006009,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,13.500000)
glVertex3f(0.006009,-0.008270,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,13.500000)
glVertex3f(0.003159,-0.009722,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,13.500000)
glVertex3f(0.000000,-0.010223,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,13.500000)
glVertex3f(-0.003159,-0.009722,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,13.500000)
glVertex3f(-0.006009,-0.008270,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,13.500000)
glVertex3f(-0.008270,-0.006009,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,13.500000)
glVertex3f(-0.009722,-0.003159,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,13.500000)
glVertex3f(-0.010223,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,13.500000)
glVertex3f(-0.009722,0.003159,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,13.500000)
glVertex3f(-0.008270,0.006009,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,13.500000)
glVertex3f(-0.006009,0.008270,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,13.500000)
glVertex3f(-0.003159,0.009722,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,13.500000)
glVertex3f(0.000000,0.010223,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,14.250000)
glVertex3f(0.000000,0.010223,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003159,0.009722,14.250000)
glVertex3f(0.003159,0.009722,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006009,0.008270,14.250000)
glVertex3f(0.006009,0.008270,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008270,0.006009,14.250000)
glVertex3f(0.008270,0.006009,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009722,0.003159,14.250000)
glVertex3f(0.009722,0.003159,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010223,0.000000,14.250000)
glVertex3f(0.010223,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009722,-0.003159,14.250000)
glVertex3f(0.009722,-0.003159,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008270,-0.006009,14.250000)
glVertex3f(0.008270,-0.006009,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006009,-0.008270,14.250000)
glVertex3f(0.006009,-0.008270,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003159,-0.009722,14.250000)
glVertex3f(0.003159,-0.009722,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010223,14.250000)
glVertex3f(0.000000,-0.010223,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003159,-0.009722,14.250000)
glVertex3f(-0.003159,-0.009722,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006009,-0.008270,14.250000)
glVertex3f(-0.006009,-0.008270,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008270,-0.006009,14.250000)
glVertex3f(-0.008270,-0.006009,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009722,-0.003159,14.250000)
glVertex3f(-0.009722,-0.003159,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010223,-0.000000,14.250000)
glVertex3f(-0.010223,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009722,0.003159,14.250000)
glVertex3f(-0.009722,0.003159,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008270,0.006009,14.250000)
glVertex3f(-0.008270,0.006009,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006009,0.008270,14.250000)
glVertex3f(-0.006009,0.008270,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003159,0.009722,14.250000)
glVertex3f(-0.003159,0.009722,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010223,14.250000)
glVertex3f(0.000000,0.010223,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.253725,0.253498,62.312500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,0.000000)
glVertex3f(0.000000,0.010371,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,0.000000)
glVertex3f(0.003205,0.009864,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,0.000000)
glVertex3f(0.006096,0.008391,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,0.000000)
glVertex3f(0.008391,0.006096,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,0.000000)
glVertex3f(0.009864,0.003205,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,0.000000)
glVertex3f(0.010371,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,0.000000)
glVertex3f(0.009864,-0.003205,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,0.000000)
glVertex3f(0.008391,-0.006096,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,0.000000)
glVertex3f(0.006096,-0.008391,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,0.000000)
glVertex3f(0.003205,-0.009864,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,0.000000)
glVertex3f(0.000000,-0.010371,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,0.000000)
glVertex3f(-0.003205,-0.009864,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,0.000000)
glVertex3f(-0.006096,-0.008391,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,0.000000)
glVertex3f(-0.008391,-0.006096,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,0.000000)
glVertex3f(-0.009864,-0.003205,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,0.000000)
glVertex3f(-0.009864,0.003205,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,0.000000)
glVertex3f(-0.008391,0.006096,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,0.000000)
glVertex3f(-0.006096,0.008391,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,0.000000)
glVertex3f(-0.003205,0.009864,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,0.000000)
glVertex3f(0.000000,0.010371,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,0.750000)
glVertex3f(0.000000,0.010371,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,0.750000)
glVertex3f(0.003205,0.009864,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,0.750000)
glVertex3f(0.006096,0.008391,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,0.750000)
glVertex3f(0.008391,0.006096,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,0.750000)
glVertex3f(0.009864,0.003205,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,0.750000)
glVertex3f(0.010371,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,0.750000)
glVertex3f(0.009864,-0.003205,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,0.750000)
glVertex3f(0.008391,-0.006096,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,0.750000)
glVertex3f(0.006096,-0.008391,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,0.750000)
glVertex3f(0.003205,-0.009864,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,0.750000)
glVertex3f(0.000000,-0.010371,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,0.750000)
glVertex3f(-0.003205,-0.009864,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,0.750000)
glVertex3f(-0.006096,-0.008391,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,0.750000)
glVertex3f(-0.008391,-0.006096,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,0.750000)
glVertex3f(-0.009864,-0.003205,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,0.750000)
glVertex3f(-0.010371,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,0.750000)
glVertex3f(-0.009864,0.003205,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,0.750000)
glVertex3f(-0.008391,0.006096,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,0.750000)
glVertex3f(-0.006096,0.008391,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,0.750000)
glVertex3f(-0.003205,0.009864,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,0.750000)
glVertex3f(0.000000,0.010371,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,1.500000)
glVertex3f(0.000000,0.010371,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,1.500000)
glVertex3f(0.003205,0.009864,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,1.500000)
glVertex3f(0.006096,0.008391,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,1.500000)
glVertex3f(0.008391,0.006096,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,1.500000)
glVertex3f(0.009864,0.003205,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,1.500000)
glVertex3f(0.010371,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,1.500000)
glVertex3f(0.009864,-0.003205,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,1.500000)
glVertex3f(0.008391,-0.006096,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,1.500000)
glVertex3f(0.006096,-0.008391,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,1.500000)
glVertex3f(0.003205,-0.009864,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,1.500000)
glVertex3f(0.000000,-0.010371,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,1.500000)
glVertex3f(-0.003205,-0.009864,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,1.500000)
glVertex3f(-0.006096,-0.008391,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,1.500000)
glVertex3f(-0.008391,-0.006096,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,1.500000)
glVertex3f(-0.009864,-0.003205,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,1.500000)
glVertex3f(-0.010371,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,1.500000)
glVertex3f(-0.009864,0.003205,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,1.500000)
glVertex3f(-0.008391,0.006096,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,1.500000)
glVertex3f(-0.006096,0.008391,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,1.500000)
glVertex3f(-0.003205,0.009864,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,1.500000)
glVertex3f(0.000000,0.010371,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,2.250000)
glVertex3f(0.000000,0.010371,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,2.250000)
glVertex3f(0.003205,0.009864,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,2.250000)
glVertex3f(0.006096,0.008391,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,2.250000)
glVertex3f(0.008391,0.006096,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,2.250000)
glVertex3f(0.009864,0.003205,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,2.250000)
glVertex3f(0.010371,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,2.250000)
glVertex3f(0.009864,-0.003205,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,2.250000)
glVertex3f(0.008391,-0.006096,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,2.250000)
glVertex3f(0.006096,-0.008391,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,2.250000)
glVertex3f(0.003205,-0.009864,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,2.250000)
glVertex3f(0.000000,-0.010371,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,2.250000)
glVertex3f(-0.003205,-0.009864,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,2.250000)
glVertex3f(-0.006096,-0.008391,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,2.250000)
glVertex3f(-0.008391,-0.006096,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,2.250000)
glVertex3f(-0.009864,-0.003205,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,2.250000)
glVertex3f(-0.010371,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,2.250000)
glVertex3f(-0.009864,0.003205,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,2.250000)
glVertex3f(-0.008391,0.006096,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,2.250000)
glVertex3f(-0.006096,0.008391,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,2.250000)
glVertex3f(-0.003205,0.009864,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,2.250000)
glVertex3f(0.000000,0.010371,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,3.000000)
glVertex3f(0.000000,0.010371,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,3.000000)
glVertex3f(0.003205,0.009864,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,3.000000)
glVertex3f(0.006096,0.008391,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,3.000000)
glVertex3f(0.008391,0.006096,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,3.000000)
glVertex3f(0.009864,0.003205,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,3.000000)
glVertex3f(0.010371,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,3.000000)
glVertex3f(0.009864,-0.003205,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,3.000000)
glVertex3f(0.008391,-0.006096,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,3.000000)
glVertex3f(0.006096,-0.008391,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,3.000000)
glVertex3f(0.003205,-0.009864,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,3.000000)
glVertex3f(0.000000,-0.010371,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,3.000000)
glVertex3f(-0.003205,-0.009864,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,3.000000)
glVertex3f(-0.006096,-0.008391,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,3.000000)
glVertex3f(-0.008391,-0.006096,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,3.000000)
glVertex3f(-0.009864,-0.003205,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,3.000000)
glVertex3f(-0.010371,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,3.000000)
glVertex3f(-0.009864,0.003205,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,3.000000)
glVertex3f(-0.008391,0.006096,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,3.000000)
glVertex3f(-0.006096,0.008391,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,3.000000)
glVertex3f(-0.003205,0.009864,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,3.000000)
glVertex3f(0.000000,0.010371,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,3.750000)
glVertex3f(0.000000,0.010371,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,3.750000)
glVertex3f(0.003205,0.009864,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,3.750000)
glVertex3f(0.006096,0.008391,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,3.750000)
glVertex3f(0.008391,0.006096,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,3.750000)
glVertex3f(0.009864,0.003205,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,3.750000)
glVertex3f(0.010371,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,3.750000)
glVertex3f(0.009864,-0.003205,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,3.750000)
glVertex3f(0.008391,-0.006096,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,3.750000)
glVertex3f(0.006096,-0.008391,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,3.750000)
glVertex3f(0.003205,-0.009864,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,3.750000)
glVertex3f(0.000000,-0.010371,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,3.750000)
glVertex3f(-0.003205,-0.009864,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,3.750000)
glVertex3f(-0.006096,-0.008391,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,3.750000)
glVertex3f(-0.008391,-0.006096,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,3.750000)
glVertex3f(-0.009864,-0.003205,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,3.750000)
glVertex3f(-0.010371,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,3.750000)
glVertex3f(-0.009864,0.003205,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,3.750000)
glVertex3f(-0.008391,0.006096,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,3.750000)
glVertex3f(-0.006096,0.008391,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,3.750000)
glVertex3f(-0.003205,0.009864,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,3.750000)
glVertex3f(0.000000,0.010371,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,4.500000)
glVertex3f(0.000000,0.010371,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,4.500000)
glVertex3f(0.003205,0.009864,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,4.500000)
glVertex3f(0.006096,0.008391,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,4.500000)
glVertex3f(0.008391,0.006096,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,4.500000)
glVertex3f(0.009864,0.003205,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,4.500000)
glVertex3f(0.010371,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,4.500000)
glVertex3f(0.009864,-0.003205,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,4.500000)
glVertex3f(0.008391,-0.006096,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,4.500000)
glVertex3f(0.006096,-0.008391,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,4.500000)
glVertex3f(0.003205,-0.009864,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,4.500000)
glVertex3f(0.000000,-0.010371,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,4.500000)
glVertex3f(-0.003205,-0.009864,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,4.500000)
glVertex3f(-0.006096,-0.008391,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,4.500000)
glVertex3f(-0.008391,-0.006096,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,4.500000)
glVertex3f(-0.009864,-0.003205,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,4.500000)
glVertex3f(-0.010371,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,4.500000)
glVertex3f(-0.009864,0.003205,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,4.500000)
glVertex3f(-0.008391,0.006096,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,4.500000)
glVertex3f(-0.006096,0.008391,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,4.500000)
glVertex3f(-0.003205,0.009864,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,4.500000)
glVertex3f(0.000000,0.010371,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,5.250000)
glVertex3f(0.000000,0.010371,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,5.250000)
glVertex3f(0.003205,0.009864,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,5.250000)
glVertex3f(0.006096,0.008391,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,5.250000)
glVertex3f(0.008391,0.006096,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,5.250000)
glVertex3f(0.009864,0.003205,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,5.250000)
glVertex3f(0.010371,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,5.250000)
glVertex3f(0.009864,-0.003205,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,5.250000)
glVertex3f(0.008391,-0.006096,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,5.250000)
glVertex3f(0.006096,-0.008391,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,5.250000)
glVertex3f(0.003205,-0.009864,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,5.250000)
glVertex3f(0.000000,-0.010371,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,5.250000)
glVertex3f(-0.003205,-0.009864,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,5.250000)
glVertex3f(-0.006096,-0.008391,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,5.250000)
glVertex3f(-0.008391,-0.006096,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,5.250000)
glVertex3f(-0.009864,-0.003205,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,5.250000)
glVertex3f(-0.010371,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,5.250000)
glVertex3f(-0.009864,0.003205,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,5.250000)
glVertex3f(-0.008391,0.006096,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,5.250000)
glVertex3f(-0.006096,0.008391,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,5.250000)
glVertex3f(-0.003205,0.009864,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,5.250000)
glVertex3f(0.000000,0.010371,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,6.000000)
glVertex3f(0.000000,0.010371,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,6.000000)
glVertex3f(0.003205,0.009864,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,6.000000)
glVertex3f(0.006096,0.008391,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,6.000000)
glVertex3f(0.008391,0.006096,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,6.000000)
glVertex3f(0.009864,0.003205,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,6.000000)
glVertex3f(0.010371,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,6.000000)
glVertex3f(0.009864,-0.003205,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,6.000000)
glVertex3f(0.008391,-0.006096,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,6.000000)
glVertex3f(0.006096,-0.008391,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,6.000000)
glVertex3f(0.003205,-0.009864,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,6.000000)
glVertex3f(0.000000,-0.010371,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,6.000000)
glVertex3f(-0.003205,-0.009864,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,6.000000)
glVertex3f(-0.006096,-0.008391,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,6.000000)
glVertex3f(-0.008391,-0.006096,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,6.000000)
glVertex3f(-0.009864,-0.003205,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,6.000000)
glVertex3f(-0.010371,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,6.000000)
glVertex3f(-0.009864,0.003205,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,6.000000)
glVertex3f(-0.008391,0.006096,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,6.000000)
glVertex3f(-0.006096,0.008391,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,6.000000)
glVertex3f(-0.003205,0.009864,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,6.000000)
glVertex3f(0.000000,0.010371,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,6.750000)
glVertex3f(0.000000,0.010371,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,6.750000)
glVertex3f(0.003205,0.009864,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,6.750000)
glVertex3f(0.006096,0.008391,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,6.750000)
glVertex3f(0.008391,0.006096,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,6.750000)
glVertex3f(0.009864,0.003205,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,6.750000)
glVertex3f(0.010371,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,6.750000)
glVertex3f(0.009864,-0.003205,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,6.750000)
glVertex3f(0.008391,-0.006096,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,6.750000)
glVertex3f(0.006096,-0.008391,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,6.750000)
glVertex3f(0.003205,-0.009864,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,6.750000)
glVertex3f(0.000000,-0.010371,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,6.750000)
glVertex3f(-0.003205,-0.009864,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,6.750000)
glVertex3f(-0.006096,-0.008391,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,6.750000)
glVertex3f(-0.008391,-0.006096,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,6.750000)
glVertex3f(-0.009864,-0.003205,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,6.750000)
glVertex3f(-0.010371,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,6.750000)
glVertex3f(-0.009864,0.003205,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,6.750000)
glVertex3f(-0.008391,0.006096,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,6.750000)
glVertex3f(-0.006096,0.008391,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,6.750000)
glVertex3f(-0.003205,0.009864,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,6.750000)
glVertex3f(0.000000,0.010371,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,7.500000)
glVertex3f(0.000000,0.010371,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,7.500000)
glVertex3f(0.003205,0.009864,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,7.500000)
glVertex3f(0.006096,0.008391,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,7.500000)
glVertex3f(0.008391,0.006096,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,7.500000)
glVertex3f(0.009864,0.003205,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,7.500000)
glVertex3f(0.010371,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,7.500000)
glVertex3f(0.009864,-0.003205,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,7.500000)
glVertex3f(0.008391,-0.006096,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,7.500000)
glVertex3f(0.006096,-0.008391,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,7.500000)
glVertex3f(0.003205,-0.009864,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,7.500000)
glVertex3f(0.000000,-0.010371,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,7.500000)
glVertex3f(-0.003205,-0.009864,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,7.500000)
glVertex3f(-0.006096,-0.008391,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,7.500000)
glVertex3f(-0.008391,-0.006096,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,7.500000)
glVertex3f(-0.009864,-0.003205,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,7.500000)
glVertex3f(-0.010371,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,7.500000)
glVertex3f(-0.009864,0.003205,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,7.500000)
glVertex3f(-0.008391,0.006096,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,7.500000)
glVertex3f(-0.006096,0.008391,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,7.500000)
glVertex3f(-0.003205,0.009864,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,7.500000)
glVertex3f(0.000000,0.010371,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,8.250000)
glVertex3f(0.000000,0.010371,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,8.250000)
glVertex3f(0.003205,0.009864,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,8.250000)
glVertex3f(0.006096,0.008391,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,8.250000)
glVertex3f(0.008391,0.006096,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,8.250000)
glVertex3f(0.009864,0.003205,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,8.250000)
glVertex3f(0.010371,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,8.250000)
glVertex3f(0.009864,-0.003205,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,8.250000)
glVertex3f(0.008391,-0.006096,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,8.250000)
glVertex3f(0.006096,-0.008391,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,8.250000)
glVertex3f(0.003205,-0.009864,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,8.250000)
glVertex3f(0.000000,-0.010371,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,8.250000)
glVertex3f(-0.003205,-0.009864,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,8.250000)
glVertex3f(-0.006096,-0.008391,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,8.250000)
glVertex3f(-0.008391,-0.006096,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,8.250000)
glVertex3f(-0.009864,-0.003205,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,8.250000)
glVertex3f(-0.010371,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,8.250000)
glVertex3f(-0.009864,0.003205,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,8.250000)
glVertex3f(-0.008391,0.006096,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,8.250000)
glVertex3f(-0.006096,0.008391,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,8.250000)
glVertex3f(-0.003205,0.009864,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,8.250000)
glVertex3f(0.000000,0.010371,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,9.000000)
glVertex3f(0.000000,0.010371,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,9.000000)
glVertex3f(0.003205,0.009864,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,9.000000)
glVertex3f(0.006096,0.008391,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,9.000000)
glVertex3f(0.008391,0.006096,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,9.000000)
glVertex3f(0.009864,0.003205,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,9.000000)
glVertex3f(0.010371,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,9.000000)
glVertex3f(0.009864,-0.003205,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,9.000000)
glVertex3f(0.008391,-0.006096,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,9.000000)
glVertex3f(0.006096,-0.008391,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,9.000000)
glVertex3f(0.003205,-0.009864,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,9.000000)
glVertex3f(0.000000,-0.010371,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,9.000000)
glVertex3f(-0.003205,-0.009864,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,9.000000)
glVertex3f(-0.006096,-0.008391,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,9.000000)
glVertex3f(-0.008391,-0.006096,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,9.000000)
glVertex3f(-0.009864,-0.003205,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,9.000000)
glVertex3f(-0.010371,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,9.000000)
glVertex3f(-0.009864,0.003205,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,9.000000)
glVertex3f(-0.008391,0.006096,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,9.000000)
glVertex3f(-0.006096,0.008391,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,9.000000)
glVertex3f(-0.003205,0.009864,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,9.000000)
glVertex3f(0.000000,0.010371,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,9.750000)
glVertex3f(0.000000,0.010371,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,9.750000)
glVertex3f(0.003205,0.009864,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,9.750000)
glVertex3f(0.006096,0.008391,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,9.750000)
glVertex3f(0.008391,0.006096,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,9.750000)
glVertex3f(0.009864,0.003205,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,9.750000)
glVertex3f(0.010371,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,9.750000)
glVertex3f(0.009864,-0.003205,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,9.750000)
glVertex3f(0.008391,-0.006096,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,9.750000)
glVertex3f(0.006096,-0.008391,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,9.750000)
glVertex3f(0.003205,-0.009864,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,9.750000)
glVertex3f(0.000000,-0.010371,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,9.750000)
glVertex3f(-0.003205,-0.009864,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,9.750000)
glVertex3f(-0.006096,-0.008391,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,9.750000)
glVertex3f(-0.008391,-0.006096,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,9.750000)
glVertex3f(-0.009864,-0.003205,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,9.750000)
glVertex3f(-0.010371,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,9.750000)
glVertex3f(-0.009864,0.003205,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,9.750000)
glVertex3f(-0.008391,0.006096,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,9.750000)
glVertex3f(-0.006096,0.008391,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,9.750000)
glVertex3f(-0.003205,0.009864,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,9.750000)
glVertex3f(0.000000,0.010371,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,10.500000)
glVertex3f(0.000000,0.010371,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,10.500000)
glVertex3f(0.003205,0.009864,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,10.500000)
glVertex3f(0.006096,0.008391,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,10.500000)
glVertex3f(0.008391,0.006096,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,10.500000)
glVertex3f(0.009864,0.003205,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,10.500000)
glVertex3f(0.010371,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,10.500000)
glVertex3f(0.009864,-0.003205,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,10.500000)
glVertex3f(0.008391,-0.006096,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,10.500000)
glVertex3f(0.006096,-0.008391,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,10.500000)
glVertex3f(0.003205,-0.009864,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,10.500000)
glVertex3f(0.000000,-0.010371,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,10.500000)
glVertex3f(-0.003205,-0.009864,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,10.500000)
glVertex3f(-0.006096,-0.008391,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,10.500000)
glVertex3f(-0.008391,-0.006096,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,10.500000)
glVertex3f(-0.009864,-0.003205,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,10.500000)
glVertex3f(-0.010371,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,10.500000)
glVertex3f(-0.009864,0.003205,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,10.500000)
glVertex3f(-0.008391,0.006096,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,10.500000)
glVertex3f(-0.006096,0.008391,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,10.500000)
glVertex3f(-0.003205,0.009864,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,10.500000)
glVertex3f(0.000000,0.010371,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,11.250000)
glVertex3f(0.000000,0.010371,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,11.250000)
glVertex3f(0.003205,0.009864,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,11.250000)
glVertex3f(0.006096,0.008391,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,11.250000)
glVertex3f(0.008391,0.006096,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,11.250000)
glVertex3f(0.009864,0.003205,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,11.250000)
glVertex3f(0.010371,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,11.250000)
glVertex3f(0.009864,-0.003205,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,11.250000)
glVertex3f(0.008391,-0.006096,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,11.250000)
glVertex3f(0.006096,-0.008391,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,11.250000)
glVertex3f(0.003205,-0.009864,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,11.250000)
glVertex3f(0.000000,-0.010371,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,11.250000)
glVertex3f(-0.003205,-0.009864,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,11.250000)
glVertex3f(-0.006096,-0.008391,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,11.250000)
glVertex3f(-0.008391,-0.006096,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,11.250000)
glVertex3f(-0.009864,-0.003205,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,11.250000)
glVertex3f(-0.010371,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,11.250000)
glVertex3f(-0.009864,0.003205,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,11.250000)
glVertex3f(-0.008391,0.006096,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,11.250000)
glVertex3f(-0.006096,0.008391,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,11.250000)
glVertex3f(-0.003205,0.009864,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,11.250000)
glVertex3f(0.000000,0.010371,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,12.000000)
glVertex3f(0.000000,0.010371,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,12.000000)
glVertex3f(0.003205,0.009864,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,12.000000)
glVertex3f(0.006096,0.008391,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,12.000000)
glVertex3f(0.008391,0.006096,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,12.000000)
glVertex3f(0.009864,0.003205,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,12.000000)
glVertex3f(0.010371,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,12.000000)
glVertex3f(0.009864,-0.003205,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,12.000000)
glVertex3f(0.008391,-0.006096,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,12.000000)
glVertex3f(0.006096,-0.008391,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,12.000000)
glVertex3f(0.003205,-0.009864,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,12.000000)
glVertex3f(0.000000,-0.010371,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,12.000000)
glVertex3f(-0.003205,-0.009864,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,12.000000)
glVertex3f(-0.006096,-0.008391,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,12.000000)
glVertex3f(-0.008391,-0.006096,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,12.000000)
glVertex3f(-0.009864,-0.003205,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,12.000000)
glVertex3f(-0.010371,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,12.000000)
glVertex3f(-0.009864,0.003205,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,12.000000)
glVertex3f(-0.008391,0.006096,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,12.000000)
glVertex3f(-0.006096,0.008391,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,12.000000)
glVertex3f(-0.003205,0.009864,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,12.000000)
glVertex3f(0.000000,0.010371,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,12.750000)
glVertex3f(0.000000,0.010371,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,12.750000)
glVertex3f(0.003205,0.009864,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,12.750000)
glVertex3f(0.006096,0.008391,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,12.750000)
glVertex3f(0.008391,0.006096,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,12.750000)
glVertex3f(0.009864,0.003205,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,12.750000)
glVertex3f(0.010371,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,12.750000)
glVertex3f(0.009864,-0.003205,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,12.750000)
glVertex3f(0.008391,-0.006096,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,12.750000)
glVertex3f(0.006096,-0.008391,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,12.750000)
glVertex3f(0.003205,-0.009864,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,12.750000)
glVertex3f(0.000000,-0.010371,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,12.750000)
glVertex3f(-0.003205,-0.009864,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,12.750000)
glVertex3f(-0.006096,-0.008391,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,12.750000)
glVertex3f(-0.008391,-0.006096,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,12.750000)
glVertex3f(-0.009864,-0.003205,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,12.750000)
glVertex3f(-0.010371,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,12.750000)
glVertex3f(-0.009864,0.003205,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,12.750000)
glVertex3f(-0.008391,0.006096,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,12.750000)
glVertex3f(-0.006096,0.008391,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,12.750000)
glVertex3f(-0.003205,0.009864,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,12.750000)
glVertex3f(0.000000,0.010371,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,13.500000)
glVertex3f(0.000000,0.010371,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,13.500000)
glVertex3f(0.003205,0.009864,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,13.500000)
glVertex3f(0.006096,0.008391,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,13.500000)
glVertex3f(0.008391,0.006096,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,13.500000)
glVertex3f(0.009864,0.003205,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,13.500000)
glVertex3f(0.010371,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,13.500000)
glVertex3f(0.009864,-0.003205,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,13.500000)
glVertex3f(0.008391,-0.006096,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,13.500000)
glVertex3f(0.006096,-0.008391,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,13.500000)
glVertex3f(0.003205,-0.009864,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,13.500000)
glVertex3f(0.000000,-0.010371,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,13.500000)
glVertex3f(-0.003205,-0.009864,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,13.500000)
glVertex3f(-0.006096,-0.008391,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,13.500000)
glVertex3f(-0.008391,-0.006096,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,13.500000)
glVertex3f(-0.009864,-0.003205,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,13.500000)
glVertex3f(-0.010371,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,13.500000)
glVertex3f(-0.009864,0.003205,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,13.500000)
glVertex3f(-0.008391,0.006096,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,13.500000)
glVertex3f(-0.006096,0.008391,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,13.500000)
glVertex3f(-0.003205,0.009864,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,13.500000)
glVertex3f(0.000000,0.010371,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,14.250000)
glVertex3f(0.000000,0.010371,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003205,0.009864,14.250000)
glVertex3f(0.003205,0.009864,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006096,0.008391,14.250000)
glVertex3f(0.006096,0.008391,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008391,0.006096,14.250000)
glVertex3f(0.008391,0.006096,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009864,0.003205,14.250000)
glVertex3f(0.009864,0.003205,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010371,0.000000,14.250000)
glVertex3f(0.010371,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009864,-0.003205,14.250000)
glVertex3f(0.009864,-0.003205,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008391,-0.006096,14.250000)
glVertex3f(0.008391,-0.006096,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006096,-0.008391,14.250000)
glVertex3f(0.006096,-0.008391,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003205,-0.009864,14.250000)
glVertex3f(0.003205,-0.009864,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010371,14.250000)
glVertex3f(0.000000,-0.010371,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003205,-0.009864,14.250000)
glVertex3f(-0.003205,-0.009864,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006096,-0.008391,14.250000)
glVertex3f(-0.006096,-0.008391,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008391,-0.006096,14.250000)
glVertex3f(-0.008391,-0.006096,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009864,-0.003205,14.250000)
glVertex3f(-0.009864,-0.003205,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010371,-0.000000,14.250000)
glVertex3f(-0.010371,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009864,0.003205,14.250000)
glVertex3f(-0.009864,0.003205,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008391,0.006096,14.250000)
glVertex3f(-0.008391,0.006096,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006096,0.008391,14.250000)
glVertex3f(-0.006096,0.008391,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003205,0.009864,14.250000)
glVertex3f(-0.003205,0.009864,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010371,14.250000)
glVertex3f(0.000000,0.010371,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.258668,0.245154,63.312492)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,0.000000)
glVertex3f(0.000000,0.010234,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,0.000000)
glVertex3f(0.003162,0.009733,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,0.000000)
glVertex3f(0.006015,0.008279,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,0.000000)
glVertex3f(0.008279,0.006015,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,0.000000)
glVertex3f(0.009733,0.003162,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,0.000000)
glVertex3f(0.010234,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,0.000000)
glVertex3f(0.009733,-0.003162,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,0.000000)
glVertex3f(0.008279,-0.006015,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,0.000000)
glVertex3f(0.006015,-0.008279,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,0.000000)
glVertex3f(0.003162,-0.009733,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,0.000000)
glVertex3f(0.000000,-0.010234,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,0.000000)
glVertex3f(-0.003162,-0.009733,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,0.000000)
glVertex3f(-0.006015,-0.008279,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,0.000000)
glVertex3f(-0.008279,-0.006015,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,0.000000)
glVertex3f(-0.009733,-0.003162,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,0.000000)
glVertex3f(-0.009733,0.003162,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,0.000000)
glVertex3f(-0.008279,0.006015,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,0.000000)
glVertex3f(-0.006015,0.008279,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,0.000000)
glVertex3f(-0.003162,0.009733,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,0.000000)
glVertex3f(0.000000,0.010234,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,0.750000)
glVertex3f(0.000000,0.010234,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,0.750000)
glVertex3f(0.003162,0.009733,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,0.750000)
glVertex3f(0.006015,0.008279,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,0.750000)
glVertex3f(0.008279,0.006015,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,0.750000)
glVertex3f(0.009733,0.003162,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,0.750000)
glVertex3f(0.010234,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,0.750000)
glVertex3f(0.009733,-0.003162,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,0.750000)
glVertex3f(0.008279,-0.006015,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,0.750000)
glVertex3f(0.006015,-0.008279,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,0.750000)
glVertex3f(0.003162,-0.009733,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,0.750000)
glVertex3f(0.000000,-0.010234,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,0.750000)
glVertex3f(-0.003162,-0.009733,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,0.750000)
glVertex3f(-0.006015,-0.008279,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,0.750000)
glVertex3f(-0.008279,-0.006015,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,0.750000)
glVertex3f(-0.009733,-0.003162,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,0.750000)
glVertex3f(-0.010234,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,0.750000)
glVertex3f(-0.009733,0.003162,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,0.750000)
glVertex3f(-0.008279,0.006015,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,0.750000)
glVertex3f(-0.006015,0.008279,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,0.750000)
glVertex3f(-0.003162,0.009733,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,0.750000)
glVertex3f(0.000000,0.010234,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,1.500000)
glVertex3f(0.000000,0.010234,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,1.500000)
glVertex3f(0.003162,0.009733,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,1.500000)
glVertex3f(0.006015,0.008279,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,1.500000)
glVertex3f(0.008279,0.006015,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,1.500000)
glVertex3f(0.009733,0.003162,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,1.500000)
glVertex3f(0.010234,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,1.500000)
glVertex3f(0.009733,-0.003162,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,1.500000)
glVertex3f(0.008279,-0.006015,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,1.500000)
glVertex3f(0.006015,-0.008279,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,1.500000)
glVertex3f(0.003162,-0.009733,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,1.500000)
glVertex3f(0.000000,-0.010234,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,1.500000)
glVertex3f(-0.003162,-0.009733,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,1.500000)
glVertex3f(-0.006015,-0.008279,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,1.500000)
glVertex3f(-0.008279,-0.006015,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,1.500000)
glVertex3f(-0.009733,-0.003162,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,1.500000)
glVertex3f(-0.010234,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,1.500000)
glVertex3f(-0.009733,0.003162,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,1.500000)
glVertex3f(-0.008279,0.006015,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,1.500000)
glVertex3f(-0.006015,0.008279,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,1.500000)
glVertex3f(-0.003162,0.009733,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,1.500000)
glVertex3f(0.000000,0.010234,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,2.250000)
glVertex3f(0.000000,0.010234,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,2.250000)
glVertex3f(0.003162,0.009733,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,2.250000)
glVertex3f(0.006015,0.008279,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,2.250000)
glVertex3f(0.008279,0.006015,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,2.250000)
glVertex3f(0.009733,0.003162,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,2.250000)
glVertex3f(0.010234,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,2.250000)
glVertex3f(0.009733,-0.003162,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,2.250000)
glVertex3f(0.008279,-0.006015,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,2.250000)
glVertex3f(0.006015,-0.008279,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,2.250000)
glVertex3f(0.003162,-0.009733,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,2.250000)
glVertex3f(0.000000,-0.010234,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,2.250000)
glVertex3f(-0.003162,-0.009733,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,2.250000)
glVertex3f(-0.006015,-0.008279,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,2.250000)
glVertex3f(-0.008279,-0.006015,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,2.250000)
glVertex3f(-0.009733,-0.003162,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,2.250000)
glVertex3f(-0.010234,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,2.250000)
glVertex3f(-0.009733,0.003162,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,2.250000)
glVertex3f(-0.008279,0.006015,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,2.250000)
glVertex3f(-0.006015,0.008279,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,2.250000)
glVertex3f(-0.003162,0.009733,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,2.250000)
glVertex3f(0.000000,0.010234,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,3.000000)
glVertex3f(0.000000,0.010234,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,3.000000)
glVertex3f(0.003162,0.009733,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,3.000000)
glVertex3f(0.006015,0.008279,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,3.000000)
glVertex3f(0.008279,0.006015,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,3.000000)
glVertex3f(0.009733,0.003162,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,3.000000)
glVertex3f(0.010234,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,3.000000)
glVertex3f(0.009733,-0.003162,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,3.000000)
glVertex3f(0.008279,-0.006015,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,3.000000)
glVertex3f(0.006015,-0.008279,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,3.000000)
glVertex3f(0.003162,-0.009733,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,3.000000)
glVertex3f(0.000000,-0.010234,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,3.000000)
glVertex3f(-0.003162,-0.009733,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,3.000000)
glVertex3f(-0.006015,-0.008279,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,3.000000)
glVertex3f(-0.008279,-0.006015,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,3.000000)
glVertex3f(-0.009733,-0.003162,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,3.000000)
glVertex3f(-0.010234,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,3.000000)
glVertex3f(-0.009733,0.003162,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,3.000000)
glVertex3f(-0.008279,0.006015,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,3.000000)
glVertex3f(-0.006015,0.008279,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,3.000000)
glVertex3f(-0.003162,0.009733,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,3.000000)
glVertex3f(0.000000,0.010234,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,3.750000)
glVertex3f(0.000000,0.010234,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,3.750000)
glVertex3f(0.003162,0.009733,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,3.750000)
glVertex3f(0.006015,0.008279,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,3.750000)
glVertex3f(0.008279,0.006015,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,3.750000)
glVertex3f(0.009733,0.003162,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,3.750000)
glVertex3f(0.010234,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,3.750000)
glVertex3f(0.009733,-0.003162,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,3.750000)
glVertex3f(0.008279,-0.006015,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,3.750000)
glVertex3f(0.006015,-0.008279,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,3.750000)
glVertex3f(0.003162,-0.009733,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,3.750000)
glVertex3f(0.000000,-0.010234,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,3.750000)
glVertex3f(-0.003162,-0.009733,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,3.750000)
glVertex3f(-0.006015,-0.008279,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,3.750000)
glVertex3f(-0.008279,-0.006015,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,3.750000)
glVertex3f(-0.009733,-0.003162,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,3.750000)
glVertex3f(-0.010234,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,3.750000)
glVertex3f(-0.009733,0.003162,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,3.750000)
glVertex3f(-0.008279,0.006015,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,3.750000)
glVertex3f(-0.006015,0.008279,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,3.750000)
glVertex3f(-0.003162,0.009733,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,3.750000)
glVertex3f(0.000000,0.010234,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,4.500000)
glVertex3f(0.000000,0.010234,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,4.500000)
glVertex3f(0.003162,0.009733,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,4.500000)
glVertex3f(0.006015,0.008279,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,4.500000)
glVertex3f(0.008279,0.006015,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,4.500000)
glVertex3f(0.009733,0.003162,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,4.500000)
glVertex3f(0.010234,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,4.500000)
glVertex3f(0.009733,-0.003162,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,4.500000)
glVertex3f(0.008279,-0.006015,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,4.500000)
glVertex3f(0.006015,-0.008279,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,4.500000)
glVertex3f(0.003162,-0.009733,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,4.500000)
glVertex3f(0.000000,-0.010234,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,4.500000)
glVertex3f(-0.003162,-0.009733,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,4.500000)
glVertex3f(-0.006015,-0.008279,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,4.500000)
glVertex3f(-0.008279,-0.006015,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,4.500000)
glVertex3f(-0.009733,-0.003162,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,4.500000)
glVertex3f(-0.010234,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,4.500000)
glVertex3f(-0.009733,0.003162,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,4.500000)
glVertex3f(-0.008279,0.006015,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,4.500000)
glVertex3f(-0.006015,0.008279,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,4.500000)
glVertex3f(-0.003162,0.009733,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,4.500000)
glVertex3f(0.000000,0.010234,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,5.250000)
glVertex3f(0.000000,0.010234,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,5.250000)
glVertex3f(0.003162,0.009733,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,5.250000)
glVertex3f(0.006015,0.008279,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,5.250000)
glVertex3f(0.008279,0.006015,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,5.250000)
glVertex3f(0.009733,0.003162,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,5.250000)
glVertex3f(0.010234,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,5.250000)
glVertex3f(0.009733,-0.003162,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,5.250000)
glVertex3f(0.008279,-0.006015,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,5.250000)
glVertex3f(0.006015,-0.008279,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,5.250000)
glVertex3f(0.003162,-0.009733,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,5.250000)
glVertex3f(0.000000,-0.010234,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,5.250000)
glVertex3f(-0.003162,-0.009733,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,5.250000)
glVertex3f(-0.006015,-0.008279,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,5.250000)
glVertex3f(-0.008279,-0.006015,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,5.250000)
glVertex3f(-0.009733,-0.003162,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,5.250000)
glVertex3f(-0.010234,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,5.250000)
glVertex3f(-0.009733,0.003162,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,5.250000)
glVertex3f(-0.008279,0.006015,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,5.250000)
glVertex3f(-0.006015,0.008279,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,5.250000)
glVertex3f(-0.003162,0.009733,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,5.250000)
glVertex3f(0.000000,0.010234,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,6.000000)
glVertex3f(0.000000,0.010234,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,6.000000)
glVertex3f(0.003162,0.009733,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,6.000000)
glVertex3f(0.006015,0.008279,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,6.000000)
glVertex3f(0.008279,0.006015,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,6.000000)
glVertex3f(0.009733,0.003162,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,6.000000)
glVertex3f(0.010234,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,6.000000)
glVertex3f(0.009733,-0.003162,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,6.000000)
glVertex3f(0.008279,-0.006015,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,6.000000)
glVertex3f(0.006015,-0.008279,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,6.000000)
glVertex3f(0.003162,-0.009733,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,6.000000)
glVertex3f(0.000000,-0.010234,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,6.000000)
glVertex3f(-0.003162,-0.009733,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,6.000000)
glVertex3f(-0.006015,-0.008279,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,6.000000)
glVertex3f(-0.008279,-0.006015,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,6.000000)
glVertex3f(-0.009733,-0.003162,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,6.000000)
glVertex3f(-0.010234,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,6.000000)
glVertex3f(-0.009733,0.003162,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,6.000000)
glVertex3f(-0.008279,0.006015,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,6.000000)
glVertex3f(-0.006015,0.008279,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,6.000000)
glVertex3f(-0.003162,0.009733,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,6.000000)
glVertex3f(0.000000,0.010234,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,6.750000)
glVertex3f(0.000000,0.010234,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,6.750000)
glVertex3f(0.003162,0.009733,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,6.750000)
glVertex3f(0.006015,0.008279,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,6.750000)
glVertex3f(0.008279,0.006015,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,6.750000)
glVertex3f(0.009733,0.003162,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,6.750000)
glVertex3f(0.010234,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,6.750000)
glVertex3f(0.009733,-0.003162,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,6.750000)
glVertex3f(0.008279,-0.006015,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,6.750000)
glVertex3f(0.006015,-0.008279,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,6.750000)
glVertex3f(0.003162,-0.009733,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,6.750000)
glVertex3f(0.000000,-0.010234,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,6.750000)
glVertex3f(-0.003162,-0.009733,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,6.750000)
glVertex3f(-0.006015,-0.008279,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,6.750000)
glVertex3f(-0.008279,-0.006015,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,6.750000)
glVertex3f(-0.009733,-0.003162,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,6.750000)
glVertex3f(-0.010234,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,6.750000)
glVertex3f(-0.009733,0.003162,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,6.750000)
glVertex3f(-0.008279,0.006015,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,6.750000)
glVertex3f(-0.006015,0.008279,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,6.750000)
glVertex3f(-0.003162,0.009733,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,6.750000)
glVertex3f(0.000000,0.010234,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,7.500000)
glVertex3f(0.000000,0.010234,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,7.500000)
glVertex3f(0.003162,0.009733,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,7.500000)
glVertex3f(0.006015,0.008279,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,7.500000)
glVertex3f(0.008279,0.006015,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,7.500000)
glVertex3f(0.009733,0.003162,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,7.500000)
glVertex3f(0.010234,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,7.500000)
glVertex3f(0.009733,-0.003162,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,7.500000)
glVertex3f(0.008279,-0.006015,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,7.500000)
glVertex3f(0.006015,-0.008279,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,7.500000)
glVertex3f(0.003162,-0.009733,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,7.500000)
glVertex3f(0.000000,-0.010234,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,7.500000)
glVertex3f(-0.003162,-0.009733,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,7.500000)
glVertex3f(-0.006015,-0.008279,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,7.500000)
glVertex3f(-0.008279,-0.006015,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,7.500000)
glVertex3f(-0.009733,-0.003162,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,7.500000)
glVertex3f(-0.010234,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,7.500000)
glVertex3f(-0.009733,0.003162,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,7.500000)
glVertex3f(-0.008279,0.006015,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,7.500000)
glVertex3f(-0.006015,0.008279,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,7.500000)
glVertex3f(-0.003162,0.009733,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,7.500000)
glVertex3f(0.000000,0.010234,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,8.250000)
glVertex3f(0.000000,0.010234,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,8.250000)
glVertex3f(0.003162,0.009733,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,8.250000)
glVertex3f(0.006015,0.008279,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,8.250000)
glVertex3f(0.008279,0.006015,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,8.250000)
glVertex3f(0.009733,0.003162,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,8.250000)
glVertex3f(0.010234,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,8.250000)
glVertex3f(0.009733,-0.003162,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,8.250000)
glVertex3f(0.008279,-0.006015,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,8.250000)
glVertex3f(0.006015,-0.008279,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,8.250000)
glVertex3f(0.003162,-0.009733,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,8.250000)
glVertex3f(0.000000,-0.010234,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,8.250000)
glVertex3f(-0.003162,-0.009733,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,8.250000)
glVertex3f(-0.006015,-0.008279,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,8.250000)
glVertex3f(-0.008279,-0.006015,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,8.250000)
glVertex3f(-0.009733,-0.003162,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,8.250000)
glVertex3f(-0.010234,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,8.250000)
glVertex3f(-0.009733,0.003162,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,8.250000)
glVertex3f(-0.008279,0.006015,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,8.250000)
glVertex3f(-0.006015,0.008279,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,8.250000)
glVertex3f(-0.003162,0.009733,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,8.250000)
glVertex3f(0.000000,0.010234,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,9.000000)
glVertex3f(0.000000,0.010234,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,9.000000)
glVertex3f(0.003162,0.009733,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,9.000000)
glVertex3f(0.006015,0.008279,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,9.000000)
glVertex3f(0.008279,0.006015,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,9.000000)
glVertex3f(0.009733,0.003162,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,9.000000)
glVertex3f(0.010234,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,9.000000)
glVertex3f(0.009733,-0.003162,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,9.000000)
glVertex3f(0.008279,-0.006015,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,9.000000)
glVertex3f(0.006015,-0.008279,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,9.000000)
glVertex3f(0.003162,-0.009733,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,9.000000)
glVertex3f(0.000000,-0.010234,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,9.000000)
glVertex3f(-0.003162,-0.009733,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,9.000000)
glVertex3f(-0.006015,-0.008279,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,9.000000)
glVertex3f(-0.008279,-0.006015,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,9.000000)
glVertex3f(-0.009733,-0.003162,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,9.000000)
glVertex3f(-0.010234,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,9.000000)
glVertex3f(-0.009733,0.003162,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,9.000000)
glVertex3f(-0.008279,0.006015,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,9.000000)
glVertex3f(-0.006015,0.008279,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,9.000000)
glVertex3f(-0.003162,0.009733,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,9.000000)
glVertex3f(0.000000,0.010234,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,9.750000)
glVertex3f(0.000000,0.010234,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,9.750000)
glVertex3f(0.003162,0.009733,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,9.750000)
glVertex3f(0.006015,0.008279,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,9.750000)
glVertex3f(0.008279,0.006015,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,9.750000)
glVertex3f(0.009733,0.003162,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,9.750000)
glVertex3f(0.010234,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,9.750000)
glVertex3f(0.009733,-0.003162,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,9.750000)
glVertex3f(0.008279,-0.006015,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,9.750000)
glVertex3f(0.006015,-0.008279,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,9.750000)
glVertex3f(0.003162,-0.009733,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,9.750000)
glVertex3f(0.000000,-0.010234,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,9.750000)
glVertex3f(-0.003162,-0.009733,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,9.750000)
glVertex3f(-0.006015,-0.008279,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,9.750000)
glVertex3f(-0.008279,-0.006015,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,9.750000)
glVertex3f(-0.009733,-0.003162,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,9.750000)
glVertex3f(-0.010234,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,9.750000)
glVertex3f(-0.009733,0.003162,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,9.750000)
glVertex3f(-0.008279,0.006015,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,9.750000)
glVertex3f(-0.006015,0.008279,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,9.750000)
glVertex3f(-0.003162,0.009733,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,9.750000)
glVertex3f(0.000000,0.010234,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,10.500000)
glVertex3f(0.000000,0.010234,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,10.500000)
glVertex3f(0.003162,0.009733,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,10.500000)
glVertex3f(0.006015,0.008279,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,10.500000)
glVertex3f(0.008279,0.006015,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,10.500000)
glVertex3f(0.009733,0.003162,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,10.500000)
glVertex3f(0.010234,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,10.500000)
glVertex3f(0.009733,-0.003162,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,10.500000)
glVertex3f(0.008279,-0.006015,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,10.500000)
glVertex3f(0.006015,-0.008279,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,10.500000)
glVertex3f(0.003162,-0.009733,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,10.500000)
glVertex3f(0.000000,-0.010234,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,10.500000)
glVertex3f(-0.003162,-0.009733,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,10.500000)
glVertex3f(-0.006015,-0.008279,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,10.500000)
glVertex3f(-0.008279,-0.006015,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,10.500000)
glVertex3f(-0.009733,-0.003162,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,10.500000)
glVertex3f(-0.010234,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,10.500000)
glVertex3f(-0.009733,0.003162,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,10.500000)
glVertex3f(-0.008279,0.006015,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,10.500000)
glVertex3f(-0.006015,0.008279,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,10.500000)
glVertex3f(-0.003162,0.009733,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,10.500000)
glVertex3f(0.000000,0.010234,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,11.250000)
glVertex3f(0.000000,0.010234,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,11.250000)
glVertex3f(0.003162,0.009733,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,11.250000)
glVertex3f(0.006015,0.008279,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,11.250000)
glVertex3f(0.008279,0.006015,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,11.250000)
glVertex3f(0.009733,0.003162,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,11.250000)
glVertex3f(0.010234,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,11.250000)
glVertex3f(0.009733,-0.003162,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,11.250000)
glVertex3f(0.008279,-0.006015,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,11.250000)
glVertex3f(0.006015,-0.008279,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,11.250000)
glVertex3f(0.003162,-0.009733,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,11.250000)
glVertex3f(0.000000,-0.010234,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,11.250000)
glVertex3f(-0.003162,-0.009733,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,11.250000)
glVertex3f(-0.006015,-0.008279,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,11.250000)
glVertex3f(-0.008279,-0.006015,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,11.250000)
glVertex3f(-0.009733,-0.003162,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,11.250000)
glVertex3f(-0.010234,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,11.250000)
glVertex3f(-0.009733,0.003162,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,11.250000)
glVertex3f(-0.008279,0.006015,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,11.250000)
glVertex3f(-0.006015,0.008279,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,11.250000)
glVertex3f(-0.003162,0.009733,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,11.250000)
glVertex3f(0.000000,0.010234,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,12.000000)
glVertex3f(0.000000,0.010234,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,12.000000)
glVertex3f(0.003162,0.009733,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,12.000000)
glVertex3f(0.006015,0.008279,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,12.000000)
glVertex3f(0.008279,0.006015,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,12.000000)
glVertex3f(0.009733,0.003162,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,12.000000)
glVertex3f(0.010234,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,12.000000)
glVertex3f(0.009733,-0.003162,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,12.000000)
glVertex3f(0.008279,-0.006015,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,12.000000)
glVertex3f(0.006015,-0.008279,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,12.000000)
glVertex3f(0.003162,-0.009733,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,12.000000)
glVertex3f(0.000000,-0.010234,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,12.000000)
glVertex3f(-0.003162,-0.009733,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,12.000000)
glVertex3f(-0.006015,-0.008279,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,12.000000)
glVertex3f(-0.008279,-0.006015,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,12.000000)
glVertex3f(-0.009733,-0.003162,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,12.000000)
glVertex3f(-0.010234,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,12.000000)
glVertex3f(-0.009733,0.003162,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,12.000000)
glVertex3f(-0.008279,0.006015,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,12.000000)
glVertex3f(-0.006015,0.008279,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,12.000000)
glVertex3f(-0.003162,0.009733,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,12.000000)
glVertex3f(0.000000,0.010234,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,12.750000)
glVertex3f(0.000000,0.010234,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,12.750000)
glVertex3f(0.003162,0.009733,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,12.750000)
glVertex3f(0.006015,0.008279,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,12.750000)
glVertex3f(0.008279,0.006015,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,12.750000)
glVertex3f(0.009733,0.003162,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,12.750000)
glVertex3f(0.010234,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,12.750000)
glVertex3f(0.009733,-0.003162,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,12.750000)
glVertex3f(0.008279,-0.006015,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,12.750000)
glVertex3f(0.006015,-0.008279,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,12.750000)
glVertex3f(0.003162,-0.009733,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,12.750000)
glVertex3f(0.000000,-0.010234,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,12.750000)
glVertex3f(-0.003162,-0.009733,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,12.750000)
glVertex3f(-0.006015,-0.008279,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,12.750000)
glVertex3f(-0.008279,-0.006015,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,12.750000)
glVertex3f(-0.009733,-0.003162,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,12.750000)
glVertex3f(-0.010234,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,12.750000)
glVertex3f(-0.009733,0.003162,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,12.750000)
glVertex3f(-0.008279,0.006015,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,12.750000)
glVertex3f(-0.006015,0.008279,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,12.750000)
glVertex3f(-0.003162,0.009733,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,12.750000)
glVertex3f(0.000000,0.010234,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,13.500000)
glVertex3f(0.000000,0.010234,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,13.500000)
glVertex3f(0.003162,0.009733,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,13.500000)
glVertex3f(0.006015,0.008279,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,13.500000)
glVertex3f(0.008279,0.006015,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,13.500000)
glVertex3f(0.009733,0.003162,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,13.500000)
glVertex3f(0.010234,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,13.500000)
glVertex3f(0.009733,-0.003162,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,13.500000)
glVertex3f(0.008279,-0.006015,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,13.500000)
glVertex3f(0.006015,-0.008279,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,13.500000)
glVertex3f(0.003162,-0.009733,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,13.500000)
glVertex3f(0.000000,-0.010234,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,13.500000)
glVertex3f(-0.003162,-0.009733,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,13.500000)
glVertex3f(-0.006015,-0.008279,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,13.500000)
glVertex3f(-0.008279,-0.006015,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,13.500000)
glVertex3f(-0.009733,-0.003162,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,13.500000)
glVertex3f(-0.010234,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,13.500000)
glVertex3f(-0.009733,0.003162,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,13.500000)
glVertex3f(-0.008279,0.006015,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,13.500000)
glVertex3f(-0.006015,0.008279,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,13.500000)
glVertex3f(-0.003162,0.009733,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,13.500000)
glVertex3f(0.000000,0.010234,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,14.250000)
glVertex3f(0.000000,0.010234,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003162,0.009733,14.250000)
glVertex3f(0.003162,0.009733,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006015,0.008279,14.250000)
glVertex3f(0.006015,0.008279,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008279,0.006015,14.250000)
glVertex3f(0.008279,0.006015,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009733,0.003162,14.250000)
glVertex3f(0.009733,0.003162,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010234,0.000000,14.250000)
glVertex3f(0.010234,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009733,-0.003162,14.250000)
glVertex3f(0.009733,-0.003162,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008279,-0.006015,14.250000)
glVertex3f(0.008279,-0.006015,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006015,-0.008279,14.250000)
glVertex3f(0.006015,-0.008279,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003162,-0.009733,14.250000)
glVertex3f(0.003162,-0.009733,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010234,14.250000)
glVertex3f(0.000000,-0.010234,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003162,-0.009733,14.250000)
glVertex3f(-0.003162,-0.009733,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006015,-0.008279,14.250000)
glVertex3f(-0.006015,-0.008279,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008279,-0.006015,14.250000)
glVertex3f(-0.008279,-0.006015,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009733,-0.003162,14.250000)
glVertex3f(-0.009733,-0.003162,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010234,-0.000000,14.250000)
glVertex3f(-0.010234,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009733,0.003162,14.250000)
glVertex3f(-0.009733,0.003162,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008279,0.006015,14.250000)
glVertex3f(-0.008279,0.006015,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006015,0.008279,14.250000)
glVertex3f(-0.006015,0.008279,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003162,0.009733,14.250000)
glVertex3f(-0.003162,0.009733,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010234,14.250000)
glVertex3f(0.000000,0.010234,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.264319,0.237136,64.423607)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.270687,0.229592,65.312500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.277738,0.222636,65.717606)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.285357,0.216444,65.900505)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.293425,0.211212,66.312561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.301845,0.207004,67.219971)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.310468,0.203752,68.356552)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,0.000000)
glVertex3f(0.000000,0.010337,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,0.000000)
glVertex3f(0.003194,0.009831,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,0.000000)
glVertex3f(0.006076,0.008363,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,0.000000)
glVertex3f(0.008363,0.006076,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,0.000000)
glVertex3f(0.009831,0.003194,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,0.000000)
glVertex3f(0.010337,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,0.000000)
glVertex3f(0.009831,-0.003194,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,0.000000)
glVertex3f(0.008363,-0.006076,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,0.000000)
glVertex3f(0.006076,-0.008363,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,0.000000)
glVertex3f(0.003194,-0.009831,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,0.000000)
glVertex3f(0.000000,-0.010337,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,0.000000)
glVertex3f(-0.003194,-0.009831,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,0.000000)
glVertex3f(-0.006076,-0.008363,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,0.000000)
glVertex3f(-0.008363,-0.006076,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,0.000000)
glVertex3f(-0.009831,-0.003194,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,0.000000)
glVertex3f(-0.009831,0.003194,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,0.000000)
glVertex3f(-0.008363,0.006076,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,0.000000)
glVertex3f(-0.006076,0.008363,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,0.000000)
glVertex3f(-0.003194,0.009831,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,0.000000)
glVertex3f(0.000000,0.010337,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,0.750000)
glVertex3f(0.000000,0.010337,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,0.750000)
glVertex3f(0.003194,0.009831,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,0.750000)
glVertex3f(0.006076,0.008363,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,0.750000)
glVertex3f(0.008363,0.006076,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,0.750000)
glVertex3f(0.009831,0.003194,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,0.750000)
glVertex3f(0.010337,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,0.750000)
glVertex3f(0.009831,-0.003194,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,0.750000)
glVertex3f(0.008363,-0.006076,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,0.750000)
glVertex3f(0.006076,-0.008363,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,0.750000)
glVertex3f(0.003194,-0.009831,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,0.750000)
glVertex3f(0.000000,-0.010337,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,0.750000)
glVertex3f(-0.003194,-0.009831,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,0.750000)
glVertex3f(-0.006076,-0.008363,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,0.750000)
glVertex3f(-0.008363,-0.006076,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,0.750000)
glVertex3f(-0.009831,-0.003194,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,0.750000)
glVertex3f(-0.010337,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,0.750000)
glVertex3f(-0.009831,0.003194,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,0.750000)
glVertex3f(-0.008363,0.006076,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,0.750000)
glVertex3f(-0.006076,0.008363,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,0.750000)
glVertex3f(-0.003194,0.009831,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,0.750000)
glVertex3f(0.000000,0.010337,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,1.500000)
glVertex3f(0.000000,0.010337,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,1.500000)
glVertex3f(0.003194,0.009831,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,1.500000)
glVertex3f(0.006076,0.008363,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,1.500000)
glVertex3f(0.008363,0.006076,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,1.500000)
glVertex3f(0.009831,0.003194,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,1.500000)
glVertex3f(0.010337,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,1.500000)
glVertex3f(0.009831,-0.003194,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,1.500000)
glVertex3f(0.008363,-0.006076,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,1.500000)
glVertex3f(0.006076,-0.008363,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,1.500000)
glVertex3f(0.003194,-0.009831,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,1.500000)
glVertex3f(0.000000,-0.010337,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,1.500000)
glVertex3f(-0.003194,-0.009831,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,1.500000)
glVertex3f(-0.006076,-0.008363,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,1.500000)
glVertex3f(-0.008363,-0.006076,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,1.500000)
glVertex3f(-0.009831,-0.003194,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,1.500000)
glVertex3f(-0.010337,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,1.500000)
glVertex3f(-0.009831,0.003194,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,1.500000)
glVertex3f(-0.008363,0.006076,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,1.500000)
glVertex3f(-0.006076,0.008363,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,1.500000)
glVertex3f(-0.003194,0.009831,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,1.500000)
glVertex3f(0.000000,0.010337,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,2.250000)
glVertex3f(0.000000,0.010337,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,2.250000)
glVertex3f(0.003194,0.009831,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,2.250000)
glVertex3f(0.006076,0.008363,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,2.250000)
glVertex3f(0.008363,0.006076,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,2.250000)
glVertex3f(0.009831,0.003194,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,2.250000)
glVertex3f(0.010337,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,2.250000)
glVertex3f(0.009831,-0.003194,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,2.250000)
glVertex3f(0.008363,-0.006076,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,2.250000)
glVertex3f(0.006076,-0.008363,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,2.250000)
glVertex3f(0.003194,-0.009831,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,2.250000)
glVertex3f(0.000000,-0.010337,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,2.250000)
glVertex3f(-0.003194,-0.009831,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,2.250000)
glVertex3f(-0.006076,-0.008363,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,2.250000)
glVertex3f(-0.008363,-0.006076,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,2.250000)
glVertex3f(-0.009831,-0.003194,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,2.250000)
glVertex3f(-0.010337,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,2.250000)
glVertex3f(-0.009831,0.003194,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,2.250000)
glVertex3f(-0.008363,0.006076,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,2.250000)
glVertex3f(-0.006076,0.008363,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,2.250000)
glVertex3f(-0.003194,0.009831,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,2.250000)
glVertex3f(0.000000,0.010337,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,3.000000)
glVertex3f(0.000000,0.010337,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,3.000000)
glVertex3f(0.003194,0.009831,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,3.000000)
glVertex3f(0.006076,0.008363,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,3.000000)
glVertex3f(0.008363,0.006076,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,3.000000)
glVertex3f(0.009831,0.003194,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,3.000000)
glVertex3f(0.010337,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,3.000000)
glVertex3f(0.009831,-0.003194,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,3.000000)
glVertex3f(0.008363,-0.006076,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,3.000000)
glVertex3f(0.006076,-0.008363,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,3.000000)
glVertex3f(0.003194,-0.009831,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,3.000000)
glVertex3f(0.000000,-0.010337,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,3.000000)
glVertex3f(-0.003194,-0.009831,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,3.000000)
glVertex3f(-0.006076,-0.008363,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,3.000000)
glVertex3f(-0.008363,-0.006076,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,3.000000)
glVertex3f(-0.009831,-0.003194,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,3.000000)
glVertex3f(-0.010337,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,3.000000)
glVertex3f(-0.009831,0.003194,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,3.000000)
glVertex3f(-0.008363,0.006076,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,3.000000)
glVertex3f(-0.006076,0.008363,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,3.000000)
glVertex3f(-0.003194,0.009831,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,3.000000)
glVertex3f(0.000000,0.010337,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,3.750000)
glVertex3f(0.000000,0.010337,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,3.750000)
glVertex3f(0.003194,0.009831,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,3.750000)
glVertex3f(0.006076,0.008363,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,3.750000)
glVertex3f(0.008363,0.006076,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,3.750000)
glVertex3f(0.009831,0.003194,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,3.750000)
glVertex3f(0.010337,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,3.750000)
glVertex3f(0.009831,-0.003194,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,3.750000)
glVertex3f(0.008363,-0.006076,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,3.750000)
glVertex3f(0.006076,-0.008363,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,3.750000)
glVertex3f(0.003194,-0.009831,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,3.750000)
glVertex3f(0.000000,-0.010337,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,3.750000)
glVertex3f(-0.003194,-0.009831,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,3.750000)
glVertex3f(-0.006076,-0.008363,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,3.750000)
glVertex3f(-0.008363,-0.006076,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,3.750000)
glVertex3f(-0.009831,-0.003194,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,3.750000)
glVertex3f(-0.010337,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,3.750000)
glVertex3f(-0.009831,0.003194,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,3.750000)
glVertex3f(-0.008363,0.006076,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,3.750000)
glVertex3f(-0.006076,0.008363,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,3.750000)
glVertex3f(-0.003194,0.009831,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,3.750000)
glVertex3f(0.000000,0.010337,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,4.500000)
glVertex3f(0.000000,0.010337,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,4.500000)
glVertex3f(0.003194,0.009831,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,4.500000)
glVertex3f(0.006076,0.008363,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,4.500000)
glVertex3f(0.008363,0.006076,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,4.500000)
glVertex3f(0.009831,0.003194,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,4.500000)
glVertex3f(0.010337,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,4.500000)
glVertex3f(0.009831,-0.003194,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,4.500000)
glVertex3f(0.008363,-0.006076,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,4.500000)
glVertex3f(0.006076,-0.008363,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,4.500000)
glVertex3f(0.003194,-0.009831,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,4.500000)
glVertex3f(0.000000,-0.010337,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,4.500000)
glVertex3f(-0.003194,-0.009831,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,4.500000)
glVertex3f(-0.006076,-0.008363,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,4.500000)
glVertex3f(-0.008363,-0.006076,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,4.500000)
glVertex3f(-0.009831,-0.003194,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,4.500000)
glVertex3f(-0.010337,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,4.500000)
glVertex3f(-0.009831,0.003194,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,4.500000)
glVertex3f(-0.008363,0.006076,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,4.500000)
glVertex3f(-0.006076,0.008363,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,4.500000)
glVertex3f(-0.003194,0.009831,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,4.500000)
glVertex3f(0.000000,0.010337,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,5.250000)
glVertex3f(0.000000,0.010337,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,5.250000)
glVertex3f(0.003194,0.009831,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,5.250000)
glVertex3f(0.006076,0.008363,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,5.250000)
glVertex3f(0.008363,0.006076,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,5.250000)
glVertex3f(0.009831,0.003194,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,5.250000)
glVertex3f(0.010337,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,5.250000)
glVertex3f(0.009831,-0.003194,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,5.250000)
glVertex3f(0.008363,-0.006076,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,5.250000)
glVertex3f(0.006076,-0.008363,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,5.250000)
glVertex3f(0.003194,-0.009831,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,5.250000)
glVertex3f(0.000000,-0.010337,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,5.250000)
glVertex3f(-0.003194,-0.009831,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,5.250000)
glVertex3f(-0.006076,-0.008363,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,5.250000)
glVertex3f(-0.008363,-0.006076,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,5.250000)
glVertex3f(-0.009831,-0.003194,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,5.250000)
glVertex3f(-0.010337,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,5.250000)
glVertex3f(-0.009831,0.003194,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,5.250000)
glVertex3f(-0.008363,0.006076,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,5.250000)
glVertex3f(-0.006076,0.008363,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,5.250000)
glVertex3f(-0.003194,0.009831,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,5.250000)
glVertex3f(0.000000,0.010337,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,6.000000)
glVertex3f(0.000000,0.010337,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,6.000000)
glVertex3f(0.003194,0.009831,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,6.000000)
glVertex3f(0.006076,0.008363,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,6.000000)
glVertex3f(0.008363,0.006076,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,6.000000)
glVertex3f(0.009831,0.003194,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,6.000000)
glVertex3f(0.010337,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,6.000000)
glVertex3f(0.009831,-0.003194,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,6.000000)
glVertex3f(0.008363,-0.006076,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,6.000000)
glVertex3f(0.006076,-0.008363,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,6.000000)
glVertex3f(0.003194,-0.009831,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,6.000000)
glVertex3f(0.000000,-0.010337,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,6.000000)
glVertex3f(-0.003194,-0.009831,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,6.000000)
glVertex3f(-0.006076,-0.008363,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,6.000000)
glVertex3f(-0.008363,-0.006076,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,6.000000)
glVertex3f(-0.009831,-0.003194,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,6.000000)
glVertex3f(-0.010337,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,6.000000)
glVertex3f(-0.009831,0.003194,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,6.000000)
glVertex3f(-0.008363,0.006076,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,6.000000)
glVertex3f(-0.006076,0.008363,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,6.000000)
glVertex3f(-0.003194,0.009831,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,6.000000)
glVertex3f(0.000000,0.010337,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,6.750000)
glVertex3f(0.000000,0.010337,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,6.750000)
glVertex3f(0.003194,0.009831,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,6.750000)
glVertex3f(0.006076,0.008363,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,6.750000)
glVertex3f(0.008363,0.006076,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,6.750000)
glVertex3f(0.009831,0.003194,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,6.750000)
glVertex3f(0.010337,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,6.750000)
glVertex3f(0.009831,-0.003194,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,6.750000)
glVertex3f(0.008363,-0.006076,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,6.750000)
glVertex3f(0.006076,-0.008363,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,6.750000)
glVertex3f(0.003194,-0.009831,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,6.750000)
glVertex3f(0.000000,-0.010337,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,6.750000)
glVertex3f(-0.003194,-0.009831,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,6.750000)
glVertex3f(-0.006076,-0.008363,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,6.750000)
glVertex3f(-0.008363,-0.006076,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,6.750000)
glVertex3f(-0.009831,-0.003194,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,6.750000)
glVertex3f(-0.010337,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,6.750000)
glVertex3f(-0.009831,0.003194,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,6.750000)
glVertex3f(-0.008363,0.006076,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,6.750000)
glVertex3f(-0.006076,0.008363,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,6.750000)
glVertex3f(-0.003194,0.009831,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,6.750000)
glVertex3f(0.000000,0.010337,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,7.500000)
glVertex3f(0.000000,0.010337,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,7.500000)
glVertex3f(0.003194,0.009831,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,7.500000)
glVertex3f(0.006076,0.008363,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,7.500000)
glVertex3f(0.008363,0.006076,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,7.500000)
glVertex3f(0.009831,0.003194,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,7.500000)
glVertex3f(0.010337,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,7.500000)
glVertex3f(0.009831,-0.003194,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,7.500000)
glVertex3f(0.008363,-0.006076,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,7.500000)
glVertex3f(0.006076,-0.008363,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,7.500000)
glVertex3f(0.003194,-0.009831,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,7.500000)
glVertex3f(0.000000,-0.010337,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,7.500000)
glVertex3f(-0.003194,-0.009831,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,7.500000)
glVertex3f(-0.006076,-0.008363,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,7.500000)
glVertex3f(-0.008363,-0.006076,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,7.500000)
glVertex3f(-0.009831,-0.003194,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,7.500000)
glVertex3f(-0.010337,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,7.500000)
glVertex3f(-0.009831,0.003194,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,7.500000)
glVertex3f(-0.008363,0.006076,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,7.500000)
glVertex3f(-0.006076,0.008363,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,7.500000)
glVertex3f(-0.003194,0.009831,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,7.500000)
glVertex3f(0.000000,0.010337,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,8.250000)
glVertex3f(0.000000,0.010337,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,8.250000)
glVertex3f(0.003194,0.009831,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,8.250000)
glVertex3f(0.006076,0.008363,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,8.250000)
glVertex3f(0.008363,0.006076,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,8.250000)
glVertex3f(0.009831,0.003194,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,8.250000)
glVertex3f(0.010337,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,8.250000)
glVertex3f(0.009831,-0.003194,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,8.250000)
glVertex3f(0.008363,-0.006076,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,8.250000)
glVertex3f(0.006076,-0.008363,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,8.250000)
glVertex3f(0.003194,-0.009831,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,8.250000)
glVertex3f(0.000000,-0.010337,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,8.250000)
glVertex3f(-0.003194,-0.009831,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,8.250000)
glVertex3f(-0.006076,-0.008363,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,8.250000)
glVertex3f(-0.008363,-0.006076,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,8.250000)
glVertex3f(-0.009831,-0.003194,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,8.250000)
glVertex3f(-0.010337,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,8.250000)
glVertex3f(-0.009831,0.003194,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,8.250000)
glVertex3f(-0.008363,0.006076,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,8.250000)
glVertex3f(-0.006076,0.008363,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,8.250000)
glVertex3f(-0.003194,0.009831,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,8.250000)
glVertex3f(0.000000,0.010337,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,9.000000)
glVertex3f(0.000000,0.010337,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,9.000000)
glVertex3f(0.003194,0.009831,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,9.000000)
glVertex3f(0.006076,0.008363,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,9.000000)
glVertex3f(0.008363,0.006076,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,9.000000)
glVertex3f(0.009831,0.003194,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,9.000000)
glVertex3f(0.010337,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,9.000000)
glVertex3f(0.009831,-0.003194,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,9.000000)
glVertex3f(0.008363,-0.006076,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,9.000000)
glVertex3f(0.006076,-0.008363,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,9.000000)
glVertex3f(0.003194,-0.009831,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,9.000000)
glVertex3f(0.000000,-0.010337,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,9.000000)
glVertex3f(-0.003194,-0.009831,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,9.000000)
glVertex3f(-0.006076,-0.008363,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,9.000000)
glVertex3f(-0.008363,-0.006076,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,9.000000)
glVertex3f(-0.009831,-0.003194,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,9.000000)
glVertex3f(-0.010337,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,9.000000)
glVertex3f(-0.009831,0.003194,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,9.000000)
glVertex3f(-0.008363,0.006076,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,9.000000)
glVertex3f(-0.006076,0.008363,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,9.000000)
glVertex3f(-0.003194,0.009831,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,9.000000)
glVertex3f(0.000000,0.010337,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,9.750000)
glVertex3f(0.000000,0.010337,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,9.750000)
glVertex3f(0.003194,0.009831,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,9.750000)
glVertex3f(0.006076,0.008363,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,9.750000)
glVertex3f(0.008363,0.006076,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,9.750000)
glVertex3f(0.009831,0.003194,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,9.750000)
glVertex3f(0.010337,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,9.750000)
glVertex3f(0.009831,-0.003194,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,9.750000)
glVertex3f(0.008363,-0.006076,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,9.750000)
glVertex3f(0.006076,-0.008363,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,9.750000)
glVertex3f(0.003194,-0.009831,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,9.750000)
glVertex3f(0.000000,-0.010337,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,9.750000)
glVertex3f(-0.003194,-0.009831,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,9.750000)
glVertex3f(-0.006076,-0.008363,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,9.750000)
glVertex3f(-0.008363,-0.006076,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,9.750000)
glVertex3f(-0.009831,-0.003194,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,9.750000)
glVertex3f(-0.010337,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,9.750000)
glVertex3f(-0.009831,0.003194,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,9.750000)
glVertex3f(-0.008363,0.006076,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,9.750000)
glVertex3f(-0.006076,0.008363,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,9.750000)
glVertex3f(-0.003194,0.009831,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,9.750000)
glVertex3f(0.000000,0.010337,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,10.500000)
glVertex3f(0.000000,0.010337,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,10.500000)
glVertex3f(0.003194,0.009831,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,10.500000)
glVertex3f(0.006076,0.008363,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,10.500000)
glVertex3f(0.008363,0.006076,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,10.500000)
glVertex3f(0.009831,0.003194,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,10.500000)
glVertex3f(0.010337,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,10.500000)
glVertex3f(0.009831,-0.003194,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,10.500000)
glVertex3f(0.008363,-0.006076,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,10.500000)
glVertex3f(0.006076,-0.008363,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,10.500000)
glVertex3f(0.003194,-0.009831,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,10.500000)
glVertex3f(0.000000,-0.010337,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,10.500000)
glVertex3f(-0.003194,-0.009831,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,10.500000)
glVertex3f(-0.006076,-0.008363,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,10.500000)
glVertex3f(-0.008363,-0.006076,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,10.500000)
glVertex3f(-0.009831,-0.003194,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,10.500000)
glVertex3f(-0.010337,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,10.500000)
glVertex3f(-0.009831,0.003194,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,10.500000)
glVertex3f(-0.008363,0.006076,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,10.500000)
glVertex3f(-0.006076,0.008363,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,10.500000)
glVertex3f(-0.003194,0.009831,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,10.500000)
glVertex3f(0.000000,0.010337,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,11.250000)
glVertex3f(0.000000,0.010337,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,11.250000)
glVertex3f(0.003194,0.009831,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,11.250000)
glVertex3f(0.006076,0.008363,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,11.250000)
glVertex3f(0.008363,0.006076,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,11.250000)
glVertex3f(0.009831,0.003194,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,11.250000)
glVertex3f(0.010337,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,11.250000)
glVertex3f(0.009831,-0.003194,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,11.250000)
glVertex3f(0.008363,-0.006076,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,11.250000)
glVertex3f(0.006076,-0.008363,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,11.250000)
glVertex3f(0.003194,-0.009831,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,11.250000)
glVertex3f(0.000000,-0.010337,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,11.250000)
glVertex3f(-0.003194,-0.009831,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,11.250000)
glVertex3f(-0.006076,-0.008363,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,11.250000)
glVertex3f(-0.008363,-0.006076,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,11.250000)
glVertex3f(-0.009831,-0.003194,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,11.250000)
glVertex3f(-0.010337,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,11.250000)
glVertex3f(-0.009831,0.003194,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,11.250000)
glVertex3f(-0.008363,0.006076,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,11.250000)
glVertex3f(-0.006076,0.008363,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,11.250000)
glVertex3f(-0.003194,0.009831,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,11.250000)
glVertex3f(0.000000,0.010337,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,12.000000)
glVertex3f(0.000000,0.010337,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,12.000000)
glVertex3f(0.003194,0.009831,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,12.000000)
glVertex3f(0.006076,0.008363,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,12.000000)
glVertex3f(0.008363,0.006076,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,12.000000)
glVertex3f(0.009831,0.003194,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,12.000000)
glVertex3f(0.010337,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,12.000000)
glVertex3f(0.009831,-0.003194,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,12.000000)
glVertex3f(0.008363,-0.006076,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,12.000000)
glVertex3f(0.006076,-0.008363,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,12.000000)
glVertex3f(0.003194,-0.009831,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,12.000000)
glVertex3f(0.000000,-0.010337,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,12.000000)
glVertex3f(-0.003194,-0.009831,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,12.000000)
glVertex3f(-0.006076,-0.008363,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,12.000000)
glVertex3f(-0.008363,-0.006076,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,12.000000)
glVertex3f(-0.009831,-0.003194,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,12.000000)
glVertex3f(-0.010337,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,12.000000)
glVertex3f(-0.009831,0.003194,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,12.000000)
glVertex3f(-0.008363,0.006076,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,12.000000)
glVertex3f(-0.006076,0.008363,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,12.000000)
glVertex3f(-0.003194,0.009831,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,12.000000)
glVertex3f(0.000000,0.010337,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,12.750000)
glVertex3f(0.000000,0.010337,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,12.750000)
glVertex3f(0.003194,0.009831,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,12.750000)
glVertex3f(0.006076,0.008363,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,12.750000)
glVertex3f(0.008363,0.006076,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,12.750000)
glVertex3f(0.009831,0.003194,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,12.750000)
glVertex3f(0.010337,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,12.750000)
glVertex3f(0.009831,-0.003194,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,12.750000)
glVertex3f(0.008363,-0.006076,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,12.750000)
glVertex3f(0.006076,-0.008363,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,12.750000)
glVertex3f(0.003194,-0.009831,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,12.750000)
glVertex3f(0.000000,-0.010337,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,12.750000)
glVertex3f(-0.003194,-0.009831,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,12.750000)
glVertex3f(-0.006076,-0.008363,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,12.750000)
glVertex3f(-0.008363,-0.006076,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,12.750000)
glVertex3f(-0.009831,-0.003194,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,12.750000)
glVertex3f(-0.010337,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,12.750000)
glVertex3f(-0.009831,0.003194,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,12.750000)
glVertex3f(-0.008363,0.006076,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,12.750000)
glVertex3f(-0.006076,0.008363,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,12.750000)
glVertex3f(-0.003194,0.009831,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,12.750000)
glVertex3f(0.000000,0.010337,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,13.500000)
glVertex3f(0.000000,0.010337,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,13.500000)
glVertex3f(0.003194,0.009831,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,13.500000)
glVertex3f(0.006076,0.008363,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,13.500000)
glVertex3f(0.008363,0.006076,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,13.500000)
glVertex3f(0.009831,0.003194,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,13.500000)
glVertex3f(0.010337,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,13.500000)
glVertex3f(0.009831,-0.003194,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,13.500000)
glVertex3f(0.008363,-0.006076,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,13.500000)
glVertex3f(0.006076,-0.008363,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,13.500000)
glVertex3f(0.003194,-0.009831,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,13.500000)
glVertex3f(0.000000,-0.010337,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,13.500000)
glVertex3f(-0.003194,-0.009831,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,13.500000)
glVertex3f(-0.006076,-0.008363,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,13.500000)
glVertex3f(-0.008363,-0.006076,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,13.500000)
glVertex3f(-0.009831,-0.003194,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,13.500000)
glVertex3f(-0.010337,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,13.500000)
glVertex3f(-0.009831,0.003194,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,13.500000)
glVertex3f(-0.008363,0.006076,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,13.500000)
glVertex3f(-0.006076,0.008363,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,13.500000)
glVertex3f(-0.003194,0.009831,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,13.500000)
glVertex3f(0.000000,0.010337,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,14.250000)
glVertex3f(0.000000,0.010337,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003194,0.009831,14.250000)
glVertex3f(0.003194,0.009831,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006076,0.008363,14.250000)
glVertex3f(0.006076,0.008363,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008363,0.006076,14.250000)
glVertex3f(0.008363,0.006076,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009831,0.003194,14.250000)
glVertex3f(0.009831,0.003194,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010337,0.000000,14.250000)
glVertex3f(0.010337,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009831,-0.003194,14.250000)
glVertex3f(0.009831,-0.003194,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008363,-0.006076,14.250000)
glVertex3f(0.008363,-0.006076,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006076,-0.008363,14.250000)
glVertex3f(0.006076,-0.008363,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003194,-0.009831,14.250000)
glVertex3f(0.003194,-0.009831,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010337,14.250000)
glVertex3f(0.000000,-0.010337,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003194,-0.009831,14.250000)
glVertex3f(-0.003194,-0.009831,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006076,-0.008363,14.250000)
glVertex3f(-0.006076,-0.008363,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008363,-0.006076,14.250000)
glVertex3f(-0.008363,-0.006076,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009831,-0.003194,14.250000)
glVertex3f(-0.009831,-0.003194,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010337,-0.000000,14.250000)
glVertex3f(-0.010337,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009831,0.003194,14.250000)
glVertex3f(-0.009831,0.003194,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008363,0.006076,14.250000)
glVertex3f(-0.008363,0.006076,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006076,0.008363,14.250000)
glVertex3f(-0.006076,0.008363,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003194,0.009831,14.250000)
glVertex3f(-0.003194,0.009831,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010337,14.250000)
glVertex3f(0.000000,0.010337,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.319142,0.201364,69.375061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,0.000000)
glVertex3f(0.000000,0.010800,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,0.000000)
glVertex3f(0.003337,0.010271,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,0.000000)
glVertex3f(0.006348,0.008737,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,0.000000)
glVertex3f(0.008737,0.006348,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,0.000000)
glVertex3f(0.010271,0.003337,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,0.000000)
glVertex3f(0.010800,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,0.000000)
glVertex3f(0.010271,-0.003337,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,0.000000)
glVertex3f(0.008737,-0.006348,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,0.000000)
glVertex3f(0.006348,-0.008737,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,0.000000)
glVertex3f(0.003337,-0.010271,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,0.000000)
glVertex3f(0.000000,-0.010800,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,0.000000)
glVertex3f(-0.003337,-0.010271,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,0.000000)
glVertex3f(-0.006348,-0.008737,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,0.000000)
glVertex3f(-0.008737,-0.006348,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,0.000000)
glVertex3f(-0.010271,-0.003337,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,0.000000)
glVertex3f(-0.010271,0.003337,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,0.000000)
glVertex3f(-0.008737,0.006348,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,0.000000)
glVertex3f(-0.006348,0.008737,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,0.000000)
glVertex3f(-0.003337,0.010271,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,0.000000)
glVertex3f(0.000000,0.010800,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,0.750000)
glVertex3f(0.000000,0.010800,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,0.750000)
glVertex3f(0.003337,0.010271,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,0.750000)
glVertex3f(0.006348,0.008737,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,0.750000)
glVertex3f(0.008737,0.006348,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,0.750000)
glVertex3f(0.010271,0.003337,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,0.750000)
glVertex3f(0.010800,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,0.750000)
glVertex3f(0.010271,-0.003337,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,0.750000)
glVertex3f(0.008737,-0.006348,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,0.750000)
glVertex3f(0.006348,-0.008737,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,0.750000)
glVertex3f(0.003337,-0.010271,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,0.750000)
glVertex3f(0.000000,-0.010800,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,0.750000)
glVertex3f(-0.003337,-0.010271,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,0.750000)
glVertex3f(-0.006348,-0.008737,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,0.750000)
glVertex3f(-0.008737,-0.006348,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,0.750000)
glVertex3f(-0.010271,-0.003337,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,0.750000)
glVertex3f(-0.010800,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,0.750000)
glVertex3f(-0.010271,0.003337,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,0.750000)
glVertex3f(-0.008737,0.006348,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,0.750000)
glVertex3f(-0.006348,0.008737,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,0.750000)
glVertex3f(-0.003337,0.010271,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,0.750000)
glVertex3f(0.000000,0.010800,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,1.500000)
glVertex3f(0.000000,0.010800,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,1.500000)
glVertex3f(0.003337,0.010271,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,1.500000)
glVertex3f(0.006348,0.008737,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,1.500000)
glVertex3f(0.008737,0.006348,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,1.500000)
glVertex3f(0.010271,0.003337,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,1.500000)
glVertex3f(0.010800,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,1.500000)
glVertex3f(0.010271,-0.003337,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,1.500000)
glVertex3f(0.008737,-0.006348,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,1.500000)
glVertex3f(0.006348,-0.008737,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,1.500000)
glVertex3f(0.003337,-0.010271,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,1.500000)
glVertex3f(0.000000,-0.010800,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,1.500000)
glVertex3f(-0.003337,-0.010271,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,1.500000)
glVertex3f(-0.006348,-0.008737,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,1.500000)
glVertex3f(-0.008737,-0.006348,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,1.500000)
glVertex3f(-0.010271,-0.003337,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,1.500000)
glVertex3f(-0.010800,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,1.500000)
glVertex3f(-0.010271,0.003337,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,1.500000)
glVertex3f(-0.008737,0.006348,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,1.500000)
glVertex3f(-0.006348,0.008737,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,1.500000)
glVertex3f(-0.003337,0.010271,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,1.500000)
glVertex3f(0.000000,0.010800,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,2.250000)
glVertex3f(0.000000,0.010800,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,2.250000)
glVertex3f(0.003337,0.010271,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,2.250000)
glVertex3f(0.006348,0.008737,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,2.250000)
glVertex3f(0.008737,0.006348,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,2.250000)
glVertex3f(0.010271,0.003337,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,2.250000)
glVertex3f(0.010800,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,2.250000)
glVertex3f(0.010271,-0.003337,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,2.250000)
glVertex3f(0.008737,-0.006348,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,2.250000)
glVertex3f(0.006348,-0.008737,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,2.250000)
glVertex3f(0.003337,-0.010271,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,2.250000)
glVertex3f(0.000000,-0.010800,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,2.250000)
glVertex3f(-0.003337,-0.010271,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,2.250000)
glVertex3f(-0.006348,-0.008737,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,2.250000)
glVertex3f(-0.008737,-0.006348,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,2.250000)
glVertex3f(-0.010271,-0.003337,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,2.250000)
glVertex3f(-0.010800,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,2.250000)
glVertex3f(-0.010271,0.003337,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,2.250000)
glVertex3f(-0.008737,0.006348,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,2.250000)
glVertex3f(-0.006348,0.008737,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,2.250000)
glVertex3f(-0.003337,0.010271,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,2.250000)
glVertex3f(0.000000,0.010800,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,3.000000)
glVertex3f(0.000000,0.010800,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,3.000000)
glVertex3f(0.003337,0.010271,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,3.000000)
glVertex3f(0.006348,0.008737,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,3.000000)
glVertex3f(0.008737,0.006348,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,3.000000)
glVertex3f(0.010271,0.003337,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,3.000000)
glVertex3f(0.010800,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,3.000000)
glVertex3f(0.010271,-0.003337,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,3.000000)
glVertex3f(0.008737,-0.006348,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,3.000000)
glVertex3f(0.006348,-0.008737,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,3.000000)
glVertex3f(0.003337,-0.010271,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,3.000000)
glVertex3f(0.000000,-0.010800,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,3.000000)
glVertex3f(-0.003337,-0.010271,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,3.000000)
glVertex3f(-0.006348,-0.008737,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,3.000000)
glVertex3f(-0.008737,-0.006348,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,3.000000)
glVertex3f(-0.010271,-0.003337,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,3.000000)
glVertex3f(-0.010800,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,3.000000)
glVertex3f(-0.010271,0.003337,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,3.000000)
glVertex3f(-0.008737,0.006348,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,3.000000)
glVertex3f(-0.006348,0.008737,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,3.000000)
glVertex3f(-0.003337,0.010271,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,3.000000)
glVertex3f(0.000000,0.010800,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,3.750000)
glVertex3f(0.000000,0.010800,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,3.750000)
glVertex3f(0.003337,0.010271,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,3.750000)
glVertex3f(0.006348,0.008737,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,3.750000)
glVertex3f(0.008737,0.006348,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,3.750000)
glVertex3f(0.010271,0.003337,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,3.750000)
glVertex3f(0.010800,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,3.750000)
glVertex3f(0.010271,-0.003337,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,3.750000)
glVertex3f(0.008737,-0.006348,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,3.750000)
glVertex3f(0.006348,-0.008737,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,3.750000)
glVertex3f(0.003337,-0.010271,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,3.750000)
glVertex3f(0.000000,-0.010800,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,3.750000)
glVertex3f(-0.003337,-0.010271,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,3.750000)
glVertex3f(-0.006348,-0.008737,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,3.750000)
glVertex3f(-0.008737,-0.006348,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,3.750000)
glVertex3f(-0.010271,-0.003337,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,3.750000)
glVertex3f(-0.010800,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,3.750000)
glVertex3f(-0.010271,0.003337,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,3.750000)
glVertex3f(-0.008737,0.006348,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,3.750000)
glVertex3f(-0.006348,0.008737,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,3.750000)
glVertex3f(-0.003337,0.010271,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,3.750000)
glVertex3f(0.000000,0.010800,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,4.500000)
glVertex3f(0.000000,0.010800,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,4.500000)
glVertex3f(0.003337,0.010271,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,4.500000)
glVertex3f(0.006348,0.008737,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,4.500000)
glVertex3f(0.008737,0.006348,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,4.500000)
glVertex3f(0.010271,0.003337,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,4.500000)
glVertex3f(0.010800,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,4.500000)
glVertex3f(0.010271,-0.003337,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,4.500000)
glVertex3f(0.008737,-0.006348,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,4.500000)
glVertex3f(0.006348,-0.008737,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,4.500000)
glVertex3f(0.003337,-0.010271,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,4.500000)
glVertex3f(0.000000,-0.010800,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,4.500000)
glVertex3f(-0.003337,-0.010271,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,4.500000)
glVertex3f(-0.006348,-0.008737,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,4.500000)
glVertex3f(-0.008737,-0.006348,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,4.500000)
glVertex3f(-0.010271,-0.003337,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,4.500000)
glVertex3f(-0.010800,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,4.500000)
glVertex3f(-0.010271,0.003337,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,4.500000)
glVertex3f(-0.008737,0.006348,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,4.500000)
glVertex3f(-0.006348,0.008737,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,4.500000)
glVertex3f(-0.003337,0.010271,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,4.500000)
glVertex3f(0.000000,0.010800,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,5.250000)
glVertex3f(0.000000,0.010800,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,5.250000)
glVertex3f(0.003337,0.010271,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,5.250000)
glVertex3f(0.006348,0.008737,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,5.250000)
glVertex3f(0.008737,0.006348,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,5.250000)
glVertex3f(0.010271,0.003337,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,5.250000)
glVertex3f(0.010800,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,5.250000)
glVertex3f(0.010271,-0.003337,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,5.250000)
glVertex3f(0.008737,-0.006348,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,5.250000)
glVertex3f(0.006348,-0.008737,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,5.250000)
glVertex3f(0.003337,-0.010271,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,5.250000)
glVertex3f(0.000000,-0.010800,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,5.250000)
glVertex3f(-0.003337,-0.010271,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,5.250000)
glVertex3f(-0.006348,-0.008737,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,5.250000)
glVertex3f(-0.008737,-0.006348,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,5.250000)
glVertex3f(-0.010271,-0.003337,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,5.250000)
glVertex3f(-0.010800,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,5.250000)
glVertex3f(-0.010271,0.003337,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,5.250000)
glVertex3f(-0.008737,0.006348,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,5.250000)
glVertex3f(-0.006348,0.008737,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,5.250000)
glVertex3f(-0.003337,0.010271,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,5.250000)
glVertex3f(0.000000,0.010800,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,6.000000)
glVertex3f(0.000000,0.010800,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,6.000000)
glVertex3f(0.003337,0.010271,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,6.000000)
glVertex3f(0.006348,0.008737,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,6.000000)
glVertex3f(0.008737,0.006348,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,6.000000)
glVertex3f(0.010271,0.003337,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,6.000000)
glVertex3f(0.010800,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,6.000000)
glVertex3f(0.010271,-0.003337,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,6.000000)
glVertex3f(0.008737,-0.006348,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,6.000000)
glVertex3f(0.006348,-0.008737,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,6.000000)
glVertex3f(0.003337,-0.010271,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,6.000000)
glVertex3f(0.000000,-0.010800,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,6.000000)
glVertex3f(-0.003337,-0.010271,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,6.000000)
glVertex3f(-0.006348,-0.008737,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,6.000000)
glVertex3f(-0.008737,-0.006348,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,6.000000)
glVertex3f(-0.010271,-0.003337,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,6.000000)
glVertex3f(-0.010800,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,6.000000)
glVertex3f(-0.010271,0.003337,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,6.000000)
glVertex3f(-0.008737,0.006348,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,6.000000)
glVertex3f(-0.006348,0.008737,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,6.000000)
glVertex3f(-0.003337,0.010271,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,6.000000)
glVertex3f(0.000000,0.010800,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,6.750000)
glVertex3f(0.000000,0.010800,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,6.750000)
glVertex3f(0.003337,0.010271,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,6.750000)
glVertex3f(0.006348,0.008737,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,6.750000)
glVertex3f(0.008737,0.006348,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,6.750000)
glVertex3f(0.010271,0.003337,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,6.750000)
glVertex3f(0.010800,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,6.750000)
glVertex3f(0.010271,-0.003337,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,6.750000)
glVertex3f(0.008737,-0.006348,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,6.750000)
glVertex3f(0.006348,-0.008737,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,6.750000)
glVertex3f(0.003337,-0.010271,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,6.750000)
glVertex3f(0.000000,-0.010800,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,6.750000)
glVertex3f(-0.003337,-0.010271,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,6.750000)
glVertex3f(-0.006348,-0.008737,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,6.750000)
glVertex3f(-0.008737,-0.006348,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,6.750000)
glVertex3f(-0.010271,-0.003337,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,6.750000)
glVertex3f(-0.010800,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,6.750000)
glVertex3f(-0.010271,0.003337,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,6.750000)
glVertex3f(-0.008737,0.006348,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,6.750000)
glVertex3f(-0.006348,0.008737,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,6.750000)
glVertex3f(-0.003337,0.010271,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,6.750000)
glVertex3f(0.000000,0.010800,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,7.500000)
glVertex3f(0.000000,0.010800,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,7.500000)
glVertex3f(0.003337,0.010271,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,7.500000)
glVertex3f(0.006348,0.008737,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,7.500000)
glVertex3f(0.008737,0.006348,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,7.500000)
glVertex3f(0.010271,0.003337,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,7.500000)
glVertex3f(0.010800,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,7.500000)
glVertex3f(0.010271,-0.003337,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,7.500000)
glVertex3f(0.008737,-0.006348,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,7.500000)
glVertex3f(0.006348,-0.008737,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,7.500000)
glVertex3f(0.003337,-0.010271,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,7.500000)
glVertex3f(0.000000,-0.010800,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,7.500000)
glVertex3f(-0.003337,-0.010271,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,7.500000)
glVertex3f(-0.006348,-0.008737,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,7.500000)
glVertex3f(-0.008737,-0.006348,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,7.500000)
glVertex3f(-0.010271,-0.003337,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,7.500000)
glVertex3f(-0.010800,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,7.500000)
glVertex3f(-0.010271,0.003337,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,7.500000)
glVertex3f(-0.008737,0.006348,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,7.500000)
glVertex3f(-0.006348,0.008737,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,7.500000)
glVertex3f(-0.003337,0.010271,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,7.500000)
glVertex3f(0.000000,0.010800,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,8.250000)
glVertex3f(0.000000,0.010800,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,8.250000)
glVertex3f(0.003337,0.010271,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,8.250000)
glVertex3f(0.006348,0.008737,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,8.250000)
glVertex3f(0.008737,0.006348,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,8.250000)
glVertex3f(0.010271,0.003337,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,8.250000)
glVertex3f(0.010800,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,8.250000)
glVertex3f(0.010271,-0.003337,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,8.250000)
glVertex3f(0.008737,-0.006348,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,8.250000)
glVertex3f(0.006348,-0.008737,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,8.250000)
glVertex3f(0.003337,-0.010271,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,8.250000)
glVertex3f(0.000000,-0.010800,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,8.250000)
glVertex3f(-0.003337,-0.010271,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,8.250000)
glVertex3f(-0.006348,-0.008737,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,8.250000)
glVertex3f(-0.008737,-0.006348,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,8.250000)
glVertex3f(-0.010271,-0.003337,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,8.250000)
glVertex3f(-0.010800,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,8.250000)
glVertex3f(-0.010271,0.003337,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,8.250000)
glVertex3f(-0.008737,0.006348,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,8.250000)
glVertex3f(-0.006348,0.008737,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,8.250000)
glVertex3f(-0.003337,0.010271,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,8.250000)
glVertex3f(0.000000,0.010800,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,9.000000)
glVertex3f(0.000000,0.010800,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,9.000000)
glVertex3f(0.003337,0.010271,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,9.000000)
glVertex3f(0.006348,0.008737,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,9.000000)
glVertex3f(0.008737,0.006348,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,9.000000)
glVertex3f(0.010271,0.003337,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,9.000000)
glVertex3f(0.010800,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,9.000000)
glVertex3f(0.010271,-0.003337,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,9.000000)
glVertex3f(0.008737,-0.006348,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,9.000000)
glVertex3f(0.006348,-0.008737,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,9.000000)
glVertex3f(0.003337,-0.010271,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,9.000000)
glVertex3f(0.000000,-0.010800,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,9.000000)
glVertex3f(-0.003337,-0.010271,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,9.000000)
glVertex3f(-0.006348,-0.008737,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,9.000000)
glVertex3f(-0.008737,-0.006348,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,9.000000)
glVertex3f(-0.010271,-0.003337,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,9.000000)
glVertex3f(-0.010800,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,9.000000)
glVertex3f(-0.010271,0.003337,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,9.000000)
glVertex3f(-0.008737,0.006348,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,9.000000)
glVertex3f(-0.006348,0.008737,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,9.000000)
glVertex3f(-0.003337,0.010271,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,9.000000)
glVertex3f(0.000000,0.010800,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,9.750000)
glVertex3f(0.000000,0.010800,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,9.750000)
glVertex3f(0.003337,0.010271,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,9.750000)
glVertex3f(0.006348,0.008737,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,9.750000)
glVertex3f(0.008737,0.006348,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,9.750000)
glVertex3f(0.010271,0.003337,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,9.750000)
glVertex3f(0.010800,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,9.750000)
glVertex3f(0.010271,-0.003337,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,9.750000)
glVertex3f(0.008737,-0.006348,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,9.750000)
glVertex3f(0.006348,-0.008737,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,9.750000)
glVertex3f(0.003337,-0.010271,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,9.750000)
glVertex3f(0.000000,-0.010800,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,9.750000)
glVertex3f(-0.003337,-0.010271,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,9.750000)
glVertex3f(-0.006348,-0.008737,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,9.750000)
glVertex3f(-0.008737,-0.006348,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,9.750000)
glVertex3f(-0.010271,-0.003337,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,9.750000)
glVertex3f(-0.010800,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,9.750000)
glVertex3f(-0.010271,0.003337,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,9.750000)
glVertex3f(-0.008737,0.006348,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,9.750000)
glVertex3f(-0.006348,0.008737,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,9.750000)
glVertex3f(-0.003337,0.010271,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,9.750000)
glVertex3f(0.000000,0.010800,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,10.500000)
glVertex3f(0.000000,0.010800,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,10.500000)
glVertex3f(0.003337,0.010271,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,10.500000)
glVertex3f(0.006348,0.008737,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,10.500000)
glVertex3f(0.008737,0.006348,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,10.500000)
glVertex3f(0.010271,0.003337,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,10.500000)
glVertex3f(0.010800,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,10.500000)
glVertex3f(0.010271,-0.003337,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,10.500000)
glVertex3f(0.008737,-0.006348,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,10.500000)
glVertex3f(0.006348,-0.008737,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,10.500000)
glVertex3f(0.003337,-0.010271,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,10.500000)
glVertex3f(0.000000,-0.010800,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,10.500000)
glVertex3f(-0.003337,-0.010271,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,10.500000)
glVertex3f(-0.006348,-0.008737,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,10.500000)
glVertex3f(-0.008737,-0.006348,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,10.500000)
glVertex3f(-0.010271,-0.003337,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,10.500000)
glVertex3f(-0.010800,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,10.500000)
glVertex3f(-0.010271,0.003337,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,10.500000)
glVertex3f(-0.008737,0.006348,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,10.500000)
glVertex3f(-0.006348,0.008737,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,10.500000)
glVertex3f(-0.003337,0.010271,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,10.500000)
glVertex3f(0.000000,0.010800,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,11.250000)
glVertex3f(0.000000,0.010800,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,11.250000)
glVertex3f(0.003337,0.010271,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,11.250000)
glVertex3f(0.006348,0.008737,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,11.250000)
glVertex3f(0.008737,0.006348,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,11.250000)
glVertex3f(0.010271,0.003337,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,11.250000)
glVertex3f(0.010800,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,11.250000)
glVertex3f(0.010271,-0.003337,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,11.250000)
glVertex3f(0.008737,-0.006348,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,11.250000)
glVertex3f(0.006348,-0.008737,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,11.250000)
glVertex3f(0.003337,-0.010271,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,11.250000)
glVertex3f(0.000000,-0.010800,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,11.250000)
glVertex3f(-0.003337,-0.010271,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,11.250000)
glVertex3f(-0.006348,-0.008737,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,11.250000)
glVertex3f(-0.008737,-0.006348,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,11.250000)
glVertex3f(-0.010271,-0.003337,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,11.250000)
glVertex3f(-0.010800,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,11.250000)
glVertex3f(-0.010271,0.003337,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,11.250000)
glVertex3f(-0.008737,0.006348,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,11.250000)
glVertex3f(-0.006348,0.008737,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,11.250000)
glVertex3f(-0.003337,0.010271,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,11.250000)
glVertex3f(0.000000,0.010800,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,12.000000)
glVertex3f(0.000000,0.010800,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,12.000000)
glVertex3f(0.003337,0.010271,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,12.000000)
glVertex3f(0.006348,0.008737,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,12.000000)
glVertex3f(0.008737,0.006348,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,12.000000)
glVertex3f(0.010271,0.003337,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,12.000000)
glVertex3f(0.010800,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,12.000000)
glVertex3f(0.010271,-0.003337,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,12.000000)
glVertex3f(0.008737,-0.006348,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,12.000000)
glVertex3f(0.006348,-0.008737,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,12.000000)
glVertex3f(0.003337,-0.010271,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,12.000000)
glVertex3f(0.000000,-0.010800,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,12.000000)
glVertex3f(-0.003337,-0.010271,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,12.000000)
glVertex3f(-0.006348,-0.008737,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,12.000000)
glVertex3f(-0.008737,-0.006348,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,12.000000)
glVertex3f(-0.010271,-0.003337,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,12.000000)
glVertex3f(-0.010800,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,12.000000)
glVertex3f(-0.010271,0.003337,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,12.000000)
glVertex3f(-0.008737,0.006348,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,12.000000)
glVertex3f(-0.006348,0.008737,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,12.000000)
glVertex3f(-0.003337,0.010271,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,12.000000)
glVertex3f(0.000000,0.010800,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,12.750000)
glVertex3f(0.000000,0.010800,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,12.750000)
glVertex3f(0.003337,0.010271,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,12.750000)
glVertex3f(0.006348,0.008737,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,12.750000)
glVertex3f(0.008737,0.006348,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,12.750000)
glVertex3f(0.010271,0.003337,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,12.750000)
glVertex3f(0.010800,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,12.750000)
glVertex3f(0.010271,-0.003337,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,12.750000)
glVertex3f(0.008737,-0.006348,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,12.750000)
glVertex3f(0.006348,-0.008737,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,12.750000)
glVertex3f(0.003337,-0.010271,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,12.750000)
glVertex3f(0.000000,-0.010800,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,12.750000)
glVertex3f(-0.003337,-0.010271,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,12.750000)
glVertex3f(-0.006348,-0.008737,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,12.750000)
glVertex3f(-0.008737,-0.006348,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,12.750000)
glVertex3f(-0.010271,-0.003337,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,12.750000)
glVertex3f(-0.010800,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,12.750000)
glVertex3f(-0.010271,0.003337,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,12.750000)
glVertex3f(-0.008737,0.006348,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,12.750000)
glVertex3f(-0.006348,0.008737,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,12.750000)
glVertex3f(-0.003337,0.010271,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,12.750000)
glVertex3f(0.000000,0.010800,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,13.500000)
glVertex3f(0.000000,0.010800,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,13.500000)
glVertex3f(0.003337,0.010271,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,13.500000)
glVertex3f(0.006348,0.008737,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,13.500000)
glVertex3f(0.008737,0.006348,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,13.500000)
glVertex3f(0.010271,0.003337,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,13.500000)
glVertex3f(0.010800,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,13.500000)
glVertex3f(0.010271,-0.003337,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,13.500000)
glVertex3f(0.008737,-0.006348,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,13.500000)
glVertex3f(0.006348,-0.008737,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,13.500000)
glVertex3f(0.003337,-0.010271,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,13.500000)
glVertex3f(0.000000,-0.010800,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,13.500000)
glVertex3f(-0.003337,-0.010271,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,13.500000)
glVertex3f(-0.006348,-0.008737,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,13.500000)
glVertex3f(-0.008737,-0.006348,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,13.500000)
glVertex3f(-0.010271,-0.003337,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,13.500000)
glVertex3f(-0.010800,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,13.500000)
glVertex3f(-0.010271,0.003337,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,13.500000)
glVertex3f(-0.008737,0.006348,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,13.500000)
glVertex3f(-0.006348,0.008737,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,13.500000)
glVertex3f(-0.003337,0.010271,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,13.500000)
glVertex3f(0.000000,0.010800,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,14.250000)
glVertex3f(0.000000,0.010800,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003337,0.010271,14.250000)
glVertex3f(0.003337,0.010271,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006348,0.008737,14.250000)
glVertex3f(0.006348,0.008737,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008737,0.006348,14.250000)
glVertex3f(0.008737,0.006348,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010271,0.003337,14.250000)
glVertex3f(0.010271,0.003337,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010800,0.000000,14.250000)
glVertex3f(0.010800,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010271,-0.003337,14.250000)
glVertex3f(0.010271,-0.003337,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008737,-0.006348,14.250000)
glVertex3f(0.008737,-0.006348,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006348,-0.008737,14.250000)
glVertex3f(0.006348,-0.008737,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003337,-0.010271,14.250000)
glVertex3f(0.003337,-0.010271,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010800,14.250000)
glVertex3f(0.000000,-0.010800,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003337,-0.010271,14.250000)
glVertex3f(-0.003337,-0.010271,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006348,-0.008737,14.250000)
glVertex3f(-0.006348,-0.008737,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008737,-0.006348,14.250000)
glVertex3f(-0.008737,-0.006348,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010271,-0.003337,14.250000)
glVertex3f(-0.010271,-0.003337,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010800,-0.000000,14.250000)
glVertex3f(-0.010800,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010271,0.003337,14.250000)
glVertex3f(-0.010271,0.003337,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008737,0.006348,14.250000)
glVertex3f(-0.008737,0.006348,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006348,0.008737,14.250000)
glVertex3f(-0.006348,0.008737,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003337,0.010271,14.250000)
glVertex3f(-0.003337,0.010271,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010800,14.250000)
glVertex3f(0.000000,0.010800,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.327770,0.199796,70.120407)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,0.000000)
glVertex3f(0.000000,0.011275,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,0.000000)
glVertex3f(0.003484,0.010723,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,0.000000)
glVertex3f(0.006627,0.009122,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,0.000000)
glVertex3f(0.009122,0.006627,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,0.000000)
glVertex3f(0.010723,0.003484,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,0.000000)
glVertex3f(0.011275,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,0.000000)
glVertex3f(0.010723,-0.003484,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,0.000000)
glVertex3f(0.009122,-0.006627,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,0.000000)
glVertex3f(0.006627,-0.009122,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,0.000000)
glVertex3f(0.003484,-0.010723,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,0.000000)
glVertex3f(0.000000,-0.011275,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,0.000000)
glVertex3f(-0.003484,-0.010723,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,0.000000)
glVertex3f(-0.006627,-0.009122,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,0.000000)
glVertex3f(-0.009122,-0.006627,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,0.000000)
glVertex3f(-0.010723,-0.003484,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,0.000000)
glVertex3f(-0.010723,0.003484,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,0.000000)
glVertex3f(-0.009122,0.006627,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,0.000000)
glVertex3f(-0.006627,0.009122,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,0.000000)
glVertex3f(-0.003484,0.010723,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,0.000000)
glVertex3f(0.000000,0.011275,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,0.750000)
glVertex3f(0.000000,0.011275,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,0.750000)
glVertex3f(0.003484,0.010723,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,0.750000)
glVertex3f(0.006627,0.009122,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,0.750000)
glVertex3f(0.009122,0.006627,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,0.750000)
glVertex3f(0.010723,0.003484,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,0.750000)
glVertex3f(0.011275,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,0.750000)
glVertex3f(0.010723,-0.003484,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,0.750000)
glVertex3f(0.009122,-0.006627,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,0.750000)
glVertex3f(0.006627,-0.009122,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,0.750000)
glVertex3f(0.003484,-0.010723,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,0.750000)
glVertex3f(0.000000,-0.011275,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,0.750000)
glVertex3f(-0.003484,-0.010723,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,0.750000)
glVertex3f(-0.006627,-0.009122,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,0.750000)
glVertex3f(-0.009122,-0.006627,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,0.750000)
glVertex3f(-0.010723,-0.003484,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,0.750000)
glVertex3f(-0.011275,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,0.750000)
glVertex3f(-0.010723,0.003484,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,0.750000)
glVertex3f(-0.009122,0.006627,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,0.750000)
glVertex3f(-0.006627,0.009122,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,0.750000)
glVertex3f(-0.003484,0.010723,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,0.750000)
glVertex3f(0.000000,0.011275,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,1.500000)
glVertex3f(0.000000,0.011275,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,1.500000)
glVertex3f(0.003484,0.010723,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,1.500000)
glVertex3f(0.006627,0.009122,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,1.500000)
glVertex3f(0.009122,0.006627,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,1.500000)
glVertex3f(0.010723,0.003484,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,1.500000)
glVertex3f(0.011275,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,1.500000)
glVertex3f(0.010723,-0.003484,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,1.500000)
glVertex3f(0.009122,-0.006627,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,1.500000)
glVertex3f(0.006627,-0.009122,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,1.500000)
glVertex3f(0.003484,-0.010723,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,1.500000)
glVertex3f(0.000000,-0.011275,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,1.500000)
glVertex3f(-0.003484,-0.010723,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,1.500000)
glVertex3f(-0.006627,-0.009122,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,1.500000)
glVertex3f(-0.009122,-0.006627,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,1.500000)
glVertex3f(-0.010723,-0.003484,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,1.500000)
glVertex3f(-0.011275,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,1.500000)
glVertex3f(-0.010723,0.003484,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,1.500000)
glVertex3f(-0.009122,0.006627,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,1.500000)
glVertex3f(-0.006627,0.009122,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,1.500000)
glVertex3f(-0.003484,0.010723,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,1.500000)
glVertex3f(0.000000,0.011275,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,2.250000)
glVertex3f(0.000000,0.011275,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,2.250000)
glVertex3f(0.003484,0.010723,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,2.250000)
glVertex3f(0.006627,0.009122,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,2.250000)
glVertex3f(0.009122,0.006627,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,2.250000)
glVertex3f(0.010723,0.003484,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,2.250000)
glVertex3f(0.011275,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,2.250000)
glVertex3f(0.010723,-0.003484,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,2.250000)
glVertex3f(0.009122,-0.006627,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,2.250000)
glVertex3f(0.006627,-0.009122,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,2.250000)
glVertex3f(0.003484,-0.010723,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,2.250000)
glVertex3f(0.000000,-0.011275,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,2.250000)
glVertex3f(-0.003484,-0.010723,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,2.250000)
glVertex3f(-0.006627,-0.009122,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,2.250000)
glVertex3f(-0.009122,-0.006627,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,2.250000)
glVertex3f(-0.010723,-0.003484,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,2.250000)
glVertex3f(-0.011275,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,2.250000)
glVertex3f(-0.010723,0.003484,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,2.250000)
glVertex3f(-0.009122,0.006627,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,2.250000)
glVertex3f(-0.006627,0.009122,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,2.250000)
glVertex3f(-0.003484,0.010723,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,2.250000)
glVertex3f(0.000000,0.011275,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,3.000000)
glVertex3f(0.000000,0.011275,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,3.000000)
glVertex3f(0.003484,0.010723,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,3.000000)
glVertex3f(0.006627,0.009122,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,3.000000)
glVertex3f(0.009122,0.006627,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,3.000000)
glVertex3f(0.010723,0.003484,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,3.000000)
glVertex3f(0.011275,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,3.000000)
glVertex3f(0.010723,-0.003484,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,3.000000)
glVertex3f(0.009122,-0.006627,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,3.000000)
glVertex3f(0.006627,-0.009122,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,3.000000)
glVertex3f(0.003484,-0.010723,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,3.000000)
glVertex3f(0.000000,-0.011275,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,3.000000)
glVertex3f(-0.003484,-0.010723,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,3.000000)
glVertex3f(-0.006627,-0.009122,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,3.000000)
glVertex3f(-0.009122,-0.006627,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,3.000000)
glVertex3f(-0.010723,-0.003484,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,3.000000)
glVertex3f(-0.011275,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,3.000000)
glVertex3f(-0.010723,0.003484,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,3.000000)
glVertex3f(-0.009122,0.006627,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,3.000000)
glVertex3f(-0.006627,0.009122,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,3.000000)
glVertex3f(-0.003484,0.010723,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,3.000000)
glVertex3f(0.000000,0.011275,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,3.750000)
glVertex3f(0.000000,0.011275,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,3.750000)
glVertex3f(0.003484,0.010723,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,3.750000)
glVertex3f(0.006627,0.009122,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,3.750000)
glVertex3f(0.009122,0.006627,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,3.750000)
glVertex3f(0.010723,0.003484,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,3.750000)
glVertex3f(0.011275,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,3.750000)
glVertex3f(0.010723,-0.003484,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,3.750000)
glVertex3f(0.009122,-0.006627,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,3.750000)
glVertex3f(0.006627,-0.009122,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,3.750000)
glVertex3f(0.003484,-0.010723,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,3.750000)
glVertex3f(0.000000,-0.011275,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,3.750000)
glVertex3f(-0.003484,-0.010723,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,3.750000)
glVertex3f(-0.006627,-0.009122,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,3.750000)
glVertex3f(-0.009122,-0.006627,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,3.750000)
glVertex3f(-0.010723,-0.003484,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,3.750000)
glVertex3f(-0.011275,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,3.750000)
glVertex3f(-0.010723,0.003484,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,3.750000)
glVertex3f(-0.009122,0.006627,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,3.750000)
glVertex3f(-0.006627,0.009122,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,3.750000)
glVertex3f(-0.003484,0.010723,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,3.750000)
glVertex3f(0.000000,0.011275,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,4.500000)
glVertex3f(0.000000,0.011275,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,4.500000)
glVertex3f(0.003484,0.010723,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,4.500000)
glVertex3f(0.006627,0.009122,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,4.500000)
glVertex3f(0.009122,0.006627,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,4.500000)
glVertex3f(0.010723,0.003484,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,4.500000)
glVertex3f(0.011275,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,4.500000)
glVertex3f(0.010723,-0.003484,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,4.500000)
glVertex3f(0.009122,-0.006627,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,4.500000)
glVertex3f(0.006627,-0.009122,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,4.500000)
glVertex3f(0.003484,-0.010723,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,4.500000)
glVertex3f(0.000000,-0.011275,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,4.500000)
glVertex3f(-0.003484,-0.010723,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,4.500000)
glVertex3f(-0.006627,-0.009122,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,4.500000)
glVertex3f(-0.009122,-0.006627,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,4.500000)
glVertex3f(-0.010723,-0.003484,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,4.500000)
glVertex3f(-0.011275,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,4.500000)
glVertex3f(-0.010723,0.003484,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,4.500000)
glVertex3f(-0.009122,0.006627,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,4.500000)
glVertex3f(-0.006627,0.009122,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,4.500000)
glVertex3f(-0.003484,0.010723,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,4.500000)
glVertex3f(0.000000,0.011275,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,5.250000)
glVertex3f(0.000000,0.011275,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,5.250000)
glVertex3f(0.003484,0.010723,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,5.250000)
glVertex3f(0.006627,0.009122,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,5.250000)
glVertex3f(0.009122,0.006627,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,5.250000)
glVertex3f(0.010723,0.003484,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,5.250000)
glVertex3f(0.011275,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,5.250000)
glVertex3f(0.010723,-0.003484,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,5.250000)
glVertex3f(0.009122,-0.006627,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,5.250000)
glVertex3f(0.006627,-0.009122,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,5.250000)
glVertex3f(0.003484,-0.010723,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,5.250000)
glVertex3f(0.000000,-0.011275,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,5.250000)
glVertex3f(-0.003484,-0.010723,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,5.250000)
glVertex3f(-0.006627,-0.009122,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,5.250000)
glVertex3f(-0.009122,-0.006627,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,5.250000)
glVertex3f(-0.010723,-0.003484,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,5.250000)
glVertex3f(-0.011275,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,5.250000)
glVertex3f(-0.010723,0.003484,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,5.250000)
glVertex3f(-0.009122,0.006627,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,5.250000)
glVertex3f(-0.006627,0.009122,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,5.250000)
glVertex3f(-0.003484,0.010723,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,5.250000)
glVertex3f(0.000000,0.011275,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,6.000000)
glVertex3f(0.000000,0.011275,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,6.000000)
glVertex3f(0.003484,0.010723,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,6.000000)
glVertex3f(0.006627,0.009122,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,6.000000)
glVertex3f(0.009122,0.006627,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,6.000000)
glVertex3f(0.010723,0.003484,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,6.000000)
glVertex3f(0.011275,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,6.000000)
glVertex3f(0.010723,-0.003484,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,6.000000)
glVertex3f(0.009122,-0.006627,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,6.000000)
glVertex3f(0.006627,-0.009122,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,6.000000)
glVertex3f(0.003484,-0.010723,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,6.000000)
glVertex3f(0.000000,-0.011275,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,6.000000)
glVertex3f(-0.003484,-0.010723,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,6.000000)
glVertex3f(-0.006627,-0.009122,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,6.000000)
glVertex3f(-0.009122,-0.006627,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,6.000000)
glVertex3f(-0.010723,-0.003484,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,6.000000)
glVertex3f(-0.011275,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,6.000000)
glVertex3f(-0.010723,0.003484,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,6.000000)
glVertex3f(-0.009122,0.006627,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,6.000000)
glVertex3f(-0.006627,0.009122,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,6.000000)
glVertex3f(-0.003484,0.010723,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,6.000000)
glVertex3f(0.000000,0.011275,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,6.750000)
glVertex3f(0.000000,0.011275,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,6.750000)
glVertex3f(0.003484,0.010723,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,6.750000)
glVertex3f(0.006627,0.009122,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,6.750000)
glVertex3f(0.009122,0.006627,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,6.750000)
glVertex3f(0.010723,0.003484,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,6.750000)
glVertex3f(0.011275,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,6.750000)
glVertex3f(0.010723,-0.003484,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,6.750000)
glVertex3f(0.009122,-0.006627,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,6.750000)
glVertex3f(0.006627,-0.009122,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,6.750000)
glVertex3f(0.003484,-0.010723,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,6.750000)
glVertex3f(0.000000,-0.011275,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,6.750000)
glVertex3f(-0.003484,-0.010723,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,6.750000)
glVertex3f(-0.006627,-0.009122,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,6.750000)
glVertex3f(-0.009122,-0.006627,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,6.750000)
glVertex3f(-0.010723,-0.003484,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,6.750000)
glVertex3f(-0.011275,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,6.750000)
glVertex3f(-0.010723,0.003484,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,6.750000)
glVertex3f(-0.009122,0.006627,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,6.750000)
glVertex3f(-0.006627,0.009122,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,6.750000)
glVertex3f(-0.003484,0.010723,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,6.750000)
glVertex3f(0.000000,0.011275,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,7.500000)
glVertex3f(0.000000,0.011275,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,7.500000)
glVertex3f(0.003484,0.010723,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,7.500000)
glVertex3f(0.006627,0.009122,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,7.500000)
glVertex3f(0.009122,0.006627,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,7.500000)
glVertex3f(0.010723,0.003484,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,7.500000)
glVertex3f(0.011275,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,7.500000)
glVertex3f(0.010723,-0.003484,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,7.500000)
glVertex3f(0.009122,-0.006627,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,7.500000)
glVertex3f(0.006627,-0.009122,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,7.500000)
glVertex3f(0.003484,-0.010723,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,7.500000)
glVertex3f(0.000000,-0.011275,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,7.500000)
glVertex3f(-0.003484,-0.010723,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,7.500000)
glVertex3f(-0.006627,-0.009122,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,7.500000)
glVertex3f(-0.009122,-0.006627,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,7.500000)
glVertex3f(-0.010723,-0.003484,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,7.500000)
glVertex3f(-0.011275,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,7.500000)
glVertex3f(-0.010723,0.003484,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,7.500000)
glVertex3f(-0.009122,0.006627,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,7.500000)
glVertex3f(-0.006627,0.009122,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,7.500000)
glVertex3f(-0.003484,0.010723,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,7.500000)
glVertex3f(0.000000,0.011275,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,8.250000)
glVertex3f(0.000000,0.011275,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,8.250000)
glVertex3f(0.003484,0.010723,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,8.250000)
glVertex3f(0.006627,0.009122,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,8.250000)
glVertex3f(0.009122,0.006627,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,8.250000)
glVertex3f(0.010723,0.003484,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,8.250000)
glVertex3f(0.011275,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,8.250000)
glVertex3f(0.010723,-0.003484,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,8.250000)
glVertex3f(0.009122,-0.006627,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,8.250000)
glVertex3f(0.006627,-0.009122,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,8.250000)
glVertex3f(0.003484,-0.010723,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,8.250000)
glVertex3f(0.000000,-0.011275,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,8.250000)
glVertex3f(-0.003484,-0.010723,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,8.250000)
glVertex3f(-0.006627,-0.009122,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,8.250000)
glVertex3f(-0.009122,-0.006627,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,8.250000)
glVertex3f(-0.010723,-0.003484,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,8.250000)
glVertex3f(-0.011275,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,8.250000)
glVertex3f(-0.010723,0.003484,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,8.250000)
glVertex3f(-0.009122,0.006627,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,8.250000)
glVertex3f(-0.006627,0.009122,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,8.250000)
glVertex3f(-0.003484,0.010723,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,8.250000)
glVertex3f(0.000000,0.011275,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,9.000000)
glVertex3f(0.000000,0.011275,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,9.000000)
glVertex3f(0.003484,0.010723,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,9.000000)
glVertex3f(0.006627,0.009122,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,9.000000)
glVertex3f(0.009122,0.006627,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,9.000000)
glVertex3f(0.010723,0.003484,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,9.000000)
glVertex3f(0.011275,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,9.000000)
glVertex3f(0.010723,-0.003484,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,9.000000)
glVertex3f(0.009122,-0.006627,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,9.000000)
glVertex3f(0.006627,-0.009122,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,9.000000)
glVertex3f(0.003484,-0.010723,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,9.000000)
glVertex3f(0.000000,-0.011275,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,9.000000)
glVertex3f(-0.003484,-0.010723,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,9.000000)
glVertex3f(-0.006627,-0.009122,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,9.000000)
glVertex3f(-0.009122,-0.006627,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,9.000000)
glVertex3f(-0.010723,-0.003484,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,9.000000)
glVertex3f(-0.011275,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,9.000000)
glVertex3f(-0.010723,0.003484,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,9.000000)
glVertex3f(-0.009122,0.006627,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,9.000000)
glVertex3f(-0.006627,0.009122,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,9.000000)
glVertex3f(-0.003484,0.010723,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,9.000000)
glVertex3f(0.000000,0.011275,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,9.750000)
glVertex3f(0.000000,0.011275,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,9.750000)
glVertex3f(0.003484,0.010723,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,9.750000)
glVertex3f(0.006627,0.009122,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,9.750000)
glVertex3f(0.009122,0.006627,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,9.750000)
glVertex3f(0.010723,0.003484,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,9.750000)
glVertex3f(0.011275,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,9.750000)
glVertex3f(0.010723,-0.003484,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,9.750000)
glVertex3f(0.009122,-0.006627,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,9.750000)
glVertex3f(0.006627,-0.009122,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,9.750000)
glVertex3f(0.003484,-0.010723,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,9.750000)
glVertex3f(0.000000,-0.011275,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,9.750000)
glVertex3f(-0.003484,-0.010723,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,9.750000)
glVertex3f(-0.006627,-0.009122,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,9.750000)
glVertex3f(-0.009122,-0.006627,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,9.750000)
glVertex3f(-0.010723,-0.003484,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,9.750000)
glVertex3f(-0.011275,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,9.750000)
glVertex3f(-0.010723,0.003484,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,9.750000)
glVertex3f(-0.009122,0.006627,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,9.750000)
glVertex3f(-0.006627,0.009122,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,9.750000)
glVertex3f(-0.003484,0.010723,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,9.750000)
glVertex3f(0.000000,0.011275,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,10.500000)
glVertex3f(0.000000,0.011275,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,10.500000)
glVertex3f(0.003484,0.010723,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,10.500000)
glVertex3f(0.006627,0.009122,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,10.500000)
glVertex3f(0.009122,0.006627,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,10.500000)
glVertex3f(0.010723,0.003484,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,10.500000)
glVertex3f(0.011275,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,10.500000)
glVertex3f(0.010723,-0.003484,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,10.500000)
glVertex3f(0.009122,-0.006627,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,10.500000)
glVertex3f(0.006627,-0.009122,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,10.500000)
glVertex3f(0.003484,-0.010723,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,10.500000)
glVertex3f(0.000000,-0.011275,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,10.500000)
glVertex3f(-0.003484,-0.010723,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,10.500000)
glVertex3f(-0.006627,-0.009122,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,10.500000)
glVertex3f(-0.009122,-0.006627,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,10.500000)
glVertex3f(-0.010723,-0.003484,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,10.500000)
glVertex3f(-0.011275,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,10.500000)
glVertex3f(-0.010723,0.003484,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,10.500000)
glVertex3f(-0.009122,0.006627,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,10.500000)
glVertex3f(-0.006627,0.009122,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,10.500000)
glVertex3f(-0.003484,0.010723,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,10.500000)
glVertex3f(0.000000,0.011275,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,11.250000)
glVertex3f(0.000000,0.011275,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,11.250000)
glVertex3f(0.003484,0.010723,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,11.250000)
glVertex3f(0.006627,0.009122,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,11.250000)
glVertex3f(0.009122,0.006627,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,11.250000)
glVertex3f(0.010723,0.003484,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,11.250000)
glVertex3f(0.011275,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,11.250000)
glVertex3f(0.010723,-0.003484,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,11.250000)
glVertex3f(0.009122,-0.006627,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,11.250000)
glVertex3f(0.006627,-0.009122,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,11.250000)
glVertex3f(0.003484,-0.010723,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,11.250000)
glVertex3f(0.000000,-0.011275,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,11.250000)
glVertex3f(-0.003484,-0.010723,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,11.250000)
glVertex3f(-0.006627,-0.009122,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,11.250000)
glVertex3f(-0.009122,-0.006627,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,11.250000)
glVertex3f(-0.010723,-0.003484,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,11.250000)
glVertex3f(-0.011275,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,11.250000)
glVertex3f(-0.010723,0.003484,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,11.250000)
glVertex3f(-0.009122,0.006627,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,11.250000)
glVertex3f(-0.006627,0.009122,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,11.250000)
glVertex3f(-0.003484,0.010723,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,11.250000)
glVertex3f(0.000000,0.011275,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,12.000000)
glVertex3f(0.000000,0.011275,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,12.000000)
glVertex3f(0.003484,0.010723,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,12.000000)
glVertex3f(0.006627,0.009122,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,12.000000)
glVertex3f(0.009122,0.006627,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,12.000000)
glVertex3f(0.010723,0.003484,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,12.000000)
glVertex3f(0.011275,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,12.000000)
glVertex3f(0.010723,-0.003484,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,12.000000)
glVertex3f(0.009122,-0.006627,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,12.000000)
glVertex3f(0.006627,-0.009122,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,12.000000)
glVertex3f(0.003484,-0.010723,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,12.000000)
glVertex3f(0.000000,-0.011275,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,12.000000)
glVertex3f(-0.003484,-0.010723,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,12.000000)
glVertex3f(-0.006627,-0.009122,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,12.000000)
glVertex3f(-0.009122,-0.006627,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,12.000000)
glVertex3f(-0.010723,-0.003484,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,12.000000)
glVertex3f(-0.011275,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,12.000000)
glVertex3f(-0.010723,0.003484,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,12.000000)
glVertex3f(-0.009122,0.006627,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,12.000000)
glVertex3f(-0.006627,0.009122,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,12.000000)
glVertex3f(-0.003484,0.010723,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,12.000000)
glVertex3f(0.000000,0.011275,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,12.750000)
glVertex3f(0.000000,0.011275,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,12.750000)
glVertex3f(0.003484,0.010723,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,12.750000)
glVertex3f(0.006627,0.009122,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,12.750000)
glVertex3f(0.009122,0.006627,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,12.750000)
glVertex3f(0.010723,0.003484,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,12.750000)
glVertex3f(0.011275,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,12.750000)
glVertex3f(0.010723,-0.003484,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,12.750000)
glVertex3f(0.009122,-0.006627,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,12.750000)
glVertex3f(0.006627,-0.009122,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,12.750000)
glVertex3f(0.003484,-0.010723,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,12.750000)
glVertex3f(0.000000,-0.011275,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,12.750000)
glVertex3f(-0.003484,-0.010723,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,12.750000)
glVertex3f(-0.006627,-0.009122,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,12.750000)
glVertex3f(-0.009122,-0.006627,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,12.750000)
glVertex3f(-0.010723,-0.003484,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,12.750000)
glVertex3f(-0.011275,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,12.750000)
glVertex3f(-0.010723,0.003484,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,12.750000)
glVertex3f(-0.009122,0.006627,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,12.750000)
glVertex3f(-0.006627,0.009122,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,12.750000)
glVertex3f(-0.003484,0.010723,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,12.750000)
glVertex3f(0.000000,0.011275,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,13.500000)
glVertex3f(0.000000,0.011275,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,13.500000)
glVertex3f(0.003484,0.010723,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,13.500000)
glVertex3f(0.006627,0.009122,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,13.500000)
glVertex3f(0.009122,0.006627,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,13.500000)
glVertex3f(0.010723,0.003484,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,13.500000)
glVertex3f(0.011275,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,13.500000)
glVertex3f(0.010723,-0.003484,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,13.500000)
glVertex3f(0.009122,-0.006627,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,13.500000)
glVertex3f(0.006627,-0.009122,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,13.500000)
glVertex3f(0.003484,-0.010723,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,13.500000)
glVertex3f(0.000000,-0.011275,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,13.500000)
glVertex3f(-0.003484,-0.010723,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,13.500000)
glVertex3f(-0.006627,-0.009122,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,13.500000)
glVertex3f(-0.009122,-0.006627,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,13.500000)
glVertex3f(-0.010723,-0.003484,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,13.500000)
glVertex3f(-0.011275,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,13.500000)
glVertex3f(-0.010723,0.003484,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,13.500000)
glVertex3f(-0.009122,0.006627,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,13.500000)
glVertex3f(-0.006627,0.009122,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,13.500000)
glVertex3f(-0.003484,0.010723,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,13.500000)
glVertex3f(0.000000,0.011275,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,14.250000)
glVertex3f(0.000000,0.011275,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003484,0.010723,14.250000)
glVertex3f(0.003484,0.010723,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006627,0.009122,14.250000)
glVertex3f(0.006627,0.009122,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009122,0.006627,14.250000)
glVertex3f(0.009122,0.006627,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010723,0.003484,14.250000)
glVertex3f(0.010723,0.003484,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011275,0.000000,14.250000)
glVertex3f(0.011275,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010723,-0.003484,14.250000)
glVertex3f(0.010723,-0.003484,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009122,-0.006627,14.250000)
glVertex3f(0.009122,-0.006627,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006627,-0.009122,14.250000)
glVertex3f(0.006627,-0.009122,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003484,-0.010723,14.250000)
glVertex3f(0.003484,-0.010723,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011275,14.250000)
glVertex3f(0.000000,-0.011275,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003484,-0.010723,14.250000)
glVertex3f(-0.003484,-0.010723,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006627,-0.009122,14.250000)
glVertex3f(-0.006627,-0.009122,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009122,-0.006627,14.250000)
glVertex3f(-0.009122,-0.006627,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010723,-0.003484,14.250000)
glVertex3f(-0.010723,-0.003484,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011275,-0.000000,14.250000)
glVertex3f(-0.011275,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010723,0.003484,14.250000)
glVertex3f(-0.010723,0.003484,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009122,0.006627,14.250000)
glVertex3f(-0.009122,0.006627,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006627,0.009122,14.250000)
glVertex3f(-0.006627,0.009122,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003484,0.010723,14.250000)
glVertex3f(-0.003484,0.010723,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011275,14.250000)
glVertex3f(0.000000,0.011275,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.336257,0.199030,70.747704)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,0.000000)
glVertex3f(0.000000,0.011769,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,0.000000)
glVertex3f(0.003637,0.011193,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,0.000000)
glVertex3f(0.006917,0.009521,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,0.000000)
glVertex3f(0.009521,0.006917,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,0.000000)
glVertex3f(0.011193,0.003637,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,0.000000)
glVertex3f(0.011769,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,0.000000)
glVertex3f(0.011193,-0.003637,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,0.000000)
glVertex3f(0.009521,-0.006917,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,0.000000)
glVertex3f(0.006917,-0.009521,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,0.000000)
glVertex3f(0.003637,-0.011193,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,0.000000)
glVertex3f(0.000000,-0.011769,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,0.000000)
glVertex3f(-0.003637,-0.011193,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,0.000000)
glVertex3f(-0.006917,-0.009521,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,0.000000)
glVertex3f(-0.009521,-0.006917,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,0.000000)
glVertex3f(-0.011193,-0.003637,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,0.000000)
glVertex3f(-0.011193,0.003637,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,0.000000)
glVertex3f(-0.009521,0.006917,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,0.000000)
glVertex3f(-0.006917,0.009521,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,0.000000)
glVertex3f(-0.003637,0.011193,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,0.000000)
glVertex3f(0.000000,0.011769,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,0.750000)
glVertex3f(0.000000,0.011769,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,0.750000)
glVertex3f(0.003637,0.011193,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,0.750000)
glVertex3f(0.006917,0.009521,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,0.750000)
glVertex3f(0.009521,0.006917,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,0.750000)
glVertex3f(0.011193,0.003637,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,0.750000)
glVertex3f(0.011769,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,0.750000)
glVertex3f(0.011193,-0.003637,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,0.750000)
glVertex3f(0.009521,-0.006917,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,0.750000)
glVertex3f(0.006917,-0.009521,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,0.750000)
glVertex3f(0.003637,-0.011193,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,0.750000)
glVertex3f(0.000000,-0.011769,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,0.750000)
glVertex3f(-0.003637,-0.011193,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,0.750000)
glVertex3f(-0.006917,-0.009521,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,0.750000)
glVertex3f(-0.009521,-0.006917,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,0.750000)
glVertex3f(-0.011193,-0.003637,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,0.750000)
glVertex3f(-0.011769,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,0.750000)
glVertex3f(-0.011193,0.003637,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,0.750000)
glVertex3f(-0.009521,0.006917,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,0.750000)
glVertex3f(-0.006917,0.009521,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,0.750000)
glVertex3f(-0.003637,0.011193,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,0.750000)
glVertex3f(0.000000,0.011769,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,1.500000)
glVertex3f(0.000000,0.011769,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,1.500000)
glVertex3f(0.003637,0.011193,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,1.500000)
glVertex3f(0.006917,0.009521,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,1.500000)
glVertex3f(0.009521,0.006917,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,1.500000)
glVertex3f(0.011193,0.003637,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,1.500000)
glVertex3f(0.011769,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,1.500000)
glVertex3f(0.011193,-0.003637,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,1.500000)
glVertex3f(0.009521,-0.006917,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,1.500000)
glVertex3f(0.006917,-0.009521,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,1.500000)
glVertex3f(0.003637,-0.011193,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,1.500000)
glVertex3f(0.000000,-0.011769,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,1.500000)
glVertex3f(-0.003637,-0.011193,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,1.500000)
glVertex3f(-0.006917,-0.009521,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,1.500000)
glVertex3f(-0.009521,-0.006917,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,1.500000)
glVertex3f(-0.011193,-0.003637,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,1.500000)
glVertex3f(-0.011769,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,1.500000)
glVertex3f(-0.011193,0.003637,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,1.500000)
glVertex3f(-0.009521,0.006917,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,1.500000)
glVertex3f(-0.006917,0.009521,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,1.500000)
glVertex3f(-0.003637,0.011193,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,1.500000)
glVertex3f(0.000000,0.011769,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,2.250000)
glVertex3f(0.000000,0.011769,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,2.250000)
glVertex3f(0.003637,0.011193,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,2.250000)
glVertex3f(0.006917,0.009521,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,2.250000)
glVertex3f(0.009521,0.006917,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,2.250000)
glVertex3f(0.011193,0.003637,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,2.250000)
glVertex3f(0.011769,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,2.250000)
glVertex3f(0.011193,-0.003637,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,2.250000)
glVertex3f(0.009521,-0.006917,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,2.250000)
glVertex3f(0.006917,-0.009521,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,2.250000)
glVertex3f(0.003637,-0.011193,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,2.250000)
glVertex3f(0.000000,-0.011769,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,2.250000)
glVertex3f(-0.003637,-0.011193,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,2.250000)
glVertex3f(-0.006917,-0.009521,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,2.250000)
glVertex3f(-0.009521,-0.006917,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,2.250000)
glVertex3f(-0.011193,-0.003637,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,2.250000)
glVertex3f(-0.011769,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,2.250000)
glVertex3f(-0.011193,0.003637,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,2.250000)
glVertex3f(-0.009521,0.006917,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,2.250000)
glVertex3f(-0.006917,0.009521,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,2.250000)
glVertex3f(-0.003637,0.011193,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,2.250000)
glVertex3f(0.000000,0.011769,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,3.000000)
glVertex3f(0.000000,0.011769,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,3.000000)
glVertex3f(0.003637,0.011193,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,3.000000)
glVertex3f(0.006917,0.009521,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,3.000000)
glVertex3f(0.009521,0.006917,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,3.000000)
glVertex3f(0.011193,0.003637,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,3.000000)
glVertex3f(0.011769,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,3.000000)
glVertex3f(0.011193,-0.003637,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,3.000000)
glVertex3f(0.009521,-0.006917,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,3.000000)
glVertex3f(0.006917,-0.009521,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,3.000000)
glVertex3f(0.003637,-0.011193,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,3.000000)
glVertex3f(0.000000,-0.011769,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,3.000000)
glVertex3f(-0.003637,-0.011193,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,3.000000)
glVertex3f(-0.006917,-0.009521,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,3.000000)
glVertex3f(-0.009521,-0.006917,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,3.000000)
glVertex3f(-0.011193,-0.003637,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,3.000000)
glVertex3f(-0.011769,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,3.000000)
glVertex3f(-0.011193,0.003637,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,3.000000)
glVertex3f(-0.009521,0.006917,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,3.000000)
glVertex3f(-0.006917,0.009521,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,3.000000)
glVertex3f(-0.003637,0.011193,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,3.000000)
glVertex3f(0.000000,0.011769,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,3.750000)
glVertex3f(0.000000,0.011769,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,3.750000)
glVertex3f(0.003637,0.011193,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,3.750000)
glVertex3f(0.006917,0.009521,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,3.750000)
glVertex3f(0.009521,0.006917,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,3.750000)
glVertex3f(0.011193,0.003637,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,3.750000)
glVertex3f(0.011769,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,3.750000)
glVertex3f(0.011193,-0.003637,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,3.750000)
glVertex3f(0.009521,-0.006917,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,3.750000)
glVertex3f(0.006917,-0.009521,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,3.750000)
glVertex3f(0.003637,-0.011193,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,3.750000)
glVertex3f(0.000000,-0.011769,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,3.750000)
glVertex3f(-0.003637,-0.011193,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,3.750000)
glVertex3f(-0.006917,-0.009521,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,3.750000)
glVertex3f(-0.009521,-0.006917,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,3.750000)
glVertex3f(-0.011193,-0.003637,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,3.750000)
glVertex3f(-0.011769,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,3.750000)
glVertex3f(-0.011193,0.003637,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,3.750000)
glVertex3f(-0.009521,0.006917,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,3.750000)
glVertex3f(-0.006917,0.009521,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,3.750000)
glVertex3f(-0.003637,0.011193,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,3.750000)
glVertex3f(0.000000,0.011769,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,4.500000)
glVertex3f(0.000000,0.011769,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,4.500000)
glVertex3f(0.003637,0.011193,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,4.500000)
glVertex3f(0.006917,0.009521,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,4.500000)
glVertex3f(0.009521,0.006917,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,4.500000)
glVertex3f(0.011193,0.003637,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,4.500000)
glVertex3f(0.011769,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,4.500000)
glVertex3f(0.011193,-0.003637,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,4.500000)
glVertex3f(0.009521,-0.006917,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,4.500000)
glVertex3f(0.006917,-0.009521,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,4.500000)
glVertex3f(0.003637,-0.011193,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,4.500000)
glVertex3f(0.000000,-0.011769,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,4.500000)
glVertex3f(-0.003637,-0.011193,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,4.500000)
glVertex3f(-0.006917,-0.009521,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,4.500000)
glVertex3f(-0.009521,-0.006917,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,4.500000)
glVertex3f(-0.011193,-0.003637,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,4.500000)
glVertex3f(-0.011769,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,4.500000)
glVertex3f(-0.011193,0.003637,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,4.500000)
glVertex3f(-0.009521,0.006917,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,4.500000)
glVertex3f(-0.006917,0.009521,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,4.500000)
glVertex3f(-0.003637,0.011193,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,4.500000)
glVertex3f(0.000000,0.011769,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,5.250000)
glVertex3f(0.000000,0.011769,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,5.250000)
glVertex3f(0.003637,0.011193,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,5.250000)
glVertex3f(0.006917,0.009521,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,5.250000)
glVertex3f(0.009521,0.006917,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,5.250000)
glVertex3f(0.011193,0.003637,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,5.250000)
glVertex3f(0.011769,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,5.250000)
glVertex3f(0.011193,-0.003637,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,5.250000)
glVertex3f(0.009521,-0.006917,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,5.250000)
glVertex3f(0.006917,-0.009521,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,5.250000)
glVertex3f(0.003637,-0.011193,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,5.250000)
glVertex3f(0.000000,-0.011769,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,5.250000)
glVertex3f(-0.003637,-0.011193,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,5.250000)
glVertex3f(-0.006917,-0.009521,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,5.250000)
glVertex3f(-0.009521,-0.006917,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,5.250000)
glVertex3f(-0.011193,-0.003637,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,5.250000)
glVertex3f(-0.011769,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,5.250000)
glVertex3f(-0.011193,0.003637,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,5.250000)
glVertex3f(-0.009521,0.006917,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,5.250000)
glVertex3f(-0.006917,0.009521,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,5.250000)
glVertex3f(-0.003637,0.011193,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,5.250000)
glVertex3f(0.000000,0.011769,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,6.000000)
glVertex3f(0.000000,0.011769,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,6.000000)
glVertex3f(0.003637,0.011193,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,6.000000)
glVertex3f(0.006917,0.009521,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,6.000000)
glVertex3f(0.009521,0.006917,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,6.000000)
glVertex3f(0.011193,0.003637,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,6.000000)
glVertex3f(0.011769,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,6.000000)
glVertex3f(0.011193,-0.003637,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,6.000000)
glVertex3f(0.009521,-0.006917,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,6.000000)
glVertex3f(0.006917,-0.009521,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,6.000000)
glVertex3f(0.003637,-0.011193,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,6.000000)
glVertex3f(0.000000,-0.011769,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,6.000000)
glVertex3f(-0.003637,-0.011193,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,6.000000)
glVertex3f(-0.006917,-0.009521,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,6.000000)
glVertex3f(-0.009521,-0.006917,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,6.000000)
glVertex3f(-0.011193,-0.003637,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,6.000000)
glVertex3f(-0.011769,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,6.000000)
glVertex3f(-0.011193,0.003637,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,6.000000)
glVertex3f(-0.009521,0.006917,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,6.000000)
glVertex3f(-0.006917,0.009521,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,6.000000)
glVertex3f(-0.003637,0.011193,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,6.000000)
glVertex3f(0.000000,0.011769,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,6.750000)
glVertex3f(0.000000,0.011769,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,6.750000)
glVertex3f(0.003637,0.011193,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,6.750000)
glVertex3f(0.006917,0.009521,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,6.750000)
glVertex3f(0.009521,0.006917,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,6.750000)
glVertex3f(0.011193,0.003637,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,6.750000)
glVertex3f(0.011769,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,6.750000)
glVertex3f(0.011193,-0.003637,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,6.750000)
glVertex3f(0.009521,-0.006917,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,6.750000)
glVertex3f(0.006917,-0.009521,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,6.750000)
glVertex3f(0.003637,-0.011193,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,6.750000)
glVertex3f(0.000000,-0.011769,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,6.750000)
glVertex3f(-0.003637,-0.011193,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,6.750000)
glVertex3f(-0.006917,-0.009521,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,6.750000)
glVertex3f(-0.009521,-0.006917,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,6.750000)
glVertex3f(-0.011193,-0.003637,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,6.750000)
glVertex3f(-0.011769,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,6.750000)
glVertex3f(-0.011193,0.003637,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,6.750000)
glVertex3f(-0.009521,0.006917,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,6.750000)
glVertex3f(-0.006917,0.009521,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,6.750000)
glVertex3f(-0.003637,0.011193,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,6.750000)
glVertex3f(0.000000,0.011769,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,7.500000)
glVertex3f(0.000000,0.011769,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,7.500000)
glVertex3f(0.003637,0.011193,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,7.500000)
glVertex3f(0.006917,0.009521,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,7.500000)
glVertex3f(0.009521,0.006917,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,7.500000)
glVertex3f(0.011193,0.003637,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,7.500000)
glVertex3f(0.011769,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,7.500000)
glVertex3f(0.011193,-0.003637,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,7.500000)
glVertex3f(0.009521,-0.006917,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,7.500000)
glVertex3f(0.006917,-0.009521,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,7.500000)
glVertex3f(0.003637,-0.011193,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,7.500000)
glVertex3f(0.000000,-0.011769,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,7.500000)
glVertex3f(-0.003637,-0.011193,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,7.500000)
glVertex3f(-0.006917,-0.009521,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,7.500000)
glVertex3f(-0.009521,-0.006917,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,7.500000)
glVertex3f(-0.011193,-0.003637,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,7.500000)
glVertex3f(-0.011769,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,7.500000)
glVertex3f(-0.011193,0.003637,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,7.500000)
glVertex3f(-0.009521,0.006917,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,7.500000)
glVertex3f(-0.006917,0.009521,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,7.500000)
glVertex3f(-0.003637,0.011193,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,7.500000)
glVertex3f(0.000000,0.011769,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,8.250000)
glVertex3f(0.000000,0.011769,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,8.250000)
glVertex3f(0.003637,0.011193,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,8.250000)
glVertex3f(0.006917,0.009521,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,8.250000)
glVertex3f(0.009521,0.006917,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,8.250000)
glVertex3f(0.011193,0.003637,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,8.250000)
glVertex3f(0.011769,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,8.250000)
glVertex3f(0.011193,-0.003637,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,8.250000)
glVertex3f(0.009521,-0.006917,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,8.250000)
glVertex3f(0.006917,-0.009521,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,8.250000)
glVertex3f(0.003637,-0.011193,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,8.250000)
glVertex3f(0.000000,-0.011769,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,8.250000)
glVertex3f(-0.003637,-0.011193,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,8.250000)
glVertex3f(-0.006917,-0.009521,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,8.250000)
glVertex3f(-0.009521,-0.006917,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,8.250000)
glVertex3f(-0.011193,-0.003637,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,8.250000)
glVertex3f(-0.011769,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,8.250000)
glVertex3f(-0.011193,0.003637,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,8.250000)
glVertex3f(-0.009521,0.006917,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,8.250000)
glVertex3f(-0.006917,0.009521,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,8.250000)
glVertex3f(-0.003637,0.011193,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,8.250000)
glVertex3f(0.000000,0.011769,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,9.000000)
glVertex3f(0.000000,0.011769,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,9.000000)
glVertex3f(0.003637,0.011193,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,9.000000)
glVertex3f(0.006917,0.009521,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,9.000000)
glVertex3f(0.009521,0.006917,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,9.000000)
glVertex3f(0.011193,0.003637,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,9.000000)
glVertex3f(0.011769,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,9.000000)
glVertex3f(0.011193,-0.003637,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,9.000000)
glVertex3f(0.009521,-0.006917,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,9.000000)
glVertex3f(0.006917,-0.009521,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,9.000000)
glVertex3f(0.003637,-0.011193,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,9.000000)
glVertex3f(0.000000,-0.011769,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,9.000000)
glVertex3f(-0.003637,-0.011193,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,9.000000)
glVertex3f(-0.006917,-0.009521,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,9.000000)
glVertex3f(-0.009521,-0.006917,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,9.000000)
glVertex3f(-0.011193,-0.003637,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,9.000000)
glVertex3f(-0.011769,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,9.000000)
glVertex3f(-0.011193,0.003637,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,9.000000)
glVertex3f(-0.009521,0.006917,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,9.000000)
glVertex3f(-0.006917,0.009521,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,9.000000)
glVertex3f(-0.003637,0.011193,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,9.000000)
glVertex3f(0.000000,0.011769,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,9.750000)
glVertex3f(0.000000,0.011769,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,9.750000)
glVertex3f(0.003637,0.011193,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,9.750000)
glVertex3f(0.006917,0.009521,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,9.750000)
glVertex3f(0.009521,0.006917,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,9.750000)
glVertex3f(0.011193,0.003637,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,9.750000)
glVertex3f(0.011769,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,9.750000)
glVertex3f(0.011193,-0.003637,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,9.750000)
glVertex3f(0.009521,-0.006917,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,9.750000)
glVertex3f(0.006917,-0.009521,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,9.750000)
glVertex3f(0.003637,-0.011193,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,9.750000)
glVertex3f(0.000000,-0.011769,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,9.750000)
glVertex3f(-0.003637,-0.011193,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,9.750000)
glVertex3f(-0.006917,-0.009521,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,9.750000)
glVertex3f(-0.009521,-0.006917,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,9.750000)
glVertex3f(-0.011193,-0.003637,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,9.750000)
glVertex3f(-0.011769,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,9.750000)
glVertex3f(-0.011193,0.003637,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,9.750000)
glVertex3f(-0.009521,0.006917,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,9.750000)
glVertex3f(-0.006917,0.009521,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,9.750000)
glVertex3f(-0.003637,0.011193,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,9.750000)
glVertex3f(0.000000,0.011769,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,10.500000)
glVertex3f(0.000000,0.011769,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,10.500000)
glVertex3f(0.003637,0.011193,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,10.500000)
glVertex3f(0.006917,0.009521,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,10.500000)
glVertex3f(0.009521,0.006917,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,10.500000)
glVertex3f(0.011193,0.003637,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,10.500000)
glVertex3f(0.011769,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,10.500000)
glVertex3f(0.011193,-0.003637,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,10.500000)
glVertex3f(0.009521,-0.006917,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,10.500000)
glVertex3f(0.006917,-0.009521,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,10.500000)
glVertex3f(0.003637,-0.011193,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,10.500000)
glVertex3f(0.000000,-0.011769,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,10.500000)
glVertex3f(-0.003637,-0.011193,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,10.500000)
glVertex3f(-0.006917,-0.009521,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,10.500000)
glVertex3f(-0.009521,-0.006917,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,10.500000)
glVertex3f(-0.011193,-0.003637,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,10.500000)
glVertex3f(-0.011769,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,10.500000)
glVertex3f(-0.011193,0.003637,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,10.500000)
glVertex3f(-0.009521,0.006917,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,10.500000)
glVertex3f(-0.006917,0.009521,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,10.500000)
glVertex3f(-0.003637,0.011193,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,10.500000)
glVertex3f(0.000000,0.011769,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,11.250000)
glVertex3f(0.000000,0.011769,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,11.250000)
glVertex3f(0.003637,0.011193,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,11.250000)
glVertex3f(0.006917,0.009521,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,11.250000)
glVertex3f(0.009521,0.006917,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,11.250000)
glVertex3f(0.011193,0.003637,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,11.250000)
glVertex3f(0.011769,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,11.250000)
glVertex3f(0.011193,-0.003637,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,11.250000)
glVertex3f(0.009521,-0.006917,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,11.250000)
glVertex3f(0.006917,-0.009521,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,11.250000)
glVertex3f(0.003637,-0.011193,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,11.250000)
glVertex3f(0.000000,-0.011769,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,11.250000)
glVertex3f(-0.003637,-0.011193,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,11.250000)
glVertex3f(-0.006917,-0.009521,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,11.250000)
glVertex3f(-0.009521,-0.006917,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,11.250000)
glVertex3f(-0.011193,-0.003637,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,11.250000)
glVertex3f(-0.011769,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,11.250000)
glVertex3f(-0.011193,0.003637,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,11.250000)
glVertex3f(-0.009521,0.006917,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,11.250000)
glVertex3f(-0.006917,0.009521,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,11.250000)
glVertex3f(-0.003637,0.011193,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,11.250000)
glVertex3f(0.000000,0.011769,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,12.000000)
glVertex3f(0.000000,0.011769,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,12.000000)
glVertex3f(0.003637,0.011193,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,12.000000)
glVertex3f(0.006917,0.009521,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,12.000000)
glVertex3f(0.009521,0.006917,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,12.000000)
glVertex3f(0.011193,0.003637,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,12.000000)
glVertex3f(0.011769,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,12.000000)
glVertex3f(0.011193,-0.003637,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,12.000000)
glVertex3f(0.009521,-0.006917,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,12.000000)
glVertex3f(0.006917,-0.009521,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,12.000000)
glVertex3f(0.003637,-0.011193,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,12.000000)
glVertex3f(0.000000,-0.011769,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,12.000000)
glVertex3f(-0.003637,-0.011193,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,12.000000)
glVertex3f(-0.006917,-0.009521,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,12.000000)
glVertex3f(-0.009521,-0.006917,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,12.000000)
glVertex3f(-0.011193,-0.003637,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,12.000000)
glVertex3f(-0.011769,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,12.000000)
glVertex3f(-0.011193,0.003637,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,12.000000)
glVertex3f(-0.009521,0.006917,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,12.000000)
glVertex3f(-0.006917,0.009521,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,12.000000)
glVertex3f(-0.003637,0.011193,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,12.000000)
glVertex3f(0.000000,0.011769,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,12.750000)
glVertex3f(0.000000,0.011769,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,12.750000)
glVertex3f(0.003637,0.011193,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,12.750000)
glVertex3f(0.006917,0.009521,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,12.750000)
glVertex3f(0.009521,0.006917,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,12.750000)
glVertex3f(0.011193,0.003637,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,12.750000)
glVertex3f(0.011769,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,12.750000)
glVertex3f(0.011193,-0.003637,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,12.750000)
glVertex3f(0.009521,-0.006917,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,12.750000)
glVertex3f(0.006917,-0.009521,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,12.750000)
glVertex3f(0.003637,-0.011193,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,12.750000)
glVertex3f(0.000000,-0.011769,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,12.750000)
glVertex3f(-0.003637,-0.011193,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,12.750000)
glVertex3f(-0.006917,-0.009521,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,12.750000)
glVertex3f(-0.009521,-0.006917,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,12.750000)
glVertex3f(-0.011193,-0.003637,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,12.750000)
glVertex3f(-0.011769,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,12.750000)
glVertex3f(-0.011193,0.003637,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,12.750000)
glVertex3f(-0.009521,0.006917,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,12.750000)
glVertex3f(-0.006917,0.009521,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,12.750000)
glVertex3f(-0.003637,0.011193,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,12.750000)
glVertex3f(0.000000,0.011769,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,13.500000)
glVertex3f(0.000000,0.011769,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,13.500000)
glVertex3f(0.003637,0.011193,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,13.500000)
glVertex3f(0.006917,0.009521,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,13.500000)
glVertex3f(0.009521,0.006917,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,13.500000)
glVertex3f(0.011193,0.003637,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,13.500000)
glVertex3f(0.011769,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,13.500000)
glVertex3f(0.011193,-0.003637,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,13.500000)
glVertex3f(0.009521,-0.006917,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,13.500000)
glVertex3f(0.006917,-0.009521,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,13.500000)
glVertex3f(0.003637,-0.011193,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,13.500000)
glVertex3f(0.000000,-0.011769,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,13.500000)
glVertex3f(-0.003637,-0.011193,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,13.500000)
glVertex3f(-0.006917,-0.009521,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,13.500000)
glVertex3f(-0.009521,-0.006917,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,13.500000)
glVertex3f(-0.011193,-0.003637,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,13.500000)
glVertex3f(-0.011769,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,13.500000)
glVertex3f(-0.011193,0.003637,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,13.500000)
glVertex3f(-0.009521,0.006917,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,13.500000)
glVertex3f(-0.006917,0.009521,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,13.500000)
glVertex3f(-0.003637,0.011193,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,13.500000)
glVertex3f(0.000000,0.011769,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,14.250000)
glVertex3f(0.000000,0.011769,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003637,0.011193,14.250000)
glVertex3f(0.003637,0.011193,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006917,0.009521,14.250000)
glVertex3f(0.006917,0.009521,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009521,0.006917,14.250000)
glVertex3f(0.009521,0.006917,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011193,0.003637,14.250000)
glVertex3f(0.011193,0.003637,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011769,0.000000,14.250000)
glVertex3f(0.011769,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011193,-0.003637,14.250000)
glVertex3f(0.011193,-0.003637,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009521,-0.006917,14.250000)
glVertex3f(0.009521,-0.006917,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006917,-0.009521,14.250000)
glVertex3f(0.006917,-0.009521,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003637,-0.011193,14.250000)
glVertex3f(0.003637,-0.011193,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011769,14.250000)
glVertex3f(0.000000,-0.011769,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003637,-0.011193,14.250000)
glVertex3f(-0.003637,-0.011193,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006917,-0.009521,14.250000)
glVertex3f(-0.006917,-0.009521,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009521,-0.006917,14.250000)
glVertex3f(-0.009521,-0.006917,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011193,-0.003637,14.250000)
glVertex3f(-0.011193,-0.003637,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011769,-0.000000,14.250000)
glVertex3f(-0.011769,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011193,0.003637,14.250000)
glVertex3f(-0.011193,0.003637,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009521,0.006917,14.250000)
glVertex3f(-0.009521,0.006917,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006917,0.009521,14.250000)
glVertex3f(-0.006917,0.009521,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003637,0.011193,14.250000)
glVertex3f(-0.003637,0.011193,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011769,14.250000)
glVertex3f(0.000000,0.011769,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.344506,0.199057,71.375000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,0.000000)
glVertex3f(0.000000,0.012292,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,0.000000)
glVertex3f(0.003798,0.011690,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,0.000000)
glVertex3f(0.007225,0.009945,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,0.000000)
glVertex3f(0.009945,0.007225,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,0.000000)
glVertex3f(0.011690,0.003798,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,0.000000)
glVertex3f(0.012292,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,0.000000)
glVertex3f(0.011690,-0.003798,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,0.000000)
glVertex3f(0.009945,-0.007225,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,0.000000)
glVertex3f(0.007225,-0.009945,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,0.000000)
glVertex3f(0.003798,-0.011690,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,0.000000)
glVertex3f(0.000000,-0.012292,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,0.000000)
glVertex3f(-0.003798,-0.011690,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,0.000000)
glVertex3f(-0.007225,-0.009945,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,0.000000)
glVertex3f(-0.009945,-0.007225,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,0.000000)
glVertex3f(-0.011690,-0.003798,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,0.000000)
glVertex3f(-0.011690,0.003798,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,0.000000)
glVertex3f(-0.009945,0.007225,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,0.000000)
glVertex3f(-0.007225,0.009945,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,0.000000)
glVertex3f(-0.003798,0.011690,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,0.000000)
glVertex3f(0.000000,0.012292,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,0.750000)
glVertex3f(0.000000,0.012292,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,0.750000)
glVertex3f(0.003798,0.011690,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,0.750000)
glVertex3f(0.007225,0.009945,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,0.750000)
glVertex3f(0.009945,0.007225,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,0.750000)
glVertex3f(0.011690,0.003798,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,0.750000)
glVertex3f(0.012292,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,0.750000)
glVertex3f(0.011690,-0.003798,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,0.750000)
glVertex3f(0.009945,-0.007225,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,0.750000)
glVertex3f(0.007225,-0.009945,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,0.750000)
glVertex3f(0.003798,-0.011690,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,0.750000)
glVertex3f(0.000000,-0.012292,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,0.750000)
glVertex3f(-0.003798,-0.011690,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,0.750000)
glVertex3f(-0.007225,-0.009945,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,0.750000)
glVertex3f(-0.009945,-0.007225,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,0.750000)
glVertex3f(-0.011690,-0.003798,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,0.750000)
glVertex3f(-0.012292,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,0.750000)
glVertex3f(-0.011690,0.003798,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,0.750000)
glVertex3f(-0.009945,0.007225,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,0.750000)
glVertex3f(-0.007225,0.009945,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,0.750000)
glVertex3f(-0.003798,0.011690,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,0.750000)
glVertex3f(0.000000,0.012292,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,1.500000)
glVertex3f(0.000000,0.012292,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,1.500000)
glVertex3f(0.003798,0.011690,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,1.500000)
glVertex3f(0.007225,0.009945,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,1.500000)
glVertex3f(0.009945,0.007225,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,1.500000)
glVertex3f(0.011690,0.003798,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,1.500000)
glVertex3f(0.012292,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,1.500000)
glVertex3f(0.011690,-0.003798,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,1.500000)
glVertex3f(0.009945,-0.007225,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,1.500000)
glVertex3f(0.007225,-0.009945,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,1.500000)
glVertex3f(0.003798,-0.011690,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,1.500000)
glVertex3f(0.000000,-0.012292,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,1.500000)
glVertex3f(-0.003798,-0.011690,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,1.500000)
glVertex3f(-0.007225,-0.009945,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,1.500000)
glVertex3f(-0.009945,-0.007225,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,1.500000)
glVertex3f(-0.011690,-0.003798,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,1.500000)
glVertex3f(-0.012292,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,1.500000)
glVertex3f(-0.011690,0.003798,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,1.500000)
glVertex3f(-0.009945,0.007225,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,1.500000)
glVertex3f(-0.007225,0.009945,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,1.500000)
glVertex3f(-0.003798,0.011690,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,1.500000)
glVertex3f(0.000000,0.012292,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,2.250000)
glVertex3f(0.000000,0.012292,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,2.250000)
glVertex3f(0.003798,0.011690,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,2.250000)
glVertex3f(0.007225,0.009945,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,2.250000)
glVertex3f(0.009945,0.007225,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,2.250000)
glVertex3f(0.011690,0.003798,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,2.250000)
glVertex3f(0.012292,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,2.250000)
glVertex3f(0.011690,-0.003798,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,2.250000)
glVertex3f(0.009945,-0.007225,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,2.250000)
glVertex3f(0.007225,-0.009945,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,2.250000)
glVertex3f(0.003798,-0.011690,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,2.250000)
glVertex3f(0.000000,-0.012292,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,2.250000)
glVertex3f(-0.003798,-0.011690,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,2.250000)
glVertex3f(-0.007225,-0.009945,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,2.250000)
glVertex3f(-0.009945,-0.007225,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,2.250000)
glVertex3f(-0.011690,-0.003798,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,2.250000)
glVertex3f(-0.012292,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,2.250000)
glVertex3f(-0.011690,0.003798,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,2.250000)
glVertex3f(-0.009945,0.007225,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,2.250000)
glVertex3f(-0.007225,0.009945,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,2.250000)
glVertex3f(-0.003798,0.011690,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,2.250000)
glVertex3f(0.000000,0.012292,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,3.000000)
glVertex3f(0.000000,0.012292,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,3.000000)
glVertex3f(0.003798,0.011690,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,3.000000)
glVertex3f(0.007225,0.009945,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,3.000000)
glVertex3f(0.009945,0.007225,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,3.000000)
glVertex3f(0.011690,0.003798,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,3.000000)
glVertex3f(0.012292,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,3.000000)
glVertex3f(0.011690,-0.003798,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,3.000000)
glVertex3f(0.009945,-0.007225,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,3.000000)
glVertex3f(0.007225,-0.009945,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,3.000000)
glVertex3f(0.003798,-0.011690,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,3.000000)
glVertex3f(0.000000,-0.012292,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,3.000000)
glVertex3f(-0.003798,-0.011690,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,3.000000)
glVertex3f(-0.007225,-0.009945,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,3.000000)
glVertex3f(-0.009945,-0.007225,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,3.000000)
glVertex3f(-0.011690,-0.003798,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,3.000000)
glVertex3f(-0.012292,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,3.000000)
glVertex3f(-0.011690,0.003798,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,3.000000)
glVertex3f(-0.009945,0.007225,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,3.000000)
glVertex3f(-0.007225,0.009945,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,3.000000)
glVertex3f(-0.003798,0.011690,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,3.000000)
glVertex3f(0.000000,0.012292,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,3.750000)
glVertex3f(0.000000,0.012292,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,3.750000)
glVertex3f(0.003798,0.011690,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,3.750000)
glVertex3f(0.007225,0.009945,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,3.750000)
glVertex3f(0.009945,0.007225,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,3.750000)
glVertex3f(0.011690,0.003798,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,3.750000)
glVertex3f(0.012292,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,3.750000)
glVertex3f(0.011690,-0.003798,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,3.750000)
glVertex3f(0.009945,-0.007225,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,3.750000)
glVertex3f(0.007225,-0.009945,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,3.750000)
glVertex3f(0.003798,-0.011690,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,3.750000)
glVertex3f(0.000000,-0.012292,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,3.750000)
glVertex3f(-0.003798,-0.011690,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,3.750000)
glVertex3f(-0.007225,-0.009945,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,3.750000)
glVertex3f(-0.009945,-0.007225,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,3.750000)
glVertex3f(-0.011690,-0.003798,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,3.750000)
glVertex3f(-0.012292,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,3.750000)
glVertex3f(-0.011690,0.003798,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,3.750000)
glVertex3f(-0.009945,0.007225,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,3.750000)
glVertex3f(-0.007225,0.009945,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,3.750000)
glVertex3f(-0.003798,0.011690,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,3.750000)
glVertex3f(0.000000,0.012292,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,4.500000)
glVertex3f(0.000000,0.012292,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,4.500000)
glVertex3f(0.003798,0.011690,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,4.500000)
glVertex3f(0.007225,0.009945,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,4.500000)
glVertex3f(0.009945,0.007225,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,4.500000)
glVertex3f(0.011690,0.003798,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,4.500000)
glVertex3f(0.012292,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,4.500000)
glVertex3f(0.011690,-0.003798,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,4.500000)
glVertex3f(0.009945,-0.007225,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,4.500000)
glVertex3f(0.007225,-0.009945,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,4.500000)
glVertex3f(0.003798,-0.011690,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,4.500000)
glVertex3f(0.000000,-0.012292,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,4.500000)
glVertex3f(-0.003798,-0.011690,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,4.500000)
glVertex3f(-0.007225,-0.009945,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,4.500000)
glVertex3f(-0.009945,-0.007225,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,4.500000)
glVertex3f(-0.011690,-0.003798,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,4.500000)
glVertex3f(-0.012292,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,4.500000)
glVertex3f(-0.011690,0.003798,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,4.500000)
glVertex3f(-0.009945,0.007225,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,4.500000)
glVertex3f(-0.007225,0.009945,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,4.500000)
glVertex3f(-0.003798,0.011690,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,4.500000)
glVertex3f(0.000000,0.012292,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,5.250000)
glVertex3f(0.000000,0.012292,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,5.250000)
glVertex3f(0.003798,0.011690,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,5.250000)
glVertex3f(0.007225,0.009945,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,5.250000)
glVertex3f(0.009945,0.007225,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,5.250000)
glVertex3f(0.011690,0.003798,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,5.250000)
glVertex3f(0.012292,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,5.250000)
glVertex3f(0.011690,-0.003798,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,5.250000)
glVertex3f(0.009945,-0.007225,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,5.250000)
glVertex3f(0.007225,-0.009945,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,5.250000)
glVertex3f(0.003798,-0.011690,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,5.250000)
glVertex3f(0.000000,-0.012292,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,5.250000)
glVertex3f(-0.003798,-0.011690,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,5.250000)
glVertex3f(-0.007225,-0.009945,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,5.250000)
glVertex3f(-0.009945,-0.007225,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,5.250000)
glVertex3f(-0.011690,-0.003798,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,5.250000)
glVertex3f(-0.012292,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,5.250000)
glVertex3f(-0.011690,0.003798,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,5.250000)
glVertex3f(-0.009945,0.007225,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,5.250000)
glVertex3f(-0.007225,0.009945,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,5.250000)
glVertex3f(-0.003798,0.011690,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,5.250000)
glVertex3f(0.000000,0.012292,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,6.000000)
glVertex3f(0.000000,0.012292,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,6.000000)
glVertex3f(0.003798,0.011690,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,6.000000)
glVertex3f(0.007225,0.009945,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,6.000000)
glVertex3f(0.009945,0.007225,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,6.000000)
glVertex3f(0.011690,0.003798,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,6.000000)
glVertex3f(0.012292,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,6.000000)
glVertex3f(0.011690,-0.003798,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,6.000000)
glVertex3f(0.009945,-0.007225,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,6.000000)
glVertex3f(0.007225,-0.009945,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,6.000000)
glVertex3f(0.003798,-0.011690,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,6.000000)
glVertex3f(0.000000,-0.012292,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,6.000000)
glVertex3f(-0.003798,-0.011690,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,6.000000)
glVertex3f(-0.007225,-0.009945,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,6.000000)
glVertex3f(-0.009945,-0.007225,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,6.000000)
glVertex3f(-0.011690,-0.003798,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,6.000000)
glVertex3f(-0.012292,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,6.000000)
glVertex3f(-0.011690,0.003798,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,6.000000)
glVertex3f(-0.009945,0.007225,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,6.000000)
glVertex3f(-0.007225,0.009945,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,6.000000)
glVertex3f(-0.003798,0.011690,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,6.000000)
glVertex3f(0.000000,0.012292,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,6.750000)
glVertex3f(0.000000,0.012292,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,6.750000)
glVertex3f(0.003798,0.011690,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,6.750000)
glVertex3f(0.007225,0.009945,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,6.750000)
glVertex3f(0.009945,0.007225,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,6.750000)
glVertex3f(0.011690,0.003798,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,6.750000)
glVertex3f(0.012292,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,6.750000)
glVertex3f(0.011690,-0.003798,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,6.750000)
glVertex3f(0.009945,-0.007225,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,6.750000)
glVertex3f(0.007225,-0.009945,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,6.750000)
glVertex3f(0.003798,-0.011690,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,6.750000)
glVertex3f(0.000000,-0.012292,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,6.750000)
glVertex3f(-0.003798,-0.011690,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,6.750000)
glVertex3f(-0.007225,-0.009945,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,6.750000)
glVertex3f(-0.009945,-0.007225,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,6.750000)
glVertex3f(-0.011690,-0.003798,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,6.750000)
glVertex3f(-0.012292,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,6.750000)
glVertex3f(-0.011690,0.003798,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,6.750000)
glVertex3f(-0.009945,0.007225,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,6.750000)
glVertex3f(-0.007225,0.009945,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,6.750000)
glVertex3f(-0.003798,0.011690,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,6.750000)
glVertex3f(0.000000,0.012292,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,7.500000)
glVertex3f(0.000000,0.012292,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,7.500000)
glVertex3f(0.003798,0.011690,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,7.500000)
glVertex3f(0.007225,0.009945,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,7.500000)
glVertex3f(0.009945,0.007225,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,7.500000)
glVertex3f(0.011690,0.003798,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,7.500000)
glVertex3f(0.012292,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,7.500000)
glVertex3f(0.011690,-0.003798,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,7.500000)
glVertex3f(0.009945,-0.007225,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,7.500000)
glVertex3f(0.007225,-0.009945,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,7.500000)
glVertex3f(0.003798,-0.011690,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,7.500000)
glVertex3f(0.000000,-0.012292,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,7.500000)
glVertex3f(-0.003798,-0.011690,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,7.500000)
glVertex3f(-0.007225,-0.009945,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,7.500000)
glVertex3f(-0.009945,-0.007225,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,7.500000)
glVertex3f(-0.011690,-0.003798,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,7.500000)
glVertex3f(-0.012292,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,7.500000)
glVertex3f(-0.011690,0.003798,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,7.500000)
glVertex3f(-0.009945,0.007225,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,7.500000)
glVertex3f(-0.007225,0.009945,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,7.500000)
glVertex3f(-0.003798,0.011690,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,7.500000)
glVertex3f(0.000000,0.012292,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,8.250000)
glVertex3f(0.000000,0.012292,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,8.250000)
glVertex3f(0.003798,0.011690,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,8.250000)
glVertex3f(0.007225,0.009945,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,8.250000)
glVertex3f(0.009945,0.007225,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,8.250000)
glVertex3f(0.011690,0.003798,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,8.250000)
glVertex3f(0.012292,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,8.250000)
glVertex3f(0.011690,-0.003798,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,8.250000)
glVertex3f(0.009945,-0.007225,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,8.250000)
glVertex3f(0.007225,-0.009945,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,8.250000)
glVertex3f(0.003798,-0.011690,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,8.250000)
glVertex3f(0.000000,-0.012292,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,8.250000)
glVertex3f(-0.003798,-0.011690,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,8.250000)
glVertex3f(-0.007225,-0.009945,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,8.250000)
glVertex3f(-0.009945,-0.007225,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,8.250000)
glVertex3f(-0.011690,-0.003798,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,8.250000)
glVertex3f(-0.012292,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,8.250000)
glVertex3f(-0.011690,0.003798,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,8.250000)
glVertex3f(-0.009945,0.007225,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,8.250000)
glVertex3f(-0.007225,0.009945,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,8.250000)
glVertex3f(-0.003798,0.011690,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,8.250000)
glVertex3f(0.000000,0.012292,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,9.000000)
glVertex3f(0.000000,0.012292,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,9.000000)
glVertex3f(0.003798,0.011690,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,9.000000)
glVertex3f(0.007225,0.009945,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,9.000000)
glVertex3f(0.009945,0.007225,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,9.000000)
glVertex3f(0.011690,0.003798,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,9.000000)
glVertex3f(0.012292,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,9.000000)
glVertex3f(0.011690,-0.003798,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,9.000000)
glVertex3f(0.009945,-0.007225,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,9.000000)
glVertex3f(0.007225,-0.009945,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,9.000000)
glVertex3f(0.003798,-0.011690,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,9.000000)
glVertex3f(0.000000,-0.012292,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,9.000000)
glVertex3f(-0.003798,-0.011690,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,9.000000)
glVertex3f(-0.007225,-0.009945,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,9.000000)
glVertex3f(-0.009945,-0.007225,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,9.000000)
glVertex3f(-0.011690,-0.003798,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,9.000000)
glVertex3f(-0.012292,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,9.000000)
glVertex3f(-0.011690,0.003798,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,9.000000)
glVertex3f(-0.009945,0.007225,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,9.000000)
glVertex3f(-0.007225,0.009945,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,9.000000)
glVertex3f(-0.003798,0.011690,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,9.000000)
glVertex3f(0.000000,0.012292,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,9.750000)
glVertex3f(0.000000,0.012292,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,9.750000)
glVertex3f(0.003798,0.011690,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,9.750000)
glVertex3f(0.007225,0.009945,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,9.750000)
glVertex3f(0.009945,0.007225,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,9.750000)
glVertex3f(0.011690,0.003798,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,9.750000)
glVertex3f(0.012292,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,9.750000)
glVertex3f(0.011690,-0.003798,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,9.750000)
glVertex3f(0.009945,-0.007225,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,9.750000)
glVertex3f(0.007225,-0.009945,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,9.750000)
glVertex3f(0.003798,-0.011690,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,9.750000)
glVertex3f(0.000000,-0.012292,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,9.750000)
glVertex3f(-0.003798,-0.011690,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,9.750000)
glVertex3f(-0.007225,-0.009945,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,9.750000)
glVertex3f(-0.009945,-0.007225,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,9.750000)
glVertex3f(-0.011690,-0.003798,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,9.750000)
glVertex3f(-0.012292,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,9.750000)
glVertex3f(-0.011690,0.003798,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,9.750000)
glVertex3f(-0.009945,0.007225,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,9.750000)
glVertex3f(-0.007225,0.009945,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,9.750000)
glVertex3f(-0.003798,0.011690,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,9.750000)
glVertex3f(0.000000,0.012292,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,10.500000)
glVertex3f(0.000000,0.012292,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,10.500000)
glVertex3f(0.003798,0.011690,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,10.500000)
glVertex3f(0.007225,0.009945,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,10.500000)
glVertex3f(0.009945,0.007225,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,10.500000)
glVertex3f(0.011690,0.003798,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,10.500000)
glVertex3f(0.012292,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,10.500000)
glVertex3f(0.011690,-0.003798,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,10.500000)
glVertex3f(0.009945,-0.007225,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,10.500000)
glVertex3f(0.007225,-0.009945,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,10.500000)
glVertex3f(0.003798,-0.011690,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,10.500000)
glVertex3f(0.000000,-0.012292,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,10.500000)
glVertex3f(-0.003798,-0.011690,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,10.500000)
glVertex3f(-0.007225,-0.009945,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,10.500000)
glVertex3f(-0.009945,-0.007225,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,10.500000)
glVertex3f(-0.011690,-0.003798,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,10.500000)
glVertex3f(-0.012292,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,10.500000)
glVertex3f(-0.011690,0.003798,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,10.500000)
glVertex3f(-0.009945,0.007225,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,10.500000)
glVertex3f(-0.007225,0.009945,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,10.500000)
glVertex3f(-0.003798,0.011690,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,10.500000)
glVertex3f(0.000000,0.012292,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,11.250000)
glVertex3f(0.000000,0.012292,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,11.250000)
glVertex3f(0.003798,0.011690,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,11.250000)
glVertex3f(0.007225,0.009945,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,11.250000)
glVertex3f(0.009945,0.007225,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,11.250000)
glVertex3f(0.011690,0.003798,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,11.250000)
glVertex3f(0.012292,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,11.250000)
glVertex3f(0.011690,-0.003798,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,11.250000)
glVertex3f(0.009945,-0.007225,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,11.250000)
glVertex3f(0.007225,-0.009945,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,11.250000)
glVertex3f(0.003798,-0.011690,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,11.250000)
glVertex3f(0.000000,-0.012292,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,11.250000)
glVertex3f(-0.003798,-0.011690,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,11.250000)
glVertex3f(-0.007225,-0.009945,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,11.250000)
glVertex3f(-0.009945,-0.007225,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,11.250000)
glVertex3f(-0.011690,-0.003798,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,11.250000)
glVertex3f(-0.012292,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,11.250000)
glVertex3f(-0.011690,0.003798,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,11.250000)
glVertex3f(-0.009945,0.007225,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,11.250000)
glVertex3f(-0.007225,0.009945,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,11.250000)
glVertex3f(-0.003798,0.011690,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,11.250000)
glVertex3f(0.000000,0.012292,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,12.000000)
glVertex3f(0.000000,0.012292,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,12.000000)
glVertex3f(0.003798,0.011690,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,12.000000)
glVertex3f(0.007225,0.009945,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,12.000000)
glVertex3f(0.009945,0.007225,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,12.000000)
glVertex3f(0.011690,0.003798,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,12.000000)
glVertex3f(0.012292,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,12.000000)
glVertex3f(0.011690,-0.003798,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,12.000000)
glVertex3f(0.009945,-0.007225,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,12.000000)
glVertex3f(0.007225,-0.009945,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,12.000000)
glVertex3f(0.003798,-0.011690,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,12.000000)
glVertex3f(0.000000,-0.012292,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,12.000000)
glVertex3f(-0.003798,-0.011690,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,12.000000)
glVertex3f(-0.007225,-0.009945,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,12.000000)
glVertex3f(-0.009945,-0.007225,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,12.000000)
glVertex3f(-0.011690,-0.003798,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,12.000000)
glVertex3f(-0.012292,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,12.000000)
glVertex3f(-0.011690,0.003798,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,12.000000)
glVertex3f(-0.009945,0.007225,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,12.000000)
glVertex3f(-0.007225,0.009945,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,12.000000)
glVertex3f(-0.003798,0.011690,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,12.000000)
glVertex3f(0.000000,0.012292,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,12.750000)
glVertex3f(0.000000,0.012292,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,12.750000)
glVertex3f(0.003798,0.011690,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,12.750000)
glVertex3f(0.007225,0.009945,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,12.750000)
glVertex3f(0.009945,0.007225,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,12.750000)
glVertex3f(0.011690,0.003798,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,12.750000)
glVertex3f(0.012292,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,12.750000)
glVertex3f(0.011690,-0.003798,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,12.750000)
glVertex3f(0.009945,-0.007225,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,12.750000)
glVertex3f(0.007225,-0.009945,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,12.750000)
glVertex3f(0.003798,-0.011690,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,12.750000)
glVertex3f(0.000000,-0.012292,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,12.750000)
glVertex3f(-0.003798,-0.011690,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,12.750000)
glVertex3f(-0.007225,-0.009945,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,12.750000)
glVertex3f(-0.009945,-0.007225,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,12.750000)
glVertex3f(-0.011690,-0.003798,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,12.750000)
glVertex3f(-0.012292,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,12.750000)
glVertex3f(-0.011690,0.003798,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,12.750000)
glVertex3f(-0.009945,0.007225,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,12.750000)
glVertex3f(-0.007225,0.009945,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,12.750000)
glVertex3f(-0.003798,0.011690,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,12.750000)
glVertex3f(0.000000,0.012292,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,13.500000)
glVertex3f(0.000000,0.012292,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,13.500000)
glVertex3f(0.003798,0.011690,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,13.500000)
glVertex3f(0.007225,0.009945,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,13.500000)
glVertex3f(0.009945,0.007225,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,13.500000)
glVertex3f(0.011690,0.003798,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,13.500000)
glVertex3f(0.012292,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,13.500000)
glVertex3f(0.011690,-0.003798,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,13.500000)
glVertex3f(0.009945,-0.007225,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,13.500000)
glVertex3f(0.007225,-0.009945,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,13.500000)
glVertex3f(0.003798,-0.011690,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,13.500000)
glVertex3f(0.000000,-0.012292,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,13.500000)
glVertex3f(-0.003798,-0.011690,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,13.500000)
glVertex3f(-0.007225,-0.009945,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,13.500000)
glVertex3f(-0.009945,-0.007225,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,13.500000)
glVertex3f(-0.011690,-0.003798,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,13.500000)
glVertex3f(-0.012292,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,13.500000)
glVertex3f(-0.011690,0.003798,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,13.500000)
glVertex3f(-0.009945,0.007225,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,13.500000)
glVertex3f(-0.007225,0.009945,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,13.500000)
glVertex3f(-0.003798,0.011690,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,13.500000)
glVertex3f(0.000000,0.012292,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,14.250000)
glVertex3f(0.000000,0.012292,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003798,0.011690,14.250000)
glVertex3f(0.003798,0.011690,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007225,0.009945,14.250000)
glVertex3f(0.007225,0.009945,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009945,0.007225,14.250000)
glVertex3f(0.009945,0.007225,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011690,0.003798,14.250000)
glVertex3f(0.011690,0.003798,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012292,0.000000,14.250000)
glVertex3f(0.012292,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011690,-0.003798,14.250000)
glVertex3f(0.011690,-0.003798,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009945,-0.007225,14.250000)
glVertex3f(0.009945,-0.007225,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007225,-0.009945,14.250000)
glVertex3f(0.007225,-0.009945,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003798,-0.011690,14.250000)
glVertex3f(0.003798,-0.011690,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012292,14.250000)
glVertex3f(0.000000,-0.012292,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003798,-0.011690,14.250000)
glVertex3f(-0.003798,-0.011690,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007225,-0.009945,14.250000)
glVertex3f(-0.007225,-0.009945,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009945,-0.007225,14.250000)
glVertex3f(-0.009945,-0.007225,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011690,-0.003798,14.250000)
glVertex3f(-0.011690,-0.003798,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012292,-0.000000,14.250000)
glVertex3f(-0.012292,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011690,0.003798,14.250000)
glVertex3f(-0.011690,0.003798,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009945,0.007225,14.250000)
glVertex3f(-0.009945,0.007225,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007225,0.009945,14.250000)
glVertex3f(-0.007225,0.009945,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003798,0.011690,14.250000)
glVertex3f(-0.003798,0.011690,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012292,14.250000)
glVertex3f(0.000000,0.012292,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.352460,0.199867,72.043976)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,0.000000)
glVertex3f(0.000000,0.012846,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,0.000000)
glVertex3f(0.003970,0.012218,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,0.000000)
glVertex3f(0.007551,0.010393,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,0.000000)
glVertex3f(0.010393,0.007551,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,0.000000)
glVertex3f(0.012218,0.003970,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,0.000000)
glVertex3f(0.012846,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,0.000000)
glVertex3f(0.012218,-0.003970,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,0.000000)
glVertex3f(0.010393,-0.007551,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,0.000000)
glVertex3f(0.007551,-0.010393,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,0.000000)
glVertex3f(0.003970,-0.012218,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,0.000000)
glVertex3f(0.000000,-0.012846,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,0.000000)
glVertex3f(-0.003970,-0.012218,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,0.000000)
glVertex3f(-0.007551,-0.010393,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,0.000000)
glVertex3f(-0.010393,-0.007551,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,0.000000)
glVertex3f(-0.012218,-0.003970,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,0.000000)
glVertex3f(-0.012218,0.003970,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,0.000000)
glVertex3f(-0.010393,0.007551,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,0.000000)
glVertex3f(-0.007551,0.010393,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,0.000000)
glVertex3f(-0.003970,0.012218,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,0.000000)
glVertex3f(0.000000,0.012846,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,0.750000)
glVertex3f(0.000000,0.012846,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,0.750000)
glVertex3f(0.003970,0.012218,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,0.750000)
glVertex3f(0.007551,0.010393,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,0.750000)
glVertex3f(0.010393,0.007551,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,0.750000)
glVertex3f(0.012218,0.003970,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,0.750000)
glVertex3f(0.012846,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,0.750000)
glVertex3f(0.012218,-0.003970,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,0.750000)
glVertex3f(0.010393,-0.007551,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,0.750000)
glVertex3f(0.007551,-0.010393,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,0.750000)
glVertex3f(0.003970,-0.012218,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,0.750000)
glVertex3f(0.000000,-0.012846,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,0.750000)
glVertex3f(-0.003970,-0.012218,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,0.750000)
glVertex3f(-0.007551,-0.010393,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,0.750000)
glVertex3f(-0.010393,-0.007551,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,0.750000)
glVertex3f(-0.012218,-0.003970,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,0.750000)
glVertex3f(-0.012846,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,0.750000)
glVertex3f(-0.012218,0.003970,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,0.750000)
glVertex3f(-0.010393,0.007551,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,0.750000)
glVertex3f(-0.007551,0.010393,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,0.750000)
glVertex3f(-0.003970,0.012218,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,0.750000)
glVertex3f(0.000000,0.012846,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,1.500000)
glVertex3f(0.000000,0.012846,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,1.500000)
glVertex3f(0.003970,0.012218,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,1.500000)
glVertex3f(0.007551,0.010393,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,1.500000)
glVertex3f(0.010393,0.007551,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,1.500000)
glVertex3f(0.012218,0.003970,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,1.500000)
glVertex3f(0.012846,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,1.500000)
glVertex3f(0.012218,-0.003970,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,1.500000)
glVertex3f(0.010393,-0.007551,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,1.500000)
glVertex3f(0.007551,-0.010393,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,1.500000)
glVertex3f(0.003970,-0.012218,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,1.500000)
glVertex3f(0.000000,-0.012846,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,1.500000)
glVertex3f(-0.003970,-0.012218,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,1.500000)
glVertex3f(-0.007551,-0.010393,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,1.500000)
glVertex3f(-0.010393,-0.007551,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,1.500000)
glVertex3f(-0.012218,-0.003970,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,1.500000)
glVertex3f(-0.012846,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,1.500000)
glVertex3f(-0.012218,0.003970,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,1.500000)
glVertex3f(-0.010393,0.007551,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,1.500000)
glVertex3f(-0.007551,0.010393,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,1.500000)
glVertex3f(-0.003970,0.012218,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,1.500000)
glVertex3f(0.000000,0.012846,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,2.250000)
glVertex3f(0.000000,0.012846,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,2.250000)
glVertex3f(0.003970,0.012218,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,2.250000)
glVertex3f(0.007551,0.010393,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,2.250000)
glVertex3f(0.010393,0.007551,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,2.250000)
glVertex3f(0.012218,0.003970,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,2.250000)
glVertex3f(0.012846,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,2.250000)
glVertex3f(0.012218,-0.003970,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,2.250000)
glVertex3f(0.010393,-0.007551,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,2.250000)
glVertex3f(0.007551,-0.010393,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,2.250000)
glVertex3f(0.003970,-0.012218,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,2.250000)
glVertex3f(0.000000,-0.012846,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,2.250000)
glVertex3f(-0.003970,-0.012218,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,2.250000)
glVertex3f(-0.007551,-0.010393,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,2.250000)
glVertex3f(-0.010393,-0.007551,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,2.250000)
glVertex3f(-0.012218,-0.003970,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,2.250000)
glVertex3f(-0.012846,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,2.250000)
glVertex3f(-0.012218,0.003970,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,2.250000)
glVertex3f(-0.010393,0.007551,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,2.250000)
glVertex3f(-0.007551,0.010393,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,2.250000)
glVertex3f(-0.003970,0.012218,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,2.250000)
glVertex3f(0.000000,0.012846,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,3.000000)
glVertex3f(0.000000,0.012846,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,3.000000)
glVertex3f(0.003970,0.012218,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,3.000000)
glVertex3f(0.007551,0.010393,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,3.000000)
glVertex3f(0.010393,0.007551,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,3.000000)
glVertex3f(0.012218,0.003970,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,3.000000)
glVertex3f(0.012846,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,3.000000)
glVertex3f(0.012218,-0.003970,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,3.000000)
glVertex3f(0.010393,-0.007551,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,3.000000)
glVertex3f(0.007551,-0.010393,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,3.000000)
glVertex3f(0.003970,-0.012218,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,3.000000)
glVertex3f(0.000000,-0.012846,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,3.000000)
glVertex3f(-0.003970,-0.012218,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,3.000000)
glVertex3f(-0.007551,-0.010393,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,3.000000)
glVertex3f(-0.010393,-0.007551,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,3.000000)
glVertex3f(-0.012218,-0.003970,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,3.000000)
glVertex3f(-0.012846,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,3.000000)
glVertex3f(-0.012218,0.003970,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,3.000000)
glVertex3f(-0.010393,0.007551,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,3.000000)
glVertex3f(-0.007551,0.010393,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,3.000000)
glVertex3f(-0.003970,0.012218,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,3.000000)
glVertex3f(0.000000,0.012846,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,3.750000)
glVertex3f(0.000000,0.012846,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,3.750000)
glVertex3f(0.003970,0.012218,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,3.750000)
glVertex3f(0.007551,0.010393,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,3.750000)
glVertex3f(0.010393,0.007551,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,3.750000)
glVertex3f(0.012218,0.003970,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,3.750000)
glVertex3f(0.012846,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,3.750000)
glVertex3f(0.012218,-0.003970,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,3.750000)
glVertex3f(0.010393,-0.007551,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,3.750000)
glVertex3f(0.007551,-0.010393,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,3.750000)
glVertex3f(0.003970,-0.012218,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,3.750000)
glVertex3f(0.000000,-0.012846,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,3.750000)
glVertex3f(-0.003970,-0.012218,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,3.750000)
glVertex3f(-0.007551,-0.010393,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,3.750000)
glVertex3f(-0.010393,-0.007551,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,3.750000)
glVertex3f(-0.012218,-0.003970,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,3.750000)
glVertex3f(-0.012846,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,3.750000)
glVertex3f(-0.012218,0.003970,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,3.750000)
glVertex3f(-0.010393,0.007551,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,3.750000)
glVertex3f(-0.007551,0.010393,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,3.750000)
glVertex3f(-0.003970,0.012218,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,3.750000)
glVertex3f(0.000000,0.012846,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,4.500000)
glVertex3f(0.000000,0.012846,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,4.500000)
glVertex3f(0.003970,0.012218,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,4.500000)
glVertex3f(0.007551,0.010393,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,4.500000)
glVertex3f(0.010393,0.007551,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,4.500000)
glVertex3f(0.012218,0.003970,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,4.500000)
glVertex3f(0.012846,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,4.500000)
glVertex3f(0.012218,-0.003970,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,4.500000)
glVertex3f(0.010393,-0.007551,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,4.500000)
glVertex3f(0.007551,-0.010393,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,4.500000)
glVertex3f(0.003970,-0.012218,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,4.500000)
glVertex3f(0.000000,-0.012846,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,4.500000)
glVertex3f(-0.003970,-0.012218,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,4.500000)
glVertex3f(-0.007551,-0.010393,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,4.500000)
glVertex3f(-0.010393,-0.007551,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,4.500000)
glVertex3f(-0.012218,-0.003970,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,4.500000)
glVertex3f(-0.012846,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,4.500000)
glVertex3f(-0.012218,0.003970,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,4.500000)
glVertex3f(-0.010393,0.007551,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,4.500000)
glVertex3f(-0.007551,0.010393,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,4.500000)
glVertex3f(-0.003970,0.012218,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,4.500000)
glVertex3f(0.000000,0.012846,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,5.250000)
glVertex3f(0.000000,0.012846,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,5.250000)
glVertex3f(0.003970,0.012218,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,5.250000)
glVertex3f(0.007551,0.010393,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,5.250000)
glVertex3f(0.010393,0.007551,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,5.250000)
glVertex3f(0.012218,0.003970,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,5.250000)
glVertex3f(0.012846,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,5.250000)
glVertex3f(0.012218,-0.003970,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,5.250000)
glVertex3f(0.010393,-0.007551,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,5.250000)
glVertex3f(0.007551,-0.010393,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,5.250000)
glVertex3f(0.003970,-0.012218,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,5.250000)
glVertex3f(0.000000,-0.012846,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,5.250000)
glVertex3f(-0.003970,-0.012218,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,5.250000)
glVertex3f(-0.007551,-0.010393,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,5.250000)
glVertex3f(-0.010393,-0.007551,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,5.250000)
glVertex3f(-0.012218,-0.003970,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,5.250000)
glVertex3f(-0.012846,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,5.250000)
glVertex3f(-0.012218,0.003970,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,5.250000)
glVertex3f(-0.010393,0.007551,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,5.250000)
glVertex3f(-0.007551,0.010393,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,5.250000)
glVertex3f(-0.003970,0.012218,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,5.250000)
glVertex3f(0.000000,0.012846,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,6.000000)
glVertex3f(0.000000,0.012846,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,6.000000)
glVertex3f(0.003970,0.012218,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,6.000000)
glVertex3f(0.007551,0.010393,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,6.000000)
glVertex3f(0.010393,0.007551,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,6.000000)
glVertex3f(0.012218,0.003970,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,6.000000)
glVertex3f(0.012846,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,6.000000)
glVertex3f(0.012218,-0.003970,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,6.000000)
glVertex3f(0.010393,-0.007551,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,6.000000)
glVertex3f(0.007551,-0.010393,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,6.000000)
glVertex3f(0.003970,-0.012218,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,6.000000)
glVertex3f(0.000000,-0.012846,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,6.000000)
glVertex3f(-0.003970,-0.012218,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,6.000000)
glVertex3f(-0.007551,-0.010393,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,6.000000)
glVertex3f(-0.010393,-0.007551,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,6.000000)
glVertex3f(-0.012218,-0.003970,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,6.000000)
glVertex3f(-0.012846,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,6.000000)
glVertex3f(-0.012218,0.003970,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,6.000000)
glVertex3f(-0.010393,0.007551,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,6.000000)
glVertex3f(-0.007551,0.010393,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,6.000000)
glVertex3f(-0.003970,0.012218,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,6.000000)
glVertex3f(0.000000,0.012846,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,6.750000)
glVertex3f(0.000000,0.012846,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,6.750000)
glVertex3f(0.003970,0.012218,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,6.750000)
glVertex3f(0.007551,0.010393,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,6.750000)
glVertex3f(0.010393,0.007551,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,6.750000)
glVertex3f(0.012218,0.003970,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,6.750000)
glVertex3f(0.012846,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,6.750000)
glVertex3f(0.012218,-0.003970,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,6.750000)
glVertex3f(0.010393,-0.007551,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,6.750000)
glVertex3f(0.007551,-0.010393,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,6.750000)
glVertex3f(0.003970,-0.012218,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,6.750000)
glVertex3f(0.000000,-0.012846,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,6.750000)
glVertex3f(-0.003970,-0.012218,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,6.750000)
glVertex3f(-0.007551,-0.010393,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,6.750000)
glVertex3f(-0.010393,-0.007551,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,6.750000)
glVertex3f(-0.012218,-0.003970,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,6.750000)
glVertex3f(-0.012846,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,6.750000)
glVertex3f(-0.012218,0.003970,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,6.750000)
glVertex3f(-0.010393,0.007551,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,6.750000)
glVertex3f(-0.007551,0.010393,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,6.750000)
glVertex3f(-0.003970,0.012218,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,6.750000)
glVertex3f(0.000000,0.012846,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,7.500000)
glVertex3f(0.000000,0.012846,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,7.500000)
glVertex3f(0.003970,0.012218,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,7.500000)
glVertex3f(0.007551,0.010393,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,7.500000)
glVertex3f(0.010393,0.007551,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,7.500000)
glVertex3f(0.012218,0.003970,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,7.500000)
glVertex3f(0.012846,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,7.500000)
glVertex3f(0.012218,-0.003970,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,7.500000)
glVertex3f(0.010393,-0.007551,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,7.500000)
glVertex3f(0.007551,-0.010393,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,7.500000)
glVertex3f(0.003970,-0.012218,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,7.500000)
glVertex3f(0.000000,-0.012846,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,7.500000)
glVertex3f(-0.003970,-0.012218,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,7.500000)
glVertex3f(-0.007551,-0.010393,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,7.500000)
glVertex3f(-0.010393,-0.007551,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,7.500000)
glVertex3f(-0.012218,-0.003970,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,7.500000)
glVertex3f(-0.012846,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,7.500000)
glVertex3f(-0.012218,0.003970,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,7.500000)
glVertex3f(-0.010393,0.007551,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,7.500000)
glVertex3f(-0.007551,0.010393,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,7.500000)
glVertex3f(-0.003970,0.012218,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,7.500000)
glVertex3f(0.000000,0.012846,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,8.250000)
glVertex3f(0.000000,0.012846,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,8.250000)
glVertex3f(0.003970,0.012218,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,8.250000)
glVertex3f(0.007551,0.010393,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,8.250000)
glVertex3f(0.010393,0.007551,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,8.250000)
glVertex3f(0.012218,0.003970,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,8.250000)
glVertex3f(0.012846,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,8.250000)
glVertex3f(0.012218,-0.003970,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,8.250000)
glVertex3f(0.010393,-0.007551,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,8.250000)
glVertex3f(0.007551,-0.010393,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,8.250000)
glVertex3f(0.003970,-0.012218,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,8.250000)
glVertex3f(0.000000,-0.012846,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,8.250000)
glVertex3f(-0.003970,-0.012218,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,8.250000)
glVertex3f(-0.007551,-0.010393,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,8.250000)
glVertex3f(-0.010393,-0.007551,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,8.250000)
glVertex3f(-0.012218,-0.003970,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,8.250000)
glVertex3f(-0.012846,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,8.250000)
glVertex3f(-0.012218,0.003970,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,8.250000)
glVertex3f(-0.010393,0.007551,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,8.250000)
glVertex3f(-0.007551,0.010393,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,8.250000)
glVertex3f(-0.003970,0.012218,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,8.250000)
glVertex3f(0.000000,0.012846,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,9.000000)
glVertex3f(0.000000,0.012846,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,9.000000)
glVertex3f(0.003970,0.012218,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,9.000000)
glVertex3f(0.007551,0.010393,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,9.000000)
glVertex3f(0.010393,0.007551,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,9.000000)
glVertex3f(0.012218,0.003970,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,9.000000)
glVertex3f(0.012846,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,9.000000)
glVertex3f(0.012218,-0.003970,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,9.000000)
glVertex3f(0.010393,-0.007551,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,9.000000)
glVertex3f(0.007551,-0.010393,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,9.000000)
glVertex3f(0.003970,-0.012218,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,9.000000)
glVertex3f(0.000000,-0.012846,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,9.000000)
glVertex3f(-0.003970,-0.012218,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,9.000000)
glVertex3f(-0.007551,-0.010393,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,9.000000)
glVertex3f(-0.010393,-0.007551,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,9.000000)
glVertex3f(-0.012218,-0.003970,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,9.000000)
glVertex3f(-0.012846,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,9.000000)
glVertex3f(-0.012218,0.003970,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,9.000000)
glVertex3f(-0.010393,0.007551,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,9.000000)
glVertex3f(-0.007551,0.010393,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,9.000000)
glVertex3f(-0.003970,0.012218,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,9.000000)
glVertex3f(0.000000,0.012846,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,9.750000)
glVertex3f(0.000000,0.012846,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,9.750000)
glVertex3f(0.003970,0.012218,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,9.750000)
glVertex3f(0.007551,0.010393,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,9.750000)
glVertex3f(0.010393,0.007551,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,9.750000)
glVertex3f(0.012218,0.003970,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,9.750000)
glVertex3f(0.012846,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,9.750000)
glVertex3f(0.012218,-0.003970,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,9.750000)
glVertex3f(0.010393,-0.007551,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,9.750000)
glVertex3f(0.007551,-0.010393,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,9.750000)
glVertex3f(0.003970,-0.012218,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,9.750000)
glVertex3f(0.000000,-0.012846,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,9.750000)
glVertex3f(-0.003970,-0.012218,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,9.750000)
glVertex3f(-0.007551,-0.010393,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,9.750000)
glVertex3f(-0.010393,-0.007551,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,9.750000)
glVertex3f(-0.012218,-0.003970,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,9.750000)
glVertex3f(-0.012846,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,9.750000)
glVertex3f(-0.012218,0.003970,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,9.750000)
glVertex3f(-0.010393,0.007551,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,9.750000)
glVertex3f(-0.007551,0.010393,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,9.750000)
glVertex3f(-0.003970,0.012218,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,9.750000)
glVertex3f(0.000000,0.012846,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,10.500000)
glVertex3f(0.000000,0.012846,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,10.500000)
glVertex3f(0.003970,0.012218,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,10.500000)
glVertex3f(0.007551,0.010393,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,10.500000)
glVertex3f(0.010393,0.007551,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,10.500000)
glVertex3f(0.012218,0.003970,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,10.500000)
glVertex3f(0.012846,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,10.500000)
glVertex3f(0.012218,-0.003970,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,10.500000)
glVertex3f(0.010393,-0.007551,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,10.500000)
glVertex3f(0.007551,-0.010393,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,10.500000)
glVertex3f(0.003970,-0.012218,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,10.500000)
glVertex3f(0.000000,-0.012846,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,10.500000)
glVertex3f(-0.003970,-0.012218,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,10.500000)
glVertex3f(-0.007551,-0.010393,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,10.500000)
glVertex3f(-0.010393,-0.007551,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,10.500000)
glVertex3f(-0.012218,-0.003970,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,10.500000)
glVertex3f(-0.012846,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,10.500000)
glVertex3f(-0.012218,0.003970,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,10.500000)
glVertex3f(-0.010393,0.007551,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,10.500000)
glVertex3f(-0.007551,0.010393,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,10.500000)
glVertex3f(-0.003970,0.012218,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,10.500000)
glVertex3f(0.000000,0.012846,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,11.250000)
glVertex3f(0.000000,0.012846,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,11.250000)
glVertex3f(0.003970,0.012218,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,11.250000)
glVertex3f(0.007551,0.010393,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,11.250000)
glVertex3f(0.010393,0.007551,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,11.250000)
glVertex3f(0.012218,0.003970,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,11.250000)
glVertex3f(0.012846,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,11.250000)
glVertex3f(0.012218,-0.003970,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,11.250000)
glVertex3f(0.010393,-0.007551,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,11.250000)
glVertex3f(0.007551,-0.010393,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,11.250000)
glVertex3f(0.003970,-0.012218,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,11.250000)
glVertex3f(0.000000,-0.012846,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,11.250000)
glVertex3f(-0.003970,-0.012218,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,11.250000)
glVertex3f(-0.007551,-0.010393,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,11.250000)
glVertex3f(-0.010393,-0.007551,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,11.250000)
glVertex3f(-0.012218,-0.003970,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,11.250000)
glVertex3f(-0.012846,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,11.250000)
glVertex3f(-0.012218,0.003970,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,11.250000)
glVertex3f(-0.010393,0.007551,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,11.250000)
glVertex3f(-0.007551,0.010393,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,11.250000)
glVertex3f(-0.003970,0.012218,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,11.250000)
glVertex3f(0.000000,0.012846,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,12.000000)
glVertex3f(0.000000,0.012846,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,12.000000)
glVertex3f(0.003970,0.012218,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,12.000000)
glVertex3f(0.007551,0.010393,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,12.000000)
glVertex3f(0.010393,0.007551,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,12.000000)
glVertex3f(0.012218,0.003970,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,12.000000)
glVertex3f(0.012846,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,12.000000)
glVertex3f(0.012218,-0.003970,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,12.000000)
glVertex3f(0.010393,-0.007551,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,12.000000)
glVertex3f(0.007551,-0.010393,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,12.000000)
glVertex3f(0.003970,-0.012218,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,12.000000)
glVertex3f(0.000000,-0.012846,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,12.000000)
glVertex3f(-0.003970,-0.012218,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,12.000000)
glVertex3f(-0.007551,-0.010393,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,12.000000)
glVertex3f(-0.010393,-0.007551,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,12.000000)
glVertex3f(-0.012218,-0.003970,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,12.000000)
glVertex3f(-0.012846,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,12.000000)
glVertex3f(-0.012218,0.003970,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,12.000000)
glVertex3f(-0.010393,0.007551,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,12.000000)
glVertex3f(-0.007551,0.010393,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,12.000000)
glVertex3f(-0.003970,0.012218,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,12.000000)
glVertex3f(0.000000,0.012846,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,12.750000)
glVertex3f(0.000000,0.012846,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,12.750000)
glVertex3f(0.003970,0.012218,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,12.750000)
glVertex3f(0.007551,0.010393,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,12.750000)
glVertex3f(0.010393,0.007551,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,12.750000)
glVertex3f(0.012218,0.003970,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,12.750000)
glVertex3f(0.012846,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,12.750000)
glVertex3f(0.012218,-0.003970,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,12.750000)
glVertex3f(0.010393,-0.007551,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,12.750000)
glVertex3f(0.007551,-0.010393,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,12.750000)
glVertex3f(0.003970,-0.012218,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,12.750000)
glVertex3f(0.000000,-0.012846,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,12.750000)
glVertex3f(-0.003970,-0.012218,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,12.750000)
glVertex3f(-0.007551,-0.010393,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,12.750000)
glVertex3f(-0.010393,-0.007551,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,12.750000)
glVertex3f(-0.012218,-0.003970,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,12.750000)
glVertex3f(-0.012846,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,12.750000)
glVertex3f(-0.012218,0.003970,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,12.750000)
glVertex3f(-0.010393,0.007551,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,12.750000)
glVertex3f(-0.007551,0.010393,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,12.750000)
glVertex3f(-0.003970,0.012218,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,12.750000)
glVertex3f(0.000000,0.012846,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,13.500000)
glVertex3f(0.000000,0.012846,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,13.500000)
glVertex3f(0.003970,0.012218,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,13.500000)
glVertex3f(0.007551,0.010393,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,13.500000)
glVertex3f(0.010393,0.007551,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,13.500000)
glVertex3f(0.012218,0.003970,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,13.500000)
glVertex3f(0.012846,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,13.500000)
glVertex3f(0.012218,-0.003970,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,13.500000)
glVertex3f(0.010393,-0.007551,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,13.500000)
glVertex3f(0.007551,-0.010393,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,13.500000)
glVertex3f(0.003970,-0.012218,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,13.500000)
glVertex3f(0.000000,-0.012846,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,13.500000)
glVertex3f(-0.003970,-0.012218,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,13.500000)
glVertex3f(-0.007551,-0.010393,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,13.500000)
glVertex3f(-0.010393,-0.007551,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,13.500000)
glVertex3f(-0.012218,-0.003970,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,13.500000)
glVertex3f(-0.012846,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,13.500000)
glVertex3f(-0.012218,0.003970,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,13.500000)
glVertex3f(-0.010393,0.007551,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,13.500000)
glVertex3f(-0.007551,0.010393,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,13.500000)
glVertex3f(-0.003970,0.012218,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,13.500000)
glVertex3f(0.000000,0.012846,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,14.250000)
glVertex3f(0.000000,0.012846,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003970,0.012218,14.250000)
glVertex3f(0.003970,0.012218,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007551,0.010393,14.250000)
glVertex3f(0.007551,0.010393,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010393,0.007551,14.250000)
glVertex3f(0.010393,0.007551,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012218,0.003970,14.250000)
glVertex3f(0.012218,0.003970,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012846,0.000000,14.250000)
glVertex3f(0.012846,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012218,-0.003970,14.250000)
glVertex3f(0.012218,-0.003970,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010393,-0.007551,14.250000)
glVertex3f(0.010393,-0.007551,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007551,-0.010393,14.250000)
glVertex3f(0.007551,-0.010393,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003970,-0.012218,14.250000)
glVertex3f(0.003970,-0.012218,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012846,14.250000)
glVertex3f(0.000000,-0.012846,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003970,-0.012218,14.250000)
glVertex3f(-0.003970,-0.012218,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007551,-0.010393,14.250000)
glVertex3f(-0.007551,-0.010393,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010393,-0.007551,14.250000)
glVertex3f(-0.010393,-0.007551,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012218,-0.003970,14.250000)
glVertex3f(-0.012218,-0.003970,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012846,-0.000000,14.250000)
glVertex3f(-0.012846,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012218,0.003970,14.250000)
glVertex3f(-0.012218,0.003970,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010393,0.007551,14.250000)
glVertex3f(-0.010393,0.007551,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007551,0.010393,14.250000)
glVertex3f(-0.007551,0.010393,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003970,0.012218,14.250000)
glVertex3f(-0.003970,0.012218,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012846,14.250000)
glVertex3f(0.000000,0.012846,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.360064,0.201451,72.712959)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,0.000000)
glVertex3f(0.000000,0.013397,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,0.000000)
glVertex3f(0.004140,0.012741,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,0.000000)
glVertex3f(0.007874,0.010838,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,0.000000)
glVertex3f(0.010838,0.007874,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,0.000000)
glVertex3f(0.012741,0.004140,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,0.000000)
glVertex3f(0.013397,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,0.000000)
glVertex3f(0.012741,-0.004140,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,0.000000)
glVertex3f(0.010838,-0.007874,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,0.000000)
glVertex3f(0.007874,-0.010838,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,0.000000)
glVertex3f(0.004140,-0.012741,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,0.000000)
glVertex3f(0.000000,-0.013397,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,0.000000)
glVertex3f(-0.004140,-0.012741,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,0.000000)
glVertex3f(-0.007874,-0.010838,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,0.000000)
glVertex3f(-0.010838,-0.007874,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,0.000000)
glVertex3f(-0.012741,-0.004140,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,0.000000)
glVertex3f(-0.012741,0.004140,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,0.000000)
glVertex3f(-0.010838,0.007874,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,0.000000)
glVertex3f(-0.007874,0.010838,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,0.000000)
glVertex3f(-0.004140,0.012741,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,0.000000)
glVertex3f(0.000000,0.013397,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,0.750000)
glVertex3f(0.000000,0.013397,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,0.750000)
glVertex3f(0.004140,0.012741,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,0.750000)
glVertex3f(0.007874,0.010838,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,0.750000)
glVertex3f(0.010838,0.007874,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,0.750000)
glVertex3f(0.012741,0.004140,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,0.750000)
glVertex3f(0.013397,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,0.750000)
glVertex3f(0.012741,-0.004140,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,0.750000)
glVertex3f(0.010838,-0.007874,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,0.750000)
glVertex3f(0.007874,-0.010838,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,0.750000)
glVertex3f(0.004140,-0.012741,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,0.750000)
glVertex3f(0.000000,-0.013397,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,0.750000)
glVertex3f(-0.004140,-0.012741,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,0.750000)
glVertex3f(-0.007874,-0.010838,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,0.750000)
glVertex3f(-0.010838,-0.007874,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,0.750000)
glVertex3f(-0.012741,-0.004140,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,0.750000)
glVertex3f(-0.013397,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,0.750000)
glVertex3f(-0.012741,0.004140,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,0.750000)
glVertex3f(-0.010838,0.007874,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,0.750000)
glVertex3f(-0.007874,0.010838,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,0.750000)
glVertex3f(-0.004140,0.012741,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,0.750000)
glVertex3f(0.000000,0.013397,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,1.500000)
glVertex3f(0.000000,0.013397,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,1.500000)
glVertex3f(0.004140,0.012741,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,1.500000)
glVertex3f(0.007874,0.010838,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,1.500000)
glVertex3f(0.010838,0.007874,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,1.500000)
glVertex3f(0.012741,0.004140,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,1.500000)
glVertex3f(0.013397,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,1.500000)
glVertex3f(0.012741,-0.004140,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,1.500000)
glVertex3f(0.010838,-0.007874,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,1.500000)
glVertex3f(0.007874,-0.010838,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,1.500000)
glVertex3f(0.004140,-0.012741,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,1.500000)
glVertex3f(0.000000,-0.013397,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,1.500000)
glVertex3f(-0.004140,-0.012741,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,1.500000)
glVertex3f(-0.007874,-0.010838,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,1.500000)
glVertex3f(-0.010838,-0.007874,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,1.500000)
glVertex3f(-0.012741,-0.004140,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,1.500000)
glVertex3f(-0.013397,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,1.500000)
glVertex3f(-0.012741,0.004140,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,1.500000)
glVertex3f(-0.010838,0.007874,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,1.500000)
glVertex3f(-0.007874,0.010838,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,1.500000)
glVertex3f(-0.004140,0.012741,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,1.500000)
glVertex3f(0.000000,0.013397,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,2.250000)
glVertex3f(0.000000,0.013397,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,2.250000)
glVertex3f(0.004140,0.012741,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,2.250000)
glVertex3f(0.007874,0.010838,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,2.250000)
glVertex3f(0.010838,0.007874,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,2.250000)
glVertex3f(0.012741,0.004140,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,2.250000)
glVertex3f(0.013397,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,2.250000)
glVertex3f(0.012741,-0.004140,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,2.250000)
glVertex3f(0.010838,-0.007874,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,2.250000)
glVertex3f(0.007874,-0.010838,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,2.250000)
glVertex3f(0.004140,-0.012741,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,2.250000)
glVertex3f(0.000000,-0.013397,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,2.250000)
glVertex3f(-0.004140,-0.012741,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,2.250000)
glVertex3f(-0.007874,-0.010838,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,2.250000)
glVertex3f(-0.010838,-0.007874,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,2.250000)
glVertex3f(-0.012741,-0.004140,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,2.250000)
glVertex3f(-0.013397,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,2.250000)
glVertex3f(-0.012741,0.004140,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,2.250000)
glVertex3f(-0.010838,0.007874,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,2.250000)
glVertex3f(-0.007874,0.010838,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,2.250000)
glVertex3f(-0.004140,0.012741,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,2.250000)
glVertex3f(0.000000,0.013397,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,3.000000)
glVertex3f(0.000000,0.013397,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,3.000000)
glVertex3f(0.004140,0.012741,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,3.000000)
glVertex3f(0.007874,0.010838,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,3.000000)
glVertex3f(0.010838,0.007874,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,3.000000)
glVertex3f(0.012741,0.004140,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,3.000000)
glVertex3f(0.013397,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,3.000000)
glVertex3f(0.012741,-0.004140,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,3.000000)
glVertex3f(0.010838,-0.007874,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,3.000000)
glVertex3f(0.007874,-0.010838,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,3.000000)
glVertex3f(0.004140,-0.012741,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,3.000000)
glVertex3f(0.000000,-0.013397,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,3.000000)
glVertex3f(-0.004140,-0.012741,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,3.000000)
glVertex3f(-0.007874,-0.010838,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,3.000000)
glVertex3f(-0.010838,-0.007874,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,3.000000)
glVertex3f(-0.012741,-0.004140,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,3.000000)
glVertex3f(-0.013397,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,3.000000)
glVertex3f(-0.012741,0.004140,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,3.000000)
glVertex3f(-0.010838,0.007874,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,3.000000)
glVertex3f(-0.007874,0.010838,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,3.000000)
glVertex3f(-0.004140,0.012741,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,3.000000)
glVertex3f(0.000000,0.013397,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,3.750000)
glVertex3f(0.000000,0.013397,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,3.750000)
glVertex3f(0.004140,0.012741,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,3.750000)
glVertex3f(0.007874,0.010838,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,3.750000)
glVertex3f(0.010838,0.007874,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,3.750000)
glVertex3f(0.012741,0.004140,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,3.750000)
glVertex3f(0.013397,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,3.750000)
glVertex3f(0.012741,-0.004140,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,3.750000)
glVertex3f(0.010838,-0.007874,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,3.750000)
glVertex3f(0.007874,-0.010838,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,3.750000)
glVertex3f(0.004140,-0.012741,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,3.750000)
glVertex3f(0.000000,-0.013397,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,3.750000)
glVertex3f(-0.004140,-0.012741,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,3.750000)
glVertex3f(-0.007874,-0.010838,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,3.750000)
glVertex3f(-0.010838,-0.007874,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,3.750000)
glVertex3f(-0.012741,-0.004140,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,3.750000)
glVertex3f(-0.013397,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,3.750000)
glVertex3f(-0.012741,0.004140,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,3.750000)
glVertex3f(-0.010838,0.007874,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,3.750000)
glVertex3f(-0.007874,0.010838,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,3.750000)
glVertex3f(-0.004140,0.012741,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,3.750000)
glVertex3f(0.000000,0.013397,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,4.500000)
glVertex3f(0.000000,0.013397,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,4.500000)
glVertex3f(0.004140,0.012741,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,4.500000)
glVertex3f(0.007874,0.010838,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,4.500000)
glVertex3f(0.010838,0.007874,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,4.500000)
glVertex3f(0.012741,0.004140,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,4.500000)
glVertex3f(0.013397,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,4.500000)
glVertex3f(0.012741,-0.004140,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,4.500000)
glVertex3f(0.010838,-0.007874,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,4.500000)
glVertex3f(0.007874,-0.010838,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,4.500000)
glVertex3f(0.004140,-0.012741,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,4.500000)
glVertex3f(0.000000,-0.013397,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,4.500000)
glVertex3f(-0.004140,-0.012741,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,4.500000)
glVertex3f(-0.007874,-0.010838,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,4.500000)
glVertex3f(-0.010838,-0.007874,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,4.500000)
glVertex3f(-0.012741,-0.004140,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,4.500000)
glVertex3f(-0.013397,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,4.500000)
glVertex3f(-0.012741,0.004140,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,4.500000)
glVertex3f(-0.010838,0.007874,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,4.500000)
glVertex3f(-0.007874,0.010838,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,4.500000)
glVertex3f(-0.004140,0.012741,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,4.500000)
glVertex3f(0.000000,0.013397,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,5.250000)
glVertex3f(0.000000,0.013397,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,5.250000)
glVertex3f(0.004140,0.012741,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,5.250000)
glVertex3f(0.007874,0.010838,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,5.250000)
glVertex3f(0.010838,0.007874,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,5.250000)
glVertex3f(0.012741,0.004140,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,5.250000)
glVertex3f(0.013397,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,5.250000)
glVertex3f(0.012741,-0.004140,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,5.250000)
glVertex3f(0.010838,-0.007874,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,5.250000)
glVertex3f(0.007874,-0.010838,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,5.250000)
glVertex3f(0.004140,-0.012741,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,5.250000)
glVertex3f(0.000000,-0.013397,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,5.250000)
glVertex3f(-0.004140,-0.012741,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,5.250000)
glVertex3f(-0.007874,-0.010838,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,5.250000)
glVertex3f(-0.010838,-0.007874,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,5.250000)
glVertex3f(-0.012741,-0.004140,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,5.250000)
glVertex3f(-0.013397,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,5.250000)
glVertex3f(-0.012741,0.004140,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,5.250000)
glVertex3f(-0.010838,0.007874,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,5.250000)
glVertex3f(-0.007874,0.010838,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,5.250000)
glVertex3f(-0.004140,0.012741,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,5.250000)
glVertex3f(0.000000,0.013397,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,6.000000)
glVertex3f(0.000000,0.013397,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,6.000000)
glVertex3f(0.004140,0.012741,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,6.000000)
glVertex3f(0.007874,0.010838,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,6.000000)
glVertex3f(0.010838,0.007874,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,6.000000)
glVertex3f(0.012741,0.004140,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,6.000000)
glVertex3f(0.013397,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,6.000000)
glVertex3f(0.012741,-0.004140,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,6.000000)
glVertex3f(0.010838,-0.007874,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,6.000000)
glVertex3f(0.007874,-0.010838,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,6.000000)
glVertex3f(0.004140,-0.012741,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,6.000000)
glVertex3f(0.000000,-0.013397,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,6.000000)
glVertex3f(-0.004140,-0.012741,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,6.000000)
glVertex3f(-0.007874,-0.010838,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,6.000000)
glVertex3f(-0.010838,-0.007874,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,6.000000)
glVertex3f(-0.012741,-0.004140,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,6.000000)
glVertex3f(-0.013397,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,6.000000)
glVertex3f(-0.012741,0.004140,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,6.000000)
glVertex3f(-0.010838,0.007874,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,6.000000)
glVertex3f(-0.007874,0.010838,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,6.000000)
glVertex3f(-0.004140,0.012741,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,6.000000)
glVertex3f(0.000000,0.013397,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,6.750000)
glVertex3f(0.000000,0.013397,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,6.750000)
glVertex3f(0.004140,0.012741,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,6.750000)
glVertex3f(0.007874,0.010838,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,6.750000)
glVertex3f(0.010838,0.007874,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,6.750000)
glVertex3f(0.012741,0.004140,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,6.750000)
glVertex3f(0.013397,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,6.750000)
glVertex3f(0.012741,-0.004140,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,6.750000)
glVertex3f(0.010838,-0.007874,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,6.750000)
glVertex3f(0.007874,-0.010838,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,6.750000)
glVertex3f(0.004140,-0.012741,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,6.750000)
glVertex3f(0.000000,-0.013397,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,6.750000)
glVertex3f(-0.004140,-0.012741,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,6.750000)
glVertex3f(-0.007874,-0.010838,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,6.750000)
glVertex3f(-0.010838,-0.007874,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,6.750000)
glVertex3f(-0.012741,-0.004140,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,6.750000)
glVertex3f(-0.013397,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,6.750000)
glVertex3f(-0.012741,0.004140,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,6.750000)
glVertex3f(-0.010838,0.007874,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,6.750000)
glVertex3f(-0.007874,0.010838,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,6.750000)
glVertex3f(-0.004140,0.012741,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,6.750000)
glVertex3f(0.000000,0.013397,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,7.500000)
glVertex3f(0.000000,0.013397,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,7.500000)
glVertex3f(0.004140,0.012741,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,7.500000)
glVertex3f(0.007874,0.010838,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,7.500000)
glVertex3f(0.010838,0.007874,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,7.500000)
glVertex3f(0.012741,0.004140,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,7.500000)
glVertex3f(0.013397,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,7.500000)
glVertex3f(0.012741,-0.004140,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,7.500000)
glVertex3f(0.010838,-0.007874,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,7.500000)
glVertex3f(0.007874,-0.010838,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,7.500000)
glVertex3f(0.004140,-0.012741,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,7.500000)
glVertex3f(0.000000,-0.013397,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,7.500000)
glVertex3f(-0.004140,-0.012741,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,7.500000)
glVertex3f(-0.007874,-0.010838,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,7.500000)
glVertex3f(-0.010838,-0.007874,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,7.500000)
glVertex3f(-0.012741,-0.004140,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,7.500000)
glVertex3f(-0.013397,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,7.500000)
glVertex3f(-0.012741,0.004140,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,7.500000)
glVertex3f(-0.010838,0.007874,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,7.500000)
glVertex3f(-0.007874,0.010838,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,7.500000)
glVertex3f(-0.004140,0.012741,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,7.500000)
glVertex3f(0.000000,0.013397,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,8.250000)
glVertex3f(0.000000,0.013397,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,8.250000)
glVertex3f(0.004140,0.012741,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,8.250000)
glVertex3f(0.007874,0.010838,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,8.250000)
glVertex3f(0.010838,0.007874,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,8.250000)
glVertex3f(0.012741,0.004140,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,8.250000)
glVertex3f(0.013397,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,8.250000)
glVertex3f(0.012741,-0.004140,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,8.250000)
glVertex3f(0.010838,-0.007874,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,8.250000)
glVertex3f(0.007874,-0.010838,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,8.250000)
glVertex3f(0.004140,-0.012741,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,8.250000)
glVertex3f(0.000000,-0.013397,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,8.250000)
glVertex3f(-0.004140,-0.012741,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,8.250000)
glVertex3f(-0.007874,-0.010838,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,8.250000)
glVertex3f(-0.010838,-0.007874,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,8.250000)
glVertex3f(-0.012741,-0.004140,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,8.250000)
glVertex3f(-0.013397,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,8.250000)
glVertex3f(-0.012741,0.004140,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,8.250000)
glVertex3f(-0.010838,0.007874,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,8.250000)
glVertex3f(-0.007874,0.010838,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,8.250000)
glVertex3f(-0.004140,0.012741,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,8.250000)
glVertex3f(0.000000,0.013397,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,9.000000)
glVertex3f(0.000000,0.013397,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,9.000000)
glVertex3f(0.004140,0.012741,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,9.000000)
glVertex3f(0.007874,0.010838,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,9.000000)
glVertex3f(0.010838,0.007874,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,9.000000)
glVertex3f(0.012741,0.004140,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,9.000000)
glVertex3f(0.013397,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,9.000000)
glVertex3f(0.012741,-0.004140,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,9.000000)
glVertex3f(0.010838,-0.007874,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,9.000000)
glVertex3f(0.007874,-0.010838,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,9.000000)
glVertex3f(0.004140,-0.012741,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,9.000000)
glVertex3f(0.000000,-0.013397,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,9.000000)
glVertex3f(-0.004140,-0.012741,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,9.000000)
glVertex3f(-0.007874,-0.010838,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,9.000000)
glVertex3f(-0.010838,-0.007874,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,9.000000)
glVertex3f(-0.012741,-0.004140,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,9.000000)
glVertex3f(-0.013397,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,9.000000)
glVertex3f(-0.012741,0.004140,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,9.000000)
glVertex3f(-0.010838,0.007874,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,9.000000)
glVertex3f(-0.007874,0.010838,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,9.000000)
glVertex3f(-0.004140,0.012741,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,9.000000)
glVertex3f(0.000000,0.013397,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,9.750000)
glVertex3f(0.000000,0.013397,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,9.750000)
glVertex3f(0.004140,0.012741,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,9.750000)
glVertex3f(0.007874,0.010838,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,9.750000)
glVertex3f(0.010838,0.007874,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,9.750000)
glVertex3f(0.012741,0.004140,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,9.750000)
glVertex3f(0.013397,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,9.750000)
glVertex3f(0.012741,-0.004140,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,9.750000)
glVertex3f(0.010838,-0.007874,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,9.750000)
glVertex3f(0.007874,-0.010838,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,9.750000)
glVertex3f(0.004140,-0.012741,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,9.750000)
glVertex3f(0.000000,-0.013397,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,9.750000)
glVertex3f(-0.004140,-0.012741,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,9.750000)
glVertex3f(-0.007874,-0.010838,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,9.750000)
glVertex3f(-0.010838,-0.007874,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,9.750000)
glVertex3f(-0.012741,-0.004140,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,9.750000)
glVertex3f(-0.013397,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,9.750000)
glVertex3f(-0.012741,0.004140,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,9.750000)
glVertex3f(-0.010838,0.007874,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,9.750000)
glVertex3f(-0.007874,0.010838,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,9.750000)
glVertex3f(-0.004140,0.012741,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,9.750000)
glVertex3f(0.000000,0.013397,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,10.500000)
glVertex3f(0.000000,0.013397,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,10.500000)
glVertex3f(0.004140,0.012741,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,10.500000)
glVertex3f(0.007874,0.010838,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,10.500000)
glVertex3f(0.010838,0.007874,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,10.500000)
glVertex3f(0.012741,0.004140,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,10.500000)
glVertex3f(0.013397,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,10.500000)
glVertex3f(0.012741,-0.004140,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,10.500000)
glVertex3f(0.010838,-0.007874,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,10.500000)
glVertex3f(0.007874,-0.010838,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,10.500000)
glVertex3f(0.004140,-0.012741,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,10.500000)
glVertex3f(0.000000,-0.013397,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,10.500000)
glVertex3f(-0.004140,-0.012741,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,10.500000)
glVertex3f(-0.007874,-0.010838,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,10.500000)
glVertex3f(-0.010838,-0.007874,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,10.500000)
glVertex3f(-0.012741,-0.004140,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,10.500000)
glVertex3f(-0.013397,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,10.500000)
glVertex3f(-0.012741,0.004140,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,10.500000)
glVertex3f(-0.010838,0.007874,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,10.500000)
glVertex3f(-0.007874,0.010838,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,10.500000)
glVertex3f(-0.004140,0.012741,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,10.500000)
glVertex3f(0.000000,0.013397,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,11.250000)
glVertex3f(0.000000,0.013397,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,11.250000)
glVertex3f(0.004140,0.012741,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,11.250000)
glVertex3f(0.007874,0.010838,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,11.250000)
glVertex3f(0.010838,0.007874,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,11.250000)
glVertex3f(0.012741,0.004140,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,11.250000)
glVertex3f(0.013397,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,11.250000)
glVertex3f(0.012741,-0.004140,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,11.250000)
glVertex3f(0.010838,-0.007874,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,11.250000)
glVertex3f(0.007874,-0.010838,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,11.250000)
glVertex3f(0.004140,-0.012741,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,11.250000)
glVertex3f(0.000000,-0.013397,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,11.250000)
glVertex3f(-0.004140,-0.012741,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,11.250000)
glVertex3f(-0.007874,-0.010838,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,11.250000)
glVertex3f(-0.010838,-0.007874,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,11.250000)
glVertex3f(-0.012741,-0.004140,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,11.250000)
glVertex3f(-0.013397,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,11.250000)
glVertex3f(-0.012741,0.004140,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,11.250000)
glVertex3f(-0.010838,0.007874,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,11.250000)
glVertex3f(-0.007874,0.010838,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,11.250000)
glVertex3f(-0.004140,0.012741,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,11.250000)
glVertex3f(0.000000,0.013397,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,12.000000)
glVertex3f(0.000000,0.013397,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,12.000000)
glVertex3f(0.004140,0.012741,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,12.000000)
glVertex3f(0.007874,0.010838,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,12.000000)
glVertex3f(0.010838,0.007874,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,12.000000)
glVertex3f(0.012741,0.004140,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,12.000000)
glVertex3f(0.013397,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,12.000000)
glVertex3f(0.012741,-0.004140,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,12.000000)
glVertex3f(0.010838,-0.007874,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,12.000000)
glVertex3f(0.007874,-0.010838,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,12.000000)
glVertex3f(0.004140,-0.012741,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,12.000000)
glVertex3f(0.000000,-0.013397,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,12.000000)
glVertex3f(-0.004140,-0.012741,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,12.000000)
glVertex3f(-0.007874,-0.010838,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,12.000000)
glVertex3f(-0.010838,-0.007874,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,12.000000)
glVertex3f(-0.012741,-0.004140,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,12.000000)
glVertex3f(-0.013397,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,12.000000)
glVertex3f(-0.012741,0.004140,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,12.000000)
glVertex3f(-0.010838,0.007874,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,12.000000)
glVertex3f(-0.007874,0.010838,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,12.000000)
glVertex3f(-0.004140,0.012741,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,12.000000)
glVertex3f(0.000000,0.013397,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,12.750000)
glVertex3f(0.000000,0.013397,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,12.750000)
glVertex3f(0.004140,0.012741,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,12.750000)
glVertex3f(0.007874,0.010838,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,12.750000)
glVertex3f(0.010838,0.007874,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,12.750000)
glVertex3f(0.012741,0.004140,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,12.750000)
glVertex3f(0.013397,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,12.750000)
glVertex3f(0.012741,-0.004140,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,12.750000)
glVertex3f(0.010838,-0.007874,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,12.750000)
glVertex3f(0.007874,-0.010838,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,12.750000)
glVertex3f(0.004140,-0.012741,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,12.750000)
glVertex3f(0.000000,-0.013397,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,12.750000)
glVertex3f(-0.004140,-0.012741,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,12.750000)
glVertex3f(-0.007874,-0.010838,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,12.750000)
glVertex3f(-0.010838,-0.007874,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,12.750000)
glVertex3f(-0.012741,-0.004140,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,12.750000)
glVertex3f(-0.013397,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,12.750000)
glVertex3f(-0.012741,0.004140,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,12.750000)
glVertex3f(-0.010838,0.007874,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,12.750000)
glVertex3f(-0.007874,0.010838,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,12.750000)
glVertex3f(-0.004140,0.012741,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,12.750000)
glVertex3f(0.000000,0.013397,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,13.500000)
glVertex3f(0.000000,0.013397,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,13.500000)
glVertex3f(0.004140,0.012741,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,13.500000)
glVertex3f(0.007874,0.010838,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,13.500000)
glVertex3f(0.010838,0.007874,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,13.500000)
glVertex3f(0.012741,0.004140,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,13.500000)
glVertex3f(0.013397,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,13.500000)
glVertex3f(0.012741,-0.004140,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,13.500000)
glVertex3f(0.010838,-0.007874,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,13.500000)
glVertex3f(0.007874,-0.010838,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,13.500000)
glVertex3f(0.004140,-0.012741,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,13.500000)
glVertex3f(0.000000,-0.013397,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,13.500000)
glVertex3f(-0.004140,-0.012741,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,13.500000)
glVertex3f(-0.007874,-0.010838,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,13.500000)
glVertex3f(-0.010838,-0.007874,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,13.500000)
glVertex3f(-0.012741,-0.004140,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,13.500000)
glVertex3f(-0.013397,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,13.500000)
glVertex3f(-0.012741,0.004140,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,13.500000)
glVertex3f(-0.010838,0.007874,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,13.500000)
glVertex3f(-0.007874,0.010838,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,13.500000)
glVertex3f(-0.004140,0.012741,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,13.500000)
glVertex3f(0.000000,0.013397,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,14.250000)
glVertex3f(0.000000,0.013397,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004140,0.012741,14.250000)
glVertex3f(0.004140,0.012741,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007874,0.010838,14.250000)
glVertex3f(0.007874,0.010838,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010838,0.007874,14.250000)
glVertex3f(0.010838,0.007874,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012741,0.004140,14.250000)
glVertex3f(0.012741,0.004140,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013397,0.000000,14.250000)
glVertex3f(0.013397,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012741,-0.004140,14.250000)
glVertex3f(0.012741,-0.004140,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010838,-0.007874,14.250000)
glVertex3f(0.010838,-0.007874,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007874,-0.010838,14.250000)
glVertex3f(0.007874,-0.010838,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004140,-0.012741,14.250000)
glVertex3f(0.004140,-0.012741,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013397,14.250000)
glVertex3f(0.000000,-0.013397,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004140,-0.012741,14.250000)
glVertex3f(-0.004140,-0.012741,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007874,-0.010838,14.250000)
glVertex3f(-0.007874,-0.010838,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010838,-0.007874,14.250000)
glVertex3f(-0.010838,-0.007874,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012741,-0.004140,14.250000)
glVertex3f(-0.012741,-0.004140,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013397,-0.000000,14.250000)
glVertex3f(-0.013397,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012741,0.004140,14.250000)
glVertex3f(-0.012741,0.004140,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010838,0.007874,14.250000)
glVertex3f(-0.010838,0.007874,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007874,0.010838,14.250000)
glVertex3f(-0.007874,0.010838,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004140,0.012741,14.250000)
glVertex3f(-0.004140,0.012741,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013397,14.250000)
glVertex3f(0.000000,0.013397,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.367279,0.203798,73.375000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,0.000000)
glVertex3f(0.000000,0.013889,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,0.000000)
glVertex3f(0.004292,0.013209,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,0.000000)
glVertex3f(0.008164,0.011236,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,0.000000)
glVertex3f(0.011236,0.008164,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,0.000000)
glVertex3f(0.013209,0.004292,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,0.000000)
glVertex3f(0.013889,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,0.000000)
glVertex3f(0.013209,-0.004292,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,0.000000)
glVertex3f(0.011236,-0.008164,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,0.000000)
glVertex3f(0.008164,-0.011236,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,0.000000)
glVertex3f(0.004292,-0.013209,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,0.000000)
glVertex3f(0.000000,-0.013889,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,0.000000)
glVertex3f(-0.004292,-0.013209,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,0.000000)
glVertex3f(-0.008164,-0.011236,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,0.000000)
glVertex3f(-0.011236,-0.008164,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,0.000000)
glVertex3f(-0.013209,-0.004292,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,0.000000)
glVertex3f(-0.013209,0.004292,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,0.000000)
glVertex3f(-0.011236,0.008164,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,0.000000)
glVertex3f(-0.008164,0.011236,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,0.000000)
glVertex3f(-0.004292,0.013209,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,0.000000)
glVertex3f(0.000000,0.013889,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,0.750000)
glVertex3f(0.000000,0.013889,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,0.750000)
glVertex3f(0.004292,0.013209,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,0.750000)
glVertex3f(0.008164,0.011236,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,0.750000)
glVertex3f(0.011236,0.008164,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,0.750000)
glVertex3f(0.013209,0.004292,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,0.750000)
glVertex3f(0.013889,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,0.750000)
glVertex3f(0.013209,-0.004292,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,0.750000)
glVertex3f(0.011236,-0.008164,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,0.750000)
glVertex3f(0.008164,-0.011236,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,0.750000)
glVertex3f(0.004292,-0.013209,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,0.750000)
glVertex3f(0.000000,-0.013889,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,0.750000)
glVertex3f(-0.004292,-0.013209,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,0.750000)
glVertex3f(-0.008164,-0.011236,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,0.750000)
glVertex3f(-0.011236,-0.008164,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,0.750000)
glVertex3f(-0.013209,-0.004292,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,0.750000)
glVertex3f(-0.013889,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,0.750000)
glVertex3f(-0.013209,0.004292,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,0.750000)
glVertex3f(-0.011236,0.008164,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,0.750000)
glVertex3f(-0.008164,0.011236,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,0.750000)
glVertex3f(-0.004292,0.013209,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,0.750000)
glVertex3f(0.000000,0.013889,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,1.500000)
glVertex3f(0.000000,0.013889,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,1.500000)
glVertex3f(0.004292,0.013209,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,1.500000)
glVertex3f(0.008164,0.011236,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,1.500000)
glVertex3f(0.011236,0.008164,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,1.500000)
glVertex3f(0.013209,0.004292,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,1.500000)
glVertex3f(0.013889,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,1.500000)
glVertex3f(0.013209,-0.004292,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,1.500000)
glVertex3f(0.011236,-0.008164,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,1.500000)
glVertex3f(0.008164,-0.011236,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,1.500000)
glVertex3f(0.004292,-0.013209,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,1.500000)
glVertex3f(0.000000,-0.013889,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,1.500000)
glVertex3f(-0.004292,-0.013209,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,1.500000)
glVertex3f(-0.008164,-0.011236,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,1.500000)
glVertex3f(-0.011236,-0.008164,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,1.500000)
glVertex3f(-0.013209,-0.004292,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,1.500000)
glVertex3f(-0.013889,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,1.500000)
glVertex3f(-0.013209,0.004292,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,1.500000)
glVertex3f(-0.011236,0.008164,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,1.500000)
glVertex3f(-0.008164,0.011236,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,1.500000)
glVertex3f(-0.004292,0.013209,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,1.500000)
glVertex3f(0.000000,0.013889,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,2.250000)
glVertex3f(0.000000,0.013889,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,2.250000)
glVertex3f(0.004292,0.013209,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,2.250000)
glVertex3f(0.008164,0.011236,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,2.250000)
glVertex3f(0.011236,0.008164,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,2.250000)
glVertex3f(0.013209,0.004292,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,2.250000)
glVertex3f(0.013889,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,2.250000)
glVertex3f(0.013209,-0.004292,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,2.250000)
glVertex3f(0.011236,-0.008164,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,2.250000)
glVertex3f(0.008164,-0.011236,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,2.250000)
glVertex3f(0.004292,-0.013209,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,2.250000)
glVertex3f(0.000000,-0.013889,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,2.250000)
glVertex3f(-0.004292,-0.013209,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,2.250000)
glVertex3f(-0.008164,-0.011236,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,2.250000)
glVertex3f(-0.011236,-0.008164,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,2.250000)
glVertex3f(-0.013209,-0.004292,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,2.250000)
glVertex3f(-0.013889,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,2.250000)
glVertex3f(-0.013209,0.004292,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,2.250000)
glVertex3f(-0.011236,0.008164,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,2.250000)
glVertex3f(-0.008164,0.011236,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,2.250000)
glVertex3f(-0.004292,0.013209,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,2.250000)
glVertex3f(0.000000,0.013889,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,3.000000)
glVertex3f(0.000000,0.013889,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,3.000000)
glVertex3f(0.004292,0.013209,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,3.000000)
glVertex3f(0.008164,0.011236,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,3.000000)
glVertex3f(0.011236,0.008164,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,3.000000)
glVertex3f(0.013209,0.004292,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,3.000000)
glVertex3f(0.013889,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,3.000000)
glVertex3f(0.013209,-0.004292,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,3.000000)
glVertex3f(0.011236,-0.008164,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,3.000000)
glVertex3f(0.008164,-0.011236,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,3.000000)
glVertex3f(0.004292,-0.013209,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,3.000000)
glVertex3f(0.000000,-0.013889,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,3.000000)
glVertex3f(-0.004292,-0.013209,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,3.000000)
glVertex3f(-0.008164,-0.011236,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,3.000000)
glVertex3f(-0.011236,-0.008164,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,3.000000)
glVertex3f(-0.013209,-0.004292,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,3.000000)
glVertex3f(-0.013889,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,3.000000)
glVertex3f(-0.013209,0.004292,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,3.000000)
glVertex3f(-0.011236,0.008164,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,3.000000)
glVertex3f(-0.008164,0.011236,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,3.000000)
glVertex3f(-0.004292,0.013209,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,3.000000)
glVertex3f(0.000000,0.013889,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,3.750000)
glVertex3f(0.000000,0.013889,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,3.750000)
glVertex3f(0.004292,0.013209,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,3.750000)
glVertex3f(0.008164,0.011236,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,3.750000)
glVertex3f(0.011236,0.008164,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,3.750000)
glVertex3f(0.013209,0.004292,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,3.750000)
glVertex3f(0.013889,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,3.750000)
glVertex3f(0.013209,-0.004292,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,3.750000)
glVertex3f(0.011236,-0.008164,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,3.750000)
glVertex3f(0.008164,-0.011236,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,3.750000)
glVertex3f(0.004292,-0.013209,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,3.750000)
glVertex3f(0.000000,-0.013889,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,3.750000)
glVertex3f(-0.004292,-0.013209,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,3.750000)
glVertex3f(-0.008164,-0.011236,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,3.750000)
glVertex3f(-0.011236,-0.008164,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,3.750000)
glVertex3f(-0.013209,-0.004292,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,3.750000)
glVertex3f(-0.013889,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,3.750000)
glVertex3f(-0.013209,0.004292,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,3.750000)
glVertex3f(-0.011236,0.008164,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,3.750000)
glVertex3f(-0.008164,0.011236,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,3.750000)
glVertex3f(-0.004292,0.013209,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,3.750000)
glVertex3f(0.000000,0.013889,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,4.500000)
glVertex3f(0.000000,0.013889,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,4.500000)
glVertex3f(0.004292,0.013209,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,4.500000)
glVertex3f(0.008164,0.011236,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,4.500000)
glVertex3f(0.011236,0.008164,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,4.500000)
glVertex3f(0.013209,0.004292,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,4.500000)
glVertex3f(0.013889,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,4.500000)
glVertex3f(0.013209,-0.004292,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,4.500000)
glVertex3f(0.011236,-0.008164,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,4.500000)
glVertex3f(0.008164,-0.011236,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,4.500000)
glVertex3f(0.004292,-0.013209,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,4.500000)
glVertex3f(0.000000,-0.013889,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,4.500000)
glVertex3f(-0.004292,-0.013209,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,4.500000)
glVertex3f(-0.008164,-0.011236,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,4.500000)
glVertex3f(-0.011236,-0.008164,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,4.500000)
glVertex3f(-0.013209,-0.004292,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,4.500000)
glVertex3f(-0.013889,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,4.500000)
glVertex3f(-0.013209,0.004292,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,4.500000)
glVertex3f(-0.011236,0.008164,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,4.500000)
glVertex3f(-0.008164,0.011236,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,4.500000)
glVertex3f(-0.004292,0.013209,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,4.500000)
glVertex3f(0.000000,0.013889,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,5.250000)
glVertex3f(0.000000,0.013889,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,5.250000)
glVertex3f(0.004292,0.013209,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,5.250000)
glVertex3f(0.008164,0.011236,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,5.250000)
glVertex3f(0.011236,0.008164,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,5.250000)
glVertex3f(0.013209,0.004292,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,5.250000)
glVertex3f(0.013889,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,5.250000)
glVertex3f(0.013209,-0.004292,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,5.250000)
glVertex3f(0.011236,-0.008164,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,5.250000)
glVertex3f(0.008164,-0.011236,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,5.250000)
glVertex3f(0.004292,-0.013209,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,5.250000)
glVertex3f(0.000000,-0.013889,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,5.250000)
glVertex3f(-0.004292,-0.013209,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,5.250000)
glVertex3f(-0.008164,-0.011236,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,5.250000)
glVertex3f(-0.011236,-0.008164,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,5.250000)
glVertex3f(-0.013209,-0.004292,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,5.250000)
glVertex3f(-0.013889,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,5.250000)
glVertex3f(-0.013209,0.004292,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,5.250000)
glVertex3f(-0.011236,0.008164,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,5.250000)
glVertex3f(-0.008164,0.011236,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,5.250000)
glVertex3f(-0.004292,0.013209,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,5.250000)
glVertex3f(0.000000,0.013889,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,6.000000)
glVertex3f(0.000000,0.013889,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,6.000000)
glVertex3f(0.004292,0.013209,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,6.000000)
glVertex3f(0.008164,0.011236,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,6.000000)
glVertex3f(0.011236,0.008164,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,6.000000)
glVertex3f(0.013209,0.004292,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,6.000000)
glVertex3f(0.013889,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,6.000000)
glVertex3f(0.013209,-0.004292,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,6.000000)
glVertex3f(0.011236,-0.008164,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,6.000000)
glVertex3f(0.008164,-0.011236,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,6.000000)
glVertex3f(0.004292,-0.013209,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,6.000000)
glVertex3f(0.000000,-0.013889,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,6.000000)
glVertex3f(-0.004292,-0.013209,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,6.000000)
glVertex3f(-0.008164,-0.011236,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,6.000000)
glVertex3f(-0.011236,-0.008164,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,6.000000)
glVertex3f(-0.013209,-0.004292,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,6.000000)
glVertex3f(-0.013889,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,6.000000)
glVertex3f(-0.013209,0.004292,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,6.000000)
glVertex3f(-0.011236,0.008164,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,6.000000)
glVertex3f(-0.008164,0.011236,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,6.000000)
glVertex3f(-0.004292,0.013209,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,6.000000)
glVertex3f(0.000000,0.013889,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,6.750000)
glVertex3f(0.000000,0.013889,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,6.750000)
glVertex3f(0.004292,0.013209,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,6.750000)
glVertex3f(0.008164,0.011236,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,6.750000)
glVertex3f(0.011236,0.008164,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,6.750000)
glVertex3f(0.013209,0.004292,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,6.750000)
glVertex3f(0.013889,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,6.750000)
glVertex3f(0.013209,-0.004292,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,6.750000)
glVertex3f(0.011236,-0.008164,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,6.750000)
glVertex3f(0.008164,-0.011236,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,6.750000)
glVertex3f(0.004292,-0.013209,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,6.750000)
glVertex3f(0.000000,-0.013889,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,6.750000)
glVertex3f(-0.004292,-0.013209,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,6.750000)
glVertex3f(-0.008164,-0.011236,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,6.750000)
glVertex3f(-0.011236,-0.008164,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,6.750000)
glVertex3f(-0.013209,-0.004292,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,6.750000)
glVertex3f(-0.013889,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,6.750000)
glVertex3f(-0.013209,0.004292,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,6.750000)
glVertex3f(-0.011236,0.008164,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,6.750000)
glVertex3f(-0.008164,0.011236,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,6.750000)
glVertex3f(-0.004292,0.013209,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,6.750000)
glVertex3f(0.000000,0.013889,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,7.500000)
glVertex3f(0.000000,0.013889,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,7.500000)
glVertex3f(0.004292,0.013209,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,7.500000)
glVertex3f(0.008164,0.011236,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,7.500000)
glVertex3f(0.011236,0.008164,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,7.500000)
glVertex3f(0.013209,0.004292,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,7.500000)
glVertex3f(0.013889,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,7.500000)
glVertex3f(0.013209,-0.004292,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,7.500000)
glVertex3f(0.011236,-0.008164,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,7.500000)
glVertex3f(0.008164,-0.011236,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,7.500000)
glVertex3f(0.004292,-0.013209,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,7.500000)
glVertex3f(0.000000,-0.013889,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,7.500000)
glVertex3f(-0.004292,-0.013209,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,7.500000)
glVertex3f(-0.008164,-0.011236,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,7.500000)
glVertex3f(-0.011236,-0.008164,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,7.500000)
glVertex3f(-0.013209,-0.004292,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,7.500000)
glVertex3f(-0.013889,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,7.500000)
glVertex3f(-0.013209,0.004292,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,7.500000)
glVertex3f(-0.011236,0.008164,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,7.500000)
glVertex3f(-0.008164,0.011236,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,7.500000)
glVertex3f(-0.004292,0.013209,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,7.500000)
glVertex3f(0.000000,0.013889,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,8.250000)
glVertex3f(0.000000,0.013889,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,8.250000)
glVertex3f(0.004292,0.013209,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,8.250000)
glVertex3f(0.008164,0.011236,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,8.250000)
glVertex3f(0.011236,0.008164,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,8.250000)
glVertex3f(0.013209,0.004292,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,8.250000)
glVertex3f(0.013889,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,8.250000)
glVertex3f(0.013209,-0.004292,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,8.250000)
glVertex3f(0.011236,-0.008164,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,8.250000)
glVertex3f(0.008164,-0.011236,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,8.250000)
glVertex3f(0.004292,-0.013209,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,8.250000)
glVertex3f(0.000000,-0.013889,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,8.250000)
glVertex3f(-0.004292,-0.013209,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,8.250000)
glVertex3f(-0.008164,-0.011236,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,8.250000)
glVertex3f(-0.011236,-0.008164,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,8.250000)
glVertex3f(-0.013209,-0.004292,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,8.250000)
glVertex3f(-0.013889,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,8.250000)
glVertex3f(-0.013209,0.004292,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,8.250000)
glVertex3f(-0.011236,0.008164,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,8.250000)
glVertex3f(-0.008164,0.011236,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,8.250000)
glVertex3f(-0.004292,0.013209,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,8.250000)
glVertex3f(0.000000,0.013889,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,9.000000)
glVertex3f(0.000000,0.013889,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,9.000000)
glVertex3f(0.004292,0.013209,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,9.000000)
glVertex3f(0.008164,0.011236,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,9.000000)
glVertex3f(0.011236,0.008164,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,9.000000)
glVertex3f(0.013209,0.004292,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,9.000000)
glVertex3f(0.013889,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,9.000000)
glVertex3f(0.013209,-0.004292,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,9.000000)
glVertex3f(0.011236,-0.008164,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,9.000000)
glVertex3f(0.008164,-0.011236,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,9.000000)
glVertex3f(0.004292,-0.013209,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,9.000000)
glVertex3f(0.000000,-0.013889,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,9.000000)
glVertex3f(-0.004292,-0.013209,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,9.000000)
glVertex3f(-0.008164,-0.011236,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,9.000000)
glVertex3f(-0.011236,-0.008164,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,9.000000)
glVertex3f(-0.013209,-0.004292,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,9.000000)
glVertex3f(-0.013889,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,9.000000)
glVertex3f(-0.013209,0.004292,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,9.000000)
glVertex3f(-0.011236,0.008164,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,9.000000)
glVertex3f(-0.008164,0.011236,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,9.000000)
glVertex3f(-0.004292,0.013209,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,9.000000)
glVertex3f(0.000000,0.013889,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,9.750000)
glVertex3f(0.000000,0.013889,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,9.750000)
glVertex3f(0.004292,0.013209,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,9.750000)
glVertex3f(0.008164,0.011236,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,9.750000)
glVertex3f(0.011236,0.008164,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,9.750000)
glVertex3f(0.013209,0.004292,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,9.750000)
glVertex3f(0.013889,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,9.750000)
glVertex3f(0.013209,-0.004292,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,9.750000)
glVertex3f(0.011236,-0.008164,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,9.750000)
glVertex3f(0.008164,-0.011236,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,9.750000)
glVertex3f(0.004292,-0.013209,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,9.750000)
glVertex3f(0.000000,-0.013889,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,9.750000)
glVertex3f(-0.004292,-0.013209,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,9.750000)
glVertex3f(-0.008164,-0.011236,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,9.750000)
glVertex3f(-0.011236,-0.008164,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,9.750000)
glVertex3f(-0.013209,-0.004292,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,9.750000)
glVertex3f(-0.013889,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,9.750000)
glVertex3f(-0.013209,0.004292,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,9.750000)
glVertex3f(-0.011236,0.008164,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,9.750000)
glVertex3f(-0.008164,0.011236,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,9.750000)
glVertex3f(-0.004292,0.013209,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,9.750000)
glVertex3f(0.000000,0.013889,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,10.500000)
glVertex3f(0.000000,0.013889,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,10.500000)
glVertex3f(0.004292,0.013209,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,10.500000)
glVertex3f(0.008164,0.011236,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,10.500000)
glVertex3f(0.011236,0.008164,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,10.500000)
glVertex3f(0.013209,0.004292,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,10.500000)
glVertex3f(0.013889,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,10.500000)
glVertex3f(0.013209,-0.004292,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,10.500000)
glVertex3f(0.011236,-0.008164,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,10.500000)
glVertex3f(0.008164,-0.011236,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,10.500000)
glVertex3f(0.004292,-0.013209,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,10.500000)
glVertex3f(0.000000,-0.013889,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,10.500000)
glVertex3f(-0.004292,-0.013209,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,10.500000)
glVertex3f(-0.008164,-0.011236,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,10.500000)
glVertex3f(-0.011236,-0.008164,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,10.500000)
glVertex3f(-0.013209,-0.004292,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,10.500000)
glVertex3f(-0.013889,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,10.500000)
glVertex3f(-0.013209,0.004292,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,10.500000)
glVertex3f(-0.011236,0.008164,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,10.500000)
glVertex3f(-0.008164,0.011236,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,10.500000)
glVertex3f(-0.004292,0.013209,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,10.500000)
glVertex3f(0.000000,0.013889,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,11.250000)
glVertex3f(0.000000,0.013889,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,11.250000)
glVertex3f(0.004292,0.013209,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,11.250000)
glVertex3f(0.008164,0.011236,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,11.250000)
glVertex3f(0.011236,0.008164,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,11.250000)
glVertex3f(0.013209,0.004292,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,11.250000)
glVertex3f(0.013889,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,11.250000)
glVertex3f(0.013209,-0.004292,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,11.250000)
glVertex3f(0.011236,-0.008164,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,11.250000)
glVertex3f(0.008164,-0.011236,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,11.250000)
glVertex3f(0.004292,-0.013209,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,11.250000)
glVertex3f(0.000000,-0.013889,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,11.250000)
glVertex3f(-0.004292,-0.013209,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,11.250000)
glVertex3f(-0.008164,-0.011236,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,11.250000)
glVertex3f(-0.011236,-0.008164,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,11.250000)
glVertex3f(-0.013209,-0.004292,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,11.250000)
glVertex3f(-0.013889,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,11.250000)
glVertex3f(-0.013209,0.004292,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,11.250000)
glVertex3f(-0.011236,0.008164,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,11.250000)
glVertex3f(-0.008164,0.011236,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,11.250000)
glVertex3f(-0.004292,0.013209,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,11.250000)
glVertex3f(0.000000,0.013889,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,12.000000)
glVertex3f(0.000000,0.013889,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,12.000000)
glVertex3f(0.004292,0.013209,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,12.000000)
glVertex3f(0.008164,0.011236,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,12.000000)
glVertex3f(0.011236,0.008164,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,12.000000)
glVertex3f(0.013209,0.004292,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,12.000000)
glVertex3f(0.013889,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,12.000000)
glVertex3f(0.013209,-0.004292,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,12.000000)
glVertex3f(0.011236,-0.008164,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,12.000000)
glVertex3f(0.008164,-0.011236,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,12.000000)
glVertex3f(0.004292,-0.013209,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,12.000000)
glVertex3f(0.000000,-0.013889,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,12.000000)
glVertex3f(-0.004292,-0.013209,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,12.000000)
glVertex3f(-0.008164,-0.011236,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,12.000000)
glVertex3f(-0.011236,-0.008164,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,12.000000)
glVertex3f(-0.013209,-0.004292,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,12.000000)
glVertex3f(-0.013889,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,12.000000)
glVertex3f(-0.013209,0.004292,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,12.000000)
glVertex3f(-0.011236,0.008164,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,12.000000)
glVertex3f(-0.008164,0.011236,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,12.000000)
glVertex3f(-0.004292,0.013209,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,12.000000)
glVertex3f(0.000000,0.013889,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,12.750000)
glVertex3f(0.000000,0.013889,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,12.750000)
glVertex3f(0.004292,0.013209,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,12.750000)
glVertex3f(0.008164,0.011236,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,12.750000)
glVertex3f(0.011236,0.008164,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,12.750000)
glVertex3f(0.013209,0.004292,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,12.750000)
glVertex3f(0.013889,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,12.750000)
glVertex3f(0.013209,-0.004292,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,12.750000)
glVertex3f(0.011236,-0.008164,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,12.750000)
glVertex3f(0.008164,-0.011236,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,12.750000)
glVertex3f(0.004292,-0.013209,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,12.750000)
glVertex3f(0.000000,-0.013889,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,12.750000)
glVertex3f(-0.004292,-0.013209,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,12.750000)
glVertex3f(-0.008164,-0.011236,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,12.750000)
glVertex3f(-0.011236,-0.008164,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,12.750000)
glVertex3f(-0.013209,-0.004292,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,12.750000)
glVertex3f(-0.013889,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,12.750000)
glVertex3f(-0.013209,0.004292,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,12.750000)
glVertex3f(-0.011236,0.008164,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,12.750000)
glVertex3f(-0.008164,0.011236,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,12.750000)
glVertex3f(-0.004292,0.013209,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,12.750000)
glVertex3f(0.000000,0.013889,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,13.500000)
glVertex3f(0.000000,0.013889,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,13.500000)
glVertex3f(0.004292,0.013209,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,13.500000)
glVertex3f(0.008164,0.011236,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,13.500000)
glVertex3f(0.011236,0.008164,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,13.500000)
glVertex3f(0.013209,0.004292,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,13.500000)
glVertex3f(0.013889,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,13.500000)
glVertex3f(0.013209,-0.004292,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,13.500000)
glVertex3f(0.011236,-0.008164,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,13.500000)
glVertex3f(0.008164,-0.011236,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,13.500000)
glVertex3f(0.004292,-0.013209,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,13.500000)
glVertex3f(0.000000,-0.013889,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,13.500000)
glVertex3f(-0.004292,-0.013209,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,13.500000)
glVertex3f(-0.008164,-0.011236,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,13.500000)
glVertex3f(-0.011236,-0.008164,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,13.500000)
glVertex3f(-0.013209,-0.004292,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,13.500000)
glVertex3f(-0.013889,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,13.500000)
glVertex3f(-0.013209,0.004292,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,13.500000)
glVertex3f(-0.011236,0.008164,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,13.500000)
glVertex3f(-0.008164,0.011236,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,13.500000)
glVertex3f(-0.004292,0.013209,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,13.500000)
glVertex3f(0.000000,0.013889,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,14.250000)
glVertex3f(0.000000,0.013889,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004292,0.013209,14.250000)
glVertex3f(0.004292,0.013209,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008164,0.011236,14.250000)
glVertex3f(0.008164,0.011236,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011236,0.008164,14.250000)
glVertex3f(0.011236,0.008164,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013209,0.004292,14.250000)
glVertex3f(0.013209,0.004292,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013889,0.000000,14.250000)
glVertex3f(0.013889,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013209,-0.004292,14.250000)
glVertex3f(0.013209,-0.004292,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011236,-0.008164,14.250000)
glVertex3f(0.011236,-0.008164,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008164,-0.011236,14.250000)
glVertex3f(0.008164,-0.011236,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004292,-0.013209,14.250000)
glVertex3f(0.004292,-0.013209,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013889,14.250000)
glVertex3f(0.000000,-0.013889,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004292,-0.013209,14.250000)
glVertex3f(-0.004292,-0.013209,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008164,-0.011236,14.250000)
glVertex3f(-0.008164,-0.011236,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011236,-0.008164,14.250000)
glVertex3f(-0.011236,-0.008164,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013209,-0.004292,14.250000)
glVertex3f(-0.013209,-0.004292,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013889,-0.000000,14.250000)
glVertex3f(-0.013889,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013209,0.004292,14.250000)
glVertex3f(-0.013209,0.004292,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011236,0.008164,14.250000)
glVertex3f(-0.011236,0.008164,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008164,0.011236,14.250000)
glVertex3f(-0.008164,0.011236,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004292,0.013209,14.250000)
glVertex3f(-0.004292,0.013209,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013889,14.250000)
glVertex3f(0.000000,0.013889,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.374042,0.206894,74.020836)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,0.000000)
glVertex3f(0.000000,0.014303,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,0.000000)
glVertex3f(0.004420,0.013603,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,0.000000)
glVertex3f(0.008407,0.011571,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,0.000000)
glVertex3f(0.011571,0.008407,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,0.000000)
glVertex3f(0.013603,0.004420,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,0.000000)
glVertex3f(0.014303,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,0.000000)
glVertex3f(0.013603,-0.004420,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,0.000000)
glVertex3f(0.011571,-0.008407,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,0.000000)
glVertex3f(0.008407,-0.011571,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,0.000000)
glVertex3f(0.004420,-0.013603,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,0.000000)
glVertex3f(0.000000,-0.014303,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,0.000000)
glVertex3f(-0.004420,-0.013603,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,0.000000)
glVertex3f(-0.008407,-0.011571,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,0.000000)
glVertex3f(-0.011571,-0.008407,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,0.000000)
glVertex3f(-0.013603,-0.004420,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,0.000000)
glVertex3f(-0.013603,0.004420,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,0.000000)
glVertex3f(-0.011571,0.008407,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,0.000000)
glVertex3f(-0.008407,0.011571,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,0.000000)
glVertex3f(-0.004420,0.013603,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,0.000000)
glVertex3f(0.000000,0.014303,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,0.750000)
glVertex3f(0.000000,0.014303,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,0.750000)
glVertex3f(0.004420,0.013603,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,0.750000)
glVertex3f(0.008407,0.011571,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,0.750000)
glVertex3f(0.011571,0.008407,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,0.750000)
glVertex3f(0.013603,0.004420,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,0.750000)
glVertex3f(0.014303,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,0.750000)
glVertex3f(0.013603,-0.004420,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,0.750000)
glVertex3f(0.011571,-0.008407,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,0.750000)
glVertex3f(0.008407,-0.011571,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,0.750000)
glVertex3f(0.004420,-0.013603,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,0.750000)
glVertex3f(0.000000,-0.014303,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,0.750000)
glVertex3f(-0.004420,-0.013603,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,0.750000)
glVertex3f(-0.008407,-0.011571,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,0.750000)
glVertex3f(-0.011571,-0.008407,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,0.750000)
glVertex3f(-0.013603,-0.004420,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,0.750000)
glVertex3f(-0.014303,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,0.750000)
glVertex3f(-0.013603,0.004420,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,0.750000)
glVertex3f(-0.011571,0.008407,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,0.750000)
glVertex3f(-0.008407,0.011571,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,0.750000)
glVertex3f(-0.004420,0.013603,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,0.750000)
glVertex3f(0.000000,0.014303,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,1.500000)
glVertex3f(0.000000,0.014303,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,1.500000)
glVertex3f(0.004420,0.013603,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,1.500000)
glVertex3f(0.008407,0.011571,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,1.500000)
glVertex3f(0.011571,0.008407,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,1.500000)
glVertex3f(0.013603,0.004420,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,1.500000)
glVertex3f(0.014303,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,1.500000)
glVertex3f(0.013603,-0.004420,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,1.500000)
glVertex3f(0.011571,-0.008407,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,1.500000)
glVertex3f(0.008407,-0.011571,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,1.500000)
glVertex3f(0.004420,-0.013603,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,1.500000)
glVertex3f(0.000000,-0.014303,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,1.500000)
glVertex3f(-0.004420,-0.013603,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,1.500000)
glVertex3f(-0.008407,-0.011571,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,1.500000)
glVertex3f(-0.011571,-0.008407,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,1.500000)
glVertex3f(-0.013603,-0.004420,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,1.500000)
glVertex3f(-0.014303,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,1.500000)
glVertex3f(-0.013603,0.004420,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,1.500000)
glVertex3f(-0.011571,0.008407,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,1.500000)
glVertex3f(-0.008407,0.011571,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,1.500000)
glVertex3f(-0.004420,0.013603,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,1.500000)
glVertex3f(0.000000,0.014303,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,2.250000)
glVertex3f(0.000000,0.014303,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,2.250000)
glVertex3f(0.004420,0.013603,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,2.250000)
glVertex3f(0.008407,0.011571,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,2.250000)
glVertex3f(0.011571,0.008407,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,2.250000)
glVertex3f(0.013603,0.004420,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,2.250000)
glVertex3f(0.014303,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,2.250000)
glVertex3f(0.013603,-0.004420,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,2.250000)
glVertex3f(0.011571,-0.008407,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,2.250000)
glVertex3f(0.008407,-0.011571,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,2.250000)
glVertex3f(0.004420,-0.013603,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,2.250000)
glVertex3f(0.000000,-0.014303,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,2.250000)
glVertex3f(-0.004420,-0.013603,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,2.250000)
glVertex3f(-0.008407,-0.011571,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,2.250000)
glVertex3f(-0.011571,-0.008407,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,2.250000)
glVertex3f(-0.013603,-0.004420,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,2.250000)
glVertex3f(-0.014303,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,2.250000)
glVertex3f(-0.013603,0.004420,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,2.250000)
glVertex3f(-0.011571,0.008407,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,2.250000)
glVertex3f(-0.008407,0.011571,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,2.250000)
glVertex3f(-0.004420,0.013603,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,2.250000)
glVertex3f(0.000000,0.014303,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,3.000000)
glVertex3f(0.000000,0.014303,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,3.000000)
glVertex3f(0.004420,0.013603,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,3.000000)
glVertex3f(0.008407,0.011571,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,3.000000)
glVertex3f(0.011571,0.008407,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,3.000000)
glVertex3f(0.013603,0.004420,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,3.000000)
glVertex3f(0.014303,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,3.000000)
glVertex3f(0.013603,-0.004420,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,3.000000)
glVertex3f(0.011571,-0.008407,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,3.000000)
glVertex3f(0.008407,-0.011571,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,3.000000)
glVertex3f(0.004420,-0.013603,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,3.000000)
glVertex3f(0.000000,-0.014303,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,3.000000)
glVertex3f(-0.004420,-0.013603,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,3.000000)
glVertex3f(-0.008407,-0.011571,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,3.000000)
glVertex3f(-0.011571,-0.008407,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,3.000000)
glVertex3f(-0.013603,-0.004420,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,3.000000)
glVertex3f(-0.014303,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,3.000000)
glVertex3f(-0.013603,0.004420,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,3.000000)
glVertex3f(-0.011571,0.008407,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,3.000000)
glVertex3f(-0.008407,0.011571,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,3.000000)
glVertex3f(-0.004420,0.013603,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,3.000000)
glVertex3f(0.000000,0.014303,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,3.750000)
glVertex3f(0.000000,0.014303,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,3.750000)
glVertex3f(0.004420,0.013603,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,3.750000)
glVertex3f(0.008407,0.011571,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,3.750000)
glVertex3f(0.011571,0.008407,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,3.750000)
glVertex3f(0.013603,0.004420,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,3.750000)
glVertex3f(0.014303,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,3.750000)
glVertex3f(0.013603,-0.004420,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,3.750000)
glVertex3f(0.011571,-0.008407,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,3.750000)
glVertex3f(0.008407,-0.011571,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,3.750000)
glVertex3f(0.004420,-0.013603,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,3.750000)
glVertex3f(0.000000,-0.014303,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,3.750000)
glVertex3f(-0.004420,-0.013603,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,3.750000)
glVertex3f(-0.008407,-0.011571,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,3.750000)
glVertex3f(-0.011571,-0.008407,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,3.750000)
glVertex3f(-0.013603,-0.004420,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,3.750000)
glVertex3f(-0.014303,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,3.750000)
glVertex3f(-0.013603,0.004420,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,3.750000)
glVertex3f(-0.011571,0.008407,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,3.750000)
glVertex3f(-0.008407,0.011571,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,3.750000)
glVertex3f(-0.004420,0.013603,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,3.750000)
glVertex3f(0.000000,0.014303,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,4.500000)
glVertex3f(0.000000,0.014303,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,4.500000)
glVertex3f(0.004420,0.013603,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,4.500000)
glVertex3f(0.008407,0.011571,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,4.500000)
glVertex3f(0.011571,0.008407,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,4.500000)
glVertex3f(0.013603,0.004420,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,4.500000)
glVertex3f(0.014303,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,4.500000)
glVertex3f(0.013603,-0.004420,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,4.500000)
glVertex3f(0.011571,-0.008407,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,4.500000)
glVertex3f(0.008407,-0.011571,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,4.500000)
glVertex3f(0.004420,-0.013603,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,4.500000)
glVertex3f(0.000000,-0.014303,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,4.500000)
glVertex3f(-0.004420,-0.013603,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,4.500000)
glVertex3f(-0.008407,-0.011571,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,4.500000)
glVertex3f(-0.011571,-0.008407,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,4.500000)
glVertex3f(-0.013603,-0.004420,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,4.500000)
glVertex3f(-0.014303,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,4.500000)
glVertex3f(-0.013603,0.004420,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,4.500000)
glVertex3f(-0.011571,0.008407,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,4.500000)
glVertex3f(-0.008407,0.011571,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,4.500000)
glVertex3f(-0.004420,0.013603,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,4.500000)
glVertex3f(0.000000,0.014303,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,5.250000)
glVertex3f(0.000000,0.014303,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,5.250000)
glVertex3f(0.004420,0.013603,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,5.250000)
glVertex3f(0.008407,0.011571,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,5.250000)
glVertex3f(0.011571,0.008407,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,5.250000)
glVertex3f(0.013603,0.004420,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,5.250000)
glVertex3f(0.014303,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,5.250000)
glVertex3f(0.013603,-0.004420,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,5.250000)
glVertex3f(0.011571,-0.008407,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,5.250000)
glVertex3f(0.008407,-0.011571,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,5.250000)
glVertex3f(0.004420,-0.013603,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,5.250000)
glVertex3f(0.000000,-0.014303,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,5.250000)
glVertex3f(-0.004420,-0.013603,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,5.250000)
glVertex3f(-0.008407,-0.011571,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,5.250000)
glVertex3f(-0.011571,-0.008407,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,5.250000)
glVertex3f(-0.013603,-0.004420,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,5.250000)
glVertex3f(-0.014303,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,5.250000)
glVertex3f(-0.013603,0.004420,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,5.250000)
glVertex3f(-0.011571,0.008407,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,5.250000)
glVertex3f(-0.008407,0.011571,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,5.250000)
glVertex3f(-0.004420,0.013603,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,5.250000)
glVertex3f(0.000000,0.014303,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,6.000000)
glVertex3f(0.000000,0.014303,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,6.000000)
glVertex3f(0.004420,0.013603,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,6.000000)
glVertex3f(0.008407,0.011571,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,6.000000)
glVertex3f(0.011571,0.008407,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,6.000000)
glVertex3f(0.013603,0.004420,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,6.000000)
glVertex3f(0.014303,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,6.000000)
glVertex3f(0.013603,-0.004420,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,6.000000)
glVertex3f(0.011571,-0.008407,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,6.000000)
glVertex3f(0.008407,-0.011571,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,6.000000)
glVertex3f(0.004420,-0.013603,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,6.000000)
glVertex3f(0.000000,-0.014303,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,6.000000)
glVertex3f(-0.004420,-0.013603,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,6.000000)
glVertex3f(-0.008407,-0.011571,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,6.000000)
glVertex3f(-0.011571,-0.008407,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,6.000000)
glVertex3f(-0.013603,-0.004420,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,6.000000)
glVertex3f(-0.014303,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,6.000000)
glVertex3f(-0.013603,0.004420,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,6.000000)
glVertex3f(-0.011571,0.008407,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,6.000000)
glVertex3f(-0.008407,0.011571,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,6.000000)
glVertex3f(-0.004420,0.013603,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,6.000000)
glVertex3f(0.000000,0.014303,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,6.750000)
glVertex3f(0.000000,0.014303,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,6.750000)
glVertex3f(0.004420,0.013603,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,6.750000)
glVertex3f(0.008407,0.011571,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,6.750000)
glVertex3f(0.011571,0.008407,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,6.750000)
glVertex3f(0.013603,0.004420,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,6.750000)
glVertex3f(0.014303,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,6.750000)
glVertex3f(0.013603,-0.004420,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,6.750000)
glVertex3f(0.011571,-0.008407,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,6.750000)
glVertex3f(0.008407,-0.011571,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,6.750000)
glVertex3f(0.004420,-0.013603,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,6.750000)
glVertex3f(0.000000,-0.014303,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,6.750000)
glVertex3f(-0.004420,-0.013603,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,6.750000)
glVertex3f(-0.008407,-0.011571,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,6.750000)
glVertex3f(-0.011571,-0.008407,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,6.750000)
glVertex3f(-0.013603,-0.004420,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,6.750000)
glVertex3f(-0.014303,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,6.750000)
glVertex3f(-0.013603,0.004420,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,6.750000)
glVertex3f(-0.011571,0.008407,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,6.750000)
glVertex3f(-0.008407,0.011571,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,6.750000)
glVertex3f(-0.004420,0.013603,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,6.750000)
glVertex3f(0.000000,0.014303,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,7.500000)
glVertex3f(0.000000,0.014303,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,7.500000)
glVertex3f(0.004420,0.013603,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,7.500000)
glVertex3f(0.008407,0.011571,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,7.500000)
glVertex3f(0.011571,0.008407,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,7.500000)
glVertex3f(0.013603,0.004420,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,7.500000)
glVertex3f(0.014303,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,7.500000)
glVertex3f(0.013603,-0.004420,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,7.500000)
glVertex3f(0.011571,-0.008407,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,7.500000)
glVertex3f(0.008407,-0.011571,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,7.500000)
glVertex3f(0.004420,-0.013603,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,7.500000)
glVertex3f(0.000000,-0.014303,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,7.500000)
glVertex3f(-0.004420,-0.013603,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,7.500000)
glVertex3f(-0.008407,-0.011571,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,7.500000)
glVertex3f(-0.011571,-0.008407,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,7.500000)
glVertex3f(-0.013603,-0.004420,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,7.500000)
glVertex3f(-0.014303,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,7.500000)
glVertex3f(-0.013603,0.004420,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,7.500000)
glVertex3f(-0.011571,0.008407,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,7.500000)
glVertex3f(-0.008407,0.011571,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,7.500000)
glVertex3f(-0.004420,0.013603,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,7.500000)
glVertex3f(0.000000,0.014303,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,8.250000)
glVertex3f(0.000000,0.014303,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,8.250000)
glVertex3f(0.004420,0.013603,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,8.250000)
glVertex3f(0.008407,0.011571,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,8.250000)
glVertex3f(0.011571,0.008407,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,8.250000)
glVertex3f(0.013603,0.004420,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,8.250000)
glVertex3f(0.014303,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,8.250000)
glVertex3f(0.013603,-0.004420,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,8.250000)
glVertex3f(0.011571,-0.008407,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,8.250000)
glVertex3f(0.008407,-0.011571,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,8.250000)
glVertex3f(0.004420,-0.013603,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,8.250000)
glVertex3f(0.000000,-0.014303,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,8.250000)
glVertex3f(-0.004420,-0.013603,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,8.250000)
glVertex3f(-0.008407,-0.011571,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,8.250000)
glVertex3f(-0.011571,-0.008407,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,8.250000)
glVertex3f(-0.013603,-0.004420,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,8.250000)
glVertex3f(-0.014303,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,8.250000)
glVertex3f(-0.013603,0.004420,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,8.250000)
glVertex3f(-0.011571,0.008407,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,8.250000)
glVertex3f(-0.008407,0.011571,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,8.250000)
glVertex3f(-0.004420,0.013603,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,8.250000)
glVertex3f(0.000000,0.014303,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,9.000000)
glVertex3f(0.000000,0.014303,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,9.000000)
glVertex3f(0.004420,0.013603,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,9.000000)
glVertex3f(0.008407,0.011571,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,9.000000)
glVertex3f(0.011571,0.008407,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,9.000000)
glVertex3f(0.013603,0.004420,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,9.000000)
glVertex3f(0.014303,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,9.000000)
glVertex3f(0.013603,-0.004420,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,9.000000)
glVertex3f(0.011571,-0.008407,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,9.000000)
glVertex3f(0.008407,-0.011571,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,9.000000)
glVertex3f(0.004420,-0.013603,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,9.000000)
glVertex3f(0.000000,-0.014303,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,9.000000)
glVertex3f(-0.004420,-0.013603,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,9.000000)
glVertex3f(-0.008407,-0.011571,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,9.000000)
glVertex3f(-0.011571,-0.008407,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,9.000000)
glVertex3f(-0.013603,-0.004420,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,9.000000)
glVertex3f(-0.014303,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,9.000000)
glVertex3f(-0.013603,0.004420,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,9.000000)
glVertex3f(-0.011571,0.008407,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,9.000000)
glVertex3f(-0.008407,0.011571,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,9.000000)
glVertex3f(-0.004420,0.013603,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,9.000000)
glVertex3f(0.000000,0.014303,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,9.750000)
glVertex3f(0.000000,0.014303,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,9.750000)
glVertex3f(0.004420,0.013603,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,9.750000)
glVertex3f(0.008407,0.011571,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,9.750000)
glVertex3f(0.011571,0.008407,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,9.750000)
glVertex3f(0.013603,0.004420,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,9.750000)
glVertex3f(0.014303,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,9.750000)
glVertex3f(0.013603,-0.004420,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,9.750000)
glVertex3f(0.011571,-0.008407,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,9.750000)
glVertex3f(0.008407,-0.011571,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,9.750000)
glVertex3f(0.004420,-0.013603,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,9.750000)
glVertex3f(0.000000,-0.014303,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,9.750000)
glVertex3f(-0.004420,-0.013603,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,9.750000)
glVertex3f(-0.008407,-0.011571,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,9.750000)
glVertex3f(-0.011571,-0.008407,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,9.750000)
glVertex3f(-0.013603,-0.004420,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,9.750000)
glVertex3f(-0.014303,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,9.750000)
glVertex3f(-0.013603,0.004420,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,9.750000)
glVertex3f(-0.011571,0.008407,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,9.750000)
glVertex3f(-0.008407,0.011571,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,9.750000)
glVertex3f(-0.004420,0.013603,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,9.750000)
glVertex3f(0.000000,0.014303,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,10.500000)
glVertex3f(0.000000,0.014303,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,10.500000)
glVertex3f(0.004420,0.013603,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,10.500000)
glVertex3f(0.008407,0.011571,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,10.500000)
glVertex3f(0.011571,0.008407,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,10.500000)
glVertex3f(0.013603,0.004420,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,10.500000)
glVertex3f(0.014303,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,10.500000)
glVertex3f(0.013603,-0.004420,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,10.500000)
glVertex3f(0.011571,-0.008407,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,10.500000)
glVertex3f(0.008407,-0.011571,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,10.500000)
glVertex3f(0.004420,-0.013603,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,10.500000)
glVertex3f(0.000000,-0.014303,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,10.500000)
glVertex3f(-0.004420,-0.013603,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,10.500000)
glVertex3f(-0.008407,-0.011571,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,10.500000)
glVertex3f(-0.011571,-0.008407,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,10.500000)
glVertex3f(-0.013603,-0.004420,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,10.500000)
glVertex3f(-0.014303,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,10.500000)
glVertex3f(-0.013603,0.004420,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,10.500000)
glVertex3f(-0.011571,0.008407,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,10.500000)
glVertex3f(-0.008407,0.011571,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,10.500000)
glVertex3f(-0.004420,0.013603,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,10.500000)
glVertex3f(0.000000,0.014303,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,11.250000)
glVertex3f(0.000000,0.014303,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,11.250000)
glVertex3f(0.004420,0.013603,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,11.250000)
glVertex3f(0.008407,0.011571,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,11.250000)
glVertex3f(0.011571,0.008407,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,11.250000)
glVertex3f(0.013603,0.004420,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,11.250000)
glVertex3f(0.014303,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,11.250000)
glVertex3f(0.013603,-0.004420,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,11.250000)
glVertex3f(0.011571,-0.008407,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,11.250000)
glVertex3f(0.008407,-0.011571,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,11.250000)
glVertex3f(0.004420,-0.013603,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,11.250000)
glVertex3f(0.000000,-0.014303,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,11.250000)
glVertex3f(-0.004420,-0.013603,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,11.250000)
glVertex3f(-0.008407,-0.011571,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,11.250000)
glVertex3f(-0.011571,-0.008407,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,11.250000)
glVertex3f(-0.013603,-0.004420,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,11.250000)
glVertex3f(-0.014303,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,11.250000)
glVertex3f(-0.013603,0.004420,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,11.250000)
glVertex3f(-0.011571,0.008407,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,11.250000)
glVertex3f(-0.008407,0.011571,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,11.250000)
glVertex3f(-0.004420,0.013603,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,11.250000)
glVertex3f(0.000000,0.014303,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,12.000000)
glVertex3f(0.000000,0.014303,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,12.000000)
glVertex3f(0.004420,0.013603,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,12.000000)
glVertex3f(0.008407,0.011571,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,12.000000)
glVertex3f(0.011571,0.008407,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,12.000000)
glVertex3f(0.013603,0.004420,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,12.000000)
glVertex3f(0.014303,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,12.000000)
glVertex3f(0.013603,-0.004420,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,12.000000)
glVertex3f(0.011571,-0.008407,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,12.000000)
glVertex3f(0.008407,-0.011571,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,12.000000)
glVertex3f(0.004420,-0.013603,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,12.000000)
glVertex3f(0.000000,-0.014303,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,12.000000)
glVertex3f(-0.004420,-0.013603,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,12.000000)
glVertex3f(-0.008407,-0.011571,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,12.000000)
glVertex3f(-0.011571,-0.008407,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,12.000000)
glVertex3f(-0.013603,-0.004420,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,12.000000)
glVertex3f(-0.014303,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,12.000000)
glVertex3f(-0.013603,0.004420,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,12.000000)
glVertex3f(-0.011571,0.008407,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,12.000000)
glVertex3f(-0.008407,0.011571,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,12.000000)
glVertex3f(-0.004420,0.013603,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,12.000000)
glVertex3f(0.000000,0.014303,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,12.750000)
glVertex3f(0.000000,0.014303,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,12.750000)
glVertex3f(0.004420,0.013603,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,12.750000)
glVertex3f(0.008407,0.011571,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,12.750000)
glVertex3f(0.011571,0.008407,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,12.750000)
glVertex3f(0.013603,0.004420,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,12.750000)
glVertex3f(0.014303,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,12.750000)
glVertex3f(0.013603,-0.004420,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,12.750000)
glVertex3f(0.011571,-0.008407,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,12.750000)
glVertex3f(0.008407,-0.011571,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,12.750000)
glVertex3f(0.004420,-0.013603,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,12.750000)
glVertex3f(0.000000,-0.014303,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,12.750000)
glVertex3f(-0.004420,-0.013603,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,12.750000)
glVertex3f(-0.008407,-0.011571,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,12.750000)
glVertex3f(-0.011571,-0.008407,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,12.750000)
glVertex3f(-0.013603,-0.004420,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,12.750000)
glVertex3f(-0.014303,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,12.750000)
glVertex3f(-0.013603,0.004420,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,12.750000)
glVertex3f(-0.011571,0.008407,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,12.750000)
glVertex3f(-0.008407,0.011571,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,12.750000)
glVertex3f(-0.004420,0.013603,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,12.750000)
glVertex3f(0.000000,0.014303,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,13.500000)
glVertex3f(0.000000,0.014303,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,13.500000)
glVertex3f(0.004420,0.013603,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,13.500000)
glVertex3f(0.008407,0.011571,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,13.500000)
glVertex3f(0.011571,0.008407,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,13.500000)
glVertex3f(0.013603,0.004420,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,13.500000)
glVertex3f(0.014303,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,13.500000)
glVertex3f(0.013603,-0.004420,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,13.500000)
glVertex3f(0.011571,-0.008407,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,13.500000)
glVertex3f(0.008407,-0.011571,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,13.500000)
glVertex3f(0.004420,-0.013603,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,13.500000)
glVertex3f(0.000000,-0.014303,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,13.500000)
glVertex3f(-0.004420,-0.013603,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,13.500000)
glVertex3f(-0.008407,-0.011571,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,13.500000)
glVertex3f(-0.011571,-0.008407,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,13.500000)
glVertex3f(-0.013603,-0.004420,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,13.500000)
glVertex3f(-0.014303,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,13.500000)
glVertex3f(-0.013603,0.004420,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,13.500000)
glVertex3f(-0.011571,0.008407,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,13.500000)
glVertex3f(-0.008407,0.011571,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,13.500000)
glVertex3f(-0.004420,0.013603,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,13.500000)
glVertex3f(0.000000,0.014303,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,14.250000)
glVertex3f(0.000000,0.014303,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004420,0.013603,14.250000)
glVertex3f(0.004420,0.013603,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008407,0.011571,14.250000)
glVertex3f(0.008407,0.011571,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011571,0.008407,14.250000)
glVertex3f(0.011571,0.008407,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013603,0.004420,14.250000)
glVertex3f(0.013603,0.004420,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014303,0.000000,14.250000)
glVertex3f(0.014303,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013603,-0.004420,14.250000)
glVertex3f(0.013603,-0.004420,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011571,-0.008407,14.250000)
glVertex3f(0.011571,-0.008407,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008407,-0.011571,14.250000)
glVertex3f(0.008407,-0.011571,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004420,-0.013603,14.250000)
glVertex3f(0.004420,-0.013603,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014303,14.250000)
glVertex3f(0.000000,-0.014303,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004420,-0.013603,14.250000)
glVertex3f(-0.004420,-0.013603,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008407,-0.011571,14.250000)
glVertex3f(-0.008407,-0.011571,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011571,-0.008407,14.250000)
glVertex3f(-0.011571,-0.008407,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013603,-0.004420,14.250000)
glVertex3f(-0.013603,-0.004420,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014303,-0.000000,14.250000)
glVertex3f(-0.014303,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013603,0.004420,14.250000)
glVertex3f(-0.013603,0.004420,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011571,0.008407,14.250000)
glVertex3f(-0.011571,0.008407,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008407,0.011571,14.250000)
glVertex3f(-0.008407,0.011571,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004420,0.013603,14.250000)
glVertex3f(-0.004420,0.013603,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014303,14.250000)
glVertex3f(0.000000,0.014303,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.380191,0.210712,74.659721)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,0.000000)
glVertex3f(0.000000,0.014671,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,0.000000)
glVertex3f(0.004534,0.013953,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,0.000000)
glVertex3f(0.008623,0.011869,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,0.000000)
glVertex3f(0.011869,0.008623,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,0.000000)
glVertex3f(0.013953,0.004534,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,0.000000)
glVertex3f(0.014671,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,0.000000)
glVertex3f(0.013953,-0.004534,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,0.000000)
glVertex3f(0.011869,-0.008623,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,0.000000)
glVertex3f(0.008623,-0.011869,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,0.000000)
glVertex3f(0.004534,-0.013953,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,0.000000)
glVertex3f(0.000000,-0.014671,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,0.000000)
glVertex3f(-0.004534,-0.013953,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,0.000000)
glVertex3f(-0.008623,-0.011869,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,0.000000)
glVertex3f(-0.011869,-0.008623,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,0.000000)
glVertex3f(-0.013953,-0.004534,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,0.000000)
glVertex3f(-0.013953,0.004534,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,0.000000)
glVertex3f(-0.011869,0.008623,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,0.000000)
glVertex3f(-0.008623,0.011869,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,0.000000)
glVertex3f(-0.004534,0.013953,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,0.000000)
glVertex3f(0.000000,0.014671,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,0.750000)
glVertex3f(0.000000,0.014671,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,0.750000)
glVertex3f(0.004534,0.013953,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,0.750000)
glVertex3f(0.008623,0.011869,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,0.750000)
glVertex3f(0.011869,0.008623,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,0.750000)
glVertex3f(0.013953,0.004534,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,0.750000)
glVertex3f(0.014671,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,0.750000)
glVertex3f(0.013953,-0.004534,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,0.750000)
glVertex3f(0.011869,-0.008623,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,0.750000)
glVertex3f(0.008623,-0.011869,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,0.750000)
glVertex3f(0.004534,-0.013953,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,0.750000)
glVertex3f(0.000000,-0.014671,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,0.750000)
glVertex3f(-0.004534,-0.013953,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,0.750000)
glVertex3f(-0.008623,-0.011869,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,0.750000)
glVertex3f(-0.011869,-0.008623,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,0.750000)
glVertex3f(-0.013953,-0.004534,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,0.750000)
glVertex3f(-0.014671,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,0.750000)
glVertex3f(-0.013953,0.004534,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,0.750000)
glVertex3f(-0.011869,0.008623,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,0.750000)
glVertex3f(-0.008623,0.011869,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,0.750000)
glVertex3f(-0.004534,0.013953,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,0.750000)
glVertex3f(0.000000,0.014671,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,1.500000)
glVertex3f(0.000000,0.014671,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,1.500000)
glVertex3f(0.004534,0.013953,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,1.500000)
glVertex3f(0.008623,0.011869,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,1.500000)
glVertex3f(0.011869,0.008623,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,1.500000)
glVertex3f(0.013953,0.004534,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,1.500000)
glVertex3f(0.014671,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,1.500000)
glVertex3f(0.013953,-0.004534,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,1.500000)
glVertex3f(0.011869,-0.008623,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,1.500000)
glVertex3f(0.008623,-0.011869,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,1.500000)
glVertex3f(0.004534,-0.013953,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,1.500000)
glVertex3f(0.000000,-0.014671,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,1.500000)
glVertex3f(-0.004534,-0.013953,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,1.500000)
glVertex3f(-0.008623,-0.011869,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,1.500000)
glVertex3f(-0.011869,-0.008623,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,1.500000)
glVertex3f(-0.013953,-0.004534,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,1.500000)
glVertex3f(-0.014671,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,1.500000)
glVertex3f(-0.013953,0.004534,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,1.500000)
glVertex3f(-0.011869,0.008623,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,1.500000)
glVertex3f(-0.008623,0.011869,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,1.500000)
glVertex3f(-0.004534,0.013953,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,1.500000)
glVertex3f(0.000000,0.014671,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,2.250000)
glVertex3f(0.000000,0.014671,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,2.250000)
glVertex3f(0.004534,0.013953,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,2.250000)
glVertex3f(0.008623,0.011869,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,2.250000)
glVertex3f(0.011869,0.008623,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,2.250000)
glVertex3f(0.013953,0.004534,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,2.250000)
glVertex3f(0.014671,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,2.250000)
glVertex3f(0.013953,-0.004534,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,2.250000)
glVertex3f(0.011869,-0.008623,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,2.250000)
glVertex3f(0.008623,-0.011869,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,2.250000)
glVertex3f(0.004534,-0.013953,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,2.250000)
glVertex3f(0.000000,-0.014671,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,2.250000)
glVertex3f(-0.004534,-0.013953,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,2.250000)
glVertex3f(-0.008623,-0.011869,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,2.250000)
glVertex3f(-0.011869,-0.008623,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,2.250000)
glVertex3f(-0.013953,-0.004534,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,2.250000)
glVertex3f(-0.014671,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,2.250000)
glVertex3f(-0.013953,0.004534,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,2.250000)
glVertex3f(-0.011869,0.008623,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,2.250000)
glVertex3f(-0.008623,0.011869,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,2.250000)
glVertex3f(-0.004534,0.013953,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,2.250000)
glVertex3f(0.000000,0.014671,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,3.000000)
glVertex3f(0.000000,0.014671,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,3.000000)
glVertex3f(0.004534,0.013953,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,3.000000)
glVertex3f(0.008623,0.011869,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,3.000000)
glVertex3f(0.011869,0.008623,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,3.000000)
glVertex3f(0.013953,0.004534,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,3.000000)
glVertex3f(0.014671,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,3.000000)
glVertex3f(0.013953,-0.004534,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,3.000000)
glVertex3f(0.011869,-0.008623,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,3.000000)
glVertex3f(0.008623,-0.011869,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,3.000000)
glVertex3f(0.004534,-0.013953,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,3.000000)
glVertex3f(0.000000,-0.014671,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,3.000000)
glVertex3f(-0.004534,-0.013953,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,3.000000)
glVertex3f(-0.008623,-0.011869,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,3.000000)
glVertex3f(-0.011869,-0.008623,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,3.000000)
glVertex3f(-0.013953,-0.004534,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,3.000000)
glVertex3f(-0.014671,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,3.000000)
glVertex3f(-0.013953,0.004534,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,3.000000)
glVertex3f(-0.011869,0.008623,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,3.000000)
glVertex3f(-0.008623,0.011869,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,3.000000)
glVertex3f(-0.004534,0.013953,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,3.000000)
glVertex3f(0.000000,0.014671,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,3.750000)
glVertex3f(0.000000,0.014671,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,3.750000)
glVertex3f(0.004534,0.013953,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,3.750000)
glVertex3f(0.008623,0.011869,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,3.750000)
glVertex3f(0.011869,0.008623,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,3.750000)
glVertex3f(0.013953,0.004534,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,3.750000)
glVertex3f(0.014671,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,3.750000)
glVertex3f(0.013953,-0.004534,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,3.750000)
glVertex3f(0.011869,-0.008623,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,3.750000)
glVertex3f(0.008623,-0.011869,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,3.750000)
glVertex3f(0.004534,-0.013953,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,3.750000)
glVertex3f(0.000000,-0.014671,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,3.750000)
glVertex3f(-0.004534,-0.013953,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,3.750000)
glVertex3f(-0.008623,-0.011869,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,3.750000)
glVertex3f(-0.011869,-0.008623,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,3.750000)
glVertex3f(-0.013953,-0.004534,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,3.750000)
glVertex3f(-0.014671,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,3.750000)
glVertex3f(-0.013953,0.004534,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,3.750000)
glVertex3f(-0.011869,0.008623,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,3.750000)
glVertex3f(-0.008623,0.011869,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,3.750000)
glVertex3f(-0.004534,0.013953,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,3.750000)
glVertex3f(0.000000,0.014671,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,4.500000)
glVertex3f(0.000000,0.014671,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,4.500000)
glVertex3f(0.004534,0.013953,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,4.500000)
glVertex3f(0.008623,0.011869,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,4.500000)
glVertex3f(0.011869,0.008623,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,4.500000)
glVertex3f(0.013953,0.004534,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,4.500000)
glVertex3f(0.014671,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,4.500000)
glVertex3f(0.013953,-0.004534,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,4.500000)
glVertex3f(0.011869,-0.008623,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,4.500000)
glVertex3f(0.008623,-0.011869,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,4.500000)
glVertex3f(0.004534,-0.013953,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,4.500000)
glVertex3f(0.000000,-0.014671,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,4.500000)
glVertex3f(-0.004534,-0.013953,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,4.500000)
glVertex3f(-0.008623,-0.011869,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,4.500000)
glVertex3f(-0.011869,-0.008623,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,4.500000)
glVertex3f(-0.013953,-0.004534,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,4.500000)
glVertex3f(-0.014671,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,4.500000)
glVertex3f(-0.013953,0.004534,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,4.500000)
glVertex3f(-0.011869,0.008623,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,4.500000)
glVertex3f(-0.008623,0.011869,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,4.500000)
glVertex3f(-0.004534,0.013953,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,4.500000)
glVertex3f(0.000000,0.014671,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,5.250000)
glVertex3f(0.000000,0.014671,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,5.250000)
glVertex3f(0.004534,0.013953,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,5.250000)
glVertex3f(0.008623,0.011869,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,5.250000)
glVertex3f(0.011869,0.008623,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,5.250000)
glVertex3f(0.013953,0.004534,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,5.250000)
glVertex3f(0.014671,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,5.250000)
glVertex3f(0.013953,-0.004534,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,5.250000)
glVertex3f(0.011869,-0.008623,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,5.250000)
glVertex3f(0.008623,-0.011869,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,5.250000)
glVertex3f(0.004534,-0.013953,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,5.250000)
glVertex3f(0.000000,-0.014671,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,5.250000)
glVertex3f(-0.004534,-0.013953,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,5.250000)
glVertex3f(-0.008623,-0.011869,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,5.250000)
glVertex3f(-0.011869,-0.008623,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,5.250000)
glVertex3f(-0.013953,-0.004534,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,5.250000)
glVertex3f(-0.014671,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,5.250000)
glVertex3f(-0.013953,0.004534,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,5.250000)
glVertex3f(-0.011869,0.008623,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,5.250000)
glVertex3f(-0.008623,0.011869,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,5.250000)
glVertex3f(-0.004534,0.013953,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,5.250000)
glVertex3f(0.000000,0.014671,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,6.000000)
glVertex3f(0.000000,0.014671,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,6.000000)
glVertex3f(0.004534,0.013953,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,6.000000)
glVertex3f(0.008623,0.011869,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,6.000000)
glVertex3f(0.011869,0.008623,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,6.000000)
glVertex3f(0.013953,0.004534,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,6.000000)
glVertex3f(0.014671,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,6.000000)
glVertex3f(0.013953,-0.004534,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,6.000000)
glVertex3f(0.011869,-0.008623,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,6.000000)
glVertex3f(0.008623,-0.011869,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,6.000000)
glVertex3f(0.004534,-0.013953,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,6.000000)
glVertex3f(0.000000,-0.014671,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,6.000000)
glVertex3f(-0.004534,-0.013953,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,6.000000)
glVertex3f(-0.008623,-0.011869,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,6.000000)
glVertex3f(-0.011869,-0.008623,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,6.000000)
glVertex3f(-0.013953,-0.004534,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,6.000000)
glVertex3f(-0.014671,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,6.000000)
glVertex3f(-0.013953,0.004534,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,6.000000)
glVertex3f(-0.011869,0.008623,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,6.000000)
glVertex3f(-0.008623,0.011869,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,6.000000)
glVertex3f(-0.004534,0.013953,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,6.000000)
glVertex3f(0.000000,0.014671,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,6.750000)
glVertex3f(0.000000,0.014671,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,6.750000)
glVertex3f(0.004534,0.013953,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,6.750000)
glVertex3f(0.008623,0.011869,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,6.750000)
glVertex3f(0.011869,0.008623,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,6.750000)
glVertex3f(0.013953,0.004534,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,6.750000)
glVertex3f(0.014671,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,6.750000)
glVertex3f(0.013953,-0.004534,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,6.750000)
glVertex3f(0.011869,-0.008623,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,6.750000)
glVertex3f(0.008623,-0.011869,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,6.750000)
glVertex3f(0.004534,-0.013953,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,6.750000)
glVertex3f(0.000000,-0.014671,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,6.750000)
glVertex3f(-0.004534,-0.013953,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,6.750000)
glVertex3f(-0.008623,-0.011869,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,6.750000)
glVertex3f(-0.011869,-0.008623,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,6.750000)
glVertex3f(-0.013953,-0.004534,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,6.750000)
glVertex3f(-0.014671,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,6.750000)
glVertex3f(-0.013953,0.004534,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,6.750000)
glVertex3f(-0.011869,0.008623,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,6.750000)
glVertex3f(-0.008623,0.011869,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,6.750000)
glVertex3f(-0.004534,0.013953,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,6.750000)
glVertex3f(0.000000,0.014671,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,7.500000)
glVertex3f(0.000000,0.014671,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,7.500000)
glVertex3f(0.004534,0.013953,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,7.500000)
glVertex3f(0.008623,0.011869,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,7.500000)
glVertex3f(0.011869,0.008623,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,7.500000)
glVertex3f(0.013953,0.004534,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,7.500000)
glVertex3f(0.014671,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,7.500000)
glVertex3f(0.013953,-0.004534,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,7.500000)
glVertex3f(0.011869,-0.008623,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,7.500000)
glVertex3f(0.008623,-0.011869,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,7.500000)
glVertex3f(0.004534,-0.013953,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,7.500000)
glVertex3f(0.000000,-0.014671,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,7.500000)
glVertex3f(-0.004534,-0.013953,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,7.500000)
glVertex3f(-0.008623,-0.011869,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,7.500000)
glVertex3f(-0.011869,-0.008623,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,7.500000)
glVertex3f(-0.013953,-0.004534,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,7.500000)
glVertex3f(-0.014671,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,7.500000)
glVertex3f(-0.013953,0.004534,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,7.500000)
glVertex3f(-0.011869,0.008623,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,7.500000)
glVertex3f(-0.008623,0.011869,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,7.500000)
glVertex3f(-0.004534,0.013953,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,7.500000)
glVertex3f(0.000000,0.014671,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,8.250000)
glVertex3f(0.000000,0.014671,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,8.250000)
glVertex3f(0.004534,0.013953,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,8.250000)
glVertex3f(0.008623,0.011869,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,8.250000)
glVertex3f(0.011869,0.008623,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,8.250000)
glVertex3f(0.013953,0.004534,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,8.250000)
glVertex3f(0.014671,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,8.250000)
glVertex3f(0.013953,-0.004534,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,8.250000)
glVertex3f(0.011869,-0.008623,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,8.250000)
glVertex3f(0.008623,-0.011869,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,8.250000)
glVertex3f(0.004534,-0.013953,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,8.250000)
glVertex3f(0.000000,-0.014671,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,8.250000)
glVertex3f(-0.004534,-0.013953,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,8.250000)
glVertex3f(-0.008623,-0.011869,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,8.250000)
glVertex3f(-0.011869,-0.008623,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,8.250000)
glVertex3f(-0.013953,-0.004534,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,8.250000)
glVertex3f(-0.014671,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,8.250000)
glVertex3f(-0.013953,0.004534,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,8.250000)
glVertex3f(-0.011869,0.008623,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,8.250000)
glVertex3f(-0.008623,0.011869,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,8.250000)
glVertex3f(-0.004534,0.013953,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,8.250000)
glVertex3f(0.000000,0.014671,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,9.000000)
glVertex3f(0.000000,0.014671,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,9.000000)
glVertex3f(0.004534,0.013953,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,9.000000)
glVertex3f(0.008623,0.011869,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,9.000000)
glVertex3f(0.011869,0.008623,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,9.000000)
glVertex3f(0.013953,0.004534,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,9.000000)
glVertex3f(0.014671,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,9.000000)
glVertex3f(0.013953,-0.004534,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,9.000000)
glVertex3f(0.011869,-0.008623,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,9.000000)
glVertex3f(0.008623,-0.011869,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,9.000000)
glVertex3f(0.004534,-0.013953,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,9.000000)
glVertex3f(0.000000,-0.014671,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,9.000000)
glVertex3f(-0.004534,-0.013953,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,9.000000)
glVertex3f(-0.008623,-0.011869,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,9.000000)
glVertex3f(-0.011869,-0.008623,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,9.000000)
glVertex3f(-0.013953,-0.004534,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,9.000000)
glVertex3f(-0.014671,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,9.000000)
glVertex3f(-0.013953,0.004534,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,9.000000)
glVertex3f(-0.011869,0.008623,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,9.000000)
glVertex3f(-0.008623,0.011869,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,9.000000)
glVertex3f(-0.004534,0.013953,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,9.000000)
glVertex3f(0.000000,0.014671,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,9.750000)
glVertex3f(0.000000,0.014671,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,9.750000)
glVertex3f(0.004534,0.013953,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,9.750000)
glVertex3f(0.008623,0.011869,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,9.750000)
glVertex3f(0.011869,0.008623,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,9.750000)
glVertex3f(0.013953,0.004534,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,9.750000)
glVertex3f(0.014671,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,9.750000)
glVertex3f(0.013953,-0.004534,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,9.750000)
glVertex3f(0.011869,-0.008623,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,9.750000)
glVertex3f(0.008623,-0.011869,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,9.750000)
glVertex3f(0.004534,-0.013953,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,9.750000)
glVertex3f(0.000000,-0.014671,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,9.750000)
glVertex3f(-0.004534,-0.013953,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,9.750000)
glVertex3f(-0.008623,-0.011869,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,9.750000)
glVertex3f(-0.011869,-0.008623,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,9.750000)
glVertex3f(-0.013953,-0.004534,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,9.750000)
glVertex3f(-0.014671,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,9.750000)
glVertex3f(-0.013953,0.004534,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,9.750000)
glVertex3f(-0.011869,0.008623,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,9.750000)
glVertex3f(-0.008623,0.011869,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,9.750000)
glVertex3f(-0.004534,0.013953,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,9.750000)
glVertex3f(0.000000,0.014671,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,10.500000)
glVertex3f(0.000000,0.014671,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,10.500000)
glVertex3f(0.004534,0.013953,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,10.500000)
glVertex3f(0.008623,0.011869,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,10.500000)
glVertex3f(0.011869,0.008623,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,10.500000)
glVertex3f(0.013953,0.004534,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,10.500000)
glVertex3f(0.014671,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,10.500000)
glVertex3f(0.013953,-0.004534,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,10.500000)
glVertex3f(0.011869,-0.008623,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,10.500000)
glVertex3f(0.008623,-0.011869,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,10.500000)
glVertex3f(0.004534,-0.013953,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,10.500000)
glVertex3f(0.000000,-0.014671,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,10.500000)
glVertex3f(-0.004534,-0.013953,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,10.500000)
glVertex3f(-0.008623,-0.011869,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,10.500000)
glVertex3f(-0.011869,-0.008623,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,10.500000)
glVertex3f(-0.013953,-0.004534,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,10.500000)
glVertex3f(-0.014671,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,10.500000)
glVertex3f(-0.013953,0.004534,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,10.500000)
glVertex3f(-0.011869,0.008623,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,10.500000)
glVertex3f(-0.008623,0.011869,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,10.500000)
glVertex3f(-0.004534,0.013953,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,10.500000)
glVertex3f(0.000000,0.014671,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,11.250000)
glVertex3f(0.000000,0.014671,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,11.250000)
glVertex3f(0.004534,0.013953,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,11.250000)
glVertex3f(0.008623,0.011869,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,11.250000)
glVertex3f(0.011869,0.008623,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,11.250000)
glVertex3f(0.013953,0.004534,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,11.250000)
glVertex3f(0.014671,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,11.250000)
glVertex3f(0.013953,-0.004534,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,11.250000)
glVertex3f(0.011869,-0.008623,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,11.250000)
glVertex3f(0.008623,-0.011869,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,11.250000)
glVertex3f(0.004534,-0.013953,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,11.250000)
glVertex3f(0.000000,-0.014671,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,11.250000)
glVertex3f(-0.004534,-0.013953,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,11.250000)
glVertex3f(-0.008623,-0.011869,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,11.250000)
glVertex3f(-0.011869,-0.008623,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,11.250000)
glVertex3f(-0.013953,-0.004534,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,11.250000)
glVertex3f(-0.014671,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,11.250000)
glVertex3f(-0.013953,0.004534,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,11.250000)
glVertex3f(-0.011869,0.008623,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,11.250000)
glVertex3f(-0.008623,0.011869,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,11.250000)
glVertex3f(-0.004534,0.013953,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,11.250000)
glVertex3f(0.000000,0.014671,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,12.000000)
glVertex3f(0.000000,0.014671,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,12.000000)
glVertex3f(0.004534,0.013953,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,12.000000)
glVertex3f(0.008623,0.011869,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,12.000000)
glVertex3f(0.011869,0.008623,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,12.000000)
glVertex3f(0.013953,0.004534,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,12.000000)
glVertex3f(0.014671,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,12.000000)
glVertex3f(0.013953,-0.004534,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,12.000000)
glVertex3f(0.011869,-0.008623,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,12.000000)
glVertex3f(0.008623,-0.011869,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,12.000000)
glVertex3f(0.004534,-0.013953,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,12.000000)
glVertex3f(0.000000,-0.014671,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,12.000000)
glVertex3f(-0.004534,-0.013953,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,12.000000)
glVertex3f(-0.008623,-0.011869,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,12.000000)
glVertex3f(-0.011869,-0.008623,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,12.000000)
glVertex3f(-0.013953,-0.004534,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,12.000000)
glVertex3f(-0.014671,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,12.000000)
glVertex3f(-0.013953,0.004534,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,12.000000)
glVertex3f(-0.011869,0.008623,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,12.000000)
glVertex3f(-0.008623,0.011869,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,12.000000)
glVertex3f(-0.004534,0.013953,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,12.000000)
glVertex3f(0.000000,0.014671,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,12.750000)
glVertex3f(0.000000,0.014671,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,12.750000)
glVertex3f(0.004534,0.013953,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,12.750000)
glVertex3f(0.008623,0.011869,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,12.750000)
glVertex3f(0.011869,0.008623,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,12.750000)
glVertex3f(0.013953,0.004534,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,12.750000)
glVertex3f(0.014671,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,12.750000)
glVertex3f(0.013953,-0.004534,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,12.750000)
glVertex3f(0.011869,-0.008623,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,12.750000)
glVertex3f(0.008623,-0.011869,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,12.750000)
glVertex3f(0.004534,-0.013953,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,12.750000)
glVertex3f(0.000000,-0.014671,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,12.750000)
glVertex3f(-0.004534,-0.013953,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,12.750000)
glVertex3f(-0.008623,-0.011869,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,12.750000)
glVertex3f(-0.011869,-0.008623,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,12.750000)
glVertex3f(-0.013953,-0.004534,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,12.750000)
glVertex3f(-0.014671,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,12.750000)
glVertex3f(-0.013953,0.004534,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,12.750000)
glVertex3f(-0.011869,0.008623,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,12.750000)
glVertex3f(-0.008623,0.011869,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,12.750000)
glVertex3f(-0.004534,0.013953,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,12.750000)
glVertex3f(0.000000,0.014671,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,13.500000)
glVertex3f(0.000000,0.014671,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,13.500000)
glVertex3f(0.004534,0.013953,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,13.500000)
glVertex3f(0.008623,0.011869,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,13.500000)
glVertex3f(0.011869,0.008623,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,13.500000)
glVertex3f(0.013953,0.004534,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,13.500000)
glVertex3f(0.014671,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,13.500000)
glVertex3f(0.013953,-0.004534,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,13.500000)
glVertex3f(0.011869,-0.008623,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,13.500000)
glVertex3f(0.008623,-0.011869,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,13.500000)
glVertex3f(0.004534,-0.013953,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,13.500000)
glVertex3f(0.000000,-0.014671,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,13.500000)
glVertex3f(-0.004534,-0.013953,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,13.500000)
glVertex3f(-0.008623,-0.011869,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,13.500000)
glVertex3f(-0.011869,-0.008623,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,13.500000)
glVertex3f(-0.013953,-0.004534,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,13.500000)
glVertex3f(-0.014671,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,13.500000)
glVertex3f(-0.013953,0.004534,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,13.500000)
glVertex3f(-0.011869,0.008623,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,13.500000)
glVertex3f(-0.008623,0.011869,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,13.500000)
glVertex3f(-0.004534,0.013953,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,13.500000)
glVertex3f(0.000000,0.014671,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,14.250000)
glVertex3f(0.000000,0.014671,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004534,0.013953,14.250000)
glVertex3f(0.004534,0.013953,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008623,0.011869,14.250000)
glVertex3f(0.008623,0.011869,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011869,0.008623,14.250000)
glVertex3f(0.011869,0.008623,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013953,0.004534,14.250000)
glVertex3f(0.013953,0.004534,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014671,0.000000,14.250000)
glVertex3f(0.014671,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013953,-0.004534,14.250000)
glVertex3f(0.013953,-0.004534,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011869,-0.008623,14.250000)
glVertex3f(0.011869,-0.008623,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008623,-0.011869,14.250000)
glVertex3f(0.008623,-0.011869,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004534,-0.013953,14.250000)
glVertex3f(0.004534,-0.013953,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014671,14.250000)
glVertex3f(0.000000,-0.014671,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004534,-0.013953,14.250000)
glVertex3f(-0.004534,-0.013953,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008623,-0.011869,14.250000)
glVertex3f(-0.008623,-0.011869,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011869,-0.008623,14.250000)
glVertex3f(-0.011869,-0.008623,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013953,-0.004534,14.250000)
glVertex3f(-0.013953,-0.004534,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014671,-0.000000,14.250000)
glVertex3f(-0.014671,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013953,0.004534,14.250000)
glVertex3f(-0.013953,0.004534,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011869,0.008623,14.250000)
glVertex3f(-0.011869,0.008623,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008623,0.011869,14.250000)
glVertex3f(-0.008623,0.011869,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004534,0.013953,14.250000)
glVertex3f(-0.004534,0.013953,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014671,14.250000)
glVertex3f(0.000000,0.014671,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.385556,0.215238,75.312500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,0.000000)
glVertex3f(0.000000,0.015045,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,0.000000)
glVertex3f(0.004649,0.014309,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,0.000000)
glVertex3f(0.008843,0.012172,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,0.000000)
glVertex3f(0.012172,0.008843,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,0.000000)
glVertex3f(0.014309,0.004649,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,0.000000)
glVertex3f(0.015045,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,0.000000)
glVertex3f(0.014309,-0.004649,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,0.000000)
glVertex3f(0.012172,-0.008843,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,0.000000)
glVertex3f(0.008843,-0.012172,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,0.000000)
glVertex3f(0.004649,-0.014309,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,0.000000)
glVertex3f(0.000000,-0.015045,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,0.000000)
glVertex3f(-0.004649,-0.014309,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,0.000000)
glVertex3f(-0.008843,-0.012172,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,0.000000)
glVertex3f(-0.012172,-0.008843,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,0.000000)
glVertex3f(-0.014309,-0.004649,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,0.000000)
glVertex3f(-0.014309,0.004649,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,0.000000)
glVertex3f(-0.012172,0.008843,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,0.000000)
glVertex3f(-0.008843,0.012172,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,0.000000)
glVertex3f(-0.004649,0.014309,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,0.000000)
glVertex3f(0.000000,0.015045,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,0.750000)
glVertex3f(0.000000,0.015045,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,0.750000)
glVertex3f(0.004649,0.014309,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,0.750000)
glVertex3f(0.008843,0.012172,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,0.750000)
glVertex3f(0.012172,0.008843,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,0.750000)
glVertex3f(0.014309,0.004649,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,0.750000)
glVertex3f(0.015045,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,0.750000)
glVertex3f(0.014309,-0.004649,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,0.750000)
glVertex3f(0.012172,-0.008843,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,0.750000)
glVertex3f(0.008843,-0.012172,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,0.750000)
glVertex3f(0.004649,-0.014309,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,0.750000)
glVertex3f(0.000000,-0.015045,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,0.750000)
glVertex3f(-0.004649,-0.014309,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,0.750000)
glVertex3f(-0.008843,-0.012172,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,0.750000)
glVertex3f(-0.012172,-0.008843,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,0.750000)
glVertex3f(-0.014309,-0.004649,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,0.750000)
glVertex3f(-0.015045,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,0.750000)
glVertex3f(-0.014309,0.004649,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,0.750000)
glVertex3f(-0.012172,0.008843,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,0.750000)
glVertex3f(-0.008843,0.012172,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,0.750000)
glVertex3f(-0.004649,0.014309,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,0.750000)
glVertex3f(0.000000,0.015045,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,1.500000)
glVertex3f(0.000000,0.015045,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,1.500000)
glVertex3f(0.004649,0.014309,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,1.500000)
glVertex3f(0.008843,0.012172,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,1.500000)
glVertex3f(0.012172,0.008843,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,1.500000)
glVertex3f(0.014309,0.004649,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,1.500000)
glVertex3f(0.015045,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,1.500000)
glVertex3f(0.014309,-0.004649,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,1.500000)
glVertex3f(0.012172,-0.008843,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,1.500000)
glVertex3f(0.008843,-0.012172,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,1.500000)
glVertex3f(0.004649,-0.014309,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,1.500000)
glVertex3f(0.000000,-0.015045,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,1.500000)
glVertex3f(-0.004649,-0.014309,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,1.500000)
glVertex3f(-0.008843,-0.012172,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,1.500000)
glVertex3f(-0.012172,-0.008843,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,1.500000)
glVertex3f(-0.014309,-0.004649,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,1.500000)
glVertex3f(-0.015045,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,1.500000)
glVertex3f(-0.014309,0.004649,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,1.500000)
glVertex3f(-0.012172,0.008843,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,1.500000)
glVertex3f(-0.008843,0.012172,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,1.500000)
glVertex3f(-0.004649,0.014309,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,1.500000)
glVertex3f(0.000000,0.015045,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,2.250000)
glVertex3f(0.000000,0.015045,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,2.250000)
glVertex3f(0.004649,0.014309,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,2.250000)
glVertex3f(0.008843,0.012172,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,2.250000)
glVertex3f(0.012172,0.008843,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,2.250000)
glVertex3f(0.014309,0.004649,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,2.250000)
glVertex3f(0.015045,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,2.250000)
glVertex3f(0.014309,-0.004649,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,2.250000)
glVertex3f(0.012172,-0.008843,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,2.250000)
glVertex3f(0.008843,-0.012172,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,2.250000)
glVertex3f(0.004649,-0.014309,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,2.250000)
glVertex3f(0.000000,-0.015045,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,2.250000)
glVertex3f(-0.004649,-0.014309,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,2.250000)
glVertex3f(-0.008843,-0.012172,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,2.250000)
glVertex3f(-0.012172,-0.008843,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,2.250000)
glVertex3f(-0.014309,-0.004649,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,2.250000)
glVertex3f(-0.015045,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,2.250000)
glVertex3f(-0.014309,0.004649,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,2.250000)
glVertex3f(-0.012172,0.008843,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,2.250000)
glVertex3f(-0.008843,0.012172,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,2.250000)
glVertex3f(-0.004649,0.014309,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,2.250000)
glVertex3f(0.000000,0.015045,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,3.000000)
glVertex3f(0.000000,0.015045,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,3.000000)
glVertex3f(0.004649,0.014309,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,3.000000)
glVertex3f(0.008843,0.012172,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,3.000000)
glVertex3f(0.012172,0.008843,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,3.000000)
glVertex3f(0.014309,0.004649,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,3.000000)
glVertex3f(0.015045,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,3.000000)
glVertex3f(0.014309,-0.004649,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,3.000000)
glVertex3f(0.012172,-0.008843,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,3.000000)
glVertex3f(0.008843,-0.012172,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,3.000000)
glVertex3f(0.004649,-0.014309,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,3.000000)
glVertex3f(0.000000,-0.015045,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,3.000000)
glVertex3f(-0.004649,-0.014309,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,3.000000)
glVertex3f(-0.008843,-0.012172,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,3.000000)
glVertex3f(-0.012172,-0.008843,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,3.000000)
glVertex3f(-0.014309,-0.004649,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,3.000000)
glVertex3f(-0.015045,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,3.000000)
glVertex3f(-0.014309,0.004649,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,3.000000)
glVertex3f(-0.012172,0.008843,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,3.000000)
glVertex3f(-0.008843,0.012172,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,3.000000)
glVertex3f(-0.004649,0.014309,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,3.000000)
glVertex3f(0.000000,0.015045,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,3.750000)
glVertex3f(0.000000,0.015045,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,3.750000)
glVertex3f(0.004649,0.014309,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,3.750000)
glVertex3f(0.008843,0.012172,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,3.750000)
glVertex3f(0.012172,0.008843,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,3.750000)
glVertex3f(0.014309,0.004649,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,3.750000)
glVertex3f(0.015045,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,3.750000)
glVertex3f(0.014309,-0.004649,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,3.750000)
glVertex3f(0.012172,-0.008843,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,3.750000)
glVertex3f(0.008843,-0.012172,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,3.750000)
glVertex3f(0.004649,-0.014309,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,3.750000)
glVertex3f(0.000000,-0.015045,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,3.750000)
glVertex3f(-0.004649,-0.014309,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,3.750000)
glVertex3f(-0.008843,-0.012172,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,3.750000)
glVertex3f(-0.012172,-0.008843,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,3.750000)
glVertex3f(-0.014309,-0.004649,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,3.750000)
glVertex3f(-0.015045,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,3.750000)
glVertex3f(-0.014309,0.004649,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,3.750000)
glVertex3f(-0.012172,0.008843,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,3.750000)
glVertex3f(-0.008843,0.012172,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,3.750000)
glVertex3f(-0.004649,0.014309,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,3.750000)
glVertex3f(0.000000,0.015045,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,4.500000)
glVertex3f(0.000000,0.015045,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,4.500000)
glVertex3f(0.004649,0.014309,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,4.500000)
glVertex3f(0.008843,0.012172,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,4.500000)
glVertex3f(0.012172,0.008843,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,4.500000)
glVertex3f(0.014309,0.004649,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,4.500000)
glVertex3f(0.015045,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,4.500000)
glVertex3f(0.014309,-0.004649,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,4.500000)
glVertex3f(0.012172,-0.008843,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,4.500000)
glVertex3f(0.008843,-0.012172,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,4.500000)
glVertex3f(0.004649,-0.014309,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,4.500000)
glVertex3f(0.000000,-0.015045,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,4.500000)
glVertex3f(-0.004649,-0.014309,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,4.500000)
glVertex3f(-0.008843,-0.012172,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,4.500000)
glVertex3f(-0.012172,-0.008843,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,4.500000)
glVertex3f(-0.014309,-0.004649,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,4.500000)
glVertex3f(-0.015045,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,4.500000)
glVertex3f(-0.014309,0.004649,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,4.500000)
glVertex3f(-0.012172,0.008843,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,4.500000)
glVertex3f(-0.008843,0.012172,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,4.500000)
glVertex3f(-0.004649,0.014309,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,4.500000)
glVertex3f(0.000000,0.015045,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,5.250000)
glVertex3f(0.000000,0.015045,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,5.250000)
glVertex3f(0.004649,0.014309,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,5.250000)
glVertex3f(0.008843,0.012172,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,5.250000)
glVertex3f(0.012172,0.008843,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,5.250000)
glVertex3f(0.014309,0.004649,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,5.250000)
glVertex3f(0.015045,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,5.250000)
glVertex3f(0.014309,-0.004649,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,5.250000)
glVertex3f(0.012172,-0.008843,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,5.250000)
glVertex3f(0.008843,-0.012172,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,5.250000)
glVertex3f(0.004649,-0.014309,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,5.250000)
glVertex3f(0.000000,-0.015045,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,5.250000)
glVertex3f(-0.004649,-0.014309,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,5.250000)
glVertex3f(-0.008843,-0.012172,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,5.250000)
glVertex3f(-0.012172,-0.008843,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,5.250000)
glVertex3f(-0.014309,-0.004649,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,5.250000)
glVertex3f(-0.015045,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,5.250000)
glVertex3f(-0.014309,0.004649,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,5.250000)
glVertex3f(-0.012172,0.008843,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,5.250000)
glVertex3f(-0.008843,0.012172,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,5.250000)
glVertex3f(-0.004649,0.014309,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,5.250000)
glVertex3f(0.000000,0.015045,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,6.000000)
glVertex3f(0.000000,0.015045,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,6.000000)
glVertex3f(0.004649,0.014309,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,6.000000)
glVertex3f(0.008843,0.012172,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,6.000000)
glVertex3f(0.012172,0.008843,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,6.000000)
glVertex3f(0.014309,0.004649,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,6.000000)
glVertex3f(0.015045,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,6.000000)
glVertex3f(0.014309,-0.004649,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,6.000000)
glVertex3f(0.012172,-0.008843,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,6.000000)
glVertex3f(0.008843,-0.012172,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,6.000000)
glVertex3f(0.004649,-0.014309,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,6.000000)
glVertex3f(0.000000,-0.015045,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,6.000000)
glVertex3f(-0.004649,-0.014309,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,6.000000)
glVertex3f(-0.008843,-0.012172,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,6.000000)
glVertex3f(-0.012172,-0.008843,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,6.000000)
glVertex3f(-0.014309,-0.004649,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,6.000000)
glVertex3f(-0.015045,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,6.000000)
glVertex3f(-0.014309,0.004649,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,6.000000)
glVertex3f(-0.012172,0.008843,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,6.000000)
glVertex3f(-0.008843,0.012172,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,6.000000)
glVertex3f(-0.004649,0.014309,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,6.000000)
glVertex3f(0.000000,0.015045,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,6.750000)
glVertex3f(0.000000,0.015045,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,6.750000)
glVertex3f(0.004649,0.014309,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,6.750000)
glVertex3f(0.008843,0.012172,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,6.750000)
glVertex3f(0.012172,0.008843,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,6.750000)
glVertex3f(0.014309,0.004649,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,6.750000)
glVertex3f(0.015045,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,6.750000)
glVertex3f(0.014309,-0.004649,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,6.750000)
glVertex3f(0.012172,-0.008843,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,6.750000)
glVertex3f(0.008843,-0.012172,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,6.750000)
glVertex3f(0.004649,-0.014309,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,6.750000)
glVertex3f(0.000000,-0.015045,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,6.750000)
glVertex3f(-0.004649,-0.014309,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,6.750000)
glVertex3f(-0.008843,-0.012172,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,6.750000)
glVertex3f(-0.012172,-0.008843,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,6.750000)
glVertex3f(-0.014309,-0.004649,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,6.750000)
glVertex3f(-0.015045,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,6.750000)
glVertex3f(-0.014309,0.004649,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,6.750000)
glVertex3f(-0.012172,0.008843,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,6.750000)
glVertex3f(-0.008843,0.012172,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,6.750000)
glVertex3f(-0.004649,0.014309,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,6.750000)
glVertex3f(0.000000,0.015045,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,7.500000)
glVertex3f(0.000000,0.015045,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,7.500000)
glVertex3f(0.004649,0.014309,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,7.500000)
glVertex3f(0.008843,0.012172,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,7.500000)
glVertex3f(0.012172,0.008843,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,7.500000)
glVertex3f(0.014309,0.004649,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,7.500000)
glVertex3f(0.015045,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,7.500000)
glVertex3f(0.014309,-0.004649,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,7.500000)
glVertex3f(0.012172,-0.008843,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,7.500000)
glVertex3f(0.008843,-0.012172,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,7.500000)
glVertex3f(0.004649,-0.014309,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,7.500000)
glVertex3f(0.000000,-0.015045,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,7.500000)
glVertex3f(-0.004649,-0.014309,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,7.500000)
glVertex3f(-0.008843,-0.012172,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,7.500000)
glVertex3f(-0.012172,-0.008843,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,7.500000)
glVertex3f(-0.014309,-0.004649,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,7.500000)
glVertex3f(-0.015045,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,7.500000)
glVertex3f(-0.014309,0.004649,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,7.500000)
glVertex3f(-0.012172,0.008843,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,7.500000)
glVertex3f(-0.008843,0.012172,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,7.500000)
glVertex3f(-0.004649,0.014309,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,7.500000)
glVertex3f(0.000000,0.015045,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,8.250000)
glVertex3f(0.000000,0.015045,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,8.250000)
glVertex3f(0.004649,0.014309,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,8.250000)
glVertex3f(0.008843,0.012172,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,8.250000)
glVertex3f(0.012172,0.008843,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,8.250000)
glVertex3f(0.014309,0.004649,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,8.250000)
glVertex3f(0.015045,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,8.250000)
glVertex3f(0.014309,-0.004649,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,8.250000)
glVertex3f(0.012172,-0.008843,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,8.250000)
glVertex3f(0.008843,-0.012172,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,8.250000)
glVertex3f(0.004649,-0.014309,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,8.250000)
glVertex3f(0.000000,-0.015045,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,8.250000)
glVertex3f(-0.004649,-0.014309,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,8.250000)
glVertex3f(-0.008843,-0.012172,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,8.250000)
glVertex3f(-0.012172,-0.008843,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,8.250000)
glVertex3f(-0.014309,-0.004649,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,8.250000)
glVertex3f(-0.015045,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,8.250000)
glVertex3f(-0.014309,0.004649,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,8.250000)
glVertex3f(-0.012172,0.008843,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,8.250000)
glVertex3f(-0.008843,0.012172,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,8.250000)
glVertex3f(-0.004649,0.014309,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,8.250000)
glVertex3f(0.000000,0.015045,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,9.000000)
glVertex3f(0.000000,0.015045,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,9.000000)
glVertex3f(0.004649,0.014309,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,9.000000)
glVertex3f(0.008843,0.012172,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,9.000000)
glVertex3f(0.012172,0.008843,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,9.000000)
glVertex3f(0.014309,0.004649,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,9.000000)
glVertex3f(0.015045,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,9.000000)
glVertex3f(0.014309,-0.004649,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,9.000000)
glVertex3f(0.012172,-0.008843,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,9.000000)
glVertex3f(0.008843,-0.012172,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,9.000000)
glVertex3f(0.004649,-0.014309,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,9.000000)
glVertex3f(0.000000,-0.015045,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,9.000000)
glVertex3f(-0.004649,-0.014309,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,9.000000)
glVertex3f(-0.008843,-0.012172,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,9.000000)
glVertex3f(-0.012172,-0.008843,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,9.000000)
glVertex3f(-0.014309,-0.004649,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,9.000000)
glVertex3f(-0.015045,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,9.000000)
glVertex3f(-0.014309,0.004649,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,9.000000)
glVertex3f(-0.012172,0.008843,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,9.000000)
glVertex3f(-0.008843,0.012172,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,9.000000)
glVertex3f(-0.004649,0.014309,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,9.000000)
glVertex3f(0.000000,0.015045,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,9.750000)
glVertex3f(0.000000,0.015045,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,9.750000)
glVertex3f(0.004649,0.014309,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,9.750000)
glVertex3f(0.008843,0.012172,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,9.750000)
glVertex3f(0.012172,0.008843,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,9.750000)
glVertex3f(0.014309,0.004649,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,9.750000)
glVertex3f(0.015045,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,9.750000)
glVertex3f(0.014309,-0.004649,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,9.750000)
glVertex3f(0.012172,-0.008843,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,9.750000)
glVertex3f(0.008843,-0.012172,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,9.750000)
glVertex3f(0.004649,-0.014309,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,9.750000)
glVertex3f(0.000000,-0.015045,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,9.750000)
glVertex3f(-0.004649,-0.014309,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,9.750000)
glVertex3f(-0.008843,-0.012172,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,9.750000)
glVertex3f(-0.012172,-0.008843,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,9.750000)
glVertex3f(-0.014309,-0.004649,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,9.750000)
glVertex3f(-0.015045,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,9.750000)
glVertex3f(-0.014309,0.004649,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,9.750000)
glVertex3f(-0.012172,0.008843,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,9.750000)
glVertex3f(-0.008843,0.012172,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,9.750000)
glVertex3f(-0.004649,0.014309,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,9.750000)
glVertex3f(0.000000,0.015045,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,10.500000)
glVertex3f(0.000000,0.015045,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,10.500000)
glVertex3f(0.004649,0.014309,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,10.500000)
glVertex3f(0.008843,0.012172,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,10.500000)
glVertex3f(0.012172,0.008843,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,10.500000)
glVertex3f(0.014309,0.004649,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,10.500000)
glVertex3f(0.015045,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,10.500000)
glVertex3f(0.014309,-0.004649,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,10.500000)
glVertex3f(0.012172,-0.008843,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,10.500000)
glVertex3f(0.008843,-0.012172,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,10.500000)
glVertex3f(0.004649,-0.014309,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,10.500000)
glVertex3f(0.000000,-0.015045,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,10.500000)
glVertex3f(-0.004649,-0.014309,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,10.500000)
glVertex3f(-0.008843,-0.012172,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,10.500000)
glVertex3f(-0.012172,-0.008843,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,10.500000)
glVertex3f(-0.014309,-0.004649,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,10.500000)
glVertex3f(-0.015045,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,10.500000)
glVertex3f(-0.014309,0.004649,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,10.500000)
glVertex3f(-0.012172,0.008843,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,10.500000)
glVertex3f(-0.008843,0.012172,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,10.500000)
glVertex3f(-0.004649,0.014309,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,10.500000)
glVertex3f(0.000000,0.015045,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,11.250000)
glVertex3f(0.000000,0.015045,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,11.250000)
glVertex3f(0.004649,0.014309,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,11.250000)
glVertex3f(0.008843,0.012172,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,11.250000)
glVertex3f(0.012172,0.008843,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,11.250000)
glVertex3f(0.014309,0.004649,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,11.250000)
glVertex3f(0.015045,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,11.250000)
glVertex3f(0.014309,-0.004649,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,11.250000)
glVertex3f(0.012172,-0.008843,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,11.250000)
glVertex3f(0.008843,-0.012172,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,11.250000)
glVertex3f(0.004649,-0.014309,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,11.250000)
glVertex3f(0.000000,-0.015045,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,11.250000)
glVertex3f(-0.004649,-0.014309,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,11.250000)
glVertex3f(-0.008843,-0.012172,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,11.250000)
glVertex3f(-0.012172,-0.008843,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,11.250000)
glVertex3f(-0.014309,-0.004649,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,11.250000)
glVertex3f(-0.015045,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,11.250000)
glVertex3f(-0.014309,0.004649,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,11.250000)
glVertex3f(-0.012172,0.008843,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,11.250000)
glVertex3f(-0.008843,0.012172,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,11.250000)
glVertex3f(-0.004649,0.014309,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,11.250000)
glVertex3f(0.000000,0.015045,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,12.000000)
glVertex3f(0.000000,0.015045,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,12.000000)
glVertex3f(0.004649,0.014309,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,12.000000)
glVertex3f(0.008843,0.012172,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,12.000000)
glVertex3f(0.012172,0.008843,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,12.000000)
glVertex3f(0.014309,0.004649,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,12.000000)
glVertex3f(0.015045,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,12.000000)
glVertex3f(0.014309,-0.004649,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,12.000000)
glVertex3f(0.012172,-0.008843,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,12.000000)
glVertex3f(0.008843,-0.012172,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,12.000000)
glVertex3f(0.004649,-0.014309,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,12.000000)
glVertex3f(0.000000,-0.015045,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,12.000000)
glVertex3f(-0.004649,-0.014309,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,12.000000)
glVertex3f(-0.008843,-0.012172,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,12.000000)
glVertex3f(-0.012172,-0.008843,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,12.000000)
glVertex3f(-0.014309,-0.004649,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,12.000000)
glVertex3f(-0.015045,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,12.000000)
glVertex3f(-0.014309,0.004649,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,12.000000)
glVertex3f(-0.012172,0.008843,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,12.000000)
glVertex3f(-0.008843,0.012172,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,12.000000)
glVertex3f(-0.004649,0.014309,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,12.000000)
glVertex3f(0.000000,0.015045,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,12.750000)
glVertex3f(0.000000,0.015045,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,12.750000)
glVertex3f(0.004649,0.014309,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,12.750000)
glVertex3f(0.008843,0.012172,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,12.750000)
glVertex3f(0.012172,0.008843,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,12.750000)
glVertex3f(0.014309,0.004649,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,12.750000)
glVertex3f(0.015045,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,12.750000)
glVertex3f(0.014309,-0.004649,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,12.750000)
glVertex3f(0.012172,-0.008843,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,12.750000)
glVertex3f(0.008843,-0.012172,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,12.750000)
glVertex3f(0.004649,-0.014309,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,12.750000)
glVertex3f(0.000000,-0.015045,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,12.750000)
glVertex3f(-0.004649,-0.014309,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,12.750000)
glVertex3f(-0.008843,-0.012172,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,12.750000)
glVertex3f(-0.012172,-0.008843,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,12.750000)
glVertex3f(-0.014309,-0.004649,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,12.750000)
glVertex3f(-0.015045,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,12.750000)
glVertex3f(-0.014309,0.004649,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,12.750000)
glVertex3f(-0.012172,0.008843,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,12.750000)
glVertex3f(-0.008843,0.012172,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,12.750000)
glVertex3f(-0.004649,0.014309,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,12.750000)
glVertex3f(0.000000,0.015045,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,13.500000)
glVertex3f(0.000000,0.015045,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,13.500000)
glVertex3f(0.004649,0.014309,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,13.500000)
glVertex3f(0.008843,0.012172,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,13.500000)
glVertex3f(0.012172,0.008843,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,13.500000)
glVertex3f(0.014309,0.004649,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,13.500000)
glVertex3f(0.015045,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,13.500000)
glVertex3f(0.014309,-0.004649,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,13.500000)
glVertex3f(0.012172,-0.008843,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,13.500000)
glVertex3f(0.008843,-0.012172,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,13.500000)
glVertex3f(0.004649,-0.014309,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,13.500000)
glVertex3f(0.000000,-0.015045,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,13.500000)
glVertex3f(-0.004649,-0.014309,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,13.500000)
glVertex3f(-0.008843,-0.012172,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,13.500000)
glVertex3f(-0.012172,-0.008843,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,13.500000)
glVertex3f(-0.014309,-0.004649,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,13.500000)
glVertex3f(-0.015045,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,13.500000)
glVertex3f(-0.014309,0.004649,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,13.500000)
glVertex3f(-0.012172,0.008843,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,13.500000)
glVertex3f(-0.008843,0.012172,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,13.500000)
glVertex3f(-0.004649,0.014309,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,13.500000)
glVertex3f(0.000000,0.015045,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,14.250000)
glVertex3f(0.000000,0.015045,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004649,0.014309,14.250000)
glVertex3f(0.004649,0.014309,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008843,0.012172,14.250000)
glVertex3f(0.008843,0.012172,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012172,0.008843,14.250000)
glVertex3f(0.012172,0.008843,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014309,0.004649,14.250000)
glVertex3f(0.014309,0.004649,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015045,0.000000,14.250000)
glVertex3f(0.015045,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014309,-0.004649,14.250000)
glVertex3f(0.014309,-0.004649,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012172,-0.008843,14.250000)
glVertex3f(0.012172,-0.008843,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008843,-0.012172,14.250000)
glVertex3f(0.008843,-0.012172,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004649,-0.014309,14.250000)
glVertex3f(0.004649,-0.014309,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015045,14.250000)
glVertex3f(0.000000,-0.015045,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004649,-0.014309,14.250000)
glVertex3f(-0.004649,-0.014309,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008843,-0.012172,14.250000)
glVertex3f(-0.008843,-0.012172,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012172,-0.008843,14.250000)
glVertex3f(-0.012172,-0.008843,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014309,-0.004649,14.250000)
glVertex3f(-0.014309,-0.004649,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015045,-0.000000,14.250000)
glVertex3f(-0.015045,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014309,0.004649,14.250000)
glVertex3f(-0.014309,0.004649,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012172,0.008843,14.250000)
glVertex3f(-0.012172,0.008843,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008843,0.012172,14.250000)
glVertex3f(-0.008843,0.012172,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004649,0.014309,14.250000)
glVertex3f(-0.004649,0.014309,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015045,14.250000)
glVertex3f(0.000000,0.015045,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.390042,0.220419,75.993073)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,0.000000)
glVertex3f(0.000000,0.015445,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,0.000000)
glVertex3f(0.004773,0.014689,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,0.000000)
glVertex3f(0.009078,0.012495,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,0.000000)
glVertex3f(0.012495,0.009078,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,0.000000)
glVertex3f(0.014689,0.004773,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,0.000000)
glVertex3f(0.015445,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,0.000000)
glVertex3f(0.014689,-0.004773,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,0.000000)
glVertex3f(0.012495,-0.009078,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,0.000000)
glVertex3f(0.009078,-0.012495,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,0.000000)
glVertex3f(0.004773,-0.014689,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,0.000000)
glVertex3f(0.000000,-0.015445,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,0.000000)
glVertex3f(-0.004773,-0.014689,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,0.000000)
glVertex3f(-0.009078,-0.012495,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,0.000000)
glVertex3f(-0.012495,-0.009078,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,0.000000)
glVertex3f(-0.014689,-0.004773,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,0.000000)
glVertex3f(-0.014689,0.004773,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,0.000000)
glVertex3f(-0.012495,0.009078,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,0.000000)
glVertex3f(-0.009078,0.012495,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,0.000000)
glVertex3f(-0.004773,0.014689,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,0.000000)
glVertex3f(0.000000,0.015445,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,0.750000)
glVertex3f(0.000000,0.015445,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,0.750000)
glVertex3f(0.004773,0.014689,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,0.750000)
glVertex3f(0.009078,0.012495,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,0.750000)
glVertex3f(0.012495,0.009078,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,0.750000)
glVertex3f(0.014689,0.004773,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,0.750000)
glVertex3f(0.015445,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,0.750000)
glVertex3f(0.014689,-0.004773,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,0.750000)
glVertex3f(0.012495,-0.009078,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,0.750000)
glVertex3f(0.009078,-0.012495,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,0.750000)
glVertex3f(0.004773,-0.014689,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,0.750000)
glVertex3f(0.000000,-0.015445,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,0.750000)
glVertex3f(-0.004773,-0.014689,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,0.750000)
glVertex3f(-0.009078,-0.012495,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,0.750000)
glVertex3f(-0.012495,-0.009078,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,0.750000)
glVertex3f(-0.014689,-0.004773,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,0.750000)
glVertex3f(-0.015445,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,0.750000)
glVertex3f(-0.014689,0.004773,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,0.750000)
glVertex3f(-0.012495,0.009078,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,0.750000)
glVertex3f(-0.009078,0.012495,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,0.750000)
glVertex3f(-0.004773,0.014689,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,0.750000)
glVertex3f(0.000000,0.015445,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,1.500000)
glVertex3f(0.000000,0.015445,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,1.500000)
glVertex3f(0.004773,0.014689,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,1.500000)
glVertex3f(0.009078,0.012495,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,1.500000)
glVertex3f(0.012495,0.009078,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,1.500000)
glVertex3f(0.014689,0.004773,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,1.500000)
glVertex3f(0.015445,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,1.500000)
glVertex3f(0.014689,-0.004773,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,1.500000)
glVertex3f(0.012495,-0.009078,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,1.500000)
glVertex3f(0.009078,-0.012495,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,1.500000)
glVertex3f(0.004773,-0.014689,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,1.500000)
glVertex3f(0.000000,-0.015445,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,1.500000)
glVertex3f(-0.004773,-0.014689,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,1.500000)
glVertex3f(-0.009078,-0.012495,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,1.500000)
glVertex3f(-0.012495,-0.009078,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,1.500000)
glVertex3f(-0.014689,-0.004773,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,1.500000)
glVertex3f(-0.015445,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,1.500000)
glVertex3f(-0.014689,0.004773,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,1.500000)
glVertex3f(-0.012495,0.009078,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,1.500000)
glVertex3f(-0.009078,0.012495,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,1.500000)
glVertex3f(-0.004773,0.014689,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,1.500000)
glVertex3f(0.000000,0.015445,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,2.250000)
glVertex3f(0.000000,0.015445,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,2.250000)
glVertex3f(0.004773,0.014689,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,2.250000)
glVertex3f(0.009078,0.012495,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,2.250000)
glVertex3f(0.012495,0.009078,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,2.250000)
glVertex3f(0.014689,0.004773,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,2.250000)
glVertex3f(0.015445,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,2.250000)
glVertex3f(0.014689,-0.004773,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,2.250000)
glVertex3f(0.012495,-0.009078,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,2.250000)
glVertex3f(0.009078,-0.012495,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,2.250000)
glVertex3f(0.004773,-0.014689,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,2.250000)
glVertex3f(0.000000,-0.015445,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,2.250000)
glVertex3f(-0.004773,-0.014689,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,2.250000)
glVertex3f(-0.009078,-0.012495,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,2.250000)
glVertex3f(-0.012495,-0.009078,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,2.250000)
glVertex3f(-0.014689,-0.004773,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,2.250000)
glVertex3f(-0.015445,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,2.250000)
glVertex3f(-0.014689,0.004773,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,2.250000)
glVertex3f(-0.012495,0.009078,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,2.250000)
glVertex3f(-0.009078,0.012495,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,2.250000)
glVertex3f(-0.004773,0.014689,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,2.250000)
glVertex3f(0.000000,0.015445,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,3.000000)
glVertex3f(0.000000,0.015445,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,3.000000)
glVertex3f(0.004773,0.014689,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,3.000000)
glVertex3f(0.009078,0.012495,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,3.000000)
glVertex3f(0.012495,0.009078,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,3.000000)
glVertex3f(0.014689,0.004773,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,3.000000)
glVertex3f(0.015445,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,3.000000)
glVertex3f(0.014689,-0.004773,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,3.000000)
glVertex3f(0.012495,-0.009078,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,3.000000)
glVertex3f(0.009078,-0.012495,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,3.000000)
glVertex3f(0.004773,-0.014689,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,3.000000)
glVertex3f(0.000000,-0.015445,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,3.000000)
glVertex3f(-0.004773,-0.014689,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,3.000000)
glVertex3f(-0.009078,-0.012495,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,3.000000)
glVertex3f(-0.012495,-0.009078,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,3.000000)
glVertex3f(-0.014689,-0.004773,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,3.000000)
glVertex3f(-0.015445,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,3.000000)
glVertex3f(-0.014689,0.004773,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,3.000000)
glVertex3f(-0.012495,0.009078,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,3.000000)
glVertex3f(-0.009078,0.012495,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,3.000000)
glVertex3f(-0.004773,0.014689,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,3.000000)
glVertex3f(0.000000,0.015445,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,3.750000)
glVertex3f(0.000000,0.015445,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,3.750000)
glVertex3f(0.004773,0.014689,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,3.750000)
glVertex3f(0.009078,0.012495,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,3.750000)
glVertex3f(0.012495,0.009078,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,3.750000)
glVertex3f(0.014689,0.004773,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,3.750000)
glVertex3f(0.015445,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,3.750000)
glVertex3f(0.014689,-0.004773,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,3.750000)
glVertex3f(0.012495,-0.009078,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,3.750000)
glVertex3f(0.009078,-0.012495,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,3.750000)
glVertex3f(0.004773,-0.014689,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,3.750000)
glVertex3f(0.000000,-0.015445,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,3.750000)
glVertex3f(-0.004773,-0.014689,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,3.750000)
glVertex3f(-0.009078,-0.012495,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,3.750000)
glVertex3f(-0.012495,-0.009078,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,3.750000)
glVertex3f(-0.014689,-0.004773,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,3.750000)
glVertex3f(-0.015445,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,3.750000)
glVertex3f(-0.014689,0.004773,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,3.750000)
glVertex3f(-0.012495,0.009078,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,3.750000)
glVertex3f(-0.009078,0.012495,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,3.750000)
glVertex3f(-0.004773,0.014689,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,3.750000)
glVertex3f(0.000000,0.015445,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,4.500000)
glVertex3f(0.000000,0.015445,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,4.500000)
glVertex3f(0.004773,0.014689,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,4.500000)
glVertex3f(0.009078,0.012495,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,4.500000)
glVertex3f(0.012495,0.009078,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,4.500000)
glVertex3f(0.014689,0.004773,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,4.500000)
glVertex3f(0.015445,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,4.500000)
glVertex3f(0.014689,-0.004773,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,4.500000)
glVertex3f(0.012495,-0.009078,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,4.500000)
glVertex3f(0.009078,-0.012495,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,4.500000)
glVertex3f(0.004773,-0.014689,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,4.500000)
glVertex3f(0.000000,-0.015445,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,4.500000)
glVertex3f(-0.004773,-0.014689,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,4.500000)
glVertex3f(-0.009078,-0.012495,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,4.500000)
glVertex3f(-0.012495,-0.009078,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,4.500000)
glVertex3f(-0.014689,-0.004773,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,4.500000)
glVertex3f(-0.015445,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,4.500000)
glVertex3f(-0.014689,0.004773,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,4.500000)
glVertex3f(-0.012495,0.009078,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,4.500000)
glVertex3f(-0.009078,0.012495,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,4.500000)
glVertex3f(-0.004773,0.014689,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,4.500000)
glVertex3f(0.000000,0.015445,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,5.250000)
glVertex3f(0.000000,0.015445,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,5.250000)
glVertex3f(0.004773,0.014689,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,5.250000)
glVertex3f(0.009078,0.012495,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,5.250000)
glVertex3f(0.012495,0.009078,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,5.250000)
glVertex3f(0.014689,0.004773,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,5.250000)
glVertex3f(0.015445,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,5.250000)
glVertex3f(0.014689,-0.004773,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,5.250000)
glVertex3f(0.012495,-0.009078,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,5.250000)
glVertex3f(0.009078,-0.012495,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,5.250000)
glVertex3f(0.004773,-0.014689,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,5.250000)
glVertex3f(0.000000,-0.015445,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,5.250000)
glVertex3f(-0.004773,-0.014689,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,5.250000)
glVertex3f(-0.009078,-0.012495,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,5.250000)
glVertex3f(-0.012495,-0.009078,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,5.250000)
glVertex3f(-0.014689,-0.004773,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,5.250000)
glVertex3f(-0.015445,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,5.250000)
glVertex3f(-0.014689,0.004773,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,5.250000)
glVertex3f(-0.012495,0.009078,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,5.250000)
glVertex3f(-0.009078,0.012495,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,5.250000)
glVertex3f(-0.004773,0.014689,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,5.250000)
glVertex3f(0.000000,0.015445,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,6.000000)
glVertex3f(0.000000,0.015445,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,6.000000)
glVertex3f(0.004773,0.014689,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,6.000000)
glVertex3f(0.009078,0.012495,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,6.000000)
glVertex3f(0.012495,0.009078,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,6.000000)
glVertex3f(0.014689,0.004773,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,6.000000)
glVertex3f(0.015445,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,6.000000)
glVertex3f(0.014689,-0.004773,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,6.000000)
glVertex3f(0.012495,-0.009078,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,6.000000)
glVertex3f(0.009078,-0.012495,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,6.000000)
glVertex3f(0.004773,-0.014689,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,6.000000)
glVertex3f(0.000000,-0.015445,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,6.000000)
glVertex3f(-0.004773,-0.014689,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,6.000000)
glVertex3f(-0.009078,-0.012495,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,6.000000)
glVertex3f(-0.012495,-0.009078,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,6.000000)
glVertex3f(-0.014689,-0.004773,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,6.000000)
glVertex3f(-0.015445,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,6.000000)
glVertex3f(-0.014689,0.004773,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,6.000000)
glVertex3f(-0.012495,0.009078,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,6.000000)
glVertex3f(-0.009078,0.012495,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,6.000000)
glVertex3f(-0.004773,0.014689,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,6.000000)
glVertex3f(0.000000,0.015445,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,6.750000)
glVertex3f(0.000000,0.015445,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,6.750000)
glVertex3f(0.004773,0.014689,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,6.750000)
glVertex3f(0.009078,0.012495,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,6.750000)
glVertex3f(0.012495,0.009078,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,6.750000)
glVertex3f(0.014689,0.004773,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,6.750000)
glVertex3f(0.015445,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,6.750000)
glVertex3f(0.014689,-0.004773,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,6.750000)
glVertex3f(0.012495,-0.009078,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,6.750000)
glVertex3f(0.009078,-0.012495,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,6.750000)
glVertex3f(0.004773,-0.014689,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,6.750000)
glVertex3f(0.000000,-0.015445,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,6.750000)
glVertex3f(-0.004773,-0.014689,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,6.750000)
glVertex3f(-0.009078,-0.012495,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,6.750000)
glVertex3f(-0.012495,-0.009078,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,6.750000)
glVertex3f(-0.014689,-0.004773,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,6.750000)
glVertex3f(-0.015445,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,6.750000)
glVertex3f(-0.014689,0.004773,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,6.750000)
glVertex3f(-0.012495,0.009078,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,6.750000)
glVertex3f(-0.009078,0.012495,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,6.750000)
glVertex3f(-0.004773,0.014689,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,6.750000)
glVertex3f(0.000000,0.015445,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,7.500000)
glVertex3f(0.000000,0.015445,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,7.500000)
glVertex3f(0.004773,0.014689,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,7.500000)
glVertex3f(0.009078,0.012495,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,7.500000)
glVertex3f(0.012495,0.009078,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,7.500000)
glVertex3f(0.014689,0.004773,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,7.500000)
glVertex3f(0.015445,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,7.500000)
glVertex3f(0.014689,-0.004773,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,7.500000)
glVertex3f(0.012495,-0.009078,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,7.500000)
glVertex3f(0.009078,-0.012495,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,7.500000)
glVertex3f(0.004773,-0.014689,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,7.500000)
glVertex3f(0.000000,-0.015445,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,7.500000)
glVertex3f(-0.004773,-0.014689,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,7.500000)
glVertex3f(-0.009078,-0.012495,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,7.500000)
glVertex3f(-0.012495,-0.009078,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,7.500000)
glVertex3f(-0.014689,-0.004773,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,7.500000)
glVertex3f(-0.015445,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,7.500000)
glVertex3f(-0.014689,0.004773,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,7.500000)
glVertex3f(-0.012495,0.009078,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,7.500000)
glVertex3f(-0.009078,0.012495,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,7.500000)
glVertex3f(-0.004773,0.014689,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,7.500000)
glVertex3f(0.000000,0.015445,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,8.250000)
glVertex3f(0.000000,0.015445,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,8.250000)
glVertex3f(0.004773,0.014689,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,8.250000)
glVertex3f(0.009078,0.012495,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,8.250000)
glVertex3f(0.012495,0.009078,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,8.250000)
glVertex3f(0.014689,0.004773,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,8.250000)
glVertex3f(0.015445,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,8.250000)
glVertex3f(0.014689,-0.004773,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,8.250000)
glVertex3f(0.012495,-0.009078,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,8.250000)
glVertex3f(0.009078,-0.012495,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,8.250000)
glVertex3f(0.004773,-0.014689,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,8.250000)
glVertex3f(0.000000,-0.015445,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,8.250000)
glVertex3f(-0.004773,-0.014689,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,8.250000)
glVertex3f(-0.009078,-0.012495,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,8.250000)
glVertex3f(-0.012495,-0.009078,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,8.250000)
glVertex3f(-0.014689,-0.004773,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,8.250000)
glVertex3f(-0.015445,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,8.250000)
glVertex3f(-0.014689,0.004773,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,8.250000)
glVertex3f(-0.012495,0.009078,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,8.250000)
glVertex3f(-0.009078,0.012495,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,8.250000)
glVertex3f(-0.004773,0.014689,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,8.250000)
glVertex3f(0.000000,0.015445,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,9.000000)
glVertex3f(0.000000,0.015445,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,9.000000)
glVertex3f(0.004773,0.014689,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,9.000000)
glVertex3f(0.009078,0.012495,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,9.000000)
glVertex3f(0.012495,0.009078,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,9.000000)
glVertex3f(0.014689,0.004773,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,9.000000)
glVertex3f(0.015445,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,9.000000)
glVertex3f(0.014689,-0.004773,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,9.000000)
glVertex3f(0.012495,-0.009078,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,9.000000)
glVertex3f(0.009078,-0.012495,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,9.000000)
glVertex3f(0.004773,-0.014689,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,9.000000)
glVertex3f(0.000000,-0.015445,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,9.000000)
glVertex3f(-0.004773,-0.014689,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,9.000000)
glVertex3f(-0.009078,-0.012495,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,9.000000)
glVertex3f(-0.012495,-0.009078,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,9.000000)
glVertex3f(-0.014689,-0.004773,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,9.000000)
glVertex3f(-0.015445,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,9.000000)
glVertex3f(-0.014689,0.004773,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,9.000000)
glVertex3f(-0.012495,0.009078,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,9.000000)
glVertex3f(-0.009078,0.012495,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,9.000000)
glVertex3f(-0.004773,0.014689,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,9.000000)
glVertex3f(0.000000,0.015445,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,9.750000)
glVertex3f(0.000000,0.015445,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,9.750000)
glVertex3f(0.004773,0.014689,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,9.750000)
glVertex3f(0.009078,0.012495,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,9.750000)
glVertex3f(0.012495,0.009078,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,9.750000)
glVertex3f(0.014689,0.004773,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,9.750000)
glVertex3f(0.015445,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,9.750000)
glVertex3f(0.014689,-0.004773,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,9.750000)
glVertex3f(0.012495,-0.009078,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,9.750000)
glVertex3f(0.009078,-0.012495,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,9.750000)
glVertex3f(0.004773,-0.014689,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,9.750000)
glVertex3f(0.000000,-0.015445,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,9.750000)
glVertex3f(-0.004773,-0.014689,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,9.750000)
glVertex3f(-0.009078,-0.012495,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,9.750000)
glVertex3f(-0.012495,-0.009078,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,9.750000)
glVertex3f(-0.014689,-0.004773,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,9.750000)
glVertex3f(-0.015445,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,9.750000)
glVertex3f(-0.014689,0.004773,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,9.750000)
glVertex3f(-0.012495,0.009078,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,9.750000)
glVertex3f(-0.009078,0.012495,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,9.750000)
glVertex3f(-0.004773,0.014689,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,9.750000)
glVertex3f(0.000000,0.015445,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,10.500000)
glVertex3f(0.000000,0.015445,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,10.500000)
glVertex3f(0.004773,0.014689,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,10.500000)
glVertex3f(0.009078,0.012495,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,10.500000)
glVertex3f(0.012495,0.009078,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,10.500000)
glVertex3f(0.014689,0.004773,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,10.500000)
glVertex3f(0.015445,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,10.500000)
glVertex3f(0.014689,-0.004773,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,10.500000)
glVertex3f(0.012495,-0.009078,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,10.500000)
glVertex3f(0.009078,-0.012495,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,10.500000)
glVertex3f(0.004773,-0.014689,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,10.500000)
glVertex3f(0.000000,-0.015445,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,10.500000)
glVertex3f(-0.004773,-0.014689,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,10.500000)
glVertex3f(-0.009078,-0.012495,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,10.500000)
glVertex3f(-0.012495,-0.009078,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,10.500000)
glVertex3f(-0.014689,-0.004773,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,10.500000)
glVertex3f(-0.015445,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,10.500000)
glVertex3f(-0.014689,0.004773,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,10.500000)
glVertex3f(-0.012495,0.009078,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,10.500000)
glVertex3f(-0.009078,0.012495,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,10.500000)
glVertex3f(-0.004773,0.014689,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,10.500000)
glVertex3f(0.000000,0.015445,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,11.250000)
glVertex3f(0.000000,0.015445,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,11.250000)
glVertex3f(0.004773,0.014689,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,11.250000)
glVertex3f(0.009078,0.012495,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,11.250000)
glVertex3f(0.012495,0.009078,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,11.250000)
glVertex3f(0.014689,0.004773,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,11.250000)
glVertex3f(0.015445,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,11.250000)
glVertex3f(0.014689,-0.004773,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,11.250000)
glVertex3f(0.012495,-0.009078,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,11.250000)
glVertex3f(0.009078,-0.012495,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,11.250000)
glVertex3f(0.004773,-0.014689,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,11.250000)
glVertex3f(0.000000,-0.015445,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,11.250000)
glVertex3f(-0.004773,-0.014689,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,11.250000)
glVertex3f(-0.009078,-0.012495,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,11.250000)
glVertex3f(-0.012495,-0.009078,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,11.250000)
glVertex3f(-0.014689,-0.004773,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,11.250000)
glVertex3f(-0.015445,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,11.250000)
glVertex3f(-0.014689,0.004773,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,11.250000)
glVertex3f(-0.012495,0.009078,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,11.250000)
glVertex3f(-0.009078,0.012495,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,11.250000)
glVertex3f(-0.004773,0.014689,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,11.250000)
glVertex3f(0.000000,0.015445,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,12.000000)
glVertex3f(0.000000,0.015445,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,12.000000)
glVertex3f(0.004773,0.014689,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,12.000000)
glVertex3f(0.009078,0.012495,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,12.000000)
glVertex3f(0.012495,0.009078,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,12.000000)
glVertex3f(0.014689,0.004773,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,12.000000)
glVertex3f(0.015445,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,12.000000)
glVertex3f(0.014689,-0.004773,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,12.000000)
glVertex3f(0.012495,-0.009078,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,12.000000)
glVertex3f(0.009078,-0.012495,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,12.000000)
glVertex3f(0.004773,-0.014689,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,12.000000)
glVertex3f(0.000000,-0.015445,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,12.000000)
glVertex3f(-0.004773,-0.014689,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,12.000000)
glVertex3f(-0.009078,-0.012495,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,12.000000)
glVertex3f(-0.012495,-0.009078,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,12.000000)
glVertex3f(-0.014689,-0.004773,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,12.000000)
glVertex3f(-0.015445,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,12.000000)
glVertex3f(-0.014689,0.004773,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,12.000000)
glVertex3f(-0.012495,0.009078,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,12.000000)
glVertex3f(-0.009078,0.012495,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,12.000000)
glVertex3f(-0.004773,0.014689,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,12.000000)
glVertex3f(0.000000,0.015445,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,12.750000)
glVertex3f(0.000000,0.015445,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,12.750000)
glVertex3f(0.004773,0.014689,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,12.750000)
glVertex3f(0.009078,0.012495,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,12.750000)
glVertex3f(0.012495,0.009078,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,12.750000)
glVertex3f(0.014689,0.004773,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,12.750000)
glVertex3f(0.015445,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,12.750000)
glVertex3f(0.014689,-0.004773,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,12.750000)
glVertex3f(0.012495,-0.009078,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,12.750000)
glVertex3f(0.009078,-0.012495,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,12.750000)
glVertex3f(0.004773,-0.014689,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,12.750000)
glVertex3f(0.000000,-0.015445,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,12.750000)
glVertex3f(-0.004773,-0.014689,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,12.750000)
glVertex3f(-0.009078,-0.012495,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,12.750000)
glVertex3f(-0.012495,-0.009078,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,12.750000)
glVertex3f(-0.014689,-0.004773,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,12.750000)
glVertex3f(-0.015445,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,12.750000)
glVertex3f(-0.014689,0.004773,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,12.750000)
glVertex3f(-0.012495,0.009078,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,12.750000)
glVertex3f(-0.009078,0.012495,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,12.750000)
glVertex3f(-0.004773,0.014689,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,12.750000)
glVertex3f(0.000000,0.015445,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,13.500000)
glVertex3f(0.000000,0.015445,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,13.500000)
glVertex3f(0.004773,0.014689,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,13.500000)
glVertex3f(0.009078,0.012495,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,13.500000)
glVertex3f(0.012495,0.009078,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,13.500000)
glVertex3f(0.014689,0.004773,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,13.500000)
glVertex3f(0.015445,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,13.500000)
glVertex3f(0.014689,-0.004773,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,13.500000)
glVertex3f(0.012495,-0.009078,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,13.500000)
glVertex3f(0.009078,-0.012495,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,13.500000)
glVertex3f(0.004773,-0.014689,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,13.500000)
glVertex3f(0.000000,-0.015445,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,13.500000)
glVertex3f(-0.004773,-0.014689,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,13.500000)
glVertex3f(-0.009078,-0.012495,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,13.500000)
glVertex3f(-0.012495,-0.009078,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,13.500000)
glVertex3f(-0.014689,-0.004773,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,13.500000)
glVertex3f(-0.015445,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,13.500000)
glVertex3f(-0.014689,0.004773,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,13.500000)
glVertex3f(-0.012495,0.009078,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,13.500000)
glVertex3f(-0.009078,0.012495,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,13.500000)
glVertex3f(-0.004773,0.014689,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,13.500000)
glVertex3f(0.000000,0.015445,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,14.250000)
glVertex3f(0.000000,0.015445,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004773,0.014689,14.250000)
glVertex3f(0.004773,0.014689,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009078,0.012495,14.250000)
glVertex3f(0.009078,0.012495,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012495,0.009078,14.250000)
glVertex3f(0.012495,0.009078,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014689,0.004773,14.250000)
glVertex3f(0.014689,0.004773,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015445,0.000000,14.250000)
glVertex3f(0.015445,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014689,-0.004773,14.250000)
glVertex3f(0.014689,-0.004773,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012495,-0.009078,14.250000)
glVertex3f(0.012495,-0.009078,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009078,-0.012495,14.250000)
glVertex3f(0.009078,-0.012495,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004773,-0.014689,14.250000)
glVertex3f(0.004773,-0.014689,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015445,14.250000)
glVertex3f(0.000000,-0.015445,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004773,-0.014689,14.250000)
glVertex3f(-0.004773,-0.014689,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009078,-0.012495,14.250000)
glVertex3f(-0.009078,-0.012495,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012495,-0.009078,14.250000)
glVertex3f(-0.012495,-0.009078,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014689,-0.004773,14.250000)
glVertex3f(-0.014689,-0.004773,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015445,-0.000000,14.250000)
glVertex3f(-0.015445,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014689,0.004773,14.250000)
glVertex3f(-0.014689,0.004773,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012495,0.009078,14.250000)
glVertex3f(-0.012495,0.009078,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009078,0.012495,14.250000)
glVertex3f(-0.009078,0.012495,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004773,0.014689,14.250000)
glVertex3f(-0.004773,0.014689,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015445,14.250000)
glVertex3f(0.000000,0.015445,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.393585,0.226091,76.687553)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,0.000000)
glVertex3f(0.000000,0.015855,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,0.000000)
glVertex3f(0.004899,0.015079,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,0.000000)
glVertex3f(0.009319,0.012827,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,0.000000)
glVertex3f(0.012827,0.009319,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,0.000000)
glVertex3f(0.015079,0.004899,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,0.000000)
glVertex3f(0.015855,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,0.000000)
glVertex3f(0.015079,-0.004899,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,0.000000)
glVertex3f(0.012827,-0.009319,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,0.000000)
glVertex3f(0.009319,-0.012827,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,0.000000)
glVertex3f(0.004899,-0.015079,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,0.000000)
glVertex3f(0.000000,-0.015855,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,0.000000)
glVertex3f(-0.004899,-0.015079,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,0.000000)
glVertex3f(-0.009319,-0.012827,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,0.000000)
glVertex3f(-0.012827,-0.009319,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,0.000000)
glVertex3f(-0.015079,-0.004899,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,0.000000)
glVertex3f(-0.015079,0.004899,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,0.000000)
glVertex3f(-0.012827,0.009319,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,0.000000)
glVertex3f(-0.009319,0.012827,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,0.000000)
glVertex3f(-0.004899,0.015079,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,0.000000)
glVertex3f(0.000000,0.015855,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,0.750000)
glVertex3f(0.000000,0.015855,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,0.750000)
glVertex3f(0.004899,0.015079,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,0.750000)
glVertex3f(0.009319,0.012827,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,0.750000)
glVertex3f(0.012827,0.009319,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,0.750000)
glVertex3f(0.015079,0.004899,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,0.750000)
glVertex3f(0.015855,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,0.750000)
glVertex3f(0.015079,-0.004899,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,0.750000)
glVertex3f(0.012827,-0.009319,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,0.750000)
glVertex3f(0.009319,-0.012827,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,0.750000)
glVertex3f(0.004899,-0.015079,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,0.750000)
glVertex3f(0.000000,-0.015855,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,0.750000)
glVertex3f(-0.004899,-0.015079,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,0.750000)
glVertex3f(-0.009319,-0.012827,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,0.750000)
glVertex3f(-0.012827,-0.009319,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,0.750000)
glVertex3f(-0.015079,-0.004899,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,0.750000)
glVertex3f(-0.015855,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,0.750000)
glVertex3f(-0.015079,0.004899,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,0.750000)
glVertex3f(-0.012827,0.009319,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,0.750000)
glVertex3f(-0.009319,0.012827,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,0.750000)
glVertex3f(-0.004899,0.015079,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,0.750000)
glVertex3f(0.000000,0.015855,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,1.500000)
glVertex3f(0.000000,0.015855,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,1.500000)
glVertex3f(0.004899,0.015079,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,1.500000)
glVertex3f(0.009319,0.012827,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,1.500000)
glVertex3f(0.012827,0.009319,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,1.500000)
glVertex3f(0.015079,0.004899,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,1.500000)
glVertex3f(0.015855,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,1.500000)
glVertex3f(0.015079,-0.004899,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,1.500000)
glVertex3f(0.012827,-0.009319,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,1.500000)
glVertex3f(0.009319,-0.012827,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,1.500000)
glVertex3f(0.004899,-0.015079,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,1.500000)
glVertex3f(0.000000,-0.015855,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,1.500000)
glVertex3f(-0.004899,-0.015079,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,1.500000)
glVertex3f(-0.009319,-0.012827,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,1.500000)
glVertex3f(-0.012827,-0.009319,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,1.500000)
glVertex3f(-0.015079,-0.004899,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,1.500000)
glVertex3f(-0.015855,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,1.500000)
glVertex3f(-0.015079,0.004899,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,1.500000)
glVertex3f(-0.012827,0.009319,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,1.500000)
glVertex3f(-0.009319,0.012827,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,1.500000)
glVertex3f(-0.004899,0.015079,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,1.500000)
glVertex3f(0.000000,0.015855,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,2.250000)
glVertex3f(0.000000,0.015855,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,2.250000)
glVertex3f(0.004899,0.015079,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,2.250000)
glVertex3f(0.009319,0.012827,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,2.250000)
glVertex3f(0.012827,0.009319,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,2.250000)
glVertex3f(0.015079,0.004899,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,2.250000)
glVertex3f(0.015855,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,2.250000)
glVertex3f(0.015079,-0.004899,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,2.250000)
glVertex3f(0.012827,-0.009319,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,2.250000)
glVertex3f(0.009319,-0.012827,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,2.250000)
glVertex3f(0.004899,-0.015079,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,2.250000)
glVertex3f(0.000000,-0.015855,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,2.250000)
glVertex3f(-0.004899,-0.015079,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,2.250000)
glVertex3f(-0.009319,-0.012827,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,2.250000)
glVertex3f(-0.012827,-0.009319,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,2.250000)
glVertex3f(-0.015079,-0.004899,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,2.250000)
glVertex3f(-0.015855,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,2.250000)
glVertex3f(-0.015079,0.004899,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,2.250000)
glVertex3f(-0.012827,0.009319,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,2.250000)
glVertex3f(-0.009319,0.012827,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,2.250000)
glVertex3f(-0.004899,0.015079,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,2.250000)
glVertex3f(0.000000,0.015855,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,3.000000)
glVertex3f(0.000000,0.015855,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,3.000000)
glVertex3f(0.004899,0.015079,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,3.000000)
glVertex3f(0.009319,0.012827,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,3.000000)
glVertex3f(0.012827,0.009319,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,3.000000)
glVertex3f(0.015079,0.004899,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,3.000000)
glVertex3f(0.015855,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,3.000000)
glVertex3f(0.015079,-0.004899,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,3.000000)
glVertex3f(0.012827,-0.009319,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,3.000000)
glVertex3f(0.009319,-0.012827,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,3.000000)
glVertex3f(0.004899,-0.015079,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,3.000000)
glVertex3f(0.000000,-0.015855,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,3.000000)
glVertex3f(-0.004899,-0.015079,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,3.000000)
glVertex3f(-0.009319,-0.012827,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,3.000000)
glVertex3f(-0.012827,-0.009319,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,3.000000)
glVertex3f(-0.015079,-0.004899,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,3.000000)
glVertex3f(-0.015855,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,3.000000)
glVertex3f(-0.015079,0.004899,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,3.000000)
glVertex3f(-0.012827,0.009319,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,3.000000)
glVertex3f(-0.009319,0.012827,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,3.000000)
glVertex3f(-0.004899,0.015079,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,3.000000)
glVertex3f(0.000000,0.015855,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,3.750000)
glVertex3f(0.000000,0.015855,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,3.750000)
glVertex3f(0.004899,0.015079,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,3.750000)
glVertex3f(0.009319,0.012827,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,3.750000)
glVertex3f(0.012827,0.009319,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,3.750000)
glVertex3f(0.015079,0.004899,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,3.750000)
glVertex3f(0.015855,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,3.750000)
glVertex3f(0.015079,-0.004899,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,3.750000)
glVertex3f(0.012827,-0.009319,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,3.750000)
glVertex3f(0.009319,-0.012827,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,3.750000)
glVertex3f(0.004899,-0.015079,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,3.750000)
glVertex3f(0.000000,-0.015855,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,3.750000)
glVertex3f(-0.004899,-0.015079,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,3.750000)
glVertex3f(-0.009319,-0.012827,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,3.750000)
glVertex3f(-0.012827,-0.009319,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,3.750000)
glVertex3f(-0.015079,-0.004899,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,3.750000)
glVertex3f(-0.015855,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,3.750000)
glVertex3f(-0.015079,0.004899,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,3.750000)
glVertex3f(-0.012827,0.009319,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,3.750000)
glVertex3f(-0.009319,0.012827,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,3.750000)
glVertex3f(-0.004899,0.015079,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,3.750000)
glVertex3f(0.000000,0.015855,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,4.500000)
glVertex3f(0.000000,0.015855,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,4.500000)
glVertex3f(0.004899,0.015079,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,4.500000)
glVertex3f(0.009319,0.012827,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,4.500000)
glVertex3f(0.012827,0.009319,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,4.500000)
glVertex3f(0.015079,0.004899,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,4.500000)
glVertex3f(0.015855,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,4.500000)
glVertex3f(0.015079,-0.004899,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,4.500000)
glVertex3f(0.012827,-0.009319,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,4.500000)
glVertex3f(0.009319,-0.012827,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,4.500000)
glVertex3f(0.004899,-0.015079,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,4.500000)
glVertex3f(0.000000,-0.015855,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,4.500000)
glVertex3f(-0.004899,-0.015079,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,4.500000)
glVertex3f(-0.009319,-0.012827,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,4.500000)
glVertex3f(-0.012827,-0.009319,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,4.500000)
glVertex3f(-0.015079,-0.004899,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,4.500000)
glVertex3f(-0.015855,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,4.500000)
glVertex3f(-0.015079,0.004899,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,4.500000)
glVertex3f(-0.012827,0.009319,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,4.500000)
glVertex3f(-0.009319,0.012827,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,4.500000)
glVertex3f(-0.004899,0.015079,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,4.500000)
glVertex3f(0.000000,0.015855,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,5.250000)
glVertex3f(0.000000,0.015855,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,5.250000)
glVertex3f(0.004899,0.015079,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,5.250000)
glVertex3f(0.009319,0.012827,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,5.250000)
glVertex3f(0.012827,0.009319,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,5.250000)
glVertex3f(0.015079,0.004899,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,5.250000)
glVertex3f(0.015855,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,5.250000)
glVertex3f(0.015079,-0.004899,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,5.250000)
glVertex3f(0.012827,-0.009319,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,5.250000)
glVertex3f(0.009319,-0.012827,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,5.250000)
glVertex3f(0.004899,-0.015079,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,5.250000)
glVertex3f(0.000000,-0.015855,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,5.250000)
glVertex3f(-0.004899,-0.015079,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,5.250000)
glVertex3f(-0.009319,-0.012827,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,5.250000)
glVertex3f(-0.012827,-0.009319,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,5.250000)
glVertex3f(-0.015079,-0.004899,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,5.250000)
glVertex3f(-0.015855,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,5.250000)
glVertex3f(-0.015079,0.004899,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,5.250000)
glVertex3f(-0.012827,0.009319,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,5.250000)
glVertex3f(-0.009319,0.012827,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,5.250000)
glVertex3f(-0.004899,0.015079,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,5.250000)
glVertex3f(0.000000,0.015855,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,6.000000)
glVertex3f(0.000000,0.015855,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,6.000000)
glVertex3f(0.004899,0.015079,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,6.000000)
glVertex3f(0.009319,0.012827,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,6.000000)
glVertex3f(0.012827,0.009319,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,6.000000)
glVertex3f(0.015079,0.004899,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,6.000000)
glVertex3f(0.015855,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,6.000000)
glVertex3f(0.015079,-0.004899,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,6.000000)
glVertex3f(0.012827,-0.009319,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,6.000000)
glVertex3f(0.009319,-0.012827,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,6.000000)
glVertex3f(0.004899,-0.015079,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,6.000000)
glVertex3f(0.000000,-0.015855,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,6.000000)
glVertex3f(-0.004899,-0.015079,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,6.000000)
glVertex3f(-0.009319,-0.012827,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,6.000000)
glVertex3f(-0.012827,-0.009319,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,6.000000)
glVertex3f(-0.015079,-0.004899,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,6.000000)
glVertex3f(-0.015855,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,6.000000)
glVertex3f(-0.015079,0.004899,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,6.000000)
glVertex3f(-0.012827,0.009319,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,6.000000)
glVertex3f(-0.009319,0.012827,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,6.000000)
glVertex3f(-0.004899,0.015079,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,6.000000)
glVertex3f(0.000000,0.015855,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,6.750000)
glVertex3f(0.000000,0.015855,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,6.750000)
glVertex3f(0.004899,0.015079,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,6.750000)
glVertex3f(0.009319,0.012827,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,6.750000)
glVertex3f(0.012827,0.009319,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,6.750000)
glVertex3f(0.015079,0.004899,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,6.750000)
glVertex3f(0.015855,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,6.750000)
glVertex3f(0.015079,-0.004899,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,6.750000)
glVertex3f(0.012827,-0.009319,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,6.750000)
glVertex3f(0.009319,-0.012827,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,6.750000)
glVertex3f(0.004899,-0.015079,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,6.750000)
glVertex3f(0.000000,-0.015855,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,6.750000)
glVertex3f(-0.004899,-0.015079,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,6.750000)
glVertex3f(-0.009319,-0.012827,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,6.750000)
glVertex3f(-0.012827,-0.009319,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,6.750000)
glVertex3f(-0.015079,-0.004899,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,6.750000)
glVertex3f(-0.015855,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,6.750000)
glVertex3f(-0.015079,0.004899,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,6.750000)
glVertex3f(-0.012827,0.009319,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,6.750000)
glVertex3f(-0.009319,0.012827,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,6.750000)
glVertex3f(-0.004899,0.015079,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,6.750000)
glVertex3f(0.000000,0.015855,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,7.500000)
glVertex3f(0.000000,0.015855,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,7.500000)
glVertex3f(0.004899,0.015079,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,7.500000)
glVertex3f(0.009319,0.012827,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,7.500000)
glVertex3f(0.012827,0.009319,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,7.500000)
glVertex3f(0.015079,0.004899,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,7.500000)
glVertex3f(0.015855,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,7.500000)
glVertex3f(0.015079,-0.004899,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,7.500000)
glVertex3f(0.012827,-0.009319,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,7.500000)
glVertex3f(0.009319,-0.012827,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,7.500000)
glVertex3f(0.004899,-0.015079,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,7.500000)
glVertex3f(0.000000,-0.015855,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,7.500000)
glVertex3f(-0.004899,-0.015079,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,7.500000)
glVertex3f(-0.009319,-0.012827,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,7.500000)
glVertex3f(-0.012827,-0.009319,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,7.500000)
glVertex3f(-0.015079,-0.004899,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,7.500000)
glVertex3f(-0.015855,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,7.500000)
glVertex3f(-0.015079,0.004899,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,7.500000)
glVertex3f(-0.012827,0.009319,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,7.500000)
glVertex3f(-0.009319,0.012827,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,7.500000)
glVertex3f(-0.004899,0.015079,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,7.500000)
glVertex3f(0.000000,0.015855,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,8.250000)
glVertex3f(0.000000,0.015855,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,8.250000)
glVertex3f(0.004899,0.015079,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,8.250000)
glVertex3f(0.009319,0.012827,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,8.250000)
glVertex3f(0.012827,0.009319,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,8.250000)
glVertex3f(0.015079,0.004899,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,8.250000)
glVertex3f(0.015855,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,8.250000)
glVertex3f(0.015079,-0.004899,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,8.250000)
glVertex3f(0.012827,-0.009319,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,8.250000)
glVertex3f(0.009319,-0.012827,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,8.250000)
glVertex3f(0.004899,-0.015079,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,8.250000)
glVertex3f(0.000000,-0.015855,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,8.250000)
glVertex3f(-0.004899,-0.015079,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,8.250000)
glVertex3f(-0.009319,-0.012827,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,8.250000)
glVertex3f(-0.012827,-0.009319,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,8.250000)
glVertex3f(-0.015079,-0.004899,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,8.250000)
glVertex3f(-0.015855,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,8.250000)
glVertex3f(-0.015079,0.004899,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,8.250000)
glVertex3f(-0.012827,0.009319,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,8.250000)
glVertex3f(-0.009319,0.012827,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,8.250000)
glVertex3f(-0.004899,0.015079,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,8.250000)
glVertex3f(0.000000,0.015855,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,9.000000)
glVertex3f(0.000000,0.015855,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,9.000000)
glVertex3f(0.004899,0.015079,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,9.000000)
glVertex3f(0.009319,0.012827,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,9.000000)
glVertex3f(0.012827,0.009319,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,9.000000)
glVertex3f(0.015079,0.004899,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,9.000000)
glVertex3f(0.015855,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,9.000000)
glVertex3f(0.015079,-0.004899,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,9.000000)
glVertex3f(0.012827,-0.009319,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,9.000000)
glVertex3f(0.009319,-0.012827,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,9.000000)
glVertex3f(0.004899,-0.015079,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,9.000000)
glVertex3f(0.000000,-0.015855,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,9.000000)
glVertex3f(-0.004899,-0.015079,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,9.000000)
glVertex3f(-0.009319,-0.012827,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,9.000000)
glVertex3f(-0.012827,-0.009319,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,9.000000)
glVertex3f(-0.015079,-0.004899,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,9.000000)
glVertex3f(-0.015855,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,9.000000)
glVertex3f(-0.015079,0.004899,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,9.000000)
glVertex3f(-0.012827,0.009319,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,9.000000)
glVertex3f(-0.009319,0.012827,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,9.000000)
glVertex3f(-0.004899,0.015079,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,9.000000)
glVertex3f(0.000000,0.015855,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,9.750000)
glVertex3f(0.000000,0.015855,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,9.750000)
glVertex3f(0.004899,0.015079,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,9.750000)
glVertex3f(0.009319,0.012827,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,9.750000)
glVertex3f(0.012827,0.009319,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,9.750000)
glVertex3f(0.015079,0.004899,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,9.750000)
glVertex3f(0.015855,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,9.750000)
glVertex3f(0.015079,-0.004899,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,9.750000)
glVertex3f(0.012827,-0.009319,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,9.750000)
glVertex3f(0.009319,-0.012827,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,9.750000)
glVertex3f(0.004899,-0.015079,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,9.750000)
glVertex3f(0.000000,-0.015855,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,9.750000)
glVertex3f(-0.004899,-0.015079,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,9.750000)
glVertex3f(-0.009319,-0.012827,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,9.750000)
glVertex3f(-0.012827,-0.009319,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,9.750000)
glVertex3f(-0.015079,-0.004899,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,9.750000)
glVertex3f(-0.015855,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,9.750000)
glVertex3f(-0.015079,0.004899,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,9.750000)
glVertex3f(-0.012827,0.009319,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,9.750000)
glVertex3f(-0.009319,0.012827,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,9.750000)
glVertex3f(-0.004899,0.015079,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,9.750000)
glVertex3f(0.000000,0.015855,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,10.500000)
glVertex3f(0.000000,0.015855,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,10.500000)
glVertex3f(0.004899,0.015079,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,10.500000)
glVertex3f(0.009319,0.012827,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,10.500000)
glVertex3f(0.012827,0.009319,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,10.500000)
glVertex3f(0.015079,0.004899,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,10.500000)
glVertex3f(0.015855,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,10.500000)
glVertex3f(0.015079,-0.004899,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,10.500000)
glVertex3f(0.012827,-0.009319,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,10.500000)
glVertex3f(0.009319,-0.012827,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,10.500000)
glVertex3f(0.004899,-0.015079,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,10.500000)
glVertex3f(0.000000,-0.015855,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,10.500000)
glVertex3f(-0.004899,-0.015079,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,10.500000)
glVertex3f(-0.009319,-0.012827,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,10.500000)
glVertex3f(-0.012827,-0.009319,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,10.500000)
glVertex3f(-0.015079,-0.004899,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,10.500000)
glVertex3f(-0.015855,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,10.500000)
glVertex3f(-0.015079,0.004899,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,10.500000)
glVertex3f(-0.012827,0.009319,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,10.500000)
glVertex3f(-0.009319,0.012827,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,10.500000)
glVertex3f(-0.004899,0.015079,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,10.500000)
glVertex3f(0.000000,0.015855,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,11.250000)
glVertex3f(0.000000,0.015855,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,11.250000)
glVertex3f(0.004899,0.015079,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,11.250000)
glVertex3f(0.009319,0.012827,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,11.250000)
glVertex3f(0.012827,0.009319,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,11.250000)
glVertex3f(0.015079,0.004899,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,11.250000)
glVertex3f(0.015855,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,11.250000)
glVertex3f(0.015079,-0.004899,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,11.250000)
glVertex3f(0.012827,-0.009319,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,11.250000)
glVertex3f(0.009319,-0.012827,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,11.250000)
glVertex3f(0.004899,-0.015079,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,11.250000)
glVertex3f(0.000000,-0.015855,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,11.250000)
glVertex3f(-0.004899,-0.015079,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,11.250000)
glVertex3f(-0.009319,-0.012827,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,11.250000)
glVertex3f(-0.012827,-0.009319,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,11.250000)
glVertex3f(-0.015079,-0.004899,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,11.250000)
glVertex3f(-0.015855,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,11.250000)
glVertex3f(-0.015079,0.004899,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,11.250000)
glVertex3f(-0.012827,0.009319,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,11.250000)
glVertex3f(-0.009319,0.012827,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,11.250000)
glVertex3f(-0.004899,0.015079,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,11.250000)
glVertex3f(0.000000,0.015855,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,12.000000)
glVertex3f(0.000000,0.015855,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,12.000000)
glVertex3f(0.004899,0.015079,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,12.000000)
glVertex3f(0.009319,0.012827,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,12.000000)
glVertex3f(0.012827,0.009319,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,12.000000)
glVertex3f(0.015079,0.004899,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,12.000000)
glVertex3f(0.015855,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,12.000000)
glVertex3f(0.015079,-0.004899,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,12.000000)
glVertex3f(0.012827,-0.009319,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,12.000000)
glVertex3f(0.009319,-0.012827,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,12.000000)
glVertex3f(0.004899,-0.015079,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,12.000000)
glVertex3f(0.000000,-0.015855,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,12.000000)
glVertex3f(-0.004899,-0.015079,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,12.000000)
glVertex3f(-0.009319,-0.012827,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,12.000000)
glVertex3f(-0.012827,-0.009319,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,12.000000)
glVertex3f(-0.015079,-0.004899,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,12.000000)
glVertex3f(-0.015855,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,12.000000)
glVertex3f(-0.015079,0.004899,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,12.000000)
glVertex3f(-0.012827,0.009319,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,12.000000)
glVertex3f(-0.009319,0.012827,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,12.000000)
glVertex3f(-0.004899,0.015079,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,12.000000)
glVertex3f(0.000000,0.015855,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,12.750000)
glVertex3f(0.000000,0.015855,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,12.750000)
glVertex3f(0.004899,0.015079,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,12.750000)
glVertex3f(0.009319,0.012827,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,12.750000)
glVertex3f(0.012827,0.009319,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,12.750000)
glVertex3f(0.015079,0.004899,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,12.750000)
glVertex3f(0.015855,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,12.750000)
glVertex3f(0.015079,-0.004899,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,12.750000)
glVertex3f(0.012827,-0.009319,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,12.750000)
glVertex3f(0.009319,-0.012827,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,12.750000)
glVertex3f(0.004899,-0.015079,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,12.750000)
glVertex3f(0.000000,-0.015855,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,12.750000)
glVertex3f(-0.004899,-0.015079,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,12.750000)
glVertex3f(-0.009319,-0.012827,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,12.750000)
glVertex3f(-0.012827,-0.009319,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,12.750000)
glVertex3f(-0.015079,-0.004899,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,12.750000)
glVertex3f(-0.015855,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,12.750000)
glVertex3f(-0.015079,0.004899,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,12.750000)
glVertex3f(-0.012827,0.009319,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,12.750000)
glVertex3f(-0.009319,0.012827,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,12.750000)
glVertex3f(-0.004899,0.015079,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,12.750000)
glVertex3f(0.000000,0.015855,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,13.500000)
glVertex3f(0.000000,0.015855,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,13.500000)
glVertex3f(0.004899,0.015079,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,13.500000)
glVertex3f(0.009319,0.012827,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,13.500000)
glVertex3f(0.012827,0.009319,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,13.500000)
glVertex3f(0.015079,0.004899,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,13.500000)
glVertex3f(0.015855,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,13.500000)
glVertex3f(0.015079,-0.004899,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,13.500000)
glVertex3f(0.012827,-0.009319,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,13.500000)
glVertex3f(0.009319,-0.012827,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,13.500000)
glVertex3f(0.004899,-0.015079,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,13.500000)
glVertex3f(0.000000,-0.015855,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,13.500000)
glVertex3f(-0.004899,-0.015079,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,13.500000)
glVertex3f(-0.009319,-0.012827,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,13.500000)
glVertex3f(-0.012827,-0.009319,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,13.500000)
glVertex3f(-0.015079,-0.004899,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,13.500000)
glVertex3f(-0.015855,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,13.500000)
glVertex3f(-0.015079,0.004899,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,13.500000)
glVertex3f(-0.012827,0.009319,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,13.500000)
glVertex3f(-0.009319,0.012827,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,13.500000)
glVertex3f(-0.004899,0.015079,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,13.500000)
glVertex3f(0.000000,0.015855,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,14.250000)
glVertex3f(0.000000,0.015855,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004899,0.015079,14.250000)
glVertex3f(0.004899,0.015079,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009319,0.012827,14.250000)
glVertex3f(0.009319,0.012827,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012827,0.009319,14.250000)
glVertex3f(0.012827,0.009319,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015079,0.004899,14.250000)
glVertex3f(0.015079,0.004899,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015855,0.000000,14.250000)
glVertex3f(0.015855,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015079,-0.004899,14.250000)
glVertex3f(0.015079,-0.004899,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012827,-0.009319,14.250000)
glVertex3f(0.012827,-0.009319,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009319,-0.012827,14.250000)
glVertex3f(0.009319,-0.012827,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004899,-0.015079,14.250000)
glVertex3f(0.004899,-0.015079,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015855,14.250000)
glVertex3f(0.000000,-0.015855,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004899,-0.015079,14.250000)
glVertex3f(-0.004899,-0.015079,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009319,-0.012827,14.250000)
glVertex3f(-0.009319,-0.012827,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012827,-0.009319,14.250000)
glVertex3f(-0.012827,-0.009319,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015079,-0.004899,14.250000)
glVertex3f(-0.015079,-0.004899,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015855,-0.000000,14.250000)
glVertex3f(-0.015855,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015079,0.004899,14.250000)
glVertex3f(-0.015079,0.004899,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012827,0.009319,14.250000)
glVertex3f(-0.012827,0.009319,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009319,0.012827,14.250000)
glVertex3f(-0.009319,0.012827,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004899,0.015079,14.250000)
glVertex3f(-0.004899,0.015079,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015855,14.250000)
glVertex3f(0.000000,0.015855,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.396119,0.232080,77.375061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,0.000000)
glVertex3f(0.000000,0.016254,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,0.000000)
glVertex3f(0.005023,0.015458,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,0.000000)
glVertex3f(0.009554,0.013149,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,0.000000)
glVertex3f(0.013149,0.009554,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,0.000000)
glVertex3f(0.015458,0.005023,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,0.000000)
glVertex3f(0.016254,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,0.000000)
glVertex3f(0.015458,-0.005023,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,0.000000)
glVertex3f(0.013149,-0.009554,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,0.000000)
glVertex3f(0.009554,-0.013149,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,0.000000)
glVertex3f(0.005023,-0.015458,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,0.000000)
glVertex3f(0.000000,-0.016254,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,0.000000)
glVertex3f(-0.005023,-0.015458,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,0.000000)
glVertex3f(-0.009554,-0.013149,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,0.000000)
glVertex3f(-0.013149,-0.009554,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,0.000000)
glVertex3f(-0.015458,-0.005023,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,0.000000)
glVertex3f(-0.015458,0.005023,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,0.000000)
glVertex3f(-0.013149,0.009554,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,0.000000)
glVertex3f(-0.009554,0.013149,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,0.000000)
glVertex3f(-0.005023,0.015458,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,0.000000)
glVertex3f(0.000000,0.016254,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,0.750000)
glVertex3f(0.000000,0.016254,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,0.750000)
glVertex3f(0.005023,0.015458,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,0.750000)
glVertex3f(0.009554,0.013149,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,0.750000)
glVertex3f(0.013149,0.009554,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,0.750000)
glVertex3f(0.015458,0.005023,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,0.750000)
glVertex3f(0.016254,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,0.750000)
glVertex3f(0.015458,-0.005023,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,0.750000)
glVertex3f(0.013149,-0.009554,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,0.750000)
glVertex3f(0.009554,-0.013149,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,0.750000)
glVertex3f(0.005023,-0.015458,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,0.750000)
glVertex3f(0.000000,-0.016254,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,0.750000)
glVertex3f(-0.005023,-0.015458,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,0.750000)
glVertex3f(-0.009554,-0.013149,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,0.750000)
glVertex3f(-0.013149,-0.009554,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,0.750000)
glVertex3f(-0.015458,-0.005023,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,0.750000)
glVertex3f(-0.016254,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,0.750000)
glVertex3f(-0.015458,0.005023,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,0.750000)
glVertex3f(-0.013149,0.009554,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,0.750000)
glVertex3f(-0.009554,0.013149,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,0.750000)
glVertex3f(-0.005023,0.015458,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,0.750000)
glVertex3f(0.000000,0.016254,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,1.500000)
glVertex3f(0.000000,0.016254,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,1.500000)
glVertex3f(0.005023,0.015458,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,1.500000)
glVertex3f(0.009554,0.013149,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,1.500000)
glVertex3f(0.013149,0.009554,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,1.500000)
glVertex3f(0.015458,0.005023,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,1.500000)
glVertex3f(0.016254,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,1.500000)
glVertex3f(0.015458,-0.005023,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,1.500000)
glVertex3f(0.013149,-0.009554,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,1.500000)
glVertex3f(0.009554,-0.013149,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,1.500000)
glVertex3f(0.005023,-0.015458,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,1.500000)
glVertex3f(0.000000,-0.016254,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,1.500000)
glVertex3f(-0.005023,-0.015458,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,1.500000)
glVertex3f(-0.009554,-0.013149,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,1.500000)
glVertex3f(-0.013149,-0.009554,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,1.500000)
glVertex3f(-0.015458,-0.005023,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,1.500000)
glVertex3f(-0.016254,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,1.500000)
glVertex3f(-0.015458,0.005023,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,1.500000)
glVertex3f(-0.013149,0.009554,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,1.500000)
glVertex3f(-0.009554,0.013149,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,1.500000)
glVertex3f(-0.005023,0.015458,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,1.500000)
glVertex3f(0.000000,0.016254,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,2.250000)
glVertex3f(0.000000,0.016254,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,2.250000)
glVertex3f(0.005023,0.015458,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,2.250000)
glVertex3f(0.009554,0.013149,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,2.250000)
glVertex3f(0.013149,0.009554,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,2.250000)
glVertex3f(0.015458,0.005023,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,2.250000)
glVertex3f(0.016254,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,2.250000)
glVertex3f(0.015458,-0.005023,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,2.250000)
glVertex3f(0.013149,-0.009554,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,2.250000)
glVertex3f(0.009554,-0.013149,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,2.250000)
glVertex3f(0.005023,-0.015458,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,2.250000)
glVertex3f(0.000000,-0.016254,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,2.250000)
glVertex3f(-0.005023,-0.015458,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,2.250000)
glVertex3f(-0.009554,-0.013149,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,2.250000)
glVertex3f(-0.013149,-0.009554,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,2.250000)
glVertex3f(-0.015458,-0.005023,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,2.250000)
glVertex3f(-0.016254,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,2.250000)
glVertex3f(-0.015458,0.005023,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,2.250000)
glVertex3f(-0.013149,0.009554,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,2.250000)
glVertex3f(-0.009554,0.013149,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,2.250000)
glVertex3f(-0.005023,0.015458,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,2.250000)
glVertex3f(0.000000,0.016254,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,3.000000)
glVertex3f(0.000000,0.016254,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,3.000000)
glVertex3f(0.005023,0.015458,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,3.000000)
glVertex3f(0.009554,0.013149,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,3.000000)
glVertex3f(0.013149,0.009554,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,3.000000)
glVertex3f(0.015458,0.005023,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,3.000000)
glVertex3f(0.016254,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,3.000000)
glVertex3f(0.015458,-0.005023,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,3.000000)
glVertex3f(0.013149,-0.009554,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,3.000000)
glVertex3f(0.009554,-0.013149,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,3.000000)
glVertex3f(0.005023,-0.015458,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,3.000000)
glVertex3f(0.000000,-0.016254,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,3.000000)
glVertex3f(-0.005023,-0.015458,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,3.000000)
glVertex3f(-0.009554,-0.013149,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,3.000000)
glVertex3f(-0.013149,-0.009554,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,3.000000)
glVertex3f(-0.015458,-0.005023,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,3.000000)
glVertex3f(-0.016254,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,3.000000)
glVertex3f(-0.015458,0.005023,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,3.000000)
glVertex3f(-0.013149,0.009554,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,3.000000)
glVertex3f(-0.009554,0.013149,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,3.000000)
glVertex3f(-0.005023,0.015458,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,3.000000)
glVertex3f(0.000000,0.016254,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,3.750000)
glVertex3f(0.000000,0.016254,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,3.750000)
glVertex3f(0.005023,0.015458,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,3.750000)
glVertex3f(0.009554,0.013149,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,3.750000)
glVertex3f(0.013149,0.009554,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,3.750000)
glVertex3f(0.015458,0.005023,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,3.750000)
glVertex3f(0.016254,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,3.750000)
glVertex3f(0.015458,-0.005023,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,3.750000)
glVertex3f(0.013149,-0.009554,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,3.750000)
glVertex3f(0.009554,-0.013149,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,3.750000)
glVertex3f(0.005023,-0.015458,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,3.750000)
glVertex3f(0.000000,-0.016254,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,3.750000)
glVertex3f(-0.005023,-0.015458,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,3.750000)
glVertex3f(-0.009554,-0.013149,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,3.750000)
glVertex3f(-0.013149,-0.009554,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,3.750000)
glVertex3f(-0.015458,-0.005023,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,3.750000)
glVertex3f(-0.016254,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,3.750000)
glVertex3f(-0.015458,0.005023,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,3.750000)
glVertex3f(-0.013149,0.009554,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,3.750000)
glVertex3f(-0.009554,0.013149,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,3.750000)
glVertex3f(-0.005023,0.015458,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,3.750000)
glVertex3f(0.000000,0.016254,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,4.500000)
glVertex3f(0.000000,0.016254,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,4.500000)
glVertex3f(0.005023,0.015458,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,4.500000)
glVertex3f(0.009554,0.013149,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,4.500000)
glVertex3f(0.013149,0.009554,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,4.500000)
glVertex3f(0.015458,0.005023,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,4.500000)
glVertex3f(0.016254,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,4.500000)
glVertex3f(0.015458,-0.005023,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,4.500000)
glVertex3f(0.013149,-0.009554,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,4.500000)
glVertex3f(0.009554,-0.013149,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,4.500000)
glVertex3f(0.005023,-0.015458,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,4.500000)
glVertex3f(0.000000,-0.016254,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,4.500000)
glVertex3f(-0.005023,-0.015458,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,4.500000)
glVertex3f(-0.009554,-0.013149,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,4.500000)
glVertex3f(-0.013149,-0.009554,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,4.500000)
glVertex3f(-0.015458,-0.005023,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,4.500000)
glVertex3f(-0.016254,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,4.500000)
glVertex3f(-0.015458,0.005023,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,4.500000)
glVertex3f(-0.013149,0.009554,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,4.500000)
glVertex3f(-0.009554,0.013149,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,4.500000)
glVertex3f(-0.005023,0.015458,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,4.500000)
glVertex3f(0.000000,0.016254,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,5.250000)
glVertex3f(0.000000,0.016254,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,5.250000)
glVertex3f(0.005023,0.015458,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,5.250000)
glVertex3f(0.009554,0.013149,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,5.250000)
glVertex3f(0.013149,0.009554,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,5.250000)
glVertex3f(0.015458,0.005023,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,5.250000)
glVertex3f(0.016254,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,5.250000)
glVertex3f(0.015458,-0.005023,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,5.250000)
glVertex3f(0.013149,-0.009554,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,5.250000)
glVertex3f(0.009554,-0.013149,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,5.250000)
glVertex3f(0.005023,-0.015458,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,5.250000)
glVertex3f(0.000000,-0.016254,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,5.250000)
glVertex3f(-0.005023,-0.015458,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,5.250000)
glVertex3f(-0.009554,-0.013149,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,5.250000)
glVertex3f(-0.013149,-0.009554,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,5.250000)
glVertex3f(-0.015458,-0.005023,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,5.250000)
glVertex3f(-0.016254,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,5.250000)
glVertex3f(-0.015458,0.005023,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,5.250000)
glVertex3f(-0.013149,0.009554,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,5.250000)
glVertex3f(-0.009554,0.013149,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,5.250000)
glVertex3f(-0.005023,0.015458,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,5.250000)
glVertex3f(0.000000,0.016254,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,6.000000)
glVertex3f(0.000000,0.016254,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,6.000000)
glVertex3f(0.005023,0.015458,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,6.000000)
glVertex3f(0.009554,0.013149,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,6.000000)
glVertex3f(0.013149,0.009554,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,6.000000)
glVertex3f(0.015458,0.005023,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,6.000000)
glVertex3f(0.016254,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,6.000000)
glVertex3f(0.015458,-0.005023,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,6.000000)
glVertex3f(0.013149,-0.009554,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,6.000000)
glVertex3f(0.009554,-0.013149,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,6.000000)
glVertex3f(0.005023,-0.015458,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,6.000000)
glVertex3f(0.000000,-0.016254,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,6.000000)
glVertex3f(-0.005023,-0.015458,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,6.000000)
glVertex3f(-0.009554,-0.013149,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,6.000000)
glVertex3f(-0.013149,-0.009554,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,6.000000)
glVertex3f(-0.015458,-0.005023,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,6.000000)
glVertex3f(-0.016254,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,6.000000)
glVertex3f(-0.015458,0.005023,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,6.000000)
glVertex3f(-0.013149,0.009554,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,6.000000)
glVertex3f(-0.009554,0.013149,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,6.000000)
glVertex3f(-0.005023,0.015458,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,6.000000)
glVertex3f(0.000000,0.016254,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,6.750000)
glVertex3f(0.000000,0.016254,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,6.750000)
glVertex3f(0.005023,0.015458,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,6.750000)
glVertex3f(0.009554,0.013149,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,6.750000)
glVertex3f(0.013149,0.009554,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,6.750000)
glVertex3f(0.015458,0.005023,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,6.750000)
glVertex3f(0.016254,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,6.750000)
glVertex3f(0.015458,-0.005023,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,6.750000)
glVertex3f(0.013149,-0.009554,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,6.750000)
glVertex3f(0.009554,-0.013149,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,6.750000)
glVertex3f(0.005023,-0.015458,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,6.750000)
glVertex3f(0.000000,-0.016254,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,6.750000)
glVertex3f(-0.005023,-0.015458,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,6.750000)
glVertex3f(-0.009554,-0.013149,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,6.750000)
glVertex3f(-0.013149,-0.009554,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,6.750000)
glVertex3f(-0.015458,-0.005023,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,6.750000)
glVertex3f(-0.016254,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,6.750000)
glVertex3f(-0.015458,0.005023,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,6.750000)
glVertex3f(-0.013149,0.009554,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,6.750000)
glVertex3f(-0.009554,0.013149,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,6.750000)
glVertex3f(-0.005023,0.015458,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,6.750000)
glVertex3f(0.000000,0.016254,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,7.500000)
glVertex3f(0.000000,0.016254,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,7.500000)
glVertex3f(0.005023,0.015458,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,7.500000)
glVertex3f(0.009554,0.013149,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,7.500000)
glVertex3f(0.013149,0.009554,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,7.500000)
glVertex3f(0.015458,0.005023,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,7.500000)
glVertex3f(0.016254,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,7.500000)
glVertex3f(0.015458,-0.005023,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,7.500000)
glVertex3f(0.013149,-0.009554,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,7.500000)
glVertex3f(0.009554,-0.013149,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,7.500000)
glVertex3f(0.005023,-0.015458,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,7.500000)
glVertex3f(0.000000,-0.016254,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,7.500000)
glVertex3f(-0.005023,-0.015458,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,7.500000)
glVertex3f(-0.009554,-0.013149,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,7.500000)
glVertex3f(-0.013149,-0.009554,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,7.500000)
glVertex3f(-0.015458,-0.005023,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,7.500000)
glVertex3f(-0.016254,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,7.500000)
glVertex3f(-0.015458,0.005023,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,7.500000)
glVertex3f(-0.013149,0.009554,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,7.500000)
glVertex3f(-0.009554,0.013149,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,7.500000)
glVertex3f(-0.005023,0.015458,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,7.500000)
glVertex3f(0.000000,0.016254,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,8.250000)
glVertex3f(0.000000,0.016254,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,8.250000)
glVertex3f(0.005023,0.015458,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,8.250000)
glVertex3f(0.009554,0.013149,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,8.250000)
glVertex3f(0.013149,0.009554,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,8.250000)
glVertex3f(0.015458,0.005023,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,8.250000)
glVertex3f(0.016254,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,8.250000)
glVertex3f(0.015458,-0.005023,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,8.250000)
glVertex3f(0.013149,-0.009554,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,8.250000)
glVertex3f(0.009554,-0.013149,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,8.250000)
glVertex3f(0.005023,-0.015458,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,8.250000)
glVertex3f(0.000000,-0.016254,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,8.250000)
glVertex3f(-0.005023,-0.015458,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,8.250000)
glVertex3f(-0.009554,-0.013149,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,8.250000)
glVertex3f(-0.013149,-0.009554,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,8.250000)
glVertex3f(-0.015458,-0.005023,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,8.250000)
glVertex3f(-0.016254,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,8.250000)
glVertex3f(-0.015458,0.005023,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,8.250000)
glVertex3f(-0.013149,0.009554,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,8.250000)
glVertex3f(-0.009554,0.013149,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,8.250000)
glVertex3f(-0.005023,0.015458,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,8.250000)
glVertex3f(0.000000,0.016254,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,9.000000)
glVertex3f(0.000000,0.016254,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,9.000000)
glVertex3f(0.005023,0.015458,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,9.000000)
glVertex3f(0.009554,0.013149,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,9.000000)
glVertex3f(0.013149,0.009554,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,9.000000)
glVertex3f(0.015458,0.005023,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,9.000000)
glVertex3f(0.016254,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,9.000000)
glVertex3f(0.015458,-0.005023,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,9.000000)
glVertex3f(0.013149,-0.009554,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,9.000000)
glVertex3f(0.009554,-0.013149,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,9.000000)
glVertex3f(0.005023,-0.015458,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,9.000000)
glVertex3f(0.000000,-0.016254,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,9.000000)
glVertex3f(-0.005023,-0.015458,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,9.000000)
glVertex3f(-0.009554,-0.013149,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,9.000000)
glVertex3f(-0.013149,-0.009554,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,9.000000)
glVertex3f(-0.015458,-0.005023,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,9.000000)
glVertex3f(-0.016254,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,9.000000)
glVertex3f(-0.015458,0.005023,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,9.000000)
glVertex3f(-0.013149,0.009554,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,9.000000)
glVertex3f(-0.009554,0.013149,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,9.000000)
glVertex3f(-0.005023,0.015458,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,9.000000)
glVertex3f(0.000000,0.016254,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,9.750000)
glVertex3f(0.000000,0.016254,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,9.750000)
glVertex3f(0.005023,0.015458,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,9.750000)
glVertex3f(0.009554,0.013149,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,9.750000)
glVertex3f(0.013149,0.009554,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,9.750000)
glVertex3f(0.015458,0.005023,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,9.750000)
glVertex3f(0.016254,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,9.750000)
glVertex3f(0.015458,-0.005023,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,9.750000)
glVertex3f(0.013149,-0.009554,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,9.750000)
glVertex3f(0.009554,-0.013149,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,9.750000)
glVertex3f(0.005023,-0.015458,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,9.750000)
glVertex3f(0.000000,-0.016254,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,9.750000)
glVertex3f(-0.005023,-0.015458,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,9.750000)
glVertex3f(-0.009554,-0.013149,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,9.750000)
glVertex3f(-0.013149,-0.009554,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,9.750000)
glVertex3f(-0.015458,-0.005023,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,9.750000)
glVertex3f(-0.016254,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,9.750000)
glVertex3f(-0.015458,0.005023,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,9.750000)
glVertex3f(-0.013149,0.009554,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,9.750000)
glVertex3f(-0.009554,0.013149,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,9.750000)
glVertex3f(-0.005023,0.015458,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,9.750000)
glVertex3f(0.000000,0.016254,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,10.500000)
glVertex3f(0.000000,0.016254,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,10.500000)
glVertex3f(0.005023,0.015458,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,10.500000)
glVertex3f(0.009554,0.013149,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,10.500000)
glVertex3f(0.013149,0.009554,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,10.500000)
glVertex3f(0.015458,0.005023,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,10.500000)
glVertex3f(0.016254,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,10.500000)
glVertex3f(0.015458,-0.005023,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,10.500000)
glVertex3f(0.013149,-0.009554,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,10.500000)
glVertex3f(0.009554,-0.013149,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,10.500000)
glVertex3f(0.005023,-0.015458,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,10.500000)
glVertex3f(0.000000,-0.016254,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,10.500000)
glVertex3f(-0.005023,-0.015458,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,10.500000)
glVertex3f(-0.009554,-0.013149,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,10.500000)
glVertex3f(-0.013149,-0.009554,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,10.500000)
glVertex3f(-0.015458,-0.005023,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,10.500000)
glVertex3f(-0.016254,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,10.500000)
glVertex3f(-0.015458,0.005023,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,10.500000)
glVertex3f(-0.013149,0.009554,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,10.500000)
glVertex3f(-0.009554,0.013149,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,10.500000)
glVertex3f(-0.005023,0.015458,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,10.500000)
glVertex3f(0.000000,0.016254,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,11.250000)
glVertex3f(0.000000,0.016254,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,11.250000)
glVertex3f(0.005023,0.015458,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,11.250000)
glVertex3f(0.009554,0.013149,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,11.250000)
glVertex3f(0.013149,0.009554,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,11.250000)
glVertex3f(0.015458,0.005023,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,11.250000)
glVertex3f(0.016254,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,11.250000)
glVertex3f(0.015458,-0.005023,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,11.250000)
glVertex3f(0.013149,-0.009554,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,11.250000)
glVertex3f(0.009554,-0.013149,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,11.250000)
glVertex3f(0.005023,-0.015458,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,11.250000)
glVertex3f(0.000000,-0.016254,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,11.250000)
glVertex3f(-0.005023,-0.015458,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,11.250000)
glVertex3f(-0.009554,-0.013149,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,11.250000)
glVertex3f(-0.013149,-0.009554,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,11.250000)
glVertex3f(-0.015458,-0.005023,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,11.250000)
glVertex3f(-0.016254,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,11.250000)
glVertex3f(-0.015458,0.005023,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,11.250000)
glVertex3f(-0.013149,0.009554,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,11.250000)
glVertex3f(-0.009554,0.013149,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,11.250000)
glVertex3f(-0.005023,0.015458,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,11.250000)
glVertex3f(0.000000,0.016254,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,12.000000)
glVertex3f(0.000000,0.016254,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,12.000000)
glVertex3f(0.005023,0.015458,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,12.000000)
glVertex3f(0.009554,0.013149,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,12.000000)
glVertex3f(0.013149,0.009554,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,12.000000)
glVertex3f(0.015458,0.005023,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,12.000000)
glVertex3f(0.016254,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,12.000000)
glVertex3f(0.015458,-0.005023,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,12.000000)
glVertex3f(0.013149,-0.009554,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,12.000000)
glVertex3f(0.009554,-0.013149,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,12.000000)
glVertex3f(0.005023,-0.015458,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,12.000000)
glVertex3f(0.000000,-0.016254,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,12.000000)
glVertex3f(-0.005023,-0.015458,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,12.000000)
glVertex3f(-0.009554,-0.013149,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,12.000000)
glVertex3f(-0.013149,-0.009554,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,12.000000)
glVertex3f(-0.015458,-0.005023,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,12.000000)
glVertex3f(-0.016254,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,12.000000)
glVertex3f(-0.015458,0.005023,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,12.000000)
glVertex3f(-0.013149,0.009554,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,12.000000)
glVertex3f(-0.009554,0.013149,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,12.000000)
glVertex3f(-0.005023,0.015458,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,12.000000)
glVertex3f(0.000000,0.016254,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,12.750000)
glVertex3f(0.000000,0.016254,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,12.750000)
glVertex3f(0.005023,0.015458,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,12.750000)
glVertex3f(0.009554,0.013149,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,12.750000)
glVertex3f(0.013149,0.009554,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,12.750000)
glVertex3f(0.015458,0.005023,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,12.750000)
glVertex3f(0.016254,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,12.750000)
glVertex3f(0.015458,-0.005023,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,12.750000)
glVertex3f(0.013149,-0.009554,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,12.750000)
glVertex3f(0.009554,-0.013149,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,12.750000)
glVertex3f(0.005023,-0.015458,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,12.750000)
glVertex3f(0.000000,-0.016254,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,12.750000)
glVertex3f(-0.005023,-0.015458,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,12.750000)
glVertex3f(-0.009554,-0.013149,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,12.750000)
glVertex3f(-0.013149,-0.009554,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,12.750000)
glVertex3f(-0.015458,-0.005023,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,12.750000)
glVertex3f(-0.016254,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,12.750000)
glVertex3f(-0.015458,0.005023,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,12.750000)
glVertex3f(-0.013149,0.009554,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,12.750000)
glVertex3f(-0.009554,0.013149,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,12.750000)
glVertex3f(-0.005023,0.015458,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,12.750000)
glVertex3f(0.000000,0.016254,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,13.500000)
glVertex3f(0.000000,0.016254,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,13.500000)
glVertex3f(0.005023,0.015458,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,13.500000)
glVertex3f(0.009554,0.013149,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,13.500000)
glVertex3f(0.013149,0.009554,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,13.500000)
glVertex3f(0.015458,0.005023,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,13.500000)
glVertex3f(0.016254,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,13.500000)
glVertex3f(0.015458,-0.005023,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,13.500000)
glVertex3f(0.013149,-0.009554,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,13.500000)
glVertex3f(0.009554,-0.013149,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,13.500000)
glVertex3f(0.005023,-0.015458,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,13.500000)
glVertex3f(0.000000,-0.016254,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,13.500000)
glVertex3f(-0.005023,-0.015458,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,13.500000)
glVertex3f(-0.009554,-0.013149,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,13.500000)
glVertex3f(-0.013149,-0.009554,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,13.500000)
glVertex3f(-0.015458,-0.005023,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,13.500000)
glVertex3f(-0.016254,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,13.500000)
glVertex3f(-0.015458,0.005023,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,13.500000)
glVertex3f(-0.013149,0.009554,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,13.500000)
glVertex3f(-0.009554,0.013149,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,13.500000)
glVertex3f(-0.005023,0.015458,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,13.500000)
glVertex3f(0.000000,0.016254,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,14.250000)
glVertex3f(0.000000,0.016254,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005023,0.015458,14.250000)
glVertex3f(0.005023,0.015458,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009554,0.013149,14.250000)
glVertex3f(0.009554,0.013149,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013149,0.009554,14.250000)
glVertex3f(0.013149,0.009554,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015458,0.005023,14.250000)
glVertex3f(0.015458,0.005023,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016254,0.000000,14.250000)
glVertex3f(0.016254,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015458,-0.005023,14.250000)
glVertex3f(0.015458,-0.005023,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013149,-0.009554,14.250000)
glVertex3f(0.013149,-0.009554,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009554,-0.013149,14.250000)
glVertex3f(0.009554,-0.013149,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005023,-0.015458,14.250000)
glVertex3f(0.005023,-0.015458,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016254,14.250000)
glVertex3f(0.000000,-0.016254,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005023,-0.015458,14.250000)
glVertex3f(-0.005023,-0.015458,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009554,-0.013149,14.250000)
glVertex3f(-0.009554,-0.013149,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013149,-0.009554,14.250000)
glVertex3f(-0.013149,-0.009554,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015458,-0.005023,14.250000)
glVertex3f(-0.015458,-0.005023,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016254,-0.000000,14.250000)
glVertex3f(-0.016254,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015458,0.005023,14.250000)
glVertex3f(-0.015458,0.005023,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013149,0.009554,14.250000)
glVertex3f(-0.013149,0.009554,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009554,0.013149,14.250000)
glVertex3f(-0.009554,0.013149,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005023,0.015458,14.250000)
glVertex3f(-0.005023,0.015458,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016254,14.250000)
glVertex3f(0.000000,0.016254,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.397632,0.238280,78.048653)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,0.000000)
glVertex3f(0.000000,0.016625,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,0.000000)
glVertex3f(0.005137,0.015811,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,0.000000)
glVertex3f(0.009772,0.013450,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,0.000000)
glVertex3f(0.013450,0.009772,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,0.000000)
glVertex3f(0.015811,0.005137,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,0.000000)
glVertex3f(0.016625,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,0.000000)
glVertex3f(0.015811,-0.005137,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,0.000000)
glVertex3f(0.013450,-0.009772,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,0.000000)
glVertex3f(0.009772,-0.013450,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,0.000000)
glVertex3f(0.005137,-0.015811,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,0.000000)
glVertex3f(0.000000,-0.016625,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,0.000000)
glVertex3f(-0.005137,-0.015811,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,0.000000)
glVertex3f(-0.009772,-0.013450,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,0.000000)
glVertex3f(-0.013450,-0.009772,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,0.000000)
glVertex3f(-0.015811,-0.005137,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,0.000000)
glVertex3f(-0.015811,0.005137,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,0.000000)
glVertex3f(-0.013450,0.009772,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,0.000000)
glVertex3f(-0.009772,0.013450,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,0.000000)
glVertex3f(-0.005137,0.015811,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,0.000000)
glVertex3f(0.000000,0.016625,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,0.750000)
glVertex3f(0.000000,0.016625,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,0.750000)
glVertex3f(0.005137,0.015811,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,0.750000)
glVertex3f(0.009772,0.013450,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,0.750000)
glVertex3f(0.013450,0.009772,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,0.750000)
glVertex3f(0.015811,0.005137,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,0.750000)
glVertex3f(0.016625,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,0.750000)
glVertex3f(0.015811,-0.005137,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,0.750000)
glVertex3f(0.013450,-0.009772,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,0.750000)
glVertex3f(0.009772,-0.013450,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,0.750000)
glVertex3f(0.005137,-0.015811,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,0.750000)
glVertex3f(0.000000,-0.016625,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,0.750000)
glVertex3f(-0.005137,-0.015811,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,0.750000)
glVertex3f(-0.009772,-0.013450,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,0.750000)
glVertex3f(-0.013450,-0.009772,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,0.750000)
glVertex3f(-0.015811,-0.005137,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,0.750000)
glVertex3f(-0.016625,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,0.750000)
glVertex3f(-0.015811,0.005137,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,0.750000)
glVertex3f(-0.013450,0.009772,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,0.750000)
glVertex3f(-0.009772,0.013450,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,0.750000)
glVertex3f(-0.005137,0.015811,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,0.750000)
glVertex3f(0.000000,0.016625,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,1.500000)
glVertex3f(0.000000,0.016625,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,1.500000)
glVertex3f(0.005137,0.015811,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,1.500000)
glVertex3f(0.009772,0.013450,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,1.500000)
glVertex3f(0.013450,0.009772,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,1.500000)
glVertex3f(0.015811,0.005137,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,1.500000)
glVertex3f(0.016625,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,1.500000)
glVertex3f(0.015811,-0.005137,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,1.500000)
glVertex3f(0.013450,-0.009772,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,1.500000)
glVertex3f(0.009772,-0.013450,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,1.500000)
glVertex3f(0.005137,-0.015811,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,1.500000)
glVertex3f(0.000000,-0.016625,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,1.500000)
glVertex3f(-0.005137,-0.015811,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,1.500000)
glVertex3f(-0.009772,-0.013450,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,1.500000)
glVertex3f(-0.013450,-0.009772,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,1.500000)
glVertex3f(-0.015811,-0.005137,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,1.500000)
glVertex3f(-0.016625,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,1.500000)
glVertex3f(-0.015811,0.005137,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,1.500000)
glVertex3f(-0.013450,0.009772,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,1.500000)
glVertex3f(-0.009772,0.013450,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,1.500000)
glVertex3f(-0.005137,0.015811,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,1.500000)
glVertex3f(0.000000,0.016625,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,2.250000)
glVertex3f(0.000000,0.016625,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,2.250000)
glVertex3f(0.005137,0.015811,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,2.250000)
glVertex3f(0.009772,0.013450,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,2.250000)
glVertex3f(0.013450,0.009772,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,2.250000)
glVertex3f(0.015811,0.005137,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,2.250000)
glVertex3f(0.016625,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,2.250000)
glVertex3f(0.015811,-0.005137,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,2.250000)
glVertex3f(0.013450,-0.009772,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,2.250000)
glVertex3f(0.009772,-0.013450,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,2.250000)
glVertex3f(0.005137,-0.015811,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,2.250000)
glVertex3f(0.000000,-0.016625,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,2.250000)
glVertex3f(-0.005137,-0.015811,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,2.250000)
glVertex3f(-0.009772,-0.013450,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,2.250000)
glVertex3f(-0.013450,-0.009772,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,2.250000)
glVertex3f(-0.015811,-0.005137,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,2.250000)
glVertex3f(-0.016625,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,2.250000)
glVertex3f(-0.015811,0.005137,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,2.250000)
glVertex3f(-0.013450,0.009772,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,2.250000)
glVertex3f(-0.009772,0.013450,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,2.250000)
glVertex3f(-0.005137,0.015811,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,2.250000)
glVertex3f(0.000000,0.016625,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,3.000000)
glVertex3f(0.000000,0.016625,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,3.000000)
glVertex3f(0.005137,0.015811,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,3.000000)
glVertex3f(0.009772,0.013450,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,3.000000)
glVertex3f(0.013450,0.009772,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,3.000000)
glVertex3f(0.015811,0.005137,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,3.000000)
glVertex3f(0.016625,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,3.000000)
glVertex3f(0.015811,-0.005137,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,3.000000)
glVertex3f(0.013450,-0.009772,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,3.000000)
glVertex3f(0.009772,-0.013450,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,3.000000)
glVertex3f(0.005137,-0.015811,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,3.000000)
glVertex3f(0.000000,-0.016625,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,3.000000)
glVertex3f(-0.005137,-0.015811,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,3.000000)
glVertex3f(-0.009772,-0.013450,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,3.000000)
glVertex3f(-0.013450,-0.009772,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,3.000000)
glVertex3f(-0.015811,-0.005137,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,3.000000)
glVertex3f(-0.016625,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,3.000000)
glVertex3f(-0.015811,0.005137,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,3.000000)
glVertex3f(-0.013450,0.009772,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,3.000000)
glVertex3f(-0.009772,0.013450,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,3.000000)
glVertex3f(-0.005137,0.015811,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,3.000000)
glVertex3f(0.000000,0.016625,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,3.750000)
glVertex3f(0.000000,0.016625,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,3.750000)
glVertex3f(0.005137,0.015811,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,3.750000)
glVertex3f(0.009772,0.013450,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,3.750000)
glVertex3f(0.013450,0.009772,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,3.750000)
glVertex3f(0.015811,0.005137,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,3.750000)
glVertex3f(0.016625,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,3.750000)
glVertex3f(0.015811,-0.005137,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,3.750000)
glVertex3f(0.013450,-0.009772,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,3.750000)
glVertex3f(0.009772,-0.013450,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,3.750000)
glVertex3f(0.005137,-0.015811,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,3.750000)
glVertex3f(0.000000,-0.016625,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,3.750000)
glVertex3f(-0.005137,-0.015811,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,3.750000)
glVertex3f(-0.009772,-0.013450,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,3.750000)
glVertex3f(-0.013450,-0.009772,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,3.750000)
glVertex3f(-0.015811,-0.005137,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,3.750000)
glVertex3f(-0.016625,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,3.750000)
glVertex3f(-0.015811,0.005137,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,3.750000)
glVertex3f(-0.013450,0.009772,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,3.750000)
glVertex3f(-0.009772,0.013450,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,3.750000)
glVertex3f(-0.005137,0.015811,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,3.750000)
glVertex3f(0.000000,0.016625,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,4.500000)
glVertex3f(0.000000,0.016625,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,4.500000)
glVertex3f(0.005137,0.015811,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,4.500000)
glVertex3f(0.009772,0.013450,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,4.500000)
glVertex3f(0.013450,0.009772,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,4.500000)
glVertex3f(0.015811,0.005137,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,4.500000)
glVertex3f(0.016625,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,4.500000)
glVertex3f(0.015811,-0.005137,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,4.500000)
glVertex3f(0.013450,-0.009772,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,4.500000)
glVertex3f(0.009772,-0.013450,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,4.500000)
glVertex3f(0.005137,-0.015811,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,4.500000)
glVertex3f(0.000000,-0.016625,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,4.500000)
glVertex3f(-0.005137,-0.015811,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,4.500000)
glVertex3f(-0.009772,-0.013450,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,4.500000)
glVertex3f(-0.013450,-0.009772,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,4.500000)
glVertex3f(-0.015811,-0.005137,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,4.500000)
glVertex3f(-0.016625,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,4.500000)
glVertex3f(-0.015811,0.005137,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,4.500000)
glVertex3f(-0.013450,0.009772,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,4.500000)
glVertex3f(-0.009772,0.013450,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,4.500000)
glVertex3f(-0.005137,0.015811,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,4.500000)
glVertex3f(0.000000,0.016625,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,5.250000)
glVertex3f(0.000000,0.016625,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,5.250000)
glVertex3f(0.005137,0.015811,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,5.250000)
glVertex3f(0.009772,0.013450,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,5.250000)
glVertex3f(0.013450,0.009772,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,5.250000)
glVertex3f(0.015811,0.005137,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,5.250000)
glVertex3f(0.016625,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,5.250000)
glVertex3f(0.015811,-0.005137,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,5.250000)
glVertex3f(0.013450,-0.009772,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,5.250000)
glVertex3f(0.009772,-0.013450,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,5.250000)
glVertex3f(0.005137,-0.015811,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,5.250000)
glVertex3f(0.000000,-0.016625,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,5.250000)
glVertex3f(-0.005137,-0.015811,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,5.250000)
glVertex3f(-0.009772,-0.013450,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,5.250000)
glVertex3f(-0.013450,-0.009772,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,5.250000)
glVertex3f(-0.015811,-0.005137,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,5.250000)
glVertex3f(-0.016625,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,5.250000)
glVertex3f(-0.015811,0.005137,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,5.250000)
glVertex3f(-0.013450,0.009772,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,5.250000)
glVertex3f(-0.009772,0.013450,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,5.250000)
glVertex3f(-0.005137,0.015811,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,5.250000)
glVertex3f(0.000000,0.016625,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,6.000000)
glVertex3f(0.000000,0.016625,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,6.000000)
glVertex3f(0.005137,0.015811,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,6.000000)
glVertex3f(0.009772,0.013450,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,6.000000)
glVertex3f(0.013450,0.009772,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,6.000000)
glVertex3f(0.015811,0.005137,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,6.000000)
glVertex3f(0.016625,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,6.000000)
glVertex3f(0.015811,-0.005137,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,6.000000)
glVertex3f(0.013450,-0.009772,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,6.000000)
glVertex3f(0.009772,-0.013450,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,6.000000)
glVertex3f(0.005137,-0.015811,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,6.000000)
glVertex3f(0.000000,-0.016625,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,6.000000)
glVertex3f(-0.005137,-0.015811,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,6.000000)
glVertex3f(-0.009772,-0.013450,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,6.000000)
glVertex3f(-0.013450,-0.009772,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,6.000000)
glVertex3f(-0.015811,-0.005137,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,6.000000)
glVertex3f(-0.016625,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,6.000000)
glVertex3f(-0.015811,0.005137,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,6.000000)
glVertex3f(-0.013450,0.009772,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,6.000000)
glVertex3f(-0.009772,0.013450,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,6.000000)
glVertex3f(-0.005137,0.015811,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,6.000000)
glVertex3f(0.000000,0.016625,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,6.750000)
glVertex3f(0.000000,0.016625,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,6.750000)
glVertex3f(0.005137,0.015811,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,6.750000)
glVertex3f(0.009772,0.013450,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,6.750000)
glVertex3f(0.013450,0.009772,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,6.750000)
glVertex3f(0.015811,0.005137,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,6.750000)
glVertex3f(0.016625,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,6.750000)
glVertex3f(0.015811,-0.005137,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,6.750000)
glVertex3f(0.013450,-0.009772,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,6.750000)
glVertex3f(0.009772,-0.013450,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,6.750000)
glVertex3f(0.005137,-0.015811,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,6.750000)
glVertex3f(0.000000,-0.016625,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,6.750000)
glVertex3f(-0.005137,-0.015811,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,6.750000)
glVertex3f(-0.009772,-0.013450,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,6.750000)
glVertex3f(-0.013450,-0.009772,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,6.750000)
glVertex3f(-0.015811,-0.005137,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,6.750000)
glVertex3f(-0.016625,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,6.750000)
glVertex3f(-0.015811,0.005137,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,6.750000)
glVertex3f(-0.013450,0.009772,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,6.750000)
glVertex3f(-0.009772,0.013450,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,6.750000)
glVertex3f(-0.005137,0.015811,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,6.750000)
glVertex3f(0.000000,0.016625,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,7.500000)
glVertex3f(0.000000,0.016625,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,7.500000)
glVertex3f(0.005137,0.015811,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,7.500000)
glVertex3f(0.009772,0.013450,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,7.500000)
glVertex3f(0.013450,0.009772,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,7.500000)
glVertex3f(0.015811,0.005137,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,7.500000)
glVertex3f(0.016625,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,7.500000)
glVertex3f(0.015811,-0.005137,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,7.500000)
glVertex3f(0.013450,-0.009772,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,7.500000)
glVertex3f(0.009772,-0.013450,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,7.500000)
glVertex3f(0.005137,-0.015811,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,7.500000)
glVertex3f(0.000000,-0.016625,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,7.500000)
glVertex3f(-0.005137,-0.015811,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,7.500000)
glVertex3f(-0.009772,-0.013450,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,7.500000)
glVertex3f(-0.013450,-0.009772,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,7.500000)
glVertex3f(-0.015811,-0.005137,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,7.500000)
glVertex3f(-0.016625,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,7.500000)
glVertex3f(-0.015811,0.005137,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,7.500000)
glVertex3f(-0.013450,0.009772,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,7.500000)
glVertex3f(-0.009772,0.013450,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,7.500000)
glVertex3f(-0.005137,0.015811,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,7.500000)
glVertex3f(0.000000,0.016625,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,8.250000)
glVertex3f(0.000000,0.016625,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,8.250000)
glVertex3f(0.005137,0.015811,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,8.250000)
glVertex3f(0.009772,0.013450,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,8.250000)
glVertex3f(0.013450,0.009772,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,8.250000)
glVertex3f(0.015811,0.005137,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,8.250000)
glVertex3f(0.016625,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,8.250000)
glVertex3f(0.015811,-0.005137,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,8.250000)
glVertex3f(0.013450,-0.009772,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,8.250000)
glVertex3f(0.009772,-0.013450,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,8.250000)
glVertex3f(0.005137,-0.015811,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,8.250000)
glVertex3f(0.000000,-0.016625,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,8.250000)
glVertex3f(-0.005137,-0.015811,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,8.250000)
glVertex3f(-0.009772,-0.013450,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,8.250000)
glVertex3f(-0.013450,-0.009772,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,8.250000)
glVertex3f(-0.015811,-0.005137,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,8.250000)
glVertex3f(-0.016625,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,8.250000)
glVertex3f(-0.015811,0.005137,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,8.250000)
glVertex3f(-0.013450,0.009772,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,8.250000)
glVertex3f(-0.009772,0.013450,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,8.250000)
glVertex3f(-0.005137,0.015811,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,8.250000)
glVertex3f(0.000000,0.016625,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,9.000000)
glVertex3f(0.000000,0.016625,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,9.000000)
glVertex3f(0.005137,0.015811,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,9.000000)
glVertex3f(0.009772,0.013450,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,9.000000)
glVertex3f(0.013450,0.009772,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,9.000000)
glVertex3f(0.015811,0.005137,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,9.000000)
glVertex3f(0.016625,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,9.000000)
glVertex3f(0.015811,-0.005137,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,9.000000)
glVertex3f(0.013450,-0.009772,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,9.000000)
glVertex3f(0.009772,-0.013450,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,9.000000)
glVertex3f(0.005137,-0.015811,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,9.000000)
glVertex3f(0.000000,-0.016625,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,9.000000)
glVertex3f(-0.005137,-0.015811,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,9.000000)
glVertex3f(-0.009772,-0.013450,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,9.000000)
glVertex3f(-0.013450,-0.009772,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,9.000000)
glVertex3f(-0.015811,-0.005137,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,9.000000)
glVertex3f(-0.016625,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,9.000000)
glVertex3f(-0.015811,0.005137,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,9.000000)
glVertex3f(-0.013450,0.009772,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,9.000000)
glVertex3f(-0.009772,0.013450,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,9.000000)
glVertex3f(-0.005137,0.015811,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,9.000000)
glVertex3f(0.000000,0.016625,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,9.750000)
glVertex3f(0.000000,0.016625,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,9.750000)
glVertex3f(0.005137,0.015811,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,9.750000)
glVertex3f(0.009772,0.013450,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,9.750000)
glVertex3f(0.013450,0.009772,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,9.750000)
glVertex3f(0.015811,0.005137,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,9.750000)
glVertex3f(0.016625,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,9.750000)
glVertex3f(0.015811,-0.005137,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,9.750000)
glVertex3f(0.013450,-0.009772,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,9.750000)
glVertex3f(0.009772,-0.013450,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,9.750000)
glVertex3f(0.005137,-0.015811,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,9.750000)
glVertex3f(0.000000,-0.016625,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,9.750000)
glVertex3f(-0.005137,-0.015811,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,9.750000)
glVertex3f(-0.009772,-0.013450,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,9.750000)
glVertex3f(-0.013450,-0.009772,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,9.750000)
glVertex3f(-0.015811,-0.005137,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,9.750000)
glVertex3f(-0.016625,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,9.750000)
glVertex3f(-0.015811,0.005137,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,9.750000)
glVertex3f(-0.013450,0.009772,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,9.750000)
glVertex3f(-0.009772,0.013450,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,9.750000)
glVertex3f(-0.005137,0.015811,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,9.750000)
glVertex3f(0.000000,0.016625,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,10.500000)
glVertex3f(0.000000,0.016625,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,10.500000)
glVertex3f(0.005137,0.015811,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,10.500000)
glVertex3f(0.009772,0.013450,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,10.500000)
glVertex3f(0.013450,0.009772,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,10.500000)
glVertex3f(0.015811,0.005137,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,10.500000)
glVertex3f(0.016625,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,10.500000)
glVertex3f(0.015811,-0.005137,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,10.500000)
glVertex3f(0.013450,-0.009772,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,10.500000)
glVertex3f(0.009772,-0.013450,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,10.500000)
glVertex3f(0.005137,-0.015811,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,10.500000)
glVertex3f(0.000000,-0.016625,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,10.500000)
glVertex3f(-0.005137,-0.015811,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,10.500000)
glVertex3f(-0.009772,-0.013450,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,10.500000)
glVertex3f(-0.013450,-0.009772,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,10.500000)
glVertex3f(-0.015811,-0.005137,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,10.500000)
glVertex3f(-0.016625,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,10.500000)
glVertex3f(-0.015811,0.005137,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,10.500000)
glVertex3f(-0.013450,0.009772,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,10.500000)
glVertex3f(-0.009772,0.013450,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,10.500000)
glVertex3f(-0.005137,0.015811,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,10.500000)
glVertex3f(0.000000,0.016625,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,11.250000)
glVertex3f(0.000000,0.016625,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,11.250000)
glVertex3f(0.005137,0.015811,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,11.250000)
glVertex3f(0.009772,0.013450,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,11.250000)
glVertex3f(0.013450,0.009772,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,11.250000)
glVertex3f(0.015811,0.005137,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,11.250000)
glVertex3f(0.016625,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,11.250000)
glVertex3f(0.015811,-0.005137,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,11.250000)
glVertex3f(0.013450,-0.009772,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,11.250000)
glVertex3f(0.009772,-0.013450,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,11.250000)
glVertex3f(0.005137,-0.015811,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,11.250000)
glVertex3f(0.000000,-0.016625,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,11.250000)
glVertex3f(-0.005137,-0.015811,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,11.250000)
glVertex3f(-0.009772,-0.013450,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,11.250000)
glVertex3f(-0.013450,-0.009772,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,11.250000)
glVertex3f(-0.015811,-0.005137,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,11.250000)
glVertex3f(-0.016625,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,11.250000)
glVertex3f(-0.015811,0.005137,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,11.250000)
glVertex3f(-0.013450,0.009772,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,11.250000)
glVertex3f(-0.009772,0.013450,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,11.250000)
glVertex3f(-0.005137,0.015811,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,11.250000)
glVertex3f(0.000000,0.016625,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,12.000000)
glVertex3f(0.000000,0.016625,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,12.000000)
glVertex3f(0.005137,0.015811,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,12.000000)
glVertex3f(0.009772,0.013450,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,12.000000)
glVertex3f(0.013450,0.009772,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,12.000000)
glVertex3f(0.015811,0.005137,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,12.000000)
glVertex3f(0.016625,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,12.000000)
glVertex3f(0.015811,-0.005137,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,12.000000)
glVertex3f(0.013450,-0.009772,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,12.000000)
glVertex3f(0.009772,-0.013450,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,12.000000)
glVertex3f(0.005137,-0.015811,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,12.000000)
glVertex3f(0.000000,-0.016625,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,12.000000)
glVertex3f(-0.005137,-0.015811,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,12.000000)
glVertex3f(-0.009772,-0.013450,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,12.000000)
glVertex3f(-0.013450,-0.009772,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,12.000000)
glVertex3f(-0.015811,-0.005137,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,12.000000)
glVertex3f(-0.016625,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,12.000000)
glVertex3f(-0.015811,0.005137,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,12.000000)
glVertex3f(-0.013450,0.009772,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,12.000000)
glVertex3f(-0.009772,0.013450,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,12.000000)
glVertex3f(-0.005137,0.015811,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,12.000000)
glVertex3f(0.000000,0.016625,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,12.750000)
glVertex3f(0.000000,0.016625,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,12.750000)
glVertex3f(0.005137,0.015811,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,12.750000)
glVertex3f(0.009772,0.013450,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,12.750000)
glVertex3f(0.013450,0.009772,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,12.750000)
glVertex3f(0.015811,0.005137,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,12.750000)
glVertex3f(0.016625,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,12.750000)
glVertex3f(0.015811,-0.005137,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,12.750000)
glVertex3f(0.013450,-0.009772,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,12.750000)
glVertex3f(0.009772,-0.013450,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,12.750000)
glVertex3f(0.005137,-0.015811,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,12.750000)
glVertex3f(0.000000,-0.016625,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,12.750000)
glVertex3f(-0.005137,-0.015811,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,12.750000)
glVertex3f(-0.009772,-0.013450,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,12.750000)
glVertex3f(-0.013450,-0.009772,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,12.750000)
glVertex3f(-0.015811,-0.005137,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,12.750000)
glVertex3f(-0.016625,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,12.750000)
glVertex3f(-0.015811,0.005137,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,12.750000)
glVertex3f(-0.013450,0.009772,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,12.750000)
glVertex3f(-0.009772,0.013450,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,12.750000)
glVertex3f(-0.005137,0.015811,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,12.750000)
glVertex3f(0.000000,0.016625,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,13.500000)
glVertex3f(0.000000,0.016625,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,13.500000)
glVertex3f(0.005137,0.015811,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,13.500000)
glVertex3f(0.009772,0.013450,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,13.500000)
glVertex3f(0.013450,0.009772,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,13.500000)
glVertex3f(0.015811,0.005137,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,13.500000)
glVertex3f(0.016625,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,13.500000)
glVertex3f(0.015811,-0.005137,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,13.500000)
glVertex3f(0.013450,-0.009772,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,13.500000)
glVertex3f(0.009772,-0.013450,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,13.500000)
glVertex3f(0.005137,-0.015811,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,13.500000)
glVertex3f(0.000000,-0.016625,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,13.500000)
glVertex3f(-0.005137,-0.015811,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,13.500000)
glVertex3f(-0.009772,-0.013450,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,13.500000)
glVertex3f(-0.013450,-0.009772,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,13.500000)
glVertex3f(-0.015811,-0.005137,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,13.500000)
glVertex3f(-0.016625,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,13.500000)
glVertex3f(-0.015811,0.005137,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,13.500000)
glVertex3f(-0.013450,0.009772,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,13.500000)
glVertex3f(-0.009772,0.013450,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,13.500000)
glVertex3f(-0.005137,0.015811,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,13.500000)
glVertex3f(0.000000,0.016625,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,14.250000)
glVertex3f(0.000000,0.016625,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005137,0.015811,14.250000)
glVertex3f(0.005137,0.015811,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009772,0.013450,14.250000)
glVertex3f(0.009772,0.013450,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013450,0.009772,14.250000)
glVertex3f(0.013450,0.009772,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015811,0.005137,14.250000)
glVertex3f(0.015811,0.005137,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016625,0.000000,14.250000)
glVertex3f(0.016625,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015811,-0.005137,14.250000)
glVertex3f(0.015811,-0.005137,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013450,-0.009772,14.250000)
glVertex3f(0.013450,-0.009772,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009772,-0.013450,14.250000)
glVertex3f(0.009772,-0.013450,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005137,-0.015811,14.250000)
glVertex3f(0.005137,-0.015811,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016625,14.250000)
glVertex3f(0.000000,-0.016625,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005137,-0.015811,14.250000)
glVertex3f(-0.005137,-0.015811,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009772,-0.013450,14.250000)
glVertex3f(-0.009772,-0.013450,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013450,-0.009772,14.250000)
glVertex3f(-0.013450,-0.009772,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015811,-0.005137,14.250000)
glVertex3f(-0.015811,-0.005137,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016625,-0.000000,14.250000)
glVertex3f(-0.016625,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015811,0.005137,14.250000)
glVertex3f(-0.015811,0.005137,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013450,0.009772,14.250000)
glVertex3f(-0.013450,0.009772,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009772,0.013450,14.250000)
glVertex3f(-0.009772,0.013450,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005137,0.015811,14.250000)
glVertex3f(-0.005137,0.015811,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016625,14.250000)
glVertex3f(0.000000,0.016625,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.398170,0.244605,78.715294)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,0.000000)
glVertex3f(0.000000,0.016915,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,0.000000)
glVertex3f(0.005227,0.016088,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,0.000000)
glVertex3f(0.009943,0.013685,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,0.000000)
glVertex3f(0.013685,0.009943,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,0.000000)
glVertex3f(0.016088,0.005227,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,0.000000)
glVertex3f(0.016915,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,0.000000)
glVertex3f(0.016088,-0.005227,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,0.000000)
glVertex3f(0.013685,-0.009943,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,0.000000)
glVertex3f(0.009943,-0.013685,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,0.000000)
glVertex3f(0.005227,-0.016088,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,0.000000)
glVertex3f(0.000000,-0.016915,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,0.000000)
glVertex3f(-0.005227,-0.016088,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,0.000000)
glVertex3f(-0.009943,-0.013685,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,0.000000)
glVertex3f(-0.013685,-0.009943,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,0.000000)
glVertex3f(-0.016088,-0.005227,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,0.000000)
glVertex3f(-0.016088,0.005227,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,0.000000)
glVertex3f(-0.013685,0.009943,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,0.000000)
glVertex3f(-0.009943,0.013685,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,0.000000)
glVertex3f(-0.005227,0.016088,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,0.000000)
glVertex3f(0.000000,0.016915,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,0.750000)
glVertex3f(0.000000,0.016915,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,0.750000)
glVertex3f(0.005227,0.016088,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,0.750000)
glVertex3f(0.009943,0.013685,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,0.750000)
glVertex3f(0.013685,0.009943,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,0.750000)
glVertex3f(0.016088,0.005227,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,0.750000)
glVertex3f(0.016915,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,0.750000)
glVertex3f(0.016088,-0.005227,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,0.750000)
glVertex3f(0.013685,-0.009943,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,0.750000)
glVertex3f(0.009943,-0.013685,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,0.750000)
glVertex3f(0.005227,-0.016088,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,0.750000)
glVertex3f(0.000000,-0.016915,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,0.750000)
glVertex3f(-0.005227,-0.016088,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,0.750000)
glVertex3f(-0.009943,-0.013685,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,0.750000)
glVertex3f(-0.013685,-0.009943,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,0.750000)
glVertex3f(-0.016088,-0.005227,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,0.750000)
glVertex3f(-0.016915,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,0.750000)
glVertex3f(-0.016088,0.005227,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,0.750000)
glVertex3f(-0.013685,0.009943,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,0.750000)
glVertex3f(-0.009943,0.013685,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,0.750000)
glVertex3f(-0.005227,0.016088,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,0.750000)
glVertex3f(0.000000,0.016915,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,1.500000)
glVertex3f(0.000000,0.016915,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,1.500000)
glVertex3f(0.005227,0.016088,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,1.500000)
glVertex3f(0.009943,0.013685,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,1.500000)
glVertex3f(0.013685,0.009943,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,1.500000)
glVertex3f(0.016088,0.005227,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,1.500000)
glVertex3f(0.016915,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,1.500000)
glVertex3f(0.016088,-0.005227,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,1.500000)
glVertex3f(0.013685,-0.009943,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,1.500000)
glVertex3f(0.009943,-0.013685,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,1.500000)
glVertex3f(0.005227,-0.016088,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,1.500000)
glVertex3f(0.000000,-0.016915,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,1.500000)
glVertex3f(-0.005227,-0.016088,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,1.500000)
glVertex3f(-0.009943,-0.013685,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,1.500000)
glVertex3f(-0.013685,-0.009943,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,1.500000)
glVertex3f(-0.016088,-0.005227,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,1.500000)
glVertex3f(-0.016915,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,1.500000)
glVertex3f(-0.016088,0.005227,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,1.500000)
glVertex3f(-0.013685,0.009943,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,1.500000)
glVertex3f(-0.009943,0.013685,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,1.500000)
glVertex3f(-0.005227,0.016088,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,1.500000)
glVertex3f(0.000000,0.016915,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,2.250000)
glVertex3f(0.000000,0.016915,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,2.250000)
glVertex3f(0.005227,0.016088,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,2.250000)
glVertex3f(0.009943,0.013685,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,2.250000)
glVertex3f(0.013685,0.009943,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,2.250000)
glVertex3f(0.016088,0.005227,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,2.250000)
glVertex3f(0.016915,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,2.250000)
glVertex3f(0.016088,-0.005227,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,2.250000)
glVertex3f(0.013685,-0.009943,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,2.250000)
glVertex3f(0.009943,-0.013685,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,2.250000)
glVertex3f(0.005227,-0.016088,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,2.250000)
glVertex3f(0.000000,-0.016915,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,2.250000)
glVertex3f(-0.005227,-0.016088,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,2.250000)
glVertex3f(-0.009943,-0.013685,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,2.250000)
glVertex3f(-0.013685,-0.009943,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,2.250000)
glVertex3f(-0.016088,-0.005227,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,2.250000)
glVertex3f(-0.016915,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,2.250000)
glVertex3f(-0.016088,0.005227,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,2.250000)
glVertex3f(-0.013685,0.009943,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,2.250000)
glVertex3f(-0.009943,0.013685,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,2.250000)
glVertex3f(-0.005227,0.016088,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,2.250000)
glVertex3f(0.000000,0.016915,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,3.000000)
glVertex3f(0.000000,0.016915,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,3.000000)
glVertex3f(0.005227,0.016088,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,3.000000)
glVertex3f(0.009943,0.013685,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,3.000000)
glVertex3f(0.013685,0.009943,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,3.000000)
glVertex3f(0.016088,0.005227,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,3.000000)
glVertex3f(0.016915,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,3.000000)
glVertex3f(0.016088,-0.005227,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,3.000000)
glVertex3f(0.013685,-0.009943,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,3.000000)
glVertex3f(0.009943,-0.013685,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,3.000000)
glVertex3f(0.005227,-0.016088,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,3.000000)
glVertex3f(0.000000,-0.016915,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,3.000000)
glVertex3f(-0.005227,-0.016088,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,3.000000)
glVertex3f(-0.009943,-0.013685,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,3.000000)
glVertex3f(-0.013685,-0.009943,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,3.000000)
glVertex3f(-0.016088,-0.005227,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,3.000000)
glVertex3f(-0.016915,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,3.000000)
glVertex3f(-0.016088,0.005227,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,3.000000)
glVertex3f(-0.013685,0.009943,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,3.000000)
glVertex3f(-0.009943,0.013685,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,3.000000)
glVertex3f(-0.005227,0.016088,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,3.000000)
glVertex3f(0.000000,0.016915,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,3.750000)
glVertex3f(0.000000,0.016915,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,3.750000)
glVertex3f(0.005227,0.016088,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,3.750000)
glVertex3f(0.009943,0.013685,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,3.750000)
glVertex3f(0.013685,0.009943,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,3.750000)
glVertex3f(0.016088,0.005227,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,3.750000)
glVertex3f(0.016915,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,3.750000)
glVertex3f(0.016088,-0.005227,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,3.750000)
glVertex3f(0.013685,-0.009943,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,3.750000)
glVertex3f(0.009943,-0.013685,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,3.750000)
glVertex3f(0.005227,-0.016088,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,3.750000)
glVertex3f(0.000000,-0.016915,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,3.750000)
glVertex3f(-0.005227,-0.016088,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,3.750000)
glVertex3f(-0.009943,-0.013685,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,3.750000)
glVertex3f(-0.013685,-0.009943,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,3.750000)
glVertex3f(-0.016088,-0.005227,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,3.750000)
glVertex3f(-0.016915,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,3.750000)
glVertex3f(-0.016088,0.005227,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,3.750000)
glVertex3f(-0.013685,0.009943,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,3.750000)
glVertex3f(-0.009943,0.013685,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,3.750000)
glVertex3f(-0.005227,0.016088,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,3.750000)
glVertex3f(0.000000,0.016915,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,4.500000)
glVertex3f(0.000000,0.016915,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,4.500000)
glVertex3f(0.005227,0.016088,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,4.500000)
glVertex3f(0.009943,0.013685,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,4.500000)
glVertex3f(0.013685,0.009943,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,4.500000)
glVertex3f(0.016088,0.005227,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,4.500000)
glVertex3f(0.016915,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,4.500000)
glVertex3f(0.016088,-0.005227,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,4.500000)
glVertex3f(0.013685,-0.009943,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,4.500000)
glVertex3f(0.009943,-0.013685,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,4.500000)
glVertex3f(0.005227,-0.016088,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,4.500000)
glVertex3f(0.000000,-0.016915,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,4.500000)
glVertex3f(-0.005227,-0.016088,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,4.500000)
glVertex3f(-0.009943,-0.013685,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,4.500000)
glVertex3f(-0.013685,-0.009943,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,4.500000)
glVertex3f(-0.016088,-0.005227,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,4.500000)
glVertex3f(-0.016915,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,4.500000)
glVertex3f(-0.016088,0.005227,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,4.500000)
glVertex3f(-0.013685,0.009943,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,4.500000)
glVertex3f(-0.009943,0.013685,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,4.500000)
glVertex3f(-0.005227,0.016088,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,4.500000)
glVertex3f(0.000000,0.016915,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,5.250000)
glVertex3f(0.000000,0.016915,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,5.250000)
glVertex3f(0.005227,0.016088,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,5.250000)
glVertex3f(0.009943,0.013685,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,5.250000)
glVertex3f(0.013685,0.009943,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,5.250000)
glVertex3f(0.016088,0.005227,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,5.250000)
glVertex3f(0.016915,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,5.250000)
glVertex3f(0.016088,-0.005227,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,5.250000)
glVertex3f(0.013685,-0.009943,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,5.250000)
glVertex3f(0.009943,-0.013685,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,5.250000)
glVertex3f(0.005227,-0.016088,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,5.250000)
glVertex3f(0.000000,-0.016915,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,5.250000)
glVertex3f(-0.005227,-0.016088,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,5.250000)
glVertex3f(-0.009943,-0.013685,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,5.250000)
glVertex3f(-0.013685,-0.009943,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,5.250000)
glVertex3f(-0.016088,-0.005227,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,5.250000)
glVertex3f(-0.016915,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,5.250000)
glVertex3f(-0.016088,0.005227,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,5.250000)
glVertex3f(-0.013685,0.009943,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,5.250000)
glVertex3f(-0.009943,0.013685,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,5.250000)
glVertex3f(-0.005227,0.016088,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,5.250000)
glVertex3f(0.000000,0.016915,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,6.000000)
glVertex3f(0.000000,0.016915,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,6.000000)
glVertex3f(0.005227,0.016088,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,6.000000)
glVertex3f(0.009943,0.013685,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,6.000000)
glVertex3f(0.013685,0.009943,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,6.000000)
glVertex3f(0.016088,0.005227,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,6.000000)
glVertex3f(0.016915,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,6.000000)
glVertex3f(0.016088,-0.005227,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,6.000000)
glVertex3f(0.013685,-0.009943,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,6.000000)
glVertex3f(0.009943,-0.013685,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,6.000000)
glVertex3f(0.005227,-0.016088,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,6.000000)
glVertex3f(0.000000,-0.016915,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,6.000000)
glVertex3f(-0.005227,-0.016088,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,6.000000)
glVertex3f(-0.009943,-0.013685,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,6.000000)
glVertex3f(-0.013685,-0.009943,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,6.000000)
glVertex3f(-0.016088,-0.005227,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,6.000000)
glVertex3f(-0.016915,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,6.000000)
glVertex3f(-0.016088,0.005227,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,6.000000)
glVertex3f(-0.013685,0.009943,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,6.000000)
glVertex3f(-0.009943,0.013685,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,6.000000)
glVertex3f(-0.005227,0.016088,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,6.000000)
glVertex3f(0.000000,0.016915,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,6.750000)
glVertex3f(0.000000,0.016915,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,6.750000)
glVertex3f(0.005227,0.016088,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,6.750000)
glVertex3f(0.009943,0.013685,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,6.750000)
glVertex3f(0.013685,0.009943,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,6.750000)
glVertex3f(0.016088,0.005227,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,6.750000)
glVertex3f(0.016915,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,6.750000)
glVertex3f(0.016088,-0.005227,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,6.750000)
glVertex3f(0.013685,-0.009943,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,6.750000)
glVertex3f(0.009943,-0.013685,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,6.750000)
glVertex3f(0.005227,-0.016088,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,6.750000)
glVertex3f(0.000000,-0.016915,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,6.750000)
glVertex3f(-0.005227,-0.016088,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,6.750000)
glVertex3f(-0.009943,-0.013685,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,6.750000)
glVertex3f(-0.013685,-0.009943,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,6.750000)
glVertex3f(-0.016088,-0.005227,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,6.750000)
glVertex3f(-0.016915,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,6.750000)
glVertex3f(-0.016088,0.005227,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,6.750000)
glVertex3f(-0.013685,0.009943,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,6.750000)
glVertex3f(-0.009943,0.013685,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,6.750000)
glVertex3f(-0.005227,0.016088,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,6.750000)
glVertex3f(0.000000,0.016915,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,7.500000)
glVertex3f(0.000000,0.016915,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,7.500000)
glVertex3f(0.005227,0.016088,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,7.500000)
glVertex3f(0.009943,0.013685,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,7.500000)
glVertex3f(0.013685,0.009943,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,7.500000)
glVertex3f(0.016088,0.005227,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,7.500000)
glVertex3f(0.016915,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,7.500000)
glVertex3f(0.016088,-0.005227,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,7.500000)
glVertex3f(0.013685,-0.009943,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,7.500000)
glVertex3f(0.009943,-0.013685,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,7.500000)
glVertex3f(0.005227,-0.016088,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,7.500000)
glVertex3f(0.000000,-0.016915,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,7.500000)
glVertex3f(-0.005227,-0.016088,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,7.500000)
glVertex3f(-0.009943,-0.013685,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,7.500000)
glVertex3f(-0.013685,-0.009943,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,7.500000)
glVertex3f(-0.016088,-0.005227,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,7.500000)
glVertex3f(-0.016915,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,7.500000)
glVertex3f(-0.016088,0.005227,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,7.500000)
glVertex3f(-0.013685,0.009943,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,7.500000)
glVertex3f(-0.009943,0.013685,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,7.500000)
glVertex3f(-0.005227,0.016088,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,7.500000)
glVertex3f(0.000000,0.016915,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,8.250000)
glVertex3f(0.000000,0.016915,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,8.250000)
glVertex3f(0.005227,0.016088,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,8.250000)
glVertex3f(0.009943,0.013685,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,8.250000)
glVertex3f(0.013685,0.009943,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,8.250000)
glVertex3f(0.016088,0.005227,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,8.250000)
glVertex3f(0.016915,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,8.250000)
glVertex3f(0.016088,-0.005227,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,8.250000)
glVertex3f(0.013685,-0.009943,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,8.250000)
glVertex3f(0.009943,-0.013685,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,8.250000)
glVertex3f(0.005227,-0.016088,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,8.250000)
glVertex3f(0.000000,-0.016915,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,8.250000)
glVertex3f(-0.005227,-0.016088,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,8.250000)
glVertex3f(-0.009943,-0.013685,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,8.250000)
glVertex3f(-0.013685,-0.009943,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,8.250000)
glVertex3f(-0.016088,-0.005227,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,8.250000)
glVertex3f(-0.016915,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,8.250000)
glVertex3f(-0.016088,0.005227,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,8.250000)
glVertex3f(-0.013685,0.009943,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,8.250000)
glVertex3f(-0.009943,0.013685,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,8.250000)
glVertex3f(-0.005227,0.016088,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,8.250000)
glVertex3f(0.000000,0.016915,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,9.000000)
glVertex3f(0.000000,0.016915,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,9.000000)
glVertex3f(0.005227,0.016088,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,9.000000)
glVertex3f(0.009943,0.013685,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,9.000000)
glVertex3f(0.013685,0.009943,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,9.000000)
glVertex3f(0.016088,0.005227,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,9.000000)
glVertex3f(0.016915,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,9.000000)
glVertex3f(0.016088,-0.005227,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,9.000000)
glVertex3f(0.013685,-0.009943,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,9.000000)
glVertex3f(0.009943,-0.013685,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,9.000000)
glVertex3f(0.005227,-0.016088,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,9.000000)
glVertex3f(0.000000,-0.016915,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,9.000000)
glVertex3f(-0.005227,-0.016088,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,9.000000)
glVertex3f(-0.009943,-0.013685,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,9.000000)
glVertex3f(-0.013685,-0.009943,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,9.000000)
glVertex3f(-0.016088,-0.005227,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,9.000000)
glVertex3f(-0.016915,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,9.000000)
glVertex3f(-0.016088,0.005227,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,9.000000)
glVertex3f(-0.013685,0.009943,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,9.000000)
glVertex3f(-0.009943,0.013685,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,9.000000)
glVertex3f(-0.005227,0.016088,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,9.000000)
glVertex3f(0.000000,0.016915,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,9.750000)
glVertex3f(0.000000,0.016915,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,9.750000)
glVertex3f(0.005227,0.016088,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,9.750000)
glVertex3f(0.009943,0.013685,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,9.750000)
glVertex3f(0.013685,0.009943,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,9.750000)
glVertex3f(0.016088,0.005227,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,9.750000)
glVertex3f(0.016915,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,9.750000)
glVertex3f(0.016088,-0.005227,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,9.750000)
glVertex3f(0.013685,-0.009943,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,9.750000)
glVertex3f(0.009943,-0.013685,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,9.750000)
glVertex3f(0.005227,-0.016088,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,9.750000)
glVertex3f(0.000000,-0.016915,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,9.750000)
glVertex3f(-0.005227,-0.016088,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,9.750000)
glVertex3f(-0.009943,-0.013685,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,9.750000)
glVertex3f(-0.013685,-0.009943,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,9.750000)
glVertex3f(-0.016088,-0.005227,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,9.750000)
glVertex3f(-0.016915,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,9.750000)
glVertex3f(-0.016088,0.005227,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,9.750000)
glVertex3f(-0.013685,0.009943,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,9.750000)
glVertex3f(-0.009943,0.013685,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,9.750000)
glVertex3f(-0.005227,0.016088,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,9.750000)
glVertex3f(0.000000,0.016915,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,10.500000)
glVertex3f(0.000000,0.016915,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,10.500000)
glVertex3f(0.005227,0.016088,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,10.500000)
glVertex3f(0.009943,0.013685,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,10.500000)
glVertex3f(0.013685,0.009943,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,10.500000)
glVertex3f(0.016088,0.005227,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,10.500000)
glVertex3f(0.016915,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,10.500000)
glVertex3f(0.016088,-0.005227,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,10.500000)
glVertex3f(0.013685,-0.009943,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,10.500000)
glVertex3f(0.009943,-0.013685,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,10.500000)
glVertex3f(0.005227,-0.016088,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,10.500000)
glVertex3f(0.000000,-0.016915,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,10.500000)
glVertex3f(-0.005227,-0.016088,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,10.500000)
glVertex3f(-0.009943,-0.013685,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,10.500000)
glVertex3f(-0.013685,-0.009943,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,10.500000)
glVertex3f(-0.016088,-0.005227,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,10.500000)
glVertex3f(-0.016915,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,10.500000)
glVertex3f(-0.016088,0.005227,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,10.500000)
glVertex3f(-0.013685,0.009943,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,10.500000)
glVertex3f(-0.009943,0.013685,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,10.500000)
glVertex3f(-0.005227,0.016088,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,10.500000)
glVertex3f(0.000000,0.016915,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,11.250000)
glVertex3f(0.000000,0.016915,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,11.250000)
glVertex3f(0.005227,0.016088,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,11.250000)
glVertex3f(0.009943,0.013685,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,11.250000)
glVertex3f(0.013685,0.009943,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,11.250000)
glVertex3f(0.016088,0.005227,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,11.250000)
glVertex3f(0.016915,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,11.250000)
glVertex3f(0.016088,-0.005227,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,11.250000)
glVertex3f(0.013685,-0.009943,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,11.250000)
glVertex3f(0.009943,-0.013685,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,11.250000)
glVertex3f(0.005227,-0.016088,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,11.250000)
glVertex3f(0.000000,-0.016915,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,11.250000)
glVertex3f(-0.005227,-0.016088,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,11.250000)
glVertex3f(-0.009943,-0.013685,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,11.250000)
glVertex3f(-0.013685,-0.009943,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,11.250000)
glVertex3f(-0.016088,-0.005227,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,11.250000)
glVertex3f(-0.016915,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,11.250000)
glVertex3f(-0.016088,0.005227,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,11.250000)
glVertex3f(-0.013685,0.009943,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,11.250000)
glVertex3f(-0.009943,0.013685,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,11.250000)
glVertex3f(-0.005227,0.016088,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,11.250000)
glVertex3f(0.000000,0.016915,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,12.000000)
glVertex3f(0.000000,0.016915,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,12.000000)
glVertex3f(0.005227,0.016088,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,12.000000)
glVertex3f(0.009943,0.013685,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,12.000000)
glVertex3f(0.013685,0.009943,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,12.000000)
glVertex3f(0.016088,0.005227,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,12.000000)
glVertex3f(0.016915,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,12.000000)
glVertex3f(0.016088,-0.005227,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,12.000000)
glVertex3f(0.013685,-0.009943,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,12.000000)
glVertex3f(0.009943,-0.013685,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,12.000000)
glVertex3f(0.005227,-0.016088,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,12.000000)
glVertex3f(0.000000,-0.016915,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,12.000000)
glVertex3f(-0.005227,-0.016088,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,12.000000)
glVertex3f(-0.009943,-0.013685,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,12.000000)
glVertex3f(-0.013685,-0.009943,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,12.000000)
glVertex3f(-0.016088,-0.005227,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,12.000000)
glVertex3f(-0.016915,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,12.000000)
glVertex3f(-0.016088,0.005227,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,12.000000)
glVertex3f(-0.013685,0.009943,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,12.000000)
glVertex3f(-0.009943,0.013685,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,12.000000)
glVertex3f(-0.005227,0.016088,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,12.000000)
glVertex3f(0.000000,0.016915,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,12.750000)
glVertex3f(0.000000,0.016915,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,12.750000)
glVertex3f(0.005227,0.016088,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,12.750000)
glVertex3f(0.009943,0.013685,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,12.750000)
glVertex3f(0.013685,0.009943,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,12.750000)
glVertex3f(0.016088,0.005227,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,12.750000)
glVertex3f(0.016915,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,12.750000)
glVertex3f(0.016088,-0.005227,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,12.750000)
glVertex3f(0.013685,-0.009943,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,12.750000)
glVertex3f(0.009943,-0.013685,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,12.750000)
glVertex3f(0.005227,-0.016088,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,12.750000)
glVertex3f(0.000000,-0.016915,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,12.750000)
glVertex3f(-0.005227,-0.016088,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,12.750000)
glVertex3f(-0.009943,-0.013685,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,12.750000)
glVertex3f(-0.013685,-0.009943,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,12.750000)
glVertex3f(-0.016088,-0.005227,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,12.750000)
glVertex3f(-0.016915,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,12.750000)
glVertex3f(-0.016088,0.005227,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,12.750000)
glVertex3f(-0.013685,0.009943,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,12.750000)
glVertex3f(-0.009943,0.013685,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,12.750000)
glVertex3f(-0.005227,0.016088,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,12.750000)
glVertex3f(0.000000,0.016915,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,13.500000)
glVertex3f(0.000000,0.016915,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,13.500000)
glVertex3f(0.005227,0.016088,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,13.500000)
glVertex3f(0.009943,0.013685,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,13.500000)
glVertex3f(0.013685,0.009943,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,13.500000)
glVertex3f(0.016088,0.005227,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,13.500000)
glVertex3f(0.016915,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,13.500000)
glVertex3f(0.016088,-0.005227,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,13.500000)
glVertex3f(0.013685,-0.009943,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,13.500000)
glVertex3f(0.009943,-0.013685,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,13.500000)
glVertex3f(0.005227,-0.016088,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,13.500000)
glVertex3f(0.000000,-0.016915,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,13.500000)
glVertex3f(-0.005227,-0.016088,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,13.500000)
glVertex3f(-0.009943,-0.013685,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,13.500000)
glVertex3f(-0.013685,-0.009943,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,13.500000)
glVertex3f(-0.016088,-0.005227,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,13.500000)
glVertex3f(-0.016915,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,13.500000)
glVertex3f(-0.016088,0.005227,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,13.500000)
glVertex3f(-0.013685,0.009943,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,13.500000)
glVertex3f(-0.009943,0.013685,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,13.500000)
glVertex3f(-0.005227,0.016088,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,13.500000)
glVertex3f(0.000000,0.016915,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,14.250000)
glVertex3f(0.000000,0.016915,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005227,0.016088,14.250000)
glVertex3f(0.005227,0.016088,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009943,0.013685,14.250000)
glVertex3f(0.009943,0.013685,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013685,0.009943,14.250000)
glVertex3f(0.013685,0.009943,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016088,0.005227,14.250000)
glVertex3f(0.016088,0.005227,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016915,0.000000,14.250000)
glVertex3f(0.016915,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016088,-0.005227,14.250000)
glVertex3f(0.016088,-0.005227,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013685,-0.009943,14.250000)
glVertex3f(0.013685,-0.009943,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009943,-0.013685,14.250000)
glVertex3f(0.009943,-0.013685,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005227,-0.016088,14.250000)
glVertex3f(0.005227,-0.016088,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016915,14.250000)
glVertex3f(0.000000,-0.016915,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005227,-0.016088,14.250000)
glVertex3f(-0.005227,-0.016088,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009943,-0.013685,14.250000)
glVertex3f(-0.009943,-0.013685,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013685,-0.009943,14.250000)
glVertex3f(-0.013685,-0.009943,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016088,-0.005227,14.250000)
glVertex3f(-0.016088,-0.005227,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016915,-0.000000,14.250000)
glVertex3f(-0.016915,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016088,0.005227,14.250000)
glVertex3f(-0.016088,0.005227,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013685,0.009943,14.250000)
glVertex3f(-0.013685,0.009943,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009943,0.013685,14.250000)
glVertex3f(-0.009943,0.013685,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005227,0.016088,14.250000)
glVertex3f(-0.005227,0.016088,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016915,14.250000)
glVertex3f(0.000000,0.016915,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.397778,0.250979,79.375000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,0.000000)
glVertex3f(0.000000,0.017041,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,0.000000)
glVertex3f(0.005266,0.016207,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,0.000000)
glVertex3f(0.010016,0.013786,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,0.000000)
glVertex3f(0.013786,0.010016,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,0.000000)
glVertex3f(0.016207,0.005266,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,0.000000)
glVertex3f(0.017041,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,0.000000)
glVertex3f(0.016207,-0.005266,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,0.000000)
glVertex3f(0.013786,-0.010016,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,0.000000)
glVertex3f(0.010016,-0.013786,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,0.000000)
glVertex3f(0.005266,-0.016207,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,0.000000)
glVertex3f(0.000000,-0.017041,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,0.000000)
glVertex3f(-0.005266,-0.016207,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,0.000000)
glVertex3f(-0.010016,-0.013786,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,0.000000)
glVertex3f(-0.013786,-0.010016,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,0.000000)
glVertex3f(-0.016207,-0.005266,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,0.000000)
glVertex3f(-0.016207,0.005266,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,0.000000)
glVertex3f(-0.013786,0.010016,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,0.000000)
glVertex3f(-0.010016,0.013786,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,0.000000)
glVertex3f(-0.005266,0.016207,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,0.000000)
glVertex3f(0.000000,0.017041,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,0.750000)
glVertex3f(0.000000,0.017041,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,0.750000)
glVertex3f(0.005266,0.016207,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,0.750000)
glVertex3f(0.010016,0.013786,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,0.750000)
glVertex3f(0.013786,0.010016,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,0.750000)
glVertex3f(0.016207,0.005266,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,0.750000)
glVertex3f(0.017041,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,0.750000)
glVertex3f(0.016207,-0.005266,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,0.750000)
glVertex3f(0.013786,-0.010016,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,0.750000)
glVertex3f(0.010016,-0.013786,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,0.750000)
glVertex3f(0.005266,-0.016207,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,0.750000)
glVertex3f(0.000000,-0.017041,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,0.750000)
glVertex3f(-0.005266,-0.016207,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,0.750000)
glVertex3f(-0.010016,-0.013786,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,0.750000)
glVertex3f(-0.013786,-0.010016,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,0.750000)
glVertex3f(-0.016207,-0.005266,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,0.750000)
glVertex3f(-0.017041,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,0.750000)
glVertex3f(-0.016207,0.005266,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,0.750000)
glVertex3f(-0.013786,0.010016,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,0.750000)
glVertex3f(-0.010016,0.013786,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,0.750000)
glVertex3f(-0.005266,0.016207,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,0.750000)
glVertex3f(0.000000,0.017041,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,1.500000)
glVertex3f(0.000000,0.017041,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,1.500000)
glVertex3f(0.005266,0.016207,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,1.500000)
glVertex3f(0.010016,0.013786,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,1.500000)
glVertex3f(0.013786,0.010016,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,1.500000)
glVertex3f(0.016207,0.005266,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,1.500000)
glVertex3f(0.017041,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,1.500000)
glVertex3f(0.016207,-0.005266,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,1.500000)
glVertex3f(0.013786,-0.010016,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,1.500000)
glVertex3f(0.010016,-0.013786,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,1.500000)
glVertex3f(0.005266,-0.016207,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,1.500000)
glVertex3f(0.000000,-0.017041,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,1.500000)
glVertex3f(-0.005266,-0.016207,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,1.500000)
glVertex3f(-0.010016,-0.013786,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,1.500000)
glVertex3f(-0.013786,-0.010016,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,1.500000)
glVertex3f(-0.016207,-0.005266,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,1.500000)
glVertex3f(-0.017041,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,1.500000)
glVertex3f(-0.016207,0.005266,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,1.500000)
glVertex3f(-0.013786,0.010016,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,1.500000)
glVertex3f(-0.010016,0.013786,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,1.500000)
glVertex3f(-0.005266,0.016207,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,1.500000)
glVertex3f(0.000000,0.017041,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,2.250000)
glVertex3f(0.000000,0.017041,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,2.250000)
glVertex3f(0.005266,0.016207,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,2.250000)
glVertex3f(0.010016,0.013786,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,2.250000)
glVertex3f(0.013786,0.010016,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,2.250000)
glVertex3f(0.016207,0.005266,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,2.250000)
glVertex3f(0.017041,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,2.250000)
glVertex3f(0.016207,-0.005266,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,2.250000)
glVertex3f(0.013786,-0.010016,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,2.250000)
glVertex3f(0.010016,-0.013786,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,2.250000)
glVertex3f(0.005266,-0.016207,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,2.250000)
glVertex3f(0.000000,-0.017041,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,2.250000)
glVertex3f(-0.005266,-0.016207,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,2.250000)
glVertex3f(-0.010016,-0.013786,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,2.250000)
glVertex3f(-0.013786,-0.010016,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,2.250000)
glVertex3f(-0.016207,-0.005266,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,2.250000)
glVertex3f(-0.017041,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,2.250000)
glVertex3f(-0.016207,0.005266,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,2.250000)
glVertex3f(-0.013786,0.010016,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,2.250000)
glVertex3f(-0.010016,0.013786,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,2.250000)
glVertex3f(-0.005266,0.016207,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,2.250000)
glVertex3f(0.000000,0.017041,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,3.000000)
glVertex3f(0.000000,0.017041,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,3.000000)
glVertex3f(0.005266,0.016207,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,3.000000)
glVertex3f(0.010016,0.013786,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,3.000000)
glVertex3f(0.013786,0.010016,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,3.000000)
glVertex3f(0.016207,0.005266,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,3.000000)
glVertex3f(0.017041,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,3.000000)
glVertex3f(0.016207,-0.005266,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,3.000000)
glVertex3f(0.013786,-0.010016,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,3.000000)
glVertex3f(0.010016,-0.013786,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,3.000000)
glVertex3f(0.005266,-0.016207,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,3.000000)
glVertex3f(0.000000,-0.017041,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,3.000000)
glVertex3f(-0.005266,-0.016207,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,3.000000)
glVertex3f(-0.010016,-0.013786,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,3.000000)
glVertex3f(-0.013786,-0.010016,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,3.000000)
glVertex3f(-0.016207,-0.005266,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,3.000000)
glVertex3f(-0.017041,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,3.000000)
glVertex3f(-0.016207,0.005266,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,3.000000)
glVertex3f(-0.013786,0.010016,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,3.000000)
glVertex3f(-0.010016,0.013786,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,3.000000)
glVertex3f(-0.005266,0.016207,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,3.000000)
glVertex3f(0.000000,0.017041,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,3.750000)
glVertex3f(0.000000,0.017041,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,3.750000)
glVertex3f(0.005266,0.016207,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,3.750000)
glVertex3f(0.010016,0.013786,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,3.750000)
glVertex3f(0.013786,0.010016,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,3.750000)
glVertex3f(0.016207,0.005266,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,3.750000)
glVertex3f(0.017041,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,3.750000)
glVertex3f(0.016207,-0.005266,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,3.750000)
glVertex3f(0.013786,-0.010016,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,3.750000)
glVertex3f(0.010016,-0.013786,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,3.750000)
glVertex3f(0.005266,-0.016207,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,3.750000)
glVertex3f(0.000000,-0.017041,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,3.750000)
glVertex3f(-0.005266,-0.016207,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,3.750000)
glVertex3f(-0.010016,-0.013786,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,3.750000)
glVertex3f(-0.013786,-0.010016,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,3.750000)
glVertex3f(-0.016207,-0.005266,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,3.750000)
glVertex3f(-0.017041,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,3.750000)
glVertex3f(-0.016207,0.005266,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,3.750000)
glVertex3f(-0.013786,0.010016,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,3.750000)
glVertex3f(-0.010016,0.013786,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,3.750000)
glVertex3f(-0.005266,0.016207,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,3.750000)
glVertex3f(0.000000,0.017041,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,4.500000)
glVertex3f(0.000000,0.017041,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,4.500000)
glVertex3f(0.005266,0.016207,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,4.500000)
glVertex3f(0.010016,0.013786,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,4.500000)
glVertex3f(0.013786,0.010016,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,4.500000)
glVertex3f(0.016207,0.005266,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,4.500000)
glVertex3f(0.017041,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,4.500000)
glVertex3f(0.016207,-0.005266,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,4.500000)
glVertex3f(0.013786,-0.010016,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,4.500000)
glVertex3f(0.010016,-0.013786,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,4.500000)
glVertex3f(0.005266,-0.016207,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,4.500000)
glVertex3f(0.000000,-0.017041,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,4.500000)
glVertex3f(-0.005266,-0.016207,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,4.500000)
glVertex3f(-0.010016,-0.013786,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,4.500000)
glVertex3f(-0.013786,-0.010016,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,4.500000)
glVertex3f(-0.016207,-0.005266,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,4.500000)
glVertex3f(-0.017041,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,4.500000)
glVertex3f(-0.016207,0.005266,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,4.500000)
glVertex3f(-0.013786,0.010016,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,4.500000)
glVertex3f(-0.010016,0.013786,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,4.500000)
glVertex3f(-0.005266,0.016207,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,4.500000)
glVertex3f(0.000000,0.017041,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,5.250000)
glVertex3f(0.000000,0.017041,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,5.250000)
glVertex3f(0.005266,0.016207,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,5.250000)
glVertex3f(0.010016,0.013786,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,5.250000)
glVertex3f(0.013786,0.010016,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,5.250000)
glVertex3f(0.016207,0.005266,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,5.250000)
glVertex3f(0.017041,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,5.250000)
glVertex3f(0.016207,-0.005266,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,5.250000)
glVertex3f(0.013786,-0.010016,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,5.250000)
glVertex3f(0.010016,-0.013786,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,5.250000)
glVertex3f(0.005266,-0.016207,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,5.250000)
glVertex3f(0.000000,-0.017041,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,5.250000)
glVertex3f(-0.005266,-0.016207,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,5.250000)
glVertex3f(-0.010016,-0.013786,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,5.250000)
glVertex3f(-0.013786,-0.010016,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,5.250000)
glVertex3f(-0.016207,-0.005266,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,5.250000)
glVertex3f(-0.017041,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,5.250000)
glVertex3f(-0.016207,0.005266,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,5.250000)
glVertex3f(-0.013786,0.010016,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,5.250000)
glVertex3f(-0.010016,0.013786,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,5.250000)
glVertex3f(-0.005266,0.016207,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,5.250000)
glVertex3f(0.000000,0.017041,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,6.000000)
glVertex3f(0.000000,0.017041,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,6.000000)
glVertex3f(0.005266,0.016207,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,6.000000)
glVertex3f(0.010016,0.013786,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,6.000000)
glVertex3f(0.013786,0.010016,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,6.000000)
glVertex3f(0.016207,0.005266,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,6.000000)
glVertex3f(0.017041,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,6.000000)
glVertex3f(0.016207,-0.005266,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,6.000000)
glVertex3f(0.013786,-0.010016,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,6.000000)
glVertex3f(0.010016,-0.013786,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,6.000000)
glVertex3f(0.005266,-0.016207,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,6.000000)
glVertex3f(0.000000,-0.017041,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,6.000000)
glVertex3f(-0.005266,-0.016207,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,6.000000)
glVertex3f(-0.010016,-0.013786,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,6.000000)
glVertex3f(-0.013786,-0.010016,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,6.000000)
glVertex3f(-0.016207,-0.005266,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,6.000000)
glVertex3f(-0.017041,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,6.000000)
glVertex3f(-0.016207,0.005266,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,6.000000)
glVertex3f(-0.013786,0.010016,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,6.000000)
glVertex3f(-0.010016,0.013786,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,6.000000)
glVertex3f(-0.005266,0.016207,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,6.000000)
glVertex3f(0.000000,0.017041,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,6.750000)
glVertex3f(0.000000,0.017041,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,6.750000)
glVertex3f(0.005266,0.016207,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,6.750000)
glVertex3f(0.010016,0.013786,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,6.750000)
glVertex3f(0.013786,0.010016,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,6.750000)
glVertex3f(0.016207,0.005266,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,6.750000)
glVertex3f(0.017041,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,6.750000)
glVertex3f(0.016207,-0.005266,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,6.750000)
glVertex3f(0.013786,-0.010016,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,6.750000)
glVertex3f(0.010016,-0.013786,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,6.750000)
glVertex3f(0.005266,-0.016207,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,6.750000)
glVertex3f(0.000000,-0.017041,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,6.750000)
glVertex3f(-0.005266,-0.016207,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,6.750000)
glVertex3f(-0.010016,-0.013786,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,6.750000)
glVertex3f(-0.013786,-0.010016,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,6.750000)
glVertex3f(-0.016207,-0.005266,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,6.750000)
glVertex3f(-0.017041,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,6.750000)
glVertex3f(-0.016207,0.005266,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,6.750000)
glVertex3f(-0.013786,0.010016,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,6.750000)
glVertex3f(-0.010016,0.013786,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,6.750000)
glVertex3f(-0.005266,0.016207,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,6.750000)
glVertex3f(0.000000,0.017041,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,7.500000)
glVertex3f(0.000000,0.017041,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,7.500000)
glVertex3f(0.005266,0.016207,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,7.500000)
glVertex3f(0.010016,0.013786,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,7.500000)
glVertex3f(0.013786,0.010016,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,7.500000)
glVertex3f(0.016207,0.005266,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,7.500000)
glVertex3f(0.017041,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,7.500000)
glVertex3f(0.016207,-0.005266,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,7.500000)
glVertex3f(0.013786,-0.010016,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,7.500000)
glVertex3f(0.010016,-0.013786,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,7.500000)
glVertex3f(0.005266,-0.016207,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,7.500000)
glVertex3f(0.000000,-0.017041,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,7.500000)
glVertex3f(-0.005266,-0.016207,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,7.500000)
glVertex3f(-0.010016,-0.013786,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,7.500000)
glVertex3f(-0.013786,-0.010016,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,7.500000)
glVertex3f(-0.016207,-0.005266,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,7.500000)
glVertex3f(-0.017041,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,7.500000)
glVertex3f(-0.016207,0.005266,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,7.500000)
glVertex3f(-0.013786,0.010016,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,7.500000)
glVertex3f(-0.010016,0.013786,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,7.500000)
glVertex3f(-0.005266,0.016207,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,7.500000)
glVertex3f(0.000000,0.017041,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,8.250000)
glVertex3f(0.000000,0.017041,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,8.250000)
glVertex3f(0.005266,0.016207,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,8.250000)
glVertex3f(0.010016,0.013786,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,8.250000)
glVertex3f(0.013786,0.010016,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,8.250000)
glVertex3f(0.016207,0.005266,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,8.250000)
glVertex3f(0.017041,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,8.250000)
glVertex3f(0.016207,-0.005266,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,8.250000)
glVertex3f(0.013786,-0.010016,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,8.250000)
glVertex3f(0.010016,-0.013786,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,8.250000)
glVertex3f(0.005266,-0.016207,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,8.250000)
glVertex3f(0.000000,-0.017041,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,8.250000)
glVertex3f(-0.005266,-0.016207,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,8.250000)
glVertex3f(-0.010016,-0.013786,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,8.250000)
glVertex3f(-0.013786,-0.010016,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,8.250000)
glVertex3f(-0.016207,-0.005266,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,8.250000)
glVertex3f(-0.017041,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,8.250000)
glVertex3f(-0.016207,0.005266,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,8.250000)
glVertex3f(-0.013786,0.010016,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,8.250000)
glVertex3f(-0.010016,0.013786,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,8.250000)
glVertex3f(-0.005266,0.016207,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,8.250000)
glVertex3f(0.000000,0.017041,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,9.000000)
glVertex3f(0.000000,0.017041,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,9.000000)
glVertex3f(0.005266,0.016207,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,9.000000)
glVertex3f(0.010016,0.013786,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,9.000000)
glVertex3f(0.013786,0.010016,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,9.000000)
glVertex3f(0.016207,0.005266,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,9.000000)
glVertex3f(0.017041,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,9.000000)
glVertex3f(0.016207,-0.005266,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,9.000000)
glVertex3f(0.013786,-0.010016,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,9.000000)
glVertex3f(0.010016,-0.013786,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,9.000000)
glVertex3f(0.005266,-0.016207,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,9.000000)
glVertex3f(0.000000,-0.017041,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,9.000000)
glVertex3f(-0.005266,-0.016207,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,9.000000)
glVertex3f(-0.010016,-0.013786,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,9.000000)
glVertex3f(-0.013786,-0.010016,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,9.000000)
glVertex3f(-0.016207,-0.005266,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,9.000000)
glVertex3f(-0.017041,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,9.000000)
glVertex3f(-0.016207,0.005266,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,9.000000)
glVertex3f(-0.013786,0.010016,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,9.000000)
glVertex3f(-0.010016,0.013786,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,9.000000)
glVertex3f(-0.005266,0.016207,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,9.000000)
glVertex3f(0.000000,0.017041,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,9.750000)
glVertex3f(0.000000,0.017041,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,9.750000)
glVertex3f(0.005266,0.016207,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,9.750000)
glVertex3f(0.010016,0.013786,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,9.750000)
glVertex3f(0.013786,0.010016,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,9.750000)
glVertex3f(0.016207,0.005266,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,9.750000)
glVertex3f(0.017041,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,9.750000)
glVertex3f(0.016207,-0.005266,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,9.750000)
glVertex3f(0.013786,-0.010016,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,9.750000)
glVertex3f(0.010016,-0.013786,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,9.750000)
glVertex3f(0.005266,-0.016207,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,9.750000)
glVertex3f(0.000000,-0.017041,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,9.750000)
glVertex3f(-0.005266,-0.016207,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,9.750000)
glVertex3f(-0.010016,-0.013786,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,9.750000)
glVertex3f(-0.013786,-0.010016,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,9.750000)
glVertex3f(-0.016207,-0.005266,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,9.750000)
glVertex3f(-0.017041,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,9.750000)
glVertex3f(-0.016207,0.005266,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,9.750000)
glVertex3f(-0.013786,0.010016,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,9.750000)
glVertex3f(-0.010016,0.013786,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,9.750000)
glVertex3f(-0.005266,0.016207,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,9.750000)
glVertex3f(0.000000,0.017041,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,10.500000)
glVertex3f(0.000000,0.017041,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,10.500000)
glVertex3f(0.005266,0.016207,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,10.500000)
glVertex3f(0.010016,0.013786,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,10.500000)
glVertex3f(0.013786,0.010016,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,10.500000)
glVertex3f(0.016207,0.005266,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,10.500000)
glVertex3f(0.017041,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,10.500000)
glVertex3f(0.016207,-0.005266,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,10.500000)
glVertex3f(0.013786,-0.010016,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,10.500000)
glVertex3f(0.010016,-0.013786,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,10.500000)
glVertex3f(0.005266,-0.016207,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,10.500000)
glVertex3f(0.000000,-0.017041,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,10.500000)
glVertex3f(-0.005266,-0.016207,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,10.500000)
glVertex3f(-0.010016,-0.013786,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,10.500000)
glVertex3f(-0.013786,-0.010016,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,10.500000)
glVertex3f(-0.016207,-0.005266,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,10.500000)
glVertex3f(-0.017041,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,10.500000)
glVertex3f(-0.016207,0.005266,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,10.500000)
glVertex3f(-0.013786,0.010016,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,10.500000)
glVertex3f(-0.010016,0.013786,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,10.500000)
glVertex3f(-0.005266,0.016207,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,10.500000)
glVertex3f(0.000000,0.017041,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,11.250000)
glVertex3f(0.000000,0.017041,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,11.250000)
glVertex3f(0.005266,0.016207,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,11.250000)
glVertex3f(0.010016,0.013786,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,11.250000)
glVertex3f(0.013786,0.010016,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,11.250000)
glVertex3f(0.016207,0.005266,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,11.250000)
glVertex3f(0.017041,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,11.250000)
glVertex3f(0.016207,-0.005266,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,11.250000)
glVertex3f(0.013786,-0.010016,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,11.250000)
glVertex3f(0.010016,-0.013786,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,11.250000)
glVertex3f(0.005266,-0.016207,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,11.250000)
glVertex3f(0.000000,-0.017041,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,11.250000)
glVertex3f(-0.005266,-0.016207,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,11.250000)
glVertex3f(-0.010016,-0.013786,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,11.250000)
glVertex3f(-0.013786,-0.010016,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,11.250000)
glVertex3f(-0.016207,-0.005266,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,11.250000)
glVertex3f(-0.017041,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,11.250000)
glVertex3f(-0.016207,0.005266,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,11.250000)
glVertex3f(-0.013786,0.010016,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,11.250000)
glVertex3f(-0.010016,0.013786,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,11.250000)
glVertex3f(-0.005266,0.016207,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,11.250000)
glVertex3f(0.000000,0.017041,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,12.000000)
glVertex3f(0.000000,0.017041,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,12.000000)
glVertex3f(0.005266,0.016207,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,12.000000)
glVertex3f(0.010016,0.013786,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,12.000000)
glVertex3f(0.013786,0.010016,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,12.000000)
glVertex3f(0.016207,0.005266,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,12.000000)
glVertex3f(0.017041,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,12.000000)
glVertex3f(0.016207,-0.005266,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,12.000000)
glVertex3f(0.013786,-0.010016,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,12.000000)
glVertex3f(0.010016,-0.013786,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,12.000000)
glVertex3f(0.005266,-0.016207,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,12.000000)
glVertex3f(0.000000,-0.017041,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,12.000000)
glVertex3f(-0.005266,-0.016207,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,12.000000)
glVertex3f(-0.010016,-0.013786,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,12.000000)
glVertex3f(-0.013786,-0.010016,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,12.000000)
glVertex3f(-0.016207,-0.005266,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,12.000000)
glVertex3f(-0.017041,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,12.000000)
glVertex3f(-0.016207,0.005266,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,12.000000)
glVertex3f(-0.013786,0.010016,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,12.000000)
glVertex3f(-0.010016,0.013786,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,12.000000)
glVertex3f(-0.005266,0.016207,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,12.000000)
glVertex3f(0.000000,0.017041,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,12.750000)
glVertex3f(0.000000,0.017041,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,12.750000)
glVertex3f(0.005266,0.016207,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,12.750000)
glVertex3f(0.010016,0.013786,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,12.750000)
glVertex3f(0.013786,0.010016,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,12.750000)
glVertex3f(0.016207,0.005266,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,12.750000)
glVertex3f(0.017041,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,12.750000)
glVertex3f(0.016207,-0.005266,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,12.750000)
glVertex3f(0.013786,-0.010016,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,12.750000)
glVertex3f(0.010016,-0.013786,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,12.750000)
glVertex3f(0.005266,-0.016207,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,12.750000)
glVertex3f(0.000000,-0.017041,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,12.750000)
glVertex3f(-0.005266,-0.016207,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,12.750000)
glVertex3f(-0.010016,-0.013786,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,12.750000)
glVertex3f(-0.013786,-0.010016,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,12.750000)
glVertex3f(-0.016207,-0.005266,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,12.750000)
glVertex3f(-0.017041,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,12.750000)
glVertex3f(-0.016207,0.005266,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,12.750000)
glVertex3f(-0.013786,0.010016,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,12.750000)
glVertex3f(-0.010016,0.013786,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,12.750000)
glVertex3f(-0.005266,0.016207,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,12.750000)
glVertex3f(0.000000,0.017041,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,13.500000)
glVertex3f(0.000000,0.017041,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,13.500000)
glVertex3f(0.005266,0.016207,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,13.500000)
glVertex3f(0.010016,0.013786,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,13.500000)
glVertex3f(0.013786,0.010016,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,13.500000)
glVertex3f(0.016207,0.005266,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,13.500000)
glVertex3f(0.017041,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,13.500000)
glVertex3f(0.016207,-0.005266,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,13.500000)
glVertex3f(0.013786,-0.010016,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,13.500000)
glVertex3f(0.010016,-0.013786,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,13.500000)
glVertex3f(0.005266,-0.016207,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,13.500000)
glVertex3f(0.000000,-0.017041,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,13.500000)
glVertex3f(-0.005266,-0.016207,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,13.500000)
glVertex3f(-0.010016,-0.013786,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,13.500000)
glVertex3f(-0.013786,-0.010016,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,13.500000)
glVertex3f(-0.016207,-0.005266,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,13.500000)
glVertex3f(-0.017041,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,13.500000)
glVertex3f(-0.016207,0.005266,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,13.500000)
glVertex3f(-0.013786,0.010016,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,13.500000)
glVertex3f(-0.010016,0.013786,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,13.500000)
glVertex3f(-0.005266,0.016207,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,13.500000)
glVertex3f(0.000000,0.017041,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,14.250000)
glVertex3f(0.000000,0.017041,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005266,0.016207,14.250000)
glVertex3f(0.005266,0.016207,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010016,0.013786,14.250000)
glVertex3f(0.010016,0.013786,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013786,0.010016,14.250000)
glVertex3f(0.013786,0.010016,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016207,0.005266,14.250000)
glVertex3f(0.016207,0.005266,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017041,0.000000,14.250000)
glVertex3f(0.017041,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016207,-0.005266,14.250000)
glVertex3f(0.016207,-0.005266,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013786,-0.010016,14.250000)
glVertex3f(0.013786,-0.010016,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010016,-0.013786,14.250000)
glVertex3f(0.010016,-0.013786,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005266,-0.016207,14.250000)
glVertex3f(0.005266,-0.016207,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017041,14.250000)
glVertex3f(0.000000,-0.017041,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005266,-0.016207,14.250000)
glVertex3f(-0.005266,-0.016207,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010016,-0.013786,14.250000)
glVertex3f(-0.010016,-0.013786,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013786,-0.010016,14.250000)
glVertex3f(-0.013786,-0.010016,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016207,-0.005266,14.250000)
glVertex3f(-0.016207,-0.005266,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017041,-0.000000,14.250000)
glVertex3f(-0.017041,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016207,0.005266,14.250000)
glVertex3f(-0.016207,0.005266,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013786,0.010016,14.250000)
glVertex3f(-0.013786,0.010016,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010016,0.013786,14.250000)
glVertex3f(-0.010016,0.013786,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005266,0.016207,14.250000)
glVertex3f(-0.005266,0.016207,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017041,14.250000)
glVertex3f(0.000000,0.017041,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.396510,0.257333,80.020844)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,0.000000)
glVertex3f(0.000000,0.016979,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,0.000000)
glVertex3f(0.005247,0.016148,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,0.000000)
glVertex3f(0.009980,0.013736,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,0.000000)
glVertex3f(0.013736,0.009980,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,0.000000)
glVertex3f(0.016148,0.005247,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,0.000000)
glVertex3f(0.016979,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,0.000000)
glVertex3f(0.016148,-0.005247,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,0.000000)
glVertex3f(0.013736,-0.009980,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,0.000000)
glVertex3f(0.009980,-0.013736,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,0.000000)
glVertex3f(0.005247,-0.016148,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,0.000000)
glVertex3f(0.000000,-0.016979,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,0.000000)
glVertex3f(-0.005247,-0.016148,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,0.000000)
glVertex3f(-0.009980,-0.013736,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,0.000000)
glVertex3f(-0.013736,-0.009980,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,0.000000)
glVertex3f(-0.016148,-0.005247,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,0.000000)
glVertex3f(-0.016148,0.005247,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,0.000000)
glVertex3f(-0.013736,0.009980,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,0.000000)
glVertex3f(-0.009980,0.013736,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,0.000000)
glVertex3f(-0.005247,0.016148,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,0.000000)
glVertex3f(0.000000,0.016979,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,0.750000)
glVertex3f(0.000000,0.016979,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,0.750000)
glVertex3f(0.005247,0.016148,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,0.750000)
glVertex3f(0.009980,0.013736,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,0.750000)
glVertex3f(0.013736,0.009980,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,0.750000)
glVertex3f(0.016148,0.005247,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,0.750000)
glVertex3f(0.016979,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,0.750000)
glVertex3f(0.016148,-0.005247,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,0.750000)
glVertex3f(0.013736,-0.009980,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,0.750000)
glVertex3f(0.009980,-0.013736,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,0.750000)
glVertex3f(0.005247,-0.016148,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,0.750000)
glVertex3f(0.000000,-0.016979,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,0.750000)
glVertex3f(-0.005247,-0.016148,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,0.750000)
glVertex3f(-0.009980,-0.013736,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,0.750000)
glVertex3f(-0.013736,-0.009980,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,0.750000)
glVertex3f(-0.016148,-0.005247,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,0.750000)
glVertex3f(-0.016979,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,0.750000)
glVertex3f(-0.016148,0.005247,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,0.750000)
glVertex3f(-0.013736,0.009980,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,0.750000)
glVertex3f(-0.009980,0.013736,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,0.750000)
glVertex3f(-0.005247,0.016148,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,0.750000)
glVertex3f(0.000000,0.016979,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,1.500000)
glVertex3f(0.000000,0.016979,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,1.500000)
glVertex3f(0.005247,0.016148,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,1.500000)
glVertex3f(0.009980,0.013736,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,1.500000)
glVertex3f(0.013736,0.009980,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,1.500000)
glVertex3f(0.016148,0.005247,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,1.500000)
glVertex3f(0.016979,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,1.500000)
glVertex3f(0.016148,-0.005247,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,1.500000)
glVertex3f(0.013736,-0.009980,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,1.500000)
glVertex3f(0.009980,-0.013736,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,1.500000)
glVertex3f(0.005247,-0.016148,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,1.500000)
glVertex3f(0.000000,-0.016979,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,1.500000)
glVertex3f(-0.005247,-0.016148,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,1.500000)
glVertex3f(-0.009980,-0.013736,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,1.500000)
glVertex3f(-0.013736,-0.009980,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,1.500000)
glVertex3f(-0.016148,-0.005247,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,1.500000)
glVertex3f(-0.016979,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,1.500000)
glVertex3f(-0.016148,0.005247,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,1.500000)
glVertex3f(-0.013736,0.009980,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,1.500000)
glVertex3f(-0.009980,0.013736,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,1.500000)
glVertex3f(-0.005247,0.016148,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,1.500000)
glVertex3f(0.000000,0.016979,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,2.250000)
glVertex3f(0.000000,0.016979,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,2.250000)
glVertex3f(0.005247,0.016148,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,2.250000)
glVertex3f(0.009980,0.013736,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,2.250000)
glVertex3f(0.013736,0.009980,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,2.250000)
glVertex3f(0.016148,0.005247,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,2.250000)
glVertex3f(0.016979,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,2.250000)
glVertex3f(0.016148,-0.005247,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,2.250000)
glVertex3f(0.013736,-0.009980,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,2.250000)
glVertex3f(0.009980,-0.013736,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,2.250000)
glVertex3f(0.005247,-0.016148,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,2.250000)
glVertex3f(0.000000,-0.016979,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,2.250000)
glVertex3f(-0.005247,-0.016148,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,2.250000)
glVertex3f(-0.009980,-0.013736,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,2.250000)
glVertex3f(-0.013736,-0.009980,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,2.250000)
glVertex3f(-0.016148,-0.005247,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,2.250000)
glVertex3f(-0.016979,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,2.250000)
glVertex3f(-0.016148,0.005247,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,2.250000)
glVertex3f(-0.013736,0.009980,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,2.250000)
glVertex3f(-0.009980,0.013736,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,2.250000)
glVertex3f(-0.005247,0.016148,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,2.250000)
glVertex3f(0.000000,0.016979,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,3.000000)
glVertex3f(0.000000,0.016979,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,3.000000)
glVertex3f(0.005247,0.016148,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,3.000000)
glVertex3f(0.009980,0.013736,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,3.000000)
glVertex3f(0.013736,0.009980,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,3.000000)
glVertex3f(0.016148,0.005247,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,3.000000)
glVertex3f(0.016979,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,3.000000)
glVertex3f(0.016148,-0.005247,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,3.000000)
glVertex3f(0.013736,-0.009980,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,3.000000)
glVertex3f(0.009980,-0.013736,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,3.000000)
glVertex3f(0.005247,-0.016148,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,3.000000)
glVertex3f(0.000000,-0.016979,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,3.000000)
glVertex3f(-0.005247,-0.016148,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,3.000000)
glVertex3f(-0.009980,-0.013736,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,3.000000)
glVertex3f(-0.013736,-0.009980,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,3.000000)
glVertex3f(-0.016148,-0.005247,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,3.000000)
glVertex3f(-0.016979,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,3.000000)
glVertex3f(-0.016148,0.005247,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,3.000000)
glVertex3f(-0.013736,0.009980,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,3.000000)
glVertex3f(-0.009980,0.013736,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,3.000000)
glVertex3f(-0.005247,0.016148,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,3.000000)
glVertex3f(0.000000,0.016979,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,3.750000)
glVertex3f(0.000000,0.016979,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,3.750000)
glVertex3f(0.005247,0.016148,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,3.750000)
glVertex3f(0.009980,0.013736,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,3.750000)
glVertex3f(0.013736,0.009980,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,3.750000)
glVertex3f(0.016148,0.005247,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,3.750000)
glVertex3f(0.016979,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,3.750000)
glVertex3f(0.016148,-0.005247,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,3.750000)
glVertex3f(0.013736,-0.009980,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,3.750000)
glVertex3f(0.009980,-0.013736,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,3.750000)
glVertex3f(0.005247,-0.016148,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,3.750000)
glVertex3f(0.000000,-0.016979,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,3.750000)
glVertex3f(-0.005247,-0.016148,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,3.750000)
glVertex3f(-0.009980,-0.013736,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,3.750000)
glVertex3f(-0.013736,-0.009980,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,3.750000)
glVertex3f(-0.016148,-0.005247,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,3.750000)
glVertex3f(-0.016979,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,3.750000)
glVertex3f(-0.016148,0.005247,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,3.750000)
glVertex3f(-0.013736,0.009980,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,3.750000)
glVertex3f(-0.009980,0.013736,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,3.750000)
glVertex3f(-0.005247,0.016148,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,3.750000)
glVertex3f(0.000000,0.016979,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,4.500000)
glVertex3f(0.000000,0.016979,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,4.500000)
glVertex3f(0.005247,0.016148,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,4.500000)
glVertex3f(0.009980,0.013736,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,4.500000)
glVertex3f(0.013736,0.009980,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,4.500000)
glVertex3f(0.016148,0.005247,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,4.500000)
glVertex3f(0.016979,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,4.500000)
glVertex3f(0.016148,-0.005247,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,4.500000)
glVertex3f(0.013736,-0.009980,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,4.500000)
glVertex3f(0.009980,-0.013736,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,4.500000)
glVertex3f(0.005247,-0.016148,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,4.500000)
glVertex3f(0.000000,-0.016979,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,4.500000)
glVertex3f(-0.005247,-0.016148,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,4.500000)
glVertex3f(-0.009980,-0.013736,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,4.500000)
glVertex3f(-0.013736,-0.009980,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,4.500000)
glVertex3f(-0.016148,-0.005247,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,4.500000)
glVertex3f(-0.016979,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,4.500000)
glVertex3f(-0.016148,0.005247,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,4.500000)
glVertex3f(-0.013736,0.009980,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,4.500000)
glVertex3f(-0.009980,0.013736,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,4.500000)
glVertex3f(-0.005247,0.016148,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,4.500000)
glVertex3f(0.000000,0.016979,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,5.250000)
glVertex3f(0.000000,0.016979,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,5.250000)
glVertex3f(0.005247,0.016148,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,5.250000)
glVertex3f(0.009980,0.013736,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,5.250000)
glVertex3f(0.013736,0.009980,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,5.250000)
glVertex3f(0.016148,0.005247,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,5.250000)
glVertex3f(0.016979,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,5.250000)
glVertex3f(0.016148,-0.005247,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,5.250000)
glVertex3f(0.013736,-0.009980,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,5.250000)
glVertex3f(0.009980,-0.013736,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,5.250000)
glVertex3f(0.005247,-0.016148,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,5.250000)
glVertex3f(0.000000,-0.016979,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,5.250000)
glVertex3f(-0.005247,-0.016148,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,5.250000)
glVertex3f(-0.009980,-0.013736,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,5.250000)
glVertex3f(-0.013736,-0.009980,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,5.250000)
glVertex3f(-0.016148,-0.005247,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,5.250000)
glVertex3f(-0.016979,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,5.250000)
glVertex3f(-0.016148,0.005247,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,5.250000)
glVertex3f(-0.013736,0.009980,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,5.250000)
glVertex3f(-0.009980,0.013736,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,5.250000)
glVertex3f(-0.005247,0.016148,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,5.250000)
glVertex3f(0.000000,0.016979,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,6.000000)
glVertex3f(0.000000,0.016979,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,6.000000)
glVertex3f(0.005247,0.016148,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,6.000000)
glVertex3f(0.009980,0.013736,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,6.000000)
glVertex3f(0.013736,0.009980,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,6.000000)
glVertex3f(0.016148,0.005247,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,6.000000)
glVertex3f(0.016979,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,6.000000)
glVertex3f(0.016148,-0.005247,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,6.000000)
glVertex3f(0.013736,-0.009980,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,6.000000)
glVertex3f(0.009980,-0.013736,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,6.000000)
glVertex3f(0.005247,-0.016148,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,6.000000)
glVertex3f(0.000000,-0.016979,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,6.000000)
glVertex3f(-0.005247,-0.016148,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,6.000000)
glVertex3f(-0.009980,-0.013736,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,6.000000)
glVertex3f(-0.013736,-0.009980,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,6.000000)
glVertex3f(-0.016148,-0.005247,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,6.000000)
glVertex3f(-0.016979,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,6.000000)
glVertex3f(-0.016148,0.005247,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,6.000000)
glVertex3f(-0.013736,0.009980,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,6.000000)
glVertex3f(-0.009980,0.013736,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,6.000000)
glVertex3f(-0.005247,0.016148,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,6.000000)
glVertex3f(0.000000,0.016979,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,6.750000)
glVertex3f(0.000000,0.016979,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,6.750000)
glVertex3f(0.005247,0.016148,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,6.750000)
glVertex3f(0.009980,0.013736,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,6.750000)
glVertex3f(0.013736,0.009980,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,6.750000)
glVertex3f(0.016148,0.005247,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,6.750000)
glVertex3f(0.016979,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,6.750000)
glVertex3f(0.016148,-0.005247,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,6.750000)
glVertex3f(0.013736,-0.009980,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,6.750000)
glVertex3f(0.009980,-0.013736,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,6.750000)
glVertex3f(0.005247,-0.016148,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,6.750000)
glVertex3f(0.000000,-0.016979,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,6.750000)
glVertex3f(-0.005247,-0.016148,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,6.750000)
glVertex3f(-0.009980,-0.013736,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,6.750000)
glVertex3f(-0.013736,-0.009980,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,6.750000)
glVertex3f(-0.016148,-0.005247,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,6.750000)
glVertex3f(-0.016979,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,6.750000)
glVertex3f(-0.016148,0.005247,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,6.750000)
glVertex3f(-0.013736,0.009980,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,6.750000)
glVertex3f(-0.009980,0.013736,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,6.750000)
glVertex3f(-0.005247,0.016148,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,6.750000)
glVertex3f(0.000000,0.016979,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,7.500000)
glVertex3f(0.000000,0.016979,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,7.500000)
glVertex3f(0.005247,0.016148,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,7.500000)
glVertex3f(0.009980,0.013736,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,7.500000)
glVertex3f(0.013736,0.009980,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,7.500000)
glVertex3f(0.016148,0.005247,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,7.500000)
glVertex3f(0.016979,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,7.500000)
glVertex3f(0.016148,-0.005247,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,7.500000)
glVertex3f(0.013736,-0.009980,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,7.500000)
glVertex3f(0.009980,-0.013736,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,7.500000)
glVertex3f(0.005247,-0.016148,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,7.500000)
glVertex3f(0.000000,-0.016979,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,7.500000)
glVertex3f(-0.005247,-0.016148,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,7.500000)
glVertex3f(-0.009980,-0.013736,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,7.500000)
glVertex3f(-0.013736,-0.009980,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,7.500000)
glVertex3f(-0.016148,-0.005247,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,7.500000)
glVertex3f(-0.016979,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,7.500000)
glVertex3f(-0.016148,0.005247,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,7.500000)
glVertex3f(-0.013736,0.009980,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,7.500000)
glVertex3f(-0.009980,0.013736,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,7.500000)
glVertex3f(-0.005247,0.016148,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,7.500000)
glVertex3f(0.000000,0.016979,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,8.250000)
glVertex3f(0.000000,0.016979,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,8.250000)
glVertex3f(0.005247,0.016148,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,8.250000)
glVertex3f(0.009980,0.013736,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,8.250000)
glVertex3f(0.013736,0.009980,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,8.250000)
glVertex3f(0.016148,0.005247,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,8.250000)
glVertex3f(0.016979,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,8.250000)
glVertex3f(0.016148,-0.005247,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,8.250000)
glVertex3f(0.013736,-0.009980,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,8.250000)
glVertex3f(0.009980,-0.013736,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,8.250000)
glVertex3f(0.005247,-0.016148,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,8.250000)
glVertex3f(0.000000,-0.016979,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,8.250000)
glVertex3f(-0.005247,-0.016148,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,8.250000)
glVertex3f(-0.009980,-0.013736,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,8.250000)
glVertex3f(-0.013736,-0.009980,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,8.250000)
glVertex3f(-0.016148,-0.005247,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,8.250000)
glVertex3f(-0.016979,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,8.250000)
glVertex3f(-0.016148,0.005247,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,8.250000)
glVertex3f(-0.013736,0.009980,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,8.250000)
glVertex3f(-0.009980,0.013736,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,8.250000)
glVertex3f(-0.005247,0.016148,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,8.250000)
glVertex3f(0.000000,0.016979,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,9.000000)
glVertex3f(0.000000,0.016979,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,9.000000)
glVertex3f(0.005247,0.016148,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,9.000000)
glVertex3f(0.009980,0.013736,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,9.000000)
glVertex3f(0.013736,0.009980,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,9.000000)
glVertex3f(0.016148,0.005247,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,9.000000)
glVertex3f(0.016979,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,9.000000)
glVertex3f(0.016148,-0.005247,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,9.000000)
glVertex3f(0.013736,-0.009980,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,9.000000)
glVertex3f(0.009980,-0.013736,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,9.000000)
glVertex3f(0.005247,-0.016148,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,9.000000)
glVertex3f(0.000000,-0.016979,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,9.000000)
glVertex3f(-0.005247,-0.016148,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,9.000000)
glVertex3f(-0.009980,-0.013736,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,9.000000)
glVertex3f(-0.013736,-0.009980,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,9.000000)
glVertex3f(-0.016148,-0.005247,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,9.000000)
glVertex3f(-0.016979,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,9.000000)
glVertex3f(-0.016148,0.005247,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,9.000000)
glVertex3f(-0.013736,0.009980,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,9.000000)
glVertex3f(-0.009980,0.013736,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,9.000000)
glVertex3f(-0.005247,0.016148,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,9.000000)
glVertex3f(0.000000,0.016979,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,9.750000)
glVertex3f(0.000000,0.016979,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,9.750000)
glVertex3f(0.005247,0.016148,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,9.750000)
glVertex3f(0.009980,0.013736,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,9.750000)
glVertex3f(0.013736,0.009980,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,9.750000)
glVertex3f(0.016148,0.005247,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,9.750000)
glVertex3f(0.016979,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,9.750000)
glVertex3f(0.016148,-0.005247,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,9.750000)
glVertex3f(0.013736,-0.009980,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,9.750000)
glVertex3f(0.009980,-0.013736,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,9.750000)
glVertex3f(0.005247,-0.016148,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,9.750000)
glVertex3f(0.000000,-0.016979,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,9.750000)
glVertex3f(-0.005247,-0.016148,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,9.750000)
glVertex3f(-0.009980,-0.013736,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,9.750000)
glVertex3f(-0.013736,-0.009980,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,9.750000)
glVertex3f(-0.016148,-0.005247,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,9.750000)
glVertex3f(-0.016979,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,9.750000)
glVertex3f(-0.016148,0.005247,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,9.750000)
glVertex3f(-0.013736,0.009980,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,9.750000)
glVertex3f(-0.009980,0.013736,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,9.750000)
glVertex3f(-0.005247,0.016148,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,9.750000)
glVertex3f(0.000000,0.016979,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,10.500000)
glVertex3f(0.000000,0.016979,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,10.500000)
glVertex3f(0.005247,0.016148,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,10.500000)
glVertex3f(0.009980,0.013736,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,10.500000)
glVertex3f(0.013736,0.009980,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,10.500000)
glVertex3f(0.016148,0.005247,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,10.500000)
glVertex3f(0.016979,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,10.500000)
glVertex3f(0.016148,-0.005247,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,10.500000)
glVertex3f(0.013736,-0.009980,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,10.500000)
glVertex3f(0.009980,-0.013736,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,10.500000)
glVertex3f(0.005247,-0.016148,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,10.500000)
glVertex3f(0.000000,-0.016979,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,10.500000)
glVertex3f(-0.005247,-0.016148,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,10.500000)
glVertex3f(-0.009980,-0.013736,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,10.500000)
glVertex3f(-0.013736,-0.009980,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,10.500000)
glVertex3f(-0.016148,-0.005247,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,10.500000)
glVertex3f(-0.016979,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,10.500000)
glVertex3f(-0.016148,0.005247,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,10.500000)
glVertex3f(-0.013736,0.009980,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,10.500000)
glVertex3f(-0.009980,0.013736,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,10.500000)
glVertex3f(-0.005247,0.016148,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,10.500000)
glVertex3f(0.000000,0.016979,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,11.250000)
glVertex3f(0.000000,0.016979,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,11.250000)
glVertex3f(0.005247,0.016148,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,11.250000)
glVertex3f(0.009980,0.013736,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,11.250000)
glVertex3f(0.013736,0.009980,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,11.250000)
glVertex3f(0.016148,0.005247,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,11.250000)
glVertex3f(0.016979,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,11.250000)
glVertex3f(0.016148,-0.005247,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,11.250000)
glVertex3f(0.013736,-0.009980,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,11.250000)
glVertex3f(0.009980,-0.013736,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,11.250000)
glVertex3f(0.005247,-0.016148,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,11.250000)
glVertex3f(0.000000,-0.016979,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,11.250000)
glVertex3f(-0.005247,-0.016148,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,11.250000)
glVertex3f(-0.009980,-0.013736,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,11.250000)
glVertex3f(-0.013736,-0.009980,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,11.250000)
glVertex3f(-0.016148,-0.005247,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,11.250000)
glVertex3f(-0.016979,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,11.250000)
glVertex3f(-0.016148,0.005247,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,11.250000)
glVertex3f(-0.013736,0.009980,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,11.250000)
glVertex3f(-0.009980,0.013736,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,11.250000)
glVertex3f(-0.005247,0.016148,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,11.250000)
glVertex3f(0.000000,0.016979,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,12.000000)
glVertex3f(0.000000,0.016979,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,12.000000)
glVertex3f(0.005247,0.016148,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,12.000000)
glVertex3f(0.009980,0.013736,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,12.000000)
glVertex3f(0.013736,0.009980,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,12.000000)
glVertex3f(0.016148,0.005247,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,12.000000)
glVertex3f(0.016979,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,12.000000)
glVertex3f(0.016148,-0.005247,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,12.000000)
glVertex3f(0.013736,-0.009980,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,12.000000)
glVertex3f(0.009980,-0.013736,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,12.000000)
glVertex3f(0.005247,-0.016148,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,12.000000)
glVertex3f(0.000000,-0.016979,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,12.000000)
glVertex3f(-0.005247,-0.016148,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,12.000000)
glVertex3f(-0.009980,-0.013736,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,12.000000)
glVertex3f(-0.013736,-0.009980,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,12.000000)
glVertex3f(-0.016148,-0.005247,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,12.000000)
glVertex3f(-0.016979,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,12.000000)
glVertex3f(-0.016148,0.005247,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,12.000000)
glVertex3f(-0.013736,0.009980,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,12.000000)
glVertex3f(-0.009980,0.013736,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,12.000000)
glVertex3f(-0.005247,0.016148,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,12.000000)
glVertex3f(0.000000,0.016979,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,12.750000)
glVertex3f(0.000000,0.016979,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,12.750000)
glVertex3f(0.005247,0.016148,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,12.750000)
glVertex3f(0.009980,0.013736,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,12.750000)
glVertex3f(0.013736,0.009980,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,12.750000)
glVertex3f(0.016148,0.005247,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,12.750000)
glVertex3f(0.016979,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,12.750000)
glVertex3f(0.016148,-0.005247,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,12.750000)
glVertex3f(0.013736,-0.009980,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,12.750000)
glVertex3f(0.009980,-0.013736,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,12.750000)
glVertex3f(0.005247,-0.016148,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,12.750000)
glVertex3f(0.000000,-0.016979,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,12.750000)
glVertex3f(-0.005247,-0.016148,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,12.750000)
glVertex3f(-0.009980,-0.013736,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,12.750000)
glVertex3f(-0.013736,-0.009980,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,12.750000)
glVertex3f(-0.016148,-0.005247,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,12.750000)
glVertex3f(-0.016979,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,12.750000)
glVertex3f(-0.016148,0.005247,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,12.750000)
glVertex3f(-0.013736,0.009980,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,12.750000)
glVertex3f(-0.009980,0.013736,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,12.750000)
glVertex3f(-0.005247,0.016148,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,12.750000)
glVertex3f(0.000000,0.016979,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,13.500000)
glVertex3f(0.000000,0.016979,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,13.500000)
glVertex3f(0.005247,0.016148,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,13.500000)
glVertex3f(0.009980,0.013736,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,13.500000)
glVertex3f(0.013736,0.009980,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,13.500000)
glVertex3f(0.016148,0.005247,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,13.500000)
glVertex3f(0.016979,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,13.500000)
glVertex3f(0.016148,-0.005247,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,13.500000)
glVertex3f(0.013736,-0.009980,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,13.500000)
glVertex3f(0.009980,-0.013736,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,13.500000)
glVertex3f(0.005247,-0.016148,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,13.500000)
glVertex3f(0.000000,-0.016979,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,13.500000)
glVertex3f(-0.005247,-0.016148,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,13.500000)
glVertex3f(-0.009980,-0.013736,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,13.500000)
glVertex3f(-0.013736,-0.009980,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,13.500000)
glVertex3f(-0.016148,-0.005247,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,13.500000)
glVertex3f(-0.016979,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,13.500000)
glVertex3f(-0.016148,0.005247,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,13.500000)
glVertex3f(-0.013736,0.009980,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,13.500000)
glVertex3f(-0.009980,0.013736,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,13.500000)
glVertex3f(-0.005247,0.016148,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,13.500000)
glVertex3f(0.000000,0.016979,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,14.250000)
glVertex3f(0.000000,0.016979,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005247,0.016148,14.250000)
glVertex3f(0.005247,0.016148,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009980,0.013736,14.250000)
glVertex3f(0.009980,0.013736,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013736,0.009980,14.250000)
glVertex3f(0.013736,0.009980,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016148,0.005247,14.250000)
glVertex3f(0.016148,0.005247,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016979,0.000000,14.250000)
glVertex3f(0.016979,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016148,-0.005247,14.250000)
glVertex3f(0.016148,-0.005247,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013736,-0.009980,14.250000)
glVertex3f(0.013736,-0.009980,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009980,-0.013736,14.250000)
glVertex3f(0.009980,-0.013736,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005247,-0.016148,14.250000)
glVertex3f(0.005247,-0.016148,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016979,14.250000)
glVertex3f(0.000000,-0.016979,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005247,-0.016148,14.250000)
glVertex3f(-0.005247,-0.016148,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009980,-0.013736,14.250000)
glVertex3f(-0.009980,-0.013736,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013736,-0.009980,14.250000)
glVertex3f(-0.013736,-0.009980,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016148,-0.005247,14.250000)
glVertex3f(-0.016148,-0.005247,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016979,-0.000000,14.250000)
glVertex3f(-0.016979,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016148,0.005247,14.250000)
glVertex3f(-0.016148,0.005247,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013736,0.009980,14.250000)
glVertex3f(-0.013736,0.009980,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009980,0.013736,14.250000)
glVertex3f(-0.009980,0.013736,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005247,0.016148,14.250000)
glVertex3f(-0.005247,0.016148,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016979,14.250000)
glVertex3f(0.000000,0.016979,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.394476,0.263542,80.659767)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,0.000000)
glVertex3f(0.000000,0.016833,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,0.000000)
glVertex3f(0.005202,0.016009,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,0.000000)
glVertex3f(0.009894,0.013618,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,0.000000)
glVertex3f(0.013618,0.009894,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,0.000000)
glVertex3f(0.016009,0.005202,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,0.000000)
glVertex3f(0.016833,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,0.000000)
glVertex3f(0.016009,-0.005202,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,0.000000)
glVertex3f(0.013618,-0.009894,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,0.000000)
glVertex3f(0.009894,-0.013618,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,0.000000)
glVertex3f(0.005202,-0.016009,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,0.000000)
glVertex3f(0.000000,-0.016833,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,0.000000)
glVertex3f(-0.005202,-0.016009,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,0.000000)
glVertex3f(-0.009894,-0.013618,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,0.000000)
glVertex3f(-0.013618,-0.009894,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,0.000000)
glVertex3f(-0.016009,-0.005202,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,0.000000)
glVertex3f(-0.016009,0.005202,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,0.000000)
glVertex3f(-0.013618,0.009894,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,0.000000)
glVertex3f(-0.009894,0.013618,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,0.000000)
glVertex3f(-0.005202,0.016009,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,0.000000)
glVertex3f(0.000000,0.016833,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,0.750000)
glVertex3f(0.000000,0.016833,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,0.750000)
glVertex3f(0.005202,0.016009,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,0.750000)
glVertex3f(0.009894,0.013618,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,0.750000)
glVertex3f(0.013618,0.009894,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,0.750000)
glVertex3f(0.016009,0.005202,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,0.750000)
glVertex3f(0.016833,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,0.750000)
glVertex3f(0.016009,-0.005202,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,0.750000)
glVertex3f(0.013618,-0.009894,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,0.750000)
glVertex3f(0.009894,-0.013618,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,0.750000)
glVertex3f(0.005202,-0.016009,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,0.750000)
glVertex3f(0.000000,-0.016833,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,0.750000)
glVertex3f(-0.005202,-0.016009,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,0.750000)
glVertex3f(-0.009894,-0.013618,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,0.750000)
glVertex3f(-0.013618,-0.009894,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,0.750000)
glVertex3f(-0.016009,-0.005202,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,0.750000)
glVertex3f(-0.016833,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,0.750000)
glVertex3f(-0.016009,0.005202,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,0.750000)
glVertex3f(-0.013618,0.009894,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,0.750000)
glVertex3f(-0.009894,0.013618,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,0.750000)
glVertex3f(-0.005202,0.016009,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,0.750000)
glVertex3f(0.000000,0.016833,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,1.500000)
glVertex3f(0.000000,0.016833,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,1.500000)
glVertex3f(0.005202,0.016009,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,1.500000)
glVertex3f(0.009894,0.013618,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,1.500000)
glVertex3f(0.013618,0.009894,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,1.500000)
glVertex3f(0.016009,0.005202,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,1.500000)
glVertex3f(0.016833,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,1.500000)
glVertex3f(0.016009,-0.005202,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,1.500000)
glVertex3f(0.013618,-0.009894,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,1.500000)
glVertex3f(0.009894,-0.013618,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,1.500000)
glVertex3f(0.005202,-0.016009,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,1.500000)
glVertex3f(0.000000,-0.016833,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,1.500000)
glVertex3f(-0.005202,-0.016009,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,1.500000)
glVertex3f(-0.009894,-0.013618,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,1.500000)
glVertex3f(-0.013618,-0.009894,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,1.500000)
glVertex3f(-0.016009,-0.005202,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,1.500000)
glVertex3f(-0.016833,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,1.500000)
glVertex3f(-0.016009,0.005202,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,1.500000)
glVertex3f(-0.013618,0.009894,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,1.500000)
glVertex3f(-0.009894,0.013618,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,1.500000)
glVertex3f(-0.005202,0.016009,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,1.500000)
glVertex3f(0.000000,0.016833,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,2.250000)
glVertex3f(0.000000,0.016833,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,2.250000)
glVertex3f(0.005202,0.016009,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,2.250000)
glVertex3f(0.009894,0.013618,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,2.250000)
glVertex3f(0.013618,0.009894,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,2.250000)
glVertex3f(0.016009,0.005202,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,2.250000)
glVertex3f(0.016833,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,2.250000)
glVertex3f(0.016009,-0.005202,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,2.250000)
glVertex3f(0.013618,-0.009894,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,2.250000)
glVertex3f(0.009894,-0.013618,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,2.250000)
glVertex3f(0.005202,-0.016009,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,2.250000)
glVertex3f(0.000000,-0.016833,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,2.250000)
glVertex3f(-0.005202,-0.016009,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,2.250000)
glVertex3f(-0.009894,-0.013618,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,2.250000)
glVertex3f(-0.013618,-0.009894,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,2.250000)
glVertex3f(-0.016009,-0.005202,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,2.250000)
glVertex3f(-0.016833,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,2.250000)
glVertex3f(-0.016009,0.005202,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,2.250000)
glVertex3f(-0.013618,0.009894,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,2.250000)
glVertex3f(-0.009894,0.013618,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,2.250000)
glVertex3f(-0.005202,0.016009,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,2.250000)
glVertex3f(0.000000,0.016833,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,3.000000)
glVertex3f(0.000000,0.016833,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,3.000000)
glVertex3f(0.005202,0.016009,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,3.000000)
glVertex3f(0.009894,0.013618,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,3.000000)
glVertex3f(0.013618,0.009894,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,3.000000)
glVertex3f(0.016009,0.005202,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,3.000000)
glVertex3f(0.016833,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,3.000000)
glVertex3f(0.016009,-0.005202,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,3.000000)
glVertex3f(0.013618,-0.009894,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,3.000000)
glVertex3f(0.009894,-0.013618,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,3.000000)
glVertex3f(0.005202,-0.016009,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,3.000000)
glVertex3f(0.000000,-0.016833,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,3.000000)
glVertex3f(-0.005202,-0.016009,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,3.000000)
glVertex3f(-0.009894,-0.013618,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,3.000000)
glVertex3f(-0.013618,-0.009894,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,3.000000)
glVertex3f(-0.016009,-0.005202,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,3.000000)
glVertex3f(-0.016833,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,3.000000)
glVertex3f(-0.016009,0.005202,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,3.000000)
glVertex3f(-0.013618,0.009894,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,3.000000)
glVertex3f(-0.009894,0.013618,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,3.000000)
glVertex3f(-0.005202,0.016009,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,3.000000)
glVertex3f(0.000000,0.016833,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,3.750000)
glVertex3f(0.000000,0.016833,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,3.750000)
glVertex3f(0.005202,0.016009,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,3.750000)
glVertex3f(0.009894,0.013618,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,3.750000)
glVertex3f(0.013618,0.009894,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,3.750000)
glVertex3f(0.016009,0.005202,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,3.750000)
glVertex3f(0.016833,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,3.750000)
glVertex3f(0.016009,-0.005202,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,3.750000)
glVertex3f(0.013618,-0.009894,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,3.750000)
glVertex3f(0.009894,-0.013618,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,3.750000)
glVertex3f(0.005202,-0.016009,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,3.750000)
glVertex3f(0.000000,-0.016833,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,3.750000)
glVertex3f(-0.005202,-0.016009,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,3.750000)
glVertex3f(-0.009894,-0.013618,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,3.750000)
glVertex3f(-0.013618,-0.009894,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,3.750000)
glVertex3f(-0.016009,-0.005202,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,3.750000)
glVertex3f(-0.016833,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,3.750000)
glVertex3f(-0.016009,0.005202,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,3.750000)
glVertex3f(-0.013618,0.009894,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,3.750000)
glVertex3f(-0.009894,0.013618,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,3.750000)
glVertex3f(-0.005202,0.016009,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,3.750000)
glVertex3f(0.000000,0.016833,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,4.500000)
glVertex3f(0.000000,0.016833,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,4.500000)
glVertex3f(0.005202,0.016009,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,4.500000)
glVertex3f(0.009894,0.013618,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,4.500000)
glVertex3f(0.013618,0.009894,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,4.500000)
glVertex3f(0.016009,0.005202,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,4.500000)
glVertex3f(0.016833,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,4.500000)
glVertex3f(0.016009,-0.005202,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,4.500000)
glVertex3f(0.013618,-0.009894,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,4.500000)
glVertex3f(0.009894,-0.013618,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,4.500000)
glVertex3f(0.005202,-0.016009,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,4.500000)
glVertex3f(0.000000,-0.016833,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,4.500000)
glVertex3f(-0.005202,-0.016009,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,4.500000)
glVertex3f(-0.009894,-0.013618,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,4.500000)
glVertex3f(-0.013618,-0.009894,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,4.500000)
glVertex3f(-0.016009,-0.005202,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,4.500000)
glVertex3f(-0.016833,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,4.500000)
glVertex3f(-0.016009,0.005202,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,4.500000)
glVertex3f(-0.013618,0.009894,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,4.500000)
glVertex3f(-0.009894,0.013618,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,4.500000)
glVertex3f(-0.005202,0.016009,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,4.500000)
glVertex3f(0.000000,0.016833,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,5.250000)
glVertex3f(0.000000,0.016833,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,5.250000)
glVertex3f(0.005202,0.016009,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,5.250000)
glVertex3f(0.009894,0.013618,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,5.250000)
glVertex3f(0.013618,0.009894,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,5.250000)
glVertex3f(0.016009,0.005202,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,5.250000)
glVertex3f(0.016833,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,5.250000)
glVertex3f(0.016009,-0.005202,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,5.250000)
glVertex3f(0.013618,-0.009894,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,5.250000)
glVertex3f(0.009894,-0.013618,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,5.250000)
glVertex3f(0.005202,-0.016009,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,5.250000)
glVertex3f(0.000000,-0.016833,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,5.250000)
glVertex3f(-0.005202,-0.016009,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,5.250000)
glVertex3f(-0.009894,-0.013618,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,5.250000)
glVertex3f(-0.013618,-0.009894,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,5.250000)
glVertex3f(-0.016009,-0.005202,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,5.250000)
glVertex3f(-0.016833,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,5.250000)
glVertex3f(-0.016009,0.005202,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,5.250000)
glVertex3f(-0.013618,0.009894,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,5.250000)
glVertex3f(-0.009894,0.013618,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,5.250000)
glVertex3f(-0.005202,0.016009,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,5.250000)
glVertex3f(0.000000,0.016833,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,6.000000)
glVertex3f(0.000000,0.016833,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,6.000000)
glVertex3f(0.005202,0.016009,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,6.000000)
glVertex3f(0.009894,0.013618,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,6.000000)
glVertex3f(0.013618,0.009894,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,6.000000)
glVertex3f(0.016009,0.005202,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,6.000000)
glVertex3f(0.016833,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,6.000000)
glVertex3f(0.016009,-0.005202,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,6.000000)
glVertex3f(0.013618,-0.009894,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,6.000000)
glVertex3f(0.009894,-0.013618,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,6.000000)
glVertex3f(0.005202,-0.016009,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,6.000000)
glVertex3f(0.000000,-0.016833,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,6.000000)
glVertex3f(-0.005202,-0.016009,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,6.000000)
glVertex3f(-0.009894,-0.013618,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,6.000000)
glVertex3f(-0.013618,-0.009894,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,6.000000)
glVertex3f(-0.016009,-0.005202,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,6.000000)
glVertex3f(-0.016833,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,6.000000)
glVertex3f(-0.016009,0.005202,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,6.000000)
glVertex3f(-0.013618,0.009894,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,6.000000)
glVertex3f(-0.009894,0.013618,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,6.000000)
glVertex3f(-0.005202,0.016009,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,6.000000)
glVertex3f(0.000000,0.016833,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,6.750000)
glVertex3f(0.000000,0.016833,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,6.750000)
glVertex3f(0.005202,0.016009,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,6.750000)
glVertex3f(0.009894,0.013618,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,6.750000)
glVertex3f(0.013618,0.009894,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,6.750000)
glVertex3f(0.016009,0.005202,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,6.750000)
glVertex3f(0.016833,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,6.750000)
glVertex3f(0.016009,-0.005202,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,6.750000)
glVertex3f(0.013618,-0.009894,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,6.750000)
glVertex3f(0.009894,-0.013618,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,6.750000)
glVertex3f(0.005202,-0.016009,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,6.750000)
glVertex3f(0.000000,-0.016833,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,6.750000)
glVertex3f(-0.005202,-0.016009,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,6.750000)
glVertex3f(-0.009894,-0.013618,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,6.750000)
glVertex3f(-0.013618,-0.009894,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,6.750000)
glVertex3f(-0.016009,-0.005202,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,6.750000)
glVertex3f(-0.016833,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,6.750000)
glVertex3f(-0.016009,0.005202,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,6.750000)
glVertex3f(-0.013618,0.009894,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,6.750000)
glVertex3f(-0.009894,0.013618,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,6.750000)
glVertex3f(-0.005202,0.016009,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,6.750000)
glVertex3f(0.000000,0.016833,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,7.500000)
glVertex3f(0.000000,0.016833,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,7.500000)
glVertex3f(0.005202,0.016009,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,7.500000)
glVertex3f(0.009894,0.013618,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,7.500000)
glVertex3f(0.013618,0.009894,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,7.500000)
glVertex3f(0.016009,0.005202,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,7.500000)
glVertex3f(0.016833,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,7.500000)
glVertex3f(0.016009,-0.005202,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,7.500000)
glVertex3f(0.013618,-0.009894,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,7.500000)
glVertex3f(0.009894,-0.013618,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,7.500000)
glVertex3f(0.005202,-0.016009,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,7.500000)
glVertex3f(0.000000,-0.016833,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,7.500000)
glVertex3f(-0.005202,-0.016009,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,7.500000)
glVertex3f(-0.009894,-0.013618,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,7.500000)
glVertex3f(-0.013618,-0.009894,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,7.500000)
glVertex3f(-0.016009,-0.005202,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,7.500000)
glVertex3f(-0.016833,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,7.500000)
glVertex3f(-0.016009,0.005202,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,7.500000)
glVertex3f(-0.013618,0.009894,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,7.500000)
glVertex3f(-0.009894,0.013618,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,7.500000)
glVertex3f(-0.005202,0.016009,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,7.500000)
glVertex3f(0.000000,0.016833,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,8.250000)
glVertex3f(0.000000,0.016833,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,8.250000)
glVertex3f(0.005202,0.016009,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,8.250000)
glVertex3f(0.009894,0.013618,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,8.250000)
glVertex3f(0.013618,0.009894,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,8.250000)
glVertex3f(0.016009,0.005202,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,8.250000)
glVertex3f(0.016833,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,8.250000)
glVertex3f(0.016009,-0.005202,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,8.250000)
glVertex3f(0.013618,-0.009894,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,8.250000)
glVertex3f(0.009894,-0.013618,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,8.250000)
glVertex3f(0.005202,-0.016009,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,8.250000)
glVertex3f(0.000000,-0.016833,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,8.250000)
glVertex3f(-0.005202,-0.016009,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,8.250000)
glVertex3f(-0.009894,-0.013618,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,8.250000)
glVertex3f(-0.013618,-0.009894,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,8.250000)
glVertex3f(-0.016009,-0.005202,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,8.250000)
glVertex3f(-0.016833,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,8.250000)
glVertex3f(-0.016009,0.005202,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,8.250000)
glVertex3f(-0.013618,0.009894,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,8.250000)
glVertex3f(-0.009894,0.013618,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,8.250000)
glVertex3f(-0.005202,0.016009,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,8.250000)
glVertex3f(0.000000,0.016833,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,9.000000)
glVertex3f(0.000000,0.016833,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,9.000000)
glVertex3f(0.005202,0.016009,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,9.000000)
glVertex3f(0.009894,0.013618,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,9.000000)
glVertex3f(0.013618,0.009894,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,9.000000)
glVertex3f(0.016009,0.005202,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,9.000000)
glVertex3f(0.016833,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,9.000000)
glVertex3f(0.016009,-0.005202,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,9.000000)
glVertex3f(0.013618,-0.009894,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,9.000000)
glVertex3f(0.009894,-0.013618,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,9.000000)
glVertex3f(0.005202,-0.016009,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,9.000000)
glVertex3f(0.000000,-0.016833,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,9.000000)
glVertex3f(-0.005202,-0.016009,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,9.000000)
glVertex3f(-0.009894,-0.013618,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,9.000000)
glVertex3f(-0.013618,-0.009894,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,9.000000)
glVertex3f(-0.016009,-0.005202,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,9.000000)
glVertex3f(-0.016833,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,9.000000)
glVertex3f(-0.016009,0.005202,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,9.000000)
glVertex3f(-0.013618,0.009894,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,9.000000)
glVertex3f(-0.009894,0.013618,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,9.000000)
glVertex3f(-0.005202,0.016009,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,9.000000)
glVertex3f(0.000000,0.016833,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,9.750000)
glVertex3f(0.000000,0.016833,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,9.750000)
glVertex3f(0.005202,0.016009,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,9.750000)
glVertex3f(0.009894,0.013618,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,9.750000)
glVertex3f(0.013618,0.009894,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,9.750000)
glVertex3f(0.016009,0.005202,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,9.750000)
glVertex3f(0.016833,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,9.750000)
glVertex3f(0.016009,-0.005202,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,9.750000)
glVertex3f(0.013618,-0.009894,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,9.750000)
glVertex3f(0.009894,-0.013618,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,9.750000)
glVertex3f(0.005202,-0.016009,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,9.750000)
glVertex3f(0.000000,-0.016833,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,9.750000)
glVertex3f(-0.005202,-0.016009,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,9.750000)
glVertex3f(-0.009894,-0.013618,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,9.750000)
glVertex3f(-0.013618,-0.009894,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,9.750000)
glVertex3f(-0.016009,-0.005202,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,9.750000)
glVertex3f(-0.016833,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,9.750000)
glVertex3f(-0.016009,0.005202,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,9.750000)
glVertex3f(-0.013618,0.009894,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,9.750000)
glVertex3f(-0.009894,0.013618,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,9.750000)
glVertex3f(-0.005202,0.016009,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,9.750000)
glVertex3f(0.000000,0.016833,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,10.500000)
glVertex3f(0.000000,0.016833,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,10.500000)
glVertex3f(0.005202,0.016009,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,10.500000)
glVertex3f(0.009894,0.013618,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,10.500000)
glVertex3f(0.013618,0.009894,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,10.500000)
glVertex3f(0.016009,0.005202,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,10.500000)
glVertex3f(0.016833,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,10.500000)
glVertex3f(0.016009,-0.005202,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,10.500000)
glVertex3f(0.013618,-0.009894,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,10.500000)
glVertex3f(0.009894,-0.013618,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,10.500000)
glVertex3f(0.005202,-0.016009,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,10.500000)
glVertex3f(0.000000,-0.016833,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,10.500000)
glVertex3f(-0.005202,-0.016009,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,10.500000)
glVertex3f(-0.009894,-0.013618,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,10.500000)
glVertex3f(-0.013618,-0.009894,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,10.500000)
glVertex3f(-0.016009,-0.005202,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,10.500000)
glVertex3f(-0.016833,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,10.500000)
glVertex3f(-0.016009,0.005202,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,10.500000)
glVertex3f(-0.013618,0.009894,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,10.500000)
glVertex3f(-0.009894,0.013618,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,10.500000)
glVertex3f(-0.005202,0.016009,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,10.500000)
glVertex3f(0.000000,0.016833,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,11.250000)
glVertex3f(0.000000,0.016833,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,11.250000)
glVertex3f(0.005202,0.016009,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,11.250000)
glVertex3f(0.009894,0.013618,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,11.250000)
glVertex3f(0.013618,0.009894,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,11.250000)
glVertex3f(0.016009,0.005202,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,11.250000)
glVertex3f(0.016833,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,11.250000)
glVertex3f(0.016009,-0.005202,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,11.250000)
glVertex3f(0.013618,-0.009894,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,11.250000)
glVertex3f(0.009894,-0.013618,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,11.250000)
glVertex3f(0.005202,-0.016009,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,11.250000)
glVertex3f(0.000000,-0.016833,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,11.250000)
glVertex3f(-0.005202,-0.016009,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,11.250000)
glVertex3f(-0.009894,-0.013618,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,11.250000)
glVertex3f(-0.013618,-0.009894,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,11.250000)
glVertex3f(-0.016009,-0.005202,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,11.250000)
glVertex3f(-0.016833,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,11.250000)
glVertex3f(-0.016009,0.005202,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,11.250000)
glVertex3f(-0.013618,0.009894,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,11.250000)
glVertex3f(-0.009894,0.013618,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,11.250000)
glVertex3f(-0.005202,0.016009,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,11.250000)
glVertex3f(0.000000,0.016833,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,12.000000)
glVertex3f(0.000000,0.016833,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,12.000000)
glVertex3f(0.005202,0.016009,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,12.000000)
glVertex3f(0.009894,0.013618,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,12.000000)
glVertex3f(0.013618,0.009894,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,12.000000)
glVertex3f(0.016009,0.005202,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,12.000000)
glVertex3f(0.016833,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,12.000000)
glVertex3f(0.016009,-0.005202,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,12.000000)
glVertex3f(0.013618,-0.009894,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,12.000000)
glVertex3f(0.009894,-0.013618,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,12.000000)
glVertex3f(0.005202,-0.016009,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,12.000000)
glVertex3f(0.000000,-0.016833,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,12.000000)
glVertex3f(-0.005202,-0.016009,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,12.000000)
glVertex3f(-0.009894,-0.013618,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,12.000000)
glVertex3f(-0.013618,-0.009894,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,12.000000)
glVertex3f(-0.016009,-0.005202,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,12.000000)
glVertex3f(-0.016833,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,12.000000)
glVertex3f(-0.016009,0.005202,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,12.000000)
glVertex3f(-0.013618,0.009894,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,12.000000)
glVertex3f(-0.009894,0.013618,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,12.000000)
glVertex3f(-0.005202,0.016009,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,12.000000)
glVertex3f(0.000000,0.016833,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,12.750000)
glVertex3f(0.000000,0.016833,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,12.750000)
glVertex3f(0.005202,0.016009,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,12.750000)
glVertex3f(0.009894,0.013618,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,12.750000)
glVertex3f(0.013618,0.009894,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,12.750000)
glVertex3f(0.016009,0.005202,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,12.750000)
glVertex3f(0.016833,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,12.750000)
glVertex3f(0.016009,-0.005202,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,12.750000)
glVertex3f(0.013618,-0.009894,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,12.750000)
glVertex3f(0.009894,-0.013618,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,12.750000)
glVertex3f(0.005202,-0.016009,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,12.750000)
glVertex3f(0.000000,-0.016833,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,12.750000)
glVertex3f(-0.005202,-0.016009,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,12.750000)
glVertex3f(-0.009894,-0.013618,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,12.750000)
glVertex3f(-0.013618,-0.009894,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,12.750000)
glVertex3f(-0.016009,-0.005202,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,12.750000)
glVertex3f(-0.016833,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,12.750000)
glVertex3f(-0.016009,0.005202,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,12.750000)
glVertex3f(-0.013618,0.009894,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,12.750000)
glVertex3f(-0.009894,0.013618,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,12.750000)
glVertex3f(-0.005202,0.016009,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,12.750000)
glVertex3f(0.000000,0.016833,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,13.500000)
glVertex3f(0.000000,0.016833,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,13.500000)
glVertex3f(0.005202,0.016009,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,13.500000)
glVertex3f(0.009894,0.013618,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,13.500000)
glVertex3f(0.013618,0.009894,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,13.500000)
glVertex3f(0.016009,0.005202,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,13.500000)
glVertex3f(0.016833,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,13.500000)
glVertex3f(0.016009,-0.005202,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,13.500000)
glVertex3f(0.013618,-0.009894,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,13.500000)
glVertex3f(0.009894,-0.013618,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,13.500000)
glVertex3f(0.005202,-0.016009,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,13.500000)
glVertex3f(0.000000,-0.016833,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,13.500000)
glVertex3f(-0.005202,-0.016009,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,13.500000)
glVertex3f(-0.009894,-0.013618,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,13.500000)
glVertex3f(-0.013618,-0.009894,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,13.500000)
glVertex3f(-0.016009,-0.005202,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,13.500000)
glVertex3f(-0.016833,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,13.500000)
glVertex3f(-0.016009,0.005202,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,13.500000)
glVertex3f(-0.013618,0.009894,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,13.500000)
glVertex3f(-0.009894,0.013618,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,13.500000)
glVertex3f(-0.005202,0.016009,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,13.500000)
glVertex3f(0.000000,0.016833,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,14.250000)
glVertex3f(0.000000,0.016833,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005202,0.016009,14.250000)
glVertex3f(0.005202,0.016009,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009894,0.013618,14.250000)
glVertex3f(0.009894,0.013618,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013618,0.009894,14.250000)
glVertex3f(0.013618,0.009894,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016009,0.005202,14.250000)
glVertex3f(0.016009,0.005202,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016833,0.000000,14.250000)
glVertex3f(0.016833,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016009,-0.005202,14.250000)
glVertex3f(0.016009,-0.005202,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013618,-0.009894,14.250000)
glVertex3f(0.013618,-0.009894,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009894,-0.013618,14.250000)
glVertex3f(0.009894,-0.013618,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005202,-0.016009,14.250000)
glVertex3f(0.005202,-0.016009,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016833,14.250000)
glVertex3f(0.000000,-0.016833,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005202,-0.016009,14.250000)
glVertex3f(-0.005202,-0.016009,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009894,-0.013618,14.250000)
glVertex3f(-0.009894,-0.013618,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013618,-0.009894,14.250000)
glVertex3f(-0.013618,-0.009894,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016009,-0.005202,14.250000)
glVertex3f(-0.016009,-0.005202,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016833,-0.000000,14.250000)
glVertex3f(-0.016833,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016009,0.005202,14.250000)
glVertex3f(-0.016009,0.005202,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013618,0.009894,14.250000)
glVertex3f(-0.013618,0.009894,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009894,0.013618,14.250000)
glVertex3f(-0.009894,0.013618,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005202,0.016009,14.250000)
glVertex3f(-0.005202,0.016009,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016833,14.250000)
glVertex3f(0.000000,0.016833,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.391776,0.269478,81.312561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,0.000000)
glVertex3f(0.000000,0.016733,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,0.000000)
glVertex3f(0.005171,0.015914,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,0.000000)
glVertex3f(0.009836,0.013537,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,0.000000)
glVertex3f(0.013537,0.009836,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,0.000000)
glVertex3f(0.015914,0.005171,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,0.000000)
glVertex3f(0.016733,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,0.000000)
glVertex3f(0.015914,-0.005171,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,0.000000)
glVertex3f(0.013537,-0.009836,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,0.000000)
glVertex3f(0.009836,-0.013537,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,0.000000)
glVertex3f(0.005171,-0.015914,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,0.000000)
glVertex3f(0.000000,-0.016733,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,0.000000)
glVertex3f(-0.005171,-0.015914,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,0.000000)
glVertex3f(-0.009836,-0.013537,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,0.000000)
glVertex3f(-0.013537,-0.009836,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,0.000000)
glVertex3f(-0.015914,-0.005171,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,0.000000)
glVertex3f(-0.015914,0.005171,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,0.000000)
glVertex3f(-0.013537,0.009836,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,0.000000)
glVertex3f(-0.009836,0.013537,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,0.000000)
glVertex3f(-0.005171,0.015914,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,0.000000)
glVertex3f(0.000000,0.016733,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,0.750000)
glVertex3f(0.000000,0.016733,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,0.750000)
glVertex3f(0.005171,0.015914,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,0.750000)
glVertex3f(0.009836,0.013537,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,0.750000)
glVertex3f(0.013537,0.009836,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,0.750000)
glVertex3f(0.015914,0.005171,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,0.750000)
glVertex3f(0.016733,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,0.750000)
glVertex3f(0.015914,-0.005171,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,0.750000)
glVertex3f(0.013537,-0.009836,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,0.750000)
glVertex3f(0.009836,-0.013537,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,0.750000)
glVertex3f(0.005171,-0.015914,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,0.750000)
glVertex3f(0.000000,-0.016733,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,0.750000)
glVertex3f(-0.005171,-0.015914,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,0.750000)
glVertex3f(-0.009836,-0.013537,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,0.750000)
glVertex3f(-0.013537,-0.009836,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,0.750000)
glVertex3f(-0.015914,-0.005171,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,0.750000)
glVertex3f(-0.016733,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,0.750000)
glVertex3f(-0.015914,0.005171,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,0.750000)
glVertex3f(-0.013537,0.009836,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,0.750000)
glVertex3f(-0.009836,0.013537,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,0.750000)
glVertex3f(-0.005171,0.015914,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,0.750000)
glVertex3f(0.000000,0.016733,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,1.500000)
glVertex3f(0.000000,0.016733,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,1.500000)
glVertex3f(0.005171,0.015914,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,1.500000)
glVertex3f(0.009836,0.013537,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,1.500000)
glVertex3f(0.013537,0.009836,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,1.500000)
glVertex3f(0.015914,0.005171,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,1.500000)
glVertex3f(0.016733,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,1.500000)
glVertex3f(0.015914,-0.005171,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,1.500000)
glVertex3f(0.013537,-0.009836,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,1.500000)
glVertex3f(0.009836,-0.013537,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,1.500000)
glVertex3f(0.005171,-0.015914,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,1.500000)
glVertex3f(0.000000,-0.016733,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,1.500000)
glVertex3f(-0.005171,-0.015914,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,1.500000)
glVertex3f(-0.009836,-0.013537,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,1.500000)
glVertex3f(-0.013537,-0.009836,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,1.500000)
glVertex3f(-0.015914,-0.005171,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,1.500000)
glVertex3f(-0.016733,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,1.500000)
glVertex3f(-0.015914,0.005171,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,1.500000)
glVertex3f(-0.013537,0.009836,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,1.500000)
glVertex3f(-0.009836,0.013537,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,1.500000)
glVertex3f(-0.005171,0.015914,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,1.500000)
glVertex3f(0.000000,0.016733,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,2.250000)
glVertex3f(0.000000,0.016733,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,2.250000)
glVertex3f(0.005171,0.015914,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,2.250000)
glVertex3f(0.009836,0.013537,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,2.250000)
glVertex3f(0.013537,0.009836,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,2.250000)
glVertex3f(0.015914,0.005171,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,2.250000)
glVertex3f(0.016733,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,2.250000)
glVertex3f(0.015914,-0.005171,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,2.250000)
glVertex3f(0.013537,-0.009836,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,2.250000)
glVertex3f(0.009836,-0.013537,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,2.250000)
glVertex3f(0.005171,-0.015914,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,2.250000)
glVertex3f(0.000000,-0.016733,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,2.250000)
glVertex3f(-0.005171,-0.015914,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,2.250000)
glVertex3f(-0.009836,-0.013537,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,2.250000)
glVertex3f(-0.013537,-0.009836,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,2.250000)
glVertex3f(-0.015914,-0.005171,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,2.250000)
glVertex3f(-0.016733,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,2.250000)
glVertex3f(-0.015914,0.005171,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,2.250000)
glVertex3f(-0.013537,0.009836,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,2.250000)
glVertex3f(-0.009836,0.013537,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,2.250000)
glVertex3f(-0.005171,0.015914,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,2.250000)
glVertex3f(0.000000,0.016733,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,3.000000)
glVertex3f(0.000000,0.016733,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,3.000000)
glVertex3f(0.005171,0.015914,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,3.000000)
glVertex3f(0.009836,0.013537,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,3.000000)
glVertex3f(0.013537,0.009836,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,3.000000)
glVertex3f(0.015914,0.005171,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,3.000000)
glVertex3f(0.016733,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,3.000000)
glVertex3f(0.015914,-0.005171,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,3.000000)
glVertex3f(0.013537,-0.009836,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,3.000000)
glVertex3f(0.009836,-0.013537,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,3.000000)
glVertex3f(0.005171,-0.015914,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,3.000000)
glVertex3f(0.000000,-0.016733,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,3.000000)
glVertex3f(-0.005171,-0.015914,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,3.000000)
glVertex3f(-0.009836,-0.013537,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,3.000000)
glVertex3f(-0.013537,-0.009836,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,3.000000)
glVertex3f(-0.015914,-0.005171,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,3.000000)
glVertex3f(-0.016733,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,3.000000)
glVertex3f(-0.015914,0.005171,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,3.000000)
glVertex3f(-0.013537,0.009836,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,3.000000)
glVertex3f(-0.009836,0.013537,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,3.000000)
glVertex3f(-0.005171,0.015914,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,3.000000)
glVertex3f(0.000000,0.016733,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,3.750000)
glVertex3f(0.000000,0.016733,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,3.750000)
glVertex3f(0.005171,0.015914,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,3.750000)
glVertex3f(0.009836,0.013537,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,3.750000)
glVertex3f(0.013537,0.009836,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,3.750000)
glVertex3f(0.015914,0.005171,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,3.750000)
glVertex3f(0.016733,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,3.750000)
glVertex3f(0.015914,-0.005171,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,3.750000)
glVertex3f(0.013537,-0.009836,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,3.750000)
glVertex3f(0.009836,-0.013537,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,3.750000)
glVertex3f(0.005171,-0.015914,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,3.750000)
glVertex3f(0.000000,-0.016733,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,3.750000)
glVertex3f(-0.005171,-0.015914,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,3.750000)
glVertex3f(-0.009836,-0.013537,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,3.750000)
glVertex3f(-0.013537,-0.009836,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,3.750000)
glVertex3f(-0.015914,-0.005171,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,3.750000)
glVertex3f(-0.016733,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,3.750000)
glVertex3f(-0.015914,0.005171,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,3.750000)
glVertex3f(-0.013537,0.009836,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,3.750000)
glVertex3f(-0.009836,0.013537,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,3.750000)
glVertex3f(-0.005171,0.015914,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,3.750000)
glVertex3f(0.000000,0.016733,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,4.500000)
glVertex3f(0.000000,0.016733,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,4.500000)
glVertex3f(0.005171,0.015914,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,4.500000)
glVertex3f(0.009836,0.013537,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,4.500000)
glVertex3f(0.013537,0.009836,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,4.500000)
glVertex3f(0.015914,0.005171,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,4.500000)
glVertex3f(0.016733,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,4.500000)
glVertex3f(0.015914,-0.005171,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,4.500000)
glVertex3f(0.013537,-0.009836,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,4.500000)
glVertex3f(0.009836,-0.013537,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,4.500000)
glVertex3f(0.005171,-0.015914,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,4.500000)
glVertex3f(0.000000,-0.016733,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,4.500000)
glVertex3f(-0.005171,-0.015914,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,4.500000)
glVertex3f(-0.009836,-0.013537,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,4.500000)
glVertex3f(-0.013537,-0.009836,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,4.500000)
glVertex3f(-0.015914,-0.005171,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,4.500000)
glVertex3f(-0.016733,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,4.500000)
glVertex3f(-0.015914,0.005171,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,4.500000)
glVertex3f(-0.013537,0.009836,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,4.500000)
glVertex3f(-0.009836,0.013537,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,4.500000)
glVertex3f(-0.005171,0.015914,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,4.500000)
glVertex3f(0.000000,0.016733,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,5.250000)
glVertex3f(0.000000,0.016733,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,5.250000)
glVertex3f(0.005171,0.015914,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,5.250000)
glVertex3f(0.009836,0.013537,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,5.250000)
glVertex3f(0.013537,0.009836,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,5.250000)
glVertex3f(0.015914,0.005171,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,5.250000)
glVertex3f(0.016733,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,5.250000)
glVertex3f(0.015914,-0.005171,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,5.250000)
glVertex3f(0.013537,-0.009836,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,5.250000)
glVertex3f(0.009836,-0.013537,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,5.250000)
glVertex3f(0.005171,-0.015914,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,5.250000)
glVertex3f(0.000000,-0.016733,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,5.250000)
glVertex3f(-0.005171,-0.015914,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,5.250000)
glVertex3f(-0.009836,-0.013537,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,5.250000)
glVertex3f(-0.013537,-0.009836,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,5.250000)
glVertex3f(-0.015914,-0.005171,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,5.250000)
glVertex3f(-0.016733,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,5.250000)
glVertex3f(-0.015914,0.005171,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,5.250000)
glVertex3f(-0.013537,0.009836,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,5.250000)
glVertex3f(-0.009836,0.013537,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,5.250000)
glVertex3f(-0.005171,0.015914,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,5.250000)
glVertex3f(0.000000,0.016733,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,6.000000)
glVertex3f(0.000000,0.016733,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,6.000000)
glVertex3f(0.005171,0.015914,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,6.000000)
glVertex3f(0.009836,0.013537,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,6.000000)
glVertex3f(0.013537,0.009836,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,6.000000)
glVertex3f(0.015914,0.005171,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,6.000000)
glVertex3f(0.016733,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,6.000000)
glVertex3f(0.015914,-0.005171,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,6.000000)
glVertex3f(0.013537,-0.009836,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,6.000000)
glVertex3f(0.009836,-0.013537,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,6.000000)
glVertex3f(0.005171,-0.015914,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,6.000000)
glVertex3f(0.000000,-0.016733,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,6.000000)
glVertex3f(-0.005171,-0.015914,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,6.000000)
glVertex3f(-0.009836,-0.013537,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,6.000000)
glVertex3f(-0.013537,-0.009836,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,6.000000)
glVertex3f(-0.015914,-0.005171,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,6.000000)
glVertex3f(-0.016733,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,6.000000)
glVertex3f(-0.015914,0.005171,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,6.000000)
glVertex3f(-0.013537,0.009836,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,6.000000)
glVertex3f(-0.009836,0.013537,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,6.000000)
glVertex3f(-0.005171,0.015914,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,6.000000)
glVertex3f(0.000000,0.016733,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,6.750000)
glVertex3f(0.000000,0.016733,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,6.750000)
glVertex3f(0.005171,0.015914,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,6.750000)
glVertex3f(0.009836,0.013537,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,6.750000)
glVertex3f(0.013537,0.009836,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,6.750000)
glVertex3f(0.015914,0.005171,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,6.750000)
glVertex3f(0.016733,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,6.750000)
glVertex3f(0.015914,-0.005171,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,6.750000)
glVertex3f(0.013537,-0.009836,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,6.750000)
glVertex3f(0.009836,-0.013537,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,6.750000)
glVertex3f(0.005171,-0.015914,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,6.750000)
glVertex3f(0.000000,-0.016733,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,6.750000)
glVertex3f(-0.005171,-0.015914,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,6.750000)
glVertex3f(-0.009836,-0.013537,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,6.750000)
glVertex3f(-0.013537,-0.009836,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,6.750000)
glVertex3f(-0.015914,-0.005171,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,6.750000)
glVertex3f(-0.016733,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,6.750000)
glVertex3f(-0.015914,0.005171,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,6.750000)
glVertex3f(-0.013537,0.009836,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,6.750000)
glVertex3f(-0.009836,0.013537,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,6.750000)
glVertex3f(-0.005171,0.015914,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,6.750000)
glVertex3f(0.000000,0.016733,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,7.500000)
glVertex3f(0.000000,0.016733,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,7.500000)
glVertex3f(0.005171,0.015914,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,7.500000)
glVertex3f(0.009836,0.013537,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,7.500000)
glVertex3f(0.013537,0.009836,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,7.500000)
glVertex3f(0.015914,0.005171,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,7.500000)
glVertex3f(0.016733,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,7.500000)
glVertex3f(0.015914,-0.005171,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,7.500000)
glVertex3f(0.013537,-0.009836,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,7.500000)
glVertex3f(0.009836,-0.013537,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,7.500000)
glVertex3f(0.005171,-0.015914,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,7.500000)
glVertex3f(0.000000,-0.016733,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,7.500000)
glVertex3f(-0.005171,-0.015914,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,7.500000)
glVertex3f(-0.009836,-0.013537,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,7.500000)
glVertex3f(-0.013537,-0.009836,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,7.500000)
glVertex3f(-0.015914,-0.005171,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,7.500000)
glVertex3f(-0.016733,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,7.500000)
glVertex3f(-0.015914,0.005171,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,7.500000)
glVertex3f(-0.013537,0.009836,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,7.500000)
glVertex3f(-0.009836,0.013537,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,7.500000)
glVertex3f(-0.005171,0.015914,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,7.500000)
glVertex3f(0.000000,0.016733,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,8.250000)
glVertex3f(0.000000,0.016733,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,8.250000)
glVertex3f(0.005171,0.015914,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,8.250000)
glVertex3f(0.009836,0.013537,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,8.250000)
glVertex3f(0.013537,0.009836,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,8.250000)
glVertex3f(0.015914,0.005171,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,8.250000)
glVertex3f(0.016733,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,8.250000)
glVertex3f(0.015914,-0.005171,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,8.250000)
glVertex3f(0.013537,-0.009836,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,8.250000)
glVertex3f(0.009836,-0.013537,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,8.250000)
glVertex3f(0.005171,-0.015914,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,8.250000)
glVertex3f(0.000000,-0.016733,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,8.250000)
glVertex3f(-0.005171,-0.015914,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,8.250000)
glVertex3f(-0.009836,-0.013537,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,8.250000)
glVertex3f(-0.013537,-0.009836,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,8.250000)
glVertex3f(-0.015914,-0.005171,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,8.250000)
glVertex3f(-0.016733,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,8.250000)
glVertex3f(-0.015914,0.005171,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,8.250000)
glVertex3f(-0.013537,0.009836,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,8.250000)
glVertex3f(-0.009836,0.013537,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,8.250000)
glVertex3f(-0.005171,0.015914,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,8.250000)
glVertex3f(0.000000,0.016733,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,9.000000)
glVertex3f(0.000000,0.016733,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,9.000000)
glVertex3f(0.005171,0.015914,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,9.000000)
glVertex3f(0.009836,0.013537,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,9.000000)
glVertex3f(0.013537,0.009836,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,9.000000)
glVertex3f(0.015914,0.005171,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,9.000000)
glVertex3f(0.016733,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,9.000000)
glVertex3f(0.015914,-0.005171,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,9.000000)
glVertex3f(0.013537,-0.009836,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,9.000000)
glVertex3f(0.009836,-0.013537,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,9.000000)
glVertex3f(0.005171,-0.015914,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,9.000000)
glVertex3f(0.000000,-0.016733,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,9.000000)
glVertex3f(-0.005171,-0.015914,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,9.000000)
glVertex3f(-0.009836,-0.013537,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,9.000000)
glVertex3f(-0.013537,-0.009836,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,9.000000)
glVertex3f(-0.015914,-0.005171,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,9.000000)
glVertex3f(-0.016733,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,9.000000)
glVertex3f(-0.015914,0.005171,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,9.000000)
glVertex3f(-0.013537,0.009836,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,9.000000)
glVertex3f(-0.009836,0.013537,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,9.000000)
glVertex3f(-0.005171,0.015914,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,9.000000)
glVertex3f(0.000000,0.016733,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,9.750000)
glVertex3f(0.000000,0.016733,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,9.750000)
glVertex3f(0.005171,0.015914,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,9.750000)
glVertex3f(0.009836,0.013537,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,9.750000)
glVertex3f(0.013537,0.009836,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,9.750000)
glVertex3f(0.015914,0.005171,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,9.750000)
glVertex3f(0.016733,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,9.750000)
glVertex3f(0.015914,-0.005171,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,9.750000)
glVertex3f(0.013537,-0.009836,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,9.750000)
glVertex3f(0.009836,-0.013537,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,9.750000)
glVertex3f(0.005171,-0.015914,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,9.750000)
glVertex3f(0.000000,-0.016733,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,9.750000)
glVertex3f(-0.005171,-0.015914,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,9.750000)
glVertex3f(-0.009836,-0.013537,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,9.750000)
glVertex3f(-0.013537,-0.009836,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,9.750000)
glVertex3f(-0.015914,-0.005171,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,9.750000)
glVertex3f(-0.016733,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,9.750000)
glVertex3f(-0.015914,0.005171,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,9.750000)
glVertex3f(-0.013537,0.009836,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,9.750000)
glVertex3f(-0.009836,0.013537,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,9.750000)
glVertex3f(-0.005171,0.015914,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,9.750000)
glVertex3f(0.000000,0.016733,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,10.500000)
glVertex3f(0.000000,0.016733,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,10.500000)
glVertex3f(0.005171,0.015914,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,10.500000)
glVertex3f(0.009836,0.013537,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,10.500000)
glVertex3f(0.013537,0.009836,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,10.500000)
glVertex3f(0.015914,0.005171,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,10.500000)
glVertex3f(0.016733,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,10.500000)
glVertex3f(0.015914,-0.005171,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,10.500000)
glVertex3f(0.013537,-0.009836,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,10.500000)
glVertex3f(0.009836,-0.013537,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,10.500000)
glVertex3f(0.005171,-0.015914,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,10.500000)
glVertex3f(0.000000,-0.016733,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,10.500000)
glVertex3f(-0.005171,-0.015914,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,10.500000)
glVertex3f(-0.009836,-0.013537,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,10.500000)
glVertex3f(-0.013537,-0.009836,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,10.500000)
glVertex3f(-0.015914,-0.005171,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,10.500000)
glVertex3f(-0.016733,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,10.500000)
glVertex3f(-0.015914,0.005171,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,10.500000)
glVertex3f(-0.013537,0.009836,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,10.500000)
glVertex3f(-0.009836,0.013537,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,10.500000)
glVertex3f(-0.005171,0.015914,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,10.500000)
glVertex3f(0.000000,0.016733,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,11.250000)
glVertex3f(0.000000,0.016733,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,11.250000)
glVertex3f(0.005171,0.015914,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,11.250000)
glVertex3f(0.009836,0.013537,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,11.250000)
glVertex3f(0.013537,0.009836,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,11.250000)
glVertex3f(0.015914,0.005171,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,11.250000)
glVertex3f(0.016733,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,11.250000)
glVertex3f(0.015914,-0.005171,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,11.250000)
glVertex3f(0.013537,-0.009836,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,11.250000)
glVertex3f(0.009836,-0.013537,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,11.250000)
glVertex3f(0.005171,-0.015914,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,11.250000)
glVertex3f(0.000000,-0.016733,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,11.250000)
glVertex3f(-0.005171,-0.015914,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,11.250000)
glVertex3f(-0.009836,-0.013537,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,11.250000)
glVertex3f(-0.013537,-0.009836,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,11.250000)
glVertex3f(-0.015914,-0.005171,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,11.250000)
glVertex3f(-0.016733,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,11.250000)
glVertex3f(-0.015914,0.005171,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,11.250000)
glVertex3f(-0.013537,0.009836,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,11.250000)
glVertex3f(-0.009836,0.013537,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,11.250000)
glVertex3f(-0.005171,0.015914,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,11.250000)
glVertex3f(0.000000,0.016733,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,12.000000)
glVertex3f(0.000000,0.016733,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,12.000000)
glVertex3f(0.005171,0.015914,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,12.000000)
glVertex3f(0.009836,0.013537,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,12.000000)
glVertex3f(0.013537,0.009836,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,12.000000)
glVertex3f(0.015914,0.005171,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,12.000000)
glVertex3f(0.016733,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,12.000000)
glVertex3f(0.015914,-0.005171,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,12.000000)
glVertex3f(0.013537,-0.009836,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,12.000000)
glVertex3f(0.009836,-0.013537,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,12.000000)
glVertex3f(0.005171,-0.015914,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,12.000000)
glVertex3f(0.000000,-0.016733,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,12.000000)
glVertex3f(-0.005171,-0.015914,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,12.000000)
glVertex3f(-0.009836,-0.013537,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,12.000000)
glVertex3f(-0.013537,-0.009836,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,12.000000)
glVertex3f(-0.015914,-0.005171,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,12.000000)
glVertex3f(-0.016733,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,12.000000)
glVertex3f(-0.015914,0.005171,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,12.000000)
glVertex3f(-0.013537,0.009836,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,12.000000)
glVertex3f(-0.009836,0.013537,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,12.000000)
glVertex3f(-0.005171,0.015914,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,12.000000)
glVertex3f(0.000000,0.016733,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,12.750000)
glVertex3f(0.000000,0.016733,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,12.750000)
glVertex3f(0.005171,0.015914,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,12.750000)
glVertex3f(0.009836,0.013537,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,12.750000)
glVertex3f(0.013537,0.009836,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,12.750000)
glVertex3f(0.015914,0.005171,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,12.750000)
glVertex3f(0.016733,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,12.750000)
glVertex3f(0.015914,-0.005171,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,12.750000)
glVertex3f(0.013537,-0.009836,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,12.750000)
glVertex3f(0.009836,-0.013537,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,12.750000)
glVertex3f(0.005171,-0.015914,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,12.750000)
glVertex3f(0.000000,-0.016733,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,12.750000)
glVertex3f(-0.005171,-0.015914,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,12.750000)
glVertex3f(-0.009836,-0.013537,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,12.750000)
glVertex3f(-0.013537,-0.009836,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,12.750000)
glVertex3f(-0.015914,-0.005171,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,12.750000)
glVertex3f(-0.016733,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,12.750000)
glVertex3f(-0.015914,0.005171,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,12.750000)
glVertex3f(-0.013537,0.009836,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,12.750000)
glVertex3f(-0.009836,0.013537,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,12.750000)
glVertex3f(-0.005171,0.015914,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,12.750000)
glVertex3f(0.000000,0.016733,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,13.500000)
glVertex3f(0.000000,0.016733,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,13.500000)
glVertex3f(0.005171,0.015914,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,13.500000)
glVertex3f(0.009836,0.013537,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,13.500000)
glVertex3f(0.013537,0.009836,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,13.500000)
glVertex3f(0.015914,0.005171,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,13.500000)
glVertex3f(0.016733,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,13.500000)
glVertex3f(0.015914,-0.005171,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,13.500000)
glVertex3f(0.013537,-0.009836,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,13.500000)
glVertex3f(0.009836,-0.013537,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,13.500000)
glVertex3f(0.005171,-0.015914,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,13.500000)
glVertex3f(0.000000,-0.016733,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,13.500000)
glVertex3f(-0.005171,-0.015914,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,13.500000)
glVertex3f(-0.009836,-0.013537,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,13.500000)
glVertex3f(-0.013537,-0.009836,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,13.500000)
glVertex3f(-0.015914,-0.005171,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,13.500000)
glVertex3f(-0.016733,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,13.500000)
glVertex3f(-0.015914,0.005171,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,13.500000)
glVertex3f(-0.013537,0.009836,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,13.500000)
glVertex3f(-0.009836,0.013537,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,13.500000)
glVertex3f(-0.005171,0.015914,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,13.500000)
glVertex3f(0.000000,0.016733,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,14.250000)
glVertex3f(0.000000,0.016733,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005171,0.015914,14.250000)
glVertex3f(0.005171,0.015914,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009836,0.013537,14.250000)
glVertex3f(0.009836,0.013537,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013537,0.009836,14.250000)
glVertex3f(0.013537,0.009836,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015914,0.005171,14.250000)
glVertex3f(0.015914,0.005171,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016733,0.000000,14.250000)
glVertex3f(0.016733,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015914,-0.005171,14.250000)
glVertex3f(0.015914,-0.005171,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013537,-0.009836,14.250000)
glVertex3f(0.013537,-0.009836,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009836,-0.013537,14.250000)
glVertex3f(0.009836,-0.013537,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005171,-0.015914,14.250000)
glVertex3f(0.005171,-0.015914,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016733,14.250000)
glVertex3f(0.000000,-0.016733,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005171,-0.015914,14.250000)
glVertex3f(-0.005171,-0.015914,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009836,-0.013537,14.250000)
glVertex3f(-0.009836,-0.013537,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013537,-0.009836,14.250000)
glVertex3f(-0.013537,-0.009836,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015914,-0.005171,14.250000)
glVertex3f(-0.015914,-0.005171,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016733,-0.000000,14.250000)
glVertex3f(-0.016733,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015914,0.005171,14.250000)
glVertex3f(-0.015914,0.005171,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013537,0.009836,14.250000)
glVertex3f(-0.013537,0.009836,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009836,0.013537,14.250000)
glVertex3f(-0.009836,0.013537,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005171,0.015914,14.250000)
glVertex3f(-0.005171,0.015914,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016733,14.250000)
glVertex3f(0.000000,0.016733,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.388513,0.275068,81.993103)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,0.000000)
glVertex3f(0.000000,0.016747,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,0.000000)
glVertex3f(0.005175,0.015927,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,0.000000)
glVertex3f(0.009844,0.013549,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,0.000000)
glVertex3f(0.013549,0.009844,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,0.000000)
glVertex3f(0.015927,0.005175,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,0.000000)
glVertex3f(0.016747,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,0.000000)
glVertex3f(0.015927,-0.005175,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,0.000000)
glVertex3f(0.013549,-0.009844,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,0.000000)
glVertex3f(0.009844,-0.013549,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,0.000000)
glVertex3f(0.005175,-0.015927,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,0.000000)
glVertex3f(0.000000,-0.016747,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,0.000000)
glVertex3f(-0.005175,-0.015927,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,0.000000)
glVertex3f(-0.009844,-0.013549,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,0.000000)
glVertex3f(-0.013549,-0.009844,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,0.000000)
glVertex3f(-0.015927,-0.005175,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,0.000000)
glVertex3f(-0.015927,0.005175,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,0.000000)
glVertex3f(-0.013549,0.009844,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,0.000000)
glVertex3f(-0.009844,0.013549,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,0.000000)
glVertex3f(-0.005175,0.015927,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,0.000000)
glVertex3f(0.000000,0.016747,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,0.750000)
glVertex3f(0.000000,0.016747,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,0.750000)
glVertex3f(0.005175,0.015927,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,0.750000)
glVertex3f(0.009844,0.013549,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,0.750000)
glVertex3f(0.013549,0.009844,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,0.750000)
glVertex3f(0.015927,0.005175,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,0.750000)
glVertex3f(0.016747,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,0.750000)
glVertex3f(0.015927,-0.005175,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,0.750000)
glVertex3f(0.013549,-0.009844,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,0.750000)
glVertex3f(0.009844,-0.013549,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,0.750000)
glVertex3f(0.005175,-0.015927,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,0.750000)
glVertex3f(0.000000,-0.016747,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,0.750000)
glVertex3f(-0.005175,-0.015927,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,0.750000)
glVertex3f(-0.009844,-0.013549,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,0.750000)
glVertex3f(-0.013549,-0.009844,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,0.750000)
glVertex3f(-0.015927,-0.005175,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,0.750000)
glVertex3f(-0.016747,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,0.750000)
glVertex3f(-0.015927,0.005175,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,0.750000)
glVertex3f(-0.013549,0.009844,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,0.750000)
glVertex3f(-0.009844,0.013549,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,0.750000)
glVertex3f(-0.005175,0.015927,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,0.750000)
glVertex3f(0.000000,0.016747,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,1.500000)
glVertex3f(0.000000,0.016747,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,1.500000)
glVertex3f(0.005175,0.015927,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,1.500000)
glVertex3f(0.009844,0.013549,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,1.500000)
glVertex3f(0.013549,0.009844,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,1.500000)
glVertex3f(0.015927,0.005175,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,1.500000)
glVertex3f(0.016747,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,1.500000)
glVertex3f(0.015927,-0.005175,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,1.500000)
glVertex3f(0.013549,-0.009844,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,1.500000)
glVertex3f(0.009844,-0.013549,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,1.500000)
glVertex3f(0.005175,-0.015927,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,1.500000)
glVertex3f(0.000000,-0.016747,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,1.500000)
glVertex3f(-0.005175,-0.015927,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,1.500000)
glVertex3f(-0.009844,-0.013549,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,1.500000)
glVertex3f(-0.013549,-0.009844,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,1.500000)
glVertex3f(-0.015927,-0.005175,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,1.500000)
glVertex3f(-0.016747,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,1.500000)
glVertex3f(-0.015927,0.005175,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,1.500000)
glVertex3f(-0.013549,0.009844,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,1.500000)
glVertex3f(-0.009844,0.013549,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,1.500000)
glVertex3f(-0.005175,0.015927,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,1.500000)
glVertex3f(0.000000,0.016747,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,2.250000)
glVertex3f(0.000000,0.016747,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,2.250000)
glVertex3f(0.005175,0.015927,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,2.250000)
glVertex3f(0.009844,0.013549,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,2.250000)
glVertex3f(0.013549,0.009844,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,2.250000)
glVertex3f(0.015927,0.005175,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,2.250000)
glVertex3f(0.016747,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,2.250000)
glVertex3f(0.015927,-0.005175,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,2.250000)
glVertex3f(0.013549,-0.009844,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,2.250000)
glVertex3f(0.009844,-0.013549,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,2.250000)
glVertex3f(0.005175,-0.015927,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,2.250000)
glVertex3f(0.000000,-0.016747,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,2.250000)
glVertex3f(-0.005175,-0.015927,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,2.250000)
glVertex3f(-0.009844,-0.013549,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,2.250000)
glVertex3f(-0.013549,-0.009844,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,2.250000)
glVertex3f(-0.015927,-0.005175,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,2.250000)
glVertex3f(-0.016747,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,2.250000)
glVertex3f(-0.015927,0.005175,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,2.250000)
glVertex3f(-0.013549,0.009844,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,2.250000)
glVertex3f(-0.009844,0.013549,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,2.250000)
glVertex3f(-0.005175,0.015927,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,2.250000)
glVertex3f(0.000000,0.016747,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,3.000000)
glVertex3f(0.000000,0.016747,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,3.000000)
glVertex3f(0.005175,0.015927,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,3.000000)
glVertex3f(0.009844,0.013549,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,3.000000)
glVertex3f(0.013549,0.009844,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,3.000000)
glVertex3f(0.015927,0.005175,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,3.000000)
glVertex3f(0.016747,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,3.000000)
glVertex3f(0.015927,-0.005175,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,3.000000)
glVertex3f(0.013549,-0.009844,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,3.000000)
glVertex3f(0.009844,-0.013549,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,3.000000)
glVertex3f(0.005175,-0.015927,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,3.000000)
glVertex3f(0.000000,-0.016747,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,3.000000)
glVertex3f(-0.005175,-0.015927,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,3.000000)
glVertex3f(-0.009844,-0.013549,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,3.000000)
glVertex3f(-0.013549,-0.009844,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,3.000000)
glVertex3f(-0.015927,-0.005175,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,3.000000)
glVertex3f(-0.016747,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,3.000000)
glVertex3f(-0.015927,0.005175,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,3.000000)
glVertex3f(-0.013549,0.009844,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,3.000000)
glVertex3f(-0.009844,0.013549,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,3.000000)
glVertex3f(-0.005175,0.015927,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,3.000000)
glVertex3f(0.000000,0.016747,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,3.750000)
glVertex3f(0.000000,0.016747,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,3.750000)
glVertex3f(0.005175,0.015927,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,3.750000)
glVertex3f(0.009844,0.013549,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,3.750000)
glVertex3f(0.013549,0.009844,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,3.750000)
glVertex3f(0.015927,0.005175,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,3.750000)
glVertex3f(0.016747,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,3.750000)
glVertex3f(0.015927,-0.005175,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,3.750000)
glVertex3f(0.013549,-0.009844,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,3.750000)
glVertex3f(0.009844,-0.013549,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,3.750000)
glVertex3f(0.005175,-0.015927,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,3.750000)
glVertex3f(0.000000,-0.016747,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,3.750000)
glVertex3f(-0.005175,-0.015927,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,3.750000)
glVertex3f(-0.009844,-0.013549,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,3.750000)
glVertex3f(-0.013549,-0.009844,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,3.750000)
glVertex3f(-0.015927,-0.005175,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,3.750000)
glVertex3f(-0.016747,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,3.750000)
glVertex3f(-0.015927,0.005175,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,3.750000)
glVertex3f(-0.013549,0.009844,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,3.750000)
glVertex3f(-0.009844,0.013549,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,3.750000)
glVertex3f(-0.005175,0.015927,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,3.750000)
glVertex3f(0.000000,0.016747,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,4.500000)
glVertex3f(0.000000,0.016747,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,4.500000)
glVertex3f(0.005175,0.015927,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,4.500000)
glVertex3f(0.009844,0.013549,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,4.500000)
glVertex3f(0.013549,0.009844,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,4.500000)
glVertex3f(0.015927,0.005175,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,4.500000)
glVertex3f(0.016747,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,4.500000)
glVertex3f(0.015927,-0.005175,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,4.500000)
glVertex3f(0.013549,-0.009844,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,4.500000)
glVertex3f(0.009844,-0.013549,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,4.500000)
glVertex3f(0.005175,-0.015927,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,4.500000)
glVertex3f(0.000000,-0.016747,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,4.500000)
glVertex3f(-0.005175,-0.015927,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,4.500000)
glVertex3f(-0.009844,-0.013549,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,4.500000)
glVertex3f(-0.013549,-0.009844,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,4.500000)
glVertex3f(-0.015927,-0.005175,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,4.500000)
glVertex3f(-0.016747,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,4.500000)
glVertex3f(-0.015927,0.005175,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,4.500000)
glVertex3f(-0.013549,0.009844,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,4.500000)
glVertex3f(-0.009844,0.013549,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,4.500000)
glVertex3f(-0.005175,0.015927,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,4.500000)
glVertex3f(0.000000,0.016747,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,5.250000)
glVertex3f(0.000000,0.016747,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,5.250000)
glVertex3f(0.005175,0.015927,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,5.250000)
glVertex3f(0.009844,0.013549,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,5.250000)
glVertex3f(0.013549,0.009844,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,5.250000)
glVertex3f(0.015927,0.005175,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,5.250000)
glVertex3f(0.016747,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,5.250000)
glVertex3f(0.015927,-0.005175,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,5.250000)
glVertex3f(0.013549,-0.009844,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,5.250000)
glVertex3f(0.009844,-0.013549,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,5.250000)
glVertex3f(0.005175,-0.015927,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,5.250000)
glVertex3f(0.000000,-0.016747,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,5.250000)
glVertex3f(-0.005175,-0.015927,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,5.250000)
glVertex3f(-0.009844,-0.013549,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,5.250000)
glVertex3f(-0.013549,-0.009844,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,5.250000)
glVertex3f(-0.015927,-0.005175,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,5.250000)
glVertex3f(-0.016747,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,5.250000)
glVertex3f(-0.015927,0.005175,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,5.250000)
glVertex3f(-0.013549,0.009844,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,5.250000)
glVertex3f(-0.009844,0.013549,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,5.250000)
glVertex3f(-0.005175,0.015927,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,5.250000)
glVertex3f(0.000000,0.016747,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,6.000000)
glVertex3f(0.000000,0.016747,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,6.000000)
glVertex3f(0.005175,0.015927,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,6.000000)
glVertex3f(0.009844,0.013549,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,6.000000)
glVertex3f(0.013549,0.009844,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,6.000000)
glVertex3f(0.015927,0.005175,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,6.000000)
glVertex3f(0.016747,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,6.000000)
glVertex3f(0.015927,-0.005175,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,6.000000)
glVertex3f(0.013549,-0.009844,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,6.000000)
glVertex3f(0.009844,-0.013549,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,6.000000)
glVertex3f(0.005175,-0.015927,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,6.000000)
glVertex3f(0.000000,-0.016747,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,6.000000)
glVertex3f(-0.005175,-0.015927,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,6.000000)
glVertex3f(-0.009844,-0.013549,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,6.000000)
glVertex3f(-0.013549,-0.009844,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,6.000000)
glVertex3f(-0.015927,-0.005175,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,6.000000)
glVertex3f(-0.016747,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,6.000000)
glVertex3f(-0.015927,0.005175,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,6.000000)
glVertex3f(-0.013549,0.009844,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,6.000000)
glVertex3f(-0.009844,0.013549,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,6.000000)
glVertex3f(-0.005175,0.015927,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,6.000000)
glVertex3f(0.000000,0.016747,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,6.750000)
glVertex3f(0.000000,0.016747,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,6.750000)
glVertex3f(0.005175,0.015927,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,6.750000)
glVertex3f(0.009844,0.013549,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,6.750000)
glVertex3f(0.013549,0.009844,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,6.750000)
glVertex3f(0.015927,0.005175,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,6.750000)
glVertex3f(0.016747,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,6.750000)
glVertex3f(0.015927,-0.005175,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,6.750000)
glVertex3f(0.013549,-0.009844,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,6.750000)
glVertex3f(0.009844,-0.013549,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,6.750000)
glVertex3f(0.005175,-0.015927,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,6.750000)
glVertex3f(0.000000,-0.016747,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,6.750000)
glVertex3f(-0.005175,-0.015927,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,6.750000)
glVertex3f(-0.009844,-0.013549,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,6.750000)
glVertex3f(-0.013549,-0.009844,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,6.750000)
glVertex3f(-0.015927,-0.005175,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,6.750000)
glVertex3f(-0.016747,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,6.750000)
glVertex3f(-0.015927,0.005175,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,6.750000)
glVertex3f(-0.013549,0.009844,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,6.750000)
glVertex3f(-0.009844,0.013549,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,6.750000)
glVertex3f(-0.005175,0.015927,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,6.750000)
glVertex3f(0.000000,0.016747,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,7.500000)
glVertex3f(0.000000,0.016747,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,7.500000)
glVertex3f(0.005175,0.015927,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,7.500000)
glVertex3f(0.009844,0.013549,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,7.500000)
glVertex3f(0.013549,0.009844,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,7.500000)
glVertex3f(0.015927,0.005175,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,7.500000)
glVertex3f(0.016747,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,7.500000)
glVertex3f(0.015927,-0.005175,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,7.500000)
glVertex3f(0.013549,-0.009844,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,7.500000)
glVertex3f(0.009844,-0.013549,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,7.500000)
glVertex3f(0.005175,-0.015927,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,7.500000)
glVertex3f(0.000000,-0.016747,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,7.500000)
glVertex3f(-0.005175,-0.015927,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,7.500000)
glVertex3f(-0.009844,-0.013549,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,7.500000)
glVertex3f(-0.013549,-0.009844,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,7.500000)
glVertex3f(-0.015927,-0.005175,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,7.500000)
glVertex3f(-0.016747,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,7.500000)
glVertex3f(-0.015927,0.005175,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,7.500000)
glVertex3f(-0.013549,0.009844,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,7.500000)
glVertex3f(-0.009844,0.013549,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,7.500000)
glVertex3f(-0.005175,0.015927,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,7.500000)
glVertex3f(0.000000,0.016747,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,8.250000)
glVertex3f(0.000000,0.016747,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,8.250000)
glVertex3f(0.005175,0.015927,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,8.250000)
glVertex3f(0.009844,0.013549,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,8.250000)
glVertex3f(0.013549,0.009844,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,8.250000)
glVertex3f(0.015927,0.005175,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,8.250000)
glVertex3f(0.016747,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,8.250000)
glVertex3f(0.015927,-0.005175,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,8.250000)
glVertex3f(0.013549,-0.009844,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,8.250000)
glVertex3f(0.009844,-0.013549,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,8.250000)
glVertex3f(0.005175,-0.015927,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,8.250000)
glVertex3f(0.000000,-0.016747,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,8.250000)
glVertex3f(-0.005175,-0.015927,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,8.250000)
glVertex3f(-0.009844,-0.013549,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,8.250000)
glVertex3f(-0.013549,-0.009844,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,8.250000)
glVertex3f(-0.015927,-0.005175,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,8.250000)
glVertex3f(-0.016747,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,8.250000)
glVertex3f(-0.015927,0.005175,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,8.250000)
glVertex3f(-0.013549,0.009844,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,8.250000)
glVertex3f(-0.009844,0.013549,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,8.250000)
glVertex3f(-0.005175,0.015927,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,8.250000)
glVertex3f(0.000000,0.016747,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,9.000000)
glVertex3f(0.000000,0.016747,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,9.000000)
glVertex3f(0.005175,0.015927,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,9.000000)
glVertex3f(0.009844,0.013549,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,9.000000)
glVertex3f(0.013549,0.009844,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,9.000000)
glVertex3f(0.015927,0.005175,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,9.000000)
glVertex3f(0.016747,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,9.000000)
glVertex3f(0.015927,-0.005175,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,9.000000)
glVertex3f(0.013549,-0.009844,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,9.000000)
glVertex3f(0.009844,-0.013549,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,9.000000)
glVertex3f(0.005175,-0.015927,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,9.000000)
glVertex3f(0.000000,-0.016747,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,9.000000)
glVertex3f(-0.005175,-0.015927,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,9.000000)
glVertex3f(-0.009844,-0.013549,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,9.000000)
glVertex3f(-0.013549,-0.009844,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,9.000000)
glVertex3f(-0.015927,-0.005175,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,9.000000)
glVertex3f(-0.016747,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,9.000000)
glVertex3f(-0.015927,0.005175,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,9.000000)
glVertex3f(-0.013549,0.009844,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,9.000000)
glVertex3f(-0.009844,0.013549,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,9.000000)
glVertex3f(-0.005175,0.015927,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,9.000000)
glVertex3f(0.000000,0.016747,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,9.750000)
glVertex3f(0.000000,0.016747,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,9.750000)
glVertex3f(0.005175,0.015927,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,9.750000)
glVertex3f(0.009844,0.013549,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,9.750000)
glVertex3f(0.013549,0.009844,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,9.750000)
glVertex3f(0.015927,0.005175,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,9.750000)
glVertex3f(0.016747,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,9.750000)
glVertex3f(0.015927,-0.005175,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,9.750000)
glVertex3f(0.013549,-0.009844,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,9.750000)
glVertex3f(0.009844,-0.013549,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,9.750000)
glVertex3f(0.005175,-0.015927,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,9.750000)
glVertex3f(0.000000,-0.016747,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,9.750000)
glVertex3f(-0.005175,-0.015927,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,9.750000)
glVertex3f(-0.009844,-0.013549,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,9.750000)
glVertex3f(-0.013549,-0.009844,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,9.750000)
glVertex3f(-0.015927,-0.005175,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,9.750000)
glVertex3f(-0.016747,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,9.750000)
glVertex3f(-0.015927,0.005175,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,9.750000)
glVertex3f(-0.013549,0.009844,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,9.750000)
glVertex3f(-0.009844,0.013549,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,9.750000)
glVertex3f(-0.005175,0.015927,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,9.750000)
glVertex3f(0.000000,0.016747,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,10.500000)
glVertex3f(0.000000,0.016747,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,10.500000)
glVertex3f(0.005175,0.015927,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,10.500000)
glVertex3f(0.009844,0.013549,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,10.500000)
glVertex3f(0.013549,0.009844,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,10.500000)
glVertex3f(0.015927,0.005175,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,10.500000)
glVertex3f(0.016747,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,10.500000)
glVertex3f(0.015927,-0.005175,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,10.500000)
glVertex3f(0.013549,-0.009844,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,10.500000)
glVertex3f(0.009844,-0.013549,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,10.500000)
glVertex3f(0.005175,-0.015927,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,10.500000)
glVertex3f(0.000000,-0.016747,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,10.500000)
glVertex3f(-0.005175,-0.015927,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,10.500000)
glVertex3f(-0.009844,-0.013549,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,10.500000)
glVertex3f(-0.013549,-0.009844,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,10.500000)
glVertex3f(-0.015927,-0.005175,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,10.500000)
glVertex3f(-0.016747,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,10.500000)
glVertex3f(-0.015927,0.005175,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,10.500000)
glVertex3f(-0.013549,0.009844,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,10.500000)
glVertex3f(-0.009844,0.013549,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,10.500000)
glVertex3f(-0.005175,0.015927,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,10.500000)
glVertex3f(0.000000,0.016747,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,11.250000)
glVertex3f(0.000000,0.016747,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,11.250000)
glVertex3f(0.005175,0.015927,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,11.250000)
glVertex3f(0.009844,0.013549,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,11.250000)
glVertex3f(0.013549,0.009844,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,11.250000)
glVertex3f(0.015927,0.005175,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,11.250000)
glVertex3f(0.016747,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,11.250000)
glVertex3f(0.015927,-0.005175,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,11.250000)
glVertex3f(0.013549,-0.009844,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,11.250000)
glVertex3f(0.009844,-0.013549,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,11.250000)
glVertex3f(0.005175,-0.015927,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,11.250000)
glVertex3f(0.000000,-0.016747,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,11.250000)
glVertex3f(-0.005175,-0.015927,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,11.250000)
glVertex3f(-0.009844,-0.013549,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,11.250000)
glVertex3f(-0.013549,-0.009844,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,11.250000)
glVertex3f(-0.015927,-0.005175,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,11.250000)
glVertex3f(-0.016747,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,11.250000)
glVertex3f(-0.015927,0.005175,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,11.250000)
glVertex3f(-0.013549,0.009844,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,11.250000)
glVertex3f(-0.009844,0.013549,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,11.250000)
glVertex3f(-0.005175,0.015927,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,11.250000)
glVertex3f(0.000000,0.016747,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,12.000000)
glVertex3f(0.000000,0.016747,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,12.000000)
glVertex3f(0.005175,0.015927,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,12.000000)
glVertex3f(0.009844,0.013549,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,12.000000)
glVertex3f(0.013549,0.009844,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,12.000000)
glVertex3f(0.015927,0.005175,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,12.000000)
glVertex3f(0.016747,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,12.000000)
glVertex3f(0.015927,-0.005175,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,12.000000)
glVertex3f(0.013549,-0.009844,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,12.000000)
glVertex3f(0.009844,-0.013549,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,12.000000)
glVertex3f(0.005175,-0.015927,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,12.000000)
glVertex3f(0.000000,-0.016747,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,12.000000)
glVertex3f(-0.005175,-0.015927,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,12.000000)
glVertex3f(-0.009844,-0.013549,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,12.000000)
glVertex3f(-0.013549,-0.009844,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,12.000000)
glVertex3f(-0.015927,-0.005175,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,12.000000)
glVertex3f(-0.016747,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,12.000000)
glVertex3f(-0.015927,0.005175,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,12.000000)
glVertex3f(-0.013549,0.009844,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,12.000000)
glVertex3f(-0.009844,0.013549,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,12.000000)
glVertex3f(-0.005175,0.015927,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,12.000000)
glVertex3f(0.000000,0.016747,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,12.750000)
glVertex3f(0.000000,0.016747,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,12.750000)
glVertex3f(0.005175,0.015927,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,12.750000)
glVertex3f(0.009844,0.013549,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,12.750000)
glVertex3f(0.013549,0.009844,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,12.750000)
glVertex3f(0.015927,0.005175,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,12.750000)
glVertex3f(0.016747,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,12.750000)
glVertex3f(0.015927,-0.005175,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,12.750000)
glVertex3f(0.013549,-0.009844,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,12.750000)
glVertex3f(0.009844,-0.013549,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,12.750000)
glVertex3f(0.005175,-0.015927,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,12.750000)
glVertex3f(0.000000,-0.016747,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,12.750000)
glVertex3f(-0.005175,-0.015927,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,12.750000)
glVertex3f(-0.009844,-0.013549,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,12.750000)
glVertex3f(-0.013549,-0.009844,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,12.750000)
glVertex3f(-0.015927,-0.005175,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,12.750000)
glVertex3f(-0.016747,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,12.750000)
glVertex3f(-0.015927,0.005175,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,12.750000)
glVertex3f(-0.013549,0.009844,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,12.750000)
glVertex3f(-0.009844,0.013549,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,12.750000)
glVertex3f(-0.005175,0.015927,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,12.750000)
glVertex3f(0.000000,0.016747,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,13.500000)
glVertex3f(0.000000,0.016747,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,13.500000)
glVertex3f(0.005175,0.015927,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,13.500000)
glVertex3f(0.009844,0.013549,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,13.500000)
glVertex3f(0.013549,0.009844,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,13.500000)
glVertex3f(0.015927,0.005175,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,13.500000)
glVertex3f(0.016747,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,13.500000)
glVertex3f(0.015927,-0.005175,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,13.500000)
glVertex3f(0.013549,-0.009844,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,13.500000)
glVertex3f(0.009844,-0.013549,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,13.500000)
glVertex3f(0.005175,-0.015927,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,13.500000)
glVertex3f(0.000000,-0.016747,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,13.500000)
glVertex3f(-0.005175,-0.015927,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,13.500000)
glVertex3f(-0.009844,-0.013549,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,13.500000)
glVertex3f(-0.013549,-0.009844,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,13.500000)
glVertex3f(-0.015927,-0.005175,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,13.500000)
glVertex3f(-0.016747,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,13.500000)
glVertex3f(-0.015927,0.005175,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,13.500000)
glVertex3f(-0.013549,0.009844,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,13.500000)
glVertex3f(-0.009844,0.013549,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,13.500000)
glVertex3f(-0.005175,0.015927,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,13.500000)
glVertex3f(0.000000,0.016747,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,14.250000)
glVertex3f(0.000000,0.016747,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005175,0.015927,14.250000)
glVertex3f(0.005175,0.015927,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009844,0.013549,14.250000)
glVertex3f(0.009844,0.013549,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013549,0.009844,14.250000)
glVertex3f(0.013549,0.009844,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015927,0.005175,14.250000)
glVertex3f(0.015927,0.005175,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016747,0.000000,14.250000)
glVertex3f(0.016747,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015927,-0.005175,14.250000)
glVertex3f(0.015927,-0.005175,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013549,-0.009844,14.250000)
glVertex3f(0.013549,-0.009844,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009844,-0.013549,14.250000)
glVertex3f(0.009844,-0.013549,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005175,-0.015927,14.250000)
glVertex3f(0.005175,-0.015927,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016747,14.250000)
glVertex3f(0.000000,-0.016747,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005175,-0.015927,14.250000)
glVertex3f(-0.005175,-0.015927,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009844,-0.013549,14.250000)
glVertex3f(-0.009844,-0.013549,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013549,-0.009844,14.250000)
glVertex3f(-0.013549,-0.009844,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015927,-0.005175,14.250000)
glVertex3f(-0.015927,-0.005175,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016747,-0.000000,14.250000)
glVertex3f(-0.016747,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015927,0.005175,14.250000)
glVertex3f(-0.015927,0.005175,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013549,0.009844,14.250000)
glVertex3f(-0.013549,0.009844,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009844,0.013549,14.250000)
glVertex3f(-0.009844,0.013549,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005175,0.015927,14.250000)
glVertex3f(-0.005175,0.015927,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016747,14.250000)
glVertex3f(0.000000,0.016747,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.384894,0.280263,82.687515)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,0.000000)
glVertex3f(0.000000,0.016918,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,0.000000)
glVertex3f(0.005228,0.016090,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,0.000000)
glVertex3f(0.009944,0.013687,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,0.000000)
glVertex3f(0.013687,0.009944,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,0.000000)
glVertex3f(0.016090,0.005228,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,0.000000)
glVertex3f(0.016918,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,0.000000)
glVertex3f(0.016090,-0.005228,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,0.000000)
glVertex3f(0.013687,-0.009944,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,0.000000)
glVertex3f(0.009944,-0.013687,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,0.000000)
glVertex3f(0.005228,-0.016090,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,0.000000)
glVertex3f(0.000000,-0.016918,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,0.000000)
glVertex3f(-0.005228,-0.016090,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,0.000000)
glVertex3f(-0.009944,-0.013687,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,0.000000)
glVertex3f(-0.013687,-0.009944,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,0.000000)
glVertex3f(-0.016090,-0.005228,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,0.000000)
glVertex3f(-0.016090,0.005228,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,0.000000)
glVertex3f(-0.013687,0.009944,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,0.000000)
glVertex3f(-0.009944,0.013687,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,0.000000)
glVertex3f(-0.005228,0.016090,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,0.000000)
glVertex3f(0.000000,0.016918,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,0.750000)
glVertex3f(0.000000,0.016918,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,0.750000)
glVertex3f(0.005228,0.016090,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,0.750000)
glVertex3f(0.009944,0.013687,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,0.750000)
glVertex3f(0.013687,0.009944,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,0.750000)
glVertex3f(0.016090,0.005228,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,0.750000)
glVertex3f(0.016918,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,0.750000)
glVertex3f(0.016090,-0.005228,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,0.750000)
glVertex3f(0.013687,-0.009944,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,0.750000)
glVertex3f(0.009944,-0.013687,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,0.750000)
glVertex3f(0.005228,-0.016090,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,0.750000)
glVertex3f(0.000000,-0.016918,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,0.750000)
glVertex3f(-0.005228,-0.016090,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,0.750000)
glVertex3f(-0.009944,-0.013687,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,0.750000)
glVertex3f(-0.013687,-0.009944,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,0.750000)
glVertex3f(-0.016090,-0.005228,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,0.750000)
glVertex3f(-0.016918,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,0.750000)
glVertex3f(-0.016090,0.005228,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,0.750000)
glVertex3f(-0.013687,0.009944,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,0.750000)
glVertex3f(-0.009944,0.013687,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,0.750000)
glVertex3f(-0.005228,0.016090,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,0.750000)
glVertex3f(0.000000,0.016918,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,1.500000)
glVertex3f(0.000000,0.016918,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,1.500000)
glVertex3f(0.005228,0.016090,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,1.500000)
glVertex3f(0.009944,0.013687,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,1.500000)
glVertex3f(0.013687,0.009944,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,1.500000)
glVertex3f(0.016090,0.005228,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,1.500000)
glVertex3f(0.016918,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,1.500000)
glVertex3f(0.016090,-0.005228,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,1.500000)
glVertex3f(0.013687,-0.009944,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,1.500000)
glVertex3f(0.009944,-0.013687,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,1.500000)
glVertex3f(0.005228,-0.016090,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,1.500000)
glVertex3f(0.000000,-0.016918,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,1.500000)
glVertex3f(-0.005228,-0.016090,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,1.500000)
glVertex3f(-0.009944,-0.013687,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,1.500000)
glVertex3f(-0.013687,-0.009944,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,1.500000)
glVertex3f(-0.016090,-0.005228,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,1.500000)
glVertex3f(-0.016918,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,1.500000)
glVertex3f(-0.016090,0.005228,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,1.500000)
glVertex3f(-0.013687,0.009944,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,1.500000)
glVertex3f(-0.009944,0.013687,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,1.500000)
glVertex3f(-0.005228,0.016090,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,1.500000)
glVertex3f(0.000000,0.016918,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,2.250000)
glVertex3f(0.000000,0.016918,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,2.250000)
glVertex3f(0.005228,0.016090,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,2.250000)
glVertex3f(0.009944,0.013687,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,2.250000)
glVertex3f(0.013687,0.009944,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,2.250000)
glVertex3f(0.016090,0.005228,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,2.250000)
glVertex3f(0.016918,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,2.250000)
glVertex3f(0.016090,-0.005228,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,2.250000)
glVertex3f(0.013687,-0.009944,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,2.250000)
glVertex3f(0.009944,-0.013687,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,2.250000)
glVertex3f(0.005228,-0.016090,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,2.250000)
glVertex3f(0.000000,-0.016918,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,2.250000)
glVertex3f(-0.005228,-0.016090,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,2.250000)
glVertex3f(-0.009944,-0.013687,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,2.250000)
glVertex3f(-0.013687,-0.009944,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,2.250000)
glVertex3f(-0.016090,-0.005228,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,2.250000)
glVertex3f(-0.016918,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,2.250000)
glVertex3f(-0.016090,0.005228,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,2.250000)
glVertex3f(-0.013687,0.009944,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,2.250000)
glVertex3f(-0.009944,0.013687,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,2.250000)
glVertex3f(-0.005228,0.016090,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,2.250000)
glVertex3f(0.000000,0.016918,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,3.000000)
glVertex3f(0.000000,0.016918,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,3.000000)
glVertex3f(0.005228,0.016090,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,3.000000)
glVertex3f(0.009944,0.013687,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,3.000000)
glVertex3f(0.013687,0.009944,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,3.000000)
glVertex3f(0.016090,0.005228,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,3.000000)
glVertex3f(0.016918,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,3.000000)
glVertex3f(0.016090,-0.005228,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,3.000000)
glVertex3f(0.013687,-0.009944,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,3.000000)
glVertex3f(0.009944,-0.013687,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,3.000000)
glVertex3f(0.005228,-0.016090,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,3.000000)
glVertex3f(0.000000,-0.016918,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,3.000000)
glVertex3f(-0.005228,-0.016090,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,3.000000)
glVertex3f(-0.009944,-0.013687,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,3.000000)
glVertex3f(-0.013687,-0.009944,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,3.000000)
glVertex3f(-0.016090,-0.005228,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,3.000000)
glVertex3f(-0.016918,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,3.000000)
glVertex3f(-0.016090,0.005228,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,3.000000)
glVertex3f(-0.013687,0.009944,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,3.000000)
glVertex3f(-0.009944,0.013687,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,3.000000)
glVertex3f(-0.005228,0.016090,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,3.000000)
glVertex3f(0.000000,0.016918,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,3.750000)
glVertex3f(0.000000,0.016918,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,3.750000)
glVertex3f(0.005228,0.016090,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,3.750000)
glVertex3f(0.009944,0.013687,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,3.750000)
glVertex3f(0.013687,0.009944,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,3.750000)
glVertex3f(0.016090,0.005228,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,3.750000)
glVertex3f(0.016918,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,3.750000)
glVertex3f(0.016090,-0.005228,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,3.750000)
glVertex3f(0.013687,-0.009944,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,3.750000)
glVertex3f(0.009944,-0.013687,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,3.750000)
glVertex3f(0.005228,-0.016090,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,3.750000)
glVertex3f(0.000000,-0.016918,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,3.750000)
glVertex3f(-0.005228,-0.016090,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,3.750000)
glVertex3f(-0.009944,-0.013687,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,3.750000)
glVertex3f(-0.013687,-0.009944,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,3.750000)
glVertex3f(-0.016090,-0.005228,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,3.750000)
glVertex3f(-0.016918,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,3.750000)
glVertex3f(-0.016090,0.005228,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,3.750000)
glVertex3f(-0.013687,0.009944,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,3.750000)
glVertex3f(-0.009944,0.013687,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,3.750000)
glVertex3f(-0.005228,0.016090,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,3.750000)
glVertex3f(0.000000,0.016918,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,4.500000)
glVertex3f(0.000000,0.016918,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,4.500000)
glVertex3f(0.005228,0.016090,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,4.500000)
glVertex3f(0.009944,0.013687,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,4.500000)
glVertex3f(0.013687,0.009944,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,4.500000)
glVertex3f(0.016090,0.005228,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,4.500000)
glVertex3f(0.016918,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,4.500000)
glVertex3f(0.016090,-0.005228,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,4.500000)
glVertex3f(0.013687,-0.009944,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,4.500000)
glVertex3f(0.009944,-0.013687,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,4.500000)
glVertex3f(0.005228,-0.016090,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,4.500000)
glVertex3f(0.000000,-0.016918,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,4.500000)
glVertex3f(-0.005228,-0.016090,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,4.500000)
glVertex3f(-0.009944,-0.013687,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,4.500000)
glVertex3f(-0.013687,-0.009944,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,4.500000)
glVertex3f(-0.016090,-0.005228,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,4.500000)
glVertex3f(-0.016918,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,4.500000)
glVertex3f(-0.016090,0.005228,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,4.500000)
glVertex3f(-0.013687,0.009944,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,4.500000)
glVertex3f(-0.009944,0.013687,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,4.500000)
glVertex3f(-0.005228,0.016090,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,4.500000)
glVertex3f(0.000000,0.016918,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,5.250000)
glVertex3f(0.000000,0.016918,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,5.250000)
glVertex3f(0.005228,0.016090,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,5.250000)
glVertex3f(0.009944,0.013687,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,5.250000)
glVertex3f(0.013687,0.009944,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,5.250000)
glVertex3f(0.016090,0.005228,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,5.250000)
glVertex3f(0.016918,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,5.250000)
glVertex3f(0.016090,-0.005228,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,5.250000)
glVertex3f(0.013687,-0.009944,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,5.250000)
glVertex3f(0.009944,-0.013687,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,5.250000)
glVertex3f(0.005228,-0.016090,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,5.250000)
glVertex3f(0.000000,-0.016918,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,5.250000)
glVertex3f(-0.005228,-0.016090,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,5.250000)
glVertex3f(-0.009944,-0.013687,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,5.250000)
glVertex3f(-0.013687,-0.009944,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,5.250000)
glVertex3f(-0.016090,-0.005228,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,5.250000)
glVertex3f(-0.016918,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,5.250000)
glVertex3f(-0.016090,0.005228,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,5.250000)
glVertex3f(-0.013687,0.009944,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,5.250000)
glVertex3f(-0.009944,0.013687,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,5.250000)
glVertex3f(-0.005228,0.016090,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,5.250000)
glVertex3f(0.000000,0.016918,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,6.000000)
glVertex3f(0.000000,0.016918,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,6.000000)
glVertex3f(0.005228,0.016090,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,6.000000)
glVertex3f(0.009944,0.013687,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,6.000000)
glVertex3f(0.013687,0.009944,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,6.000000)
glVertex3f(0.016090,0.005228,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,6.000000)
glVertex3f(0.016918,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,6.000000)
glVertex3f(0.016090,-0.005228,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,6.000000)
glVertex3f(0.013687,-0.009944,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,6.000000)
glVertex3f(0.009944,-0.013687,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,6.000000)
glVertex3f(0.005228,-0.016090,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,6.000000)
glVertex3f(0.000000,-0.016918,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,6.000000)
glVertex3f(-0.005228,-0.016090,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,6.000000)
glVertex3f(-0.009944,-0.013687,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,6.000000)
glVertex3f(-0.013687,-0.009944,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,6.000000)
glVertex3f(-0.016090,-0.005228,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,6.000000)
glVertex3f(-0.016918,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,6.000000)
glVertex3f(-0.016090,0.005228,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,6.000000)
glVertex3f(-0.013687,0.009944,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,6.000000)
glVertex3f(-0.009944,0.013687,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,6.000000)
glVertex3f(-0.005228,0.016090,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,6.000000)
glVertex3f(0.000000,0.016918,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,6.750000)
glVertex3f(0.000000,0.016918,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,6.750000)
glVertex3f(0.005228,0.016090,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,6.750000)
glVertex3f(0.009944,0.013687,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,6.750000)
glVertex3f(0.013687,0.009944,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,6.750000)
glVertex3f(0.016090,0.005228,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,6.750000)
glVertex3f(0.016918,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,6.750000)
glVertex3f(0.016090,-0.005228,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,6.750000)
glVertex3f(0.013687,-0.009944,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,6.750000)
glVertex3f(0.009944,-0.013687,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,6.750000)
glVertex3f(0.005228,-0.016090,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,6.750000)
glVertex3f(0.000000,-0.016918,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,6.750000)
glVertex3f(-0.005228,-0.016090,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,6.750000)
glVertex3f(-0.009944,-0.013687,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,6.750000)
glVertex3f(-0.013687,-0.009944,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,6.750000)
glVertex3f(-0.016090,-0.005228,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,6.750000)
glVertex3f(-0.016918,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,6.750000)
glVertex3f(-0.016090,0.005228,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,6.750000)
glVertex3f(-0.013687,0.009944,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,6.750000)
glVertex3f(-0.009944,0.013687,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,6.750000)
glVertex3f(-0.005228,0.016090,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,6.750000)
glVertex3f(0.000000,0.016918,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,7.500000)
glVertex3f(0.000000,0.016918,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,7.500000)
glVertex3f(0.005228,0.016090,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,7.500000)
glVertex3f(0.009944,0.013687,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,7.500000)
glVertex3f(0.013687,0.009944,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,7.500000)
glVertex3f(0.016090,0.005228,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,7.500000)
glVertex3f(0.016918,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,7.500000)
glVertex3f(0.016090,-0.005228,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,7.500000)
glVertex3f(0.013687,-0.009944,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,7.500000)
glVertex3f(0.009944,-0.013687,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,7.500000)
glVertex3f(0.005228,-0.016090,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,7.500000)
glVertex3f(0.000000,-0.016918,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,7.500000)
glVertex3f(-0.005228,-0.016090,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,7.500000)
glVertex3f(-0.009944,-0.013687,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,7.500000)
glVertex3f(-0.013687,-0.009944,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,7.500000)
glVertex3f(-0.016090,-0.005228,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,7.500000)
glVertex3f(-0.016918,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,7.500000)
glVertex3f(-0.016090,0.005228,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,7.500000)
glVertex3f(-0.013687,0.009944,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,7.500000)
glVertex3f(-0.009944,0.013687,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,7.500000)
glVertex3f(-0.005228,0.016090,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,7.500000)
glVertex3f(0.000000,0.016918,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,8.250000)
glVertex3f(0.000000,0.016918,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,8.250000)
glVertex3f(0.005228,0.016090,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,8.250000)
glVertex3f(0.009944,0.013687,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,8.250000)
glVertex3f(0.013687,0.009944,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,8.250000)
glVertex3f(0.016090,0.005228,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,8.250000)
glVertex3f(0.016918,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,8.250000)
glVertex3f(0.016090,-0.005228,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,8.250000)
glVertex3f(0.013687,-0.009944,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,8.250000)
glVertex3f(0.009944,-0.013687,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,8.250000)
glVertex3f(0.005228,-0.016090,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,8.250000)
glVertex3f(0.000000,-0.016918,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,8.250000)
glVertex3f(-0.005228,-0.016090,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,8.250000)
glVertex3f(-0.009944,-0.013687,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,8.250000)
glVertex3f(-0.013687,-0.009944,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,8.250000)
glVertex3f(-0.016090,-0.005228,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,8.250000)
glVertex3f(-0.016918,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,8.250000)
glVertex3f(-0.016090,0.005228,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,8.250000)
glVertex3f(-0.013687,0.009944,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,8.250000)
glVertex3f(-0.009944,0.013687,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,8.250000)
glVertex3f(-0.005228,0.016090,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,8.250000)
glVertex3f(0.000000,0.016918,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,9.000000)
glVertex3f(0.000000,0.016918,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,9.000000)
glVertex3f(0.005228,0.016090,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,9.000000)
glVertex3f(0.009944,0.013687,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,9.000000)
glVertex3f(0.013687,0.009944,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,9.000000)
glVertex3f(0.016090,0.005228,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,9.000000)
glVertex3f(0.016918,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,9.000000)
glVertex3f(0.016090,-0.005228,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,9.000000)
glVertex3f(0.013687,-0.009944,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,9.000000)
glVertex3f(0.009944,-0.013687,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,9.000000)
glVertex3f(0.005228,-0.016090,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,9.000000)
glVertex3f(0.000000,-0.016918,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,9.000000)
glVertex3f(-0.005228,-0.016090,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,9.000000)
glVertex3f(-0.009944,-0.013687,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,9.000000)
glVertex3f(-0.013687,-0.009944,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,9.000000)
glVertex3f(-0.016090,-0.005228,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,9.000000)
glVertex3f(-0.016918,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,9.000000)
glVertex3f(-0.016090,0.005228,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,9.000000)
glVertex3f(-0.013687,0.009944,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,9.000000)
glVertex3f(-0.009944,0.013687,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,9.000000)
glVertex3f(-0.005228,0.016090,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,9.000000)
glVertex3f(0.000000,0.016918,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,9.750000)
glVertex3f(0.000000,0.016918,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,9.750000)
glVertex3f(0.005228,0.016090,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,9.750000)
glVertex3f(0.009944,0.013687,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,9.750000)
glVertex3f(0.013687,0.009944,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,9.750000)
glVertex3f(0.016090,0.005228,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,9.750000)
glVertex3f(0.016918,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,9.750000)
glVertex3f(0.016090,-0.005228,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,9.750000)
glVertex3f(0.013687,-0.009944,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,9.750000)
glVertex3f(0.009944,-0.013687,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,9.750000)
glVertex3f(0.005228,-0.016090,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,9.750000)
glVertex3f(0.000000,-0.016918,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,9.750000)
glVertex3f(-0.005228,-0.016090,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,9.750000)
glVertex3f(-0.009944,-0.013687,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,9.750000)
glVertex3f(-0.013687,-0.009944,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,9.750000)
glVertex3f(-0.016090,-0.005228,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,9.750000)
glVertex3f(-0.016918,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,9.750000)
glVertex3f(-0.016090,0.005228,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,9.750000)
glVertex3f(-0.013687,0.009944,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,9.750000)
glVertex3f(-0.009944,0.013687,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,9.750000)
glVertex3f(-0.005228,0.016090,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,9.750000)
glVertex3f(0.000000,0.016918,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,10.500000)
glVertex3f(0.000000,0.016918,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,10.500000)
glVertex3f(0.005228,0.016090,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,10.500000)
glVertex3f(0.009944,0.013687,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,10.500000)
glVertex3f(0.013687,0.009944,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,10.500000)
glVertex3f(0.016090,0.005228,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,10.500000)
glVertex3f(0.016918,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,10.500000)
glVertex3f(0.016090,-0.005228,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,10.500000)
glVertex3f(0.013687,-0.009944,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,10.500000)
glVertex3f(0.009944,-0.013687,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,10.500000)
glVertex3f(0.005228,-0.016090,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,10.500000)
glVertex3f(0.000000,-0.016918,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,10.500000)
glVertex3f(-0.005228,-0.016090,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,10.500000)
glVertex3f(-0.009944,-0.013687,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,10.500000)
glVertex3f(-0.013687,-0.009944,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,10.500000)
glVertex3f(-0.016090,-0.005228,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,10.500000)
glVertex3f(-0.016918,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,10.500000)
glVertex3f(-0.016090,0.005228,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,10.500000)
glVertex3f(-0.013687,0.009944,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,10.500000)
glVertex3f(-0.009944,0.013687,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,10.500000)
glVertex3f(-0.005228,0.016090,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,10.500000)
glVertex3f(0.000000,0.016918,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,11.250000)
glVertex3f(0.000000,0.016918,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,11.250000)
glVertex3f(0.005228,0.016090,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,11.250000)
glVertex3f(0.009944,0.013687,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,11.250000)
glVertex3f(0.013687,0.009944,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,11.250000)
glVertex3f(0.016090,0.005228,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,11.250000)
glVertex3f(0.016918,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,11.250000)
glVertex3f(0.016090,-0.005228,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,11.250000)
glVertex3f(0.013687,-0.009944,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,11.250000)
glVertex3f(0.009944,-0.013687,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,11.250000)
glVertex3f(0.005228,-0.016090,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,11.250000)
glVertex3f(0.000000,-0.016918,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,11.250000)
glVertex3f(-0.005228,-0.016090,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,11.250000)
glVertex3f(-0.009944,-0.013687,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,11.250000)
glVertex3f(-0.013687,-0.009944,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,11.250000)
glVertex3f(-0.016090,-0.005228,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,11.250000)
glVertex3f(-0.016918,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,11.250000)
glVertex3f(-0.016090,0.005228,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,11.250000)
glVertex3f(-0.013687,0.009944,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,11.250000)
glVertex3f(-0.009944,0.013687,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,11.250000)
glVertex3f(-0.005228,0.016090,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,11.250000)
glVertex3f(0.000000,0.016918,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,12.000000)
glVertex3f(0.000000,0.016918,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,12.000000)
glVertex3f(0.005228,0.016090,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,12.000000)
glVertex3f(0.009944,0.013687,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,12.000000)
glVertex3f(0.013687,0.009944,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,12.000000)
glVertex3f(0.016090,0.005228,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,12.000000)
glVertex3f(0.016918,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,12.000000)
glVertex3f(0.016090,-0.005228,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,12.000000)
glVertex3f(0.013687,-0.009944,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,12.000000)
glVertex3f(0.009944,-0.013687,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,12.000000)
glVertex3f(0.005228,-0.016090,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,12.000000)
glVertex3f(0.000000,-0.016918,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,12.000000)
glVertex3f(-0.005228,-0.016090,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,12.000000)
glVertex3f(-0.009944,-0.013687,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,12.000000)
glVertex3f(-0.013687,-0.009944,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,12.000000)
glVertex3f(-0.016090,-0.005228,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,12.000000)
glVertex3f(-0.016918,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,12.000000)
glVertex3f(-0.016090,0.005228,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,12.000000)
glVertex3f(-0.013687,0.009944,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,12.000000)
glVertex3f(-0.009944,0.013687,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,12.000000)
glVertex3f(-0.005228,0.016090,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,12.000000)
glVertex3f(0.000000,0.016918,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,12.750000)
glVertex3f(0.000000,0.016918,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,12.750000)
glVertex3f(0.005228,0.016090,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,12.750000)
glVertex3f(0.009944,0.013687,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,12.750000)
glVertex3f(0.013687,0.009944,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,12.750000)
glVertex3f(0.016090,0.005228,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,12.750000)
glVertex3f(0.016918,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,12.750000)
glVertex3f(0.016090,-0.005228,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,12.750000)
glVertex3f(0.013687,-0.009944,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,12.750000)
glVertex3f(0.009944,-0.013687,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,12.750000)
glVertex3f(0.005228,-0.016090,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,12.750000)
glVertex3f(0.000000,-0.016918,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,12.750000)
glVertex3f(-0.005228,-0.016090,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,12.750000)
glVertex3f(-0.009944,-0.013687,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,12.750000)
glVertex3f(-0.013687,-0.009944,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,12.750000)
glVertex3f(-0.016090,-0.005228,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,12.750000)
glVertex3f(-0.016918,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,12.750000)
glVertex3f(-0.016090,0.005228,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,12.750000)
glVertex3f(-0.013687,0.009944,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,12.750000)
glVertex3f(-0.009944,0.013687,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,12.750000)
glVertex3f(-0.005228,0.016090,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,12.750000)
glVertex3f(0.000000,0.016918,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,13.500000)
glVertex3f(0.000000,0.016918,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,13.500000)
glVertex3f(0.005228,0.016090,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,13.500000)
glVertex3f(0.009944,0.013687,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,13.500000)
glVertex3f(0.013687,0.009944,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,13.500000)
glVertex3f(0.016090,0.005228,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,13.500000)
glVertex3f(0.016918,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,13.500000)
glVertex3f(0.016090,-0.005228,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,13.500000)
glVertex3f(0.013687,-0.009944,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,13.500000)
glVertex3f(0.009944,-0.013687,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,13.500000)
glVertex3f(0.005228,-0.016090,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,13.500000)
glVertex3f(0.000000,-0.016918,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,13.500000)
glVertex3f(-0.005228,-0.016090,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,13.500000)
glVertex3f(-0.009944,-0.013687,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,13.500000)
glVertex3f(-0.013687,-0.009944,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,13.500000)
glVertex3f(-0.016090,-0.005228,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,13.500000)
glVertex3f(-0.016918,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,13.500000)
glVertex3f(-0.016090,0.005228,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,13.500000)
glVertex3f(-0.013687,0.009944,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,13.500000)
glVertex3f(-0.009944,0.013687,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,13.500000)
glVertex3f(-0.005228,0.016090,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,13.500000)
glVertex3f(0.000000,0.016918,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,14.250000)
glVertex3f(0.000000,0.016918,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016090,14.250000)
glVertex3f(0.005228,0.016090,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009944,0.013687,14.250000)
glVertex3f(0.009944,0.013687,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013687,0.009944,14.250000)
glVertex3f(0.013687,0.009944,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016090,0.005228,14.250000)
glVertex3f(0.016090,0.005228,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016918,0.000000,14.250000)
glVertex3f(0.016918,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016090,-0.005228,14.250000)
glVertex3f(0.016090,-0.005228,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013687,-0.009944,14.250000)
glVertex3f(0.013687,-0.009944,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009944,-0.013687,14.250000)
glVertex3f(0.009944,-0.013687,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016090,14.250000)
glVertex3f(0.005228,-0.016090,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016918,14.250000)
glVertex3f(0.000000,-0.016918,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016090,14.250000)
glVertex3f(-0.005228,-0.016090,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009944,-0.013687,14.250000)
glVertex3f(-0.009944,-0.013687,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013687,-0.009944,14.250000)
glVertex3f(-0.013687,-0.009944,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016090,-0.005228,14.250000)
glVertex3f(-0.016090,-0.005228,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016918,-0.000000,14.250000)
glVertex3f(-0.016918,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016090,0.005228,14.250000)
glVertex3f(-0.016090,0.005228,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013687,0.009944,14.250000)
glVertex3f(-0.013687,0.009944,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009944,0.013687,14.250000)
glVertex3f(-0.009944,0.013687,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016090,14.250000)
glVertex3f(-0.005228,0.016090,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016918,14.250000)
glVertex3f(0.000000,0.016918,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.381134,0.285022,83.375000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,0.000000)
glVertex3f(0.000000,0.017310,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,0.000000)
glVertex3f(0.005349,0.016463,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,0.000000)
glVertex3f(0.010175,0.014004,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,0.000000)
glVertex3f(0.014004,0.010175,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,0.000000)
glVertex3f(0.016463,0.005349,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,0.000000)
glVertex3f(0.017310,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,0.000000)
glVertex3f(0.016463,-0.005349,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,0.000000)
glVertex3f(0.014004,-0.010175,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,0.000000)
glVertex3f(0.010175,-0.014004,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,0.000000)
glVertex3f(0.005349,-0.016463,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,0.000000)
glVertex3f(0.000000,-0.017310,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,0.000000)
glVertex3f(-0.005349,-0.016463,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,0.000000)
glVertex3f(-0.010175,-0.014004,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,0.000000)
glVertex3f(-0.014004,-0.010175,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,0.000000)
glVertex3f(-0.016463,-0.005349,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,0.000000)
glVertex3f(-0.016463,0.005349,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,0.000000)
glVertex3f(-0.014004,0.010175,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,0.000000)
glVertex3f(-0.010175,0.014004,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,0.000000)
glVertex3f(-0.005349,0.016463,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,0.000000)
glVertex3f(0.000000,0.017310,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,0.750000)
glVertex3f(0.000000,0.017310,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,0.750000)
glVertex3f(0.005349,0.016463,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,0.750000)
glVertex3f(0.010175,0.014004,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,0.750000)
glVertex3f(0.014004,0.010175,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,0.750000)
glVertex3f(0.016463,0.005349,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,0.750000)
glVertex3f(0.017310,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,0.750000)
glVertex3f(0.016463,-0.005349,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,0.750000)
glVertex3f(0.014004,-0.010175,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,0.750000)
glVertex3f(0.010175,-0.014004,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,0.750000)
glVertex3f(0.005349,-0.016463,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,0.750000)
glVertex3f(0.000000,-0.017310,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,0.750000)
glVertex3f(-0.005349,-0.016463,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,0.750000)
glVertex3f(-0.010175,-0.014004,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,0.750000)
glVertex3f(-0.014004,-0.010175,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,0.750000)
glVertex3f(-0.016463,-0.005349,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,0.750000)
glVertex3f(-0.017310,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,0.750000)
glVertex3f(-0.016463,0.005349,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,0.750000)
glVertex3f(-0.014004,0.010175,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,0.750000)
glVertex3f(-0.010175,0.014004,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,0.750000)
glVertex3f(-0.005349,0.016463,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,0.750000)
glVertex3f(0.000000,0.017310,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,1.500000)
glVertex3f(0.000000,0.017310,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,1.500000)
glVertex3f(0.005349,0.016463,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,1.500000)
glVertex3f(0.010175,0.014004,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,1.500000)
glVertex3f(0.014004,0.010175,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,1.500000)
glVertex3f(0.016463,0.005349,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,1.500000)
glVertex3f(0.017310,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,1.500000)
glVertex3f(0.016463,-0.005349,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,1.500000)
glVertex3f(0.014004,-0.010175,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,1.500000)
glVertex3f(0.010175,-0.014004,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,1.500000)
glVertex3f(0.005349,-0.016463,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,1.500000)
glVertex3f(0.000000,-0.017310,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,1.500000)
glVertex3f(-0.005349,-0.016463,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,1.500000)
glVertex3f(-0.010175,-0.014004,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,1.500000)
glVertex3f(-0.014004,-0.010175,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,1.500000)
glVertex3f(-0.016463,-0.005349,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,1.500000)
glVertex3f(-0.017310,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,1.500000)
glVertex3f(-0.016463,0.005349,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,1.500000)
glVertex3f(-0.014004,0.010175,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,1.500000)
glVertex3f(-0.010175,0.014004,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,1.500000)
glVertex3f(-0.005349,0.016463,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,1.500000)
glVertex3f(0.000000,0.017310,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,2.250000)
glVertex3f(0.000000,0.017310,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,2.250000)
glVertex3f(0.005349,0.016463,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,2.250000)
glVertex3f(0.010175,0.014004,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,2.250000)
glVertex3f(0.014004,0.010175,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,2.250000)
glVertex3f(0.016463,0.005349,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,2.250000)
glVertex3f(0.017310,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,2.250000)
glVertex3f(0.016463,-0.005349,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,2.250000)
glVertex3f(0.014004,-0.010175,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,2.250000)
glVertex3f(0.010175,-0.014004,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,2.250000)
glVertex3f(0.005349,-0.016463,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,2.250000)
glVertex3f(0.000000,-0.017310,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,2.250000)
glVertex3f(-0.005349,-0.016463,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,2.250000)
glVertex3f(-0.010175,-0.014004,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,2.250000)
glVertex3f(-0.014004,-0.010175,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,2.250000)
glVertex3f(-0.016463,-0.005349,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,2.250000)
glVertex3f(-0.017310,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,2.250000)
glVertex3f(-0.016463,0.005349,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,2.250000)
glVertex3f(-0.014004,0.010175,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,2.250000)
glVertex3f(-0.010175,0.014004,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,2.250000)
glVertex3f(-0.005349,0.016463,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,2.250000)
glVertex3f(0.000000,0.017310,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,3.000000)
glVertex3f(0.000000,0.017310,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,3.000000)
glVertex3f(0.005349,0.016463,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,3.000000)
glVertex3f(0.010175,0.014004,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,3.000000)
glVertex3f(0.014004,0.010175,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,3.000000)
glVertex3f(0.016463,0.005349,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,3.000000)
glVertex3f(0.017310,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,3.000000)
glVertex3f(0.016463,-0.005349,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,3.000000)
glVertex3f(0.014004,-0.010175,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,3.000000)
glVertex3f(0.010175,-0.014004,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,3.000000)
glVertex3f(0.005349,-0.016463,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,3.000000)
glVertex3f(0.000000,-0.017310,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,3.000000)
glVertex3f(-0.005349,-0.016463,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,3.000000)
glVertex3f(-0.010175,-0.014004,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,3.000000)
glVertex3f(-0.014004,-0.010175,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,3.000000)
glVertex3f(-0.016463,-0.005349,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,3.000000)
glVertex3f(-0.017310,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,3.000000)
glVertex3f(-0.016463,0.005349,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,3.000000)
glVertex3f(-0.014004,0.010175,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,3.000000)
glVertex3f(-0.010175,0.014004,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,3.000000)
glVertex3f(-0.005349,0.016463,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,3.000000)
glVertex3f(0.000000,0.017310,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,3.750000)
glVertex3f(0.000000,0.017310,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,3.750000)
glVertex3f(0.005349,0.016463,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,3.750000)
glVertex3f(0.010175,0.014004,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,3.750000)
glVertex3f(0.014004,0.010175,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,3.750000)
glVertex3f(0.016463,0.005349,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,3.750000)
glVertex3f(0.017310,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,3.750000)
glVertex3f(0.016463,-0.005349,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,3.750000)
glVertex3f(0.014004,-0.010175,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,3.750000)
glVertex3f(0.010175,-0.014004,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,3.750000)
glVertex3f(0.005349,-0.016463,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,3.750000)
glVertex3f(0.000000,-0.017310,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,3.750000)
glVertex3f(-0.005349,-0.016463,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,3.750000)
glVertex3f(-0.010175,-0.014004,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,3.750000)
glVertex3f(-0.014004,-0.010175,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,3.750000)
glVertex3f(-0.016463,-0.005349,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,3.750000)
glVertex3f(-0.017310,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,3.750000)
glVertex3f(-0.016463,0.005349,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,3.750000)
glVertex3f(-0.014004,0.010175,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,3.750000)
glVertex3f(-0.010175,0.014004,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,3.750000)
glVertex3f(-0.005349,0.016463,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,3.750000)
glVertex3f(0.000000,0.017310,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,4.500000)
glVertex3f(0.000000,0.017310,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,4.500000)
glVertex3f(0.005349,0.016463,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,4.500000)
glVertex3f(0.010175,0.014004,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,4.500000)
glVertex3f(0.014004,0.010175,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,4.500000)
glVertex3f(0.016463,0.005349,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,4.500000)
glVertex3f(0.017310,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,4.500000)
glVertex3f(0.016463,-0.005349,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,4.500000)
glVertex3f(0.014004,-0.010175,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,4.500000)
glVertex3f(0.010175,-0.014004,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,4.500000)
glVertex3f(0.005349,-0.016463,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,4.500000)
glVertex3f(0.000000,-0.017310,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,4.500000)
glVertex3f(-0.005349,-0.016463,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,4.500000)
glVertex3f(-0.010175,-0.014004,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,4.500000)
glVertex3f(-0.014004,-0.010175,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,4.500000)
glVertex3f(-0.016463,-0.005349,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,4.500000)
glVertex3f(-0.017310,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,4.500000)
glVertex3f(-0.016463,0.005349,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,4.500000)
glVertex3f(-0.014004,0.010175,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,4.500000)
glVertex3f(-0.010175,0.014004,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,4.500000)
glVertex3f(-0.005349,0.016463,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,4.500000)
glVertex3f(0.000000,0.017310,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,5.250000)
glVertex3f(0.000000,0.017310,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,5.250000)
glVertex3f(0.005349,0.016463,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,5.250000)
glVertex3f(0.010175,0.014004,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,5.250000)
glVertex3f(0.014004,0.010175,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,5.250000)
glVertex3f(0.016463,0.005349,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,5.250000)
glVertex3f(0.017310,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,5.250000)
glVertex3f(0.016463,-0.005349,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,5.250000)
glVertex3f(0.014004,-0.010175,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,5.250000)
glVertex3f(0.010175,-0.014004,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,5.250000)
glVertex3f(0.005349,-0.016463,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,5.250000)
glVertex3f(0.000000,-0.017310,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,5.250000)
glVertex3f(-0.005349,-0.016463,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,5.250000)
glVertex3f(-0.010175,-0.014004,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,5.250000)
glVertex3f(-0.014004,-0.010175,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,5.250000)
glVertex3f(-0.016463,-0.005349,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,5.250000)
glVertex3f(-0.017310,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,5.250000)
glVertex3f(-0.016463,0.005349,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,5.250000)
glVertex3f(-0.014004,0.010175,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,5.250000)
glVertex3f(-0.010175,0.014004,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,5.250000)
glVertex3f(-0.005349,0.016463,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,5.250000)
glVertex3f(0.000000,0.017310,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,6.000000)
glVertex3f(0.000000,0.017310,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,6.000000)
glVertex3f(0.005349,0.016463,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,6.000000)
glVertex3f(0.010175,0.014004,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,6.000000)
glVertex3f(0.014004,0.010175,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,6.000000)
glVertex3f(0.016463,0.005349,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,6.000000)
glVertex3f(0.017310,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,6.000000)
glVertex3f(0.016463,-0.005349,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,6.000000)
glVertex3f(0.014004,-0.010175,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,6.000000)
glVertex3f(0.010175,-0.014004,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,6.000000)
glVertex3f(0.005349,-0.016463,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,6.000000)
glVertex3f(0.000000,-0.017310,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,6.000000)
glVertex3f(-0.005349,-0.016463,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,6.000000)
glVertex3f(-0.010175,-0.014004,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,6.000000)
glVertex3f(-0.014004,-0.010175,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,6.000000)
glVertex3f(-0.016463,-0.005349,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,6.000000)
glVertex3f(-0.017310,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,6.000000)
glVertex3f(-0.016463,0.005349,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,6.000000)
glVertex3f(-0.014004,0.010175,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,6.000000)
glVertex3f(-0.010175,0.014004,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,6.000000)
glVertex3f(-0.005349,0.016463,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,6.000000)
glVertex3f(0.000000,0.017310,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,6.750000)
glVertex3f(0.000000,0.017310,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,6.750000)
glVertex3f(0.005349,0.016463,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,6.750000)
glVertex3f(0.010175,0.014004,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,6.750000)
glVertex3f(0.014004,0.010175,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,6.750000)
glVertex3f(0.016463,0.005349,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,6.750000)
glVertex3f(0.017310,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,6.750000)
glVertex3f(0.016463,-0.005349,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,6.750000)
glVertex3f(0.014004,-0.010175,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,6.750000)
glVertex3f(0.010175,-0.014004,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,6.750000)
glVertex3f(0.005349,-0.016463,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,6.750000)
glVertex3f(0.000000,-0.017310,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,6.750000)
glVertex3f(-0.005349,-0.016463,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,6.750000)
glVertex3f(-0.010175,-0.014004,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,6.750000)
glVertex3f(-0.014004,-0.010175,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,6.750000)
glVertex3f(-0.016463,-0.005349,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,6.750000)
glVertex3f(-0.017310,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,6.750000)
glVertex3f(-0.016463,0.005349,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,6.750000)
glVertex3f(-0.014004,0.010175,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,6.750000)
glVertex3f(-0.010175,0.014004,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,6.750000)
glVertex3f(-0.005349,0.016463,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,6.750000)
glVertex3f(0.000000,0.017310,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,7.500000)
glVertex3f(0.000000,0.017310,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,7.500000)
glVertex3f(0.005349,0.016463,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,7.500000)
glVertex3f(0.010175,0.014004,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,7.500000)
glVertex3f(0.014004,0.010175,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,7.500000)
glVertex3f(0.016463,0.005349,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,7.500000)
glVertex3f(0.017310,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,7.500000)
glVertex3f(0.016463,-0.005349,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,7.500000)
glVertex3f(0.014004,-0.010175,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,7.500000)
glVertex3f(0.010175,-0.014004,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,7.500000)
glVertex3f(0.005349,-0.016463,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,7.500000)
glVertex3f(0.000000,-0.017310,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,7.500000)
glVertex3f(-0.005349,-0.016463,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,7.500000)
glVertex3f(-0.010175,-0.014004,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,7.500000)
glVertex3f(-0.014004,-0.010175,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,7.500000)
glVertex3f(-0.016463,-0.005349,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,7.500000)
glVertex3f(-0.017310,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,7.500000)
glVertex3f(-0.016463,0.005349,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,7.500000)
glVertex3f(-0.014004,0.010175,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,7.500000)
glVertex3f(-0.010175,0.014004,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,7.500000)
glVertex3f(-0.005349,0.016463,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,7.500000)
glVertex3f(0.000000,0.017310,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,8.250000)
glVertex3f(0.000000,0.017310,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,8.250000)
glVertex3f(0.005349,0.016463,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,8.250000)
glVertex3f(0.010175,0.014004,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,8.250000)
glVertex3f(0.014004,0.010175,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,8.250000)
glVertex3f(0.016463,0.005349,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,8.250000)
glVertex3f(0.017310,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,8.250000)
glVertex3f(0.016463,-0.005349,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,8.250000)
glVertex3f(0.014004,-0.010175,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,8.250000)
glVertex3f(0.010175,-0.014004,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,8.250000)
glVertex3f(0.005349,-0.016463,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,8.250000)
glVertex3f(0.000000,-0.017310,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,8.250000)
glVertex3f(-0.005349,-0.016463,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,8.250000)
glVertex3f(-0.010175,-0.014004,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,8.250000)
glVertex3f(-0.014004,-0.010175,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,8.250000)
glVertex3f(-0.016463,-0.005349,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,8.250000)
glVertex3f(-0.017310,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,8.250000)
glVertex3f(-0.016463,0.005349,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,8.250000)
glVertex3f(-0.014004,0.010175,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,8.250000)
glVertex3f(-0.010175,0.014004,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,8.250000)
glVertex3f(-0.005349,0.016463,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,8.250000)
glVertex3f(0.000000,0.017310,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,9.000000)
glVertex3f(0.000000,0.017310,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,9.000000)
glVertex3f(0.005349,0.016463,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,9.000000)
glVertex3f(0.010175,0.014004,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,9.000000)
glVertex3f(0.014004,0.010175,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,9.000000)
glVertex3f(0.016463,0.005349,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,9.000000)
glVertex3f(0.017310,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,9.000000)
glVertex3f(0.016463,-0.005349,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,9.000000)
glVertex3f(0.014004,-0.010175,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,9.000000)
glVertex3f(0.010175,-0.014004,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,9.000000)
glVertex3f(0.005349,-0.016463,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,9.000000)
glVertex3f(0.000000,-0.017310,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,9.000000)
glVertex3f(-0.005349,-0.016463,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,9.000000)
glVertex3f(-0.010175,-0.014004,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,9.000000)
glVertex3f(-0.014004,-0.010175,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,9.000000)
glVertex3f(-0.016463,-0.005349,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,9.000000)
glVertex3f(-0.017310,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,9.000000)
glVertex3f(-0.016463,0.005349,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,9.000000)
glVertex3f(-0.014004,0.010175,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,9.000000)
glVertex3f(-0.010175,0.014004,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,9.000000)
glVertex3f(-0.005349,0.016463,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,9.000000)
glVertex3f(0.000000,0.017310,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,9.750000)
glVertex3f(0.000000,0.017310,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,9.750000)
glVertex3f(0.005349,0.016463,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,9.750000)
glVertex3f(0.010175,0.014004,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,9.750000)
glVertex3f(0.014004,0.010175,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,9.750000)
glVertex3f(0.016463,0.005349,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,9.750000)
glVertex3f(0.017310,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,9.750000)
glVertex3f(0.016463,-0.005349,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,9.750000)
glVertex3f(0.014004,-0.010175,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,9.750000)
glVertex3f(0.010175,-0.014004,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,9.750000)
glVertex3f(0.005349,-0.016463,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,9.750000)
glVertex3f(0.000000,-0.017310,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,9.750000)
glVertex3f(-0.005349,-0.016463,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,9.750000)
glVertex3f(-0.010175,-0.014004,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,9.750000)
glVertex3f(-0.014004,-0.010175,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,9.750000)
glVertex3f(-0.016463,-0.005349,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,9.750000)
glVertex3f(-0.017310,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,9.750000)
glVertex3f(-0.016463,0.005349,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,9.750000)
glVertex3f(-0.014004,0.010175,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,9.750000)
glVertex3f(-0.010175,0.014004,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,9.750000)
glVertex3f(-0.005349,0.016463,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,9.750000)
glVertex3f(0.000000,0.017310,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,10.500000)
glVertex3f(0.000000,0.017310,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,10.500000)
glVertex3f(0.005349,0.016463,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,10.500000)
glVertex3f(0.010175,0.014004,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,10.500000)
glVertex3f(0.014004,0.010175,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,10.500000)
glVertex3f(0.016463,0.005349,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,10.500000)
glVertex3f(0.017310,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,10.500000)
glVertex3f(0.016463,-0.005349,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,10.500000)
glVertex3f(0.014004,-0.010175,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,10.500000)
glVertex3f(0.010175,-0.014004,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,10.500000)
glVertex3f(0.005349,-0.016463,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,10.500000)
glVertex3f(0.000000,-0.017310,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,10.500000)
glVertex3f(-0.005349,-0.016463,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,10.500000)
glVertex3f(-0.010175,-0.014004,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,10.500000)
glVertex3f(-0.014004,-0.010175,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,10.500000)
glVertex3f(-0.016463,-0.005349,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,10.500000)
glVertex3f(-0.017310,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,10.500000)
glVertex3f(-0.016463,0.005349,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,10.500000)
glVertex3f(-0.014004,0.010175,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,10.500000)
glVertex3f(-0.010175,0.014004,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,10.500000)
glVertex3f(-0.005349,0.016463,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,10.500000)
glVertex3f(0.000000,0.017310,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,11.250000)
glVertex3f(0.000000,0.017310,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,11.250000)
glVertex3f(0.005349,0.016463,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,11.250000)
glVertex3f(0.010175,0.014004,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,11.250000)
glVertex3f(0.014004,0.010175,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,11.250000)
glVertex3f(0.016463,0.005349,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,11.250000)
glVertex3f(0.017310,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,11.250000)
glVertex3f(0.016463,-0.005349,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,11.250000)
glVertex3f(0.014004,-0.010175,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,11.250000)
glVertex3f(0.010175,-0.014004,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,11.250000)
glVertex3f(0.005349,-0.016463,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,11.250000)
glVertex3f(0.000000,-0.017310,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,11.250000)
glVertex3f(-0.005349,-0.016463,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,11.250000)
glVertex3f(-0.010175,-0.014004,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,11.250000)
glVertex3f(-0.014004,-0.010175,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,11.250000)
glVertex3f(-0.016463,-0.005349,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,11.250000)
glVertex3f(-0.017310,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,11.250000)
glVertex3f(-0.016463,0.005349,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,11.250000)
glVertex3f(-0.014004,0.010175,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,11.250000)
glVertex3f(-0.010175,0.014004,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,11.250000)
glVertex3f(-0.005349,0.016463,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,11.250000)
glVertex3f(0.000000,0.017310,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,12.000000)
glVertex3f(0.000000,0.017310,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,12.000000)
glVertex3f(0.005349,0.016463,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,12.000000)
glVertex3f(0.010175,0.014004,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,12.000000)
glVertex3f(0.014004,0.010175,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,12.000000)
glVertex3f(0.016463,0.005349,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,12.000000)
glVertex3f(0.017310,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,12.000000)
glVertex3f(0.016463,-0.005349,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,12.000000)
glVertex3f(0.014004,-0.010175,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,12.000000)
glVertex3f(0.010175,-0.014004,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,12.000000)
glVertex3f(0.005349,-0.016463,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,12.000000)
glVertex3f(0.000000,-0.017310,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,12.000000)
glVertex3f(-0.005349,-0.016463,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,12.000000)
glVertex3f(-0.010175,-0.014004,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,12.000000)
glVertex3f(-0.014004,-0.010175,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,12.000000)
glVertex3f(-0.016463,-0.005349,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,12.000000)
glVertex3f(-0.017310,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,12.000000)
glVertex3f(-0.016463,0.005349,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,12.000000)
glVertex3f(-0.014004,0.010175,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,12.000000)
glVertex3f(-0.010175,0.014004,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,12.000000)
glVertex3f(-0.005349,0.016463,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,12.000000)
glVertex3f(0.000000,0.017310,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,12.750000)
glVertex3f(0.000000,0.017310,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,12.750000)
glVertex3f(0.005349,0.016463,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,12.750000)
glVertex3f(0.010175,0.014004,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,12.750000)
glVertex3f(0.014004,0.010175,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,12.750000)
glVertex3f(0.016463,0.005349,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,12.750000)
glVertex3f(0.017310,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,12.750000)
glVertex3f(0.016463,-0.005349,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,12.750000)
glVertex3f(0.014004,-0.010175,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,12.750000)
glVertex3f(0.010175,-0.014004,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,12.750000)
glVertex3f(0.005349,-0.016463,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,12.750000)
glVertex3f(0.000000,-0.017310,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,12.750000)
glVertex3f(-0.005349,-0.016463,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,12.750000)
glVertex3f(-0.010175,-0.014004,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,12.750000)
glVertex3f(-0.014004,-0.010175,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,12.750000)
glVertex3f(-0.016463,-0.005349,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,12.750000)
glVertex3f(-0.017310,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,12.750000)
glVertex3f(-0.016463,0.005349,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,12.750000)
glVertex3f(-0.014004,0.010175,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,12.750000)
glVertex3f(-0.010175,0.014004,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,12.750000)
glVertex3f(-0.005349,0.016463,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,12.750000)
glVertex3f(0.000000,0.017310,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,13.500000)
glVertex3f(0.000000,0.017310,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,13.500000)
glVertex3f(0.005349,0.016463,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,13.500000)
glVertex3f(0.010175,0.014004,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,13.500000)
glVertex3f(0.014004,0.010175,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,13.500000)
glVertex3f(0.016463,0.005349,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,13.500000)
glVertex3f(0.017310,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,13.500000)
glVertex3f(0.016463,-0.005349,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,13.500000)
glVertex3f(0.014004,-0.010175,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,13.500000)
glVertex3f(0.010175,-0.014004,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,13.500000)
glVertex3f(0.005349,-0.016463,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,13.500000)
glVertex3f(0.000000,-0.017310,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,13.500000)
glVertex3f(-0.005349,-0.016463,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,13.500000)
glVertex3f(-0.010175,-0.014004,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,13.500000)
glVertex3f(-0.014004,-0.010175,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,13.500000)
glVertex3f(-0.016463,-0.005349,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,13.500000)
glVertex3f(-0.017310,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,13.500000)
glVertex3f(-0.016463,0.005349,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,13.500000)
glVertex3f(-0.014004,0.010175,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,13.500000)
glVertex3f(-0.010175,0.014004,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,13.500000)
glVertex3f(-0.005349,0.016463,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,13.500000)
glVertex3f(0.000000,0.017310,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,14.250000)
glVertex3f(0.000000,0.017310,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016463,14.250000)
glVertex3f(0.005349,0.016463,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010175,0.014004,14.250000)
glVertex3f(0.010175,0.014004,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014004,0.010175,14.250000)
glVertex3f(0.014004,0.010175,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016463,0.005349,14.250000)
glVertex3f(0.016463,0.005349,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017310,0.000000,14.250000)
glVertex3f(0.017310,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016463,-0.005349,14.250000)
glVertex3f(0.016463,-0.005349,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014004,-0.010175,14.250000)
glVertex3f(0.014004,-0.010175,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010175,-0.014004,14.250000)
glVertex3f(0.010175,-0.014004,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016463,14.250000)
glVertex3f(0.005349,-0.016463,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017310,14.250000)
glVertex3f(0.000000,-0.017310,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016463,14.250000)
glVertex3f(-0.005349,-0.016463,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010175,-0.014004,14.250000)
glVertex3f(-0.010175,-0.014004,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014004,-0.010175,14.250000)
glVertex3f(-0.014004,-0.010175,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016463,-0.005349,14.250000)
glVertex3f(-0.016463,-0.005349,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017310,-0.000000,14.250000)
glVertex3f(-0.017310,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016463,0.005349,14.250000)
glVertex3f(-0.016463,0.005349,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014004,0.010175,14.250000)
glVertex3f(-0.014004,0.010175,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010175,0.014004,14.250000)
glVertex3f(-0.010175,0.014004,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016463,14.250000)
glVertex3f(-0.005349,0.016463,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017310,14.250000)
glVertex3f(0.000000,0.017310,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.377352,0.289313,84.048622)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,0.000000)
glVertex3f(0.000000,0.017947,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,0.000000)
glVertex3f(0.005546,0.017069,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,0.000000)
glVertex3f(0.010549,0.014520,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,0.000000)
glVertex3f(0.014520,0.010549,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,0.000000)
glVertex3f(0.017069,0.005546,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,0.000000)
glVertex3f(0.017947,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,0.000000)
glVertex3f(0.017069,-0.005546,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,0.000000)
glVertex3f(0.014520,-0.010549,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,0.000000)
glVertex3f(0.010549,-0.014520,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,0.000000)
glVertex3f(0.005546,-0.017069,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,0.000000)
glVertex3f(0.000000,-0.017947,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,0.000000)
glVertex3f(-0.005546,-0.017069,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,0.000000)
glVertex3f(-0.010549,-0.014520,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,0.000000)
glVertex3f(-0.014520,-0.010549,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,0.000000)
glVertex3f(-0.017069,-0.005546,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,0.000000)
glVertex3f(-0.017069,0.005546,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,0.000000)
glVertex3f(-0.014520,0.010549,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,0.000000)
glVertex3f(-0.010549,0.014520,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,0.000000)
glVertex3f(-0.005546,0.017069,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,0.000000)
glVertex3f(0.000000,0.017947,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,0.750000)
glVertex3f(0.000000,0.017947,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,0.750000)
glVertex3f(0.005546,0.017069,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,0.750000)
glVertex3f(0.010549,0.014520,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,0.750000)
glVertex3f(0.014520,0.010549,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,0.750000)
glVertex3f(0.017069,0.005546,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,0.750000)
glVertex3f(0.017947,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,0.750000)
glVertex3f(0.017069,-0.005546,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,0.750000)
glVertex3f(0.014520,-0.010549,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,0.750000)
glVertex3f(0.010549,-0.014520,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,0.750000)
glVertex3f(0.005546,-0.017069,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,0.750000)
glVertex3f(0.000000,-0.017947,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,0.750000)
glVertex3f(-0.005546,-0.017069,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,0.750000)
glVertex3f(-0.010549,-0.014520,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,0.750000)
glVertex3f(-0.014520,-0.010549,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,0.750000)
glVertex3f(-0.017069,-0.005546,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,0.750000)
glVertex3f(-0.017947,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,0.750000)
glVertex3f(-0.017069,0.005546,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,0.750000)
glVertex3f(-0.014520,0.010549,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,0.750000)
glVertex3f(-0.010549,0.014520,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,0.750000)
glVertex3f(-0.005546,0.017069,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,0.750000)
glVertex3f(0.000000,0.017947,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,1.500000)
glVertex3f(0.000000,0.017947,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,1.500000)
glVertex3f(0.005546,0.017069,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,1.500000)
glVertex3f(0.010549,0.014520,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,1.500000)
glVertex3f(0.014520,0.010549,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,1.500000)
glVertex3f(0.017069,0.005546,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,1.500000)
glVertex3f(0.017947,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,1.500000)
glVertex3f(0.017069,-0.005546,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,1.500000)
glVertex3f(0.014520,-0.010549,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,1.500000)
glVertex3f(0.010549,-0.014520,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,1.500000)
glVertex3f(0.005546,-0.017069,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,1.500000)
glVertex3f(0.000000,-0.017947,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,1.500000)
glVertex3f(-0.005546,-0.017069,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,1.500000)
glVertex3f(-0.010549,-0.014520,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,1.500000)
glVertex3f(-0.014520,-0.010549,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,1.500000)
glVertex3f(-0.017069,-0.005546,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,1.500000)
glVertex3f(-0.017947,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,1.500000)
glVertex3f(-0.017069,0.005546,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,1.500000)
glVertex3f(-0.014520,0.010549,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,1.500000)
glVertex3f(-0.010549,0.014520,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,1.500000)
glVertex3f(-0.005546,0.017069,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,1.500000)
glVertex3f(0.000000,0.017947,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,2.250000)
glVertex3f(0.000000,0.017947,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,2.250000)
glVertex3f(0.005546,0.017069,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,2.250000)
glVertex3f(0.010549,0.014520,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,2.250000)
glVertex3f(0.014520,0.010549,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,2.250000)
glVertex3f(0.017069,0.005546,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,2.250000)
glVertex3f(0.017947,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,2.250000)
glVertex3f(0.017069,-0.005546,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,2.250000)
glVertex3f(0.014520,-0.010549,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,2.250000)
glVertex3f(0.010549,-0.014520,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,2.250000)
glVertex3f(0.005546,-0.017069,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,2.250000)
glVertex3f(0.000000,-0.017947,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,2.250000)
glVertex3f(-0.005546,-0.017069,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,2.250000)
glVertex3f(-0.010549,-0.014520,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,2.250000)
glVertex3f(-0.014520,-0.010549,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,2.250000)
glVertex3f(-0.017069,-0.005546,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,2.250000)
glVertex3f(-0.017947,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,2.250000)
glVertex3f(-0.017069,0.005546,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,2.250000)
glVertex3f(-0.014520,0.010549,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,2.250000)
glVertex3f(-0.010549,0.014520,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,2.250000)
glVertex3f(-0.005546,0.017069,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,2.250000)
glVertex3f(0.000000,0.017947,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,3.000000)
glVertex3f(0.000000,0.017947,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,3.000000)
glVertex3f(0.005546,0.017069,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,3.000000)
glVertex3f(0.010549,0.014520,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,3.000000)
glVertex3f(0.014520,0.010549,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,3.000000)
glVertex3f(0.017069,0.005546,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,3.000000)
glVertex3f(0.017947,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,3.000000)
glVertex3f(0.017069,-0.005546,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,3.000000)
glVertex3f(0.014520,-0.010549,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,3.000000)
glVertex3f(0.010549,-0.014520,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,3.000000)
glVertex3f(0.005546,-0.017069,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,3.000000)
glVertex3f(0.000000,-0.017947,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,3.000000)
glVertex3f(-0.005546,-0.017069,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,3.000000)
glVertex3f(-0.010549,-0.014520,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,3.000000)
glVertex3f(-0.014520,-0.010549,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,3.000000)
glVertex3f(-0.017069,-0.005546,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,3.000000)
glVertex3f(-0.017947,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,3.000000)
glVertex3f(-0.017069,0.005546,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,3.000000)
glVertex3f(-0.014520,0.010549,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,3.000000)
glVertex3f(-0.010549,0.014520,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,3.000000)
glVertex3f(-0.005546,0.017069,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,3.000000)
glVertex3f(0.000000,0.017947,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,3.750000)
glVertex3f(0.000000,0.017947,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,3.750000)
glVertex3f(0.005546,0.017069,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,3.750000)
glVertex3f(0.010549,0.014520,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,3.750000)
glVertex3f(0.014520,0.010549,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,3.750000)
glVertex3f(0.017069,0.005546,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,3.750000)
glVertex3f(0.017947,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,3.750000)
glVertex3f(0.017069,-0.005546,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,3.750000)
glVertex3f(0.014520,-0.010549,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,3.750000)
glVertex3f(0.010549,-0.014520,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,3.750000)
glVertex3f(0.005546,-0.017069,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,3.750000)
glVertex3f(0.000000,-0.017947,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,3.750000)
glVertex3f(-0.005546,-0.017069,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,3.750000)
glVertex3f(-0.010549,-0.014520,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,3.750000)
glVertex3f(-0.014520,-0.010549,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,3.750000)
glVertex3f(-0.017069,-0.005546,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,3.750000)
glVertex3f(-0.017947,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,3.750000)
glVertex3f(-0.017069,0.005546,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,3.750000)
glVertex3f(-0.014520,0.010549,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,3.750000)
glVertex3f(-0.010549,0.014520,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,3.750000)
glVertex3f(-0.005546,0.017069,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,3.750000)
glVertex3f(0.000000,0.017947,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,4.500000)
glVertex3f(0.000000,0.017947,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,4.500000)
glVertex3f(0.005546,0.017069,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,4.500000)
glVertex3f(0.010549,0.014520,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,4.500000)
glVertex3f(0.014520,0.010549,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,4.500000)
glVertex3f(0.017069,0.005546,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,4.500000)
glVertex3f(0.017947,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,4.500000)
glVertex3f(0.017069,-0.005546,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,4.500000)
glVertex3f(0.014520,-0.010549,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,4.500000)
glVertex3f(0.010549,-0.014520,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,4.500000)
glVertex3f(0.005546,-0.017069,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,4.500000)
glVertex3f(0.000000,-0.017947,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,4.500000)
glVertex3f(-0.005546,-0.017069,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,4.500000)
glVertex3f(-0.010549,-0.014520,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,4.500000)
glVertex3f(-0.014520,-0.010549,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,4.500000)
glVertex3f(-0.017069,-0.005546,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,4.500000)
glVertex3f(-0.017947,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,4.500000)
glVertex3f(-0.017069,0.005546,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,4.500000)
glVertex3f(-0.014520,0.010549,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,4.500000)
glVertex3f(-0.010549,0.014520,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,4.500000)
glVertex3f(-0.005546,0.017069,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,4.500000)
glVertex3f(0.000000,0.017947,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,5.250000)
glVertex3f(0.000000,0.017947,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,5.250000)
glVertex3f(0.005546,0.017069,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,5.250000)
glVertex3f(0.010549,0.014520,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,5.250000)
glVertex3f(0.014520,0.010549,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,5.250000)
glVertex3f(0.017069,0.005546,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,5.250000)
glVertex3f(0.017947,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,5.250000)
glVertex3f(0.017069,-0.005546,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,5.250000)
glVertex3f(0.014520,-0.010549,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,5.250000)
glVertex3f(0.010549,-0.014520,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,5.250000)
glVertex3f(0.005546,-0.017069,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,5.250000)
glVertex3f(0.000000,-0.017947,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,5.250000)
glVertex3f(-0.005546,-0.017069,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,5.250000)
glVertex3f(-0.010549,-0.014520,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,5.250000)
glVertex3f(-0.014520,-0.010549,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,5.250000)
glVertex3f(-0.017069,-0.005546,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,5.250000)
glVertex3f(-0.017947,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,5.250000)
glVertex3f(-0.017069,0.005546,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,5.250000)
glVertex3f(-0.014520,0.010549,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,5.250000)
glVertex3f(-0.010549,0.014520,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,5.250000)
glVertex3f(-0.005546,0.017069,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,5.250000)
glVertex3f(0.000000,0.017947,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,6.000000)
glVertex3f(0.000000,0.017947,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,6.000000)
glVertex3f(0.005546,0.017069,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,6.000000)
glVertex3f(0.010549,0.014520,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,6.000000)
glVertex3f(0.014520,0.010549,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,6.000000)
glVertex3f(0.017069,0.005546,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,6.000000)
glVertex3f(0.017947,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,6.000000)
glVertex3f(0.017069,-0.005546,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,6.000000)
glVertex3f(0.014520,-0.010549,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,6.000000)
glVertex3f(0.010549,-0.014520,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,6.000000)
glVertex3f(0.005546,-0.017069,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,6.000000)
glVertex3f(0.000000,-0.017947,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,6.000000)
glVertex3f(-0.005546,-0.017069,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,6.000000)
glVertex3f(-0.010549,-0.014520,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,6.000000)
glVertex3f(-0.014520,-0.010549,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,6.000000)
glVertex3f(-0.017069,-0.005546,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,6.000000)
glVertex3f(-0.017947,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,6.000000)
glVertex3f(-0.017069,0.005546,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,6.000000)
glVertex3f(-0.014520,0.010549,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,6.000000)
glVertex3f(-0.010549,0.014520,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,6.000000)
glVertex3f(-0.005546,0.017069,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,6.000000)
glVertex3f(0.000000,0.017947,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,6.750000)
glVertex3f(0.000000,0.017947,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,6.750000)
glVertex3f(0.005546,0.017069,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,6.750000)
glVertex3f(0.010549,0.014520,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,6.750000)
glVertex3f(0.014520,0.010549,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,6.750000)
glVertex3f(0.017069,0.005546,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,6.750000)
glVertex3f(0.017947,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,6.750000)
glVertex3f(0.017069,-0.005546,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,6.750000)
glVertex3f(0.014520,-0.010549,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,6.750000)
glVertex3f(0.010549,-0.014520,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,6.750000)
glVertex3f(0.005546,-0.017069,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,6.750000)
glVertex3f(0.000000,-0.017947,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,6.750000)
glVertex3f(-0.005546,-0.017069,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,6.750000)
glVertex3f(-0.010549,-0.014520,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,6.750000)
glVertex3f(-0.014520,-0.010549,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,6.750000)
glVertex3f(-0.017069,-0.005546,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,6.750000)
glVertex3f(-0.017947,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,6.750000)
glVertex3f(-0.017069,0.005546,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,6.750000)
glVertex3f(-0.014520,0.010549,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,6.750000)
glVertex3f(-0.010549,0.014520,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,6.750000)
glVertex3f(-0.005546,0.017069,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,6.750000)
glVertex3f(0.000000,0.017947,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,7.500000)
glVertex3f(0.000000,0.017947,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,7.500000)
glVertex3f(0.005546,0.017069,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,7.500000)
glVertex3f(0.010549,0.014520,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,7.500000)
glVertex3f(0.014520,0.010549,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,7.500000)
glVertex3f(0.017069,0.005546,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,7.500000)
glVertex3f(0.017947,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,7.500000)
glVertex3f(0.017069,-0.005546,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,7.500000)
glVertex3f(0.014520,-0.010549,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,7.500000)
glVertex3f(0.010549,-0.014520,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,7.500000)
glVertex3f(0.005546,-0.017069,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,7.500000)
glVertex3f(0.000000,-0.017947,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,7.500000)
glVertex3f(-0.005546,-0.017069,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,7.500000)
glVertex3f(-0.010549,-0.014520,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,7.500000)
glVertex3f(-0.014520,-0.010549,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,7.500000)
glVertex3f(-0.017069,-0.005546,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,7.500000)
glVertex3f(-0.017947,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,7.500000)
glVertex3f(-0.017069,0.005546,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,7.500000)
glVertex3f(-0.014520,0.010549,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,7.500000)
glVertex3f(-0.010549,0.014520,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,7.500000)
glVertex3f(-0.005546,0.017069,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,7.500000)
glVertex3f(0.000000,0.017947,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,8.250000)
glVertex3f(0.000000,0.017947,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,8.250000)
glVertex3f(0.005546,0.017069,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,8.250000)
glVertex3f(0.010549,0.014520,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,8.250000)
glVertex3f(0.014520,0.010549,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,8.250000)
glVertex3f(0.017069,0.005546,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,8.250000)
glVertex3f(0.017947,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,8.250000)
glVertex3f(0.017069,-0.005546,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,8.250000)
glVertex3f(0.014520,-0.010549,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,8.250000)
glVertex3f(0.010549,-0.014520,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,8.250000)
glVertex3f(0.005546,-0.017069,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,8.250000)
glVertex3f(0.000000,-0.017947,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,8.250000)
glVertex3f(-0.005546,-0.017069,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,8.250000)
glVertex3f(-0.010549,-0.014520,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,8.250000)
glVertex3f(-0.014520,-0.010549,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,8.250000)
glVertex3f(-0.017069,-0.005546,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,8.250000)
glVertex3f(-0.017947,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,8.250000)
glVertex3f(-0.017069,0.005546,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,8.250000)
glVertex3f(-0.014520,0.010549,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,8.250000)
glVertex3f(-0.010549,0.014520,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,8.250000)
glVertex3f(-0.005546,0.017069,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,8.250000)
glVertex3f(0.000000,0.017947,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,9.000000)
glVertex3f(0.000000,0.017947,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,9.000000)
glVertex3f(0.005546,0.017069,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,9.000000)
glVertex3f(0.010549,0.014520,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,9.000000)
glVertex3f(0.014520,0.010549,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,9.000000)
glVertex3f(0.017069,0.005546,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,9.000000)
glVertex3f(0.017947,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,9.000000)
glVertex3f(0.017069,-0.005546,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,9.000000)
glVertex3f(0.014520,-0.010549,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,9.000000)
glVertex3f(0.010549,-0.014520,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,9.000000)
glVertex3f(0.005546,-0.017069,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,9.000000)
glVertex3f(0.000000,-0.017947,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,9.000000)
glVertex3f(-0.005546,-0.017069,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,9.000000)
glVertex3f(-0.010549,-0.014520,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,9.000000)
glVertex3f(-0.014520,-0.010549,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,9.000000)
glVertex3f(-0.017069,-0.005546,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,9.000000)
glVertex3f(-0.017947,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,9.000000)
glVertex3f(-0.017069,0.005546,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,9.000000)
glVertex3f(-0.014520,0.010549,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,9.000000)
glVertex3f(-0.010549,0.014520,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,9.000000)
glVertex3f(-0.005546,0.017069,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,9.000000)
glVertex3f(0.000000,0.017947,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,9.750000)
glVertex3f(0.000000,0.017947,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,9.750000)
glVertex3f(0.005546,0.017069,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,9.750000)
glVertex3f(0.010549,0.014520,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,9.750000)
glVertex3f(0.014520,0.010549,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,9.750000)
glVertex3f(0.017069,0.005546,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,9.750000)
glVertex3f(0.017947,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,9.750000)
glVertex3f(0.017069,-0.005546,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,9.750000)
glVertex3f(0.014520,-0.010549,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,9.750000)
glVertex3f(0.010549,-0.014520,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,9.750000)
glVertex3f(0.005546,-0.017069,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,9.750000)
glVertex3f(0.000000,-0.017947,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,9.750000)
glVertex3f(-0.005546,-0.017069,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,9.750000)
glVertex3f(-0.010549,-0.014520,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,9.750000)
glVertex3f(-0.014520,-0.010549,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,9.750000)
glVertex3f(-0.017069,-0.005546,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,9.750000)
glVertex3f(-0.017947,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,9.750000)
glVertex3f(-0.017069,0.005546,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,9.750000)
glVertex3f(-0.014520,0.010549,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,9.750000)
glVertex3f(-0.010549,0.014520,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,9.750000)
glVertex3f(-0.005546,0.017069,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,9.750000)
glVertex3f(0.000000,0.017947,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,10.500000)
glVertex3f(0.000000,0.017947,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,10.500000)
glVertex3f(0.005546,0.017069,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,10.500000)
glVertex3f(0.010549,0.014520,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,10.500000)
glVertex3f(0.014520,0.010549,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,10.500000)
glVertex3f(0.017069,0.005546,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,10.500000)
glVertex3f(0.017947,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,10.500000)
glVertex3f(0.017069,-0.005546,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,10.500000)
glVertex3f(0.014520,-0.010549,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,10.500000)
glVertex3f(0.010549,-0.014520,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,10.500000)
glVertex3f(0.005546,-0.017069,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,10.500000)
glVertex3f(0.000000,-0.017947,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,10.500000)
glVertex3f(-0.005546,-0.017069,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,10.500000)
glVertex3f(-0.010549,-0.014520,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,10.500000)
glVertex3f(-0.014520,-0.010549,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,10.500000)
glVertex3f(-0.017069,-0.005546,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,10.500000)
glVertex3f(-0.017947,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,10.500000)
glVertex3f(-0.017069,0.005546,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,10.500000)
glVertex3f(-0.014520,0.010549,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,10.500000)
glVertex3f(-0.010549,0.014520,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,10.500000)
glVertex3f(-0.005546,0.017069,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,10.500000)
glVertex3f(0.000000,0.017947,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,11.250000)
glVertex3f(0.000000,0.017947,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,11.250000)
glVertex3f(0.005546,0.017069,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,11.250000)
glVertex3f(0.010549,0.014520,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,11.250000)
glVertex3f(0.014520,0.010549,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,11.250000)
glVertex3f(0.017069,0.005546,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,11.250000)
glVertex3f(0.017947,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,11.250000)
glVertex3f(0.017069,-0.005546,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,11.250000)
glVertex3f(0.014520,-0.010549,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,11.250000)
glVertex3f(0.010549,-0.014520,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,11.250000)
glVertex3f(0.005546,-0.017069,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,11.250000)
glVertex3f(0.000000,-0.017947,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,11.250000)
glVertex3f(-0.005546,-0.017069,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,11.250000)
glVertex3f(-0.010549,-0.014520,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,11.250000)
glVertex3f(-0.014520,-0.010549,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,11.250000)
glVertex3f(-0.017069,-0.005546,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,11.250000)
glVertex3f(-0.017947,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,11.250000)
glVertex3f(-0.017069,0.005546,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,11.250000)
glVertex3f(-0.014520,0.010549,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,11.250000)
glVertex3f(-0.010549,0.014520,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,11.250000)
glVertex3f(-0.005546,0.017069,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,11.250000)
glVertex3f(0.000000,0.017947,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,12.000000)
glVertex3f(0.000000,0.017947,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,12.000000)
glVertex3f(0.005546,0.017069,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,12.000000)
glVertex3f(0.010549,0.014520,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,12.000000)
glVertex3f(0.014520,0.010549,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,12.000000)
glVertex3f(0.017069,0.005546,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,12.000000)
glVertex3f(0.017947,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,12.000000)
glVertex3f(0.017069,-0.005546,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,12.000000)
glVertex3f(0.014520,-0.010549,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,12.000000)
glVertex3f(0.010549,-0.014520,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,12.000000)
glVertex3f(0.005546,-0.017069,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,12.000000)
glVertex3f(0.000000,-0.017947,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,12.000000)
glVertex3f(-0.005546,-0.017069,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,12.000000)
glVertex3f(-0.010549,-0.014520,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,12.000000)
glVertex3f(-0.014520,-0.010549,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,12.000000)
glVertex3f(-0.017069,-0.005546,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,12.000000)
glVertex3f(-0.017947,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,12.000000)
glVertex3f(-0.017069,0.005546,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,12.000000)
glVertex3f(-0.014520,0.010549,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,12.000000)
glVertex3f(-0.010549,0.014520,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,12.000000)
glVertex3f(-0.005546,0.017069,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,12.000000)
glVertex3f(0.000000,0.017947,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,12.750000)
glVertex3f(0.000000,0.017947,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,12.750000)
glVertex3f(0.005546,0.017069,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,12.750000)
glVertex3f(0.010549,0.014520,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,12.750000)
glVertex3f(0.014520,0.010549,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,12.750000)
glVertex3f(0.017069,0.005546,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,12.750000)
glVertex3f(0.017947,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,12.750000)
glVertex3f(0.017069,-0.005546,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,12.750000)
glVertex3f(0.014520,-0.010549,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,12.750000)
glVertex3f(0.010549,-0.014520,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,12.750000)
glVertex3f(0.005546,-0.017069,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,12.750000)
glVertex3f(0.000000,-0.017947,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,12.750000)
glVertex3f(-0.005546,-0.017069,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,12.750000)
glVertex3f(-0.010549,-0.014520,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,12.750000)
glVertex3f(-0.014520,-0.010549,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,12.750000)
glVertex3f(-0.017069,-0.005546,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,12.750000)
glVertex3f(-0.017947,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,12.750000)
glVertex3f(-0.017069,0.005546,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,12.750000)
glVertex3f(-0.014520,0.010549,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,12.750000)
glVertex3f(-0.010549,0.014520,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,12.750000)
glVertex3f(-0.005546,0.017069,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,12.750000)
glVertex3f(0.000000,0.017947,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,13.500000)
glVertex3f(0.000000,0.017947,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,13.500000)
glVertex3f(0.005546,0.017069,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,13.500000)
glVertex3f(0.010549,0.014520,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,13.500000)
glVertex3f(0.014520,0.010549,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,13.500000)
glVertex3f(0.017069,0.005546,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,13.500000)
glVertex3f(0.017947,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,13.500000)
glVertex3f(0.017069,-0.005546,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,13.500000)
glVertex3f(0.014520,-0.010549,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,13.500000)
glVertex3f(0.010549,-0.014520,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,13.500000)
glVertex3f(0.005546,-0.017069,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,13.500000)
glVertex3f(0.000000,-0.017947,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,13.500000)
glVertex3f(-0.005546,-0.017069,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,13.500000)
glVertex3f(-0.010549,-0.014520,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,13.500000)
glVertex3f(-0.014520,-0.010549,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,13.500000)
glVertex3f(-0.017069,-0.005546,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,13.500000)
glVertex3f(-0.017947,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,13.500000)
glVertex3f(-0.017069,0.005546,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,13.500000)
glVertex3f(-0.014520,0.010549,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,13.500000)
glVertex3f(-0.010549,0.014520,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,13.500000)
glVertex3f(-0.005546,0.017069,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,13.500000)
glVertex3f(0.000000,0.017947,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,14.250000)
glVertex3f(0.000000,0.017947,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005546,0.017069,14.250000)
glVertex3f(0.005546,0.017069,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010549,0.014520,14.250000)
glVertex3f(0.010549,0.014520,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014520,0.010549,14.250000)
glVertex3f(0.014520,0.010549,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017069,0.005546,14.250000)
glVertex3f(0.017069,0.005546,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017947,0.000000,14.250000)
glVertex3f(0.017947,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017069,-0.005546,14.250000)
glVertex3f(0.017069,-0.005546,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014520,-0.010549,14.250000)
glVertex3f(0.014520,-0.010549,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010549,-0.014520,14.250000)
glVertex3f(0.010549,-0.014520,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005546,-0.017069,14.250000)
glVertex3f(0.005546,-0.017069,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017947,14.250000)
glVertex3f(0.000000,-0.017947,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005546,-0.017069,14.250000)
glVertex3f(-0.005546,-0.017069,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010549,-0.014520,14.250000)
glVertex3f(-0.010549,-0.014520,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014520,-0.010549,14.250000)
glVertex3f(-0.014520,-0.010549,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017069,-0.005546,14.250000)
glVertex3f(-0.017069,-0.005546,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017947,-0.000000,14.250000)
glVertex3f(-0.017947,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017069,0.005546,14.250000)
glVertex3f(-0.017069,0.005546,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014520,0.010549,14.250000)
glVertex3f(-0.014520,0.010549,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010549,0.014520,14.250000)
glVertex3f(-0.010549,0.014520,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005546,0.017069,14.250000)
glVertex3f(-0.005546,0.017069,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017947,14.250000)
glVertex3f(0.000000,0.017947,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.373617,0.293092,84.715324)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,0.000000)
glVertex3f(0.000000,0.018791,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,0.000000)
glVertex3f(0.005807,0.017872,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,0.000000)
glVertex3f(0.011045,0.015203,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,0.000000)
glVertex3f(0.015203,0.011045,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,0.000000)
glVertex3f(0.017872,0.005807,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,0.000000)
glVertex3f(0.018791,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,0.000000)
glVertex3f(0.017872,-0.005807,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,0.000000)
glVertex3f(0.015203,-0.011045,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,0.000000)
glVertex3f(0.011045,-0.015203,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,0.000000)
glVertex3f(0.005807,-0.017872,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,0.000000)
glVertex3f(0.000000,-0.018791,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,0.000000)
glVertex3f(-0.005807,-0.017872,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,0.000000)
glVertex3f(-0.011045,-0.015203,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,0.000000)
glVertex3f(-0.015203,-0.011045,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,0.000000)
glVertex3f(-0.017872,-0.005807,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,0.000000)
glVertex3f(-0.017872,0.005807,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,0.000000)
glVertex3f(-0.015203,0.011045,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,0.000000)
glVertex3f(-0.011045,0.015203,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,0.000000)
glVertex3f(-0.005807,0.017872,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,0.000000)
glVertex3f(0.000000,0.018791,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,0.750000)
glVertex3f(0.000000,0.018791,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,0.750000)
glVertex3f(0.005807,0.017872,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,0.750000)
glVertex3f(0.011045,0.015203,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,0.750000)
glVertex3f(0.015203,0.011045,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,0.750000)
glVertex3f(0.017872,0.005807,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,0.750000)
glVertex3f(0.018791,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,0.750000)
glVertex3f(0.017872,-0.005807,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,0.750000)
glVertex3f(0.015203,-0.011045,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,0.750000)
glVertex3f(0.011045,-0.015203,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,0.750000)
glVertex3f(0.005807,-0.017872,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,0.750000)
glVertex3f(0.000000,-0.018791,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,0.750000)
glVertex3f(-0.005807,-0.017872,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,0.750000)
glVertex3f(-0.011045,-0.015203,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,0.750000)
glVertex3f(-0.015203,-0.011045,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,0.750000)
glVertex3f(-0.017872,-0.005807,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,0.750000)
glVertex3f(-0.018791,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,0.750000)
glVertex3f(-0.017872,0.005807,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,0.750000)
glVertex3f(-0.015203,0.011045,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,0.750000)
glVertex3f(-0.011045,0.015203,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,0.750000)
glVertex3f(-0.005807,0.017872,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,0.750000)
glVertex3f(0.000000,0.018791,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,1.500000)
glVertex3f(0.000000,0.018791,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,1.500000)
glVertex3f(0.005807,0.017872,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,1.500000)
glVertex3f(0.011045,0.015203,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,1.500000)
glVertex3f(0.015203,0.011045,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,1.500000)
glVertex3f(0.017872,0.005807,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,1.500000)
glVertex3f(0.018791,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,1.500000)
glVertex3f(0.017872,-0.005807,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,1.500000)
glVertex3f(0.015203,-0.011045,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,1.500000)
glVertex3f(0.011045,-0.015203,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,1.500000)
glVertex3f(0.005807,-0.017872,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,1.500000)
glVertex3f(0.000000,-0.018791,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,1.500000)
glVertex3f(-0.005807,-0.017872,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,1.500000)
glVertex3f(-0.011045,-0.015203,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,1.500000)
glVertex3f(-0.015203,-0.011045,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,1.500000)
glVertex3f(-0.017872,-0.005807,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,1.500000)
glVertex3f(-0.018791,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,1.500000)
glVertex3f(-0.017872,0.005807,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,1.500000)
glVertex3f(-0.015203,0.011045,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,1.500000)
glVertex3f(-0.011045,0.015203,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,1.500000)
glVertex3f(-0.005807,0.017872,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,1.500000)
glVertex3f(0.000000,0.018791,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,2.250000)
glVertex3f(0.000000,0.018791,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,2.250000)
glVertex3f(0.005807,0.017872,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,2.250000)
glVertex3f(0.011045,0.015203,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,2.250000)
glVertex3f(0.015203,0.011045,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,2.250000)
glVertex3f(0.017872,0.005807,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,2.250000)
glVertex3f(0.018791,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,2.250000)
glVertex3f(0.017872,-0.005807,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,2.250000)
glVertex3f(0.015203,-0.011045,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,2.250000)
glVertex3f(0.011045,-0.015203,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,2.250000)
glVertex3f(0.005807,-0.017872,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,2.250000)
glVertex3f(0.000000,-0.018791,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,2.250000)
glVertex3f(-0.005807,-0.017872,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,2.250000)
glVertex3f(-0.011045,-0.015203,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,2.250000)
glVertex3f(-0.015203,-0.011045,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,2.250000)
glVertex3f(-0.017872,-0.005807,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,2.250000)
glVertex3f(-0.018791,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,2.250000)
glVertex3f(-0.017872,0.005807,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,2.250000)
glVertex3f(-0.015203,0.011045,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,2.250000)
glVertex3f(-0.011045,0.015203,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,2.250000)
glVertex3f(-0.005807,0.017872,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,2.250000)
glVertex3f(0.000000,0.018791,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,3.000000)
glVertex3f(0.000000,0.018791,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,3.000000)
glVertex3f(0.005807,0.017872,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,3.000000)
glVertex3f(0.011045,0.015203,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,3.000000)
glVertex3f(0.015203,0.011045,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,3.000000)
glVertex3f(0.017872,0.005807,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,3.000000)
glVertex3f(0.018791,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,3.000000)
glVertex3f(0.017872,-0.005807,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,3.000000)
glVertex3f(0.015203,-0.011045,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,3.000000)
glVertex3f(0.011045,-0.015203,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,3.000000)
glVertex3f(0.005807,-0.017872,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,3.000000)
glVertex3f(0.000000,-0.018791,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,3.000000)
glVertex3f(-0.005807,-0.017872,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,3.000000)
glVertex3f(-0.011045,-0.015203,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,3.000000)
glVertex3f(-0.015203,-0.011045,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,3.000000)
glVertex3f(-0.017872,-0.005807,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,3.000000)
glVertex3f(-0.018791,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,3.000000)
glVertex3f(-0.017872,0.005807,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,3.000000)
glVertex3f(-0.015203,0.011045,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,3.000000)
glVertex3f(-0.011045,0.015203,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,3.000000)
glVertex3f(-0.005807,0.017872,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,3.000000)
glVertex3f(0.000000,0.018791,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,3.750000)
glVertex3f(0.000000,0.018791,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,3.750000)
glVertex3f(0.005807,0.017872,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,3.750000)
glVertex3f(0.011045,0.015203,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,3.750000)
glVertex3f(0.015203,0.011045,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,3.750000)
glVertex3f(0.017872,0.005807,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,3.750000)
glVertex3f(0.018791,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,3.750000)
glVertex3f(0.017872,-0.005807,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,3.750000)
glVertex3f(0.015203,-0.011045,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,3.750000)
glVertex3f(0.011045,-0.015203,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,3.750000)
glVertex3f(0.005807,-0.017872,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,3.750000)
glVertex3f(0.000000,-0.018791,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,3.750000)
glVertex3f(-0.005807,-0.017872,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,3.750000)
glVertex3f(-0.011045,-0.015203,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,3.750000)
glVertex3f(-0.015203,-0.011045,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,3.750000)
glVertex3f(-0.017872,-0.005807,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,3.750000)
glVertex3f(-0.018791,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,3.750000)
glVertex3f(-0.017872,0.005807,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,3.750000)
glVertex3f(-0.015203,0.011045,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,3.750000)
glVertex3f(-0.011045,0.015203,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,3.750000)
glVertex3f(-0.005807,0.017872,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,3.750000)
glVertex3f(0.000000,0.018791,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,4.500000)
glVertex3f(0.000000,0.018791,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,4.500000)
glVertex3f(0.005807,0.017872,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,4.500000)
glVertex3f(0.011045,0.015203,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,4.500000)
glVertex3f(0.015203,0.011045,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,4.500000)
glVertex3f(0.017872,0.005807,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,4.500000)
glVertex3f(0.018791,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,4.500000)
glVertex3f(0.017872,-0.005807,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,4.500000)
glVertex3f(0.015203,-0.011045,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,4.500000)
glVertex3f(0.011045,-0.015203,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,4.500000)
glVertex3f(0.005807,-0.017872,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,4.500000)
glVertex3f(0.000000,-0.018791,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,4.500000)
glVertex3f(-0.005807,-0.017872,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,4.500000)
glVertex3f(-0.011045,-0.015203,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,4.500000)
glVertex3f(-0.015203,-0.011045,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,4.500000)
glVertex3f(-0.017872,-0.005807,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,4.500000)
glVertex3f(-0.018791,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,4.500000)
glVertex3f(-0.017872,0.005807,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,4.500000)
glVertex3f(-0.015203,0.011045,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,4.500000)
glVertex3f(-0.011045,0.015203,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,4.500000)
glVertex3f(-0.005807,0.017872,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,4.500000)
glVertex3f(0.000000,0.018791,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,5.250000)
glVertex3f(0.000000,0.018791,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,5.250000)
glVertex3f(0.005807,0.017872,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,5.250000)
glVertex3f(0.011045,0.015203,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,5.250000)
glVertex3f(0.015203,0.011045,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,5.250000)
glVertex3f(0.017872,0.005807,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,5.250000)
glVertex3f(0.018791,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,5.250000)
glVertex3f(0.017872,-0.005807,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,5.250000)
glVertex3f(0.015203,-0.011045,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,5.250000)
glVertex3f(0.011045,-0.015203,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,5.250000)
glVertex3f(0.005807,-0.017872,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,5.250000)
glVertex3f(0.000000,-0.018791,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,5.250000)
glVertex3f(-0.005807,-0.017872,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,5.250000)
glVertex3f(-0.011045,-0.015203,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,5.250000)
glVertex3f(-0.015203,-0.011045,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,5.250000)
glVertex3f(-0.017872,-0.005807,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,5.250000)
glVertex3f(-0.018791,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,5.250000)
glVertex3f(-0.017872,0.005807,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,5.250000)
glVertex3f(-0.015203,0.011045,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,5.250000)
glVertex3f(-0.011045,0.015203,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,5.250000)
glVertex3f(-0.005807,0.017872,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,5.250000)
glVertex3f(0.000000,0.018791,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,6.000000)
glVertex3f(0.000000,0.018791,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,6.000000)
glVertex3f(0.005807,0.017872,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,6.000000)
glVertex3f(0.011045,0.015203,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,6.000000)
glVertex3f(0.015203,0.011045,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,6.000000)
glVertex3f(0.017872,0.005807,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,6.000000)
glVertex3f(0.018791,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,6.000000)
glVertex3f(0.017872,-0.005807,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,6.000000)
glVertex3f(0.015203,-0.011045,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,6.000000)
glVertex3f(0.011045,-0.015203,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,6.000000)
glVertex3f(0.005807,-0.017872,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,6.000000)
glVertex3f(0.000000,-0.018791,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,6.000000)
glVertex3f(-0.005807,-0.017872,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,6.000000)
glVertex3f(-0.011045,-0.015203,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,6.000000)
glVertex3f(-0.015203,-0.011045,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,6.000000)
glVertex3f(-0.017872,-0.005807,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,6.000000)
glVertex3f(-0.018791,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,6.000000)
glVertex3f(-0.017872,0.005807,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,6.000000)
glVertex3f(-0.015203,0.011045,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,6.000000)
glVertex3f(-0.011045,0.015203,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,6.000000)
glVertex3f(-0.005807,0.017872,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,6.000000)
glVertex3f(0.000000,0.018791,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,6.750000)
glVertex3f(0.000000,0.018791,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,6.750000)
glVertex3f(0.005807,0.017872,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,6.750000)
glVertex3f(0.011045,0.015203,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,6.750000)
glVertex3f(0.015203,0.011045,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,6.750000)
glVertex3f(0.017872,0.005807,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,6.750000)
glVertex3f(0.018791,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,6.750000)
glVertex3f(0.017872,-0.005807,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,6.750000)
glVertex3f(0.015203,-0.011045,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,6.750000)
glVertex3f(0.011045,-0.015203,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,6.750000)
glVertex3f(0.005807,-0.017872,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,6.750000)
glVertex3f(0.000000,-0.018791,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,6.750000)
glVertex3f(-0.005807,-0.017872,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,6.750000)
glVertex3f(-0.011045,-0.015203,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,6.750000)
glVertex3f(-0.015203,-0.011045,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,6.750000)
glVertex3f(-0.017872,-0.005807,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,6.750000)
glVertex3f(-0.018791,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,6.750000)
glVertex3f(-0.017872,0.005807,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,6.750000)
glVertex3f(-0.015203,0.011045,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,6.750000)
glVertex3f(-0.011045,0.015203,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,6.750000)
glVertex3f(-0.005807,0.017872,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,6.750000)
glVertex3f(0.000000,0.018791,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,7.500000)
glVertex3f(0.000000,0.018791,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,7.500000)
glVertex3f(0.005807,0.017872,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,7.500000)
glVertex3f(0.011045,0.015203,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,7.500000)
glVertex3f(0.015203,0.011045,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,7.500000)
glVertex3f(0.017872,0.005807,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,7.500000)
glVertex3f(0.018791,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,7.500000)
glVertex3f(0.017872,-0.005807,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,7.500000)
glVertex3f(0.015203,-0.011045,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,7.500000)
glVertex3f(0.011045,-0.015203,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,7.500000)
glVertex3f(0.005807,-0.017872,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,7.500000)
glVertex3f(0.000000,-0.018791,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,7.500000)
glVertex3f(-0.005807,-0.017872,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,7.500000)
glVertex3f(-0.011045,-0.015203,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,7.500000)
glVertex3f(-0.015203,-0.011045,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,7.500000)
glVertex3f(-0.017872,-0.005807,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,7.500000)
glVertex3f(-0.018791,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,7.500000)
glVertex3f(-0.017872,0.005807,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,7.500000)
glVertex3f(-0.015203,0.011045,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,7.500000)
glVertex3f(-0.011045,0.015203,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,7.500000)
glVertex3f(-0.005807,0.017872,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,7.500000)
glVertex3f(0.000000,0.018791,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,8.250000)
glVertex3f(0.000000,0.018791,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,8.250000)
glVertex3f(0.005807,0.017872,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,8.250000)
glVertex3f(0.011045,0.015203,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,8.250000)
glVertex3f(0.015203,0.011045,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,8.250000)
glVertex3f(0.017872,0.005807,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,8.250000)
glVertex3f(0.018791,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,8.250000)
glVertex3f(0.017872,-0.005807,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,8.250000)
glVertex3f(0.015203,-0.011045,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,8.250000)
glVertex3f(0.011045,-0.015203,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,8.250000)
glVertex3f(0.005807,-0.017872,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,8.250000)
glVertex3f(0.000000,-0.018791,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,8.250000)
glVertex3f(-0.005807,-0.017872,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,8.250000)
glVertex3f(-0.011045,-0.015203,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,8.250000)
glVertex3f(-0.015203,-0.011045,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,8.250000)
glVertex3f(-0.017872,-0.005807,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,8.250000)
glVertex3f(-0.018791,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,8.250000)
glVertex3f(-0.017872,0.005807,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,8.250000)
glVertex3f(-0.015203,0.011045,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,8.250000)
glVertex3f(-0.011045,0.015203,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,8.250000)
glVertex3f(-0.005807,0.017872,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,8.250000)
glVertex3f(0.000000,0.018791,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,9.000000)
glVertex3f(0.000000,0.018791,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,9.000000)
glVertex3f(0.005807,0.017872,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,9.000000)
glVertex3f(0.011045,0.015203,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,9.000000)
glVertex3f(0.015203,0.011045,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,9.000000)
glVertex3f(0.017872,0.005807,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,9.000000)
glVertex3f(0.018791,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,9.000000)
glVertex3f(0.017872,-0.005807,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,9.000000)
glVertex3f(0.015203,-0.011045,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,9.000000)
glVertex3f(0.011045,-0.015203,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,9.000000)
glVertex3f(0.005807,-0.017872,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,9.000000)
glVertex3f(0.000000,-0.018791,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,9.000000)
glVertex3f(-0.005807,-0.017872,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,9.000000)
glVertex3f(-0.011045,-0.015203,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,9.000000)
glVertex3f(-0.015203,-0.011045,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,9.000000)
glVertex3f(-0.017872,-0.005807,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,9.000000)
glVertex3f(-0.018791,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,9.000000)
glVertex3f(-0.017872,0.005807,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,9.000000)
glVertex3f(-0.015203,0.011045,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,9.000000)
glVertex3f(-0.011045,0.015203,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,9.000000)
glVertex3f(-0.005807,0.017872,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,9.000000)
glVertex3f(0.000000,0.018791,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,9.750000)
glVertex3f(0.000000,0.018791,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,9.750000)
glVertex3f(0.005807,0.017872,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,9.750000)
glVertex3f(0.011045,0.015203,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,9.750000)
glVertex3f(0.015203,0.011045,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,9.750000)
glVertex3f(0.017872,0.005807,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,9.750000)
glVertex3f(0.018791,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,9.750000)
glVertex3f(0.017872,-0.005807,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,9.750000)
glVertex3f(0.015203,-0.011045,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,9.750000)
glVertex3f(0.011045,-0.015203,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,9.750000)
glVertex3f(0.005807,-0.017872,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,9.750000)
glVertex3f(0.000000,-0.018791,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,9.750000)
glVertex3f(-0.005807,-0.017872,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,9.750000)
glVertex3f(-0.011045,-0.015203,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,9.750000)
glVertex3f(-0.015203,-0.011045,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,9.750000)
glVertex3f(-0.017872,-0.005807,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,9.750000)
glVertex3f(-0.018791,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,9.750000)
glVertex3f(-0.017872,0.005807,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,9.750000)
glVertex3f(-0.015203,0.011045,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,9.750000)
glVertex3f(-0.011045,0.015203,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,9.750000)
glVertex3f(-0.005807,0.017872,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,9.750000)
glVertex3f(0.000000,0.018791,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,10.500000)
glVertex3f(0.000000,0.018791,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,10.500000)
glVertex3f(0.005807,0.017872,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,10.500000)
glVertex3f(0.011045,0.015203,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,10.500000)
glVertex3f(0.015203,0.011045,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,10.500000)
glVertex3f(0.017872,0.005807,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,10.500000)
glVertex3f(0.018791,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,10.500000)
glVertex3f(0.017872,-0.005807,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,10.500000)
glVertex3f(0.015203,-0.011045,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,10.500000)
glVertex3f(0.011045,-0.015203,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,10.500000)
glVertex3f(0.005807,-0.017872,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,10.500000)
glVertex3f(0.000000,-0.018791,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,10.500000)
glVertex3f(-0.005807,-0.017872,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,10.500000)
glVertex3f(-0.011045,-0.015203,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,10.500000)
glVertex3f(-0.015203,-0.011045,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,10.500000)
glVertex3f(-0.017872,-0.005807,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,10.500000)
glVertex3f(-0.018791,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,10.500000)
glVertex3f(-0.017872,0.005807,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,10.500000)
glVertex3f(-0.015203,0.011045,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,10.500000)
glVertex3f(-0.011045,0.015203,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,10.500000)
glVertex3f(-0.005807,0.017872,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,10.500000)
glVertex3f(0.000000,0.018791,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,11.250000)
glVertex3f(0.000000,0.018791,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,11.250000)
glVertex3f(0.005807,0.017872,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,11.250000)
glVertex3f(0.011045,0.015203,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,11.250000)
glVertex3f(0.015203,0.011045,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,11.250000)
glVertex3f(0.017872,0.005807,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,11.250000)
glVertex3f(0.018791,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,11.250000)
glVertex3f(0.017872,-0.005807,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,11.250000)
glVertex3f(0.015203,-0.011045,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,11.250000)
glVertex3f(0.011045,-0.015203,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,11.250000)
glVertex3f(0.005807,-0.017872,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,11.250000)
glVertex3f(0.000000,-0.018791,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,11.250000)
glVertex3f(-0.005807,-0.017872,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,11.250000)
glVertex3f(-0.011045,-0.015203,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,11.250000)
glVertex3f(-0.015203,-0.011045,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,11.250000)
glVertex3f(-0.017872,-0.005807,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,11.250000)
glVertex3f(-0.018791,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,11.250000)
glVertex3f(-0.017872,0.005807,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,11.250000)
glVertex3f(-0.015203,0.011045,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,11.250000)
glVertex3f(-0.011045,0.015203,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,11.250000)
glVertex3f(-0.005807,0.017872,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,11.250000)
glVertex3f(0.000000,0.018791,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,12.000000)
glVertex3f(0.000000,0.018791,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,12.000000)
glVertex3f(0.005807,0.017872,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,12.000000)
glVertex3f(0.011045,0.015203,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,12.000000)
glVertex3f(0.015203,0.011045,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,12.000000)
glVertex3f(0.017872,0.005807,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,12.000000)
glVertex3f(0.018791,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,12.000000)
glVertex3f(0.017872,-0.005807,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,12.000000)
glVertex3f(0.015203,-0.011045,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,12.000000)
glVertex3f(0.011045,-0.015203,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,12.000000)
glVertex3f(0.005807,-0.017872,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,12.000000)
glVertex3f(0.000000,-0.018791,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,12.000000)
glVertex3f(-0.005807,-0.017872,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,12.000000)
glVertex3f(-0.011045,-0.015203,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,12.000000)
glVertex3f(-0.015203,-0.011045,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,12.000000)
glVertex3f(-0.017872,-0.005807,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,12.000000)
glVertex3f(-0.018791,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,12.000000)
glVertex3f(-0.017872,0.005807,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,12.000000)
glVertex3f(-0.015203,0.011045,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,12.000000)
glVertex3f(-0.011045,0.015203,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,12.000000)
glVertex3f(-0.005807,0.017872,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,12.000000)
glVertex3f(0.000000,0.018791,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,12.750000)
glVertex3f(0.000000,0.018791,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,12.750000)
glVertex3f(0.005807,0.017872,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,12.750000)
glVertex3f(0.011045,0.015203,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,12.750000)
glVertex3f(0.015203,0.011045,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,12.750000)
glVertex3f(0.017872,0.005807,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,12.750000)
glVertex3f(0.018791,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,12.750000)
glVertex3f(0.017872,-0.005807,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,12.750000)
glVertex3f(0.015203,-0.011045,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,12.750000)
glVertex3f(0.011045,-0.015203,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,12.750000)
glVertex3f(0.005807,-0.017872,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,12.750000)
glVertex3f(0.000000,-0.018791,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,12.750000)
glVertex3f(-0.005807,-0.017872,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,12.750000)
glVertex3f(-0.011045,-0.015203,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,12.750000)
glVertex3f(-0.015203,-0.011045,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,12.750000)
glVertex3f(-0.017872,-0.005807,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,12.750000)
glVertex3f(-0.018791,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,12.750000)
glVertex3f(-0.017872,0.005807,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,12.750000)
glVertex3f(-0.015203,0.011045,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,12.750000)
glVertex3f(-0.011045,0.015203,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,12.750000)
glVertex3f(-0.005807,0.017872,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,12.750000)
glVertex3f(0.000000,0.018791,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,13.500000)
glVertex3f(0.000000,0.018791,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,13.500000)
glVertex3f(0.005807,0.017872,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,13.500000)
glVertex3f(0.011045,0.015203,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,13.500000)
glVertex3f(0.015203,0.011045,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,13.500000)
glVertex3f(0.017872,0.005807,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,13.500000)
glVertex3f(0.018791,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,13.500000)
glVertex3f(0.017872,-0.005807,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,13.500000)
glVertex3f(0.015203,-0.011045,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,13.500000)
glVertex3f(0.011045,-0.015203,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,13.500000)
glVertex3f(0.005807,-0.017872,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,13.500000)
glVertex3f(0.000000,-0.018791,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,13.500000)
glVertex3f(-0.005807,-0.017872,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,13.500000)
glVertex3f(-0.011045,-0.015203,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,13.500000)
glVertex3f(-0.015203,-0.011045,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,13.500000)
glVertex3f(-0.017872,-0.005807,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,13.500000)
glVertex3f(-0.018791,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,13.500000)
glVertex3f(-0.017872,0.005807,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,13.500000)
glVertex3f(-0.015203,0.011045,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,13.500000)
glVertex3f(-0.011045,0.015203,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,13.500000)
glVertex3f(-0.005807,0.017872,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,13.500000)
glVertex3f(0.000000,0.018791,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,14.250000)
glVertex3f(0.000000,0.018791,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005807,0.017872,14.250000)
glVertex3f(0.005807,0.017872,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011045,0.015203,14.250000)
glVertex3f(0.011045,0.015203,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015203,0.011045,14.250000)
glVertex3f(0.015203,0.011045,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017872,0.005807,14.250000)
glVertex3f(0.017872,0.005807,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018791,0.000000,14.250000)
glVertex3f(0.018791,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017872,-0.005807,14.250000)
glVertex3f(0.017872,-0.005807,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015203,-0.011045,14.250000)
glVertex3f(0.015203,-0.011045,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011045,-0.015203,14.250000)
glVertex3f(0.011045,-0.015203,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005807,-0.017872,14.250000)
glVertex3f(0.005807,-0.017872,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018791,14.250000)
glVertex3f(0.000000,-0.018791,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005807,-0.017872,14.250000)
glVertex3f(-0.005807,-0.017872,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011045,-0.015203,14.250000)
glVertex3f(-0.011045,-0.015203,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015203,-0.011045,14.250000)
glVertex3f(-0.015203,-0.011045,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017872,-0.005807,14.250000)
glVertex3f(-0.017872,-0.005807,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018791,-0.000000,14.250000)
glVertex3f(-0.018791,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017872,0.005807,14.250000)
glVertex3f(-0.017872,0.005807,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015203,0.011045,14.250000)
glVertex3f(-0.015203,0.011045,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011045,0.015203,14.250000)
glVertex3f(-0.011045,0.015203,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005807,0.017872,14.250000)
glVertex3f(-0.005807,0.017872,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018791,14.250000)
glVertex3f(0.000000,0.018791,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.369990,0.296306,85.375061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,0.000000)
glVertex3f(0.000000,0.019795,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,0.000000)
glVertex3f(0.006117,0.018826,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,0.000000)
glVertex3f(0.011635,0.016015,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,0.000000)
glVertex3f(0.016015,0.011635,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,0.000000)
glVertex3f(0.018826,0.006117,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,0.000000)
glVertex3f(0.019795,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,0.000000)
glVertex3f(0.018826,-0.006117,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,0.000000)
glVertex3f(0.016015,-0.011635,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,0.000000)
glVertex3f(0.011635,-0.016015,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,0.000000)
glVertex3f(0.006117,-0.018826,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,0.000000)
glVertex3f(0.000000,-0.019795,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,0.000000)
glVertex3f(-0.006117,-0.018826,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,0.000000)
glVertex3f(-0.011635,-0.016015,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,0.000000)
glVertex3f(-0.016015,-0.011635,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,0.000000)
glVertex3f(-0.018826,-0.006117,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,0.000000)
glVertex3f(-0.018826,0.006117,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,0.000000)
glVertex3f(-0.016015,0.011635,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,0.000000)
glVertex3f(-0.011635,0.016015,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,0.000000)
glVertex3f(-0.006117,0.018826,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,0.000000)
glVertex3f(0.000000,0.019795,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,0.750000)
glVertex3f(0.000000,0.019795,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,0.750000)
glVertex3f(0.006117,0.018826,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,0.750000)
glVertex3f(0.011635,0.016015,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,0.750000)
glVertex3f(0.016015,0.011635,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,0.750000)
glVertex3f(0.018826,0.006117,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,0.750000)
glVertex3f(0.019795,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,0.750000)
glVertex3f(0.018826,-0.006117,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,0.750000)
glVertex3f(0.016015,-0.011635,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,0.750000)
glVertex3f(0.011635,-0.016015,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,0.750000)
glVertex3f(0.006117,-0.018826,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,0.750000)
glVertex3f(0.000000,-0.019795,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,0.750000)
glVertex3f(-0.006117,-0.018826,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,0.750000)
glVertex3f(-0.011635,-0.016015,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,0.750000)
glVertex3f(-0.016015,-0.011635,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,0.750000)
glVertex3f(-0.018826,-0.006117,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,0.750000)
glVertex3f(-0.019795,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,0.750000)
glVertex3f(-0.018826,0.006117,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,0.750000)
glVertex3f(-0.016015,0.011635,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,0.750000)
glVertex3f(-0.011635,0.016015,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,0.750000)
glVertex3f(-0.006117,0.018826,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,0.750000)
glVertex3f(0.000000,0.019795,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,1.500000)
glVertex3f(0.000000,0.019795,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,1.500000)
glVertex3f(0.006117,0.018826,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,1.500000)
glVertex3f(0.011635,0.016015,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,1.500000)
glVertex3f(0.016015,0.011635,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,1.500000)
glVertex3f(0.018826,0.006117,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,1.500000)
glVertex3f(0.019795,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,1.500000)
glVertex3f(0.018826,-0.006117,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,1.500000)
glVertex3f(0.016015,-0.011635,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,1.500000)
glVertex3f(0.011635,-0.016015,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,1.500000)
glVertex3f(0.006117,-0.018826,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,1.500000)
glVertex3f(0.000000,-0.019795,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,1.500000)
glVertex3f(-0.006117,-0.018826,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,1.500000)
glVertex3f(-0.011635,-0.016015,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,1.500000)
glVertex3f(-0.016015,-0.011635,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,1.500000)
glVertex3f(-0.018826,-0.006117,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,1.500000)
glVertex3f(-0.019795,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,1.500000)
glVertex3f(-0.018826,0.006117,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,1.500000)
glVertex3f(-0.016015,0.011635,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,1.500000)
glVertex3f(-0.011635,0.016015,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,1.500000)
glVertex3f(-0.006117,0.018826,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,1.500000)
glVertex3f(0.000000,0.019795,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,2.250000)
glVertex3f(0.000000,0.019795,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,2.250000)
glVertex3f(0.006117,0.018826,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,2.250000)
glVertex3f(0.011635,0.016015,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,2.250000)
glVertex3f(0.016015,0.011635,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,2.250000)
glVertex3f(0.018826,0.006117,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,2.250000)
glVertex3f(0.019795,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,2.250000)
glVertex3f(0.018826,-0.006117,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,2.250000)
glVertex3f(0.016015,-0.011635,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,2.250000)
glVertex3f(0.011635,-0.016015,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,2.250000)
glVertex3f(0.006117,-0.018826,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,2.250000)
glVertex3f(0.000000,-0.019795,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,2.250000)
glVertex3f(-0.006117,-0.018826,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,2.250000)
glVertex3f(-0.011635,-0.016015,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,2.250000)
glVertex3f(-0.016015,-0.011635,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,2.250000)
glVertex3f(-0.018826,-0.006117,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,2.250000)
glVertex3f(-0.019795,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,2.250000)
glVertex3f(-0.018826,0.006117,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,2.250000)
glVertex3f(-0.016015,0.011635,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,2.250000)
glVertex3f(-0.011635,0.016015,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,2.250000)
glVertex3f(-0.006117,0.018826,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,2.250000)
glVertex3f(0.000000,0.019795,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,3.000000)
glVertex3f(0.000000,0.019795,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,3.000000)
glVertex3f(0.006117,0.018826,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,3.000000)
glVertex3f(0.011635,0.016015,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,3.000000)
glVertex3f(0.016015,0.011635,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,3.000000)
glVertex3f(0.018826,0.006117,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,3.000000)
glVertex3f(0.019795,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,3.000000)
glVertex3f(0.018826,-0.006117,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,3.000000)
glVertex3f(0.016015,-0.011635,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,3.000000)
glVertex3f(0.011635,-0.016015,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,3.000000)
glVertex3f(0.006117,-0.018826,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,3.000000)
glVertex3f(0.000000,-0.019795,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,3.000000)
glVertex3f(-0.006117,-0.018826,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,3.000000)
glVertex3f(-0.011635,-0.016015,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,3.000000)
glVertex3f(-0.016015,-0.011635,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,3.000000)
glVertex3f(-0.018826,-0.006117,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,3.000000)
glVertex3f(-0.019795,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,3.000000)
glVertex3f(-0.018826,0.006117,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,3.000000)
glVertex3f(-0.016015,0.011635,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,3.000000)
glVertex3f(-0.011635,0.016015,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,3.000000)
glVertex3f(-0.006117,0.018826,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,3.000000)
glVertex3f(0.000000,0.019795,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,3.750000)
glVertex3f(0.000000,0.019795,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,3.750000)
glVertex3f(0.006117,0.018826,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,3.750000)
glVertex3f(0.011635,0.016015,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,3.750000)
glVertex3f(0.016015,0.011635,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,3.750000)
glVertex3f(0.018826,0.006117,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,3.750000)
glVertex3f(0.019795,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,3.750000)
glVertex3f(0.018826,-0.006117,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,3.750000)
glVertex3f(0.016015,-0.011635,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,3.750000)
glVertex3f(0.011635,-0.016015,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,3.750000)
glVertex3f(0.006117,-0.018826,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,3.750000)
glVertex3f(0.000000,-0.019795,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,3.750000)
glVertex3f(-0.006117,-0.018826,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,3.750000)
glVertex3f(-0.011635,-0.016015,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,3.750000)
glVertex3f(-0.016015,-0.011635,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,3.750000)
glVertex3f(-0.018826,-0.006117,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,3.750000)
glVertex3f(-0.019795,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,3.750000)
glVertex3f(-0.018826,0.006117,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,3.750000)
glVertex3f(-0.016015,0.011635,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,3.750000)
glVertex3f(-0.011635,0.016015,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,3.750000)
glVertex3f(-0.006117,0.018826,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,3.750000)
glVertex3f(0.000000,0.019795,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,4.500000)
glVertex3f(0.000000,0.019795,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,4.500000)
glVertex3f(0.006117,0.018826,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,4.500000)
glVertex3f(0.011635,0.016015,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,4.500000)
glVertex3f(0.016015,0.011635,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,4.500000)
glVertex3f(0.018826,0.006117,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,4.500000)
glVertex3f(0.019795,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,4.500000)
glVertex3f(0.018826,-0.006117,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,4.500000)
glVertex3f(0.016015,-0.011635,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,4.500000)
glVertex3f(0.011635,-0.016015,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,4.500000)
glVertex3f(0.006117,-0.018826,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,4.500000)
glVertex3f(0.000000,-0.019795,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,4.500000)
glVertex3f(-0.006117,-0.018826,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,4.500000)
glVertex3f(-0.011635,-0.016015,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,4.500000)
glVertex3f(-0.016015,-0.011635,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,4.500000)
glVertex3f(-0.018826,-0.006117,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,4.500000)
glVertex3f(-0.019795,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,4.500000)
glVertex3f(-0.018826,0.006117,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,4.500000)
glVertex3f(-0.016015,0.011635,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,4.500000)
glVertex3f(-0.011635,0.016015,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,4.500000)
glVertex3f(-0.006117,0.018826,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,4.500000)
glVertex3f(0.000000,0.019795,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,5.250000)
glVertex3f(0.000000,0.019795,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,5.250000)
glVertex3f(0.006117,0.018826,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,5.250000)
glVertex3f(0.011635,0.016015,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,5.250000)
glVertex3f(0.016015,0.011635,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,5.250000)
glVertex3f(0.018826,0.006117,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,5.250000)
glVertex3f(0.019795,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,5.250000)
glVertex3f(0.018826,-0.006117,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,5.250000)
glVertex3f(0.016015,-0.011635,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,5.250000)
glVertex3f(0.011635,-0.016015,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,5.250000)
glVertex3f(0.006117,-0.018826,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,5.250000)
glVertex3f(0.000000,-0.019795,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,5.250000)
glVertex3f(-0.006117,-0.018826,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,5.250000)
glVertex3f(-0.011635,-0.016015,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,5.250000)
glVertex3f(-0.016015,-0.011635,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,5.250000)
glVertex3f(-0.018826,-0.006117,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,5.250000)
glVertex3f(-0.019795,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,5.250000)
glVertex3f(-0.018826,0.006117,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,5.250000)
glVertex3f(-0.016015,0.011635,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,5.250000)
glVertex3f(-0.011635,0.016015,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,5.250000)
glVertex3f(-0.006117,0.018826,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,5.250000)
glVertex3f(0.000000,0.019795,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,6.000000)
glVertex3f(0.000000,0.019795,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,6.000000)
glVertex3f(0.006117,0.018826,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,6.000000)
glVertex3f(0.011635,0.016015,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,6.000000)
glVertex3f(0.016015,0.011635,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,6.000000)
glVertex3f(0.018826,0.006117,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,6.000000)
glVertex3f(0.019795,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,6.000000)
glVertex3f(0.018826,-0.006117,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,6.000000)
glVertex3f(0.016015,-0.011635,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,6.000000)
glVertex3f(0.011635,-0.016015,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,6.000000)
glVertex3f(0.006117,-0.018826,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,6.000000)
glVertex3f(0.000000,-0.019795,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,6.000000)
glVertex3f(-0.006117,-0.018826,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,6.000000)
glVertex3f(-0.011635,-0.016015,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,6.000000)
glVertex3f(-0.016015,-0.011635,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,6.000000)
glVertex3f(-0.018826,-0.006117,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,6.000000)
glVertex3f(-0.019795,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,6.000000)
glVertex3f(-0.018826,0.006117,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,6.000000)
glVertex3f(-0.016015,0.011635,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,6.000000)
glVertex3f(-0.011635,0.016015,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,6.000000)
glVertex3f(-0.006117,0.018826,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,6.000000)
glVertex3f(0.000000,0.019795,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,6.750000)
glVertex3f(0.000000,0.019795,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,6.750000)
glVertex3f(0.006117,0.018826,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,6.750000)
glVertex3f(0.011635,0.016015,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,6.750000)
glVertex3f(0.016015,0.011635,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,6.750000)
glVertex3f(0.018826,0.006117,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,6.750000)
glVertex3f(0.019795,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,6.750000)
glVertex3f(0.018826,-0.006117,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,6.750000)
glVertex3f(0.016015,-0.011635,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,6.750000)
glVertex3f(0.011635,-0.016015,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,6.750000)
glVertex3f(0.006117,-0.018826,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,6.750000)
glVertex3f(0.000000,-0.019795,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,6.750000)
glVertex3f(-0.006117,-0.018826,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,6.750000)
glVertex3f(-0.011635,-0.016015,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,6.750000)
glVertex3f(-0.016015,-0.011635,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,6.750000)
glVertex3f(-0.018826,-0.006117,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,6.750000)
glVertex3f(-0.019795,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,6.750000)
glVertex3f(-0.018826,0.006117,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,6.750000)
glVertex3f(-0.016015,0.011635,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,6.750000)
glVertex3f(-0.011635,0.016015,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,6.750000)
glVertex3f(-0.006117,0.018826,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,6.750000)
glVertex3f(0.000000,0.019795,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,7.500000)
glVertex3f(0.000000,0.019795,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,7.500000)
glVertex3f(0.006117,0.018826,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,7.500000)
glVertex3f(0.011635,0.016015,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,7.500000)
glVertex3f(0.016015,0.011635,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,7.500000)
glVertex3f(0.018826,0.006117,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,7.500000)
glVertex3f(0.019795,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,7.500000)
glVertex3f(0.018826,-0.006117,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,7.500000)
glVertex3f(0.016015,-0.011635,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,7.500000)
glVertex3f(0.011635,-0.016015,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,7.500000)
glVertex3f(0.006117,-0.018826,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,7.500000)
glVertex3f(0.000000,-0.019795,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,7.500000)
glVertex3f(-0.006117,-0.018826,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,7.500000)
glVertex3f(-0.011635,-0.016015,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,7.500000)
glVertex3f(-0.016015,-0.011635,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,7.500000)
glVertex3f(-0.018826,-0.006117,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,7.500000)
glVertex3f(-0.019795,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,7.500000)
glVertex3f(-0.018826,0.006117,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,7.500000)
glVertex3f(-0.016015,0.011635,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,7.500000)
glVertex3f(-0.011635,0.016015,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,7.500000)
glVertex3f(-0.006117,0.018826,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,7.500000)
glVertex3f(0.000000,0.019795,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,8.250000)
glVertex3f(0.000000,0.019795,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,8.250000)
glVertex3f(0.006117,0.018826,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,8.250000)
glVertex3f(0.011635,0.016015,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,8.250000)
glVertex3f(0.016015,0.011635,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,8.250000)
glVertex3f(0.018826,0.006117,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,8.250000)
glVertex3f(0.019795,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,8.250000)
glVertex3f(0.018826,-0.006117,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,8.250000)
glVertex3f(0.016015,-0.011635,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,8.250000)
glVertex3f(0.011635,-0.016015,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,8.250000)
glVertex3f(0.006117,-0.018826,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,8.250000)
glVertex3f(0.000000,-0.019795,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,8.250000)
glVertex3f(-0.006117,-0.018826,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,8.250000)
glVertex3f(-0.011635,-0.016015,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,8.250000)
glVertex3f(-0.016015,-0.011635,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,8.250000)
glVertex3f(-0.018826,-0.006117,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,8.250000)
glVertex3f(-0.019795,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,8.250000)
glVertex3f(-0.018826,0.006117,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,8.250000)
glVertex3f(-0.016015,0.011635,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,8.250000)
glVertex3f(-0.011635,0.016015,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,8.250000)
glVertex3f(-0.006117,0.018826,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,8.250000)
glVertex3f(0.000000,0.019795,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,9.000000)
glVertex3f(0.000000,0.019795,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,9.000000)
glVertex3f(0.006117,0.018826,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,9.000000)
glVertex3f(0.011635,0.016015,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,9.000000)
glVertex3f(0.016015,0.011635,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,9.000000)
glVertex3f(0.018826,0.006117,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,9.000000)
glVertex3f(0.019795,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,9.000000)
glVertex3f(0.018826,-0.006117,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,9.000000)
glVertex3f(0.016015,-0.011635,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,9.000000)
glVertex3f(0.011635,-0.016015,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,9.000000)
glVertex3f(0.006117,-0.018826,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,9.000000)
glVertex3f(0.000000,-0.019795,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,9.000000)
glVertex3f(-0.006117,-0.018826,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,9.000000)
glVertex3f(-0.011635,-0.016015,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,9.000000)
glVertex3f(-0.016015,-0.011635,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,9.000000)
glVertex3f(-0.018826,-0.006117,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,9.000000)
glVertex3f(-0.019795,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,9.000000)
glVertex3f(-0.018826,0.006117,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,9.000000)
glVertex3f(-0.016015,0.011635,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,9.000000)
glVertex3f(-0.011635,0.016015,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,9.000000)
glVertex3f(-0.006117,0.018826,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,9.000000)
glVertex3f(0.000000,0.019795,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,9.750000)
glVertex3f(0.000000,0.019795,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,9.750000)
glVertex3f(0.006117,0.018826,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,9.750000)
glVertex3f(0.011635,0.016015,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,9.750000)
glVertex3f(0.016015,0.011635,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,9.750000)
glVertex3f(0.018826,0.006117,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,9.750000)
glVertex3f(0.019795,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,9.750000)
glVertex3f(0.018826,-0.006117,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,9.750000)
glVertex3f(0.016015,-0.011635,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,9.750000)
glVertex3f(0.011635,-0.016015,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,9.750000)
glVertex3f(0.006117,-0.018826,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,9.750000)
glVertex3f(0.000000,-0.019795,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,9.750000)
glVertex3f(-0.006117,-0.018826,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,9.750000)
glVertex3f(-0.011635,-0.016015,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,9.750000)
glVertex3f(-0.016015,-0.011635,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,9.750000)
glVertex3f(-0.018826,-0.006117,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,9.750000)
glVertex3f(-0.019795,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,9.750000)
glVertex3f(-0.018826,0.006117,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,9.750000)
glVertex3f(-0.016015,0.011635,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,9.750000)
glVertex3f(-0.011635,0.016015,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,9.750000)
glVertex3f(-0.006117,0.018826,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,9.750000)
glVertex3f(0.000000,0.019795,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,10.500000)
glVertex3f(0.000000,0.019795,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,10.500000)
glVertex3f(0.006117,0.018826,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,10.500000)
glVertex3f(0.011635,0.016015,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,10.500000)
glVertex3f(0.016015,0.011635,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,10.500000)
glVertex3f(0.018826,0.006117,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,10.500000)
glVertex3f(0.019795,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,10.500000)
glVertex3f(0.018826,-0.006117,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,10.500000)
glVertex3f(0.016015,-0.011635,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,10.500000)
glVertex3f(0.011635,-0.016015,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,10.500000)
glVertex3f(0.006117,-0.018826,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,10.500000)
glVertex3f(0.000000,-0.019795,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,10.500000)
glVertex3f(-0.006117,-0.018826,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,10.500000)
glVertex3f(-0.011635,-0.016015,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,10.500000)
glVertex3f(-0.016015,-0.011635,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,10.500000)
glVertex3f(-0.018826,-0.006117,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,10.500000)
glVertex3f(-0.019795,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,10.500000)
glVertex3f(-0.018826,0.006117,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,10.500000)
glVertex3f(-0.016015,0.011635,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,10.500000)
glVertex3f(-0.011635,0.016015,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,10.500000)
glVertex3f(-0.006117,0.018826,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,10.500000)
glVertex3f(0.000000,0.019795,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,11.250000)
glVertex3f(0.000000,0.019795,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,11.250000)
glVertex3f(0.006117,0.018826,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,11.250000)
glVertex3f(0.011635,0.016015,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,11.250000)
glVertex3f(0.016015,0.011635,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,11.250000)
glVertex3f(0.018826,0.006117,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,11.250000)
glVertex3f(0.019795,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,11.250000)
glVertex3f(0.018826,-0.006117,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,11.250000)
glVertex3f(0.016015,-0.011635,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,11.250000)
glVertex3f(0.011635,-0.016015,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,11.250000)
glVertex3f(0.006117,-0.018826,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,11.250000)
glVertex3f(0.000000,-0.019795,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,11.250000)
glVertex3f(-0.006117,-0.018826,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,11.250000)
glVertex3f(-0.011635,-0.016015,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,11.250000)
glVertex3f(-0.016015,-0.011635,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,11.250000)
glVertex3f(-0.018826,-0.006117,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,11.250000)
glVertex3f(-0.019795,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,11.250000)
glVertex3f(-0.018826,0.006117,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,11.250000)
glVertex3f(-0.016015,0.011635,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,11.250000)
glVertex3f(-0.011635,0.016015,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,11.250000)
glVertex3f(-0.006117,0.018826,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,11.250000)
glVertex3f(0.000000,0.019795,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,12.000000)
glVertex3f(0.000000,0.019795,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,12.000000)
glVertex3f(0.006117,0.018826,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,12.000000)
glVertex3f(0.011635,0.016015,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,12.000000)
glVertex3f(0.016015,0.011635,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,12.000000)
glVertex3f(0.018826,0.006117,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,12.000000)
glVertex3f(0.019795,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,12.000000)
glVertex3f(0.018826,-0.006117,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,12.000000)
glVertex3f(0.016015,-0.011635,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,12.000000)
glVertex3f(0.011635,-0.016015,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,12.000000)
glVertex3f(0.006117,-0.018826,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,12.000000)
glVertex3f(0.000000,-0.019795,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,12.000000)
glVertex3f(-0.006117,-0.018826,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,12.000000)
glVertex3f(-0.011635,-0.016015,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,12.000000)
glVertex3f(-0.016015,-0.011635,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,12.000000)
glVertex3f(-0.018826,-0.006117,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,12.000000)
glVertex3f(-0.019795,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,12.000000)
glVertex3f(-0.018826,0.006117,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,12.000000)
glVertex3f(-0.016015,0.011635,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,12.000000)
glVertex3f(-0.011635,0.016015,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,12.000000)
glVertex3f(-0.006117,0.018826,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,12.000000)
glVertex3f(0.000000,0.019795,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,12.750000)
glVertex3f(0.000000,0.019795,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,12.750000)
glVertex3f(0.006117,0.018826,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,12.750000)
glVertex3f(0.011635,0.016015,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,12.750000)
glVertex3f(0.016015,0.011635,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,12.750000)
glVertex3f(0.018826,0.006117,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,12.750000)
glVertex3f(0.019795,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,12.750000)
glVertex3f(0.018826,-0.006117,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,12.750000)
glVertex3f(0.016015,-0.011635,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,12.750000)
glVertex3f(0.011635,-0.016015,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,12.750000)
glVertex3f(0.006117,-0.018826,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,12.750000)
glVertex3f(0.000000,-0.019795,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,12.750000)
glVertex3f(-0.006117,-0.018826,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,12.750000)
glVertex3f(-0.011635,-0.016015,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,12.750000)
glVertex3f(-0.016015,-0.011635,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,12.750000)
glVertex3f(-0.018826,-0.006117,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,12.750000)
glVertex3f(-0.019795,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,12.750000)
glVertex3f(-0.018826,0.006117,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,12.750000)
glVertex3f(-0.016015,0.011635,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,12.750000)
glVertex3f(-0.011635,0.016015,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,12.750000)
glVertex3f(-0.006117,0.018826,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,12.750000)
glVertex3f(0.000000,0.019795,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,13.500000)
glVertex3f(0.000000,0.019795,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,13.500000)
glVertex3f(0.006117,0.018826,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,13.500000)
glVertex3f(0.011635,0.016015,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,13.500000)
glVertex3f(0.016015,0.011635,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,13.500000)
glVertex3f(0.018826,0.006117,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,13.500000)
glVertex3f(0.019795,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,13.500000)
glVertex3f(0.018826,-0.006117,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,13.500000)
glVertex3f(0.016015,-0.011635,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,13.500000)
glVertex3f(0.011635,-0.016015,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,13.500000)
glVertex3f(0.006117,-0.018826,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,13.500000)
glVertex3f(0.000000,-0.019795,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,13.500000)
glVertex3f(-0.006117,-0.018826,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,13.500000)
glVertex3f(-0.011635,-0.016015,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,13.500000)
glVertex3f(-0.016015,-0.011635,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,13.500000)
glVertex3f(-0.018826,-0.006117,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,13.500000)
glVertex3f(-0.019795,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,13.500000)
glVertex3f(-0.018826,0.006117,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,13.500000)
glVertex3f(-0.016015,0.011635,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,13.500000)
glVertex3f(-0.011635,0.016015,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,13.500000)
glVertex3f(-0.006117,0.018826,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,13.500000)
glVertex3f(0.000000,0.019795,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,14.250000)
glVertex3f(0.000000,0.019795,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006117,0.018826,14.250000)
glVertex3f(0.006117,0.018826,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011635,0.016015,14.250000)
glVertex3f(0.011635,0.016015,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016015,0.011635,14.250000)
glVertex3f(0.016015,0.011635,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018826,0.006117,14.250000)
glVertex3f(0.018826,0.006117,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019795,0.000000,14.250000)
glVertex3f(0.019795,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018826,-0.006117,14.250000)
glVertex3f(0.018826,-0.006117,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016015,-0.011635,14.250000)
glVertex3f(0.016015,-0.011635,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011635,-0.016015,14.250000)
glVertex3f(0.011635,-0.016015,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006117,-0.018826,14.250000)
glVertex3f(0.006117,-0.018826,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019795,14.250000)
glVertex3f(0.000000,-0.019795,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006117,-0.018826,14.250000)
glVertex3f(-0.006117,-0.018826,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011635,-0.016015,14.250000)
glVertex3f(-0.011635,-0.016015,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016015,-0.011635,14.250000)
glVertex3f(-0.016015,-0.011635,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018826,-0.006117,14.250000)
glVertex3f(-0.018826,-0.006117,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019795,-0.000000,14.250000)
glVertex3f(-0.019795,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018826,0.006117,14.250000)
glVertex3f(-0.018826,0.006117,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016015,0.011635,14.250000)
glVertex3f(-0.016015,0.011635,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011635,0.016015,14.250000)
glVertex3f(-0.011635,0.016015,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006117,0.018826,14.250000)
glVertex3f(-0.006117,0.018826,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019795,14.250000)
glVertex3f(0.000000,0.019795,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.366505,0.298943,85.983864)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,0.000000)
glVertex3f(0.000000,0.020929,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,0.000000)
glVertex3f(0.006467,0.019905,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,0.000000)
glVertex3f(0.012302,0.016932,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,0.000000)
glVertex3f(0.016932,0.012302,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,0.000000)
glVertex3f(0.019905,0.006467,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,0.000000)
glVertex3f(0.020929,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,0.000000)
glVertex3f(0.019905,-0.006467,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,0.000000)
glVertex3f(0.016932,-0.012302,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,0.000000)
glVertex3f(0.012302,-0.016932,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,0.000000)
glVertex3f(0.006467,-0.019905,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,0.000000)
glVertex3f(0.000000,-0.020929,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,0.000000)
glVertex3f(-0.006467,-0.019905,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,0.000000)
glVertex3f(-0.012302,-0.016932,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,0.000000)
glVertex3f(-0.016932,-0.012302,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,0.000000)
glVertex3f(-0.019905,-0.006467,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,0.000000)
glVertex3f(-0.019905,0.006467,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,0.000000)
glVertex3f(-0.016932,0.012302,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,0.000000)
glVertex3f(-0.012302,0.016932,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,0.000000)
glVertex3f(-0.006467,0.019905,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,0.000000)
glVertex3f(0.000000,0.020929,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,0.750000)
glVertex3f(0.000000,0.020929,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,0.750000)
glVertex3f(0.006467,0.019905,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,0.750000)
glVertex3f(0.012302,0.016932,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,0.750000)
glVertex3f(0.016932,0.012302,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,0.750000)
glVertex3f(0.019905,0.006467,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,0.750000)
glVertex3f(0.020929,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,0.750000)
glVertex3f(0.019905,-0.006467,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,0.750000)
glVertex3f(0.016932,-0.012302,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,0.750000)
glVertex3f(0.012302,-0.016932,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,0.750000)
glVertex3f(0.006467,-0.019905,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,0.750000)
glVertex3f(0.000000,-0.020929,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,0.750000)
glVertex3f(-0.006467,-0.019905,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,0.750000)
glVertex3f(-0.012302,-0.016932,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,0.750000)
glVertex3f(-0.016932,-0.012302,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,0.750000)
glVertex3f(-0.019905,-0.006467,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,0.750000)
glVertex3f(-0.020929,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,0.750000)
glVertex3f(-0.019905,0.006467,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,0.750000)
glVertex3f(-0.016932,0.012302,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,0.750000)
glVertex3f(-0.012302,0.016932,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,0.750000)
glVertex3f(-0.006467,0.019905,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,0.750000)
glVertex3f(0.000000,0.020929,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,1.500000)
glVertex3f(0.000000,0.020929,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,1.500000)
glVertex3f(0.006467,0.019905,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,1.500000)
glVertex3f(0.012302,0.016932,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,1.500000)
glVertex3f(0.016932,0.012302,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,1.500000)
glVertex3f(0.019905,0.006467,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,1.500000)
glVertex3f(0.020929,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,1.500000)
glVertex3f(0.019905,-0.006467,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,1.500000)
glVertex3f(0.016932,-0.012302,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,1.500000)
glVertex3f(0.012302,-0.016932,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,1.500000)
glVertex3f(0.006467,-0.019905,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,1.500000)
glVertex3f(0.000000,-0.020929,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,1.500000)
glVertex3f(-0.006467,-0.019905,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,1.500000)
glVertex3f(-0.012302,-0.016932,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,1.500000)
glVertex3f(-0.016932,-0.012302,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,1.500000)
glVertex3f(-0.019905,-0.006467,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,1.500000)
glVertex3f(-0.020929,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,1.500000)
glVertex3f(-0.019905,0.006467,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,1.500000)
glVertex3f(-0.016932,0.012302,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,1.500000)
glVertex3f(-0.012302,0.016932,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,1.500000)
glVertex3f(-0.006467,0.019905,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,1.500000)
glVertex3f(0.000000,0.020929,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,2.250000)
glVertex3f(0.000000,0.020929,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,2.250000)
glVertex3f(0.006467,0.019905,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,2.250000)
glVertex3f(0.012302,0.016932,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,2.250000)
glVertex3f(0.016932,0.012302,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,2.250000)
glVertex3f(0.019905,0.006467,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,2.250000)
glVertex3f(0.020929,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,2.250000)
glVertex3f(0.019905,-0.006467,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,2.250000)
glVertex3f(0.016932,-0.012302,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,2.250000)
glVertex3f(0.012302,-0.016932,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,2.250000)
glVertex3f(0.006467,-0.019905,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,2.250000)
glVertex3f(0.000000,-0.020929,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,2.250000)
glVertex3f(-0.006467,-0.019905,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,2.250000)
glVertex3f(-0.012302,-0.016932,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,2.250000)
glVertex3f(-0.016932,-0.012302,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,2.250000)
glVertex3f(-0.019905,-0.006467,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,2.250000)
glVertex3f(-0.020929,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,2.250000)
glVertex3f(-0.019905,0.006467,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,2.250000)
glVertex3f(-0.016932,0.012302,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,2.250000)
glVertex3f(-0.012302,0.016932,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,2.250000)
glVertex3f(-0.006467,0.019905,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,2.250000)
glVertex3f(0.000000,0.020929,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,3.000000)
glVertex3f(0.000000,0.020929,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,3.000000)
glVertex3f(0.006467,0.019905,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,3.000000)
glVertex3f(0.012302,0.016932,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,3.000000)
glVertex3f(0.016932,0.012302,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,3.000000)
glVertex3f(0.019905,0.006467,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,3.000000)
glVertex3f(0.020929,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,3.000000)
glVertex3f(0.019905,-0.006467,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,3.000000)
glVertex3f(0.016932,-0.012302,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,3.000000)
glVertex3f(0.012302,-0.016932,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,3.000000)
glVertex3f(0.006467,-0.019905,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,3.000000)
glVertex3f(0.000000,-0.020929,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,3.000000)
glVertex3f(-0.006467,-0.019905,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,3.000000)
glVertex3f(-0.012302,-0.016932,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,3.000000)
glVertex3f(-0.016932,-0.012302,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,3.000000)
glVertex3f(-0.019905,-0.006467,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,3.000000)
glVertex3f(-0.020929,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,3.000000)
glVertex3f(-0.019905,0.006467,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,3.000000)
glVertex3f(-0.016932,0.012302,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,3.000000)
glVertex3f(-0.012302,0.016932,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,3.000000)
glVertex3f(-0.006467,0.019905,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,3.000000)
glVertex3f(0.000000,0.020929,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,3.750000)
glVertex3f(0.000000,0.020929,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,3.750000)
glVertex3f(0.006467,0.019905,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,3.750000)
glVertex3f(0.012302,0.016932,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,3.750000)
glVertex3f(0.016932,0.012302,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,3.750000)
glVertex3f(0.019905,0.006467,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,3.750000)
glVertex3f(0.020929,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,3.750000)
glVertex3f(0.019905,-0.006467,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,3.750000)
glVertex3f(0.016932,-0.012302,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,3.750000)
glVertex3f(0.012302,-0.016932,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,3.750000)
glVertex3f(0.006467,-0.019905,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,3.750000)
glVertex3f(0.000000,-0.020929,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,3.750000)
glVertex3f(-0.006467,-0.019905,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,3.750000)
glVertex3f(-0.012302,-0.016932,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,3.750000)
glVertex3f(-0.016932,-0.012302,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,3.750000)
glVertex3f(-0.019905,-0.006467,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,3.750000)
glVertex3f(-0.020929,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,3.750000)
glVertex3f(-0.019905,0.006467,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,3.750000)
glVertex3f(-0.016932,0.012302,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,3.750000)
glVertex3f(-0.012302,0.016932,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,3.750000)
glVertex3f(-0.006467,0.019905,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,3.750000)
glVertex3f(0.000000,0.020929,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,4.500000)
glVertex3f(0.000000,0.020929,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,4.500000)
glVertex3f(0.006467,0.019905,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,4.500000)
glVertex3f(0.012302,0.016932,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,4.500000)
glVertex3f(0.016932,0.012302,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,4.500000)
glVertex3f(0.019905,0.006467,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,4.500000)
glVertex3f(0.020929,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,4.500000)
glVertex3f(0.019905,-0.006467,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,4.500000)
glVertex3f(0.016932,-0.012302,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,4.500000)
glVertex3f(0.012302,-0.016932,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,4.500000)
glVertex3f(0.006467,-0.019905,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,4.500000)
glVertex3f(0.000000,-0.020929,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,4.500000)
glVertex3f(-0.006467,-0.019905,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,4.500000)
glVertex3f(-0.012302,-0.016932,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,4.500000)
glVertex3f(-0.016932,-0.012302,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,4.500000)
glVertex3f(-0.019905,-0.006467,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,4.500000)
glVertex3f(-0.020929,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,4.500000)
glVertex3f(-0.019905,0.006467,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,4.500000)
glVertex3f(-0.016932,0.012302,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,4.500000)
glVertex3f(-0.012302,0.016932,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,4.500000)
glVertex3f(-0.006467,0.019905,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,4.500000)
glVertex3f(0.000000,0.020929,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,5.250000)
glVertex3f(0.000000,0.020929,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,5.250000)
glVertex3f(0.006467,0.019905,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,5.250000)
glVertex3f(0.012302,0.016932,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,5.250000)
glVertex3f(0.016932,0.012302,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,5.250000)
glVertex3f(0.019905,0.006467,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,5.250000)
glVertex3f(0.020929,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,5.250000)
glVertex3f(0.019905,-0.006467,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,5.250000)
glVertex3f(0.016932,-0.012302,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,5.250000)
glVertex3f(0.012302,-0.016932,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,5.250000)
glVertex3f(0.006467,-0.019905,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,5.250000)
glVertex3f(0.000000,-0.020929,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,5.250000)
glVertex3f(-0.006467,-0.019905,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,5.250000)
glVertex3f(-0.012302,-0.016932,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,5.250000)
glVertex3f(-0.016932,-0.012302,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,5.250000)
glVertex3f(-0.019905,-0.006467,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,5.250000)
glVertex3f(-0.020929,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,5.250000)
glVertex3f(-0.019905,0.006467,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,5.250000)
glVertex3f(-0.016932,0.012302,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,5.250000)
glVertex3f(-0.012302,0.016932,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,5.250000)
glVertex3f(-0.006467,0.019905,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,5.250000)
glVertex3f(0.000000,0.020929,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,6.000000)
glVertex3f(0.000000,0.020929,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,6.000000)
glVertex3f(0.006467,0.019905,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,6.000000)
glVertex3f(0.012302,0.016932,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,6.000000)
glVertex3f(0.016932,0.012302,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,6.000000)
glVertex3f(0.019905,0.006467,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,6.000000)
glVertex3f(0.020929,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,6.000000)
glVertex3f(0.019905,-0.006467,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,6.000000)
glVertex3f(0.016932,-0.012302,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,6.000000)
glVertex3f(0.012302,-0.016932,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,6.000000)
glVertex3f(0.006467,-0.019905,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,6.000000)
glVertex3f(0.000000,-0.020929,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,6.000000)
glVertex3f(-0.006467,-0.019905,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,6.000000)
glVertex3f(-0.012302,-0.016932,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,6.000000)
glVertex3f(-0.016932,-0.012302,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,6.000000)
glVertex3f(-0.019905,-0.006467,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,6.000000)
glVertex3f(-0.020929,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,6.000000)
glVertex3f(-0.019905,0.006467,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,6.000000)
glVertex3f(-0.016932,0.012302,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,6.000000)
glVertex3f(-0.012302,0.016932,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,6.000000)
glVertex3f(-0.006467,0.019905,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,6.000000)
glVertex3f(0.000000,0.020929,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,6.750000)
glVertex3f(0.000000,0.020929,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,6.750000)
glVertex3f(0.006467,0.019905,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,6.750000)
glVertex3f(0.012302,0.016932,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,6.750000)
glVertex3f(0.016932,0.012302,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,6.750000)
glVertex3f(0.019905,0.006467,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,6.750000)
glVertex3f(0.020929,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,6.750000)
glVertex3f(0.019905,-0.006467,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,6.750000)
glVertex3f(0.016932,-0.012302,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,6.750000)
glVertex3f(0.012302,-0.016932,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,6.750000)
glVertex3f(0.006467,-0.019905,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,6.750000)
glVertex3f(0.000000,-0.020929,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,6.750000)
glVertex3f(-0.006467,-0.019905,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,6.750000)
glVertex3f(-0.012302,-0.016932,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,6.750000)
glVertex3f(-0.016932,-0.012302,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,6.750000)
glVertex3f(-0.019905,-0.006467,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,6.750000)
glVertex3f(-0.020929,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,6.750000)
glVertex3f(-0.019905,0.006467,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,6.750000)
glVertex3f(-0.016932,0.012302,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,6.750000)
glVertex3f(-0.012302,0.016932,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,6.750000)
glVertex3f(-0.006467,0.019905,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,6.750000)
glVertex3f(0.000000,0.020929,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,7.500000)
glVertex3f(0.000000,0.020929,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,7.500000)
glVertex3f(0.006467,0.019905,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,7.500000)
glVertex3f(0.012302,0.016932,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,7.500000)
glVertex3f(0.016932,0.012302,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,7.500000)
glVertex3f(0.019905,0.006467,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,7.500000)
glVertex3f(0.020929,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,7.500000)
glVertex3f(0.019905,-0.006467,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,7.500000)
glVertex3f(0.016932,-0.012302,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,7.500000)
glVertex3f(0.012302,-0.016932,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,7.500000)
glVertex3f(0.006467,-0.019905,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,7.500000)
glVertex3f(0.000000,-0.020929,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,7.500000)
glVertex3f(-0.006467,-0.019905,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,7.500000)
glVertex3f(-0.012302,-0.016932,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,7.500000)
glVertex3f(-0.016932,-0.012302,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,7.500000)
glVertex3f(-0.019905,-0.006467,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,7.500000)
glVertex3f(-0.020929,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,7.500000)
glVertex3f(-0.019905,0.006467,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,7.500000)
glVertex3f(-0.016932,0.012302,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,7.500000)
glVertex3f(-0.012302,0.016932,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,7.500000)
glVertex3f(-0.006467,0.019905,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,7.500000)
glVertex3f(0.000000,0.020929,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,8.250000)
glVertex3f(0.000000,0.020929,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,8.250000)
glVertex3f(0.006467,0.019905,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,8.250000)
glVertex3f(0.012302,0.016932,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,8.250000)
glVertex3f(0.016932,0.012302,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,8.250000)
glVertex3f(0.019905,0.006467,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,8.250000)
glVertex3f(0.020929,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,8.250000)
glVertex3f(0.019905,-0.006467,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,8.250000)
glVertex3f(0.016932,-0.012302,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,8.250000)
glVertex3f(0.012302,-0.016932,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,8.250000)
glVertex3f(0.006467,-0.019905,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,8.250000)
glVertex3f(0.000000,-0.020929,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,8.250000)
glVertex3f(-0.006467,-0.019905,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,8.250000)
glVertex3f(-0.012302,-0.016932,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,8.250000)
glVertex3f(-0.016932,-0.012302,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,8.250000)
glVertex3f(-0.019905,-0.006467,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,8.250000)
glVertex3f(-0.020929,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,8.250000)
glVertex3f(-0.019905,0.006467,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,8.250000)
glVertex3f(-0.016932,0.012302,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,8.250000)
glVertex3f(-0.012302,0.016932,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,8.250000)
glVertex3f(-0.006467,0.019905,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,8.250000)
glVertex3f(0.000000,0.020929,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,9.000000)
glVertex3f(0.000000,0.020929,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,9.000000)
glVertex3f(0.006467,0.019905,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,9.000000)
glVertex3f(0.012302,0.016932,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,9.000000)
glVertex3f(0.016932,0.012302,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,9.000000)
glVertex3f(0.019905,0.006467,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,9.000000)
glVertex3f(0.020929,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,9.000000)
glVertex3f(0.019905,-0.006467,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,9.000000)
glVertex3f(0.016932,-0.012302,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,9.000000)
glVertex3f(0.012302,-0.016932,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,9.000000)
glVertex3f(0.006467,-0.019905,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,9.000000)
glVertex3f(0.000000,-0.020929,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,9.000000)
glVertex3f(-0.006467,-0.019905,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,9.000000)
glVertex3f(-0.012302,-0.016932,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,9.000000)
glVertex3f(-0.016932,-0.012302,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,9.000000)
glVertex3f(-0.019905,-0.006467,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,9.000000)
glVertex3f(-0.020929,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,9.000000)
glVertex3f(-0.019905,0.006467,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,9.000000)
glVertex3f(-0.016932,0.012302,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,9.000000)
glVertex3f(-0.012302,0.016932,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,9.000000)
glVertex3f(-0.006467,0.019905,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,9.000000)
glVertex3f(0.000000,0.020929,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,9.750000)
glVertex3f(0.000000,0.020929,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,9.750000)
glVertex3f(0.006467,0.019905,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,9.750000)
glVertex3f(0.012302,0.016932,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,9.750000)
glVertex3f(0.016932,0.012302,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,9.750000)
glVertex3f(0.019905,0.006467,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,9.750000)
glVertex3f(0.020929,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,9.750000)
glVertex3f(0.019905,-0.006467,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,9.750000)
glVertex3f(0.016932,-0.012302,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,9.750000)
glVertex3f(0.012302,-0.016932,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,9.750000)
glVertex3f(0.006467,-0.019905,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,9.750000)
glVertex3f(0.000000,-0.020929,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,9.750000)
glVertex3f(-0.006467,-0.019905,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,9.750000)
glVertex3f(-0.012302,-0.016932,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,9.750000)
glVertex3f(-0.016932,-0.012302,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,9.750000)
glVertex3f(-0.019905,-0.006467,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,9.750000)
glVertex3f(-0.020929,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,9.750000)
glVertex3f(-0.019905,0.006467,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,9.750000)
glVertex3f(-0.016932,0.012302,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,9.750000)
glVertex3f(-0.012302,0.016932,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,9.750000)
glVertex3f(-0.006467,0.019905,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,9.750000)
glVertex3f(0.000000,0.020929,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,10.500000)
glVertex3f(0.000000,0.020929,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,10.500000)
glVertex3f(0.006467,0.019905,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,10.500000)
glVertex3f(0.012302,0.016932,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,10.500000)
glVertex3f(0.016932,0.012302,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,10.500000)
glVertex3f(0.019905,0.006467,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,10.500000)
glVertex3f(0.020929,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,10.500000)
glVertex3f(0.019905,-0.006467,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,10.500000)
glVertex3f(0.016932,-0.012302,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,10.500000)
glVertex3f(0.012302,-0.016932,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,10.500000)
glVertex3f(0.006467,-0.019905,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,10.500000)
glVertex3f(0.000000,-0.020929,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,10.500000)
glVertex3f(-0.006467,-0.019905,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,10.500000)
glVertex3f(-0.012302,-0.016932,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,10.500000)
glVertex3f(-0.016932,-0.012302,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,10.500000)
glVertex3f(-0.019905,-0.006467,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,10.500000)
glVertex3f(-0.020929,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,10.500000)
glVertex3f(-0.019905,0.006467,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,10.500000)
glVertex3f(-0.016932,0.012302,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,10.500000)
glVertex3f(-0.012302,0.016932,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,10.500000)
glVertex3f(-0.006467,0.019905,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,10.500000)
glVertex3f(0.000000,0.020929,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,11.250000)
glVertex3f(0.000000,0.020929,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,11.250000)
glVertex3f(0.006467,0.019905,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,11.250000)
glVertex3f(0.012302,0.016932,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,11.250000)
glVertex3f(0.016932,0.012302,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,11.250000)
glVertex3f(0.019905,0.006467,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,11.250000)
glVertex3f(0.020929,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,11.250000)
glVertex3f(0.019905,-0.006467,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,11.250000)
glVertex3f(0.016932,-0.012302,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,11.250000)
glVertex3f(0.012302,-0.016932,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,11.250000)
glVertex3f(0.006467,-0.019905,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,11.250000)
glVertex3f(0.000000,-0.020929,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,11.250000)
glVertex3f(-0.006467,-0.019905,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,11.250000)
glVertex3f(-0.012302,-0.016932,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,11.250000)
glVertex3f(-0.016932,-0.012302,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,11.250000)
glVertex3f(-0.019905,-0.006467,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,11.250000)
glVertex3f(-0.020929,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,11.250000)
glVertex3f(-0.019905,0.006467,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,11.250000)
glVertex3f(-0.016932,0.012302,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,11.250000)
glVertex3f(-0.012302,0.016932,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,11.250000)
glVertex3f(-0.006467,0.019905,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,11.250000)
glVertex3f(0.000000,0.020929,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,12.000000)
glVertex3f(0.000000,0.020929,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,12.000000)
glVertex3f(0.006467,0.019905,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,12.000000)
glVertex3f(0.012302,0.016932,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,12.000000)
glVertex3f(0.016932,0.012302,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,12.000000)
glVertex3f(0.019905,0.006467,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,12.000000)
glVertex3f(0.020929,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,12.000000)
glVertex3f(0.019905,-0.006467,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,12.000000)
glVertex3f(0.016932,-0.012302,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,12.000000)
glVertex3f(0.012302,-0.016932,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,12.000000)
glVertex3f(0.006467,-0.019905,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,12.000000)
glVertex3f(0.000000,-0.020929,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,12.000000)
glVertex3f(-0.006467,-0.019905,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,12.000000)
glVertex3f(-0.012302,-0.016932,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,12.000000)
glVertex3f(-0.016932,-0.012302,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,12.000000)
glVertex3f(-0.019905,-0.006467,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,12.000000)
glVertex3f(-0.020929,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,12.000000)
glVertex3f(-0.019905,0.006467,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,12.000000)
glVertex3f(-0.016932,0.012302,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,12.000000)
glVertex3f(-0.012302,0.016932,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,12.000000)
glVertex3f(-0.006467,0.019905,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,12.000000)
glVertex3f(0.000000,0.020929,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,12.750000)
glVertex3f(0.000000,0.020929,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,12.750000)
glVertex3f(0.006467,0.019905,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,12.750000)
glVertex3f(0.012302,0.016932,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,12.750000)
glVertex3f(0.016932,0.012302,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,12.750000)
glVertex3f(0.019905,0.006467,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,12.750000)
glVertex3f(0.020929,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,12.750000)
glVertex3f(0.019905,-0.006467,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,12.750000)
glVertex3f(0.016932,-0.012302,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,12.750000)
glVertex3f(0.012302,-0.016932,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,12.750000)
glVertex3f(0.006467,-0.019905,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,12.750000)
glVertex3f(0.000000,-0.020929,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,12.750000)
glVertex3f(-0.006467,-0.019905,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,12.750000)
glVertex3f(-0.012302,-0.016932,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,12.750000)
glVertex3f(-0.016932,-0.012302,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,12.750000)
glVertex3f(-0.019905,-0.006467,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,12.750000)
glVertex3f(-0.020929,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,12.750000)
glVertex3f(-0.019905,0.006467,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,12.750000)
glVertex3f(-0.016932,0.012302,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,12.750000)
glVertex3f(-0.012302,0.016932,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,12.750000)
glVertex3f(-0.006467,0.019905,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,12.750000)
glVertex3f(0.000000,0.020929,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,13.500000)
glVertex3f(0.000000,0.020929,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,13.500000)
glVertex3f(0.006467,0.019905,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,13.500000)
glVertex3f(0.012302,0.016932,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,13.500000)
glVertex3f(0.016932,0.012302,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,13.500000)
glVertex3f(0.019905,0.006467,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,13.500000)
glVertex3f(0.020929,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,13.500000)
glVertex3f(0.019905,-0.006467,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,13.500000)
glVertex3f(0.016932,-0.012302,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,13.500000)
glVertex3f(0.012302,-0.016932,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,13.500000)
glVertex3f(0.006467,-0.019905,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,13.500000)
glVertex3f(0.000000,-0.020929,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,13.500000)
glVertex3f(-0.006467,-0.019905,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,13.500000)
glVertex3f(-0.012302,-0.016932,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,13.500000)
glVertex3f(-0.016932,-0.012302,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,13.500000)
glVertex3f(-0.019905,-0.006467,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,13.500000)
glVertex3f(-0.020929,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,13.500000)
glVertex3f(-0.019905,0.006467,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,13.500000)
glVertex3f(-0.016932,0.012302,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,13.500000)
glVertex3f(-0.012302,0.016932,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,13.500000)
glVertex3f(-0.006467,0.019905,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,13.500000)
glVertex3f(0.000000,0.020929,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,14.250000)
glVertex3f(0.000000,0.020929,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006467,0.019905,14.250000)
glVertex3f(0.006467,0.019905,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012302,0.016932,14.250000)
glVertex3f(0.012302,0.016932,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016932,0.012302,14.250000)
glVertex3f(0.016932,0.012302,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019905,0.006467,14.250000)
glVertex3f(0.019905,0.006467,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020929,0.000000,14.250000)
glVertex3f(0.020929,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019905,-0.006467,14.250000)
glVertex3f(0.019905,-0.006467,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016932,-0.012302,14.250000)
glVertex3f(0.016932,-0.012302,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012302,-0.016932,14.250000)
glVertex3f(0.012302,-0.016932,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006467,-0.019905,14.250000)
glVertex3f(0.006467,-0.019905,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020929,14.250000)
glVertex3f(0.000000,-0.020929,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006467,-0.019905,14.250000)
glVertex3f(-0.006467,-0.019905,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012302,-0.016932,14.250000)
glVertex3f(-0.012302,-0.016932,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016932,-0.012302,14.250000)
glVertex3f(-0.016932,-0.012302,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019905,-0.006467,14.250000)
glVertex3f(-0.019905,-0.006467,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020929,-0.000000,14.250000)
glVertex3f(-0.020929,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019905,0.006467,14.250000)
glVertex3f(-0.019905,0.006467,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016932,0.012302,14.250000)
glVertex3f(-0.016932,0.012302,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012302,0.016932,14.250000)
glVertex3f(-0.012302,0.016932,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006467,0.019905,14.250000)
glVertex3f(-0.006467,0.019905,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020929,14.250000)
glVertex3f(0.000000,0.020929,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.363179,0.301038,86.585716)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,0.000000)
glVertex3f(0.000000,0.022122,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,0.000000)
glVertex3f(0.006836,0.021040,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,0.000000)
glVertex3f(0.013003,0.017897,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,0.000000)
glVertex3f(0.017897,0.013003,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,0.000000)
glVertex3f(0.021040,0.006836,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,0.000000)
glVertex3f(0.022122,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,0.000000)
glVertex3f(0.021040,-0.006836,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,0.000000)
glVertex3f(0.017897,-0.013003,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,0.000000)
glVertex3f(0.013003,-0.017897,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,0.000000)
glVertex3f(0.006836,-0.021040,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,0.000000)
glVertex3f(0.000000,-0.022122,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,0.000000)
glVertex3f(-0.006836,-0.021040,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,0.000000)
glVertex3f(-0.013003,-0.017897,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,0.000000)
glVertex3f(-0.017897,-0.013003,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,0.000000)
glVertex3f(-0.021040,-0.006836,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,0.000000)
glVertex3f(-0.021040,0.006836,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,0.000000)
glVertex3f(-0.017897,0.013003,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,0.000000)
glVertex3f(-0.013003,0.017897,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,0.000000)
glVertex3f(-0.006836,0.021040,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,0.000000)
glVertex3f(0.000000,0.022122,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,0.750000)
glVertex3f(0.000000,0.022122,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,0.750000)
glVertex3f(0.006836,0.021040,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,0.750000)
glVertex3f(0.013003,0.017897,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,0.750000)
glVertex3f(0.017897,0.013003,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,0.750000)
glVertex3f(0.021040,0.006836,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,0.750000)
glVertex3f(0.022122,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,0.750000)
glVertex3f(0.021040,-0.006836,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,0.750000)
glVertex3f(0.017897,-0.013003,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,0.750000)
glVertex3f(0.013003,-0.017897,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,0.750000)
glVertex3f(0.006836,-0.021040,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,0.750000)
glVertex3f(0.000000,-0.022122,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,0.750000)
glVertex3f(-0.006836,-0.021040,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,0.750000)
glVertex3f(-0.013003,-0.017897,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,0.750000)
glVertex3f(-0.017897,-0.013003,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,0.750000)
glVertex3f(-0.021040,-0.006836,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,0.750000)
glVertex3f(-0.022122,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,0.750000)
glVertex3f(-0.021040,0.006836,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,0.750000)
glVertex3f(-0.017897,0.013003,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,0.750000)
glVertex3f(-0.013003,0.017897,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,0.750000)
glVertex3f(-0.006836,0.021040,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,0.750000)
glVertex3f(0.000000,0.022122,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,1.500000)
glVertex3f(0.000000,0.022122,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,1.500000)
glVertex3f(0.006836,0.021040,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,1.500000)
glVertex3f(0.013003,0.017897,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,1.500000)
glVertex3f(0.017897,0.013003,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,1.500000)
glVertex3f(0.021040,0.006836,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,1.500000)
glVertex3f(0.022122,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,1.500000)
glVertex3f(0.021040,-0.006836,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,1.500000)
glVertex3f(0.017897,-0.013003,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,1.500000)
glVertex3f(0.013003,-0.017897,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,1.500000)
glVertex3f(0.006836,-0.021040,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,1.500000)
glVertex3f(0.000000,-0.022122,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,1.500000)
glVertex3f(-0.006836,-0.021040,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,1.500000)
glVertex3f(-0.013003,-0.017897,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,1.500000)
glVertex3f(-0.017897,-0.013003,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,1.500000)
glVertex3f(-0.021040,-0.006836,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,1.500000)
glVertex3f(-0.022122,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,1.500000)
glVertex3f(-0.021040,0.006836,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,1.500000)
glVertex3f(-0.017897,0.013003,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,1.500000)
glVertex3f(-0.013003,0.017897,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,1.500000)
glVertex3f(-0.006836,0.021040,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,1.500000)
glVertex3f(0.000000,0.022122,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,2.250000)
glVertex3f(0.000000,0.022122,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,2.250000)
glVertex3f(0.006836,0.021040,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,2.250000)
glVertex3f(0.013003,0.017897,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,2.250000)
glVertex3f(0.017897,0.013003,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,2.250000)
glVertex3f(0.021040,0.006836,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,2.250000)
glVertex3f(0.022122,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,2.250000)
glVertex3f(0.021040,-0.006836,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,2.250000)
glVertex3f(0.017897,-0.013003,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,2.250000)
glVertex3f(0.013003,-0.017897,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,2.250000)
glVertex3f(0.006836,-0.021040,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,2.250000)
glVertex3f(0.000000,-0.022122,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,2.250000)
glVertex3f(-0.006836,-0.021040,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,2.250000)
glVertex3f(-0.013003,-0.017897,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,2.250000)
glVertex3f(-0.017897,-0.013003,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,2.250000)
glVertex3f(-0.021040,-0.006836,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,2.250000)
glVertex3f(-0.022122,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,2.250000)
glVertex3f(-0.021040,0.006836,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,2.250000)
glVertex3f(-0.017897,0.013003,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,2.250000)
glVertex3f(-0.013003,0.017897,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,2.250000)
glVertex3f(-0.006836,0.021040,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,2.250000)
glVertex3f(0.000000,0.022122,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,3.000000)
glVertex3f(0.000000,0.022122,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,3.000000)
glVertex3f(0.006836,0.021040,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,3.000000)
glVertex3f(0.013003,0.017897,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,3.000000)
glVertex3f(0.017897,0.013003,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,3.000000)
glVertex3f(0.021040,0.006836,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,3.000000)
glVertex3f(0.022122,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,3.000000)
glVertex3f(0.021040,-0.006836,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,3.000000)
glVertex3f(0.017897,-0.013003,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,3.000000)
glVertex3f(0.013003,-0.017897,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,3.000000)
glVertex3f(0.006836,-0.021040,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,3.000000)
glVertex3f(0.000000,-0.022122,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,3.000000)
glVertex3f(-0.006836,-0.021040,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,3.000000)
glVertex3f(-0.013003,-0.017897,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,3.000000)
glVertex3f(-0.017897,-0.013003,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,3.000000)
glVertex3f(-0.021040,-0.006836,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,3.000000)
glVertex3f(-0.022122,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,3.000000)
glVertex3f(-0.021040,0.006836,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,3.000000)
glVertex3f(-0.017897,0.013003,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,3.000000)
glVertex3f(-0.013003,0.017897,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,3.000000)
glVertex3f(-0.006836,0.021040,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,3.000000)
glVertex3f(0.000000,0.022122,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,3.750000)
glVertex3f(0.000000,0.022122,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,3.750000)
glVertex3f(0.006836,0.021040,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,3.750000)
glVertex3f(0.013003,0.017897,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,3.750000)
glVertex3f(0.017897,0.013003,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,3.750000)
glVertex3f(0.021040,0.006836,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,3.750000)
glVertex3f(0.022122,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,3.750000)
glVertex3f(0.021040,-0.006836,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,3.750000)
glVertex3f(0.017897,-0.013003,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,3.750000)
glVertex3f(0.013003,-0.017897,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,3.750000)
glVertex3f(0.006836,-0.021040,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,3.750000)
glVertex3f(0.000000,-0.022122,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,3.750000)
glVertex3f(-0.006836,-0.021040,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,3.750000)
glVertex3f(-0.013003,-0.017897,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,3.750000)
glVertex3f(-0.017897,-0.013003,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,3.750000)
glVertex3f(-0.021040,-0.006836,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,3.750000)
glVertex3f(-0.022122,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,3.750000)
glVertex3f(-0.021040,0.006836,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,3.750000)
glVertex3f(-0.017897,0.013003,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,3.750000)
glVertex3f(-0.013003,0.017897,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,3.750000)
glVertex3f(-0.006836,0.021040,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,3.750000)
glVertex3f(0.000000,0.022122,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,4.500000)
glVertex3f(0.000000,0.022122,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,4.500000)
glVertex3f(0.006836,0.021040,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,4.500000)
glVertex3f(0.013003,0.017897,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,4.500000)
glVertex3f(0.017897,0.013003,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,4.500000)
glVertex3f(0.021040,0.006836,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,4.500000)
glVertex3f(0.022122,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,4.500000)
glVertex3f(0.021040,-0.006836,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,4.500000)
glVertex3f(0.017897,-0.013003,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,4.500000)
glVertex3f(0.013003,-0.017897,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,4.500000)
glVertex3f(0.006836,-0.021040,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,4.500000)
glVertex3f(0.000000,-0.022122,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,4.500000)
glVertex3f(-0.006836,-0.021040,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,4.500000)
glVertex3f(-0.013003,-0.017897,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,4.500000)
glVertex3f(-0.017897,-0.013003,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,4.500000)
glVertex3f(-0.021040,-0.006836,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,4.500000)
glVertex3f(-0.022122,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,4.500000)
glVertex3f(-0.021040,0.006836,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,4.500000)
glVertex3f(-0.017897,0.013003,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,4.500000)
glVertex3f(-0.013003,0.017897,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,4.500000)
glVertex3f(-0.006836,0.021040,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,4.500000)
glVertex3f(0.000000,0.022122,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,5.250000)
glVertex3f(0.000000,0.022122,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,5.250000)
glVertex3f(0.006836,0.021040,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,5.250000)
glVertex3f(0.013003,0.017897,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,5.250000)
glVertex3f(0.017897,0.013003,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,5.250000)
glVertex3f(0.021040,0.006836,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,5.250000)
glVertex3f(0.022122,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,5.250000)
glVertex3f(0.021040,-0.006836,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,5.250000)
glVertex3f(0.017897,-0.013003,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,5.250000)
glVertex3f(0.013003,-0.017897,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,5.250000)
glVertex3f(0.006836,-0.021040,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,5.250000)
glVertex3f(0.000000,-0.022122,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,5.250000)
glVertex3f(-0.006836,-0.021040,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,5.250000)
glVertex3f(-0.013003,-0.017897,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,5.250000)
glVertex3f(-0.017897,-0.013003,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,5.250000)
glVertex3f(-0.021040,-0.006836,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,5.250000)
glVertex3f(-0.022122,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,5.250000)
glVertex3f(-0.021040,0.006836,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,5.250000)
glVertex3f(-0.017897,0.013003,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,5.250000)
glVertex3f(-0.013003,0.017897,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,5.250000)
glVertex3f(-0.006836,0.021040,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,5.250000)
glVertex3f(0.000000,0.022122,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,6.000000)
glVertex3f(0.000000,0.022122,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,6.000000)
glVertex3f(0.006836,0.021040,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,6.000000)
glVertex3f(0.013003,0.017897,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,6.000000)
glVertex3f(0.017897,0.013003,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,6.000000)
glVertex3f(0.021040,0.006836,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,6.000000)
glVertex3f(0.022122,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,6.000000)
glVertex3f(0.021040,-0.006836,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,6.000000)
glVertex3f(0.017897,-0.013003,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,6.000000)
glVertex3f(0.013003,-0.017897,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,6.000000)
glVertex3f(0.006836,-0.021040,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,6.000000)
glVertex3f(0.000000,-0.022122,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,6.000000)
glVertex3f(-0.006836,-0.021040,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,6.000000)
glVertex3f(-0.013003,-0.017897,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,6.000000)
glVertex3f(-0.017897,-0.013003,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,6.000000)
glVertex3f(-0.021040,-0.006836,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,6.000000)
glVertex3f(-0.022122,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,6.000000)
glVertex3f(-0.021040,0.006836,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,6.000000)
glVertex3f(-0.017897,0.013003,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,6.000000)
glVertex3f(-0.013003,0.017897,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,6.000000)
glVertex3f(-0.006836,0.021040,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,6.000000)
glVertex3f(0.000000,0.022122,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,6.750000)
glVertex3f(0.000000,0.022122,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,6.750000)
glVertex3f(0.006836,0.021040,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,6.750000)
glVertex3f(0.013003,0.017897,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,6.750000)
glVertex3f(0.017897,0.013003,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,6.750000)
glVertex3f(0.021040,0.006836,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,6.750000)
glVertex3f(0.022122,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,6.750000)
glVertex3f(0.021040,-0.006836,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,6.750000)
glVertex3f(0.017897,-0.013003,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,6.750000)
glVertex3f(0.013003,-0.017897,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,6.750000)
glVertex3f(0.006836,-0.021040,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,6.750000)
glVertex3f(0.000000,-0.022122,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,6.750000)
glVertex3f(-0.006836,-0.021040,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,6.750000)
glVertex3f(-0.013003,-0.017897,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,6.750000)
glVertex3f(-0.017897,-0.013003,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,6.750000)
glVertex3f(-0.021040,-0.006836,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,6.750000)
glVertex3f(-0.022122,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,6.750000)
glVertex3f(-0.021040,0.006836,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,6.750000)
glVertex3f(-0.017897,0.013003,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,6.750000)
glVertex3f(-0.013003,0.017897,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,6.750000)
glVertex3f(-0.006836,0.021040,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,6.750000)
glVertex3f(0.000000,0.022122,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,7.500000)
glVertex3f(0.000000,0.022122,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,7.500000)
glVertex3f(0.006836,0.021040,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,7.500000)
glVertex3f(0.013003,0.017897,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,7.500000)
glVertex3f(0.017897,0.013003,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,7.500000)
glVertex3f(0.021040,0.006836,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,7.500000)
glVertex3f(0.022122,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,7.500000)
glVertex3f(0.021040,-0.006836,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,7.500000)
glVertex3f(0.017897,-0.013003,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,7.500000)
glVertex3f(0.013003,-0.017897,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,7.500000)
glVertex3f(0.006836,-0.021040,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,7.500000)
glVertex3f(0.000000,-0.022122,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,7.500000)
glVertex3f(-0.006836,-0.021040,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,7.500000)
glVertex3f(-0.013003,-0.017897,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,7.500000)
glVertex3f(-0.017897,-0.013003,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,7.500000)
glVertex3f(-0.021040,-0.006836,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,7.500000)
glVertex3f(-0.022122,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,7.500000)
glVertex3f(-0.021040,0.006836,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,7.500000)
glVertex3f(-0.017897,0.013003,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,7.500000)
glVertex3f(-0.013003,0.017897,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,7.500000)
glVertex3f(-0.006836,0.021040,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,7.500000)
glVertex3f(0.000000,0.022122,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,8.250000)
glVertex3f(0.000000,0.022122,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,8.250000)
glVertex3f(0.006836,0.021040,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,8.250000)
glVertex3f(0.013003,0.017897,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,8.250000)
glVertex3f(0.017897,0.013003,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,8.250000)
glVertex3f(0.021040,0.006836,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,8.250000)
glVertex3f(0.022122,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,8.250000)
glVertex3f(0.021040,-0.006836,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,8.250000)
glVertex3f(0.017897,-0.013003,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,8.250000)
glVertex3f(0.013003,-0.017897,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,8.250000)
glVertex3f(0.006836,-0.021040,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,8.250000)
glVertex3f(0.000000,-0.022122,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,8.250000)
glVertex3f(-0.006836,-0.021040,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,8.250000)
glVertex3f(-0.013003,-0.017897,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,8.250000)
glVertex3f(-0.017897,-0.013003,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,8.250000)
glVertex3f(-0.021040,-0.006836,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,8.250000)
glVertex3f(-0.022122,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,8.250000)
glVertex3f(-0.021040,0.006836,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,8.250000)
glVertex3f(-0.017897,0.013003,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,8.250000)
glVertex3f(-0.013003,0.017897,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,8.250000)
glVertex3f(-0.006836,0.021040,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,8.250000)
glVertex3f(0.000000,0.022122,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,9.000000)
glVertex3f(0.000000,0.022122,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,9.000000)
glVertex3f(0.006836,0.021040,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,9.000000)
glVertex3f(0.013003,0.017897,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,9.000000)
glVertex3f(0.017897,0.013003,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,9.000000)
glVertex3f(0.021040,0.006836,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,9.000000)
glVertex3f(0.022122,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,9.000000)
glVertex3f(0.021040,-0.006836,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,9.000000)
glVertex3f(0.017897,-0.013003,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,9.000000)
glVertex3f(0.013003,-0.017897,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,9.000000)
glVertex3f(0.006836,-0.021040,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,9.000000)
glVertex3f(0.000000,-0.022122,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,9.000000)
glVertex3f(-0.006836,-0.021040,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,9.000000)
glVertex3f(-0.013003,-0.017897,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,9.000000)
glVertex3f(-0.017897,-0.013003,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,9.000000)
glVertex3f(-0.021040,-0.006836,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,9.000000)
glVertex3f(-0.022122,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,9.000000)
glVertex3f(-0.021040,0.006836,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,9.000000)
glVertex3f(-0.017897,0.013003,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,9.000000)
glVertex3f(-0.013003,0.017897,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,9.000000)
glVertex3f(-0.006836,0.021040,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,9.000000)
glVertex3f(0.000000,0.022122,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,9.750000)
glVertex3f(0.000000,0.022122,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,9.750000)
glVertex3f(0.006836,0.021040,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,9.750000)
glVertex3f(0.013003,0.017897,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,9.750000)
glVertex3f(0.017897,0.013003,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,9.750000)
glVertex3f(0.021040,0.006836,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,9.750000)
glVertex3f(0.022122,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,9.750000)
glVertex3f(0.021040,-0.006836,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,9.750000)
glVertex3f(0.017897,-0.013003,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,9.750000)
glVertex3f(0.013003,-0.017897,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,9.750000)
glVertex3f(0.006836,-0.021040,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,9.750000)
glVertex3f(0.000000,-0.022122,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,9.750000)
glVertex3f(-0.006836,-0.021040,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,9.750000)
glVertex3f(-0.013003,-0.017897,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,9.750000)
glVertex3f(-0.017897,-0.013003,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,9.750000)
glVertex3f(-0.021040,-0.006836,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,9.750000)
glVertex3f(-0.022122,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,9.750000)
glVertex3f(-0.021040,0.006836,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,9.750000)
glVertex3f(-0.017897,0.013003,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,9.750000)
glVertex3f(-0.013003,0.017897,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,9.750000)
glVertex3f(-0.006836,0.021040,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,9.750000)
glVertex3f(0.000000,0.022122,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,10.500000)
glVertex3f(0.000000,0.022122,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,10.500000)
glVertex3f(0.006836,0.021040,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,10.500000)
glVertex3f(0.013003,0.017897,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,10.500000)
glVertex3f(0.017897,0.013003,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,10.500000)
glVertex3f(0.021040,0.006836,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,10.500000)
glVertex3f(0.022122,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,10.500000)
glVertex3f(0.021040,-0.006836,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,10.500000)
glVertex3f(0.017897,-0.013003,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,10.500000)
glVertex3f(0.013003,-0.017897,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,10.500000)
glVertex3f(0.006836,-0.021040,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,10.500000)
glVertex3f(0.000000,-0.022122,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,10.500000)
glVertex3f(-0.006836,-0.021040,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,10.500000)
glVertex3f(-0.013003,-0.017897,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,10.500000)
glVertex3f(-0.017897,-0.013003,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,10.500000)
glVertex3f(-0.021040,-0.006836,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,10.500000)
glVertex3f(-0.022122,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,10.500000)
glVertex3f(-0.021040,0.006836,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,10.500000)
glVertex3f(-0.017897,0.013003,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,10.500000)
glVertex3f(-0.013003,0.017897,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,10.500000)
glVertex3f(-0.006836,0.021040,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,10.500000)
glVertex3f(0.000000,0.022122,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,11.250000)
glVertex3f(0.000000,0.022122,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,11.250000)
glVertex3f(0.006836,0.021040,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,11.250000)
glVertex3f(0.013003,0.017897,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,11.250000)
glVertex3f(0.017897,0.013003,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,11.250000)
glVertex3f(0.021040,0.006836,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,11.250000)
glVertex3f(0.022122,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,11.250000)
glVertex3f(0.021040,-0.006836,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,11.250000)
glVertex3f(0.017897,-0.013003,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,11.250000)
glVertex3f(0.013003,-0.017897,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,11.250000)
glVertex3f(0.006836,-0.021040,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,11.250000)
glVertex3f(0.000000,-0.022122,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,11.250000)
glVertex3f(-0.006836,-0.021040,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,11.250000)
glVertex3f(-0.013003,-0.017897,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,11.250000)
glVertex3f(-0.017897,-0.013003,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,11.250000)
glVertex3f(-0.021040,-0.006836,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,11.250000)
glVertex3f(-0.022122,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,11.250000)
glVertex3f(-0.021040,0.006836,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,11.250000)
glVertex3f(-0.017897,0.013003,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,11.250000)
glVertex3f(-0.013003,0.017897,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,11.250000)
glVertex3f(-0.006836,0.021040,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,11.250000)
glVertex3f(0.000000,0.022122,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,12.000000)
glVertex3f(0.000000,0.022122,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,12.000000)
glVertex3f(0.006836,0.021040,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,12.000000)
glVertex3f(0.013003,0.017897,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,12.000000)
glVertex3f(0.017897,0.013003,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,12.000000)
glVertex3f(0.021040,0.006836,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,12.000000)
glVertex3f(0.022122,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,12.000000)
glVertex3f(0.021040,-0.006836,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,12.000000)
glVertex3f(0.017897,-0.013003,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,12.000000)
glVertex3f(0.013003,-0.017897,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,12.000000)
glVertex3f(0.006836,-0.021040,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,12.000000)
glVertex3f(0.000000,-0.022122,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,12.000000)
glVertex3f(-0.006836,-0.021040,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,12.000000)
glVertex3f(-0.013003,-0.017897,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,12.000000)
glVertex3f(-0.017897,-0.013003,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,12.000000)
glVertex3f(-0.021040,-0.006836,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,12.000000)
glVertex3f(-0.022122,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,12.000000)
glVertex3f(-0.021040,0.006836,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,12.000000)
glVertex3f(-0.017897,0.013003,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,12.000000)
glVertex3f(-0.013003,0.017897,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,12.000000)
glVertex3f(-0.006836,0.021040,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,12.000000)
glVertex3f(0.000000,0.022122,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,12.750000)
glVertex3f(0.000000,0.022122,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,12.750000)
glVertex3f(0.006836,0.021040,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,12.750000)
glVertex3f(0.013003,0.017897,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,12.750000)
glVertex3f(0.017897,0.013003,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,12.750000)
glVertex3f(0.021040,0.006836,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,12.750000)
glVertex3f(0.022122,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,12.750000)
glVertex3f(0.021040,-0.006836,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,12.750000)
glVertex3f(0.017897,-0.013003,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,12.750000)
glVertex3f(0.013003,-0.017897,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,12.750000)
glVertex3f(0.006836,-0.021040,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,12.750000)
glVertex3f(0.000000,-0.022122,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,12.750000)
glVertex3f(-0.006836,-0.021040,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,12.750000)
glVertex3f(-0.013003,-0.017897,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,12.750000)
glVertex3f(-0.017897,-0.013003,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,12.750000)
glVertex3f(-0.021040,-0.006836,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,12.750000)
glVertex3f(-0.022122,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,12.750000)
glVertex3f(-0.021040,0.006836,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,12.750000)
glVertex3f(-0.017897,0.013003,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,12.750000)
glVertex3f(-0.013003,0.017897,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,12.750000)
glVertex3f(-0.006836,0.021040,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,12.750000)
glVertex3f(0.000000,0.022122,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,13.500000)
glVertex3f(0.000000,0.022122,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,13.500000)
glVertex3f(0.006836,0.021040,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,13.500000)
glVertex3f(0.013003,0.017897,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,13.500000)
glVertex3f(0.017897,0.013003,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,13.500000)
glVertex3f(0.021040,0.006836,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,13.500000)
glVertex3f(0.022122,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,13.500000)
glVertex3f(0.021040,-0.006836,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,13.500000)
glVertex3f(0.017897,-0.013003,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,13.500000)
glVertex3f(0.013003,-0.017897,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,13.500000)
glVertex3f(0.006836,-0.021040,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,13.500000)
glVertex3f(0.000000,-0.022122,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,13.500000)
glVertex3f(-0.006836,-0.021040,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,13.500000)
glVertex3f(-0.013003,-0.017897,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,13.500000)
glVertex3f(-0.017897,-0.013003,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,13.500000)
glVertex3f(-0.021040,-0.006836,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,13.500000)
glVertex3f(-0.022122,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,13.500000)
glVertex3f(-0.021040,0.006836,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,13.500000)
glVertex3f(-0.017897,0.013003,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,13.500000)
glVertex3f(-0.013003,0.017897,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,13.500000)
glVertex3f(-0.006836,0.021040,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,13.500000)
glVertex3f(0.000000,0.022122,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,14.250000)
glVertex3f(0.000000,0.022122,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006836,0.021040,14.250000)
glVertex3f(0.006836,0.021040,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013003,0.017897,14.250000)
glVertex3f(0.013003,0.017897,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017897,0.013003,14.250000)
glVertex3f(0.017897,0.013003,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021040,0.006836,14.250000)
glVertex3f(0.021040,0.006836,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022122,0.000000,14.250000)
glVertex3f(0.022122,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021040,-0.006836,14.250000)
glVertex3f(0.021040,-0.006836,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017897,-0.013003,14.250000)
glVertex3f(0.017897,-0.013003,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013003,-0.017897,14.250000)
glVertex3f(0.013003,-0.017897,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006836,-0.021040,14.250000)
glVertex3f(0.006836,-0.021040,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022122,14.250000)
glVertex3f(0.000000,-0.022122,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006836,-0.021040,14.250000)
glVertex3f(-0.006836,-0.021040,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013003,-0.017897,14.250000)
glVertex3f(-0.013003,-0.017897,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017897,-0.013003,14.250000)
glVertex3f(-0.017897,-0.013003,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021040,-0.006836,14.250000)
glVertex3f(-0.021040,-0.006836,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022122,-0.000000,14.250000)
glVertex3f(-0.022122,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021040,0.006836,14.250000)
glVertex3f(-0.021040,0.006836,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017897,0.013003,14.250000)
glVertex3f(-0.017897,0.013003,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013003,0.017897,14.250000)
glVertex3f(-0.013003,0.017897,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006836,0.021040,14.250000)
glVertex3f(-0.006836,0.021040,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022122,14.250000)
glVertex3f(0.000000,0.022122,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.360018,0.302630,87.312561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,0.000000)
glVertex3f(0.000000,0.023265,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,0.000000)
glVertex3f(0.007189,0.022127,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,0.000000)
glVertex3f(0.013675,0.018822,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,0.000000)
glVertex3f(0.018822,0.013675,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,0.000000)
glVertex3f(0.022127,0.007189,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,0.000000)
glVertex3f(0.023265,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,0.000000)
glVertex3f(0.022127,-0.007189,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,0.000000)
glVertex3f(0.018822,-0.013675,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,0.000000)
glVertex3f(0.013675,-0.018822,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,0.000000)
glVertex3f(0.007189,-0.022127,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,0.000000)
glVertex3f(0.000000,-0.023265,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,0.000000)
glVertex3f(-0.007189,-0.022127,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,0.000000)
glVertex3f(-0.013675,-0.018822,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,0.000000)
glVertex3f(-0.018822,-0.013675,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,0.000000)
glVertex3f(-0.022127,-0.007189,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,0.000000)
glVertex3f(-0.022127,0.007189,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,0.000000)
glVertex3f(-0.018822,0.013675,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,0.000000)
glVertex3f(-0.013675,0.018822,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,0.000000)
glVertex3f(-0.007189,0.022127,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,0.000000)
glVertex3f(0.000000,0.023265,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,0.750000)
glVertex3f(0.000000,0.023265,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,0.750000)
glVertex3f(0.007189,0.022127,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,0.750000)
glVertex3f(0.013675,0.018822,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,0.750000)
glVertex3f(0.018822,0.013675,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,0.750000)
glVertex3f(0.022127,0.007189,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,0.750000)
glVertex3f(0.023265,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,0.750000)
glVertex3f(0.022127,-0.007189,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,0.750000)
glVertex3f(0.018822,-0.013675,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,0.750000)
glVertex3f(0.013675,-0.018822,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,0.750000)
glVertex3f(0.007189,-0.022127,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,0.750000)
glVertex3f(0.000000,-0.023265,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,0.750000)
glVertex3f(-0.007189,-0.022127,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,0.750000)
glVertex3f(-0.013675,-0.018822,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,0.750000)
glVertex3f(-0.018822,-0.013675,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,0.750000)
glVertex3f(-0.022127,-0.007189,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,0.750000)
glVertex3f(-0.023265,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,0.750000)
glVertex3f(-0.022127,0.007189,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,0.750000)
glVertex3f(-0.018822,0.013675,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,0.750000)
glVertex3f(-0.013675,0.018822,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,0.750000)
glVertex3f(-0.007189,0.022127,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,0.750000)
glVertex3f(0.000000,0.023265,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,1.500000)
glVertex3f(0.000000,0.023265,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,1.500000)
glVertex3f(0.007189,0.022127,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,1.500000)
glVertex3f(0.013675,0.018822,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,1.500000)
glVertex3f(0.018822,0.013675,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,1.500000)
glVertex3f(0.022127,0.007189,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,1.500000)
glVertex3f(0.023265,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,1.500000)
glVertex3f(0.022127,-0.007189,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,1.500000)
glVertex3f(0.018822,-0.013675,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,1.500000)
glVertex3f(0.013675,-0.018822,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,1.500000)
glVertex3f(0.007189,-0.022127,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,1.500000)
glVertex3f(0.000000,-0.023265,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,1.500000)
glVertex3f(-0.007189,-0.022127,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,1.500000)
glVertex3f(-0.013675,-0.018822,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,1.500000)
glVertex3f(-0.018822,-0.013675,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,1.500000)
glVertex3f(-0.022127,-0.007189,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,1.500000)
glVertex3f(-0.023265,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,1.500000)
glVertex3f(-0.022127,0.007189,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,1.500000)
glVertex3f(-0.018822,0.013675,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,1.500000)
glVertex3f(-0.013675,0.018822,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,1.500000)
glVertex3f(-0.007189,0.022127,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,1.500000)
glVertex3f(0.000000,0.023265,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,2.250000)
glVertex3f(0.000000,0.023265,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,2.250000)
glVertex3f(0.007189,0.022127,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,2.250000)
glVertex3f(0.013675,0.018822,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,2.250000)
glVertex3f(0.018822,0.013675,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,2.250000)
glVertex3f(0.022127,0.007189,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,2.250000)
glVertex3f(0.023265,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,2.250000)
glVertex3f(0.022127,-0.007189,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,2.250000)
glVertex3f(0.018822,-0.013675,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,2.250000)
glVertex3f(0.013675,-0.018822,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,2.250000)
glVertex3f(0.007189,-0.022127,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,2.250000)
glVertex3f(0.000000,-0.023265,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,2.250000)
glVertex3f(-0.007189,-0.022127,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,2.250000)
glVertex3f(-0.013675,-0.018822,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,2.250000)
glVertex3f(-0.018822,-0.013675,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,2.250000)
glVertex3f(-0.022127,-0.007189,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,2.250000)
glVertex3f(-0.023265,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,2.250000)
glVertex3f(-0.022127,0.007189,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,2.250000)
glVertex3f(-0.018822,0.013675,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,2.250000)
glVertex3f(-0.013675,0.018822,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,2.250000)
glVertex3f(-0.007189,0.022127,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,2.250000)
glVertex3f(0.000000,0.023265,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,3.000000)
glVertex3f(0.000000,0.023265,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,3.000000)
glVertex3f(0.007189,0.022127,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,3.000000)
glVertex3f(0.013675,0.018822,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,3.000000)
glVertex3f(0.018822,0.013675,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,3.000000)
glVertex3f(0.022127,0.007189,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,3.000000)
glVertex3f(0.023265,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,3.000000)
glVertex3f(0.022127,-0.007189,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,3.000000)
glVertex3f(0.018822,-0.013675,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,3.000000)
glVertex3f(0.013675,-0.018822,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,3.000000)
glVertex3f(0.007189,-0.022127,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,3.000000)
glVertex3f(0.000000,-0.023265,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,3.000000)
glVertex3f(-0.007189,-0.022127,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,3.000000)
glVertex3f(-0.013675,-0.018822,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,3.000000)
glVertex3f(-0.018822,-0.013675,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,3.000000)
glVertex3f(-0.022127,-0.007189,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,3.000000)
glVertex3f(-0.023265,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,3.000000)
glVertex3f(-0.022127,0.007189,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,3.000000)
glVertex3f(-0.018822,0.013675,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,3.000000)
glVertex3f(-0.013675,0.018822,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,3.000000)
glVertex3f(-0.007189,0.022127,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,3.000000)
glVertex3f(0.000000,0.023265,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,3.750000)
glVertex3f(0.000000,0.023265,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,3.750000)
glVertex3f(0.007189,0.022127,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,3.750000)
glVertex3f(0.013675,0.018822,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,3.750000)
glVertex3f(0.018822,0.013675,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,3.750000)
glVertex3f(0.022127,0.007189,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,3.750000)
glVertex3f(0.023265,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,3.750000)
glVertex3f(0.022127,-0.007189,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,3.750000)
glVertex3f(0.018822,-0.013675,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,3.750000)
glVertex3f(0.013675,-0.018822,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,3.750000)
glVertex3f(0.007189,-0.022127,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,3.750000)
glVertex3f(0.000000,-0.023265,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,3.750000)
glVertex3f(-0.007189,-0.022127,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,3.750000)
glVertex3f(-0.013675,-0.018822,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,3.750000)
glVertex3f(-0.018822,-0.013675,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,3.750000)
glVertex3f(-0.022127,-0.007189,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,3.750000)
glVertex3f(-0.023265,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,3.750000)
glVertex3f(-0.022127,0.007189,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,3.750000)
glVertex3f(-0.018822,0.013675,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,3.750000)
glVertex3f(-0.013675,0.018822,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,3.750000)
glVertex3f(-0.007189,0.022127,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,3.750000)
glVertex3f(0.000000,0.023265,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,4.500000)
glVertex3f(0.000000,0.023265,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,4.500000)
glVertex3f(0.007189,0.022127,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,4.500000)
glVertex3f(0.013675,0.018822,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,4.500000)
glVertex3f(0.018822,0.013675,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,4.500000)
glVertex3f(0.022127,0.007189,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,4.500000)
glVertex3f(0.023265,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,4.500000)
glVertex3f(0.022127,-0.007189,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,4.500000)
glVertex3f(0.018822,-0.013675,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,4.500000)
glVertex3f(0.013675,-0.018822,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,4.500000)
glVertex3f(0.007189,-0.022127,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,4.500000)
glVertex3f(0.000000,-0.023265,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,4.500000)
glVertex3f(-0.007189,-0.022127,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,4.500000)
glVertex3f(-0.013675,-0.018822,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,4.500000)
glVertex3f(-0.018822,-0.013675,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,4.500000)
glVertex3f(-0.022127,-0.007189,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,4.500000)
glVertex3f(-0.023265,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,4.500000)
glVertex3f(-0.022127,0.007189,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,4.500000)
glVertex3f(-0.018822,0.013675,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,4.500000)
glVertex3f(-0.013675,0.018822,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,4.500000)
glVertex3f(-0.007189,0.022127,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,4.500000)
glVertex3f(0.000000,0.023265,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,5.250000)
glVertex3f(0.000000,0.023265,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,5.250000)
glVertex3f(0.007189,0.022127,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,5.250000)
glVertex3f(0.013675,0.018822,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,5.250000)
glVertex3f(0.018822,0.013675,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,5.250000)
glVertex3f(0.022127,0.007189,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,5.250000)
glVertex3f(0.023265,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,5.250000)
glVertex3f(0.022127,-0.007189,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,5.250000)
glVertex3f(0.018822,-0.013675,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,5.250000)
glVertex3f(0.013675,-0.018822,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,5.250000)
glVertex3f(0.007189,-0.022127,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,5.250000)
glVertex3f(0.000000,-0.023265,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,5.250000)
glVertex3f(-0.007189,-0.022127,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,5.250000)
glVertex3f(-0.013675,-0.018822,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,5.250000)
glVertex3f(-0.018822,-0.013675,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,5.250000)
glVertex3f(-0.022127,-0.007189,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,5.250000)
glVertex3f(-0.023265,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,5.250000)
glVertex3f(-0.022127,0.007189,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,5.250000)
glVertex3f(-0.018822,0.013675,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,5.250000)
glVertex3f(-0.013675,0.018822,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,5.250000)
glVertex3f(-0.007189,0.022127,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,5.250000)
glVertex3f(0.000000,0.023265,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,6.000000)
glVertex3f(0.000000,0.023265,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,6.000000)
glVertex3f(0.007189,0.022127,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,6.000000)
glVertex3f(0.013675,0.018822,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,6.000000)
glVertex3f(0.018822,0.013675,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,6.000000)
glVertex3f(0.022127,0.007189,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,6.000000)
glVertex3f(0.023265,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,6.000000)
glVertex3f(0.022127,-0.007189,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,6.000000)
glVertex3f(0.018822,-0.013675,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,6.000000)
glVertex3f(0.013675,-0.018822,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,6.000000)
glVertex3f(0.007189,-0.022127,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,6.000000)
glVertex3f(0.000000,-0.023265,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,6.000000)
glVertex3f(-0.007189,-0.022127,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,6.000000)
glVertex3f(-0.013675,-0.018822,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,6.000000)
glVertex3f(-0.018822,-0.013675,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,6.000000)
glVertex3f(-0.022127,-0.007189,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,6.000000)
glVertex3f(-0.023265,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,6.000000)
glVertex3f(-0.022127,0.007189,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,6.000000)
glVertex3f(-0.018822,0.013675,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,6.000000)
glVertex3f(-0.013675,0.018822,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,6.000000)
glVertex3f(-0.007189,0.022127,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,6.000000)
glVertex3f(0.000000,0.023265,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,6.750000)
glVertex3f(0.000000,0.023265,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,6.750000)
glVertex3f(0.007189,0.022127,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,6.750000)
glVertex3f(0.013675,0.018822,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,6.750000)
glVertex3f(0.018822,0.013675,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,6.750000)
glVertex3f(0.022127,0.007189,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,6.750000)
glVertex3f(0.023265,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,6.750000)
glVertex3f(0.022127,-0.007189,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,6.750000)
glVertex3f(0.018822,-0.013675,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,6.750000)
glVertex3f(0.013675,-0.018822,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,6.750000)
glVertex3f(0.007189,-0.022127,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,6.750000)
glVertex3f(0.000000,-0.023265,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,6.750000)
glVertex3f(-0.007189,-0.022127,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,6.750000)
glVertex3f(-0.013675,-0.018822,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,6.750000)
glVertex3f(-0.018822,-0.013675,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,6.750000)
glVertex3f(-0.022127,-0.007189,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,6.750000)
glVertex3f(-0.023265,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,6.750000)
glVertex3f(-0.022127,0.007189,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,6.750000)
glVertex3f(-0.018822,0.013675,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,6.750000)
glVertex3f(-0.013675,0.018822,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,6.750000)
glVertex3f(-0.007189,0.022127,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,6.750000)
glVertex3f(0.000000,0.023265,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,7.500000)
glVertex3f(0.000000,0.023265,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,7.500000)
glVertex3f(0.007189,0.022127,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,7.500000)
glVertex3f(0.013675,0.018822,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,7.500000)
glVertex3f(0.018822,0.013675,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,7.500000)
glVertex3f(0.022127,0.007189,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,7.500000)
glVertex3f(0.023265,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,7.500000)
glVertex3f(0.022127,-0.007189,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,7.500000)
glVertex3f(0.018822,-0.013675,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,7.500000)
glVertex3f(0.013675,-0.018822,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,7.500000)
glVertex3f(0.007189,-0.022127,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,7.500000)
glVertex3f(0.000000,-0.023265,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,7.500000)
glVertex3f(-0.007189,-0.022127,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,7.500000)
glVertex3f(-0.013675,-0.018822,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,7.500000)
glVertex3f(-0.018822,-0.013675,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,7.500000)
glVertex3f(-0.022127,-0.007189,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,7.500000)
glVertex3f(-0.023265,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,7.500000)
glVertex3f(-0.022127,0.007189,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,7.500000)
glVertex3f(-0.018822,0.013675,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,7.500000)
glVertex3f(-0.013675,0.018822,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,7.500000)
glVertex3f(-0.007189,0.022127,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,7.500000)
glVertex3f(0.000000,0.023265,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,8.250000)
glVertex3f(0.000000,0.023265,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,8.250000)
glVertex3f(0.007189,0.022127,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,8.250000)
glVertex3f(0.013675,0.018822,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,8.250000)
glVertex3f(0.018822,0.013675,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,8.250000)
glVertex3f(0.022127,0.007189,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,8.250000)
glVertex3f(0.023265,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,8.250000)
glVertex3f(0.022127,-0.007189,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,8.250000)
glVertex3f(0.018822,-0.013675,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,8.250000)
glVertex3f(0.013675,-0.018822,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,8.250000)
glVertex3f(0.007189,-0.022127,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,8.250000)
glVertex3f(0.000000,-0.023265,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,8.250000)
glVertex3f(-0.007189,-0.022127,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,8.250000)
glVertex3f(-0.013675,-0.018822,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,8.250000)
glVertex3f(-0.018822,-0.013675,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,8.250000)
glVertex3f(-0.022127,-0.007189,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,8.250000)
glVertex3f(-0.023265,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,8.250000)
glVertex3f(-0.022127,0.007189,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,8.250000)
glVertex3f(-0.018822,0.013675,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,8.250000)
glVertex3f(-0.013675,0.018822,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,8.250000)
glVertex3f(-0.007189,0.022127,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,8.250000)
glVertex3f(0.000000,0.023265,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,9.000000)
glVertex3f(0.000000,0.023265,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,9.000000)
glVertex3f(0.007189,0.022127,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,9.000000)
glVertex3f(0.013675,0.018822,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,9.000000)
glVertex3f(0.018822,0.013675,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,9.000000)
glVertex3f(0.022127,0.007189,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,9.000000)
glVertex3f(0.023265,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,9.000000)
glVertex3f(0.022127,-0.007189,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,9.000000)
glVertex3f(0.018822,-0.013675,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,9.000000)
glVertex3f(0.013675,-0.018822,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,9.000000)
glVertex3f(0.007189,-0.022127,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,9.000000)
glVertex3f(0.000000,-0.023265,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,9.000000)
glVertex3f(-0.007189,-0.022127,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,9.000000)
glVertex3f(-0.013675,-0.018822,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,9.000000)
glVertex3f(-0.018822,-0.013675,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,9.000000)
glVertex3f(-0.022127,-0.007189,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,9.000000)
glVertex3f(-0.023265,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,9.000000)
glVertex3f(-0.022127,0.007189,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,9.000000)
glVertex3f(-0.018822,0.013675,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,9.000000)
glVertex3f(-0.013675,0.018822,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,9.000000)
glVertex3f(-0.007189,0.022127,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,9.000000)
glVertex3f(0.000000,0.023265,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,9.750000)
glVertex3f(0.000000,0.023265,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,9.750000)
glVertex3f(0.007189,0.022127,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,9.750000)
glVertex3f(0.013675,0.018822,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,9.750000)
glVertex3f(0.018822,0.013675,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,9.750000)
glVertex3f(0.022127,0.007189,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,9.750000)
glVertex3f(0.023265,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,9.750000)
glVertex3f(0.022127,-0.007189,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,9.750000)
glVertex3f(0.018822,-0.013675,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,9.750000)
glVertex3f(0.013675,-0.018822,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,9.750000)
glVertex3f(0.007189,-0.022127,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,9.750000)
glVertex3f(0.000000,-0.023265,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,9.750000)
glVertex3f(-0.007189,-0.022127,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,9.750000)
glVertex3f(-0.013675,-0.018822,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,9.750000)
glVertex3f(-0.018822,-0.013675,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,9.750000)
glVertex3f(-0.022127,-0.007189,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,9.750000)
glVertex3f(-0.023265,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,9.750000)
glVertex3f(-0.022127,0.007189,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,9.750000)
glVertex3f(-0.018822,0.013675,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,9.750000)
glVertex3f(-0.013675,0.018822,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,9.750000)
glVertex3f(-0.007189,0.022127,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,9.750000)
glVertex3f(0.000000,0.023265,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,10.500000)
glVertex3f(0.000000,0.023265,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,10.500000)
glVertex3f(0.007189,0.022127,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,10.500000)
glVertex3f(0.013675,0.018822,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,10.500000)
glVertex3f(0.018822,0.013675,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,10.500000)
glVertex3f(0.022127,0.007189,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,10.500000)
glVertex3f(0.023265,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,10.500000)
glVertex3f(0.022127,-0.007189,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,10.500000)
glVertex3f(0.018822,-0.013675,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,10.500000)
glVertex3f(0.013675,-0.018822,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,10.500000)
glVertex3f(0.007189,-0.022127,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,10.500000)
glVertex3f(0.000000,-0.023265,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,10.500000)
glVertex3f(-0.007189,-0.022127,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,10.500000)
glVertex3f(-0.013675,-0.018822,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,10.500000)
glVertex3f(-0.018822,-0.013675,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,10.500000)
glVertex3f(-0.022127,-0.007189,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,10.500000)
glVertex3f(-0.023265,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,10.500000)
glVertex3f(-0.022127,0.007189,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,10.500000)
glVertex3f(-0.018822,0.013675,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,10.500000)
glVertex3f(-0.013675,0.018822,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,10.500000)
glVertex3f(-0.007189,0.022127,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,10.500000)
glVertex3f(0.000000,0.023265,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,11.250000)
glVertex3f(0.000000,0.023265,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,11.250000)
glVertex3f(0.007189,0.022127,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,11.250000)
glVertex3f(0.013675,0.018822,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,11.250000)
glVertex3f(0.018822,0.013675,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,11.250000)
glVertex3f(0.022127,0.007189,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,11.250000)
glVertex3f(0.023265,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,11.250000)
glVertex3f(0.022127,-0.007189,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,11.250000)
glVertex3f(0.018822,-0.013675,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,11.250000)
glVertex3f(0.013675,-0.018822,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,11.250000)
glVertex3f(0.007189,-0.022127,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,11.250000)
glVertex3f(0.000000,-0.023265,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,11.250000)
glVertex3f(-0.007189,-0.022127,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,11.250000)
glVertex3f(-0.013675,-0.018822,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,11.250000)
glVertex3f(-0.018822,-0.013675,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,11.250000)
glVertex3f(-0.022127,-0.007189,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,11.250000)
glVertex3f(-0.023265,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,11.250000)
glVertex3f(-0.022127,0.007189,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,11.250000)
glVertex3f(-0.018822,0.013675,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,11.250000)
glVertex3f(-0.013675,0.018822,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,11.250000)
glVertex3f(-0.007189,0.022127,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,11.250000)
glVertex3f(0.000000,0.023265,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,12.000000)
glVertex3f(0.000000,0.023265,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,12.000000)
glVertex3f(0.007189,0.022127,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,12.000000)
glVertex3f(0.013675,0.018822,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,12.000000)
glVertex3f(0.018822,0.013675,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,12.000000)
glVertex3f(0.022127,0.007189,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,12.000000)
glVertex3f(0.023265,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,12.000000)
glVertex3f(0.022127,-0.007189,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,12.000000)
glVertex3f(0.018822,-0.013675,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,12.000000)
glVertex3f(0.013675,-0.018822,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,12.000000)
glVertex3f(0.007189,-0.022127,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,12.000000)
glVertex3f(0.000000,-0.023265,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,12.000000)
glVertex3f(-0.007189,-0.022127,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,12.000000)
glVertex3f(-0.013675,-0.018822,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,12.000000)
glVertex3f(-0.018822,-0.013675,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,12.000000)
glVertex3f(-0.022127,-0.007189,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,12.000000)
glVertex3f(-0.023265,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,12.000000)
glVertex3f(-0.022127,0.007189,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,12.000000)
glVertex3f(-0.018822,0.013675,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,12.000000)
glVertex3f(-0.013675,0.018822,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,12.000000)
glVertex3f(-0.007189,0.022127,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,12.000000)
glVertex3f(0.000000,0.023265,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,12.750000)
glVertex3f(0.000000,0.023265,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,12.750000)
glVertex3f(0.007189,0.022127,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,12.750000)
glVertex3f(0.013675,0.018822,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,12.750000)
glVertex3f(0.018822,0.013675,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,12.750000)
glVertex3f(0.022127,0.007189,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,12.750000)
glVertex3f(0.023265,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,12.750000)
glVertex3f(0.022127,-0.007189,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,12.750000)
glVertex3f(0.018822,-0.013675,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,12.750000)
glVertex3f(0.013675,-0.018822,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,12.750000)
glVertex3f(0.007189,-0.022127,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,12.750000)
glVertex3f(0.000000,-0.023265,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,12.750000)
glVertex3f(-0.007189,-0.022127,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,12.750000)
glVertex3f(-0.013675,-0.018822,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,12.750000)
glVertex3f(-0.018822,-0.013675,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,12.750000)
glVertex3f(-0.022127,-0.007189,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,12.750000)
glVertex3f(-0.023265,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,12.750000)
glVertex3f(-0.022127,0.007189,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,12.750000)
glVertex3f(-0.018822,0.013675,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,12.750000)
glVertex3f(-0.013675,0.018822,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,12.750000)
glVertex3f(-0.007189,0.022127,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,12.750000)
glVertex3f(0.000000,0.023265,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,13.500000)
glVertex3f(0.000000,0.023265,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,13.500000)
glVertex3f(0.007189,0.022127,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,13.500000)
glVertex3f(0.013675,0.018822,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,13.500000)
glVertex3f(0.018822,0.013675,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,13.500000)
glVertex3f(0.022127,0.007189,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,13.500000)
glVertex3f(0.023265,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,13.500000)
glVertex3f(0.022127,-0.007189,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,13.500000)
glVertex3f(0.018822,-0.013675,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,13.500000)
glVertex3f(0.013675,-0.018822,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,13.500000)
glVertex3f(0.007189,-0.022127,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,13.500000)
glVertex3f(0.000000,-0.023265,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,13.500000)
glVertex3f(-0.007189,-0.022127,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,13.500000)
glVertex3f(-0.013675,-0.018822,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,13.500000)
glVertex3f(-0.018822,-0.013675,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,13.500000)
glVertex3f(-0.022127,-0.007189,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,13.500000)
glVertex3f(-0.023265,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,13.500000)
glVertex3f(-0.022127,0.007189,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,13.500000)
glVertex3f(-0.018822,0.013675,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,13.500000)
glVertex3f(-0.013675,0.018822,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,13.500000)
glVertex3f(-0.007189,0.022127,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,13.500000)
glVertex3f(0.000000,0.023265,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,14.250000)
glVertex3f(0.000000,0.023265,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007189,0.022127,14.250000)
glVertex3f(0.007189,0.022127,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013675,0.018822,14.250000)
glVertex3f(0.013675,0.018822,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018822,0.013675,14.250000)
glVertex3f(0.018822,0.013675,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022127,0.007189,14.250000)
glVertex3f(0.022127,0.007189,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023265,0.000000,14.250000)
glVertex3f(0.023265,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022127,-0.007189,14.250000)
glVertex3f(0.022127,-0.007189,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018822,-0.013675,14.250000)
glVertex3f(0.018822,-0.013675,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013675,-0.018822,14.250000)
glVertex3f(0.013675,-0.018822,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007189,-0.022127,14.250000)
glVertex3f(0.007189,-0.022127,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023265,14.250000)
glVertex3f(0.000000,-0.023265,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007189,-0.022127,14.250000)
glVertex3f(-0.007189,-0.022127,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013675,-0.018822,14.250000)
glVertex3f(-0.013675,-0.018822,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018822,-0.013675,14.250000)
glVertex3f(-0.018822,-0.013675,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022127,-0.007189,14.250000)
glVertex3f(-0.022127,-0.007189,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023265,-0.000000,14.250000)
glVertex3f(-0.023265,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022127,0.007189,14.250000)
glVertex3f(-0.022127,0.007189,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018822,0.013675,14.250000)
glVertex3f(-0.018822,0.013675,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013675,0.018822,14.250000)
glVertex3f(-0.013675,0.018822,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007189,0.022127,14.250000)
glVertex3f(-0.007189,0.022127,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023265,14.250000)
glVertex3f(0.000000,0.023265,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.357055,0.303755,88.289421)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,0.000000)
glVertex3f(0.000000,0.024316,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,0.000000)
glVertex3f(0.007514,0.023126,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,0.000000)
glVertex3f(0.014293,0.019672,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,0.000000)
glVertex3f(0.019672,0.014293,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,0.000000)
glVertex3f(0.023126,0.007514,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,0.000000)
glVertex3f(0.024316,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,0.000000)
glVertex3f(0.023126,-0.007514,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,0.000000)
glVertex3f(0.019672,-0.014293,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,0.000000)
glVertex3f(0.014293,-0.019672,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,0.000000)
glVertex3f(0.007514,-0.023126,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,0.000000)
glVertex3f(0.000000,-0.024316,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,0.000000)
glVertex3f(-0.007514,-0.023126,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,0.000000)
glVertex3f(-0.014293,-0.019672,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,0.000000)
glVertex3f(-0.019672,-0.014293,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,0.000000)
glVertex3f(-0.023126,-0.007514,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,0.000000)
glVertex3f(-0.023126,0.007514,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,0.000000)
glVertex3f(-0.019672,0.014293,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,0.000000)
glVertex3f(-0.014293,0.019672,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,0.000000)
glVertex3f(-0.007514,0.023126,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,0.000000)
glVertex3f(0.000000,0.024316,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,0.750000)
glVertex3f(0.000000,0.024316,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,0.750000)
glVertex3f(0.007514,0.023126,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,0.750000)
glVertex3f(0.014293,0.019672,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,0.750000)
glVertex3f(0.019672,0.014293,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,0.750000)
glVertex3f(0.023126,0.007514,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,0.750000)
glVertex3f(0.024316,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,0.750000)
glVertex3f(0.023126,-0.007514,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,0.750000)
glVertex3f(0.019672,-0.014293,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,0.750000)
glVertex3f(0.014293,-0.019672,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,0.750000)
glVertex3f(0.007514,-0.023126,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,0.750000)
glVertex3f(0.000000,-0.024316,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,0.750000)
glVertex3f(-0.007514,-0.023126,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,0.750000)
glVertex3f(-0.014293,-0.019672,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,0.750000)
glVertex3f(-0.019672,-0.014293,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,0.750000)
glVertex3f(-0.023126,-0.007514,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,0.750000)
glVertex3f(-0.024316,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,0.750000)
glVertex3f(-0.023126,0.007514,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,0.750000)
glVertex3f(-0.019672,0.014293,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,0.750000)
glVertex3f(-0.014293,0.019672,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,0.750000)
glVertex3f(-0.007514,0.023126,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,0.750000)
glVertex3f(0.000000,0.024316,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,1.500000)
glVertex3f(0.000000,0.024316,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,1.500000)
glVertex3f(0.007514,0.023126,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,1.500000)
glVertex3f(0.014293,0.019672,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,1.500000)
glVertex3f(0.019672,0.014293,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,1.500000)
glVertex3f(0.023126,0.007514,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,1.500000)
glVertex3f(0.024316,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,1.500000)
glVertex3f(0.023126,-0.007514,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,1.500000)
glVertex3f(0.019672,-0.014293,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,1.500000)
glVertex3f(0.014293,-0.019672,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,1.500000)
glVertex3f(0.007514,-0.023126,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,1.500000)
glVertex3f(0.000000,-0.024316,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,1.500000)
glVertex3f(-0.007514,-0.023126,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,1.500000)
glVertex3f(-0.014293,-0.019672,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,1.500000)
glVertex3f(-0.019672,-0.014293,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,1.500000)
glVertex3f(-0.023126,-0.007514,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,1.500000)
glVertex3f(-0.024316,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,1.500000)
glVertex3f(-0.023126,0.007514,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,1.500000)
glVertex3f(-0.019672,0.014293,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,1.500000)
glVertex3f(-0.014293,0.019672,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,1.500000)
glVertex3f(-0.007514,0.023126,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,1.500000)
glVertex3f(0.000000,0.024316,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,2.250000)
glVertex3f(0.000000,0.024316,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,2.250000)
glVertex3f(0.007514,0.023126,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,2.250000)
glVertex3f(0.014293,0.019672,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,2.250000)
glVertex3f(0.019672,0.014293,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,2.250000)
glVertex3f(0.023126,0.007514,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,2.250000)
glVertex3f(0.024316,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,2.250000)
glVertex3f(0.023126,-0.007514,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,2.250000)
glVertex3f(0.019672,-0.014293,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,2.250000)
glVertex3f(0.014293,-0.019672,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,2.250000)
glVertex3f(0.007514,-0.023126,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,2.250000)
glVertex3f(0.000000,-0.024316,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,2.250000)
glVertex3f(-0.007514,-0.023126,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,2.250000)
glVertex3f(-0.014293,-0.019672,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,2.250000)
glVertex3f(-0.019672,-0.014293,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,2.250000)
glVertex3f(-0.023126,-0.007514,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,2.250000)
glVertex3f(-0.024316,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,2.250000)
glVertex3f(-0.023126,0.007514,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,2.250000)
glVertex3f(-0.019672,0.014293,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,2.250000)
glVertex3f(-0.014293,0.019672,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,2.250000)
glVertex3f(-0.007514,0.023126,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,2.250000)
glVertex3f(0.000000,0.024316,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,3.000000)
glVertex3f(0.000000,0.024316,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,3.000000)
glVertex3f(0.007514,0.023126,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,3.000000)
glVertex3f(0.014293,0.019672,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,3.000000)
glVertex3f(0.019672,0.014293,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,3.000000)
glVertex3f(0.023126,0.007514,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,3.000000)
glVertex3f(0.024316,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,3.000000)
glVertex3f(0.023126,-0.007514,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,3.000000)
glVertex3f(0.019672,-0.014293,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,3.000000)
glVertex3f(0.014293,-0.019672,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,3.000000)
glVertex3f(0.007514,-0.023126,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,3.000000)
glVertex3f(0.000000,-0.024316,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,3.000000)
glVertex3f(-0.007514,-0.023126,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,3.000000)
glVertex3f(-0.014293,-0.019672,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,3.000000)
glVertex3f(-0.019672,-0.014293,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,3.000000)
glVertex3f(-0.023126,-0.007514,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,3.000000)
glVertex3f(-0.024316,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,3.000000)
glVertex3f(-0.023126,0.007514,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,3.000000)
glVertex3f(-0.019672,0.014293,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,3.000000)
glVertex3f(-0.014293,0.019672,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,3.000000)
glVertex3f(-0.007514,0.023126,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,3.000000)
glVertex3f(0.000000,0.024316,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,3.750000)
glVertex3f(0.000000,0.024316,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,3.750000)
glVertex3f(0.007514,0.023126,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,3.750000)
glVertex3f(0.014293,0.019672,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,3.750000)
glVertex3f(0.019672,0.014293,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,3.750000)
glVertex3f(0.023126,0.007514,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,3.750000)
glVertex3f(0.024316,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,3.750000)
glVertex3f(0.023126,-0.007514,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,3.750000)
glVertex3f(0.019672,-0.014293,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,3.750000)
glVertex3f(0.014293,-0.019672,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,3.750000)
glVertex3f(0.007514,-0.023126,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,3.750000)
glVertex3f(0.000000,-0.024316,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,3.750000)
glVertex3f(-0.007514,-0.023126,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,3.750000)
glVertex3f(-0.014293,-0.019672,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,3.750000)
glVertex3f(-0.019672,-0.014293,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,3.750000)
glVertex3f(-0.023126,-0.007514,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,3.750000)
glVertex3f(-0.024316,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,3.750000)
glVertex3f(-0.023126,0.007514,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,3.750000)
glVertex3f(-0.019672,0.014293,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,3.750000)
glVertex3f(-0.014293,0.019672,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,3.750000)
glVertex3f(-0.007514,0.023126,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,3.750000)
glVertex3f(0.000000,0.024316,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,4.500000)
glVertex3f(0.000000,0.024316,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,4.500000)
glVertex3f(0.007514,0.023126,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,4.500000)
glVertex3f(0.014293,0.019672,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,4.500000)
glVertex3f(0.019672,0.014293,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,4.500000)
glVertex3f(0.023126,0.007514,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,4.500000)
glVertex3f(0.024316,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,4.500000)
glVertex3f(0.023126,-0.007514,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,4.500000)
glVertex3f(0.019672,-0.014293,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,4.500000)
glVertex3f(0.014293,-0.019672,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,4.500000)
glVertex3f(0.007514,-0.023126,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,4.500000)
glVertex3f(0.000000,-0.024316,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,4.500000)
glVertex3f(-0.007514,-0.023126,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,4.500000)
glVertex3f(-0.014293,-0.019672,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,4.500000)
glVertex3f(-0.019672,-0.014293,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,4.500000)
glVertex3f(-0.023126,-0.007514,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,4.500000)
glVertex3f(-0.024316,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,4.500000)
glVertex3f(-0.023126,0.007514,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,4.500000)
glVertex3f(-0.019672,0.014293,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,4.500000)
glVertex3f(-0.014293,0.019672,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,4.500000)
glVertex3f(-0.007514,0.023126,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,4.500000)
glVertex3f(0.000000,0.024316,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,5.250000)
glVertex3f(0.000000,0.024316,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,5.250000)
glVertex3f(0.007514,0.023126,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,5.250000)
glVertex3f(0.014293,0.019672,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,5.250000)
glVertex3f(0.019672,0.014293,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,5.250000)
glVertex3f(0.023126,0.007514,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,5.250000)
glVertex3f(0.024316,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,5.250000)
glVertex3f(0.023126,-0.007514,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,5.250000)
glVertex3f(0.019672,-0.014293,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,5.250000)
glVertex3f(0.014293,-0.019672,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,5.250000)
glVertex3f(0.007514,-0.023126,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,5.250000)
glVertex3f(0.000000,-0.024316,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,5.250000)
glVertex3f(-0.007514,-0.023126,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,5.250000)
glVertex3f(-0.014293,-0.019672,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,5.250000)
glVertex3f(-0.019672,-0.014293,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,5.250000)
glVertex3f(-0.023126,-0.007514,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,5.250000)
glVertex3f(-0.024316,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,5.250000)
glVertex3f(-0.023126,0.007514,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,5.250000)
glVertex3f(-0.019672,0.014293,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,5.250000)
glVertex3f(-0.014293,0.019672,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,5.250000)
glVertex3f(-0.007514,0.023126,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,5.250000)
glVertex3f(0.000000,0.024316,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,6.000000)
glVertex3f(0.000000,0.024316,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,6.000000)
glVertex3f(0.007514,0.023126,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,6.000000)
glVertex3f(0.014293,0.019672,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,6.000000)
glVertex3f(0.019672,0.014293,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,6.000000)
glVertex3f(0.023126,0.007514,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,6.000000)
glVertex3f(0.024316,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,6.000000)
glVertex3f(0.023126,-0.007514,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,6.000000)
glVertex3f(0.019672,-0.014293,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,6.000000)
glVertex3f(0.014293,-0.019672,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,6.000000)
glVertex3f(0.007514,-0.023126,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,6.000000)
glVertex3f(0.000000,-0.024316,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,6.000000)
glVertex3f(-0.007514,-0.023126,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,6.000000)
glVertex3f(-0.014293,-0.019672,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,6.000000)
glVertex3f(-0.019672,-0.014293,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,6.000000)
glVertex3f(-0.023126,-0.007514,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,6.000000)
glVertex3f(-0.024316,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,6.000000)
glVertex3f(-0.023126,0.007514,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,6.000000)
glVertex3f(-0.019672,0.014293,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,6.000000)
glVertex3f(-0.014293,0.019672,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,6.000000)
glVertex3f(-0.007514,0.023126,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,6.000000)
glVertex3f(0.000000,0.024316,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,6.750000)
glVertex3f(0.000000,0.024316,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,6.750000)
glVertex3f(0.007514,0.023126,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,6.750000)
glVertex3f(0.014293,0.019672,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,6.750000)
glVertex3f(0.019672,0.014293,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,6.750000)
glVertex3f(0.023126,0.007514,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,6.750000)
glVertex3f(0.024316,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,6.750000)
glVertex3f(0.023126,-0.007514,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,6.750000)
glVertex3f(0.019672,-0.014293,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,6.750000)
glVertex3f(0.014293,-0.019672,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,6.750000)
glVertex3f(0.007514,-0.023126,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,6.750000)
glVertex3f(0.000000,-0.024316,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,6.750000)
glVertex3f(-0.007514,-0.023126,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,6.750000)
glVertex3f(-0.014293,-0.019672,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,6.750000)
glVertex3f(-0.019672,-0.014293,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,6.750000)
glVertex3f(-0.023126,-0.007514,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,6.750000)
glVertex3f(-0.024316,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,6.750000)
glVertex3f(-0.023126,0.007514,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,6.750000)
glVertex3f(-0.019672,0.014293,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,6.750000)
glVertex3f(-0.014293,0.019672,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,6.750000)
glVertex3f(-0.007514,0.023126,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,6.750000)
glVertex3f(0.000000,0.024316,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,7.500000)
glVertex3f(0.000000,0.024316,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,7.500000)
glVertex3f(0.007514,0.023126,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,7.500000)
glVertex3f(0.014293,0.019672,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,7.500000)
glVertex3f(0.019672,0.014293,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,7.500000)
glVertex3f(0.023126,0.007514,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,7.500000)
glVertex3f(0.024316,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,7.500000)
glVertex3f(0.023126,-0.007514,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,7.500000)
glVertex3f(0.019672,-0.014293,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,7.500000)
glVertex3f(0.014293,-0.019672,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,7.500000)
glVertex3f(0.007514,-0.023126,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,7.500000)
glVertex3f(0.000000,-0.024316,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,7.500000)
glVertex3f(-0.007514,-0.023126,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,7.500000)
glVertex3f(-0.014293,-0.019672,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,7.500000)
glVertex3f(-0.019672,-0.014293,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,7.500000)
glVertex3f(-0.023126,-0.007514,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,7.500000)
glVertex3f(-0.024316,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,7.500000)
glVertex3f(-0.023126,0.007514,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,7.500000)
glVertex3f(-0.019672,0.014293,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,7.500000)
glVertex3f(-0.014293,0.019672,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,7.500000)
glVertex3f(-0.007514,0.023126,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,7.500000)
glVertex3f(0.000000,0.024316,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,8.250000)
glVertex3f(0.000000,0.024316,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,8.250000)
glVertex3f(0.007514,0.023126,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,8.250000)
glVertex3f(0.014293,0.019672,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,8.250000)
glVertex3f(0.019672,0.014293,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,8.250000)
glVertex3f(0.023126,0.007514,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,8.250000)
glVertex3f(0.024316,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,8.250000)
glVertex3f(0.023126,-0.007514,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,8.250000)
glVertex3f(0.019672,-0.014293,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,8.250000)
glVertex3f(0.014293,-0.019672,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,8.250000)
glVertex3f(0.007514,-0.023126,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,8.250000)
glVertex3f(0.000000,-0.024316,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,8.250000)
glVertex3f(-0.007514,-0.023126,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,8.250000)
glVertex3f(-0.014293,-0.019672,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,8.250000)
glVertex3f(-0.019672,-0.014293,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,8.250000)
glVertex3f(-0.023126,-0.007514,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,8.250000)
glVertex3f(-0.024316,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,8.250000)
glVertex3f(-0.023126,0.007514,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,8.250000)
glVertex3f(-0.019672,0.014293,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,8.250000)
glVertex3f(-0.014293,0.019672,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,8.250000)
glVertex3f(-0.007514,0.023126,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,8.250000)
glVertex3f(0.000000,0.024316,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,9.000000)
glVertex3f(0.000000,0.024316,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,9.000000)
glVertex3f(0.007514,0.023126,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,9.000000)
glVertex3f(0.014293,0.019672,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,9.000000)
glVertex3f(0.019672,0.014293,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,9.000000)
glVertex3f(0.023126,0.007514,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,9.000000)
glVertex3f(0.024316,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,9.000000)
glVertex3f(0.023126,-0.007514,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,9.000000)
glVertex3f(0.019672,-0.014293,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,9.000000)
glVertex3f(0.014293,-0.019672,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,9.000000)
glVertex3f(0.007514,-0.023126,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,9.000000)
glVertex3f(0.000000,-0.024316,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,9.000000)
glVertex3f(-0.007514,-0.023126,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,9.000000)
glVertex3f(-0.014293,-0.019672,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,9.000000)
glVertex3f(-0.019672,-0.014293,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,9.000000)
glVertex3f(-0.023126,-0.007514,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,9.000000)
glVertex3f(-0.024316,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,9.000000)
glVertex3f(-0.023126,0.007514,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,9.000000)
glVertex3f(-0.019672,0.014293,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,9.000000)
glVertex3f(-0.014293,0.019672,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,9.000000)
glVertex3f(-0.007514,0.023126,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,9.000000)
glVertex3f(0.000000,0.024316,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,9.750000)
glVertex3f(0.000000,0.024316,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,9.750000)
glVertex3f(0.007514,0.023126,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,9.750000)
glVertex3f(0.014293,0.019672,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,9.750000)
glVertex3f(0.019672,0.014293,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,9.750000)
glVertex3f(0.023126,0.007514,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,9.750000)
glVertex3f(0.024316,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,9.750000)
glVertex3f(0.023126,-0.007514,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,9.750000)
glVertex3f(0.019672,-0.014293,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,9.750000)
glVertex3f(0.014293,-0.019672,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,9.750000)
glVertex3f(0.007514,-0.023126,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,9.750000)
glVertex3f(0.000000,-0.024316,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,9.750000)
glVertex3f(-0.007514,-0.023126,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,9.750000)
glVertex3f(-0.014293,-0.019672,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,9.750000)
glVertex3f(-0.019672,-0.014293,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,9.750000)
glVertex3f(-0.023126,-0.007514,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,9.750000)
glVertex3f(-0.024316,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,9.750000)
glVertex3f(-0.023126,0.007514,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,9.750000)
glVertex3f(-0.019672,0.014293,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,9.750000)
glVertex3f(-0.014293,0.019672,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,9.750000)
glVertex3f(-0.007514,0.023126,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,9.750000)
glVertex3f(0.000000,0.024316,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,10.500000)
glVertex3f(0.000000,0.024316,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,10.500000)
glVertex3f(0.007514,0.023126,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,10.500000)
glVertex3f(0.014293,0.019672,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,10.500000)
glVertex3f(0.019672,0.014293,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,10.500000)
glVertex3f(0.023126,0.007514,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,10.500000)
glVertex3f(0.024316,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,10.500000)
glVertex3f(0.023126,-0.007514,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,10.500000)
glVertex3f(0.019672,-0.014293,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,10.500000)
glVertex3f(0.014293,-0.019672,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,10.500000)
glVertex3f(0.007514,-0.023126,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,10.500000)
glVertex3f(0.000000,-0.024316,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,10.500000)
glVertex3f(-0.007514,-0.023126,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,10.500000)
glVertex3f(-0.014293,-0.019672,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,10.500000)
glVertex3f(-0.019672,-0.014293,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,10.500000)
glVertex3f(-0.023126,-0.007514,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,10.500000)
glVertex3f(-0.024316,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,10.500000)
glVertex3f(-0.023126,0.007514,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,10.500000)
glVertex3f(-0.019672,0.014293,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,10.500000)
glVertex3f(-0.014293,0.019672,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,10.500000)
glVertex3f(-0.007514,0.023126,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,10.500000)
glVertex3f(0.000000,0.024316,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,11.250000)
glVertex3f(0.000000,0.024316,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,11.250000)
glVertex3f(0.007514,0.023126,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,11.250000)
glVertex3f(0.014293,0.019672,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,11.250000)
glVertex3f(0.019672,0.014293,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,11.250000)
glVertex3f(0.023126,0.007514,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,11.250000)
glVertex3f(0.024316,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,11.250000)
glVertex3f(0.023126,-0.007514,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,11.250000)
glVertex3f(0.019672,-0.014293,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,11.250000)
glVertex3f(0.014293,-0.019672,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,11.250000)
glVertex3f(0.007514,-0.023126,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,11.250000)
glVertex3f(0.000000,-0.024316,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,11.250000)
glVertex3f(-0.007514,-0.023126,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,11.250000)
glVertex3f(-0.014293,-0.019672,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,11.250000)
glVertex3f(-0.019672,-0.014293,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,11.250000)
glVertex3f(-0.023126,-0.007514,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,11.250000)
glVertex3f(-0.024316,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,11.250000)
glVertex3f(-0.023126,0.007514,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,11.250000)
glVertex3f(-0.019672,0.014293,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,11.250000)
glVertex3f(-0.014293,0.019672,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,11.250000)
glVertex3f(-0.007514,0.023126,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,11.250000)
glVertex3f(0.000000,0.024316,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,12.000000)
glVertex3f(0.000000,0.024316,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,12.000000)
glVertex3f(0.007514,0.023126,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,12.000000)
glVertex3f(0.014293,0.019672,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,12.000000)
glVertex3f(0.019672,0.014293,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,12.000000)
glVertex3f(0.023126,0.007514,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,12.000000)
glVertex3f(0.024316,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,12.000000)
glVertex3f(0.023126,-0.007514,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,12.000000)
glVertex3f(0.019672,-0.014293,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,12.000000)
glVertex3f(0.014293,-0.019672,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,12.000000)
glVertex3f(0.007514,-0.023126,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,12.000000)
glVertex3f(0.000000,-0.024316,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,12.000000)
glVertex3f(-0.007514,-0.023126,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,12.000000)
glVertex3f(-0.014293,-0.019672,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,12.000000)
glVertex3f(-0.019672,-0.014293,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,12.000000)
glVertex3f(-0.023126,-0.007514,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,12.000000)
glVertex3f(-0.024316,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,12.000000)
glVertex3f(-0.023126,0.007514,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,12.000000)
glVertex3f(-0.019672,0.014293,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,12.000000)
glVertex3f(-0.014293,0.019672,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,12.000000)
glVertex3f(-0.007514,0.023126,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,12.000000)
glVertex3f(0.000000,0.024316,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,12.750000)
glVertex3f(0.000000,0.024316,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,12.750000)
glVertex3f(0.007514,0.023126,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,12.750000)
glVertex3f(0.014293,0.019672,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,12.750000)
glVertex3f(0.019672,0.014293,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,12.750000)
glVertex3f(0.023126,0.007514,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,12.750000)
glVertex3f(0.024316,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,12.750000)
glVertex3f(0.023126,-0.007514,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,12.750000)
glVertex3f(0.019672,-0.014293,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,12.750000)
glVertex3f(0.014293,-0.019672,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,12.750000)
glVertex3f(0.007514,-0.023126,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,12.750000)
glVertex3f(0.000000,-0.024316,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,12.750000)
glVertex3f(-0.007514,-0.023126,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,12.750000)
glVertex3f(-0.014293,-0.019672,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,12.750000)
glVertex3f(-0.019672,-0.014293,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,12.750000)
glVertex3f(-0.023126,-0.007514,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,12.750000)
glVertex3f(-0.024316,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,12.750000)
glVertex3f(-0.023126,0.007514,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,12.750000)
glVertex3f(-0.019672,0.014293,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,12.750000)
glVertex3f(-0.014293,0.019672,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,12.750000)
glVertex3f(-0.007514,0.023126,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,12.750000)
glVertex3f(0.000000,0.024316,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,13.500000)
glVertex3f(0.000000,0.024316,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,13.500000)
glVertex3f(0.007514,0.023126,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,13.500000)
glVertex3f(0.014293,0.019672,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,13.500000)
glVertex3f(0.019672,0.014293,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,13.500000)
glVertex3f(0.023126,0.007514,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,13.500000)
glVertex3f(0.024316,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,13.500000)
glVertex3f(0.023126,-0.007514,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,13.500000)
glVertex3f(0.019672,-0.014293,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,13.500000)
glVertex3f(0.014293,-0.019672,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,13.500000)
glVertex3f(0.007514,-0.023126,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,13.500000)
glVertex3f(0.000000,-0.024316,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,13.500000)
glVertex3f(-0.007514,-0.023126,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,13.500000)
glVertex3f(-0.014293,-0.019672,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,13.500000)
glVertex3f(-0.019672,-0.014293,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,13.500000)
glVertex3f(-0.023126,-0.007514,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,13.500000)
glVertex3f(-0.024316,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,13.500000)
glVertex3f(-0.023126,0.007514,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,13.500000)
glVertex3f(-0.019672,0.014293,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,13.500000)
glVertex3f(-0.014293,0.019672,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,13.500000)
glVertex3f(-0.007514,0.023126,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,13.500000)
glVertex3f(0.000000,0.024316,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,14.250000)
glVertex3f(0.000000,0.024316,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007514,0.023126,14.250000)
glVertex3f(0.007514,0.023126,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014293,0.019672,14.250000)
glVertex3f(0.014293,0.019672,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019672,0.014293,14.250000)
glVertex3f(0.019672,0.014293,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023126,0.007514,14.250000)
glVertex3f(0.023126,0.007514,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024316,0.000000,14.250000)
glVertex3f(0.024316,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023126,-0.007514,14.250000)
glVertex3f(0.023126,-0.007514,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019672,-0.014293,14.250000)
glVertex3f(0.019672,-0.014293,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014293,-0.019672,14.250000)
glVertex3f(0.014293,-0.019672,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007514,-0.023126,14.250000)
glVertex3f(0.007514,-0.023126,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024316,14.250000)
glVertex3f(0.000000,-0.024316,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007514,-0.023126,14.250000)
glVertex3f(-0.007514,-0.023126,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014293,-0.019672,14.250000)
glVertex3f(-0.014293,-0.019672,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019672,-0.014293,14.250000)
glVertex3f(-0.019672,-0.014293,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023126,-0.007514,14.250000)
glVertex3f(-0.023126,-0.007514,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024316,-0.000000,14.250000)
glVertex3f(-0.024316,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023126,0.007514,14.250000)
glVertex3f(-0.023126,0.007514,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019672,0.014293,14.250000)
glVertex3f(-0.019672,0.014293,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014293,0.019672,14.250000)
glVertex3f(-0.014293,0.019672,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007514,0.023126,14.250000)
glVertex3f(-0.007514,0.023126,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024316,14.250000)
glVertex3f(0.000000,0.024316,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.354390,0.304484,89.391266)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,0.000000)
glVertex3f(0.000000,0.025364,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,0.000000)
glVertex3f(0.007838,0.024123,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,0.000000)
glVertex3f(0.014909,0.020520,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,0.000000)
glVertex3f(0.020520,0.014909,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,0.000000)
glVertex3f(0.024123,0.007838,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,0.000000)
glVertex3f(0.025364,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,0.000000)
glVertex3f(0.024123,-0.007838,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,0.000000)
glVertex3f(0.020520,-0.014909,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,0.000000)
glVertex3f(0.014909,-0.020520,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,0.000000)
glVertex3f(0.007838,-0.024123,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,0.000000)
glVertex3f(0.000000,-0.025364,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,0.000000)
glVertex3f(-0.007838,-0.024123,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,0.000000)
glVertex3f(-0.014909,-0.020520,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,0.000000)
glVertex3f(-0.020520,-0.014909,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,0.000000)
glVertex3f(-0.024123,-0.007838,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,0.000000)
glVertex3f(-0.024123,0.007838,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,0.000000)
glVertex3f(-0.020520,0.014909,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,0.000000)
glVertex3f(-0.014909,0.020520,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,0.000000)
glVertex3f(-0.007838,0.024123,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,0.000000)
glVertex3f(0.000000,0.025364,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,0.750000)
glVertex3f(0.000000,0.025364,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,0.750000)
glVertex3f(0.007838,0.024123,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,0.750000)
glVertex3f(0.014909,0.020520,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,0.750000)
glVertex3f(0.020520,0.014909,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,0.750000)
glVertex3f(0.024123,0.007838,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,0.750000)
glVertex3f(0.025364,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,0.750000)
glVertex3f(0.024123,-0.007838,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,0.750000)
glVertex3f(0.020520,-0.014909,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,0.750000)
glVertex3f(0.014909,-0.020520,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,0.750000)
glVertex3f(0.007838,-0.024123,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,0.750000)
glVertex3f(0.000000,-0.025364,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,0.750000)
glVertex3f(-0.007838,-0.024123,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,0.750000)
glVertex3f(-0.014909,-0.020520,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,0.750000)
glVertex3f(-0.020520,-0.014909,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,0.750000)
glVertex3f(-0.024123,-0.007838,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,0.750000)
glVertex3f(-0.025364,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,0.750000)
glVertex3f(-0.024123,0.007838,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,0.750000)
glVertex3f(-0.020520,0.014909,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,0.750000)
glVertex3f(-0.014909,0.020520,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,0.750000)
glVertex3f(-0.007838,0.024123,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,0.750000)
glVertex3f(0.000000,0.025364,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,1.500000)
glVertex3f(0.000000,0.025364,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,1.500000)
glVertex3f(0.007838,0.024123,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,1.500000)
glVertex3f(0.014909,0.020520,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,1.500000)
glVertex3f(0.020520,0.014909,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,1.500000)
glVertex3f(0.024123,0.007838,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,1.500000)
glVertex3f(0.025364,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,1.500000)
glVertex3f(0.024123,-0.007838,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,1.500000)
glVertex3f(0.020520,-0.014909,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,1.500000)
glVertex3f(0.014909,-0.020520,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,1.500000)
glVertex3f(0.007838,-0.024123,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,1.500000)
glVertex3f(0.000000,-0.025364,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,1.500000)
glVertex3f(-0.007838,-0.024123,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,1.500000)
glVertex3f(-0.014909,-0.020520,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,1.500000)
glVertex3f(-0.020520,-0.014909,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,1.500000)
glVertex3f(-0.024123,-0.007838,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,1.500000)
glVertex3f(-0.025364,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,1.500000)
glVertex3f(-0.024123,0.007838,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,1.500000)
glVertex3f(-0.020520,0.014909,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,1.500000)
glVertex3f(-0.014909,0.020520,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,1.500000)
glVertex3f(-0.007838,0.024123,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,1.500000)
glVertex3f(0.000000,0.025364,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,2.250000)
glVertex3f(0.000000,0.025364,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,2.250000)
glVertex3f(0.007838,0.024123,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,2.250000)
glVertex3f(0.014909,0.020520,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,2.250000)
glVertex3f(0.020520,0.014909,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,2.250000)
glVertex3f(0.024123,0.007838,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,2.250000)
glVertex3f(0.025364,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,2.250000)
glVertex3f(0.024123,-0.007838,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,2.250000)
glVertex3f(0.020520,-0.014909,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,2.250000)
glVertex3f(0.014909,-0.020520,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,2.250000)
glVertex3f(0.007838,-0.024123,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,2.250000)
glVertex3f(0.000000,-0.025364,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,2.250000)
glVertex3f(-0.007838,-0.024123,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,2.250000)
glVertex3f(-0.014909,-0.020520,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,2.250000)
glVertex3f(-0.020520,-0.014909,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,2.250000)
glVertex3f(-0.024123,-0.007838,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,2.250000)
glVertex3f(-0.025364,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,2.250000)
glVertex3f(-0.024123,0.007838,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,2.250000)
glVertex3f(-0.020520,0.014909,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,2.250000)
glVertex3f(-0.014909,0.020520,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,2.250000)
glVertex3f(-0.007838,0.024123,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,2.250000)
glVertex3f(0.000000,0.025364,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,3.000000)
glVertex3f(0.000000,0.025364,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,3.000000)
glVertex3f(0.007838,0.024123,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,3.000000)
glVertex3f(0.014909,0.020520,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,3.000000)
glVertex3f(0.020520,0.014909,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,3.000000)
glVertex3f(0.024123,0.007838,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,3.000000)
glVertex3f(0.025364,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,3.000000)
glVertex3f(0.024123,-0.007838,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,3.000000)
glVertex3f(0.020520,-0.014909,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,3.000000)
glVertex3f(0.014909,-0.020520,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,3.000000)
glVertex3f(0.007838,-0.024123,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,3.000000)
glVertex3f(0.000000,-0.025364,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,3.000000)
glVertex3f(-0.007838,-0.024123,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,3.000000)
glVertex3f(-0.014909,-0.020520,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,3.000000)
glVertex3f(-0.020520,-0.014909,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,3.000000)
glVertex3f(-0.024123,-0.007838,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,3.000000)
glVertex3f(-0.025364,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,3.000000)
glVertex3f(-0.024123,0.007838,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,3.000000)
glVertex3f(-0.020520,0.014909,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,3.000000)
glVertex3f(-0.014909,0.020520,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,3.000000)
glVertex3f(-0.007838,0.024123,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,3.000000)
glVertex3f(0.000000,0.025364,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,3.750000)
glVertex3f(0.000000,0.025364,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,3.750000)
glVertex3f(0.007838,0.024123,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,3.750000)
glVertex3f(0.014909,0.020520,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,3.750000)
glVertex3f(0.020520,0.014909,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,3.750000)
glVertex3f(0.024123,0.007838,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,3.750000)
glVertex3f(0.025364,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,3.750000)
glVertex3f(0.024123,-0.007838,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,3.750000)
glVertex3f(0.020520,-0.014909,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,3.750000)
glVertex3f(0.014909,-0.020520,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,3.750000)
glVertex3f(0.007838,-0.024123,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,3.750000)
glVertex3f(0.000000,-0.025364,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,3.750000)
glVertex3f(-0.007838,-0.024123,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,3.750000)
glVertex3f(-0.014909,-0.020520,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,3.750000)
glVertex3f(-0.020520,-0.014909,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,3.750000)
glVertex3f(-0.024123,-0.007838,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,3.750000)
glVertex3f(-0.025364,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,3.750000)
glVertex3f(-0.024123,0.007838,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,3.750000)
glVertex3f(-0.020520,0.014909,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,3.750000)
glVertex3f(-0.014909,0.020520,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,3.750000)
glVertex3f(-0.007838,0.024123,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,3.750000)
glVertex3f(0.000000,0.025364,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,4.500000)
glVertex3f(0.000000,0.025364,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,4.500000)
glVertex3f(0.007838,0.024123,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,4.500000)
glVertex3f(0.014909,0.020520,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,4.500000)
glVertex3f(0.020520,0.014909,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,4.500000)
glVertex3f(0.024123,0.007838,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,4.500000)
glVertex3f(0.025364,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,4.500000)
glVertex3f(0.024123,-0.007838,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,4.500000)
glVertex3f(0.020520,-0.014909,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,4.500000)
glVertex3f(0.014909,-0.020520,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,4.500000)
glVertex3f(0.007838,-0.024123,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,4.500000)
glVertex3f(0.000000,-0.025364,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,4.500000)
glVertex3f(-0.007838,-0.024123,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,4.500000)
glVertex3f(-0.014909,-0.020520,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,4.500000)
glVertex3f(-0.020520,-0.014909,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,4.500000)
glVertex3f(-0.024123,-0.007838,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,4.500000)
glVertex3f(-0.025364,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,4.500000)
glVertex3f(-0.024123,0.007838,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,4.500000)
glVertex3f(-0.020520,0.014909,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,4.500000)
glVertex3f(-0.014909,0.020520,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,4.500000)
glVertex3f(-0.007838,0.024123,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,4.500000)
glVertex3f(0.000000,0.025364,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,5.250000)
glVertex3f(0.000000,0.025364,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,5.250000)
glVertex3f(0.007838,0.024123,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,5.250000)
glVertex3f(0.014909,0.020520,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,5.250000)
glVertex3f(0.020520,0.014909,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,5.250000)
glVertex3f(0.024123,0.007838,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,5.250000)
glVertex3f(0.025364,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,5.250000)
glVertex3f(0.024123,-0.007838,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,5.250000)
glVertex3f(0.020520,-0.014909,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,5.250000)
glVertex3f(0.014909,-0.020520,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,5.250000)
glVertex3f(0.007838,-0.024123,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,5.250000)
glVertex3f(0.000000,-0.025364,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,5.250000)
glVertex3f(-0.007838,-0.024123,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,5.250000)
glVertex3f(-0.014909,-0.020520,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,5.250000)
glVertex3f(-0.020520,-0.014909,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,5.250000)
glVertex3f(-0.024123,-0.007838,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,5.250000)
glVertex3f(-0.025364,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,5.250000)
glVertex3f(-0.024123,0.007838,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,5.250000)
glVertex3f(-0.020520,0.014909,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,5.250000)
glVertex3f(-0.014909,0.020520,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,5.250000)
glVertex3f(-0.007838,0.024123,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,5.250000)
glVertex3f(0.000000,0.025364,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,6.000000)
glVertex3f(0.000000,0.025364,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,6.000000)
glVertex3f(0.007838,0.024123,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,6.000000)
glVertex3f(0.014909,0.020520,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,6.000000)
glVertex3f(0.020520,0.014909,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,6.000000)
glVertex3f(0.024123,0.007838,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,6.000000)
glVertex3f(0.025364,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,6.000000)
glVertex3f(0.024123,-0.007838,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,6.000000)
glVertex3f(0.020520,-0.014909,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,6.000000)
glVertex3f(0.014909,-0.020520,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,6.000000)
glVertex3f(0.007838,-0.024123,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,6.000000)
glVertex3f(0.000000,-0.025364,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,6.000000)
glVertex3f(-0.007838,-0.024123,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,6.000000)
glVertex3f(-0.014909,-0.020520,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,6.000000)
glVertex3f(-0.020520,-0.014909,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,6.000000)
glVertex3f(-0.024123,-0.007838,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,6.000000)
glVertex3f(-0.025364,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,6.000000)
glVertex3f(-0.024123,0.007838,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,6.000000)
glVertex3f(-0.020520,0.014909,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,6.000000)
glVertex3f(-0.014909,0.020520,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,6.000000)
glVertex3f(-0.007838,0.024123,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,6.000000)
glVertex3f(0.000000,0.025364,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,6.750000)
glVertex3f(0.000000,0.025364,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,6.750000)
glVertex3f(0.007838,0.024123,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,6.750000)
glVertex3f(0.014909,0.020520,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,6.750000)
glVertex3f(0.020520,0.014909,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,6.750000)
glVertex3f(0.024123,0.007838,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,6.750000)
glVertex3f(0.025364,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,6.750000)
glVertex3f(0.024123,-0.007838,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,6.750000)
glVertex3f(0.020520,-0.014909,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,6.750000)
glVertex3f(0.014909,-0.020520,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,6.750000)
glVertex3f(0.007838,-0.024123,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,6.750000)
glVertex3f(0.000000,-0.025364,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,6.750000)
glVertex3f(-0.007838,-0.024123,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,6.750000)
glVertex3f(-0.014909,-0.020520,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,6.750000)
glVertex3f(-0.020520,-0.014909,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,6.750000)
glVertex3f(-0.024123,-0.007838,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,6.750000)
glVertex3f(-0.025364,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,6.750000)
glVertex3f(-0.024123,0.007838,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,6.750000)
glVertex3f(-0.020520,0.014909,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,6.750000)
glVertex3f(-0.014909,0.020520,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,6.750000)
glVertex3f(-0.007838,0.024123,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,6.750000)
glVertex3f(0.000000,0.025364,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,7.500000)
glVertex3f(0.000000,0.025364,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,7.500000)
glVertex3f(0.007838,0.024123,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,7.500000)
glVertex3f(0.014909,0.020520,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,7.500000)
glVertex3f(0.020520,0.014909,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,7.500000)
glVertex3f(0.024123,0.007838,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,7.500000)
glVertex3f(0.025364,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,7.500000)
glVertex3f(0.024123,-0.007838,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,7.500000)
glVertex3f(0.020520,-0.014909,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,7.500000)
glVertex3f(0.014909,-0.020520,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,7.500000)
glVertex3f(0.007838,-0.024123,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,7.500000)
glVertex3f(0.000000,-0.025364,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,7.500000)
glVertex3f(-0.007838,-0.024123,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,7.500000)
glVertex3f(-0.014909,-0.020520,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,7.500000)
glVertex3f(-0.020520,-0.014909,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,7.500000)
glVertex3f(-0.024123,-0.007838,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,7.500000)
glVertex3f(-0.025364,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,7.500000)
glVertex3f(-0.024123,0.007838,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,7.500000)
glVertex3f(-0.020520,0.014909,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,7.500000)
glVertex3f(-0.014909,0.020520,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,7.500000)
glVertex3f(-0.007838,0.024123,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,7.500000)
glVertex3f(0.000000,0.025364,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,8.250000)
glVertex3f(0.000000,0.025364,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,8.250000)
glVertex3f(0.007838,0.024123,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,8.250000)
glVertex3f(0.014909,0.020520,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,8.250000)
glVertex3f(0.020520,0.014909,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,8.250000)
glVertex3f(0.024123,0.007838,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,8.250000)
glVertex3f(0.025364,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,8.250000)
glVertex3f(0.024123,-0.007838,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,8.250000)
glVertex3f(0.020520,-0.014909,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,8.250000)
glVertex3f(0.014909,-0.020520,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,8.250000)
glVertex3f(0.007838,-0.024123,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,8.250000)
glVertex3f(0.000000,-0.025364,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,8.250000)
glVertex3f(-0.007838,-0.024123,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,8.250000)
glVertex3f(-0.014909,-0.020520,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,8.250000)
glVertex3f(-0.020520,-0.014909,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,8.250000)
glVertex3f(-0.024123,-0.007838,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,8.250000)
glVertex3f(-0.025364,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,8.250000)
glVertex3f(-0.024123,0.007838,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,8.250000)
glVertex3f(-0.020520,0.014909,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,8.250000)
glVertex3f(-0.014909,0.020520,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,8.250000)
glVertex3f(-0.007838,0.024123,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,8.250000)
glVertex3f(0.000000,0.025364,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,9.000000)
glVertex3f(0.000000,0.025364,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,9.000000)
glVertex3f(0.007838,0.024123,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,9.000000)
glVertex3f(0.014909,0.020520,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,9.000000)
glVertex3f(0.020520,0.014909,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,9.000000)
glVertex3f(0.024123,0.007838,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,9.000000)
glVertex3f(0.025364,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,9.000000)
glVertex3f(0.024123,-0.007838,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,9.000000)
glVertex3f(0.020520,-0.014909,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,9.000000)
glVertex3f(0.014909,-0.020520,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,9.000000)
glVertex3f(0.007838,-0.024123,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,9.000000)
glVertex3f(0.000000,-0.025364,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,9.000000)
glVertex3f(-0.007838,-0.024123,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,9.000000)
glVertex3f(-0.014909,-0.020520,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,9.000000)
glVertex3f(-0.020520,-0.014909,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,9.000000)
glVertex3f(-0.024123,-0.007838,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,9.000000)
glVertex3f(-0.025364,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,9.000000)
glVertex3f(-0.024123,0.007838,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,9.000000)
glVertex3f(-0.020520,0.014909,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,9.000000)
glVertex3f(-0.014909,0.020520,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,9.000000)
glVertex3f(-0.007838,0.024123,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,9.000000)
glVertex3f(0.000000,0.025364,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,9.750000)
glVertex3f(0.000000,0.025364,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,9.750000)
glVertex3f(0.007838,0.024123,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,9.750000)
glVertex3f(0.014909,0.020520,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,9.750000)
glVertex3f(0.020520,0.014909,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,9.750000)
glVertex3f(0.024123,0.007838,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,9.750000)
glVertex3f(0.025364,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,9.750000)
glVertex3f(0.024123,-0.007838,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,9.750000)
glVertex3f(0.020520,-0.014909,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,9.750000)
glVertex3f(0.014909,-0.020520,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,9.750000)
glVertex3f(0.007838,-0.024123,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,9.750000)
glVertex3f(0.000000,-0.025364,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,9.750000)
glVertex3f(-0.007838,-0.024123,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,9.750000)
glVertex3f(-0.014909,-0.020520,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,9.750000)
glVertex3f(-0.020520,-0.014909,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,9.750000)
glVertex3f(-0.024123,-0.007838,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,9.750000)
glVertex3f(-0.025364,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,9.750000)
glVertex3f(-0.024123,0.007838,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,9.750000)
glVertex3f(-0.020520,0.014909,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,9.750000)
glVertex3f(-0.014909,0.020520,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,9.750000)
glVertex3f(-0.007838,0.024123,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,9.750000)
glVertex3f(0.000000,0.025364,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,10.500000)
glVertex3f(0.000000,0.025364,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,10.500000)
glVertex3f(0.007838,0.024123,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,10.500000)
glVertex3f(0.014909,0.020520,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,10.500000)
glVertex3f(0.020520,0.014909,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,10.500000)
glVertex3f(0.024123,0.007838,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,10.500000)
glVertex3f(0.025364,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,10.500000)
glVertex3f(0.024123,-0.007838,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,10.500000)
glVertex3f(0.020520,-0.014909,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,10.500000)
glVertex3f(0.014909,-0.020520,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,10.500000)
glVertex3f(0.007838,-0.024123,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,10.500000)
glVertex3f(0.000000,-0.025364,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,10.500000)
glVertex3f(-0.007838,-0.024123,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,10.500000)
glVertex3f(-0.014909,-0.020520,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,10.500000)
glVertex3f(-0.020520,-0.014909,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,10.500000)
glVertex3f(-0.024123,-0.007838,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,10.500000)
glVertex3f(-0.025364,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,10.500000)
glVertex3f(-0.024123,0.007838,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,10.500000)
glVertex3f(-0.020520,0.014909,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,10.500000)
glVertex3f(-0.014909,0.020520,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,10.500000)
glVertex3f(-0.007838,0.024123,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,10.500000)
glVertex3f(0.000000,0.025364,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,11.250000)
glVertex3f(0.000000,0.025364,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,11.250000)
glVertex3f(0.007838,0.024123,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,11.250000)
glVertex3f(0.014909,0.020520,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,11.250000)
glVertex3f(0.020520,0.014909,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,11.250000)
glVertex3f(0.024123,0.007838,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,11.250000)
glVertex3f(0.025364,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,11.250000)
glVertex3f(0.024123,-0.007838,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,11.250000)
glVertex3f(0.020520,-0.014909,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,11.250000)
glVertex3f(0.014909,-0.020520,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,11.250000)
glVertex3f(0.007838,-0.024123,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,11.250000)
glVertex3f(0.000000,-0.025364,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,11.250000)
glVertex3f(-0.007838,-0.024123,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,11.250000)
glVertex3f(-0.014909,-0.020520,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,11.250000)
glVertex3f(-0.020520,-0.014909,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,11.250000)
glVertex3f(-0.024123,-0.007838,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,11.250000)
glVertex3f(-0.025364,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,11.250000)
glVertex3f(-0.024123,0.007838,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,11.250000)
glVertex3f(-0.020520,0.014909,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,11.250000)
glVertex3f(-0.014909,0.020520,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,11.250000)
glVertex3f(-0.007838,0.024123,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,11.250000)
glVertex3f(0.000000,0.025364,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,12.000000)
glVertex3f(0.000000,0.025364,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,12.000000)
glVertex3f(0.007838,0.024123,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,12.000000)
glVertex3f(0.014909,0.020520,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,12.000000)
glVertex3f(0.020520,0.014909,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,12.000000)
glVertex3f(0.024123,0.007838,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,12.000000)
glVertex3f(0.025364,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,12.000000)
glVertex3f(0.024123,-0.007838,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,12.000000)
glVertex3f(0.020520,-0.014909,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,12.000000)
glVertex3f(0.014909,-0.020520,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,12.000000)
glVertex3f(0.007838,-0.024123,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,12.000000)
glVertex3f(0.000000,-0.025364,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,12.000000)
glVertex3f(-0.007838,-0.024123,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,12.000000)
glVertex3f(-0.014909,-0.020520,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,12.000000)
glVertex3f(-0.020520,-0.014909,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,12.000000)
glVertex3f(-0.024123,-0.007838,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,12.000000)
glVertex3f(-0.025364,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,12.000000)
glVertex3f(-0.024123,0.007838,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,12.000000)
glVertex3f(-0.020520,0.014909,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,12.000000)
glVertex3f(-0.014909,0.020520,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,12.000000)
glVertex3f(-0.007838,0.024123,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,12.000000)
glVertex3f(0.000000,0.025364,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,12.750000)
glVertex3f(0.000000,0.025364,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,12.750000)
glVertex3f(0.007838,0.024123,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,12.750000)
glVertex3f(0.014909,0.020520,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,12.750000)
glVertex3f(0.020520,0.014909,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,12.750000)
glVertex3f(0.024123,0.007838,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,12.750000)
glVertex3f(0.025364,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,12.750000)
glVertex3f(0.024123,-0.007838,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,12.750000)
glVertex3f(0.020520,-0.014909,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,12.750000)
glVertex3f(0.014909,-0.020520,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,12.750000)
glVertex3f(0.007838,-0.024123,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,12.750000)
glVertex3f(0.000000,-0.025364,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,12.750000)
glVertex3f(-0.007838,-0.024123,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,12.750000)
glVertex3f(-0.014909,-0.020520,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,12.750000)
glVertex3f(-0.020520,-0.014909,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,12.750000)
glVertex3f(-0.024123,-0.007838,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,12.750000)
glVertex3f(-0.025364,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,12.750000)
glVertex3f(-0.024123,0.007838,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,12.750000)
glVertex3f(-0.020520,0.014909,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,12.750000)
glVertex3f(-0.014909,0.020520,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,12.750000)
glVertex3f(-0.007838,0.024123,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,12.750000)
glVertex3f(0.000000,0.025364,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,13.500000)
glVertex3f(0.000000,0.025364,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,13.500000)
glVertex3f(0.007838,0.024123,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,13.500000)
glVertex3f(0.014909,0.020520,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,13.500000)
glVertex3f(0.020520,0.014909,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,13.500000)
glVertex3f(0.024123,0.007838,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,13.500000)
glVertex3f(0.025364,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,13.500000)
glVertex3f(0.024123,-0.007838,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,13.500000)
glVertex3f(0.020520,-0.014909,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,13.500000)
glVertex3f(0.014909,-0.020520,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,13.500000)
glVertex3f(0.007838,-0.024123,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,13.500000)
glVertex3f(0.000000,-0.025364,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,13.500000)
glVertex3f(-0.007838,-0.024123,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,13.500000)
glVertex3f(-0.014909,-0.020520,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,13.500000)
glVertex3f(-0.020520,-0.014909,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,13.500000)
glVertex3f(-0.024123,-0.007838,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,13.500000)
glVertex3f(-0.025364,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,13.500000)
glVertex3f(-0.024123,0.007838,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,13.500000)
glVertex3f(-0.020520,0.014909,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,13.500000)
glVertex3f(-0.014909,0.020520,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,13.500000)
glVertex3f(-0.007838,0.024123,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,13.500000)
glVertex3f(0.000000,0.025364,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,14.250000)
glVertex3f(0.000000,0.025364,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007838,0.024123,14.250000)
glVertex3f(0.007838,0.024123,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014909,0.020520,14.250000)
glVertex3f(0.014909,0.020520,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020520,0.014909,14.250000)
glVertex3f(0.020520,0.014909,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024123,0.007838,14.250000)
glVertex3f(0.024123,0.007838,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025364,0.000000,14.250000)
glVertex3f(0.025364,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024123,-0.007838,14.250000)
glVertex3f(0.024123,-0.007838,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020520,-0.014909,14.250000)
glVertex3f(0.020520,-0.014909,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014909,-0.020520,14.250000)
glVertex3f(0.014909,-0.020520,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007838,-0.024123,14.250000)
glVertex3f(0.007838,-0.024123,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025364,14.250000)
glVertex3f(0.000000,-0.025364,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007838,-0.024123,14.250000)
glVertex3f(-0.007838,-0.024123,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014909,-0.020520,14.250000)
glVertex3f(-0.014909,-0.020520,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020520,-0.014909,14.250000)
glVertex3f(-0.020520,-0.014909,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024123,-0.007838,14.250000)
glVertex3f(-0.024123,-0.007838,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025364,-0.000000,14.250000)
glVertex3f(-0.025364,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024123,0.007838,14.250000)
glVertex3f(-0.024123,0.007838,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020520,0.014909,14.250000)
glVertex3f(-0.020520,0.014909,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014909,0.020520,14.250000)
glVertex3f(-0.014909,0.020520,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007838,0.024123,14.250000)
glVertex3f(-0.007838,0.024123,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025364,14.250000)
glVertex3f(0.000000,0.025364,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.352127,0.304895,90.375069)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,0.000000)
glVertex3f(0.000000,0.026565,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,0.000000)
glVertex3f(0.008209,0.025265,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,0.000000)
glVertex3f(0.015615,0.021492,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,0.000000)
glVertex3f(0.021492,0.015615,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,0.000000)
glVertex3f(0.025265,0.008209,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,0.000000)
glVertex3f(0.026565,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,0.000000)
glVertex3f(0.025265,-0.008209,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,0.000000)
glVertex3f(0.021492,-0.015615,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,0.000000)
glVertex3f(0.015615,-0.021492,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,0.000000)
glVertex3f(0.008209,-0.025265,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,0.000000)
glVertex3f(0.000000,-0.026565,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,0.000000)
glVertex3f(-0.008209,-0.025265,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,0.000000)
glVertex3f(-0.015615,-0.021492,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,0.000000)
glVertex3f(-0.021492,-0.015615,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,0.000000)
glVertex3f(-0.025265,-0.008209,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,0.000000)
glVertex3f(-0.025265,0.008209,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,0.000000)
glVertex3f(-0.021492,0.015615,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,0.000000)
glVertex3f(-0.015615,0.021492,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,0.000000)
glVertex3f(-0.008209,0.025265,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,0.000000)
glVertex3f(0.000000,0.026565,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,0.750000)
glVertex3f(0.000000,0.026565,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,0.750000)
glVertex3f(0.008209,0.025265,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,0.750000)
glVertex3f(0.015615,0.021492,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,0.750000)
glVertex3f(0.021492,0.015615,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,0.750000)
glVertex3f(0.025265,0.008209,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,0.750000)
glVertex3f(0.026565,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,0.750000)
glVertex3f(0.025265,-0.008209,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,0.750000)
glVertex3f(0.021492,-0.015615,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,0.750000)
glVertex3f(0.015615,-0.021492,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,0.750000)
glVertex3f(0.008209,-0.025265,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,0.750000)
glVertex3f(0.000000,-0.026565,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,0.750000)
glVertex3f(-0.008209,-0.025265,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,0.750000)
glVertex3f(-0.015615,-0.021492,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,0.750000)
glVertex3f(-0.021492,-0.015615,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,0.750000)
glVertex3f(-0.025265,-0.008209,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,0.750000)
glVertex3f(-0.026565,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,0.750000)
glVertex3f(-0.025265,0.008209,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,0.750000)
glVertex3f(-0.021492,0.015615,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,0.750000)
glVertex3f(-0.015615,0.021492,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,0.750000)
glVertex3f(-0.008209,0.025265,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,0.750000)
glVertex3f(0.000000,0.026565,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,1.500000)
glVertex3f(0.000000,0.026565,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,1.500000)
glVertex3f(0.008209,0.025265,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,1.500000)
glVertex3f(0.015615,0.021492,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,1.500000)
glVertex3f(0.021492,0.015615,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,1.500000)
glVertex3f(0.025265,0.008209,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,1.500000)
glVertex3f(0.026565,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,1.500000)
glVertex3f(0.025265,-0.008209,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,1.500000)
glVertex3f(0.021492,-0.015615,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,1.500000)
glVertex3f(0.015615,-0.021492,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,1.500000)
glVertex3f(0.008209,-0.025265,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,1.500000)
glVertex3f(0.000000,-0.026565,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,1.500000)
glVertex3f(-0.008209,-0.025265,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,1.500000)
glVertex3f(-0.015615,-0.021492,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,1.500000)
glVertex3f(-0.021492,-0.015615,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,1.500000)
glVertex3f(-0.025265,-0.008209,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,1.500000)
glVertex3f(-0.026565,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,1.500000)
glVertex3f(-0.025265,0.008209,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,1.500000)
glVertex3f(-0.021492,0.015615,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,1.500000)
glVertex3f(-0.015615,0.021492,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,1.500000)
glVertex3f(-0.008209,0.025265,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,1.500000)
glVertex3f(0.000000,0.026565,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,2.250000)
glVertex3f(0.000000,0.026565,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,2.250000)
glVertex3f(0.008209,0.025265,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,2.250000)
glVertex3f(0.015615,0.021492,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,2.250000)
glVertex3f(0.021492,0.015615,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,2.250000)
glVertex3f(0.025265,0.008209,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,2.250000)
glVertex3f(0.026565,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,2.250000)
glVertex3f(0.025265,-0.008209,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,2.250000)
glVertex3f(0.021492,-0.015615,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,2.250000)
glVertex3f(0.015615,-0.021492,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,2.250000)
glVertex3f(0.008209,-0.025265,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,2.250000)
glVertex3f(0.000000,-0.026565,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,2.250000)
glVertex3f(-0.008209,-0.025265,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,2.250000)
glVertex3f(-0.015615,-0.021492,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,2.250000)
glVertex3f(-0.021492,-0.015615,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,2.250000)
glVertex3f(-0.025265,-0.008209,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,2.250000)
glVertex3f(-0.026565,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,2.250000)
glVertex3f(-0.025265,0.008209,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,2.250000)
glVertex3f(-0.021492,0.015615,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,2.250000)
glVertex3f(-0.015615,0.021492,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,2.250000)
glVertex3f(-0.008209,0.025265,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,2.250000)
glVertex3f(0.000000,0.026565,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,3.000000)
glVertex3f(0.000000,0.026565,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,3.000000)
glVertex3f(0.008209,0.025265,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,3.000000)
glVertex3f(0.015615,0.021492,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,3.000000)
glVertex3f(0.021492,0.015615,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,3.000000)
glVertex3f(0.025265,0.008209,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,3.000000)
glVertex3f(0.026565,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,3.000000)
glVertex3f(0.025265,-0.008209,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,3.000000)
glVertex3f(0.021492,-0.015615,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,3.000000)
glVertex3f(0.015615,-0.021492,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,3.000000)
glVertex3f(0.008209,-0.025265,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,3.000000)
glVertex3f(0.000000,-0.026565,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,3.000000)
glVertex3f(-0.008209,-0.025265,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,3.000000)
glVertex3f(-0.015615,-0.021492,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,3.000000)
glVertex3f(-0.021492,-0.015615,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,3.000000)
glVertex3f(-0.025265,-0.008209,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,3.000000)
glVertex3f(-0.026565,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,3.000000)
glVertex3f(-0.025265,0.008209,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,3.000000)
glVertex3f(-0.021492,0.015615,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,3.000000)
glVertex3f(-0.015615,0.021492,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,3.000000)
glVertex3f(-0.008209,0.025265,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,3.000000)
glVertex3f(0.000000,0.026565,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,3.750000)
glVertex3f(0.000000,0.026565,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,3.750000)
glVertex3f(0.008209,0.025265,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,3.750000)
glVertex3f(0.015615,0.021492,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,3.750000)
glVertex3f(0.021492,0.015615,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,3.750000)
glVertex3f(0.025265,0.008209,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,3.750000)
glVertex3f(0.026565,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,3.750000)
glVertex3f(0.025265,-0.008209,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,3.750000)
glVertex3f(0.021492,-0.015615,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,3.750000)
glVertex3f(0.015615,-0.021492,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,3.750000)
glVertex3f(0.008209,-0.025265,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,3.750000)
glVertex3f(0.000000,-0.026565,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,3.750000)
glVertex3f(-0.008209,-0.025265,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,3.750000)
glVertex3f(-0.015615,-0.021492,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,3.750000)
glVertex3f(-0.021492,-0.015615,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,3.750000)
glVertex3f(-0.025265,-0.008209,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,3.750000)
glVertex3f(-0.026565,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,3.750000)
glVertex3f(-0.025265,0.008209,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,3.750000)
glVertex3f(-0.021492,0.015615,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,3.750000)
glVertex3f(-0.015615,0.021492,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,3.750000)
glVertex3f(-0.008209,0.025265,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,3.750000)
glVertex3f(0.000000,0.026565,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,4.500000)
glVertex3f(0.000000,0.026565,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,4.500000)
glVertex3f(0.008209,0.025265,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,4.500000)
glVertex3f(0.015615,0.021492,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,4.500000)
glVertex3f(0.021492,0.015615,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,4.500000)
glVertex3f(0.025265,0.008209,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,4.500000)
glVertex3f(0.026565,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,4.500000)
glVertex3f(0.025265,-0.008209,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,4.500000)
glVertex3f(0.021492,-0.015615,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,4.500000)
glVertex3f(0.015615,-0.021492,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,4.500000)
glVertex3f(0.008209,-0.025265,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,4.500000)
glVertex3f(0.000000,-0.026565,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,4.500000)
glVertex3f(-0.008209,-0.025265,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,4.500000)
glVertex3f(-0.015615,-0.021492,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,4.500000)
glVertex3f(-0.021492,-0.015615,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,4.500000)
glVertex3f(-0.025265,-0.008209,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,4.500000)
glVertex3f(-0.026565,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,4.500000)
glVertex3f(-0.025265,0.008209,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,4.500000)
glVertex3f(-0.021492,0.015615,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,4.500000)
glVertex3f(-0.015615,0.021492,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,4.500000)
glVertex3f(-0.008209,0.025265,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,4.500000)
glVertex3f(0.000000,0.026565,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,5.250000)
glVertex3f(0.000000,0.026565,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,5.250000)
glVertex3f(0.008209,0.025265,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,5.250000)
glVertex3f(0.015615,0.021492,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,5.250000)
glVertex3f(0.021492,0.015615,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,5.250000)
glVertex3f(0.025265,0.008209,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,5.250000)
glVertex3f(0.026565,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,5.250000)
glVertex3f(0.025265,-0.008209,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,5.250000)
glVertex3f(0.021492,-0.015615,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,5.250000)
glVertex3f(0.015615,-0.021492,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,5.250000)
glVertex3f(0.008209,-0.025265,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,5.250000)
glVertex3f(0.000000,-0.026565,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,5.250000)
glVertex3f(-0.008209,-0.025265,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,5.250000)
glVertex3f(-0.015615,-0.021492,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,5.250000)
glVertex3f(-0.021492,-0.015615,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,5.250000)
glVertex3f(-0.025265,-0.008209,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,5.250000)
glVertex3f(-0.026565,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,5.250000)
glVertex3f(-0.025265,0.008209,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,5.250000)
glVertex3f(-0.021492,0.015615,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,5.250000)
glVertex3f(-0.015615,0.021492,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,5.250000)
glVertex3f(-0.008209,0.025265,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,5.250000)
glVertex3f(0.000000,0.026565,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,6.000000)
glVertex3f(0.000000,0.026565,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,6.000000)
glVertex3f(0.008209,0.025265,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,6.000000)
glVertex3f(0.015615,0.021492,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,6.000000)
glVertex3f(0.021492,0.015615,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,6.000000)
glVertex3f(0.025265,0.008209,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,6.000000)
glVertex3f(0.026565,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,6.000000)
glVertex3f(0.025265,-0.008209,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,6.000000)
glVertex3f(0.021492,-0.015615,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,6.000000)
glVertex3f(0.015615,-0.021492,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,6.000000)
glVertex3f(0.008209,-0.025265,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,6.000000)
glVertex3f(0.000000,-0.026565,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,6.000000)
glVertex3f(-0.008209,-0.025265,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,6.000000)
glVertex3f(-0.015615,-0.021492,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,6.000000)
glVertex3f(-0.021492,-0.015615,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,6.000000)
glVertex3f(-0.025265,-0.008209,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,6.000000)
glVertex3f(-0.026565,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,6.000000)
glVertex3f(-0.025265,0.008209,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,6.000000)
glVertex3f(-0.021492,0.015615,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,6.000000)
glVertex3f(-0.015615,0.021492,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,6.000000)
glVertex3f(-0.008209,0.025265,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,6.000000)
glVertex3f(0.000000,0.026565,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,6.750000)
glVertex3f(0.000000,0.026565,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,6.750000)
glVertex3f(0.008209,0.025265,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,6.750000)
glVertex3f(0.015615,0.021492,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,6.750000)
glVertex3f(0.021492,0.015615,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,6.750000)
glVertex3f(0.025265,0.008209,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,6.750000)
glVertex3f(0.026565,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,6.750000)
glVertex3f(0.025265,-0.008209,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,6.750000)
glVertex3f(0.021492,-0.015615,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,6.750000)
glVertex3f(0.015615,-0.021492,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,6.750000)
glVertex3f(0.008209,-0.025265,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,6.750000)
glVertex3f(0.000000,-0.026565,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,6.750000)
glVertex3f(-0.008209,-0.025265,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,6.750000)
glVertex3f(-0.015615,-0.021492,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,6.750000)
glVertex3f(-0.021492,-0.015615,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,6.750000)
glVertex3f(-0.025265,-0.008209,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,6.750000)
glVertex3f(-0.026565,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,6.750000)
glVertex3f(-0.025265,0.008209,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,6.750000)
glVertex3f(-0.021492,0.015615,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,6.750000)
glVertex3f(-0.015615,0.021492,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,6.750000)
glVertex3f(-0.008209,0.025265,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,6.750000)
glVertex3f(0.000000,0.026565,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,7.500000)
glVertex3f(0.000000,0.026565,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,7.500000)
glVertex3f(0.008209,0.025265,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,7.500000)
glVertex3f(0.015615,0.021492,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,7.500000)
glVertex3f(0.021492,0.015615,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,7.500000)
glVertex3f(0.025265,0.008209,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,7.500000)
glVertex3f(0.026565,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,7.500000)
glVertex3f(0.025265,-0.008209,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,7.500000)
glVertex3f(0.021492,-0.015615,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,7.500000)
glVertex3f(0.015615,-0.021492,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,7.500000)
glVertex3f(0.008209,-0.025265,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,7.500000)
glVertex3f(0.000000,-0.026565,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,7.500000)
glVertex3f(-0.008209,-0.025265,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,7.500000)
glVertex3f(-0.015615,-0.021492,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,7.500000)
glVertex3f(-0.021492,-0.015615,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,7.500000)
glVertex3f(-0.025265,-0.008209,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,7.500000)
glVertex3f(-0.026565,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,7.500000)
glVertex3f(-0.025265,0.008209,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,7.500000)
glVertex3f(-0.021492,0.015615,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,7.500000)
glVertex3f(-0.015615,0.021492,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,7.500000)
glVertex3f(-0.008209,0.025265,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,7.500000)
glVertex3f(0.000000,0.026565,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,8.250000)
glVertex3f(0.000000,0.026565,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,8.250000)
glVertex3f(0.008209,0.025265,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,8.250000)
glVertex3f(0.015615,0.021492,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,8.250000)
glVertex3f(0.021492,0.015615,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,8.250000)
glVertex3f(0.025265,0.008209,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,8.250000)
glVertex3f(0.026565,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,8.250000)
glVertex3f(0.025265,-0.008209,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,8.250000)
glVertex3f(0.021492,-0.015615,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,8.250000)
glVertex3f(0.015615,-0.021492,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,8.250000)
glVertex3f(0.008209,-0.025265,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,8.250000)
glVertex3f(0.000000,-0.026565,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,8.250000)
glVertex3f(-0.008209,-0.025265,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,8.250000)
glVertex3f(-0.015615,-0.021492,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,8.250000)
glVertex3f(-0.021492,-0.015615,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,8.250000)
glVertex3f(-0.025265,-0.008209,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,8.250000)
glVertex3f(-0.026565,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,8.250000)
glVertex3f(-0.025265,0.008209,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,8.250000)
glVertex3f(-0.021492,0.015615,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,8.250000)
glVertex3f(-0.015615,0.021492,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,8.250000)
glVertex3f(-0.008209,0.025265,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,8.250000)
glVertex3f(0.000000,0.026565,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,9.000000)
glVertex3f(0.000000,0.026565,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,9.000000)
glVertex3f(0.008209,0.025265,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,9.000000)
glVertex3f(0.015615,0.021492,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,9.000000)
glVertex3f(0.021492,0.015615,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,9.000000)
glVertex3f(0.025265,0.008209,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,9.000000)
glVertex3f(0.026565,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,9.000000)
glVertex3f(0.025265,-0.008209,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,9.000000)
glVertex3f(0.021492,-0.015615,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,9.000000)
glVertex3f(0.015615,-0.021492,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,9.000000)
glVertex3f(0.008209,-0.025265,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,9.000000)
glVertex3f(0.000000,-0.026565,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,9.000000)
glVertex3f(-0.008209,-0.025265,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,9.000000)
glVertex3f(-0.015615,-0.021492,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,9.000000)
glVertex3f(-0.021492,-0.015615,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,9.000000)
glVertex3f(-0.025265,-0.008209,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,9.000000)
glVertex3f(-0.026565,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,9.000000)
glVertex3f(-0.025265,0.008209,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,9.000000)
glVertex3f(-0.021492,0.015615,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,9.000000)
glVertex3f(-0.015615,0.021492,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,9.000000)
glVertex3f(-0.008209,0.025265,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,9.000000)
glVertex3f(0.000000,0.026565,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,9.750000)
glVertex3f(0.000000,0.026565,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,9.750000)
glVertex3f(0.008209,0.025265,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,9.750000)
glVertex3f(0.015615,0.021492,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,9.750000)
glVertex3f(0.021492,0.015615,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,9.750000)
glVertex3f(0.025265,0.008209,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,9.750000)
glVertex3f(0.026565,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,9.750000)
glVertex3f(0.025265,-0.008209,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,9.750000)
glVertex3f(0.021492,-0.015615,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,9.750000)
glVertex3f(0.015615,-0.021492,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,9.750000)
glVertex3f(0.008209,-0.025265,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,9.750000)
glVertex3f(0.000000,-0.026565,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,9.750000)
glVertex3f(-0.008209,-0.025265,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,9.750000)
glVertex3f(-0.015615,-0.021492,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,9.750000)
glVertex3f(-0.021492,-0.015615,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,9.750000)
glVertex3f(-0.025265,-0.008209,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,9.750000)
glVertex3f(-0.026565,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,9.750000)
glVertex3f(-0.025265,0.008209,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,9.750000)
glVertex3f(-0.021492,0.015615,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,9.750000)
glVertex3f(-0.015615,0.021492,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,9.750000)
glVertex3f(-0.008209,0.025265,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,9.750000)
glVertex3f(0.000000,0.026565,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,10.500000)
glVertex3f(0.000000,0.026565,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,10.500000)
glVertex3f(0.008209,0.025265,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,10.500000)
glVertex3f(0.015615,0.021492,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,10.500000)
glVertex3f(0.021492,0.015615,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,10.500000)
glVertex3f(0.025265,0.008209,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,10.500000)
glVertex3f(0.026565,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,10.500000)
glVertex3f(0.025265,-0.008209,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,10.500000)
glVertex3f(0.021492,-0.015615,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,10.500000)
glVertex3f(0.015615,-0.021492,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,10.500000)
glVertex3f(0.008209,-0.025265,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,10.500000)
glVertex3f(0.000000,-0.026565,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,10.500000)
glVertex3f(-0.008209,-0.025265,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,10.500000)
glVertex3f(-0.015615,-0.021492,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,10.500000)
glVertex3f(-0.021492,-0.015615,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,10.500000)
glVertex3f(-0.025265,-0.008209,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,10.500000)
glVertex3f(-0.026565,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,10.500000)
glVertex3f(-0.025265,0.008209,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,10.500000)
glVertex3f(-0.021492,0.015615,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,10.500000)
glVertex3f(-0.015615,0.021492,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,10.500000)
glVertex3f(-0.008209,0.025265,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,10.500000)
glVertex3f(0.000000,0.026565,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,11.250000)
glVertex3f(0.000000,0.026565,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,11.250000)
glVertex3f(0.008209,0.025265,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,11.250000)
glVertex3f(0.015615,0.021492,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,11.250000)
glVertex3f(0.021492,0.015615,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,11.250000)
glVertex3f(0.025265,0.008209,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,11.250000)
glVertex3f(0.026565,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,11.250000)
glVertex3f(0.025265,-0.008209,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,11.250000)
glVertex3f(0.021492,-0.015615,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,11.250000)
glVertex3f(0.015615,-0.021492,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,11.250000)
glVertex3f(0.008209,-0.025265,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,11.250000)
glVertex3f(0.000000,-0.026565,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,11.250000)
glVertex3f(-0.008209,-0.025265,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,11.250000)
glVertex3f(-0.015615,-0.021492,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,11.250000)
glVertex3f(-0.021492,-0.015615,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,11.250000)
glVertex3f(-0.025265,-0.008209,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,11.250000)
glVertex3f(-0.026565,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,11.250000)
glVertex3f(-0.025265,0.008209,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,11.250000)
glVertex3f(-0.021492,0.015615,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,11.250000)
glVertex3f(-0.015615,0.021492,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,11.250000)
glVertex3f(-0.008209,0.025265,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,11.250000)
glVertex3f(0.000000,0.026565,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,12.000000)
glVertex3f(0.000000,0.026565,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,12.000000)
glVertex3f(0.008209,0.025265,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,12.000000)
glVertex3f(0.015615,0.021492,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,12.000000)
glVertex3f(0.021492,0.015615,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,12.000000)
glVertex3f(0.025265,0.008209,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,12.000000)
glVertex3f(0.026565,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,12.000000)
glVertex3f(0.025265,-0.008209,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,12.000000)
glVertex3f(0.021492,-0.015615,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,12.000000)
glVertex3f(0.015615,-0.021492,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,12.000000)
glVertex3f(0.008209,-0.025265,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,12.000000)
glVertex3f(0.000000,-0.026565,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,12.000000)
glVertex3f(-0.008209,-0.025265,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,12.000000)
glVertex3f(-0.015615,-0.021492,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,12.000000)
glVertex3f(-0.021492,-0.015615,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,12.000000)
glVertex3f(-0.025265,-0.008209,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,12.000000)
glVertex3f(-0.026565,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,12.000000)
glVertex3f(-0.025265,0.008209,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,12.000000)
glVertex3f(-0.021492,0.015615,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,12.000000)
glVertex3f(-0.015615,0.021492,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,12.000000)
glVertex3f(-0.008209,0.025265,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,12.000000)
glVertex3f(0.000000,0.026565,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,12.750000)
glVertex3f(0.000000,0.026565,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,12.750000)
glVertex3f(0.008209,0.025265,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,12.750000)
glVertex3f(0.015615,0.021492,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,12.750000)
glVertex3f(0.021492,0.015615,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,12.750000)
glVertex3f(0.025265,0.008209,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,12.750000)
glVertex3f(0.026565,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,12.750000)
glVertex3f(0.025265,-0.008209,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,12.750000)
glVertex3f(0.021492,-0.015615,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,12.750000)
glVertex3f(0.015615,-0.021492,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,12.750000)
glVertex3f(0.008209,-0.025265,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,12.750000)
glVertex3f(0.000000,-0.026565,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,12.750000)
glVertex3f(-0.008209,-0.025265,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,12.750000)
glVertex3f(-0.015615,-0.021492,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,12.750000)
glVertex3f(-0.021492,-0.015615,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,12.750000)
glVertex3f(-0.025265,-0.008209,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,12.750000)
glVertex3f(-0.026565,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,12.750000)
glVertex3f(-0.025265,0.008209,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,12.750000)
glVertex3f(-0.021492,0.015615,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,12.750000)
glVertex3f(-0.015615,0.021492,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,12.750000)
glVertex3f(-0.008209,0.025265,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,12.750000)
glVertex3f(0.000000,0.026565,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,13.500000)
glVertex3f(0.000000,0.026565,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,13.500000)
glVertex3f(0.008209,0.025265,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,13.500000)
glVertex3f(0.015615,0.021492,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,13.500000)
glVertex3f(0.021492,0.015615,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,13.500000)
glVertex3f(0.025265,0.008209,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,13.500000)
glVertex3f(0.026565,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,13.500000)
glVertex3f(0.025265,-0.008209,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,13.500000)
glVertex3f(0.021492,-0.015615,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,13.500000)
glVertex3f(0.015615,-0.021492,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,13.500000)
glVertex3f(0.008209,-0.025265,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,13.500000)
glVertex3f(0.000000,-0.026565,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,13.500000)
glVertex3f(-0.008209,-0.025265,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,13.500000)
glVertex3f(-0.015615,-0.021492,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,13.500000)
glVertex3f(-0.021492,-0.015615,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,13.500000)
glVertex3f(-0.025265,-0.008209,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,13.500000)
glVertex3f(-0.026565,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,13.500000)
glVertex3f(-0.025265,0.008209,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,13.500000)
glVertex3f(-0.021492,0.015615,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,13.500000)
glVertex3f(-0.015615,0.021492,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,13.500000)
glVertex3f(-0.008209,0.025265,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,13.500000)
glVertex3f(0.000000,0.026565,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,14.250000)
glVertex3f(0.000000,0.026565,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008209,0.025265,14.250000)
glVertex3f(0.008209,0.025265,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015615,0.021492,14.250000)
glVertex3f(0.015615,0.021492,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021492,0.015615,14.250000)
glVertex3f(0.021492,0.015615,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025265,0.008209,14.250000)
glVertex3f(0.025265,0.008209,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026565,0.000000,14.250000)
glVertex3f(0.026565,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025265,-0.008209,14.250000)
glVertex3f(0.025265,-0.008209,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021492,-0.015615,14.250000)
glVertex3f(0.021492,-0.015615,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015615,-0.021492,14.250000)
glVertex3f(0.015615,-0.021492,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008209,-0.025265,14.250000)
glVertex3f(0.008209,-0.025265,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026565,14.250000)
glVertex3f(0.000000,-0.026565,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008209,-0.025265,14.250000)
glVertex3f(-0.008209,-0.025265,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015615,-0.021492,14.250000)
glVertex3f(-0.015615,-0.021492,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021492,-0.015615,14.250000)
glVertex3f(-0.021492,-0.015615,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025265,-0.008209,14.250000)
glVertex3f(-0.025265,-0.008209,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026565,-0.000000,14.250000)
glVertex3f(-0.026565,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025265,0.008209,14.250000)
glVertex3f(-0.025265,0.008209,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021492,0.015615,14.250000)
glVertex3f(-0.021492,0.015615,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015615,0.021492,14.250000)
glVertex3f(-0.015615,0.021492,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008209,0.025265,14.250000)
glVertex3f(-0.008209,0.025265,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026565,14.250000)
glVertex3f(0.000000,0.026565,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.350339,0.305021,91.155159)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,0.000000)
glVertex3f(0.000000,0.027960,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,0.000000)
glVertex3f(0.008640,0.026592,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,0.000000)
glVertex3f(0.016435,0.022620,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,0.000000)
glVertex3f(0.022620,0.016435,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,0.000000)
glVertex3f(0.026592,0.008640,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,0.000000)
glVertex3f(0.027960,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,0.000000)
glVertex3f(0.026592,-0.008640,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,0.000000)
glVertex3f(0.022620,-0.016435,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,0.000000)
glVertex3f(0.016435,-0.022620,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,0.000000)
glVertex3f(0.008640,-0.026592,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,0.000000)
glVertex3f(0.000000,-0.027960,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,0.000000)
glVertex3f(-0.008640,-0.026592,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,0.000000)
glVertex3f(-0.016435,-0.022620,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,0.000000)
glVertex3f(-0.022620,-0.016435,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,0.000000)
glVertex3f(-0.026592,-0.008640,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,0.000000)
glVertex3f(-0.026592,0.008640,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,0.000000)
glVertex3f(-0.022620,0.016435,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,0.000000)
glVertex3f(-0.016435,0.022620,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,0.000000)
glVertex3f(-0.008640,0.026592,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,0.000000)
glVertex3f(0.000000,0.027960,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,0.750000)
glVertex3f(0.000000,0.027960,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,0.750000)
glVertex3f(0.008640,0.026592,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,0.750000)
glVertex3f(0.016435,0.022620,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,0.750000)
glVertex3f(0.022620,0.016435,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,0.750000)
glVertex3f(0.026592,0.008640,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,0.750000)
glVertex3f(0.027960,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,0.750000)
glVertex3f(0.026592,-0.008640,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,0.750000)
glVertex3f(0.022620,-0.016435,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,0.750000)
glVertex3f(0.016435,-0.022620,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,0.750000)
glVertex3f(0.008640,-0.026592,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,0.750000)
glVertex3f(0.000000,-0.027960,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,0.750000)
glVertex3f(-0.008640,-0.026592,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,0.750000)
glVertex3f(-0.016435,-0.022620,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,0.750000)
glVertex3f(-0.022620,-0.016435,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,0.750000)
glVertex3f(-0.026592,-0.008640,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,0.750000)
glVertex3f(-0.027960,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,0.750000)
glVertex3f(-0.026592,0.008640,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,0.750000)
glVertex3f(-0.022620,0.016435,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,0.750000)
glVertex3f(-0.016435,0.022620,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,0.750000)
glVertex3f(-0.008640,0.026592,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,0.750000)
glVertex3f(0.000000,0.027960,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,1.500000)
glVertex3f(0.000000,0.027960,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,1.500000)
glVertex3f(0.008640,0.026592,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,1.500000)
glVertex3f(0.016435,0.022620,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,1.500000)
glVertex3f(0.022620,0.016435,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,1.500000)
glVertex3f(0.026592,0.008640,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,1.500000)
glVertex3f(0.027960,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,1.500000)
glVertex3f(0.026592,-0.008640,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,1.500000)
glVertex3f(0.022620,-0.016435,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,1.500000)
glVertex3f(0.016435,-0.022620,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,1.500000)
glVertex3f(0.008640,-0.026592,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,1.500000)
glVertex3f(0.000000,-0.027960,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,1.500000)
glVertex3f(-0.008640,-0.026592,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,1.500000)
glVertex3f(-0.016435,-0.022620,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,1.500000)
glVertex3f(-0.022620,-0.016435,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,1.500000)
glVertex3f(-0.026592,-0.008640,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,1.500000)
glVertex3f(-0.027960,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,1.500000)
glVertex3f(-0.026592,0.008640,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,1.500000)
glVertex3f(-0.022620,0.016435,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,1.500000)
glVertex3f(-0.016435,0.022620,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,1.500000)
glVertex3f(-0.008640,0.026592,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,1.500000)
glVertex3f(0.000000,0.027960,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,2.250000)
glVertex3f(0.000000,0.027960,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,2.250000)
glVertex3f(0.008640,0.026592,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,2.250000)
glVertex3f(0.016435,0.022620,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,2.250000)
glVertex3f(0.022620,0.016435,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,2.250000)
glVertex3f(0.026592,0.008640,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,2.250000)
glVertex3f(0.027960,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,2.250000)
glVertex3f(0.026592,-0.008640,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,2.250000)
glVertex3f(0.022620,-0.016435,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,2.250000)
glVertex3f(0.016435,-0.022620,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,2.250000)
glVertex3f(0.008640,-0.026592,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,2.250000)
glVertex3f(0.000000,-0.027960,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,2.250000)
glVertex3f(-0.008640,-0.026592,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,2.250000)
glVertex3f(-0.016435,-0.022620,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,2.250000)
glVertex3f(-0.022620,-0.016435,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,2.250000)
glVertex3f(-0.026592,-0.008640,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,2.250000)
glVertex3f(-0.027960,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,2.250000)
glVertex3f(-0.026592,0.008640,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,2.250000)
glVertex3f(-0.022620,0.016435,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,2.250000)
glVertex3f(-0.016435,0.022620,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,2.250000)
glVertex3f(-0.008640,0.026592,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,2.250000)
glVertex3f(0.000000,0.027960,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,3.000000)
glVertex3f(0.000000,0.027960,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,3.000000)
glVertex3f(0.008640,0.026592,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,3.000000)
glVertex3f(0.016435,0.022620,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,3.000000)
glVertex3f(0.022620,0.016435,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,3.000000)
glVertex3f(0.026592,0.008640,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,3.000000)
glVertex3f(0.027960,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,3.000000)
glVertex3f(0.026592,-0.008640,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,3.000000)
glVertex3f(0.022620,-0.016435,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,3.000000)
glVertex3f(0.016435,-0.022620,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,3.000000)
glVertex3f(0.008640,-0.026592,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,3.000000)
glVertex3f(0.000000,-0.027960,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,3.000000)
glVertex3f(-0.008640,-0.026592,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,3.000000)
glVertex3f(-0.016435,-0.022620,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,3.000000)
glVertex3f(-0.022620,-0.016435,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,3.000000)
glVertex3f(-0.026592,-0.008640,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,3.000000)
glVertex3f(-0.027960,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,3.000000)
glVertex3f(-0.026592,0.008640,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,3.000000)
glVertex3f(-0.022620,0.016435,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,3.000000)
glVertex3f(-0.016435,0.022620,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,3.000000)
glVertex3f(-0.008640,0.026592,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,3.000000)
glVertex3f(0.000000,0.027960,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,3.750000)
glVertex3f(0.000000,0.027960,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,3.750000)
glVertex3f(0.008640,0.026592,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,3.750000)
glVertex3f(0.016435,0.022620,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,3.750000)
glVertex3f(0.022620,0.016435,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,3.750000)
glVertex3f(0.026592,0.008640,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,3.750000)
glVertex3f(0.027960,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,3.750000)
glVertex3f(0.026592,-0.008640,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,3.750000)
glVertex3f(0.022620,-0.016435,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,3.750000)
glVertex3f(0.016435,-0.022620,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,3.750000)
glVertex3f(0.008640,-0.026592,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,3.750000)
glVertex3f(0.000000,-0.027960,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,3.750000)
glVertex3f(-0.008640,-0.026592,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,3.750000)
glVertex3f(-0.016435,-0.022620,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,3.750000)
glVertex3f(-0.022620,-0.016435,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,3.750000)
glVertex3f(-0.026592,-0.008640,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,3.750000)
glVertex3f(-0.027960,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,3.750000)
glVertex3f(-0.026592,0.008640,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,3.750000)
glVertex3f(-0.022620,0.016435,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,3.750000)
glVertex3f(-0.016435,0.022620,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,3.750000)
glVertex3f(-0.008640,0.026592,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,3.750000)
glVertex3f(0.000000,0.027960,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,4.500000)
glVertex3f(0.000000,0.027960,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,4.500000)
glVertex3f(0.008640,0.026592,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,4.500000)
glVertex3f(0.016435,0.022620,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,4.500000)
glVertex3f(0.022620,0.016435,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,4.500000)
glVertex3f(0.026592,0.008640,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,4.500000)
glVertex3f(0.027960,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,4.500000)
glVertex3f(0.026592,-0.008640,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,4.500000)
glVertex3f(0.022620,-0.016435,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,4.500000)
glVertex3f(0.016435,-0.022620,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,4.500000)
glVertex3f(0.008640,-0.026592,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,4.500000)
glVertex3f(0.000000,-0.027960,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,4.500000)
glVertex3f(-0.008640,-0.026592,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,4.500000)
glVertex3f(-0.016435,-0.022620,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,4.500000)
glVertex3f(-0.022620,-0.016435,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,4.500000)
glVertex3f(-0.026592,-0.008640,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,4.500000)
glVertex3f(-0.027960,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,4.500000)
glVertex3f(-0.026592,0.008640,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,4.500000)
glVertex3f(-0.022620,0.016435,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,4.500000)
glVertex3f(-0.016435,0.022620,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,4.500000)
glVertex3f(-0.008640,0.026592,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,4.500000)
glVertex3f(0.000000,0.027960,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,5.250000)
glVertex3f(0.000000,0.027960,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,5.250000)
glVertex3f(0.008640,0.026592,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,5.250000)
glVertex3f(0.016435,0.022620,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,5.250000)
glVertex3f(0.022620,0.016435,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,5.250000)
glVertex3f(0.026592,0.008640,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,5.250000)
glVertex3f(0.027960,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,5.250000)
glVertex3f(0.026592,-0.008640,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,5.250000)
glVertex3f(0.022620,-0.016435,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,5.250000)
glVertex3f(0.016435,-0.022620,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,5.250000)
glVertex3f(0.008640,-0.026592,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,5.250000)
glVertex3f(0.000000,-0.027960,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,5.250000)
glVertex3f(-0.008640,-0.026592,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,5.250000)
glVertex3f(-0.016435,-0.022620,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,5.250000)
glVertex3f(-0.022620,-0.016435,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,5.250000)
glVertex3f(-0.026592,-0.008640,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,5.250000)
glVertex3f(-0.027960,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,5.250000)
glVertex3f(-0.026592,0.008640,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,5.250000)
glVertex3f(-0.022620,0.016435,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,5.250000)
glVertex3f(-0.016435,0.022620,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,5.250000)
glVertex3f(-0.008640,0.026592,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,5.250000)
glVertex3f(0.000000,0.027960,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,6.000000)
glVertex3f(0.000000,0.027960,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,6.000000)
glVertex3f(0.008640,0.026592,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,6.000000)
glVertex3f(0.016435,0.022620,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,6.000000)
glVertex3f(0.022620,0.016435,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,6.000000)
glVertex3f(0.026592,0.008640,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,6.000000)
glVertex3f(0.027960,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,6.000000)
glVertex3f(0.026592,-0.008640,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,6.000000)
glVertex3f(0.022620,-0.016435,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,6.000000)
glVertex3f(0.016435,-0.022620,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,6.000000)
glVertex3f(0.008640,-0.026592,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,6.000000)
glVertex3f(0.000000,-0.027960,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,6.000000)
glVertex3f(-0.008640,-0.026592,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,6.000000)
glVertex3f(-0.016435,-0.022620,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,6.000000)
glVertex3f(-0.022620,-0.016435,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,6.000000)
glVertex3f(-0.026592,-0.008640,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,6.000000)
glVertex3f(-0.027960,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,6.000000)
glVertex3f(-0.026592,0.008640,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,6.000000)
glVertex3f(-0.022620,0.016435,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,6.000000)
glVertex3f(-0.016435,0.022620,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,6.000000)
glVertex3f(-0.008640,0.026592,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,6.000000)
glVertex3f(0.000000,0.027960,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,6.750000)
glVertex3f(0.000000,0.027960,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,6.750000)
glVertex3f(0.008640,0.026592,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,6.750000)
glVertex3f(0.016435,0.022620,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,6.750000)
glVertex3f(0.022620,0.016435,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,6.750000)
glVertex3f(0.026592,0.008640,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,6.750000)
glVertex3f(0.027960,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,6.750000)
glVertex3f(0.026592,-0.008640,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,6.750000)
glVertex3f(0.022620,-0.016435,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,6.750000)
glVertex3f(0.016435,-0.022620,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,6.750000)
glVertex3f(0.008640,-0.026592,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,6.750000)
glVertex3f(0.000000,-0.027960,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,6.750000)
glVertex3f(-0.008640,-0.026592,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,6.750000)
glVertex3f(-0.016435,-0.022620,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,6.750000)
glVertex3f(-0.022620,-0.016435,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,6.750000)
glVertex3f(-0.026592,-0.008640,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,6.750000)
glVertex3f(-0.027960,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,6.750000)
glVertex3f(-0.026592,0.008640,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,6.750000)
glVertex3f(-0.022620,0.016435,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,6.750000)
glVertex3f(-0.016435,0.022620,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,6.750000)
glVertex3f(-0.008640,0.026592,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,6.750000)
glVertex3f(0.000000,0.027960,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,7.500000)
glVertex3f(0.000000,0.027960,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,7.500000)
glVertex3f(0.008640,0.026592,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,7.500000)
glVertex3f(0.016435,0.022620,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,7.500000)
glVertex3f(0.022620,0.016435,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,7.500000)
glVertex3f(0.026592,0.008640,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,7.500000)
glVertex3f(0.027960,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,7.500000)
glVertex3f(0.026592,-0.008640,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,7.500000)
glVertex3f(0.022620,-0.016435,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,7.500000)
glVertex3f(0.016435,-0.022620,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,7.500000)
glVertex3f(0.008640,-0.026592,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,7.500000)
glVertex3f(0.000000,-0.027960,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,7.500000)
glVertex3f(-0.008640,-0.026592,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,7.500000)
glVertex3f(-0.016435,-0.022620,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,7.500000)
glVertex3f(-0.022620,-0.016435,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,7.500000)
glVertex3f(-0.026592,-0.008640,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,7.500000)
glVertex3f(-0.027960,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,7.500000)
glVertex3f(-0.026592,0.008640,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,7.500000)
glVertex3f(-0.022620,0.016435,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,7.500000)
glVertex3f(-0.016435,0.022620,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,7.500000)
glVertex3f(-0.008640,0.026592,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,7.500000)
glVertex3f(0.000000,0.027960,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,8.250000)
glVertex3f(0.000000,0.027960,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,8.250000)
glVertex3f(0.008640,0.026592,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,8.250000)
glVertex3f(0.016435,0.022620,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,8.250000)
glVertex3f(0.022620,0.016435,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,8.250000)
glVertex3f(0.026592,0.008640,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,8.250000)
glVertex3f(0.027960,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,8.250000)
glVertex3f(0.026592,-0.008640,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,8.250000)
glVertex3f(0.022620,-0.016435,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,8.250000)
glVertex3f(0.016435,-0.022620,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,8.250000)
glVertex3f(0.008640,-0.026592,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,8.250000)
glVertex3f(0.000000,-0.027960,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,8.250000)
glVertex3f(-0.008640,-0.026592,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,8.250000)
glVertex3f(-0.016435,-0.022620,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,8.250000)
glVertex3f(-0.022620,-0.016435,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,8.250000)
glVertex3f(-0.026592,-0.008640,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,8.250000)
glVertex3f(-0.027960,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,8.250000)
glVertex3f(-0.026592,0.008640,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,8.250000)
glVertex3f(-0.022620,0.016435,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,8.250000)
glVertex3f(-0.016435,0.022620,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,8.250000)
glVertex3f(-0.008640,0.026592,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,8.250000)
glVertex3f(0.000000,0.027960,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,9.000000)
glVertex3f(0.000000,0.027960,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,9.000000)
glVertex3f(0.008640,0.026592,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,9.000000)
glVertex3f(0.016435,0.022620,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,9.000000)
glVertex3f(0.022620,0.016435,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,9.000000)
glVertex3f(0.026592,0.008640,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,9.000000)
glVertex3f(0.027960,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,9.000000)
glVertex3f(0.026592,-0.008640,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,9.000000)
glVertex3f(0.022620,-0.016435,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,9.000000)
glVertex3f(0.016435,-0.022620,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,9.000000)
glVertex3f(0.008640,-0.026592,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,9.000000)
glVertex3f(0.000000,-0.027960,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,9.000000)
glVertex3f(-0.008640,-0.026592,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,9.000000)
glVertex3f(-0.016435,-0.022620,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,9.000000)
glVertex3f(-0.022620,-0.016435,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,9.000000)
glVertex3f(-0.026592,-0.008640,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,9.000000)
glVertex3f(-0.027960,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,9.000000)
glVertex3f(-0.026592,0.008640,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,9.000000)
glVertex3f(-0.022620,0.016435,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,9.000000)
glVertex3f(-0.016435,0.022620,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,9.000000)
glVertex3f(-0.008640,0.026592,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,9.000000)
glVertex3f(0.000000,0.027960,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,9.750000)
glVertex3f(0.000000,0.027960,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,9.750000)
glVertex3f(0.008640,0.026592,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,9.750000)
glVertex3f(0.016435,0.022620,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,9.750000)
glVertex3f(0.022620,0.016435,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,9.750000)
glVertex3f(0.026592,0.008640,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,9.750000)
glVertex3f(0.027960,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,9.750000)
glVertex3f(0.026592,-0.008640,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,9.750000)
glVertex3f(0.022620,-0.016435,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,9.750000)
glVertex3f(0.016435,-0.022620,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,9.750000)
glVertex3f(0.008640,-0.026592,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,9.750000)
glVertex3f(0.000000,-0.027960,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,9.750000)
glVertex3f(-0.008640,-0.026592,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,9.750000)
glVertex3f(-0.016435,-0.022620,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,9.750000)
glVertex3f(-0.022620,-0.016435,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,9.750000)
glVertex3f(-0.026592,-0.008640,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,9.750000)
glVertex3f(-0.027960,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,9.750000)
glVertex3f(-0.026592,0.008640,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,9.750000)
glVertex3f(-0.022620,0.016435,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,9.750000)
glVertex3f(-0.016435,0.022620,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,9.750000)
glVertex3f(-0.008640,0.026592,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,9.750000)
glVertex3f(0.000000,0.027960,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,10.500000)
glVertex3f(0.000000,0.027960,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,10.500000)
glVertex3f(0.008640,0.026592,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,10.500000)
glVertex3f(0.016435,0.022620,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,10.500000)
glVertex3f(0.022620,0.016435,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,10.500000)
glVertex3f(0.026592,0.008640,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,10.500000)
glVertex3f(0.027960,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,10.500000)
glVertex3f(0.026592,-0.008640,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,10.500000)
glVertex3f(0.022620,-0.016435,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,10.500000)
glVertex3f(0.016435,-0.022620,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,10.500000)
glVertex3f(0.008640,-0.026592,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,10.500000)
glVertex3f(0.000000,-0.027960,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,10.500000)
glVertex3f(-0.008640,-0.026592,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,10.500000)
glVertex3f(-0.016435,-0.022620,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,10.500000)
glVertex3f(-0.022620,-0.016435,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,10.500000)
glVertex3f(-0.026592,-0.008640,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,10.500000)
glVertex3f(-0.027960,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,10.500000)
glVertex3f(-0.026592,0.008640,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,10.500000)
glVertex3f(-0.022620,0.016435,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,10.500000)
glVertex3f(-0.016435,0.022620,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,10.500000)
glVertex3f(-0.008640,0.026592,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,10.500000)
glVertex3f(0.000000,0.027960,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,11.250000)
glVertex3f(0.000000,0.027960,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,11.250000)
glVertex3f(0.008640,0.026592,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,11.250000)
glVertex3f(0.016435,0.022620,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,11.250000)
glVertex3f(0.022620,0.016435,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,11.250000)
glVertex3f(0.026592,0.008640,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,11.250000)
glVertex3f(0.027960,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,11.250000)
glVertex3f(0.026592,-0.008640,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,11.250000)
glVertex3f(0.022620,-0.016435,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,11.250000)
glVertex3f(0.016435,-0.022620,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,11.250000)
glVertex3f(0.008640,-0.026592,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,11.250000)
glVertex3f(0.000000,-0.027960,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,11.250000)
glVertex3f(-0.008640,-0.026592,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,11.250000)
glVertex3f(-0.016435,-0.022620,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,11.250000)
glVertex3f(-0.022620,-0.016435,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,11.250000)
glVertex3f(-0.026592,-0.008640,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,11.250000)
glVertex3f(-0.027960,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,11.250000)
glVertex3f(-0.026592,0.008640,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,11.250000)
glVertex3f(-0.022620,0.016435,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,11.250000)
glVertex3f(-0.016435,0.022620,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,11.250000)
glVertex3f(-0.008640,0.026592,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,11.250000)
glVertex3f(0.000000,0.027960,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,12.000000)
glVertex3f(0.000000,0.027960,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,12.000000)
glVertex3f(0.008640,0.026592,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,12.000000)
glVertex3f(0.016435,0.022620,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,12.000000)
glVertex3f(0.022620,0.016435,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,12.000000)
glVertex3f(0.026592,0.008640,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,12.000000)
glVertex3f(0.027960,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,12.000000)
glVertex3f(0.026592,-0.008640,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,12.000000)
glVertex3f(0.022620,-0.016435,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,12.000000)
glVertex3f(0.016435,-0.022620,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,12.000000)
glVertex3f(0.008640,-0.026592,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,12.000000)
glVertex3f(0.000000,-0.027960,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,12.000000)
glVertex3f(-0.008640,-0.026592,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,12.000000)
glVertex3f(-0.016435,-0.022620,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,12.000000)
glVertex3f(-0.022620,-0.016435,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,12.000000)
glVertex3f(-0.026592,-0.008640,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,12.000000)
glVertex3f(-0.027960,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,12.000000)
glVertex3f(-0.026592,0.008640,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,12.000000)
glVertex3f(-0.022620,0.016435,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,12.000000)
glVertex3f(-0.016435,0.022620,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,12.000000)
glVertex3f(-0.008640,0.026592,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,12.000000)
glVertex3f(0.000000,0.027960,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,12.750000)
glVertex3f(0.000000,0.027960,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,12.750000)
glVertex3f(0.008640,0.026592,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,12.750000)
glVertex3f(0.016435,0.022620,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,12.750000)
glVertex3f(0.022620,0.016435,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,12.750000)
glVertex3f(0.026592,0.008640,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,12.750000)
glVertex3f(0.027960,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,12.750000)
glVertex3f(0.026592,-0.008640,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,12.750000)
glVertex3f(0.022620,-0.016435,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,12.750000)
glVertex3f(0.016435,-0.022620,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,12.750000)
glVertex3f(0.008640,-0.026592,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,12.750000)
glVertex3f(0.000000,-0.027960,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,12.750000)
glVertex3f(-0.008640,-0.026592,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,12.750000)
glVertex3f(-0.016435,-0.022620,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,12.750000)
glVertex3f(-0.022620,-0.016435,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,12.750000)
glVertex3f(-0.026592,-0.008640,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,12.750000)
glVertex3f(-0.027960,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,12.750000)
glVertex3f(-0.026592,0.008640,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,12.750000)
glVertex3f(-0.022620,0.016435,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,12.750000)
glVertex3f(-0.016435,0.022620,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,12.750000)
glVertex3f(-0.008640,0.026592,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,12.750000)
glVertex3f(0.000000,0.027960,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,13.500000)
glVertex3f(0.000000,0.027960,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,13.500000)
glVertex3f(0.008640,0.026592,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,13.500000)
glVertex3f(0.016435,0.022620,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,13.500000)
glVertex3f(0.022620,0.016435,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,13.500000)
glVertex3f(0.026592,0.008640,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,13.500000)
glVertex3f(0.027960,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,13.500000)
glVertex3f(0.026592,-0.008640,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,13.500000)
glVertex3f(0.022620,-0.016435,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,13.500000)
glVertex3f(0.016435,-0.022620,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,13.500000)
glVertex3f(0.008640,-0.026592,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,13.500000)
glVertex3f(0.000000,-0.027960,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,13.500000)
glVertex3f(-0.008640,-0.026592,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,13.500000)
glVertex3f(-0.016435,-0.022620,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,13.500000)
glVertex3f(-0.022620,-0.016435,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,13.500000)
glVertex3f(-0.026592,-0.008640,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,13.500000)
glVertex3f(-0.027960,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,13.500000)
glVertex3f(-0.026592,0.008640,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,13.500000)
glVertex3f(-0.022620,0.016435,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,13.500000)
glVertex3f(-0.016435,0.022620,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,13.500000)
glVertex3f(-0.008640,0.026592,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,13.500000)
glVertex3f(0.000000,0.027960,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,14.250000)
glVertex3f(0.000000,0.027960,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008640,0.026592,14.250000)
glVertex3f(0.008640,0.026592,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016435,0.022620,14.250000)
glVertex3f(0.016435,0.022620,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022620,0.016435,14.250000)
glVertex3f(0.022620,0.016435,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026592,0.008640,14.250000)
glVertex3f(0.026592,0.008640,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027960,0.000000,14.250000)
glVertex3f(0.027960,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026592,-0.008640,14.250000)
glVertex3f(0.026592,-0.008640,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022620,-0.016435,14.250000)
glVertex3f(0.022620,-0.016435,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016435,-0.022620,14.250000)
glVertex3f(0.016435,-0.022620,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008640,-0.026592,14.250000)
glVertex3f(0.008640,-0.026592,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027960,14.250000)
glVertex3f(0.000000,-0.027960,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008640,-0.026592,14.250000)
glVertex3f(-0.008640,-0.026592,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016435,-0.022620,14.250000)
glVertex3f(-0.016435,-0.022620,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022620,-0.016435,14.250000)
glVertex3f(-0.022620,-0.016435,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026592,-0.008640,14.250000)
glVertex3f(-0.026592,-0.008640,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027960,-0.000000,14.250000)
glVertex3f(-0.027960,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026592,0.008640,14.250000)
glVertex3f(-0.026592,0.008640,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022620,0.016435,14.250000)
glVertex3f(-0.022620,0.016435,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016435,0.022620,14.250000)
glVertex3f(-0.016435,0.022620,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008640,0.026592,14.250000)
glVertex3f(-0.008640,0.026592,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027960,14.250000)
glVertex3f(0.000000,0.027960,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.349121,0.304857,91.817192)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,0.000000)
glVertex3f(0.000000,0.029316,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,0.000000)
glVertex3f(0.009059,0.027881,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,0.000000)
glVertex3f(0.017232,0.023717,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,0.000000)
glVertex3f(0.023717,0.017232,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,0.000000)
glVertex3f(0.027881,0.009059,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,0.000000)
glVertex3f(0.029316,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,0.000000)
glVertex3f(0.027881,-0.009059,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,0.000000)
glVertex3f(0.023717,-0.017232,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,0.000000)
glVertex3f(0.017232,-0.023717,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,0.000000)
glVertex3f(0.009059,-0.027881,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,0.000000)
glVertex3f(0.000000,-0.029316,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,0.000000)
glVertex3f(-0.009059,-0.027881,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,0.000000)
glVertex3f(-0.017232,-0.023717,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,0.000000)
glVertex3f(-0.023717,-0.017232,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,0.000000)
glVertex3f(-0.027881,-0.009059,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,0.000000)
glVertex3f(-0.027881,0.009059,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,0.000000)
glVertex3f(-0.023717,0.017232,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,0.000000)
glVertex3f(-0.017232,0.023717,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,0.000000)
glVertex3f(-0.009059,0.027881,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,0.000000)
glVertex3f(0.000000,0.029316,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,0.750000)
glVertex3f(0.000000,0.029316,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,0.750000)
glVertex3f(0.009059,0.027881,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,0.750000)
glVertex3f(0.017232,0.023717,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,0.750000)
glVertex3f(0.023717,0.017232,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,0.750000)
glVertex3f(0.027881,0.009059,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,0.750000)
glVertex3f(0.029316,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,0.750000)
glVertex3f(0.027881,-0.009059,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,0.750000)
glVertex3f(0.023717,-0.017232,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,0.750000)
glVertex3f(0.017232,-0.023717,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,0.750000)
glVertex3f(0.009059,-0.027881,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,0.750000)
glVertex3f(0.000000,-0.029316,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,0.750000)
glVertex3f(-0.009059,-0.027881,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,0.750000)
glVertex3f(-0.017232,-0.023717,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,0.750000)
glVertex3f(-0.023717,-0.017232,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,0.750000)
glVertex3f(-0.027881,-0.009059,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,0.750000)
glVertex3f(-0.029316,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,0.750000)
glVertex3f(-0.027881,0.009059,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,0.750000)
glVertex3f(-0.023717,0.017232,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,0.750000)
glVertex3f(-0.017232,0.023717,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,0.750000)
glVertex3f(-0.009059,0.027881,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,0.750000)
glVertex3f(0.000000,0.029316,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,1.500000)
glVertex3f(0.000000,0.029316,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,1.500000)
glVertex3f(0.009059,0.027881,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,1.500000)
glVertex3f(0.017232,0.023717,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,1.500000)
glVertex3f(0.023717,0.017232,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,1.500000)
glVertex3f(0.027881,0.009059,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,1.500000)
glVertex3f(0.029316,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,1.500000)
glVertex3f(0.027881,-0.009059,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,1.500000)
glVertex3f(0.023717,-0.017232,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,1.500000)
glVertex3f(0.017232,-0.023717,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,1.500000)
glVertex3f(0.009059,-0.027881,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,1.500000)
glVertex3f(0.000000,-0.029316,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,1.500000)
glVertex3f(-0.009059,-0.027881,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,1.500000)
glVertex3f(-0.017232,-0.023717,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,1.500000)
glVertex3f(-0.023717,-0.017232,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,1.500000)
glVertex3f(-0.027881,-0.009059,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,1.500000)
glVertex3f(-0.029316,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,1.500000)
glVertex3f(-0.027881,0.009059,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,1.500000)
glVertex3f(-0.023717,0.017232,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,1.500000)
glVertex3f(-0.017232,0.023717,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,1.500000)
glVertex3f(-0.009059,0.027881,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,1.500000)
glVertex3f(0.000000,0.029316,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,2.250000)
glVertex3f(0.000000,0.029316,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,2.250000)
glVertex3f(0.009059,0.027881,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,2.250000)
glVertex3f(0.017232,0.023717,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,2.250000)
glVertex3f(0.023717,0.017232,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,2.250000)
glVertex3f(0.027881,0.009059,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,2.250000)
glVertex3f(0.029316,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,2.250000)
glVertex3f(0.027881,-0.009059,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,2.250000)
glVertex3f(0.023717,-0.017232,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,2.250000)
glVertex3f(0.017232,-0.023717,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,2.250000)
glVertex3f(0.009059,-0.027881,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,2.250000)
glVertex3f(0.000000,-0.029316,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,2.250000)
glVertex3f(-0.009059,-0.027881,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,2.250000)
glVertex3f(-0.017232,-0.023717,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,2.250000)
glVertex3f(-0.023717,-0.017232,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,2.250000)
glVertex3f(-0.027881,-0.009059,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,2.250000)
glVertex3f(-0.029316,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,2.250000)
glVertex3f(-0.027881,0.009059,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,2.250000)
glVertex3f(-0.023717,0.017232,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,2.250000)
glVertex3f(-0.017232,0.023717,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,2.250000)
glVertex3f(-0.009059,0.027881,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,2.250000)
glVertex3f(0.000000,0.029316,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,3.000000)
glVertex3f(0.000000,0.029316,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,3.000000)
glVertex3f(0.009059,0.027881,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,3.000000)
glVertex3f(0.017232,0.023717,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,3.000000)
glVertex3f(0.023717,0.017232,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,3.000000)
glVertex3f(0.027881,0.009059,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,3.000000)
glVertex3f(0.029316,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,3.000000)
glVertex3f(0.027881,-0.009059,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,3.000000)
glVertex3f(0.023717,-0.017232,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,3.000000)
glVertex3f(0.017232,-0.023717,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,3.000000)
glVertex3f(0.009059,-0.027881,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,3.000000)
glVertex3f(0.000000,-0.029316,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,3.000000)
glVertex3f(-0.009059,-0.027881,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,3.000000)
glVertex3f(-0.017232,-0.023717,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,3.000000)
glVertex3f(-0.023717,-0.017232,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,3.000000)
glVertex3f(-0.027881,-0.009059,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,3.000000)
glVertex3f(-0.029316,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,3.000000)
glVertex3f(-0.027881,0.009059,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,3.000000)
glVertex3f(-0.023717,0.017232,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,3.000000)
glVertex3f(-0.017232,0.023717,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,3.000000)
glVertex3f(-0.009059,0.027881,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,3.000000)
glVertex3f(0.000000,0.029316,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,3.750000)
glVertex3f(0.000000,0.029316,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,3.750000)
glVertex3f(0.009059,0.027881,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,3.750000)
glVertex3f(0.017232,0.023717,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,3.750000)
glVertex3f(0.023717,0.017232,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,3.750000)
glVertex3f(0.027881,0.009059,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,3.750000)
glVertex3f(0.029316,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,3.750000)
glVertex3f(0.027881,-0.009059,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,3.750000)
glVertex3f(0.023717,-0.017232,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,3.750000)
glVertex3f(0.017232,-0.023717,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,3.750000)
glVertex3f(0.009059,-0.027881,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,3.750000)
glVertex3f(0.000000,-0.029316,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,3.750000)
glVertex3f(-0.009059,-0.027881,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,3.750000)
glVertex3f(-0.017232,-0.023717,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,3.750000)
glVertex3f(-0.023717,-0.017232,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,3.750000)
glVertex3f(-0.027881,-0.009059,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,3.750000)
glVertex3f(-0.029316,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,3.750000)
glVertex3f(-0.027881,0.009059,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,3.750000)
glVertex3f(-0.023717,0.017232,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,3.750000)
glVertex3f(-0.017232,0.023717,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,3.750000)
glVertex3f(-0.009059,0.027881,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,3.750000)
glVertex3f(0.000000,0.029316,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,4.500000)
glVertex3f(0.000000,0.029316,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,4.500000)
glVertex3f(0.009059,0.027881,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,4.500000)
glVertex3f(0.017232,0.023717,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,4.500000)
glVertex3f(0.023717,0.017232,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,4.500000)
glVertex3f(0.027881,0.009059,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,4.500000)
glVertex3f(0.029316,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,4.500000)
glVertex3f(0.027881,-0.009059,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,4.500000)
glVertex3f(0.023717,-0.017232,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,4.500000)
glVertex3f(0.017232,-0.023717,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,4.500000)
glVertex3f(0.009059,-0.027881,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,4.500000)
glVertex3f(0.000000,-0.029316,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,4.500000)
glVertex3f(-0.009059,-0.027881,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,4.500000)
glVertex3f(-0.017232,-0.023717,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,4.500000)
glVertex3f(-0.023717,-0.017232,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,4.500000)
glVertex3f(-0.027881,-0.009059,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,4.500000)
glVertex3f(-0.029316,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,4.500000)
glVertex3f(-0.027881,0.009059,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,4.500000)
glVertex3f(-0.023717,0.017232,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,4.500000)
glVertex3f(-0.017232,0.023717,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,4.500000)
glVertex3f(-0.009059,0.027881,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,4.500000)
glVertex3f(0.000000,0.029316,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,5.250000)
glVertex3f(0.000000,0.029316,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,5.250000)
glVertex3f(0.009059,0.027881,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,5.250000)
glVertex3f(0.017232,0.023717,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,5.250000)
glVertex3f(0.023717,0.017232,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,5.250000)
glVertex3f(0.027881,0.009059,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,5.250000)
glVertex3f(0.029316,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,5.250000)
glVertex3f(0.027881,-0.009059,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,5.250000)
glVertex3f(0.023717,-0.017232,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,5.250000)
glVertex3f(0.017232,-0.023717,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,5.250000)
glVertex3f(0.009059,-0.027881,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,5.250000)
glVertex3f(0.000000,-0.029316,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,5.250000)
glVertex3f(-0.009059,-0.027881,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,5.250000)
glVertex3f(-0.017232,-0.023717,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,5.250000)
glVertex3f(-0.023717,-0.017232,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,5.250000)
glVertex3f(-0.027881,-0.009059,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,5.250000)
glVertex3f(-0.029316,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,5.250000)
glVertex3f(-0.027881,0.009059,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,5.250000)
glVertex3f(-0.023717,0.017232,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,5.250000)
glVertex3f(-0.017232,0.023717,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,5.250000)
glVertex3f(-0.009059,0.027881,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,5.250000)
glVertex3f(0.000000,0.029316,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,6.000000)
glVertex3f(0.000000,0.029316,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,6.000000)
glVertex3f(0.009059,0.027881,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,6.000000)
glVertex3f(0.017232,0.023717,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,6.000000)
glVertex3f(0.023717,0.017232,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,6.000000)
glVertex3f(0.027881,0.009059,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,6.000000)
glVertex3f(0.029316,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,6.000000)
glVertex3f(0.027881,-0.009059,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,6.000000)
glVertex3f(0.023717,-0.017232,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,6.000000)
glVertex3f(0.017232,-0.023717,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,6.000000)
glVertex3f(0.009059,-0.027881,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,6.000000)
glVertex3f(0.000000,-0.029316,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,6.000000)
glVertex3f(-0.009059,-0.027881,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,6.000000)
glVertex3f(-0.017232,-0.023717,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,6.000000)
glVertex3f(-0.023717,-0.017232,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,6.000000)
glVertex3f(-0.027881,-0.009059,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,6.000000)
glVertex3f(-0.029316,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,6.000000)
glVertex3f(-0.027881,0.009059,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,6.000000)
glVertex3f(-0.023717,0.017232,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,6.000000)
glVertex3f(-0.017232,0.023717,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,6.000000)
glVertex3f(-0.009059,0.027881,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,6.000000)
glVertex3f(0.000000,0.029316,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,6.750000)
glVertex3f(0.000000,0.029316,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,6.750000)
glVertex3f(0.009059,0.027881,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,6.750000)
glVertex3f(0.017232,0.023717,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,6.750000)
glVertex3f(0.023717,0.017232,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,6.750000)
glVertex3f(0.027881,0.009059,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,6.750000)
glVertex3f(0.029316,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,6.750000)
glVertex3f(0.027881,-0.009059,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,6.750000)
glVertex3f(0.023717,-0.017232,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,6.750000)
glVertex3f(0.017232,-0.023717,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,6.750000)
glVertex3f(0.009059,-0.027881,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,6.750000)
glVertex3f(0.000000,-0.029316,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,6.750000)
glVertex3f(-0.009059,-0.027881,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,6.750000)
glVertex3f(-0.017232,-0.023717,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,6.750000)
glVertex3f(-0.023717,-0.017232,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,6.750000)
glVertex3f(-0.027881,-0.009059,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,6.750000)
glVertex3f(-0.029316,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,6.750000)
glVertex3f(-0.027881,0.009059,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,6.750000)
glVertex3f(-0.023717,0.017232,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,6.750000)
glVertex3f(-0.017232,0.023717,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,6.750000)
glVertex3f(-0.009059,0.027881,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,6.750000)
glVertex3f(0.000000,0.029316,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,7.500000)
glVertex3f(0.000000,0.029316,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,7.500000)
glVertex3f(0.009059,0.027881,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,7.500000)
glVertex3f(0.017232,0.023717,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,7.500000)
glVertex3f(0.023717,0.017232,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,7.500000)
glVertex3f(0.027881,0.009059,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,7.500000)
glVertex3f(0.029316,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,7.500000)
glVertex3f(0.027881,-0.009059,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,7.500000)
glVertex3f(0.023717,-0.017232,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,7.500000)
glVertex3f(0.017232,-0.023717,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,7.500000)
glVertex3f(0.009059,-0.027881,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,7.500000)
glVertex3f(0.000000,-0.029316,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,7.500000)
glVertex3f(-0.009059,-0.027881,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,7.500000)
glVertex3f(-0.017232,-0.023717,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,7.500000)
glVertex3f(-0.023717,-0.017232,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,7.500000)
glVertex3f(-0.027881,-0.009059,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,7.500000)
glVertex3f(-0.029316,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,7.500000)
glVertex3f(-0.027881,0.009059,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,7.500000)
glVertex3f(-0.023717,0.017232,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,7.500000)
glVertex3f(-0.017232,0.023717,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,7.500000)
glVertex3f(-0.009059,0.027881,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,7.500000)
glVertex3f(0.000000,0.029316,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,8.250000)
glVertex3f(0.000000,0.029316,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,8.250000)
glVertex3f(0.009059,0.027881,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,8.250000)
glVertex3f(0.017232,0.023717,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,8.250000)
glVertex3f(0.023717,0.017232,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,8.250000)
glVertex3f(0.027881,0.009059,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,8.250000)
glVertex3f(0.029316,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,8.250000)
glVertex3f(0.027881,-0.009059,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,8.250000)
glVertex3f(0.023717,-0.017232,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,8.250000)
glVertex3f(0.017232,-0.023717,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,8.250000)
glVertex3f(0.009059,-0.027881,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,8.250000)
glVertex3f(0.000000,-0.029316,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,8.250000)
glVertex3f(-0.009059,-0.027881,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,8.250000)
glVertex3f(-0.017232,-0.023717,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,8.250000)
glVertex3f(-0.023717,-0.017232,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,8.250000)
glVertex3f(-0.027881,-0.009059,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,8.250000)
glVertex3f(-0.029316,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,8.250000)
glVertex3f(-0.027881,0.009059,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,8.250000)
glVertex3f(-0.023717,0.017232,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,8.250000)
glVertex3f(-0.017232,0.023717,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,8.250000)
glVertex3f(-0.009059,0.027881,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,8.250000)
glVertex3f(0.000000,0.029316,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,9.000000)
glVertex3f(0.000000,0.029316,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,9.000000)
glVertex3f(0.009059,0.027881,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,9.000000)
glVertex3f(0.017232,0.023717,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,9.000000)
glVertex3f(0.023717,0.017232,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,9.000000)
glVertex3f(0.027881,0.009059,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,9.000000)
glVertex3f(0.029316,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,9.000000)
glVertex3f(0.027881,-0.009059,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,9.000000)
glVertex3f(0.023717,-0.017232,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,9.000000)
glVertex3f(0.017232,-0.023717,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,9.000000)
glVertex3f(0.009059,-0.027881,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,9.000000)
glVertex3f(0.000000,-0.029316,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,9.000000)
glVertex3f(-0.009059,-0.027881,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,9.000000)
glVertex3f(-0.017232,-0.023717,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,9.000000)
glVertex3f(-0.023717,-0.017232,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,9.000000)
glVertex3f(-0.027881,-0.009059,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,9.000000)
glVertex3f(-0.029316,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,9.000000)
glVertex3f(-0.027881,0.009059,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,9.000000)
glVertex3f(-0.023717,0.017232,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,9.000000)
glVertex3f(-0.017232,0.023717,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,9.000000)
glVertex3f(-0.009059,0.027881,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,9.000000)
glVertex3f(0.000000,0.029316,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,9.750000)
glVertex3f(0.000000,0.029316,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,9.750000)
glVertex3f(0.009059,0.027881,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,9.750000)
glVertex3f(0.017232,0.023717,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,9.750000)
glVertex3f(0.023717,0.017232,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,9.750000)
glVertex3f(0.027881,0.009059,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,9.750000)
glVertex3f(0.029316,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,9.750000)
glVertex3f(0.027881,-0.009059,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,9.750000)
glVertex3f(0.023717,-0.017232,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,9.750000)
glVertex3f(0.017232,-0.023717,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,9.750000)
glVertex3f(0.009059,-0.027881,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,9.750000)
glVertex3f(0.000000,-0.029316,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,9.750000)
glVertex3f(-0.009059,-0.027881,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,9.750000)
glVertex3f(-0.017232,-0.023717,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,9.750000)
glVertex3f(-0.023717,-0.017232,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,9.750000)
glVertex3f(-0.027881,-0.009059,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,9.750000)
glVertex3f(-0.029316,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,9.750000)
glVertex3f(-0.027881,0.009059,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,9.750000)
glVertex3f(-0.023717,0.017232,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,9.750000)
glVertex3f(-0.017232,0.023717,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,9.750000)
glVertex3f(-0.009059,0.027881,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,9.750000)
glVertex3f(0.000000,0.029316,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,10.500000)
glVertex3f(0.000000,0.029316,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,10.500000)
glVertex3f(0.009059,0.027881,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,10.500000)
glVertex3f(0.017232,0.023717,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,10.500000)
glVertex3f(0.023717,0.017232,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,10.500000)
glVertex3f(0.027881,0.009059,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,10.500000)
glVertex3f(0.029316,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,10.500000)
glVertex3f(0.027881,-0.009059,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,10.500000)
glVertex3f(0.023717,-0.017232,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,10.500000)
glVertex3f(0.017232,-0.023717,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,10.500000)
glVertex3f(0.009059,-0.027881,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,10.500000)
glVertex3f(0.000000,-0.029316,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,10.500000)
glVertex3f(-0.009059,-0.027881,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,10.500000)
glVertex3f(-0.017232,-0.023717,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,10.500000)
glVertex3f(-0.023717,-0.017232,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,10.500000)
glVertex3f(-0.027881,-0.009059,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,10.500000)
glVertex3f(-0.029316,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,10.500000)
glVertex3f(-0.027881,0.009059,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,10.500000)
glVertex3f(-0.023717,0.017232,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,10.500000)
glVertex3f(-0.017232,0.023717,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,10.500000)
glVertex3f(-0.009059,0.027881,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,10.500000)
glVertex3f(0.000000,0.029316,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,11.250000)
glVertex3f(0.000000,0.029316,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,11.250000)
glVertex3f(0.009059,0.027881,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,11.250000)
glVertex3f(0.017232,0.023717,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,11.250000)
glVertex3f(0.023717,0.017232,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,11.250000)
glVertex3f(0.027881,0.009059,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,11.250000)
glVertex3f(0.029316,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,11.250000)
glVertex3f(0.027881,-0.009059,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,11.250000)
glVertex3f(0.023717,-0.017232,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,11.250000)
glVertex3f(0.017232,-0.023717,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,11.250000)
glVertex3f(0.009059,-0.027881,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,11.250000)
glVertex3f(0.000000,-0.029316,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,11.250000)
glVertex3f(-0.009059,-0.027881,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,11.250000)
glVertex3f(-0.017232,-0.023717,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,11.250000)
glVertex3f(-0.023717,-0.017232,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,11.250000)
glVertex3f(-0.027881,-0.009059,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,11.250000)
glVertex3f(-0.029316,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,11.250000)
glVertex3f(-0.027881,0.009059,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,11.250000)
glVertex3f(-0.023717,0.017232,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,11.250000)
glVertex3f(-0.017232,0.023717,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,11.250000)
glVertex3f(-0.009059,0.027881,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,11.250000)
glVertex3f(0.000000,0.029316,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,12.000000)
glVertex3f(0.000000,0.029316,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,12.000000)
glVertex3f(0.009059,0.027881,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,12.000000)
glVertex3f(0.017232,0.023717,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,12.000000)
glVertex3f(0.023717,0.017232,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,12.000000)
glVertex3f(0.027881,0.009059,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,12.000000)
glVertex3f(0.029316,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,12.000000)
glVertex3f(0.027881,-0.009059,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,12.000000)
glVertex3f(0.023717,-0.017232,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,12.000000)
glVertex3f(0.017232,-0.023717,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,12.000000)
glVertex3f(0.009059,-0.027881,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,12.000000)
glVertex3f(0.000000,-0.029316,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,12.000000)
glVertex3f(-0.009059,-0.027881,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,12.000000)
glVertex3f(-0.017232,-0.023717,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,12.000000)
glVertex3f(-0.023717,-0.017232,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,12.000000)
glVertex3f(-0.027881,-0.009059,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,12.000000)
glVertex3f(-0.029316,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,12.000000)
glVertex3f(-0.027881,0.009059,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,12.000000)
glVertex3f(-0.023717,0.017232,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,12.000000)
glVertex3f(-0.017232,0.023717,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,12.000000)
glVertex3f(-0.009059,0.027881,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,12.000000)
glVertex3f(0.000000,0.029316,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,12.750000)
glVertex3f(0.000000,0.029316,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,12.750000)
glVertex3f(0.009059,0.027881,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,12.750000)
glVertex3f(0.017232,0.023717,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,12.750000)
glVertex3f(0.023717,0.017232,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,12.750000)
glVertex3f(0.027881,0.009059,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,12.750000)
glVertex3f(0.029316,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,12.750000)
glVertex3f(0.027881,-0.009059,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,12.750000)
glVertex3f(0.023717,-0.017232,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,12.750000)
glVertex3f(0.017232,-0.023717,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,12.750000)
glVertex3f(0.009059,-0.027881,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,12.750000)
glVertex3f(0.000000,-0.029316,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,12.750000)
glVertex3f(-0.009059,-0.027881,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,12.750000)
glVertex3f(-0.017232,-0.023717,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,12.750000)
glVertex3f(-0.023717,-0.017232,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,12.750000)
glVertex3f(-0.027881,-0.009059,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,12.750000)
glVertex3f(-0.029316,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,12.750000)
glVertex3f(-0.027881,0.009059,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,12.750000)
glVertex3f(-0.023717,0.017232,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,12.750000)
glVertex3f(-0.017232,0.023717,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,12.750000)
glVertex3f(-0.009059,0.027881,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,12.750000)
glVertex3f(0.000000,0.029316,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,13.500000)
glVertex3f(0.000000,0.029316,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,13.500000)
glVertex3f(0.009059,0.027881,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,13.500000)
glVertex3f(0.017232,0.023717,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,13.500000)
glVertex3f(0.023717,0.017232,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,13.500000)
glVertex3f(0.027881,0.009059,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,13.500000)
glVertex3f(0.029316,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,13.500000)
glVertex3f(0.027881,-0.009059,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,13.500000)
glVertex3f(0.023717,-0.017232,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,13.500000)
glVertex3f(0.017232,-0.023717,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,13.500000)
glVertex3f(0.009059,-0.027881,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,13.500000)
glVertex3f(0.000000,-0.029316,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,13.500000)
glVertex3f(-0.009059,-0.027881,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,13.500000)
glVertex3f(-0.017232,-0.023717,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,13.500000)
glVertex3f(-0.023717,-0.017232,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,13.500000)
glVertex3f(-0.027881,-0.009059,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,13.500000)
glVertex3f(-0.029316,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,13.500000)
glVertex3f(-0.027881,0.009059,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,13.500000)
glVertex3f(-0.023717,0.017232,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,13.500000)
glVertex3f(-0.017232,0.023717,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,13.500000)
glVertex3f(-0.009059,0.027881,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,13.500000)
glVertex3f(0.000000,0.029316,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,14.250000)
glVertex3f(0.000000,0.029316,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009059,0.027881,14.250000)
glVertex3f(0.009059,0.027881,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017232,0.023717,14.250000)
glVertex3f(0.017232,0.023717,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023717,0.017232,14.250000)
glVertex3f(0.023717,0.017232,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027881,0.009059,14.250000)
glVertex3f(0.027881,0.009059,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029316,0.000000,14.250000)
glVertex3f(0.029316,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027881,-0.009059,14.250000)
glVertex3f(0.027881,-0.009059,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023717,-0.017232,14.250000)
glVertex3f(0.023717,-0.017232,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017232,-0.023717,14.250000)
glVertex3f(0.017232,-0.023717,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009059,-0.027881,14.250000)
glVertex3f(0.009059,-0.027881,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029316,14.250000)
glVertex3f(0.000000,-0.029316,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009059,-0.027881,14.250000)
glVertex3f(-0.009059,-0.027881,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017232,-0.023717,14.250000)
glVertex3f(-0.017232,-0.023717,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023717,-0.017232,14.250000)
glVertex3f(-0.023717,-0.017232,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027881,-0.009059,14.250000)
glVertex3f(-0.027881,-0.009059,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029316,-0.000000,14.250000)
glVertex3f(-0.029316,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027881,0.009059,14.250000)
glVertex3f(-0.027881,0.009059,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023717,0.017232,14.250000)
glVertex3f(-0.023717,0.017232,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017232,0.023717,14.250000)
glVertex3f(-0.017232,0.023717,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009059,0.027881,14.250000)
glVertex3f(-0.009059,0.027881,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029316,14.250000)
glVertex3f(0.000000,0.029316,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.348574,0.304389,92.375061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,0.000000)
glVertex3f(0.000000,0.030306,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,0.000000)
glVertex3f(0.009365,0.028823,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,0.000000)
glVertex3f(0.017814,0.024518,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,0.000000)
glVertex3f(0.024518,0.017814,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,0.000000)
glVertex3f(0.028823,0.009365,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,0.000000)
glVertex3f(0.030306,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,0.000000)
glVertex3f(0.028823,-0.009365,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,0.000000)
glVertex3f(0.024518,-0.017814,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,0.000000)
glVertex3f(0.017814,-0.024518,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,0.000000)
glVertex3f(0.009365,-0.028823,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,0.000000)
glVertex3f(0.000000,-0.030306,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,0.000000)
glVertex3f(-0.009365,-0.028823,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,0.000000)
glVertex3f(-0.017814,-0.024518,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,0.000000)
glVertex3f(-0.024518,-0.017814,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,0.000000)
glVertex3f(-0.028823,-0.009365,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,0.000000)
glVertex3f(-0.028823,0.009365,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,0.000000)
glVertex3f(-0.024518,0.017814,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,0.000000)
glVertex3f(-0.017814,0.024518,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,0.000000)
glVertex3f(-0.009365,0.028823,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,0.000000)
glVertex3f(0.000000,0.030306,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,0.750000)
glVertex3f(0.000000,0.030306,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,0.750000)
glVertex3f(0.009365,0.028823,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,0.750000)
glVertex3f(0.017814,0.024518,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,0.750000)
glVertex3f(0.024518,0.017814,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,0.750000)
glVertex3f(0.028823,0.009365,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,0.750000)
glVertex3f(0.030306,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,0.750000)
glVertex3f(0.028823,-0.009365,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,0.750000)
glVertex3f(0.024518,-0.017814,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,0.750000)
glVertex3f(0.017814,-0.024518,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,0.750000)
glVertex3f(0.009365,-0.028823,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,0.750000)
glVertex3f(0.000000,-0.030306,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,0.750000)
glVertex3f(-0.009365,-0.028823,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,0.750000)
glVertex3f(-0.017814,-0.024518,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,0.750000)
glVertex3f(-0.024518,-0.017814,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,0.750000)
glVertex3f(-0.028823,-0.009365,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,0.750000)
glVertex3f(-0.030306,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,0.750000)
glVertex3f(-0.028823,0.009365,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,0.750000)
glVertex3f(-0.024518,0.017814,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,0.750000)
glVertex3f(-0.017814,0.024518,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,0.750000)
glVertex3f(-0.009365,0.028823,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,0.750000)
glVertex3f(0.000000,0.030306,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,1.500000)
glVertex3f(0.000000,0.030306,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,1.500000)
glVertex3f(0.009365,0.028823,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,1.500000)
glVertex3f(0.017814,0.024518,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,1.500000)
glVertex3f(0.024518,0.017814,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,1.500000)
glVertex3f(0.028823,0.009365,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,1.500000)
glVertex3f(0.030306,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,1.500000)
glVertex3f(0.028823,-0.009365,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,1.500000)
glVertex3f(0.024518,-0.017814,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,1.500000)
glVertex3f(0.017814,-0.024518,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,1.500000)
glVertex3f(0.009365,-0.028823,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,1.500000)
glVertex3f(0.000000,-0.030306,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,1.500000)
glVertex3f(-0.009365,-0.028823,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,1.500000)
glVertex3f(-0.017814,-0.024518,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,1.500000)
glVertex3f(-0.024518,-0.017814,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,1.500000)
glVertex3f(-0.028823,-0.009365,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,1.500000)
glVertex3f(-0.030306,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,1.500000)
glVertex3f(-0.028823,0.009365,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,1.500000)
glVertex3f(-0.024518,0.017814,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,1.500000)
glVertex3f(-0.017814,0.024518,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,1.500000)
glVertex3f(-0.009365,0.028823,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,1.500000)
glVertex3f(0.000000,0.030306,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,2.250000)
glVertex3f(0.000000,0.030306,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,2.250000)
glVertex3f(0.009365,0.028823,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,2.250000)
glVertex3f(0.017814,0.024518,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,2.250000)
glVertex3f(0.024518,0.017814,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,2.250000)
glVertex3f(0.028823,0.009365,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,2.250000)
glVertex3f(0.030306,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,2.250000)
glVertex3f(0.028823,-0.009365,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,2.250000)
glVertex3f(0.024518,-0.017814,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,2.250000)
glVertex3f(0.017814,-0.024518,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,2.250000)
glVertex3f(0.009365,-0.028823,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,2.250000)
glVertex3f(0.000000,-0.030306,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,2.250000)
glVertex3f(-0.009365,-0.028823,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,2.250000)
glVertex3f(-0.017814,-0.024518,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,2.250000)
glVertex3f(-0.024518,-0.017814,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,2.250000)
glVertex3f(-0.028823,-0.009365,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,2.250000)
glVertex3f(-0.030306,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,2.250000)
glVertex3f(-0.028823,0.009365,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,2.250000)
glVertex3f(-0.024518,0.017814,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,2.250000)
glVertex3f(-0.017814,0.024518,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,2.250000)
glVertex3f(-0.009365,0.028823,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,2.250000)
glVertex3f(0.000000,0.030306,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,3.000000)
glVertex3f(0.000000,0.030306,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,3.000000)
glVertex3f(0.009365,0.028823,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,3.000000)
glVertex3f(0.017814,0.024518,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,3.000000)
glVertex3f(0.024518,0.017814,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,3.000000)
glVertex3f(0.028823,0.009365,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,3.000000)
glVertex3f(0.030306,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,3.000000)
glVertex3f(0.028823,-0.009365,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,3.000000)
glVertex3f(0.024518,-0.017814,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,3.000000)
glVertex3f(0.017814,-0.024518,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,3.000000)
glVertex3f(0.009365,-0.028823,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,3.000000)
glVertex3f(0.000000,-0.030306,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,3.000000)
glVertex3f(-0.009365,-0.028823,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,3.000000)
glVertex3f(-0.017814,-0.024518,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,3.000000)
glVertex3f(-0.024518,-0.017814,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,3.000000)
glVertex3f(-0.028823,-0.009365,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,3.000000)
glVertex3f(-0.030306,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,3.000000)
glVertex3f(-0.028823,0.009365,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,3.000000)
glVertex3f(-0.024518,0.017814,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,3.000000)
glVertex3f(-0.017814,0.024518,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,3.000000)
glVertex3f(-0.009365,0.028823,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,3.000000)
glVertex3f(0.000000,0.030306,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,3.750000)
glVertex3f(0.000000,0.030306,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,3.750000)
glVertex3f(0.009365,0.028823,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,3.750000)
glVertex3f(0.017814,0.024518,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,3.750000)
glVertex3f(0.024518,0.017814,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,3.750000)
glVertex3f(0.028823,0.009365,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,3.750000)
glVertex3f(0.030306,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,3.750000)
glVertex3f(0.028823,-0.009365,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,3.750000)
glVertex3f(0.024518,-0.017814,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,3.750000)
glVertex3f(0.017814,-0.024518,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,3.750000)
glVertex3f(0.009365,-0.028823,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,3.750000)
glVertex3f(0.000000,-0.030306,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,3.750000)
glVertex3f(-0.009365,-0.028823,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,3.750000)
glVertex3f(-0.017814,-0.024518,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,3.750000)
glVertex3f(-0.024518,-0.017814,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,3.750000)
glVertex3f(-0.028823,-0.009365,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,3.750000)
glVertex3f(-0.030306,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,3.750000)
glVertex3f(-0.028823,0.009365,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,3.750000)
glVertex3f(-0.024518,0.017814,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,3.750000)
glVertex3f(-0.017814,0.024518,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,3.750000)
glVertex3f(-0.009365,0.028823,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,3.750000)
glVertex3f(0.000000,0.030306,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,4.500000)
glVertex3f(0.000000,0.030306,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,4.500000)
glVertex3f(0.009365,0.028823,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,4.500000)
glVertex3f(0.017814,0.024518,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,4.500000)
glVertex3f(0.024518,0.017814,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,4.500000)
glVertex3f(0.028823,0.009365,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,4.500000)
glVertex3f(0.030306,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,4.500000)
glVertex3f(0.028823,-0.009365,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,4.500000)
glVertex3f(0.024518,-0.017814,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,4.500000)
glVertex3f(0.017814,-0.024518,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,4.500000)
glVertex3f(0.009365,-0.028823,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,4.500000)
glVertex3f(0.000000,-0.030306,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,4.500000)
glVertex3f(-0.009365,-0.028823,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,4.500000)
glVertex3f(-0.017814,-0.024518,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,4.500000)
glVertex3f(-0.024518,-0.017814,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,4.500000)
glVertex3f(-0.028823,-0.009365,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,4.500000)
glVertex3f(-0.030306,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,4.500000)
glVertex3f(-0.028823,0.009365,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,4.500000)
glVertex3f(-0.024518,0.017814,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,4.500000)
glVertex3f(-0.017814,0.024518,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,4.500000)
glVertex3f(-0.009365,0.028823,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,4.500000)
glVertex3f(0.000000,0.030306,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,5.250000)
glVertex3f(0.000000,0.030306,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,5.250000)
glVertex3f(0.009365,0.028823,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,5.250000)
glVertex3f(0.017814,0.024518,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,5.250000)
glVertex3f(0.024518,0.017814,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,5.250000)
glVertex3f(0.028823,0.009365,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,5.250000)
glVertex3f(0.030306,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,5.250000)
glVertex3f(0.028823,-0.009365,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,5.250000)
glVertex3f(0.024518,-0.017814,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,5.250000)
glVertex3f(0.017814,-0.024518,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,5.250000)
glVertex3f(0.009365,-0.028823,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,5.250000)
glVertex3f(0.000000,-0.030306,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,5.250000)
glVertex3f(-0.009365,-0.028823,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,5.250000)
glVertex3f(-0.017814,-0.024518,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,5.250000)
glVertex3f(-0.024518,-0.017814,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,5.250000)
glVertex3f(-0.028823,-0.009365,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,5.250000)
glVertex3f(-0.030306,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,5.250000)
glVertex3f(-0.028823,0.009365,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,5.250000)
glVertex3f(-0.024518,0.017814,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,5.250000)
glVertex3f(-0.017814,0.024518,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,5.250000)
glVertex3f(-0.009365,0.028823,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,5.250000)
glVertex3f(0.000000,0.030306,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,6.000000)
glVertex3f(0.000000,0.030306,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,6.000000)
glVertex3f(0.009365,0.028823,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,6.000000)
glVertex3f(0.017814,0.024518,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,6.000000)
glVertex3f(0.024518,0.017814,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,6.000000)
glVertex3f(0.028823,0.009365,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,6.000000)
glVertex3f(0.030306,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,6.000000)
glVertex3f(0.028823,-0.009365,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,6.000000)
glVertex3f(0.024518,-0.017814,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,6.000000)
glVertex3f(0.017814,-0.024518,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,6.000000)
glVertex3f(0.009365,-0.028823,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,6.000000)
glVertex3f(0.000000,-0.030306,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,6.000000)
glVertex3f(-0.009365,-0.028823,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,6.000000)
glVertex3f(-0.017814,-0.024518,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,6.000000)
glVertex3f(-0.024518,-0.017814,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,6.000000)
glVertex3f(-0.028823,-0.009365,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,6.000000)
glVertex3f(-0.030306,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,6.000000)
glVertex3f(-0.028823,0.009365,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,6.000000)
glVertex3f(-0.024518,0.017814,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,6.000000)
glVertex3f(-0.017814,0.024518,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,6.000000)
glVertex3f(-0.009365,0.028823,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,6.000000)
glVertex3f(0.000000,0.030306,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,6.750000)
glVertex3f(0.000000,0.030306,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,6.750000)
glVertex3f(0.009365,0.028823,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,6.750000)
glVertex3f(0.017814,0.024518,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,6.750000)
glVertex3f(0.024518,0.017814,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,6.750000)
glVertex3f(0.028823,0.009365,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,6.750000)
glVertex3f(0.030306,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,6.750000)
glVertex3f(0.028823,-0.009365,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,6.750000)
glVertex3f(0.024518,-0.017814,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,6.750000)
glVertex3f(0.017814,-0.024518,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,6.750000)
glVertex3f(0.009365,-0.028823,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,6.750000)
glVertex3f(0.000000,-0.030306,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,6.750000)
glVertex3f(-0.009365,-0.028823,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,6.750000)
glVertex3f(-0.017814,-0.024518,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,6.750000)
glVertex3f(-0.024518,-0.017814,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,6.750000)
glVertex3f(-0.028823,-0.009365,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,6.750000)
glVertex3f(-0.030306,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,6.750000)
glVertex3f(-0.028823,0.009365,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,6.750000)
glVertex3f(-0.024518,0.017814,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,6.750000)
glVertex3f(-0.017814,0.024518,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,6.750000)
glVertex3f(-0.009365,0.028823,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,6.750000)
glVertex3f(0.000000,0.030306,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,7.500000)
glVertex3f(0.000000,0.030306,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,7.500000)
glVertex3f(0.009365,0.028823,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,7.500000)
glVertex3f(0.017814,0.024518,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,7.500000)
glVertex3f(0.024518,0.017814,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,7.500000)
glVertex3f(0.028823,0.009365,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,7.500000)
glVertex3f(0.030306,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,7.500000)
glVertex3f(0.028823,-0.009365,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,7.500000)
glVertex3f(0.024518,-0.017814,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,7.500000)
glVertex3f(0.017814,-0.024518,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,7.500000)
glVertex3f(0.009365,-0.028823,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,7.500000)
glVertex3f(0.000000,-0.030306,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,7.500000)
glVertex3f(-0.009365,-0.028823,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,7.500000)
glVertex3f(-0.017814,-0.024518,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,7.500000)
glVertex3f(-0.024518,-0.017814,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,7.500000)
glVertex3f(-0.028823,-0.009365,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,7.500000)
glVertex3f(-0.030306,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,7.500000)
glVertex3f(-0.028823,0.009365,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,7.500000)
glVertex3f(-0.024518,0.017814,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,7.500000)
glVertex3f(-0.017814,0.024518,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,7.500000)
glVertex3f(-0.009365,0.028823,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,7.500000)
glVertex3f(0.000000,0.030306,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,8.250000)
glVertex3f(0.000000,0.030306,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,8.250000)
glVertex3f(0.009365,0.028823,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,8.250000)
glVertex3f(0.017814,0.024518,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,8.250000)
glVertex3f(0.024518,0.017814,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,8.250000)
glVertex3f(0.028823,0.009365,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,8.250000)
glVertex3f(0.030306,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,8.250000)
glVertex3f(0.028823,-0.009365,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,8.250000)
glVertex3f(0.024518,-0.017814,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,8.250000)
glVertex3f(0.017814,-0.024518,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,8.250000)
glVertex3f(0.009365,-0.028823,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,8.250000)
glVertex3f(0.000000,-0.030306,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,8.250000)
glVertex3f(-0.009365,-0.028823,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,8.250000)
glVertex3f(-0.017814,-0.024518,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,8.250000)
glVertex3f(-0.024518,-0.017814,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,8.250000)
glVertex3f(-0.028823,-0.009365,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,8.250000)
glVertex3f(-0.030306,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,8.250000)
glVertex3f(-0.028823,0.009365,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,8.250000)
glVertex3f(-0.024518,0.017814,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,8.250000)
glVertex3f(-0.017814,0.024518,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,8.250000)
glVertex3f(-0.009365,0.028823,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,8.250000)
glVertex3f(0.000000,0.030306,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,9.000000)
glVertex3f(0.000000,0.030306,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,9.000000)
glVertex3f(0.009365,0.028823,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,9.000000)
glVertex3f(0.017814,0.024518,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,9.000000)
glVertex3f(0.024518,0.017814,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,9.000000)
glVertex3f(0.028823,0.009365,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,9.000000)
glVertex3f(0.030306,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,9.000000)
glVertex3f(0.028823,-0.009365,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,9.000000)
glVertex3f(0.024518,-0.017814,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,9.000000)
glVertex3f(0.017814,-0.024518,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,9.000000)
glVertex3f(0.009365,-0.028823,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,9.000000)
glVertex3f(0.000000,-0.030306,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,9.000000)
glVertex3f(-0.009365,-0.028823,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,9.000000)
glVertex3f(-0.017814,-0.024518,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,9.000000)
glVertex3f(-0.024518,-0.017814,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,9.000000)
glVertex3f(-0.028823,-0.009365,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,9.000000)
glVertex3f(-0.030306,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,9.000000)
glVertex3f(-0.028823,0.009365,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,9.000000)
glVertex3f(-0.024518,0.017814,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,9.000000)
glVertex3f(-0.017814,0.024518,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,9.000000)
glVertex3f(-0.009365,0.028823,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,9.000000)
glVertex3f(0.000000,0.030306,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,9.750000)
glVertex3f(0.000000,0.030306,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,9.750000)
glVertex3f(0.009365,0.028823,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,9.750000)
glVertex3f(0.017814,0.024518,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,9.750000)
glVertex3f(0.024518,0.017814,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,9.750000)
glVertex3f(0.028823,0.009365,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,9.750000)
glVertex3f(0.030306,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,9.750000)
glVertex3f(0.028823,-0.009365,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,9.750000)
glVertex3f(0.024518,-0.017814,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,9.750000)
glVertex3f(0.017814,-0.024518,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,9.750000)
glVertex3f(0.009365,-0.028823,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,9.750000)
glVertex3f(0.000000,-0.030306,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,9.750000)
glVertex3f(-0.009365,-0.028823,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,9.750000)
glVertex3f(-0.017814,-0.024518,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,9.750000)
glVertex3f(-0.024518,-0.017814,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,9.750000)
glVertex3f(-0.028823,-0.009365,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,9.750000)
glVertex3f(-0.030306,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,9.750000)
glVertex3f(-0.028823,0.009365,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,9.750000)
glVertex3f(-0.024518,0.017814,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,9.750000)
glVertex3f(-0.017814,0.024518,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,9.750000)
glVertex3f(-0.009365,0.028823,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,9.750000)
glVertex3f(0.000000,0.030306,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,10.500000)
glVertex3f(0.000000,0.030306,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,10.500000)
glVertex3f(0.009365,0.028823,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,10.500000)
glVertex3f(0.017814,0.024518,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,10.500000)
glVertex3f(0.024518,0.017814,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,10.500000)
glVertex3f(0.028823,0.009365,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,10.500000)
glVertex3f(0.030306,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,10.500000)
glVertex3f(0.028823,-0.009365,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,10.500000)
glVertex3f(0.024518,-0.017814,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,10.500000)
glVertex3f(0.017814,-0.024518,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,10.500000)
glVertex3f(0.009365,-0.028823,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,10.500000)
glVertex3f(0.000000,-0.030306,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,10.500000)
glVertex3f(-0.009365,-0.028823,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,10.500000)
glVertex3f(-0.017814,-0.024518,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,10.500000)
glVertex3f(-0.024518,-0.017814,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,10.500000)
glVertex3f(-0.028823,-0.009365,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,10.500000)
glVertex3f(-0.030306,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,10.500000)
glVertex3f(-0.028823,0.009365,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,10.500000)
glVertex3f(-0.024518,0.017814,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,10.500000)
glVertex3f(-0.017814,0.024518,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,10.500000)
glVertex3f(-0.009365,0.028823,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,10.500000)
glVertex3f(0.000000,0.030306,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,11.250000)
glVertex3f(0.000000,0.030306,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,11.250000)
glVertex3f(0.009365,0.028823,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,11.250000)
glVertex3f(0.017814,0.024518,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,11.250000)
glVertex3f(0.024518,0.017814,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,11.250000)
glVertex3f(0.028823,0.009365,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,11.250000)
glVertex3f(0.030306,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,11.250000)
glVertex3f(0.028823,-0.009365,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,11.250000)
glVertex3f(0.024518,-0.017814,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,11.250000)
glVertex3f(0.017814,-0.024518,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,11.250000)
glVertex3f(0.009365,-0.028823,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,11.250000)
glVertex3f(0.000000,-0.030306,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,11.250000)
glVertex3f(-0.009365,-0.028823,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,11.250000)
glVertex3f(-0.017814,-0.024518,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,11.250000)
glVertex3f(-0.024518,-0.017814,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,11.250000)
glVertex3f(-0.028823,-0.009365,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,11.250000)
glVertex3f(-0.030306,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,11.250000)
glVertex3f(-0.028823,0.009365,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,11.250000)
glVertex3f(-0.024518,0.017814,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,11.250000)
glVertex3f(-0.017814,0.024518,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,11.250000)
glVertex3f(-0.009365,0.028823,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,11.250000)
glVertex3f(0.000000,0.030306,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,12.000000)
glVertex3f(0.000000,0.030306,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,12.000000)
glVertex3f(0.009365,0.028823,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,12.000000)
glVertex3f(0.017814,0.024518,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,12.000000)
glVertex3f(0.024518,0.017814,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,12.000000)
glVertex3f(0.028823,0.009365,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,12.000000)
glVertex3f(0.030306,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,12.000000)
glVertex3f(0.028823,-0.009365,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,12.000000)
glVertex3f(0.024518,-0.017814,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,12.000000)
glVertex3f(0.017814,-0.024518,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,12.000000)
glVertex3f(0.009365,-0.028823,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,12.000000)
glVertex3f(0.000000,-0.030306,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,12.000000)
glVertex3f(-0.009365,-0.028823,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,12.000000)
glVertex3f(-0.017814,-0.024518,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,12.000000)
glVertex3f(-0.024518,-0.017814,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,12.000000)
glVertex3f(-0.028823,-0.009365,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,12.000000)
glVertex3f(-0.030306,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,12.000000)
glVertex3f(-0.028823,0.009365,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,12.000000)
glVertex3f(-0.024518,0.017814,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,12.000000)
glVertex3f(-0.017814,0.024518,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,12.000000)
glVertex3f(-0.009365,0.028823,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,12.000000)
glVertex3f(0.000000,0.030306,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,12.750000)
glVertex3f(0.000000,0.030306,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,12.750000)
glVertex3f(0.009365,0.028823,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,12.750000)
glVertex3f(0.017814,0.024518,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,12.750000)
glVertex3f(0.024518,0.017814,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,12.750000)
glVertex3f(0.028823,0.009365,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,12.750000)
glVertex3f(0.030306,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,12.750000)
glVertex3f(0.028823,-0.009365,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,12.750000)
glVertex3f(0.024518,-0.017814,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,12.750000)
glVertex3f(0.017814,-0.024518,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,12.750000)
glVertex3f(0.009365,-0.028823,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,12.750000)
glVertex3f(0.000000,-0.030306,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,12.750000)
glVertex3f(-0.009365,-0.028823,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,12.750000)
glVertex3f(-0.017814,-0.024518,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,12.750000)
glVertex3f(-0.024518,-0.017814,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,12.750000)
glVertex3f(-0.028823,-0.009365,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,12.750000)
glVertex3f(-0.030306,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,12.750000)
glVertex3f(-0.028823,0.009365,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,12.750000)
glVertex3f(-0.024518,0.017814,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,12.750000)
glVertex3f(-0.017814,0.024518,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,12.750000)
glVertex3f(-0.009365,0.028823,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,12.750000)
glVertex3f(0.000000,0.030306,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,13.500000)
glVertex3f(0.000000,0.030306,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,13.500000)
glVertex3f(0.009365,0.028823,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,13.500000)
glVertex3f(0.017814,0.024518,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,13.500000)
glVertex3f(0.024518,0.017814,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,13.500000)
glVertex3f(0.028823,0.009365,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,13.500000)
glVertex3f(0.030306,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,13.500000)
glVertex3f(0.028823,-0.009365,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,13.500000)
glVertex3f(0.024518,-0.017814,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,13.500000)
glVertex3f(0.017814,-0.024518,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,13.500000)
glVertex3f(0.009365,-0.028823,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,13.500000)
glVertex3f(0.000000,-0.030306,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,13.500000)
glVertex3f(-0.009365,-0.028823,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,13.500000)
glVertex3f(-0.017814,-0.024518,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,13.500000)
glVertex3f(-0.024518,-0.017814,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,13.500000)
glVertex3f(-0.028823,-0.009365,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,13.500000)
glVertex3f(-0.030306,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,13.500000)
glVertex3f(-0.028823,0.009365,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,13.500000)
glVertex3f(-0.024518,0.017814,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,13.500000)
glVertex3f(-0.017814,0.024518,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,13.500000)
glVertex3f(-0.009365,0.028823,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,13.500000)
glVertex3f(0.000000,0.030306,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,14.250000)
glVertex3f(0.000000,0.030306,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009365,0.028823,14.250000)
glVertex3f(0.009365,0.028823,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017814,0.024518,14.250000)
glVertex3f(0.017814,0.024518,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024518,0.017814,14.250000)
glVertex3f(0.024518,0.017814,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028823,0.009365,14.250000)
glVertex3f(0.028823,0.009365,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030306,0.000000,14.250000)
glVertex3f(0.030306,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028823,-0.009365,14.250000)
glVertex3f(0.028823,-0.009365,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024518,-0.017814,14.250000)
glVertex3f(0.024518,-0.017814,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017814,-0.024518,14.250000)
glVertex3f(0.017814,-0.024518,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009365,-0.028823,14.250000)
glVertex3f(0.009365,-0.028823,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030306,14.250000)
glVertex3f(0.000000,-0.030306,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009365,-0.028823,14.250000)
glVertex3f(-0.009365,-0.028823,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017814,-0.024518,14.250000)
glVertex3f(-0.017814,-0.024518,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024518,-0.017814,14.250000)
glVertex3f(-0.024518,-0.017814,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028823,-0.009365,14.250000)
glVertex3f(-0.028823,-0.009365,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030306,-0.000000,14.250000)
glVertex3f(-0.030306,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028823,0.009365,14.250000)
glVertex3f(-0.028823,0.009365,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024518,0.017814,14.250000)
glVertex3f(-0.024518,0.017814,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017814,0.024518,14.250000)
glVertex3f(-0.017814,0.024518,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009365,0.028823,14.250000)
glVertex3f(-0.009365,0.028823,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030306,14.250000)
glVertex3f(0.000000,0.030306,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.348737,0.303610,92.726913)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,0.000000)
glVertex3f(0.000000,0.030764,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,0.000000)
glVertex3f(0.009507,0.029258,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,0.000000)
glVertex3f(0.018083,0.024889,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,0.000000)
glVertex3f(0.024889,0.018083,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,0.000000)
glVertex3f(0.029258,0.009507,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,0.000000)
glVertex3f(0.030764,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,0.000000)
glVertex3f(0.029258,-0.009507,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,0.000000)
glVertex3f(0.024889,-0.018083,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,0.000000)
glVertex3f(0.018083,-0.024889,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,0.000000)
glVertex3f(0.009507,-0.029258,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,0.000000)
glVertex3f(0.000000,-0.030764,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,0.000000)
glVertex3f(-0.009507,-0.029258,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,0.000000)
glVertex3f(-0.018083,-0.024889,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,0.000000)
glVertex3f(-0.024889,-0.018083,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,0.000000)
glVertex3f(-0.029258,-0.009507,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,0.000000)
glVertex3f(-0.029258,0.009507,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,0.000000)
glVertex3f(-0.024889,0.018083,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,0.000000)
glVertex3f(-0.018083,0.024889,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,0.000000)
glVertex3f(-0.009507,0.029258,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,0.000000)
glVertex3f(0.000000,0.030764,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,0.750000)
glVertex3f(0.000000,0.030764,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,0.750000)
glVertex3f(0.009507,0.029258,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,0.750000)
glVertex3f(0.018083,0.024889,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,0.750000)
glVertex3f(0.024889,0.018083,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,0.750000)
glVertex3f(0.029258,0.009507,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,0.750000)
glVertex3f(0.030764,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,0.750000)
glVertex3f(0.029258,-0.009507,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,0.750000)
glVertex3f(0.024889,-0.018083,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,0.750000)
glVertex3f(0.018083,-0.024889,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,0.750000)
glVertex3f(0.009507,-0.029258,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,0.750000)
glVertex3f(0.000000,-0.030764,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,0.750000)
glVertex3f(-0.009507,-0.029258,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,0.750000)
glVertex3f(-0.018083,-0.024889,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,0.750000)
glVertex3f(-0.024889,-0.018083,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,0.750000)
glVertex3f(-0.029258,-0.009507,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,0.750000)
glVertex3f(-0.030764,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,0.750000)
glVertex3f(-0.029258,0.009507,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,0.750000)
glVertex3f(-0.024889,0.018083,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,0.750000)
glVertex3f(-0.018083,0.024889,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,0.750000)
glVertex3f(-0.009507,0.029258,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,0.750000)
glVertex3f(0.000000,0.030764,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,1.500000)
glVertex3f(0.000000,0.030764,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,1.500000)
glVertex3f(0.009507,0.029258,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,1.500000)
glVertex3f(0.018083,0.024889,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,1.500000)
glVertex3f(0.024889,0.018083,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,1.500000)
glVertex3f(0.029258,0.009507,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,1.500000)
glVertex3f(0.030764,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,1.500000)
glVertex3f(0.029258,-0.009507,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,1.500000)
glVertex3f(0.024889,-0.018083,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,1.500000)
glVertex3f(0.018083,-0.024889,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,1.500000)
glVertex3f(0.009507,-0.029258,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,1.500000)
glVertex3f(0.000000,-0.030764,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,1.500000)
glVertex3f(-0.009507,-0.029258,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,1.500000)
glVertex3f(-0.018083,-0.024889,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,1.500000)
glVertex3f(-0.024889,-0.018083,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,1.500000)
glVertex3f(-0.029258,-0.009507,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,1.500000)
glVertex3f(-0.030764,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,1.500000)
glVertex3f(-0.029258,0.009507,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,1.500000)
glVertex3f(-0.024889,0.018083,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,1.500000)
glVertex3f(-0.018083,0.024889,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,1.500000)
glVertex3f(-0.009507,0.029258,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,1.500000)
glVertex3f(0.000000,0.030764,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,2.250000)
glVertex3f(0.000000,0.030764,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,2.250000)
glVertex3f(0.009507,0.029258,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,2.250000)
glVertex3f(0.018083,0.024889,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,2.250000)
glVertex3f(0.024889,0.018083,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,2.250000)
glVertex3f(0.029258,0.009507,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,2.250000)
glVertex3f(0.030764,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,2.250000)
glVertex3f(0.029258,-0.009507,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,2.250000)
glVertex3f(0.024889,-0.018083,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,2.250000)
glVertex3f(0.018083,-0.024889,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,2.250000)
glVertex3f(0.009507,-0.029258,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,2.250000)
glVertex3f(0.000000,-0.030764,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,2.250000)
glVertex3f(-0.009507,-0.029258,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,2.250000)
glVertex3f(-0.018083,-0.024889,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,2.250000)
glVertex3f(-0.024889,-0.018083,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,2.250000)
glVertex3f(-0.029258,-0.009507,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,2.250000)
glVertex3f(-0.030764,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,2.250000)
glVertex3f(-0.029258,0.009507,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,2.250000)
glVertex3f(-0.024889,0.018083,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,2.250000)
glVertex3f(-0.018083,0.024889,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,2.250000)
glVertex3f(-0.009507,0.029258,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,2.250000)
glVertex3f(0.000000,0.030764,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,3.000000)
glVertex3f(0.000000,0.030764,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,3.000000)
glVertex3f(0.009507,0.029258,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,3.000000)
glVertex3f(0.018083,0.024889,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,3.000000)
glVertex3f(0.024889,0.018083,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,3.000000)
glVertex3f(0.029258,0.009507,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,3.000000)
glVertex3f(0.030764,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,3.000000)
glVertex3f(0.029258,-0.009507,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,3.000000)
glVertex3f(0.024889,-0.018083,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,3.000000)
glVertex3f(0.018083,-0.024889,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,3.000000)
glVertex3f(0.009507,-0.029258,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,3.000000)
glVertex3f(0.000000,-0.030764,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,3.000000)
glVertex3f(-0.009507,-0.029258,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,3.000000)
glVertex3f(-0.018083,-0.024889,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,3.000000)
glVertex3f(-0.024889,-0.018083,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,3.000000)
glVertex3f(-0.029258,-0.009507,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,3.000000)
glVertex3f(-0.030764,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,3.000000)
glVertex3f(-0.029258,0.009507,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,3.000000)
glVertex3f(-0.024889,0.018083,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,3.000000)
glVertex3f(-0.018083,0.024889,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,3.000000)
glVertex3f(-0.009507,0.029258,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,3.000000)
glVertex3f(0.000000,0.030764,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,3.750000)
glVertex3f(0.000000,0.030764,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,3.750000)
glVertex3f(0.009507,0.029258,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,3.750000)
glVertex3f(0.018083,0.024889,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,3.750000)
glVertex3f(0.024889,0.018083,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,3.750000)
glVertex3f(0.029258,0.009507,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,3.750000)
glVertex3f(0.030764,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,3.750000)
glVertex3f(0.029258,-0.009507,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,3.750000)
glVertex3f(0.024889,-0.018083,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,3.750000)
glVertex3f(0.018083,-0.024889,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,3.750000)
glVertex3f(0.009507,-0.029258,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,3.750000)
glVertex3f(0.000000,-0.030764,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,3.750000)
glVertex3f(-0.009507,-0.029258,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,3.750000)
glVertex3f(-0.018083,-0.024889,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,3.750000)
glVertex3f(-0.024889,-0.018083,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,3.750000)
glVertex3f(-0.029258,-0.009507,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,3.750000)
glVertex3f(-0.030764,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,3.750000)
glVertex3f(-0.029258,0.009507,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,3.750000)
glVertex3f(-0.024889,0.018083,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,3.750000)
glVertex3f(-0.018083,0.024889,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,3.750000)
glVertex3f(-0.009507,0.029258,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,3.750000)
glVertex3f(0.000000,0.030764,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,4.500000)
glVertex3f(0.000000,0.030764,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,4.500000)
glVertex3f(0.009507,0.029258,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,4.500000)
glVertex3f(0.018083,0.024889,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,4.500000)
glVertex3f(0.024889,0.018083,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,4.500000)
glVertex3f(0.029258,0.009507,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,4.500000)
glVertex3f(0.030764,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,4.500000)
glVertex3f(0.029258,-0.009507,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,4.500000)
glVertex3f(0.024889,-0.018083,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,4.500000)
glVertex3f(0.018083,-0.024889,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,4.500000)
glVertex3f(0.009507,-0.029258,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,4.500000)
glVertex3f(0.000000,-0.030764,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,4.500000)
glVertex3f(-0.009507,-0.029258,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,4.500000)
glVertex3f(-0.018083,-0.024889,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,4.500000)
glVertex3f(-0.024889,-0.018083,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,4.500000)
glVertex3f(-0.029258,-0.009507,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,4.500000)
glVertex3f(-0.030764,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,4.500000)
glVertex3f(-0.029258,0.009507,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,4.500000)
glVertex3f(-0.024889,0.018083,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,4.500000)
glVertex3f(-0.018083,0.024889,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,4.500000)
glVertex3f(-0.009507,0.029258,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,4.500000)
glVertex3f(0.000000,0.030764,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,5.250000)
glVertex3f(0.000000,0.030764,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,5.250000)
glVertex3f(0.009507,0.029258,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,5.250000)
glVertex3f(0.018083,0.024889,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,5.250000)
glVertex3f(0.024889,0.018083,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,5.250000)
glVertex3f(0.029258,0.009507,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,5.250000)
glVertex3f(0.030764,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,5.250000)
glVertex3f(0.029258,-0.009507,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,5.250000)
glVertex3f(0.024889,-0.018083,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,5.250000)
glVertex3f(0.018083,-0.024889,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,5.250000)
glVertex3f(0.009507,-0.029258,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,5.250000)
glVertex3f(0.000000,-0.030764,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,5.250000)
glVertex3f(-0.009507,-0.029258,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,5.250000)
glVertex3f(-0.018083,-0.024889,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,5.250000)
glVertex3f(-0.024889,-0.018083,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,5.250000)
glVertex3f(-0.029258,-0.009507,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,5.250000)
glVertex3f(-0.030764,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,5.250000)
glVertex3f(-0.029258,0.009507,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,5.250000)
glVertex3f(-0.024889,0.018083,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,5.250000)
glVertex3f(-0.018083,0.024889,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,5.250000)
glVertex3f(-0.009507,0.029258,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,5.250000)
glVertex3f(0.000000,0.030764,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,6.000000)
glVertex3f(0.000000,0.030764,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,6.000000)
glVertex3f(0.009507,0.029258,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,6.000000)
glVertex3f(0.018083,0.024889,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,6.000000)
glVertex3f(0.024889,0.018083,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,6.000000)
glVertex3f(0.029258,0.009507,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,6.000000)
glVertex3f(0.030764,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,6.000000)
glVertex3f(0.029258,-0.009507,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,6.000000)
glVertex3f(0.024889,-0.018083,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,6.000000)
glVertex3f(0.018083,-0.024889,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,6.000000)
glVertex3f(0.009507,-0.029258,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,6.000000)
glVertex3f(0.000000,-0.030764,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,6.000000)
glVertex3f(-0.009507,-0.029258,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,6.000000)
glVertex3f(-0.018083,-0.024889,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,6.000000)
glVertex3f(-0.024889,-0.018083,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,6.000000)
glVertex3f(-0.029258,-0.009507,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,6.000000)
glVertex3f(-0.030764,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,6.000000)
glVertex3f(-0.029258,0.009507,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,6.000000)
glVertex3f(-0.024889,0.018083,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,6.000000)
glVertex3f(-0.018083,0.024889,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,6.000000)
glVertex3f(-0.009507,0.029258,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,6.000000)
glVertex3f(0.000000,0.030764,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,6.750000)
glVertex3f(0.000000,0.030764,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,6.750000)
glVertex3f(0.009507,0.029258,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,6.750000)
glVertex3f(0.018083,0.024889,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,6.750000)
glVertex3f(0.024889,0.018083,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,6.750000)
glVertex3f(0.029258,0.009507,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,6.750000)
glVertex3f(0.030764,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,6.750000)
glVertex3f(0.029258,-0.009507,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,6.750000)
glVertex3f(0.024889,-0.018083,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,6.750000)
glVertex3f(0.018083,-0.024889,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,6.750000)
glVertex3f(0.009507,-0.029258,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,6.750000)
glVertex3f(0.000000,-0.030764,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,6.750000)
glVertex3f(-0.009507,-0.029258,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,6.750000)
glVertex3f(-0.018083,-0.024889,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,6.750000)
glVertex3f(-0.024889,-0.018083,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,6.750000)
glVertex3f(-0.029258,-0.009507,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,6.750000)
glVertex3f(-0.030764,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,6.750000)
glVertex3f(-0.029258,0.009507,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,6.750000)
glVertex3f(-0.024889,0.018083,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,6.750000)
glVertex3f(-0.018083,0.024889,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,6.750000)
glVertex3f(-0.009507,0.029258,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,6.750000)
glVertex3f(0.000000,0.030764,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,7.500000)
glVertex3f(0.000000,0.030764,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,7.500000)
glVertex3f(0.009507,0.029258,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,7.500000)
glVertex3f(0.018083,0.024889,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,7.500000)
glVertex3f(0.024889,0.018083,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,7.500000)
glVertex3f(0.029258,0.009507,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,7.500000)
glVertex3f(0.030764,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,7.500000)
glVertex3f(0.029258,-0.009507,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,7.500000)
glVertex3f(0.024889,-0.018083,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,7.500000)
glVertex3f(0.018083,-0.024889,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,7.500000)
glVertex3f(0.009507,-0.029258,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,7.500000)
glVertex3f(0.000000,-0.030764,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,7.500000)
glVertex3f(-0.009507,-0.029258,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,7.500000)
glVertex3f(-0.018083,-0.024889,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,7.500000)
glVertex3f(-0.024889,-0.018083,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,7.500000)
glVertex3f(-0.029258,-0.009507,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,7.500000)
glVertex3f(-0.030764,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,7.500000)
glVertex3f(-0.029258,0.009507,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,7.500000)
glVertex3f(-0.024889,0.018083,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,7.500000)
glVertex3f(-0.018083,0.024889,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,7.500000)
glVertex3f(-0.009507,0.029258,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,7.500000)
glVertex3f(0.000000,0.030764,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,8.250000)
glVertex3f(0.000000,0.030764,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,8.250000)
glVertex3f(0.009507,0.029258,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,8.250000)
glVertex3f(0.018083,0.024889,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,8.250000)
glVertex3f(0.024889,0.018083,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,8.250000)
glVertex3f(0.029258,0.009507,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,8.250000)
glVertex3f(0.030764,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,8.250000)
glVertex3f(0.029258,-0.009507,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,8.250000)
glVertex3f(0.024889,-0.018083,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,8.250000)
glVertex3f(0.018083,-0.024889,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,8.250000)
glVertex3f(0.009507,-0.029258,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,8.250000)
glVertex3f(0.000000,-0.030764,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,8.250000)
glVertex3f(-0.009507,-0.029258,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,8.250000)
glVertex3f(-0.018083,-0.024889,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,8.250000)
glVertex3f(-0.024889,-0.018083,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,8.250000)
glVertex3f(-0.029258,-0.009507,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,8.250000)
glVertex3f(-0.030764,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,8.250000)
glVertex3f(-0.029258,0.009507,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,8.250000)
glVertex3f(-0.024889,0.018083,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,8.250000)
glVertex3f(-0.018083,0.024889,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,8.250000)
glVertex3f(-0.009507,0.029258,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,8.250000)
glVertex3f(0.000000,0.030764,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,9.000000)
glVertex3f(0.000000,0.030764,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,9.000000)
glVertex3f(0.009507,0.029258,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,9.000000)
glVertex3f(0.018083,0.024889,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,9.000000)
glVertex3f(0.024889,0.018083,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,9.000000)
glVertex3f(0.029258,0.009507,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,9.000000)
glVertex3f(0.030764,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,9.000000)
glVertex3f(0.029258,-0.009507,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,9.000000)
glVertex3f(0.024889,-0.018083,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,9.000000)
glVertex3f(0.018083,-0.024889,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,9.000000)
glVertex3f(0.009507,-0.029258,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,9.000000)
glVertex3f(0.000000,-0.030764,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,9.000000)
glVertex3f(-0.009507,-0.029258,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,9.000000)
glVertex3f(-0.018083,-0.024889,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,9.000000)
glVertex3f(-0.024889,-0.018083,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,9.000000)
glVertex3f(-0.029258,-0.009507,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,9.000000)
glVertex3f(-0.030764,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,9.000000)
glVertex3f(-0.029258,0.009507,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,9.000000)
glVertex3f(-0.024889,0.018083,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,9.000000)
glVertex3f(-0.018083,0.024889,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,9.000000)
glVertex3f(-0.009507,0.029258,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,9.000000)
glVertex3f(0.000000,0.030764,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,9.750000)
glVertex3f(0.000000,0.030764,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,9.750000)
glVertex3f(0.009507,0.029258,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,9.750000)
glVertex3f(0.018083,0.024889,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,9.750000)
glVertex3f(0.024889,0.018083,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,9.750000)
glVertex3f(0.029258,0.009507,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,9.750000)
glVertex3f(0.030764,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,9.750000)
glVertex3f(0.029258,-0.009507,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,9.750000)
glVertex3f(0.024889,-0.018083,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,9.750000)
glVertex3f(0.018083,-0.024889,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,9.750000)
glVertex3f(0.009507,-0.029258,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,9.750000)
glVertex3f(0.000000,-0.030764,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,9.750000)
glVertex3f(-0.009507,-0.029258,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,9.750000)
glVertex3f(-0.018083,-0.024889,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,9.750000)
glVertex3f(-0.024889,-0.018083,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,9.750000)
glVertex3f(-0.029258,-0.009507,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,9.750000)
glVertex3f(-0.030764,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,9.750000)
glVertex3f(-0.029258,0.009507,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,9.750000)
glVertex3f(-0.024889,0.018083,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,9.750000)
glVertex3f(-0.018083,0.024889,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,9.750000)
glVertex3f(-0.009507,0.029258,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,9.750000)
glVertex3f(0.000000,0.030764,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,10.500000)
glVertex3f(0.000000,0.030764,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,10.500000)
glVertex3f(0.009507,0.029258,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,10.500000)
glVertex3f(0.018083,0.024889,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,10.500000)
glVertex3f(0.024889,0.018083,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,10.500000)
glVertex3f(0.029258,0.009507,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,10.500000)
glVertex3f(0.030764,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,10.500000)
glVertex3f(0.029258,-0.009507,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,10.500000)
glVertex3f(0.024889,-0.018083,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,10.500000)
glVertex3f(0.018083,-0.024889,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,10.500000)
glVertex3f(0.009507,-0.029258,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,10.500000)
glVertex3f(0.000000,-0.030764,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,10.500000)
glVertex3f(-0.009507,-0.029258,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,10.500000)
glVertex3f(-0.018083,-0.024889,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,10.500000)
glVertex3f(-0.024889,-0.018083,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,10.500000)
glVertex3f(-0.029258,-0.009507,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,10.500000)
glVertex3f(-0.030764,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,10.500000)
glVertex3f(-0.029258,0.009507,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,10.500000)
glVertex3f(-0.024889,0.018083,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,10.500000)
glVertex3f(-0.018083,0.024889,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,10.500000)
glVertex3f(-0.009507,0.029258,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,10.500000)
glVertex3f(0.000000,0.030764,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,11.250000)
glVertex3f(0.000000,0.030764,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,11.250000)
glVertex3f(0.009507,0.029258,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,11.250000)
glVertex3f(0.018083,0.024889,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,11.250000)
glVertex3f(0.024889,0.018083,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,11.250000)
glVertex3f(0.029258,0.009507,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,11.250000)
glVertex3f(0.030764,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,11.250000)
glVertex3f(0.029258,-0.009507,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,11.250000)
glVertex3f(0.024889,-0.018083,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,11.250000)
glVertex3f(0.018083,-0.024889,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,11.250000)
glVertex3f(0.009507,-0.029258,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,11.250000)
glVertex3f(0.000000,-0.030764,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,11.250000)
glVertex3f(-0.009507,-0.029258,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,11.250000)
glVertex3f(-0.018083,-0.024889,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,11.250000)
glVertex3f(-0.024889,-0.018083,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,11.250000)
glVertex3f(-0.029258,-0.009507,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,11.250000)
glVertex3f(-0.030764,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,11.250000)
glVertex3f(-0.029258,0.009507,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,11.250000)
glVertex3f(-0.024889,0.018083,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,11.250000)
glVertex3f(-0.018083,0.024889,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,11.250000)
glVertex3f(-0.009507,0.029258,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,11.250000)
glVertex3f(0.000000,0.030764,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,12.000000)
glVertex3f(0.000000,0.030764,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,12.000000)
glVertex3f(0.009507,0.029258,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,12.000000)
glVertex3f(0.018083,0.024889,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,12.000000)
glVertex3f(0.024889,0.018083,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,12.000000)
glVertex3f(0.029258,0.009507,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,12.000000)
glVertex3f(0.030764,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,12.000000)
glVertex3f(0.029258,-0.009507,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,12.000000)
glVertex3f(0.024889,-0.018083,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,12.000000)
glVertex3f(0.018083,-0.024889,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,12.000000)
glVertex3f(0.009507,-0.029258,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,12.000000)
glVertex3f(0.000000,-0.030764,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,12.000000)
glVertex3f(-0.009507,-0.029258,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,12.000000)
glVertex3f(-0.018083,-0.024889,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,12.000000)
glVertex3f(-0.024889,-0.018083,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,12.000000)
glVertex3f(-0.029258,-0.009507,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,12.000000)
glVertex3f(-0.030764,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,12.000000)
glVertex3f(-0.029258,0.009507,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,12.000000)
glVertex3f(-0.024889,0.018083,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,12.000000)
glVertex3f(-0.018083,0.024889,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,12.000000)
glVertex3f(-0.009507,0.029258,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,12.000000)
glVertex3f(0.000000,0.030764,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,12.750000)
glVertex3f(0.000000,0.030764,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,12.750000)
glVertex3f(0.009507,0.029258,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,12.750000)
glVertex3f(0.018083,0.024889,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,12.750000)
glVertex3f(0.024889,0.018083,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,12.750000)
glVertex3f(0.029258,0.009507,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,12.750000)
glVertex3f(0.030764,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,12.750000)
glVertex3f(0.029258,-0.009507,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,12.750000)
glVertex3f(0.024889,-0.018083,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,12.750000)
glVertex3f(0.018083,-0.024889,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,12.750000)
glVertex3f(0.009507,-0.029258,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,12.750000)
glVertex3f(0.000000,-0.030764,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,12.750000)
glVertex3f(-0.009507,-0.029258,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,12.750000)
glVertex3f(-0.018083,-0.024889,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,12.750000)
glVertex3f(-0.024889,-0.018083,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,12.750000)
glVertex3f(-0.029258,-0.009507,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,12.750000)
glVertex3f(-0.030764,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,12.750000)
glVertex3f(-0.029258,0.009507,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,12.750000)
glVertex3f(-0.024889,0.018083,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,12.750000)
glVertex3f(-0.018083,0.024889,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,12.750000)
glVertex3f(-0.009507,0.029258,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,12.750000)
glVertex3f(0.000000,0.030764,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,13.500000)
glVertex3f(0.000000,0.030764,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,13.500000)
glVertex3f(0.009507,0.029258,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,13.500000)
glVertex3f(0.018083,0.024889,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,13.500000)
glVertex3f(0.024889,0.018083,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,13.500000)
glVertex3f(0.029258,0.009507,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,13.500000)
glVertex3f(0.030764,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,13.500000)
glVertex3f(0.029258,-0.009507,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,13.500000)
glVertex3f(0.024889,-0.018083,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,13.500000)
glVertex3f(0.018083,-0.024889,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,13.500000)
glVertex3f(0.009507,-0.029258,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,13.500000)
glVertex3f(0.000000,-0.030764,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,13.500000)
glVertex3f(-0.009507,-0.029258,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,13.500000)
glVertex3f(-0.018083,-0.024889,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,13.500000)
glVertex3f(-0.024889,-0.018083,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,13.500000)
glVertex3f(-0.029258,-0.009507,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,13.500000)
glVertex3f(-0.030764,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,13.500000)
glVertex3f(-0.029258,0.009507,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,13.500000)
glVertex3f(-0.024889,0.018083,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,13.500000)
glVertex3f(-0.018083,0.024889,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,13.500000)
glVertex3f(-0.009507,0.029258,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,13.500000)
glVertex3f(0.000000,0.030764,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,14.250000)
glVertex3f(0.000000,0.030764,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009507,0.029258,14.250000)
glVertex3f(0.009507,0.029258,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018083,0.024889,14.250000)
glVertex3f(0.018083,0.024889,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024889,0.018083,14.250000)
glVertex3f(0.024889,0.018083,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029258,0.009507,14.250000)
glVertex3f(0.029258,0.009507,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030764,0.000000,14.250000)
glVertex3f(0.030764,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029258,-0.009507,14.250000)
glVertex3f(0.029258,-0.009507,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024889,-0.018083,14.250000)
glVertex3f(0.024889,-0.018083,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018083,-0.024889,14.250000)
glVertex3f(0.018083,-0.024889,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009507,-0.029258,14.250000)
glVertex3f(0.009507,-0.029258,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030764,14.250000)
glVertex3f(0.000000,-0.030764,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009507,-0.029258,14.250000)
glVertex3f(-0.009507,-0.029258,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018083,-0.024889,14.250000)
glVertex3f(-0.018083,-0.024889,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024889,-0.018083,14.250000)
glVertex3f(-0.024889,-0.018083,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029258,-0.009507,14.250000)
glVertex3f(-0.029258,-0.009507,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030764,-0.000000,14.250000)
glVertex3f(-0.030764,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029258,0.009507,14.250000)
glVertex3f(-0.029258,0.009507,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024889,0.018083,14.250000)
glVertex3f(-0.024889,0.018083,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018083,0.024889,14.250000)
glVertex3f(-0.018083,0.024889,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009507,0.029258,14.250000)
glVertex3f(-0.009507,0.029258,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030764,14.250000)
glVertex3f(0.000000,0.030764,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.349588,0.302509,92.974594)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,0.000000)
glVertex3f(0.000000,0.030630,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,0.000000)
glVertex3f(0.009465,0.029131,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,0.000000)
glVertex3f(0.018004,0.024780,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,0.000000)
glVertex3f(0.024780,0.018004,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,0.000000)
glVertex3f(0.029131,0.009465,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,0.000000)
glVertex3f(0.030630,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,0.000000)
glVertex3f(0.029131,-0.009465,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,0.000000)
glVertex3f(0.024780,-0.018004,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,0.000000)
glVertex3f(0.018004,-0.024780,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,0.000000)
glVertex3f(0.009465,-0.029131,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,0.000000)
glVertex3f(0.000000,-0.030630,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,0.000000)
glVertex3f(-0.009465,-0.029131,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,0.000000)
glVertex3f(-0.018004,-0.024780,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,0.000000)
glVertex3f(-0.024780,-0.018004,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,0.000000)
glVertex3f(-0.029131,-0.009465,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,0.000000)
glVertex3f(-0.029131,0.009465,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,0.000000)
glVertex3f(-0.024780,0.018004,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,0.000000)
glVertex3f(-0.018004,0.024780,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,0.000000)
glVertex3f(-0.009465,0.029131,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,0.000000)
glVertex3f(0.000000,0.030630,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,0.750000)
glVertex3f(0.000000,0.030630,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,0.750000)
glVertex3f(0.009465,0.029131,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,0.750000)
glVertex3f(0.018004,0.024780,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,0.750000)
glVertex3f(0.024780,0.018004,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,0.750000)
glVertex3f(0.029131,0.009465,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,0.750000)
glVertex3f(0.030630,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,0.750000)
glVertex3f(0.029131,-0.009465,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,0.750000)
glVertex3f(0.024780,-0.018004,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,0.750000)
glVertex3f(0.018004,-0.024780,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,0.750000)
glVertex3f(0.009465,-0.029131,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,0.750000)
glVertex3f(0.000000,-0.030630,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,0.750000)
glVertex3f(-0.009465,-0.029131,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,0.750000)
glVertex3f(-0.018004,-0.024780,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,0.750000)
glVertex3f(-0.024780,-0.018004,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,0.750000)
glVertex3f(-0.029131,-0.009465,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,0.750000)
glVertex3f(-0.030630,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,0.750000)
glVertex3f(-0.029131,0.009465,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,0.750000)
glVertex3f(-0.024780,0.018004,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,0.750000)
glVertex3f(-0.018004,0.024780,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,0.750000)
glVertex3f(-0.009465,0.029131,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,0.750000)
glVertex3f(0.000000,0.030630,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,1.500000)
glVertex3f(0.000000,0.030630,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,1.500000)
glVertex3f(0.009465,0.029131,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,1.500000)
glVertex3f(0.018004,0.024780,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,1.500000)
glVertex3f(0.024780,0.018004,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,1.500000)
glVertex3f(0.029131,0.009465,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,1.500000)
glVertex3f(0.030630,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,1.500000)
glVertex3f(0.029131,-0.009465,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,1.500000)
glVertex3f(0.024780,-0.018004,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,1.500000)
glVertex3f(0.018004,-0.024780,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,1.500000)
glVertex3f(0.009465,-0.029131,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,1.500000)
glVertex3f(0.000000,-0.030630,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,1.500000)
glVertex3f(-0.009465,-0.029131,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,1.500000)
glVertex3f(-0.018004,-0.024780,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,1.500000)
glVertex3f(-0.024780,-0.018004,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,1.500000)
glVertex3f(-0.029131,-0.009465,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,1.500000)
glVertex3f(-0.030630,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,1.500000)
glVertex3f(-0.029131,0.009465,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,1.500000)
glVertex3f(-0.024780,0.018004,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,1.500000)
glVertex3f(-0.018004,0.024780,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,1.500000)
glVertex3f(-0.009465,0.029131,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,1.500000)
glVertex3f(0.000000,0.030630,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,2.250000)
glVertex3f(0.000000,0.030630,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,2.250000)
glVertex3f(0.009465,0.029131,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,2.250000)
glVertex3f(0.018004,0.024780,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,2.250000)
glVertex3f(0.024780,0.018004,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,2.250000)
glVertex3f(0.029131,0.009465,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,2.250000)
glVertex3f(0.030630,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,2.250000)
glVertex3f(0.029131,-0.009465,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,2.250000)
glVertex3f(0.024780,-0.018004,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,2.250000)
glVertex3f(0.018004,-0.024780,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,2.250000)
glVertex3f(0.009465,-0.029131,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,2.250000)
glVertex3f(0.000000,-0.030630,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,2.250000)
glVertex3f(-0.009465,-0.029131,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,2.250000)
glVertex3f(-0.018004,-0.024780,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,2.250000)
glVertex3f(-0.024780,-0.018004,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,2.250000)
glVertex3f(-0.029131,-0.009465,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,2.250000)
glVertex3f(-0.030630,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,2.250000)
glVertex3f(-0.029131,0.009465,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,2.250000)
glVertex3f(-0.024780,0.018004,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,2.250000)
glVertex3f(-0.018004,0.024780,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,2.250000)
glVertex3f(-0.009465,0.029131,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,2.250000)
glVertex3f(0.000000,0.030630,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,3.000000)
glVertex3f(0.000000,0.030630,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,3.000000)
glVertex3f(0.009465,0.029131,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,3.000000)
glVertex3f(0.018004,0.024780,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,3.000000)
glVertex3f(0.024780,0.018004,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,3.000000)
glVertex3f(0.029131,0.009465,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,3.000000)
glVertex3f(0.030630,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,3.000000)
glVertex3f(0.029131,-0.009465,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,3.000000)
glVertex3f(0.024780,-0.018004,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,3.000000)
glVertex3f(0.018004,-0.024780,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,3.000000)
glVertex3f(0.009465,-0.029131,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,3.000000)
glVertex3f(0.000000,-0.030630,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,3.000000)
glVertex3f(-0.009465,-0.029131,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,3.000000)
glVertex3f(-0.018004,-0.024780,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,3.000000)
glVertex3f(-0.024780,-0.018004,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,3.000000)
glVertex3f(-0.029131,-0.009465,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,3.000000)
glVertex3f(-0.030630,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,3.000000)
glVertex3f(-0.029131,0.009465,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,3.000000)
glVertex3f(-0.024780,0.018004,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,3.000000)
glVertex3f(-0.018004,0.024780,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,3.000000)
glVertex3f(-0.009465,0.029131,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,3.000000)
glVertex3f(0.000000,0.030630,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,3.750000)
glVertex3f(0.000000,0.030630,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,3.750000)
glVertex3f(0.009465,0.029131,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,3.750000)
glVertex3f(0.018004,0.024780,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,3.750000)
glVertex3f(0.024780,0.018004,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,3.750000)
glVertex3f(0.029131,0.009465,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,3.750000)
glVertex3f(0.030630,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,3.750000)
glVertex3f(0.029131,-0.009465,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,3.750000)
glVertex3f(0.024780,-0.018004,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,3.750000)
glVertex3f(0.018004,-0.024780,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,3.750000)
glVertex3f(0.009465,-0.029131,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,3.750000)
glVertex3f(0.000000,-0.030630,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,3.750000)
glVertex3f(-0.009465,-0.029131,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,3.750000)
glVertex3f(-0.018004,-0.024780,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,3.750000)
glVertex3f(-0.024780,-0.018004,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,3.750000)
glVertex3f(-0.029131,-0.009465,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,3.750000)
glVertex3f(-0.030630,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,3.750000)
glVertex3f(-0.029131,0.009465,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,3.750000)
glVertex3f(-0.024780,0.018004,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,3.750000)
glVertex3f(-0.018004,0.024780,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,3.750000)
glVertex3f(-0.009465,0.029131,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,3.750000)
glVertex3f(0.000000,0.030630,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,4.500000)
glVertex3f(0.000000,0.030630,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,4.500000)
glVertex3f(0.009465,0.029131,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,4.500000)
glVertex3f(0.018004,0.024780,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,4.500000)
glVertex3f(0.024780,0.018004,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,4.500000)
glVertex3f(0.029131,0.009465,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,4.500000)
glVertex3f(0.030630,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,4.500000)
glVertex3f(0.029131,-0.009465,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,4.500000)
glVertex3f(0.024780,-0.018004,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,4.500000)
glVertex3f(0.018004,-0.024780,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,4.500000)
glVertex3f(0.009465,-0.029131,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,4.500000)
glVertex3f(0.000000,-0.030630,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,4.500000)
glVertex3f(-0.009465,-0.029131,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,4.500000)
glVertex3f(-0.018004,-0.024780,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,4.500000)
glVertex3f(-0.024780,-0.018004,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,4.500000)
glVertex3f(-0.029131,-0.009465,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,4.500000)
glVertex3f(-0.030630,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,4.500000)
glVertex3f(-0.029131,0.009465,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,4.500000)
glVertex3f(-0.024780,0.018004,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,4.500000)
glVertex3f(-0.018004,0.024780,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,4.500000)
glVertex3f(-0.009465,0.029131,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,4.500000)
glVertex3f(0.000000,0.030630,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,5.250000)
glVertex3f(0.000000,0.030630,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,5.250000)
glVertex3f(0.009465,0.029131,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,5.250000)
glVertex3f(0.018004,0.024780,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,5.250000)
glVertex3f(0.024780,0.018004,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,5.250000)
glVertex3f(0.029131,0.009465,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,5.250000)
glVertex3f(0.030630,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,5.250000)
glVertex3f(0.029131,-0.009465,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,5.250000)
glVertex3f(0.024780,-0.018004,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,5.250000)
glVertex3f(0.018004,-0.024780,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,5.250000)
glVertex3f(0.009465,-0.029131,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,5.250000)
glVertex3f(0.000000,-0.030630,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,5.250000)
glVertex3f(-0.009465,-0.029131,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,5.250000)
glVertex3f(-0.018004,-0.024780,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,5.250000)
glVertex3f(-0.024780,-0.018004,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,5.250000)
glVertex3f(-0.029131,-0.009465,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,5.250000)
glVertex3f(-0.030630,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,5.250000)
glVertex3f(-0.029131,0.009465,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,5.250000)
glVertex3f(-0.024780,0.018004,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,5.250000)
glVertex3f(-0.018004,0.024780,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,5.250000)
glVertex3f(-0.009465,0.029131,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,5.250000)
glVertex3f(0.000000,0.030630,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,6.000000)
glVertex3f(0.000000,0.030630,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,6.000000)
glVertex3f(0.009465,0.029131,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,6.000000)
glVertex3f(0.018004,0.024780,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,6.000000)
glVertex3f(0.024780,0.018004,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,6.000000)
glVertex3f(0.029131,0.009465,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,6.000000)
glVertex3f(0.030630,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,6.000000)
glVertex3f(0.029131,-0.009465,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,6.000000)
glVertex3f(0.024780,-0.018004,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,6.000000)
glVertex3f(0.018004,-0.024780,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,6.000000)
glVertex3f(0.009465,-0.029131,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,6.000000)
glVertex3f(0.000000,-0.030630,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,6.000000)
glVertex3f(-0.009465,-0.029131,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,6.000000)
glVertex3f(-0.018004,-0.024780,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,6.000000)
glVertex3f(-0.024780,-0.018004,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,6.000000)
glVertex3f(-0.029131,-0.009465,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,6.000000)
glVertex3f(-0.030630,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,6.000000)
glVertex3f(-0.029131,0.009465,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,6.000000)
glVertex3f(-0.024780,0.018004,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,6.000000)
glVertex3f(-0.018004,0.024780,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,6.000000)
glVertex3f(-0.009465,0.029131,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,6.000000)
glVertex3f(0.000000,0.030630,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,6.750000)
glVertex3f(0.000000,0.030630,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,6.750000)
glVertex3f(0.009465,0.029131,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,6.750000)
glVertex3f(0.018004,0.024780,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,6.750000)
glVertex3f(0.024780,0.018004,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,6.750000)
glVertex3f(0.029131,0.009465,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,6.750000)
glVertex3f(0.030630,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,6.750000)
glVertex3f(0.029131,-0.009465,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,6.750000)
glVertex3f(0.024780,-0.018004,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,6.750000)
glVertex3f(0.018004,-0.024780,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,6.750000)
glVertex3f(0.009465,-0.029131,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,6.750000)
glVertex3f(0.000000,-0.030630,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,6.750000)
glVertex3f(-0.009465,-0.029131,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,6.750000)
glVertex3f(-0.018004,-0.024780,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,6.750000)
glVertex3f(-0.024780,-0.018004,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,6.750000)
glVertex3f(-0.029131,-0.009465,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,6.750000)
glVertex3f(-0.030630,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,6.750000)
glVertex3f(-0.029131,0.009465,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,6.750000)
glVertex3f(-0.024780,0.018004,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,6.750000)
glVertex3f(-0.018004,0.024780,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,6.750000)
glVertex3f(-0.009465,0.029131,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,6.750000)
glVertex3f(0.000000,0.030630,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,7.500000)
glVertex3f(0.000000,0.030630,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,7.500000)
glVertex3f(0.009465,0.029131,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,7.500000)
glVertex3f(0.018004,0.024780,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,7.500000)
glVertex3f(0.024780,0.018004,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,7.500000)
glVertex3f(0.029131,0.009465,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,7.500000)
glVertex3f(0.030630,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,7.500000)
glVertex3f(0.029131,-0.009465,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,7.500000)
glVertex3f(0.024780,-0.018004,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,7.500000)
glVertex3f(0.018004,-0.024780,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,7.500000)
glVertex3f(0.009465,-0.029131,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,7.500000)
glVertex3f(0.000000,-0.030630,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,7.500000)
glVertex3f(-0.009465,-0.029131,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,7.500000)
glVertex3f(-0.018004,-0.024780,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,7.500000)
glVertex3f(-0.024780,-0.018004,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,7.500000)
glVertex3f(-0.029131,-0.009465,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,7.500000)
glVertex3f(-0.030630,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,7.500000)
glVertex3f(-0.029131,0.009465,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,7.500000)
glVertex3f(-0.024780,0.018004,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,7.500000)
glVertex3f(-0.018004,0.024780,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,7.500000)
glVertex3f(-0.009465,0.029131,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,7.500000)
glVertex3f(0.000000,0.030630,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,8.250000)
glVertex3f(0.000000,0.030630,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,8.250000)
glVertex3f(0.009465,0.029131,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,8.250000)
glVertex3f(0.018004,0.024780,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,8.250000)
glVertex3f(0.024780,0.018004,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,8.250000)
glVertex3f(0.029131,0.009465,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,8.250000)
glVertex3f(0.030630,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,8.250000)
glVertex3f(0.029131,-0.009465,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,8.250000)
glVertex3f(0.024780,-0.018004,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,8.250000)
glVertex3f(0.018004,-0.024780,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,8.250000)
glVertex3f(0.009465,-0.029131,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,8.250000)
glVertex3f(0.000000,-0.030630,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,8.250000)
glVertex3f(-0.009465,-0.029131,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,8.250000)
glVertex3f(-0.018004,-0.024780,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,8.250000)
glVertex3f(-0.024780,-0.018004,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,8.250000)
glVertex3f(-0.029131,-0.009465,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,8.250000)
glVertex3f(-0.030630,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,8.250000)
glVertex3f(-0.029131,0.009465,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,8.250000)
glVertex3f(-0.024780,0.018004,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,8.250000)
glVertex3f(-0.018004,0.024780,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,8.250000)
glVertex3f(-0.009465,0.029131,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,8.250000)
glVertex3f(0.000000,0.030630,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,9.000000)
glVertex3f(0.000000,0.030630,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,9.000000)
glVertex3f(0.009465,0.029131,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,9.000000)
glVertex3f(0.018004,0.024780,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,9.000000)
glVertex3f(0.024780,0.018004,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,9.000000)
glVertex3f(0.029131,0.009465,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,9.000000)
glVertex3f(0.030630,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,9.000000)
glVertex3f(0.029131,-0.009465,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,9.000000)
glVertex3f(0.024780,-0.018004,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,9.000000)
glVertex3f(0.018004,-0.024780,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,9.000000)
glVertex3f(0.009465,-0.029131,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,9.000000)
glVertex3f(0.000000,-0.030630,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,9.000000)
glVertex3f(-0.009465,-0.029131,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,9.000000)
glVertex3f(-0.018004,-0.024780,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,9.000000)
glVertex3f(-0.024780,-0.018004,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,9.000000)
glVertex3f(-0.029131,-0.009465,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,9.000000)
glVertex3f(-0.030630,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,9.000000)
glVertex3f(-0.029131,0.009465,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,9.000000)
glVertex3f(-0.024780,0.018004,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,9.000000)
glVertex3f(-0.018004,0.024780,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,9.000000)
glVertex3f(-0.009465,0.029131,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,9.000000)
glVertex3f(0.000000,0.030630,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,9.750000)
glVertex3f(0.000000,0.030630,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,9.750000)
glVertex3f(0.009465,0.029131,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,9.750000)
glVertex3f(0.018004,0.024780,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,9.750000)
glVertex3f(0.024780,0.018004,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,9.750000)
glVertex3f(0.029131,0.009465,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,9.750000)
glVertex3f(0.030630,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,9.750000)
glVertex3f(0.029131,-0.009465,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,9.750000)
glVertex3f(0.024780,-0.018004,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,9.750000)
glVertex3f(0.018004,-0.024780,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,9.750000)
glVertex3f(0.009465,-0.029131,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,9.750000)
glVertex3f(0.000000,-0.030630,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,9.750000)
glVertex3f(-0.009465,-0.029131,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,9.750000)
glVertex3f(-0.018004,-0.024780,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,9.750000)
glVertex3f(-0.024780,-0.018004,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,9.750000)
glVertex3f(-0.029131,-0.009465,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,9.750000)
glVertex3f(-0.030630,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,9.750000)
glVertex3f(-0.029131,0.009465,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,9.750000)
glVertex3f(-0.024780,0.018004,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,9.750000)
glVertex3f(-0.018004,0.024780,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,9.750000)
glVertex3f(-0.009465,0.029131,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,9.750000)
glVertex3f(0.000000,0.030630,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,10.500000)
glVertex3f(0.000000,0.030630,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,10.500000)
glVertex3f(0.009465,0.029131,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,10.500000)
glVertex3f(0.018004,0.024780,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,10.500000)
glVertex3f(0.024780,0.018004,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,10.500000)
glVertex3f(0.029131,0.009465,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,10.500000)
glVertex3f(0.030630,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,10.500000)
glVertex3f(0.029131,-0.009465,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,10.500000)
glVertex3f(0.024780,-0.018004,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,10.500000)
glVertex3f(0.018004,-0.024780,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,10.500000)
glVertex3f(0.009465,-0.029131,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,10.500000)
glVertex3f(0.000000,-0.030630,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,10.500000)
glVertex3f(-0.009465,-0.029131,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,10.500000)
glVertex3f(-0.018004,-0.024780,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,10.500000)
glVertex3f(-0.024780,-0.018004,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,10.500000)
glVertex3f(-0.029131,-0.009465,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,10.500000)
glVertex3f(-0.030630,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,10.500000)
glVertex3f(-0.029131,0.009465,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,10.500000)
glVertex3f(-0.024780,0.018004,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,10.500000)
glVertex3f(-0.018004,0.024780,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,10.500000)
glVertex3f(-0.009465,0.029131,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,10.500000)
glVertex3f(0.000000,0.030630,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,11.250000)
glVertex3f(0.000000,0.030630,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,11.250000)
glVertex3f(0.009465,0.029131,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,11.250000)
glVertex3f(0.018004,0.024780,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,11.250000)
glVertex3f(0.024780,0.018004,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,11.250000)
glVertex3f(0.029131,0.009465,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,11.250000)
glVertex3f(0.030630,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,11.250000)
glVertex3f(0.029131,-0.009465,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,11.250000)
glVertex3f(0.024780,-0.018004,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,11.250000)
glVertex3f(0.018004,-0.024780,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,11.250000)
glVertex3f(0.009465,-0.029131,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,11.250000)
glVertex3f(0.000000,-0.030630,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,11.250000)
glVertex3f(-0.009465,-0.029131,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,11.250000)
glVertex3f(-0.018004,-0.024780,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,11.250000)
glVertex3f(-0.024780,-0.018004,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,11.250000)
glVertex3f(-0.029131,-0.009465,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,11.250000)
glVertex3f(-0.030630,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,11.250000)
glVertex3f(-0.029131,0.009465,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,11.250000)
glVertex3f(-0.024780,0.018004,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,11.250000)
glVertex3f(-0.018004,0.024780,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,11.250000)
glVertex3f(-0.009465,0.029131,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,11.250000)
glVertex3f(0.000000,0.030630,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,12.000000)
glVertex3f(0.000000,0.030630,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,12.000000)
glVertex3f(0.009465,0.029131,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,12.000000)
glVertex3f(0.018004,0.024780,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,12.000000)
glVertex3f(0.024780,0.018004,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,12.000000)
glVertex3f(0.029131,0.009465,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,12.000000)
glVertex3f(0.030630,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,12.000000)
glVertex3f(0.029131,-0.009465,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,12.000000)
glVertex3f(0.024780,-0.018004,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,12.000000)
glVertex3f(0.018004,-0.024780,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,12.000000)
glVertex3f(0.009465,-0.029131,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,12.000000)
glVertex3f(0.000000,-0.030630,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,12.000000)
glVertex3f(-0.009465,-0.029131,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,12.000000)
glVertex3f(-0.018004,-0.024780,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,12.000000)
glVertex3f(-0.024780,-0.018004,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,12.000000)
glVertex3f(-0.029131,-0.009465,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,12.000000)
glVertex3f(-0.030630,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,12.000000)
glVertex3f(-0.029131,0.009465,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,12.000000)
glVertex3f(-0.024780,0.018004,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,12.000000)
glVertex3f(-0.018004,0.024780,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,12.000000)
glVertex3f(-0.009465,0.029131,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,12.000000)
glVertex3f(0.000000,0.030630,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,12.750000)
glVertex3f(0.000000,0.030630,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,12.750000)
glVertex3f(0.009465,0.029131,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,12.750000)
glVertex3f(0.018004,0.024780,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,12.750000)
glVertex3f(0.024780,0.018004,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,12.750000)
glVertex3f(0.029131,0.009465,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,12.750000)
glVertex3f(0.030630,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,12.750000)
glVertex3f(0.029131,-0.009465,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,12.750000)
glVertex3f(0.024780,-0.018004,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,12.750000)
glVertex3f(0.018004,-0.024780,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,12.750000)
glVertex3f(0.009465,-0.029131,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,12.750000)
glVertex3f(0.000000,-0.030630,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,12.750000)
glVertex3f(-0.009465,-0.029131,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,12.750000)
glVertex3f(-0.018004,-0.024780,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,12.750000)
glVertex3f(-0.024780,-0.018004,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,12.750000)
glVertex3f(-0.029131,-0.009465,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,12.750000)
glVertex3f(-0.030630,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,12.750000)
glVertex3f(-0.029131,0.009465,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,12.750000)
glVertex3f(-0.024780,0.018004,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,12.750000)
glVertex3f(-0.018004,0.024780,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,12.750000)
glVertex3f(-0.009465,0.029131,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,12.750000)
glVertex3f(0.000000,0.030630,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,13.500000)
glVertex3f(0.000000,0.030630,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,13.500000)
glVertex3f(0.009465,0.029131,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,13.500000)
glVertex3f(0.018004,0.024780,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,13.500000)
glVertex3f(0.024780,0.018004,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,13.500000)
glVertex3f(0.029131,0.009465,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,13.500000)
glVertex3f(0.030630,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,13.500000)
glVertex3f(0.029131,-0.009465,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,13.500000)
glVertex3f(0.024780,-0.018004,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,13.500000)
glVertex3f(0.018004,-0.024780,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,13.500000)
glVertex3f(0.009465,-0.029131,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,13.500000)
glVertex3f(0.000000,-0.030630,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,13.500000)
glVertex3f(-0.009465,-0.029131,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,13.500000)
glVertex3f(-0.018004,-0.024780,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,13.500000)
glVertex3f(-0.024780,-0.018004,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,13.500000)
glVertex3f(-0.029131,-0.009465,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,13.500000)
glVertex3f(-0.030630,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,13.500000)
glVertex3f(-0.029131,0.009465,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,13.500000)
glVertex3f(-0.024780,0.018004,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,13.500000)
glVertex3f(-0.018004,0.024780,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,13.500000)
glVertex3f(-0.009465,0.029131,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,13.500000)
glVertex3f(0.000000,0.030630,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,14.250000)
glVertex3f(0.000000,0.030630,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009465,0.029131,14.250000)
glVertex3f(0.009465,0.029131,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.018004,0.024780,14.250000)
glVertex3f(0.018004,0.024780,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024780,0.018004,14.250000)
glVertex3f(0.024780,0.018004,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.029131,0.009465,14.250000)
glVertex3f(0.029131,0.009465,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.030630,0.000000,14.250000)
glVertex3f(0.030630,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.029131,-0.009465,14.250000)
glVertex3f(0.029131,-0.009465,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024780,-0.018004,14.250000)
glVertex3f(0.024780,-0.018004,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.018004,-0.024780,14.250000)
glVertex3f(0.018004,-0.024780,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009465,-0.029131,14.250000)
glVertex3f(0.009465,-0.029131,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.030630,14.250000)
glVertex3f(0.000000,-0.030630,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009465,-0.029131,14.250000)
glVertex3f(-0.009465,-0.029131,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.018004,-0.024780,14.250000)
glVertex3f(-0.018004,-0.024780,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024780,-0.018004,14.250000)
glVertex3f(-0.024780,-0.018004,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.029131,-0.009465,14.250000)
glVertex3f(-0.029131,-0.009465,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.030630,-0.000000,14.250000)
glVertex3f(-0.030630,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.029131,0.009465,14.250000)
glVertex3f(-0.029131,0.009465,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024780,0.018004,14.250000)
glVertex3f(-0.024780,0.018004,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.018004,0.024780,14.250000)
glVertex3f(-0.018004,0.024780,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009465,0.029131,14.250000)
glVertex3f(-0.009465,0.029131,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.030630,14.250000)
glVertex3f(0.000000,0.030630,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.351097,0.301074,93.437561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,0.000000)
glVertex3f(0.000000,0.029820,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,0.000000)
glVertex3f(0.009215,0.028360,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,0.000000)
glVertex3f(0.017528,0.024125,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,0.000000)
glVertex3f(0.024125,0.017528,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,0.000000)
glVertex3f(0.028360,0.009215,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,0.000000)
glVertex3f(0.029820,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,0.000000)
glVertex3f(0.028360,-0.009215,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,0.000000)
glVertex3f(0.024125,-0.017528,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,0.000000)
glVertex3f(0.017528,-0.024125,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,0.000000)
glVertex3f(0.009215,-0.028360,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,0.000000)
glVertex3f(0.000000,-0.029820,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,0.000000)
glVertex3f(-0.009215,-0.028360,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,0.000000)
glVertex3f(-0.017528,-0.024125,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,0.000000)
glVertex3f(-0.024125,-0.017528,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,0.000000)
glVertex3f(-0.028360,-0.009215,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,0.000000)
glVertex3f(-0.028360,0.009215,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,0.000000)
glVertex3f(-0.024125,0.017528,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,0.000000)
glVertex3f(-0.017528,0.024125,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,0.000000)
glVertex3f(-0.009215,0.028360,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,0.000000)
glVertex3f(0.000000,0.029820,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,0.750000)
glVertex3f(0.000000,0.029820,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,0.750000)
glVertex3f(0.009215,0.028360,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,0.750000)
glVertex3f(0.017528,0.024125,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,0.750000)
glVertex3f(0.024125,0.017528,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,0.750000)
glVertex3f(0.028360,0.009215,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,0.750000)
glVertex3f(0.029820,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,0.750000)
glVertex3f(0.028360,-0.009215,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,0.750000)
glVertex3f(0.024125,-0.017528,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,0.750000)
glVertex3f(0.017528,-0.024125,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,0.750000)
glVertex3f(0.009215,-0.028360,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,0.750000)
glVertex3f(0.000000,-0.029820,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,0.750000)
glVertex3f(-0.009215,-0.028360,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,0.750000)
glVertex3f(-0.017528,-0.024125,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,0.750000)
glVertex3f(-0.024125,-0.017528,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,0.750000)
glVertex3f(-0.028360,-0.009215,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,0.750000)
glVertex3f(-0.029820,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,0.750000)
glVertex3f(-0.028360,0.009215,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,0.750000)
glVertex3f(-0.024125,0.017528,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,0.750000)
glVertex3f(-0.017528,0.024125,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,0.750000)
glVertex3f(-0.009215,0.028360,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,0.750000)
glVertex3f(0.000000,0.029820,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,1.500000)
glVertex3f(0.000000,0.029820,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,1.500000)
glVertex3f(0.009215,0.028360,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,1.500000)
glVertex3f(0.017528,0.024125,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,1.500000)
glVertex3f(0.024125,0.017528,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,1.500000)
glVertex3f(0.028360,0.009215,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,1.500000)
glVertex3f(0.029820,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,1.500000)
glVertex3f(0.028360,-0.009215,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,1.500000)
glVertex3f(0.024125,-0.017528,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,1.500000)
glVertex3f(0.017528,-0.024125,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,1.500000)
glVertex3f(0.009215,-0.028360,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,1.500000)
glVertex3f(0.000000,-0.029820,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,1.500000)
glVertex3f(-0.009215,-0.028360,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,1.500000)
glVertex3f(-0.017528,-0.024125,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,1.500000)
glVertex3f(-0.024125,-0.017528,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,1.500000)
glVertex3f(-0.028360,-0.009215,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,1.500000)
glVertex3f(-0.029820,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,1.500000)
glVertex3f(-0.028360,0.009215,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,1.500000)
glVertex3f(-0.024125,0.017528,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,1.500000)
glVertex3f(-0.017528,0.024125,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,1.500000)
glVertex3f(-0.009215,0.028360,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,1.500000)
glVertex3f(0.000000,0.029820,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,2.250000)
glVertex3f(0.000000,0.029820,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,2.250000)
glVertex3f(0.009215,0.028360,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,2.250000)
glVertex3f(0.017528,0.024125,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,2.250000)
glVertex3f(0.024125,0.017528,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,2.250000)
glVertex3f(0.028360,0.009215,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,2.250000)
glVertex3f(0.029820,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,2.250000)
glVertex3f(0.028360,-0.009215,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,2.250000)
glVertex3f(0.024125,-0.017528,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,2.250000)
glVertex3f(0.017528,-0.024125,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,2.250000)
glVertex3f(0.009215,-0.028360,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,2.250000)
glVertex3f(0.000000,-0.029820,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,2.250000)
glVertex3f(-0.009215,-0.028360,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,2.250000)
glVertex3f(-0.017528,-0.024125,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,2.250000)
glVertex3f(-0.024125,-0.017528,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,2.250000)
glVertex3f(-0.028360,-0.009215,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,2.250000)
glVertex3f(-0.029820,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,2.250000)
glVertex3f(-0.028360,0.009215,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,2.250000)
glVertex3f(-0.024125,0.017528,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,2.250000)
glVertex3f(-0.017528,0.024125,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,2.250000)
glVertex3f(-0.009215,0.028360,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,2.250000)
glVertex3f(0.000000,0.029820,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,3.000000)
glVertex3f(0.000000,0.029820,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,3.000000)
glVertex3f(0.009215,0.028360,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,3.000000)
glVertex3f(0.017528,0.024125,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,3.000000)
glVertex3f(0.024125,0.017528,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,3.000000)
glVertex3f(0.028360,0.009215,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,3.000000)
glVertex3f(0.029820,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,3.000000)
glVertex3f(0.028360,-0.009215,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,3.000000)
glVertex3f(0.024125,-0.017528,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,3.000000)
glVertex3f(0.017528,-0.024125,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,3.000000)
glVertex3f(0.009215,-0.028360,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,3.000000)
glVertex3f(0.000000,-0.029820,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,3.000000)
glVertex3f(-0.009215,-0.028360,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,3.000000)
glVertex3f(-0.017528,-0.024125,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,3.000000)
glVertex3f(-0.024125,-0.017528,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,3.000000)
glVertex3f(-0.028360,-0.009215,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,3.000000)
glVertex3f(-0.029820,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,3.000000)
glVertex3f(-0.028360,0.009215,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,3.000000)
glVertex3f(-0.024125,0.017528,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,3.000000)
glVertex3f(-0.017528,0.024125,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,3.000000)
glVertex3f(-0.009215,0.028360,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,3.000000)
glVertex3f(0.000000,0.029820,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,3.750000)
glVertex3f(0.000000,0.029820,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,3.750000)
glVertex3f(0.009215,0.028360,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,3.750000)
glVertex3f(0.017528,0.024125,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,3.750000)
glVertex3f(0.024125,0.017528,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,3.750000)
glVertex3f(0.028360,0.009215,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,3.750000)
glVertex3f(0.029820,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,3.750000)
glVertex3f(0.028360,-0.009215,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,3.750000)
glVertex3f(0.024125,-0.017528,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,3.750000)
glVertex3f(0.017528,-0.024125,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,3.750000)
glVertex3f(0.009215,-0.028360,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,3.750000)
glVertex3f(0.000000,-0.029820,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,3.750000)
glVertex3f(-0.009215,-0.028360,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,3.750000)
glVertex3f(-0.017528,-0.024125,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,3.750000)
glVertex3f(-0.024125,-0.017528,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,3.750000)
glVertex3f(-0.028360,-0.009215,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,3.750000)
glVertex3f(-0.029820,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,3.750000)
glVertex3f(-0.028360,0.009215,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,3.750000)
glVertex3f(-0.024125,0.017528,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,3.750000)
glVertex3f(-0.017528,0.024125,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,3.750000)
glVertex3f(-0.009215,0.028360,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,3.750000)
glVertex3f(0.000000,0.029820,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,4.500000)
glVertex3f(0.000000,0.029820,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,4.500000)
glVertex3f(0.009215,0.028360,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,4.500000)
glVertex3f(0.017528,0.024125,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,4.500000)
glVertex3f(0.024125,0.017528,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,4.500000)
glVertex3f(0.028360,0.009215,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,4.500000)
glVertex3f(0.029820,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,4.500000)
glVertex3f(0.028360,-0.009215,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,4.500000)
glVertex3f(0.024125,-0.017528,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,4.500000)
glVertex3f(0.017528,-0.024125,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,4.500000)
glVertex3f(0.009215,-0.028360,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,4.500000)
glVertex3f(0.000000,-0.029820,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,4.500000)
glVertex3f(-0.009215,-0.028360,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,4.500000)
glVertex3f(-0.017528,-0.024125,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,4.500000)
glVertex3f(-0.024125,-0.017528,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,4.500000)
glVertex3f(-0.028360,-0.009215,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,4.500000)
glVertex3f(-0.029820,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,4.500000)
glVertex3f(-0.028360,0.009215,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,4.500000)
glVertex3f(-0.024125,0.017528,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,4.500000)
glVertex3f(-0.017528,0.024125,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,4.500000)
glVertex3f(-0.009215,0.028360,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,4.500000)
glVertex3f(0.000000,0.029820,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,5.250000)
glVertex3f(0.000000,0.029820,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,5.250000)
glVertex3f(0.009215,0.028360,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,5.250000)
glVertex3f(0.017528,0.024125,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,5.250000)
glVertex3f(0.024125,0.017528,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,5.250000)
glVertex3f(0.028360,0.009215,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,5.250000)
glVertex3f(0.029820,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,5.250000)
glVertex3f(0.028360,-0.009215,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,5.250000)
glVertex3f(0.024125,-0.017528,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,5.250000)
glVertex3f(0.017528,-0.024125,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,5.250000)
glVertex3f(0.009215,-0.028360,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,5.250000)
glVertex3f(0.000000,-0.029820,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,5.250000)
glVertex3f(-0.009215,-0.028360,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,5.250000)
glVertex3f(-0.017528,-0.024125,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,5.250000)
glVertex3f(-0.024125,-0.017528,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,5.250000)
glVertex3f(-0.028360,-0.009215,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,5.250000)
glVertex3f(-0.029820,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,5.250000)
glVertex3f(-0.028360,0.009215,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,5.250000)
glVertex3f(-0.024125,0.017528,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,5.250000)
glVertex3f(-0.017528,0.024125,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,5.250000)
glVertex3f(-0.009215,0.028360,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,5.250000)
glVertex3f(0.000000,0.029820,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,6.000000)
glVertex3f(0.000000,0.029820,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,6.000000)
glVertex3f(0.009215,0.028360,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,6.000000)
glVertex3f(0.017528,0.024125,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,6.000000)
glVertex3f(0.024125,0.017528,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,6.000000)
glVertex3f(0.028360,0.009215,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,6.000000)
glVertex3f(0.029820,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,6.000000)
glVertex3f(0.028360,-0.009215,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,6.000000)
glVertex3f(0.024125,-0.017528,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,6.000000)
glVertex3f(0.017528,-0.024125,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,6.000000)
glVertex3f(0.009215,-0.028360,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,6.000000)
glVertex3f(0.000000,-0.029820,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,6.000000)
glVertex3f(-0.009215,-0.028360,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,6.000000)
glVertex3f(-0.017528,-0.024125,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,6.000000)
glVertex3f(-0.024125,-0.017528,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,6.000000)
glVertex3f(-0.028360,-0.009215,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,6.000000)
glVertex3f(-0.029820,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,6.000000)
glVertex3f(-0.028360,0.009215,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,6.000000)
glVertex3f(-0.024125,0.017528,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,6.000000)
glVertex3f(-0.017528,0.024125,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,6.000000)
glVertex3f(-0.009215,0.028360,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,6.000000)
glVertex3f(0.000000,0.029820,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,6.750000)
glVertex3f(0.000000,0.029820,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,6.750000)
glVertex3f(0.009215,0.028360,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,6.750000)
glVertex3f(0.017528,0.024125,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,6.750000)
glVertex3f(0.024125,0.017528,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,6.750000)
glVertex3f(0.028360,0.009215,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,6.750000)
glVertex3f(0.029820,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,6.750000)
glVertex3f(0.028360,-0.009215,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,6.750000)
glVertex3f(0.024125,-0.017528,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,6.750000)
glVertex3f(0.017528,-0.024125,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,6.750000)
glVertex3f(0.009215,-0.028360,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,6.750000)
glVertex3f(0.000000,-0.029820,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,6.750000)
glVertex3f(-0.009215,-0.028360,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,6.750000)
glVertex3f(-0.017528,-0.024125,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,6.750000)
glVertex3f(-0.024125,-0.017528,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,6.750000)
glVertex3f(-0.028360,-0.009215,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,6.750000)
glVertex3f(-0.029820,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,6.750000)
glVertex3f(-0.028360,0.009215,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,6.750000)
glVertex3f(-0.024125,0.017528,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,6.750000)
glVertex3f(-0.017528,0.024125,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,6.750000)
glVertex3f(-0.009215,0.028360,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,6.750000)
glVertex3f(0.000000,0.029820,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,7.500000)
glVertex3f(0.000000,0.029820,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,7.500000)
glVertex3f(0.009215,0.028360,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,7.500000)
glVertex3f(0.017528,0.024125,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,7.500000)
glVertex3f(0.024125,0.017528,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,7.500000)
glVertex3f(0.028360,0.009215,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,7.500000)
glVertex3f(0.029820,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,7.500000)
glVertex3f(0.028360,-0.009215,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,7.500000)
glVertex3f(0.024125,-0.017528,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,7.500000)
glVertex3f(0.017528,-0.024125,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,7.500000)
glVertex3f(0.009215,-0.028360,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,7.500000)
glVertex3f(0.000000,-0.029820,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,7.500000)
glVertex3f(-0.009215,-0.028360,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,7.500000)
glVertex3f(-0.017528,-0.024125,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,7.500000)
glVertex3f(-0.024125,-0.017528,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,7.500000)
glVertex3f(-0.028360,-0.009215,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,7.500000)
glVertex3f(-0.029820,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,7.500000)
glVertex3f(-0.028360,0.009215,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,7.500000)
glVertex3f(-0.024125,0.017528,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,7.500000)
glVertex3f(-0.017528,0.024125,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,7.500000)
glVertex3f(-0.009215,0.028360,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,7.500000)
glVertex3f(0.000000,0.029820,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,8.250000)
glVertex3f(0.000000,0.029820,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,8.250000)
glVertex3f(0.009215,0.028360,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,8.250000)
glVertex3f(0.017528,0.024125,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,8.250000)
glVertex3f(0.024125,0.017528,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,8.250000)
glVertex3f(0.028360,0.009215,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,8.250000)
glVertex3f(0.029820,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,8.250000)
glVertex3f(0.028360,-0.009215,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,8.250000)
glVertex3f(0.024125,-0.017528,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,8.250000)
glVertex3f(0.017528,-0.024125,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,8.250000)
glVertex3f(0.009215,-0.028360,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,8.250000)
glVertex3f(0.000000,-0.029820,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,8.250000)
glVertex3f(-0.009215,-0.028360,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,8.250000)
glVertex3f(-0.017528,-0.024125,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,8.250000)
glVertex3f(-0.024125,-0.017528,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,8.250000)
glVertex3f(-0.028360,-0.009215,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,8.250000)
glVertex3f(-0.029820,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,8.250000)
glVertex3f(-0.028360,0.009215,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,8.250000)
glVertex3f(-0.024125,0.017528,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,8.250000)
glVertex3f(-0.017528,0.024125,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,8.250000)
glVertex3f(-0.009215,0.028360,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,8.250000)
glVertex3f(0.000000,0.029820,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,9.000000)
glVertex3f(0.000000,0.029820,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,9.000000)
glVertex3f(0.009215,0.028360,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,9.000000)
glVertex3f(0.017528,0.024125,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,9.000000)
glVertex3f(0.024125,0.017528,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,9.000000)
glVertex3f(0.028360,0.009215,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,9.000000)
glVertex3f(0.029820,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,9.000000)
glVertex3f(0.028360,-0.009215,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,9.000000)
glVertex3f(0.024125,-0.017528,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,9.000000)
glVertex3f(0.017528,-0.024125,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,9.000000)
glVertex3f(0.009215,-0.028360,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,9.000000)
glVertex3f(0.000000,-0.029820,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,9.000000)
glVertex3f(-0.009215,-0.028360,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,9.000000)
glVertex3f(-0.017528,-0.024125,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,9.000000)
glVertex3f(-0.024125,-0.017528,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,9.000000)
glVertex3f(-0.028360,-0.009215,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,9.000000)
glVertex3f(-0.029820,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,9.000000)
glVertex3f(-0.028360,0.009215,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,9.000000)
glVertex3f(-0.024125,0.017528,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,9.000000)
glVertex3f(-0.017528,0.024125,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,9.000000)
glVertex3f(-0.009215,0.028360,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,9.000000)
glVertex3f(0.000000,0.029820,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,9.750000)
glVertex3f(0.000000,0.029820,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,9.750000)
glVertex3f(0.009215,0.028360,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,9.750000)
glVertex3f(0.017528,0.024125,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,9.750000)
glVertex3f(0.024125,0.017528,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,9.750000)
glVertex3f(0.028360,0.009215,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,9.750000)
glVertex3f(0.029820,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,9.750000)
glVertex3f(0.028360,-0.009215,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,9.750000)
glVertex3f(0.024125,-0.017528,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,9.750000)
glVertex3f(0.017528,-0.024125,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,9.750000)
glVertex3f(0.009215,-0.028360,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,9.750000)
glVertex3f(0.000000,-0.029820,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,9.750000)
glVertex3f(-0.009215,-0.028360,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,9.750000)
glVertex3f(-0.017528,-0.024125,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,9.750000)
glVertex3f(-0.024125,-0.017528,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,9.750000)
glVertex3f(-0.028360,-0.009215,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,9.750000)
glVertex3f(-0.029820,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,9.750000)
glVertex3f(-0.028360,0.009215,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,9.750000)
glVertex3f(-0.024125,0.017528,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,9.750000)
glVertex3f(-0.017528,0.024125,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,9.750000)
glVertex3f(-0.009215,0.028360,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,9.750000)
glVertex3f(0.000000,0.029820,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,10.500000)
glVertex3f(0.000000,0.029820,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,10.500000)
glVertex3f(0.009215,0.028360,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,10.500000)
glVertex3f(0.017528,0.024125,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,10.500000)
glVertex3f(0.024125,0.017528,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,10.500000)
glVertex3f(0.028360,0.009215,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,10.500000)
glVertex3f(0.029820,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,10.500000)
glVertex3f(0.028360,-0.009215,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,10.500000)
glVertex3f(0.024125,-0.017528,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,10.500000)
glVertex3f(0.017528,-0.024125,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,10.500000)
glVertex3f(0.009215,-0.028360,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,10.500000)
glVertex3f(0.000000,-0.029820,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,10.500000)
glVertex3f(-0.009215,-0.028360,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,10.500000)
glVertex3f(-0.017528,-0.024125,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,10.500000)
glVertex3f(-0.024125,-0.017528,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,10.500000)
glVertex3f(-0.028360,-0.009215,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,10.500000)
glVertex3f(-0.029820,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,10.500000)
glVertex3f(-0.028360,0.009215,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,10.500000)
glVertex3f(-0.024125,0.017528,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,10.500000)
glVertex3f(-0.017528,0.024125,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,10.500000)
glVertex3f(-0.009215,0.028360,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,10.500000)
glVertex3f(0.000000,0.029820,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,11.250000)
glVertex3f(0.000000,0.029820,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,11.250000)
glVertex3f(0.009215,0.028360,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,11.250000)
glVertex3f(0.017528,0.024125,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,11.250000)
glVertex3f(0.024125,0.017528,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,11.250000)
glVertex3f(0.028360,0.009215,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,11.250000)
glVertex3f(0.029820,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,11.250000)
glVertex3f(0.028360,-0.009215,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,11.250000)
glVertex3f(0.024125,-0.017528,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,11.250000)
glVertex3f(0.017528,-0.024125,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,11.250000)
glVertex3f(0.009215,-0.028360,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,11.250000)
glVertex3f(0.000000,-0.029820,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,11.250000)
glVertex3f(-0.009215,-0.028360,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,11.250000)
glVertex3f(-0.017528,-0.024125,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,11.250000)
glVertex3f(-0.024125,-0.017528,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,11.250000)
glVertex3f(-0.028360,-0.009215,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,11.250000)
glVertex3f(-0.029820,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,11.250000)
glVertex3f(-0.028360,0.009215,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,11.250000)
glVertex3f(-0.024125,0.017528,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,11.250000)
glVertex3f(-0.017528,0.024125,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,11.250000)
glVertex3f(-0.009215,0.028360,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,11.250000)
glVertex3f(0.000000,0.029820,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,12.000000)
glVertex3f(0.000000,0.029820,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,12.000000)
glVertex3f(0.009215,0.028360,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,12.000000)
glVertex3f(0.017528,0.024125,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,12.000000)
glVertex3f(0.024125,0.017528,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,12.000000)
glVertex3f(0.028360,0.009215,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,12.000000)
glVertex3f(0.029820,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,12.000000)
glVertex3f(0.028360,-0.009215,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,12.000000)
glVertex3f(0.024125,-0.017528,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,12.000000)
glVertex3f(0.017528,-0.024125,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,12.000000)
glVertex3f(0.009215,-0.028360,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,12.000000)
glVertex3f(0.000000,-0.029820,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,12.000000)
glVertex3f(-0.009215,-0.028360,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,12.000000)
glVertex3f(-0.017528,-0.024125,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,12.000000)
glVertex3f(-0.024125,-0.017528,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,12.000000)
glVertex3f(-0.028360,-0.009215,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,12.000000)
glVertex3f(-0.029820,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,12.000000)
glVertex3f(-0.028360,0.009215,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,12.000000)
glVertex3f(-0.024125,0.017528,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,12.000000)
glVertex3f(-0.017528,0.024125,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,12.000000)
glVertex3f(-0.009215,0.028360,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,12.000000)
glVertex3f(0.000000,0.029820,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,12.750000)
glVertex3f(0.000000,0.029820,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,12.750000)
glVertex3f(0.009215,0.028360,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,12.750000)
glVertex3f(0.017528,0.024125,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,12.750000)
glVertex3f(0.024125,0.017528,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,12.750000)
glVertex3f(0.028360,0.009215,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,12.750000)
glVertex3f(0.029820,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,12.750000)
glVertex3f(0.028360,-0.009215,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,12.750000)
glVertex3f(0.024125,-0.017528,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,12.750000)
glVertex3f(0.017528,-0.024125,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,12.750000)
glVertex3f(0.009215,-0.028360,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,12.750000)
glVertex3f(0.000000,-0.029820,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,12.750000)
glVertex3f(-0.009215,-0.028360,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,12.750000)
glVertex3f(-0.017528,-0.024125,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,12.750000)
glVertex3f(-0.024125,-0.017528,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,12.750000)
glVertex3f(-0.028360,-0.009215,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,12.750000)
glVertex3f(-0.029820,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,12.750000)
glVertex3f(-0.028360,0.009215,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,12.750000)
glVertex3f(-0.024125,0.017528,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,12.750000)
glVertex3f(-0.017528,0.024125,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,12.750000)
glVertex3f(-0.009215,0.028360,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,12.750000)
glVertex3f(0.000000,0.029820,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,13.500000)
glVertex3f(0.000000,0.029820,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,13.500000)
glVertex3f(0.009215,0.028360,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,13.500000)
glVertex3f(0.017528,0.024125,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,13.500000)
glVertex3f(0.024125,0.017528,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,13.500000)
glVertex3f(0.028360,0.009215,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,13.500000)
glVertex3f(0.029820,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,13.500000)
glVertex3f(0.028360,-0.009215,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,13.500000)
glVertex3f(0.024125,-0.017528,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,13.500000)
glVertex3f(0.017528,-0.024125,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,13.500000)
glVertex3f(0.009215,-0.028360,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,13.500000)
glVertex3f(0.000000,-0.029820,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,13.500000)
glVertex3f(-0.009215,-0.028360,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,13.500000)
glVertex3f(-0.017528,-0.024125,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,13.500000)
glVertex3f(-0.024125,-0.017528,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,13.500000)
glVertex3f(-0.028360,-0.009215,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,13.500000)
glVertex3f(-0.029820,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,13.500000)
glVertex3f(-0.028360,0.009215,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,13.500000)
glVertex3f(-0.024125,0.017528,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,13.500000)
glVertex3f(-0.017528,0.024125,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,13.500000)
glVertex3f(-0.009215,0.028360,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,13.500000)
glVertex3f(0.000000,0.029820,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,14.250000)
glVertex3f(0.000000,0.029820,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009215,0.028360,14.250000)
glVertex3f(0.009215,0.028360,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017528,0.024125,14.250000)
glVertex3f(0.017528,0.024125,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.024125,0.017528,14.250000)
glVertex3f(0.024125,0.017528,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028360,0.009215,14.250000)
glVertex3f(0.028360,0.009215,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029820,0.000000,14.250000)
glVertex3f(0.029820,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028360,-0.009215,14.250000)
glVertex3f(0.028360,-0.009215,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.024125,-0.017528,14.250000)
glVertex3f(0.024125,-0.017528,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017528,-0.024125,14.250000)
glVertex3f(0.017528,-0.024125,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009215,-0.028360,14.250000)
glVertex3f(0.009215,-0.028360,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029820,14.250000)
glVertex3f(0.000000,-0.029820,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009215,-0.028360,14.250000)
glVertex3f(-0.009215,-0.028360,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017528,-0.024125,14.250000)
glVertex3f(-0.017528,-0.024125,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.024125,-0.017528,14.250000)
glVertex3f(-0.024125,-0.017528,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028360,-0.009215,14.250000)
glVertex3f(-0.028360,-0.009215,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029820,-0.000000,14.250000)
glVertex3f(-0.029820,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028360,0.009215,14.250000)
glVertex3f(-0.028360,0.009215,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.024125,0.017528,14.250000)
glVertex3f(-0.024125,0.017528,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017528,0.024125,14.250000)
glVertex3f(-0.017528,0.024125,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009215,0.028360,14.250000)
glVertex3f(-0.009215,0.028360,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029820,14.250000)
glVertex3f(0.000000,0.029820,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.353252,0.299304,94.331078)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,0.000000)
glVertex3f(0.000000,0.028350,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,0.000000)
glVertex3f(0.008761,0.026963,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,0.000000)
glVertex3f(0.016664,0.022936,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,0.000000)
glVertex3f(0.022936,0.016664,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,0.000000)
glVertex3f(0.026963,0.008761,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,0.000000)
glVertex3f(0.028350,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,0.000000)
glVertex3f(0.026963,-0.008761,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,0.000000)
glVertex3f(0.022936,-0.016664,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,0.000000)
glVertex3f(0.016664,-0.022936,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,0.000000)
glVertex3f(0.008761,-0.026963,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,0.000000)
glVertex3f(0.000000,-0.028350,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,0.000000)
glVertex3f(-0.008761,-0.026963,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,0.000000)
glVertex3f(-0.016664,-0.022936,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,0.000000)
glVertex3f(-0.022936,-0.016664,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,0.000000)
glVertex3f(-0.026963,-0.008761,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,0.000000)
glVertex3f(-0.026963,0.008761,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,0.000000)
glVertex3f(-0.022936,0.016664,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,0.000000)
glVertex3f(-0.016664,0.022936,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,0.000000)
glVertex3f(-0.008761,0.026963,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,0.000000)
glVertex3f(0.000000,0.028350,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,0.750000)
glVertex3f(0.000000,0.028350,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,0.750000)
glVertex3f(0.008761,0.026963,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,0.750000)
glVertex3f(0.016664,0.022936,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,0.750000)
glVertex3f(0.022936,0.016664,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,0.750000)
glVertex3f(0.026963,0.008761,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,0.750000)
glVertex3f(0.028350,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,0.750000)
glVertex3f(0.026963,-0.008761,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,0.750000)
glVertex3f(0.022936,-0.016664,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,0.750000)
glVertex3f(0.016664,-0.022936,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,0.750000)
glVertex3f(0.008761,-0.026963,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,0.750000)
glVertex3f(0.000000,-0.028350,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,0.750000)
glVertex3f(-0.008761,-0.026963,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,0.750000)
glVertex3f(-0.016664,-0.022936,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,0.750000)
glVertex3f(-0.022936,-0.016664,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,0.750000)
glVertex3f(-0.026963,-0.008761,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,0.750000)
glVertex3f(-0.028350,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,0.750000)
glVertex3f(-0.026963,0.008761,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,0.750000)
glVertex3f(-0.022936,0.016664,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,0.750000)
glVertex3f(-0.016664,0.022936,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,0.750000)
glVertex3f(-0.008761,0.026963,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,0.750000)
glVertex3f(0.000000,0.028350,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,1.500000)
glVertex3f(0.000000,0.028350,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,1.500000)
glVertex3f(0.008761,0.026963,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,1.500000)
glVertex3f(0.016664,0.022936,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,1.500000)
glVertex3f(0.022936,0.016664,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,1.500000)
glVertex3f(0.026963,0.008761,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,1.500000)
glVertex3f(0.028350,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,1.500000)
glVertex3f(0.026963,-0.008761,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,1.500000)
glVertex3f(0.022936,-0.016664,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,1.500000)
glVertex3f(0.016664,-0.022936,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,1.500000)
glVertex3f(0.008761,-0.026963,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,1.500000)
glVertex3f(0.000000,-0.028350,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,1.500000)
glVertex3f(-0.008761,-0.026963,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,1.500000)
glVertex3f(-0.016664,-0.022936,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,1.500000)
glVertex3f(-0.022936,-0.016664,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,1.500000)
glVertex3f(-0.026963,-0.008761,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,1.500000)
glVertex3f(-0.028350,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,1.500000)
glVertex3f(-0.026963,0.008761,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,1.500000)
glVertex3f(-0.022936,0.016664,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,1.500000)
glVertex3f(-0.016664,0.022936,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,1.500000)
glVertex3f(-0.008761,0.026963,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,1.500000)
glVertex3f(0.000000,0.028350,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,2.250000)
glVertex3f(0.000000,0.028350,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,2.250000)
glVertex3f(0.008761,0.026963,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,2.250000)
glVertex3f(0.016664,0.022936,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,2.250000)
glVertex3f(0.022936,0.016664,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,2.250000)
glVertex3f(0.026963,0.008761,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,2.250000)
glVertex3f(0.028350,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,2.250000)
glVertex3f(0.026963,-0.008761,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,2.250000)
glVertex3f(0.022936,-0.016664,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,2.250000)
glVertex3f(0.016664,-0.022936,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,2.250000)
glVertex3f(0.008761,-0.026963,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,2.250000)
glVertex3f(0.000000,-0.028350,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,2.250000)
glVertex3f(-0.008761,-0.026963,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,2.250000)
glVertex3f(-0.016664,-0.022936,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,2.250000)
glVertex3f(-0.022936,-0.016664,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,2.250000)
glVertex3f(-0.026963,-0.008761,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,2.250000)
glVertex3f(-0.028350,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,2.250000)
glVertex3f(-0.026963,0.008761,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,2.250000)
glVertex3f(-0.022936,0.016664,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,2.250000)
glVertex3f(-0.016664,0.022936,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,2.250000)
glVertex3f(-0.008761,0.026963,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,2.250000)
glVertex3f(0.000000,0.028350,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,3.000000)
glVertex3f(0.000000,0.028350,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,3.000000)
glVertex3f(0.008761,0.026963,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,3.000000)
glVertex3f(0.016664,0.022936,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,3.000000)
glVertex3f(0.022936,0.016664,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,3.000000)
glVertex3f(0.026963,0.008761,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,3.000000)
glVertex3f(0.028350,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,3.000000)
glVertex3f(0.026963,-0.008761,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,3.000000)
glVertex3f(0.022936,-0.016664,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,3.000000)
glVertex3f(0.016664,-0.022936,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,3.000000)
glVertex3f(0.008761,-0.026963,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,3.000000)
glVertex3f(0.000000,-0.028350,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,3.000000)
glVertex3f(-0.008761,-0.026963,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,3.000000)
glVertex3f(-0.016664,-0.022936,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,3.000000)
glVertex3f(-0.022936,-0.016664,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,3.000000)
glVertex3f(-0.026963,-0.008761,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,3.000000)
glVertex3f(-0.028350,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,3.000000)
glVertex3f(-0.026963,0.008761,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,3.000000)
glVertex3f(-0.022936,0.016664,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,3.000000)
glVertex3f(-0.016664,0.022936,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,3.000000)
glVertex3f(-0.008761,0.026963,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,3.000000)
glVertex3f(0.000000,0.028350,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,3.750000)
glVertex3f(0.000000,0.028350,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,3.750000)
glVertex3f(0.008761,0.026963,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,3.750000)
glVertex3f(0.016664,0.022936,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,3.750000)
glVertex3f(0.022936,0.016664,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,3.750000)
glVertex3f(0.026963,0.008761,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,3.750000)
glVertex3f(0.028350,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,3.750000)
glVertex3f(0.026963,-0.008761,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,3.750000)
glVertex3f(0.022936,-0.016664,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,3.750000)
glVertex3f(0.016664,-0.022936,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,3.750000)
glVertex3f(0.008761,-0.026963,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,3.750000)
glVertex3f(0.000000,-0.028350,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,3.750000)
glVertex3f(-0.008761,-0.026963,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,3.750000)
glVertex3f(-0.016664,-0.022936,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,3.750000)
glVertex3f(-0.022936,-0.016664,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,3.750000)
glVertex3f(-0.026963,-0.008761,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,3.750000)
glVertex3f(-0.028350,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,3.750000)
glVertex3f(-0.026963,0.008761,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,3.750000)
glVertex3f(-0.022936,0.016664,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,3.750000)
glVertex3f(-0.016664,0.022936,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,3.750000)
glVertex3f(-0.008761,0.026963,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,3.750000)
glVertex3f(0.000000,0.028350,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,4.500000)
glVertex3f(0.000000,0.028350,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,4.500000)
glVertex3f(0.008761,0.026963,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,4.500000)
glVertex3f(0.016664,0.022936,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,4.500000)
glVertex3f(0.022936,0.016664,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,4.500000)
glVertex3f(0.026963,0.008761,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,4.500000)
glVertex3f(0.028350,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,4.500000)
glVertex3f(0.026963,-0.008761,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,4.500000)
glVertex3f(0.022936,-0.016664,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,4.500000)
glVertex3f(0.016664,-0.022936,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,4.500000)
glVertex3f(0.008761,-0.026963,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,4.500000)
glVertex3f(0.000000,-0.028350,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,4.500000)
glVertex3f(-0.008761,-0.026963,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,4.500000)
glVertex3f(-0.016664,-0.022936,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,4.500000)
glVertex3f(-0.022936,-0.016664,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,4.500000)
glVertex3f(-0.026963,-0.008761,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,4.500000)
glVertex3f(-0.028350,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,4.500000)
glVertex3f(-0.026963,0.008761,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,4.500000)
glVertex3f(-0.022936,0.016664,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,4.500000)
glVertex3f(-0.016664,0.022936,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,4.500000)
glVertex3f(-0.008761,0.026963,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,4.500000)
glVertex3f(0.000000,0.028350,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,5.250000)
glVertex3f(0.000000,0.028350,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,5.250000)
glVertex3f(0.008761,0.026963,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,5.250000)
glVertex3f(0.016664,0.022936,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,5.250000)
glVertex3f(0.022936,0.016664,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,5.250000)
glVertex3f(0.026963,0.008761,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,5.250000)
glVertex3f(0.028350,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,5.250000)
glVertex3f(0.026963,-0.008761,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,5.250000)
glVertex3f(0.022936,-0.016664,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,5.250000)
glVertex3f(0.016664,-0.022936,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,5.250000)
glVertex3f(0.008761,-0.026963,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,5.250000)
glVertex3f(0.000000,-0.028350,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,5.250000)
glVertex3f(-0.008761,-0.026963,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,5.250000)
glVertex3f(-0.016664,-0.022936,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,5.250000)
glVertex3f(-0.022936,-0.016664,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,5.250000)
glVertex3f(-0.026963,-0.008761,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,5.250000)
glVertex3f(-0.028350,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,5.250000)
glVertex3f(-0.026963,0.008761,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,5.250000)
glVertex3f(-0.022936,0.016664,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,5.250000)
glVertex3f(-0.016664,0.022936,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,5.250000)
glVertex3f(-0.008761,0.026963,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,5.250000)
glVertex3f(0.000000,0.028350,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,6.000000)
glVertex3f(0.000000,0.028350,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,6.000000)
glVertex3f(0.008761,0.026963,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,6.000000)
glVertex3f(0.016664,0.022936,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,6.000000)
glVertex3f(0.022936,0.016664,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,6.000000)
glVertex3f(0.026963,0.008761,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,6.000000)
glVertex3f(0.028350,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,6.000000)
glVertex3f(0.026963,-0.008761,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,6.000000)
glVertex3f(0.022936,-0.016664,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,6.000000)
glVertex3f(0.016664,-0.022936,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,6.000000)
glVertex3f(0.008761,-0.026963,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,6.000000)
glVertex3f(0.000000,-0.028350,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,6.000000)
glVertex3f(-0.008761,-0.026963,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,6.000000)
glVertex3f(-0.016664,-0.022936,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,6.000000)
glVertex3f(-0.022936,-0.016664,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,6.000000)
glVertex3f(-0.026963,-0.008761,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,6.000000)
glVertex3f(-0.028350,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,6.000000)
glVertex3f(-0.026963,0.008761,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,6.000000)
glVertex3f(-0.022936,0.016664,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,6.000000)
glVertex3f(-0.016664,0.022936,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,6.000000)
glVertex3f(-0.008761,0.026963,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,6.000000)
glVertex3f(0.000000,0.028350,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,6.750000)
glVertex3f(0.000000,0.028350,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,6.750000)
glVertex3f(0.008761,0.026963,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,6.750000)
glVertex3f(0.016664,0.022936,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,6.750000)
glVertex3f(0.022936,0.016664,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,6.750000)
glVertex3f(0.026963,0.008761,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,6.750000)
glVertex3f(0.028350,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,6.750000)
glVertex3f(0.026963,-0.008761,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,6.750000)
glVertex3f(0.022936,-0.016664,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,6.750000)
glVertex3f(0.016664,-0.022936,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,6.750000)
glVertex3f(0.008761,-0.026963,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,6.750000)
glVertex3f(0.000000,-0.028350,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,6.750000)
glVertex3f(-0.008761,-0.026963,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,6.750000)
glVertex3f(-0.016664,-0.022936,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,6.750000)
glVertex3f(-0.022936,-0.016664,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,6.750000)
glVertex3f(-0.026963,-0.008761,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,6.750000)
glVertex3f(-0.028350,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,6.750000)
glVertex3f(-0.026963,0.008761,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,6.750000)
glVertex3f(-0.022936,0.016664,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,6.750000)
glVertex3f(-0.016664,0.022936,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,6.750000)
glVertex3f(-0.008761,0.026963,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,6.750000)
glVertex3f(0.000000,0.028350,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,7.500000)
glVertex3f(0.000000,0.028350,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,7.500000)
glVertex3f(0.008761,0.026963,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,7.500000)
glVertex3f(0.016664,0.022936,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,7.500000)
glVertex3f(0.022936,0.016664,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,7.500000)
glVertex3f(0.026963,0.008761,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,7.500000)
glVertex3f(0.028350,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,7.500000)
glVertex3f(0.026963,-0.008761,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,7.500000)
glVertex3f(0.022936,-0.016664,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,7.500000)
glVertex3f(0.016664,-0.022936,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,7.500000)
glVertex3f(0.008761,-0.026963,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,7.500000)
glVertex3f(0.000000,-0.028350,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,7.500000)
glVertex3f(-0.008761,-0.026963,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,7.500000)
glVertex3f(-0.016664,-0.022936,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,7.500000)
glVertex3f(-0.022936,-0.016664,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,7.500000)
glVertex3f(-0.026963,-0.008761,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,7.500000)
glVertex3f(-0.028350,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,7.500000)
glVertex3f(-0.026963,0.008761,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,7.500000)
glVertex3f(-0.022936,0.016664,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,7.500000)
glVertex3f(-0.016664,0.022936,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,7.500000)
glVertex3f(-0.008761,0.026963,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,7.500000)
glVertex3f(0.000000,0.028350,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,8.250000)
glVertex3f(0.000000,0.028350,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,8.250000)
glVertex3f(0.008761,0.026963,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,8.250000)
glVertex3f(0.016664,0.022936,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,8.250000)
glVertex3f(0.022936,0.016664,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,8.250000)
glVertex3f(0.026963,0.008761,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,8.250000)
glVertex3f(0.028350,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,8.250000)
glVertex3f(0.026963,-0.008761,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,8.250000)
glVertex3f(0.022936,-0.016664,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,8.250000)
glVertex3f(0.016664,-0.022936,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,8.250000)
glVertex3f(0.008761,-0.026963,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,8.250000)
glVertex3f(0.000000,-0.028350,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,8.250000)
glVertex3f(-0.008761,-0.026963,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,8.250000)
glVertex3f(-0.016664,-0.022936,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,8.250000)
glVertex3f(-0.022936,-0.016664,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,8.250000)
glVertex3f(-0.026963,-0.008761,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,8.250000)
glVertex3f(-0.028350,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,8.250000)
glVertex3f(-0.026963,0.008761,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,8.250000)
glVertex3f(-0.022936,0.016664,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,8.250000)
glVertex3f(-0.016664,0.022936,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,8.250000)
glVertex3f(-0.008761,0.026963,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,8.250000)
glVertex3f(0.000000,0.028350,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,9.000000)
glVertex3f(0.000000,0.028350,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,9.000000)
glVertex3f(0.008761,0.026963,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,9.000000)
glVertex3f(0.016664,0.022936,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,9.000000)
glVertex3f(0.022936,0.016664,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,9.000000)
glVertex3f(0.026963,0.008761,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,9.000000)
glVertex3f(0.028350,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,9.000000)
glVertex3f(0.026963,-0.008761,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,9.000000)
glVertex3f(0.022936,-0.016664,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,9.000000)
glVertex3f(0.016664,-0.022936,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,9.000000)
glVertex3f(0.008761,-0.026963,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,9.000000)
glVertex3f(0.000000,-0.028350,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,9.000000)
glVertex3f(-0.008761,-0.026963,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,9.000000)
glVertex3f(-0.016664,-0.022936,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,9.000000)
glVertex3f(-0.022936,-0.016664,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,9.000000)
glVertex3f(-0.026963,-0.008761,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,9.000000)
glVertex3f(-0.028350,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,9.000000)
glVertex3f(-0.026963,0.008761,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,9.000000)
glVertex3f(-0.022936,0.016664,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,9.000000)
glVertex3f(-0.016664,0.022936,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,9.000000)
glVertex3f(-0.008761,0.026963,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,9.000000)
glVertex3f(0.000000,0.028350,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,9.750000)
glVertex3f(0.000000,0.028350,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,9.750000)
glVertex3f(0.008761,0.026963,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,9.750000)
glVertex3f(0.016664,0.022936,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,9.750000)
glVertex3f(0.022936,0.016664,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,9.750000)
glVertex3f(0.026963,0.008761,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,9.750000)
glVertex3f(0.028350,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,9.750000)
glVertex3f(0.026963,-0.008761,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,9.750000)
glVertex3f(0.022936,-0.016664,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,9.750000)
glVertex3f(0.016664,-0.022936,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,9.750000)
glVertex3f(0.008761,-0.026963,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,9.750000)
glVertex3f(0.000000,-0.028350,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,9.750000)
glVertex3f(-0.008761,-0.026963,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,9.750000)
glVertex3f(-0.016664,-0.022936,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,9.750000)
glVertex3f(-0.022936,-0.016664,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,9.750000)
glVertex3f(-0.026963,-0.008761,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,9.750000)
glVertex3f(-0.028350,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,9.750000)
glVertex3f(-0.026963,0.008761,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,9.750000)
glVertex3f(-0.022936,0.016664,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,9.750000)
glVertex3f(-0.016664,0.022936,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,9.750000)
glVertex3f(-0.008761,0.026963,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,9.750000)
glVertex3f(0.000000,0.028350,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,10.500000)
glVertex3f(0.000000,0.028350,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,10.500000)
glVertex3f(0.008761,0.026963,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,10.500000)
glVertex3f(0.016664,0.022936,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,10.500000)
glVertex3f(0.022936,0.016664,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,10.500000)
glVertex3f(0.026963,0.008761,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,10.500000)
glVertex3f(0.028350,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,10.500000)
glVertex3f(0.026963,-0.008761,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,10.500000)
glVertex3f(0.022936,-0.016664,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,10.500000)
glVertex3f(0.016664,-0.022936,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,10.500000)
glVertex3f(0.008761,-0.026963,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,10.500000)
glVertex3f(0.000000,-0.028350,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,10.500000)
glVertex3f(-0.008761,-0.026963,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,10.500000)
glVertex3f(-0.016664,-0.022936,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,10.500000)
glVertex3f(-0.022936,-0.016664,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,10.500000)
glVertex3f(-0.026963,-0.008761,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,10.500000)
glVertex3f(-0.028350,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,10.500000)
glVertex3f(-0.026963,0.008761,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,10.500000)
glVertex3f(-0.022936,0.016664,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,10.500000)
glVertex3f(-0.016664,0.022936,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,10.500000)
glVertex3f(-0.008761,0.026963,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,10.500000)
glVertex3f(0.000000,0.028350,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,11.250000)
glVertex3f(0.000000,0.028350,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,11.250000)
glVertex3f(0.008761,0.026963,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,11.250000)
glVertex3f(0.016664,0.022936,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,11.250000)
glVertex3f(0.022936,0.016664,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,11.250000)
glVertex3f(0.026963,0.008761,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,11.250000)
glVertex3f(0.028350,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,11.250000)
glVertex3f(0.026963,-0.008761,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,11.250000)
glVertex3f(0.022936,-0.016664,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,11.250000)
glVertex3f(0.016664,-0.022936,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,11.250000)
glVertex3f(0.008761,-0.026963,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,11.250000)
glVertex3f(0.000000,-0.028350,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,11.250000)
glVertex3f(-0.008761,-0.026963,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,11.250000)
glVertex3f(-0.016664,-0.022936,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,11.250000)
glVertex3f(-0.022936,-0.016664,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,11.250000)
glVertex3f(-0.026963,-0.008761,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,11.250000)
glVertex3f(-0.028350,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,11.250000)
glVertex3f(-0.026963,0.008761,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,11.250000)
glVertex3f(-0.022936,0.016664,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,11.250000)
glVertex3f(-0.016664,0.022936,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,11.250000)
glVertex3f(-0.008761,0.026963,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,11.250000)
glVertex3f(0.000000,0.028350,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,12.000000)
glVertex3f(0.000000,0.028350,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,12.000000)
glVertex3f(0.008761,0.026963,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,12.000000)
glVertex3f(0.016664,0.022936,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,12.000000)
glVertex3f(0.022936,0.016664,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,12.000000)
glVertex3f(0.026963,0.008761,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,12.000000)
glVertex3f(0.028350,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,12.000000)
glVertex3f(0.026963,-0.008761,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,12.000000)
glVertex3f(0.022936,-0.016664,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,12.000000)
glVertex3f(0.016664,-0.022936,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,12.000000)
glVertex3f(0.008761,-0.026963,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,12.000000)
glVertex3f(0.000000,-0.028350,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,12.000000)
glVertex3f(-0.008761,-0.026963,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,12.000000)
glVertex3f(-0.016664,-0.022936,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,12.000000)
glVertex3f(-0.022936,-0.016664,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,12.000000)
glVertex3f(-0.026963,-0.008761,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,12.000000)
glVertex3f(-0.028350,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,12.000000)
glVertex3f(-0.026963,0.008761,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,12.000000)
glVertex3f(-0.022936,0.016664,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,12.000000)
glVertex3f(-0.016664,0.022936,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,12.000000)
glVertex3f(-0.008761,0.026963,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,12.000000)
glVertex3f(0.000000,0.028350,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,12.750000)
glVertex3f(0.000000,0.028350,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,12.750000)
glVertex3f(0.008761,0.026963,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,12.750000)
glVertex3f(0.016664,0.022936,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,12.750000)
glVertex3f(0.022936,0.016664,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,12.750000)
glVertex3f(0.026963,0.008761,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,12.750000)
glVertex3f(0.028350,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,12.750000)
glVertex3f(0.026963,-0.008761,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,12.750000)
glVertex3f(0.022936,-0.016664,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,12.750000)
glVertex3f(0.016664,-0.022936,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,12.750000)
glVertex3f(0.008761,-0.026963,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,12.750000)
glVertex3f(0.000000,-0.028350,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,12.750000)
glVertex3f(-0.008761,-0.026963,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,12.750000)
glVertex3f(-0.016664,-0.022936,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,12.750000)
glVertex3f(-0.022936,-0.016664,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,12.750000)
glVertex3f(-0.026963,-0.008761,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,12.750000)
glVertex3f(-0.028350,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,12.750000)
glVertex3f(-0.026963,0.008761,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,12.750000)
glVertex3f(-0.022936,0.016664,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,12.750000)
glVertex3f(-0.016664,0.022936,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,12.750000)
glVertex3f(-0.008761,0.026963,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,12.750000)
glVertex3f(0.000000,0.028350,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,13.500000)
glVertex3f(0.000000,0.028350,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,13.500000)
glVertex3f(0.008761,0.026963,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,13.500000)
glVertex3f(0.016664,0.022936,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,13.500000)
glVertex3f(0.022936,0.016664,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,13.500000)
glVertex3f(0.026963,0.008761,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,13.500000)
glVertex3f(0.028350,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,13.500000)
glVertex3f(0.026963,-0.008761,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,13.500000)
glVertex3f(0.022936,-0.016664,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,13.500000)
glVertex3f(0.016664,-0.022936,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,13.500000)
glVertex3f(0.008761,-0.026963,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,13.500000)
glVertex3f(0.000000,-0.028350,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,13.500000)
glVertex3f(-0.008761,-0.026963,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,13.500000)
glVertex3f(-0.016664,-0.022936,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,13.500000)
glVertex3f(-0.022936,-0.016664,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,13.500000)
glVertex3f(-0.026963,-0.008761,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,13.500000)
glVertex3f(-0.028350,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,13.500000)
glVertex3f(-0.026963,0.008761,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,13.500000)
glVertex3f(-0.022936,0.016664,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,13.500000)
glVertex3f(-0.016664,0.022936,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,13.500000)
glVertex3f(-0.008761,0.026963,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,13.500000)
glVertex3f(0.000000,0.028350,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,14.250000)
glVertex3f(0.000000,0.028350,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008761,0.026963,14.250000)
glVertex3f(0.008761,0.026963,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016664,0.022936,14.250000)
glVertex3f(0.016664,0.022936,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.022936,0.016664,14.250000)
glVertex3f(0.022936,0.016664,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.026963,0.008761,14.250000)
glVertex3f(0.026963,0.008761,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028350,0.000000,14.250000)
glVertex3f(0.028350,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.026963,-0.008761,14.250000)
glVertex3f(0.026963,-0.008761,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.022936,-0.016664,14.250000)
glVertex3f(0.022936,-0.016664,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016664,-0.022936,14.250000)
glVertex3f(0.016664,-0.022936,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008761,-0.026963,14.250000)
glVertex3f(0.008761,-0.026963,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028350,14.250000)
glVertex3f(0.000000,-0.028350,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008761,-0.026963,14.250000)
glVertex3f(-0.008761,-0.026963,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016664,-0.022936,14.250000)
glVertex3f(-0.016664,-0.022936,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.022936,-0.016664,14.250000)
glVertex3f(-0.022936,-0.016664,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.026963,-0.008761,14.250000)
glVertex3f(-0.026963,-0.008761,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028350,-0.000000,14.250000)
glVertex3f(-0.028350,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.026963,0.008761,14.250000)
glVertex3f(-0.026963,0.008761,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.022936,0.016664,14.250000)
glVertex3f(-0.022936,0.016664,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016664,0.022936,14.250000)
glVertex3f(-0.016664,0.022936,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008761,0.026963,14.250000)
glVertex3f(-0.008761,0.026963,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028350,14.250000)
glVertex3f(0.000000,0.028350,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.356049,0.297206,95.439880)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,0.000000)
glVertex3f(0.000000,0.026481,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,0.000000)
glVertex3f(0.008183,0.025185,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,0.000000)
glVertex3f(0.015565,0.021423,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,0.000000)
glVertex3f(0.021423,0.015565,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,0.000000)
glVertex3f(0.025185,0.008183,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,0.000000)
glVertex3f(0.026481,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,0.000000)
glVertex3f(0.025185,-0.008183,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,0.000000)
glVertex3f(0.021423,-0.015565,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,0.000000)
glVertex3f(0.015565,-0.021423,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,0.000000)
glVertex3f(0.008183,-0.025185,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,0.000000)
glVertex3f(0.000000,-0.026481,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,0.000000)
glVertex3f(-0.008183,-0.025185,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,0.000000)
glVertex3f(-0.015565,-0.021423,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,0.000000)
glVertex3f(-0.021423,-0.015565,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,0.000000)
glVertex3f(-0.025185,-0.008183,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,0.000000)
glVertex3f(-0.025185,0.008183,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,0.000000)
glVertex3f(-0.021423,0.015565,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,0.000000)
glVertex3f(-0.015565,0.021423,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,0.000000)
glVertex3f(-0.008183,0.025185,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,0.000000)
glVertex3f(0.000000,0.026481,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,0.750000)
glVertex3f(0.000000,0.026481,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,0.750000)
glVertex3f(0.008183,0.025185,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,0.750000)
glVertex3f(0.015565,0.021423,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,0.750000)
glVertex3f(0.021423,0.015565,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,0.750000)
glVertex3f(0.025185,0.008183,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,0.750000)
glVertex3f(0.026481,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,0.750000)
glVertex3f(0.025185,-0.008183,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,0.750000)
glVertex3f(0.021423,-0.015565,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,0.750000)
glVertex3f(0.015565,-0.021423,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,0.750000)
glVertex3f(0.008183,-0.025185,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,0.750000)
glVertex3f(0.000000,-0.026481,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,0.750000)
glVertex3f(-0.008183,-0.025185,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,0.750000)
glVertex3f(-0.015565,-0.021423,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,0.750000)
glVertex3f(-0.021423,-0.015565,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,0.750000)
glVertex3f(-0.025185,-0.008183,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,0.750000)
glVertex3f(-0.026481,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,0.750000)
glVertex3f(-0.025185,0.008183,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,0.750000)
glVertex3f(-0.021423,0.015565,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,0.750000)
glVertex3f(-0.015565,0.021423,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,0.750000)
glVertex3f(-0.008183,0.025185,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,0.750000)
glVertex3f(0.000000,0.026481,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,1.500000)
glVertex3f(0.000000,0.026481,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,1.500000)
glVertex3f(0.008183,0.025185,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,1.500000)
glVertex3f(0.015565,0.021423,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,1.500000)
glVertex3f(0.021423,0.015565,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,1.500000)
glVertex3f(0.025185,0.008183,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,1.500000)
glVertex3f(0.026481,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,1.500000)
glVertex3f(0.025185,-0.008183,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,1.500000)
glVertex3f(0.021423,-0.015565,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,1.500000)
glVertex3f(0.015565,-0.021423,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,1.500000)
glVertex3f(0.008183,-0.025185,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,1.500000)
glVertex3f(0.000000,-0.026481,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,1.500000)
glVertex3f(-0.008183,-0.025185,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,1.500000)
glVertex3f(-0.015565,-0.021423,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,1.500000)
glVertex3f(-0.021423,-0.015565,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,1.500000)
glVertex3f(-0.025185,-0.008183,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,1.500000)
glVertex3f(-0.026481,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,1.500000)
glVertex3f(-0.025185,0.008183,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,1.500000)
glVertex3f(-0.021423,0.015565,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,1.500000)
glVertex3f(-0.015565,0.021423,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,1.500000)
glVertex3f(-0.008183,0.025185,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,1.500000)
glVertex3f(0.000000,0.026481,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,2.250000)
glVertex3f(0.000000,0.026481,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,2.250000)
glVertex3f(0.008183,0.025185,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,2.250000)
glVertex3f(0.015565,0.021423,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,2.250000)
glVertex3f(0.021423,0.015565,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,2.250000)
glVertex3f(0.025185,0.008183,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,2.250000)
glVertex3f(0.026481,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,2.250000)
glVertex3f(0.025185,-0.008183,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,2.250000)
glVertex3f(0.021423,-0.015565,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,2.250000)
glVertex3f(0.015565,-0.021423,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,2.250000)
glVertex3f(0.008183,-0.025185,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,2.250000)
glVertex3f(0.000000,-0.026481,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,2.250000)
glVertex3f(-0.008183,-0.025185,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,2.250000)
glVertex3f(-0.015565,-0.021423,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,2.250000)
glVertex3f(-0.021423,-0.015565,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,2.250000)
glVertex3f(-0.025185,-0.008183,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,2.250000)
glVertex3f(-0.026481,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,2.250000)
glVertex3f(-0.025185,0.008183,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,2.250000)
glVertex3f(-0.021423,0.015565,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,2.250000)
glVertex3f(-0.015565,0.021423,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,2.250000)
glVertex3f(-0.008183,0.025185,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,2.250000)
glVertex3f(0.000000,0.026481,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,3.000000)
glVertex3f(0.000000,0.026481,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,3.000000)
glVertex3f(0.008183,0.025185,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,3.000000)
glVertex3f(0.015565,0.021423,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,3.000000)
glVertex3f(0.021423,0.015565,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,3.000000)
glVertex3f(0.025185,0.008183,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,3.000000)
glVertex3f(0.026481,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,3.000000)
glVertex3f(0.025185,-0.008183,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,3.000000)
glVertex3f(0.021423,-0.015565,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,3.000000)
glVertex3f(0.015565,-0.021423,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,3.000000)
glVertex3f(0.008183,-0.025185,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,3.000000)
glVertex3f(0.000000,-0.026481,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,3.000000)
glVertex3f(-0.008183,-0.025185,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,3.000000)
glVertex3f(-0.015565,-0.021423,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,3.000000)
glVertex3f(-0.021423,-0.015565,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,3.000000)
glVertex3f(-0.025185,-0.008183,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,3.000000)
glVertex3f(-0.026481,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,3.000000)
glVertex3f(-0.025185,0.008183,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,3.000000)
glVertex3f(-0.021423,0.015565,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,3.000000)
glVertex3f(-0.015565,0.021423,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,3.000000)
glVertex3f(-0.008183,0.025185,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,3.000000)
glVertex3f(0.000000,0.026481,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,3.750000)
glVertex3f(0.000000,0.026481,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,3.750000)
glVertex3f(0.008183,0.025185,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,3.750000)
glVertex3f(0.015565,0.021423,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,3.750000)
glVertex3f(0.021423,0.015565,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,3.750000)
glVertex3f(0.025185,0.008183,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,3.750000)
glVertex3f(0.026481,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,3.750000)
glVertex3f(0.025185,-0.008183,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,3.750000)
glVertex3f(0.021423,-0.015565,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,3.750000)
glVertex3f(0.015565,-0.021423,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,3.750000)
glVertex3f(0.008183,-0.025185,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,3.750000)
glVertex3f(0.000000,-0.026481,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,3.750000)
glVertex3f(-0.008183,-0.025185,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,3.750000)
glVertex3f(-0.015565,-0.021423,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,3.750000)
glVertex3f(-0.021423,-0.015565,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,3.750000)
glVertex3f(-0.025185,-0.008183,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,3.750000)
glVertex3f(-0.026481,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,3.750000)
glVertex3f(-0.025185,0.008183,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,3.750000)
glVertex3f(-0.021423,0.015565,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,3.750000)
glVertex3f(-0.015565,0.021423,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,3.750000)
glVertex3f(-0.008183,0.025185,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,3.750000)
glVertex3f(0.000000,0.026481,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,4.500000)
glVertex3f(0.000000,0.026481,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,4.500000)
glVertex3f(0.008183,0.025185,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,4.500000)
glVertex3f(0.015565,0.021423,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,4.500000)
glVertex3f(0.021423,0.015565,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,4.500000)
glVertex3f(0.025185,0.008183,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,4.500000)
glVertex3f(0.026481,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,4.500000)
glVertex3f(0.025185,-0.008183,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,4.500000)
glVertex3f(0.021423,-0.015565,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,4.500000)
glVertex3f(0.015565,-0.021423,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,4.500000)
glVertex3f(0.008183,-0.025185,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,4.500000)
glVertex3f(0.000000,-0.026481,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,4.500000)
glVertex3f(-0.008183,-0.025185,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,4.500000)
glVertex3f(-0.015565,-0.021423,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,4.500000)
glVertex3f(-0.021423,-0.015565,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,4.500000)
glVertex3f(-0.025185,-0.008183,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,4.500000)
glVertex3f(-0.026481,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,4.500000)
glVertex3f(-0.025185,0.008183,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,4.500000)
glVertex3f(-0.021423,0.015565,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,4.500000)
glVertex3f(-0.015565,0.021423,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,4.500000)
glVertex3f(-0.008183,0.025185,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,4.500000)
glVertex3f(0.000000,0.026481,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,5.250000)
glVertex3f(0.000000,0.026481,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,5.250000)
glVertex3f(0.008183,0.025185,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,5.250000)
glVertex3f(0.015565,0.021423,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,5.250000)
glVertex3f(0.021423,0.015565,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,5.250000)
glVertex3f(0.025185,0.008183,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,5.250000)
glVertex3f(0.026481,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,5.250000)
glVertex3f(0.025185,-0.008183,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,5.250000)
glVertex3f(0.021423,-0.015565,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,5.250000)
glVertex3f(0.015565,-0.021423,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,5.250000)
glVertex3f(0.008183,-0.025185,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,5.250000)
glVertex3f(0.000000,-0.026481,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,5.250000)
glVertex3f(-0.008183,-0.025185,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,5.250000)
glVertex3f(-0.015565,-0.021423,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,5.250000)
glVertex3f(-0.021423,-0.015565,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,5.250000)
glVertex3f(-0.025185,-0.008183,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,5.250000)
glVertex3f(-0.026481,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,5.250000)
glVertex3f(-0.025185,0.008183,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,5.250000)
glVertex3f(-0.021423,0.015565,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,5.250000)
glVertex3f(-0.015565,0.021423,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,5.250000)
glVertex3f(-0.008183,0.025185,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,5.250000)
glVertex3f(0.000000,0.026481,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,6.000000)
glVertex3f(0.000000,0.026481,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,6.000000)
glVertex3f(0.008183,0.025185,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,6.000000)
glVertex3f(0.015565,0.021423,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,6.000000)
glVertex3f(0.021423,0.015565,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,6.000000)
glVertex3f(0.025185,0.008183,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,6.000000)
glVertex3f(0.026481,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,6.000000)
glVertex3f(0.025185,-0.008183,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,6.000000)
glVertex3f(0.021423,-0.015565,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,6.000000)
glVertex3f(0.015565,-0.021423,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,6.000000)
glVertex3f(0.008183,-0.025185,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,6.000000)
glVertex3f(0.000000,-0.026481,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,6.000000)
glVertex3f(-0.008183,-0.025185,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,6.000000)
glVertex3f(-0.015565,-0.021423,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,6.000000)
glVertex3f(-0.021423,-0.015565,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,6.000000)
glVertex3f(-0.025185,-0.008183,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,6.000000)
glVertex3f(-0.026481,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,6.000000)
glVertex3f(-0.025185,0.008183,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,6.000000)
glVertex3f(-0.021423,0.015565,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,6.000000)
glVertex3f(-0.015565,0.021423,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,6.000000)
glVertex3f(-0.008183,0.025185,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,6.000000)
glVertex3f(0.000000,0.026481,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,6.750000)
glVertex3f(0.000000,0.026481,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,6.750000)
glVertex3f(0.008183,0.025185,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,6.750000)
glVertex3f(0.015565,0.021423,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,6.750000)
glVertex3f(0.021423,0.015565,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,6.750000)
glVertex3f(0.025185,0.008183,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,6.750000)
glVertex3f(0.026481,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,6.750000)
glVertex3f(0.025185,-0.008183,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,6.750000)
glVertex3f(0.021423,-0.015565,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,6.750000)
glVertex3f(0.015565,-0.021423,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,6.750000)
glVertex3f(0.008183,-0.025185,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,6.750000)
glVertex3f(0.000000,-0.026481,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,6.750000)
glVertex3f(-0.008183,-0.025185,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,6.750000)
glVertex3f(-0.015565,-0.021423,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,6.750000)
glVertex3f(-0.021423,-0.015565,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,6.750000)
glVertex3f(-0.025185,-0.008183,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,6.750000)
glVertex3f(-0.026481,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,6.750000)
glVertex3f(-0.025185,0.008183,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,6.750000)
glVertex3f(-0.021423,0.015565,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,6.750000)
glVertex3f(-0.015565,0.021423,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,6.750000)
glVertex3f(-0.008183,0.025185,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,6.750000)
glVertex3f(0.000000,0.026481,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,7.500000)
glVertex3f(0.000000,0.026481,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,7.500000)
glVertex3f(0.008183,0.025185,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,7.500000)
glVertex3f(0.015565,0.021423,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,7.500000)
glVertex3f(0.021423,0.015565,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,7.500000)
glVertex3f(0.025185,0.008183,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,7.500000)
glVertex3f(0.026481,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,7.500000)
glVertex3f(0.025185,-0.008183,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,7.500000)
glVertex3f(0.021423,-0.015565,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,7.500000)
glVertex3f(0.015565,-0.021423,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,7.500000)
glVertex3f(0.008183,-0.025185,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,7.500000)
glVertex3f(0.000000,-0.026481,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,7.500000)
glVertex3f(-0.008183,-0.025185,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,7.500000)
glVertex3f(-0.015565,-0.021423,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,7.500000)
glVertex3f(-0.021423,-0.015565,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,7.500000)
glVertex3f(-0.025185,-0.008183,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,7.500000)
glVertex3f(-0.026481,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,7.500000)
glVertex3f(-0.025185,0.008183,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,7.500000)
glVertex3f(-0.021423,0.015565,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,7.500000)
glVertex3f(-0.015565,0.021423,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,7.500000)
glVertex3f(-0.008183,0.025185,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,7.500000)
glVertex3f(0.000000,0.026481,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,8.250000)
glVertex3f(0.000000,0.026481,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,8.250000)
glVertex3f(0.008183,0.025185,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,8.250000)
glVertex3f(0.015565,0.021423,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,8.250000)
glVertex3f(0.021423,0.015565,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,8.250000)
glVertex3f(0.025185,0.008183,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,8.250000)
glVertex3f(0.026481,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,8.250000)
glVertex3f(0.025185,-0.008183,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,8.250000)
glVertex3f(0.021423,-0.015565,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,8.250000)
glVertex3f(0.015565,-0.021423,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,8.250000)
glVertex3f(0.008183,-0.025185,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,8.250000)
glVertex3f(0.000000,-0.026481,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,8.250000)
glVertex3f(-0.008183,-0.025185,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,8.250000)
glVertex3f(-0.015565,-0.021423,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,8.250000)
glVertex3f(-0.021423,-0.015565,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,8.250000)
glVertex3f(-0.025185,-0.008183,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,8.250000)
glVertex3f(-0.026481,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,8.250000)
glVertex3f(-0.025185,0.008183,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,8.250000)
glVertex3f(-0.021423,0.015565,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,8.250000)
glVertex3f(-0.015565,0.021423,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,8.250000)
glVertex3f(-0.008183,0.025185,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,8.250000)
glVertex3f(0.000000,0.026481,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,9.000000)
glVertex3f(0.000000,0.026481,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,9.000000)
glVertex3f(0.008183,0.025185,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,9.000000)
glVertex3f(0.015565,0.021423,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,9.000000)
glVertex3f(0.021423,0.015565,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,9.000000)
glVertex3f(0.025185,0.008183,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,9.000000)
glVertex3f(0.026481,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,9.000000)
glVertex3f(0.025185,-0.008183,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,9.000000)
glVertex3f(0.021423,-0.015565,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,9.000000)
glVertex3f(0.015565,-0.021423,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,9.000000)
glVertex3f(0.008183,-0.025185,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,9.000000)
glVertex3f(0.000000,-0.026481,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,9.000000)
glVertex3f(-0.008183,-0.025185,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,9.000000)
glVertex3f(-0.015565,-0.021423,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,9.000000)
glVertex3f(-0.021423,-0.015565,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,9.000000)
glVertex3f(-0.025185,-0.008183,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,9.000000)
glVertex3f(-0.026481,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,9.000000)
glVertex3f(-0.025185,0.008183,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,9.000000)
glVertex3f(-0.021423,0.015565,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,9.000000)
glVertex3f(-0.015565,0.021423,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,9.000000)
glVertex3f(-0.008183,0.025185,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,9.000000)
glVertex3f(0.000000,0.026481,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,9.750000)
glVertex3f(0.000000,0.026481,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,9.750000)
glVertex3f(0.008183,0.025185,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,9.750000)
glVertex3f(0.015565,0.021423,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,9.750000)
glVertex3f(0.021423,0.015565,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,9.750000)
glVertex3f(0.025185,0.008183,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,9.750000)
glVertex3f(0.026481,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,9.750000)
glVertex3f(0.025185,-0.008183,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,9.750000)
glVertex3f(0.021423,-0.015565,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,9.750000)
glVertex3f(0.015565,-0.021423,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,9.750000)
glVertex3f(0.008183,-0.025185,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,9.750000)
glVertex3f(0.000000,-0.026481,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,9.750000)
glVertex3f(-0.008183,-0.025185,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,9.750000)
glVertex3f(-0.015565,-0.021423,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,9.750000)
glVertex3f(-0.021423,-0.015565,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,9.750000)
glVertex3f(-0.025185,-0.008183,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,9.750000)
glVertex3f(-0.026481,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,9.750000)
glVertex3f(-0.025185,0.008183,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,9.750000)
glVertex3f(-0.021423,0.015565,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,9.750000)
glVertex3f(-0.015565,0.021423,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,9.750000)
glVertex3f(-0.008183,0.025185,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,9.750000)
glVertex3f(0.000000,0.026481,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,10.500000)
glVertex3f(0.000000,0.026481,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,10.500000)
glVertex3f(0.008183,0.025185,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,10.500000)
glVertex3f(0.015565,0.021423,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,10.500000)
glVertex3f(0.021423,0.015565,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,10.500000)
glVertex3f(0.025185,0.008183,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,10.500000)
glVertex3f(0.026481,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,10.500000)
glVertex3f(0.025185,-0.008183,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,10.500000)
glVertex3f(0.021423,-0.015565,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,10.500000)
glVertex3f(0.015565,-0.021423,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,10.500000)
glVertex3f(0.008183,-0.025185,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,10.500000)
glVertex3f(0.000000,-0.026481,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,10.500000)
glVertex3f(-0.008183,-0.025185,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,10.500000)
glVertex3f(-0.015565,-0.021423,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,10.500000)
glVertex3f(-0.021423,-0.015565,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,10.500000)
glVertex3f(-0.025185,-0.008183,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,10.500000)
glVertex3f(-0.026481,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,10.500000)
glVertex3f(-0.025185,0.008183,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,10.500000)
glVertex3f(-0.021423,0.015565,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,10.500000)
glVertex3f(-0.015565,0.021423,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,10.500000)
glVertex3f(-0.008183,0.025185,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,10.500000)
glVertex3f(0.000000,0.026481,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,11.250000)
glVertex3f(0.000000,0.026481,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,11.250000)
glVertex3f(0.008183,0.025185,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,11.250000)
glVertex3f(0.015565,0.021423,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,11.250000)
glVertex3f(0.021423,0.015565,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,11.250000)
glVertex3f(0.025185,0.008183,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,11.250000)
glVertex3f(0.026481,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,11.250000)
glVertex3f(0.025185,-0.008183,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,11.250000)
glVertex3f(0.021423,-0.015565,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,11.250000)
glVertex3f(0.015565,-0.021423,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,11.250000)
glVertex3f(0.008183,-0.025185,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,11.250000)
glVertex3f(0.000000,-0.026481,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,11.250000)
glVertex3f(-0.008183,-0.025185,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,11.250000)
glVertex3f(-0.015565,-0.021423,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,11.250000)
glVertex3f(-0.021423,-0.015565,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,11.250000)
glVertex3f(-0.025185,-0.008183,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,11.250000)
glVertex3f(-0.026481,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,11.250000)
glVertex3f(-0.025185,0.008183,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,11.250000)
glVertex3f(-0.021423,0.015565,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,11.250000)
glVertex3f(-0.015565,0.021423,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,11.250000)
glVertex3f(-0.008183,0.025185,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,11.250000)
glVertex3f(0.000000,0.026481,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,12.000000)
glVertex3f(0.000000,0.026481,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,12.000000)
glVertex3f(0.008183,0.025185,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,12.000000)
glVertex3f(0.015565,0.021423,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,12.000000)
glVertex3f(0.021423,0.015565,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,12.000000)
glVertex3f(0.025185,0.008183,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,12.000000)
glVertex3f(0.026481,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,12.000000)
glVertex3f(0.025185,-0.008183,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,12.000000)
glVertex3f(0.021423,-0.015565,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,12.000000)
glVertex3f(0.015565,-0.021423,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,12.000000)
glVertex3f(0.008183,-0.025185,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,12.000000)
glVertex3f(0.000000,-0.026481,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,12.000000)
glVertex3f(-0.008183,-0.025185,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,12.000000)
glVertex3f(-0.015565,-0.021423,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,12.000000)
glVertex3f(-0.021423,-0.015565,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,12.000000)
glVertex3f(-0.025185,-0.008183,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,12.000000)
glVertex3f(-0.026481,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,12.000000)
glVertex3f(-0.025185,0.008183,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,12.000000)
glVertex3f(-0.021423,0.015565,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,12.000000)
glVertex3f(-0.015565,0.021423,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,12.000000)
glVertex3f(-0.008183,0.025185,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,12.000000)
glVertex3f(0.000000,0.026481,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,12.750000)
glVertex3f(0.000000,0.026481,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,12.750000)
glVertex3f(0.008183,0.025185,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,12.750000)
glVertex3f(0.015565,0.021423,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,12.750000)
glVertex3f(0.021423,0.015565,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,12.750000)
glVertex3f(0.025185,0.008183,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,12.750000)
glVertex3f(0.026481,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,12.750000)
glVertex3f(0.025185,-0.008183,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,12.750000)
glVertex3f(0.021423,-0.015565,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,12.750000)
glVertex3f(0.015565,-0.021423,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,12.750000)
glVertex3f(0.008183,-0.025185,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,12.750000)
glVertex3f(0.000000,-0.026481,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,12.750000)
glVertex3f(-0.008183,-0.025185,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,12.750000)
glVertex3f(-0.015565,-0.021423,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,12.750000)
glVertex3f(-0.021423,-0.015565,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,12.750000)
glVertex3f(-0.025185,-0.008183,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,12.750000)
glVertex3f(-0.026481,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,12.750000)
glVertex3f(-0.025185,0.008183,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,12.750000)
glVertex3f(-0.021423,0.015565,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,12.750000)
glVertex3f(-0.015565,0.021423,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,12.750000)
glVertex3f(-0.008183,0.025185,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,12.750000)
glVertex3f(0.000000,0.026481,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,13.500000)
glVertex3f(0.000000,0.026481,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,13.500000)
glVertex3f(0.008183,0.025185,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,13.500000)
glVertex3f(0.015565,0.021423,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,13.500000)
glVertex3f(0.021423,0.015565,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,13.500000)
glVertex3f(0.025185,0.008183,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,13.500000)
glVertex3f(0.026481,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,13.500000)
glVertex3f(0.025185,-0.008183,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,13.500000)
glVertex3f(0.021423,-0.015565,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,13.500000)
glVertex3f(0.015565,-0.021423,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,13.500000)
glVertex3f(0.008183,-0.025185,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,13.500000)
glVertex3f(0.000000,-0.026481,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,13.500000)
glVertex3f(-0.008183,-0.025185,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,13.500000)
glVertex3f(-0.015565,-0.021423,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,13.500000)
glVertex3f(-0.021423,-0.015565,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,13.500000)
glVertex3f(-0.025185,-0.008183,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,13.500000)
glVertex3f(-0.026481,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,13.500000)
glVertex3f(-0.025185,0.008183,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,13.500000)
glVertex3f(-0.021423,0.015565,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,13.500000)
glVertex3f(-0.015565,0.021423,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,13.500000)
glVertex3f(-0.008183,0.025185,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,13.500000)
glVertex3f(0.000000,0.026481,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,14.250000)
glVertex3f(0.000000,0.026481,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008183,0.025185,14.250000)
glVertex3f(0.008183,0.025185,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015565,0.021423,14.250000)
glVertex3f(0.015565,0.021423,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021423,0.015565,14.250000)
glVertex3f(0.021423,0.015565,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025185,0.008183,14.250000)
glVertex3f(0.025185,0.008183,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026481,0.000000,14.250000)
glVertex3f(0.026481,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025185,-0.008183,14.250000)
glVertex3f(0.025185,-0.008183,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021423,-0.015565,14.250000)
glVertex3f(0.021423,-0.015565,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015565,-0.021423,14.250000)
glVertex3f(0.015565,-0.021423,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008183,-0.025185,14.250000)
glVertex3f(0.008183,-0.025185,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026481,14.250000)
glVertex3f(0.000000,-0.026481,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008183,-0.025185,14.250000)
glVertex3f(-0.008183,-0.025185,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015565,-0.021423,14.250000)
glVertex3f(-0.015565,-0.021423,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021423,-0.015565,14.250000)
glVertex3f(-0.021423,-0.015565,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025185,-0.008183,14.250000)
glVertex3f(-0.025185,-0.008183,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026481,-0.000000,14.250000)
glVertex3f(-0.026481,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025185,0.008183,14.250000)
glVertex3f(-0.025185,0.008183,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021423,0.015565,14.250000)
glVertex3f(-0.021423,0.015565,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015565,0.021423,14.250000)
glVertex3f(-0.015565,0.021423,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008183,0.025185,14.250000)
glVertex3f(-0.008183,0.025185,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026481,14.250000)
glVertex3f(0.000000,0.026481,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.359484,0.294781,96.437569)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,0.000000)
glVertex3f(0.000000,0.024534,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,0.000000)
glVertex3f(0.007581,0.023333,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,0.000000)
glVertex3f(0.014421,0.019848,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,0.000000)
glVertex3f(0.019848,0.014421,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,0.000000)
glVertex3f(0.023333,0.007581,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,0.000000)
glVertex3f(0.024534,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,0.000000)
glVertex3f(0.023333,-0.007581,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,0.000000)
glVertex3f(0.019848,-0.014421,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,0.000000)
glVertex3f(0.014421,-0.019848,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,0.000000)
glVertex3f(0.007581,-0.023333,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,0.000000)
glVertex3f(0.000000,-0.024534,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,0.000000)
glVertex3f(-0.007581,-0.023333,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,0.000000)
glVertex3f(-0.014421,-0.019848,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,0.000000)
glVertex3f(-0.019848,-0.014421,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,0.000000)
glVertex3f(-0.023333,-0.007581,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,0.000000)
glVertex3f(-0.023333,0.007581,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,0.000000)
glVertex3f(-0.019848,0.014421,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,0.000000)
glVertex3f(-0.014421,0.019848,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,0.000000)
glVertex3f(-0.007581,0.023333,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,0.000000)
glVertex3f(0.000000,0.024534,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,0.750000)
glVertex3f(0.000000,0.024534,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,0.750000)
glVertex3f(0.007581,0.023333,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,0.750000)
glVertex3f(0.014421,0.019848,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,0.750000)
glVertex3f(0.019848,0.014421,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,0.750000)
glVertex3f(0.023333,0.007581,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,0.750000)
glVertex3f(0.024534,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,0.750000)
glVertex3f(0.023333,-0.007581,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,0.750000)
glVertex3f(0.019848,-0.014421,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,0.750000)
glVertex3f(0.014421,-0.019848,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,0.750000)
glVertex3f(0.007581,-0.023333,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,0.750000)
glVertex3f(0.000000,-0.024534,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,0.750000)
glVertex3f(-0.007581,-0.023333,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,0.750000)
glVertex3f(-0.014421,-0.019848,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,0.750000)
glVertex3f(-0.019848,-0.014421,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,0.750000)
glVertex3f(-0.023333,-0.007581,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,0.750000)
glVertex3f(-0.024534,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,0.750000)
glVertex3f(-0.023333,0.007581,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,0.750000)
glVertex3f(-0.019848,0.014421,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,0.750000)
glVertex3f(-0.014421,0.019848,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,0.750000)
glVertex3f(-0.007581,0.023333,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,0.750000)
glVertex3f(0.000000,0.024534,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,1.500000)
glVertex3f(0.000000,0.024534,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,1.500000)
glVertex3f(0.007581,0.023333,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,1.500000)
glVertex3f(0.014421,0.019848,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,1.500000)
glVertex3f(0.019848,0.014421,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,1.500000)
glVertex3f(0.023333,0.007581,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,1.500000)
glVertex3f(0.024534,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,1.500000)
glVertex3f(0.023333,-0.007581,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,1.500000)
glVertex3f(0.019848,-0.014421,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,1.500000)
glVertex3f(0.014421,-0.019848,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,1.500000)
glVertex3f(0.007581,-0.023333,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,1.500000)
glVertex3f(0.000000,-0.024534,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,1.500000)
glVertex3f(-0.007581,-0.023333,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,1.500000)
glVertex3f(-0.014421,-0.019848,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,1.500000)
glVertex3f(-0.019848,-0.014421,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,1.500000)
glVertex3f(-0.023333,-0.007581,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,1.500000)
glVertex3f(-0.024534,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,1.500000)
glVertex3f(-0.023333,0.007581,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,1.500000)
glVertex3f(-0.019848,0.014421,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,1.500000)
glVertex3f(-0.014421,0.019848,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,1.500000)
glVertex3f(-0.007581,0.023333,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,1.500000)
glVertex3f(0.000000,0.024534,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,2.250000)
glVertex3f(0.000000,0.024534,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,2.250000)
glVertex3f(0.007581,0.023333,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,2.250000)
glVertex3f(0.014421,0.019848,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,2.250000)
glVertex3f(0.019848,0.014421,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,2.250000)
glVertex3f(0.023333,0.007581,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,2.250000)
glVertex3f(0.024534,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,2.250000)
glVertex3f(0.023333,-0.007581,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,2.250000)
glVertex3f(0.019848,-0.014421,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,2.250000)
glVertex3f(0.014421,-0.019848,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,2.250000)
glVertex3f(0.007581,-0.023333,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,2.250000)
glVertex3f(0.000000,-0.024534,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,2.250000)
glVertex3f(-0.007581,-0.023333,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,2.250000)
glVertex3f(-0.014421,-0.019848,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,2.250000)
glVertex3f(-0.019848,-0.014421,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,2.250000)
glVertex3f(-0.023333,-0.007581,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,2.250000)
glVertex3f(-0.024534,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,2.250000)
glVertex3f(-0.023333,0.007581,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,2.250000)
glVertex3f(-0.019848,0.014421,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,2.250000)
glVertex3f(-0.014421,0.019848,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,2.250000)
glVertex3f(-0.007581,0.023333,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,2.250000)
glVertex3f(0.000000,0.024534,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,3.000000)
glVertex3f(0.000000,0.024534,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,3.000000)
glVertex3f(0.007581,0.023333,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,3.000000)
glVertex3f(0.014421,0.019848,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,3.000000)
glVertex3f(0.019848,0.014421,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,3.000000)
glVertex3f(0.023333,0.007581,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,3.000000)
glVertex3f(0.024534,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,3.000000)
glVertex3f(0.023333,-0.007581,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,3.000000)
glVertex3f(0.019848,-0.014421,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,3.000000)
glVertex3f(0.014421,-0.019848,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,3.000000)
glVertex3f(0.007581,-0.023333,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,3.000000)
glVertex3f(0.000000,-0.024534,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,3.000000)
glVertex3f(-0.007581,-0.023333,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,3.000000)
glVertex3f(-0.014421,-0.019848,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,3.000000)
glVertex3f(-0.019848,-0.014421,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,3.000000)
glVertex3f(-0.023333,-0.007581,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,3.000000)
glVertex3f(-0.024534,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,3.000000)
glVertex3f(-0.023333,0.007581,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,3.000000)
glVertex3f(-0.019848,0.014421,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,3.000000)
glVertex3f(-0.014421,0.019848,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,3.000000)
glVertex3f(-0.007581,0.023333,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,3.000000)
glVertex3f(0.000000,0.024534,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,3.750000)
glVertex3f(0.000000,0.024534,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,3.750000)
glVertex3f(0.007581,0.023333,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,3.750000)
glVertex3f(0.014421,0.019848,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,3.750000)
glVertex3f(0.019848,0.014421,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,3.750000)
glVertex3f(0.023333,0.007581,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,3.750000)
glVertex3f(0.024534,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,3.750000)
glVertex3f(0.023333,-0.007581,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,3.750000)
glVertex3f(0.019848,-0.014421,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,3.750000)
glVertex3f(0.014421,-0.019848,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,3.750000)
glVertex3f(0.007581,-0.023333,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,3.750000)
glVertex3f(0.000000,-0.024534,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,3.750000)
glVertex3f(-0.007581,-0.023333,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,3.750000)
glVertex3f(-0.014421,-0.019848,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,3.750000)
glVertex3f(-0.019848,-0.014421,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,3.750000)
glVertex3f(-0.023333,-0.007581,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,3.750000)
glVertex3f(-0.024534,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,3.750000)
glVertex3f(-0.023333,0.007581,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,3.750000)
glVertex3f(-0.019848,0.014421,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,3.750000)
glVertex3f(-0.014421,0.019848,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,3.750000)
glVertex3f(-0.007581,0.023333,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,3.750000)
glVertex3f(0.000000,0.024534,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,4.500000)
glVertex3f(0.000000,0.024534,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,4.500000)
glVertex3f(0.007581,0.023333,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,4.500000)
glVertex3f(0.014421,0.019848,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,4.500000)
glVertex3f(0.019848,0.014421,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,4.500000)
glVertex3f(0.023333,0.007581,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,4.500000)
glVertex3f(0.024534,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,4.500000)
glVertex3f(0.023333,-0.007581,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,4.500000)
glVertex3f(0.019848,-0.014421,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,4.500000)
glVertex3f(0.014421,-0.019848,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,4.500000)
glVertex3f(0.007581,-0.023333,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,4.500000)
glVertex3f(0.000000,-0.024534,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,4.500000)
glVertex3f(-0.007581,-0.023333,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,4.500000)
glVertex3f(-0.014421,-0.019848,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,4.500000)
glVertex3f(-0.019848,-0.014421,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,4.500000)
glVertex3f(-0.023333,-0.007581,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,4.500000)
glVertex3f(-0.024534,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,4.500000)
glVertex3f(-0.023333,0.007581,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,4.500000)
glVertex3f(-0.019848,0.014421,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,4.500000)
glVertex3f(-0.014421,0.019848,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,4.500000)
glVertex3f(-0.007581,0.023333,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,4.500000)
glVertex3f(0.000000,0.024534,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,5.250000)
glVertex3f(0.000000,0.024534,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,5.250000)
glVertex3f(0.007581,0.023333,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,5.250000)
glVertex3f(0.014421,0.019848,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,5.250000)
glVertex3f(0.019848,0.014421,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,5.250000)
glVertex3f(0.023333,0.007581,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,5.250000)
glVertex3f(0.024534,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,5.250000)
glVertex3f(0.023333,-0.007581,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,5.250000)
glVertex3f(0.019848,-0.014421,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,5.250000)
glVertex3f(0.014421,-0.019848,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,5.250000)
glVertex3f(0.007581,-0.023333,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,5.250000)
glVertex3f(0.000000,-0.024534,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,5.250000)
glVertex3f(-0.007581,-0.023333,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,5.250000)
glVertex3f(-0.014421,-0.019848,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,5.250000)
glVertex3f(-0.019848,-0.014421,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,5.250000)
glVertex3f(-0.023333,-0.007581,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,5.250000)
glVertex3f(-0.024534,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,5.250000)
glVertex3f(-0.023333,0.007581,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,5.250000)
glVertex3f(-0.019848,0.014421,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,5.250000)
glVertex3f(-0.014421,0.019848,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,5.250000)
glVertex3f(-0.007581,0.023333,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,5.250000)
glVertex3f(0.000000,0.024534,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,6.000000)
glVertex3f(0.000000,0.024534,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,6.000000)
glVertex3f(0.007581,0.023333,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,6.000000)
glVertex3f(0.014421,0.019848,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,6.000000)
glVertex3f(0.019848,0.014421,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,6.000000)
glVertex3f(0.023333,0.007581,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,6.000000)
glVertex3f(0.024534,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,6.000000)
glVertex3f(0.023333,-0.007581,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,6.000000)
glVertex3f(0.019848,-0.014421,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,6.000000)
glVertex3f(0.014421,-0.019848,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,6.000000)
glVertex3f(0.007581,-0.023333,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,6.000000)
glVertex3f(0.000000,-0.024534,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,6.000000)
glVertex3f(-0.007581,-0.023333,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,6.000000)
glVertex3f(-0.014421,-0.019848,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,6.000000)
glVertex3f(-0.019848,-0.014421,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,6.000000)
glVertex3f(-0.023333,-0.007581,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,6.000000)
glVertex3f(-0.024534,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,6.000000)
glVertex3f(-0.023333,0.007581,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,6.000000)
glVertex3f(-0.019848,0.014421,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,6.000000)
glVertex3f(-0.014421,0.019848,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,6.000000)
glVertex3f(-0.007581,0.023333,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,6.000000)
glVertex3f(0.000000,0.024534,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,6.750000)
glVertex3f(0.000000,0.024534,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,6.750000)
glVertex3f(0.007581,0.023333,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,6.750000)
glVertex3f(0.014421,0.019848,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,6.750000)
glVertex3f(0.019848,0.014421,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,6.750000)
glVertex3f(0.023333,0.007581,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,6.750000)
glVertex3f(0.024534,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,6.750000)
glVertex3f(0.023333,-0.007581,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,6.750000)
glVertex3f(0.019848,-0.014421,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,6.750000)
glVertex3f(0.014421,-0.019848,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,6.750000)
glVertex3f(0.007581,-0.023333,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,6.750000)
glVertex3f(0.000000,-0.024534,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,6.750000)
glVertex3f(-0.007581,-0.023333,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,6.750000)
glVertex3f(-0.014421,-0.019848,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,6.750000)
glVertex3f(-0.019848,-0.014421,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,6.750000)
glVertex3f(-0.023333,-0.007581,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,6.750000)
glVertex3f(-0.024534,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,6.750000)
glVertex3f(-0.023333,0.007581,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,6.750000)
glVertex3f(-0.019848,0.014421,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,6.750000)
glVertex3f(-0.014421,0.019848,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,6.750000)
glVertex3f(-0.007581,0.023333,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,6.750000)
glVertex3f(0.000000,0.024534,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,7.500000)
glVertex3f(0.000000,0.024534,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,7.500000)
glVertex3f(0.007581,0.023333,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,7.500000)
glVertex3f(0.014421,0.019848,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,7.500000)
glVertex3f(0.019848,0.014421,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,7.500000)
glVertex3f(0.023333,0.007581,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,7.500000)
glVertex3f(0.024534,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,7.500000)
glVertex3f(0.023333,-0.007581,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,7.500000)
glVertex3f(0.019848,-0.014421,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,7.500000)
glVertex3f(0.014421,-0.019848,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,7.500000)
glVertex3f(0.007581,-0.023333,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,7.500000)
glVertex3f(0.000000,-0.024534,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,7.500000)
glVertex3f(-0.007581,-0.023333,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,7.500000)
glVertex3f(-0.014421,-0.019848,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,7.500000)
glVertex3f(-0.019848,-0.014421,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,7.500000)
glVertex3f(-0.023333,-0.007581,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,7.500000)
glVertex3f(-0.024534,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,7.500000)
glVertex3f(-0.023333,0.007581,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,7.500000)
glVertex3f(-0.019848,0.014421,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,7.500000)
glVertex3f(-0.014421,0.019848,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,7.500000)
glVertex3f(-0.007581,0.023333,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,7.500000)
glVertex3f(0.000000,0.024534,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,8.250000)
glVertex3f(0.000000,0.024534,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,8.250000)
glVertex3f(0.007581,0.023333,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,8.250000)
glVertex3f(0.014421,0.019848,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,8.250000)
glVertex3f(0.019848,0.014421,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,8.250000)
glVertex3f(0.023333,0.007581,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,8.250000)
glVertex3f(0.024534,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,8.250000)
glVertex3f(0.023333,-0.007581,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,8.250000)
glVertex3f(0.019848,-0.014421,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,8.250000)
glVertex3f(0.014421,-0.019848,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,8.250000)
glVertex3f(0.007581,-0.023333,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,8.250000)
glVertex3f(0.000000,-0.024534,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,8.250000)
glVertex3f(-0.007581,-0.023333,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,8.250000)
glVertex3f(-0.014421,-0.019848,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,8.250000)
glVertex3f(-0.019848,-0.014421,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,8.250000)
glVertex3f(-0.023333,-0.007581,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,8.250000)
glVertex3f(-0.024534,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,8.250000)
glVertex3f(-0.023333,0.007581,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,8.250000)
glVertex3f(-0.019848,0.014421,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,8.250000)
glVertex3f(-0.014421,0.019848,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,8.250000)
glVertex3f(-0.007581,0.023333,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,8.250000)
glVertex3f(0.000000,0.024534,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,9.000000)
glVertex3f(0.000000,0.024534,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,9.000000)
glVertex3f(0.007581,0.023333,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,9.000000)
glVertex3f(0.014421,0.019848,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,9.000000)
glVertex3f(0.019848,0.014421,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,9.000000)
glVertex3f(0.023333,0.007581,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,9.000000)
glVertex3f(0.024534,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,9.000000)
glVertex3f(0.023333,-0.007581,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,9.000000)
glVertex3f(0.019848,-0.014421,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,9.000000)
glVertex3f(0.014421,-0.019848,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,9.000000)
glVertex3f(0.007581,-0.023333,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,9.000000)
glVertex3f(0.000000,-0.024534,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,9.000000)
glVertex3f(-0.007581,-0.023333,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,9.000000)
glVertex3f(-0.014421,-0.019848,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,9.000000)
glVertex3f(-0.019848,-0.014421,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,9.000000)
glVertex3f(-0.023333,-0.007581,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,9.000000)
glVertex3f(-0.024534,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,9.000000)
glVertex3f(-0.023333,0.007581,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,9.000000)
glVertex3f(-0.019848,0.014421,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,9.000000)
glVertex3f(-0.014421,0.019848,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,9.000000)
glVertex3f(-0.007581,0.023333,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,9.000000)
glVertex3f(0.000000,0.024534,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,9.750000)
glVertex3f(0.000000,0.024534,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,9.750000)
glVertex3f(0.007581,0.023333,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,9.750000)
glVertex3f(0.014421,0.019848,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,9.750000)
glVertex3f(0.019848,0.014421,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,9.750000)
glVertex3f(0.023333,0.007581,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,9.750000)
glVertex3f(0.024534,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,9.750000)
glVertex3f(0.023333,-0.007581,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,9.750000)
glVertex3f(0.019848,-0.014421,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,9.750000)
glVertex3f(0.014421,-0.019848,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,9.750000)
glVertex3f(0.007581,-0.023333,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,9.750000)
glVertex3f(0.000000,-0.024534,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,9.750000)
glVertex3f(-0.007581,-0.023333,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,9.750000)
glVertex3f(-0.014421,-0.019848,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,9.750000)
glVertex3f(-0.019848,-0.014421,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,9.750000)
glVertex3f(-0.023333,-0.007581,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,9.750000)
glVertex3f(-0.024534,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,9.750000)
glVertex3f(-0.023333,0.007581,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,9.750000)
glVertex3f(-0.019848,0.014421,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,9.750000)
glVertex3f(-0.014421,0.019848,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,9.750000)
glVertex3f(-0.007581,0.023333,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,9.750000)
glVertex3f(0.000000,0.024534,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,10.500000)
glVertex3f(0.000000,0.024534,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,10.500000)
glVertex3f(0.007581,0.023333,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,10.500000)
glVertex3f(0.014421,0.019848,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,10.500000)
glVertex3f(0.019848,0.014421,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,10.500000)
glVertex3f(0.023333,0.007581,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,10.500000)
glVertex3f(0.024534,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,10.500000)
glVertex3f(0.023333,-0.007581,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,10.500000)
glVertex3f(0.019848,-0.014421,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,10.500000)
glVertex3f(0.014421,-0.019848,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,10.500000)
glVertex3f(0.007581,-0.023333,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,10.500000)
glVertex3f(0.000000,-0.024534,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,10.500000)
glVertex3f(-0.007581,-0.023333,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,10.500000)
glVertex3f(-0.014421,-0.019848,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,10.500000)
glVertex3f(-0.019848,-0.014421,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,10.500000)
glVertex3f(-0.023333,-0.007581,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,10.500000)
glVertex3f(-0.024534,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,10.500000)
glVertex3f(-0.023333,0.007581,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,10.500000)
glVertex3f(-0.019848,0.014421,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,10.500000)
glVertex3f(-0.014421,0.019848,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,10.500000)
glVertex3f(-0.007581,0.023333,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,10.500000)
glVertex3f(0.000000,0.024534,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,11.250000)
glVertex3f(0.000000,0.024534,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,11.250000)
glVertex3f(0.007581,0.023333,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,11.250000)
glVertex3f(0.014421,0.019848,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,11.250000)
glVertex3f(0.019848,0.014421,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,11.250000)
glVertex3f(0.023333,0.007581,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,11.250000)
glVertex3f(0.024534,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,11.250000)
glVertex3f(0.023333,-0.007581,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,11.250000)
glVertex3f(0.019848,-0.014421,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,11.250000)
glVertex3f(0.014421,-0.019848,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,11.250000)
glVertex3f(0.007581,-0.023333,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,11.250000)
glVertex3f(0.000000,-0.024534,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,11.250000)
glVertex3f(-0.007581,-0.023333,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,11.250000)
glVertex3f(-0.014421,-0.019848,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,11.250000)
glVertex3f(-0.019848,-0.014421,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,11.250000)
glVertex3f(-0.023333,-0.007581,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,11.250000)
glVertex3f(-0.024534,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,11.250000)
glVertex3f(-0.023333,0.007581,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,11.250000)
glVertex3f(-0.019848,0.014421,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,11.250000)
glVertex3f(-0.014421,0.019848,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,11.250000)
glVertex3f(-0.007581,0.023333,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,11.250000)
glVertex3f(0.000000,0.024534,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,12.000000)
glVertex3f(0.000000,0.024534,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,12.000000)
glVertex3f(0.007581,0.023333,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,12.000000)
glVertex3f(0.014421,0.019848,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,12.000000)
glVertex3f(0.019848,0.014421,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,12.000000)
glVertex3f(0.023333,0.007581,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,12.000000)
glVertex3f(0.024534,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,12.000000)
glVertex3f(0.023333,-0.007581,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,12.000000)
glVertex3f(0.019848,-0.014421,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,12.000000)
glVertex3f(0.014421,-0.019848,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,12.000000)
glVertex3f(0.007581,-0.023333,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,12.000000)
glVertex3f(0.000000,-0.024534,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,12.000000)
glVertex3f(-0.007581,-0.023333,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,12.000000)
glVertex3f(-0.014421,-0.019848,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,12.000000)
glVertex3f(-0.019848,-0.014421,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,12.000000)
glVertex3f(-0.023333,-0.007581,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,12.000000)
glVertex3f(-0.024534,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,12.000000)
glVertex3f(-0.023333,0.007581,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,12.000000)
glVertex3f(-0.019848,0.014421,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,12.000000)
glVertex3f(-0.014421,0.019848,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,12.000000)
glVertex3f(-0.007581,0.023333,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,12.000000)
glVertex3f(0.000000,0.024534,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,12.750000)
glVertex3f(0.000000,0.024534,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,12.750000)
glVertex3f(0.007581,0.023333,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,12.750000)
glVertex3f(0.014421,0.019848,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,12.750000)
glVertex3f(0.019848,0.014421,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,12.750000)
glVertex3f(0.023333,0.007581,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,12.750000)
glVertex3f(0.024534,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,12.750000)
glVertex3f(0.023333,-0.007581,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,12.750000)
glVertex3f(0.019848,-0.014421,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,12.750000)
glVertex3f(0.014421,-0.019848,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,12.750000)
glVertex3f(0.007581,-0.023333,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,12.750000)
glVertex3f(0.000000,-0.024534,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,12.750000)
glVertex3f(-0.007581,-0.023333,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,12.750000)
glVertex3f(-0.014421,-0.019848,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,12.750000)
glVertex3f(-0.019848,-0.014421,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,12.750000)
glVertex3f(-0.023333,-0.007581,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,12.750000)
glVertex3f(-0.024534,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,12.750000)
glVertex3f(-0.023333,0.007581,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,12.750000)
glVertex3f(-0.019848,0.014421,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,12.750000)
glVertex3f(-0.014421,0.019848,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,12.750000)
glVertex3f(-0.007581,0.023333,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,12.750000)
glVertex3f(0.000000,0.024534,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,13.500000)
glVertex3f(0.000000,0.024534,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,13.500000)
glVertex3f(0.007581,0.023333,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,13.500000)
glVertex3f(0.014421,0.019848,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,13.500000)
glVertex3f(0.019848,0.014421,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,13.500000)
glVertex3f(0.023333,0.007581,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,13.500000)
glVertex3f(0.024534,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,13.500000)
glVertex3f(0.023333,-0.007581,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,13.500000)
glVertex3f(0.019848,-0.014421,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,13.500000)
glVertex3f(0.014421,-0.019848,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,13.500000)
glVertex3f(0.007581,-0.023333,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,13.500000)
glVertex3f(0.000000,-0.024534,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,13.500000)
glVertex3f(-0.007581,-0.023333,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,13.500000)
glVertex3f(-0.014421,-0.019848,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,13.500000)
glVertex3f(-0.019848,-0.014421,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,13.500000)
glVertex3f(-0.023333,-0.007581,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,13.500000)
glVertex3f(-0.024534,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,13.500000)
glVertex3f(-0.023333,0.007581,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,13.500000)
glVertex3f(-0.019848,0.014421,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,13.500000)
glVertex3f(-0.014421,0.019848,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,13.500000)
glVertex3f(-0.007581,0.023333,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,13.500000)
glVertex3f(0.000000,0.024534,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,14.250000)
glVertex3f(0.000000,0.024534,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007581,0.023333,14.250000)
glVertex3f(0.007581,0.023333,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014421,0.019848,14.250000)
glVertex3f(0.014421,0.019848,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019848,0.014421,14.250000)
glVertex3f(0.019848,0.014421,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023333,0.007581,14.250000)
glVertex3f(0.023333,0.007581,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024534,0.000000,14.250000)
glVertex3f(0.024534,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023333,-0.007581,14.250000)
glVertex3f(0.023333,-0.007581,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019848,-0.014421,14.250000)
glVertex3f(0.019848,-0.014421,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014421,-0.019848,14.250000)
glVertex3f(0.014421,-0.019848,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007581,-0.023333,14.250000)
glVertex3f(0.007581,-0.023333,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024534,14.250000)
glVertex3f(0.000000,-0.024534,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007581,-0.023333,14.250000)
glVertex3f(-0.007581,-0.023333,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014421,-0.019848,14.250000)
glVertex3f(-0.014421,-0.019848,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019848,-0.014421,14.250000)
glVertex3f(-0.019848,-0.014421,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023333,-0.007581,14.250000)
glVertex3f(-0.023333,-0.007581,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024534,-0.000000,14.250000)
glVertex3f(-0.024534,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023333,0.007581,14.250000)
glVertex3f(-0.023333,0.007581,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019848,0.014421,14.250000)
glVertex3f(-0.019848,0.014421,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014421,0.019848,14.250000)
glVertex3f(-0.014421,0.019848,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007581,0.023333,14.250000)
glVertex3f(-0.007581,0.023333,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024534,14.250000)
glVertex3f(0.000000,0.024534,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.363569,0.292060,97.180618)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,0.000000)
glVertex3f(0.000000,0.022649,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,0.000000)
glVertex3f(0.006999,0.021541,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,0.000000)
glVertex3f(0.013313,0.018324,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,0.000000)
glVertex3f(0.018324,0.013313,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,0.000000)
glVertex3f(0.021541,0.006999,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,0.000000)
glVertex3f(0.022649,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,0.000000)
glVertex3f(0.021541,-0.006999,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,0.000000)
glVertex3f(0.018324,-0.013313,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,0.000000)
glVertex3f(0.013313,-0.018324,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,0.000000)
glVertex3f(0.006999,-0.021541,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,0.000000)
glVertex3f(0.000000,-0.022649,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,0.000000)
glVertex3f(-0.006999,-0.021541,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,0.000000)
glVertex3f(-0.013313,-0.018324,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,0.000000)
glVertex3f(-0.018324,-0.013313,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,0.000000)
glVertex3f(-0.021541,-0.006999,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,0.000000)
glVertex3f(-0.021541,0.006999,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,0.000000)
glVertex3f(-0.018324,0.013313,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,0.000000)
glVertex3f(-0.013313,0.018324,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,0.000000)
glVertex3f(-0.006999,0.021541,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,0.000000)
glVertex3f(0.000000,0.022649,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,0.750000)
glVertex3f(0.000000,0.022649,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,0.750000)
glVertex3f(0.006999,0.021541,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,0.750000)
glVertex3f(0.013313,0.018324,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,0.750000)
glVertex3f(0.018324,0.013313,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,0.750000)
glVertex3f(0.021541,0.006999,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,0.750000)
glVertex3f(0.022649,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,0.750000)
glVertex3f(0.021541,-0.006999,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,0.750000)
glVertex3f(0.018324,-0.013313,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,0.750000)
glVertex3f(0.013313,-0.018324,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,0.750000)
glVertex3f(0.006999,-0.021541,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,0.750000)
glVertex3f(0.000000,-0.022649,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,0.750000)
glVertex3f(-0.006999,-0.021541,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,0.750000)
glVertex3f(-0.013313,-0.018324,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,0.750000)
glVertex3f(-0.018324,-0.013313,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,0.750000)
glVertex3f(-0.021541,-0.006999,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,0.750000)
glVertex3f(-0.022649,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,0.750000)
glVertex3f(-0.021541,0.006999,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,0.750000)
glVertex3f(-0.018324,0.013313,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,0.750000)
glVertex3f(-0.013313,0.018324,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,0.750000)
glVertex3f(-0.006999,0.021541,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,0.750000)
glVertex3f(0.000000,0.022649,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,1.500000)
glVertex3f(0.000000,0.022649,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,1.500000)
glVertex3f(0.006999,0.021541,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,1.500000)
glVertex3f(0.013313,0.018324,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,1.500000)
glVertex3f(0.018324,0.013313,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,1.500000)
glVertex3f(0.021541,0.006999,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,1.500000)
glVertex3f(0.022649,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,1.500000)
glVertex3f(0.021541,-0.006999,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,1.500000)
glVertex3f(0.018324,-0.013313,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,1.500000)
glVertex3f(0.013313,-0.018324,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,1.500000)
glVertex3f(0.006999,-0.021541,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,1.500000)
glVertex3f(0.000000,-0.022649,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,1.500000)
glVertex3f(-0.006999,-0.021541,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,1.500000)
glVertex3f(-0.013313,-0.018324,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,1.500000)
glVertex3f(-0.018324,-0.013313,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,1.500000)
glVertex3f(-0.021541,-0.006999,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,1.500000)
glVertex3f(-0.022649,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,1.500000)
glVertex3f(-0.021541,0.006999,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,1.500000)
glVertex3f(-0.018324,0.013313,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,1.500000)
glVertex3f(-0.013313,0.018324,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,1.500000)
glVertex3f(-0.006999,0.021541,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,1.500000)
glVertex3f(0.000000,0.022649,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,2.250000)
glVertex3f(0.000000,0.022649,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,2.250000)
glVertex3f(0.006999,0.021541,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,2.250000)
glVertex3f(0.013313,0.018324,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,2.250000)
glVertex3f(0.018324,0.013313,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,2.250000)
glVertex3f(0.021541,0.006999,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,2.250000)
glVertex3f(0.022649,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,2.250000)
glVertex3f(0.021541,-0.006999,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,2.250000)
glVertex3f(0.018324,-0.013313,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,2.250000)
glVertex3f(0.013313,-0.018324,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,2.250000)
glVertex3f(0.006999,-0.021541,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,2.250000)
glVertex3f(0.000000,-0.022649,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,2.250000)
glVertex3f(-0.006999,-0.021541,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,2.250000)
glVertex3f(-0.013313,-0.018324,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,2.250000)
glVertex3f(-0.018324,-0.013313,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,2.250000)
glVertex3f(-0.021541,-0.006999,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,2.250000)
glVertex3f(-0.022649,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,2.250000)
glVertex3f(-0.021541,0.006999,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,2.250000)
glVertex3f(-0.018324,0.013313,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,2.250000)
glVertex3f(-0.013313,0.018324,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,2.250000)
glVertex3f(-0.006999,0.021541,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,2.250000)
glVertex3f(0.000000,0.022649,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,3.000000)
glVertex3f(0.000000,0.022649,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,3.000000)
glVertex3f(0.006999,0.021541,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,3.000000)
glVertex3f(0.013313,0.018324,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,3.000000)
glVertex3f(0.018324,0.013313,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,3.000000)
glVertex3f(0.021541,0.006999,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,3.000000)
glVertex3f(0.022649,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,3.000000)
glVertex3f(0.021541,-0.006999,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,3.000000)
glVertex3f(0.018324,-0.013313,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,3.000000)
glVertex3f(0.013313,-0.018324,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,3.000000)
glVertex3f(0.006999,-0.021541,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,3.000000)
glVertex3f(0.000000,-0.022649,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,3.000000)
glVertex3f(-0.006999,-0.021541,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,3.000000)
glVertex3f(-0.013313,-0.018324,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,3.000000)
glVertex3f(-0.018324,-0.013313,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,3.000000)
glVertex3f(-0.021541,-0.006999,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,3.000000)
glVertex3f(-0.022649,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,3.000000)
glVertex3f(-0.021541,0.006999,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,3.000000)
glVertex3f(-0.018324,0.013313,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,3.000000)
glVertex3f(-0.013313,0.018324,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,3.000000)
glVertex3f(-0.006999,0.021541,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,3.000000)
glVertex3f(0.000000,0.022649,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,3.750000)
glVertex3f(0.000000,0.022649,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,3.750000)
glVertex3f(0.006999,0.021541,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,3.750000)
glVertex3f(0.013313,0.018324,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,3.750000)
glVertex3f(0.018324,0.013313,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,3.750000)
glVertex3f(0.021541,0.006999,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,3.750000)
glVertex3f(0.022649,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,3.750000)
glVertex3f(0.021541,-0.006999,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,3.750000)
glVertex3f(0.018324,-0.013313,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,3.750000)
glVertex3f(0.013313,-0.018324,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,3.750000)
glVertex3f(0.006999,-0.021541,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,3.750000)
glVertex3f(0.000000,-0.022649,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,3.750000)
glVertex3f(-0.006999,-0.021541,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,3.750000)
glVertex3f(-0.013313,-0.018324,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,3.750000)
glVertex3f(-0.018324,-0.013313,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,3.750000)
glVertex3f(-0.021541,-0.006999,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,3.750000)
glVertex3f(-0.022649,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,3.750000)
glVertex3f(-0.021541,0.006999,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,3.750000)
glVertex3f(-0.018324,0.013313,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,3.750000)
glVertex3f(-0.013313,0.018324,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,3.750000)
glVertex3f(-0.006999,0.021541,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,3.750000)
glVertex3f(0.000000,0.022649,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,4.500000)
glVertex3f(0.000000,0.022649,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,4.500000)
glVertex3f(0.006999,0.021541,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,4.500000)
glVertex3f(0.013313,0.018324,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,4.500000)
glVertex3f(0.018324,0.013313,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,4.500000)
glVertex3f(0.021541,0.006999,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,4.500000)
glVertex3f(0.022649,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,4.500000)
glVertex3f(0.021541,-0.006999,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,4.500000)
glVertex3f(0.018324,-0.013313,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,4.500000)
glVertex3f(0.013313,-0.018324,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,4.500000)
glVertex3f(0.006999,-0.021541,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,4.500000)
glVertex3f(0.000000,-0.022649,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,4.500000)
glVertex3f(-0.006999,-0.021541,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,4.500000)
glVertex3f(-0.013313,-0.018324,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,4.500000)
glVertex3f(-0.018324,-0.013313,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,4.500000)
glVertex3f(-0.021541,-0.006999,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,4.500000)
glVertex3f(-0.022649,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,4.500000)
glVertex3f(-0.021541,0.006999,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,4.500000)
glVertex3f(-0.018324,0.013313,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,4.500000)
glVertex3f(-0.013313,0.018324,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,4.500000)
glVertex3f(-0.006999,0.021541,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,4.500000)
glVertex3f(0.000000,0.022649,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,5.250000)
glVertex3f(0.000000,0.022649,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,5.250000)
glVertex3f(0.006999,0.021541,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,5.250000)
glVertex3f(0.013313,0.018324,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,5.250000)
glVertex3f(0.018324,0.013313,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,5.250000)
glVertex3f(0.021541,0.006999,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,5.250000)
glVertex3f(0.022649,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,5.250000)
glVertex3f(0.021541,-0.006999,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,5.250000)
glVertex3f(0.018324,-0.013313,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,5.250000)
glVertex3f(0.013313,-0.018324,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,5.250000)
glVertex3f(0.006999,-0.021541,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,5.250000)
glVertex3f(0.000000,-0.022649,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,5.250000)
glVertex3f(-0.006999,-0.021541,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,5.250000)
glVertex3f(-0.013313,-0.018324,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,5.250000)
glVertex3f(-0.018324,-0.013313,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,5.250000)
glVertex3f(-0.021541,-0.006999,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,5.250000)
glVertex3f(-0.022649,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,5.250000)
glVertex3f(-0.021541,0.006999,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,5.250000)
glVertex3f(-0.018324,0.013313,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,5.250000)
glVertex3f(-0.013313,0.018324,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,5.250000)
glVertex3f(-0.006999,0.021541,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,5.250000)
glVertex3f(0.000000,0.022649,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,6.000000)
glVertex3f(0.000000,0.022649,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,6.000000)
glVertex3f(0.006999,0.021541,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,6.000000)
glVertex3f(0.013313,0.018324,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,6.000000)
glVertex3f(0.018324,0.013313,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,6.000000)
glVertex3f(0.021541,0.006999,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,6.000000)
glVertex3f(0.022649,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,6.000000)
glVertex3f(0.021541,-0.006999,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,6.000000)
glVertex3f(0.018324,-0.013313,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,6.000000)
glVertex3f(0.013313,-0.018324,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,6.000000)
glVertex3f(0.006999,-0.021541,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,6.000000)
glVertex3f(0.000000,-0.022649,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,6.000000)
glVertex3f(-0.006999,-0.021541,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,6.000000)
glVertex3f(-0.013313,-0.018324,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,6.000000)
glVertex3f(-0.018324,-0.013313,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,6.000000)
glVertex3f(-0.021541,-0.006999,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,6.000000)
glVertex3f(-0.022649,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,6.000000)
glVertex3f(-0.021541,0.006999,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,6.000000)
glVertex3f(-0.018324,0.013313,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,6.000000)
glVertex3f(-0.013313,0.018324,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,6.000000)
glVertex3f(-0.006999,0.021541,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,6.000000)
glVertex3f(0.000000,0.022649,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,6.750000)
glVertex3f(0.000000,0.022649,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,6.750000)
glVertex3f(0.006999,0.021541,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,6.750000)
glVertex3f(0.013313,0.018324,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,6.750000)
glVertex3f(0.018324,0.013313,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,6.750000)
glVertex3f(0.021541,0.006999,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,6.750000)
glVertex3f(0.022649,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,6.750000)
glVertex3f(0.021541,-0.006999,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,6.750000)
glVertex3f(0.018324,-0.013313,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,6.750000)
glVertex3f(0.013313,-0.018324,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,6.750000)
glVertex3f(0.006999,-0.021541,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,6.750000)
glVertex3f(0.000000,-0.022649,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,6.750000)
glVertex3f(-0.006999,-0.021541,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,6.750000)
glVertex3f(-0.013313,-0.018324,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,6.750000)
glVertex3f(-0.018324,-0.013313,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,6.750000)
glVertex3f(-0.021541,-0.006999,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,6.750000)
glVertex3f(-0.022649,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,6.750000)
glVertex3f(-0.021541,0.006999,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,6.750000)
glVertex3f(-0.018324,0.013313,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,6.750000)
glVertex3f(-0.013313,0.018324,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,6.750000)
glVertex3f(-0.006999,0.021541,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,6.750000)
glVertex3f(0.000000,0.022649,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,7.500000)
glVertex3f(0.000000,0.022649,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,7.500000)
glVertex3f(0.006999,0.021541,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,7.500000)
glVertex3f(0.013313,0.018324,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,7.500000)
glVertex3f(0.018324,0.013313,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,7.500000)
glVertex3f(0.021541,0.006999,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,7.500000)
glVertex3f(0.022649,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,7.500000)
glVertex3f(0.021541,-0.006999,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,7.500000)
glVertex3f(0.018324,-0.013313,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,7.500000)
glVertex3f(0.013313,-0.018324,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,7.500000)
glVertex3f(0.006999,-0.021541,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,7.500000)
glVertex3f(0.000000,-0.022649,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,7.500000)
glVertex3f(-0.006999,-0.021541,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,7.500000)
glVertex3f(-0.013313,-0.018324,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,7.500000)
glVertex3f(-0.018324,-0.013313,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,7.500000)
glVertex3f(-0.021541,-0.006999,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,7.500000)
glVertex3f(-0.022649,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,7.500000)
glVertex3f(-0.021541,0.006999,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,7.500000)
glVertex3f(-0.018324,0.013313,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,7.500000)
glVertex3f(-0.013313,0.018324,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,7.500000)
glVertex3f(-0.006999,0.021541,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,7.500000)
glVertex3f(0.000000,0.022649,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,8.250000)
glVertex3f(0.000000,0.022649,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,8.250000)
glVertex3f(0.006999,0.021541,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,8.250000)
glVertex3f(0.013313,0.018324,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,8.250000)
glVertex3f(0.018324,0.013313,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,8.250000)
glVertex3f(0.021541,0.006999,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,8.250000)
glVertex3f(0.022649,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,8.250000)
glVertex3f(0.021541,-0.006999,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,8.250000)
glVertex3f(0.018324,-0.013313,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,8.250000)
glVertex3f(0.013313,-0.018324,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,8.250000)
glVertex3f(0.006999,-0.021541,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,8.250000)
glVertex3f(0.000000,-0.022649,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,8.250000)
glVertex3f(-0.006999,-0.021541,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,8.250000)
glVertex3f(-0.013313,-0.018324,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,8.250000)
glVertex3f(-0.018324,-0.013313,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,8.250000)
glVertex3f(-0.021541,-0.006999,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,8.250000)
glVertex3f(-0.022649,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,8.250000)
glVertex3f(-0.021541,0.006999,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,8.250000)
glVertex3f(-0.018324,0.013313,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,8.250000)
glVertex3f(-0.013313,0.018324,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,8.250000)
glVertex3f(-0.006999,0.021541,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,8.250000)
glVertex3f(0.000000,0.022649,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,9.000000)
glVertex3f(0.000000,0.022649,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,9.000000)
glVertex3f(0.006999,0.021541,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,9.000000)
glVertex3f(0.013313,0.018324,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,9.000000)
glVertex3f(0.018324,0.013313,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,9.000000)
glVertex3f(0.021541,0.006999,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,9.000000)
glVertex3f(0.022649,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,9.000000)
glVertex3f(0.021541,-0.006999,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,9.000000)
glVertex3f(0.018324,-0.013313,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,9.000000)
glVertex3f(0.013313,-0.018324,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,9.000000)
glVertex3f(0.006999,-0.021541,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,9.000000)
glVertex3f(0.000000,-0.022649,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,9.000000)
glVertex3f(-0.006999,-0.021541,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,9.000000)
glVertex3f(-0.013313,-0.018324,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,9.000000)
glVertex3f(-0.018324,-0.013313,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,9.000000)
glVertex3f(-0.021541,-0.006999,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,9.000000)
glVertex3f(-0.022649,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,9.000000)
glVertex3f(-0.021541,0.006999,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,9.000000)
glVertex3f(-0.018324,0.013313,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,9.000000)
glVertex3f(-0.013313,0.018324,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,9.000000)
glVertex3f(-0.006999,0.021541,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,9.000000)
glVertex3f(0.000000,0.022649,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,9.750000)
glVertex3f(0.000000,0.022649,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,9.750000)
glVertex3f(0.006999,0.021541,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,9.750000)
glVertex3f(0.013313,0.018324,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,9.750000)
glVertex3f(0.018324,0.013313,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,9.750000)
glVertex3f(0.021541,0.006999,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,9.750000)
glVertex3f(0.022649,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,9.750000)
glVertex3f(0.021541,-0.006999,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,9.750000)
glVertex3f(0.018324,-0.013313,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,9.750000)
glVertex3f(0.013313,-0.018324,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,9.750000)
glVertex3f(0.006999,-0.021541,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,9.750000)
glVertex3f(0.000000,-0.022649,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,9.750000)
glVertex3f(-0.006999,-0.021541,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,9.750000)
glVertex3f(-0.013313,-0.018324,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,9.750000)
glVertex3f(-0.018324,-0.013313,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,9.750000)
glVertex3f(-0.021541,-0.006999,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,9.750000)
glVertex3f(-0.022649,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,9.750000)
glVertex3f(-0.021541,0.006999,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,9.750000)
glVertex3f(-0.018324,0.013313,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,9.750000)
glVertex3f(-0.013313,0.018324,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,9.750000)
glVertex3f(-0.006999,0.021541,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,9.750000)
glVertex3f(0.000000,0.022649,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,10.500000)
glVertex3f(0.000000,0.022649,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,10.500000)
glVertex3f(0.006999,0.021541,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,10.500000)
glVertex3f(0.013313,0.018324,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,10.500000)
glVertex3f(0.018324,0.013313,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,10.500000)
glVertex3f(0.021541,0.006999,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,10.500000)
glVertex3f(0.022649,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,10.500000)
glVertex3f(0.021541,-0.006999,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,10.500000)
glVertex3f(0.018324,-0.013313,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,10.500000)
glVertex3f(0.013313,-0.018324,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,10.500000)
glVertex3f(0.006999,-0.021541,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,10.500000)
glVertex3f(0.000000,-0.022649,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,10.500000)
glVertex3f(-0.006999,-0.021541,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,10.500000)
glVertex3f(-0.013313,-0.018324,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,10.500000)
glVertex3f(-0.018324,-0.013313,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,10.500000)
glVertex3f(-0.021541,-0.006999,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,10.500000)
glVertex3f(-0.022649,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,10.500000)
glVertex3f(-0.021541,0.006999,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,10.500000)
glVertex3f(-0.018324,0.013313,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,10.500000)
glVertex3f(-0.013313,0.018324,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,10.500000)
glVertex3f(-0.006999,0.021541,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,10.500000)
glVertex3f(0.000000,0.022649,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,11.250000)
glVertex3f(0.000000,0.022649,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,11.250000)
glVertex3f(0.006999,0.021541,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,11.250000)
glVertex3f(0.013313,0.018324,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,11.250000)
glVertex3f(0.018324,0.013313,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,11.250000)
glVertex3f(0.021541,0.006999,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,11.250000)
glVertex3f(0.022649,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,11.250000)
glVertex3f(0.021541,-0.006999,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,11.250000)
glVertex3f(0.018324,-0.013313,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,11.250000)
glVertex3f(0.013313,-0.018324,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,11.250000)
glVertex3f(0.006999,-0.021541,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,11.250000)
glVertex3f(0.000000,-0.022649,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,11.250000)
glVertex3f(-0.006999,-0.021541,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,11.250000)
glVertex3f(-0.013313,-0.018324,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,11.250000)
glVertex3f(-0.018324,-0.013313,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,11.250000)
glVertex3f(-0.021541,-0.006999,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,11.250000)
glVertex3f(-0.022649,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,11.250000)
glVertex3f(-0.021541,0.006999,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,11.250000)
glVertex3f(-0.018324,0.013313,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,11.250000)
glVertex3f(-0.013313,0.018324,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,11.250000)
glVertex3f(-0.006999,0.021541,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,11.250000)
glVertex3f(0.000000,0.022649,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,12.000000)
glVertex3f(0.000000,0.022649,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,12.000000)
glVertex3f(0.006999,0.021541,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,12.000000)
glVertex3f(0.013313,0.018324,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,12.000000)
glVertex3f(0.018324,0.013313,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,12.000000)
glVertex3f(0.021541,0.006999,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,12.000000)
glVertex3f(0.022649,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,12.000000)
glVertex3f(0.021541,-0.006999,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,12.000000)
glVertex3f(0.018324,-0.013313,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,12.000000)
glVertex3f(0.013313,-0.018324,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,12.000000)
glVertex3f(0.006999,-0.021541,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,12.000000)
glVertex3f(0.000000,-0.022649,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,12.000000)
glVertex3f(-0.006999,-0.021541,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,12.000000)
glVertex3f(-0.013313,-0.018324,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,12.000000)
glVertex3f(-0.018324,-0.013313,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,12.000000)
glVertex3f(-0.021541,-0.006999,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,12.000000)
glVertex3f(-0.022649,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,12.000000)
glVertex3f(-0.021541,0.006999,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,12.000000)
glVertex3f(-0.018324,0.013313,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,12.000000)
glVertex3f(-0.013313,0.018324,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,12.000000)
glVertex3f(-0.006999,0.021541,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,12.000000)
glVertex3f(0.000000,0.022649,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,12.750000)
glVertex3f(0.000000,0.022649,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,12.750000)
glVertex3f(0.006999,0.021541,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,12.750000)
glVertex3f(0.013313,0.018324,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,12.750000)
glVertex3f(0.018324,0.013313,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,12.750000)
glVertex3f(0.021541,0.006999,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,12.750000)
glVertex3f(0.022649,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,12.750000)
glVertex3f(0.021541,-0.006999,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,12.750000)
glVertex3f(0.018324,-0.013313,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,12.750000)
glVertex3f(0.013313,-0.018324,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,12.750000)
glVertex3f(0.006999,-0.021541,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,12.750000)
glVertex3f(0.000000,-0.022649,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,12.750000)
glVertex3f(-0.006999,-0.021541,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,12.750000)
glVertex3f(-0.013313,-0.018324,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,12.750000)
glVertex3f(-0.018324,-0.013313,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,12.750000)
glVertex3f(-0.021541,-0.006999,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,12.750000)
glVertex3f(-0.022649,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,12.750000)
glVertex3f(-0.021541,0.006999,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,12.750000)
glVertex3f(-0.018324,0.013313,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,12.750000)
glVertex3f(-0.013313,0.018324,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,12.750000)
glVertex3f(-0.006999,0.021541,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,12.750000)
glVertex3f(0.000000,0.022649,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,13.500000)
glVertex3f(0.000000,0.022649,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,13.500000)
glVertex3f(0.006999,0.021541,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,13.500000)
glVertex3f(0.013313,0.018324,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,13.500000)
glVertex3f(0.018324,0.013313,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,13.500000)
glVertex3f(0.021541,0.006999,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,13.500000)
glVertex3f(0.022649,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,13.500000)
glVertex3f(0.021541,-0.006999,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,13.500000)
glVertex3f(0.018324,-0.013313,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,13.500000)
glVertex3f(0.013313,-0.018324,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,13.500000)
glVertex3f(0.006999,-0.021541,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,13.500000)
glVertex3f(0.000000,-0.022649,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,13.500000)
glVertex3f(-0.006999,-0.021541,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,13.500000)
glVertex3f(-0.013313,-0.018324,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,13.500000)
glVertex3f(-0.018324,-0.013313,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,13.500000)
glVertex3f(-0.021541,-0.006999,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,13.500000)
glVertex3f(-0.022649,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,13.500000)
glVertex3f(-0.021541,0.006999,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,13.500000)
glVertex3f(-0.018324,0.013313,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,13.500000)
glVertex3f(-0.013313,0.018324,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,13.500000)
glVertex3f(-0.006999,0.021541,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,13.500000)
glVertex3f(0.000000,0.022649,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,14.250000)
glVertex3f(0.000000,0.022649,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006999,0.021541,14.250000)
glVertex3f(0.006999,0.021541,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013313,0.018324,14.250000)
glVertex3f(0.013313,0.018324,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018324,0.013313,14.250000)
glVertex3f(0.018324,0.013313,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021541,0.006999,14.250000)
glVertex3f(0.021541,0.006999,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022649,0.000000,14.250000)
glVertex3f(0.022649,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021541,-0.006999,14.250000)
glVertex3f(0.021541,-0.006999,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018324,-0.013313,14.250000)
glVertex3f(0.018324,-0.013313,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013313,-0.018324,14.250000)
glVertex3f(0.013313,-0.018324,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006999,-0.021541,14.250000)
glVertex3f(0.006999,-0.021541,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022649,14.250000)
glVertex3f(0.000000,-0.022649,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006999,-0.021541,14.250000)
glVertex3f(-0.006999,-0.021541,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013313,-0.018324,14.250000)
glVertex3f(-0.013313,-0.018324,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018324,-0.013313,14.250000)
glVertex3f(-0.018324,-0.013313,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021541,-0.006999,14.250000)
glVertex3f(-0.021541,-0.006999,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022649,-0.000000,14.250000)
glVertex3f(-0.022649,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021541,0.006999,14.250000)
glVertex3f(-0.021541,0.006999,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018324,0.013313,14.250000)
glVertex3f(-0.018324,0.013313,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013313,0.018324,14.250000)
glVertex3f(-0.013313,0.018324,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006999,0.021541,14.250000)
glVertex3f(-0.006999,0.021541,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022649,14.250000)
glVertex3f(0.000000,0.022649,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.368356,0.289131,97.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,0.000000)
glVertex3f(0.000000,0.020824,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,0.000000)
glVertex3f(0.006435,0.019805,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,0.000000)
glVertex3f(0.012240,0.016847,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,0.000000)
glVertex3f(0.016847,0.012240,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,0.000000)
glVertex3f(0.019805,0.006435,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,0.000000)
glVertex3f(0.020824,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,0.000000)
glVertex3f(0.019805,-0.006435,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,0.000000)
glVertex3f(0.016847,-0.012240,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,0.000000)
glVertex3f(0.012240,-0.016847,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,0.000000)
glVertex3f(0.006435,-0.019805,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,0.000000)
glVertex3f(0.000000,-0.020824,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,0.000000)
glVertex3f(-0.006435,-0.019805,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,0.000000)
glVertex3f(-0.012240,-0.016847,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,0.000000)
glVertex3f(-0.016847,-0.012240,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,0.000000)
glVertex3f(-0.019805,-0.006435,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,0.000000)
glVertex3f(-0.019805,0.006435,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,0.000000)
glVertex3f(-0.016847,0.012240,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,0.000000)
glVertex3f(-0.012240,0.016847,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,0.000000)
glVertex3f(-0.006435,0.019805,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,0.000000)
glVertex3f(0.000000,0.020824,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,0.750000)
glVertex3f(0.000000,0.020824,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,0.750000)
glVertex3f(0.006435,0.019805,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,0.750000)
glVertex3f(0.012240,0.016847,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,0.750000)
glVertex3f(0.016847,0.012240,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,0.750000)
glVertex3f(0.019805,0.006435,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,0.750000)
glVertex3f(0.020824,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,0.750000)
glVertex3f(0.019805,-0.006435,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,0.750000)
glVertex3f(0.016847,-0.012240,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,0.750000)
glVertex3f(0.012240,-0.016847,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,0.750000)
glVertex3f(0.006435,-0.019805,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,0.750000)
glVertex3f(0.000000,-0.020824,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,0.750000)
glVertex3f(-0.006435,-0.019805,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,0.750000)
glVertex3f(-0.012240,-0.016847,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,0.750000)
glVertex3f(-0.016847,-0.012240,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,0.750000)
glVertex3f(-0.019805,-0.006435,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,0.750000)
glVertex3f(-0.020824,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,0.750000)
glVertex3f(-0.019805,0.006435,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,0.750000)
glVertex3f(-0.016847,0.012240,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,0.750000)
glVertex3f(-0.012240,0.016847,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,0.750000)
glVertex3f(-0.006435,0.019805,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,0.750000)
glVertex3f(0.000000,0.020824,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,1.500000)
glVertex3f(0.000000,0.020824,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,1.500000)
glVertex3f(0.006435,0.019805,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,1.500000)
glVertex3f(0.012240,0.016847,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,1.500000)
glVertex3f(0.016847,0.012240,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,1.500000)
glVertex3f(0.019805,0.006435,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,1.500000)
glVertex3f(0.020824,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,1.500000)
glVertex3f(0.019805,-0.006435,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,1.500000)
glVertex3f(0.016847,-0.012240,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,1.500000)
glVertex3f(0.012240,-0.016847,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,1.500000)
glVertex3f(0.006435,-0.019805,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,1.500000)
glVertex3f(0.000000,-0.020824,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,1.500000)
glVertex3f(-0.006435,-0.019805,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,1.500000)
glVertex3f(-0.012240,-0.016847,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,1.500000)
glVertex3f(-0.016847,-0.012240,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,1.500000)
glVertex3f(-0.019805,-0.006435,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,1.500000)
glVertex3f(-0.020824,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,1.500000)
glVertex3f(-0.019805,0.006435,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,1.500000)
glVertex3f(-0.016847,0.012240,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,1.500000)
glVertex3f(-0.012240,0.016847,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,1.500000)
glVertex3f(-0.006435,0.019805,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,1.500000)
glVertex3f(0.000000,0.020824,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,2.250000)
glVertex3f(0.000000,0.020824,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,2.250000)
glVertex3f(0.006435,0.019805,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,2.250000)
glVertex3f(0.012240,0.016847,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,2.250000)
glVertex3f(0.016847,0.012240,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,2.250000)
glVertex3f(0.019805,0.006435,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,2.250000)
glVertex3f(0.020824,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,2.250000)
glVertex3f(0.019805,-0.006435,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,2.250000)
glVertex3f(0.016847,-0.012240,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,2.250000)
glVertex3f(0.012240,-0.016847,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,2.250000)
glVertex3f(0.006435,-0.019805,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,2.250000)
glVertex3f(0.000000,-0.020824,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,2.250000)
glVertex3f(-0.006435,-0.019805,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,2.250000)
glVertex3f(-0.012240,-0.016847,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,2.250000)
glVertex3f(-0.016847,-0.012240,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,2.250000)
glVertex3f(-0.019805,-0.006435,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,2.250000)
glVertex3f(-0.020824,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,2.250000)
glVertex3f(-0.019805,0.006435,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,2.250000)
glVertex3f(-0.016847,0.012240,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,2.250000)
glVertex3f(-0.012240,0.016847,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,2.250000)
glVertex3f(-0.006435,0.019805,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,2.250000)
glVertex3f(0.000000,0.020824,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,3.000000)
glVertex3f(0.000000,0.020824,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,3.000000)
glVertex3f(0.006435,0.019805,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,3.000000)
glVertex3f(0.012240,0.016847,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,3.000000)
glVertex3f(0.016847,0.012240,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,3.000000)
glVertex3f(0.019805,0.006435,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,3.000000)
glVertex3f(0.020824,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,3.000000)
glVertex3f(0.019805,-0.006435,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,3.000000)
glVertex3f(0.016847,-0.012240,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,3.000000)
glVertex3f(0.012240,-0.016847,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,3.000000)
glVertex3f(0.006435,-0.019805,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,3.000000)
glVertex3f(0.000000,-0.020824,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,3.000000)
glVertex3f(-0.006435,-0.019805,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,3.000000)
glVertex3f(-0.012240,-0.016847,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,3.000000)
glVertex3f(-0.016847,-0.012240,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,3.000000)
glVertex3f(-0.019805,-0.006435,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,3.000000)
glVertex3f(-0.020824,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,3.000000)
glVertex3f(-0.019805,0.006435,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,3.000000)
glVertex3f(-0.016847,0.012240,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,3.000000)
glVertex3f(-0.012240,0.016847,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,3.000000)
glVertex3f(-0.006435,0.019805,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,3.000000)
glVertex3f(0.000000,0.020824,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,3.750000)
glVertex3f(0.000000,0.020824,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,3.750000)
glVertex3f(0.006435,0.019805,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,3.750000)
glVertex3f(0.012240,0.016847,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,3.750000)
glVertex3f(0.016847,0.012240,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,3.750000)
glVertex3f(0.019805,0.006435,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,3.750000)
glVertex3f(0.020824,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,3.750000)
glVertex3f(0.019805,-0.006435,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,3.750000)
glVertex3f(0.016847,-0.012240,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,3.750000)
glVertex3f(0.012240,-0.016847,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,3.750000)
glVertex3f(0.006435,-0.019805,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,3.750000)
glVertex3f(0.000000,-0.020824,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,3.750000)
glVertex3f(-0.006435,-0.019805,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,3.750000)
glVertex3f(-0.012240,-0.016847,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,3.750000)
glVertex3f(-0.016847,-0.012240,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,3.750000)
glVertex3f(-0.019805,-0.006435,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,3.750000)
glVertex3f(-0.020824,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,3.750000)
glVertex3f(-0.019805,0.006435,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,3.750000)
glVertex3f(-0.016847,0.012240,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,3.750000)
glVertex3f(-0.012240,0.016847,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,3.750000)
glVertex3f(-0.006435,0.019805,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,3.750000)
glVertex3f(0.000000,0.020824,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,4.500000)
glVertex3f(0.000000,0.020824,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,4.500000)
glVertex3f(0.006435,0.019805,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,4.500000)
glVertex3f(0.012240,0.016847,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,4.500000)
glVertex3f(0.016847,0.012240,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,4.500000)
glVertex3f(0.019805,0.006435,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,4.500000)
glVertex3f(0.020824,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,4.500000)
glVertex3f(0.019805,-0.006435,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,4.500000)
glVertex3f(0.016847,-0.012240,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,4.500000)
glVertex3f(0.012240,-0.016847,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,4.500000)
glVertex3f(0.006435,-0.019805,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,4.500000)
glVertex3f(0.000000,-0.020824,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,4.500000)
glVertex3f(-0.006435,-0.019805,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,4.500000)
glVertex3f(-0.012240,-0.016847,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,4.500000)
glVertex3f(-0.016847,-0.012240,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,4.500000)
glVertex3f(-0.019805,-0.006435,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,4.500000)
glVertex3f(-0.020824,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,4.500000)
glVertex3f(-0.019805,0.006435,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,4.500000)
glVertex3f(-0.016847,0.012240,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,4.500000)
glVertex3f(-0.012240,0.016847,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,4.500000)
glVertex3f(-0.006435,0.019805,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,4.500000)
glVertex3f(0.000000,0.020824,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,5.250000)
glVertex3f(0.000000,0.020824,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,5.250000)
glVertex3f(0.006435,0.019805,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,5.250000)
glVertex3f(0.012240,0.016847,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,5.250000)
glVertex3f(0.016847,0.012240,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,5.250000)
glVertex3f(0.019805,0.006435,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,5.250000)
glVertex3f(0.020824,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,5.250000)
glVertex3f(0.019805,-0.006435,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,5.250000)
glVertex3f(0.016847,-0.012240,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,5.250000)
glVertex3f(0.012240,-0.016847,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,5.250000)
glVertex3f(0.006435,-0.019805,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,5.250000)
glVertex3f(0.000000,-0.020824,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,5.250000)
glVertex3f(-0.006435,-0.019805,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,5.250000)
glVertex3f(-0.012240,-0.016847,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,5.250000)
glVertex3f(-0.016847,-0.012240,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,5.250000)
glVertex3f(-0.019805,-0.006435,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,5.250000)
glVertex3f(-0.020824,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,5.250000)
glVertex3f(-0.019805,0.006435,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,5.250000)
glVertex3f(-0.016847,0.012240,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,5.250000)
glVertex3f(-0.012240,0.016847,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,5.250000)
glVertex3f(-0.006435,0.019805,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,5.250000)
glVertex3f(0.000000,0.020824,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,6.000000)
glVertex3f(0.000000,0.020824,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,6.000000)
glVertex3f(0.006435,0.019805,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,6.000000)
glVertex3f(0.012240,0.016847,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,6.000000)
glVertex3f(0.016847,0.012240,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,6.000000)
glVertex3f(0.019805,0.006435,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,6.000000)
glVertex3f(0.020824,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,6.000000)
glVertex3f(0.019805,-0.006435,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,6.000000)
glVertex3f(0.016847,-0.012240,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,6.000000)
glVertex3f(0.012240,-0.016847,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,6.000000)
glVertex3f(0.006435,-0.019805,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,6.000000)
glVertex3f(0.000000,-0.020824,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,6.000000)
glVertex3f(-0.006435,-0.019805,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,6.000000)
glVertex3f(-0.012240,-0.016847,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,6.000000)
glVertex3f(-0.016847,-0.012240,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,6.000000)
glVertex3f(-0.019805,-0.006435,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,6.000000)
glVertex3f(-0.020824,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,6.000000)
glVertex3f(-0.019805,0.006435,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,6.000000)
glVertex3f(-0.016847,0.012240,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,6.000000)
glVertex3f(-0.012240,0.016847,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,6.000000)
glVertex3f(-0.006435,0.019805,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,6.000000)
glVertex3f(0.000000,0.020824,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,6.750000)
glVertex3f(0.000000,0.020824,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,6.750000)
glVertex3f(0.006435,0.019805,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,6.750000)
glVertex3f(0.012240,0.016847,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,6.750000)
glVertex3f(0.016847,0.012240,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,6.750000)
glVertex3f(0.019805,0.006435,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,6.750000)
glVertex3f(0.020824,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,6.750000)
glVertex3f(0.019805,-0.006435,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,6.750000)
glVertex3f(0.016847,-0.012240,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,6.750000)
glVertex3f(0.012240,-0.016847,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,6.750000)
glVertex3f(0.006435,-0.019805,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,6.750000)
glVertex3f(0.000000,-0.020824,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,6.750000)
glVertex3f(-0.006435,-0.019805,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,6.750000)
glVertex3f(-0.012240,-0.016847,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,6.750000)
glVertex3f(-0.016847,-0.012240,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,6.750000)
glVertex3f(-0.019805,-0.006435,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,6.750000)
glVertex3f(-0.020824,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,6.750000)
glVertex3f(-0.019805,0.006435,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,6.750000)
glVertex3f(-0.016847,0.012240,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,6.750000)
glVertex3f(-0.012240,0.016847,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,6.750000)
glVertex3f(-0.006435,0.019805,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,6.750000)
glVertex3f(0.000000,0.020824,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,7.500000)
glVertex3f(0.000000,0.020824,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,7.500000)
glVertex3f(0.006435,0.019805,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,7.500000)
glVertex3f(0.012240,0.016847,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,7.500000)
glVertex3f(0.016847,0.012240,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,7.500000)
glVertex3f(0.019805,0.006435,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,7.500000)
glVertex3f(0.020824,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,7.500000)
glVertex3f(0.019805,-0.006435,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,7.500000)
glVertex3f(0.016847,-0.012240,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,7.500000)
glVertex3f(0.012240,-0.016847,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,7.500000)
glVertex3f(0.006435,-0.019805,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,7.500000)
glVertex3f(0.000000,-0.020824,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,7.500000)
glVertex3f(-0.006435,-0.019805,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,7.500000)
glVertex3f(-0.012240,-0.016847,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,7.500000)
glVertex3f(-0.016847,-0.012240,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,7.500000)
glVertex3f(-0.019805,-0.006435,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,7.500000)
glVertex3f(-0.020824,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,7.500000)
glVertex3f(-0.019805,0.006435,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,7.500000)
glVertex3f(-0.016847,0.012240,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,7.500000)
glVertex3f(-0.012240,0.016847,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,7.500000)
glVertex3f(-0.006435,0.019805,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,7.500000)
glVertex3f(0.000000,0.020824,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,8.250000)
glVertex3f(0.000000,0.020824,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,8.250000)
glVertex3f(0.006435,0.019805,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,8.250000)
glVertex3f(0.012240,0.016847,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,8.250000)
glVertex3f(0.016847,0.012240,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,8.250000)
glVertex3f(0.019805,0.006435,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,8.250000)
glVertex3f(0.020824,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,8.250000)
glVertex3f(0.019805,-0.006435,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,8.250000)
glVertex3f(0.016847,-0.012240,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,8.250000)
glVertex3f(0.012240,-0.016847,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,8.250000)
glVertex3f(0.006435,-0.019805,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,8.250000)
glVertex3f(0.000000,-0.020824,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,8.250000)
glVertex3f(-0.006435,-0.019805,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,8.250000)
glVertex3f(-0.012240,-0.016847,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,8.250000)
glVertex3f(-0.016847,-0.012240,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,8.250000)
glVertex3f(-0.019805,-0.006435,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,8.250000)
glVertex3f(-0.020824,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,8.250000)
glVertex3f(-0.019805,0.006435,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,8.250000)
glVertex3f(-0.016847,0.012240,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,8.250000)
glVertex3f(-0.012240,0.016847,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,8.250000)
glVertex3f(-0.006435,0.019805,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,8.250000)
glVertex3f(0.000000,0.020824,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,9.000000)
glVertex3f(0.000000,0.020824,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,9.000000)
glVertex3f(0.006435,0.019805,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,9.000000)
glVertex3f(0.012240,0.016847,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,9.000000)
glVertex3f(0.016847,0.012240,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,9.000000)
glVertex3f(0.019805,0.006435,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,9.000000)
glVertex3f(0.020824,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,9.000000)
glVertex3f(0.019805,-0.006435,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,9.000000)
glVertex3f(0.016847,-0.012240,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,9.000000)
glVertex3f(0.012240,-0.016847,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,9.000000)
glVertex3f(0.006435,-0.019805,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,9.000000)
glVertex3f(0.000000,-0.020824,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,9.000000)
glVertex3f(-0.006435,-0.019805,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,9.000000)
glVertex3f(-0.012240,-0.016847,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,9.000000)
glVertex3f(-0.016847,-0.012240,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,9.000000)
glVertex3f(-0.019805,-0.006435,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,9.000000)
glVertex3f(-0.020824,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,9.000000)
glVertex3f(-0.019805,0.006435,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,9.000000)
glVertex3f(-0.016847,0.012240,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,9.000000)
glVertex3f(-0.012240,0.016847,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,9.000000)
glVertex3f(-0.006435,0.019805,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,9.000000)
glVertex3f(0.000000,0.020824,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,9.750000)
glVertex3f(0.000000,0.020824,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,9.750000)
glVertex3f(0.006435,0.019805,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,9.750000)
glVertex3f(0.012240,0.016847,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,9.750000)
glVertex3f(0.016847,0.012240,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,9.750000)
glVertex3f(0.019805,0.006435,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,9.750000)
glVertex3f(0.020824,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,9.750000)
glVertex3f(0.019805,-0.006435,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,9.750000)
glVertex3f(0.016847,-0.012240,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,9.750000)
glVertex3f(0.012240,-0.016847,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,9.750000)
glVertex3f(0.006435,-0.019805,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,9.750000)
glVertex3f(0.000000,-0.020824,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,9.750000)
glVertex3f(-0.006435,-0.019805,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,9.750000)
glVertex3f(-0.012240,-0.016847,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,9.750000)
glVertex3f(-0.016847,-0.012240,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,9.750000)
glVertex3f(-0.019805,-0.006435,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,9.750000)
glVertex3f(-0.020824,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,9.750000)
glVertex3f(-0.019805,0.006435,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,9.750000)
glVertex3f(-0.016847,0.012240,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,9.750000)
glVertex3f(-0.012240,0.016847,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,9.750000)
glVertex3f(-0.006435,0.019805,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,9.750000)
glVertex3f(0.000000,0.020824,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,10.500000)
glVertex3f(0.000000,0.020824,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,10.500000)
glVertex3f(0.006435,0.019805,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,10.500000)
glVertex3f(0.012240,0.016847,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,10.500000)
glVertex3f(0.016847,0.012240,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,10.500000)
glVertex3f(0.019805,0.006435,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,10.500000)
glVertex3f(0.020824,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,10.500000)
glVertex3f(0.019805,-0.006435,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,10.500000)
glVertex3f(0.016847,-0.012240,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,10.500000)
glVertex3f(0.012240,-0.016847,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,10.500000)
glVertex3f(0.006435,-0.019805,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,10.500000)
glVertex3f(0.000000,-0.020824,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,10.500000)
glVertex3f(-0.006435,-0.019805,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,10.500000)
glVertex3f(-0.012240,-0.016847,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,10.500000)
glVertex3f(-0.016847,-0.012240,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,10.500000)
glVertex3f(-0.019805,-0.006435,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,10.500000)
glVertex3f(-0.020824,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,10.500000)
glVertex3f(-0.019805,0.006435,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,10.500000)
glVertex3f(-0.016847,0.012240,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,10.500000)
glVertex3f(-0.012240,0.016847,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,10.500000)
glVertex3f(-0.006435,0.019805,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,10.500000)
glVertex3f(0.000000,0.020824,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,11.250000)
glVertex3f(0.000000,0.020824,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,11.250000)
glVertex3f(0.006435,0.019805,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,11.250000)
glVertex3f(0.012240,0.016847,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,11.250000)
glVertex3f(0.016847,0.012240,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,11.250000)
glVertex3f(0.019805,0.006435,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,11.250000)
glVertex3f(0.020824,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,11.250000)
glVertex3f(0.019805,-0.006435,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,11.250000)
glVertex3f(0.016847,-0.012240,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,11.250000)
glVertex3f(0.012240,-0.016847,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,11.250000)
glVertex3f(0.006435,-0.019805,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,11.250000)
glVertex3f(0.000000,-0.020824,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,11.250000)
glVertex3f(-0.006435,-0.019805,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,11.250000)
glVertex3f(-0.012240,-0.016847,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,11.250000)
glVertex3f(-0.016847,-0.012240,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,11.250000)
glVertex3f(-0.019805,-0.006435,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,11.250000)
glVertex3f(-0.020824,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,11.250000)
glVertex3f(-0.019805,0.006435,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,11.250000)
glVertex3f(-0.016847,0.012240,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,11.250000)
glVertex3f(-0.012240,0.016847,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,11.250000)
glVertex3f(-0.006435,0.019805,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,11.250000)
glVertex3f(0.000000,0.020824,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,12.000000)
glVertex3f(0.000000,0.020824,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,12.000000)
glVertex3f(0.006435,0.019805,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,12.000000)
glVertex3f(0.012240,0.016847,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,12.000000)
glVertex3f(0.016847,0.012240,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,12.000000)
glVertex3f(0.019805,0.006435,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,12.000000)
glVertex3f(0.020824,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,12.000000)
glVertex3f(0.019805,-0.006435,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,12.000000)
glVertex3f(0.016847,-0.012240,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,12.000000)
glVertex3f(0.012240,-0.016847,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,12.000000)
glVertex3f(0.006435,-0.019805,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,12.000000)
glVertex3f(0.000000,-0.020824,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,12.000000)
glVertex3f(-0.006435,-0.019805,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,12.000000)
glVertex3f(-0.012240,-0.016847,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,12.000000)
glVertex3f(-0.016847,-0.012240,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,12.000000)
glVertex3f(-0.019805,-0.006435,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,12.000000)
glVertex3f(-0.020824,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,12.000000)
glVertex3f(-0.019805,0.006435,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,12.000000)
glVertex3f(-0.016847,0.012240,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,12.000000)
glVertex3f(-0.012240,0.016847,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,12.000000)
glVertex3f(-0.006435,0.019805,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,12.000000)
glVertex3f(0.000000,0.020824,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,12.750000)
glVertex3f(0.000000,0.020824,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,12.750000)
glVertex3f(0.006435,0.019805,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,12.750000)
glVertex3f(0.012240,0.016847,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,12.750000)
glVertex3f(0.016847,0.012240,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,12.750000)
glVertex3f(0.019805,0.006435,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,12.750000)
glVertex3f(0.020824,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,12.750000)
glVertex3f(0.019805,-0.006435,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,12.750000)
glVertex3f(0.016847,-0.012240,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,12.750000)
glVertex3f(0.012240,-0.016847,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,12.750000)
glVertex3f(0.006435,-0.019805,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,12.750000)
glVertex3f(0.000000,-0.020824,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,12.750000)
glVertex3f(-0.006435,-0.019805,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,12.750000)
glVertex3f(-0.012240,-0.016847,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,12.750000)
glVertex3f(-0.016847,-0.012240,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,12.750000)
glVertex3f(-0.019805,-0.006435,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,12.750000)
glVertex3f(-0.020824,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,12.750000)
glVertex3f(-0.019805,0.006435,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,12.750000)
glVertex3f(-0.016847,0.012240,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,12.750000)
glVertex3f(-0.012240,0.016847,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,12.750000)
glVertex3f(-0.006435,0.019805,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,12.750000)
glVertex3f(0.000000,0.020824,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,13.500000)
glVertex3f(0.000000,0.020824,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,13.500000)
glVertex3f(0.006435,0.019805,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,13.500000)
glVertex3f(0.012240,0.016847,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,13.500000)
glVertex3f(0.016847,0.012240,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,13.500000)
glVertex3f(0.019805,0.006435,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,13.500000)
glVertex3f(0.020824,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,13.500000)
glVertex3f(0.019805,-0.006435,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,13.500000)
glVertex3f(0.016847,-0.012240,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,13.500000)
glVertex3f(0.012240,-0.016847,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,13.500000)
glVertex3f(0.006435,-0.019805,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,13.500000)
glVertex3f(0.000000,-0.020824,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,13.500000)
glVertex3f(-0.006435,-0.019805,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,13.500000)
glVertex3f(-0.012240,-0.016847,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,13.500000)
glVertex3f(-0.016847,-0.012240,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,13.500000)
glVertex3f(-0.019805,-0.006435,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,13.500000)
glVertex3f(-0.020824,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,13.500000)
glVertex3f(-0.019805,0.006435,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,13.500000)
glVertex3f(-0.016847,0.012240,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,13.500000)
glVertex3f(-0.012240,0.016847,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,13.500000)
glVertex3f(-0.006435,0.019805,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,13.500000)
glVertex3f(0.000000,0.020824,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,14.250000)
glVertex3f(0.000000,0.020824,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006435,0.019805,14.250000)
glVertex3f(0.006435,0.019805,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012240,0.016847,14.250000)
glVertex3f(0.012240,0.016847,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016847,0.012240,14.250000)
glVertex3f(0.016847,0.012240,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019805,0.006435,14.250000)
glVertex3f(0.019805,0.006435,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020824,0.000000,14.250000)
glVertex3f(0.020824,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019805,-0.006435,14.250000)
glVertex3f(0.019805,-0.006435,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016847,-0.012240,14.250000)
glVertex3f(0.016847,-0.012240,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012240,-0.016847,14.250000)
glVertex3f(0.012240,-0.016847,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006435,-0.019805,14.250000)
glVertex3f(0.006435,-0.019805,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020824,14.250000)
glVertex3f(0.000000,-0.020824,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006435,-0.019805,14.250000)
glVertex3f(-0.006435,-0.019805,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012240,-0.016847,14.250000)
glVertex3f(-0.012240,-0.016847,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016847,-0.012240,14.250000)
glVertex3f(-0.016847,-0.012240,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019805,-0.006435,14.250000)
glVertex3f(-0.019805,-0.006435,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020824,-0.000000,14.250000)
glVertex3f(-0.020824,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019805,0.006435,14.250000)
glVertex3f(-0.019805,0.006435,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016847,0.012240,14.250000)
glVertex3f(-0.016847,0.012240,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012240,0.016847,14.250000)
glVertex3f(-0.012240,0.016847,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006435,0.019805,14.250000)
glVertex3f(-0.006435,0.019805,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020824,14.250000)
glVertex3f(0.000000,0.020824,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.373905,0.286088,98.437561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,0.000000)
glVertex3f(0.000000,0.019044,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,0.000000)
glVertex3f(0.005885,0.018111,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,0.000000)
glVertex3f(0.011194,0.015407,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,0.000000)
glVertex3f(0.015407,0.011194,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,0.000000)
glVertex3f(0.018111,0.005885,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,0.000000)
glVertex3f(0.019044,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,0.000000)
glVertex3f(0.018111,-0.005885,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,0.000000)
glVertex3f(0.015407,-0.011194,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,0.000000)
glVertex3f(0.011194,-0.015407,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,0.000000)
glVertex3f(0.005885,-0.018111,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,0.000000)
glVertex3f(0.000000,-0.019044,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,0.000000)
glVertex3f(-0.005885,-0.018111,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,0.000000)
glVertex3f(-0.011194,-0.015407,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,0.000000)
glVertex3f(-0.015407,-0.011194,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,0.000000)
glVertex3f(-0.018111,-0.005885,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,0.000000)
glVertex3f(-0.018111,0.005885,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,0.000000)
glVertex3f(-0.015407,0.011194,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,0.000000)
glVertex3f(-0.011194,0.015407,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,0.000000)
glVertex3f(-0.005885,0.018111,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,0.000000)
glVertex3f(0.000000,0.019044,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,0.750000)
glVertex3f(0.000000,0.019044,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,0.750000)
glVertex3f(0.005885,0.018111,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,0.750000)
glVertex3f(0.011194,0.015407,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,0.750000)
glVertex3f(0.015407,0.011194,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,0.750000)
glVertex3f(0.018111,0.005885,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,0.750000)
glVertex3f(0.019044,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,0.750000)
glVertex3f(0.018111,-0.005885,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,0.750000)
glVertex3f(0.015407,-0.011194,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,0.750000)
glVertex3f(0.011194,-0.015407,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,0.750000)
glVertex3f(0.005885,-0.018111,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,0.750000)
glVertex3f(0.000000,-0.019044,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,0.750000)
glVertex3f(-0.005885,-0.018111,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,0.750000)
glVertex3f(-0.011194,-0.015407,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,0.750000)
glVertex3f(-0.015407,-0.011194,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,0.750000)
glVertex3f(-0.018111,-0.005885,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,0.750000)
glVertex3f(-0.019044,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,0.750000)
glVertex3f(-0.018111,0.005885,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,0.750000)
glVertex3f(-0.015407,0.011194,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,0.750000)
glVertex3f(-0.011194,0.015407,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,0.750000)
glVertex3f(-0.005885,0.018111,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,0.750000)
glVertex3f(0.000000,0.019044,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,1.500000)
glVertex3f(0.000000,0.019044,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,1.500000)
glVertex3f(0.005885,0.018111,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,1.500000)
glVertex3f(0.011194,0.015407,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,1.500000)
glVertex3f(0.015407,0.011194,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,1.500000)
glVertex3f(0.018111,0.005885,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,1.500000)
glVertex3f(0.019044,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,1.500000)
glVertex3f(0.018111,-0.005885,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,1.500000)
glVertex3f(0.015407,-0.011194,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,1.500000)
glVertex3f(0.011194,-0.015407,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,1.500000)
glVertex3f(0.005885,-0.018111,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,1.500000)
glVertex3f(0.000000,-0.019044,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,1.500000)
glVertex3f(-0.005885,-0.018111,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,1.500000)
glVertex3f(-0.011194,-0.015407,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,1.500000)
glVertex3f(-0.015407,-0.011194,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,1.500000)
glVertex3f(-0.018111,-0.005885,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,1.500000)
glVertex3f(-0.019044,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,1.500000)
glVertex3f(-0.018111,0.005885,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,1.500000)
glVertex3f(-0.015407,0.011194,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,1.500000)
glVertex3f(-0.011194,0.015407,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,1.500000)
glVertex3f(-0.005885,0.018111,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,1.500000)
glVertex3f(0.000000,0.019044,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,2.250000)
glVertex3f(0.000000,0.019044,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,2.250000)
glVertex3f(0.005885,0.018111,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,2.250000)
glVertex3f(0.011194,0.015407,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,2.250000)
glVertex3f(0.015407,0.011194,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,2.250000)
glVertex3f(0.018111,0.005885,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,2.250000)
glVertex3f(0.019044,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,2.250000)
glVertex3f(0.018111,-0.005885,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,2.250000)
glVertex3f(0.015407,-0.011194,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,2.250000)
glVertex3f(0.011194,-0.015407,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,2.250000)
glVertex3f(0.005885,-0.018111,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,2.250000)
glVertex3f(0.000000,-0.019044,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,2.250000)
glVertex3f(-0.005885,-0.018111,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,2.250000)
glVertex3f(-0.011194,-0.015407,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,2.250000)
glVertex3f(-0.015407,-0.011194,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,2.250000)
glVertex3f(-0.018111,-0.005885,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,2.250000)
glVertex3f(-0.019044,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,2.250000)
glVertex3f(-0.018111,0.005885,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,2.250000)
glVertex3f(-0.015407,0.011194,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,2.250000)
glVertex3f(-0.011194,0.015407,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,2.250000)
glVertex3f(-0.005885,0.018111,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,2.250000)
glVertex3f(0.000000,0.019044,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,3.000000)
glVertex3f(0.000000,0.019044,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,3.000000)
glVertex3f(0.005885,0.018111,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,3.000000)
glVertex3f(0.011194,0.015407,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,3.000000)
glVertex3f(0.015407,0.011194,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,3.000000)
glVertex3f(0.018111,0.005885,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,3.000000)
glVertex3f(0.019044,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,3.000000)
glVertex3f(0.018111,-0.005885,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,3.000000)
glVertex3f(0.015407,-0.011194,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,3.000000)
glVertex3f(0.011194,-0.015407,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,3.000000)
glVertex3f(0.005885,-0.018111,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,3.000000)
glVertex3f(0.000000,-0.019044,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,3.000000)
glVertex3f(-0.005885,-0.018111,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,3.000000)
glVertex3f(-0.011194,-0.015407,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,3.000000)
glVertex3f(-0.015407,-0.011194,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,3.000000)
glVertex3f(-0.018111,-0.005885,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,3.000000)
glVertex3f(-0.019044,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,3.000000)
glVertex3f(-0.018111,0.005885,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,3.000000)
glVertex3f(-0.015407,0.011194,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,3.000000)
glVertex3f(-0.011194,0.015407,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,3.000000)
glVertex3f(-0.005885,0.018111,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,3.000000)
glVertex3f(0.000000,0.019044,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,3.750000)
glVertex3f(0.000000,0.019044,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,3.750000)
glVertex3f(0.005885,0.018111,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,3.750000)
glVertex3f(0.011194,0.015407,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,3.750000)
glVertex3f(0.015407,0.011194,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,3.750000)
glVertex3f(0.018111,0.005885,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,3.750000)
glVertex3f(0.019044,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,3.750000)
glVertex3f(0.018111,-0.005885,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,3.750000)
glVertex3f(0.015407,-0.011194,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,3.750000)
glVertex3f(0.011194,-0.015407,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,3.750000)
glVertex3f(0.005885,-0.018111,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,3.750000)
glVertex3f(0.000000,-0.019044,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,3.750000)
glVertex3f(-0.005885,-0.018111,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,3.750000)
glVertex3f(-0.011194,-0.015407,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,3.750000)
glVertex3f(-0.015407,-0.011194,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,3.750000)
glVertex3f(-0.018111,-0.005885,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,3.750000)
glVertex3f(-0.019044,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,3.750000)
glVertex3f(-0.018111,0.005885,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,3.750000)
glVertex3f(-0.015407,0.011194,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,3.750000)
glVertex3f(-0.011194,0.015407,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,3.750000)
glVertex3f(-0.005885,0.018111,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,3.750000)
glVertex3f(0.000000,0.019044,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,4.500000)
glVertex3f(0.000000,0.019044,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,4.500000)
glVertex3f(0.005885,0.018111,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,4.500000)
glVertex3f(0.011194,0.015407,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,4.500000)
glVertex3f(0.015407,0.011194,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,4.500000)
glVertex3f(0.018111,0.005885,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,4.500000)
glVertex3f(0.019044,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,4.500000)
glVertex3f(0.018111,-0.005885,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,4.500000)
glVertex3f(0.015407,-0.011194,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,4.500000)
glVertex3f(0.011194,-0.015407,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,4.500000)
glVertex3f(0.005885,-0.018111,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,4.500000)
glVertex3f(0.000000,-0.019044,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,4.500000)
glVertex3f(-0.005885,-0.018111,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,4.500000)
glVertex3f(-0.011194,-0.015407,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,4.500000)
glVertex3f(-0.015407,-0.011194,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,4.500000)
glVertex3f(-0.018111,-0.005885,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,4.500000)
glVertex3f(-0.019044,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,4.500000)
glVertex3f(-0.018111,0.005885,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,4.500000)
glVertex3f(-0.015407,0.011194,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,4.500000)
glVertex3f(-0.011194,0.015407,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,4.500000)
glVertex3f(-0.005885,0.018111,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,4.500000)
glVertex3f(0.000000,0.019044,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,5.250000)
glVertex3f(0.000000,0.019044,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,5.250000)
glVertex3f(0.005885,0.018111,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,5.250000)
glVertex3f(0.011194,0.015407,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,5.250000)
glVertex3f(0.015407,0.011194,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,5.250000)
glVertex3f(0.018111,0.005885,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,5.250000)
glVertex3f(0.019044,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,5.250000)
glVertex3f(0.018111,-0.005885,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,5.250000)
glVertex3f(0.015407,-0.011194,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,5.250000)
glVertex3f(0.011194,-0.015407,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,5.250000)
glVertex3f(0.005885,-0.018111,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,5.250000)
glVertex3f(0.000000,-0.019044,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,5.250000)
glVertex3f(-0.005885,-0.018111,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,5.250000)
glVertex3f(-0.011194,-0.015407,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,5.250000)
glVertex3f(-0.015407,-0.011194,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,5.250000)
glVertex3f(-0.018111,-0.005885,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,5.250000)
glVertex3f(-0.019044,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,5.250000)
glVertex3f(-0.018111,0.005885,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,5.250000)
glVertex3f(-0.015407,0.011194,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,5.250000)
glVertex3f(-0.011194,0.015407,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,5.250000)
glVertex3f(-0.005885,0.018111,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,5.250000)
glVertex3f(0.000000,0.019044,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,6.000000)
glVertex3f(0.000000,0.019044,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,6.000000)
glVertex3f(0.005885,0.018111,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,6.000000)
glVertex3f(0.011194,0.015407,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,6.000000)
glVertex3f(0.015407,0.011194,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,6.000000)
glVertex3f(0.018111,0.005885,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,6.000000)
glVertex3f(0.019044,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,6.000000)
glVertex3f(0.018111,-0.005885,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,6.000000)
glVertex3f(0.015407,-0.011194,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,6.000000)
glVertex3f(0.011194,-0.015407,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,6.000000)
glVertex3f(0.005885,-0.018111,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,6.000000)
glVertex3f(0.000000,-0.019044,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,6.000000)
glVertex3f(-0.005885,-0.018111,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,6.000000)
glVertex3f(-0.011194,-0.015407,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,6.000000)
glVertex3f(-0.015407,-0.011194,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,6.000000)
glVertex3f(-0.018111,-0.005885,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,6.000000)
glVertex3f(-0.019044,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,6.000000)
glVertex3f(-0.018111,0.005885,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,6.000000)
glVertex3f(-0.015407,0.011194,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,6.000000)
glVertex3f(-0.011194,0.015407,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,6.000000)
glVertex3f(-0.005885,0.018111,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,6.000000)
glVertex3f(0.000000,0.019044,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,6.750000)
glVertex3f(0.000000,0.019044,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,6.750000)
glVertex3f(0.005885,0.018111,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,6.750000)
glVertex3f(0.011194,0.015407,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,6.750000)
glVertex3f(0.015407,0.011194,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,6.750000)
glVertex3f(0.018111,0.005885,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,6.750000)
glVertex3f(0.019044,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,6.750000)
glVertex3f(0.018111,-0.005885,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,6.750000)
glVertex3f(0.015407,-0.011194,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,6.750000)
glVertex3f(0.011194,-0.015407,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,6.750000)
glVertex3f(0.005885,-0.018111,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,6.750000)
glVertex3f(0.000000,-0.019044,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,6.750000)
glVertex3f(-0.005885,-0.018111,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,6.750000)
glVertex3f(-0.011194,-0.015407,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,6.750000)
glVertex3f(-0.015407,-0.011194,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,6.750000)
glVertex3f(-0.018111,-0.005885,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,6.750000)
glVertex3f(-0.019044,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,6.750000)
glVertex3f(-0.018111,0.005885,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,6.750000)
glVertex3f(-0.015407,0.011194,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,6.750000)
glVertex3f(-0.011194,0.015407,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,6.750000)
glVertex3f(-0.005885,0.018111,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,6.750000)
glVertex3f(0.000000,0.019044,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,7.500000)
glVertex3f(0.000000,0.019044,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,7.500000)
glVertex3f(0.005885,0.018111,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,7.500000)
glVertex3f(0.011194,0.015407,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,7.500000)
glVertex3f(0.015407,0.011194,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,7.500000)
glVertex3f(0.018111,0.005885,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,7.500000)
glVertex3f(0.019044,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,7.500000)
glVertex3f(0.018111,-0.005885,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,7.500000)
glVertex3f(0.015407,-0.011194,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,7.500000)
glVertex3f(0.011194,-0.015407,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,7.500000)
glVertex3f(0.005885,-0.018111,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,7.500000)
glVertex3f(0.000000,-0.019044,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,7.500000)
glVertex3f(-0.005885,-0.018111,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,7.500000)
glVertex3f(-0.011194,-0.015407,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,7.500000)
glVertex3f(-0.015407,-0.011194,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,7.500000)
glVertex3f(-0.018111,-0.005885,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,7.500000)
glVertex3f(-0.019044,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,7.500000)
glVertex3f(-0.018111,0.005885,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,7.500000)
glVertex3f(-0.015407,0.011194,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,7.500000)
glVertex3f(-0.011194,0.015407,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,7.500000)
glVertex3f(-0.005885,0.018111,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,7.500000)
glVertex3f(0.000000,0.019044,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,8.250000)
glVertex3f(0.000000,0.019044,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,8.250000)
glVertex3f(0.005885,0.018111,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,8.250000)
glVertex3f(0.011194,0.015407,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,8.250000)
glVertex3f(0.015407,0.011194,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,8.250000)
glVertex3f(0.018111,0.005885,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,8.250000)
glVertex3f(0.019044,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,8.250000)
glVertex3f(0.018111,-0.005885,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,8.250000)
glVertex3f(0.015407,-0.011194,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,8.250000)
glVertex3f(0.011194,-0.015407,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,8.250000)
glVertex3f(0.005885,-0.018111,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,8.250000)
glVertex3f(0.000000,-0.019044,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,8.250000)
glVertex3f(-0.005885,-0.018111,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,8.250000)
glVertex3f(-0.011194,-0.015407,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,8.250000)
glVertex3f(-0.015407,-0.011194,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,8.250000)
glVertex3f(-0.018111,-0.005885,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,8.250000)
glVertex3f(-0.019044,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,8.250000)
glVertex3f(-0.018111,0.005885,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,8.250000)
glVertex3f(-0.015407,0.011194,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,8.250000)
glVertex3f(-0.011194,0.015407,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,8.250000)
glVertex3f(-0.005885,0.018111,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,8.250000)
glVertex3f(0.000000,0.019044,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,9.000000)
glVertex3f(0.000000,0.019044,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,9.000000)
glVertex3f(0.005885,0.018111,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,9.000000)
glVertex3f(0.011194,0.015407,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,9.000000)
glVertex3f(0.015407,0.011194,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,9.000000)
glVertex3f(0.018111,0.005885,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,9.000000)
glVertex3f(0.019044,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,9.000000)
glVertex3f(0.018111,-0.005885,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,9.000000)
glVertex3f(0.015407,-0.011194,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,9.000000)
glVertex3f(0.011194,-0.015407,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,9.000000)
glVertex3f(0.005885,-0.018111,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,9.000000)
glVertex3f(0.000000,-0.019044,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,9.000000)
glVertex3f(-0.005885,-0.018111,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,9.000000)
glVertex3f(-0.011194,-0.015407,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,9.000000)
glVertex3f(-0.015407,-0.011194,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,9.000000)
glVertex3f(-0.018111,-0.005885,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,9.000000)
glVertex3f(-0.019044,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,9.000000)
glVertex3f(-0.018111,0.005885,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,9.000000)
glVertex3f(-0.015407,0.011194,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,9.000000)
glVertex3f(-0.011194,0.015407,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,9.000000)
glVertex3f(-0.005885,0.018111,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,9.000000)
glVertex3f(0.000000,0.019044,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,9.750000)
glVertex3f(0.000000,0.019044,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,9.750000)
glVertex3f(0.005885,0.018111,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,9.750000)
glVertex3f(0.011194,0.015407,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,9.750000)
glVertex3f(0.015407,0.011194,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,9.750000)
glVertex3f(0.018111,0.005885,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,9.750000)
glVertex3f(0.019044,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,9.750000)
glVertex3f(0.018111,-0.005885,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,9.750000)
glVertex3f(0.015407,-0.011194,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,9.750000)
glVertex3f(0.011194,-0.015407,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,9.750000)
glVertex3f(0.005885,-0.018111,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,9.750000)
glVertex3f(0.000000,-0.019044,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,9.750000)
glVertex3f(-0.005885,-0.018111,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,9.750000)
glVertex3f(-0.011194,-0.015407,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,9.750000)
glVertex3f(-0.015407,-0.011194,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,9.750000)
glVertex3f(-0.018111,-0.005885,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,9.750000)
glVertex3f(-0.019044,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,9.750000)
glVertex3f(-0.018111,0.005885,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,9.750000)
glVertex3f(-0.015407,0.011194,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,9.750000)
glVertex3f(-0.011194,0.015407,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,9.750000)
glVertex3f(-0.005885,0.018111,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,9.750000)
glVertex3f(0.000000,0.019044,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,10.500000)
glVertex3f(0.000000,0.019044,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,10.500000)
glVertex3f(0.005885,0.018111,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,10.500000)
glVertex3f(0.011194,0.015407,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,10.500000)
glVertex3f(0.015407,0.011194,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,10.500000)
glVertex3f(0.018111,0.005885,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,10.500000)
glVertex3f(0.019044,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,10.500000)
glVertex3f(0.018111,-0.005885,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,10.500000)
glVertex3f(0.015407,-0.011194,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,10.500000)
glVertex3f(0.011194,-0.015407,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,10.500000)
glVertex3f(0.005885,-0.018111,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,10.500000)
glVertex3f(0.000000,-0.019044,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,10.500000)
glVertex3f(-0.005885,-0.018111,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,10.500000)
glVertex3f(-0.011194,-0.015407,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,10.500000)
glVertex3f(-0.015407,-0.011194,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,10.500000)
glVertex3f(-0.018111,-0.005885,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,10.500000)
glVertex3f(-0.019044,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,10.500000)
glVertex3f(-0.018111,0.005885,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,10.500000)
glVertex3f(-0.015407,0.011194,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,10.500000)
glVertex3f(-0.011194,0.015407,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,10.500000)
glVertex3f(-0.005885,0.018111,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,10.500000)
glVertex3f(0.000000,0.019044,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,11.250000)
glVertex3f(0.000000,0.019044,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,11.250000)
glVertex3f(0.005885,0.018111,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,11.250000)
glVertex3f(0.011194,0.015407,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,11.250000)
glVertex3f(0.015407,0.011194,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,11.250000)
glVertex3f(0.018111,0.005885,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,11.250000)
glVertex3f(0.019044,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,11.250000)
glVertex3f(0.018111,-0.005885,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,11.250000)
glVertex3f(0.015407,-0.011194,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,11.250000)
glVertex3f(0.011194,-0.015407,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,11.250000)
glVertex3f(0.005885,-0.018111,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,11.250000)
glVertex3f(0.000000,-0.019044,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,11.250000)
glVertex3f(-0.005885,-0.018111,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,11.250000)
glVertex3f(-0.011194,-0.015407,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,11.250000)
glVertex3f(-0.015407,-0.011194,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,11.250000)
glVertex3f(-0.018111,-0.005885,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,11.250000)
glVertex3f(-0.019044,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,11.250000)
glVertex3f(-0.018111,0.005885,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,11.250000)
glVertex3f(-0.015407,0.011194,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,11.250000)
glVertex3f(-0.011194,0.015407,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,11.250000)
glVertex3f(-0.005885,0.018111,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,11.250000)
glVertex3f(0.000000,0.019044,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,12.000000)
glVertex3f(0.000000,0.019044,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,12.000000)
glVertex3f(0.005885,0.018111,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,12.000000)
glVertex3f(0.011194,0.015407,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,12.000000)
glVertex3f(0.015407,0.011194,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,12.000000)
glVertex3f(0.018111,0.005885,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,12.000000)
glVertex3f(0.019044,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,12.000000)
glVertex3f(0.018111,-0.005885,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,12.000000)
glVertex3f(0.015407,-0.011194,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,12.000000)
glVertex3f(0.011194,-0.015407,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,12.000000)
glVertex3f(0.005885,-0.018111,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,12.000000)
glVertex3f(0.000000,-0.019044,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,12.000000)
glVertex3f(-0.005885,-0.018111,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,12.000000)
glVertex3f(-0.011194,-0.015407,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,12.000000)
glVertex3f(-0.015407,-0.011194,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,12.000000)
glVertex3f(-0.018111,-0.005885,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,12.000000)
glVertex3f(-0.019044,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,12.000000)
glVertex3f(-0.018111,0.005885,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,12.000000)
glVertex3f(-0.015407,0.011194,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,12.000000)
glVertex3f(-0.011194,0.015407,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,12.000000)
glVertex3f(-0.005885,0.018111,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,12.000000)
glVertex3f(0.000000,0.019044,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,12.750000)
glVertex3f(0.000000,0.019044,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,12.750000)
glVertex3f(0.005885,0.018111,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,12.750000)
glVertex3f(0.011194,0.015407,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,12.750000)
glVertex3f(0.015407,0.011194,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,12.750000)
glVertex3f(0.018111,0.005885,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,12.750000)
glVertex3f(0.019044,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,12.750000)
glVertex3f(0.018111,-0.005885,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,12.750000)
glVertex3f(0.015407,-0.011194,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,12.750000)
glVertex3f(0.011194,-0.015407,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,12.750000)
glVertex3f(0.005885,-0.018111,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,12.750000)
glVertex3f(0.000000,-0.019044,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,12.750000)
glVertex3f(-0.005885,-0.018111,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,12.750000)
glVertex3f(-0.011194,-0.015407,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,12.750000)
glVertex3f(-0.015407,-0.011194,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,12.750000)
glVertex3f(-0.018111,-0.005885,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,12.750000)
glVertex3f(-0.019044,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,12.750000)
glVertex3f(-0.018111,0.005885,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,12.750000)
glVertex3f(-0.015407,0.011194,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,12.750000)
glVertex3f(-0.011194,0.015407,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,12.750000)
glVertex3f(-0.005885,0.018111,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,12.750000)
glVertex3f(0.000000,0.019044,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,13.500000)
glVertex3f(0.000000,0.019044,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,13.500000)
glVertex3f(0.005885,0.018111,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,13.500000)
glVertex3f(0.011194,0.015407,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,13.500000)
glVertex3f(0.015407,0.011194,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,13.500000)
glVertex3f(0.018111,0.005885,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,13.500000)
glVertex3f(0.019044,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,13.500000)
glVertex3f(0.018111,-0.005885,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,13.500000)
glVertex3f(0.015407,-0.011194,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,13.500000)
glVertex3f(0.011194,-0.015407,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,13.500000)
glVertex3f(0.005885,-0.018111,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,13.500000)
glVertex3f(0.000000,-0.019044,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,13.500000)
glVertex3f(-0.005885,-0.018111,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,13.500000)
glVertex3f(-0.011194,-0.015407,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,13.500000)
glVertex3f(-0.015407,-0.011194,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,13.500000)
glVertex3f(-0.018111,-0.005885,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,13.500000)
glVertex3f(-0.019044,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,13.500000)
glVertex3f(-0.018111,0.005885,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,13.500000)
glVertex3f(-0.015407,0.011194,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,13.500000)
glVertex3f(-0.011194,0.015407,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,13.500000)
glVertex3f(-0.005885,0.018111,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,13.500000)
glVertex3f(0.000000,0.019044,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,14.250000)
glVertex3f(0.000000,0.019044,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005885,0.018111,14.250000)
glVertex3f(0.005885,0.018111,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011194,0.015407,14.250000)
glVertex3f(0.011194,0.015407,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015407,0.011194,14.250000)
glVertex3f(0.015407,0.011194,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018111,0.005885,14.250000)
glVertex3f(0.018111,0.005885,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019044,0.000000,14.250000)
glVertex3f(0.019044,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018111,-0.005885,14.250000)
glVertex3f(0.018111,-0.005885,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015407,-0.011194,14.250000)
glVertex3f(0.015407,-0.011194,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011194,-0.015407,14.250000)
glVertex3f(0.011194,-0.015407,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005885,-0.018111,14.250000)
glVertex3f(0.005885,-0.018111,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019044,14.250000)
glVertex3f(0.000000,-0.019044,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005885,-0.018111,14.250000)
glVertex3f(-0.005885,-0.018111,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011194,-0.015407,14.250000)
glVertex3f(-0.011194,-0.015407,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015407,-0.011194,14.250000)
glVertex3f(-0.015407,-0.011194,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018111,-0.005885,14.250000)
glVertex3f(-0.018111,-0.005885,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019044,-0.000000,14.250000)
glVertex3f(-0.019044,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018111,0.005885,14.250000)
glVertex3f(-0.018111,0.005885,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015407,0.011194,14.250000)
glVertex3f(-0.015407,0.011194,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011194,0.015407,14.250000)
glVertex3f(-0.011194,0.015407,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005885,0.018111,14.250000)
glVertex3f(-0.005885,0.018111,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019044,14.250000)
glVertex3f(0.000000,0.019044,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.380237,0.283005,99.083405)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,0.000000)
glVertex3f(0.000000,0.017308,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,0.000000)
glVertex3f(0.005349,0.016461,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,0.000000)
glVertex3f(0.010174,0.014003,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,0.000000)
glVertex3f(0.014003,0.010174,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,0.000000)
glVertex3f(0.016461,0.005349,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,0.000000)
glVertex3f(0.017308,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,0.000000)
glVertex3f(0.016461,-0.005349,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,0.000000)
glVertex3f(0.014003,-0.010174,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,0.000000)
glVertex3f(0.010174,-0.014003,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,0.000000)
glVertex3f(0.005349,-0.016461,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,0.000000)
glVertex3f(0.000000,-0.017308,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,0.000000)
glVertex3f(-0.005349,-0.016461,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,0.000000)
glVertex3f(-0.010174,-0.014003,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,0.000000)
glVertex3f(-0.014003,-0.010174,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,0.000000)
glVertex3f(-0.016461,-0.005349,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,0.000000)
glVertex3f(-0.016461,0.005349,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,0.000000)
glVertex3f(-0.014003,0.010174,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,0.000000)
glVertex3f(-0.010174,0.014003,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,0.000000)
glVertex3f(-0.005349,0.016461,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,0.000000)
glVertex3f(0.000000,0.017308,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,0.750000)
glVertex3f(0.000000,0.017308,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,0.750000)
glVertex3f(0.005349,0.016461,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,0.750000)
glVertex3f(0.010174,0.014003,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,0.750000)
glVertex3f(0.014003,0.010174,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,0.750000)
glVertex3f(0.016461,0.005349,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,0.750000)
glVertex3f(0.017308,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,0.750000)
glVertex3f(0.016461,-0.005349,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,0.750000)
glVertex3f(0.014003,-0.010174,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,0.750000)
glVertex3f(0.010174,-0.014003,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,0.750000)
glVertex3f(0.005349,-0.016461,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,0.750000)
glVertex3f(0.000000,-0.017308,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,0.750000)
glVertex3f(-0.005349,-0.016461,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,0.750000)
glVertex3f(-0.010174,-0.014003,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,0.750000)
glVertex3f(-0.014003,-0.010174,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,0.750000)
glVertex3f(-0.016461,-0.005349,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,0.750000)
glVertex3f(-0.017308,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,0.750000)
glVertex3f(-0.016461,0.005349,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,0.750000)
glVertex3f(-0.014003,0.010174,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,0.750000)
glVertex3f(-0.010174,0.014003,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,0.750000)
glVertex3f(-0.005349,0.016461,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,0.750000)
glVertex3f(0.000000,0.017308,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,1.500000)
glVertex3f(0.000000,0.017308,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,1.500000)
glVertex3f(0.005349,0.016461,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,1.500000)
glVertex3f(0.010174,0.014003,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,1.500000)
glVertex3f(0.014003,0.010174,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,1.500000)
glVertex3f(0.016461,0.005349,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,1.500000)
glVertex3f(0.017308,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,1.500000)
glVertex3f(0.016461,-0.005349,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,1.500000)
glVertex3f(0.014003,-0.010174,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,1.500000)
glVertex3f(0.010174,-0.014003,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,1.500000)
glVertex3f(0.005349,-0.016461,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,1.500000)
glVertex3f(0.000000,-0.017308,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,1.500000)
glVertex3f(-0.005349,-0.016461,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,1.500000)
glVertex3f(-0.010174,-0.014003,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,1.500000)
glVertex3f(-0.014003,-0.010174,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,1.500000)
glVertex3f(-0.016461,-0.005349,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,1.500000)
glVertex3f(-0.017308,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,1.500000)
glVertex3f(-0.016461,0.005349,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,1.500000)
glVertex3f(-0.014003,0.010174,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,1.500000)
glVertex3f(-0.010174,0.014003,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,1.500000)
glVertex3f(-0.005349,0.016461,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,1.500000)
glVertex3f(0.000000,0.017308,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,2.250000)
glVertex3f(0.000000,0.017308,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,2.250000)
glVertex3f(0.005349,0.016461,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,2.250000)
glVertex3f(0.010174,0.014003,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,2.250000)
glVertex3f(0.014003,0.010174,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,2.250000)
glVertex3f(0.016461,0.005349,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,2.250000)
glVertex3f(0.017308,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,2.250000)
glVertex3f(0.016461,-0.005349,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,2.250000)
glVertex3f(0.014003,-0.010174,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,2.250000)
glVertex3f(0.010174,-0.014003,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,2.250000)
glVertex3f(0.005349,-0.016461,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,2.250000)
glVertex3f(0.000000,-0.017308,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,2.250000)
glVertex3f(-0.005349,-0.016461,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,2.250000)
glVertex3f(-0.010174,-0.014003,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,2.250000)
glVertex3f(-0.014003,-0.010174,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,2.250000)
glVertex3f(-0.016461,-0.005349,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,2.250000)
glVertex3f(-0.017308,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,2.250000)
glVertex3f(-0.016461,0.005349,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,2.250000)
glVertex3f(-0.014003,0.010174,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,2.250000)
glVertex3f(-0.010174,0.014003,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,2.250000)
glVertex3f(-0.005349,0.016461,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,2.250000)
glVertex3f(0.000000,0.017308,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,3.000000)
glVertex3f(0.000000,0.017308,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,3.000000)
glVertex3f(0.005349,0.016461,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,3.000000)
glVertex3f(0.010174,0.014003,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,3.000000)
glVertex3f(0.014003,0.010174,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,3.000000)
glVertex3f(0.016461,0.005349,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,3.000000)
glVertex3f(0.017308,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,3.000000)
glVertex3f(0.016461,-0.005349,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,3.000000)
glVertex3f(0.014003,-0.010174,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,3.000000)
glVertex3f(0.010174,-0.014003,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,3.000000)
glVertex3f(0.005349,-0.016461,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,3.000000)
glVertex3f(0.000000,-0.017308,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,3.000000)
glVertex3f(-0.005349,-0.016461,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,3.000000)
glVertex3f(-0.010174,-0.014003,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,3.000000)
glVertex3f(-0.014003,-0.010174,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,3.000000)
glVertex3f(-0.016461,-0.005349,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,3.000000)
glVertex3f(-0.017308,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,3.000000)
glVertex3f(-0.016461,0.005349,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,3.000000)
glVertex3f(-0.014003,0.010174,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,3.000000)
glVertex3f(-0.010174,0.014003,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,3.000000)
glVertex3f(-0.005349,0.016461,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,3.000000)
glVertex3f(0.000000,0.017308,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,3.750000)
glVertex3f(0.000000,0.017308,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,3.750000)
glVertex3f(0.005349,0.016461,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,3.750000)
glVertex3f(0.010174,0.014003,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,3.750000)
glVertex3f(0.014003,0.010174,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,3.750000)
glVertex3f(0.016461,0.005349,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,3.750000)
glVertex3f(0.017308,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,3.750000)
glVertex3f(0.016461,-0.005349,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,3.750000)
glVertex3f(0.014003,-0.010174,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,3.750000)
glVertex3f(0.010174,-0.014003,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,3.750000)
glVertex3f(0.005349,-0.016461,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,3.750000)
glVertex3f(0.000000,-0.017308,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,3.750000)
glVertex3f(-0.005349,-0.016461,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,3.750000)
glVertex3f(-0.010174,-0.014003,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,3.750000)
glVertex3f(-0.014003,-0.010174,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,3.750000)
glVertex3f(-0.016461,-0.005349,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,3.750000)
glVertex3f(-0.017308,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,3.750000)
glVertex3f(-0.016461,0.005349,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,3.750000)
glVertex3f(-0.014003,0.010174,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,3.750000)
glVertex3f(-0.010174,0.014003,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,3.750000)
glVertex3f(-0.005349,0.016461,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,3.750000)
glVertex3f(0.000000,0.017308,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,4.500000)
glVertex3f(0.000000,0.017308,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,4.500000)
glVertex3f(0.005349,0.016461,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,4.500000)
glVertex3f(0.010174,0.014003,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,4.500000)
glVertex3f(0.014003,0.010174,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,4.500000)
glVertex3f(0.016461,0.005349,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,4.500000)
glVertex3f(0.017308,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,4.500000)
glVertex3f(0.016461,-0.005349,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,4.500000)
glVertex3f(0.014003,-0.010174,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,4.500000)
glVertex3f(0.010174,-0.014003,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,4.500000)
glVertex3f(0.005349,-0.016461,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,4.500000)
glVertex3f(0.000000,-0.017308,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,4.500000)
glVertex3f(-0.005349,-0.016461,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,4.500000)
glVertex3f(-0.010174,-0.014003,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,4.500000)
glVertex3f(-0.014003,-0.010174,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,4.500000)
glVertex3f(-0.016461,-0.005349,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,4.500000)
glVertex3f(-0.017308,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,4.500000)
glVertex3f(-0.016461,0.005349,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,4.500000)
glVertex3f(-0.014003,0.010174,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,4.500000)
glVertex3f(-0.010174,0.014003,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,4.500000)
glVertex3f(-0.005349,0.016461,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,4.500000)
glVertex3f(0.000000,0.017308,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,5.250000)
glVertex3f(0.000000,0.017308,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,5.250000)
glVertex3f(0.005349,0.016461,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,5.250000)
glVertex3f(0.010174,0.014003,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,5.250000)
glVertex3f(0.014003,0.010174,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,5.250000)
glVertex3f(0.016461,0.005349,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,5.250000)
glVertex3f(0.017308,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,5.250000)
glVertex3f(0.016461,-0.005349,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,5.250000)
glVertex3f(0.014003,-0.010174,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,5.250000)
glVertex3f(0.010174,-0.014003,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,5.250000)
glVertex3f(0.005349,-0.016461,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,5.250000)
glVertex3f(0.000000,-0.017308,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,5.250000)
glVertex3f(-0.005349,-0.016461,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,5.250000)
glVertex3f(-0.010174,-0.014003,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,5.250000)
glVertex3f(-0.014003,-0.010174,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,5.250000)
glVertex3f(-0.016461,-0.005349,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,5.250000)
glVertex3f(-0.017308,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,5.250000)
glVertex3f(-0.016461,0.005349,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,5.250000)
glVertex3f(-0.014003,0.010174,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,5.250000)
glVertex3f(-0.010174,0.014003,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,5.250000)
glVertex3f(-0.005349,0.016461,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,5.250000)
glVertex3f(0.000000,0.017308,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,6.000000)
glVertex3f(0.000000,0.017308,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,6.000000)
glVertex3f(0.005349,0.016461,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,6.000000)
glVertex3f(0.010174,0.014003,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,6.000000)
glVertex3f(0.014003,0.010174,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,6.000000)
glVertex3f(0.016461,0.005349,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,6.000000)
glVertex3f(0.017308,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,6.000000)
glVertex3f(0.016461,-0.005349,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,6.000000)
glVertex3f(0.014003,-0.010174,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,6.000000)
glVertex3f(0.010174,-0.014003,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,6.000000)
glVertex3f(0.005349,-0.016461,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,6.000000)
glVertex3f(0.000000,-0.017308,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,6.000000)
glVertex3f(-0.005349,-0.016461,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,6.000000)
glVertex3f(-0.010174,-0.014003,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,6.000000)
glVertex3f(-0.014003,-0.010174,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,6.000000)
glVertex3f(-0.016461,-0.005349,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,6.000000)
glVertex3f(-0.017308,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,6.000000)
glVertex3f(-0.016461,0.005349,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,6.000000)
glVertex3f(-0.014003,0.010174,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,6.000000)
glVertex3f(-0.010174,0.014003,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,6.000000)
glVertex3f(-0.005349,0.016461,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,6.000000)
glVertex3f(0.000000,0.017308,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,6.750000)
glVertex3f(0.000000,0.017308,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,6.750000)
glVertex3f(0.005349,0.016461,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,6.750000)
glVertex3f(0.010174,0.014003,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,6.750000)
glVertex3f(0.014003,0.010174,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,6.750000)
glVertex3f(0.016461,0.005349,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,6.750000)
glVertex3f(0.017308,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,6.750000)
glVertex3f(0.016461,-0.005349,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,6.750000)
glVertex3f(0.014003,-0.010174,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,6.750000)
glVertex3f(0.010174,-0.014003,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,6.750000)
glVertex3f(0.005349,-0.016461,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,6.750000)
glVertex3f(0.000000,-0.017308,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,6.750000)
glVertex3f(-0.005349,-0.016461,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,6.750000)
glVertex3f(-0.010174,-0.014003,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,6.750000)
glVertex3f(-0.014003,-0.010174,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,6.750000)
glVertex3f(-0.016461,-0.005349,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,6.750000)
glVertex3f(-0.017308,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,6.750000)
glVertex3f(-0.016461,0.005349,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,6.750000)
glVertex3f(-0.014003,0.010174,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,6.750000)
glVertex3f(-0.010174,0.014003,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,6.750000)
glVertex3f(-0.005349,0.016461,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,6.750000)
glVertex3f(0.000000,0.017308,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,7.500000)
glVertex3f(0.000000,0.017308,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,7.500000)
glVertex3f(0.005349,0.016461,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,7.500000)
glVertex3f(0.010174,0.014003,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,7.500000)
glVertex3f(0.014003,0.010174,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,7.500000)
glVertex3f(0.016461,0.005349,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,7.500000)
glVertex3f(0.017308,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,7.500000)
glVertex3f(0.016461,-0.005349,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,7.500000)
glVertex3f(0.014003,-0.010174,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,7.500000)
glVertex3f(0.010174,-0.014003,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,7.500000)
glVertex3f(0.005349,-0.016461,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,7.500000)
glVertex3f(0.000000,-0.017308,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,7.500000)
glVertex3f(-0.005349,-0.016461,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,7.500000)
glVertex3f(-0.010174,-0.014003,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,7.500000)
glVertex3f(-0.014003,-0.010174,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,7.500000)
glVertex3f(-0.016461,-0.005349,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,7.500000)
glVertex3f(-0.017308,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,7.500000)
glVertex3f(-0.016461,0.005349,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,7.500000)
glVertex3f(-0.014003,0.010174,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,7.500000)
glVertex3f(-0.010174,0.014003,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,7.500000)
glVertex3f(-0.005349,0.016461,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,7.500000)
glVertex3f(0.000000,0.017308,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,8.250000)
glVertex3f(0.000000,0.017308,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,8.250000)
glVertex3f(0.005349,0.016461,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,8.250000)
glVertex3f(0.010174,0.014003,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,8.250000)
glVertex3f(0.014003,0.010174,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,8.250000)
glVertex3f(0.016461,0.005349,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,8.250000)
glVertex3f(0.017308,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,8.250000)
glVertex3f(0.016461,-0.005349,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,8.250000)
glVertex3f(0.014003,-0.010174,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,8.250000)
glVertex3f(0.010174,-0.014003,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,8.250000)
glVertex3f(0.005349,-0.016461,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,8.250000)
glVertex3f(0.000000,-0.017308,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,8.250000)
glVertex3f(-0.005349,-0.016461,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,8.250000)
glVertex3f(-0.010174,-0.014003,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,8.250000)
glVertex3f(-0.014003,-0.010174,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,8.250000)
glVertex3f(-0.016461,-0.005349,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,8.250000)
glVertex3f(-0.017308,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,8.250000)
glVertex3f(-0.016461,0.005349,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,8.250000)
glVertex3f(-0.014003,0.010174,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,8.250000)
glVertex3f(-0.010174,0.014003,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,8.250000)
glVertex3f(-0.005349,0.016461,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,8.250000)
glVertex3f(0.000000,0.017308,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,9.000000)
glVertex3f(0.000000,0.017308,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,9.000000)
glVertex3f(0.005349,0.016461,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,9.000000)
glVertex3f(0.010174,0.014003,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,9.000000)
glVertex3f(0.014003,0.010174,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,9.000000)
glVertex3f(0.016461,0.005349,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,9.000000)
glVertex3f(0.017308,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,9.000000)
glVertex3f(0.016461,-0.005349,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,9.000000)
glVertex3f(0.014003,-0.010174,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,9.000000)
glVertex3f(0.010174,-0.014003,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,9.000000)
glVertex3f(0.005349,-0.016461,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,9.000000)
glVertex3f(0.000000,-0.017308,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,9.000000)
glVertex3f(-0.005349,-0.016461,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,9.000000)
glVertex3f(-0.010174,-0.014003,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,9.000000)
glVertex3f(-0.014003,-0.010174,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,9.000000)
glVertex3f(-0.016461,-0.005349,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,9.000000)
glVertex3f(-0.017308,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,9.000000)
glVertex3f(-0.016461,0.005349,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,9.000000)
glVertex3f(-0.014003,0.010174,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,9.000000)
glVertex3f(-0.010174,0.014003,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,9.000000)
glVertex3f(-0.005349,0.016461,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,9.000000)
glVertex3f(0.000000,0.017308,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,9.750000)
glVertex3f(0.000000,0.017308,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,9.750000)
glVertex3f(0.005349,0.016461,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,9.750000)
glVertex3f(0.010174,0.014003,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,9.750000)
glVertex3f(0.014003,0.010174,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,9.750000)
glVertex3f(0.016461,0.005349,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,9.750000)
glVertex3f(0.017308,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,9.750000)
glVertex3f(0.016461,-0.005349,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,9.750000)
glVertex3f(0.014003,-0.010174,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,9.750000)
glVertex3f(0.010174,-0.014003,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,9.750000)
glVertex3f(0.005349,-0.016461,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,9.750000)
glVertex3f(0.000000,-0.017308,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,9.750000)
glVertex3f(-0.005349,-0.016461,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,9.750000)
glVertex3f(-0.010174,-0.014003,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,9.750000)
glVertex3f(-0.014003,-0.010174,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,9.750000)
glVertex3f(-0.016461,-0.005349,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,9.750000)
glVertex3f(-0.017308,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,9.750000)
glVertex3f(-0.016461,0.005349,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,9.750000)
glVertex3f(-0.014003,0.010174,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,9.750000)
glVertex3f(-0.010174,0.014003,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,9.750000)
glVertex3f(-0.005349,0.016461,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,9.750000)
glVertex3f(0.000000,0.017308,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,10.500000)
glVertex3f(0.000000,0.017308,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,10.500000)
glVertex3f(0.005349,0.016461,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,10.500000)
glVertex3f(0.010174,0.014003,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,10.500000)
glVertex3f(0.014003,0.010174,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,10.500000)
glVertex3f(0.016461,0.005349,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,10.500000)
glVertex3f(0.017308,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,10.500000)
glVertex3f(0.016461,-0.005349,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,10.500000)
glVertex3f(0.014003,-0.010174,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,10.500000)
glVertex3f(0.010174,-0.014003,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,10.500000)
glVertex3f(0.005349,-0.016461,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,10.500000)
glVertex3f(0.000000,-0.017308,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,10.500000)
glVertex3f(-0.005349,-0.016461,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,10.500000)
glVertex3f(-0.010174,-0.014003,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,10.500000)
glVertex3f(-0.014003,-0.010174,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,10.500000)
glVertex3f(-0.016461,-0.005349,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,10.500000)
glVertex3f(-0.017308,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,10.500000)
glVertex3f(-0.016461,0.005349,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,10.500000)
glVertex3f(-0.014003,0.010174,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,10.500000)
glVertex3f(-0.010174,0.014003,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,10.500000)
glVertex3f(-0.005349,0.016461,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,10.500000)
glVertex3f(0.000000,0.017308,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,11.250000)
glVertex3f(0.000000,0.017308,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,11.250000)
glVertex3f(0.005349,0.016461,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,11.250000)
glVertex3f(0.010174,0.014003,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,11.250000)
glVertex3f(0.014003,0.010174,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,11.250000)
glVertex3f(0.016461,0.005349,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,11.250000)
glVertex3f(0.017308,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,11.250000)
glVertex3f(0.016461,-0.005349,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,11.250000)
glVertex3f(0.014003,-0.010174,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,11.250000)
glVertex3f(0.010174,-0.014003,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,11.250000)
glVertex3f(0.005349,-0.016461,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,11.250000)
glVertex3f(0.000000,-0.017308,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,11.250000)
glVertex3f(-0.005349,-0.016461,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,11.250000)
glVertex3f(-0.010174,-0.014003,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,11.250000)
glVertex3f(-0.014003,-0.010174,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,11.250000)
glVertex3f(-0.016461,-0.005349,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,11.250000)
glVertex3f(-0.017308,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,11.250000)
glVertex3f(-0.016461,0.005349,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,11.250000)
glVertex3f(-0.014003,0.010174,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,11.250000)
glVertex3f(-0.010174,0.014003,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,11.250000)
glVertex3f(-0.005349,0.016461,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,11.250000)
glVertex3f(0.000000,0.017308,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,12.000000)
glVertex3f(0.000000,0.017308,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,12.000000)
glVertex3f(0.005349,0.016461,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,12.000000)
glVertex3f(0.010174,0.014003,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,12.000000)
glVertex3f(0.014003,0.010174,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,12.000000)
glVertex3f(0.016461,0.005349,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,12.000000)
glVertex3f(0.017308,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,12.000000)
glVertex3f(0.016461,-0.005349,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,12.000000)
glVertex3f(0.014003,-0.010174,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,12.000000)
glVertex3f(0.010174,-0.014003,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,12.000000)
glVertex3f(0.005349,-0.016461,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,12.000000)
glVertex3f(0.000000,-0.017308,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,12.000000)
glVertex3f(-0.005349,-0.016461,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,12.000000)
glVertex3f(-0.010174,-0.014003,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,12.000000)
glVertex3f(-0.014003,-0.010174,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,12.000000)
glVertex3f(-0.016461,-0.005349,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,12.000000)
glVertex3f(-0.017308,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,12.000000)
glVertex3f(-0.016461,0.005349,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,12.000000)
glVertex3f(-0.014003,0.010174,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,12.000000)
glVertex3f(-0.010174,0.014003,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,12.000000)
glVertex3f(-0.005349,0.016461,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,12.000000)
glVertex3f(0.000000,0.017308,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,12.750000)
glVertex3f(0.000000,0.017308,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,12.750000)
glVertex3f(0.005349,0.016461,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,12.750000)
glVertex3f(0.010174,0.014003,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,12.750000)
glVertex3f(0.014003,0.010174,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,12.750000)
glVertex3f(0.016461,0.005349,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,12.750000)
glVertex3f(0.017308,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,12.750000)
glVertex3f(0.016461,-0.005349,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,12.750000)
glVertex3f(0.014003,-0.010174,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,12.750000)
glVertex3f(0.010174,-0.014003,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,12.750000)
glVertex3f(0.005349,-0.016461,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,12.750000)
glVertex3f(0.000000,-0.017308,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,12.750000)
glVertex3f(-0.005349,-0.016461,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,12.750000)
glVertex3f(-0.010174,-0.014003,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,12.750000)
glVertex3f(-0.014003,-0.010174,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,12.750000)
glVertex3f(-0.016461,-0.005349,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,12.750000)
glVertex3f(-0.017308,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,12.750000)
glVertex3f(-0.016461,0.005349,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,12.750000)
glVertex3f(-0.014003,0.010174,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,12.750000)
glVertex3f(-0.010174,0.014003,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,12.750000)
glVertex3f(-0.005349,0.016461,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,12.750000)
glVertex3f(0.000000,0.017308,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,13.500000)
glVertex3f(0.000000,0.017308,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,13.500000)
glVertex3f(0.005349,0.016461,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,13.500000)
glVertex3f(0.010174,0.014003,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,13.500000)
glVertex3f(0.014003,0.010174,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,13.500000)
glVertex3f(0.016461,0.005349,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,13.500000)
glVertex3f(0.017308,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,13.500000)
glVertex3f(0.016461,-0.005349,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,13.500000)
glVertex3f(0.014003,-0.010174,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,13.500000)
glVertex3f(0.010174,-0.014003,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,13.500000)
glVertex3f(0.005349,-0.016461,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,13.500000)
glVertex3f(0.000000,-0.017308,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,13.500000)
glVertex3f(-0.005349,-0.016461,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,13.500000)
glVertex3f(-0.010174,-0.014003,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,13.500000)
glVertex3f(-0.014003,-0.010174,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,13.500000)
glVertex3f(-0.016461,-0.005349,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,13.500000)
glVertex3f(-0.017308,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,13.500000)
glVertex3f(-0.016461,0.005349,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,13.500000)
glVertex3f(-0.014003,0.010174,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,13.500000)
glVertex3f(-0.010174,0.014003,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,13.500000)
glVertex3f(-0.005349,0.016461,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,13.500000)
glVertex3f(0.000000,0.017308,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,14.250000)
glVertex3f(0.000000,0.017308,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005349,0.016461,14.250000)
glVertex3f(0.005349,0.016461,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010174,0.014003,14.250000)
glVertex3f(0.010174,0.014003,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014003,0.010174,14.250000)
glVertex3f(0.014003,0.010174,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016461,0.005349,14.250000)
glVertex3f(0.016461,0.005349,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017308,0.000000,14.250000)
glVertex3f(0.017308,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016461,-0.005349,14.250000)
glVertex3f(0.016461,-0.005349,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014003,-0.010174,14.250000)
glVertex3f(0.014003,-0.010174,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010174,-0.014003,14.250000)
glVertex3f(0.010174,-0.014003,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005349,-0.016461,14.250000)
glVertex3f(0.005349,-0.016461,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017308,14.250000)
glVertex3f(0.000000,-0.017308,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005349,-0.016461,14.250000)
glVertex3f(-0.005349,-0.016461,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010174,-0.014003,14.250000)
glVertex3f(-0.010174,-0.014003,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014003,-0.010174,14.250000)
glVertex3f(-0.014003,-0.010174,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016461,-0.005349,14.250000)
glVertex3f(-0.016461,-0.005349,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017308,-0.000000,14.250000)
glVertex3f(-0.017308,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016461,0.005349,14.250000)
glVertex3f(-0.016461,0.005349,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014003,0.010174,14.250000)
glVertex3f(-0.014003,0.010174,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010174,0.014003,14.250000)
glVertex3f(-0.010174,0.014003,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005349,0.016461,14.250000)
glVertex3f(-0.005349,0.016461,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017308,14.250000)
glVertex3f(0.000000,0.017308,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.387331,0.280018,99.722290)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,0.000000)
glVertex3f(0.000000,0.015658,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,0.000000)
glVertex3f(0.004839,0.014892,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,0.000000)
glVertex3f(0.009204,0.012668,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,0.000000)
glVertex3f(0.012668,0.009204,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,0.000000)
glVertex3f(0.014892,0.004839,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,0.000000)
glVertex3f(0.015658,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,0.000000)
glVertex3f(0.014892,-0.004839,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,0.000000)
glVertex3f(0.012668,-0.009204,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,0.000000)
glVertex3f(0.009204,-0.012668,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,0.000000)
glVertex3f(0.004839,-0.014892,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,0.000000)
glVertex3f(0.000000,-0.015658,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,0.000000)
glVertex3f(-0.004839,-0.014892,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,0.000000)
glVertex3f(-0.009204,-0.012668,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,0.000000)
glVertex3f(-0.012668,-0.009204,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,0.000000)
glVertex3f(-0.014892,-0.004839,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,0.000000)
glVertex3f(-0.014892,0.004839,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,0.000000)
glVertex3f(-0.012668,0.009204,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,0.000000)
glVertex3f(-0.009204,0.012668,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,0.000000)
glVertex3f(-0.004839,0.014892,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,0.000000)
glVertex3f(0.000000,0.015658,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,0.750000)
glVertex3f(0.000000,0.015658,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,0.750000)
glVertex3f(0.004839,0.014892,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,0.750000)
glVertex3f(0.009204,0.012668,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,0.750000)
glVertex3f(0.012668,0.009204,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,0.750000)
glVertex3f(0.014892,0.004839,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,0.750000)
glVertex3f(0.015658,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,0.750000)
glVertex3f(0.014892,-0.004839,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,0.750000)
glVertex3f(0.012668,-0.009204,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,0.750000)
glVertex3f(0.009204,-0.012668,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,0.750000)
glVertex3f(0.004839,-0.014892,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,0.750000)
glVertex3f(0.000000,-0.015658,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,0.750000)
glVertex3f(-0.004839,-0.014892,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,0.750000)
glVertex3f(-0.009204,-0.012668,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,0.750000)
glVertex3f(-0.012668,-0.009204,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,0.750000)
glVertex3f(-0.014892,-0.004839,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,0.750000)
glVertex3f(-0.015658,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,0.750000)
glVertex3f(-0.014892,0.004839,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,0.750000)
glVertex3f(-0.012668,0.009204,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,0.750000)
glVertex3f(-0.009204,0.012668,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,0.750000)
glVertex3f(-0.004839,0.014892,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,0.750000)
glVertex3f(0.000000,0.015658,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,1.500000)
glVertex3f(0.000000,0.015658,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,1.500000)
glVertex3f(0.004839,0.014892,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,1.500000)
glVertex3f(0.009204,0.012668,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,1.500000)
glVertex3f(0.012668,0.009204,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,1.500000)
glVertex3f(0.014892,0.004839,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,1.500000)
glVertex3f(0.015658,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,1.500000)
glVertex3f(0.014892,-0.004839,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,1.500000)
glVertex3f(0.012668,-0.009204,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,1.500000)
glVertex3f(0.009204,-0.012668,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,1.500000)
glVertex3f(0.004839,-0.014892,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,1.500000)
glVertex3f(0.000000,-0.015658,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,1.500000)
glVertex3f(-0.004839,-0.014892,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,1.500000)
glVertex3f(-0.009204,-0.012668,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,1.500000)
glVertex3f(-0.012668,-0.009204,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,1.500000)
glVertex3f(-0.014892,-0.004839,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,1.500000)
glVertex3f(-0.015658,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,1.500000)
glVertex3f(-0.014892,0.004839,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,1.500000)
glVertex3f(-0.012668,0.009204,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,1.500000)
glVertex3f(-0.009204,0.012668,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,1.500000)
glVertex3f(-0.004839,0.014892,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,1.500000)
glVertex3f(0.000000,0.015658,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,2.250000)
glVertex3f(0.000000,0.015658,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,2.250000)
glVertex3f(0.004839,0.014892,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,2.250000)
glVertex3f(0.009204,0.012668,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,2.250000)
glVertex3f(0.012668,0.009204,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,2.250000)
glVertex3f(0.014892,0.004839,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,2.250000)
glVertex3f(0.015658,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,2.250000)
glVertex3f(0.014892,-0.004839,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,2.250000)
glVertex3f(0.012668,-0.009204,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,2.250000)
glVertex3f(0.009204,-0.012668,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,2.250000)
glVertex3f(0.004839,-0.014892,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,2.250000)
glVertex3f(0.000000,-0.015658,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,2.250000)
glVertex3f(-0.004839,-0.014892,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,2.250000)
glVertex3f(-0.009204,-0.012668,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,2.250000)
glVertex3f(-0.012668,-0.009204,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,2.250000)
glVertex3f(-0.014892,-0.004839,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,2.250000)
glVertex3f(-0.015658,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,2.250000)
glVertex3f(-0.014892,0.004839,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,2.250000)
glVertex3f(-0.012668,0.009204,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,2.250000)
glVertex3f(-0.009204,0.012668,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,2.250000)
glVertex3f(-0.004839,0.014892,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,2.250000)
glVertex3f(0.000000,0.015658,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,3.000000)
glVertex3f(0.000000,0.015658,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,3.000000)
glVertex3f(0.004839,0.014892,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,3.000000)
glVertex3f(0.009204,0.012668,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,3.000000)
glVertex3f(0.012668,0.009204,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,3.000000)
glVertex3f(0.014892,0.004839,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,3.000000)
glVertex3f(0.015658,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,3.000000)
glVertex3f(0.014892,-0.004839,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,3.000000)
glVertex3f(0.012668,-0.009204,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,3.000000)
glVertex3f(0.009204,-0.012668,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,3.000000)
glVertex3f(0.004839,-0.014892,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,3.000000)
glVertex3f(0.000000,-0.015658,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,3.000000)
glVertex3f(-0.004839,-0.014892,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,3.000000)
glVertex3f(-0.009204,-0.012668,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,3.000000)
glVertex3f(-0.012668,-0.009204,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,3.000000)
glVertex3f(-0.014892,-0.004839,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,3.000000)
glVertex3f(-0.015658,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,3.000000)
glVertex3f(-0.014892,0.004839,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,3.000000)
glVertex3f(-0.012668,0.009204,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,3.000000)
glVertex3f(-0.009204,0.012668,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,3.000000)
glVertex3f(-0.004839,0.014892,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,3.000000)
glVertex3f(0.000000,0.015658,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,3.750000)
glVertex3f(0.000000,0.015658,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,3.750000)
glVertex3f(0.004839,0.014892,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,3.750000)
glVertex3f(0.009204,0.012668,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,3.750000)
glVertex3f(0.012668,0.009204,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,3.750000)
glVertex3f(0.014892,0.004839,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,3.750000)
glVertex3f(0.015658,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,3.750000)
glVertex3f(0.014892,-0.004839,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,3.750000)
glVertex3f(0.012668,-0.009204,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,3.750000)
glVertex3f(0.009204,-0.012668,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,3.750000)
glVertex3f(0.004839,-0.014892,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,3.750000)
glVertex3f(0.000000,-0.015658,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,3.750000)
glVertex3f(-0.004839,-0.014892,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,3.750000)
glVertex3f(-0.009204,-0.012668,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,3.750000)
glVertex3f(-0.012668,-0.009204,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,3.750000)
glVertex3f(-0.014892,-0.004839,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,3.750000)
glVertex3f(-0.015658,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,3.750000)
glVertex3f(-0.014892,0.004839,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,3.750000)
glVertex3f(-0.012668,0.009204,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,3.750000)
glVertex3f(-0.009204,0.012668,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,3.750000)
glVertex3f(-0.004839,0.014892,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,3.750000)
glVertex3f(0.000000,0.015658,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,4.500000)
glVertex3f(0.000000,0.015658,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,4.500000)
glVertex3f(0.004839,0.014892,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,4.500000)
glVertex3f(0.009204,0.012668,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,4.500000)
glVertex3f(0.012668,0.009204,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,4.500000)
glVertex3f(0.014892,0.004839,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,4.500000)
glVertex3f(0.015658,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,4.500000)
glVertex3f(0.014892,-0.004839,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,4.500000)
glVertex3f(0.012668,-0.009204,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,4.500000)
glVertex3f(0.009204,-0.012668,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,4.500000)
glVertex3f(0.004839,-0.014892,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,4.500000)
glVertex3f(0.000000,-0.015658,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,4.500000)
glVertex3f(-0.004839,-0.014892,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,4.500000)
glVertex3f(-0.009204,-0.012668,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,4.500000)
glVertex3f(-0.012668,-0.009204,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,4.500000)
glVertex3f(-0.014892,-0.004839,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,4.500000)
glVertex3f(-0.015658,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,4.500000)
glVertex3f(-0.014892,0.004839,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,4.500000)
glVertex3f(-0.012668,0.009204,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,4.500000)
glVertex3f(-0.009204,0.012668,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,4.500000)
glVertex3f(-0.004839,0.014892,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,4.500000)
glVertex3f(0.000000,0.015658,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,5.250000)
glVertex3f(0.000000,0.015658,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,5.250000)
glVertex3f(0.004839,0.014892,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,5.250000)
glVertex3f(0.009204,0.012668,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,5.250000)
glVertex3f(0.012668,0.009204,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,5.250000)
glVertex3f(0.014892,0.004839,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,5.250000)
glVertex3f(0.015658,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,5.250000)
glVertex3f(0.014892,-0.004839,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,5.250000)
glVertex3f(0.012668,-0.009204,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,5.250000)
glVertex3f(0.009204,-0.012668,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,5.250000)
glVertex3f(0.004839,-0.014892,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,5.250000)
glVertex3f(0.000000,-0.015658,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,5.250000)
glVertex3f(-0.004839,-0.014892,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,5.250000)
glVertex3f(-0.009204,-0.012668,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,5.250000)
glVertex3f(-0.012668,-0.009204,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,5.250000)
glVertex3f(-0.014892,-0.004839,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,5.250000)
glVertex3f(-0.015658,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,5.250000)
glVertex3f(-0.014892,0.004839,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,5.250000)
glVertex3f(-0.012668,0.009204,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,5.250000)
glVertex3f(-0.009204,0.012668,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,5.250000)
glVertex3f(-0.004839,0.014892,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,5.250000)
glVertex3f(0.000000,0.015658,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,6.000000)
glVertex3f(0.000000,0.015658,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,6.000000)
glVertex3f(0.004839,0.014892,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,6.000000)
glVertex3f(0.009204,0.012668,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,6.000000)
glVertex3f(0.012668,0.009204,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,6.000000)
glVertex3f(0.014892,0.004839,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,6.000000)
glVertex3f(0.015658,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,6.000000)
glVertex3f(0.014892,-0.004839,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,6.000000)
glVertex3f(0.012668,-0.009204,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,6.000000)
glVertex3f(0.009204,-0.012668,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,6.000000)
glVertex3f(0.004839,-0.014892,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,6.000000)
glVertex3f(0.000000,-0.015658,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,6.000000)
glVertex3f(-0.004839,-0.014892,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,6.000000)
glVertex3f(-0.009204,-0.012668,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,6.000000)
glVertex3f(-0.012668,-0.009204,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,6.000000)
glVertex3f(-0.014892,-0.004839,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,6.000000)
glVertex3f(-0.015658,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,6.000000)
glVertex3f(-0.014892,0.004839,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,6.000000)
glVertex3f(-0.012668,0.009204,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,6.000000)
glVertex3f(-0.009204,0.012668,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,6.000000)
glVertex3f(-0.004839,0.014892,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,6.000000)
glVertex3f(0.000000,0.015658,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,6.750000)
glVertex3f(0.000000,0.015658,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,6.750000)
glVertex3f(0.004839,0.014892,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,6.750000)
glVertex3f(0.009204,0.012668,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,6.750000)
glVertex3f(0.012668,0.009204,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,6.750000)
glVertex3f(0.014892,0.004839,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,6.750000)
glVertex3f(0.015658,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,6.750000)
glVertex3f(0.014892,-0.004839,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,6.750000)
glVertex3f(0.012668,-0.009204,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,6.750000)
glVertex3f(0.009204,-0.012668,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,6.750000)
glVertex3f(0.004839,-0.014892,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,6.750000)
glVertex3f(0.000000,-0.015658,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,6.750000)
glVertex3f(-0.004839,-0.014892,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,6.750000)
glVertex3f(-0.009204,-0.012668,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,6.750000)
glVertex3f(-0.012668,-0.009204,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,6.750000)
glVertex3f(-0.014892,-0.004839,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,6.750000)
glVertex3f(-0.015658,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,6.750000)
glVertex3f(-0.014892,0.004839,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,6.750000)
glVertex3f(-0.012668,0.009204,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,6.750000)
glVertex3f(-0.009204,0.012668,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,6.750000)
glVertex3f(-0.004839,0.014892,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,6.750000)
glVertex3f(0.000000,0.015658,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,7.500000)
glVertex3f(0.000000,0.015658,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,7.500000)
glVertex3f(0.004839,0.014892,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,7.500000)
glVertex3f(0.009204,0.012668,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,7.500000)
glVertex3f(0.012668,0.009204,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,7.500000)
glVertex3f(0.014892,0.004839,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,7.500000)
glVertex3f(0.015658,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,7.500000)
glVertex3f(0.014892,-0.004839,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,7.500000)
glVertex3f(0.012668,-0.009204,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,7.500000)
glVertex3f(0.009204,-0.012668,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,7.500000)
glVertex3f(0.004839,-0.014892,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,7.500000)
glVertex3f(0.000000,-0.015658,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,7.500000)
glVertex3f(-0.004839,-0.014892,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,7.500000)
glVertex3f(-0.009204,-0.012668,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,7.500000)
glVertex3f(-0.012668,-0.009204,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,7.500000)
glVertex3f(-0.014892,-0.004839,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,7.500000)
glVertex3f(-0.015658,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,7.500000)
glVertex3f(-0.014892,0.004839,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,7.500000)
glVertex3f(-0.012668,0.009204,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,7.500000)
glVertex3f(-0.009204,0.012668,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,7.500000)
glVertex3f(-0.004839,0.014892,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,7.500000)
glVertex3f(0.000000,0.015658,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,8.250000)
glVertex3f(0.000000,0.015658,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,8.250000)
glVertex3f(0.004839,0.014892,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,8.250000)
glVertex3f(0.009204,0.012668,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,8.250000)
glVertex3f(0.012668,0.009204,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,8.250000)
glVertex3f(0.014892,0.004839,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,8.250000)
glVertex3f(0.015658,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,8.250000)
glVertex3f(0.014892,-0.004839,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,8.250000)
glVertex3f(0.012668,-0.009204,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,8.250000)
glVertex3f(0.009204,-0.012668,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,8.250000)
glVertex3f(0.004839,-0.014892,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,8.250000)
glVertex3f(0.000000,-0.015658,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,8.250000)
glVertex3f(-0.004839,-0.014892,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,8.250000)
glVertex3f(-0.009204,-0.012668,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,8.250000)
glVertex3f(-0.012668,-0.009204,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,8.250000)
glVertex3f(-0.014892,-0.004839,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,8.250000)
glVertex3f(-0.015658,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,8.250000)
glVertex3f(-0.014892,0.004839,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,8.250000)
glVertex3f(-0.012668,0.009204,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,8.250000)
glVertex3f(-0.009204,0.012668,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,8.250000)
glVertex3f(-0.004839,0.014892,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,8.250000)
glVertex3f(0.000000,0.015658,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,9.000000)
glVertex3f(0.000000,0.015658,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,9.000000)
glVertex3f(0.004839,0.014892,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,9.000000)
glVertex3f(0.009204,0.012668,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,9.000000)
glVertex3f(0.012668,0.009204,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,9.000000)
glVertex3f(0.014892,0.004839,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,9.000000)
glVertex3f(0.015658,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,9.000000)
glVertex3f(0.014892,-0.004839,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,9.000000)
glVertex3f(0.012668,-0.009204,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,9.000000)
glVertex3f(0.009204,-0.012668,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,9.000000)
glVertex3f(0.004839,-0.014892,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,9.000000)
glVertex3f(0.000000,-0.015658,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,9.000000)
glVertex3f(-0.004839,-0.014892,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,9.000000)
glVertex3f(-0.009204,-0.012668,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,9.000000)
glVertex3f(-0.012668,-0.009204,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,9.000000)
glVertex3f(-0.014892,-0.004839,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,9.000000)
glVertex3f(-0.015658,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,9.000000)
glVertex3f(-0.014892,0.004839,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,9.000000)
glVertex3f(-0.012668,0.009204,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,9.000000)
glVertex3f(-0.009204,0.012668,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,9.000000)
glVertex3f(-0.004839,0.014892,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,9.000000)
glVertex3f(0.000000,0.015658,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,9.750000)
glVertex3f(0.000000,0.015658,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,9.750000)
glVertex3f(0.004839,0.014892,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,9.750000)
glVertex3f(0.009204,0.012668,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,9.750000)
glVertex3f(0.012668,0.009204,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,9.750000)
glVertex3f(0.014892,0.004839,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,9.750000)
glVertex3f(0.015658,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,9.750000)
glVertex3f(0.014892,-0.004839,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,9.750000)
glVertex3f(0.012668,-0.009204,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,9.750000)
glVertex3f(0.009204,-0.012668,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,9.750000)
glVertex3f(0.004839,-0.014892,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,9.750000)
glVertex3f(0.000000,-0.015658,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,9.750000)
glVertex3f(-0.004839,-0.014892,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,9.750000)
glVertex3f(-0.009204,-0.012668,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,9.750000)
glVertex3f(-0.012668,-0.009204,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,9.750000)
glVertex3f(-0.014892,-0.004839,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,9.750000)
glVertex3f(-0.015658,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,9.750000)
glVertex3f(-0.014892,0.004839,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,9.750000)
glVertex3f(-0.012668,0.009204,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,9.750000)
glVertex3f(-0.009204,0.012668,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,9.750000)
glVertex3f(-0.004839,0.014892,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,9.750000)
glVertex3f(0.000000,0.015658,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,10.500000)
glVertex3f(0.000000,0.015658,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,10.500000)
glVertex3f(0.004839,0.014892,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,10.500000)
glVertex3f(0.009204,0.012668,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,10.500000)
glVertex3f(0.012668,0.009204,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,10.500000)
glVertex3f(0.014892,0.004839,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,10.500000)
glVertex3f(0.015658,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,10.500000)
glVertex3f(0.014892,-0.004839,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,10.500000)
glVertex3f(0.012668,-0.009204,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,10.500000)
glVertex3f(0.009204,-0.012668,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,10.500000)
glVertex3f(0.004839,-0.014892,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,10.500000)
glVertex3f(0.000000,-0.015658,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,10.500000)
glVertex3f(-0.004839,-0.014892,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,10.500000)
glVertex3f(-0.009204,-0.012668,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,10.500000)
glVertex3f(-0.012668,-0.009204,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,10.500000)
glVertex3f(-0.014892,-0.004839,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,10.500000)
glVertex3f(-0.015658,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,10.500000)
glVertex3f(-0.014892,0.004839,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,10.500000)
glVertex3f(-0.012668,0.009204,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,10.500000)
glVertex3f(-0.009204,0.012668,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,10.500000)
glVertex3f(-0.004839,0.014892,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,10.500000)
glVertex3f(0.000000,0.015658,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,11.250000)
glVertex3f(0.000000,0.015658,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,11.250000)
glVertex3f(0.004839,0.014892,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,11.250000)
glVertex3f(0.009204,0.012668,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,11.250000)
glVertex3f(0.012668,0.009204,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,11.250000)
glVertex3f(0.014892,0.004839,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,11.250000)
glVertex3f(0.015658,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,11.250000)
glVertex3f(0.014892,-0.004839,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,11.250000)
glVertex3f(0.012668,-0.009204,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,11.250000)
glVertex3f(0.009204,-0.012668,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,11.250000)
glVertex3f(0.004839,-0.014892,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,11.250000)
glVertex3f(0.000000,-0.015658,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,11.250000)
glVertex3f(-0.004839,-0.014892,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,11.250000)
glVertex3f(-0.009204,-0.012668,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,11.250000)
glVertex3f(-0.012668,-0.009204,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,11.250000)
glVertex3f(-0.014892,-0.004839,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,11.250000)
glVertex3f(-0.015658,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,11.250000)
glVertex3f(-0.014892,0.004839,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,11.250000)
glVertex3f(-0.012668,0.009204,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,11.250000)
glVertex3f(-0.009204,0.012668,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,11.250000)
glVertex3f(-0.004839,0.014892,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,11.250000)
glVertex3f(0.000000,0.015658,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,12.000000)
glVertex3f(0.000000,0.015658,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,12.000000)
glVertex3f(0.004839,0.014892,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,12.000000)
glVertex3f(0.009204,0.012668,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,12.000000)
glVertex3f(0.012668,0.009204,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,12.000000)
glVertex3f(0.014892,0.004839,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,12.000000)
glVertex3f(0.015658,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,12.000000)
glVertex3f(0.014892,-0.004839,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,12.000000)
glVertex3f(0.012668,-0.009204,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,12.000000)
glVertex3f(0.009204,-0.012668,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,12.000000)
glVertex3f(0.004839,-0.014892,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,12.000000)
glVertex3f(0.000000,-0.015658,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,12.000000)
glVertex3f(-0.004839,-0.014892,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,12.000000)
glVertex3f(-0.009204,-0.012668,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,12.000000)
glVertex3f(-0.012668,-0.009204,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,12.000000)
glVertex3f(-0.014892,-0.004839,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,12.000000)
glVertex3f(-0.015658,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,12.000000)
glVertex3f(-0.014892,0.004839,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,12.000000)
glVertex3f(-0.012668,0.009204,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,12.000000)
glVertex3f(-0.009204,0.012668,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,12.000000)
glVertex3f(-0.004839,0.014892,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,12.000000)
glVertex3f(0.000000,0.015658,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,12.750000)
glVertex3f(0.000000,0.015658,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,12.750000)
glVertex3f(0.004839,0.014892,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,12.750000)
glVertex3f(0.009204,0.012668,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,12.750000)
glVertex3f(0.012668,0.009204,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,12.750000)
glVertex3f(0.014892,0.004839,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,12.750000)
glVertex3f(0.015658,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,12.750000)
glVertex3f(0.014892,-0.004839,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,12.750000)
glVertex3f(0.012668,-0.009204,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,12.750000)
glVertex3f(0.009204,-0.012668,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,12.750000)
glVertex3f(0.004839,-0.014892,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,12.750000)
glVertex3f(0.000000,-0.015658,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,12.750000)
glVertex3f(-0.004839,-0.014892,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,12.750000)
glVertex3f(-0.009204,-0.012668,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,12.750000)
glVertex3f(-0.012668,-0.009204,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,12.750000)
glVertex3f(-0.014892,-0.004839,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,12.750000)
glVertex3f(-0.015658,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,12.750000)
glVertex3f(-0.014892,0.004839,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,12.750000)
glVertex3f(-0.012668,0.009204,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,12.750000)
glVertex3f(-0.009204,0.012668,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,12.750000)
glVertex3f(-0.004839,0.014892,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,12.750000)
glVertex3f(0.000000,0.015658,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,13.500000)
glVertex3f(0.000000,0.015658,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,13.500000)
glVertex3f(0.004839,0.014892,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,13.500000)
glVertex3f(0.009204,0.012668,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,13.500000)
glVertex3f(0.012668,0.009204,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,13.500000)
glVertex3f(0.014892,0.004839,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,13.500000)
glVertex3f(0.015658,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,13.500000)
glVertex3f(0.014892,-0.004839,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,13.500000)
glVertex3f(0.012668,-0.009204,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,13.500000)
glVertex3f(0.009204,-0.012668,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,13.500000)
glVertex3f(0.004839,-0.014892,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,13.500000)
glVertex3f(0.000000,-0.015658,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,13.500000)
glVertex3f(-0.004839,-0.014892,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,13.500000)
glVertex3f(-0.009204,-0.012668,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,13.500000)
glVertex3f(-0.012668,-0.009204,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,13.500000)
glVertex3f(-0.014892,-0.004839,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,13.500000)
glVertex3f(-0.015658,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,13.500000)
glVertex3f(-0.014892,0.004839,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,13.500000)
glVertex3f(-0.012668,0.009204,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,13.500000)
glVertex3f(-0.009204,0.012668,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,13.500000)
glVertex3f(-0.004839,0.014892,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,13.500000)
glVertex3f(0.000000,0.015658,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,14.250000)
glVertex3f(0.000000,0.015658,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004839,0.014892,14.250000)
glVertex3f(0.004839,0.014892,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009204,0.012668,14.250000)
glVertex3f(0.009204,0.012668,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012668,0.009204,14.250000)
glVertex3f(0.012668,0.009204,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014892,0.004839,14.250000)
glVertex3f(0.014892,0.004839,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015658,0.000000,14.250000)
glVertex3f(0.015658,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014892,-0.004839,14.250000)
glVertex3f(0.014892,-0.004839,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012668,-0.009204,14.250000)
glVertex3f(0.012668,-0.009204,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009204,-0.012668,14.250000)
glVertex3f(0.009204,-0.012668,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004839,-0.014892,14.250000)
glVertex3f(0.004839,-0.014892,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015658,14.250000)
glVertex3f(0.000000,-0.015658,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004839,-0.014892,14.250000)
glVertex3f(-0.004839,-0.014892,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009204,-0.012668,14.250000)
glVertex3f(-0.009204,-0.012668,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012668,-0.009204,14.250000)
glVertex3f(-0.012668,-0.009204,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014892,-0.004839,14.250000)
glVertex3f(-0.014892,-0.004839,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015658,-0.000000,14.250000)
glVertex3f(-0.015658,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014892,0.004839,14.250000)
glVertex3f(-0.014892,0.004839,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012668,0.009204,14.250000)
glVertex3f(-0.012668,0.009204,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009204,0.012668,14.250000)
glVertex3f(-0.009204,0.012668,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004839,0.014892,14.250000)
glVertex3f(-0.004839,0.014892,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015658,14.250000)
glVertex3f(0.000000,0.015658,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.395169,0.277270,100.375061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,0.000000)
glVertex3f(0.000000,0.014141,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,0.000000)
glVertex3f(0.004370,0.013449,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,0.000000)
glVertex3f(0.008312,0.011440,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,0.000000)
glVertex3f(0.011440,0.008312,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,0.000000)
glVertex3f(0.013449,0.004370,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,0.000000)
glVertex3f(0.014141,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,0.000000)
glVertex3f(0.013449,-0.004370,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,0.000000)
glVertex3f(0.011440,-0.008312,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,0.000000)
glVertex3f(0.008312,-0.011440,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,0.000000)
glVertex3f(0.004370,-0.013449,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,0.000000)
glVertex3f(0.000000,-0.014141,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,0.000000)
glVertex3f(-0.004370,-0.013449,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,0.000000)
glVertex3f(-0.008312,-0.011440,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,0.000000)
glVertex3f(-0.011440,-0.008312,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,0.000000)
glVertex3f(-0.013449,-0.004370,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,0.000000)
glVertex3f(-0.013449,0.004370,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,0.000000)
glVertex3f(-0.011440,0.008312,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,0.000000)
glVertex3f(-0.008312,0.011440,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,0.000000)
glVertex3f(-0.004370,0.013449,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,0.000000)
glVertex3f(0.000000,0.014141,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,0.750000)
glVertex3f(0.000000,0.014141,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,0.750000)
glVertex3f(0.004370,0.013449,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,0.750000)
glVertex3f(0.008312,0.011440,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,0.750000)
glVertex3f(0.011440,0.008312,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,0.750000)
glVertex3f(0.013449,0.004370,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,0.750000)
glVertex3f(0.014141,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,0.750000)
glVertex3f(0.013449,-0.004370,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,0.750000)
glVertex3f(0.011440,-0.008312,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,0.750000)
glVertex3f(0.008312,-0.011440,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,0.750000)
glVertex3f(0.004370,-0.013449,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,0.750000)
glVertex3f(0.000000,-0.014141,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,0.750000)
glVertex3f(-0.004370,-0.013449,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,0.750000)
glVertex3f(-0.008312,-0.011440,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,0.750000)
glVertex3f(-0.011440,-0.008312,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,0.750000)
glVertex3f(-0.013449,-0.004370,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,0.750000)
glVertex3f(-0.014141,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,0.750000)
glVertex3f(-0.013449,0.004370,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,0.750000)
glVertex3f(-0.011440,0.008312,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,0.750000)
glVertex3f(-0.008312,0.011440,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,0.750000)
glVertex3f(-0.004370,0.013449,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,0.750000)
glVertex3f(0.000000,0.014141,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,1.500000)
glVertex3f(0.000000,0.014141,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,1.500000)
glVertex3f(0.004370,0.013449,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,1.500000)
glVertex3f(0.008312,0.011440,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,1.500000)
glVertex3f(0.011440,0.008312,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,1.500000)
glVertex3f(0.013449,0.004370,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,1.500000)
glVertex3f(0.014141,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,1.500000)
glVertex3f(0.013449,-0.004370,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,1.500000)
glVertex3f(0.011440,-0.008312,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,1.500000)
glVertex3f(0.008312,-0.011440,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,1.500000)
glVertex3f(0.004370,-0.013449,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,1.500000)
glVertex3f(0.000000,-0.014141,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,1.500000)
glVertex3f(-0.004370,-0.013449,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,1.500000)
glVertex3f(-0.008312,-0.011440,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,1.500000)
glVertex3f(-0.011440,-0.008312,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,1.500000)
glVertex3f(-0.013449,-0.004370,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,1.500000)
glVertex3f(-0.014141,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,1.500000)
glVertex3f(-0.013449,0.004370,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,1.500000)
glVertex3f(-0.011440,0.008312,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,1.500000)
glVertex3f(-0.008312,0.011440,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,1.500000)
glVertex3f(-0.004370,0.013449,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,1.500000)
glVertex3f(0.000000,0.014141,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,2.250000)
glVertex3f(0.000000,0.014141,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,2.250000)
glVertex3f(0.004370,0.013449,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,2.250000)
glVertex3f(0.008312,0.011440,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,2.250000)
glVertex3f(0.011440,0.008312,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,2.250000)
glVertex3f(0.013449,0.004370,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,2.250000)
glVertex3f(0.014141,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,2.250000)
glVertex3f(0.013449,-0.004370,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,2.250000)
glVertex3f(0.011440,-0.008312,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,2.250000)
glVertex3f(0.008312,-0.011440,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,2.250000)
glVertex3f(0.004370,-0.013449,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,2.250000)
glVertex3f(0.000000,-0.014141,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,2.250000)
glVertex3f(-0.004370,-0.013449,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,2.250000)
glVertex3f(-0.008312,-0.011440,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,2.250000)
glVertex3f(-0.011440,-0.008312,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,2.250000)
glVertex3f(-0.013449,-0.004370,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,2.250000)
glVertex3f(-0.014141,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,2.250000)
glVertex3f(-0.013449,0.004370,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,2.250000)
glVertex3f(-0.011440,0.008312,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,2.250000)
glVertex3f(-0.008312,0.011440,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,2.250000)
glVertex3f(-0.004370,0.013449,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,2.250000)
glVertex3f(0.000000,0.014141,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,3.000000)
glVertex3f(0.000000,0.014141,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,3.000000)
glVertex3f(0.004370,0.013449,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,3.000000)
glVertex3f(0.008312,0.011440,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,3.000000)
glVertex3f(0.011440,0.008312,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,3.000000)
glVertex3f(0.013449,0.004370,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,3.000000)
glVertex3f(0.014141,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,3.000000)
glVertex3f(0.013449,-0.004370,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,3.000000)
glVertex3f(0.011440,-0.008312,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,3.000000)
glVertex3f(0.008312,-0.011440,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,3.000000)
glVertex3f(0.004370,-0.013449,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,3.000000)
glVertex3f(0.000000,-0.014141,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,3.000000)
glVertex3f(-0.004370,-0.013449,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,3.000000)
glVertex3f(-0.008312,-0.011440,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,3.000000)
glVertex3f(-0.011440,-0.008312,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,3.000000)
glVertex3f(-0.013449,-0.004370,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,3.000000)
glVertex3f(-0.014141,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,3.000000)
glVertex3f(-0.013449,0.004370,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,3.000000)
glVertex3f(-0.011440,0.008312,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,3.000000)
glVertex3f(-0.008312,0.011440,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,3.000000)
glVertex3f(-0.004370,0.013449,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,3.000000)
glVertex3f(0.000000,0.014141,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,3.750000)
glVertex3f(0.000000,0.014141,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,3.750000)
glVertex3f(0.004370,0.013449,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,3.750000)
glVertex3f(0.008312,0.011440,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,3.750000)
glVertex3f(0.011440,0.008312,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,3.750000)
glVertex3f(0.013449,0.004370,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,3.750000)
glVertex3f(0.014141,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,3.750000)
glVertex3f(0.013449,-0.004370,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,3.750000)
glVertex3f(0.011440,-0.008312,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,3.750000)
glVertex3f(0.008312,-0.011440,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,3.750000)
glVertex3f(0.004370,-0.013449,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,3.750000)
glVertex3f(0.000000,-0.014141,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,3.750000)
glVertex3f(-0.004370,-0.013449,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,3.750000)
glVertex3f(-0.008312,-0.011440,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,3.750000)
glVertex3f(-0.011440,-0.008312,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,3.750000)
glVertex3f(-0.013449,-0.004370,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,3.750000)
glVertex3f(-0.014141,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,3.750000)
glVertex3f(-0.013449,0.004370,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,3.750000)
glVertex3f(-0.011440,0.008312,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,3.750000)
glVertex3f(-0.008312,0.011440,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,3.750000)
glVertex3f(-0.004370,0.013449,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,3.750000)
glVertex3f(0.000000,0.014141,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,4.500000)
glVertex3f(0.000000,0.014141,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,4.500000)
glVertex3f(0.004370,0.013449,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,4.500000)
glVertex3f(0.008312,0.011440,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,4.500000)
glVertex3f(0.011440,0.008312,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,4.500000)
glVertex3f(0.013449,0.004370,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,4.500000)
glVertex3f(0.014141,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,4.500000)
glVertex3f(0.013449,-0.004370,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,4.500000)
glVertex3f(0.011440,-0.008312,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,4.500000)
glVertex3f(0.008312,-0.011440,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,4.500000)
glVertex3f(0.004370,-0.013449,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,4.500000)
glVertex3f(0.000000,-0.014141,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,4.500000)
glVertex3f(-0.004370,-0.013449,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,4.500000)
glVertex3f(-0.008312,-0.011440,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,4.500000)
glVertex3f(-0.011440,-0.008312,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,4.500000)
glVertex3f(-0.013449,-0.004370,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,4.500000)
glVertex3f(-0.014141,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,4.500000)
glVertex3f(-0.013449,0.004370,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,4.500000)
glVertex3f(-0.011440,0.008312,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,4.500000)
glVertex3f(-0.008312,0.011440,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,4.500000)
glVertex3f(-0.004370,0.013449,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,4.500000)
glVertex3f(0.000000,0.014141,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,5.250000)
glVertex3f(0.000000,0.014141,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,5.250000)
glVertex3f(0.004370,0.013449,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,5.250000)
glVertex3f(0.008312,0.011440,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,5.250000)
glVertex3f(0.011440,0.008312,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,5.250000)
glVertex3f(0.013449,0.004370,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,5.250000)
glVertex3f(0.014141,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,5.250000)
glVertex3f(0.013449,-0.004370,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,5.250000)
glVertex3f(0.011440,-0.008312,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,5.250000)
glVertex3f(0.008312,-0.011440,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,5.250000)
glVertex3f(0.004370,-0.013449,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,5.250000)
glVertex3f(0.000000,-0.014141,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,5.250000)
glVertex3f(-0.004370,-0.013449,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,5.250000)
glVertex3f(-0.008312,-0.011440,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,5.250000)
glVertex3f(-0.011440,-0.008312,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,5.250000)
glVertex3f(-0.013449,-0.004370,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,5.250000)
glVertex3f(-0.014141,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,5.250000)
glVertex3f(-0.013449,0.004370,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,5.250000)
glVertex3f(-0.011440,0.008312,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,5.250000)
glVertex3f(-0.008312,0.011440,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,5.250000)
glVertex3f(-0.004370,0.013449,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,5.250000)
glVertex3f(0.000000,0.014141,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,6.000000)
glVertex3f(0.000000,0.014141,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,6.000000)
glVertex3f(0.004370,0.013449,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,6.000000)
glVertex3f(0.008312,0.011440,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,6.000000)
glVertex3f(0.011440,0.008312,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,6.000000)
glVertex3f(0.013449,0.004370,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,6.000000)
glVertex3f(0.014141,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,6.000000)
glVertex3f(0.013449,-0.004370,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,6.000000)
glVertex3f(0.011440,-0.008312,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,6.000000)
glVertex3f(0.008312,-0.011440,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,6.000000)
glVertex3f(0.004370,-0.013449,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,6.000000)
glVertex3f(0.000000,-0.014141,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,6.000000)
glVertex3f(-0.004370,-0.013449,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,6.000000)
glVertex3f(-0.008312,-0.011440,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,6.000000)
glVertex3f(-0.011440,-0.008312,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,6.000000)
glVertex3f(-0.013449,-0.004370,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,6.000000)
glVertex3f(-0.014141,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,6.000000)
glVertex3f(-0.013449,0.004370,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,6.000000)
glVertex3f(-0.011440,0.008312,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,6.000000)
glVertex3f(-0.008312,0.011440,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,6.000000)
glVertex3f(-0.004370,0.013449,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,6.000000)
glVertex3f(0.000000,0.014141,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,6.750000)
glVertex3f(0.000000,0.014141,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,6.750000)
glVertex3f(0.004370,0.013449,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,6.750000)
glVertex3f(0.008312,0.011440,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,6.750000)
glVertex3f(0.011440,0.008312,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,6.750000)
glVertex3f(0.013449,0.004370,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,6.750000)
glVertex3f(0.014141,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,6.750000)
glVertex3f(0.013449,-0.004370,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,6.750000)
glVertex3f(0.011440,-0.008312,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,6.750000)
glVertex3f(0.008312,-0.011440,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,6.750000)
glVertex3f(0.004370,-0.013449,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,6.750000)
glVertex3f(0.000000,-0.014141,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,6.750000)
glVertex3f(-0.004370,-0.013449,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,6.750000)
glVertex3f(-0.008312,-0.011440,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,6.750000)
glVertex3f(-0.011440,-0.008312,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,6.750000)
glVertex3f(-0.013449,-0.004370,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,6.750000)
glVertex3f(-0.014141,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,6.750000)
glVertex3f(-0.013449,0.004370,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,6.750000)
glVertex3f(-0.011440,0.008312,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,6.750000)
glVertex3f(-0.008312,0.011440,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,6.750000)
glVertex3f(-0.004370,0.013449,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,6.750000)
glVertex3f(0.000000,0.014141,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,7.500000)
glVertex3f(0.000000,0.014141,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,7.500000)
glVertex3f(0.004370,0.013449,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,7.500000)
glVertex3f(0.008312,0.011440,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,7.500000)
glVertex3f(0.011440,0.008312,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,7.500000)
glVertex3f(0.013449,0.004370,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,7.500000)
glVertex3f(0.014141,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,7.500000)
glVertex3f(0.013449,-0.004370,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,7.500000)
glVertex3f(0.011440,-0.008312,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,7.500000)
glVertex3f(0.008312,-0.011440,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,7.500000)
glVertex3f(0.004370,-0.013449,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,7.500000)
glVertex3f(0.000000,-0.014141,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,7.500000)
glVertex3f(-0.004370,-0.013449,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,7.500000)
glVertex3f(-0.008312,-0.011440,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,7.500000)
glVertex3f(-0.011440,-0.008312,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,7.500000)
glVertex3f(-0.013449,-0.004370,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,7.500000)
glVertex3f(-0.014141,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,7.500000)
glVertex3f(-0.013449,0.004370,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,7.500000)
glVertex3f(-0.011440,0.008312,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,7.500000)
glVertex3f(-0.008312,0.011440,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,7.500000)
glVertex3f(-0.004370,0.013449,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,7.500000)
glVertex3f(0.000000,0.014141,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,8.250000)
glVertex3f(0.000000,0.014141,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,8.250000)
glVertex3f(0.004370,0.013449,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,8.250000)
glVertex3f(0.008312,0.011440,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,8.250000)
glVertex3f(0.011440,0.008312,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,8.250000)
glVertex3f(0.013449,0.004370,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,8.250000)
glVertex3f(0.014141,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,8.250000)
glVertex3f(0.013449,-0.004370,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,8.250000)
glVertex3f(0.011440,-0.008312,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,8.250000)
glVertex3f(0.008312,-0.011440,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,8.250000)
glVertex3f(0.004370,-0.013449,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,8.250000)
glVertex3f(0.000000,-0.014141,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,8.250000)
glVertex3f(-0.004370,-0.013449,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,8.250000)
glVertex3f(-0.008312,-0.011440,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,8.250000)
glVertex3f(-0.011440,-0.008312,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,8.250000)
glVertex3f(-0.013449,-0.004370,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,8.250000)
glVertex3f(-0.014141,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,8.250000)
glVertex3f(-0.013449,0.004370,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,8.250000)
glVertex3f(-0.011440,0.008312,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,8.250000)
glVertex3f(-0.008312,0.011440,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,8.250000)
glVertex3f(-0.004370,0.013449,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,8.250000)
glVertex3f(0.000000,0.014141,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,9.000000)
glVertex3f(0.000000,0.014141,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,9.000000)
glVertex3f(0.004370,0.013449,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,9.000000)
glVertex3f(0.008312,0.011440,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,9.000000)
glVertex3f(0.011440,0.008312,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,9.000000)
glVertex3f(0.013449,0.004370,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,9.000000)
glVertex3f(0.014141,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,9.000000)
glVertex3f(0.013449,-0.004370,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,9.000000)
glVertex3f(0.011440,-0.008312,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,9.000000)
glVertex3f(0.008312,-0.011440,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,9.000000)
glVertex3f(0.004370,-0.013449,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,9.000000)
glVertex3f(0.000000,-0.014141,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,9.000000)
glVertex3f(-0.004370,-0.013449,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,9.000000)
glVertex3f(-0.008312,-0.011440,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,9.000000)
glVertex3f(-0.011440,-0.008312,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,9.000000)
glVertex3f(-0.013449,-0.004370,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,9.000000)
glVertex3f(-0.014141,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,9.000000)
glVertex3f(-0.013449,0.004370,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,9.000000)
glVertex3f(-0.011440,0.008312,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,9.000000)
glVertex3f(-0.008312,0.011440,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,9.000000)
glVertex3f(-0.004370,0.013449,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,9.000000)
glVertex3f(0.000000,0.014141,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,9.750000)
glVertex3f(0.000000,0.014141,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,9.750000)
glVertex3f(0.004370,0.013449,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,9.750000)
glVertex3f(0.008312,0.011440,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,9.750000)
glVertex3f(0.011440,0.008312,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,9.750000)
glVertex3f(0.013449,0.004370,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,9.750000)
glVertex3f(0.014141,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,9.750000)
glVertex3f(0.013449,-0.004370,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,9.750000)
glVertex3f(0.011440,-0.008312,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,9.750000)
glVertex3f(0.008312,-0.011440,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,9.750000)
glVertex3f(0.004370,-0.013449,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,9.750000)
glVertex3f(0.000000,-0.014141,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,9.750000)
glVertex3f(-0.004370,-0.013449,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,9.750000)
glVertex3f(-0.008312,-0.011440,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,9.750000)
glVertex3f(-0.011440,-0.008312,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,9.750000)
glVertex3f(-0.013449,-0.004370,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,9.750000)
glVertex3f(-0.014141,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,9.750000)
glVertex3f(-0.013449,0.004370,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,9.750000)
glVertex3f(-0.011440,0.008312,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,9.750000)
glVertex3f(-0.008312,0.011440,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,9.750000)
glVertex3f(-0.004370,0.013449,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,9.750000)
glVertex3f(0.000000,0.014141,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,10.500000)
glVertex3f(0.000000,0.014141,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,10.500000)
glVertex3f(0.004370,0.013449,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,10.500000)
glVertex3f(0.008312,0.011440,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,10.500000)
glVertex3f(0.011440,0.008312,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,10.500000)
glVertex3f(0.013449,0.004370,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,10.500000)
glVertex3f(0.014141,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,10.500000)
glVertex3f(0.013449,-0.004370,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,10.500000)
glVertex3f(0.011440,-0.008312,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,10.500000)
glVertex3f(0.008312,-0.011440,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,10.500000)
glVertex3f(0.004370,-0.013449,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,10.500000)
glVertex3f(0.000000,-0.014141,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,10.500000)
glVertex3f(-0.004370,-0.013449,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,10.500000)
glVertex3f(-0.008312,-0.011440,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,10.500000)
glVertex3f(-0.011440,-0.008312,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,10.500000)
glVertex3f(-0.013449,-0.004370,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,10.500000)
glVertex3f(-0.014141,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,10.500000)
glVertex3f(-0.013449,0.004370,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,10.500000)
glVertex3f(-0.011440,0.008312,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,10.500000)
glVertex3f(-0.008312,0.011440,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,10.500000)
glVertex3f(-0.004370,0.013449,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,10.500000)
glVertex3f(0.000000,0.014141,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,11.250000)
glVertex3f(0.000000,0.014141,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,11.250000)
glVertex3f(0.004370,0.013449,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,11.250000)
glVertex3f(0.008312,0.011440,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,11.250000)
glVertex3f(0.011440,0.008312,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,11.250000)
glVertex3f(0.013449,0.004370,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,11.250000)
glVertex3f(0.014141,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,11.250000)
glVertex3f(0.013449,-0.004370,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,11.250000)
glVertex3f(0.011440,-0.008312,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,11.250000)
glVertex3f(0.008312,-0.011440,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,11.250000)
glVertex3f(0.004370,-0.013449,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,11.250000)
glVertex3f(0.000000,-0.014141,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,11.250000)
glVertex3f(-0.004370,-0.013449,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,11.250000)
glVertex3f(-0.008312,-0.011440,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,11.250000)
glVertex3f(-0.011440,-0.008312,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,11.250000)
glVertex3f(-0.013449,-0.004370,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,11.250000)
glVertex3f(-0.014141,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,11.250000)
glVertex3f(-0.013449,0.004370,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,11.250000)
glVertex3f(-0.011440,0.008312,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,11.250000)
glVertex3f(-0.008312,0.011440,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,11.250000)
glVertex3f(-0.004370,0.013449,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,11.250000)
glVertex3f(0.000000,0.014141,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,12.000000)
glVertex3f(0.000000,0.014141,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,12.000000)
glVertex3f(0.004370,0.013449,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,12.000000)
glVertex3f(0.008312,0.011440,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,12.000000)
glVertex3f(0.011440,0.008312,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,12.000000)
glVertex3f(0.013449,0.004370,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,12.000000)
glVertex3f(0.014141,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,12.000000)
glVertex3f(0.013449,-0.004370,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,12.000000)
glVertex3f(0.011440,-0.008312,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,12.000000)
glVertex3f(0.008312,-0.011440,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,12.000000)
glVertex3f(0.004370,-0.013449,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,12.000000)
glVertex3f(0.000000,-0.014141,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,12.000000)
glVertex3f(-0.004370,-0.013449,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,12.000000)
glVertex3f(-0.008312,-0.011440,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,12.000000)
glVertex3f(-0.011440,-0.008312,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,12.000000)
glVertex3f(-0.013449,-0.004370,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,12.000000)
glVertex3f(-0.014141,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,12.000000)
glVertex3f(-0.013449,0.004370,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,12.000000)
glVertex3f(-0.011440,0.008312,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,12.000000)
glVertex3f(-0.008312,0.011440,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,12.000000)
glVertex3f(-0.004370,0.013449,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,12.000000)
glVertex3f(0.000000,0.014141,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,12.750000)
glVertex3f(0.000000,0.014141,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,12.750000)
glVertex3f(0.004370,0.013449,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,12.750000)
glVertex3f(0.008312,0.011440,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,12.750000)
glVertex3f(0.011440,0.008312,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,12.750000)
glVertex3f(0.013449,0.004370,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,12.750000)
glVertex3f(0.014141,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,12.750000)
glVertex3f(0.013449,-0.004370,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,12.750000)
glVertex3f(0.011440,-0.008312,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,12.750000)
glVertex3f(0.008312,-0.011440,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,12.750000)
glVertex3f(0.004370,-0.013449,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,12.750000)
glVertex3f(0.000000,-0.014141,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,12.750000)
glVertex3f(-0.004370,-0.013449,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,12.750000)
glVertex3f(-0.008312,-0.011440,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,12.750000)
glVertex3f(-0.011440,-0.008312,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,12.750000)
glVertex3f(-0.013449,-0.004370,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,12.750000)
glVertex3f(-0.014141,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,12.750000)
glVertex3f(-0.013449,0.004370,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,12.750000)
glVertex3f(-0.011440,0.008312,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,12.750000)
glVertex3f(-0.008312,0.011440,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,12.750000)
glVertex3f(-0.004370,0.013449,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,12.750000)
glVertex3f(0.000000,0.014141,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,13.500000)
glVertex3f(0.000000,0.014141,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,13.500000)
glVertex3f(0.004370,0.013449,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,13.500000)
glVertex3f(0.008312,0.011440,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,13.500000)
glVertex3f(0.011440,0.008312,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,13.500000)
glVertex3f(0.013449,0.004370,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,13.500000)
glVertex3f(0.014141,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,13.500000)
glVertex3f(0.013449,-0.004370,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,13.500000)
glVertex3f(0.011440,-0.008312,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,13.500000)
glVertex3f(0.008312,-0.011440,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,13.500000)
glVertex3f(0.004370,-0.013449,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,13.500000)
glVertex3f(0.000000,-0.014141,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,13.500000)
glVertex3f(-0.004370,-0.013449,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,13.500000)
glVertex3f(-0.008312,-0.011440,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,13.500000)
glVertex3f(-0.011440,-0.008312,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,13.500000)
glVertex3f(-0.013449,-0.004370,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,13.500000)
glVertex3f(-0.014141,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,13.500000)
glVertex3f(-0.013449,0.004370,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,13.500000)
glVertex3f(-0.011440,0.008312,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,13.500000)
glVertex3f(-0.008312,0.011440,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,13.500000)
glVertex3f(-0.004370,0.013449,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,13.500000)
glVertex3f(0.000000,0.014141,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,14.250000)
glVertex3f(0.000000,0.014141,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004370,0.013449,14.250000)
glVertex3f(0.004370,0.013449,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008312,0.011440,14.250000)
glVertex3f(0.008312,0.011440,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011440,0.008312,14.250000)
glVertex3f(0.011440,0.008312,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013449,0.004370,14.250000)
glVertex3f(0.013449,0.004370,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014141,0.000000,14.250000)
glVertex3f(0.014141,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013449,-0.004370,14.250000)
glVertex3f(0.013449,-0.004370,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011440,-0.008312,14.250000)
glVertex3f(0.011440,-0.008312,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008312,-0.011440,14.250000)
glVertex3f(0.008312,-0.011440,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004370,-0.013449,14.250000)
glVertex3f(0.004370,-0.013449,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014141,14.250000)
glVertex3f(0.000000,-0.014141,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004370,-0.013449,14.250000)
glVertex3f(-0.004370,-0.013449,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008312,-0.011440,14.250000)
glVertex3f(-0.008312,-0.011440,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011440,-0.008312,14.250000)
glVertex3f(-0.011440,-0.008312,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013449,-0.004370,14.250000)
glVertex3f(-0.013449,-0.004370,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014141,-0.000000,14.250000)
glVertex3f(-0.014141,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013449,0.004370,14.250000)
glVertex3f(-0.013449,0.004370,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011440,0.008312,14.250000)
glVertex3f(-0.011440,0.008312,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008312,0.011440,14.250000)
glVertex3f(-0.008312,0.011440,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004370,0.013449,14.250000)
glVertex3f(-0.004370,0.013449,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014141,14.250000)
glVertex3f(0.000000,0.014141,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.403715,0.274818,101.055603)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,0.000000)
glVertex3f(0.000000,0.012772,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,0.000000)
glVertex3f(0.003947,0.012147,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,0.000000)
glVertex3f(0.007507,0.010333,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,0.000000)
glVertex3f(0.010333,0.007507,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,0.000000)
glVertex3f(0.012147,0.003947,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,0.000000)
glVertex3f(0.012772,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,0.000000)
glVertex3f(0.012147,-0.003947,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,0.000000)
glVertex3f(0.010333,-0.007507,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,0.000000)
glVertex3f(0.007507,-0.010333,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,0.000000)
glVertex3f(0.003947,-0.012147,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,0.000000)
glVertex3f(0.000000,-0.012772,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,0.000000)
glVertex3f(-0.003947,-0.012147,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,0.000000)
glVertex3f(-0.007507,-0.010333,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,0.000000)
glVertex3f(-0.010333,-0.007507,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,0.000000)
glVertex3f(-0.012147,-0.003947,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,0.000000)
glVertex3f(-0.012147,0.003947,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,0.000000)
glVertex3f(-0.010333,0.007507,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,0.000000)
glVertex3f(-0.007507,0.010333,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,0.000000)
glVertex3f(-0.003947,0.012147,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,0.000000)
glVertex3f(0.000000,0.012772,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,0.750000)
glVertex3f(0.000000,0.012772,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,0.750000)
glVertex3f(0.003947,0.012147,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,0.750000)
glVertex3f(0.007507,0.010333,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,0.750000)
glVertex3f(0.010333,0.007507,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,0.750000)
glVertex3f(0.012147,0.003947,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,0.750000)
glVertex3f(0.012772,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,0.750000)
glVertex3f(0.012147,-0.003947,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,0.750000)
glVertex3f(0.010333,-0.007507,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,0.750000)
glVertex3f(0.007507,-0.010333,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,0.750000)
glVertex3f(0.003947,-0.012147,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,0.750000)
glVertex3f(0.000000,-0.012772,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,0.750000)
glVertex3f(-0.003947,-0.012147,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,0.750000)
glVertex3f(-0.007507,-0.010333,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,0.750000)
glVertex3f(-0.010333,-0.007507,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,0.750000)
glVertex3f(-0.012147,-0.003947,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,0.750000)
glVertex3f(-0.012772,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,0.750000)
glVertex3f(-0.012147,0.003947,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,0.750000)
glVertex3f(-0.010333,0.007507,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,0.750000)
glVertex3f(-0.007507,0.010333,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,0.750000)
glVertex3f(-0.003947,0.012147,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,0.750000)
glVertex3f(0.000000,0.012772,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,1.500000)
glVertex3f(0.000000,0.012772,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,1.500000)
glVertex3f(0.003947,0.012147,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,1.500000)
glVertex3f(0.007507,0.010333,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,1.500000)
glVertex3f(0.010333,0.007507,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,1.500000)
glVertex3f(0.012147,0.003947,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,1.500000)
glVertex3f(0.012772,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,1.500000)
glVertex3f(0.012147,-0.003947,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,1.500000)
glVertex3f(0.010333,-0.007507,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,1.500000)
glVertex3f(0.007507,-0.010333,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,1.500000)
glVertex3f(0.003947,-0.012147,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,1.500000)
glVertex3f(0.000000,-0.012772,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,1.500000)
glVertex3f(-0.003947,-0.012147,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,1.500000)
glVertex3f(-0.007507,-0.010333,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,1.500000)
glVertex3f(-0.010333,-0.007507,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,1.500000)
glVertex3f(-0.012147,-0.003947,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,1.500000)
glVertex3f(-0.012772,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,1.500000)
glVertex3f(-0.012147,0.003947,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,1.500000)
glVertex3f(-0.010333,0.007507,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,1.500000)
glVertex3f(-0.007507,0.010333,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,1.500000)
glVertex3f(-0.003947,0.012147,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,1.500000)
glVertex3f(0.000000,0.012772,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,2.250000)
glVertex3f(0.000000,0.012772,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,2.250000)
glVertex3f(0.003947,0.012147,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,2.250000)
glVertex3f(0.007507,0.010333,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,2.250000)
glVertex3f(0.010333,0.007507,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,2.250000)
glVertex3f(0.012147,0.003947,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,2.250000)
glVertex3f(0.012772,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,2.250000)
glVertex3f(0.012147,-0.003947,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,2.250000)
glVertex3f(0.010333,-0.007507,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,2.250000)
glVertex3f(0.007507,-0.010333,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,2.250000)
glVertex3f(0.003947,-0.012147,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,2.250000)
glVertex3f(0.000000,-0.012772,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,2.250000)
glVertex3f(-0.003947,-0.012147,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,2.250000)
glVertex3f(-0.007507,-0.010333,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,2.250000)
glVertex3f(-0.010333,-0.007507,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,2.250000)
glVertex3f(-0.012147,-0.003947,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,2.250000)
glVertex3f(-0.012772,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,2.250000)
glVertex3f(-0.012147,0.003947,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,2.250000)
glVertex3f(-0.010333,0.007507,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,2.250000)
glVertex3f(-0.007507,0.010333,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,2.250000)
glVertex3f(-0.003947,0.012147,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,2.250000)
glVertex3f(0.000000,0.012772,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,3.000000)
glVertex3f(0.000000,0.012772,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,3.000000)
glVertex3f(0.003947,0.012147,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,3.000000)
glVertex3f(0.007507,0.010333,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,3.000000)
glVertex3f(0.010333,0.007507,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,3.000000)
glVertex3f(0.012147,0.003947,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,3.000000)
glVertex3f(0.012772,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,3.000000)
glVertex3f(0.012147,-0.003947,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,3.000000)
glVertex3f(0.010333,-0.007507,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,3.000000)
glVertex3f(0.007507,-0.010333,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,3.000000)
glVertex3f(0.003947,-0.012147,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,3.000000)
glVertex3f(0.000000,-0.012772,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,3.000000)
glVertex3f(-0.003947,-0.012147,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,3.000000)
glVertex3f(-0.007507,-0.010333,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,3.000000)
glVertex3f(-0.010333,-0.007507,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,3.000000)
glVertex3f(-0.012147,-0.003947,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,3.000000)
glVertex3f(-0.012772,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,3.000000)
glVertex3f(-0.012147,0.003947,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,3.000000)
glVertex3f(-0.010333,0.007507,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,3.000000)
glVertex3f(-0.007507,0.010333,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,3.000000)
glVertex3f(-0.003947,0.012147,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,3.000000)
glVertex3f(0.000000,0.012772,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,3.750000)
glVertex3f(0.000000,0.012772,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,3.750000)
glVertex3f(0.003947,0.012147,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,3.750000)
glVertex3f(0.007507,0.010333,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,3.750000)
glVertex3f(0.010333,0.007507,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,3.750000)
glVertex3f(0.012147,0.003947,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,3.750000)
glVertex3f(0.012772,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,3.750000)
glVertex3f(0.012147,-0.003947,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,3.750000)
glVertex3f(0.010333,-0.007507,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,3.750000)
glVertex3f(0.007507,-0.010333,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,3.750000)
glVertex3f(0.003947,-0.012147,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,3.750000)
glVertex3f(0.000000,-0.012772,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,3.750000)
glVertex3f(-0.003947,-0.012147,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,3.750000)
glVertex3f(-0.007507,-0.010333,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,3.750000)
glVertex3f(-0.010333,-0.007507,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,3.750000)
glVertex3f(-0.012147,-0.003947,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,3.750000)
glVertex3f(-0.012772,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,3.750000)
glVertex3f(-0.012147,0.003947,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,3.750000)
glVertex3f(-0.010333,0.007507,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,3.750000)
glVertex3f(-0.007507,0.010333,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,3.750000)
glVertex3f(-0.003947,0.012147,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,3.750000)
glVertex3f(0.000000,0.012772,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,4.500000)
glVertex3f(0.000000,0.012772,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,4.500000)
glVertex3f(0.003947,0.012147,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,4.500000)
glVertex3f(0.007507,0.010333,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,4.500000)
glVertex3f(0.010333,0.007507,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,4.500000)
glVertex3f(0.012147,0.003947,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,4.500000)
glVertex3f(0.012772,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,4.500000)
glVertex3f(0.012147,-0.003947,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,4.500000)
glVertex3f(0.010333,-0.007507,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,4.500000)
glVertex3f(0.007507,-0.010333,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,4.500000)
glVertex3f(0.003947,-0.012147,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,4.500000)
glVertex3f(0.000000,-0.012772,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,4.500000)
glVertex3f(-0.003947,-0.012147,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,4.500000)
glVertex3f(-0.007507,-0.010333,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,4.500000)
glVertex3f(-0.010333,-0.007507,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,4.500000)
glVertex3f(-0.012147,-0.003947,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,4.500000)
glVertex3f(-0.012772,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,4.500000)
glVertex3f(-0.012147,0.003947,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,4.500000)
glVertex3f(-0.010333,0.007507,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,4.500000)
glVertex3f(-0.007507,0.010333,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,4.500000)
glVertex3f(-0.003947,0.012147,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,4.500000)
glVertex3f(0.000000,0.012772,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,5.250000)
glVertex3f(0.000000,0.012772,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,5.250000)
glVertex3f(0.003947,0.012147,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,5.250000)
glVertex3f(0.007507,0.010333,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,5.250000)
glVertex3f(0.010333,0.007507,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,5.250000)
glVertex3f(0.012147,0.003947,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,5.250000)
glVertex3f(0.012772,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,5.250000)
glVertex3f(0.012147,-0.003947,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,5.250000)
glVertex3f(0.010333,-0.007507,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,5.250000)
glVertex3f(0.007507,-0.010333,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,5.250000)
glVertex3f(0.003947,-0.012147,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,5.250000)
glVertex3f(0.000000,-0.012772,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,5.250000)
glVertex3f(-0.003947,-0.012147,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,5.250000)
glVertex3f(-0.007507,-0.010333,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,5.250000)
glVertex3f(-0.010333,-0.007507,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,5.250000)
glVertex3f(-0.012147,-0.003947,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,5.250000)
glVertex3f(-0.012772,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,5.250000)
glVertex3f(-0.012147,0.003947,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,5.250000)
glVertex3f(-0.010333,0.007507,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,5.250000)
glVertex3f(-0.007507,0.010333,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,5.250000)
glVertex3f(-0.003947,0.012147,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,5.250000)
glVertex3f(0.000000,0.012772,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,6.000000)
glVertex3f(0.000000,0.012772,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,6.000000)
glVertex3f(0.003947,0.012147,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,6.000000)
glVertex3f(0.007507,0.010333,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,6.000000)
glVertex3f(0.010333,0.007507,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,6.000000)
glVertex3f(0.012147,0.003947,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,6.000000)
glVertex3f(0.012772,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,6.000000)
glVertex3f(0.012147,-0.003947,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,6.000000)
glVertex3f(0.010333,-0.007507,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,6.000000)
glVertex3f(0.007507,-0.010333,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,6.000000)
glVertex3f(0.003947,-0.012147,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,6.000000)
glVertex3f(0.000000,-0.012772,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,6.000000)
glVertex3f(-0.003947,-0.012147,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,6.000000)
glVertex3f(-0.007507,-0.010333,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,6.000000)
glVertex3f(-0.010333,-0.007507,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,6.000000)
glVertex3f(-0.012147,-0.003947,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,6.000000)
glVertex3f(-0.012772,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,6.000000)
glVertex3f(-0.012147,0.003947,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,6.000000)
glVertex3f(-0.010333,0.007507,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,6.000000)
glVertex3f(-0.007507,0.010333,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,6.000000)
glVertex3f(-0.003947,0.012147,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,6.000000)
glVertex3f(0.000000,0.012772,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,6.750000)
glVertex3f(0.000000,0.012772,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,6.750000)
glVertex3f(0.003947,0.012147,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,6.750000)
glVertex3f(0.007507,0.010333,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,6.750000)
glVertex3f(0.010333,0.007507,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,6.750000)
glVertex3f(0.012147,0.003947,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,6.750000)
glVertex3f(0.012772,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,6.750000)
glVertex3f(0.012147,-0.003947,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,6.750000)
glVertex3f(0.010333,-0.007507,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,6.750000)
glVertex3f(0.007507,-0.010333,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,6.750000)
glVertex3f(0.003947,-0.012147,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,6.750000)
glVertex3f(0.000000,-0.012772,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,6.750000)
glVertex3f(-0.003947,-0.012147,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,6.750000)
glVertex3f(-0.007507,-0.010333,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,6.750000)
glVertex3f(-0.010333,-0.007507,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,6.750000)
glVertex3f(-0.012147,-0.003947,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,6.750000)
glVertex3f(-0.012772,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,6.750000)
glVertex3f(-0.012147,0.003947,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,6.750000)
glVertex3f(-0.010333,0.007507,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,6.750000)
glVertex3f(-0.007507,0.010333,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,6.750000)
glVertex3f(-0.003947,0.012147,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,6.750000)
glVertex3f(0.000000,0.012772,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,7.500000)
glVertex3f(0.000000,0.012772,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,7.500000)
glVertex3f(0.003947,0.012147,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,7.500000)
glVertex3f(0.007507,0.010333,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,7.500000)
glVertex3f(0.010333,0.007507,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,7.500000)
glVertex3f(0.012147,0.003947,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,7.500000)
glVertex3f(0.012772,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,7.500000)
glVertex3f(0.012147,-0.003947,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,7.500000)
glVertex3f(0.010333,-0.007507,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,7.500000)
glVertex3f(0.007507,-0.010333,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,7.500000)
glVertex3f(0.003947,-0.012147,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,7.500000)
glVertex3f(0.000000,-0.012772,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,7.500000)
glVertex3f(-0.003947,-0.012147,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,7.500000)
glVertex3f(-0.007507,-0.010333,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,7.500000)
glVertex3f(-0.010333,-0.007507,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,7.500000)
glVertex3f(-0.012147,-0.003947,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,7.500000)
glVertex3f(-0.012772,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,7.500000)
glVertex3f(-0.012147,0.003947,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,7.500000)
glVertex3f(-0.010333,0.007507,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,7.500000)
glVertex3f(-0.007507,0.010333,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,7.500000)
glVertex3f(-0.003947,0.012147,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,7.500000)
glVertex3f(0.000000,0.012772,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,8.250000)
glVertex3f(0.000000,0.012772,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,8.250000)
glVertex3f(0.003947,0.012147,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,8.250000)
glVertex3f(0.007507,0.010333,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,8.250000)
glVertex3f(0.010333,0.007507,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,8.250000)
glVertex3f(0.012147,0.003947,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,8.250000)
glVertex3f(0.012772,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,8.250000)
glVertex3f(0.012147,-0.003947,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,8.250000)
glVertex3f(0.010333,-0.007507,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,8.250000)
glVertex3f(0.007507,-0.010333,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,8.250000)
glVertex3f(0.003947,-0.012147,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,8.250000)
glVertex3f(0.000000,-0.012772,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,8.250000)
glVertex3f(-0.003947,-0.012147,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,8.250000)
glVertex3f(-0.007507,-0.010333,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,8.250000)
glVertex3f(-0.010333,-0.007507,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,8.250000)
glVertex3f(-0.012147,-0.003947,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,8.250000)
glVertex3f(-0.012772,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,8.250000)
glVertex3f(-0.012147,0.003947,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,8.250000)
glVertex3f(-0.010333,0.007507,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,8.250000)
glVertex3f(-0.007507,0.010333,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,8.250000)
glVertex3f(-0.003947,0.012147,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,8.250000)
glVertex3f(0.000000,0.012772,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,9.000000)
glVertex3f(0.000000,0.012772,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,9.000000)
glVertex3f(0.003947,0.012147,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,9.000000)
glVertex3f(0.007507,0.010333,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,9.000000)
glVertex3f(0.010333,0.007507,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,9.000000)
glVertex3f(0.012147,0.003947,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,9.000000)
glVertex3f(0.012772,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,9.000000)
glVertex3f(0.012147,-0.003947,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,9.000000)
glVertex3f(0.010333,-0.007507,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,9.000000)
glVertex3f(0.007507,-0.010333,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,9.000000)
glVertex3f(0.003947,-0.012147,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,9.000000)
glVertex3f(0.000000,-0.012772,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,9.000000)
glVertex3f(-0.003947,-0.012147,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,9.000000)
glVertex3f(-0.007507,-0.010333,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,9.000000)
glVertex3f(-0.010333,-0.007507,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,9.000000)
glVertex3f(-0.012147,-0.003947,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,9.000000)
glVertex3f(-0.012772,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,9.000000)
glVertex3f(-0.012147,0.003947,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,9.000000)
glVertex3f(-0.010333,0.007507,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,9.000000)
glVertex3f(-0.007507,0.010333,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,9.000000)
glVertex3f(-0.003947,0.012147,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,9.000000)
glVertex3f(0.000000,0.012772,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,9.750000)
glVertex3f(0.000000,0.012772,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,9.750000)
glVertex3f(0.003947,0.012147,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,9.750000)
glVertex3f(0.007507,0.010333,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,9.750000)
glVertex3f(0.010333,0.007507,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,9.750000)
glVertex3f(0.012147,0.003947,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,9.750000)
glVertex3f(0.012772,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,9.750000)
glVertex3f(0.012147,-0.003947,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,9.750000)
glVertex3f(0.010333,-0.007507,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,9.750000)
glVertex3f(0.007507,-0.010333,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,9.750000)
glVertex3f(0.003947,-0.012147,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,9.750000)
glVertex3f(0.000000,-0.012772,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,9.750000)
glVertex3f(-0.003947,-0.012147,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,9.750000)
glVertex3f(-0.007507,-0.010333,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,9.750000)
glVertex3f(-0.010333,-0.007507,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,9.750000)
glVertex3f(-0.012147,-0.003947,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,9.750000)
glVertex3f(-0.012772,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,9.750000)
glVertex3f(-0.012147,0.003947,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,9.750000)
glVertex3f(-0.010333,0.007507,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,9.750000)
glVertex3f(-0.007507,0.010333,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,9.750000)
glVertex3f(-0.003947,0.012147,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,9.750000)
glVertex3f(0.000000,0.012772,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,10.500000)
glVertex3f(0.000000,0.012772,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,10.500000)
glVertex3f(0.003947,0.012147,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,10.500000)
glVertex3f(0.007507,0.010333,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,10.500000)
glVertex3f(0.010333,0.007507,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,10.500000)
glVertex3f(0.012147,0.003947,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,10.500000)
glVertex3f(0.012772,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,10.500000)
glVertex3f(0.012147,-0.003947,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,10.500000)
glVertex3f(0.010333,-0.007507,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,10.500000)
glVertex3f(0.007507,-0.010333,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,10.500000)
glVertex3f(0.003947,-0.012147,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,10.500000)
glVertex3f(0.000000,-0.012772,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,10.500000)
glVertex3f(-0.003947,-0.012147,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,10.500000)
glVertex3f(-0.007507,-0.010333,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,10.500000)
glVertex3f(-0.010333,-0.007507,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,10.500000)
glVertex3f(-0.012147,-0.003947,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,10.500000)
glVertex3f(-0.012772,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,10.500000)
glVertex3f(-0.012147,0.003947,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,10.500000)
glVertex3f(-0.010333,0.007507,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,10.500000)
glVertex3f(-0.007507,0.010333,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,10.500000)
glVertex3f(-0.003947,0.012147,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,10.500000)
glVertex3f(0.000000,0.012772,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,11.250000)
glVertex3f(0.000000,0.012772,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,11.250000)
glVertex3f(0.003947,0.012147,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,11.250000)
glVertex3f(0.007507,0.010333,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,11.250000)
glVertex3f(0.010333,0.007507,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,11.250000)
glVertex3f(0.012147,0.003947,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,11.250000)
glVertex3f(0.012772,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,11.250000)
glVertex3f(0.012147,-0.003947,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,11.250000)
glVertex3f(0.010333,-0.007507,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,11.250000)
glVertex3f(0.007507,-0.010333,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,11.250000)
glVertex3f(0.003947,-0.012147,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,11.250000)
glVertex3f(0.000000,-0.012772,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,11.250000)
glVertex3f(-0.003947,-0.012147,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,11.250000)
glVertex3f(-0.007507,-0.010333,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,11.250000)
glVertex3f(-0.010333,-0.007507,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,11.250000)
glVertex3f(-0.012147,-0.003947,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,11.250000)
glVertex3f(-0.012772,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,11.250000)
glVertex3f(-0.012147,0.003947,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,11.250000)
glVertex3f(-0.010333,0.007507,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,11.250000)
glVertex3f(-0.007507,0.010333,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,11.250000)
glVertex3f(-0.003947,0.012147,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,11.250000)
glVertex3f(0.000000,0.012772,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,12.000000)
glVertex3f(0.000000,0.012772,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,12.000000)
glVertex3f(0.003947,0.012147,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,12.000000)
glVertex3f(0.007507,0.010333,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,12.000000)
glVertex3f(0.010333,0.007507,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,12.000000)
glVertex3f(0.012147,0.003947,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,12.000000)
glVertex3f(0.012772,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,12.000000)
glVertex3f(0.012147,-0.003947,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,12.000000)
glVertex3f(0.010333,-0.007507,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,12.000000)
glVertex3f(0.007507,-0.010333,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,12.000000)
glVertex3f(0.003947,-0.012147,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,12.000000)
glVertex3f(0.000000,-0.012772,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,12.000000)
glVertex3f(-0.003947,-0.012147,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,12.000000)
glVertex3f(-0.007507,-0.010333,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,12.000000)
glVertex3f(-0.010333,-0.007507,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,12.000000)
glVertex3f(-0.012147,-0.003947,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,12.000000)
glVertex3f(-0.012772,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,12.000000)
glVertex3f(-0.012147,0.003947,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,12.000000)
glVertex3f(-0.010333,0.007507,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,12.000000)
glVertex3f(-0.007507,0.010333,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,12.000000)
glVertex3f(-0.003947,0.012147,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,12.000000)
glVertex3f(0.000000,0.012772,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,12.750000)
glVertex3f(0.000000,0.012772,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,12.750000)
glVertex3f(0.003947,0.012147,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,12.750000)
glVertex3f(0.007507,0.010333,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,12.750000)
glVertex3f(0.010333,0.007507,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,12.750000)
glVertex3f(0.012147,0.003947,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,12.750000)
glVertex3f(0.012772,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,12.750000)
glVertex3f(0.012147,-0.003947,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,12.750000)
glVertex3f(0.010333,-0.007507,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,12.750000)
glVertex3f(0.007507,-0.010333,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,12.750000)
glVertex3f(0.003947,-0.012147,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,12.750000)
glVertex3f(0.000000,-0.012772,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,12.750000)
glVertex3f(-0.003947,-0.012147,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,12.750000)
glVertex3f(-0.007507,-0.010333,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,12.750000)
glVertex3f(-0.010333,-0.007507,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,12.750000)
glVertex3f(-0.012147,-0.003947,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,12.750000)
glVertex3f(-0.012772,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,12.750000)
glVertex3f(-0.012147,0.003947,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,12.750000)
glVertex3f(-0.010333,0.007507,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,12.750000)
glVertex3f(-0.007507,0.010333,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,12.750000)
glVertex3f(-0.003947,0.012147,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,12.750000)
glVertex3f(0.000000,0.012772,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,13.500000)
glVertex3f(0.000000,0.012772,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,13.500000)
glVertex3f(0.003947,0.012147,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,13.500000)
glVertex3f(0.007507,0.010333,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,13.500000)
glVertex3f(0.010333,0.007507,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,13.500000)
glVertex3f(0.012147,0.003947,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,13.500000)
glVertex3f(0.012772,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,13.500000)
glVertex3f(0.012147,-0.003947,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,13.500000)
glVertex3f(0.010333,-0.007507,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,13.500000)
glVertex3f(0.007507,-0.010333,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,13.500000)
glVertex3f(0.003947,-0.012147,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,13.500000)
glVertex3f(0.000000,-0.012772,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,13.500000)
glVertex3f(-0.003947,-0.012147,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,13.500000)
glVertex3f(-0.007507,-0.010333,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,13.500000)
glVertex3f(-0.010333,-0.007507,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,13.500000)
glVertex3f(-0.012147,-0.003947,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,13.500000)
glVertex3f(-0.012772,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,13.500000)
glVertex3f(-0.012147,0.003947,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,13.500000)
glVertex3f(-0.010333,0.007507,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,13.500000)
glVertex3f(-0.007507,0.010333,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,13.500000)
glVertex3f(-0.003947,0.012147,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,13.500000)
glVertex3f(0.000000,0.012772,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,14.250000)
glVertex3f(0.000000,0.012772,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003947,0.012147,14.250000)
glVertex3f(0.003947,0.012147,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007507,0.010333,14.250000)
glVertex3f(0.007507,0.010333,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010333,0.007507,14.250000)
glVertex3f(0.010333,0.007507,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012147,0.003947,14.250000)
glVertex3f(0.012147,0.003947,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012772,0.000000,14.250000)
glVertex3f(0.012772,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012147,-0.003947,14.250000)
glVertex3f(0.012147,-0.003947,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010333,-0.007507,14.250000)
glVertex3f(0.010333,-0.007507,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007507,-0.010333,14.250000)
glVertex3f(0.007507,-0.010333,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003947,-0.012147,14.250000)
glVertex3f(0.003947,-0.012147,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012772,14.250000)
glVertex3f(0.000000,-0.012772,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003947,-0.012147,14.250000)
glVertex3f(-0.003947,-0.012147,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007507,-0.010333,14.250000)
glVertex3f(-0.007507,-0.010333,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010333,-0.007507,14.250000)
glVertex3f(-0.010333,-0.007507,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012147,-0.003947,14.250000)
glVertex3f(-0.012147,-0.003947,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012772,-0.000000,14.250000)
glVertex3f(-0.012772,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012147,0.003947,14.250000)
glVertex3f(-0.012147,0.003947,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010333,0.007507,14.250000)
glVertex3f(-0.010333,0.007507,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007507,0.010333,14.250000)
glVertex3f(-0.007507,0.010333,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003947,0.012147,14.250000)
glVertex3f(-0.003947,0.012147,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012772,14.250000)
glVertex3f(0.000000,0.012772,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.412886,0.272638,101.750015)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,0.000000)
glVertex3f(0.000000,0.011550,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,0.000000)
glVertex3f(0.003569,0.010985,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,0.000000)
glVertex3f(0.006789,0.009344,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,0.000000)
glVertex3f(0.009344,0.006789,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,0.000000)
glVertex3f(0.010985,0.003569,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,0.000000)
glVertex3f(0.011550,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,0.000000)
glVertex3f(0.010985,-0.003569,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,0.000000)
glVertex3f(0.009344,-0.006789,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,0.000000)
glVertex3f(0.006789,-0.009344,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,0.000000)
glVertex3f(0.003569,-0.010985,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,0.000000)
glVertex3f(0.000000,-0.011550,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,0.000000)
glVertex3f(-0.003569,-0.010985,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,0.000000)
glVertex3f(-0.006789,-0.009344,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,0.000000)
glVertex3f(-0.009344,-0.006789,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,0.000000)
glVertex3f(-0.010985,-0.003569,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,0.000000)
glVertex3f(-0.010985,0.003569,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,0.000000)
glVertex3f(-0.009344,0.006789,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,0.000000)
glVertex3f(-0.006789,0.009344,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,0.000000)
glVertex3f(-0.003569,0.010985,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,0.000000)
glVertex3f(0.000000,0.011550,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,0.750000)
glVertex3f(0.000000,0.011550,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,0.750000)
glVertex3f(0.003569,0.010985,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,0.750000)
glVertex3f(0.006789,0.009344,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,0.750000)
glVertex3f(0.009344,0.006789,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,0.750000)
glVertex3f(0.010985,0.003569,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,0.750000)
glVertex3f(0.011550,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,0.750000)
glVertex3f(0.010985,-0.003569,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,0.750000)
glVertex3f(0.009344,-0.006789,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,0.750000)
glVertex3f(0.006789,-0.009344,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,0.750000)
glVertex3f(0.003569,-0.010985,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,0.750000)
glVertex3f(0.000000,-0.011550,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,0.750000)
glVertex3f(-0.003569,-0.010985,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,0.750000)
glVertex3f(-0.006789,-0.009344,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,0.750000)
glVertex3f(-0.009344,-0.006789,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,0.750000)
glVertex3f(-0.010985,-0.003569,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,0.750000)
glVertex3f(-0.011550,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,0.750000)
glVertex3f(-0.010985,0.003569,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,0.750000)
glVertex3f(-0.009344,0.006789,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,0.750000)
glVertex3f(-0.006789,0.009344,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,0.750000)
glVertex3f(-0.003569,0.010985,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,0.750000)
glVertex3f(0.000000,0.011550,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,1.500000)
glVertex3f(0.000000,0.011550,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,1.500000)
glVertex3f(0.003569,0.010985,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,1.500000)
glVertex3f(0.006789,0.009344,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,1.500000)
glVertex3f(0.009344,0.006789,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,1.500000)
glVertex3f(0.010985,0.003569,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,1.500000)
glVertex3f(0.011550,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,1.500000)
glVertex3f(0.010985,-0.003569,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,1.500000)
glVertex3f(0.009344,-0.006789,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,1.500000)
glVertex3f(0.006789,-0.009344,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,1.500000)
glVertex3f(0.003569,-0.010985,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,1.500000)
glVertex3f(0.000000,-0.011550,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,1.500000)
glVertex3f(-0.003569,-0.010985,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,1.500000)
glVertex3f(-0.006789,-0.009344,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,1.500000)
glVertex3f(-0.009344,-0.006789,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,1.500000)
glVertex3f(-0.010985,-0.003569,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,1.500000)
glVertex3f(-0.011550,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,1.500000)
glVertex3f(-0.010985,0.003569,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,1.500000)
glVertex3f(-0.009344,0.006789,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,1.500000)
glVertex3f(-0.006789,0.009344,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,1.500000)
glVertex3f(-0.003569,0.010985,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,1.500000)
glVertex3f(0.000000,0.011550,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,2.250000)
glVertex3f(0.000000,0.011550,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,2.250000)
glVertex3f(0.003569,0.010985,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,2.250000)
glVertex3f(0.006789,0.009344,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,2.250000)
glVertex3f(0.009344,0.006789,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,2.250000)
glVertex3f(0.010985,0.003569,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,2.250000)
glVertex3f(0.011550,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,2.250000)
glVertex3f(0.010985,-0.003569,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,2.250000)
glVertex3f(0.009344,-0.006789,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,2.250000)
glVertex3f(0.006789,-0.009344,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,2.250000)
glVertex3f(0.003569,-0.010985,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,2.250000)
glVertex3f(0.000000,-0.011550,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,2.250000)
glVertex3f(-0.003569,-0.010985,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,2.250000)
glVertex3f(-0.006789,-0.009344,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,2.250000)
glVertex3f(-0.009344,-0.006789,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,2.250000)
glVertex3f(-0.010985,-0.003569,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,2.250000)
glVertex3f(-0.011550,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,2.250000)
glVertex3f(-0.010985,0.003569,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,2.250000)
glVertex3f(-0.009344,0.006789,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,2.250000)
glVertex3f(-0.006789,0.009344,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,2.250000)
glVertex3f(-0.003569,0.010985,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,2.250000)
glVertex3f(0.000000,0.011550,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,3.000000)
glVertex3f(0.000000,0.011550,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,3.000000)
glVertex3f(0.003569,0.010985,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,3.000000)
glVertex3f(0.006789,0.009344,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,3.000000)
glVertex3f(0.009344,0.006789,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,3.000000)
glVertex3f(0.010985,0.003569,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,3.000000)
glVertex3f(0.011550,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,3.000000)
glVertex3f(0.010985,-0.003569,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,3.000000)
glVertex3f(0.009344,-0.006789,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,3.000000)
glVertex3f(0.006789,-0.009344,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,3.000000)
glVertex3f(0.003569,-0.010985,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,3.000000)
glVertex3f(0.000000,-0.011550,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,3.000000)
glVertex3f(-0.003569,-0.010985,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,3.000000)
glVertex3f(-0.006789,-0.009344,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,3.000000)
glVertex3f(-0.009344,-0.006789,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,3.000000)
glVertex3f(-0.010985,-0.003569,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,3.000000)
glVertex3f(-0.011550,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,3.000000)
glVertex3f(-0.010985,0.003569,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,3.000000)
glVertex3f(-0.009344,0.006789,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,3.000000)
glVertex3f(-0.006789,0.009344,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,3.000000)
glVertex3f(-0.003569,0.010985,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,3.000000)
glVertex3f(0.000000,0.011550,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,3.750000)
glVertex3f(0.000000,0.011550,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,3.750000)
glVertex3f(0.003569,0.010985,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,3.750000)
glVertex3f(0.006789,0.009344,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,3.750000)
glVertex3f(0.009344,0.006789,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,3.750000)
glVertex3f(0.010985,0.003569,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,3.750000)
glVertex3f(0.011550,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,3.750000)
glVertex3f(0.010985,-0.003569,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,3.750000)
glVertex3f(0.009344,-0.006789,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,3.750000)
glVertex3f(0.006789,-0.009344,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,3.750000)
glVertex3f(0.003569,-0.010985,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,3.750000)
glVertex3f(0.000000,-0.011550,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,3.750000)
glVertex3f(-0.003569,-0.010985,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,3.750000)
glVertex3f(-0.006789,-0.009344,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,3.750000)
glVertex3f(-0.009344,-0.006789,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,3.750000)
glVertex3f(-0.010985,-0.003569,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,3.750000)
glVertex3f(-0.011550,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,3.750000)
glVertex3f(-0.010985,0.003569,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,3.750000)
glVertex3f(-0.009344,0.006789,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,3.750000)
glVertex3f(-0.006789,0.009344,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,3.750000)
glVertex3f(-0.003569,0.010985,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,3.750000)
glVertex3f(0.000000,0.011550,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,4.500000)
glVertex3f(0.000000,0.011550,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,4.500000)
glVertex3f(0.003569,0.010985,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,4.500000)
glVertex3f(0.006789,0.009344,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,4.500000)
glVertex3f(0.009344,0.006789,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,4.500000)
glVertex3f(0.010985,0.003569,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,4.500000)
glVertex3f(0.011550,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,4.500000)
glVertex3f(0.010985,-0.003569,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,4.500000)
glVertex3f(0.009344,-0.006789,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,4.500000)
glVertex3f(0.006789,-0.009344,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,4.500000)
glVertex3f(0.003569,-0.010985,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,4.500000)
glVertex3f(0.000000,-0.011550,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,4.500000)
glVertex3f(-0.003569,-0.010985,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,4.500000)
glVertex3f(-0.006789,-0.009344,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,4.500000)
glVertex3f(-0.009344,-0.006789,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,4.500000)
glVertex3f(-0.010985,-0.003569,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,4.500000)
glVertex3f(-0.011550,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,4.500000)
glVertex3f(-0.010985,0.003569,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,4.500000)
glVertex3f(-0.009344,0.006789,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,4.500000)
glVertex3f(-0.006789,0.009344,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,4.500000)
glVertex3f(-0.003569,0.010985,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,4.500000)
glVertex3f(0.000000,0.011550,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,5.250000)
glVertex3f(0.000000,0.011550,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,5.250000)
glVertex3f(0.003569,0.010985,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,5.250000)
glVertex3f(0.006789,0.009344,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,5.250000)
glVertex3f(0.009344,0.006789,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,5.250000)
glVertex3f(0.010985,0.003569,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,5.250000)
glVertex3f(0.011550,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,5.250000)
glVertex3f(0.010985,-0.003569,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,5.250000)
glVertex3f(0.009344,-0.006789,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,5.250000)
glVertex3f(0.006789,-0.009344,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,5.250000)
glVertex3f(0.003569,-0.010985,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,5.250000)
glVertex3f(0.000000,-0.011550,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,5.250000)
glVertex3f(-0.003569,-0.010985,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,5.250000)
glVertex3f(-0.006789,-0.009344,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,5.250000)
glVertex3f(-0.009344,-0.006789,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,5.250000)
glVertex3f(-0.010985,-0.003569,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,5.250000)
glVertex3f(-0.011550,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,5.250000)
glVertex3f(-0.010985,0.003569,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,5.250000)
glVertex3f(-0.009344,0.006789,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,5.250000)
glVertex3f(-0.006789,0.009344,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,5.250000)
glVertex3f(-0.003569,0.010985,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,5.250000)
glVertex3f(0.000000,0.011550,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,6.000000)
glVertex3f(0.000000,0.011550,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,6.000000)
glVertex3f(0.003569,0.010985,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,6.000000)
glVertex3f(0.006789,0.009344,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,6.000000)
glVertex3f(0.009344,0.006789,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,6.000000)
glVertex3f(0.010985,0.003569,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,6.000000)
glVertex3f(0.011550,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,6.000000)
glVertex3f(0.010985,-0.003569,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,6.000000)
glVertex3f(0.009344,-0.006789,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,6.000000)
glVertex3f(0.006789,-0.009344,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,6.000000)
glVertex3f(0.003569,-0.010985,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,6.000000)
glVertex3f(0.000000,-0.011550,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,6.000000)
glVertex3f(-0.003569,-0.010985,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,6.000000)
glVertex3f(-0.006789,-0.009344,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,6.000000)
glVertex3f(-0.009344,-0.006789,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,6.000000)
glVertex3f(-0.010985,-0.003569,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,6.000000)
glVertex3f(-0.011550,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,6.000000)
glVertex3f(-0.010985,0.003569,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,6.000000)
glVertex3f(-0.009344,0.006789,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,6.000000)
glVertex3f(-0.006789,0.009344,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,6.000000)
glVertex3f(-0.003569,0.010985,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,6.000000)
glVertex3f(0.000000,0.011550,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,6.750000)
glVertex3f(0.000000,0.011550,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,6.750000)
glVertex3f(0.003569,0.010985,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,6.750000)
glVertex3f(0.006789,0.009344,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,6.750000)
glVertex3f(0.009344,0.006789,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,6.750000)
glVertex3f(0.010985,0.003569,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,6.750000)
glVertex3f(0.011550,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,6.750000)
glVertex3f(0.010985,-0.003569,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,6.750000)
glVertex3f(0.009344,-0.006789,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,6.750000)
glVertex3f(0.006789,-0.009344,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,6.750000)
glVertex3f(0.003569,-0.010985,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,6.750000)
glVertex3f(0.000000,-0.011550,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,6.750000)
glVertex3f(-0.003569,-0.010985,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,6.750000)
glVertex3f(-0.006789,-0.009344,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,6.750000)
glVertex3f(-0.009344,-0.006789,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,6.750000)
glVertex3f(-0.010985,-0.003569,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,6.750000)
glVertex3f(-0.011550,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,6.750000)
glVertex3f(-0.010985,0.003569,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,6.750000)
glVertex3f(-0.009344,0.006789,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,6.750000)
glVertex3f(-0.006789,0.009344,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,6.750000)
glVertex3f(-0.003569,0.010985,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,6.750000)
glVertex3f(0.000000,0.011550,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,7.500000)
glVertex3f(0.000000,0.011550,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,7.500000)
glVertex3f(0.003569,0.010985,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,7.500000)
glVertex3f(0.006789,0.009344,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,7.500000)
glVertex3f(0.009344,0.006789,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,7.500000)
glVertex3f(0.010985,0.003569,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,7.500000)
glVertex3f(0.011550,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,7.500000)
glVertex3f(0.010985,-0.003569,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,7.500000)
glVertex3f(0.009344,-0.006789,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,7.500000)
glVertex3f(0.006789,-0.009344,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,7.500000)
glVertex3f(0.003569,-0.010985,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,7.500000)
glVertex3f(0.000000,-0.011550,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,7.500000)
glVertex3f(-0.003569,-0.010985,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,7.500000)
glVertex3f(-0.006789,-0.009344,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,7.500000)
glVertex3f(-0.009344,-0.006789,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,7.500000)
glVertex3f(-0.010985,-0.003569,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,7.500000)
glVertex3f(-0.011550,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,7.500000)
glVertex3f(-0.010985,0.003569,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,7.500000)
glVertex3f(-0.009344,0.006789,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,7.500000)
glVertex3f(-0.006789,0.009344,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,7.500000)
glVertex3f(-0.003569,0.010985,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,7.500000)
glVertex3f(0.000000,0.011550,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,8.250000)
glVertex3f(0.000000,0.011550,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,8.250000)
glVertex3f(0.003569,0.010985,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,8.250000)
glVertex3f(0.006789,0.009344,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,8.250000)
glVertex3f(0.009344,0.006789,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,8.250000)
glVertex3f(0.010985,0.003569,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,8.250000)
glVertex3f(0.011550,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,8.250000)
glVertex3f(0.010985,-0.003569,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,8.250000)
glVertex3f(0.009344,-0.006789,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,8.250000)
glVertex3f(0.006789,-0.009344,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,8.250000)
glVertex3f(0.003569,-0.010985,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,8.250000)
glVertex3f(0.000000,-0.011550,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,8.250000)
glVertex3f(-0.003569,-0.010985,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,8.250000)
glVertex3f(-0.006789,-0.009344,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,8.250000)
glVertex3f(-0.009344,-0.006789,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,8.250000)
glVertex3f(-0.010985,-0.003569,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,8.250000)
glVertex3f(-0.011550,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,8.250000)
glVertex3f(-0.010985,0.003569,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,8.250000)
glVertex3f(-0.009344,0.006789,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,8.250000)
glVertex3f(-0.006789,0.009344,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,8.250000)
glVertex3f(-0.003569,0.010985,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,8.250000)
glVertex3f(0.000000,0.011550,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,9.000000)
glVertex3f(0.000000,0.011550,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,9.000000)
glVertex3f(0.003569,0.010985,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,9.000000)
glVertex3f(0.006789,0.009344,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,9.000000)
glVertex3f(0.009344,0.006789,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,9.000000)
glVertex3f(0.010985,0.003569,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,9.000000)
glVertex3f(0.011550,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,9.000000)
glVertex3f(0.010985,-0.003569,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,9.000000)
glVertex3f(0.009344,-0.006789,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,9.000000)
glVertex3f(0.006789,-0.009344,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,9.000000)
glVertex3f(0.003569,-0.010985,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,9.000000)
glVertex3f(0.000000,-0.011550,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,9.000000)
glVertex3f(-0.003569,-0.010985,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,9.000000)
glVertex3f(-0.006789,-0.009344,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,9.000000)
glVertex3f(-0.009344,-0.006789,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,9.000000)
glVertex3f(-0.010985,-0.003569,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,9.000000)
glVertex3f(-0.011550,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,9.000000)
glVertex3f(-0.010985,0.003569,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,9.000000)
glVertex3f(-0.009344,0.006789,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,9.000000)
glVertex3f(-0.006789,0.009344,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,9.000000)
glVertex3f(-0.003569,0.010985,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,9.000000)
glVertex3f(0.000000,0.011550,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,9.750000)
glVertex3f(0.000000,0.011550,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,9.750000)
glVertex3f(0.003569,0.010985,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,9.750000)
glVertex3f(0.006789,0.009344,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,9.750000)
glVertex3f(0.009344,0.006789,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,9.750000)
glVertex3f(0.010985,0.003569,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,9.750000)
glVertex3f(0.011550,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,9.750000)
glVertex3f(0.010985,-0.003569,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,9.750000)
glVertex3f(0.009344,-0.006789,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,9.750000)
glVertex3f(0.006789,-0.009344,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,9.750000)
glVertex3f(0.003569,-0.010985,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,9.750000)
glVertex3f(0.000000,-0.011550,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,9.750000)
glVertex3f(-0.003569,-0.010985,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,9.750000)
glVertex3f(-0.006789,-0.009344,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,9.750000)
glVertex3f(-0.009344,-0.006789,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,9.750000)
glVertex3f(-0.010985,-0.003569,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,9.750000)
glVertex3f(-0.011550,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,9.750000)
glVertex3f(-0.010985,0.003569,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,9.750000)
glVertex3f(-0.009344,0.006789,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,9.750000)
glVertex3f(-0.006789,0.009344,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,9.750000)
glVertex3f(-0.003569,0.010985,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,9.750000)
glVertex3f(0.000000,0.011550,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,10.500000)
glVertex3f(0.000000,0.011550,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,10.500000)
glVertex3f(0.003569,0.010985,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,10.500000)
glVertex3f(0.006789,0.009344,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,10.500000)
glVertex3f(0.009344,0.006789,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,10.500000)
glVertex3f(0.010985,0.003569,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,10.500000)
glVertex3f(0.011550,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,10.500000)
glVertex3f(0.010985,-0.003569,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,10.500000)
glVertex3f(0.009344,-0.006789,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,10.500000)
glVertex3f(0.006789,-0.009344,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,10.500000)
glVertex3f(0.003569,-0.010985,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,10.500000)
glVertex3f(0.000000,-0.011550,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,10.500000)
glVertex3f(-0.003569,-0.010985,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,10.500000)
glVertex3f(-0.006789,-0.009344,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,10.500000)
glVertex3f(-0.009344,-0.006789,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,10.500000)
glVertex3f(-0.010985,-0.003569,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,10.500000)
glVertex3f(-0.011550,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,10.500000)
glVertex3f(-0.010985,0.003569,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,10.500000)
glVertex3f(-0.009344,0.006789,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,10.500000)
glVertex3f(-0.006789,0.009344,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,10.500000)
glVertex3f(-0.003569,0.010985,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,10.500000)
glVertex3f(0.000000,0.011550,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,11.250000)
glVertex3f(0.000000,0.011550,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,11.250000)
glVertex3f(0.003569,0.010985,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,11.250000)
glVertex3f(0.006789,0.009344,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,11.250000)
glVertex3f(0.009344,0.006789,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,11.250000)
glVertex3f(0.010985,0.003569,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,11.250000)
glVertex3f(0.011550,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,11.250000)
glVertex3f(0.010985,-0.003569,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,11.250000)
glVertex3f(0.009344,-0.006789,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,11.250000)
glVertex3f(0.006789,-0.009344,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,11.250000)
glVertex3f(0.003569,-0.010985,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,11.250000)
glVertex3f(0.000000,-0.011550,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,11.250000)
glVertex3f(-0.003569,-0.010985,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,11.250000)
glVertex3f(-0.006789,-0.009344,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,11.250000)
glVertex3f(-0.009344,-0.006789,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,11.250000)
glVertex3f(-0.010985,-0.003569,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,11.250000)
glVertex3f(-0.011550,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,11.250000)
glVertex3f(-0.010985,0.003569,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,11.250000)
glVertex3f(-0.009344,0.006789,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,11.250000)
glVertex3f(-0.006789,0.009344,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,11.250000)
glVertex3f(-0.003569,0.010985,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,11.250000)
glVertex3f(0.000000,0.011550,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,12.000000)
glVertex3f(0.000000,0.011550,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,12.000000)
glVertex3f(0.003569,0.010985,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,12.000000)
glVertex3f(0.006789,0.009344,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,12.000000)
glVertex3f(0.009344,0.006789,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,12.000000)
glVertex3f(0.010985,0.003569,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,12.000000)
glVertex3f(0.011550,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,12.000000)
glVertex3f(0.010985,-0.003569,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,12.000000)
glVertex3f(0.009344,-0.006789,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,12.000000)
glVertex3f(0.006789,-0.009344,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,12.000000)
glVertex3f(0.003569,-0.010985,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,12.000000)
glVertex3f(0.000000,-0.011550,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,12.000000)
glVertex3f(-0.003569,-0.010985,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,12.000000)
glVertex3f(-0.006789,-0.009344,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,12.000000)
glVertex3f(-0.009344,-0.006789,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,12.000000)
glVertex3f(-0.010985,-0.003569,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,12.000000)
glVertex3f(-0.011550,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,12.000000)
glVertex3f(-0.010985,0.003569,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,12.000000)
glVertex3f(-0.009344,0.006789,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,12.000000)
glVertex3f(-0.006789,0.009344,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,12.000000)
glVertex3f(-0.003569,0.010985,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,12.000000)
glVertex3f(0.000000,0.011550,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,12.750000)
glVertex3f(0.000000,0.011550,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,12.750000)
glVertex3f(0.003569,0.010985,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,12.750000)
glVertex3f(0.006789,0.009344,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,12.750000)
glVertex3f(0.009344,0.006789,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,12.750000)
glVertex3f(0.010985,0.003569,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,12.750000)
glVertex3f(0.011550,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,12.750000)
glVertex3f(0.010985,-0.003569,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,12.750000)
glVertex3f(0.009344,-0.006789,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,12.750000)
glVertex3f(0.006789,-0.009344,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,12.750000)
glVertex3f(0.003569,-0.010985,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,12.750000)
glVertex3f(0.000000,-0.011550,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,12.750000)
glVertex3f(-0.003569,-0.010985,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,12.750000)
glVertex3f(-0.006789,-0.009344,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,12.750000)
glVertex3f(-0.009344,-0.006789,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,12.750000)
glVertex3f(-0.010985,-0.003569,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,12.750000)
glVertex3f(-0.011550,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,12.750000)
glVertex3f(-0.010985,0.003569,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,12.750000)
glVertex3f(-0.009344,0.006789,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,12.750000)
glVertex3f(-0.006789,0.009344,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,12.750000)
glVertex3f(-0.003569,0.010985,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,12.750000)
glVertex3f(0.000000,0.011550,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,13.500000)
glVertex3f(0.000000,0.011550,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,13.500000)
glVertex3f(0.003569,0.010985,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,13.500000)
glVertex3f(0.006789,0.009344,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,13.500000)
glVertex3f(0.009344,0.006789,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,13.500000)
glVertex3f(0.010985,0.003569,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,13.500000)
glVertex3f(0.011550,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,13.500000)
glVertex3f(0.010985,-0.003569,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,13.500000)
glVertex3f(0.009344,-0.006789,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,13.500000)
glVertex3f(0.006789,-0.009344,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,13.500000)
glVertex3f(0.003569,-0.010985,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,13.500000)
glVertex3f(0.000000,-0.011550,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,13.500000)
glVertex3f(-0.003569,-0.010985,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,13.500000)
glVertex3f(-0.006789,-0.009344,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,13.500000)
glVertex3f(-0.009344,-0.006789,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,13.500000)
glVertex3f(-0.010985,-0.003569,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,13.500000)
glVertex3f(-0.011550,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,13.500000)
glVertex3f(-0.010985,0.003569,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,13.500000)
glVertex3f(-0.009344,0.006789,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,13.500000)
glVertex3f(-0.006789,0.009344,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,13.500000)
glVertex3f(-0.003569,0.010985,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,13.500000)
glVertex3f(0.000000,0.011550,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,14.250000)
glVertex3f(0.000000,0.011550,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003569,0.010985,14.250000)
glVertex3f(0.003569,0.010985,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006789,0.009344,14.250000)
glVertex3f(0.006789,0.009344,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009344,0.006789,14.250000)
glVertex3f(0.009344,0.006789,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010985,0.003569,14.250000)
glVertex3f(0.010985,0.003569,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011550,0.000000,14.250000)
glVertex3f(0.011550,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010985,-0.003569,14.250000)
glVertex3f(0.010985,-0.003569,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009344,-0.006789,14.250000)
glVertex3f(0.009344,-0.006789,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006789,-0.009344,14.250000)
glVertex3f(0.006789,-0.009344,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003569,-0.010985,14.250000)
glVertex3f(0.003569,-0.010985,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011550,14.250000)
glVertex3f(0.000000,-0.011550,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003569,-0.010985,14.250000)
glVertex3f(-0.003569,-0.010985,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006789,-0.009344,14.250000)
glVertex3f(-0.006789,-0.009344,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009344,-0.006789,14.250000)
glVertex3f(-0.009344,-0.006789,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010985,-0.003569,14.250000)
glVertex3f(-0.010985,-0.003569,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011550,-0.000000,14.250000)
glVertex3f(-0.011550,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010985,0.003569,14.250000)
glVertex3f(-0.010985,0.003569,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009344,0.006789,14.250000)
glVertex3f(-0.009344,0.006789,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006789,0.009344,14.250000)
glVertex3f(-0.006789,0.009344,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003569,0.010985,14.250000)
glVertex3f(-0.003569,0.010985,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011550,14.250000)
glVertex3f(0.000000,0.011550,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.422603,0.270710,102.437500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,0.000000)
glVertex3f(0.000000,0.010468,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,0.000000)
glVertex3f(0.003235,0.009955,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,0.000000)
glVertex3f(0.006153,0.008468,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,0.000000)
glVertex3f(0.008468,0.006153,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,0.000000)
glVertex3f(0.009955,0.003235,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,0.000000)
glVertex3f(0.010468,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,0.000000)
glVertex3f(0.009955,-0.003235,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,0.000000)
glVertex3f(0.008468,-0.006153,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,0.000000)
glVertex3f(0.006153,-0.008468,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,0.000000)
glVertex3f(0.003235,-0.009955,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,0.000000)
glVertex3f(0.000000,-0.010468,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,0.000000)
glVertex3f(-0.003235,-0.009955,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,0.000000)
glVertex3f(-0.006153,-0.008468,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,0.000000)
glVertex3f(-0.008468,-0.006153,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,0.000000)
glVertex3f(-0.009955,-0.003235,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,0.000000)
glVertex3f(-0.009955,0.003235,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,0.000000)
glVertex3f(-0.008468,0.006153,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,0.000000)
glVertex3f(-0.006153,0.008468,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,0.000000)
glVertex3f(-0.003235,0.009955,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,0.000000)
glVertex3f(0.000000,0.010468,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,0.750000)
glVertex3f(0.000000,0.010468,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,0.750000)
glVertex3f(0.003235,0.009955,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,0.750000)
glVertex3f(0.006153,0.008468,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,0.750000)
glVertex3f(0.008468,0.006153,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,0.750000)
glVertex3f(0.009955,0.003235,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,0.750000)
glVertex3f(0.010468,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,0.750000)
glVertex3f(0.009955,-0.003235,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,0.750000)
glVertex3f(0.008468,-0.006153,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,0.750000)
glVertex3f(0.006153,-0.008468,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,0.750000)
glVertex3f(0.003235,-0.009955,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,0.750000)
glVertex3f(0.000000,-0.010468,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,0.750000)
glVertex3f(-0.003235,-0.009955,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,0.750000)
glVertex3f(-0.006153,-0.008468,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,0.750000)
glVertex3f(-0.008468,-0.006153,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,0.750000)
glVertex3f(-0.009955,-0.003235,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,0.750000)
glVertex3f(-0.010468,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,0.750000)
glVertex3f(-0.009955,0.003235,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,0.750000)
glVertex3f(-0.008468,0.006153,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,0.750000)
glVertex3f(-0.006153,0.008468,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,0.750000)
glVertex3f(-0.003235,0.009955,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,0.750000)
glVertex3f(0.000000,0.010468,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,1.500000)
glVertex3f(0.000000,0.010468,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,1.500000)
glVertex3f(0.003235,0.009955,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,1.500000)
glVertex3f(0.006153,0.008468,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,1.500000)
glVertex3f(0.008468,0.006153,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,1.500000)
glVertex3f(0.009955,0.003235,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,1.500000)
glVertex3f(0.010468,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,1.500000)
glVertex3f(0.009955,-0.003235,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,1.500000)
glVertex3f(0.008468,-0.006153,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,1.500000)
glVertex3f(0.006153,-0.008468,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,1.500000)
glVertex3f(0.003235,-0.009955,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,1.500000)
glVertex3f(0.000000,-0.010468,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,1.500000)
glVertex3f(-0.003235,-0.009955,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,1.500000)
glVertex3f(-0.006153,-0.008468,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,1.500000)
glVertex3f(-0.008468,-0.006153,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,1.500000)
glVertex3f(-0.009955,-0.003235,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,1.500000)
glVertex3f(-0.010468,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,1.500000)
glVertex3f(-0.009955,0.003235,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,1.500000)
glVertex3f(-0.008468,0.006153,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,1.500000)
glVertex3f(-0.006153,0.008468,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,1.500000)
glVertex3f(-0.003235,0.009955,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,1.500000)
glVertex3f(0.000000,0.010468,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,2.250000)
glVertex3f(0.000000,0.010468,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,2.250000)
glVertex3f(0.003235,0.009955,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,2.250000)
glVertex3f(0.006153,0.008468,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,2.250000)
glVertex3f(0.008468,0.006153,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,2.250000)
glVertex3f(0.009955,0.003235,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,2.250000)
glVertex3f(0.010468,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,2.250000)
glVertex3f(0.009955,-0.003235,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,2.250000)
glVertex3f(0.008468,-0.006153,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,2.250000)
glVertex3f(0.006153,-0.008468,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,2.250000)
glVertex3f(0.003235,-0.009955,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,2.250000)
glVertex3f(0.000000,-0.010468,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,2.250000)
glVertex3f(-0.003235,-0.009955,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,2.250000)
glVertex3f(-0.006153,-0.008468,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,2.250000)
glVertex3f(-0.008468,-0.006153,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,2.250000)
glVertex3f(-0.009955,-0.003235,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,2.250000)
glVertex3f(-0.010468,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,2.250000)
glVertex3f(-0.009955,0.003235,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,2.250000)
glVertex3f(-0.008468,0.006153,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,2.250000)
glVertex3f(-0.006153,0.008468,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,2.250000)
glVertex3f(-0.003235,0.009955,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,2.250000)
glVertex3f(0.000000,0.010468,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,3.000000)
glVertex3f(0.000000,0.010468,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,3.000000)
glVertex3f(0.003235,0.009955,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,3.000000)
glVertex3f(0.006153,0.008468,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,3.000000)
glVertex3f(0.008468,0.006153,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,3.000000)
glVertex3f(0.009955,0.003235,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,3.000000)
glVertex3f(0.010468,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,3.000000)
glVertex3f(0.009955,-0.003235,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,3.000000)
glVertex3f(0.008468,-0.006153,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,3.000000)
glVertex3f(0.006153,-0.008468,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,3.000000)
glVertex3f(0.003235,-0.009955,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,3.000000)
glVertex3f(0.000000,-0.010468,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,3.000000)
glVertex3f(-0.003235,-0.009955,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,3.000000)
glVertex3f(-0.006153,-0.008468,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,3.000000)
glVertex3f(-0.008468,-0.006153,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,3.000000)
glVertex3f(-0.009955,-0.003235,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,3.000000)
glVertex3f(-0.010468,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,3.000000)
glVertex3f(-0.009955,0.003235,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,3.000000)
glVertex3f(-0.008468,0.006153,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,3.000000)
glVertex3f(-0.006153,0.008468,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,3.000000)
glVertex3f(-0.003235,0.009955,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,3.000000)
glVertex3f(0.000000,0.010468,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,3.750000)
glVertex3f(0.000000,0.010468,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,3.750000)
glVertex3f(0.003235,0.009955,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,3.750000)
glVertex3f(0.006153,0.008468,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,3.750000)
glVertex3f(0.008468,0.006153,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,3.750000)
glVertex3f(0.009955,0.003235,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,3.750000)
glVertex3f(0.010468,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,3.750000)
glVertex3f(0.009955,-0.003235,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,3.750000)
glVertex3f(0.008468,-0.006153,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,3.750000)
glVertex3f(0.006153,-0.008468,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,3.750000)
glVertex3f(0.003235,-0.009955,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,3.750000)
glVertex3f(0.000000,-0.010468,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,3.750000)
glVertex3f(-0.003235,-0.009955,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,3.750000)
glVertex3f(-0.006153,-0.008468,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,3.750000)
glVertex3f(-0.008468,-0.006153,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,3.750000)
glVertex3f(-0.009955,-0.003235,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,3.750000)
glVertex3f(-0.010468,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,3.750000)
glVertex3f(-0.009955,0.003235,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,3.750000)
glVertex3f(-0.008468,0.006153,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,3.750000)
glVertex3f(-0.006153,0.008468,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,3.750000)
glVertex3f(-0.003235,0.009955,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,3.750000)
glVertex3f(0.000000,0.010468,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,4.500000)
glVertex3f(0.000000,0.010468,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,4.500000)
glVertex3f(0.003235,0.009955,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,4.500000)
glVertex3f(0.006153,0.008468,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,4.500000)
glVertex3f(0.008468,0.006153,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,4.500000)
glVertex3f(0.009955,0.003235,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,4.500000)
glVertex3f(0.010468,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,4.500000)
glVertex3f(0.009955,-0.003235,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,4.500000)
glVertex3f(0.008468,-0.006153,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,4.500000)
glVertex3f(0.006153,-0.008468,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,4.500000)
glVertex3f(0.003235,-0.009955,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,4.500000)
glVertex3f(0.000000,-0.010468,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,4.500000)
glVertex3f(-0.003235,-0.009955,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,4.500000)
glVertex3f(-0.006153,-0.008468,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,4.500000)
glVertex3f(-0.008468,-0.006153,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,4.500000)
glVertex3f(-0.009955,-0.003235,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,4.500000)
glVertex3f(-0.010468,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,4.500000)
glVertex3f(-0.009955,0.003235,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,4.500000)
glVertex3f(-0.008468,0.006153,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,4.500000)
glVertex3f(-0.006153,0.008468,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,4.500000)
glVertex3f(-0.003235,0.009955,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,4.500000)
glVertex3f(0.000000,0.010468,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,5.250000)
glVertex3f(0.000000,0.010468,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,5.250000)
glVertex3f(0.003235,0.009955,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,5.250000)
glVertex3f(0.006153,0.008468,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,5.250000)
glVertex3f(0.008468,0.006153,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,5.250000)
glVertex3f(0.009955,0.003235,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,5.250000)
glVertex3f(0.010468,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,5.250000)
glVertex3f(0.009955,-0.003235,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,5.250000)
glVertex3f(0.008468,-0.006153,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,5.250000)
glVertex3f(0.006153,-0.008468,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,5.250000)
glVertex3f(0.003235,-0.009955,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,5.250000)
glVertex3f(0.000000,-0.010468,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,5.250000)
glVertex3f(-0.003235,-0.009955,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,5.250000)
glVertex3f(-0.006153,-0.008468,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,5.250000)
glVertex3f(-0.008468,-0.006153,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,5.250000)
glVertex3f(-0.009955,-0.003235,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,5.250000)
glVertex3f(-0.010468,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,5.250000)
glVertex3f(-0.009955,0.003235,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,5.250000)
glVertex3f(-0.008468,0.006153,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,5.250000)
glVertex3f(-0.006153,0.008468,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,5.250000)
glVertex3f(-0.003235,0.009955,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,5.250000)
glVertex3f(0.000000,0.010468,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,6.000000)
glVertex3f(0.000000,0.010468,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,6.000000)
glVertex3f(0.003235,0.009955,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,6.000000)
glVertex3f(0.006153,0.008468,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,6.000000)
glVertex3f(0.008468,0.006153,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,6.000000)
glVertex3f(0.009955,0.003235,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,6.000000)
glVertex3f(0.010468,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,6.000000)
glVertex3f(0.009955,-0.003235,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,6.000000)
glVertex3f(0.008468,-0.006153,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,6.000000)
glVertex3f(0.006153,-0.008468,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,6.000000)
glVertex3f(0.003235,-0.009955,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,6.000000)
glVertex3f(0.000000,-0.010468,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,6.000000)
glVertex3f(-0.003235,-0.009955,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,6.000000)
glVertex3f(-0.006153,-0.008468,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,6.000000)
glVertex3f(-0.008468,-0.006153,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,6.000000)
glVertex3f(-0.009955,-0.003235,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,6.000000)
glVertex3f(-0.010468,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,6.000000)
glVertex3f(-0.009955,0.003235,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,6.000000)
glVertex3f(-0.008468,0.006153,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,6.000000)
glVertex3f(-0.006153,0.008468,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,6.000000)
glVertex3f(-0.003235,0.009955,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,6.000000)
glVertex3f(0.000000,0.010468,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,6.750000)
glVertex3f(0.000000,0.010468,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,6.750000)
glVertex3f(0.003235,0.009955,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,6.750000)
glVertex3f(0.006153,0.008468,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,6.750000)
glVertex3f(0.008468,0.006153,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,6.750000)
glVertex3f(0.009955,0.003235,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,6.750000)
glVertex3f(0.010468,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,6.750000)
glVertex3f(0.009955,-0.003235,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,6.750000)
glVertex3f(0.008468,-0.006153,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,6.750000)
glVertex3f(0.006153,-0.008468,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,6.750000)
glVertex3f(0.003235,-0.009955,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,6.750000)
glVertex3f(0.000000,-0.010468,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,6.750000)
glVertex3f(-0.003235,-0.009955,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,6.750000)
glVertex3f(-0.006153,-0.008468,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,6.750000)
glVertex3f(-0.008468,-0.006153,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,6.750000)
glVertex3f(-0.009955,-0.003235,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,6.750000)
glVertex3f(-0.010468,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,6.750000)
glVertex3f(-0.009955,0.003235,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,6.750000)
glVertex3f(-0.008468,0.006153,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,6.750000)
glVertex3f(-0.006153,0.008468,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,6.750000)
glVertex3f(-0.003235,0.009955,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,6.750000)
glVertex3f(0.000000,0.010468,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,7.500000)
glVertex3f(0.000000,0.010468,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,7.500000)
glVertex3f(0.003235,0.009955,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,7.500000)
glVertex3f(0.006153,0.008468,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,7.500000)
glVertex3f(0.008468,0.006153,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,7.500000)
glVertex3f(0.009955,0.003235,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,7.500000)
glVertex3f(0.010468,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,7.500000)
glVertex3f(0.009955,-0.003235,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,7.500000)
glVertex3f(0.008468,-0.006153,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,7.500000)
glVertex3f(0.006153,-0.008468,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,7.500000)
glVertex3f(0.003235,-0.009955,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,7.500000)
glVertex3f(0.000000,-0.010468,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,7.500000)
glVertex3f(-0.003235,-0.009955,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,7.500000)
glVertex3f(-0.006153,-0.008468,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,7.500000)
glVertex3f(-0.008468,-0.006153,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,7.500000)
glVertex3f(-0.009955,-0.003235,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,7.500000)
glVertex3f(-0.010468,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,7.500000)
glVertex3f(-0.009955,0.003235,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,7.500000)
glVertex3f(-0.008468,0.006153,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,7.500000)
glVertex3f(-0.006153,0.008468,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,7.500000)
glVertex3f(-0.003235,0.009955,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,7.500000)
glVertex3f(0.000000,0.010468,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,8.250000)
glVertex3f(0.000000,0.010468,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,8.250000)
glVertex3f(0.003235,0.009955,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,8.250000)
glVertex3f(0.006153,0.008468,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,8.250000)
glVertex3f(0.008468,0.006153,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,8.250000)
glVertex3f(0.009955,0.003235,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,8.250000)
glVertex3f(0.010468,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,8.250000)
glVertex3f(0.009955,-0.003235,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,8.250000)
glVertex3f(0.008468,-0.006153,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,8.250000)
glVertex3f(0.006153,-0.008468,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,8.250000)
glVertex3f(0.003235,-0.009955,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,8.250000)
glVertex3f(0.000000,-0.010468,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,8.250000)
glVertex3f(-0.003235,-0.009955,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,8.250000)
glVertex3f(-0.006153,-0.008468,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,8.250000)
glVertex3f(-0.008468,-0.006153,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,8.250000)
glVertex3f(-0.009955,-0.003235,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,8.250000)
glVertex3f(-0.010468,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,8.250000)
glVertex3f(-0.009955,0.003235,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,8.250000)
glVertex3f(-0.008468,0.006153,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,8.250000)
glVertex3f(-0.006153,0.008468,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,8.250000)
glVertex3f(-0.003235,0.009955,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,8.250000)
glVertex3f(0.000000,0.010468,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,9.000000)
glVertex3f(0.000000,0.010468,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,9.000000)
glVertex3f(0.003235,0.009955,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,9.000000)
glVertex3f(0.006153,0.008468,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,9.000000)
glVertex3f(0.008468,0.006153,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,9.000000)
glVertex3f(0.009955,0.003235,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,9.000000)
glVertex3f(0.010468,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,9.000000)
glVertex3f(0.009955,-0.003235,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,9.000000)
glVertex3f(0.008468,-0.006153,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,9.000000)
glVertex3f(0.006153,-0.008468,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,9.000000)
glVertex3f(0.003235,-0.009955,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,9.000000)
glVertex3f(0.000000,-0.010468,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,9.000000)
glVertex3f(-0.003235,-0.009955,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,9.000000)
glVertex3f(-0.006153,-0.008468,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,9.000000)
glVertex3f(-0.008468,-0.006153,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,9.000000)
glVertex3f(-0.009955,-0.003235,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,9.000000)
glVertex3f(-0.010468,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,9.000000)
glVertex3f(-0.009955,0.003235,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,9.000000)
glVertex3f(-0.008468,0.006153,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,9.000000)
glVertex3f(-0.006153,0.008468,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,9.000000)
glVertex3f(-0.003235,0.009955,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,9.000000)
glVertex3f(0.000000,0.010468,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,9.750000)
glVertex3f(0.000000,0.010468,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,9.750000)
glVertex3f(0.003235,0.009955,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,9.750000)
glVertex3f(0.006153,0.008468,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,9.750000)
glVertex3f(0.008468,0.006153,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,9.750000)
glVertex3f(0.009955,0.003235,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,9.750000)
glVertex3f(0.010468,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,9.750000)
glVertex3f(0.009955,-0.003235,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,9.750000)
glVertex3f(0.008468,-0.006153,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,9.750000)
glVertex3f(0.006153,-0.008468,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,9.750000)
glVertex3f(0.003235,-0.009955,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,9.750000)
glVertex3f(0.000000,-0.010468,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,9.750000)
glVertex3f(-0.003235,-0.009955,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,9.750000)
glVertex3f(-0.006153,-0.008468,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,9.750000)
glVertex3f(-0.008468,-0.006153,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,9.750000)
glVertex3f(-0.009955,-0.003235,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,9.750000)
glVertex3f(-0.010468,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,9.750000)
glVertex3f(-0.009955,0.003235,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,9.750000)
glVertex3f(-0.008468,0.006153,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,9.750000)
glVertex3f(-0.006153,0.008468,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,9.750000)
glVertex3f(-0.003235,0.009955,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,9.750000)
glVertex3f(0.000000,0.010468,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,10.500000)
glVertex3f(0.000000,0.010468,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,10.500000)
glVertex3f(0.003235,0.009955,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,10.500000)
glVertex3f(0.006153,0.008468,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,10.500000)
glVertex3f(0.008468,0.006153,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,10.500000)
glVertex3f(0.009955,0.003235,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,10.500000)
glVertex3f(0.010468,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,10.500000)
glVertex3f(0.009955,-0.003235,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,10.500000)
glVertex3f(0.008468,-0.006153,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,10.500000)
glVertex3f(0.006153,-0.008468,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,10.500000)
glVertex3f(0.003235,-0.009955,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,10.500000)
glVertex3f(0.000000,-0.010468,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,10.500000)
glVertex3f(-0.003235,-0.009955,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,10.500000)
glVertex3f(-0.006153,-0.008468,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,10.500000)
glVertex3f(-0.008468,-0.006153,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,10.500000)
glVertex3f(-0.009955,-0.003235,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,10.500000)
glVertex3f(-0.010468,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,10.500000)
glVertex3f(-0.009955,0.003235,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,10.500000)
glVertex3f(-0.008468,0.006153,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,10.500000)
glVertex3f(-0.006153,0.008468,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,10.500000)
glVertex3f(-0.003235,0.009955,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,10.500000)
glVertex3f(0.000000,0.010468,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,11.250000)
glVertex3f(0.000000,0.010468,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,11.250000)
glVertex3f(0.003235,0.009955,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,11.250000)
glVertex3f(0.006153,0.008468,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,11.250000)
glVertex3f(0.008468,0.006153,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,11.250000)
glVertex3f(0.009955,0.003235,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,11.250000)
glVertex3f(0.010468,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,11.250000)
glVertex3f(0.009955,-0.003235,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,11.250000)
glVertex3f(0.008468,-0.006153,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,11.250000)
glVertex3f(0.006153,-0.008468,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,11.250000)
glVertex3f(0.003235,-0.009955,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,11.250000)
glVertex3f(0.000000,-0.010468,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,11.250000)
glVertex3f(-0.003235,-0.009955,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,11.250000)
glVertex3f(-0.006153,-0.008468,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,11.250000)
glVertex3f(-0.008468,-0.006153,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,11.250000)
glVertex3f(-0.009955,-0.003235,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,11.250000)
glVertex3f(-0.010468,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,11.250000)
glVertex3f(-0.009955,0.003235,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,11.250000)
glVertex3f(-0.008468,0.006153,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,11.250000)
glVertex3f(-0.006153,0.008468,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,11.250000)
glVertex3f(-0.003235,0.009955,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,11.250000)
glVertex3f(0.000000,0.010468,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,12.000000)
glVertex3f(0.000000,0.010468,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,12.000000)
glVertex3f(0.003235,0.009955,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,12.000000)
glVertex3f(0.006153,0.008468,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,12.000000)
glVertex3f(0.008468,0.006153,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,12.000000)
glVertex3f(0.009955,0.003235,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,12.000000)
glVertex3f(0.010468,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,12.000000)
glVertex3f(0.009955,-0.003235,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,12.000000)
glVertex3f(0.008468,-0.006153,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,12.000000)
glVertex3f(0.006153,-0.008468,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,12.000000)
glVertex3f(0.003235,-0.009955,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,12.000000)
glVertex3f(0.000000,-0.010468,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,12.000000)
glVertex3f(-0.003235,-0.009955,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,12.000000)
glVertex3f(-0.006153,-0.008468,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,12.000000)
glVertex3f(-0.008468,-0.006153,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,12.000000)
glVertex3f(-0.009955,-0.003235,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,12.000000)
glVertex3f(-0.010468,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,12.000000)
glVertex3f(-0.009955,0.003235,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,12.000000)
glVertex3f(-0.008468,0.006153,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,12.000000)
glVertex3f(-0.006153,0.008468,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,12.000000)
glVertex3f(-0.003235,0.009955,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,12.000000)
glVertex3f(0.000000,0.010468,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,12.750000)
glVertex3f(0.000000,0.010468,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,12.750000)
glVertex3f(0.003235,0.009955,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,12.750000)
glVertex3f(0.006153,0.008468,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,12.750000)
glVertex3f(0.008468,0.006153,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,12.750000)
glVertex3f(0.009955,0.003235,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,12.750000)
glVertex3f(0.010468,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,12.750000)
glVertex3f(0.009955,-0.003235,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,12.750000)
glVertex3f(0.008468,-0.006153,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,12.750000)
glVertex3f(0.006153,-0.008468,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,12.750000)
glVertex3f(0.003235,-0.009955,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,12.750000)
glVertex3f(0.000000,-0.010468,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,12.750000)
glVertex3f(-0.003235,-0.009955,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,12.750000)
glVertex3f(-0.006153,-0.008468,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,12.750000)
glVertex3f(-0.008468,-0.006153,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,12.750000)
glVertex3f(-0.009955,-0.003235,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,12.750000)
glVertex3f(-0.010468,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,12.750000)
glVertex3f(-0.009955,0.003235,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,12.750000)
glVertex3f(-0.008468,0.006153,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,12.750000)
glVertex3f(-0.006153,0.008468,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,12.750000)
glVertex3f(-0.003235,0.009955,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,12.750000)
glVertex3f(0.000000,0.010468,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,13.500000)
glVertex3f(0.000000,0.010468,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,13.500000)
glVertex3f(0.003235,0.009955,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,13.500000)
glVertex3f(0.006153,0.008468,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,13.500000)
glVertex3f(0.008468,0.006153,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,13.500000)
glVertex3f(0.009955,0.003235,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,13.500000)
glVertex3f(0.010468,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,13.500000)
glVertex3f(0.009955,-0.003235,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,13.500000)
glVertex3f(0.008468,-0.006153,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,13.500000)
glVertex3f(0.006153,-0.008468,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,13.500000)
glVertex3f(0.003235,-0.009955,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,13.500000)
glVertex3f(0.000000,-0.010468,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,13.500000)
glVertex3f(-0.003235,-0.009955,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,13.500000)
glVertex3f(-0.006153,-0.008468,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,13.500000)
glVertex3f(-0.008468,-0.006153,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,13.500000)
glVertex3f(-0.009955,-0.003235,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,13.500000)
glVertex3f(-0.010468,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,13.500000)
glVertex3f(-0.009955,0.003235,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,13.500000)
glVertex3f(-0.008468,0.006153,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,13.500000)
glVertex3f(-0.006153,0.008468,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,13.500000)
glVertex3f(-0.003235,0.009955,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,13.500000)
glVertex3f(0.000000,0.010468,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,14.250000)
glVertex3f(0.000000,0.010468,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003235,0.009955,14.250000)
glVertex3f(0.003235,0.009955,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006153,0.008468,14.250000)
glVertex3f(0.006153,0.008468,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008468,0.006153,14.250000)
glVertex3f(0.008468,0.006153,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009955,0.003235,14.250000)
glVertex3f(0.009955,0.003235,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010468,0.000000,14.250000)
glVertex3f(0.010468,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009955,-0.003235,14.250000)
glVertex3f(0.009955,-0.003235,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008468,-0.006153,14.250000)
glVertex3f(0.008468,-0.006153,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006153,-0.008468,14.250000)
glVertex3f(0.006153,-0.008468,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003235,-0.009955,14.250000)
glVertex3f(0.003235,-0.009955,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010468,14.250000)
glVertex3f(0.000000,-0.010468,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003235,-0.009955,14.250000)
glVertex3f(-0.003235,-0.009955,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006153,-0.008468,14.250000)
glVertex3f(-0.006153,-0.008468,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008468,-0.006153,14.250000)
glVertex3f(-0.008468,-0.006153,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009955,-0.003235,14.250000)
glVertex3f(-0.009955,-0.003235,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010468,-0.000000,14.250000)
glVertex3f(-0.010468,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009955,0.003235,14.250000)
glVertex3f(-0.009955,0.003235,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008468,0.006153,14.250000)
glVertex3f(-0.008468,0.006153,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006153,0.008468,14.250000)
glVertex3f(-0.006153,0.008468,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003235,0.009955,14.250000)
glVertex3f(-0.003235,0.009955,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010468,14.250000)
glVertex3f(0.000000,0.010468,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.432783,0.268981,103.106499)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.443259,0.267304,103.768562)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.453855,0.265529,104.437561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.464473,0.263557,105.122726)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.475036,0.261272,105.814835)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.485472,0.258543,106.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.495752,0.255345,107.171288)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.505899,0.251775,107.835640)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.515956,0.247951,108.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.525898,0.243936,109.166656)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.535576,0.239777,109.833328)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.544836,0.235520,110.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.553560,0.231171,111.166687)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.561581,0.226669,111.833382)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.568723,0.221928,112.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,0.000000)
glVertex3f(0.000000,0.010921,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,0.000000)
glVertex3f(0.003375,0.010387,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,0.000000)
glVertex3f(0.006419,0.008836,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,0.000000)
glVertex3f(0.008836,0.006419,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,0.000000)
glVertex3f(0.010387,0.003375,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,0.000000)
glVertex3f(0.010921,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,0.000000)
glVertex3f(0.010387,-0.003375,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,0.000000)
glVertex3f(0.008836,-0.006419,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,0.000000)
glVertex3f(0.006419,-0.008836,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,0.000000)
glVertex3f(0.003375,-0.010387,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,0.000000)
glVertex3f(0.000000,-0.010921,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,0.000000)
glVertex3f(-0.003375,-0.010387,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,0.000000)
glVertex3f(-0.006419,-0.008836,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,0.000000)
glVertex3f(-0.008836,-0.006419,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,0.000000)
glVertex3f(-0.010387,-0.003375,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,0.000000)
glVertex3f(-0.010387,0.003375,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,0.000000)
glVertex3f(-0.008836,0.006419,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,0.000000)
glVertex3f(-0.006419,0.008836,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,0.000000)
glVertex3f(-0.003375,0.010387,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,0.000000)
glVertex3f(0.000000,0.010921,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,0.750000)
glVertex3f(0.000000,0.010921,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,0.750000)
glVertex3f(0.003375,0.010387,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,0.750000)
glVertex3f(0.006419,0.008836,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,0.750000)
glVertex3f(0.008836,0.006419,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,0.750000)
glVertex3f(0.010387,0.003375,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,0.750000)
glVertex3f(0.010921,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,0.750000)
glVertex3f(0.010387,-0.003375,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,0.750000)
glVertex3f(0.008836,-0.006419,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,0.750000)
glVertex3f(0.006419,-0.008836,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,0.750000)
glVertex3f(0.003375,-0.010387,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,0.750000)
glVertex3f(0.000000,-0.010921,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,0.750000)
glVertex3f(-0.003375,-0.010387,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,0.750000)
glVertex3f(-0.006419,-0.008836,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,0.750000)
glVertex3f(-0.008836,-0.006419,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,0.750000)
glVertex3f(-0.010387,-0.003375,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,0.750000)
glVertex3f(-0.010921,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,0.750000)
glVertex3f(-0.010387,0.003375,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,0.750000)
glVertex3f(-0.008836,0.006419,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,0.750000)
glVertex3f(-0.006419,0.008836,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,0.750000)
glVertex3f(-0.003375,0.010387,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,0.750000)
glVertex3f(0.000000,0.010921,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,1.500000)
glVertex3f(0.000000,0.010921,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,1.500000)
glVertex3f(0.003375,0.010387,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,1.500000)
glVertex3f(0.006419,0.008836,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,1.500000)
glVertex3f(0.008836,0.006419,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,1.500000)
glVertex3f(0.010387,0.003375,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,1.500000)
glVertex3f(0.010921,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,1.500000)
glVertex3f(0.010387,-0.003375,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,1.500000)
glVertex3f(0.008836,-0.006419,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,1.500000)
glVertex3f(0.006419,-0.008836,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,1.500000)
glVertex3f(0.003375,-0.010387,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,1.500000)
glVertex3f(0.000000,-0.010921,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,1.500000)
glVertex3f(-0.003375,-0.010387,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,1.500000)
glVertex3f(-0.006419,-0.008836,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,1.500000)
glVertex3f(-0.008836,-0.006419,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,1.500000)
glVertex3f(-0.010387,-0.003375,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,1.500000)
glVertex3f(-0.010921,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,1.500000)
glVertex3f(-0.010387,0.003375,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,1.500000)
glVertex3f(-0.008836,0.006419,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,1.500000)
glVertex3f(-0.006419,0.008836,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,1.500000)
glVertex3f(-0.003375,0.010387,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,1.500000)
glVertex3f(0.000000,0.010921,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,2.250000)
glVertex3f(0.000000,0.010921,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,2.250000)
glVertex3f(0.003375,0.010387,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,2.250000)
glVertex3f(0.006419,0.008836,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,2.250000)
glVertex3f(0.008836,0.006419,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,2.250000)
glVertex3f(0.010387,0.003375,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,2.250000)
glVertex3f(0.010921,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,2.250000)
glVertex3f(0.010387,-0.003375,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,2.250000)
glVertex3f(0.008836,-0.006419,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,2.250000)
glVertex3f(0.006419,-0.008836,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,2.250000)
glVertex3f(0.003375,-0.010387,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,2.250000)
glVertex3f(0.000000,-0.010921,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,2.250000)
glVertex3f(-0.003375,-0.010387,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,2.250000)
glVertex3f(-0.006419,-0.008836,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,2.250000)
glVertex3f(-0.008836,-0.006419,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,2.250000)
glVertex3f(-0.010387,-0.003375,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,2.250000)
glVertex3f(-0.010921,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,2.250000)
glVertex3f(-0.010387,0.003375,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,2.250000)
glVertex3f(-0.008836,0.006419,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,2.250000)
glVertex3f(-0.006419,0.008836,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,2.250000)
glVertex3f(-0.003375,0.010387,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,2.250000)
glVertex3f(0.000000,0.010921,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,3.000000)
glVertex3f(0.000000,0.010921,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,3.000000)
glVertex3f(0.003375,0.010387,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,3.000000)
glVertex3f(0.006419,0.008836,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,3.000000)
glVertex3f(0.008836,0.006419,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,3.000000)
glVertex3f(0.010387,0.003375,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,3.000000)
glVertex3f(0.010921,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,3.000000)
glVertex3f(0.010387,-0.003375,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,3.000000)
glVertex3f(0.008836,-0.006419,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,3.000000)
glVertex3f(0.006419,-0.008836,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,3.000000)
glVertex3f(0.003375,-0.010387,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,3.000000)
glVertex3f(0.000000,-0.010921,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,3.000000)
glVertex3f(-0.003375,-0.010387,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,3.000000)
glVertex3f(-0.006419,-0.008836,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,3.000000)
glVertex3f(-0.008836,-0.006419,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,3.000000)
glVertex3f(-0.010387,-0.003375,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,3.000000)
glVertex3f(-0.010921,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,3.000000)
glVertex3f(-0.010387,0.003375,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,3.000000)
glVertex3f(-0.008836,0.006419,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,3.000000)
glVertex3f(-0.006419,0.008836,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,3.000000)
glVertex3f(-0.003375,0.010387,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,3.000000)
glVertex3f(0.000000,0.010921,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,3.750000)
glVertex3f(0.000000,0.010921,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,3.750000)
glVertex3f(0.003375,0.010387,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,3.750000)
glVertex3f(0.006419,0.008836,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,3.750000)
glVertex3f(0.008836,0.006419,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,3.750000)
glVertex3f(0.010387,0.003375,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,3.750000)
glVertex3f(0.010921,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,3.750000)
glVertex3f(0.010387,-0.003375,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,3.750000)
glVertex3f(0.008836,-0.006419,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,3.750000)
glVertex3f(0.006419,-0.008836,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,3.750000)
glVertex3f(0.003375,-0.010387,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,3.750000)
glVertex3f(0.000000,-0.010921,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,3.750000)
glVertex3f(-0.003375,-0.010387,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,3.750000)
glVertex3f(-0.006419,-0.008836,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,3.750000)
glVertex3f(-0.008836,-0.006419,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,3.750000)
glVertex3f(-0.010387,-0.003375,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,3.750000)
glVertex3f(-0.010921,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,3.750000)
glVertex3f(-0.010387,0.003375,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,3.750000)
glVertex3f(-0.008836,0.006419,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,3.750000)
glVertex3f(-0.006419,0.008836,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,3.750000)
glVertex3f(-0.003375,0.010387,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,3.750000)
glVertex3f(0.000000,0.010921,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,4.500000)
glVertex3f(0.000000,0.010921,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,4.500000)
glVertex3f(0.003375,0.010387,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,4.500000)
glVertex3f(0.006419,0.008836,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,4.500000)
glVertex3f(0.008836,0.006419,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,4.500000)
glVertex3f(0.010387,0.003375,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,4.500000)
glVertex3f(0.010921,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,4.500000)
glVertex3f(0.010387,-0.003375,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,4.500000)
glVertex3f(0.008836,-0.006419,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,4.500000)
glVertex3f(0.006419,-0.008836,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,4.500000)
glVertex3f(0.003375,-0.010387,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,4.500000)
glVertex3f(0.000000,-0.010921,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,4.500000)
glVertex3f(-0.003375,-0.010387,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,4.500000)
glVertex3f(-0.006419,-0.008836,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,4.500000)
glVertex3f(-0.008836,-0.006419,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,4.500000)
glVertex3f(-0.010387,-0.003375,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,4.500000)
glVertex3f(-0.010921,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,4.500000)
glVertex3f(-0.010387,0.003375,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,4.500000)
glVertex3f(-0.008836,0.006419,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,4.500000)
glVertex3f(-0.006419,0.008836,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,4.500000)
glVertex3f(-0.003375,0.010387,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,4.500000)
glVertex3f(0.000000,0.010921,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,5.250000)
glVertex3f(0.000000,0.010921,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,5.250000)
glVertex3f(0.003375,0.010387,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,5.250000)
glVertex3f(0.006419,0.008836,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,5.250000)
glVertex3f(0.008836,0.006419,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,5.250000)
glVertex3f(0.010387,0.003375,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,5.250000)
glVertex3f(0.010921,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,5.250000)
glVertex3f(0.010387,-0.003375,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,5.250000)
glVertex3f(0.008836,-0.006419,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,5.250000)
glVertex3f(0.006419,-0.008836,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,5.250000)
glVertex3f(0.003375,-0.010387,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,5.250000)
glVertex3f(0.000000,-0.010921,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,5.250000)
glVertex3f(-0.003375,-0.010387,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,5.250000)
glVertex3f(-0.006419,-0.008836,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,5.250000)
glVertex3f(-0.008836,-0.006419,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,5.250000)
glVertex3f(-0.010387,-0.003375,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,5.250000)
glVertex3f(-0.010921,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,5.250000)
glVertex3f(-0.010387,0.003375,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,5.250000)
glVertex3f(-0.008836,0.006419,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,5.250000)
glVertex3f(-0.006419,0.008836,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,5.250000)
glVertex3f(-0.003375,0.010387,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,5.250000)
glVertex3f(0.000000,0.010921,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,6.000000)
glVertex3f(0.000000,0.010921,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,6.000000)
glVertex3f(0.003375,0.010387,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,6.000000)
glVertex3f(0.006419,0.008836,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,6.000000)
glVertex3f(0.008836,0.006419,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,6.000000)
glVertex3f(0.010387,0.003375,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,6.000000)
glVertex3f(0.010921,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,6.000000)
glVertex3f(0.010387,-0.003375,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,6.000000)
glVertex3f(0.008836,-0.006419,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,6.000000)
glVertex3f(0.006419,-0.008836,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,6.000000)
glVertex3f(0.003375,-0.010387,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,6.000000)
glVertex3f(0.000000,-0.010921,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,6.000000)
glVertex3f(-0.003375,-0.010387,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,6.000000)
glVertex3f(-0.006419,-0.008836,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,6.000000)
glVertex3f(-0.008836,-0.006419,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,6.000000)
glVertex3f(-0.010387,-0.003375,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,6.000000)
glVertex3f(-0.010921,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,6.000000)
glVertex3f(-0.010387,0.003375,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,6.000000)
glVertex3f(-0.008836,0.006419,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,6.000000)
glVertex3f(-0.006419,0.008836,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,6.000000)
glVertex3f(-0.003375,0.010387,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,6.000000)
glVertex3f(0.000000,0.010921,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,6.750000)
glVertex3f(0.000000,0.010921,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,6.750000)
glVertex3f(0.003375,0.010387,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,6.750000)
glVertex3f(0.006419,0.008836,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,6.750000)
glVertex3f(0.008836,0.006419,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,6.750000)
glVertex3f(0.010387,0.003375,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,6.750000)
glVertex3f(0.010921,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,6.750000)
glVertex3f(0.010387,-0.003375,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,6.750000)
glVertex3f(0.008836,-0.006419,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,6.750000)
glVertex3f(0.006419,-0.008836,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,6.750000)
glVertex3f(0.003375,-0.010387,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,6.750000)
glVertex3f(0.000000,-0.010921,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,6.750000)
glVertex3f(-0.003375,-0.010387,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,6.750000)
glVertex3f(-0.006419,-0.008836,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,6.750000)
glVertex3f(-0.008836,-0.006419,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,6.750000)
glVertex3f(-0.010387,-0.003375,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,6.750000)
glVertex3f(-0.010921,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,6.750000)
glVertex3f(-0.010387,0.003375,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,6.750000)
glVertex3f(-0.008836,0.006419,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,6.750000)
glVertex3f(-0.006419,0.008836,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,6.750000)
glVertex3f(-0.003375,0.010387,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,6.750000)
glVertex3f(0.000000,0.010921,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,7.500000)
glVertex3f(0.000000,0.010921,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,7.500000)
glVertex3f(0.003375,0.010387,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,7.500000)
glVertex3f(0.006419,0.008836,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,7.500000)
glVertex3f(0.008836,0.006419,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,7.500000)
glVertex3f(0.010387,0.003375,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,7.500000)
glVertex3f(0.010921,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,7.500000)
glVertex3f(0.010387,-0.003375,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,7.500000)
glVertex3f(0.008836,-0.006419,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,7.500000)
glVertex3f(0.006419,-0.008836,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,7.500000)
glVertex3f(0.003375,-0.010387,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,7.500000)
glVertex3f(0.000000,-0.010921,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,7.500000)
glVertex3f(-0.003375,-0.010387,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,7.500000)
glVertex3f(-0.006419,-0.008836,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,7.500000)
glVertex3f(-0.008836,-0.006419,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,7.500000)
glVertex3f(-0.010387,-0.003375,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,7.500000)
glVertex3f(-0.010921,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,7.500000)
glVertex3f(-0.010387,0.003375,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,7.500000)
glVertex3f(-0.008836,0.006419,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,7.500000)
glVertex3f(-0.006419,0.008836,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,7.500000)
glVertex3f(-0.003375,0.010387,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,7.500000)
glVertex3f(0.000000,0.010921,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,8.250000)
glVertex3f(0.000000,0.010921,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,8.250000)
glVertex3f(0.003375,0.010387,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,8.250000)
glVertex3f(0.006419,0.008836,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,8.250000)
glVertex3f(0.008836,0.006419,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,8.250000)
glVertex3f(0.010387,0.003375,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,8.250000)
glVertex3f(0.010921,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,8.250000)
glVertex3f(0.010387,-0.003375,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,8.250000)
glVertex3f(0.008836,-0.006419,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,8.250000)
glVertex3f(0.006419,-0.008836,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,8.250000)
glVertex3f(0.003375,-0.010387,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,8.250000)
glVertex3f(0.000000,-0.010921,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,8.250000)
glVertex3f(-0.003375,-0.010387,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,8.250000)
glVertex3f(-0.006419,-0.008836,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,8.250000)
glVertex3f(-0.008836,-0.006419,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,8.250000)
glVertex3f(-0.010387,-0.003375,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,8.250000)
glVertex3f(-0.010921,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,8.250000)
glVertex3f(-0.010387,0.003375,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,8.250000)
glVertex3f(-0.008836,0.006419,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,8.250000)
glVertex3f(-0.006419,0.008836,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,8.250000)
glVertex3f(-0.003375,0.010387,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,8.250000)
glVertex3f(0.000000,0.010921,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,9.000000)
glVertex3f(0.000000,0.010921,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,9.000000)
glVertex3f(0.003375,0.010387,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,9.000000)
glVertex3f(0.006419,0.008836,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,9.000000)
glVertex3f(0.008836,0.006419,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,9.000000)
glVertex3f(0.010387,0.003375,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,9.000000)
glVertex3f(0.010921,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,9.000000)
glVertex3f(0.010387,-0.003375,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,9.000000)
glVertex3f(0.008836,-0.006419,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,9.000000)
glVertex3f(0.006419,-0.008836,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,9.000000)
glVertex3f(0.003375,-0.010387,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,9.000000)
glVertex3f(0.000000,-0.010921,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,9.000000)
glVertex3f(-0.003375,-0.010387,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,9.000000)
glVertex3f(-0.006419,-0.008836,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,9.000000)
glVertex3f(-0.008836,-0.006419,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,9.000000)
glVertex3f(-0.010387,-0.003375,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,9.000000)
glVertex3f(-0.010921,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,9.000000)
glVertex3f(-0.010387,0.003375,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,9.000000)
glVertex3f(-0.008836,0.006419,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,9.000000)
glVertex3f(-0.006419,0.008836,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,9.000000)
glVertex3f(-0.003375,0.010387,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,9.000000)
glVertex3f(0.000000,0.010921,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,9.750000)
glVertex3f(0.000000,0.010921,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,9.750000)
glVertex3f(0.003375,0.010387,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,9.750000)
glVertex3f(0.006419,0.008836,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,9.750000)
glVertex3f(0.008836,0.006419,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,9.750000)
glVertex3f(0.010387,0.003375,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,9.750000)
glVertex3f(0.010921,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,9.750000)
glVertex3f(0.010387,-0.003375,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,9.750000)
glVertex3f(0.008836,-0.006419,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,9.750000)
glVertex3f(0.006419,-0.008836,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,9.750000)
glVertex3f(0.003375,-0.010387,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,9.750000)
glVertex3f(0.000000,-0.010921,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,9.750000)
glVertex3f(-0.003375,-0.010387,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,9.750000)
glVertex3f(-0.006419,-0.008836,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,9.750000)
glVertex3f(-0.008836,-0.006419,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,9.750000)
glVertex3f(-0.010387,-0.003375,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,9.750000)
glVertex3f(-0.010921,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,9.750000)
glVertex3f(-0.010387,0.003375,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,9.750000)
glVertex3f(-0.008836,0.006419,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,9.750000)
glVertex3f(-0.006419,0.008836,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,9.750000)
glVertex3f(-0.003375,0.010387,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,9.750000)
glVertex3f(0.000000,0.010921,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,10.500000)
glVertex3f(0.000000,0.010921,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,10.500000)
glVertex3f(0.003375,0.010387,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,10.500000)
glVertex3f(0.006419,0.008836,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,10.500000)
glVertex3f(0.008836,0.006419,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,10.500000)
glVertex3f(0.010387,0.003375,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,10.500000)
glVertex3f(0.010921,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,10.500000)
glVertex3f(0.010387,-0.003375,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,10.500000)
glVertex3f(0.008836,-0.006419,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,10.500000)
glVertex3f(0.006419,-0.008836,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,10.500000)
glVertex3f(0.003375,-0.010387,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,10.500000)
glVertex3f(0.000000,-0.010921,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,10.500000)
glVertex3f(-0.003375,-0.010387,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,10.500000)
glVertex3f(-0.006419,-0.008836,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,10.500000)
glVertex3f(-0.008836,-0.006419,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,10.500000)
glVertex3f(-0.010387,-0.003375,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,10.500000)
glVertex3f(-0.010921,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,10.500000)
glVertex3f(-0.010387,0.003375,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,10.500000)
glVertex3f(-0.008836,0.006419,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,10.500000)
glVertex3f(-0.006419,0.008836,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,10.500000)
glVertex3f(-0.003375,0.010387,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,10.500000)
glVertex3f(0.000000,0.010921,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,11.250000)
glVertex3f(0.000000,0.010921,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,11.250000)
glVertex3f(0.003375,0.010387,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,11.250000)
glVertex3f(0.006419,0.008836,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,11.250000)
glVertex3f(0.008836,0.006419,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,11.250000)
glVertex3f(0.010387,0.003375,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,11.250000)
glVertex3f(0.010921,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,11.250000)
glVertex3f(0.010387,-0.003375,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,11.250000)
glVertex3f(0.008836,-0.006419,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,11.250000)
glVertex3f(0.006419,-0.008836,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,11.250000)
glVertex3f(0.003375,-0.010387,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,11.250000)
glVertex3f(0.000000,-0.010921,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,11.250000)
glVertex3f(-0.003375,-0.010387,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,11.250000)
glVertex3f(-0.006419,-0.008836,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,11.250000)
glVertex3f(-0.008836,-0.006419,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,11.250000)
glVertex3f(-0.010387,-0.003375,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,11.250000)
glVertex3f(-0.010921,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,11.250000)
glVertex3f(-0.010387,0.003375,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,11.250000)
glVertex3f(-0.008836,0.006419,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,11.250000)
glVertex3f(-0.006419,0.008836,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,11.250000)
glVertex3f(-0.003375,0.010387,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,11.250000)
glVertex3f(0.000000,0.010921,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,12.000000)
glVertex3f(0.000000,0.010921,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,12.000000)
glVertex3f(0.003375,0.010387,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,12.000000)
glVertex3f(0.006419,0.008836,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,12.000000)
glVertex3f(0.008836,0.006419,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,12.000000)
glVertex3f(0.010387,0.003375,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,12.000000)
glVertex3f(0.010921,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,12.000000)
glVertex3f(0.010387,-0.003375,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,12.000000)
glVertex3f(0.008836,-0.006419,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,12.000000)
glVertex3f(0.006419,-0.008836,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,12.000000)
glVertex3f(0.003375,-0.010387,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,12.000000)
glVertex3f(0.000000,-0.010921,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,12.000000)
glVertex3f(-0.003375,-0.010387,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,12.000000)
glVertex3f(-0.006419,-0.008836,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,12.000000)
glVertex3f(-0.008836,-0.006419,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,12.000000)
glVertex3f(-0.010387,-0.003375,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,12.000000)
glVertex3f(-0.010921,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,12.000000)
glVertex3f(-0.010387,0.003375,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,12.000000)
glVertex3f(-0.008836,0.006419,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,12.000000)
glVertex3f(-0.006419,0.008836,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,12.000000)
glVertex3f(-0.003375,0.010387,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,12.000000)
glVertex3f(0.000000,0.010921,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,12.750000)
glVertex3f(0.000000,0.010921,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,12.750000)
glVertex3f(0.003375,0.010387,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,12.750000)
glVertex3f(0.006419,0.008836,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,12.750000)
glVertex3f(0.008836,0.006419,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,12.750000)
glVertex3f(0.010387,0.003375,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,12.750000)
glVertex3f(0.010921,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,12.750000)
glVertex3f(0.010387,-0.003375,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,12.750000)
glVertex3f(0.008836,-0.006419,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,12.750000)
glVertex3f(0.006419,-0.008836,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,12.750000)
glVertex3f(0.003375,-0.010387,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,12.750000)
glVertex3f(0.000000,-0.010921,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,12.750000)
glVertex3f(-0.003375,-0.010387,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,12.750000)
glVertex3f(-0.006419,-0.008836,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,12.750000)
glVertex3f(-0.008836,-0.006419,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,12.750000)
glVertex3f(-0.010387,-0.003375,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,12.750000)
glVertex3f(-0.010921,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,12.750000)
glVertex3f(-0.010387,0.003375,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,12.750000)
glVertex3f(-0.008836,0.006419,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,12.750000)
glVertex3f(-0.006419,0.008836,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,12.750000)
glVertex3f(-0.003375,0.010387,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,12.750000)
glVertex3f(0.000000,0.010921,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,13.500000)
glVertex3f(0.000000,0.010921,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,13.500000)
glVertex3f(0.003375,0.010387,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,13.500000)
glVertex3f(0.006419,0.008836,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,13.500000)
glVertex3f(0.008836,0.006419,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,13.500000)
glVertex3f(0.010387,0.003375,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,13.500000)
glVertex3f(0.010921,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,13.500000)
glVertex3f(0.010387,-0.003375,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,13.500000)
glVertex3f(0.008836,-0.006419,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,13.500000)
glVertex3f(0.006419,-0.008836,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,13.500000)
glVertex3f(0.003375,-0.010387,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,13.500000)
glVertex3f(0.000000,-0.010921,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,13.500000)
glVertex3f(-0.003375,-0.010387,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,13.500000)
glVertex3f(-0.006419,-0.008836,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,13.500000)
glVertex3f(-0.008836,-0.006419,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,13.500000)
glVertex3f(-0.010387,-0.003375,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,13.500000)
glVertex3f(-0.010921,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,13.500000)
glVertex3f(-0.010387,0.003375,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,13.500000)
glVertex3f(-0.008836,0.006419,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,13.500000)
glVertex3f(-0.006419,0.008836,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,13.500000)
glVertex3f(-0.003375,0.010387,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,13.500000)
glVertex3f(0.000000,0.010921,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,14.250000)
glVertex3f(0.000000,0.010921,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003375,0.010387,14.250000)
glVertex3f(0.003375,0.010387,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006419,0.008836,14.250000)
glVertex3f(0.006419,0.008836,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008836,0.006419,14.250000)
glVertex3f(0.008836,0.006419,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010387,0.003375,14.250000)
glVertex3f(0.010387,0.003375,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010921,0.000000,14.250000)
glVertex3f(0.010921,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010387,-0.003375,14.250000)
glVertex3f(0.010387,-0.003375,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008836,-0.006419,14.250000)
glVertex3f(0.008836,-0.006419,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006419,-0.008836,14.250000)
glVertex3f(0.006419,-0.008836,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003375,-0.010387,14.250000)
glVertex3f(0.003375,-0.010387,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010921,14.250000)
glVertex3f(0.000000,-0.010921,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003375,-0.010387,14.250000)
glVertex3f(-0.003375,-0.010387,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006419,-0.008836,14.250000)
glVertex3f(-0.006419,-0.008836,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008836,-0.006419,14.250000)
glVertex3f(-0.008836,-0.006419,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010387,-0.003375,14.250000)
glVertex3f(-0.010387,-0.003375,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010921,-0.000000,14.250000)
glVertex3f(-0.010921,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010387,0.003375,14.250000)
glVertex3f(-0.010387,0.003375,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008836,0.006419,14.250000)
glVertex3f(-0.008836,0.006419,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006419,0.008836,14.250000)
glVertex3f(-0.006419,0.008836,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003375,0.010387,14.250000)
glVertex3f(-0.003375,0.010387,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010921,14.250000)
glVertex3f(0.000000,0.010921,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.574900,0.216956,113.132011)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,0.000000)
glVertex3f(0.000000,0.012153,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,0.000000)
glVertex3f(0.003756,0.011559,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,0.000000)
glVertex3f(0.007144,0.009832,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,0.000000)
glVertex3f(0.009832,0.007144,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,0.000000)
glVertex3f(0.011559,0.003756,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,0.000000)
glVertex3f(0.012153,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,0.000000)
glVertex3f(0.011559,-0.003756,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,0.000000)
glVertex3f(0.009832,-0.007144,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,0.000000)
glVertex3f(0.007144,-0.009832,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,0.000000)
glVertex3f(0.003756,-0.011559,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,0.000000)
glVertex3f(0.000000,-0.012153,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,0.000000)
glVertex3f(-0.003756,-0.011559,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,0.000000)
glVertex3f(-0.007144,-0.009832,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,0.000000)
glVertex3f(-0.009832,-0.007144,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,0.000000)
glVertex3f(-0.011559,-0.003756,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,0.000000)
glVertex3f(-0.011559,0.003756,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,0.000000)
glVertex3f(-0.009832,0.007144,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,0.000000)
glVertex3f(-0.007144,0.009832,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,0.000000)
glVertex3f(-0.003756,0.011559,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,0.000000)
glVertex3f(0.000000,0.012153,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,0.750000)
glVertex3f(0.000000,0.012153,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,0.750000)
glVertex3f(0.003756,0.011559,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,0.750000)
glVertex3f(0.007144,0.009832,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,0.750000)
glVertex3f(0.009832,0.007144,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,0.750000)
glVertex3f(0.011559,0.003756,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,0.750000)
glVertex3f(0.012153,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,0.750000)
glVertex3f(0.011559,-0.003756,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,0.750000)
glVertex3f(0.009832,-0.007144,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,0.750000)
glVertex3f(0.007144,-0.009832,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,0.750000)
glVertex3f(0.003756,-0.011559,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,0.750000)
glVertex3f(0.000000,-0.012153,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,0.750000)
glVertex3f(-0.003756,-0.011559,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,0.750000)
glVertex3f(-0.007144,-0.009832,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,0.750000)
glVertex3f(-0.009832,-0.007144,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,0.750000)
glVertex3f(-0.011559,-0.003756,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,0.750000)
glVertex3f(-0.012153,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,0.750000)
glVertex3f(-0.011559,0.003756,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,0.750000)
glVertex3f(-0.009832,0.007144,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,0.750000)
glVertex3f(-0.007144,0.009832,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,0.750000)
glVertex3f(-0.003756,0.011559,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,0.750000)
glVertex3f(0.000000,0.012153,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,1.500000)
glVertex3f(0.000000,0.012153,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,1.500000)
glVertex3f(0.003756,0.011559,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,1.500000)
glVertex3f(0.007144,0.009832,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,1.500000)
glVertex3f(0.009832,0.007144,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,1.500000)
glVertex3f(0.011559,0.003756,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,1.500000)
glVertex3f(0.012153,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,1.500000)
glVertex3f(0.011559,-0.003756,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,1.500000)
glVertex3f(0.009832,-0.007144,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,1.500000)
glVertex3f(0.007144,-0.009832,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,1.500000)
glVertex3f(0.003756,-0.011559,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,1.500000)
glVertex3f(0.000000,-0.012153,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,1.500000)
glVertex3f(-0.003756,-0.011559,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,1.500000)
glVertex3f(-0.007144,-0.009832,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,1.500000)
glVertex3f(-0.009832,-0.007144,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,1.500000)
glVertex3f(-0.011559,-0.003756,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,1.500000)
glVertex3f(-0.012153,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,1.500000)
glVertex3f(-0.011559,0.003756,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,1.500000)
glVertex3f(-0.009832,0.007144,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,1.500000)
glVertex3f(-0.007144,0.009832,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,1.500000)
glVertex3f(-0.003756,0.011559,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,1.500000)
glVertex3f(0.000000,0.012153,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,2.250000)
glVertex3f(0.000000,0.012153,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,2.250000)
glVertex3f(0.003756,0.011559,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,2.250000)
glVertex3f(0.007144,0.009832,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,2.250000)
glVertex3f(0.009832,0.007144,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,2.250000)
glVertex3f(0.011559,0.003756,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,2.250000)
glVertex3f(0.012153,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,2.250000)
glVertex3f(0.011559,-0.003756,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,2.250000)
glVertex3f(0.009832,-0.007144,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,2.250000)
glVertex3f(0.007144,-0.009832,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,2.250000)
glVertex3f(0.003756,-0.011559,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,2.250000)
glVertex3f(0.000000,-0.012153,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,2.250000)
glVertex3f(-0.003756,-0.011559,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,2.250000)
glVertex3f(-0.007144,-0.009832,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,2.250000)
glVertex3f(-0.009832,-0.007144,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,2.250000)
glVertex3f(-0.011559,-0.003756,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,2.250000)
glVertex3f(-0.012153,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,2.250000)
glVertex3f(-0.011559,0.003756,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,2.250000)
glVertex3f(-0.009832,0.007144,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,2.250000)
glVertex3f(-0.007144,0.009832,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,2.250000)
glVertex3f(-0.003756,0.011559,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,2.250000)
glVertex3f(0.000000,0.012153,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,3.000000)
glVertex3f(0.000000,0.012153,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,3.000000)
glVertex3f(0.003756,0.011559,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,3.000000)
glVertex3f(0.007144,0.009832,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,3.000000)
glVertex3f(0.009832,0.007144,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,3.000000)
glVertex3f(0.011559,0.003756,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,3.000000)
glVertex3f(0.012153,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,3.000000)
glVertex3f(0.011559,-0.003756,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,3.000000)
glVertex3f(0.009832,-0.007144,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,3.000000)
glVertex3f(0.007144,-0.009832,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,3.000000)
glVertex3f(0.003756,-0.011559,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,3.000000)
glVertex3f(0.000000,-0.012153,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,3.000000)
glVertex3f(-0.003756,-0.011559,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,3.000000)
glVertex3f(-0.007144,-0.009832,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,3.000000)
glVertex3f(-0.009832,-0.007144,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,3.000000)
glVertex3f(-0.011559,-0.003756,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,3.000000)
glVertex3f(-0.012153,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,3.000000)
glVertex3f(-0.011559,0.003756,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,3.000000)
glVertex3f(-0.009832,0.007144,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,3.000000)
glVertex3f(-0.007144,0.009832,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,3.000000)
glVertex3f(-0.003756,0.011559,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,3.000000)
glVertex3f(0.000000,0.012153,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,3.750000)
glVertex3f(0.000000,0.012153,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,3.750000)
glVertex3f(0.003756,0.011559,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,3.750000)
glVertex3f(0.007144,0.009832,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,3.750000)
glVertex3f(0.009832,0.007144,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,3.750000)
glVertex3f(0.011559,0.003756,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,3.750000)
glVertex3f(0.012153,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,3.750000)
glVertex3f(0.011559,-0.003756,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,3.750000)
glVertex3f(0.009832,-0.007144,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,3.750000)
glVertex3f(0.007144,-0.009832,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,3.750000)
glVertex3f(0.003756,-0.011559,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,3.750000)
glVertex3f(0.000000,-0.012153,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,3.750000)
glVertex3f(-0.003756,-0.011559,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,3.750000)
glVertex3f(-0.007144,-0.009832,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,3.750000)
glVertex3f(-0.009832,-0.007144,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,3.750000)
glVertex3f(-0.011559,-0.003756,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,3.750000)
glVertex3f(-0.012153,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,3.750000)
glVertex3f(-0.011559,0.003756,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,3.750000)
glVertex3f(-0.009832,0.007144,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,3.750000)
glVertex3f(-0.007144,0.009832,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,3.750000)
glVertex3f(-0.003756,0.011559,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,3.750000)
glVertex3f(0.000000,0.012153,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,4.500000)
glVertex3f(0.000000,0.012153,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,4.500000)
glVertex3f(0.003756,0.011559,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,4.500000)
glVertex3f(0.007144,0.009832,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,4.500000)
glVertex3f(0.009832,0.007144,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,4.500000)
glVertex3f(0.011559,0.003756,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,4.500000)
glVertex3f(0.012153,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,4.500000)
glVertex3f(0.011559,-0.003756,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,4.500000)
glVertex3f(0.009832,-0.007144,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,4.500000)
glVertex3f(0.007144,-0.009832,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,4.500000)
glVertex3f(0.003756,-0.011559,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,4.500000)
glVertex3f(0.000000,-0.012153,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,4.500000)
glVertex3f(-0.003756,-0.011559,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,4.500000)
glVertex3f(-0.007144,-0.009832,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,4.500000)
glVertex3f(-0.009832,-0.007144,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,4.500000)
glVertex3f(-0.011559,-0.003756,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,4.500000)
glVertex3f(-0.012153,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,4.500000)
glVertex3f(-0.011559,0.003756,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,4.500000)
glVertex3f(-0.009832,0.007144,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,4.500000)
glVertex3f(-0.007144,0.009832,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,4.500000)
glVertex3f(-0.003756,0.011559,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,4.500000)
glVertex3f(0.000000,0.012153,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,5.250000)
glVertex3f(0.000000,0.012153,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,5.250000)
glVertex3f(0.003756,0.011559,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,5.250000)
glVertex3f(0.007144,0.009832,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,5.250000)
glVertex3f(0.009832,0.007144,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,5.250000)
glVertex3f(0.011559,0.003756,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,5.250000)
glVertex3f(0.012153,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,5.250000)
glVertex3f(0.011559,-0.003756,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,5.250000)
glVertex3f(0.009832,-0.007144,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,5.250000)
glVertex3f(0.007144,-0.009832,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,5.250000)
glVertex3f(0.003756,-0.011559,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,5.250000)
glVertex3f(0.000000,-0.012153,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,5.250000)
glVertex3f(-0.003756,-0.011559,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,5.250000)
glVertex3f(-0.007144,-0.009832,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,5.250000)
glVertex3f(-0.009832,-0.007144,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,5.250000)
glVertex3f(-0.011559,-0.003756,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,5.250000)
glVertex3f(-0.012153,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,5.250000)
glVertex3f(-0.011559,0.003756,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,5.250000)
glVertex3f(-0.009832,0.007144,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,5.250000)
glVertex3f(-0.007144,0.009832,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,5.250000)
glVertex3f(-0.003756,0.011559,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,5.250000)
glVertex3f(0.000000,0.012153,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,6.000000)
glVertex3f(0.000000,0.012153,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,6.000000)
glVertex3f(0.003756,0.011559,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,6.000000)
glVertex3f(0.007144,0.009832,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,6.000000)
glVertex3f(0.009832,0.007144,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,6.000000)
glVertex3f(0.011559,0.003756,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,6.000000)
glVertex3f(0.012153,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,6.000000)
glVertex3f(0.011559,-0.003756,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,6.000000)
glVertex3f(0.009832,-0.007144,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,6.000000)
glVertex3f(0.007144,-0.009832,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,6.000000)
glVertex3f(0.003756,-0.011559,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,6.000000)
glVertex3f(0.000000,-0.012153,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,6.000000)
glVertex3f(-0.003756,-0.011559,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,6.000000)
glVertex3f(-0.007144,-0.009832,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,6.000000)
glVertex3f(-0.009832,-0.007144,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,6.000000)
glVertex3f(-0.011559,-0.003756,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,6.000000)
glVertex3f(-0.012153,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,6.000000)
glVertex3f(-0.011559,0.003756,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,6.000000)
glVertex3f(-0.009832,0.007144,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,6.000000)
glVertex3f(-0.007144,0.009832,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,6.000000)
glVertex3f(-0.003756,0.011559,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,6.000000)
glVertex3f(0.000000,0.012153,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,6.750000)
glVertex3f(0.000000,0.012153,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,6.750000)
glVertex3f(0.003756,0.011559,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,6.750000)
glVertex3f(0.007144,0.009832,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,6.750000)
glVertex3f(0.009832,0.007144,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,6.750000)
glVertex3f(0.011559,0.003756,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,6.750000)
glVertex3f(0.012153,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,6.750000)
glVertex3f(0.011559,-0.003756,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,6.750000)
glVertex3f(0.009832,-0.007144,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,6.750000)
glVertex3f(0.007144,-0.009832,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,6.750000)
glVertex3f(0.003756,-0.011559,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,6.750000)
glVertex3f(0.000000,-0.012153,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,6.750000)
glVertex3f(-0.003756,-0.011559,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,6.750000)
glVertex3f(-0.007144,-0.009832,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,6.750000)
glVertex3f(-0.009832,-0.007144,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,6.750000)
glVertex3f(-0.011559,-0.003756,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,6.750000)
glVertex3f(-0.012153,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,6.750000)
glVertex3f(-0.011559,0.003756,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,6.750000)
glVertex3f(-0.009832,0.007144,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,6.750000)
glVertex3f(-0.007144,0.009832,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,6.750000)
glVertex3f(-0.003756,0.011559,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,6.750000)
glVertex3f(0.000000,0.012153,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,7.500000)
glVertex3f(0.000000,0.012153,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,7.500000)
glVertex3f(0.003756,0.011559,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,7.500000)
glVertex3f(0.007144,0.009832,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,7.500000)
glVertex3f(0.009832,0.007144,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,7.500000)
glVertex3f(0.011559,0.003756,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,7.500000)
glVertex3f(0.012153,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,7.500000)
glVertex3f(0.011559,-0.003756,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,7.500000)
glVertex3f(0.009832,-0.007144,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,7.500000)
glVertex3f(0.007144,-0.009832,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,7.500000)
glVertex3f(0.003756,-0.011559,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,7.500000)
glVertex3f(0.000000,-0.012153,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,7.500000)
glVertex3f(-0.003756,-0.011559,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,7.500000)
glVertex3f(-0.007144,-0.009832,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,7.500000)
glVertex3f(-0.009832,-0.007144,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,7.500000)
glVertex3f(-0.011559,-0.003756,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,7.500000)
glVertex3f(-0.012153,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,7.500000)
glVertex3f(-0.011559,0.003756,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,7.500000)
glVertex3f(-0.009832,0.007144,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,7.500000)
glVertex3f(-0.007144,0.009832,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,7.500000)
glVertex3f(-0.003756,0.011559,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,7.500000)
glVertex3f(0.000000,0.012153,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,8.250000)
glVertex3f(0.000000,0.012153,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,8.250000)
glVertex3f(0.003756,0.011559,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,8.250000)
glVertex3f(0.007144,0.009832,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,8.250000)
glVertex3f(0.009832,0.007144,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,8.250000)
glVertex3f(0.011559,0.003756,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,8.250000)
glVertex3f(0.012153,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,8.250000)
glVertex3f(0.011559,-0.003756,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,8.250000)
glVertex3f(0.009832,-0.007144,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,8.250000)
glVertex3f(0.007144,-0.009832,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,8.250000)
glVertex3f(0.003756,-0.011559,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,8.250000)
glVertex3f(0.000000,-0.012153,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,8.250000)
glVertex3f(-0.003756,-0.011559,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,8.250000)
glVertex3f(-0.007144,-0.009832,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,8.250000)
glVertex3f(-0.009832,-0.007144,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,8.250000)
glVertex3f(-0.011559,-0.003756,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,8.250000)
glVertex3f(-0.012153,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,8.250000)
glVertex3f(-0.011559,0.003756,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,8.250000)
glVertex3f(-0.009832,0.007144,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,8.250000)
glVertex3f(-0.007144,0.009832,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,8.250000)
glVertex3f(-0.003756,0.011559,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,8.250000)
glVertex3f(0.000000,0.012153,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,9.000000)
glVertex3f(0.000000,0.012153,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,9.000000)
glVertex3f(0.003756,0.011559,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,9.000000)
glVertex3f(0.007144,0.009832,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,9.000000)
glVertex3f(0.009832,0.007144,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,9.000000)
glVertex3f(0.011559,0.003756,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,9.000000)
glVertex3f(0.012153,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,9.000000)
glVertex3f(0.011559,-0.003756,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,9.000000)
glVertex3f(0.009832,-0.007144,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,9.000000)
glVertex3f(0.007144,-0.009832,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,9.000000)
glVertex3f(0.003756,-0.011559,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,9.000000)
glVertex3f(0.000000,-0.012153,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,9.000000)
glVertex3f(-0.003756,-0.011559,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,9.000000)
glVertex3f(-0.007144,-0.009832,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,9.000000)
glVertex3f(-0.009832,-0.007144,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,9.000000)
glVertex3f(-0.011559,-0.003756,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,9.000000)
glVertex3f(-0.012153,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,9.000000)
glVertex3f(-0.011559,0.003756,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,9.000000)
glVertex3f(-0.009832,0.007144,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,9.000000)
glVertex3f(-0.007144,0.009832,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,9.000000)
glVertex3f(-0.003756,0.011559,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,9.000000)
glVertex3f(0.000000,0.012153,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,9.750000)
glVertex3f(0.000000,0.012153,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,9.750000)
glVertex3f(0.003756,0.011559,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,9.750000)
glVertex3f(0.007144,0.009832,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,9.750000)
glVertex3f(0.009832,0.007144,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,9.750000)
glVertex3f(0.011559,0.003756,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,9.750000)
glVertex3f(0.012153,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,9.750000)
glVertex3f(0.011559,-0.003756,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,9.750000)
glVertex3f(0.009832,-0.007144,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,9.750000)
glVertex3f(0.007144,-0.009832,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,9.750000)
glVertex3f(0.003756,-0.011559,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,9.750000)
glVertex3f(0.000000,-0.012153,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,9.750000)
glVertex3f(-0.003756,-0.011559,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,9.750000)
glVertex3f(-0.007144,-0.009832,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,9.750000)
glVertex3f(-0.009832,-0.007144,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,9.750000)
glVertex3f(-0.011559,-0.003756,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,9.750000)
glVertex3f(-0.012153,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,9.750000)
glVertex3f(-0.011559,0.003756,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,9.750000)
glVertex3f(-0.009832,0.007144,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,9.750000)
glVertex3f(-0.007144,0.009832,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,9.750000)
glVertex3f(-0.003756,0.011559,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,9.750000)
glVertex3f(0.000000,0.012153,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,10.500000)
glVertex3f(0.000000,0.012153,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,10.500000)
glVertex3f(0.003756,0.011559,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,10.500000)
glVertex3f(0.007144,0.009832,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,10.500000)
glVertex3f(0.009832,0.007144,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,10.500000)
glVertex3f(0.011559,0.003756,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,10.500000)
glVertex3f(0.012153,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,10.500000)
glVertex3f(0.011559,-0.003756,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,10.500000)
glVertex3f(0.009832,-0.007144,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,10.500000)
glVertex3f(0.007144,-0.009832,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,10.500000)
glVertex3f(0.003756,-0.011559,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,10.500000)
glVertex3f(0.000000,-0.012153,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,10.500000)
glVertex3f(-0.003756,-0.011559,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,10.500000)
glVertex3f(-0.007144,-0.009832,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,10.500000)
glVertex3f(-0.009832,-0.007144,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,10.500000)
glVertex3f(-0.011559,-0.003756,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,10.500000)
glVertex3f(-0.012153,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,10.500000)
glVertex3f(-0.011559,0.003756,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,10.500000)
glVertex3f(-0.009832,0.007144,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,10.500000)
glVertex3f(-0.007144,0.009832,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,10.500000)
glVertex3f(-0.003756,0.011559,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,10.500000)
glVertex3f(0.000000,0.012153,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,11.250000)
glVertex3f(0.000000,0.012153,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,11.250000)
glVertex3f(0.003756,0.011559,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,11.250000)
glVertex3f(0.007144,0.009832,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,11.250000)
glVertex3f(0.009832,0.007144,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,11.250000)
glVertex3f(0.011559,0.003756,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,11.250000)
glVertex3f(0.012153,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,11.250000)
glVertex3f(0.011559,-0.003756,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,11.250000)
glVertex3f(0.009832,-0.007144,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,11.250000)
glVertex3f(0.007144,-0.009832,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,11.250000)
glVertex3f(0.003756,-0.011559,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,11.250000)
glVertex3f(0.000000,-0.012153,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,11.250000)
glVertex3f(-0.003756,-0.011559,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,11.250000)
glVertex3f(-0.007144,-0.009832,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,11.250000)
glVertex3f(-0.009832,-0.007144,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,11.250000)
glVertex3f(-0.011559,-0.003756,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,11.250000)
glVertex3f(-0.012153,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,11.250000)
glVertex3f(-0.011559,0.003756,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,11.250000)
glVertex3f(-0.009832,0.007144,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,11.250000)
glVertex3f(-0.007144,0.009832,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,11.250000)
glVertex3f(-0.003756,0.011559,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,11.250000)
glVertex3f(0.000000,0.012153,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,12.000000)
glVertex3f(0.000000,0.012153,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,12.000000)
glVertex3f(0.003756,0.011559,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,12.000000)
glVertex3f(0.007144,0.009832,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,12.000000)
glVertex3f(0.009832,0.007144,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,12.000000)
glVertex3f(0.011559,0.003756,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,12.000000)
glVertex3f(0.012153,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,12.000000)
glVertex3f(0.011559,-0.003756,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,12.000000)
glVertex3f(0.009832,-0.007144,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,12.000000)
glVertex3f(0.007144,-0.009832,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,12.000000)
glVertex3f(0.003756,-0.011559,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,12.000000)
glVertex3f(0.000000,-0.012153,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,12.000000)
glVertex3f(-0.003756,-0.011559,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,12.000000)
glVertex3f(-0.007144,-0.009832,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,12.000000)
glVertex3f(-0.009832,-0.007144,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,12.000000)
glVertex3f(-0.011559,-0.003756,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,12.000000)
glVertex3f(-0.012153,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,12.000000)
glVertex3f(-0.011559,0.003756,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,12.000000)
glVertex3f(-0.009832,0.007144,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,12.000000)
glVertex3f(-0.007144,0.009832,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,12.000000)
glVertex3f(-0.003756,0.011559,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,12.000000)
glVertex3f(0.000000,0.012153,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,12.750000)
glVertex3f(0.000000,0.012153,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,12.750000)
glVertex3f(0.003756,0.011559,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,12.750000)
glVertex3f(0.007144,0.009832,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,12.750000)
glVertex3f(0.009832,0.007144,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,12.750000)
glVertex3f(0.011559,0.003756,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,12.750000)
glVertex3f(0.012153,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,12.750000)
glVertex3f(0.011559,-0.003756,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,12.750000)
glVertex3f(0.009832,-0.007144,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,12.750000)
glVertex3f(0.007144,-0.009832,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,12.750000)
glVertex3f(0.003756,-0.011559,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,12.750000)
glVertex3f(0.000000,-0.012153,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,12.750000)
glVertex3f(-0.003756,-0.011559,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,12.750000)
glVertex3f(-0.007144,-0.009832,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,12.750000)
glVertex3f(-0.009832,-0.007144,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,12.750000)
glVertex3f(-0.011559,-0.003756,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,12.750000)
glVertex3f(-0.012153,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,12.750000)
glVertex3f(-0.011559,0.003756,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,12.750000)
glVertex3f(-0.009832,0.007144,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,12.750000)
glVertex3f(-0.007144,0.009832,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,12.750000)
glVertex3f(-0.003756,0.011559,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,12.750000)
glVertex3f(0.000000,0.012153,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,13.500000)
glVertex3f(0.000000,0.012153,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,13.500000)
glVertex3f(0.003756,0.011559,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,13.500000)
glVertex3f(0.007144,0.009832,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,13.500000)
glVertex3f(0.009832,0.007144,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,13.500000)
glVertex3f(0.011559,0.003756,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,13.500000)
glVertex3f(0.012153,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,13.500000)
glVertex3f(0.011559,-0.003756,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,13.500000)
glVertex3f(0.009832,-0.007144,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,13.500000)
glVertex3f(0.007144,-0.009832,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,13.500000)
glVertex3f(0.003756,-0.011559,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,13.500000)
glVertex3f(0.000000,-0.012153,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,13.500000)
glVertex3f(-0.003756,-0.011559,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,13.500000)
glVertex3f(-0.007144,-0.009832,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,13.500000)
glVertex3f(-0.009832,-0.007144,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,13.500000)
glVertex3f(-0.011559,-0.003756,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,13.500000)
glVertex3f(-0.012153,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,13.500000)
glVertex3f(-0.011559,0.003756,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,13.500000)
glVertex3f(-0.009832,0.007144,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,13.500000)
glVertex3f(-0.007144,0.009832,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,13.500000)
glVertex3f(-0.003756,0.011559,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,13.500000)
glVertex3f(0.000000,0.012153,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,14.250000)
glVertex3f(0.000000,0.012153,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003756,0.011559,14.250000)
glVertex3f(0.003756,0.011559,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007144,0.009832,14.250000)
glVertex3f(0.007144,0.009832,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009832,0.007144,14.250000)
glVertex3f(0.009832,0.007144,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011559,0.003756,14.250000)
glVertex3f(0.011559,0.003756,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012153,0.000000,14.250000)
glVertex3f(0.012153,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011559,-0.003756,14.250000)
glVertex3f(0.011559,-0.003756,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009832,-0.007144,14.250000)
glVertex3f(0.009832,-0.007144,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007144,-0.009832,14.250000)
glVertex3f(0.007144,-0.009832,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003756,-0.011559,14.250000)
glVertex3f(0.003756,-0.011559,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012153,14.250000)
glVertex3f(0.000000,-0.012153,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003756,-0.011559,14.250000)
glVertex3f(-0.003756,-0.011559,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007144,-0.009832,14.250000)
glVertex3f(-0.007144,-0.009832,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009832,-0.007144,14.250000)
glVertex3f(-0.009832,-0.007144,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011559,-0.003756,14.250000)
glVertex3f(-0.011559,-0.003756,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012153,-0.000000,14.250000)
glVertex3f(-0.012153,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011559,0.003756,14.250000)
glVertex3f(-0.011559,0.003756,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009832,0.007144,14.250000)
glVertex3f(-0.009832,0.007144,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007144,0.009832,14.250000)
glVertex3f(-0.007144,0.009832,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003756,0.011559,14.250000)
glVertex3f(-0.003756,0.011559,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012153,14.250000)
glVertex3f(0.000000,0.012153,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.580083,0.211910,113.763962)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,0.000000)
glVertex3f(0.000000,0.013559,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,0.000000)
glVertex3f(0.004190,0.012895,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,0.000000)
glVertex3f(0.007970,0.010969,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,0.000000)
glVertex3f(0.010969,0.007970,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,0.000000)
glVertex3f(0.012895,0.004190,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,0.000000)
glVertex3f(0.013559,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,0.000000)
glVertex3f(0.012895,-0.004190,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,0.000000)
glVertex3f(0.010969,-0.007970,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,0.000000)
glVertex3f(0.007970,-0.010969,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,0.000000)
glVertex3f(0.004190,-0.012895,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,0.000000)
glVertex3f(0.000000,-0.013559,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,0.000000)
glVertex3f(-0.004190,-0.012895,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,0.000000)
glVertex3f(-0.007970,-0.010969,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,0.000000)
glVertex3f(-0.010969,-0.007970,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,0.000000)
glVertex3f(-0.012895,-0.004190,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,0.000000)
glVertex3f(-0.012895,0.004190,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,0.000000)
glVertex3f(-0.010969,0.007970,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,0.000000)
glVertex3f(-0.007970,0.010969,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,0.000000)
glVertex3f(-0.004190,0.012895,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,0.000000)
glVertex3f(0.000000,0.013559,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,0.750000)
glVertex3f(0.000000,0.013559,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,0.750000)
glVertex3f(0.004190,0.012895,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,0.750000)
glVertex3f(0.007970,0.010969,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,0.750000)
glVertex3f(0.010969,0.007970,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,0.750000)
glVertex3f(0.012895,0.004190,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,0.750000)
glVertex3f(0.013559,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,0.750000)
glVertex3f(0.012895,-0.004190,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,0.750000)
glVertex3f(0.010969,-0.007970,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,0.750000)
glVertex3f(0.007970,-0.010969,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,0.750000)
glVertex3f(0.004190,-0.012895,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,0.750000)
glVertex3f(0.000000,-0.013559,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,0.750000)
glVertex3f(-0.004190,-0.012895,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,0.750000)
glVertex3f(-0.007970,-0.010969,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,0.750000)
glVertex3f(-0.010969,-0.007970,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,0.750000)
glVertex3f(-0.012895,-0.004190,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,0.750000)
glVertex3f(-0.013559,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,0.750000)
glVertex3f(-0.012895,0.004190,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,0.750000)
glVertex3f(-0.010969,0.007970,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,0.750000)
glVertex3f(-0.007970,0.010969,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,0.750000)
glVertex3f(-0.004190,0.012895,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,0.750000)
glVertex3f(0.000000,0.013559,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,1.500000)
glVertex3f(0.000000,0.013559,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,1.500000)
glVertex3f(0.004190,0.012895,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,1.500000)
glVertex3f(0.007970,0.010969,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,1.500000)
glVertex3f(0.010969,0.007970,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,1.500000)
glVertex3f(0.012895,0.004190,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,1.500000)
glVertex3f(0.013559,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,1.500000)
glVertex3f(0.012895,-0.004190,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,1.500000)
glVertex3f(0.010969,-0.007970,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,1.500000)
glVertex3f(0.007970,-0.010969,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,1.500000)
glVertex3f(0.004190,-0.012895,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,1.500000)
glVertex3f(0.000000,-0.013559,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,1.500000)
glVertex3f(-0.004190,-0.012895,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,1.500000)
glVertex3f(-0.007970,-0.010969,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,1.500000)
glVertex3f(-0.010969,-0.007970,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,1.500000)
glVertex3f(-0.012895,-0.004190,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,1.500000)
glVertex3f(-0.013559,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,1.500000)
glVertex3f(-0.012895,0.004190,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,1.500000)
glVertex3f(-0.010969,0.007970,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,1.500000)
glVertex3f(-0.007970,0.010969,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,1.500000)
glVertex3f(-0.004190,0.012895,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,1.500000)
glVertex3f(0.000000,0.013559,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,2.250000)
glVertex3f(0.000000,0.013559,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,2.250000)
glVertex3f(0.004190,0.012895,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,2.250000)
glVertex3f(0.007970,0.010969,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,2.250000)
glVertex3f(0.010969,0.007970,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,2.250000)
glVertex3f(0.012895,0.004190,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,2.250000)
glVertex3f(0.013559,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,2.250000)
glVertex3f(0.012895,-0.004190,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,2.250000)
glVertex3f(0.010969,-0.007970,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,2.250000)
glVertex3f(0.007970,-0.010969,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,2.250000)
glVertex3f(0.004190,-0.012895,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,2.250000)
glVertex3f(0.000000,-0.013559,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,2.250000)
glVertex3f(-0.004190,-0.012895,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,2.250000)
glVertex3f(-0.007970,-0.010969,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,2.250000)
glVertex3f(-0.010969,-0.007970,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,2.250000)
glVertex3f(-0.012895,-0.004190,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,2.250000)
glVertex3f(-0.013559,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,2.250000)
glVertex3f(-0.012895,0.004190,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,2.250000)
glVertex3f(-0.010969,0.007970,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,2.250000)
glVertex3f(-0.007970,0.010969,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,2.250000)
glVertex3f(-0.004190,0.012895,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,2.250000)
glVertex3f(0.000000,0.013559,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,3.000000)
glVertex3f(0.000000,0.013559,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,3.000000)
glVertex3f(0.004190,0.012895,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,3.000000)
glVertex3f(0.007970,0.010969,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,3.000000)
glVertex3f(0.010969,0.007970,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,3.000000)
glVertex3f(0.012895,0.004190,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,3.000000)
glVertex3f(0.013559,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,3.000000)
glVertex3f(0.012895,-0.004190,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,3.000000)
glVertex3f(0.010969,-0.007970,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,3.000000)
glVertex3f(0.007970,-0.010969,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,3.000000)
glVertex3f(0.004190,-0.012895,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,3.000000)
glVertex3f(0.000000,-0.013559,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,3.000000)
glVertex3f(-0.004190,-0.012895,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,3.000000)
glVertex3f(-0.007970,-0.010969,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,3.000000)
glVertex3f(-0.010969,-0.007970,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,3.000000)
glVertex3f(-0.012895,-0.004190,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,3.000000)
glVertex3f(-0.013559,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,3.000000)
glVertex3f(-0.012895,0.004190,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,3.000000)
glVertex3f(-0.010969,0.007970,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,3.000000)
glVertex3f(-0.007970,0.010969,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,3.000000)
glVertex3f(-0.004190,0.012895,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,3.000000)
glVertex3f(0.000000,0.013559,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,3.750000)
glVertex3f(0.000000,0.013559,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,3.750000)
glVertex3f(0.004190,0.012895,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,3.750000)
glVertex3f(0.007970,0.010969,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,3.750000)
glVertex3f(0.010969,0.007970,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,3.750000)
glVertex3f(0.012895,0.004190,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,3.750000)
glVertex3f(0.013559,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,3.750000)
glVertex3f(0.012895,-0.004190,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,3.750000)
glVertex3f(0.010969,-0.007970,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,3.750000)
glVertex3f(0.007970,-0.010969,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,3.750000)
glVertex3f(0.004190,-0.012895,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,3.750000)
glVertex3f(0.000000,-0.013559,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,3.750000)
glVertex3f(-0.004190,-0.012895,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,3.750000)
glVertex3f(-0.007970,-0.010969,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,3.750000)
glVertex3f(-0.010969,-0.007970,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,3.750000)
glVertex3f(-0.012895,-0.004190,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,3.750000)
glVertex3f(-0.013559,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,3.750000)
glVertex3f(-0.012895,0.004190,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,3.750000)
glVertex3f(-0.010969,0.007970,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,3.750000)
glVertex3f(-0.007970,0.010969,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,3.750000)
glVertex3f(-0.004190,0.012895,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,3.750000)
glVertex3f(0.000000,0.013559,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,4.500000)
glVertex3f(0.000000,0.013559,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,4.500000)
glVertex3f(0.004190,0.012895,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,4.500000)
glVertex3f(0.007970,0.010969,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,4.500000)
glVertex3f(0.010969,0.007970,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,4.500000)
glVertex3f(0.012895,0.004190,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,4.500000)
glVertex3f(0.013559,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,4.500000)
glVertex3f(0.012895,-0.004190,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,4.500000)
glVertex3f(0.010969,-0.007970,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,4.500000)
glVertex3f(0.007970,-0.010969,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,4.500000)
glVertex3f(0.004190,-0.012895,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,4.500000)
glVertex3f(0.000000,-0.013559,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,4.500000)
glVertex3f(-0.004190,-0.012895,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,4.500000)
glVertex3f(-0.007970,-0.010969,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,4.500000)
glVertex3f(-0.010969,-0.007970,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,4.500000)
glVertex3f(-0.012895,-0.004190,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,4.500000)
glVertex3f(-0.013559,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,4.500000)
glVertex3f(-0.012895,0.004190,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,4.500000)
glVertex3f(-0.010969,0.007970,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,4.500000)
glVertex3f(-0.007970,0.010969,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,4.500000)
glVertex3f(-0.004190,0.012895,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,4.500000)
glVertex3f(0.000000,0.013559,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,5.250000)
glVertex3f(0.000000,0.013559,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,5.250000)
glVertex3f(0.004190,0.012895,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,5.250000)
glVertex3f(0.007970,0.010969,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,5.250000)
glVertex3f(0.010969,0.007970,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,5.250000)
glVertex3f(0.012895,0.004190,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,5.250000)
glVertex3f(0.013559,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,5.250000)
glVertex3f(0.012895,-0.004190,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,5.250000)
glVertex3f(0.010969,-0.007970,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,5.250000)
glVertex3f(0.007970,-0.010969,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,5.250000)
glVertex3f(0.004190,-0.012895,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,5.250000)
glVertex3f(0.000000,-0.013559,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,5.250000)
glVertex3f(-0.004190,-0.012895,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,5.250000)
glVertex3f(-0.007970,-0.010969,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,5.250000)
glVertex3f(-0.010969,-0.007970,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,5.250000)
glVertex3f(-0.012895,-0.004190,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,5.250000)
glVertex3f(-0.013559,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,5.250000)
glVertex3f(-0.012895,0.004190,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,5.250000)
glVertex3f(-0.010969,0.007970,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,5.250000)
glVertex3f(-0.007970,0.010969,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,5.250000)
glVertex3f(-0.004190,0.012895,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,5.250000)
glVertex3f(0.000000,0.013559,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,6.000000)
glVertex3f(0.000000,0.013559,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,6.000000)
glVertex3f(0.004190,0.012895,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,6.000000)
glVertex3f(0.007970,0.010969,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,6.000000)
glVertex3f(0.010969,0.007970,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,6.000000)
glVertex3f(0.012895,0.004190,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,6.000000)
glVertex3f(0.013559,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,6.000000)
glVertex3f(0.012895,-0.004190,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,6.000000)
glVertex3f(0.010969,-0.007970,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,6.000000)
glVertex3f(0.007970,-0.010969,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,6.000000)
glVertex3f(0.004190,-0.012895,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,6.000000)
glVertex3f(0.000000,-0.013559,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,6.000000)
glVertex3f(-0.004190,-0.012895,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,6.000000)
glVertex3f(-0.007970,-0.010969,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,6.000000)
glVertex3f(-0.010969,-0.007970,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,6.000000)
glVertex3f(-0.012895,-0.004190,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,6.000000)
glVertex3f(-0.013559,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,6.000000)
glVertex3f(-0.012895,0.004190,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,6.000000)
glVertex3f(-0.010969,0.007970,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,6.000000)
glVertex3f(-0.007970,0.010969,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,6.000000)
glVertex3f(-0.004190,0.012895,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,6.000000)
glVertex3f(0.000000,0.013559,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,6.750000)
glVertex3f(0.000000,0.013559,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,6.750000)
glVertex3f(0.004190,0.012895,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,6.750000)
glVertex3f(0.007970,0.010969,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,6.750000)
glVertex3f(0.010969,0.007970,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,6.750000)
glVertex3f(0.012895,0.004190,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,6.750000)
glVertex3f(0.013559,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,6.750000)
glVertex3f(0.012895,-0.004190,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,6.750000)
glVertex3f(0.010969,-0.007970,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,6.750000)
glVertex3f(0.007970,-0.010969,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,6.750000)
glVertex3f(0.004190,-0.012895,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,6.750000)
glVertex3f(0.000000,-0.013559,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,6.750000)
glVertex3f(-0.004190,-0.012895,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,6.750000)
glVertex3f(-0.007970,-0.010969,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,6.750000)
glVertex3f(-0.010969,-0.007970,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,6.750000)
glVertex3f(-0.012895,-0.004190,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,6.750000)
glVertex3f(-0.013559,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,6.750000)
glVertex3f(-0.012895,0.004190,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,6.750000)
glVertex3f(-0.010969,0.007970,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,6.750000)
glVertex3f(-0.007970,0.010969,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,6.750000)
glVertex3f(-0.004190,0.012895,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,6.750000)
glVertex3f(0.000000,0.013559,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,7.500000)
glVertex3f(0.000000,0.013559,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,7.500000)
glVertex3f(0.004190,0.012895,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,7.500000)
glVertex3f(0.007970,0.010969,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,7.500000)
glVertex3f(0.010969,0.007970,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,7.500000)
glVertex3f(0.012895,0.004190,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,7.500000)
glVertex3f(0.013559,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,7.500000)
glVertex3f(0.012895,-0.004190,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,7.500000)
glVertex3f(0.010969,-0.007970,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,7.500000)
glVertex3f(0.007970,-0.010969,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,7.500000)
glVertex3f(0.004190,-0.012895,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,7.500000)
glVertex3f(0.000000,-0.013559,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,7.500000)
glVertex3f(-0.004190,-0.012895,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,7.500000)
glVertex3f(-0.007970,-0.010969,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,7.500000)
glVertex3f(-0.010969,-0.007970,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,7.500000)
glVertex3f(-0.012895,-0.004190,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,7.500000)
glVertex3f(-0.013559,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,7.500000)
glVertex3f(-0.012895,0.004190,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,7.500000)
glVertex3f(-0.010969,0.007970,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,7.500000)
glVertex3f(-0.007970,0.010969,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,7.500000)
glVertex3f(-0.004190,0.012895,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,7.500000)
glVertex3f(0.000000,0.013559,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,8.250000)
glVertex3f(0.000000,0.013559,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,8.250000)
glVertex3f(0.004190,0.012895,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,8.250000)
glVertex3f(0.007970,0.010969,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,8.250000)
glVertex3f(0.010969,0.007970,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,8.250000)
glVertex3f(0.012895,0.004190,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,8.250000)
glVertex3f(0.013559,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,8.250000)
glVertex3f(0.012895,-0.004190,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,8.250000)
glVertex3f(0.010969,-0.007970,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,8.250000)
glVertex3f(0.007970,-0.010969,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,8.250000)
glVertex3f(0.004190,-0.012895,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,8.250000)
glVertex3f(0.000000,-0.013559,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,8.250000)
glVertex3f(-0.004190,-0.012895,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,8.250000)
glVertex3f(-0.007970,-0.010969,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,8.250000)
glVertex3f(-0.010969,-0.007970,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,8.250000)
glVertex3f(-0.012895,-0.004190,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,8.250000)
glVertex3f(-0.013559,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,8.250000)
glVertex3f(-0.012895,0.004190,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,8.250000)
glVertex3f(-0.010969,0.007970,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,8.250000)
glVertex3f(-0.007970,0.010969,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,8.250000)
glVertex3f(-0.004190,0.012895,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,8.250000)
glVertex3f(0.000000,0.013559,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,9.000000)
glVertex3f(0.000000,0.013559,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,9.000000)
glVertex3f(0.004190,0.012895,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,9.000000)
glVertex3f(0.007970,0.010969,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,9.000000)
glVertex3f(0.010969,0.007970,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,9.000000)
glVertex3f(0.012895,0.004190,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,9.000000)
glVertex3f(0.013559,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,9.000000)
glVertex3f(0.012895,-0.004190,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,9.000000)
glVertex3f(0.010969,-0.007970,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,9.000000)
glVertex3f(0.007970,-0.010969,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,9.000000)
glVertex3f(0.004190,-0.012895,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,9.000000)
glVertex3f(0.000000,-0.013559,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,9.000000)
glVertex3f(-0.004190,-0.012895,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,9.000000)
glVertex3f(-0.007970,-0.010969,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,9.000000)
glVertex3f(-0.010969,-0.007970,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,9.000000)
glVertex3f(-0.012895,-0.004190,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,9.000000)
glVertex3f(-0.013559,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,9.000000)
glVertex3f(-0.012895,0.004190,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,9.000000)
glVertex3f(-0.010969,0.007970,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,9.000000)
glVertex3f(-0.007970,0.010969,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,9.000000)
glVertex3f(-0.004190,0.012895,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,9.000000)
glVertex3f(0.000000,0.013559,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,9.750000)
glVertex3f(0.000000,0.013559,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,9.750000)
glVertex3f(0.004190,0.012895,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,9.750000)
glVertex3f(0.007970,0.010969,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,9.750000)
glVertex3f(0.010969,0.007970,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,9.750000)
glVertex3f(0.012895,0.004190,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,9.750000)
glVertex3f(0.013559,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,9.750000)
glVertex3f(0.012895,-0.004190,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,9.750000)
glVertex3f(0.010969,-0.007970,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,9.750000)
glVertex3f(0.007970,-0.010969,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,9.750000)
glVertex3f(0.004190,-0.012895,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,9.750000)
glVertex3f(0.000000,-0.013559,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,9.750000)
glVertex3f(-0.004190,-0.012895,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,9.750000)
glVertex3f(-0.007970,-0.010969,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,9.750000)
glVertex3f(-0.010969,-0.007970,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,9.750000)
glVertex3f(-0.012895,-0.004190,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,9.750000)
glVertex3f(-0.013559,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,9.750000)
glVertex3f(-0.012895,0.004190,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,9.750000)
glVertex3f(-0.010969,0.007970,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,9.750000)
glVertex3f(-0.007970,0.010969,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,9.750000)
glVertex3f(-0.004190,0.012895,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,9.750000)
glVertex3f(0.000000,0.013559,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,10.500000)
glVertex3f(0.000000,0.013559,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,10.500000)
glVertex3f(0.004190,0.012895,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,10.500000)
glVertex3f(0.007970,0.010969,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,10.500000)
glVertex3f(0.010969,0.007970,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,10.500000)
glVertex3f(0.012895,0.004190,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,10.500000)
glVertex3f(0.013559,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,10.500000)
glVertex3f(0.012895,-0.004190,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,10.500000)
glVertex3f(0.010969,-0.007970,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,10.500000)
glVertex3f(0.007970,-0.010969,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,10.500000)
glVertex3f(0.004190,-0.012895,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,10.500000)
glVertex3f(0.000000,-0.013559,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,10.500000)
glVertex3f(-0.004190,-0.012895,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,10.500000)
glVertex3f(-0.007970,-0.010969,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,10.500000)
glVertex3f(-0.010969,-0.007970,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,10.500000)
glVertex3f(-0.012895,-0.004190,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,10.500000)
glVertex3f(-0.013559,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,10.500000)
glVertex3f(-0.012895,0.004190,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,10.500000)
glVertex3f(-0.010969,0.007970,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,10.500000)
glVertex3f(-0.007970,0.010969,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,10.500000)
glVertex3f(-0.004190,0.012895,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,10.500000)
glVertex3f(0.000000,0.013559,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,11.250000)
glVertex3f(0.000000,0.013559,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,11.250000)
glVertex3f(0.004190,0.012895,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,11.250000)
glVertex3f(0.007970,0.010969,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,11.250000)
glVertex3f(0.010969,0.007970,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,11.250000)
glVertex3f(0.012895,0.004190,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,11.250000)
glVertex3f(0.013559,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,11.250000)
glVertex3f(0.012895,-0.004190,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,11.250000)
glVertex3f(0.010969,-0.007970,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,11.250000)
glVertex3f(0.007970,-0.010969,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,11.250000)
glVertex3f(0.004190,-0.012895,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,11.250000)
glVertex3f(0.000000,-0.013559,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,11.250000)
glVertex3f(-0.004190,-0.012895,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,11.250000)
glVertex3f(-0.007970,-0.010969,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,11.250000)
glVertex3f(-0.010969,-0.007970,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,11.250000)
glVertex3f(-0.012895,-0.004190,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,11.250000)
glVertex3f(-0.013559,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,11.250000)
glVertex3f(-0.012895,0.004190,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,11.250000)
glVertex3f(-0.010969,0.007970,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,11.250000)
glVertex3f(-0.007970,0.010969,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,11.250000)
glVertex3f(-0.004190,0.012895,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,11.250000)
glVertex3f(0.000000,0.013559,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,12.000000)
glVertex3f(0.000000,0.013559,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,12.000000)
glVertex3f(0.004190,0.012895,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,12.000000)
glVertex3f(0.007970,0.010969,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,12.000000)
glVertex3f(0.010969,0.007970,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,12.000000)
glVertex3f(0.012895,0.004190,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,12.000000)
glVertex3f(0.013559,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,12.000000)
glVertex3f(0.012895,-0.004190,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,12.000000)
glVertex3f(0.010969,-0.007970,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,12.000000)
glVertex3f(0.007970,-0.010969,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,12.000000)
glVertex3f(0.004190,-0.012895,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,12.000000)
glVertex3f(0.000000,-0.013559,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,12.000000)
glVertex3f(-0.004190,-0.012895,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,12.000000)
glVertex3f(-0.007970,-0.010969,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,12.000000)
glVertex3f(-0.010969,-0.007970,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,12.000000)
glVertex3f(-0.012895,-0.004190,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,12.000000)
glVertex3f(-0.013559,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,12.000000)
glVertex3f(-0.012895,0.004190,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,12.000000)
glVertex3f(-0.010969,0.007970,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,12.000000)
glVertex3f(-0.007970,0.010969,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,12.000000)
glVertex3f(-0.004190,0.012895,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,12.000000)
glVertex3f(0.000000,0.013559,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,12.750000)
glVertex3f(0.000000,0.013559,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,12.750000)
glVertex3f(0.004190,0.012895,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,12.750000)
glVertex3f(0.007970,0.010969,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,12.750000)
glVertex3f(0.010969,0.007970,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,12.750000)
glVertex3f(0.012895,0.004190,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,12.750000)
glVertex3f(0.013559,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,12.750000)
glVertex3f(0.012895,-0.004190,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,12.750000)
glVertex3f(0.010969,-0.007970,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,12.750000)
glVertex3f(0.007970,-0.010969,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,12.750000)
glVertex3f(0.004190,-0.012895,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,12.750000)
glVertex3f(0.000000,-0.013559,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,12.750000)
glVertex3f(-0.004190,-0.012895,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,12.750000)
glVertex3f(-0.007970,-0.010969,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,12.750000)
glVertex3f(-0.010969,-0.007970,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,12.750000)
glVertex3f(-0.012895,-0.004190,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,12.750000)
glVertex3f(-0.013559,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,12.750000)
glVertex3f(-0.012895,0.004190,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,12.750000)
glVertex3f(-0.010969,0.007970,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,12.750000)
glVertex3f(-0.007970,0.010969,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,12.750000)
glVertex3f(-0.004190,0.012895,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,12.750000)
glVertex3f(0.000000,0.013559,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,13.500000)
glVertex3f(0.000000,0.013559,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,13.500000)
glVertex3f(0.004190,0.012895,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,13.500000)
glVertex3f(0.007970,0.010969,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,13.500000)
glVertex3f(0.010969,0.007970,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,13.500000)
glVertex3f(0.012895,0.004190,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,13.500000)
glVertex3f(0.013559,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,13.500000)
glVertex3f(0.012895,-0.004190,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,13.500000)
glVertex3f(0.010969,-0.007970,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,13.500000)
glVertex3f(0.007970,-0.010969,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,13.500000)
glVertex3f(0.004190,-0.012895,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,13.500000)
glVertex3f(0.000000,-0.013559,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,13.500000)
glVertex3f(-0.004190,-0.012895,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,13.500000)
glVertex3f(-0.007970,-0.010969,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,13.500000)
glVertex3f(-0.010969,-0.007970,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,13.500000)
glVertex3f(-0.012895,-0.004190,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,13.500000)
glVertex3f(-0.013559,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,13.500000)
glVertex3f(-0.012895,0.004190,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,13.500000)
glVertex3f(-0.010969,0.007970,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,13.500000)
glVertex3f(-0.007970,0.010969,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,13.500000)
glVertex3f(-0.004190,0.012895,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,13.500000)
glVertex3f(0.000000,0.013559,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,14.250000)
glVertex3f(0.000000,0.013559,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004190,0.012895,14.250000)
glVertex3f(0.004190,0.012895,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007970,0.010969,14.250000)
glVertex3f(0.007970,0.010969,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010969,0.007970,14.250000)
glVertex3f(0.010969,0.007970,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012895,0.004190,14.250000)
glVertex3f(0.012895,0.004190,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013559,0.000000,14.250000)
glVertex3f(0.013559,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012895,-0.004190,14.250000)
glVertex3f(0.012895,-0.004190,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010969,-0.007970,14.250000)
glVertex3f(0.010969,-0.007970,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007970,-0.010969,14.250000)
glVertex3f(0.007970,-0.010969,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004190,-0.012895,14.250000)
glVertex3f(0.004190,-0.012895,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013559,14.250000)
glVertex3f(0.000000,-0.013559,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004190,-0.012895,14.250000)
glVertex3f(-0.004190,-0.012895,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007970,-0.010969,14.250000)
glVertex3f(-0.007970,-0.010969,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010969,-0.007970,14.250000)
glVertex3f(-0.010969,-0.007970,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012895,-0.004190,14.250000)
glVertex3f(-0.012895,-0.004190,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013559,-0.000000,14.250000)
glVertex3f(-0.013559,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012895,0.004190,14.250000)
glVertex3f(-0.012895,0.004190,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010969,0.007970,14.250000)
glVertex3f(-0.010969,0.007970,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007970,0.010969,14.250000)
glVertex3f(-0.007970,0.010969,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004190,0.012895,14.250000)
glVertex3f(-0.004190,0.012895,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013559,14.250000)
glVertex3f(0.000000,0.013559,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.584250,0.206960,114.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,0.000000)
glVertex3f(0.000000,0.015141,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,0.000000)
glVertex3f(0.004679,0.014400,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,0.000000)
glVertex3f(0.008900,0.012249,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,0.000000)
glVertex3f(0.012249,0.008900,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,0.000000)
glVertex3f(0.014400,0.004679,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,0.000000)
glVertex3f(0.015141,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,0.000000)
glVertex3f(0.014400,-0.004679,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,0.000000)
glVertex3f(0.012249,-0.008900,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,0.000000)
glVertex3f(0.008900,-0.012249,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,0.000000)
glVertex3f(0.004679,-0.014400,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,0.000000)
glVertex3f(0.000000,-0.015141,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,0.000000)
glVertex3f(-0.004679,-0.014400,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,0.000000)
glVertex3f(-0.008900,-0.012249,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,0.000000)
glVertex3f(-0.012249,-0.008900,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,0.000000)
glVertex3f(-0.014400,-0.004679,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,0.000000)
glVertex3f(-0.014400,0.004679,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,0.000000)
glVertex3f(-0.012249,0.008900,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,0.000000)
glVertex3f(-0.008900,0.012249,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,0.000000)
glVertex3f(-0.004679,0.014400,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,0.000000)
glVertex3f(0.000000,0.015141,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,0.750000)
glVertex3f(0.000000,0.015141,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,0.750000)
glVertex3f(0.004679,0.014400,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,0.750000)
glVertex3f(0.008900,0.012249,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,0.750000)
glVertex3f(0.012249,0.008900,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,0.750000)
glVertex3f(0.014400,0.004679,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,0.750000)
glVertex3f(0.015141,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,0.750000)
glVertex3f(0.014400,-0.004679,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,0.750000)
glVertex3f(0.012249,-0.008900,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,0.750000)
glVertex3f(0.008900,-0.012249,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,0.750000)
glVertex3f(0.004679,-0.014400,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,0.750000)
glVertex3f(0.000000,-0.015141,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,0.750000)
glVertex3f(-0.004679,-0.014400,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,0.750000)
glVertex3f(-0.008900,-0.012249,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,0.750000)
glVertex3f(-0.012249,-0.008900,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,0.750000)
glVertex3f(-0.014400,-0.004679,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,0.750000)
glVertex3f(-0.015141,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,0.750000)
glVertex3f(-0.014400,0.004679,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,0.750000)
glVertex3f(-0.012249,0.008900,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,0.750000)
glVertex3f(-0.008900,0.012249,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,0.750000)
glVertex3f(-0.004679,0.014400,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,0.750000)
glVertex3f(0.000000,0.015141,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,1.500000)
glVertex3f(0.000000,0.015141,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,1.500000)
glVertex3f(0.004679,0.014400,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,1.500000)
glVertex3f(0.008900,0.012249,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,1.500000)
glVertex3f(0.012249,0.008900,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,1.500000)
glVertex3f(0.014400,0.004679,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,1.500000)
glVertex3f(0.015141,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,1.500000)
glVertex3f(0.014400,-0.004679,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,1.500000)
glVertex3f(0.012249,-0.008900,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,1.500000)
glVertex3f(0.008900,-0.012249,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,1.500000)
glVertex3f(0.004679,-0.014400,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,1.500000)
glVertex3f(0.000000,-0.015141,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,1.500000)
glVertex3f(-0.004679,-0.014400,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,1.500000)
glVertex3f(-0.008900,-0.012249,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,1.500000)
glVertex3f(-0.012249,-0.008900,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,1.500000)
glVertex3f(-0.014400,-0.004679,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,1.500000)
glVertex3f(-0.015141,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,1.500000)
glVertex3f(-0.014400,0.004679,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,1.500000)
glVertex3f(-0.012249,0.008900,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,1.500000)
glVertex3f(-0.008900,0.012249,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,1.500000)
glVertex3f(-0.004679,0.014400,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,1.500000)
glVertex3f(0.000000,0.015141,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,2.250000)
glVertex3f(0.000000,0.015141,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,2.250000)
glVertex3f(0.004679,0.014400,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,2.250000)
glVertex3f(0.008900,0.012249,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,2.250000)
glVertex3f(0.012249,0.008900,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,2.250000)
glVertex3f(0.014400,0.004679,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,2.250000)
glVertex3f(0.015141,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,2.250000)
glVertex3f(0.014400,-0.004679,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,2.250000)
glVertex3f(0.012249,-0.008900,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,2.250000)
glVertex3f(0.008900,-0.012249,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,2.250000)
glVertex3f(0.004679,-0.014400,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,2.250000)
glVertex3f(0.000000,-0.015141,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,2.250000)
glVertex3f(-0.004679,-0.014400,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,2.250000)
glVertex3f(-0.008900,-0.012249,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,2.250000)
glVertex3f(-0.012249,-0.008900,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,2.250000)
glVertex3f(-0.014400,-0.004679,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,2.250000)
glVertex3f(-0.015141,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,2.250000)
glVertex3f(-0.014400,0.004679,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,2.250000)
glVertex3f(-0.012249,0.008900,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,2.250000)
glVertex3f(-0.008900,0.012249,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,2.250000)
glVertex3f(-0.004679,0.014400,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,2.250000)
glVertex3f(0.000000,0.015141,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,3.000000)
glVertex3f(0.000000,0.015141,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,3.000000)
glVertex3f(0.004679,0.014400,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,3.000000)
glVertex3f(0.008900,0.012249,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,3.000000)
glVertex3f(0.012249,0.008900,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,3.000000)
glVertex3f(0.014400,0.004679,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,3.000000)
glVertex3f(0.015141,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,3.000000)
glVertex3f(0.014400,-0.004679,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,3.000000)
glVertex3f(0.012249,-0.008900,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,3.000000)
glVertex3f(0.008900,-0.012249,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,3.000000)
glVertex3f(0.004679,-0.014400,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,3.000000)
glVertex3f(0.000000,-0.015141,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,3.000000)
glVertex3f(-0.004679,-0.014400,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,3.000000)
glVertex3f(-0.008900,-0.012249,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,3.000000)
glVertex3f(-0.012249,-0.008900,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,3.000000)
glVertex3f(-0.014400,-0.004679,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,3.000000)
glVertex3f(-0.015141,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,3.000000)
glVertex3f(-0.014400,0.004679,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,3.000000)
glVertex3f(-0.012249,0.008900,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,3.000000)
glVertex3f(-0.008900,0.012249,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,3.000000)
glVertex3f(-0.004679,0.014400,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,3.000000)
glVertex3f(0.000000,0.015141,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,3.750000)
glVertex3f(0.000000,0.015141,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,3.750000)
glVertex3f(0.004679,0.014400,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,3.750000)
glVertex3f(0.008900,0.012249,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,3.750000)
glVertex3f(0.012249,0.008900,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,3.750000)
glVertex3f(0.014400,0.004679,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,3.750000)
glVertex3f(0.015141,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,3.750000)
glVertex3f(0.014400,-0.004679,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,3.750000)
glVertex3f(0.012249,-0.008900,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,3.750000)
glVertex3f(0.008900,-0.012249,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,3.750000)
glVertex3f(0.004679,-0.014400,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,3.750000)
glVertex3f(0.000000,-0.015141,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,3.750000)
glVertex3f(-0.004679,-0.014400,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,3.750000)
glVertex3f(-0.008900,-0.012249,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,3.750000)
glVertex3f(-0.012249,-0.008900,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,3.750000)
glVertex3f(-0.014400,-0.004679,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,3.750000)
glVertex3f(-0.015141,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,3.750000)
glVertex3f(-0.014400,0.004679,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,3.750000)
glVertex3f(-0.012249,0.008900,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,3.750000)
glVertex3f(-0.008900,0.012249,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,3.750000)
glVertex3f(-0.004679,0.014400,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,3.750000)
glVertex3f(0.000000,0.015141,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,4.500000)
glVertex3f(0.000000,0.015141,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,4.500000)
glVertex3f(0.004679,0.014400,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,4.500000)
glVertex3f(0.008900,0.012249,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,4.500000)
glVertex3f(0.012249,0.008900,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,4.500000)
glVertex3f(0.014400,0.004679,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,4.500000)
glVertex3f(0.015141,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,4.500000)
glVertex3f(0.014400,-0.004679,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,4.500000)
glVertex3f(0.012249,-0.008900,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,4.500000)
glVertex3f(0.008900,-0.012249,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,4.500000)
glVertex3f(0.004679,-0.014400,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,4.500000)
glVertex3f(0.000000,-0.015141,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,4.500000)
glVertex3f(-0.004679,-0.014400,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,4.500000)
glVertex3f(-0.008900,-0.012249,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,4.500000)
glVertex3f(-0.012249,-0.008900,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,4.500000)
glVertex3f(-0.014400,-0.004679,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,4.500000)
glVertex3f(-0.015141,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,4.500000)
glVertex3f(-0.014400,0.004679,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,4.500000)
glVertex3f(-0.012249,0.008900,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,4.500000)
glVertex3f(-0.008900,0.012249,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,4.500000)
glVertex3f(-0.004679,0.014400,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,4.500000)
glVertex3f(0.000000,0.015141,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,5.250000)
glVertex3f(0.000000,0.015141,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,5.250000)
glVertex3f(0.004679,0.014400,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,5.250000)
glVertex3f(0.008900,0.012249,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,5.250000)
glVertex3f(0.012249,0.008900,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,5.250000)
glVertex3f(0.014400,0.004679,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,5.250000)
glVertex3f(0.015141,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,5.250000)
glVertex3f(0.014400,-0.004679,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,5.250000)
glVertex3f(0.012249,-0.008900,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,5.250000)
glVertex3f(0.008900,-0.012249,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,5.250000)
glVertex3f(0.004679,-0.014400,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,5.250000)
glVertex3f(0.000000,-0.015141,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,5.250000)
glVertex3f(-0.004679,-0.014400,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,5.250000)
glVertex3f(-0.008900,-0.012249,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,5.250000)
glVertex3f(-0.012249,-0.008900,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,5.250000)
glVertex3f(-0.014400,-0.004679,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,5.250000)
glVertex3f(-0.015141,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,5.250000)
glVertex3f(-0.014400,0.004679,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,5.250000)
glVertex3f(-0.012249,0.008900,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,5.250000)
glVertex3f(-0.008900,0.012249,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,5.250000)
glVertex3f(-0.004679,0.014400,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,5.250000)
glVertex3f(0.000000,0.015141,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,6.000000)
glVertex3f(0.000000,0.015141,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,6.000000)
glVertex3f(0.004679,0.014400,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,6.000000)
glVertex3f(0.008900,0.012249,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,6.000000)
glVertex3f(0.012249,0.008900,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,6.000000)
glVertex3f(0.014400,0.004679,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,6.000000)
glVertex3f(0.015141,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,6.000000)
glVertex3f(0.014400,-0.004679,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,6.000000)
glVertex3f(0.012249,-0.008900,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,6.000000)
glVertex3f(0.008900,-0.012249,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,6.000000)
glVertex3f(0.004679,-0.014400,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,6.000000)
glVertex3f(0.000000,-0.015141,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,6.000000)
glVertex3f(-0.004679,-0.014400,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,6.000000)
glVertex3f(-0.008900,-0.012249,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,6.000000)
glVertex3f(-0.012249,-0.008900,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,6.000000)
glVertex3f(-0.014400,-0.004679,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,6.000000)
glVertex3f(-0.015141,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,6.000000)
glVertex3f(-0.014400,0.004679,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,6.000000)
glVertex3f(-0.012249,0.008900,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,6.000000)
glVertex3f(-0.008900,0.012249,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,6.000000)
glVertex3f(-0.004679,0.014400,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,6.000000)
glVertex3f(0.000000,0.015141,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,6.750000)
glVertex3f(0.000000,0.015141,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,6.750000)
glVertex3f(0.004679,0.014400,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,6.750000)
glVertex3f(0.008900,0.012249,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,6.750000)
glVertex3f(0.012249,0.008900,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,6.750000)
glVertex3f(0.014400,0.004679,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,6.750000)
glVertex3f(0.015141,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,6.750000)
glVertex3f(0.014400,-0.004679,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,6.750000)
glVertex3f(0.012249,-0.008900,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,6.750000)
glVertex3f(0.008900,-0.012249,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,6.750000)
glVertex3f(0.004679,-0.014400,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,6.750000)
glVertex3f(0.000000,-0.015141,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,6.750000)
glVertex3f(-0.004679,-0.014400,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,6.750000)
glVertex3f(-0.008900,-0.012249,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,6.750000)
glVertex3f(-0.012249,-0.008900,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,6.750000)
glVertex3f(-0.014400,-0.004679,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,6.750000)
glVertex3f(-0.015141,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,6.750000)
glVertex3f(-0.014400,0.004679,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,6.750000)
glVertex3f(-0.012249,0.008900,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,6.750000)
glVertex3f(-0.008900,0.012249,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,6.750000)
glVertex3f(-0.004679,0.014400,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,6.750000)
glVertex3f(0.000000,0.015141,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,7.500000)
glVertex3f(0.000000,0.015141,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,7.500000)
glVertex3f(0.004679,0.014400,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,7.500000)
glVertex3f(0.008900,0.012249,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,7.500000)
glVertex3f(0.012249,0.008900,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,7.500000)
glVertex3f(0.014400,0.004679,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,7.500000)
glVertex3f(0.015141,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,7.500000)
glVertex3f(0.014400,-0.004679,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,7.500000)
glVertex3f(0.012249,-0.008900,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,7.500000)
glVertex3f(0.008900,-0.012249,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,7.500000)
glVertex3f(0.004679,-0.014400,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,7.500000)
glVertex3f(0.000000,-0.015141,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,7.500000)
glVertex3f(-0.004679,-0.014400,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,7.500000)
glVertex3f(-0.008900,-0.012249,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,7.500000)
glVertex3f(-0.012249,-0.008900,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,7.500000)
glVertex3f(-0.014400,-0.004679,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,7.500000)
glVertex3f(-0.015141,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,7.500000)
glVertex3f(-0.014400,0.004679,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,7.500000)
glVertex3f(-0.012249,0.008900,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,7.500000)
glVertex3f(-0.008900,0.012249,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,7.500000)
glVertex3f(-0.004679,0.014400,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,7.500000)
glVertex3f(0.000000,0.015141,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,8.250000)
glVertex3f(0.000000,0.015141,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,8.250000)
glVertex3f(0.004679,0.014400,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,8.250000)
glVertex3f(0.008900,0.012249,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,8.250000)
glVertex3f(0.012249,0.008900,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,8.250000)
glVertex3f(0.014400,0.004679,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,8.250000)
glVertex3f(0.015141,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,8.250000)
glVertex3f(0.014400,-0.004679,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,8.250000)
glVertex3f(0.012249,-0.008900,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,8.250000)
glVertex3f(0.008900,-0.012249,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,8.250000)
glVertex3f(0.004679,-0.014400,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,8.250000)
glVertex3f(0.000000,-0.015141,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,8.250000)
glVertex3f(-0.004679,-0.014400,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,8.250000)
glVertex3f(-0.008900,-0.012249,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,8.250000)
glVertex3f(-0.012249,-0.008900,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,8.250000)
glVertex3f(-0.014400,-0.004679,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,8.250000)
glVertex3f(-0.015141,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,8.250000)
glVertex3f(-0.014400,0.004679,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,8.250000)
glVertex3f(-0.012249,0.008900,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,8.250000)
glVertex3f(-0.008900,0.012249,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,8.250000)
glVertex3f(-0.004679,0.014400,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,8.250000)
glVertex3f(0.000000,0.015141,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,9.000000)
glVertex3f(0.000000,0.015141,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,9.000000)
glVertex3f(0.004679,0.014400,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,9.000000)
glVertex3f(0.008900,0.012249,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,9.000000)
glVertex3f(0.012249,0.008900,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,9.000000)
glVertex3f(0.014400,0.004679,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,9.000000)
glVertex3f(0.015141,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,9.000000)
glVertex3f(0.014400,-0.004679,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,9.000000)
glVertex3f(0.012249,-0.008900,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,9.000000)
glVertex3f(0.008900,-0.012249,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,9.000000)
glVertex3f(0.004679,-0.014400,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,9.000000)
glVertex3f(0.000000,-0.015141,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,9.000000)
glVertex3f(-0.004679,-0.014400,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,9.000000)
glVertex3f(-0.008900,-0.012249,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,9.000000)
glVertex3f(-0.012249,-0.008900,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,9.000000)
glVertex3f(-0.014400,-0.004679,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,9.000000)
glVertex3f(-0.015141,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,9.000000)
glVertex3f(-0.014400,0.004679,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,9.000000)
glVertex3f(-0.012249,0.008900,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,9.000000)
glVertex3f(-0.008900,0.012249,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,9.000000)
glVertex3f(-0.004679,0.014400,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,9.000000)
glVertex3f(0.000000,0.015141,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,9.750000)
glVertex3f(0.000000,0.015141,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,9.750000)
glVertex3f(0.004679,0.014400,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,9.750000)
glVertex3f(0.008900,0.012249,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,9.750000)
glVertex3f(0.012249,0.008900,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,9.750000)
glVertex3f(0.014400,0.004679,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,9.750000)
glVertex3f(0.015141,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,9.750000)
glVertex3f(0.014400,-0.004679,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,9.750000)
glVertex3f(0.012249,-0.008900,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,9.750000)
glVertex3f(0.008900,-0.012249,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,9.750000)
glVertex3f(0.004679,-0.014400,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,9.750000)
glVertex3f(0.000000,-0.015141,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,9.750000)
glVertex3f(-0.004679,-0.014400,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,9.750000)
glVertex3f(-0.008900,-0.012249,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,9.750000)
glVertex3f(-0.012249,-0.008900,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,9.750000)
glVertex3f(-0.014400,-0.004679,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,9.750000)
glVertex3f(-0.015141,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,9.750000)
glVertex3f(-0.014400,0.004679,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,9.750000)
glVertex3f(-0.012249,0.008900,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,9.750000)
glVertex3f(-0.008900,0.012249,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,9.750000)
glVertex3f(-0.004679,0.014400,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,9.750000)
glVertex3f(0.000000,0.015141,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,10.500000)
glVertex3f(0.000000,0.015141,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,10.500000)
glVertex3f(0.004679,0.014400,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,10.500000)
glVertex3f(0.008900,0.012249,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,10.500000)
glVertex3f(0.012249,0.008900,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,10.500000)
glVertex3f(0.014400,0.004679,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,10.500000)
glVertex3f(0.015141,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,10.500000)
glVertex3f(0.014400,-0.004679,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,10.500000)
glVertex3f(0.012249,-0.008900,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,10.500000)
glVertex3f(0.008900,-0.012249,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,10.500000)
glVertex3f(0.004679,-0.014400,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,10.500000)
glVertex3f(0.000000,-0.015141,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,10.500000)
glVertex3f(-0.004679,-0.014400,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,10.500000)
glVertex3f(-0.008900,-0.012249,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,10.500000)
glVertex3f(-0.012249,-0.008900,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,10.500000)
glVertex3f(-0.014400,-0.004679,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,10.500000)
glVertex3f(-0.015141,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,10.500000)
glVertex3f(-0.014400,0.004679,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,10.500000)
glVertex3f(-0.012249,0.008900,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,10.500000)
glVertex3f(-0.008900,0.012249,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,10.500000)
glVertex3f(-0.004679,0.014400,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,10.500000)
glVertex3f(0.000000,0.015141,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,11.250000)
glVertex3f(0.000000,0.015141,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,11.250000)
glVertex3f(0.004679,0.014400,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,11.250000)
glVertex3f(0.008900,0.012249,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,11.250000)
glVertex3f(0.012249,0.008900,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,11.250000)
glVertex3f(0.014400,0.004679,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,11.250000)
glVertex3f(0.015141,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,11.250000)
glVertex3f(0.014400,-0.004679,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,11.250000)
glVertex3f(0.012249,-0.008900,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,11.250000)
glVertex3f(0.008900,-0.012249,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,11.250000)
glVertex3f(0.004679,-0.014400,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,11.250000)
glVertex3f(0.000000,-0.015141,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,11.250000)
glVertex3f(-0.004679,-0.014400,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,11.250000)
glVertex3f(-0.008900,-0.012249,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,11.250000)
glVertex3f(-0.012249,-0.008900,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,11.250000)
glVertex3f(-0.014400,-0.004679,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,11.250000)
glVertex3f(-0.015141,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,11.250000)
glVertex3f(-0.014400,0.004679,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,11.250000)
glVertex3f(-0.012249,0.008900,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,11.250000)
glVertex3f(-0.008900,0.012249,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,11.250000)
glVertex3f(-0.004679,0.014400,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,11.250000)
glVertex3f(0.000000,0.015141,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,12.000000)
glVertex3f(0.000000,0.015141,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,12.000000)
glVertex3f(0.004679,0.014400,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,12.000000)
glVertex3f(0.008900,0.012249,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,12.000000)
glVertex3f(0.012249,0.008900,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,12.000000)
glVertex3f(0.014400,0.004679,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,12.000000)
glVertex3f(0.015141,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,12.000000)
glVertex3f(0.014400,-0.004679,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,12.000000)
glVertex3f(0.012249,-0.008900,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,12.000000)
glVertex3f(0.008900,-0.012249,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,12.000000)
glVertex3f(0.004679,-0.014400,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,12.000000)
glVertex3f(0.000000,-0.015141,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,12.000000)
glVertex3f(-0.004679,-0.014400,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,12.000000)
glVertex3f(-0.008900,-0.012249,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,12.000000)
glVertex3f(-0.012249,-0.008900,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,12.000000)
glVertex3f(-0.014400,-0.004679,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,12.000000)
glVertex3f(-0.015141,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,12.000000)
glVertex3f(-0.014400,0.004679,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,12.000000)
glVertex3f(-0.012249,0.008900,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,12.000000)
glVertex3f(-0.008900,0.012249,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,12.000000)
glVertex3f(-0.004679,0.014400,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,12.000000)
glVertex3f(0.000000,0.015141,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,12.750000)
glVertex3f(0.000000,0.015141,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,12.750000)
glVertex3f(0.004679,0.014400,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,12.750000)
glVertex3f(0.008900,0.012249,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,12.750000)
glVertex3f(0.012249,0.008900,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,12.750000)
glVertex3f(0.014400,0.004679,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,12.750000)
glVertex3f(0.015141,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,12.750000)
glVertex3f(0.014400,-0.004679,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,12.750000)
glVertex3f(0.012249,-0.008900,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,12.750000)
glVertex3f(0.008900,-0.012249,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,12.750000)
glVertex3f(0.004679,-0.014400,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,12.750000)
glVertex3f(0.000000,-0.015141,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,12.750000)
glVertex3f(-0.004679,-0.014400,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,12.750000)
glVertex3f(-0.008900,-0.012249,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,12.750000)
glVertex3f(-0.012249,-0.008900,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,12.750000)
glVertex3f(-0.014400,-0.004679,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,12.750000)
glVertex3f(-0.015141,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,12.750000)
glVertex3f(-0.014400,0.004679,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,12.750000)
glVertex3f(-0.012249,0.008900,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,12.750000)
glVertex3f(-0.008900,0.012249,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,12.750000)
glVertex3f(-0.004679,0.014400,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,12.750000)
glVertex3f(0.000000,0.015141,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,13.500000)
glVertex3f(0.000000,0.015141,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,13.500000)
glVertex3f(0.004679,0.014400,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,13.500000)
glVertex3f(0.008900,0.012249,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,13.500000)
glVertex3f(0.012249,0.008900,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,13.500000)
glVertex3f(0.014400,0.004679,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,13.500000)
glVertex3f(0.015141,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,13.500000)
glVertex3f(0.014400,-0.004679,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,13.500000)
glVertex3f(0.012249,-0.008900,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,13.500000)
glVertex3f(0.008900,-0.012249,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,13.500000)
glVertex3f(0.004679,-0.014400,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,13.500000)
glVertex3f(0.000000,-0.015141,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,13.500000)
glVertex3f(-0.004679,-0.014400,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,13.500000)
glVertex3f(-0.008900,-0.012249,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,13.500000)
glVertex3f(-0.012249,-0.008900,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,13.500000)
glVertex3f(-0.014400,-0.004679,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,13.500000)
glVertex3f(-0.015141,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,13.500000)
glVertex3f(-0.014400,0.004679,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,13.500000)
glVertex3f(-0.012249,0.008900,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,13.500000)
glVertex3f(-0.008900,0.012249,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,13.500000)
glVertex3f(-0.004679,0.014400,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,13.500000)
glVertex3f(0.000000,0.015141,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,14.250000)
glVertex3f(0.000000,0.015141,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004679,0.014400,14.250000)
glVertex3f(0.004679,0.014400,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008900,0.012249,14.250000)
glVertex3f(0.008900,0.012249,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012249,0.008900,14.250000)
glVertex3f(0.012249,0.008900,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014400,0.004679,14.250000)
glVertex3f(0.014400,0.004679,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015141,0.000000,14.250000)
glVertex3f(0.015141,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014400,-0.004679,14.250000)
glVertex3f(0.014400,-0.004679,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012249,-0.008900,14.250000)
glVertex3f(0.012249,-0.008900,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008900,-0.012249,14.250000)
glVertex3f(0.008900,-0.012249,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004679,-0.014400,14.250000)
glVertex3f(0.004679,-0.014400,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015141,14.250000)
glVertex3f(0.000000,-0.015141,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004679,-0.014400,14.250000)
glVertex3f(-0.004679,-0.014400,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008900,-0.012249,14.250000)
glVertex3f(-0.008900,-0.012249,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012249,-0.008900,14.250000)
glVertex3f(-0.012249,-0.008900,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014400,-0.004679,14.250000)
glVertex3f(-0.014400,-0.004679,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015141,-0.000000,14.250000)
glVertex3f(-0.015141,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014400,0.004679,14.250000)
glVertex3f(-0.014400,0.004679,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012249,0.008900,14.250000)
glVertex3f(-0.012249,0.008900,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008900,0.012249,14.250000)
glVertex3f(-0.008900,0.012249,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004679,0.014400,14.250000)
glVertex3f(-0.004679,0.014400,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015141,14.250000)
glVertex3f(0.000000,0.015141,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.587397,0.202227,115.481529)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,0.000000)
glVertex3f(0.000000,0.016900,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,0.000000)
glVertex3f(0.005222,0.016073,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,0.000000)
glVertex3f(0.009934,0.013672,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,0.000000)
glVertex3f(0.013672,0.009934,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,0.000000)
glVertex3f(0.016073,0.005222,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,0.000000)
glVertex3f(0.016900,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,0.000000)
glVertex3f(0.016073,-0.005222,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,0.000000)
glVertex3f(0.013672,-0.009934,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,0.000000)
glVertex3f(0.009934,-0.013672,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,0.000000)
glVertex3f(0.005222,-0.016073,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,0.000000)
glVertex3f(0.000000,-0.016900,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,0.000000)
glVertex3f(-0.005222,-0.016073,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,0.000000)
glVertex3f(-0.009934,-0.013672,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,0.000000)
glVertex3f(-0.013672,-0.009934,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,0.000000)
glVertex3f(-0.016073,-0.005222,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,0.000000)
glVertex3f(-0.016073,0.005222,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,0.000000)
glVertex3f(-0.013672,0.009934,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,0.000000)
glVertex3f(-0.009934,0.013672,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,0.000000)
glVertex3f(-0.005222,0.016073,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,0.000000)
glVertex3f(0.000000,0.016900,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,0.750000)
glVertex3f(0.000000,0.016900,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,0.750000)
glVertex3f(0.005222,0.016073,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,0.750000)
glVertex3f(0.009934,0.013672,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,0.750000)
glVertex3f(0.013672,0.009934,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,0.750000)
glVertex3f(0.016073,0.005222,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,0.750000)
glVertex3f(0.016900,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,0.750000)
glVertex3f(0.016073,-0.005222,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,0.750000)
glVertex3f(0.013672,-0.009934,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,0.750000)
glVertex3f(0.009934,-0.013672,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,0.750000)
glVertex3f(0.005222,-0.016073,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,0.750000)
glVertex3f(0.000000,-0.016900,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,0.750000)
glVertex3f(-0.005222,-0.016073,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,0.750000)
glVertex3f(-0.009934,-0.013672,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,0.750000)
glVertex3f(-0.013672,-0.009934,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,0.750000)
glVertex3f(-0.016073,-0.005222,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,0.750000)
glVertex3f(-0.016900,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,0.750000)
glVertex3f(-0.016073,0.005222,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,0.750000)
glVertex3f(-0.013672,0.009934,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,0.750000)
glVertex3f(-0.009934,0.013672,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,0.750000)
glVertex3f(-0.005222,0.016073,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,0.750000)
glVertex3f(0.000000,0.016900,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,1.500000)
glVertex3f(0.000000,0.016900,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,1.500000)
glVertex3f(0.005222,0.016073,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,1.500000)
glVertex3f(0.009934,0.013672,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,1.500000)
glVertex3f(0.013672,0.009934,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,1.500000)
glVertex3f(0.016073,0.005222,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,1.500000)
glVertex3f(0.016900,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,1.500000)
glVertex3f(0.016073,-0.005222,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,1.500000)
glVertex3f(0.013672,-0.009934,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,1.500000)
glVertex3f(0.009934,-0.013672,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,1.500000)
glVertex3f(0.005222,-0.016073,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,1.500000)
glVertex3f(0.000000,-0.016900,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,1.500000)
glVertex3f(-0.005222,-0.016073,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,1.500000)
glVertex3f(-0.009934,-0.013672,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,1.500000)
glVertex3f(-0.013672,-0.009934,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,1.500000)
glVertex3f(-0.016073,-0.005222,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,1.500000)
glVertex3f(-0.016900,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,1.500000)
glVertex3f(-0.016073,0.005222,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,1.500000)
glVertex3f(-0.013672,0.009934,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,1.500000)
glVertex3f(-0.009934,0.013672,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,1.500000)
glVertex3f(-0.005222,0.016073,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,1.500000)
glVertex3f(0.000000,0.016900,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,2.250000)
glVertex3f(0.000000,0.016900,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,2.250000)
glVertex3f(0.005222,0.016073,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,2.250000)
glVertex3f(0.009934,0.013672,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,2.250000)
glVertex3f(0.013672,0.009934,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,2.250000)
glVertex3f(0.016073,0.005222,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,2.250000)
glVertex3f(0.016900,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,2.250000)
glVertex3f(0.016073,-0.005222,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,2.250000)
glVertex3f(0.013672,-0.009934,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,2.250000)
glVertex3f(0.009934,-0.013672,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,2.250000)
glVertex3f(0.005222,-0.016073,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,2.250000)
glVertex3f(0.000000,-0.016900,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,2.250000)
glVertex3f(-0.005222,-0.016073,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,2.250000)
glVertex3f(-0.009934,-0.013672,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,2.250000)
glVertex3f(-0.013672,-0.009934,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,2.250000)
glVertex3f(-0.016073,-0.005222,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,2.250000)
glVertex3f(-0.016900,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,2.250000)
glVertex3f(-0.016073,0.005222,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,2.250000)
glVertex3f(-0.013672,0.009934,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,2.250000)
glVertex3f(-0.009934,0.013672,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,2.250000)
glVertex3f(-0.005222,0.016073,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,2.250000)
glVertex3f(0.000000,0.016900,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,3.000000)
glVertex3f(0.000000,0.016900,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,3.000000)
glVertex3f(0.005222,0.016073,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,3.000000)
glVertex3f(0.009934,0.013672,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,3.000000)
glVertex3f(0.013672,0.009934,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,3.000000)
glVertex3f(0.016073,0.005222,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,3.000000)
glVertex3f(0.016900,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,3.000000)
glVertex3f(0.016073,-0.005222,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,3.000000)
glVertex3f(0.013672,-0.009934,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,3.000000)
glVertex3f(0.009934,-0.013672,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,3.000000)
glVertex3f(0.005222,-0.016073,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,3.000000)
glVertex3f(0.000000,-0.016900,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,3.000000)
glVertex3f(-0.005222,-0.016073,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,3.000000)
glVertex3f(-0.009934,-0.013672,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,3.000000)
glVertex3f(-0.013672,-0.009934,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,3.000000)
glVertex3f(-0.016073,-0.005222,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,3.000000)
glVertex3f(-0.016900,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,3.000000)
glVertex3f(-0.016073,0.005222,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,3.000000)
glVertex3f(-0.013672,0.009934,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,3.000000)
glVertex3f(-0.009934,0.013672,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,3.000000)
glVertex3f(-0.005222,0.016073,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,3.000000)
glVertex3f(0.000000,0.016900,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,3.750000)
glVertex3f(0.000000,0.016900,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,3.750000)
glVertex3f(0.005222,0.016073,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,3.750000)
glVertex3f(0.009934,0.013672,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,3.750000)
glVertex3f(0.013672,0.009934,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,3.750000)
glVertex3f(0.016073,0.005222,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,3.750000)
glVertex3f(0.016900,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,3.750000)
glVertex3f(0.016073,-0.005222,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,3.750000)
glVertex3f(0.013672,-0.009934,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,3.750000)
glVertex3f(0.009934,-0.013672,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,3.750000)
glVertex3f(0.005222,-0.016073,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,3.750000)
glVertex3f(0.000000,-0.016900,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,3.750000)
glVertex3f(-0.005222,-0.016073,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,3.750000)
glVertex3f(-0.009934,-0.013672,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,3.750000)
glVertex3f(-0.013672,-0.009934,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,3.750000)
glVertex3f(-0.016073,-0.005222,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,3.750000)
glVertex3f(-0.016900,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,3.750000)
glVertex3f(-0.016073,0.005222,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,3.750000)
glVertex3f(-0.013672,0.009934,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,3.750000)
glVertex3f(-0.009934,0.013672,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,3.750000)
glVertex3f(-0.005222,0.016073,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,3.750000)
glVertex3f(0.000000,0.016900,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,4.500000)
glVertex3f(0.000000,0.016900,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,4.500000)
glVertex3f(0.005222,0.016073,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,4.500000)
glVertex3f(0.009934,0.013672,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,4.500000)
glVertex3f(0.013672,0.009934,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,4.500000)
glVertex3f(0.016073,0.005222,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,4.500000)
glVertex3f(0.016900,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,4.500000)
glVertex3f(0.016073,-0.005222,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,4.500000)
glVertex3f(0.013672,-0.009934,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,4.500000)
glVertex3f(0.009934,-0.013672,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,4.500000)
glVertex3f(0.005222,-0.016073,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,4.500000)
glVertex3f(0.000000,-0.016900,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,4.500000)
glVertex3f(-0.005222,-0.016073,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,4.500000)
glVertex3f(-0.009934,-0.013672,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,4.500000)
glVertex3f(-0.013672,-0.009934,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,4.500000)
glVertex3f(-0.016073,-0.005222,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,4.500000)
glVertex3f(-0.016900,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,4.500000)
glVertex3f(-0.016073,0.005222,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,4.500000)
glVertex3f(-0.013672,0.009934,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,4.500000)
glVertex3f(-0.009934,0.013672,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,4.500000)
glVertex3f(-0.005222,0.016073,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,4.500000)
glVertex3f(0.000000,0.016900,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,5.250000)
glVertex3f(0.000000,0.016900,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,5.250000)
glVertex3f(0.005222,0.016073,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,5.250000)
glVertex3f(0.009934,0.013672,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,5.250000)
glVertex3f(0.013672,0.009934,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,5.250000)
glVertex3f(0.016073,0.005222,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,5.250000)
glVertex3f(0.016900,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,5.250000)
glVertex3f(0.016073,-0.005222,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,5.250000)
glVertex3f(0.013672,-0.009934,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,5.250000)
glVertex3f(0.009934,-0.013672,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,5.250000)
glVertex3f(0.005222,-0.016073,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,5.250000)
glVertex3f(0.000000,-0.016900,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,5.250000)
glVertex3f(-0.005222,-0.016073,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,5.250000)
glVertex3f(-0.009934,-0.013672,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,5.250000)
glVertex3f(-0.013672,-0.009934,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,5.250000)
glVertex3f(-0.016073,-0.005222,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,5.250000)
glVertex3f(-0.016900,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,5.250000)
glVertex3f(-0.016073,0.005222,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,5.250000)
glVertex3f(-0.013672,0.009934,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,5.250000)
glVertex3f(-0.009934,0.013672,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,5.250000)
glVertex3f(-0.005222,0.016073,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,5.250000)
glVertex3f(0.000000,0.016900,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,6.000000)
glVertex3f(0.000000,0.016900,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,6.000000)
glVertex3f(0.005222,0.016073,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,6.000000)
glVertex3f(0.009934,0.013672,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,6.000000)
glVertex3f(0.013672,0.009934,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,6.000000)
glVertex3f(0.016073,0.005222,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,6.000000)
glVertex3f(0.016900,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,6.000000)
glVertex3f(0.016073,-0.005222,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,6.000000)
glVertex3f(0.013672,-0.009934,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,6.000000)
glVertex3f(0.009934,-0.013672,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,6.000000)
glVertex3f(0.005222,-0.016073,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,6.000000)
glVertex3f(0.000000,-0.016900,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,6.000000)
glVertex3f(-0.005222,-0.016073,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,6.000000)
glVertex3f(-0.009934,-0.013672,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,6.000000)
glVertex3f(-0.013672,-0.009934,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,6.000000)
glVertex3f(-0.016073,-0.005222,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,6.000000)
glVertex3f(-0.016900,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,6.000000)
glVertex3f(-0.016073,0.005222,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,6.000000)
glVertex3f(-0.013672,0.009934,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,6.000000)
glVertex3f(-0.009934,0.013672,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,6.000000)
glVertex3f(-0.005222,0.016073,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,6.000000)
glVertex3f(0.000000,0.016900,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,6.750000)
glVertex3f(0.000000,0.016900,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,6.750000)
glVertex3f(0.005222,0.016073,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,6.750000)
glVertex3f(0.009934,0.013672,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,6.750000)
glVertex3f(0.013672,0.009934,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,6.750000)
glVertex3f(0.016073,0.005222,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,6.750000)
glVertex3f(0.016900,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,6.750000)
glVertex3f(0.016073,-0.005222,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,6.750000)
glVertex3f(0.013672,-0.009934,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,6.750000)
glVertex3f(0.009934,-0.013672,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,6.750000)
glVertex3f(0.005222,-0.016073,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,6.750000)
glVertex3f(0.000000,-0.016900,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,6.750000)
glVertex3f(-0.005222,-0.016073,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,6.750000)
glVertex3f(-0.009934,-0.013672,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,6.750000)
glVertex3f(-0.013672,-0.009934,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,6.750000)
glVertex3f(-0.016073,-0.005222,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,6.750000)
glVertex3f(-0.016900,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,6.750000)
glVertex3f(-0.016073,0.005222,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,6.750000)
glVertex3f(-0.013672,0.009934,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,6.750000)
glVertex3f(-0.009934,0.013672,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,6.750000)
glVertex3f(-0.005222,0.016073,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,6.750000)
glVertex3f(0.000000,0.016900,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,7.500000)
glVertex3f(0.000000,0.016900,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,7.500000)
glVertex3f(0.005222,0.016073,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,7.500000)
glVertex3f(0.009934,0.013672,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,7.500000)
glVertex3f(0.013672,0.009934,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,7.500000)
glVertex3f(0.016073,0.005222,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,7.500000)
glVertex3f(0.016900,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,7.500000)
glVertex3f(0.016073,-0.005222,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,7.500000)
glVertex3f(0.013672,-0.009934,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,7.500000)
glVertex3f(0.009934,-0.013672,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,7.500000)
glVertex3f(0.005222,-0.016073,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,7.500000)
glVertex3f(0.000000,-0.016900,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,7.500000)
glVertex3f(-0.005222,-0.016073,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,7.500000)
glVertex3f(-0.009934,-0.013672,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,7.500000)
glVertex3f(-0.013672,-0.009934,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,7.500000)
glVertex3f(-0.016073,-0.005222,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,7.500000)
glVertex3f(-0.016900,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,7.500000)
glVertex3f(-0.016073,0.005222,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,7.500000)
glVertex3f(-0.013672,0.009934,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,7.500000)
glVertex3f(-0.009934,0.013672,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,7.500000)
glVertex3f(-0.005222,0.016073,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,7.500000)
glVertex3f(0.000000,0.016900,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,8.250000)
glVertex3f(0.000000,0.016900,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,8.250000)
glVertex3f(0.005222,0.016073,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,8.250000)
glVertex3f(0.009934,0.013672,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,8.250000)
glVertex3f(0.013672,0.009934,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,8.250000)
glVertex3f(0.016073,0.005222,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,8.250000)
glVertex3f(0.016900,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,8.250000)
glVertex3f(0.016073,-0.005222,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,8.250000)
glVertex3f(0.013672,-0.009934,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,8.250000)
glVertex3f(0.009934,-0.013672,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,8.250000)
glVertex3f(0.005222,-0.016073,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,8.250000)
glVertex3f(0.000000,-0.016900,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,8.250000)
glVertex3f(-0.005222,-0.016073,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,8.250000)
glVertex3f(-0.009934,-0.013672,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,8.250000)
glVertex3f(-0.013672,-0.009934,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,8.250000)
glVertex3f(-0.016073,-0.005222,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,8.250000)
glVertex3f(-0.016900,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,8.250000)
glVertex3f(-0.016073,0.005222,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,8.250000)
glVertex3f(-0.013672,0.009934,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,8.250000)
glVertex3f(-0.009934,0.013672,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,8.250000)
glVertex3f(-0.005222,0.016073,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,8.250000)
glVertex3f(0.000000,0.016900,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,9.000000)
glVertex3f(0.000000,0.016900,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,9.000000)
glVertex3f(0.005222,0.016073,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,9.000000)
glVertex3f(0.009934,0.013672,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,9.000000)
glVertex3f(0.013672,0.009934,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,9.000000)
glVertex3f(0.016073,0.005222,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,9.000000)
glVertex3f(0.016900,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,9.000000)
glVertex3f(0.016073,-0.005222,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,9.000000)
glVertex3f(0.013672,-0.009934,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,9.000000)
glVertex3f(0.009934,-0.013672,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,9.000000)
glVertex3f(0.005222,-0.016073,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,9.000000)
glVertex3f(0.000000,-0.016900,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,9.000000)
glVertex3f(-0.005222,-0.016073,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,9.000000)
glVertex3f(-0.009934,-0.013672,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,9.000000)
glVertex3f(-0.013672,-0.009934,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,9.000000)
glVertex3f(-0.016073,-0.005222,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,9.000000)
glVertex3f(-0.016900,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,9.000000)
glVertex3f(-0.016073,0.005222,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,9.000000)
glVertex3f(-0.013672,0.009934,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,9.000000)
glVertex3f(-0.009934,0.013672,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,9.000000)
glVertex3f(-0.005222,0.016073,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,9.000000)
glVertex3f(0.000000,0.016900,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,9.750000)
glVertex3f(0.000000,0.016900,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,9.750000)
glVertex3f(0.005222,0.016073,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,9.750000)
glVertex3f(0.009934,0.013672,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,9.750000)
glVertex3f(0.013672,0.009934,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,9.750000)
glVertex3f(0.016073,0.005222,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,9.750000)
glVertex3f(0.016900,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,9.750000)
glVertex3f(0.016073,-0.005222,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,9.750000)
glVertex3f(0.013672,-0.009934,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,9.750000)
glVertex3f(0.009934,-0.013672,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,9.750000)
glVertex3f(0.005222,-0.016073,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,9.750000)
glVertex3f(0.000000,-0.016900,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,9.750000)
glVertex3f(-0.005222,-0.016073,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,9.750000)
glVertex3f(-0.009934,-0.013672,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,9.750000)
glVertex3f(-0.013672,-0.009934,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,9.750000)
glVertex3f(-0.016073,-0.005222,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,9.750000)
glVertex3f(-0.016900,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,9.750000)
glVertex3f(-0.016073,0.005222,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,9.750000)
glVertex3f(-0.013672,0.009934,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,9.750000)
glVertex3f(-0.009934,0.013672,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,9.750000)
glVertex3f(-0.005222,0.016073,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,9.750000)
glVertex3f(0.000000,0.016900,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,10.500000)
glVertex3f(0.000000,0.016900,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,10.500000)
glVertex3f(0.005222,0.016073,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,10.500000)
glVertex3f(0.009934,0.013672,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,10.500000)
glVertex3f(0.013672,0.009934,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,10.500000)
glVertex3f(0.016073,0.005222,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,10.500000)
glVertex3f(0.016900,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,10.500000)
glVertex3f(0.016073,-0.005222,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,10.500000)
glVertex3f(0.013672,-0.009934,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,10.500000)
glVertex3f(0.009934,-0.013672,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,10.500000)
glVertex3f(0.005222,-0.016073,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,10.500000)
glVertex3f(0.000000,-0.016900,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,10.500000)
glVertex3f(-0.005222,-0.016073,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,10.500000)
glVertex3f(-0.009934,-0.013672,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,10.500000)
glVertex3f(-0.013672,-0.009934,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,10.500000)
glVertex3f(-0.016073,-0.005222,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,10.500000)
glVertex3f(-0.016900,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,10.500000)
glVertex3f(-0.016073,0.005222,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,10.500000)
glVertex3f(-0.013672,0.009934,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,10.500000)
glVertex3f(-0.009934,0.013672,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,10.500000)
glVertex3f(-0.005222,0.016073,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,10.500000)
glVertex3f(0.000000,0.016900,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,11.250000)
glVertex3f(0.000000,0.016900,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,11.250000)
glVertex3f(0.005222,0.016073,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,11.250000)
glVertex3f(0.009934,0.013672,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,11.250000)
glVertex3f(0.013672,0.009934,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,11.250000)
glVertex3f(0.016073,0.005222,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,11.250000)
glVertex3f(0.016900,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,11.250000)
glVertex3f(0.016073,-0.005222,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,11.250000)
glVertex3f(0.013672,-0.009934,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,11.250000)
glVertex3f(0.009934,-0.013672,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,11.250000)
glVertex3f(0.005222,-0.016073,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,11.250000)
glVertex3f(0.000000,-0.016900,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,11.250000)
glVertex3f(-0.005222,-0.016073,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,11.250000)
glVertex3f(-0.009934,-0.013672,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,11.250000)
glVertex3f(-0.013672,-0.009934,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,11.250000)
glVertex3f(-0.016073,-0.005222,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,11.250000)
glVertex3f(-0.016900,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,11.250000)
glVertex3f(-0.016073,0.005222,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,11.250000)
glVertex3f(-0.013672,0.009934,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,11.250000)
glVertex3f(-0.009934,0.013672,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,11.250000)
glVertex3f(-0.005222,0.016073,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,11.250000)
glVertex3f(0.000000,0.016900,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,12.000000)
glVertex3f(0.000000,0.016900,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,12.000000)
glVertex3f(0.005222,0.016073,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,12.000000)
glVertex3f(0.009934,0.013672,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,12.000000)
glVertex3f(0.013672,0.009934,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,12.000000)
glVertex3f(0.016073,0.005222,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,12.000000)
glVertex3f(0.016900,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,12.000000)
glVertex3f(0.016073,-0.005222,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,12.000000)
glVertex3f(0.013672,-0.009934,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,12.000000)
glVertex3f(0.009934,-0.013672,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,12.000000)
glVertex3f(0.005222,-0.016073,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,12.000000)
glVertex3f(0.000000,-0.016900,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,12.000000)
glVertex3f(-0.005222,-0.016073,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,12.000000)
glVertex3f(-0.009934,-0.013672,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,12.000000)
glVertex3f(-0.013672,-0.009934,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,12.000000)
glVertex3f(-0.016073,-0.005222,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,12.000000)
glVertex3f(-0.016900,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,12.000000)
glVertex3f(-0.016073,0.005222,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,12.000000)
glVertex3f(-0.013672,0.009934,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,12.000000)
glVertex3f(-0.009934,0.013672,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,12.000000)
glVertex3f(-0.005222,0.016073,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,12.000000)
glVertex3f(0.000000,0.016900,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,12.750000)
glVertex3f(0.000000,0.016900,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,12.750000)
glVertex3f(0.005222,0.016073,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,12.750000)
glVertex3f(0.009934,0.013672,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,12.750000)
glVertex3f(0.013672,0.009934,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,12.750000)
glVertex3f(0.016073,0.005222,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,12.750000)
glVertex3f(0.016900,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,12.750000)
glVertex3f(0.016073,-0.005222,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,12.750000)
glVertex3f(0.013672,-0.009934,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,12.750000)
glVertex3f(0.009934,-0.013672,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,12.750000)
glVertex3f(0.005222,-0.016073,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,12.750000)
glVertex3f(0.000000,-0.016900,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,12.750000)
glVertex3f(-0.005222,-0.016073,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,12.750000)
glVertex3f(-0.009934,-0.013672,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,12.750000)
glVertex3f(-0.013672,-0.009934,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,12.750000)
glVertex3f(-0.016073,-0.005222,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,12.750000)
glVertex3f(-0.016900,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,12.750000)
glVertex3f(-0.016073,0.005222,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,12.750000)
glVertex3f(-0.013672,0.009934,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,12.750000)
glVertex3f(-0.009934,0.013672,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,12.750000)
glVertex3f(-0.005222,0.016073,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,12.750000)
glVertex3f(0.000000,0.016900,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,13.500000)
glVertex3f(0.000000,0.016900,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,13.500000)
glVertex3f(0.005222,0.016073,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,13.500000)
glVertex3f(0.009934,0.013672,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,13.500000)
glVertex3f(0.013672,0.009934,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,13.500000)
glVertex3f(0.016073,0.005222,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,13.500000)
glVertex3f(0.016900,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,13.500000)
glVertex3f(0.016073,-0.005222,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,13.500000)
glVertex3f(0.013672,-0.009934,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,13.500000)
glVertex3f(0.009934,-0.013672,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,13.500000)
glVertex3f(0.005222,-0.016073,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,13.500000)
glVertex3f(0.000000,-0.016900,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,13.500000)
glVertex3f(-0.005222,-0.016073,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,13.500000)
glVertex3f(-0.009934,-0.013672,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,13.500000)
glVertex3f(-0.013672,-0.009934,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,13.500000)
glVertex3f(-0.016073,-0.005222,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,13.500000)
glVertex3f(-0.016900,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,13.500000)
glVertex3f(-0.016073,0.005222,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,13.500000)
glVertex3f(-0.013672,0.009934,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,13.500000)
glVertex3f(-0.009934,0.013672,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,13.500000)
glVertex3f(-0.005222,0.016073,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,13.500000)
glVertex3f(0.000000,0.016900,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,14.250000)
glVertex3f(0.000000,0.016900,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005222,0.016073,14.250000)
glVertex3f(0.005222,0.016073,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009934,0.013672,14.250000)
glVertex3f(0.009934,0.013672,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013672,0.009934,14.250000)
glVertex3f(0.013672,0.009934,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016073,0.005222,14.250000)
glVertex3f(0.016073,0.005222,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016900,0.000000,14.250000)
glVertex3f(0.016900,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016073,-0.005222,14.250000)
glVertex3f(0.016073,-0.005222,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013672,-0.009934,14.250000)
glVertex3f(0.013672,-0.009934,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009934,-0.013672,14.250000)
glVertex3f(0.009934,-0.013672,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005222,-0.016073,14.250000)
glVertex3f(0.005222,-0.016073,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016900,14.250000)
glVertex3f(0.000000,-0.016900,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005222,-0.016073,14.250000)
glVertex3f(-0.005222,-0.016073,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009934,-0.013672,14.250000)
glVertex3f(-0.009934,-0.013672,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013672,-0.009934,14.250000)
glVertex3f(-0.013672,-0.009934,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016073,-0.005222,14.250000)
glVertex3f(-0.016073,-0.005222,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016900,-0.000000,14.250000)
glVertex3f(-0.016900,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016073,0.005222,14.250000)
glVertex3f(-0.016073,0.005222,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013672,0.009934,14.250000)
glVertex3f(-0.013672,0.009934,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009934,0.013672,14.250000)
glVertex3f(-0.009934,0.013672,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005222,0.016073,14.250000)
glVertex3f(-0.005222,0.016073,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016900,14.250000)
glVertex3f(0.000000,0.016900,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.589548,0.197869,116.567139)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,0.000000)
glVertex3f(0.000000,0.018812,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,0.000000)
glVertex3f(0.005813,0.017891,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,0.000000)
glVertex3f(0.011058,0.015219,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,0.000000)
glVertex3f(0.015219,0.011058,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,0.000000)
glVertex3f(0.017891,0.005813,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,0.000000)
glVertex3f(0.018812,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,0.000000)
glVertex3f(0.017891,-0.005813,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,0.000000)
glVertex3f(0.015219,-0.011058,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,0.000000)
glVertex3f(0.011058,-0.015219,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,0.000000)
glVertex3f(0.005813,-0.017891,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,0.000000)
glVertex3f(0.000000,-0.018812,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,0.000000)
glVertex3f(-0.005813,-0.017891,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,0.000000)
glVertex3f(-0.011058,-0.015219,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,0.000000)
glVertex3f(-0.015219,-0.011058,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,0.000000)
glVertex3f(-0.017891,-0.005813,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,0.000000)
glVertex3f(-0.017891,0.005813,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,0.000000)
glVertex3f(-0.015219,0.011058,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,0.000000)
glVertex3f(-0.011058,0.015219,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,0.000000)
glVertex3f(-0.005813,0.017891,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,0.000000)
glVertex3f(0.000000,0.018812,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,0.750000)
glVertex3f(0.000000,0.018812,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,0.750000)
glVertex3f(0.005813,0.017891,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,0.750000)
glVertex3f(0.011058,0.015219,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,0.750000)
glVertex3f(0.015219,0.011058,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,0.750000)
glVertex3f(0.017891,0.005813,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,0.750000)
glVertex3f(0.018812,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,0.750000)
glVertex3f(0.017891,-0.005813,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,0.750000)
glVertex3f(0.015219,-0.011058,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,0.750000)
glVertex3f(0.011058,-0.015219,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,0.750000)
glVertex3f(0.005813,-0.017891,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,0.750000)
glVertex3f(0.000000,-0.018812,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,0.750000)
glVertex3f(-0.005813,-0.017891,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,0.750000)
glVertex3f(-0.011058,-0.015219,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,0.750000)
glVertex3f(-0.015219,-0.011058,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,0.750000)
glVertex3f(-0.017891,-0.005813,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,0.750000)
glVertex3f(-0.018812,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,0.750000)
glVertex3f(-0.017891,0.005813,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,0.750000)
glVertex3f(-0.015219,0.011058,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,0.750000)
glVertex3f(-0.011058,0.015219,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,0.750000)
glVertex3f(-0.005813,0.017891,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,0.750000)
glVertex3f(0.000000,0.018812,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,1.500000)
glVertex3f(0.000000,0.018812,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,1.500000)
glVertex3f(0.005813,0.017891,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,1.500000)
glVertex3f(0.011058,0.015219,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,1.500000)
glVertex3f(0.015219,0.011058,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,1.500000)
glVertex3f(0.017891,0.005813,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,1.500000)
glVertex3f(0.018812,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,1.500000)
glVertex3f(0.017891,-0.005813,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,1.500000)
glVertex3f(0.015219,-0.011058,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,1.500000)
glVertex3f(0.011058,-0.015219,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,1.500000)
glVertex3f(0.005813,-0.017891,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,1.500000)
glVertex3f(0.000000,-0.018812,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,1.500000)
glVertex3f(-0.005813,-0.017891,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,1.500000)
glVertex3f(-0.011058,-0.015219,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,1.500000)
glVertex3f(-0.015219,-0.011058,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,1.500000)
glVertex3f(-0.017891,-0.005813,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,1.500000)
glVertex3f(-0.018812,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,1.500000)
glVertex3f(-0.017891,0.005813,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,1.500000)
glVertex3f(-0.015219,0.011058,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,1.500000)
glVertex3f(-0.011058,0.015219,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,1.500000)
glVertex3f(-0.005813,0.017891,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,1.500000)
glVertex3f(0.000000,0.018812,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,2.250000)
glVertex3f(0.000000,0.018812,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,2.250000)
glVertex3f(0.005813,0.017891,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,2.250000)
glVertex3f(0.011058,0.015219,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,2.250000)
glVertex3f(0.015219,0.011058,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,2.250000)
glVertex3f(0.017891,0.005813,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,2.250000)
glVertex3f(0.018812,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,2.250000)
glVertex3f(0.017891,-0.005813,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,2.250000)
glVertex3f(0.015219,-0.011058,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,2.250000)
glVertex3f(0.011058,-0.015219,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,2.250000)
glVertex3f(0.005813,-0.017891,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,2.250000)
glVertex3f(0.000000,-0.018812,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,2.250000)
glVertex3f(-0.005813,-0.017891,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,2.250000)
glVertex3f(-0.011058,-0.015219,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,2.250000)
glVertex3f(-0.015219,-0.011058,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,2.250000)
glVertex3f(-0.017891,-0.005813,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,2.250000)
glVertex3f(-0.018812,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,2.250000)
glVertex3f(-0.017891,0.005813,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,2.250000)
glVertex3f(-0.015219,0.011058,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,2.250000)
glVertex3f(-0.011058,0.015219,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,2.250000)
glVertex3f(-0.005813,0.017891,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,2.250000)
glVertex3f(0.000000,0.018812,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,3.000000)
glVertex3f(0.000000,0.018812,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,3.000000)
glVertex3f(0.005813,0.017891,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,3.000000)
glVertex3f(0.011058,0.015219,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,3.000000)
glVertex3f(0.015219,0.011058,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,3.000000)
glVertex3f(0.017891,0.005813,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,3.000000)
glVertex3f(0.018812,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,3.000000)
glVertex3f(0.017891,-0.005813,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,3.000000)
glVertex3f(0.015219,-0.011058,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,3.000000)
glVertex3f(0.011058,-0.015219,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,3.000000)
glVertex3f(0.005813,-0.017891,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,3.000000)
glVertex3f(0.000000,-0.018812,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,3.000000)
glVertex3f(-0.005813,-0.017891,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,3.000000)
glVertex3f(-0.011058,-0.015219,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,3.000000)
glVertex3f(-0.015219,-0.011058,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,3.000000)
glVertex3f(-0.017891,-0.005813,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,3.000000)
glVertex3f(-0.018812,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,3.000000)
glVertex3f(-0.017891,0.005813,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,3.000000)
glVertex3f(-0.015219,0.011058,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,3.000000)
glVertex3f(-0.011058,0.015219,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,3.000000)
glVertex3f(-0.005813,0.017891,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,3.000000)
glVertex3f(0.000000,0.018812,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,3.750000)
glVertex3f(0.000000,0.018812,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,3.750000)
glVertex3f(0.005813,0.017891,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,3.750000)
glVertex3f(0.011058,0.015219,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,3.750000)
glVertex3f(0.015219,0.011058,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,3.750000)
glVertex3f(0.017891,0.005813,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,3.750000)
glVertex3f(0.018812,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,3.750000)
glVertex3f(0.017891,-0.005813,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,3.750000)
glVertex3f(0.015219,-0.011058,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,3.750000)
glVertex3f(0.011058,-0.015219,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,3.750000)
glVertex3f(0.005813,-0.017891,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,3.750000)
glVertex3f(0.000000,-0.018812,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,3.750000)
glVertex3f(-0.005813,-0.017891,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,3.750000)
glVertex3f(-0.011058,-0.015219,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,3.750000)
glVertex3f(-0.015219,-0.011058,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,3.750000)
glVertex3f(-0.017891,-0.005813,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,3.750000)
glVertex3f(-0.018812,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,3.750000)
glVertex3f(-0.017891,0.005813,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,3.750000)
glVertex3f(-0.015219,0.011058,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,3.750000)
glVertex3f(-0.011058,0.015219,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,3.750000)
glVertex3f(-0.005813,0.017891,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,3.750000)
glVertex3f(0.000000,0.018812,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,4.500000)
glVertex3f(0.000000,0.018812,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,4.500000)
glVertex3f(0.005813,0.017891,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,4.500000)
glVertex3f(0.011058,0.015219,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,4.500000)
glVertex3f(0.015219,0.011058,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,4.500000)
glVertex3f(0.017891,0.005813,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,4.500000)
glVertex3f(0.018812,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,4.500000)
glVertex3f(0.017891,-0.005813,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,4.500000)
glVertex3f(0.015219,-0.011058,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,4.500000)
glVertex3f(0.011058,-0.015219,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,4.500000)
glVertex3f(0.005813,-0.017891,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,4.500000)
glVertex3f(0.000000,-0.018812,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,4.500000)
glVertex3f(-0.005813,-0.017891,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,4.500000)
glVertex3f(-0.011058,-0.015219,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,4.500000)
glVertex3f(-0.015219,-0.011058,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,4.500000)
glVertex3f(-0.017891,-0.005813,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,4.500000)
glVertex3f(-0.018812,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,4.500000)
glVertex3f(-0.017891,0.005813,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,4.500000)
glVertex3f(-0.015219,0.011058,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,4.500000)
glVertex3f(-0.011058,0.015219,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,4.500000)
glVertex3f(-0.005813,0.017891,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,4.500000)
glVertex3f(0.000000,0.018812,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,5.250000)
glVertex3f(0.000000,0.018812,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,5.250000)
glVertex3f(0.005813,0.017891,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,5.250000)
glVertex3f(0.011058,0.015219,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,5.250000)
glVertex3f(0.015219,0.011058,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,5.250000)
glVertex3f(0.017891,0.005813,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,5.250000)
glVertex3f(0.018812,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,5.250000)
glVertex3f(0.017891,-0.005813,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,5.250000)
glVertex3f(0.015219,-0.011058,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,5.250000)
glVertex3f(0.011058,-0.015219,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,5.250000)
glVertex3f(0.005813,-0.017891,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,5.250000)
glVertex3f(0.000000,-0.018812,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,5.250000)
glVertex3f(-0.005813,-0.017891,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,5.250000)
glVertex3f(-0.011058,-0.015219,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,5.250000)
glVertex3f(-0.015219,-0.011058,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,5.250000)
glVertex3f(-0.017891,-0.005813,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,5.250000)
glVertex3f(-0.018812,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,5.250000)
glVertex3f(-0.017891,0.005813,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,5.250000)
glVertex3f(-0.015219,0.011058,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,5.250000)
glVertex3f(-0.011058,0.015219,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,5.250000)
glVertex3f(-0.005813,0.017891,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,5.250000)
glVertex3f(0.000000,0.018812,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,6.000000)
glVertex3f(0.000000,0.018812,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,6.000000)
glVertex3f(0.005813,0.017891,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,6.000000)
glVertex3f(0.011058,0.015219,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,6.000000)
glVertex3f(0.015219,0.011058,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,6.000000)
glVertex3f(0.017891,0.005813,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,6.000000)
glVertex3f(0.018812,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,6.000000)
glVertex3f(0.017891,-0.005813,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,6.000000)
glVertex3f(0.015219,-0.011058,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,6.000000)
glVertex3f(0.011058,-0.015219,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,6.000000)
glVertex3f(0.005813,-0.017891,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,6.000000)
glVertex3f(0.000000,-0.018812,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,6.000000)
glVertex3f(-0.005813,-0.017891,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,6.000000)
glVertex3f(-0.011058,-0.015219,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,6.000000)
glVertex3f(-0.015219,-0.011058,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,6.000000)
glVertex3f(-0.017891,-0.005813,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,6.000000)
glVertex3f(-0.018812,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,6.000000)
glVertex3f(-0.017891,0.005813,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,6.000000)
glVertex3f(-0.015219,0.011058,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,6.000000)
glVertex3f(-0.011058,0.015219,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,6.000000)
glVertex3f(-0.005813,0.017891,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,6.000000)
glVertex3f(0.000000,0.018812,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,6.750000)
glVertex3f(0.000000,0.018812,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,6.750000)
glVertex3f(0.005813,0.017891,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,6.750000)
glVertex3f(0.011058,0.015219,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,6.750000)
glVertex3f(0.015219,0.011058,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,6.750000)
glVertex3f(0.017891,0.005813,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,6.750000)
glVertex3f(0.018812,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,6.750000)
glVertex3f(0.017891,-0.005813,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,6.750000)
glVertex3f(0.015219,-0.011058,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,6.750000)
glVertex3f(0.011058,-0.015219,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,6.750000)
glVertex3f(0.005813,-0.017891,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,6.750000)
glVertex3f(0.000000,-0.018812,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,6.750000)
glVertex3f(-0.005813,-0.017891,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,6.750000)
glVertex3f(-0.011058,-0.015219,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,6.750000)
glVertex3f(-0.015219,-0.011058,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,6.750000)
glVertex3f(-0.017891,-0.005813,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,6.750000)
glVertex3f(-0.018812,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,6.750000)
glVertex3f(-0.017891,0.005813,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,6.750000)
glVertex3f(-0.015219,0.011058,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,6.750000)
glVertex3f(-0.011058,0.015219,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,6.750000)
glVertex3f(-0.005813,0.017891,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,6.750000)
glVertex3f(0.000000,0.018812,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,7.500000)
glVertex3f(0.000000,0.018812,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,7.500000)
glVertex3f(0.005813,0.017891,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,7.500000)
glVertex3f(0.011058,0.015219,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,7.500000)
glVertex3f(0.015219,0.011058,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,7.500000)
glVertex3f(0.017891,0.005813,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,7.500000)
glVertex3f(0.018812,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,7.500000)
glVertex3f(0.017891,-0.005813,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,7.500000)
glVertex3f(0.015219,-0.011058,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,7.500000)
glVertex3f(0.011058,-0.015219,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,7.500000)
glVertex3f(0.005813,-0.017891,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,7.500000)
glVertex3f(0.000000,-0.018812,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,7.500000)
glVertex3f(-0.005813,-0.017891,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,7.500000)
glVertex3f(-0.011058,-0.015219,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,7.500000)
glVertex3f(-0.015219,-0.011058,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,7.500000)
glVertex3f(-0.017891,-0.005813,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,7.500000)
glVertex3f(-0.018812,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,7.500000)
glVertex3f(-0.017891,0.005813,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,7.500000)
glVertex3f(-0.015219,0.011058,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,7.500000)
glVertex3f(-0.011058,0.015219,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,7.500000)
glVertex3f(-0.005813,0.017891,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,7.500000)
glVertex3f(0.000000,0.018812,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,8.250000)
glVertex3f(0.000000,0.018812,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,8.250000)
glVertex3f(0.005813,0.017891,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,8.250000)
glVertex3f(0.011058,0.015219,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,8.250000)
glVertex3f(0.015219,0.011058,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,8.250000)
glVertex3f(0.017891,0.005813,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,8.250000)
glVertex3f(0.018812,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,8.250000)
glVertex3f(0.017891,-0.005813,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,8.250000)
glVertex3f(0.015219,-0.011058,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,8.250000)
glVertex3f(0.011058,-0.015219,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,8.250000)
glVertex3f(0.005813,-0.017891,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,8.250000)
glVertex3f(0.000000,-0.018812,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,8.250000)
glVertex3f(-0.005813,-0.017891,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,8.250000)
glVertex3f(-0.011058,-0.015219,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,8.250000)
glVertex3f(-0.015219,-0.011058,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,8.250000)
glVertex3f(-0.017891,-0.005813,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,8.250000)
glVertex3f(-0.018812,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,8.250000)
glVertex3f(-0.017891,0.005813,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,8.250000)
glVertex3f(-0.015219,0.011058,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,8.250000)
glVertex3f(-0.011058,0.015219,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,8.250000)
glVertex3f(-0.005813,0.017891,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,8.250000)
glVertex3f(0.000000,0.018812,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,9.000000)
glVertex3f(0.000000,0.018812,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,9.000000)
glVertex3f(0.005813,0.017891,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,9.000000)
glVertex3f(0.011058,0.015219,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,9.000000)
glVertex3f(0.015219,0.011058,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,9.000000)
glVertex3f(0.017891,0.005813,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,9.000000)
glVertex3f(0.018812,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,9.000000)
glVertex3f(0.017891,-0.005813,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,9.000000)
glVertex3f(0.015219,-0.011058,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,9.000000)
glVertex3f(0.011058,-0.015219,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,9.000000)
glVertex3f(0.005813,-0.017891,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,9.000000)
glVertex3f(0.000000,-0.018812,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,9.000000)
glVertex3f(-0.005813,-0.017891,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,9.000000)
glVertex3f(-0.011058,-0.015219,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,9.000000)
glVertex3f(-0.015219,-0.011058,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,9.000000)
glVertex3f(-0.017891,-0.005813,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,9.000000)
glVertex3f(-0.018812,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,9.000000)
glVertex3f(-0.017891,0.005813,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,9.000000)
glVertex3f(-0.015219,0.011058,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,9.000000)
glVertex3f(-0.011058,0.015219,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,9.000000)
glVertex3f(-0.005813,0.017891,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,9.000000)
glVertex3f(0.000000,0.018812,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,9.750000)
glVertex3f(0.000000,0.018812,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,9.750000)
glVertex3f(0.005813,0.017891,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,9.750000)
glVertex3f(0.011058,0.015219,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,9.750000)
glVertex3f(0.015219,0.011058,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,9.750000)
glVertex3f(0.017891,0.005813,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,9.750000)
glVertex3f(0.018812,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,9.750000)
glVertex3f(0.017891,-0.005813,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,9.750000)
glVertex3f(0.015219,-0.011058,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,9.750000)
glVertex3f(0.011058,-0.015219,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,9.750000)
glVertex3f(0.005813,-0.017891,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,9.750000)
glVertex3f(0.000000,-0.018812,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,9.750000)
glVertex3f(-0.005813,-0.017891,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,9.750000)
glVertex3f(-0.011058,-0.015219,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,9.750000)
glVertex3f(-0.015219,-0.011058,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,9.750000)
glVertex3f(-0.017891,-0.005813,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,9.750000)
glVertex3f(-0.018812,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,9.750000)
glVertex3f(-0.017891,0.005813,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,9.750000)
glVertex3f(-0.015219,0.011058,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,9.750000)
glVertex3f(-0.011058,0.015219,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,9.750000)
glVertex3f(-0.005813,0.017891,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,9.750000)
glVertex3f(0.000000,0.018812,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,10.500000)
glVertex3f(0.000000,0.018812,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,10.500000)
glVertex3f(0.005813,0.017891,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,10.500000)
glVertex3f(0.011058,0.015219,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,10.500000)
glVertex3f(0.015219,0.011058,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,10.500000)
glVertex3f(0.017891,0.005813,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,10.500000)
glVertex3f(0.018812,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,10.500000)
glVertex3f(0.017891,-0.005813,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,10.500000)
glVertex3f(0.015219,-0.011058,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,10.500000)
glVertex3f(0.011058,-0.015219,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,10.500000)
glVertex3f(0.005813,-0.017891,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,10.500000)
glVertex3f(0.000000,-0.018812,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,10.500000)
glVertex3f(-0.005813,-0.017891,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,10.500000)
glVertex3f(-0.011058,-0.015219,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,10.500000)
glVertex3f(-0.015219,-0.011058,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,10.500000)
glVertex3f(-0.017891,-0.005813,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,10.500000)
glVertex3f(-0.018812,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,10.500000)
glVertex3f(-0.017891,0.005813,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,10.500000)
glVertex3f(-0.015219,0.011058,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,10.500000)
glVertex3f(-0.011058,0.015219,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,10.500000)
glVertex3f(-0.005813,0.017891,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,10.500000)
glVertex3f(0.000000,0.018812,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,11.250000)
glVertex3f(0.000000,0.018812,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,11.250000)
glVertex3f(0.005813,0.017891,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,11.250000)
glVertex3f(0.011058,0.015219,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,11.250000)
glVertex3f(0.015219,0.011058,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,11.250000)
glVertex3f(0.017891,0.005813,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,11.250000)
glVertex3f(0.018812,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,11.250000)
glVertex3f(0.017891,-0.005813,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,11.250000)
glVertex3f(0.015219,-0.011058,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,11.250000)
glVertex3f(0.011058,-0.015219,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,11.250000)
glVertex3f(0.005813,-0.017891,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,11.250000)
glVertex3f(0.000000,-0.018812,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,11.250000)
glVertex3f(-0.005813,-0.017891,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,11.250000)
glVertex3f(-0.011058,-0.015219,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,11.250000)
glVertex3f(-0.015219,-0.011058,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,11.250000)
glVertex3f(-0.017891,-0.005813,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,11.250000)
glVertex3f(-0.018812,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,11.250000)
glVertex3f(-0.017891,0.005813,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,11.250000)
glVertex3f(-0.015219,0.011058,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,11.250000)
glVertex3f(-0.011058,0.015219,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,11.250000)
glVertex3f(-0.005813,0.017891,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,11.250000)
glVertex3f(0.000000,0.018812,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,12.000000)
glVertex3f(0.000000,0.018812,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,12.000000)
glVertex3f(0.005813,0.017891,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,12.000000)
glVertex3f(0.011058,0.015219,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,12.000000)
glVertex3f(0.015219,0.011058,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,12.000000)
glVertex3f(0.017891,0.005813,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,12.000000)
glVertex3f(0.018812,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,12.000000)
glVertex3f(0.017891,-0.005813,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,12.000000)
glVertex3f(0.015219,-0.011058,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,12.000000)
glVertex3f(0.011058,-0.015219,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,12.000000)
glVertex3f(0.005813,-0.017891,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,12.000000)
glVertex3f(0.000000,-0.018812,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,12.000000)
glVertex3f(-0.005813,-0.017891,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,12.000000)
glVertex3f(-0.011058,-0.015219,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,12.000000)
glVertex3f(-0.015219,-0.011058,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,12.000000)
glVertex3f(-0.017891,-0.005813,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,12.000000)
glVertex3f(-0.018812,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,12.000000)
glVertex3f(-0.017891,0.005813,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,12.000000)
glVertex3f(-0.015219,0.011058,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,12.000000)
glVertex3f(-0.011058,0.015219,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,12.000000)
glVertex3f(-0.005813,0.017891,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,12.000000)
glVertex3f(0.000000,0.018812,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,12.750000)
glVertex3f(0.000000,0.018812,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,12.750000)
glVertex3f(0.005813,0.017891,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,12.750000)
glVertex3f(0.011058,0.015219,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,12.750000)
glVertex3f(0.015219,0.011058,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,12.750000)
glVertex3f(0.017891,0.005813,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,12.750000)
glVertex3f(0.018812,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,12.750000)
glVertex3f(0.017891,-0.005813,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,12.750000)
glVertex3f(0.015219,-0.011058,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,12.750000)
glVertex3f(0.011058,-0.015219,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,12.750000)
glVertex3f(0.005813,-0.017891,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,12.750000)
glVertex3f(0.000000,-0.018812,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,12.750000)
glVertex3f(-0.005813,-0.017891,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,12.750000)
glVertex3f(-0.011058,-0.015219,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,12.750000)
glVertex3f(-0.015219,-0.011058,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,12.750000)
glVertex3f(-0.017891,-0.005813,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,12.750000)
glVertex3f(-0.018812,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,12.750000)
glVertex3f(-0.017891,0.005813,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,12.750000)
glVertex3f(-0.015219,0.011058,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,12.750000)
glVertex3f(-0.011058,0.015219,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,12.750000)
glVertex3f(-0.005813,0.017891,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,12.750000)
glVertex3f(0.000000,0.018812,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,13.500000)
glVertex3f(0.000000,0.018812,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,13.500000)
glVertex3f(0.005813,0.017891,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,13.500000)
glVertex3f(0.011058,0.015219,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,13.500000)
glVertex3f(0.015219,0.011058,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,13.500000)
glVertex3f(0.017891,0.005813,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,13.500000)
glVertex3f(0.018812,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,13.500000)
glVertex3f(0.017891,-0.005813,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,13.500000)
glVertex3f(0.015219,-0.011058,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,13.500000)
glVertex3f(0.011058,-0.015219,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,13.500000)
glVertex3f(0.005813,-0.017891,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,13.500000)
glVertex3f(0.000000,-0.018812,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,13.500000)
glVertex3f(-0.005813,-0.017891,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,13.500000)
glVertex3f(-0.011058,-0.015219,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,13.500000)
glVertex3f(-0.015219,-0.011058,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,13.500000)
glVertex3f(-0.017891,-0.005813,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,13.500000)
glVertex3f(-0.018812,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,13.500000)
glVertex3f(-0.017891,0.005813,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,13.500000)
glVertex3f(-0.015219,0.011058,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,13.500000)
glVertex3f(-0.011058,0.015219,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,13.500000)
glVertex3f(-0.005813,0.017891,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,13.500000)
glVertex3f(0.000000,0.018812,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,14.250000)
glVertex3f(0.000000,0.018812,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005813,0.017891,14.250000)
glVertex3f(0.005813,0.017891,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011058,0.015219,14.250000)
glVertex3f(0.011058,0.015219,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015219,0.011058,14.250000)
glVertex3f(0.015219,0.011058,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017891,0.005813,14.250000)
glVertex3f(0.017891,0.005813,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018812,0.000000,14.250000)
glVertex3f(0.018812,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017891,-0.005813,14.250000)
glVertex3f(0.017891,-0.005813,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015219,-0.011058,14.250000)
glVertex3f(0.015219,-0.011058,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011058,-0.015219,14.250000)
glVertex3f(0.011058,-0.015219,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005813,-0.017891,14.250000)
glVertex3f(0.005813,-0.017891,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018812,14.250000)
glVertex3f(0.000000,-0.018812,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005813,-0.017891,14.250000)
glVertex3f(-0.005813,-0.017891,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011058,-0.015219,14.250000)
glVertex3f(-0.011058,-0.015219,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015219,-0.011058,14.250000)
glVertex3f(-0.015219,-0.011058,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017891,-0.005813,14.250000)
glVertex3f(-0.017891,-0.005813,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018812,-0.000000,14.250000)
glVertex3f(-0.018812,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017891,0.005813,14.250000)
glVertex3f(-0.017891,0.005813,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015219,0.011058,14.250000)
glVertex3f(-0.015219,0.011058,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011058,0.015219,14.250000)
glVertex3f(-0.011058,0.015219,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005813,0.017891,14.250000)
glVertex3f(-0.005813,0.017891,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018812,14.250000)
glVertex3f(0.000000,0.018812,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.590729,0.194040,117.437500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,0.000000)
glVertex3f(0.000000,0.020875,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,0.000000)
glVertex3f(0.006451,0.019853,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,0.000000)
glVertex3f(0.012270,0.016888,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,0.000000)
glVertex3f(0.016888,0.012270,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,0.000000)
glVertex3f(0.019853,0.006451,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,0.000000)
glVertex3f(0.020875,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,0.000000)
glVertex3f(0.019853,-0.006451,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,0.000000)
glVertex3f(0.016888,-0.012270,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,0.000000)
glVertex3f(0.012270,-0.016888,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,0.000000)
glVertex3f(0.006451,-0.019853,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,0.000000)
glVertex3f(0.000000,-0.020875,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,0.000000)
glVertex3f(-0.006451,-0.019853,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,0.000000)
glVertex3f(-0.012270,-0.016888,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,0.000000)
glVertex3f(-0.016888,-0.012270,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,0.000000)
glVertex3f(-0.019853,-0.006451,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,0.000000)
glVertex3f(-0.019853,0.006451,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,0.000000)
glVertex3f(-0.016888,0.012270,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,0.000000)
glVertex3f(-0.012270,0.016888,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,0.000000)
glVertex3f(-0.006451,0.019853,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,0.000000)
glVertex3f(0.000000,0.020875,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,0.750000)
glVertex3f(0.000000,0.020875,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,0.750000)
glVertex3f(0.006451,0.019853,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,0.750000)
glVertex3f(0.012270,0.016888,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,0.750000)
glVertex3f(0.016888,0.012270,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,0.750000)
glVertex3f(0.019853,0.006451,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,0.750000)
glVertex3f(0.020875,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,0.750000)
glVertex3f(0.019853,-0.006451,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,0.750000)
glVertex3f(0.016888,-0.012270,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,0.750000)
glVertex3f(0.012270,-0.016888,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,0.750000)
glVertex3f(0.006451,-0.019853,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,0.750000)
glVertex3f(0.000000,-0.020875,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,0.750000)
glVertex3f(-0.006451,-0.019853,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,0.750000)
glVertex3f(-0.012270,-0.016888,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,0.750000)
glVertex3f(-0.016888,-0.012270,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,0.750000)
glVertex3f(-0.019853,-0.006451,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,0.750000)
glVertex3f(-0.020875,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,0.750000)
glVertex3f(-0.019853,0.006451,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,0.750000)
glVertex3f(-0.016888,0.012270,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,0.750000)
glVertex3f(-0.012270,0.016888,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,0.750000)
glVertex3f(-0.006451,0.019853,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,0.750000)
glVertex3f(0.000000,0.020875,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,1.500000)
glVertex3f(0.000000,0.020875,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,1.500000)
glVertex3f(0.006451,0.019853,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,1.500000)
glVertex3f(0.012270,0.016888,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,1.500000)
glVertex3f(0.016888,0.012270,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,1.500000)
glVertex3f(0.019853,0.006451,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,1.500000)
glVertex3f(0.020875,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,1.500000)
glVertex3f(0.019853,-0.006451,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,1.500000)
glVertex3f(0.016888,-0.012270,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,1.500000)
glVertex3f(0.012270,-0.016888,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,1.500000)
glVertex3f(0.006451,-0.019853,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,1.500000)
glVertex3f(0.000000,-0.020875,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,1.500000)
glVertex3f(-0.006451,-0.019853,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,1.500000)
glVertex3f(-0.012270,-0.016888,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,1.500000)
glVertex3f(-0.016888,-0.012270,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,1.500000)
glVertex3f(-0.019853,-0.006451,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,1.500000)
glVertex3f(-0.020875,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,1.500000)
glVertex3f(-0.019853,0.006451,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,1.500000)
glVertex3f(-0.016888,0.012270,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,1.500000)
glVertex3f(-0.012270,0.016888,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,1.500000)
glVertex3f(-0.006451,0.019853,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,1.500000)
glVertex3f(0.000000,0.020875,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,2.250000)
glVertex3f(0.000000,0.020875,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,2.250000)
glVertex3f(0.006451,0.019853,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,2.250000)
glVertex3f(0.012270,0.016888,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,2.250000)
glVertex3f(0.016888,0.012270,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,2.250000)
glVertex3f(0.019853,0.006451,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,2.250000)
glVertex3f(0.020875,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,2.250000)
glVertex3f(0.019853,-0.006451,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,2.250000)
glVertex3f(0.016888,-0.012270,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,2.250000)
glVertex3f(0.012270,-0.016888,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,2.250000)
glVertex3f(0.006451,-0.019853,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,2.250000)
glVertex3f(0.000000,-0.020875,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,2.250000)
glVertex3f(-0.006451,-0.019853,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,2.250000)
glVertex3f(-0.012270,-0.016888,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,2.250000)
glVertex3f(-0.016888,-0.012270,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,2.250000)
glVertex3f(-0.019853,-0.006451,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,2.250000)
glVertex3f(-0.020875,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,2.250000)
glVertex3f(-0.019853,0.006451,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,2.250000)
glVertex3f(-0.016888,0.012270,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,2.250000)
glVertex3f(-0.012270,0.016888,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,2.250000)
glVertex3f(-0.006451,0.019853,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,2.250000)
glVertex3f(0.000000,0.020875,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,3.000000)
glVertex3f(0.000000,0.020875,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,3.000000)
glVertex3f(0.006451,0.019853,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,3.000000)
glVertex3f(0.012270,0.016888,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,3.000000)
glVertex3f(0.016888,0.012270,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,3.000000)
glVertex3f(0.019853,0.006451,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,3.000000)
glVertex3f(0.020875,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,3.000000)
glVertex3f(0.019853,-0.006451,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,3.000000)
glVertex3f(0.016888,-0.012270,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,3.000000)
glVertex3f(0.012270,-0.016888,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,3.000000)
glVertex3f(0.006451,-0.019853,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,3.000000)
glVertex3f(0.000000,-0.020875,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,3.000000)
glVertex3f(-0.006451,-0.019853,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,3.000000)
glVertex3f(-0.012270,-0.016888,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,3.000000)
glVertex3f(-0.016888,-0.012270,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,3.000000)
glVertex3f(-0.019853,-0.006451,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,3.000000)
glVertex3f(-0.020875,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,3.000000)
glVertex3f(-0.019853,0.006451,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,3.000000)
glVertex3f(-0.016888,0.012270,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,3.000000)
glVertex3f(-0.012270,0.016888,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,3.000000)
glVertex3f(-0.006451,0.019853,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,3.000000)
glVertex3f(0.000000,0.020875,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,3.750000)
glVertex3f(0.000000,0.020875,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,3.750000)
glVertex3f(0.006451,0.019853,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,3.750000)
glVertex3f(0.012270,0.016888,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,3.750000)
glVertex3f(0.016888,0.012270,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,3.750000)
glVertex3f(0.019853,0.006451,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,3.750000)
glVertex3f(0.020875,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,3.750000)
glVertex3f(0.019853,-0.006451,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,3.750000)
glVertex3f(0.016888,-0.012270,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,3.750000)
glVertex3f(0.012270,-0.016888,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,3.750000)
glVertex3f(0.006451,-0.019853,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,3.750000)
glVertex3f(0.000000,-0.020875,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,3.750000)
glVertex3f(-0.006451,-0.019853,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,3.750000)
glVertex3f(-0.012270,-0.016888,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,3.750000)
glVertex3f(-0.016888,-0.012270,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,3.750000)
glVertex3f(-0.019853,-0.006451,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,3.750000)
glVertex3f(-0.020875,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,3.750000)
glVertex3f(-0.019853,0.006451,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,3.750000)
glVertex3f(-0.016888,0.012270,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,3.750000)
glVertex3f(-0.012270,0.016888,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,3.750000)
glVertex3f(-0.006451,0.019853,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,3.750000)
glVertex3f(0.000000,0.020875,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,4.500000)
glVertex3f(0.000000,0.020875,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,4.500000)
glVertex3f(0.006451,0.019853,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,4.500000)
glVertex3f(0.012270,0.016888,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,4.500000)
glVertex3f(0.016888,0.012270,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,4.500000)
glVertex3f(0.019853,0.006451,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,4.500000)
glVertex3f(0.020875,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,4.500000)
glVertex3f(0.019853,-0.006451,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,4.500000)
glVertex3f(0.016888,-0.012270,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,4.500000)
glVertex3f(0.012270,-0.016888,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,4.500000)
glVertex3f(0.006451,-0.019853,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,4.500000)
glVertex3f(0.000000,-0.020875,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,4.500000)
glVertex3f(-0.006451,-0.019853,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,4.500000)
glVertex3f(-0.012270,-0.016888,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,4.500000)
glVertex3f(-0.016888,-0.012270,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,4.500000)
glVertex3f(-0.019853,-0.006451,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,4.500000)
glVertex3f(-0.020875,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,4.500000)
glVertex3f(-0.019853,0.006451,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,4.500000)
glVertex3f(-0.016888,0.012270,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,4.500000)
glVertex3f(-0.012270,0.016888,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,4.500000)
glVertex3f(-0.006451,0.019853,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,4.500000)
glVertex3f(0.000000,0.020875,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,5.250000)
glVertex3f(0.000000,0.020875,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,5.250000)
glVertex3f(0.006451,0.019853,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,5.250000)
glVertex3f(0.012270,0.016888,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,5.250000)
glVertex3f(0.016888,0.012270,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,5.250000)
glVertex3f(0.019853,0.006451,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,5.250000)
glVertex3f(0.020875,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,5.250000)
glVertex3f(0.019853,-0.006451,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,5.250000)
glVertex3f(0.016888,-0.012270,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,5.250000)
glVertex3f(0.012270,-0.016888,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,5.250000)
glVertex3f(0.006451,-0.019853,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,5.250000)
glVertex3f(0.000000,-0.020875,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,5.250000)
glVertex3f(-0.006451,-0.019853,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,5.250000)
glVertex3f(-0.012270,-0.016888,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,5.250000)
glVertex3f(-0.016888,-0.012270,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,5.250000)
glVertex3f(-0.019853,-0.006451,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,5.250000)
glVertex3f(-0.020875,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,5.250000)
glVertex3f(-0.019853,0.006451,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,5.250000)
glVertex3f(-0.016888,0.012270,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,5.250000)
glVertex3f(-0.012270,0.016888,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,5.250000)
glVertex3f(-0.006451,0.019853,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,5.250000)
glVertex3f(0.000000,0.020875,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,6.000000)
glVertex3f(0.000000,0.020875,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,6.000000)
glVertex3f(0.006451,0.019853,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,6.000000)
glVertex3f(0.012270,0.016888,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,6.000000)
glVertex3f(0.016888,0.012270,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,6.000000)
glVertex3f(0.019853,0.006451,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,6.000000)
glVertex3f(0.020875,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,6.000000)
glVertex3f(0.019853,-0.006451,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,6.000000)
glVertex3f(0.016888,-0.012270,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,6.000000)
glVertex3f(0.012270,-0.016888,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,6.000000)
glVertex3f(0.006451,-0.019853,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,6.000000)
glVertex3f(0.000000,-0.020875,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,6.000000)
glVertex3f(-0.006451,-0.019853,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,6.000000)
glVertex3f(-0.012270,-0.016888,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,6.000000)
glVertex3f(-0.016888,-0.012270,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,6.000000)
glVertex3f(-0.019853,-0.006451,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,6.000000)
glVertex3f(-0.020875,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,6.000000)
glVertex3f(-0.019853,0.006451,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,6.000000)
glVertex3f(-0.016888,0.012270,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,6.000000)
glVertex3f(-0.012270,0.016888,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,6.000000)
glVertex3f(-0.006451,0.019853,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,6.000000)
glVertex3f(0.000000,0.020875,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,6.750000)
glVertex3f(0.000000,0.020875,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,6.750000)
glVertex3f(0.006451,0.019853,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,6.750000)
glVertex3f(0.012270,0.016888,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,6.750000)
glVertex3f(0.016888,0.012270,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,6.750000)
glVertex3f(0.019853,0.006451,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,6.750000)
glVertex3f(0.020875,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,6.750000)
glVertex3f(0.019853,-0.006451,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,6.750000)
glVertex3f(0.016888,-0.012270,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,6.750000)
glVertex3f(0.012270,-0.016888,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,6.750000)
glVertex3f(0.006451,-0.019853,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,6.750000)
glVertex3f(0.000000,-0.020875,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,6.750000)
glVertex3f(-0.006451,-0.019853,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,6.750000)
glVertex3f(-0.012270,-0.016888,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,6.750000)
glVertex3f(-0.016888,-0.012270,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,6.750000)
glVertex3f(-0.019853,-0.006451,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,6.750000)
glVertex3f(-0.020875,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,6.750000)
glVertex3f(-0.019853,0.006451,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,6.750000)
glVertex3f(-0.016888,0.012270,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,6.750000)
glVertex3f(-0.012270,0.016888,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,6.750000)
glVertex3f(-0.006451,0.019853,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,6.750000)
glVertex3f(0.000000,0.020875,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,7.500000)
glVertex3f(0.000000,0.020875,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,7.500000)
glVertex3f(0.006451,0.019853,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,7.500000)
glVertex3f(0.012270,0.016888,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,7.500000)
glVertex3f(0.016888,0.012270,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,7.500000)
glVertex3f(0.019853,0.006451,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,7.500000)
glVertex3f(0.020875,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,7.500000)
glVertex3f(0.019853,-0.006451,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,7.500000)
glVertex3f(0.016888,-0.012270,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,7.500000)
glVertex3f(0.012270,-0.016888,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,7.500000)
glVertex3f(0.006451,-0.019853,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,7.500000)
glVertex3f(0.000000,-0.020875,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,7.500000)
glVertex3f(-0.006451,-0.019853,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,7.500000)
glVertex3f(-0.012270,-0.016888,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,7.500000)
glVertex3f(-0.016888,-0.012270,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,7.500000)
glVertex3f(-0.019853,-0.006451,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,7.500000)
glVertex3f(-0.020875,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,7.500000)
glVertex3f(-0.019853,0.006451,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,7.500000)
glVertex3f(-0.016888,0.012270,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,7.500000)
glVertex3f(-0.012270,0.016888,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,7.500000)
glVertex3f(-0.006451,0.019853,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,7.500000)
glVertex3f(0.000000,0.020875,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,8.250000)
glVertex3f(0.000000,0.020875,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,8.250000)
glVertex3f(0.006451,0.019853,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,8.250000)
glVertex3f(0.012270,0.016888,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,8.250000)
glVertex3f(0.016888,0.012270,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,8.250000)
glVertex3f(0.019853,0.006451,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,8.250000)
glVertex3f(0.020875,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,8.250000)
glVertex3f(0.019853,-0.006451,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,8.250000)
glVertex3f(0.016888,-0.012270,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,8.250000)
glVertex3f(0.012270,-0.016888,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,8.250000)
glVertex3f(0.006451,-0.019853,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,8.250000)
glVertex3f(0.000000,-0.020875,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,8.250000)
glVertex3f(-0.006451,-0.019853,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,8.250000)
glVertex3f(-0.012270,-0.016888,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,8.250000)
glVertex3f(-0.016888,-0.012270,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,8.250000)
glVertex3f(-0.019853,-0.006451,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,8.250000)
glVertex3f(-0.020875,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,8.250000)
glVertex3f(-0.019853,0.006451,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,8.250000)
glVertex3f(-0.016888,0.012270,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,8.250000)
glVertex3f(-0.012270,0.016888,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,8.250000)
glVertex3f(-0.006451,0.019853,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,8.250000)
glVertex3f(0.000000,0.020875,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,9.000000)
glVertex3f(0.000000,0.020875,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,9.000000)
glVertex3f(0.006451,0.019853,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,9.000000)
glVertex3f(0.012270,0.016888,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,9.000000)
glVertex3f(0.016888,0.012270,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,9.000000)
glVertex3f(0.019853,0.006451,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,9.000000)
glVertex3f(0.020875,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,9.000000)
glVertex3f(0.019853,-0.006451,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,9.000000)
glVertex3f(0.016888,-0.012270,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,9.000000)
glVertex3f(0.012270,-0.016888,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,9.000000)
glVertex3f(0.006451,-0.019853,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,9.000000)
glVertex3f(0.000000,-0.020875,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,9.000000)
glVertex3f(-0.006451,-0.019853,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,9.000000)
glVertex3f(-0.012270,-0.016888,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,9.000000)
glVertex3f(-0.016888,-0.012270,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,9.000000)
glVertex3f(-0.019853,-0.006451,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,9.000000)
glVertex3f(-0.020875,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,9.000000)
glVertex3f(-0.019853,0.006451,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,9.000000)
glVertex3f(-0.016888,0.012270,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,9.000000)
glVertex3f(-0.012270,0.016888,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,9.000000)
glVertex3f(-0.006451,0.019853,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,9.000000)
glVertex3f(0.000000,0.020875,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,9.750000)
glVertex3f(0.000000,0.020875,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,9.750000)
glVertex3f(0.006451,0.019853,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,9.750000)
glVertex3f(0.012270,0.016888,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,9.750000)
glVertex3f(0.016888,0.012270,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,9.750000)
glVertex3f(0.019853,0.006451,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,9.750000)
glVertex3f(0.020875,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,9.750000)
glVertex3f(0.019853,-0.006451,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,9.750000)
glVertex3f(0.016888,-0.012270,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,9.750000)
glVertex3f(0.012270,-0.016888,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,9.750000)
glVertex3f(0.006451,-0.019853,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,9.750000)
glVertex3f(0.000000,-0.020875,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,9.750000)
glVertex3f(-0.006451,-0.019853,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,9.750000)
glVertex3f(-0.012270,-0.016888,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,9.750000)
glVertex3f(-0.016888,-0.012270,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,9.750000)
glVertex3f(-0.019853,-0.006451,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,9.750000)
glVertex3f(-0.020875,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,9.750000)
glVertex3f(-0.019853,0.006451,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,9.750000)
glVertex3f(-0.016888,0.012270,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,9.750000)
glVertex3f(-0.012270,0.016888,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,9.750000)
glVertex3f(-0.006451,0.019853,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,9.750000)
glVertex3f(0.000000,0.020875,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,10.500000)
glVertex3f(0.000000,0.020875,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,10.500000)
glVertex3f(0.006451,0.019853,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,10.500000)
glVertex3f(0.012270,0.016888,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,10.500000)
glVertex3f(0.016888,0.012270,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,10.500000)
glVertex3f(0.019853,0.006451,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,10.500000)
glVertex3f(0.020875,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,10.500000)
glVertex3f(0.019853,-0.006451,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,10.500000)
glVertex3f(0.016888,-0.012270,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,10.500000)
glVertex3f(0.012270,-0.016888,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,10.500000)
glVertex3f(0.006451,-0.019853,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,10.500000)
glVertex3f(0.000000,-0.020875,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,10.500000)
glVertex3f(-0.006451,-0.019853,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,10.500000)
glVertex3f(-0.012270,-0.016888,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,10.500000)
glVertex3f(-0.016888,-0.012270,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,10.500000)
glVertex3f(-0.019853,-0.006451,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,10.500000)
glVertex3f(-0.020875,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,10.500000)
glVertex3f(-0.019853,0.006451,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,10.500000)
glVertex3f(-0.016888,0.012270,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,10.500000)
glVertex3f(-0.012270,0.016888,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,10.500000)
glVertex3f(-0.006451,0.019853,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,10.500000)
glVertex3f(0.000000,0.020875,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,11.250000)
glVertex3f(0.000000,0.020875,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,11.250000)
glVertex3f(0.006451,0.019853,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,11.250000)
glVertex3f(0.012270,0.016888,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,11.250000)
glVertex3f(0.016888,0.012270,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,11.250000)
glVertex3f(0.019853,0.006451,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,11.250000)
glVertex3f(0.020875,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,11.250000)
glVertex3f(0.019853,-0.006451,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,11.250000)
glVertex3f(0.016888,-0.012270,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,11.250000)
glVertex3f(0.012270,-0.016888,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,11.250000)
glVertex3f(0.006451,-0.019853,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,11.250000)
glVertex3f(0.000000,-0.020875,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,11.250000)
glVertex3f(-0.006451,-0.019853,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,11.250000)
glVertex3f(-0.012270,-0.016888,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,11.250000)
glVertex3f(-0.016888,-0.012270,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,11.250000)
glVertex3f(-0.019853,-0.006451,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,11.250000)
glVertex3f(-0.020875,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,11.250000)
glVertex3f(-0.019853,0.006451,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,11.250000)
glVertex3f(-0.016888,0.012270,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,11.250000)
glVertex3f(-0.012270,0.016888,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,11.250000)
glVertex3f(-0.006451,0.019853,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,11.250000)
glVertex3f(0.000000,0.020875,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,12.000000)
glVertex3f(0.000000,0.020875,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,12.000000)
glVertex3f(0.006451,0.019853,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,12.000000)
glVertex3f(0.012270,0.016888,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,12.000000)
glVertex3f(0.016888,0.012270,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,12.000000)
glVertex3f(0.019853,0.006451,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,12.000000)
glVertex3f(0.020875,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,12.000000)
glVertex3f(0.019853,-0.006451,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,12.000000)
glVertex3f(0.016888,-0.012270,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,12.000000)
glVertex3f(0.012270,-0.016888,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,12.000000)
glVertex3f(0.006451,-0.019853,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,12.000000)
glVertex3f(0.000000,-0.020875,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,12.000000)
glVertex3f(-0.006451,-0.019853,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,12.000000)
glVertex3f(-0.012270,-0.016888,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,12.000000)
glVertex3f(-0.016888,-0.012270,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,12.000000)
glVertex3f(-0.019853,-0.006451,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,12.000000)
glVertex3f(-0.020875,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,12.000000)
glVertex3f(-0.019853,0.006451,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,12.000000)
glVertex3f(-0.016888,0.012270,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,12.000000)
glVertex3f(-0.012270,0.016888,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,12.000000)
glVertex3f(-0.006451,0.019853,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,12.000000)
glVertex3f(0.000000,0.020875,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,12.750000)
glVertex3f(0.000000,0.020875,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,12.750000)
glVertex3f(0.006451,0.019853,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,12.750000)
glVertex3f(0.012270,0.016888,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,12.750000)
glVertex3f(0.016888,0.012270,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,12.750000)
glVertex3f(0.019853,0.006451,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,12.750000)
glVertex3f(0.020875,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,12.750000)
glVertex3f(0.019853,-0.006451,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,12.750000)
glVertex3f(0.016888,-0.012270,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,12.750000)
glVertex3f(0.012270,-0.016888,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,12.750000)
glVertex3f(0.006451,-0.019853,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,12.750000)
glVertex3f(0.000000,-0.020875,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,12.750000)
glVertex3f(-0.006451,-0.019853,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,12.750000)
glVertex3f(-0.012270,-0.016888,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,12.750000)
glVertex3f(-0.016888,-0.012270,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,12.750000)
glVertex3f(-0.019853,-0.006451,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,12.750000)
glVertex3f(-0.020875,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,12.750000)
glVertex3f(-0.019853,0.006451,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,12.750000)
glVertex3f(-0.016888,0.012270,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,12.750000)
glVertex3f(-0.012270,0.016888,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,12.750000)
glVertex3f(-0.006451,0.019853,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,12.750000)
glVertex3f(0.000000,0.020875,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,13.500000)
glVertex3f(0.000000,0.020875,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,13.500000)
glVertex3f(0.006451,0.019853,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,13.500000)
glVertex3f(0.012270,0.016888,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,13.500000)
glVertex3f(0.016888,0.012270,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,13.500000)
glVertex3f(0.019853,0.006451,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,13.500000)
glVertex3f(0.020875,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,13.500000)
glVertex3f(0.019853,-0.006451,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,13.500000)
glVertex3f(0.016888,-0.012270,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,13.500000)
glVertex3f(0.012270,-0.016888,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,13.500000)
glVertex3f(0.006451,-0.019853,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,13.500000)
glVertex3f(0.000000,-0.020875,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,13.500000)
glVertex3f(-0.006451,-0.019853,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,13.500000)
glVertex3f(-0.012270,-0.016888,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,13.500000)
glVertex3f(-0.016888,-0.012270,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,13.500000)
glVertex3f(-0.019853,-0.006451,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,13.500000)
glVertex3f(-0.020875,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,13.500000)
glVertex3f(-0.019853,0.006451,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,13.500000)
glVertex3f(-0.016888,0.012270,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,13.500000)
glVertex3f(-0.012270,0.016888,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,13.500000)
glVertex3f(-0.006451,0.019853,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,13.500000)
glVertex3f(0.000000,0.020875,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,14.250000)
glVertex3f(0.000000,0.020875,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006451,0.019853,14.250000)
glVertex3f(0.006451,0.019853,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012270,0.016888,14.250000)
glVertex3f(0.012270,0.016888,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016888,0.012270,14.250000)
glVertex3f(0.016888,0.012270,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019853,0.006451,14.250000)
glVertex3f(0.019853,0.006451,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020875,0.000000,14.250000)
glVertex3f(0.020875,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019853,-0.006451,14.250000)
glVertex3f(0.019853,-0.006451,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016888,-0.012270,14.250000)
glVertex3f(0.016888,-0.012270,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012270,-0.016888,14.250000)
glVertex3f(0.012270,-0.016888,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006451,-0.019853,14.250000)
glVertex3f(0.006451,-0.019853,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020875,14.250000)
glVertex3f(0.000000,-0.020875,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006451,-0.019853,14.250000)
glVertex3f(-0.006451,-0.019853,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012270,-0.016888,14.250000)
glVertex3f(-0.012270,-0.016888,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016888,-0.012270,14.250000)
glVertex3f(-0.016888,-0.012270,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019853,-0.006451,14.250000)
glVertex3f(-0.019853,-0.006451,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020875,-0.000000,14.250000)
glVertex3f(-0.020875,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019853,0.006451,14.250000)
glVertex3f(-0.019853,0.006451,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016888,0.012270,14.250000)
glVertex3f(-0.016888,0.012270,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012270,0.016888,14.250000)
glVertex3f(-0.012270,0.016888,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006451,0.019853,14.250000)
glVertex3f(-0.006451,0.019853,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020875,14.250000)
glVertex3f(0.000000,0.020875,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.590959,0.190839,117.837959)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,0.000000)
glVertex3f(0.000000,0.023038,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,0.000000)
glVertex3f(0.007119,0.021911,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,0.000000)
glVertex3f(0.013542,0.018638,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,0.000000)
glVertex3f(0.018638,0.013542,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,0.000000)
glVertex3f(0.021911,0.007119,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,0.000000)
glVertex3f(0.023038,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,0.000000)
glVertex3f(0.021911,-0.007119,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,0.000000)
glVertex3f(0.018638,-0.013542,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,0.000000)
glVertex3f(0.013542,-0.018638,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,0.000000)
glVertex3f(0.007119,-0.021911,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,0.000000)
glVertex3f(0.000000,-0.023038,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,0.000000)
glVertex3f(-0.007119,-0.021911,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,0.000000)
glVertex3f(-0.013542,-0.018638,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,0.000000)
glVertex3f(-0.018638,-0.013542,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,0.000000)
glVertex3f(-0.021911,-0.007119,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,0.000000)
glVertex3f(-0.021911,0.007119,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,0.000000)
glVertex3f(-0.018638,0.013542,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,0.000000)
glVertex3f(-0.013542,0.018638,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,0.000000)
glVertex3f(-0.007119,0.021911,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,0.000000)
glVertex3f(0.000000,0.023038,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,0.750000)
glVertex3f(0.000000,0.023038,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,0.750000)
glVertex3f(0.007119,0.021911,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,0.750000)
glVertex3f(0.013542,0.018638,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,0.750000)
glVertex3f(0.018638,0.013542,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,0.750000)
glVertex3f(0.021911,0.007119,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,0.750000)
glVertex3f(0.023038,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,0.750000)
glVertex3f(0.021911,-0.007119,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,0.750000)
glVertex3f(0.018638,-0.013542,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,0.750000)
glVertex3f(0.013542,-0.018638,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,0.750000)
glVertex3f(0.007119,-0.021911,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,0.750000)
glVertex3f(0.000000,-0.023038,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,0.750000)
glVertex3f(-0.007119,-0.021911,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,0.750000)
glVertex3f(-0.013542,-0.018638,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,0.750000)
glVertex3f(-0.018638,-0.013542,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,0.750000)
glVertex3f(-0.021911,-0.007119,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,0.750000)
glVertex3f(-0.023038,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,0.750000)
glVertex3f(-0.021911,0.007119,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,0.750000)
glVertex3f(-0.018638,0.013542,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,0.750000)
glVertex3f(-0.013542,0.018638,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,0.750000)
glVertex3f(-0.007119,0.021911,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,0.750000)
glVertex3f(0.000000,0.023038,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,1.500000)
glVertex3f(0.000000,0.023038,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,1.500000)
glVertex3f(0.007119,0.021911,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,1.500000)
glVertex3f(0.013542,0.018638,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,1.500000)
glVertex3f(0.018638,0.013542,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,1.500000)
glVertex3f(0.021911,0.007119,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,1.500000)
glVertex3f(0.023038,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,1.500000)
glVertex3f(0.021911,-0.007119,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,1.500000)
glVertex3f(0.018638,-0.013542,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,1.500000)
glVertex3f(0.013542,-0.018638,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,1.500000)
glVertex3f(0.007119,-0.021911,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,1.500000)
glVertex3f(0.000000,-0.023038,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,1.500000)
glVertex3f(-0.007119,-0.021911,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,1.500000)
glVertex3f(-0.013542,-0.018638,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,1.500000)
glVertex3f(-0.018638,-0.013542,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,1.500000)
glVertex3f(-0.021911,-0.007119,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,1.500000)
glVertex3f(-0.023038,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,1.500000)
glVertex3f(-0.021911,0.007119,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,1.500000)
glVertex3f(-0.018638,0.013542,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,1.500000)
glVertex3f(-0.013542,0.018638,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,1.500000)
glVertex3f(-0.007119,0.021911,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,1.500000)
glVertex3f(0.000000,0.023038,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,2.250000)
glVertex3f(0.000000,0.023038,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,2.250000)
glVertex3f(0.007119,0.021911,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,2.250000)
glVertex3f(0.013542,0.018638,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,2.250000)
glVertex3f(0.018638,0.013542,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,2.250000)
glVertex3f(0.021911,0.007119,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,2.250000)
glVertex3f(0.023038,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,2.250000)
glVertex3f(0.021911,-0.007119,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,2.250000)
glVertex3f(0.018638,-0.013542,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,2.250000)
glVertex3f(0.013542,-0.018638,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,2.250000)
glVertex3f(0.007119,-0.021911,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,2.250000)
glVertex3f(0.000000,-0.023038,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,2.250000)
glVertex3f(-0.007119,-0.021911,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,2.250000)
glVertex3f(-0.013542,-0.018638,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,2.250000)
glVertex3f(-0.018638,-0.013542,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,2.250000)
glVertex3f(-0.021911,-0.007119,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,2.250000)
glVertex3f(-0.023038,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,2.250000)
glVertex3f(-0.021911,0.007119,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,2.250000)
glVertex3f(-0.018638,0.013542,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,2.250000)
glVertex3f(-0.013542,0.018638,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,2.250000)
glVertex3f(-0.007119,0.021911,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,2.250000)
glVertex3f(0.000000,0.023038,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,3.000000)
glVertex3f(0.000000,0.023038,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,3.000000)
glVertex3f(0.007119,0.021911,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,3.000000)
glVertex3f(0.013542,0.018638,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,3.000000)
glVertex3f(0.018638,0.013542,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,3.000000)
glVertex3f(0.021911,0.007119,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,3.000000)
glVertex3f(0.023038,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,3.000000)
glVertex3f(0.021911,-0.007119,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,3.000000)
glVertex3f(0.018638,-0.013542,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,3.000000)
glVertex3f(0.013542,-0.018638,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,3.000000)
glVertex3f(0.007119,-0.021911,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,3.000000)
glVertex3f(0.000000,-0.023038,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,3.000000)
glVertex3f(-0.007119,-0.021911,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,3.000000)
glVertex3f(-0.013542,-0.018638,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,3.000000)
glVertex3f(-0.018638,-0.013542,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,3.000000)
glVertex3f(-0.021911,-0.007119,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,3.000000)
glVertex3f(-0.023038,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,3.000000)
glVertex3f(-0.021911,0.007119,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,3.000000)
glVertex3f(-0.018638,0.013542,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,3.000000)
glVertex3f(-0.013542,0.018638,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,3.000000)
glVertex3f(-0.007119,0.021911,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,3.000000)
glVertex3f(0.000000,0.023038,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,3.750000)
glVertex3f(0.000000,0.023038,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,3.750000)
glVertex3f(0.007119,0.021911,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,3.750000)
glVertex3f(0.013542,0.018638,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,3.750000)
glVertex3f(0.018638,0.013542,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,3.750000)
glVertex3f(0.021911,0.007119,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,3.750000)
glVertex3f(0.023038,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,3.750000)
glVertex3f(0.021911,-0.007119,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,3.750000)
glVertex3f(0.018638,-0.013542,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,3.750000)
glVertex3f(0.013542,-0.018638,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,3.750000)
glVertex3f(0.007119,-0.021911,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,3.750000)
glVertex3f(0.000000,-0.023038,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,3.750000)
glVertex3f(-0.007119,-0.021911,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,3.750000)
glVertex3f(-0.013542,-0.018638,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,3.750000)
glVertex3f(-0.018638,-0.013542,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,3.750000)
glVertex3f(-0.021911,-0.007119,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,3.750000)
glVertex3f(-0.023038,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,3.750000)
glVertex3f(-0.021911,0.007119,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,3.750000)
glVertex3f(-0.018638,0.013542,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,3.750000)
glVertex3f(-0.013542,0.018638,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,3.750000)
glVertex3f(-0.007119,0.021911,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,3.750000)
glVertex3f(0.000000,0.023038,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,4.500000)
glVertex3f(0.000000,0.023038,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,4.500000)
glVertex3f(0.007119,0.021911,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,4.500000)
glVertex3f(0.013542,0.018638,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,4.500000)
glVertex3f(0.018638,0.013542,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,4.500000)
glVertex3f(0.021911,0.007119,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,4.500000)
glVertex3f(0.023038,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,4.500000)
glVertex3f(0.021911,-0.007119,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,4.500000)
glVertex3f(0.018638,-0.013542,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,4.500000)
glVertex3f(0.013542,-0.018638,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,4.500000)
glVertex3f(0.007119,-0.021911,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,4.500000)
glVertex3f(0.000000,-0.023038,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,4.500000)
glVertex3f(-0.007119,-0.021911,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,4.500000)
glVertex3f(-0.013542,-0.018638,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,4.500000)
glVertex3f(-0.018638,-0.013542,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,4.500000)
glVertex3f(-0.021911,-0.007119,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,4.500000)
glVertex3f(-0.023038,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,4.500000)
glVertex3f(-0.021911,0.007119,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,4.500000)
glVertex3f(-0.018638,0.013542,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,4.500000)
glVertex3f(-0.013542,0.018638,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,4.500000)
glVertex3f(-0.007119,0.021911,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,4.500000)
glVertex3f(0.000000,0.023038,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,5.250000)
glVertex3f(0.000000,0.023038,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,5.250000)
glVertex3f(0.007119,0.021911,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,5.250000)
glVertex3f(0.013542,0.018638,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,5.250000)
glVertex3f(0.018638,0.013542,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,5.250000)
glVertex3f(0.021911,0.007119,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,5.250000)
glVertex3f(0.023038,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,5.250000)
glVertex3f(0.021911,-0.007119,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,5.250000)
glVertex3f(0.018638,-0.013542,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,5.250000)
glVertex3f(0.013542,-0.018638,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,5.250000)
glVertex3f(0.007119,-0.021911,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,5.250000)
glVertex3f(0.000000,-0.023038,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,5.250000)
glVertex3f(-0.007119,-0.021911,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,5.250000)
glVertex3f(-0.013542,-0.018638,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,5.250000)
glVertex3f(-0.018638,-0.013542,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,5.250000)
glVertex3f(-0.021911,-0.007119,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,5.250000)
glVertex3f(-0.023038,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,5.250000)
glVertex3f(-0.021911,0.007119,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,5.250000)
glVertex3f(-0.018638,0.013542,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,5.250000)
glVertex3f(-0.013542,0.018638,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,5.250000)
glVertex3f(-0.007119,0.021911,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,5.250000)
glVertex3f(0.000000,0.023038,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,6.000000)
glVertex3f(0.000000,0.023038,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,6.000000)
glVertex3f(0.007119,0.021911,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,6.000000)
glVertex3f(0.013542,0.018638,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,6.000000)
glVertex3f(0.018638,0.013542,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,6.000000)
glVertex3f(0.021911,0.007119,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,6.000000)
glVertex3f(0.023038,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,6.000000)
glVertex3f(0.021911,-0.007119,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,6.000000)
glVertex3f(0.018638,-0.013542,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,6.000000)
glVertex3f(0.013542,-0.018638,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,6.000000)
glVertex3f(0.007119,-0.021911,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,6.000000)
glVertex3f(0.000000,-0.023038,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,6.000000)
glVertex3f(-0.007119,-0.021911,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,6.000000)
glVertex3f(-0.013542,-0.018638,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,6.000000)
glVertex3f(-0.018638,-0.013542,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,6.000000)
glVertex3f(-0.021911,-0.007119,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,6.000000)
glVertex3f(-0.023038,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,6.000000)
glVertex3f(-0.021911,0.007119,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,6.000000)
glVertex3f(-0.018638,0.013542,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,6.000000)
glVertex3f(-0.013542,0.018638,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,6.000000)
glVertex3f(-0.007119,0.021911,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,6.000000)
glVertex3f(0.000000,0.023038,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,6.750000)
glVertex3f(0.000000,0.023038,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,6.750000)
glVertex3f(0.007119,0.021911,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,6.750000)
glVertex3f(0.013542,0.018638,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,6.750000)
glVertex3f(0.018638,0.013542,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,6.750000)
glVertex3f(0.021911,0.007119,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,6.750000)
glVertex3f(0.023038,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,6.750000)
glVertex3f(0.021911,-0.007119,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,6.750000)
glVertex3f(0.018638,-0.013542,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,6.750000)
glVertex3f(0.013542,-0.018638,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,6.750000)
glVertex3f(0.007119,-0.021911,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,6.750000)
glVertex3f(0.000000,-0.023038,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,6.750000)
glVertex3f(-0.007119,-0.021911,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,6.750000)
glVertex3f(-0.013542,-0.018638,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,6.750000)
glVertex3f(-0.018638,-0.013542,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,6.750000)
glVertex3f(-0.021911,-0.007119,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,6.750000)
glVertex3f(-0.023038,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,6.750000)
glVertex3f(-0.021911,0.007119,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,6.750000)
glVertex3f(-0.018638,0.013542,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,6.750000)
glVertex3f(-0.013542,0.018638,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,6.750000)
glVertex3f(-0.007119,0.021911,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,6.750000)
glVertex3f(0.000000,0.023038,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,7.500000)
glVertex3f(0.000000,0.023038,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,7.500000)
glVertex3f(0.007119,0.021911,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,7.500000)
glVertex3f(0.013542,0.018638,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,7.500000)
glVertex3f(0.018638,0.013542,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,7.500000)
glVertex3f(0.021911,0.007119,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,7.500000)
glVertex3f(0.023038,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,7.500000)
glVertex3f(0.021911,-0.007119,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,7.500000)
glVertex3f(0.018638,-0.013542,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,7.500000)
glVertex3f(0.013542,-0.018638,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,7.500000)
glVertex3f(0.007119,-0.021911,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,7.500000)
glVertex3f(0.000000,-0.023038,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,7.500000)
glVertex3f(-0.007119,-0.021911,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,7.500000)
glVertex3f(-0.013542,-0.018638,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,7.500000)
glVertex3f(-0.018638,-0.013542,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,7.500000)
glVertex3f(-0.021911,-0.007119,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,7.500000)
glVertex3f(-0.023038,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,7.500000)
glVertex3f(-0.021911,0.007119,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,7.500000)
glVertex3f(-0.018638,0.013542,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,7.500000)
glVertex3f(-0.013542,0.018638,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,7.500000)
glVertex3f(-0.007119,0.021911,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,7.500000)
glVertex3f(0.000000,0.023038,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,8.250000)
glVertex3f(0.000000,0.023038,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,8.250000)
glVertex3f(0.007119,0.021911,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,8.250000)
glVertex3f(0.013542,0.018638,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,8.250000)
glVertex3f(0.018638,0.013542,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,8.250000)
glVertex3f(0.021911,0.007119,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,8.250000)
glVertex3f(0.023038,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,8.250000)
glVertex3f(0.021911,-0.007119,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,8.250000)
glVertex3f(0.018638,-0.013542,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,8.250000)
glVertex3f(0.013542,-0.018638,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,8.250000)
glVertex3f(0.007119,-0.021911,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,8.250000)
glVertex3f(0.000000,-0.023038,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,8.250000)
glVertex3f(-0.007119,-0.021911,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,8.250000)
glVertex3f(-0.013542,-0.018638,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,8.250000)
glVertex3f(-0.018638,-0.013542,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,8.250000)
glVertex3f(-0.021911,-0.007119,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,8.250000)
glVertex3f(-0.023038,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,8.250000)
glVertex3f(-0.021911,0.007119,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,8.250000)
glVertex3f(-0.018638,0.013542,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,8.250000)
glVertex3f(-0.013542,0.018638,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,8.250000)
glVertex3f(-0.007119,0.021911,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,8.250000)
glVertex3f(0.000000,0.023038,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,9.000000)
glVertex3f(0.000000,0.023038,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,9.000000)
glVertex3f(0.007119,0.021911,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,9.000000)
glVertex3f(0.013542,0.018638,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,9.000000)
glVertex3f(0.018638,0.013542,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,9.000000)
glVertex3f(0.021911,0.007119,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,9.000000)
glVertex3f(0.023038,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,9.000000)
glVertex3f(0.021911,-0.007119,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,9.000000)
glVertex3f(0.018638,-0.013542,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,9.000000)
glVertex3f(0.013542,-0.018638,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,9.000000)
glVertex3f(0.007119,-0.021911,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,9.000000)
glVertex3f(0.000000,-0.023038,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,9.000000)
glVertex3f(-0.007119,-0.021911,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,9.000000)
glVertex3f(-0.013542,-0.018638,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,9.000000)
glVertex3f(-0.018638,-0.013542,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,9.000000)
glVertex3f(-0.021911,-0.007119,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,9.000000)
glVertex3f(-0.023038,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,9.000000)
glVertex3f(-0.021911,0.007119,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,9.000000)
glVertex3f(-0.018638,0.013542,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,9.000000)
glVertex3f(-0.013542,0.018638,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,9.000000)
glVertex3f(-0.007119,0.021911,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,9.000000)
glVertex3f(0.000000,0.023038,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,9.750000)
glVertex3f(0.000000,0.023038,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,9.750000)
glVertex3f(0.007119,0.021911,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,9.750000)
glVertex3f(0.013542,0.018638,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,9.750000)
glVertex3f(0.018638,0.013542,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,9.750000)
glVertex3f(0.021911,0.007119,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,9.750000)
glVertex3f(0.023038,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,9.750000)
glVertex3f(0.021911,-0.007119,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,9.750000)
glVertex3f(0.018638,-0.013542,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,9.750000)
glVertex3f(0.013542,-0.018638,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,9.750000)
glVertex3f(0.007119,-0.021911,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,9.750000)
glVertex3f(0.000000,-0.023038,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,9.750000)
glVertex3f(-0.007119,-0.021911,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,9.750000)
glVertex3f(-0.013542,-0.018638,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,9.750000)
glVertex3f(-0.018638,-0.013542,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,9.750000)
glVertex3f(-0.021911,-0.007119,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,9.750000)
glVertex3f(-0.023038,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,9.750000)
glVertex3f(-0.021911,0.007119,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,9.750000)
glVertex3f(-0.018638,0.013542,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,9.750000)
glVertex3f(-0.013542,0.018638,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,9.750000)
glVertex3f(-0.007119,0.021911,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,9.750000)
glVertex3f(0.000000,0.023038,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,10.500000)
glVertex3f(0.000000,0.023038,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,10.500000)
glVertex3f(0.007119,0.021911,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,10.500000)
glVertex3f(0.013542,0.018638,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,10.500000)
glVertex3f(0.018638,0.013542,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,10.500000)
glVertex3f(0.021911,0.007119,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,10.500000)
glVertex3f(0.023038,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,10.500000)
glVertex3f(0.021911,-0.007119,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,10.500000)
glVertex3f(0.018638,-0.013542,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,10.500000)
glVertex3f(0.013542,-0.018638,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,10.500000)
glVertex3f(0.007119,-0.021911,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,10.500000)
glVertex3f(0.000000,-0.023038,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,10.500000)
glVertex3f(-0.007119,-0.021911,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,10.500000)
glVertex3f(-0.013542,-0.018638,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,10.500000)
glVertex3f(-0.018638,-0.013542,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,10.500000)
glVertex3f(-0.021911,-0.007119,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,10.500000)
glVertex3f(-0.023038,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,10.500000)
glVertex3f(-0.021911,0.007119,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,10.500000)
glVertex3f(-0.018638,0.013542,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,10.500000)
glVertex3f(-0.013542,0.018638,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,10.500000)
glVertex3f(-0.007119,0.021911,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,10.500000)
glVertex3f(0.000000,0.023038,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,11.250000)
glVertex3f(0.000000,0.023038,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,11.250000)
glVertex3f(0.007119,0.021911,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,11.250000)
glVertex3f(0.013542,0.018638,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,11.250000)
glVertex3f(0.018638,0.013542,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,11.250000)
glVertex3f(0.021911,0.007119,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,11.250000)
glVertex3f(0.023038,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,11.250000)
glVertex3f(0.021911,-0.007119,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,11.250000)
glVertex3f(0.018638,-0.013542,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,11.250000)
glVertex3f(0.013542,-0.018638,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,11.250000)
glVertex3f(0.007119,-0.021911,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,11.250000)
glVertex3f(0.000000,-0.023038,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,11.250000)
glVertex3f(-0.007119,-0.021911,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,11.250000)
glVertex3f(-0.013542,-0.018638,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,11.250000)
glVertex3f(-0.018638,-0.013542,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,11.250000)
glVertex3f(-0.021911,-0.007119,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,11.250000)
glVertex3f(-0.023038,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,11.250000)
glVertex3f(-0.021911,0.007119,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,11.250000)
glVertex3f(-0.018638,0.013542,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,11.250000)
glVertex3f(-0.013542,0.018638,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,11.250000)
glVertex3f(-0.007119,0.021911,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,11.250000)
glVertex3f(0.000000,0.023038,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,12.000000)
glVertex3f(0.000000,0.023038,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,12.000000)
glVertex3f(0.007119,0.021911,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,12.000000)
glVertex3f(0.013542,0.018638,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,12.000000)
glVertex3f(0.018638,0.013542,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,12.000000)
glVertex3f(0.021911,0.007119,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,12.000000)
glVertex3f(0.023038,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,12.000000)
glVertex3f(0.021911,-0.007119,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,12.000000)
glVertex3f(0.018638,-0.013542,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,12.000000)
glVertex3f(0.013542,-0.018638,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,12.000000)
glVertex3f(0.007119,-0.021911,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,12.000000)
glVertex3f(0.000000,-0.023038,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,12.000000)
glVertex3f(-0.007119,-0.021911,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,12.000000)
glVertex3f(-0.013542,-0.018638,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,12.000000)
glVertex3f(-0.018638,-0.013542,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,12.000000)
glVertex3f(-0.021911,-0.007119,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,12.000000)
glVertex3f(-0.023038,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,12.000000)
glVertex3f(-0.021911,0.007119,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,12.000000)
glVertex3f(-0.018638,0.013542,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,12.000000)
glVertex3f(-0.013542,0.018638,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,12.000000)
glVertex3f(-0.007119,0.021911,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,12.000000)
glVertex3f(0.000000,0.023038,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,12.750000)
glVertex3f(0.000000,0.023038,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,12.750000)
glVertex3f(0.007119,0.021911,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,12.750000)
glVertex3f(0.013542,0.018638,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,12.750000)
glVertex3f(0.018638,0.013542,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,12.750000)
glVertex3f(0.021911,0.007119,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,12.750000)
glVertex3f(0.023038,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,12.750000)
glVertex3f(0.021911,-0.007119,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,12.750000)
glVertex3f(0.018638,-0.013542,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,12.750000)
glVertex3f(0.013542,-0.018638,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,12.750000)
glVertex3f(0.007119,-0.021911,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,12.750000)
glVertex3f(0.000000,-0.023038,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,12.750000)
glVertex3f(-0.007119,-0.021911,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,12.750000)
glVertex3f(-0.013542,-0.018638,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,12.750000)
glVertex3f(-0.018638,-0.013542,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,12.750000)
glVertex3f(-0.021911,-0.007119,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,12.750000)
glVertex3f(-0.023038,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,12.750000)
glVertex3f(-0.021911,0.007119,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,12.750000)
glVertex3f(-0.018638,0.013542,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,12.750000)
glVertex3f(-0.013542,0.018638,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,12.750000)
glVertex3f(-0.007119,0.021911,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,12.750000)
glVertex3f(0.000000,0.023038,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,13.500000)
glVertex3f(0.000000,0.023038,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,13.500000)
glVertex3f(0.007119,0.021911,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,13.500000)
glVertex3f(0.013542,0.018638,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,13.500000)
glVertex3f(0.018638,0.013542,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,13.500000)
glVertex3f(0.021911,0.007119,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,13.500000)
glVertex3f(0.023038,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,13.500000)
glVertex3f(0.021911,-0.007119,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,13.500000)
glVertex3f(0.018638,-0.013542,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,13.500000)
glVertex3f(0.013542,-0.018638,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,13.500000)
glVertex3f(0.007119,-0.021911,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,13.500000)
glVertex3f(0.000000,-0.023038,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,13.500000)
glVertex3f(-0.007119,-0.021911,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,13.500000)
glVertex3f(-0.013542,-0.018638,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,13.500000)
glVertex3f(-0.018638,-0.013542,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,13.500000)
glVertex3f(-0.021911,-0.007119,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,13.500000)
glVertex3f(-0.023038,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,13.500000)
glVertex3f(-0.021911,0.007119,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,13.500000)
glVertex3f(-0.018638,0.013542,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,13.500000)
glVertex3f(-0.013542,0.018638,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,13.500000)
glVertex3f(-0.007119,0.021911,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,13.500000)
glVertex3f(0.000000,0.023038,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,14.250000)
glVertex3f(0.000000,0.023038,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007119,0.021911,14.250000)
glVertex3f(0.007119,0.021911,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013542,0.018638,14.250000)
glVertex3f(0.013542,0.018638,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018638,0.013542,14.250000)
glVertex3f(0.018638,0.013542,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021911,0.007119,14.250000)
glVertex3f(0.021911,0.007119,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023038,0.000000,14.250000)
glVertex3f(0.023038,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021911,-0.007119,14.250000)
glVertex3f(0.021911,-0.007119,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018638,-0.013542,14.250000)
glVertex3f(0.018638,-0.013542,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013542,-0.018638,14.250000)
glVertex3f(0.013542,-0.018638,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007119,-0.021911,14.250000)
glVertex3f(0.007119,-0.021911,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023038,14.250000)
glVertex3f(0.000000,-0.023038,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007119,-0.021911,14.250000)
glVertex3f(-0.007119,-0.021911,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013542,-0.018638,14.250000)
glVertex3f(-0.013542,-0.018638,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018638,-0.013542,14.250000)
glVertex3f(-0.018638,-0.013542,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021911,-0.007119,14.250000)
glVertex3f(-0.021911,-0.007119,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023038,-0.000000,14.250000)
glVertex3f(-0.023038,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021911,0.007119,14.250000)
glVertex3f(-0.021911,0.007119,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018638,0.013542,14.250000)
glVertex3f(-0.018638,0.013542,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013542,0.018638,14.250000)
glVertex3f(-0.013542,0.018638,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007119,0.021911,14.250000)
glVertex3f(-0.007119,0.021911,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023038,14.250000)
glVertex3f(0.000000,0.023038,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.590269,0.188367,118.023140)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,0.000000)
glVertex3f(0.000000,0.024974,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,0.000000)
glVertex3f(0.007717,0.023751,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,0.000000)
glVertex3f(0.014679,0.020204,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,0.000000)
glVertex3f(0.020204,0.014679,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,0.000000)
glVertex3f(0.023751,0.007717,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,0.000000)
glVertex3f(0.024974,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,0.000000)
glVertex3f(0.023751,-0.007717,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,0.000000)
glVertex3f(0.020204,-0.014679,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,0.000000)
glVertex3f(0.014679,-0.020204,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,0.000000)
glVertex3f(0.007717,-0.023751,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,0.000000)
glVertex3f(0.000000,-0.024974,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,0.000000)
glVertex3f(-0.007717,-0.023751,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,0.000000)
glVertex3f(-0.014679,-0.020204,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,0.000000)
glVertex3f(-0.020204,-0.014679,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,0.000000)
glVertex3f(-0.023751,-0.007717,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,0.000000)
glVertex3f(-0.023751,0.007717,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,0.000000)
glVertex3f(-0.020204,0.014679,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,0.000000)
glVertex3f(-0.014679,0.020204,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,0.000000)
glVertex3f(-0.007717,0.023751,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,0.000000)
glVertex3f(0.000000,0.024974,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,0.750000)
glVertex3f(0.000000,0.024974,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,0.750000)
glVertex3f(0.007717,0.023751,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,0.750000)
glVertex3f(0.014679,0.020204,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,0.750000)
glVertex3f(0.020204,0.014679,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,0.750000)
glVertex3f(0.023751,0.007717,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,0.750000)
glVertex3f(0.024974,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,0.750000)
glVertex3f(0.023751,-0.007717,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,0.750000)
glVertex3f(0.020204,-0.014679,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,0.750000)
glVertex3f(0.014679,-0.020204,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,0.750000)
glVertex3f(0.007717,-0.023751,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,0.750000)
glVertex3f(0.000000,-0.024974,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,0.750000)
glVertex3f(-0.007717,-0.023751,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,0.750000)
glVertex3f(-0.014679,-0.020204,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,0.750000)
glVertex3f(-0.020204,-0.014679,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,0.750000)
glVertex3f(-0.023751,-0.007717,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,0.750000)
glVertex3f(-0.024974,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,0.750000)
glVertex3f(-0.023751,0.007717,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,0.750000)
glVertex3f(-0.020204,0.014679,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,0.750000)
glVertex3f(-0.014679,0.020204,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,0.750000)
glVertex3f(-0.007717,0.023751,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,0.750000)
glVertex3f(0.000000,0.024974,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,1.500000)
glVertex3f(0.000000,0.024974,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,1.500000)
glVertex3f(0.007717,0.023751,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,1.500000)
glVertex3f(0.014679,0.020204,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,1.500000)
glVertex3f(0.020204,0.014679,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,1.500000)
glVertex3f(0.023751,0.007717,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,1.500000)
glVertex3f(0.024974,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,1.500000)
glVertex3f(0.023751,-0.007717,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,1.500000)
glVertex3f(0.020204,-0.014679,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,1.500000)
glVertex3f(0.014679,-0.020204,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,1.500000)
glVertex3f(0.007717,-0.023751,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,1.500000)
glVertex3f(0.000000,-0.024974,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,1.500000)
glVertex3f(-0.007717,-0.023751,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,1.500000)
glVertex3f(-0.014679,-0.020204,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,1.500000)
glVertex3f(-0.020204,-0.014679,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,1.500000)
glVertex3f(-0.023751,-0.007717,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,1.500000)
glVertex3f(-0.024974,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,1.500000)
glVertex3f(-0.023751,0.007717,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,1.500000)
glVertex3f(-0.020204,0.014679,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,1.500000)
glVertex3f(-0.014679,0.020204,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,1.500000)
glVertex3f(-0.007717,0.023751,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,1.500000)
glVertex3f(0.000000,0.024974,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,2.250000)
glVertex3f(0.000000,0.024974,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,2.250000)
glVertex3f(0.007717,0.023751,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,2.250000)
glVertex3f(0.014679,0.020204,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,2.250000)
glVertex3f(0.020204,0.014679,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,2.250000)
glVertex3f(0.023751,0.007717,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,2.250000)
glVertex3f(0.024974,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,2.250000)
glVertex3f(0.023751,-0.007717,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,2.250000)
glVertex3f(0.020204,-0.014679,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,2.250000)
glVertex3f(0.014679,-0.020204,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,2.250000)
glVertex3f(0.007717,-0.023751,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,2.250000)
glVertex3f(0.000000,-0.024974,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,2.250000)
glVertex3f(-0.007717,-0.023751,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,2.250000)
glVertex3f(-0.014679,-0.020204,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,2.250000)
glVertex3f(-0.020204,-0.014679,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,2.250000)
glVertex3f(-0.023751,-0.007717,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,2.250000)
glVertex3f(-0.024974,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,2.250000)
glVertex3f(-0.023751,0.007717,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,2.250000)
glVertex3f(-0.020204,0.014679,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,2.250000)
glVertex3f(-0.014679,0.020204,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,2.250000)
glVertex3f(-0.007717,0.023751,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,2.250000)
glVertex3f(0.000000,0.024974,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,3.000000)
glVertex3f(0.000000,0.024974,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,3.000000)
glVertex3f(0.007717,0.023751,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,3.000000)
glVertex3f(0.014679,0.020204,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,3.000000)
glVertex3f(0.020204,0.014679,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,3.000000)
glVertex3f(0.023751,0.007717,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,3.000000)
glVertex3f(0.024974,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,3.000000)
glVertex3f(0.023751,-0.007717,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,3.000000)
glVertex3f(0.020204,-0.014679,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,3.000000)
glVertex3f(0.014679,-0.020204,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,3.000000)
glVertex3f(0.007717,-0.023751,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,3.000000)
glVertex3f(0.000000,-0.024974,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,3.000000)
glVertex3f(-0.007717,-0.023751,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,3.000000)
glVertex3f(-0.014679,-0.020204,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,3.000000)
glVertex3f(-0.020204,-0.014679,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,3.000000)
glVertex3f(-0.023751,-0.007717,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,3.000000)
glVertex3f(-0.024974,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,3.000000)
glVertex3f(-0.023751,0.007717,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,3.000000)
glVertex3f(-0.020204,0.014679,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,3.000000)
glVertex3f(-0.014679,0.020204,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,3.000000)
glVertex3f(-0.007717,0.023751,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,3.000000)
glVertex3f(0.000000,0.024974,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,3.750000)
glVertex3f(0.000000,0.024974,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,3.750000)
glVertex3f(0.007717,0.023751,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,3.750000)
glVertex3f(0.014679,0.020204,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,3.750000)
glVertex3f(0.020204,0.014679,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,3.750000)
glVertex3f(0.023751,0.007717,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,3.750000)
glVertex3f(0.024974,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,3.750000)
glVertex3f(0.023751,-0.007717,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,3.750000)
glVertex3f(0.020204,-0.014679,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,3.750000)
glVertex3f(0.014679,-0.020204,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,3.750000)
glVertex3f(0.007717,-0.023751,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,3.750000)
glVertex3f(0.000000,-0.024974,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,3.750000)
glVertex3f(-0.007717,-0.023751,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,3.750000)
glVertex3f(-0.014679,-0.020204,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,3.750000)
glVertex3f(-0.020204,-0.014679,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,3.750000)
glVertex3f(-0.023751,-0.007717,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,3.750000)
glVertex3f(-0.024974,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,3.750000)
glVertex3f(-0.023751,0.007717,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,3.750000)
glVertex3f(-0.020204,0.014679,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,3.750000)
glVertex3f(-0.014679,0.020204,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,3.750000)
glVertex3f(-0.007717,0.023751,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,3.750000)
glVertex3f(0.000000,0.024974,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,4.500000)
glVertex3f(0.000000,0.024974,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,4.500000)
glVertex3f(0.007717,0.023751,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,4.500000)
glVertex3f(0.014679,0.020204,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,4.500000)
glVertex3f(0.020204,0.014679,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,4.500000)
glVertex3f(0.023751,0.007717,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,4.500000)
glVertex3f(0.024974,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,4.500000)
glVertex3f(0.023751,-0.007717,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,4.500000)
glVertex3f(0.020204,-0.014679,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,4.500000)
glVertex3f(0.014679,-0.020204,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,4.500000)
glVertex3f(0.007717,-0.023751,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,4.500000)
glVertex3f(0.000000,-0.024974,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,4.500000)
glVertex3f(-0.007717,-0.023751,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,4.500000)
glVertex3f(-0.014679,-0.020204,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,4.500000)
glVertex3f(-0.020204,-0.014679,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,4.500000)
glVertex3f(-0.023751,-0.007717,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,4.500000)
glVertex3f(-0.024974,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,4.500000)
glVertex3f(-0.023751,0.007717,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,4.500000)
glVertex3f(-0.020204,0.014679,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,4.500000)
glVertex3f(-0.014679,0.020204,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,4.500000)
glVertex3f(-0.007717,0.023751,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,4.500000)
glVertex3f(0.000000,0.024974,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,5.250000)
glVertex3f(0.000000,0.024974,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,5.250000)
glVertex3f(0.007717,0.023751,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,5.250000)
glVertex3f(0.014679,0.020204,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,5.250000)
glVertex3f(0.020204,0.014679,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,5.250000)
glVertex3f(0.023751,0.007717,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,5.250000)
glVertex3f(0.024974,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,5.250000)
glVertex3f(0.023751,-0.007717,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,5.250000)
glVertex3f(0.020204,-0.014679,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,5.250000)
glVertex3f(0.014679,-0.020204,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,5.250000)
glVertex3f(0.007717,-0.023751,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,5.250000)
glVertex3f(0.000000,-0.024974,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,5.250000)
glVertex3f(-0.007717,-0.023751,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,5.250000)
glVertex3f(-0.014679,-0.020204,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,5.250000)
glVertex3f(-0.020204,-0.014679,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,5.250000)
glVertex3f(-0.023751,-0.007717,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,5.250000)
glVertex3f(-0.024974,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,5.250000)
glVertex3f(-0.023751,0.007717,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,5.250000)
glVertex3f(-0.020204,0.014679,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,5.250000)
glVertex3f(-0.014679,0.020204,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,5.250000)
glVertex3f(-0.007717,0.023751,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,5.250000)
glVertex3f(0.000000,0.024974,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,6.000000)
glVertex3f(0.000000,0.024974,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,6.000000)
glVertex3f(0.007717,0.023751,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,6.000000)
glVertex3f(0.014679,0.020204,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,6.000000)
glVertex3f(0.020204,0.014679,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,6.000000)
glVertex3f(0.023751,0.007717,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,6.000000)
glVertex3f(0.024974,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,6.000000)
glVertex3f(0.023751,-0.007717,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,6.000000)
glVertex3f(0.020204,-0.014679,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,6.000000)
glVertex3f(0.014679,-0.020204,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,6.000000)
glVertex3f(0.007717,-0.023751,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,6.000000)
glVertex3f(0.000000,-0.024974,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,6.000000)
glVertex3f(-0.007717,-0.023751,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,6.000000)
glVertex3f(-0.014679,-0.020204,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,6.000000)
glVertex3f(-0.020204,-0.014679,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,6.000000)
glVertex3f(-0.023751,-0.007717,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,6.000000)
glVertex3f(-0.024974,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,6.000000)
glVertex3f(-0.023751,0.007717,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,6.000000)
glVertex3f(-0.020204,0.014679,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,6.000000)
glVertex3f(-0.014679,0.020204,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,6.000000)
glVertex3f(-0.007717,0.023751,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,6.000000)
glVertex3f(0.000000,0.024974,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,6.750000)
glVertex3f(0.000000,0.024974,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,6.750000)
glVertex3f(0.007717,0.023751,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,6.750000)
glVertex3f(0.014679,0.020204,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,6.750000)
glVertex3f(0.020204,0.014679,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,6.750000)
glVertex3f(0.023751,0.007717,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,6.750000)
glVertex3f(0.024974,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,6.750000)
glVertex3f(0.023751,-0.007717,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,6.750000)
glVertex3f(0.020204,-0.014679,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,6.750000)
glVertex3f(0.014679,-0.020204,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,6.750000)
glVertex3f(0.007717,-0.023751,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,6.750000)
glVertex3f(0.000000,-0.024974,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,6.750000)
glVertex3f(-0.007717,-0.023751,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,6.750000)
glVertex3f(-0.014679,-0.020204,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,6.750000)
glVertex3f(-0.020204,-0.014679,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,6.750000)
glVertex3f(-0.023751,-0.007717,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,6.750000)
glVertex3f(-0.024974,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,6.750000)
glVertex3f(-0.023751,0.007717,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,6.750000)
glVertex3f(-0.020204,0.014679,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,6.750000)
glVertex3f(-0.014679,0.020204,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,6.750000)
glVertex3f(-0.007717,0.023751,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,6.750000)
glVertex3f(0.000000,0.024974,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,7.500000)
glVertex3f(0.000000,0.024974,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,7.500000)
glVertex3f(0.007717,0.023751,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,7.500000)
glVertex3f(0.014679,0.020204,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,7.500000)
glVertex3f(0.020204,0.014679,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,7.500000)
glVertex3f(0.023751,0.007717,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,7.500000)
glVertex3f(0.024974,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,7.500000)
glVertex3f(0.023751,-0.007717,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,7.500000)
glVertex3f(0.020204,-0.014679,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,7.500000)
glVertex3f(0.014679,-0.020204,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,7.500000)
glVertex3f(0.007717,-0.023751,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,7.500000)
glVertex3f(0.000000,-0.024974,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,7.500000)
glVertex3f(-0.007717,-0.023751,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,7.500000)
glVertex3f(-0.014679,-0.020204,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,7.500000)
glVertex3f(-0.020204,-0.014679,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,7.500000)
glVertex3f(-0.023751,-0.007717,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,7.500000)
glVertex3f(-0.024974,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,7.500000)
glVertex3f(-0.023751,0.007717,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,7.500000)
glVertex3f(-0.020204,0.014679,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,7.500000)
glVertex3f(-0.014679,0.020204,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,7.500000)
glVertex3f(-0.007717,0.023751,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,7.500000)
glVertex3f(0.000000,0.024974,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,8.250000)
glVertex3f(0.000000,0.024974,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,8.250000)
glVertex3f(0.007717,0.023751,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,8.250000)
glVertex3f(0.014679,0.020204,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,8.250000)
glVertex3f(0.020204,0.014679,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,8.250000)
glVertex3f(0.023751,0.007717,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,8.250000)
glVertex3f(0.024974,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,8.250000)
glVertex3f(0.023751,-0.007717,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,8.250000)
glVertex3f(0.020204,-0.014679,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,8.250000)
glVertex3f(0.014679,-0.020204,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,8.250000)
glVertex3f(0.007717,-0.023751,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,8.250000)
glVertex3f(0.000000,-0.024974,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,8.250000)
glVertex3f(-0.007717,-0.023751,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,8.250000)
glVertex3f(-0.014679,-0.020204,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,8.250000)
glVertex3f(-0.020204,-0.014679,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,8.250000)
glVertex3f(-0.023751,-0.007717,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,8.250000)
glVertex3f(-0.024974,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,8.250000)
glVertex3f(-0.023751,0.007717,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,8.250000)
glVertex3f(-0.020204,0.014679,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,8.250000)
glVertex3f(-0.014679,0.020204,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,8.250000)
glVertex3f(-0.007717,0.023751,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,8.250000)
glVertex3f(0.000000,0.024974,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,9.000000)
glVertex3f(0.000000,0.024974,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,9.000000)
glVertex3f(0.007717,0.023751,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,9.000000)
glVertex3f(0.014679,0.020204,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,9.000000)
glVertex3f(0.020204,0.014679,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,9.000000)
glVertex3f(0.023751,0.007717,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,9.000000)
glVertex3f(0.024974,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,9.000000)
glVertex3f(0.023751,-0.007717,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,9.000000)
glVertex3f(0.020204,-0.014679,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,9.000000)
glVertex3f(0.014679,-0.020204,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,9.000000)
glVertex3f(0.007717,-0.023751,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,9.000000)
glVertex3f(0.000000,-0.024974,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,9.000000)
glVertex3f(-0.007717,-0.023751,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,9.000000)
glVertex3f(-0.014679,-0.020204,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,9.000000)
glVertex3f(-0.020204,-0.014679,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,9.000000)
glVertex3f(-0.023751,-0.007717,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,9.000000)
glVertex3f(-0.024974,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,9.000000)
glVertex3f(-0.023751,0.007717,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,9.000000)
glVertex3f(-0.020204,0.014679,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,9.000000)
glVertex3f(-0.014679,0.020204,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,9.000000)
glVertex3f(-0.007717,0.023751,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,9.000000)
glVertex3f(0.000000,0.024974,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,9.750000)
glVertex3f(0.000000,0.024974,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,9.750000)
glVertex3f(0.007717,0.023751,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,9.750000)
glVertex3f(0.014679,0.020204,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,9.750000)
glVertex3f(0.020204,0.014679,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,9.750000)
glVertex3f(0.023751,0.007717,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,9.750000)
glVertex3f(0.024974,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,9.750000)
glVertex3f(0.023751,-0.007717,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,9.750000)
glVertex3f(0.020204,-0.014679,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,9.750000)
glVertex3f(0.014679,-0.020204,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,9.750000)
glVertex3f(0.007717,-0.023751,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,9.750000)
glVertex3f(0.000000,-0.024974,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,9.750000)
glVertex3f(-0.007717,-0.023751,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,9.750000)
glVertex3f(-0.014679,-0.020204,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,9.750000)
glVertex3f(-0.020204,-0.014679,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,9.750000)
glVertex3f(-0.023751,-0.007717,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,9.750000)
glVertex3f(-0.024974,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,9.750000)
glVertex3f(-0.023751,0.007717,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,9.750000)
glVertex3f(-0.020204,0.014679,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,9.750000)
glVertex3f(-0.014679,0.020204,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,9.750000)
glVertex3f(-0.007717,0.023751,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,9.750000)
glVertex3f(0.000000,0.024974,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,10.500000)
glVertex3f(0.000000,0.024974,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,10.500000)
glVertex3f(0.007717,0.023751,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,10.500000)
glVertex3f(0.014679,0.020204,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,10.500000)
glVertex3f(0.020204,0.014679,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,10.500000)
glVertex3f(0.023751,0.007717,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,10.500000)
glVertex3f(0.024974,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,10.500000)
glVertex3f(0.023751,-0.007717,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,10.500000)
glVertex3f(0.020204,-0.014679,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,10.500000)
glVertex3f(0.014679,-0.020204,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,10.500000)
glVertex3f(0.007717,-0.023751,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,10.500000)
glVertex3f(0.000000,-0.024974,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,10.500000)
glVertex3f(-0.007717,-0.023751,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,10.500000)
glVertex3f(-0.014679,-0.020204,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,10.500000)
glVertex3f(-0.020204,-0.014679,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,10.500000)
glVertex3f(-0.023751,-0.007717,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,10.500000)
glVertex3f(-0.024974,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,10.500000)
glVertex3f(-0.023751,0.007717,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,10.500000)
glVertex3f(-0.020204,0.014679,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,10.500000)
glVertex3f(-0.014679,0.020204,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,10.500000)
glVertex3f(-0.007717,0.023751,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,10.500000)
glVertex3f(0.000000,0.024974,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,11.250000)
glVertex3f(0.000000,0.024974,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,11.250000)
glVertex3f(0.007717,0.023751,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,11.250000)
glVertex3f(0.014679,0.020204,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,11.250000)
glVertex3f(0.020204,0.014679,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,11.250000)
glVertex3f(0.023751,0.007717,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,11.250000)
glVertex3f(0.024974,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,11.250000)
glVertex3f(0.023751,-0.007717,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,11.250000)
glVertex3f(0.020204,-0.014679,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,11.250000)
glVertex3f(0.014679,-0.020204,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,11.250000)
glVertex3f(0.007717,-0.023751,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,11.250000)
glVertex3f(0.000000,-0.024974,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,11.250000)
glVertex3f(-0.007717,-0.023751,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,11.250000)
glVertex3f(-0.014679,-0.020204,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,11.250000)
glVertex3f(-0.020204,-0.014679,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,11.250000)
glVertex3f(-0.023751,-0.007717,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,11.250000)
glVertex3f(-0.024974,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,11.250000)
glVertex3f(-0.023751,0.007717,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,11.250000)
glVertex3f(-0.020204,0.014679,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,11.250000)
glVertex3f(-0.014679,0.020204,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,11.250000)
glVertex3f(-0.007717,0.023751,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,11.250000)
glVertex3f(0.000000,0.024974,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,12.000000)
glVertex3f(0.000000,0.024974,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,12.000000)
glVertex3f(0.007717,0.023751,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,12.000000)
glVertex3f(0.014679,0.020204,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,12.000000)
glVertex3f(0.020204,0.014679,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,12.000000)
glVertex3f(0.023751,0.007717,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,12.000000)
glVertex3f(0.024974,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,12.000000)
glVertex3f(0.023751,-0.007717,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,12.000000)
glVertex3f(0.020204,-0.014679,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,12.000000)
glVertex3f(0.014679,-0.020204,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,12.000000)
glVertex3f(0.007717,-0.023751,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,12.000000)
glVertex3f(0.000000,-0.024974,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,12.000000)
glVertex3f(-0.007717,-0.023751,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,12.000000)
glVertex3f(-0.014679,-0.020204,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,12.000000)
glVertex3f(-0.020204,-0.014679,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,12.000000)
glVertex3f(-0.023751,-0.007717,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,12.000000)
glVertex3f(-0.024974,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,12.000000)
glVertex3f(-0.023751,0.007717,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,12.000000)
glVertex3f(-0.020204,0.014679,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,12.000000)
glVertex3f(-0.014679,0.020204,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,12.000000)
glVertex3f(-0.007717,0.023751,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,12.000000)
glVertex3f(0.000000,0.024974,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,12.750000)
glVertex3f(0.000000,0.024974,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,12.750000)
glVertex3f(0.007717,0.023751,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,12.750000)
glVertex3f(0.014679,0.020204,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,12.750000)
glVertex3f(0.020204,0.014679,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,12.750000)
glVertex3f(0.023751,0.007717,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,12.750000)
glVertex3f(0.024974,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,12.750000)
glVertex3f(0.023751,-0.007717,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,12.750000)
glVertex3f(0.020204,-0.014679,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,12.750000)
glVertex3f(0.014679,-0.020204,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,12.750000)
glVertex3f(0.007717,-0.023751,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,12.750000)
glVertex3f(0.000000,-0.024974,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,12.750000)
glVertex3f(-0.007717,-0.023751,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,12.750000)
glVertex3f(-0.014679,-0.020204,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,12.750000)
glVertex3f(-0.020204,-0.014679,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,12.750000)
glVertex3f(-0.023751,-0.007717,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,12.750000)
glVertex3f(-0.024974,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,12.750000)
glVertex3f(-0.023751,0.007717,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,12.750000)
glVertex3f(-0.020204,0.014679,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,12.750000)
glVertex3f(-0.014679,0.020204,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,12.750000)
glVertex3f(-0.007717,0.023751,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,12.750000)
glVertex3f(0.000000,0.024974,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,13.500000)
glVertex3f(0.000000,0.024974,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,13.500000)
glVertex3f(0.007717,0.023751,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,13.500000)
glVertex3f(0.014679,0.020204,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,13.500000)
glVertex3f(0.020204,0.014679,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,13.500000)
glVertex3f(0.023751,0.007717,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,13.500000)
glVertex3f(0.024974,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,13.500000)
glVertex3f(0.023751,-0.007717,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,13.500000)
glVertex3f(0.020204,-0.014679,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,13.500000)
glVertex3f(0.014679,-0.020204,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,13.500000)
glVertex3f(0.007717,-0.023751,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,13.500000)
glVertex3f(0.000000,-0.024974,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,13.500000)
glVertex3f(-0.007717,-0.023751,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,13.500000)
glVertex3f(-0.014679,-0.020204,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,13.500000)
glVertex3f(-0.020204,-0.014679,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,13.500000)
glVertex3f(-0.023751,-0.007717,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,13.500000)
glVertex3f(-0.024974,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,13.500000)
glVertex3f(-0.023751,0.007717,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,13.500000)
glVertex3f(-0.020204,0.014679,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,13.500000)
glVertex3f(-0.014679,0.020204,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,13.500000)
glVertex3f(-0.007717,0.023751,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,13.500000)
glVertex3f(0.000000,0.024974,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,14.250000)
glVertex3f(0.000000,0.024974,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007717,0.023751,14.250000)
glVertex3f(0.007717,0.023751,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014679,0.020204,14.250000)
glVertex3f(0.014679,0.020204,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020204,0.014679,14.250000)
glVertex3f(0.020204,0.014679,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023751,0.007717,14.250000)
glVertex3f(0.023751,0.007717,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024974,0.000000,14.250000)
glVertex3f(0.024974,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023751,-0.007717,14.250000)
glVertex3f(0.023751,-0.007717,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020204,-0.014679,14.250000)
glVertex3f(0.020204,-0.014679,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014679,-0.020204,14.250000)
glVertex3f(0.014679,-0.020204,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007717,-0.023751,14.250000)
glVertex3f(0.007717,-0.023751,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024974,14.250000)
glVertex3f(0.000000,-0.024974,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007717,-0.023751,14.250000)
glVertex3f(-0.007717,-0.023751,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014679,-0.020204,14.250000)
glVertex3f(-0.014679,-0.020204,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020204,-0.014679,14.250000)
glVertex3f(-0.020204,-0.014679,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023751,-0.007717,14.250000)
glVertex3f(-0.023751,-0.007717,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024974,-0.000000,14.250000)
glVertex3f(-0.024974,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023751,0.007717,14.250000)
glVertex3f(-0.023751,0.007717,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020204,0.014679,14.250000)
glVertex3f(-0.020204,0.014679,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014679,0.020204,14.250000)
glVertex3f(-0.014679,0.020204,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007717,0.023751,14.250000)
glVertex3f(-0.007717,0.023751,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024974,14.250000)
glVertex3f(0.000000,0.024974,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.588688,0.186725,118.437500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,0.000000)
glVertex3f(0.000000,0.026200,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,0.000000)
glVertex3f(0.008096,0.024918,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,0.000000)
glVertex3f(0.015400,0.021196,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,0.000000)
glVertex3f(0.021196,0.015400,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,0.000000)
glVertex3f(0.024918,0.008096,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,0.000000)
glVertex3f(0.026200,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,0.000000)
glVertex3f(0.024918,-0.008096,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,0.000000)
glVertex3f(0.021196,-0.015400,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,0.000000)
glVertex3f(0.015400,-0.021196,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,0.000000)
glVertex3f(0.008096,-0.024918,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,0.000000)
glVertex3f(0.000000,-0.026200,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,0.000000)
glVertex3f(-0.008096,-0.024918,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,0.000000)
glVertex3f(-0.015400,-0.021196,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,0.000000)
glVertex3f(-0.021196,-0.015400,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,0.000000)
glVertex3f(-0.024918,-0.008096,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,0.000000)
glVertex3f(-0.024918,0.008096,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,0.000000)
glVertex3f(-0.021196,0.015400,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,0.000000)
glVertex3f(-0.015400,0.021196,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,0.000000)
glVertex3f(-0.008096,0.024918,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,0.000000)
glVertex3f(0.000000,0.026200,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,0.750000)
glVertex3f(0.000000,0.026200,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,0.750000)
glVertex3f(0.008096,0.024918,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,0.750000)
glVertex3f(0.015400,0.021196,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,0.750000)
glVertex3f(0.021196,0.015400,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,0.750000)
glVertex3f(0.024918,0.008096,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,0.750000)
glVertex3f(0.026200,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,0.750000)
glVertex3f(0.024918,-0.008096,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,0.750000)
glVertex3f(0.021196,-0.015400,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,0.750000)
glVertex3f(0.015400,-0.021196,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,0.750000)
glVertex3f(0.008096,-0.024918,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,0.750000)
glVertex3f(0.000000,-0.026200,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,0.750000)
glVertex3f(-0.008096,-0.024918,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,0.750000)
glVertex3f(-0.015400,-0.021196,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,0.750000)
glVertex3f(-0.021196,-0.015400,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,0.750000)
glVertex3f(-0.024918,-0.008096,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,0.750000)
glVertex3f(-0.026200,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,0.750000)
glVertex3f(-0.024918,0.008096,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,0.750000)
glVertex3f(-0.021196,0.015400,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,0.750000)
glVertex3f(-0.015400,0.021196,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,0.750000)
glVertex3f(-0.008096,0.024918,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,0.750000)
glVertex3f(0.000000,0.026200,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,1.500000)
glVertex3f(0.000000,0.026200,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,1.500000)
glVertex3f(0.008096,0.024918,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,1.500000)
glVertex3f(0.015400,0.021196,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,1.500000)
glVertex3f(0.021196,0.015400,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,1.500000)
glVertex3f(0.024918,0.008096,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,1.500000)
glVertex3f(0.026200,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,1.500000)
glVertex3f(0.024918,-0.008096,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,1.500000)
glVertex3f(0.021196,-0.015400,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,1.500000)
glVertex3f(0.015400,-0.021196,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,1.500000)
glVertex3f(0.008096,-0.024918,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,1.500000)
glVertex3f(0.000000,-0.026200,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,1.500000)
glVertex3f(-0.008096,-0.024918,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,1.500000)
glVertex3f(-0.015400,-0.021196,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,1.500000)
glVertex3f(-0.021196,-0.015400,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,1.500000)
glVertex3f(-0.024918,-0.008096,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,1.500000)
glVertex3f(-0.026200,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,1.500000)
glVertex3f(-0.024918,0.008096,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,1.500000)
glVertex3f(-0.021196,0.015400,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,1.500000)
glVertex3f(-0.015400,0.021196,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,1.500000)
glVertex3f(-0.008096,0.024918,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,1.500000)
glVertex3f(0.000000,0.026200,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,2.250000)
glVertex3f(0.000000,0.026200,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,2.250000)
glVertex3f(0.008096,0.024918,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,2.250000)
glVertex3f(0.015400,0.021196,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,2.250000)
glVertex3f(0.021196,0.015400,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,2.250000)
glVertex3f(0.024918,0.008096,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,2.250000)
glVertex3f(0.026200,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,2.250000)
glVertex3f(0.024918,-0.008096,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,2.250000)
glVertex3f(0.021196,-0.015400,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,2.250000)
glVertex3f(0.015400,-0.021196,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,2.250000)
glVertex3f(0.008096,-0.024918,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,2.250000)
glVertex3f(0.000000,-0.026200,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,2.250000)
glVertex3f(-0.008096,-0.024918,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,2.250000)
glVertex3f(-0.015400,-0.021196,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,2.250000)
glVertex3f(-0.021196,-0.015400,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,2.250000)
glVertex3f(-0.024918,-0.008096,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,2.250000)
glVertex3f(-0.026200,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,2.250000)
glVertex3f(-0.024918,0.008096,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,2.250000)
glVertex3f(-0.021196,0.015400,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,2.250000)
glVertex3f(-0.015400,0.021196,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,2.250000)
glVertex3f(-0.008096,0.024918,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,2.250000)
glVertex3f(0.000000,0.026200,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,3.000000)
glVertex3f(0.000000,0.026200,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,3.000000)
glVertex3f(0.008096,0.024918,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,3.000000)
glVertex3f(0.015400,0.021196,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,3.000000)
glVertex3f(0.021196,0.015400,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,3.000000)
glVertex3f(0.024918,0.008096,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,3.000000)
glVertex3f(0.026200,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,3.000000)
glVertex3f(0.024918,-0.008096,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,3.000000)
glVertex3f(0.021196,-0.015400,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,3.000000)
glVertex3f(0.015400,-0.021196,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,3.000000)
glVertex3f(0.008096,-0.024918,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,3.000000)
glVertex3f(0.000000,-0.026200,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,3.000000)
glVertex3f(-0.008096,-0.024918,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,3.000000)
glVertex3f(-0.015400,-0.021196,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,3.000000)
glVertex3f(-0.021196,-0.015400,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,3.000000)
glVertex3f(-0.024918,-0.008096,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,3.000000)
glVertex3f(-0.026200,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,3.000000)
glVertex3f(-0.024918,0.008096,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,3.000000)
glVertex3f(-0.021196,0.015400,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,3.000000)
glVertex3f(-0.015400,0.021196,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,3.000000)
glVertex3f(-0.008096,0.024918,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,3.000000)
glVertex3f(0.000000,0.026200,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,3.750000)
glVertex3f(0.000000,0.026200,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,3.750000)
glVertex3f(0.008096,0.024918,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,3.750000)
glVertex3f(0.015400,0.021196,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,3.750000)
glVertex3f(0.021196,0.015400,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,3.750000)
glVertex3f(0.024918,0.008096,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,3.750000)
glVertex3f(0.026200,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,3.750000)
glVertex3f(0.024918,-0.008096,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,3.750000)
glVertex3f(0.021196,-0.015400,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,3.750000)
glVertex3f(0.015400,-0.021196,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,3.750000)
glVertex3f(0.008096,-0.024918,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,3.750000)
glVertex3f(0.000000,-0.026200,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,3.750000)
glVertex3f(-0.008096,-0.024918,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,3.750000)
glVertex3f(-0.015400,-0.021196,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,3.750000)
glVertex3f(-0.021196,-0.015400,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,3.750000)
glVertex3f(-0.024918,-0.008096,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,3.750000)
glVertex3f(-0.026200,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,3.750000)
glVertex3f(-0.024918,0.008096,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,3.750000)
glVertex3f(-0.021196,0.015400,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,3.750000)
glVertex3f(-0.015400,0.021196,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,3.750000)
glVertex3f(-0.008096,0.024918,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,3.750000)
glVertex3f(0.000000,0.026200,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,4.500000)
glVertex3f(0.000000,0.026200,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,4.500000)
glVertex3f(0.008096,0.024918,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,4.500000)
glVertex3f(0.015400,0.021196,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,4.500000)
glVertex3f(0.021196,0.015400,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,4.500000)
glVertex3f(0.024918,0.008096,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,4.500000)
glVertex3f(0.026200,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,4.500000)
glVertex3f(0.024918,-0.008096,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,4.500000)
glVertex3f(0.021196,-0.015400,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,4.500000)
glVertex3f(0.015400,-0.021196,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,4.500000)
glVertex3f(0.008096,-0.024918,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,4.500000)
glVertex3f(0.000000,-0.026200,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,4.500000)
glVertex3f(-0.008096,-0.024918,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,4.500000)
glVertex3f(-0.015400,-0.021196,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,4.500000)
glVertex3f(-0.021196,-0.015400,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,4.500000)
glVertex3f(-0.024918,-0.008096,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,4.500000)
glVertex3f(-0.026200,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,4.500000)
glVertex3f(-0.024918,0.008096,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,4.500000)
glVertex3f(-0.021196,0.015400,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,4.500000)
glVertex3f(-0.015400,0.021196,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,4.500000)
glVertex3f(-0.008096,0.024918,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,4.500000)
glVertex3f(0.000000,0.026200,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,5.250000)
glVertex3f(0.000000,0.026200,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,5.250000)
glVertex3f(0.008096,0.024918,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,5.250000)
glVertex3f(0.015400,0.021196,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,5.250000)
glVertex3f(0.021196,0.015400,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,5.250000)
glVertex3f(0.024918,0.008096,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,5.250000)
glVertex3f(0.026200,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,5.250000)
glVertex3f(0.024918,-0.008096,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,5.250000)
glVertex3f(0.021196,-0.015400,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,5.250000)
glVertex3f(0.015400,-0.021196,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,5.250000)
glVertex3f(0.008096,-0.024918,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,5.250000)
glVertex3f(0.000000,-0.026200,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,5.250000)
glVertex3f(-0.008096,-0.024918,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,5.250000)
glVertex3f(-0.015400,-0.021196,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,5.250000)
glVertex3f(-0.021196,-0.015400,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,5.250000)
glVertex3f(-0.024918,-0.008096,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,5.250000)
glVertex3f(-0.026200,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,5.250000)
glVertex3f(-0.024918,0.008096,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,5.250000)
glVertex3f(-0.021196,0.015400,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,5.250000)
glVertex3f(-0.015400,0.021196,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,5.250000)
glVertex3f(-0.008096,0.024918,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,5.250000)
glVertex3f(0.000000,0.026200,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,6.000000)
glVertex3f(0.000000,0.026200,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,6.000000)
glVertex3f(0.008096,0.024918,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,6.000000)
glVertex3f(0.015400,0.021196,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,6.000000)
glVertex3f(0.021196,0.015400,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,6.000000)
glVertex3f(0.024918,0.008096,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,6.000000)
glVertex3f(0.026200,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,6.000000)
glVertex3f(0.024918,-0.008096,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,6.000000)
glVertex3f(0.021196,-0.015400,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,6.000000)
glVertex3f(0.015400,-0.021196,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,6.000000)
glVertex3f(0.008096,-0.024918,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,6.000000)
glVertex3f(0.000000,-0.026200,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,6.000000)
glVertex3f(-0.008096,-0.024918,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,6.000000)
glVertex3f(-0.015400,-0.021196,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,6.000000)
glVertex3f(-0.021196,-0.015400,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,6.000000)
glVertex3f(-0.024918,-0.008096,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,6.000000)
glVertex3f(-0.026200,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,6.000000)
glVertex3f(-0.024918,0.008096,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,6.000000)
glVertex3f(-0.021196,0.015400,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,6.000000)
glVertex3f(-0.015400,0.021196,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,6.000000)
glVertex3f(-0.008096,0.024918,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,6.000000)
glVertex3f(0.000000,0.026200,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,6.750000)
glVertex3f(0.000000,0.026200,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,6.750000)
glVertex3f(0.008096,0.024918,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,6.750000)
glVertex3f(0.015400,0.021196,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,6.750000)
glVertex3f(0.021196,0.015400,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,6.750000)
glVertex3f(0.024918,0.008096,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,6.750000)
glVertex3f(0.026200,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,6.750000)
glVertex3f(0.024918,-0.008096,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,6.750000)
glVertex3f(0.021196,-0.015400,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,6.750000)
glVertex3f(0.015400,-0.021196,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,6.750000)
glVertex3f(0.008096,-0.024918,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,6.750000)
glVertex3f(0.000000,-0.026200,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,6.750000)
glVertex3f(-0.008096,-0.024918,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,6.750000)
glVertex3f(-0.015400,-0.021196,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,6.750000)
glVertex3f(-0.021196,-0.015400,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,6.750000)
glVertex3f(-0.024918,-0.008096,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,6.750000)
glVertex3f(-0.026200,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,6.750000)
glVertex3f(-0.024918,0.008096,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,6.750000)
glVertex3f(-0.021196,0.015400,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,6.750000)
glVertex3f(-0.015400,0.021196,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,6.750000)
glVertex3f(-0.008096,0.024918,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,6.750000)
glVertex3f(0.000000,0.026200,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,7.500000)
glVertex3f(0.000000,0.026200,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,7.500000)
glVertex3f(0.008096,0.024918,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,7.500000)
glVertex3f(0.015400,0.021196,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,7.500000)
glVertex3f(0.021196,0.015400,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,7.500000)
glVertex3f(0.024918,0.008096,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,7.500000)
glVertex3f(0.026200,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,7.500000)
glVertex3f(0.024918,-0.008096,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,7.500000)
glVertex3f(0.021196,-0.015400,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,7.500000)
glVertex3f(0.015400,-0.021196,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,7.500000)
glVertex3f(0.008096,-0.024918,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,7.500000)
glVertex3f(0.000000,-0.026200,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,7.500000)
glVertex3f(-0.008096,-0.024918,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,7.500000)
glVertex3f(-0.015400,-0.021196,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,7.500000)
glVertex3f(-0.021196,-0.015400,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,7.500000)
glVertex3f(-0.024918,-0.008096,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,7.500000)
glVertex3f(-0.026200,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,7.500000)
glVertex3f(-0.024918,0.008096,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,7.500000)
glVertex3f(-0.021196,0.015400,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,7.500000)
glVertex3f(-0.015400,0.021196,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,7.500000)
glVertex3f(-0.008096,0.024918,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,7.500000)
glVertex3f(0.000000,0.026200,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,8.250000)
glVertex3f(0.000000,0.026200,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,8.250000)
glVertex3f(0.008096,0.024918,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,8.250000)
glVertex3f(0.015400,0.021196,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,8.250000)
glVertex3f(0.021196,0.015400,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,8.250000)
glVertex3f(0.024918,0.008096,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,8.250000)
glVertex3f(0.026200,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,8.250000)
glVertex3f(0.024918,-0.008096,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,8.250000)
glVertex3f(0.021196,-0.015400,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,8.250000)
glVertex3f(0.015400,-0.021196,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,8.250000)
glVertex3f(0.008096,-0.024918,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,8.250000)
glVertex3f(0.000000,-0.026200,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,8.250000)
glVertex3f(-0.008096,-0.024918,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,8.250000)
glVertex3f(-0.015400,-0.021196,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,8.250000)
glVertex3f(-0.021196,-0.015400,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,8.250000)
glVertex3f(-0.024918,-0.008096,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,8.250000)
glVertex3f(-0.026200,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,8.250000)
glVertex3f(-0.024918,0.008096,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,8.250000)
glVertex3f(-0.021196,0.015400,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,8.250000)
glVertex3f(-0.015400,0.021196,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,8.250000)
glVertex3f(-0.008096,0.024918,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,8.250000)
glVertex3f(0.000000,0.026200,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,9.000000)
glVertex3f(0.000000,0.026200,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,9.000000)
glVertex3f(0.008096,0.024918,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,9.000000)
glVertex3f(0.015400,0.021196,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,9.000000)
glVertex3f(0.021196,0.015400,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,9.000000)
glVertex3f(0.024918,0.008096,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,9.000000)
glVertex3f(0.026200,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,9.000000)
glVertex3f(0.024918,-0.008096,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,9.000000)
glVertex3f(0.021196,-0.015400,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,9.000000)
glVertex3f(0.015400,-0.021196,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,9.000000)
glVertex3f(0.008096,-0.024918,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,9.000000)
glVertex3f(0.000000,-0.026200,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,9.000000)
glVertex3f(-0.008096,-0.024918,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,9.000000)
glVertex3f(-0.015400,-0.021196,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,9.000000)
glVertex3f(-0.021196,-0.015400,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,9.000000)
glVertex3f(-0.024918,-0.008096,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,9.000000)
glVertex3f(-0.026200,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,9.000000)
glVertex3f(-0.024918,0.008096,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,9.000000)
glVertex3f(-0.021196,0.015400,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,9.000000)
glVertex3f(-0.015400,0.021196,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,9.000000)
glVertex3f(-0.008096,0.024918,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,9.000000)
glVertex3f(0.000000,0.026200,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,9.750000)
glVertex3f(0.000000,0.026200,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,9.750000)
glVertex3f(0.008096,0.024918,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,9.750000)
glVertex3f(0.015400,0.021196,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,9.750000)
glVertex3f(0.021196,0.015400,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,9.750000)
glVertex3f(0.024918,0.008096,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,9.750000)
glVertex3f(0.026200,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,9.750000)
glVertex3f(0.024918,-0.008096,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,9.750000)
glVertex3f(0.021196,-0.015400,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,9.750000)
glVertex3f(0.015400,-0.021196,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,9.750000)
glVertex3f(0.008096,-0.024918,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,9.750000)
glVertex3f(0.000000,-0.026200,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,9.750000)
glVertex3f(-0.008096,-0.024918,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,9.750000)
glVertex3f(-0.015400,-0.021196,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,9.750000)
glVertex3f(-0.021196,-0.015400,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,9.750000)
glVertex3f(-0.024918,-0.008096,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,9.750000)
glVertex3f(-0.026200,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,9.750000)
glVertex3f(-0.024918,0.008096,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,9.750000)
glVertex3f(-0.021196,0.015400,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,9.750000)
glVertex3f(-0.015400,0.021196,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,9.750000)
glVertex3f(-0.008096,0.024918,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,9.750000)
glVertex3f(0.000000,0.026200,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,10.500000)
glVertex3f(0.000000,0.026200,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,10.500000)
glVertex3f(0.008096,0.024918,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,10.500000)
glVertex3f(0.015400,0.021196,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,10.500000)
glVertex3f(0.021196,0.015400,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,10.500000)
glVertex3f(0.024918,0.008096,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,10.500000)
glVertex3f(0.026200,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,10.500000)
glVertex3f(0.024918,-0.008096,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,10.500000)
glVertex3f(0.021196,-0.015400,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,10.500000)
glVertex3f(0.015400,-0.021196,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,10.500000)
glVertex3f(0.008096,-0.024918,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,10.500000)
glVertex3f(0.000000,-0.026200,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,10.500000)
glVertex3f(-0.008096,-0.024918,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,10.500000)
glVertex3f(-0.015400,-0.021196,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,10.500000)
glVertex3f(-0.021196,-0.015400,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,10.500000)
glVertex3f(-0.024918,-0.008096,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,10.500000)
glVertex3f(-0.026200,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,10.500000)
glVertex3f(-0.024918,0.008096,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,10.500000)
glVertex3f(-0.021196,0.015400,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,10.500000)
glVertex3f(-0.015400,0.021196,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,10.500000)
glVertex3f(-0.008096,0.024918,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,10.500000)
glVertex3f(0.000000,0.026200,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,11.250000)
glVertex3f(0.000000,0.026200,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,11.250000)
glVertex3f(0.008096,0.024918,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,11.250000)
glVertex3f(0.015400,0.021196,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,11.250000)
glVertex3f(0.021196,0.015400,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,11.250000)
glVertex3f(0.024918,0.008096,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,11.250000)
glVertex3f(0.026200,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,11.250000)
glVertex3f(0.024918,-0.008096,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,11.250000)
glVertex3f(0.021196,-0.015400,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,11.250000)
glVertex3f(0.015400,-0.021196,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,11.250000)
glVertex3f(0.008096,-0.024918,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,11.250000)
glVertex3f(0.000000,-0.026200,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,11.250000)
glVertex3f(-0.008096,-0.024918,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,11.250000)
glVertex3f(-0.015400,-0.021196,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,11.250000)
glVertex3f(-0.021196,-0.015400,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,11.250000)
glVertex3f(-0.024918,-0.008096,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,11.250000)
glVertex3f(-0.026200,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,11.250000)
glVertex3f(-0.024918,0.008096,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,11.250000)
glVertex3f(-0.021196,0.015400,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,11.250000)
glVertex3f(-0.015400,0.021196,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,11.250000)
glVertex3f(-0.008096,0.024918,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,11.250000)
glVertex3f(0.000000,0.026200,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,12.000000)
glVertex3f(0.000000,0.026200,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,12.000000)
glVertex3f(0.008096,0.024918,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,12.000000)
glVertex3f(0.015400,0.021196,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,12.000000)
glVertex3f(0.021196,0.015400,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,12.000000)
glVertex3f(0.024918,0.008096,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,12.000000)
glVertex3f(0.026200,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,12.000000)
glVertex3f(0.024918,-0.008096,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,12.000000)
glVertex3f(0.021196,-0.015400,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,12.000000)
glVertex3f(0.015400,-0.021196,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,12.000000)
glVertex3f(0.008096,-0.024918,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,12.000000)
glVertex3f(0.000000,-0.026200,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,12.000000)
glVertex3f(-0.008096,-0.024918,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,12.000000)
glVertex3f(-0.015400,-0.021196,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,12.000000)
glVertex3f(-0.021196,-0.015400,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,12.000000)
glVertex3f(-0.024918,-0.008096,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,12.000000)
glVertex3f(-0.026200,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,12.000000)
glVertex3f(-0.024918,0.008096,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,12.000000)
glVertex3f(-0.021196,0.015400,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,12.000000)
glVertex3f(-0.015400,0.021196,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,12.000000)
glVertex3f(-0.008096,0.024918,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,12.000000)
glVertex3f(0.000000,0.026200,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,12.750000)
glVertex3f(0.000000,0.026200,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,12.750000)
glVertex3f(0.008096,0.024918,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,12.750000)
glVertex3f(0.015400,0.021196,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,12.750000)
glVertex3f(0.021196,0.015400,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,12.750000)
glVertex3f(0.024918,0.008096,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,12.750000)
glVertex3f(0.026200,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,12.750000)
glVertex3f(0.024918,-0.008096,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,12.750000)
glVertex3f(0.021196,-0.015400,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,12.750000)
glVertex3f(0.015400,-0.021196,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,12.750000)
glVertex3f(0.008096,-0.024918,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,12.750000)
glVertex3f(0.000000,-0.026200,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,12.750000)
glVertex3f(-0.008096,-0.024918,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,12.750000)
glVertex3f(-0.015400,-0.021196,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,12.750000)
glVertex3f(-0.021196,-0.015400,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,12.750000)
glVertex3f(-0.024918,-0.008096,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,12.750000)
glVertex3f(-0.026200,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,12.750000)
glVertex3f(-0.024918,0.008096,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,12.750000)
glVertex3f(-0.021196,0.015400,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,12.750000)
glVertex3f(-0.015400,0.021196,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,12.750000)
glVertex3f(-0.008096,0.024918,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,12.750000)
glVertex3f(0.000000,0.026200,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,13.500000)
glVertex3f(0.000000,0.026200,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,13.500000)
glVertex3f(0.008096,0.024918,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,13.500000)
glVertex3f(0.015400,0.021196,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,13.500000)
glVertex3f(0.021196,0.015400,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,13.500000)
glVertex3f(0.024918,0.008096,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,13.500000)
glVertex3f(0.026200,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,13.500000)
glVertex3f(0.024918,-0.008096,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,13.500000)
glVertex3f(0.021196,-0.015400,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,13.500000)
glVertex3f(0.015400,-0.021196,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,13.500000)
glVertex3f(0.008096,-0.024918,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,13.500000)
glVertex3f(0.000000,-0.026200,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,13.500000)
glVertex3f(-0.008096,-0.024918,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,13.500000)
glVertex3f(-0.015400,-0.021196,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,13.500000)
glVertex3f(-0.021196,-0.015400,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,13.500000)
glVertex3f(-0.024918,-0.008096,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,13.500000)
glVertex3f(-0.026200,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,13.500000)
glVertex3f(-0.024918,0.008096,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,13.500000)
glVertex3f(-0.021196,0.015400,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,13.500000)
glVertex3f(-0.015400,0.021196,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,13.500000)
glVertex3f(-0.008096,0.024918,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,13.500000)
glVertex3f(0.000000,0.026200,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,14.250000)
glVertex3f(0.000000,0.026200,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008096,0.024918,14.250000)
glVertex3f(0.008096,0.024918,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015400,0.021196,14.250000)
glVertex3f(0.015400,0.021196,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021196,0.015400,14.250000)
glVertex3f(0.021196,0.015400,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024918,0.008096,14.250000)
glVertex3f(0.024918,0.008096,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026200,0.000000,14.250000)
glVertex3f(0.026200,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024918,-0.008096,14.250000)
glVertex3f(0.024918,-0.008096,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021196,-0.015400,14.250000)
glVertex3f(0.021196,-0.015400,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015400,-0.021196,14.250000)
glVertex3f(0.015400,-0.021196,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008096,-0.024918,14.250000)
glVertex3f(0.008096,-0.024918,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026200,14.250000)
glVertex3f(0.000000,-0.026200,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008096,-0.024918,14.250000)
glVertex3f(-0.008096,-0.024918,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015400,-0.021196,14.250000)
glVertex3f(-0.015400,-0.021196,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021196,-0.015400,14.250000)
glVertex3f(-0.021196,-0.015400,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024918,-0.008096,14.250000)
glVertex3f(-0.024918,-0.008096,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026200,-0.000000,14.250000)
glVertex3f(-0.026200,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024918,0.008096,14.250000)
glVertex3f(-0.024918,0.008096,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021196,0.015400,14.250000)
glVertex3f(-0.021196,0.015400,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015400,0.021196,14.250000)
glVertex3f(-0.015400,0.021196,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008096,0.024918,14.250000)
glVertex3f(-0.008096,0.024918,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026200,14.250000)
glVertex3f(0.000000,0.026200,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.586242,0.185963,119.347221)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,0.000000)
glVertex3f(0.000000,0.026488,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,0.000000)
glVertex3f(0.008185,0.025192,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,0.000000)
glVertex3f(0.015569,0.021429,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,0.000000)
glVertex3f(0.021429,0.015569,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,0.000000)
glVertex3f(0.025192,0.008185,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,0.000000)
glVertex3f(0.026488,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,0.000000)
glVertex3f(0.025192,-0.008185,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,0.000000)
glVertex3f(0.021429,-0.015569,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,0.000000)
glVertex3f(0.015569,-0.021429,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,0.000000)
glVertex3f(0.008185,-0.025192,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,0.000000)
glVertex3f(0.000000,-0.026488,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,0.000000)
glVertex3f(-0.008185,-0.025192,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,0.000000)
glVertex3f(-0.015569,-0.021429,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,0.000000)
glVertex3f(-0.021429,-0.015569,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,0.000000)
glVertex3f(-0.025192,-0.008185,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,0.000000)
glVertex3f(-0.025192,0.008185,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,0.000000)
glVertex3f(-0.021429,0.015569,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,0.000000)
glVertex3f(-0.015569,0.021429,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,0.000000)
glVertex3f(-0.008185,0.025192,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,0.000000)
glVertex3f(0.000000,0.026488,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,0.750000)
glVertex3f(0.000000,0.026488,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,0.750000)
glVertex3f(0.008185,0.025192,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,0.750000)
glVertex3f(0.015569,0.021429,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,0.750000)
glVertex3f(0.021429,0.015569,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,0.750000)
glVertex3f(0.025192,0.008185,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,0.750000)
glVertex3f(0.026488,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,0.750000)
glVertex3f(0.025192,-0.008185,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,0.750000)
glVertex3f(0.021429,-0.015569,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,0.750000)
glVertex3f(0.015569,-0.021429,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,0.750000)
glVertex3f(0.008185,-0.025192,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,0.750000)
glVertex3f(0.000000,-0.026488,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,0.750000)
glVertex3f(-0.008185,-0.025192,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,0.750000)
glVertex3f(-0.015569,-0.021429,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,0.750000)
glVertex3f(-0.021429,-0.015569,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,0.750000)
glVertex3f(-0.025192,-0.008185,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,0.750000)
glVertex3f(-0.026488,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,0.750000)
glVertex3f(-0.025192,0.008185,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,0.750000)
glVertex3f(-0.021429,0.015569,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,0.750000)
glVertex3f(-0.015569,0.021429,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,0.750000)
glVertex3f(-0.008185,0.025192,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,0.750000)
glVertex3f(0.000000,0.026488,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,1.500000)
glVertex3f(0.000000,0.026488,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,1.500000)
glVertex3f(0.008185,0.025192,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,1.500000)
glVertex3f(0.015569,0.021429,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,1.500000)
glVertex3f(0.021429,0.015569,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,1.500000)
glVertex3f(0.025192,0.008185,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,1.500000)
glVertex3f(0.026488,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,1.500000)
glVertex3f(0.025192,-0.008185,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,1.500000)
glVertex3f(0.021429,-0.015569,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,1.500000)
glVertex3f(0.015569,-0.021429,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,1.500000)
glVertex3f(0.008185,-0.025192,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,1.500000)
glVertex3f(0.000000,-0.026488,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,1.500000)
glVertex3f(-0.008185,-0.025192,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,1.500000)
glVertex3f(-0.015569,-0.021429,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,1.500000)
glVertex3f(-0.021429,-0.015569,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,1.500000)
glVertex3f(-0.025192,-0.008185,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,1.500000)
glVertex3f(-0.026488,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,1.500000)
glVertex3f(-0.025192,0.008185,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,1.500000)
glVertex3f(-0.021429,0.015569,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,1.500000)
glVertex3f(-0.015569,0.021429,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,1.500000)
glVertex3f(-0.008185,0.025192,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,1.500000)
glVertex3f(0.000000,0.026488,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,2.250000)
glVertex3f(0.000000,0.026488,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,2.250000)
glVertex3f(0.008185,0.025192,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,2.250000)
glVertex3f(0.015569,0.021429,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,2.250000)
glVertex3f(0.021429,0.015569,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,2.250000)
glVertex3f(0.025192,0.008185,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,2.250000)
glVertex3f(0.026488,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,2.250000)
glVertex3f(0.025192,-0.008185,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,2.250000)
glVertex3f(0.021429,-0.015569,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,2.250000)
glVertex3f(0.015569,-0.021429,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,2.250000)
glVertex3f(0.008185,-0.025192,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,2.250000)
glVertex3f(0.000000,-0.026488,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,2.250000)
glVertex3f(-0.008185,-0.025192,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,2.250000)
glVertex3f(-0.015569,-0.021429,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,2.250000)
glVertex3f(-0.021429,-0.015569,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,2.250000)
glVertex3f(-0.025192,-0.008185,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,2.250000)
glVertex3f(-0.026488,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,2.250000)
glVertex3f(-0.025192,0.008185,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,2.250000)
glVertex3f(-0.021429,0.015569,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,2.250000)
glVertex3f(-0.015569,0.021429,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,2.250000)
glVertex3f(-0.008185,0.025192,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,2.250000)
glVertex3f(0.000000,0.026488,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,3.000000)
glVertex3f(0.000000,0.026488,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,3.000000)
glVertex3f(0.008185,0.025192,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,3.000000)
glVertex3f(0.015569,0.021429,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,3.000000)
glVertex3f(0.021429,0.015569,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,3.000000)
glVertex3f(0.025192,0.008185,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,3.000000)
glVertex3f(0.026488,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,3.000000)
glVertex3f(0.025192,-0.008185,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,3.000000)
glVertex3f(0.021429,-0.015569,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,3.000000)
glVertex3f(0.015569,-0.021429,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,3.000000)
glVertex3f(0.008185,-0.025192,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,3.000000)
glVertex3f(0.000000,-0.026488,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,3.000000)
glVertex3f(-0.008185,-0.025192,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,3.000000)
glVertex3f(-0.015569,-0.021429,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,3.000000)
glVertex3f(-0.021429,-0.015569,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,3.000000)
glVertex3f(-0.025192,-0.008185,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,3.000000)
glVertex3f(-0.026488,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,3.000000)
glVertex3f(-0.025192,0.008185,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,3.000000)
glVertex3f(-0.021429,0.015569,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,3.000000)
glVertex3f(-0.015569,0.021429,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,3.000000)
glVertex3f(-0.008185,0.025192,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,3.000000)
glVertex3f(0.000000,0.026488,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,3.750000)
glVertex3f(0.000000,0.026488,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,3.750000)
glVertex3f(0.008185,0.025192,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,3.750000)
glVertex3f(0.015569,0.021429,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,3.750000)
glVertex3f(0.021429,0.015569,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,3.750000)
glVertex3f(0.025192,0.008185,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,3.750000)
glVertex3f(0.026488,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,3.750000)
glVertex3f(0.025192,-0.008185,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,3.750000)
glVertex3f(0.021429,-0.015569,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,3.750000)
glVertex3f(0.015569,-0.021429,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,3.750000)
glVertex3f(0.008185,-0.025192,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,3.750000)
glVertex3f(0.000000,-0.026488,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,3.750000)
glVertex3f(-0.008185,-0.025192,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,3.750000)
glVertex3f(-0.015569,-0.021429,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,3.750000)
glVertex3f(-0.021429,-0.015569,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,3.750000)
glVertex3f(-0.025192,-0.008185,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,3.750000)
glVertex3f(-0.026488,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,3.750000)
glVertex3f(-0.025192,0.008185,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,3.750000)
glVertex3f(-0.021429,0.015569,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,3.750000)
glVertex3f(-0.015569,0.021429,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,3.750000)
glVertex3f(-0.008185,0.025192,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,3.750000)
glVertex3f(0.000000,0.026488,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,4.500000)
glVertex3f(0.000000,0.026488,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,4.500000)
glVertex3f(0.008185,0.025192,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,4.500000)
glVertex3f(0.015569,0.021429,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,4.500000)
glVertex3f(0.021429,0.015569,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,4.500000)
glVertex3f(0.025192,0.008185,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,4.500000)
glVertex3f(0.026488,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,4.500000)
glVertex3f(0.025192,-0.008185,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,4.500000)
glVertex3f(0.021429,-0.015569,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,4.500000)
glVertex3f(0.015569,-0.021429,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,4.500000)
glVertex3f(0.008185,-0.025192,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,4.500000)
glVertex3f(0.000000,-0.026488,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,4.500000)
glVertex3f(-0.008185,-0.025192,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,4.500000)
glVertex3f(-0.015569,-0.021429,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,4.500000)
glVertex3f(-0.021429,-0.015569,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,4.500000)
glVertex3f(-0.025192,-0.008185,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,4.500000)
glVertex3f(-0.026488,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,4.500000)
glVertex3f(-0.025192,0.008185,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,4.500000)
glVertex3f(-0.021429,0.015569,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,4.500000)
glVertex3f(-0.015569,0.021429,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,4.500000)
glVertex3f(-0.008185,0.025192,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,4.500000)
glVertex3f(0.000000,0.026488,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,5.250000)
glVertex3f(0.000000,0.026488,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,5.250000)
glVertex3f(0.008185,0.025192,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,5.250000)
glVertex3f(0.015569,0.021429,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,5.250000)
glVertex3f(0.021429,0.015569,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,5.250000)
glVertex3f(0.025192,0.008185,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,5.250000)
glVertex3f(0.026488,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,5.250000)
glVertex3f(0.025192,-0.008185,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,5.250000)
glVertex3f(0.021429,-0.015569,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,5.250000)
glVertex3f(0.015569,-0.021429,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,5.250000)
glVertex3f(0.008185,-0.025192,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,5.250000)
glVertex3f(0.000000,-0.026488,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,5.250000)
glVertex3f(-0.008185,-0.025192,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,5.250000)
glVertex3f(-0.015569,-0.021429,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,5.250000)
glVertex3f(-0.021429,-0.015569,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,5.250000)
glVertex3f(-0.025192,-0.008185,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,5.250000)
glVertex3f(-0.026488,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,5.250000)
glVertex3f(-0.025192,0.008185,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,5.250000)
glVertex3f(-0.021429,0.015569,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,5.250000)
glVertex3f(-0.015569,0.021429,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,5.250000)
glVertex3f(-0.008185,0.025192,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,5.250000)
glVertex3f(0.000000,0.026488,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,6.000000)
glVertex3f(0.000000,0.026488,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,6.000000)
glVertex3f(0.008185,0.025192,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,6.000000)
glVertex3f(0.015569,0.021429,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,6.000000)
glVertex3f(0.021429,0.015569,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,6.000000)
glVertex3f(0.025192,0.008185,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,6.000000)
glVertex3f(0.026488,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,6.000000)
glVertex3f(0.025192,-0.008185,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,6.000000)
glVertex3f(0.021429,-0.015569,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,6.000000)
glVertex3f(0.015569,-0.021429,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,6.000000)
glVertex3f(0.008185,-0.025192,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,6.000000)
glVertex3f(0.000000,-0.026488,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,6.000000)
glVertex3f(-0.008185,-0.025192,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,6.000000)
glVertex3f(-0.015569,-0.021429,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,6.000000)
glVertex3f(-0.021429,-0.015569,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,6.000000)
glVertex3f(-0.025192,-0.008185,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,6.000000)
glVertex3f(-0.026488,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,6.000000)
glVertex3f(-0.025192,0.008185,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,6.000000)
glVertex3f(-0.021429,0.015569,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,6.000000)
glVertex3f(-0.015569,0.021429,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,6.000000)
glVertex3f(-0.008185,0.025192,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,6.000000)
glVertex3f(0.000000,0.026488,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,6.750000)
glVertex3f(0.000000,0.026488,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,6.750000)
glVertex3f(0.008185,0.025192,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,6.750000)
glVertex3f(0.015569,0.021429,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,6.750000)
glVertex3f(0.021429,0.015569,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,6.750000)
glVertex3f(0.025192,0.008185,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,6.750000)
glVertex3f(0.026488,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,6.750000)
glVertex3f(0.025192,-0.008185,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,6.750000)
glVertex3f(0.021429,-0.015569,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,6.750000)
glVertex3f(0.015569,-0.021429,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,6.750000)
glVertex3f(0.008185,-0.025192,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,6.750000)
glVertex3f(0.000000,-0.026488,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,6.750000)
glVertex3f(-0.008185,-0.025192,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,6.750000)
glVertex3f(-0.015569,-0.021429,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,6.750000)
glVertex3f(-0.021429,-0.015569,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,6.750000)
glVertex3f(-0.025192,-0.008185,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,6.750000)
glVertex3f(-0.026488,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,6.750000)
glVertex3f(-0.025192,0.008185,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,6.750000)
glVertex3f(-0.021429,0.015569,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,6.750000)
glVertex3f(-0.015569,0.021429,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,6.750000)
glVertex3f(-0.008185,0.025192,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,6.750000)
glVertex3f(0.000000,0.026488,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,7.500000)
glVertex3f(0.000000,0.026488,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,7.500000)
glVertex3f(0.008185,0.025192,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,7.500000)
glVertex3f(0.015569,0.021429,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,7.500000)
glVertex3f(0.021429,0.015569,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,7.500000)
glVertex3f(0.025192,0.008185,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,7.500000)
glVertex3f(0.026488,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,7.500000)
glVertex3f(0.025192,-0.008185,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,7.500000)
glVertex3f(0.021429,-0.015569,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,7.500000)
glVertex3f(0.015569,-0.021429,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,7.500000)
glVertex3f(0.008185,-0.025192,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,7.500000)
glVertex3f(0.000000,-0.026488,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,7.500000)
glVertex3f(-0.008185,-0.025192,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,7.500000)
glVertex3f(-0.015569,-0.021429,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,7.500000)
glVertex3f(-0.021429,-0.015569,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,7.500000)
glVertex3f(-0.025192,-0.008185,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,7.500000)
glVertex3f(-0.026488,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,7.500000)
glVertex3f(-0.025192,0.008185,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,7.500000)
glVertex3f(-0.021429,0.015569,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,7.500000)
glVertex3f(-0.015569,0.021429,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,7.500000)
glVertex3f(-0.008185,0.025192,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,7.500000)
glVertex3f(0.000000,0.026488,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,8.250000)
glVertex3f(0.000000,0.026488,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,8.250000)
glVertex3f(0.008185,0.025192,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,8.250000)
glVertex3f(0.015569,0.021429,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,8.250000)
glVertex3f(0.021429,0.015569,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,8.250000)
glVertex3f(0.025192,0.008185,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,8.250000)
glVertex3f(0.026488,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,8.250000)
glVertex3f(0.025192,-0.008185,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,8.250000)
glVertex3f(0.021429,-0.015569,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,8.250000)
glVertex3f(0.015569,-0.021429,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,8.250000)
glVertex3f(0.008185,-0.025192,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,8.250000)
glVertex3f(0.000000,-0.026488,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,8.250000)
glVertex3f(-0.008185,-0.025192,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,8.250000)
glVertex3f(-0.015569,-0.021429,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,8.250000)
glVertex3f(-0.021429,-0.015569,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,8.250000)
glVertex3f(-0.025192,-0.008185,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,8.250000)
glVertex3f(-0.026488,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,8.250000)
glVertex3f(-0.025192,0.008185,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,8.250000)
glVertex3f(-0.021429,0.015569,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,8.250000)
glVertex3f(-0.015569,0.021429,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,8.250000)
glVertex3f(-0.008185,0.025192,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,8.250000)
glVertex3f(0.000000,0.026488,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,9.000000)
glVertex3f(0.000000,0.026488,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,9.000000)
glVertex3f(0.008185,0.025192,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,9.000000)
glVertex3f(0.015569,0.021429,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,9.000000)
glVertex3f(0.021429,0.015569,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,9.000000)
glVertex3f(0.025192,0.008185,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,9.000000)
glVertex3f(0.026488,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,9.000000)
glVertex3f(0.025192,-0.008185,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,9.000000)
glVertex3f(0.021429,-0.015569,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,9.000000)
glVertex3f(0.015569,-0.021429,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,9.000000)
glVertex3f(0.008185,-0.025192,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,9.000000)
glVertex3f(0.000000,-0.026488,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,9.000000)
glVertex3f(-0.008185,-0.025192,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,9.000000)
glVertex3f(-0.015569,-0.021429,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,9.000000)
glVertex3f(-0.021429,-0.015569,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,9.000000)
glVertex3f(-0.025192,-0.008185,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,9.000000)
glVertex3f(-0.026488,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,9.000000)
glVertex3f(-0.025192,0.008185,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,9.000000)
glVertex3f(-0.021429,0.015569,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,9.000000)
glVertex3f(-0.015569,0.021429,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,9.000000)
glVertex3f(-0.008185,0.025192,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,9.000000)
glVertex3f(0.000000,0.026488,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,9.750000)
glVertex3f(0.000000,0.026488,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,9.750000)
glVertex3f(0.008185,0.025192,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,9.750000)
glVertex3f(0.015569,0.021429,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,9.750000)
glVertex3f(0.021429,0.015569,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,9.750000)
glVertex3f(0.025192,0.008185,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,9.750000)
glVertex3f(0.026488,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,9.750000)
glVertex3f(0.025192,-0.008185,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,9.750000)
glVertex3f(0.021429,-0.015569,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,9.750000)
glVertex3f(0.015569,-0.021429,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,9.750000)
glVertex3f(0.008185,-0.025192,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,9.750000)
glVertex3f(0.000000,-0.026488,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,9.750000)
glVertex3f(-0.008185,-0.025192,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,9.750000)
glVertex3f(-0.015569,-0.021429,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,9.750000)
glVertex3f(-0.021429,-0.015569,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,9.750000)
glVertex3f(-0.025192,-0.008185,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,9.750000)
glVertex3f(-0.026488,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,9.750000)
glVertex3f(-0.025192,0.008185,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,9.750000)
glVertex3f(-0.021429,0.015569,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,9.750000)
glVertex3f(-0.015569,0.021429,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,9.750000)
glVertex3f(-0.008185,0.025192,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,9.750000)
glVertex3f(0.000000,0.026488,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,10.500000)
glVertex3f(0.000000,0.026488,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,10.500000)
glVertex3f(0.008185,0.025192,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,10.500000)
glVertex3f(0.015569,0.021429,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,10.500000)
glVertex3f(0.021429,0.015569,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,10.500000)
glVertex3f(0.025192,0.008185,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,10.500000)
glVertex3f(0.026488,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,10.500000)
glVertex3f(0.025192,-0.008185,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,10.500000)
glVertex3f(0.021429,-0.015569,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,10.500000)
glVertex3f(0.015569,-0.021429,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,10.500000)
glVertex3f(0.008185,-0.025192,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,10.500000)
glVertex3f(0.000000,-0.026488,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,10.500000)
glVertex3f(-0.008185,-0.025192,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,10.500000)
glVertex3f(-0.015569,-0.021429,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,10.500000)
glVertex3f(-0.021429,-0.015569,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,10.500000)
glVertex3f(-0.025192,-0.008185,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,10.500000)
glVertex3f(-0.026488,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,10.500000)
glVertex3f(-0.025192,0.008185,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,10.500000)
glVertex3f(-0.021429,0.015569,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,10.500000)
glVertex3f(-0.015569,0.021429,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,10.500000)
glVertex3f(-0.008185,0.025192,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,10.500000)
glVertex3f(0.000000,0.026488,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,11.250000)
glVertex3f(0.000000,0.026488,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,11.250000)
glVertex3f(0.008185,0.025192,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,11.250000)
glVertex3f(0.015569,0.021429,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,11.250000)
glVertex3f(0.021429,0.015569,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,11.250000)
glVertex3f(0.025192,0.008185,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,11.250000)
glVertex3f(0.026488,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,11.250000)
glVertex3f(0.025192,-0.008185,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,11.250000)
glVertex3f(0.021429,-0.015569,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,11.250000)
glVertex3f(0.015569,-0.021429,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,11.250000)
glVertex3f(0.008185,-0.025192,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,11.250000)
glVertex3f(0.000000,-0.026488,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,11.250000)
glVertex3f(-0.008185,-0.025192,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,11.250000)
glVertex3f(-0.015569,-0.021429,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,11.250000)
glVertex3f(-0.021429,-0.015569,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,11.250000)
glVertex3f(-0.025192,-0.008185,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,11.250000)
glVertex3f(-0.026488,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,11.250000)
glVertex3f(-0.025192,0.008185,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,11.250000)
glVertex3f(-0.021429,0.015569,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,11.250000)
glVertex3f(-0.015569,0.021429,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,11.250000)
glVertex3f(-0.008185,0.025192,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,11.250000)
glVertex3f(0.000000,0.026488,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,12.000000)
glVertex3f(0.000000,0.026488,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,12.000000)
glVertex3f(0.008185,0.025192,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,12.000000)
glVertex3f(0.015569,0.021429,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,12.000000)
glVertex3f(0.021429,0.015569,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,12.000000)
glVertex3f(0.025192,0.008185,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,12.000000)
glVertex3f(0.026488,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,12.000000)
glVertex3f(0.025192,-0.008185,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,12.000000)
glVertex3f(0.021429,-0.015569,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,12.000000)
glVertex3f(0.015569,-0.021429,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,12.000000)
glVertex3f(0.008185,-0.025192,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,12.000000)
glVertex3f(0.000000,-0.026488,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,12.000000)
glVertex3f(-0.008185,-0.025192,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,12.000000)
glVertex3f(-0.015569,-0.021429,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,12.000000)
glVertex3f(-0.021429,-0.015569,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,12.000000)
glVertex3f(-0.025192,-0.008185,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,12.000000)
glVertex3f(-0.026488,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,12.000000)
glVertex3f(-0.025192,0.008185,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,12.000000)
glVertex3f(-0.021429,0.015569,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,12.000000)
glVertex3f(-0.015569,0.021429,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,12.000000)
glVertex3f(-0.008185,0.025192,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,12.000000)
glVertex3f(0.000000,0.026488,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,12.750000)
glVertex3f(0.000000,0.026488,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,12.750000)
glVertex3f(0.008185,0.025192,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,12.750000)
glVertex3f(0.015569,0.021429,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,12.750000)
glVertex3f(0.021429,0.015569,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,12.750000)
glVertex3f(0.025192,0.008185,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,12.750000)
glVertex3f(0.026488,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,12.750000)
glVertex3f(0.025192,-0.008185,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,12.750000)
glVertex3f(0.021429,-0.015569,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,12.750000)
glVertex3f(0.015569,-0.021429,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,12.750000)
glVertex3f(0.008185,-0.025192,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,12.750000)
glVertex3f(0.000000,-0.026488,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,12.750000)
glVertex3f(-0.008185,-0.025192,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,12.750000)
glVertex3f(-0.015569,-0.021429,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,12.750000)
glVertex3f(-0.021429,-0.015569,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,12.750000)
glVertex3f(-0.025192,-0.008185,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,12.750000)
glVertex3f(-0.026488,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,12.750000)
glVertex3f(-0.025192,0.008185,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,12.750000)
glVertex3f(-0.021429,0.015569,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,12.750000)
glVertex3f(-0.015569,0.021429,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,12.750000)
glVertex3f(-0.008185,0.025192,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,12.750000)
glVertex3f(0.000000,0.026488,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,13.500000)
glVertex3f(0.000000,0.026488,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,13.500000)
glVertex3f(0.008185,0.025192,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,13.500000)
glVertex3f(0.015569,0.021429,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,13.500000)
glVertex3f(0.021429,0.015569,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,13.500000)
glVertex3f(0.025192,0.008185,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,13.500000)
glVertex3f(0.026488,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,13.500000)
glVertex3f(0.025192,-0.008185,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,13.500000)
glVertex3f(0.021429,-0.015569,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,13.500000)
glVertex3f(0.015569,-0.021429,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,13.500000)
glVertex3f(0.008185,-0.025192,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,13.500000)
glVertex3f(0.000000,-0.026488,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,13.500000)
glVertex3f(-0.008185,-0.025192,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,13.500000)
glVertex3f(-0.015569,-0.021429,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,13.500000)
glVertex3f(-0.021429,-0.015569,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,13.500000)
glVertex3f(-0.025192,-0.008185,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,13.500000)
glVertex3f(-0.026488,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,13.500000)
glVertex3f(-0.025192,0.008185,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,13.500000)
glVertex3f(-0.021429,0.015569,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,13.500000)
glVertex3f(-0.015569,0.021429,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,13.500000)
glVertex3f(-0.008185,0.025192,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,13.500000)
glVertex3f(0.000000,0.026488,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,14.250000)
glVertex3f(0.000000,0.026488,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008185,0.025192,14.250000)
glVertex3f(0.008185,0.025192,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015569,0.021429,14.250000)
glVertex3f(0.015569,0.021429,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021429,0.015569,14.250000)
glVertex3f(0.021429,0.015569,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025192,0.008185,14.250000)
glVertex3f(0.025192,0.008185,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026488,0.000000,14.250000)
glVertex3f(0.026488,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025192,-0.008185,14.250000)
glVertex3f(0.025192,-0.008185,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021429,-0.015569,14.250000)
glVertex3f(0.021429,-0.015569,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015569,-0.021429,14.250000)
glVertex3f(0.015569,-0.021429,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008185,-0.025192,14.250000)
glVertex3f(0.008185,-0.025192,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026488,14.250000)
glVertex3f(0.000000,-0.026488,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008185,-0.025192,14.250000)
glVertex3f(-0.008185,-0.025192,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015569,-0.021429,14.250000)
glVertex3f(-0.015569,-0.021429,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021429,-0.015569,14.250000)
glVertex3f(-0.021429,-0.015569,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025192,-0.008185,14.250000)
glVertex3f(-0.025192,-0.008185,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026488,-0.000000,14.250000)
glVertex3f(-0.026488,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025192,0.008185,14.250000)
glVertex3f(-0.025192,0.008185,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021429,0.015569,14.250000)
glVertex3f(-0.021429,0.015569,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015569,0.021429,14.250000)
glVertex3f(-0.015569,0.021429,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008185,0.025192,14.250000)
glVertex3f(-0.008185,0.025192,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026488,14.250000)
glVertex3f(0.000000,0.026488,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.582968,0.186096,120.486107)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,0.000000)
glVertex3f(0.000000,0.025897,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,0.000000)
glVertex3f(0.008003,0.024630,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,0.000000)
glVertex3f(0.015222,0.020951,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,0.000000)
glVertex3f(0.020951,0.015222,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,0.000000)
glVertex3f(0.024630,0.008003,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,0.000000)
glVertex3f(0.025897,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,0.000000)
glVertex3f(0.024630,-0.008003,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,0.000000)
glVertex3f(0.020951,-0.015222,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,0.000000)
glVertex3f(0.015222,-0.020951,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,0.000000)
glVertex3f(0.008003,-0.024630,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,0.000000)
glVertex3f(0.000000,-0.025897,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,0.000000)
glVertex3f(-0.008003,-0.024630,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,0.000000)
glVertex3f(-0.015222,-0.020951,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,0.000000)
glVertex3f(-0.020951,-0.015222,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,0.000000)
glVertex3f(-0.024630,-0.008003,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,0.000000)
glVertex3f(-0.024630,0.008003,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,0.000000)
glVertex3f(-0.020951,0.015222,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,0.000000)
glVertex3f(-0.015222,0.020951,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,0.000000)
glVertex3f(-0.008003,0.024630,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,0.000000)
glVertex3f(0.000000,0.025897,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,0.750000)
glVertex3f(0.000000,0.025897,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,0.750000)
glVertex3f(0.008003,0.024630,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,0.750000)
glVertex3f(0.015222,0.020951,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,0.750000)
glVertex3f(0.020951,0.015222,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,0.750000)
glVertex3f(0.024630,0.008003,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,0.750000)
glVertex3f(0.025897,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,0.750000)
glVertex3f(0.024630,-0.008003,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,0.750000)
glVertex3f(0.020951,-0.015222,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,0.750000)
glVertex3f(0.015222,-0.020951,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,0.750000)
glVertex3f(0.008003,-0.024630,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,0.750000)
glVertex3f(0.000000,-0.025897,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,0.750000)
glVertex3f(-0.008003,-0.024630,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,0.750000)
glVertex3f(-0.015222,-0.020951,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,0.750000)
glVertex3f(-0.020951,-0.015222,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,0.750000)
glVertex3f(-0.024630,-0.008003,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,0.750000)
glVertex3f(-0.025897,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,0.750000)
glVertex3f(-0.024630,0.008003,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,0.750000)
glVertex3f(-0.020951,0.015222,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,0.750000)
glVertex3f(-0.015222,0.020951,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,0.750000)
glVertex3f(-0.008003,0.024630,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,0.750000)
glVertex3f(0.000000,0.025897,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,1.500000)
glVertex3f(0.000000,0.025897,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,1.500000)
glVertex3f(0.008003,0.024630,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,1.500000)
glVertex3f(0.015222,0.020951,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,1.500000)
glVertex3f(0.020951,0.015222,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,1.500000)
glVertex3f(0.024630,0.008003,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,1.500000)
glVertex3f(0.025897,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,1.500000)
glVertex3f(0.024630,-0.008003,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,1.500000)
glVertex3f(0.020951,-0.015222,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,1.500000)
glVertex3f(0.015222,-0.020951,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,1.500000)
glVertex3f(0.008003,-0.024630,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,1.500000)
glVertex3f(0.000000,-0.025897,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,1.500000)
glVertex3f(-0.008003,-0.024630,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,1.500000)
glVertex3f(-0.015222,-0.020951,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,1.500000)
glVertex3f(-0.020951,-0.015222,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,1.500000)
glVertex3f(-0.024630,-0.008003,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,1.500000)
glVertex3f(-0.025897,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,1.500000)
glVertex3f(-0.024630,0.008003,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,1.500000)
glVertex3f(-0.020951,0.015222,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,1.500000)
glVertex3f(-0.015222,0.020951,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,1.500000)
glVertex3f(-0.008003,0.024630,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,1.500000)
glVertex3f(0.000000,0.025897,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,2.250000)
glVertex3f(0.000000,0.025897,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,2.250000)
glVertex3f(0.008003,0.024630,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,2.250000)
glVertex3f(0.015222,0.020951,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,2.250000)
glVertex3f(0.020951,0.015222,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,2.250000)
glVertex3f(0.024630,0.008003,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,2.250000)
glVertex3f(0.025897,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,2.250000)
glVertex3f(0.024630,-0.008003,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,2.250000)
glVertex3f(0.020951,-0.015222,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,2.250000)
glVertex3f(0.015222,-0.020951,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,2.250000)
glVertex3f(0.008003,-0.024630,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,2.250000)
glVertex3f(0.000000,-0.025897,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,2.250000)
glVertex3f(-0.008003,-0.024630,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,2.250000)
glVertex3f(-0.015222,-0.020951,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,2.250000)
glVertex3f(-0.020951,-0.015222,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,2.250000)
glVertex3f(-0.024630,-0.008003,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,2.250000)
glVertex3f(-0.025897,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,2.250000)
glVertex3f(-0.024630,0.008003,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,2.250000)
glVertex3f(-0.020951,0.015222,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,2.250000)
glVertex3f(-0.015222,0.020951,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,2.250000)
glVertex3f(-0.008003,0.024630,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,2.250000)
glVertex3f(0.000000,0.025897,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,3.000000)
glVertex3f(0.000000,0.025897,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,3.000000)
glVertex3f(0.008003,0.024630,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,3.000000)
glVertex3f(0.015222,0.020951,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,3.000000)
glVertex3f(0.020951,0.015222,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,3.000000)
glVertex3f(0.024630,0.008003,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,3.000000)
glVertex3f(0.025897,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,3.000000)
glVertex3f(0.024630,-0.008003,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,3.000000)
glVertex3f(0.020951,-0.015222,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,3.000000)
glVertex3f(0.015222,-0.020951,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,3.000000)
glVertex3f(0.008003,-0.024630,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,3.000000)
glVertex3f(0.000000,-0.025897,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,3.000000)
glVertex3f(-0.008003,-0.024630,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,3.000000)
glVertex3f(-0.015222,-0.020951,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,3.000000)
glVertex3f(-0.020951,-0.015222,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,3.000000)
glVertex3f(-0.024630,-0.008003,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,3.000000)
glVertex3f(-0.025897,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,3.000000)
glVertex3f(-0.024630,0.008003,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,3.000000)
glVertex3f(-0.020951,0.015222,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,3.000000)
glVertex3f(-0.015222,0.020951,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,3.000000)
glVertex3f(-0.008003,0.024630,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,3.000000)
glVertex3f(0.000000,0.025897,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,3.750000)
glVertex3f(0.000000,0.025897,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,3.750000)
glVertex3f(0.008003,0.024630,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,3.750000)
glVertex3f(0.015222,0.020951,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,3.750000)
glVertex3f(0.020951,0.015222,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,3.750000)
glVertex3f(0.024630,0.008003,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,3.750000)
glVertex3f(0.025897,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,3.750000)
glVertex3f(0.024630,-0.008003,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,3.750000)
glVertex3f(0.020951,-0.015222,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,3.750000)
glVertex3f(0.015222,-0.020951,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,3.750000)
glVertex3f(0.008003,-0.024630,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,3.750000)
glVertex3f(0.000000,-0.025897,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,3.750000)
glVertex3f(-0.008003,-0.024630,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,3.750000)
glVertex3f(-0.015222,-0.020951,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,3.750000)
glVertex3f(-0.020951,-0.015222,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,3.750000)
glVertex3f(-0.024630,-0.008003,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,3.750000)
glVertex3f(-0.025897,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,3.750000)
glVertex3f(-0.024630,0.008003,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,3.750000)
glVertex3f(-0.020951,0.015222,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,3.750000)
glVertex3f(-0.015222,0.020951,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,3.750000)
glVertex3f(-0.008003,0.024630,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,3.750000)
glVertex3f(0.000000,0.025897,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,4.500000)
glVertex3f(0.000000,0.025897,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,4.500000)
glVertex3f(0.008003,0.024630,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,4.500000)
glVertex3f(0.015222,0.020951,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,4.500000)
glVertex3f(0.020951,0.015222,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,4.500000)
glVertex3f(0.024630,0.008003,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,4.500000)
glVertex3f(0.025897,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,4.500000)
glVertex3f(0.024630,-0.008003,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,4.500000)
glVertex3f(0.020951,-0.015222,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,4.500000)
glVertex3f(0.015222,-0.020951,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,4.500000)
glVertex3f(0.008003,-0.024630,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,4.500000)
glVertex3f(0.000000,-0.025897,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,4.500000)
glVertex3f(-0.008003,-0.024630,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,4.500000)
glVertex3f(-0.015222,-0.020951,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,4.500000)
glVertex3f(-0.020951,-0.015222,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,4.500000)
glVertex3f(-0.024630,-0.008003,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,4.500000)
glVertex3f(-0.025897,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,4.500000)
glVertex3f(-0.024630,0.008003,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,4.500000)
glVertex3f(-0.020951,0.015222,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,4.500000)
glVertex3f(-0.015222,0.020951,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,4.500000)
glVertex3f(-0.008003,0.024630,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,4.500000)
glVertex3f(0.000000,0.025897,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,5.250000)
glVertex3f(0.000000,0.025897,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,5.250000)
glVertex3f(0.008003,0.024630,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,5.250000)
glVertex3f(0.015222,0.020951,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,5.250000)
glVertex3f(0.020951,0.015222,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,5.250000)
glVertex3f(0.024630,0.008003,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,5.250000)
glVertex3f(0.025897,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,5.250000)
glVertex3f(0.024630,-0.008003,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,5.250000)
glVertex3f(0.020951,-0.015222,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,5.250000)
glVertex3f(0.015222,-0.020951,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,5.250000)
glVertex3f(0.008003,-0.024630,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,5.250000)
glVertex3f(0.000000,-0.025897,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,5.250000)
glVertex3f(-0.008003,-0.024630,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,5.250000)
glVertex3f(-0.015222,-0.020951,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,5.250000)
glVertex3f(-0.020951,-0.015222,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,5.250000)
glVertex3f(-0.024630,-0.008003,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,5.250000)
glVertex3f(-0.025897,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,5.250000)
glVertex3f(-0.024630,0.008003,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,5.250000)
glVertex3f(-0.020951,0.015222,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,5.250000)
glVertex3f(-0.015222,0.020951,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,5.250000)
glVertex3f(-0.008003,0.024630,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,5.250000)
glVertex3f(0.000000,0.025897,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,6.000000)
glVertex3f(0.000000,0.025897,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,6.000000)
glVertex3f(0.008003,0.024630,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,6.000000)
glVertex3f(0.015222,0.020951,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,6.000000)
glVertex3f(0.020951,0.015222,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,6.000000)
glVertex3f(0.024630,0.008003,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,6.000000)
glVertex3f(0.025897,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,6.000000)
glVertex3f(0.024630,-0.008003,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,6.000000)
glVertex3f(0.020951,-0.015222,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,6.000000)
glVertex3f(0.015222,-0.020951,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,6.000000)
glVertex3f(0.008003,-0.024630,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,6.000000)
glVertex3f(0.000000,-0.025897,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,6.000000)
glVertex3f(-0.008003,-0.024630,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,6.000000)
glVertex3f(-0.015222,-0.020951,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,6.000000)
glVertex3f(-0.020951,-0.015222,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,6.000000)
glVertex3f(-0.024630,-0.008003,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,6.000000)
glVertex3f(-0.025897,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,6.000000)
glVertex3f(-0.024630,0.008003,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,6.000000)
glVertex3f(-0.020951,0.015222,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,6.000000)
glVertex3f(-0.015222,0.020951,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,6.000000)
glVertex3f(-0.008003,0.024630,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,6.000000)
glVertex3f(0.000000,0.025897,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,6.750000)
glVertex3f(0.000000,0.025897,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,6.750000)
glVertex3f(0.008003,0.024630,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,6.750000)
glVertex3f(0.015222,0.020951,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,6.750000)
glVertex3f(0.020951,0.015222,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,6.750000)
glVertex3f(0.024630,0.008003,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,6.750000)
glVertex3f(0.025897,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,6.750000)
glVertex3f(0.024630,-0.008003,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,6.750000)
glVertex3f(0.020951,-0.015222,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,6.750000)
glVertex3f(0.015222,-0.020951,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,6.750000)
glVertex3f(0.008003,-0.024630,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,6.750000)
glVertex3f(0.000000,-0.025897,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,6.750000)
glVertex3f(-0.008003,-0.024630,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,6.750000)
glVertex3f(-0.015222,-0.020951,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,6.750000)
glVertex3f(-0.020951,-0.015222,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,6.750000)
glVertex3f(-0.024630,-0.008003,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,6.750000)
glVertex3f(-0.025897,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,6.750000)
glVertex3f(-0.024630,0.008003,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,6.750000)
glVertex3f(-0.020951,0.015222,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,6.750000)
glVertex3f(-0.015222,0.020951,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,6.750000)
glVertex3f(-0.008003,0.024630,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,6.750000)
glVertex3f(0.000000,0.025897,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,7.500000)
glVertex3f(0.000000,0.025897,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,7.500000)
glVertex3f(0.008003,0.024630,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,7.500000)
glVertex3f(0.015222,0.020951,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,7.500000)
glVertex3f(0.020951,0.015222,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,7.500000)
glVertex3f(0.024630,0.008003,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,7.500000)
glVertex3f(0.025897,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,7.500000)
glVertex3f(0.024630,-0.008003,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,7.500000)
glVertex3f(0.020951,-0.015222,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,7.500000)
glVertex3f(0.015222,-0.020951,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,7.500000)
glVertex3f(0.008003,-0.024630,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,7.500000)
glVertex3f(0.000000,-0.025897,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,7.500000)
glVertex3f(-0.008003,-0.024630,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,7.500000)
glVertex3f(-0.015222,-0.020951,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,7.500000)
glVertex3f(-0.020951,-0.015222,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,7.500000)
glVertex3f(-0.024630,-0.008003,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,7.500000)
glVertex3f(-0.025897,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,7.500000)
glVertex3f(-0.024630,0.008003,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,7.500000)
glVertex3f(-0.020951,0.015222,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,7.500000)
glVertex3f(-0.015222,0.020951,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,7.500000)
glVertex3f(-0.008003,0.024630,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,7.500000)
glVertex3f(0.000000,0.025897,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,8.250000)
glVertex3f(0.000000,0.025897,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,8.250000)
glVertex3f(0.008003,0.024630,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,8.250000)
glVertex3f(0.015222,0.020951,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,8.250000)
glVertex3f(0.020951,0.015222,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,8.250000)
glVertex3f(0.024630,0.008003,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,8.250000)
glVertex3f(0.025897,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,8.250000)
glVertex3f(0.024630,-0.008003,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,8.250000)
glVertex3f(0.020951,-0.015222,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,8.250000)
glVertex3f(0.015222,-0.020951,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,8.250000)
glVertex3f(0.008003,-0.024630,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,8.250000)
glVertex3f(0.000000,-0.025897,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,8.250000)
glVertex3f(-0.008003,-0.024630,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,8.250000)
glVertex3f(-0.015222,-0.020951,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,8.250000)
glVertex3f(-0.020951,-0.015222,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,8.250000)
glVertex3f(-0.024630,-0.008003,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,8.250000)
glVertex3f(-0.025897,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,8.250000)
glVertex3f(-0.024630,0.008003,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,8.250000)
glVertex3f(-0.020951,0.015222,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,8.250000)
glVertex3f(-0.015222,0.020951,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,8.250000)
glVertex3f(-0.008003,0.024630,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,8.250000)
glVertex3f(0.000000,0.025897,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,9.000000)
glVertex3f(0.000000,0.025897,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,9.000000)
glVertex3f(0.008003,0.024630,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,9.000000)
glVertex3f(0.015222,0.020951,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,9.000000)
glVertex3f(0.020951,0.015222,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,9.000000)
glVertex3f(0.024630,0.008003,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,9.000000)
glVertex3f(0.025897,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,9.000000)
glVertex3f(0.024630,-0.008003,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,9.000000)
glVertex3f(0.020951,-0.015222,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,9.000000)
glVertex3f(0.015222,-0.020951,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,9.000000)
glVertex3f(0.008003,-0.024630,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,9.000000)
glVertex3f(0.000000,-0.025897,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,9.000000)
glVertex3f(-0.008003,-0.024630,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,9.000000)
glVertex3f(-0.015222,-0.020951,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,9.000000)
glVertex3f(-0.020951,-0.015222,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,9.000000)
glVertex3f(-0.024630,-0.008003,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,9.000000)
glVertex3f(-0.025897,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,9.000000)
glVertex3f(-0.024630,0.008003,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,9.000000)
glVertex3f(-0.020951,0.015222,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,9.000000)
glVertex3f(-0.015222,0.020951,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,9.000000)
glVertex3f(-0.008003,0.024630,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,9.000000)
glVertex3f(0.000000,0.025897,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,9.750000)
glVertex3f(0.000000,0.025897,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,9.750000)
glVertex3f(0.008003,0.024630,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,9.750000)
glVertex3f(0.015222,0.020951,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,9.750000)
glVertex3f(0.020951,0.015222,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,9.750000)
glVertex3f(0.024630,0.008003,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,9.750000)
glVertex3f(0.025897,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,9.750000)
glVertex3f(0.024630,-0.008003,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,9.750000)
glVertex3f(0.020951,-0.015222,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,9.750000)
glVertex3f(0.015222,-0.020951,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,9.750000)
glVertex3f(0.008003,-0.024630,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,9.750000)
glVertex3f(0.000000,-0.025897,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,9.750000)
glVertex3f(-0.008003,-0.024630,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,9.750000)
glVertex3f(-0.015222,-0.020951,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,9.750000)
glVertex3f(-0.020951,-0.015222,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,9.750000)
glVertex3f(-0.024630,-0.008003,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,9.750000)
glVertex3f(-0.025897,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,9.750000)
glVertex3f(-0.024630,0.008003,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,9.750000)
glVertex3f(-0.020951,0.015222,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,9.750000)
glVertex3f(-0.015222,0.020951,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,9.750000)
glVertex3f(-0.008003,0.024630,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,9.750000)
glVertex3f(0.000000,0.025897,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,10.500000)
glVertex3f(0.000000,0.025897,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,10.500000)
glVertex3f(0.008003,0.024630,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,10.500000)
glVertex3f(0.015222,0.020951,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,10.500000)
glVertex3f(0.020951,0.015222,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,10.500000)
glVertex3f(0.024630,0.008003,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,10.500000)
glVertex3f(0.025897,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,10.500000)
glVertex3f(0.024630,-0.008003,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,10.500000)
glVertex3f(0.020951,-0.015222,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,10.500000)
glVertex3f(0.015222,-0.020951,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,10.500000)
glVertex3f(0.008003,-0.024630,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,10.500000)
glVertex3f(0.000000,-0.025897,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,10.500000)
glVertex3f(-0.008003,-0.024630,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,10.500000)
glVertex3f(-0.015222,-0.020951,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,10.500000)
glVertex3f(-0.020951,-0.015222,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,10.500000)
glVertex3f(-0.024630,-0.008003,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,10.500000)
glVertex3f(-0.025897,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,10.500000)
glVertex3f(-0.024630,0.008003,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,10.500000)
glVertex3f(-0.020951,0.015222,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,10.500000)
glVertex3f(-0.015222,0.020951,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,10.500000)
glVertex3f(-0.008003,0.024630,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,10.500000)
glVertex3f(0.000000,0.025897,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,11.250000)
glVertex3f(0.000000,0.025897,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,11.250000)
glVertex3f(0.008003,0.024630,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,11.250000)
glVertex3f(0.015222,0.020951,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,11.250000)
glVertex3f(0.020951,0.015222,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,11.250000)
glVertex3f(0.024630,0.008003,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,11.250000)
glVertex3f(0.025897,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,11.250000)
glVertex3f(0.024630,-0.008003,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,11.250000)
glVertex3f(0.020951,-0.015222,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,11.250000)
glVertex3f(0.015222,-0.020951,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,11.250000)
glVertex3f(0.008003,-0.024630,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,11.250000)
glVertex3f(0.000000,-0.025897,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,11.250000)
glVertex3f(-0.008003,-0.024630,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,11.250000)
glVertex3f(-0.015222,-0.020951,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,11.250000)
glVertex3f(-0.020951,-0.015222,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,11.250000)
glVertex3f(-0.024630,-0.008003,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,11.250000)
glVertex3f(-0.025897,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,11.250000)
glVertex3f(-0.024630,0.008003,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,11.250000)
glVertex3f(-0.020951,0.015222,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,11.250000)
glVertex3f(-0.015222,0.020951,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,11.250000)
glVertex3f(-0.008003,0.024630,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,11.250000)
glVertex3f(0.000000,0.025897,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,12.000000)
glVertex3f(0.000000,0.025897,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,12.000000)
glVertex3f(0.008003,0.024630,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,12.000000)
glVertex3f(0.015222,0.020951,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,12.000000)
glVertex3f(0.020951,0.015222,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,12.000000)
glVertex3f(0.024630,0.008003,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,12.000000)
glVertex3f(0.025897,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,12.000000)
glVertex3f(0.024630,-0.008003,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,12.000000)
glVertex3f(0.020951,-0.015222,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,12.000000)
glVertex3f(0.015222,-0.020951,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,12.000000)
glVertex3f(0.008003,-0.024630,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,12.000000)
glVertex3f(0.000000,-0.025897,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,12.000000)
glVertex3f(-0.008003,-0.024630,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,12.000000)
glVertex3f(-0.015222,-0.020951,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,12.000000)
glVertex3f(-0.020951,-0.015222,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,12.000000)
glVertex3f(-0.024630,-0.008003,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,12.000000)
glVertex3f(-0.025897,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,12.000000)
glVertex3f(-0.024630,0.008003,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,12.000000)
glVertex3f(-0.020951,0.015222,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,12.000000)
glVertex3f(-0.015222,0.020951,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,12.000000)
glVertex3f(-0.008003,0.024630,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,12.000000)
glVertex3f(0.000000,0.025897,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,12.750000)
glVertex3f(0.000000,0.025897,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,12.750000)
glVertex3f(0.008003,0.024630,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,12.750000)
glVertex3f(0.015222,0.020951,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,12.750000)
glVertex3f(0.020951,0.015222,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,12.750000)
glVertex3f(0.024630,0.008003,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,12.750000)
glVertex3f(0.025897,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,12.750000)
glVertex3f(0.024630,-0.008003,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,12.750000)
glVertex3f(0.020951,-0.015222,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,12.750000)
glVertex3f(0.015222,-0.020951,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,12.750000)
glVertex3f(0.008003,-0.024630,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,12.750000)
glVertex3f(0.000000,-0.025897,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,12.750000)
glVertex3f(-0.008003,-0.024630,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,12.750000)
glVertex3f(-0.015222,-0.020951,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,12.750000)
glVertex3f(-0.020951,-0.015222,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,12.750000)
glVertex3f(-0.024630,-0.008003,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,12.750000)
glVertex3f(-0.025897,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,12.750000)
glVertex3f(-0.024630,0.008003,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,12.750000)
glVertex3f(-0.020951,0.015222,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,12.750000)
glVertex3f(-0.015222,0.020951,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,12.750000)
glVertex3f(-0.008003,0.024630,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,12.750000)
glVertex3f(0.000000,0.025897,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,13.500000)
glVertex3f(0.000000,0.025897,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,13.500000)
glVertex3f(0.008003,0.024630,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,13.500000)
glVertex3f(0.015222,0.020951,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,13.500000)
glVertex3f(0.020951,0.015222,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,13.500000)
glVertex3f(0.024630,0.008003,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,13.500000)
glVertex3f(0.025897,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,13.500000)
glVertex3f(0.024630,-0.008003,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,13.500000)
glVertex3f(0.020951,-0.015222,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,13.500000)
glVertex3f(0.015222,-0.020951,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,13.500000)
glVertex3f(0.008003,-0.024630,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,13.500000)
glVertex3f(0.000000,-0.025897,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,13.500000)
glVertex3f(-0.008003,-0.024630,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,13.500000)
glVertex3f(-0.015222,-0.020951,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,13.500000)
glVertex3f(-0.020951,-0.015222,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,13.500000)
glVertex3f(-0.024630,-0.008003,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,13.500000)
glVertex3f(-0.025897,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,13.500000)
glVertex3f(-0.024630,0.008003,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,13.500000)
glVertex3f(-0.020951,0.015222,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,13.500000)
glVertex3f(-0.015222,0.020951,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,13.500000)
glVertex3f(-0.008003,0.024630,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,13.500000)
glVertex3f(0.000000,0.025897,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,14.250000)
glVertex3f(0.000000,0.025897,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008003,0.024630,14.250000)
glVertex3f(0.008003,0.024630,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015222,0.020951,14.250000)
glVertex3f(0.015222,0.020951,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020951,0.015222,14.250000)
glVertex3f(0.020951,0.015222,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.024630,0.008003,14.250000)
glVertex3f(0.024630,0.008003,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025897,0.000000,14.250000)
glVertex3f(0.025897,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.024630,-0.008003,14.250000)
glVertex3f(0.024630,-0.008003,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020951,-0.015222,14.250000)
glVertex3f(0.020951,-0.015222,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015222,-0.020951,14.250000)
glVertex3f(0.015222,-0.020951,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008003,-0.024630,14.250000)
glVertex3f(0.008003,-0.024630,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025897,14.250000)
glVertex3f(0.000000,-0.025897,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008003,-0.024630,14.250000)
glVertex3f(-0.008003,-0.024630,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015222,-0.020951,14.250000)
glVertex3f(-0.015222,-0.020951,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020951,-0.015222,14.250000)
glVertex3f(-0.020951,-0.015222,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.024630,-0.008003,14.250000)
glVertex3f(-0.024630,-0.008003,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025897,-0.000000,14.250000)
glVertex3f(-0.025897,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.024630,0.008003,14.250000)
glVertex3f(-0.024630,0.008003,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020951,0.015222,14.250000)
glVertex3f(-0.020951,0.015222,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015222,0.020951,14.250000)
glVertex3f(-0.015222,0.020951,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008003,0.024630,14.250000)
glVertex3f(-0.008003,0.024630,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025897,14.250000)
glVertex3f(0.000000,0.025897,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.578898,0.187135,121.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,0.000000)
glVertex3f(0.000000,0.024513,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,0.000000)
glVertex3f(0.007575,0.023313,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,0.000000)
glVertex3f(0.014408,0.019832,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,0.000000)
glVertex3f(0.019832,0.014408,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,0.000000)
glVertex3f(0.023313,0.007575,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,0.000000)
glVertex3f(0.024513,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,0.000000)
glVertex3f(0.023313,-0.007575,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,0.000000)
glVertex3f(0.019832,-0.014408,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,0.000000)
glVertex3f(0.014408,-0.019832,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,0.000000)
glVertex3f(0.007575,-0.023313,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,0.000000)
glVertex3f(0.000000,-0.024513,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,0.000000)
glVertex3f(-0.007575,-0.023313,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,0.000000)
glVertex3f(-0.014408,-0.019832,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,0.000000)
glVertex3f(-0.019832,-0.014408,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,0.000000)
glVertex3f(-0.023313,-0.007575,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,0.000000)
glVertex3f(-0.023313,0.007575,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,0.000000)
glVertex3f(-0.019832,0.014408,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,0.000000)
glVertex3f(-0.014408,0.019832,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,0.000000)
glVertex3f(-0.007575,0.023313,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,0.000000)
glVertex3f(0.000000,0.024513,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,0.750000)
glVertex3f(0.000000,0.024513,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,0.750000)
glVertex3f(0.007575,0.023313,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,0.750000)
glVertex3f(0.014408,0.019832,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,0.750000)
glVertex3f(0.019832,0.014408,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,0.750000)
glVertex3f(0.023313,0.007575,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,0.750000)
glVertex3f(0.024513,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,0.750000)
glVertex3f(0.023313,-0.007575,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,0.750000)
glVertex3f(0.019832,-0.014408,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,0.750000)
glVertex3f(0.014408,-0.019832,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,0.750000)
glVertex3f(0.007575,-0.023313,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,0.750000)
glVertex3f(0.000000,-0.024513,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,0.750000)
glVertex3f(-0.007575,-0.023313,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,0.750000)
glVertex3f(-0.014408,-0.019832,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,0.750000)
glVertex3f(-0.019832,-0.014408,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,0.750000)
glVertex3f(-0.023313,-0.007575,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,0.750000)
glVertex3f(-0.024513,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,0.750000)
glVertex3f(-0.023313,0.007575,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,0.750000)
glVertex3f(-0.019832,0.014408,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,0.750000)
glVertex3f(-0.014408,0.019832,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,0.750000)
glVertex3f(-0.007575,0.023313,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,0.750000)
glVertex3f(0.000000,0.024513,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,1.500000)
glVertex3f(0.000000,0.024513,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,1.500000)
glVertex3f(0.007575,0.023313,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,1.500000)
glVertex3f(0.014408,0.019832,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,1.500000)
glVertex3f(0.019832,0.014408,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,1.500000)
glVertex3f(0.023313,0.007575,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,1.500000)
glVertex3f(0.024513,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,1.500000)
glVertex3f(0.023313,-0.007575,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,1.500000)
glVertex3f(0.019832,-0.014408,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,1.500000)
glVertex3f(0.014408,-0.019832,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,1.500000)
glVertex3f(0.007575,-0.023313,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,1.500000)
glVertex3f(0.000000,-0.024513,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,1.500000)
glVertex3f(-0.007575,-0.023313,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,1.500000)
glVertex3f(-0.014408,-0.019832,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,1.500000)
glVertex3f(-0.019832,-0.014408,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,1.500000)
glVertex3f(-0.023313,-0.007575,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,1.500000)
glVertex3f(-0.024513,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,1.500000)
glVertex3f(-0.023313,0.007575,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,1.500000)
glVertex3f(-0.019832,0.014408,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,1.500000)
glVertex3f(-0.014408,0.019832,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,1.500000)
glVertex3f(-0.007575,0.023313,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,1.500000)
glVertex3f(0.000000,0.024513,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,2.250000)
glVertex3f(0.000000,0.024513,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,2.250000)
glVertex3f(0.007575,0.023313,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,2.250000)
glVertex3f(0.014408,0.019832,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,2.250000)
glVertex3f(0.019832,0.014408,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,2.250000)
glVertex3f(0.023313,0.007575,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,2.250000)
glVertex3f(0.024513,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,2.250000)
glVertex3f(0.023313,-0.007575,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,2.250000)
glVertex3f(0.019832,-0.014408,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,2.250000)
glVertex3f(0.014408,-0.019832,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,2.250000)
glVertex3f(0.007575,-0.023313,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,2.250000)
glVertex3f(0.000000,-0.024513,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,2.250000)
glVertex3f(-0.007575,-0.023313,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,2.250000)
glVertex3f(-0.014408,-0.019832,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,2.250000)
glVertex3f(-0.019832,-0.014408,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,2.250000)
glVertex3f(-0.023313,-0.007575,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,2.250000)
glVertex3f(-0.024513,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,2.250000)
glVertex3f(-0.023313,0.007575,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,2.250000)
glVertex3f(-0.019832,0.014408,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,2.250000)
glVertex3f(-0.014408,0.019832,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,2.250000)
glVertex3f(-0.007575,0.023313,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,2.250000)
glVertex3f(0.000000,0.024513,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,3.000000)
glVertex3f(0.000000,0.024513,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,3.000000)
glVertex3f(0.007575,0.023313,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,3.000000)
glVertex3f(0.014408,0.019832,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,3.000000)
glVertex3f(0.019832,0.014408,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,3.000000)
glVertex3f(0.023313,0.007575,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,3.000000)
glVertex3f(0.024513,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,3.000000)
glVertex3f(0.023313,-0.007575,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,3.000000)
glVertex3f(0.019832,-0.014408,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,3.000000)
glVertex3f(0.014408,-0.019832,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,3.000000)
glVertex3f(0.007575,-0.023313,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,3.000000)
glVertex3f(0.000000,-0.024513,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,3.000000)
glVertex3f(-0.007575,-0.023313,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,3.000000)
glVertex3f(-0.014408,-0.019832,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,3.000000)
glVertex3f(-0.019832,-0.014408,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,3.000000)
glVertex3f(-0.023313,-0.007575,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,3.000000)
glVertex3f(-0.024513,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,3.000000)
glVertex3f(-0.023313,0.007575,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,3.000000)
glVertex3f(-0.019832,0.014408,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,3.000000)
glVertex3f(-0.014408,0.019832,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,3.000000)
glVertex3f(-0.007575,0.023313,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,3.000000)
glVertex3f(0.000000,0.024513,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,3.750000)
glVertex3f(0.000000,0.024513,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,3.750000)
glVertex3f(0.007575,0.023313,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,3.750000)
glVertex3f(0.014408,0.019832,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,3.750000)
glVertex3f(0.019832,0.014408,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,3.750000)
glVertex3f(0.023313,0.007575,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,3.750000)
glVertex3f(0.024513,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,3.750000)
glVertex3f(0.023313,-0.007575,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,3.750000)
glVertex3f(0.019832,-0.014408,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,3.750000)
glVertex3f(0.014408,-0.019832,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,3.750000)
glVertex3f(0.007575,-0.023313,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,3.750000)
glVertex3f(0.000000,-0.024513,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,3.750000)
glVertex3f(-0.007575,-0.023313,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,3.750000)
glVertex3f(-0.014408,-0.019832,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,3.750000)
glVertex3f(-0.019832,-0.014408,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,3.750000)
glVertex3f(-0.023313,-0.007575,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,3.750000)
glVertex3f(-0.024513,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,3.750000)
glVertex3f(-0.023313,0.007575,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,3.750000)
glVertex3f(-0.019832,0.014408,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,3.750000)
glVertex3f(-0.014408,0.019832,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,3.750000)
glVertex3f(-0.007575,0.023313,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,3.750000)
glVertex3f(0.000000,0.024513,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,4.500000)
glVertex3f(0.000000,0.024513,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,4.500000)
glVertex3f(0.007575,0.023313,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,4.500000)
glVertex3f(0.014408,0.019832,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,4.500000)
glVertex3f(0.019832,0.014408,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,4.500000)
glVertex3f(0.023313,0.007575,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,4.500000)
glVertex3f(0.024513,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,4.500000)
glVertex3f(0.023313,-0.007575,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,4.500000)
glVertex3f(0.019832,-0.014408,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,4.500000)
glVertex3f(0.014408,-0.019832,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,4.500000)
glVertex3f(0.007575,-0.023313,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,4.500000)
glVertex3f(0.000000,-0.024513,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,4.500000)
glVertex3f(-0.007575,-0.023313,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,4.500000)
glVertex3f(-0.014408,-0.019832,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,4.500000)
glVertex3f(-0.019832,-0.014408,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,4.500000)
glVertex3f(-0.023313,-0.007575,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,4.500000)
glVertex3f(-0.024513,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,4.500000)
glVertex3f(-0.023313,0.007575,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,4.500000)
glVertex3f(-0.019832,0.014408,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,4.500000)
glVertex3f(-0.014408,0.019832,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,4.500000)
glVertex3f(-0.007575,0.023313,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,4.500000)
glVertex3f(0.000000,0.024513,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,5.250000)
glVertex3f(0.000000,0.024513,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,5.250000)
glVertex3f(0.007575,0.023313,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,5.250000)
glVertex3f(0.014408,0.019832,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,5.250000)
glVertex3f(0.019832,0.014408,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,5.250000)
glVertex3f(0.023313,0.007575,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,5.250000)
glVertex3f(0.024513,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,5.250000)
glVertex3f(0.023313,-0.007575,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,5.250000)
glVertex3f(0.019832,-0.014408,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,5.250000)
glVertex3f(0.014408,-0.019832,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,5.250000)
glVertex3f(0.007575,-0.023313,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,5.250000)
glVertex3f(0.000000,-0.024513,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,5.250000)
glVertex3f(-0.007575,-0.023313,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,5.250000)
glVertex3f(-0.014408,-0.019832,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,5.250000)
glVertex3f(-0.019832,-0.014408,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,5.250000)
glVertex3f(-0.023313,-0.007575,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,5.250000)
glVertex3f(-0.024513,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,5.250000)
glVertex3f(-0.023313,0.007575,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,5.250000)
glVertex3f(-0.019832,0.014408,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,5.250000)
glVertex3f(-0.014408,0.019832,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,5.250000)
glVertex3f(-0.007575,0.023313,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,5.250000)
glVertex3f(0.000000,0.024513,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,6.000000)
glVertex3f(0.000000,0.024513,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,6.000000)
glVertex3f(0.007575,0.023313,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,6.000000)
glVertex3f(0.014408,0.019832,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,6.000000)
glVertex3f(0.019832,0.014408,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,6.000000)
glVertex3f(0.023313,0.007575,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,6.000000)
glVertex3f(0.024513,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,6.000000)
glVertex3f(0.023313,-0.007575,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,6.000000)
glVertex3f(0.019832,-0.014408,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,6.000000)
glVertex3f(0.014408,-0.019832,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,6.000000)
glVertex3f(0.007575,-0.023313,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,6.000000)
glVertex3f(0.000000,-0.024513,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,6.000000)
glVertex3f(-0.007575,-0.023313,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,6.000000)
glVertex3f(-0.014408,-0.019832,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,6.000000)
glVertex3f(-0.019832,-0.014408,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,6.000000)
glVertex3f(-0.023313,-0.007575,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,6.000000)
glVertex3f(-0.024513,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,6.000000)
glVertex3f(-0.023313,0.007575,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,6.000000)
glVertex3f(-0.019832,0.014408,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,6.000000)
glVertex3f(-0.014408,0.019832,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,6.000000)
glVertex3f(-0.007575,0.023313,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,6.000000)
glVertex3f(0.000000,0.024513,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,6.750000)
glVertex3f(0.000000,0.024513,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,6.750000)
glVertex3f(0.007575,0.023313,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,6.750000)
glVertex3f(0.014408,0.019832,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,6.750000)
glVertex3f(0.019832,0.014408,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,6.750000)
glVertex3f(0.023313,0.007575,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,6.750000)
glVertex3f(0.024513,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,6.750000)
glVertex3f(0.023313,-0.007575,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,6.750000)
glVertex3f(0.019832,-0.014408,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,6.750000)
glVertex3f(0.014408,-0.019832,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,6.750000)
glVertex3f(0.007575,-0.023313,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,6.750000)
glVertex3f(0.000000,-0.024513,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,6.750000)
glVertex3f(-0.007575,-0.023313,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,6.750000)
glVertex3f(-0.014408,-0.019832,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,6.750000)
glVertex3f(-0.019832,-0.014408,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,6.750000)
glVertex3f(-0.023313,-0.007575,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,6.750000)
glVertex3f(-0.024513,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,6.750000)
glVertex3f(-0.023313,0.007575,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,6.750000)
glVertex3f(-0.019832,0.014408,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,6.750000)
glVertex3f(-0.014408,0.019832,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,6.750000)
glVertex3f(-0.007575,0.023313,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,6.750000)
glVertex3f(0.000000,0.024513,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,7.500000)
glVertex3f(0.000000,0.024513,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,7.500000)
glVertex3f(0.007575,0.023313,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,7.500000)
glVertex3f(0.014408,0.019832,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,7.500000)
glVertex3f(0.019832,0.014408,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,7.500000)
glVertex3f(0.023313,0.007575,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,7.500000)
glVertex3f(0.024513,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,7.500000)
glVertex3f(0.023313,-0.007575,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,7.500000)
glVertex3f(0.019832,-0.014408,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,7.500000)
glVertex3f(0.014408,-0.019832,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,7.500000)
glVertex3f(0.007575,-0.023313,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,7.500000)
glVertex3f(0.000000,-0.024513,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,7.500000)
glVertex3f(-0.007575,-0.023313,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,7.500000)
glVertex3f(-0.014408,-0.019832,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,7.500000)
glVertex3f(-0.019832,-0.014408,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,7.500000)
glVertex3f(-0.023313,-0.007575,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,7.500000)
glVertex3f(-0.024513,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,7.500000)
glVertex3f(-0.023313,0.007575,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,7.500000)
glVertex3f(-0.019832,0.014408,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,7.500000)
glVertex3f(-0.014408,0.019832,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,7.500000)
glVertex3f(-0.007575,0.023313,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,7.500000)
glVertex3f(0.000000,0.024513,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,8.250000)
glVertex3f(0.000000,0.024513,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,8.250000)
glVertex3f(0.007575,0.023313,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,8.250000)
glVertex3f(0.014408,0.019832,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,8.250000)
glVertex3f(0.019832,0.014408,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,8.250000)
glVertex3f(0.023313,0.007575,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,8.250000)
glVertex3f(0.024513,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,8.250000)
glVertex3f(0.023313,-0.007575,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,8.250000)
glVertex3f(0.019832,-0.014408,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,8.250000)
glVertex3f(0.014408,-0.019832,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,8.250000)
glVertex3f(0.007575,-0.023313,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,8.250000)
glVertex3f(0.000000,-0.024513,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,8.250000)
glVertex3f(-0.007575,-0.023313,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,8.250000)
glVertex3f(-0.014408,-0.019832,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,8.250000)
glVertex3f(-0.019832,-0.014408,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,8.250000)
glVertex3f(-0.023313,-0.007575,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,8.250000)
glVertex3f(-0.024513,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,8.250000)
glVertex3f(-0.023313,0.007575,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,8.250000)
glVertex3f(-0.019832,0.014408,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,8.250000)
glVertex3f(-0.014408,0.019832,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,8.250000)
glVertex3f(-0.007575,0.023313,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,8.250000)
glVertex3f(0.000000,0.024513,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,9.000000)
glVertex3f(0.000000,0.024513,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,9.000000)
glVertex3f(0.007575,0.023313,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,9.000000)
glVertex3f(0.014408,0.019832,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,9.000000)
glVertex3f(0.019832,0.014408,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,9.000000)
glVertex3f(0.023313,0.007575,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,9.000000)
glVertex3f(0.024513,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,9.000000)
glVertex3f(0.023313,-0.007575,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,9.000000)
glVertex3f(0.019832,-0.014408,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,9.000000)
glVertex3f(0.014408,-0.019832,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,9.000000)
glVertex3f(0.007575,-0.023313,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,9.000000)
glVertex3f(0.000000,-0.024513,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,9.000000)
glVertex3f(-0.007575,-0.023313,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,9.000000)
glVertex3f(-0.014408,-0.019832,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,9.000000)
glVertex3f(-0.019832,-0.014408,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,9.000000)
glVertex3f(-0.023313,-0.007575,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,9.000000)
glVertex3f(-0.024513,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,9.000000)
glVertex3f(-0.023313,0.007575,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,9.000000)
glVertex3f(-0.019832,0.014408,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,9.000000)
glVertex3f(-0.014408,0.019832,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,9.000000)
glVertex3f(-0.007575,0.023313,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,9.000000)
glVertex3f(0.000000,0.024513,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,9.750000)
glVertex3f(0.000000,0.024513,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,9.750000)
glVertex3f(0.007575,0.023313,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,9.750000)
glVertex3f(0.014408,0.019832,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,9.750000)
glVertex3f(0.019832,0.014408,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,9.750000)
glVertex3f(0.023313,0.007575,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,9.750000)
glVertex3f(0.024513,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,9.750000)
glVertex3f(0.023313,-0.007575,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,9.750000)
glVertex3f(0.019832,-0.014408,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,9.750000)
glVertex3f(0.014408,-0.019832,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,9.750000)
glVertex3f(0.007575,-0.023313,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,9.750000)
glVertex3f(0.000000,-0.024513,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,9.750000)
glVertex3f(-0.007575,-0.023313,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,9.750000)
glVertex3f(-0.014408,-0.019832,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,9.750000)
glVertex3f(-0.019832,-0.014408,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,9.750000)
glVertex3f(-0.023313,-0.007575,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,9.750000)
glVertex3f(-0.024513,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,9.750000)
glVertex3f(-0.023313,0.007575,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,9.750000)
glVertex3f(-0.019832,0.014408,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,9.750000)
glVertex3f(-0.014408,0.019832,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,9.750000)
glVertex3f(-0.007575,0.023313,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,9.750000)
glVertex3f(0.000000,0.024513,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,10.500000)
glVertex3f(0.000000,0.024513,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,10.500000)
glVertex3f(0.007575,0.023313,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,10.500000)
glVertex3f(0.014408,0.019832,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,10.500000)
glVertex3f(0.019832,0.014408,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,10.500000)
glVertex3f(0.023313,0.007575,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,10.500000)
glVertex3f(0.024513,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,10.500000)
glVertex3f(0.023313,-0.007575,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,10.500000)
glVertex3f(0.019832,-0.014408,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,10.500000)
glVertex3f(0.014408,-0.019832,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,10.500000)
glVertex3f(0.007575,-0.023313,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,10.500000)
glVertex3f(0.000000,-0.024513,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,10.500000)
glVertex3f(-0.007575,-0.023313,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,10.500000)
glVertex3f(-0.014408,-0.019832,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,10.500000)
glVertex3f(-0.019832,-0.014408,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,10.500000)
glVertex3f(-0.023313,-0.007575,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,10.500000)
glVertex3f(-0.024513,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,10.500000)
glVertex3f(-0.023313,0.007575,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,10.500000)
glVertex3f(-0.019832,0.014408,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,10.500000)
glVertex3f(-0.014408,0.019832,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,10.500000)
glVertex3f(-0.007575,0.023313,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,10.500000)
glVertex3f(0.000000,0.024513,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,11.250000)
glVertex3f(0.000000,0.024513,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,11.250000)
glVertex3f(0.007575,0.023313,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,11.250000)
glVertex3f(0.014408,0.019832,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,11.250000)
glVertex3f(0.019832,0.014408,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,11.250000)
glVertex3f(0.023313,0.007575,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,11.250000)
glVertex3f(0.024513,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,11.250000)
glVertex3f(0.023313,-0.007575,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,11.250000)
glVertex3f(0.019832,-0.014408,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,11.250000)
glVertex3f(0.014408,-0.019832,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,11.250000)
glVertex3f(0.007575,-0.023313,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,11.250000)
glVertex3f(0.000000,-0.024513,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,11.250000)
glVertex3f(-0.007575,-0.023313,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,11.250000)
glVertex3f(-0.014408,-0.019832,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,11.250000)
glVertex3f(-0.019832,-0.014408,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,11.250000)
glVertex3f(-0.023313,-0.007575,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,11.250000)
glVertex3f(-0.024513,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,11.250000)
glVertex3f(-0.023313,0.007575,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,11.250000)
glVertex3f(-0.019832,0.014408,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,11.250000)
glVertex3f(-0.014408,0.019832,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,11.250000)
glVertex3f(-0.007575,0.023313,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,11.250000)
glVertex3f(0.000000,0.024513,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,12.000000)
glVertex3f(0.000000,0.024513,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,12.000000)
glVertex3f(0.007575,0.023313,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,12.000000)
glVertex3f(0.014408,0.019832,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,12.000000)
glVertex3f(0.019832,0.014408,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,12.000000)
glVertex3f(0.023313,0.007575,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,12.000000)
glVertex3f(0.024513,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,12.000000)
glVertex3f(0.023313,-0.007575,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,12.000000)
glVertex3f(0.019832,-0.014408,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,12.000000)
glVertex3f(0.014408,-0.019832,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,12.000000)
glVertex3f(0.007575,-0.023313,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,12.000000)
glVertex3f(0.000000,-0.024513,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,12.000000)
glVertex3f(-0.007575,-0.023313,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,12.000000)
glVertex3f(-0.014408,-0.019832,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,12.000000)
glVertex3f(-0.019832,-0.014408,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,12.000000)
glVertex3f(-0.023313,-0.007575,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,12.000000)
glVertex3f(-0.024513,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,12.000000)
glVertex3f(-0.023313,0.007575,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,12.000000)
glVertex3f(-0.019832,0.014408,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,12.000000)
glVertex3f(-0.014408,0.019832,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,12.000000)
glVertex3f(-0.007575,0.023313,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,12.000000)
glVertex3f(0.000000,0.024513,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,12.750000)
glVertex3f(0.000000,0.024513,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,12.750000)
glVertex3f(0.007575,0.023313,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,12.750000)
glVertex3f(0.014408,0.019832,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,12.750000)
glVertex3f(0.019832,0.014408,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,12.750000)
glVertex3f(0.023313,0.007575,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,12.750000)
glVertex3f(0.024513,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,12.750000)
glVertex3f(0.023313,-0.007575,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,12.750000)
glVertex3f(0.019832,-0.014408,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,12.750000)
glVertex3f(0.014408,-0.019832,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,12.750000)
glVertex3f(0.007575,-0.023313,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,12.750000)
glVertex3f(0.000000,-0.024513,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,12.750000)
glVertex3f(-0.007575,-0.023313,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,12.750000)
glVertex3f(-0.014408,-0.019832,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,12.750000)
glVertex3f(-0.019832,-0.014408,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,12.750000)
glVertex3f(-0.023313,-0.007575,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,12.750000)
glVertex3f(-0.024513,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,12.750000)
glVertex3f(-0.023313,0.007575,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,12.750000)
glVertex3f(-0.019832,0.014408,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,12.750000)
glVertex3f(-0.014408,0.019832,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,12.750000)
glVertex3f(-0.007575,0.023313,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,12.750000)
glVertex3f(0.000000,0.024513,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,13.500000)
glVertex3f(0.000000,0.024513,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,13.500000)
glVertex3f(0.007575,0.023313,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,13.500000)
glVertex3f(0.014408,0.019832,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,13.500000)
glVertex3f(0.019832,0.014408,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,13.500000)
glVertex3f(0.023313,0.007575,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,13.500000)
glVertex3f(0.024513,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,13.500000)
glVertex3f(0.023313,-0.007575,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,13.500000)
glVertex3f(0.019832,-0.014408,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,13.500000)
glVertex3f(0.014408,-0.019832,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,13.500000)
glVertex3f(0.007575,-0.023313,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,13.500000)
glVertex3f(0.000000,-0.024513,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,13.500000)
glVertex3f(-0.007575,-0.023313,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,13.500000)
glVertex3f(-0.014408,-0.019832,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,13.500000)
glVertex3f(-0.019832,-0.014408,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,13.500000)
glVertex3f(-0.023313,-0.007575,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,13.500000)
glVertex3f(-0.024513,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,13.500000)
glVertex3f(-0.023313,0.007575,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,13.500000)
glVertex3f(-0.019832,0.014408,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,13.500000)
glVertex3f(-0.014408,0.019832,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,13.500000)
glVertex3f(-0.007575,0.023313,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,13.500000)
glVertex3f(0.000000,0.024513,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,14.250000)
glVertex3f(0.000000,0.024513,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007575,0.023313,14.250000)
glVertex3f(0.007575,0.023313,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014408,0.019832,14.250000)
glVertex3f(0.014408,0.019832,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019832,0.014408,14.250000)
glVertex3f(0.019832,0.014408,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023313,0.007575,14.250000)
glVertex3f(0.023313,0.007575,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024513,0.000000,14.250000)
glVertex3f(0.024513,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023313,-0.007575,14.250000)
glVertex3f(0.023313,-0.007575,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019832,-0.014408,14.250000)
glVertex3f(0.019832,-0.014408,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014408,-0.019832,14.250000)
glVertex3f(0.014408,-0.019832,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007575,-0.023313,14.250000)
glVertex3f(0.007575,-0.023313,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024513,14.250000)
glVertex3f(0.000000,-0.024513,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007575,-0.023313,14.250000)
glVertex3f(-0.007575,-0.023313,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014408,-0.019832,14.250000)
glVertex3f(-0.014408,-0.019832,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019832,-0.014408,14.250000)
glVertex3f(-0.019832,-0.014408,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023313,-0.007575,14.250000)
glVertex3f(-0.023313,-0.007575,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024513,-0.000000,14.250000)
glVertex3f(-0.024513,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023313,0.007575,14.250000)
glVertex3f(-0.023313,0.007575,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019832,0.014408,14.250000)
glVertex3f(-0.019832,0.014408,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014408,0.019832,14.250000)
glVertex3f(-0.014408,0.019832,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007575,0.023313,14.250000)
glVertex3f(-0.007575,0.023313,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024513,14.250000)
glVertex3f(0.000000,0.024513,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.574079,0.189079,122.224533)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,0.000000)
glVertex3f(0.000000,0.022457,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,0.000000)
glVertex3f(0.006940,0.021358,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,0.000000)
glVertex3f(0.013200,0.018168,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,0.000000)
glVertex3f(0.018168,0.013200,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,0.000000)
glVertex3f(0.021358,0.006940,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,0.000000)
glVertex3f(0.022457,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,0.000000)
glVertex3f(0.021358,-0.006940,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,0.000000)
glVertex3f(0.018168,-0.013200,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,0.000000)
glVertex3f(0.013200,-0.018168,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,0.000000)
glVertex3f(0.006940,-0.021358,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,0.000000)
glVertex3f(0.000000,-0.022457,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,0.000000)
glVertex3f(-0.006940,-0.021358,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,0.000000)
glVertex3f(-0.013200,-0.018168,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,0.000000)
glVertex3f(-0.018168,-0.013200,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,0.000000)
glVertex3f(-0.021358,-0.006940,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,0.000000)
glVertex3f(-0.021358,0.006940,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,0.000000)
glVertex3f(-0.018168,0.013200,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,0.000000)
glVertex3f(-0.013200,0.018168,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,0.000000)
glVertex3f(-0.006940,0.021358,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,0.000000)
glVertex3f(0.000000,0.022457,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,0.750000)
glVertex3f(0.000000,0.022457,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,0.750000)
glVertex3f(0.006940,0.021358,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,0.750000)
glVertex3f(0.013200,0.018168,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,0.750000)
glVertex3f(0.018168,0.013200,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,0.750000)
glVertex3f(0.021358,0.006940,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,0.750000)
glVertex3f(0.022457,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,0.750000)
glVertex3f(0.021358,-0.006940,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,0.750000)
glVertex3f(0.018168,-0.013200,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,0.750000)
glVertex3f(0.013200,-0.018168,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,0.750000)
glVertex3f(0.006940,-0.021358,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,0.750000)
glVertex3f(0.000000,-0.022457,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,0.750000)
glVertex3f(-0.006940,-0.021358,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,0.750000)
glVertex3f(-0.013200,-0.018168,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,0.750000)
glVertex3f(-0.018168,-0.013200,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,0.750000)
glVertex3f(-0.021358,-0.006940,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,0.750000)
glVertex3f(-0.022457,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,0.750000)
glVertex3f(-0.021358,0.006940,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,0.750000)
glVertex3f(-0.018168,0.013200,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,0.750000)
glVertex3f(-0.013200,0.018168,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,0.750000)
glVertex3f(-0.006940,0.021358,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,0.750000)
glVertex3f(0.000000,0.022457,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,1.500000)
glVertex3f(0.000000,0.022457,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,1.500000)
glVertex3f(0.006940,0.021358,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,1.500000)
glVertex3f(0.013200,0.018168,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,1.500000)
glVertex3f(0.018168,0.013200,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,1.500000)
glVertex3f(0.021358,0.006940,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,1.500000)
glVertex3f(0.022457,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,1.500000)
glVertex3f(0.021358,-0.006940,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,1.500000)
glVertex3f(0.018168,-0.013200,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,1.500000)
glVertex3f(0.013200,-0.018168,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,1.500000)
glVertex3f(0.006940,-0.021358,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,1.500000)
glVertex3f(0.000000,-0.022457,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,1.500000)
glVertex3f(-0.006940,-0.021358,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,1.500000)
glVertex3f(-0.013200,-0.018168,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,1.500000)
glVertex3f(-0.018168,-0.013200,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,1.500000)
glVertex3f(-0.021358,-0.006940,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,1.500000)
glVertex3f(-0.022457,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,1.500000)
glVertex3f(-0.021358,0.006940,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,1.500000)
glVertex3f(-0.018168,0.013200,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,1.500000)
glVertex3f(-0.013200,0.018168,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,1.500000)
glVertex3f(-0.006940,0.021358,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,1.500000)
glVertex3f(0.000000,0.022457,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,2.250000)
glVertex3f(0.000000,0.022457,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,2.250000)
glVertex3f(0.006940,0.021358,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,2.250000)
glVertex3f(0.013200,0.018168,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,2.250000)
glVertex3f(0.018168,0.013200,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,2.250000)
glVertex3f(0.021358,0.006940,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,2.250000)
glVertex3f(0.022457,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,2.250000)
glVertex3f(0.021358,-0.006940,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,2.250000)
glVertex3f(0.018168,-0.013200,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,2.250000)
glVertex3f(0.013200,-0.018168,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,2.250000)
glVertex3f(0.006940,-0.021358,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,2.250000)
glVertex3f(0.000000,-0.022457,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,2.250000)
glVertex3f(-0.006940,-0.021358,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,2.250000)
glVertex3f(-0.013200,-0.018168,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,2.250000)
glVertex3f(-0.018168,-0.013200,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,2.250000)
glVertex3f(-0.021358,-0.006940,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,2.250000)
glVertex3f(-0.022457,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,2.250000)
glVertex3f(-0.021358,0.006940,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,2.250000)
glVertex3f(-0.018168,0.013200,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,2.250000)
glVertex3f(-0.013200,0.018168,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,2.250000)
glVertex3f(-0.006940,0.021358,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,2.250000)
glVertex3f(0.000000,0.022457,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,3.000000)
glVertex3f(0.000000,0.022457,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,3.000000)
glVertex3f(0.006940,0.021358,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,3.000000)
glVertex3f(0.013200,0.018168,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,3.000000)
glVertex3f(0.018168,0.013200,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,3.000000)
glVertex3f(0.021358,0.006940,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,3.000000)
glVertex3f(0.022457,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,3.000000)
glVertex3f(0.021358,-0.006940,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,3.000000)
glVertex3f(0.018168,-0.013200,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,3.000000)
glVertex3f(0.013200,-0.018168,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,3.000000)
glVertex3f(0.006940,-0.021358,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,3.000000)
glVertex3f(0.000000,-0.022457,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,3.000000)
glVertex3f(-0.006940,-0.021358,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,3.000000)
glVertex3f(-0.013200,-0.018168,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,3.000000)
glVertex3f(-0.018168,-0.013200,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,3.000000)
glVertex3f(-0.021358,-0.006940,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,3.000000)
glVertex3f(-0.022457,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,3.000000)
glVertex3f(-0.021358,0.006940,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,3.000000)
glVertex3f(-0.018168,0.013200,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,3.000000)
glVertex3f(-0.013200,0.018168,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,3.000000)
glVertex3f(-0.006940,0.021358,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,3.000000)
glVertex3f(0.000000,0.022457,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,3.750000)
glVertex3f(0.000000,0.022457,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,3.750000)
glVertex3f(0.006940,0.021358,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,3.750000)
glVertex3f(0.013200,0.018168,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,3.750000)
glVertex3f(0.018168,0.013200,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,3.750000)
glVertex3f(0.021358,0.006940,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,3.750000)
glVertex3f(0.022457,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,3.750000)
glVertex3f(0.021358,-0.006940,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,3.750000)
glVertex3f(0.018168,-0.013200,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,3.750000)
glVertex3f(0.013200,-0.018168,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,3.750000)
glVertex3f(0.006940,-0.021358,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,3.750000)
glVertex3f(0.000000,-0.022457,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,3.750000)
glVertex3f(-0.006940,-0.021358,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,3.750000)
glVertex3f(-0.013200,-0.018168,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,3.750000)
glVertex3f(-0.018168,-0.013200,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,3.750000)
glVertex3f(-0.021358,-0.006940,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,3.750000)
glVertex3f(-0.022457,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,3.750000)
glVertex3f(-0.021358,0.006940,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,3.750000)
glVertex3f(-0.018168,0.013200,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,3.750000)
glVertex3f(-0.013200,0.018168,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,3.750000)
glVertex3f(-0.006940,0.021358,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,3.750000)
glVertex3f(0.000000,0.022457,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,4.500000)
glVertex3f(0.000000,0.022457,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,4.500000)
glVertex3f(0.006940,0.021358,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,4.500000)
glVertex3f(0.013200,0.018168,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,4.500000)
glVertex3f(0.018168,0.013200,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,4.500000)
glVertex3f(0.021358,0.006940,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,4.500000)
glVertex3f(0.022457,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,4.500000)
glVertex3f(0.021358,-0.006940,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,4.500000)
glVertex3f(0.018168,-0.013200,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,4.500000)
glVertex3f(0.013200,-0.018168,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,4.500000)
glVertex3f(0.006940,-0.021358,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,4.500000)
glVertex3f(0.000000,-0.022457,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,4.500000)
glVertex3f(-0.006940,-0.021358,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,4.500000)
glVertex3f(-0.013200,-0.018168,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,4.500000)
glVertex3f(-0.018168,-0.013200,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,4.500000)
glVertex3f(-0.021358,-0.006940,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,4.500000)
glVertex3f(-0.022457,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,4.500000)
glVertex3f(-0.021358,0.006940,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,4.500000)
glVertex3f(-0.018168,0.013200,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,4.500000)
glVertex3f(-0.013200,0.018168,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,4.500000)
glVertex3f(-0.006940,0.021358,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,4.500000)
glVertex3f(0.000000,0.022457,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,5.250000)
glVertex3f(0.000000,0.022457,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,5.250000)
glVertex3f(0.006940,0.021358,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,5.250000)
glVertex3f(0.013200,0.018168,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,5.250000)
glVertex3f(0.018168,0.013200,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,5.250000)
glVertex3f(0.021358,0.006940,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,5.250000)
glVertex3f(0.022457,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,5.250000)
glVertex3f(0.021358,-0.006940,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,5.250000)
glVertex3f(0.018168,-0.013200,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,5.250000)
glVertex3f(0.013200,-0.018168,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,5.250000)
glVertex3f(0.006940,-0.021358,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,5.250000)
glVertex3f(0.000000,-0.022457,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,5.250000)
glVertex3f(-0.006940,-0.021358,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,5.250000)
glVertex3f(-0.013200,-0.018168,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,5.250000)
glVertex3f(-0.018168,-0.013200,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,5.250000)
glVertex3f(-0.021358,-0.006940,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,5.250000)
glVertex3f(-0.022457,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,5.250000)
glVertex3f(-0.021358,0.006940,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,5.250000)
glVertex3f(-0.018168,0.013200,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,5.250000)
glVertex3f(-0.013200,0.018168,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,5.250000)
glVertex3f(-0.006940,0.021358,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,5.250000)
glVertex3f(0.000000,0.022457,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,6.000000)
glVertex3f(0.000000,0.022457,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,6.000000)
glVertex3f(0.006940,0.021358,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,6.000000)
glVertex3f(0.013200,0.018168,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,6.000000)
glVertex3f(0.018168,0.013200,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,6.000000)
glVertex3f(0.021358,0.006940,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,6.000000)
glVertex3f(0.022457,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,6.000000)
glVertex3f(0.021358,-0.006940,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,6.000000)
glVertex3f(0.018168,-0.013200,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,6.000000)
glVertex3f(0.013200,-0.018168,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,6.000000)
glVertex3f(0.006940,-0.021358,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,6.000000)
glVertex3f(0.000000,-0.022457,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,6.000000)
glVertex3f(-0.006940,-0.021358,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,6.000000)
glVertex3f(-0.013200,-0.018168,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,6.000000)
glVertex3f(-0.018168,-0.013200,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,6.000000)
glVertex3f(-0.021358,-0.006940,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,6.000000)
glVertex3f(-0.022457,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,6.000000)
glVertex3f(-0.021358,0.006940,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,6.000000)
glVertex3f(-0.018168,0.013200,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,6.000000)
glVertex3f(-0.013200,0.018168,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,6.000000)
glVertex3f(-0.006940,0.021358,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,6.000000)
glVertex3f(0.000000,0.022457,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,6.750000)
glVertex3f(0.000000,0.022457,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,6.750000)
glVertex3f(0.006940,0.021358,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,6.750000)
glVertex3f(0.013200,0.018168,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,6.750000)
glVertex3f(0.018168,0.013200,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,6.750000)
glVertex3f(0.021358,0.006940,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,6.750000)
glVertex3f(0.022457,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,6.750000)
glVertex3f(0.021358,-0.006940,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,6.750000)
glVertex3f(0.018168,-0.013200,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,6.750000)
glVertex3f(0.013200,-0.018168,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,6.750000)
glVertex3f(0.006940,-0.021358,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,6.750000)
glVertex3f(0.000000,-0.022457,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,6.750000)
glVertex3f(-0.006940,-0.021358,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,6.750000)
glVertex3f(-0.013200,-0.018168,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,6.750000)
glVertex3f(-0.018168,-0.013200,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,6.750000)
glVertex3f(-0.021358,-0.006940,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,6.750000)
glVertex3f(-0.022457,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,6.750000)
glVertex3f(-0.021358,0.006940,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,6.750000)
glVertex3f(-0.018168,0.013200,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,6.750000)
glVertex3f(-0.013200,0.018168,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,6.750000)
glVertex3f(-0.006940,0.021358,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,6.750000)
glVertex3f(0.000000,0.022457,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,7.500000)
glVertex3f(0.000000,0.022457,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,7.500000)
glVertex3f(0.006940,0.021358,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,7.500000)
glVertex3f(0.013200,0.018168,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,7.500000)
glVertex3f(0.018168,0.013200,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,7.500000)
glVertex3f(0.021358,0.006940,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,7.500000)
glVertex3f(0.022457,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,7.500000)
glVertex3f(0.021358,-0.006940,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,7.500000)
glVertex3f(0.018168,-0.013200,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,7.500000)
glVertex3f(0.013200,-0.018168,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,7.500000)
glVertex3f(0.006940,-0.021358,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,7.500000)
glVertex3f(0.000000,-0.022457,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,7.500000)
glVertex3f(-0.006940,-0.021358,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,7.500000)
glVertex3f(-0.013200,-0.018168,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,7.500000)
glVertex3f(-0.018168,-0.013200,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,7.500000)
glVertex3f(-0.021358,-0.006940,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,7.500000)
glVertex3f(-0.022457,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,7.500000)
glVertex3f(-0.021358,0.006940,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,7.500000)
glVertex3f(-0.018168,0.013200,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,7.500000)
glVertex3f(-0.013200,0.018168,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,7.500000)
glVertex3f(-0.006940,0.021358,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,7.500000)
glVertex3f(0.000000,0.022457,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,8.250000)
glVertex3f(0.000000,0.022457,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,8.250000)
glVertex3f(0.006940,0.021358,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,8.250000)
glVertex3f(0.013200,0.018168,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,8.250000)
glVertex3f(0.018168,0.013200,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,8.250000)
glVertex3f(0.021358,0.006940,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,8.250000)
glVertex3f(0.022457,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,8.250000)
glVertex3f(0.021358,-0.006940,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,8.250000)
glVertex3f(0.018168,-0.013200,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,8.250000)
glVertex3f(0.013200,-0.018168,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,8.250000)
glVertex3f(0.006940,-0.021358,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,8.250000)
glVertex3f(0.000000,-0.022457,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,8.250000)
glVertex3f(-0.006940,-0.021358,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,8.250000)
glVertex3f(-0.013200,-0.018168,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,8.250000)
glVertex3f(-0.018168,-0.013200,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,8.250000)
glVertex3f(-0.021358,-0.006940,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,8.250000)
glVertex3f(-0.022457,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,8.250000)
glVertex3f(-0.021358,0.006940,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,8.250000)
glVertex3f(-0.018168,0.013200,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,8.250000)
glVertex3f(-0.013200,0.018168,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,8.250000)
glVertex3f(-0.006940,0.021358,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,8.250000)
glVertex3f(0.000000,0.022457,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,9.000000)
glVertex3f(0.000000,0.022457,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,9.000000)
glVertex3f(0.006940,0.021358,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,9.000000)
glVertex3f(0.013200,0.018168,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,9.000000)
glVertex3f(0.018168,0.013200,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,9.000000)
glVertex3f(0.021358,0.006940,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,9.000000)
glVertex3f(0.022457,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,9.000000)
glVertex3f(0.021358,-0.006940,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,9.000000)
glVertex3f(0.018168,-0.013200,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,9.000000)
glVertex3f(0.013200,-0.018168,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,9.000000)
glVertex3f(0.006940,-0.021358,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,9.000000)
glVertex3f(0.000000,-0.022457,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,9.000000)
glVertex3f(-0.006940,-0.021358,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,9.000000)
glVertex3f(-0.013200,-0.018168,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,9.000000)
glVertex3f(-0.018168,-0.013200,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,9.000000)
glVertex3f(-0.021358,-0.006940,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,9.000000)
glVertex3f(-0.022457,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,9.000000)
glVertex3f(-0.021358,0.006940,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,9.000000)
glVertex3f(-0.018168,0.013200,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,9.000000)
glVertex3f(-0.013200,0.018168,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,9.000000)
glVertex3f(-0.006940,0.021358,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,9.000000)
glVertex3f(0.000000,0.022457,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,9.750000)
glVertex3f(0.000000,0.022457,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,9.750000)
glVertex3f(0.006940,0.021358,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,9.750000)
glVertex3f(0.013200,0.018168,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,9.750000)
glVertex3f(0.018168,0.013200,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,9.750000)
glVertex3f(0.021358,0.006940,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,9.750000)
glVertex3f(0.022457,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,9.750000)
glVertex3f(0.021358,-0.006940,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,9.750000)
glVertex3f(0.018168,-0.013200,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,9.750000)
glVertex3f(0.013200,-0.018168,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,9.750000)
glVertex3f(0.006940,-0.021358,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,9.750000)
glVertex3f(0.000000,-0.022457,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,9.750000)
glVertex3f(-0.006940,-0.021358,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,9.750000)
glVertex3f(-0.013200,-0.018168,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,9.750000)
glVertex3f(-0.018168,-0.013200,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,9.750000)
glVertex3f(-0.021358,-0.006940,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,9.750000)
glVertex3f(-0.022457,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,9.750000)
glVertex3f(-0.021358,0.006940,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,9.750000)
glVertex3f(-0.018168,0.013200,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,9.750000)
glVertex3f(-0.013200,0.018168,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,9.750000)
glVertex3f(-0.006940,0.021358,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,9.750000)
glVertex3f(0.000000,0.022457,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,10.500000)
glVertex3f(0.000000,0.022457,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,10.500000)
glVertex3f(0.006940,0.021358,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,10.500000)
glVertex3f(0.013200,0.018168,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,10.500000)
glVertex3f(0.018168,0.013200,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,10.500000)
glVertex3f(0.021358,0.006940,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,10.500000)
glVertex3f(0.022457,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,10.500000)
glVertex3f(0.021358,-0.006940,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,10.500000)
glVertex3f(0.018168,-0.013200,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,10.500000)
glVertex3f(0.013200,-0.018168,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,10.500000)
glVertex3f(0.006940,-0.021358,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,10.500000)
glVertex3f(0.000000,-0.022457,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,10.500000)
glVertex3f(-0.006940,-0.021358,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,10.500000)
glVertex3f(-0.013200,-0.018168,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,10.500000)
glVertex3f(-0.018168,-0.013200,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,10.500000)
glVertex3f(-0.021358,-0.006940,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,10.500000)
glVertex3f(-0.022457,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,10.500000)
glVertex3f(-0.021358,0.006940,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,10.500000)
glVertex3f(-0.018168,0.013200,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,10.500000)
glVertex3f(-0.013200,0.018168,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,10.500000)
glVertex3f(-0.006940,0.021358,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,10.500000)
glVertex3f(0.000000,0.022457,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,11.250000)
glVertex3f(0.000000,0.022457,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,11.250000)
glVertex3f(0.006940,0.021358,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,11.250000)
glVertex3f(0.013200,0.018168,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,11.250000)
glVertex3f(0.018168,0.013200,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,11.250000)
glVertex3f(0.021358,0.006940,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,11.250000)
glVertex3f(0.022457,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,11.250000)
glVertex3f(0.021358,-0.006940,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,11.250000)
glVertex3f(0.018168,-0.013200,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,11.250000)
glVertex3f(0.013200,-0.018168,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,11.250000)
glVertex3f(0.006940,-0.021358,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,11.250000)
glVertex3f(0.000000,-0.022457,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,11.250000)
glVertex3f(-0.006940,-0.021358,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,11.250000)
glVertex3f(-0.013200,-0.018168,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,11.250000)
glVertex3f(-0.018168,-0.013200,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,11.250000)
glVertex3f(-0.021358,-0.006940,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,11.250000)
glVertex3f(-0.022457,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,11.250000)
glVertex3f(-0.021358,0.006940,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,11.250000)
glVertex3f(-0.018168,0.013200,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,11.250000)
glVertex3f(-0.013200,0.018168,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,11.250000)
glVertex3f(-0.006940,0.021358,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,11.250000)
glVertex3f(0.000000,0.022457,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,12.000000)
glVertex3f(0.000000,0.022457,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,12.000000)
glVertex3f(0.006940,0.021358,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,12.000000)
glVertex3f(0.013200,0.018168,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,12.000000)
glVertex3f(0.018168,0.013200,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,12.000000)
glVertex3f(0.021358,0.006940,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,12.000000)
glVertex3f(0.022457,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,12.000000)
glVertex3f(0.021358,-0.006940,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,12.000000)
glVertex3f(0.018168,-0.013200,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,12.000000)
glVertex3f(0.013200,-0.018168,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,12.000000)
glVertex3f(0.006940,-0.021358,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,12.000000)
glVertex3f(0.000000,-0.022457,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,12.000000)
glVertex3f(-0.006940,-0.021358,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,12.000000)
glVertex3f(-0.013200,-0.018168,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,12.000000)
glVertex3f(-0.018168,-0.013200,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,12.000000)
glVertex3f(-0.021358,-0.006940,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,12.000000)
glVertex3f(-0.022457,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,12.000000)
glVertex3f(-0.021358,0.006940,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,12.000000)
glVertex3f(-0.018168,0.013200,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,12.000000)
glVertex3f(-0.013200,0.018168,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,12.000000)
glVertex3f(-0.006940,0.021358,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,12.000000)
glVertex3f(0.000000,0.022457,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,12.750000)
glVertex3f(0.000000,0.022457,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,12.750000)
glVertex3f(0.006940,0.021358,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,12.750000)
glVertex3f(0.013200,0.018168,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,12.750000)
glVertex3f(0.018168,0.013200,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,12.750000)
glVertex3f(0.021358,0.006940,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,12.750000)
glVertex3f(0.022457,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,12.750000)
glVertex3f(0.021358,-0.006940,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,12.750000)
glVertex3f(0.018168,-0.013200,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,12.750000)
glVertex3f(0.013200,-0.018168,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,12.750000)
glVertex3f(0.006940,-0.021358,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,12.750000)
glVertex3f(0.000000,-0.022457,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,12.750000)
glVertex3f(-0.006940,-0.021358,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,12.750000)
glVertex3f(-0.013200,-0.018168,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,12.750000)
glVertex3f(-0.018168,-0.013200,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,12.750000)
glVertex3f(-0.021358,-0.006940,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,12.750000)
glVertex3f(-0.022457,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,12.750000)
glVertex3f(-0.021358,0.006940,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,12.750000)
glVertex3f(-0.018168,0.013200,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,12.750000)
glVertex3f(-0.013200,0.018168,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,12.750000)
glVertex3f(-0.006940,0.021358,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,12.750000)
glVertex3f(0.000000,0.022457,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,13.500000)
glVertex3f(0.000000,0.022457,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,13.500000)
glVertex3f(0.006940,0.021358,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,13.500000)
glVertex3f(0.013200,0.018168,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,13.500000)
glVertex3f(0.018168,0.013200,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,13.500000)
glVertex3f(0.021358,0.006940,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,13.500000)
glVertex3f(0.022457,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,13.500000)
glVertex3f(0.021358,-0.006940,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,13.500000)
glVertex3f(0.018168,-0.013200,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,13.500000)
glVertex3f(0.013200,-0.018168,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,13.500000)
glVertex3f(0.006940,-0.021358,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,13.500000)
glVertex3f(0.000000,-0.022457,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,13.500000)
glVertex3f(-0.006940,-0.021358,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,13.500000)
glVertex3f(-0.013200,-0.018168,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,13.500000)
glVertex3f(-0.018168,-0.013200,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,13.500000)
glVertex3f(-0.021358,-0.006940,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,13.500000)
glVertex3f(-0.022457,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,13.500000)
glVertex3f(-0.021358,0.006940,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,13.500000)
glVertex3f(-0.018168,0.013200,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,13.500000)
glVertex3f(-0.013200,0.018168,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,13.500000)
glVertex3f(-0.006940,0.021358,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,13.500000)
glVertex3f(0.000000,0.022457,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,14.250000)
glVertex3f(0.000000,0.022457,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006940,0.021358,14.250000)
glVertex3f(0.006940,0.021358,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013200,0.018168,14.250000)
glVertex3f(0.013200,0.018168,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018168,0.013200,14.250000)
glVertex3f(0.018168,0.013200,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021358,0.006940,14.250000)
glVertex3f(0.021358,0.006940,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022457,0.000000,14.250000)
glVertex3f(0.022457,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021358,-0.006940,14.250000)
glVertex3f(0.021358,-0.006940,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018168,-0.013200,14.250000)
glVertex3f(0.018168,-0.013200,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013200,-0.018168,14.250000)
glVertex3f(0.013200,-0.018168,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006940,-0.021358,14.250000)
glVertex3f(0.006940,-0.021358,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022457,14.250000)
glVertex3f(0.000000,-0.022457,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006940,-0.021358,14.250000)
glVertex3f(-0.006940,-0.021358,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013200,-0.018168,14.250000)
glVertex3f(-0.013200,-0.018168,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018168,-0.013200,14.250000)
glVertex3f(-0.018168,-0.013200,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021358,-0.006940,14.250000)
glVertex3f(-0.021358,-0.006940,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022457,-0.000000,14.250000)
glVertex3f(-0.022457,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021358,0.006940,14.250000)
glVertex3f(-0.021358,0.006940,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018168,0.013200,14.250000)
glVertex3f(-0.018168,0.013200,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013200,0.018168,14.250000)
glVertex3f(-0.013200,0.018168,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006940,0.021358,14.250000)
glVertex3f(-0.006940,0.021358,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022457,14.250000)
glVertex3f(0.000000,0.022457,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.568634,0.191910,122.824074)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,0.000000)
glVertex3f(0.000000,0.020075,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,0.000000)
glVertex3f(0.006203,0.019092,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,0.000000)
glVertex3f(0.011800,0.016241,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,0.000000)
glVertex3f(0.016241,0.011800,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,0.000000)
glVertex3f(0.019092,0.006203,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,0.000000)
glVertex3f(0.020075,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,0.000000)
glVertex3f(0.019092,-0.006203,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,0.000000)
glVertex3f(0.016241,-0.011800,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,0.000000)
glVertex3f(0.011800,-0.016241,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,0.000000)
glVertex3f(0.006203,-0.019092,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,0.000000)
glVertex3f(0.000000,-0.020075,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,0.000000)
glVertex3f(-0.006203,-0.019092,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,0.000000)
glVertex3f(-0.011800,-0.016241,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,0.000000)
glVertex3f(-0.016241,-0.011800,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,0.000000)
glVertex3f(-0.019092,-0.006203,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,0.000000)
glVertex3f(-0.019092,0.006203,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,0.000000)
glVertex3f(-0.016241,0.011800,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,0.000000)
glVertex3f(-0.011800,0.016241,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,0.000000)
glVertex3f(-0.006203,0.019092,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,0.000000)
glVertex3f(0.000000,0.020075,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,0.750000)
glVertex3f(0.000000,0.020075,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,0.750000)
glVertex3f(0.006203,0.019092,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,0.750000)
glVertex3f(0.011800,0.016241,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,0.750000)
glVertex3f(0.016241,0.011800,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,0.750000)
glVertex3f(0.019092,0.006203,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,0.750000)
glVertex3f(0.020075,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,0.750000)
glVertex3f(0.019092,-0.006203,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,0.750000)
glVertex3f(0.016241,-0.011800,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,0.750000)
glVertex3f(0.011800,-0.016241,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,0.750000)
glVertex3f(0.006203,-0.019092,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,0.750000)
glVertex3f(0.000000,-0.020075,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,0.750000)
glVertex3f(-0.006203,-0.019092,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,0.750000)
glVertex3f(-0.011800,-0.016241,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,0.750000)
glVertex3f(-0.016241,-0.011800,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,0.750000)
glVertex3f(-0.019092,-0.006203,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,0.750000)
glVertex3f(-0.020075,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,0.750000)
glVertex3f(-0.019092,0.006203,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,0.750000)
glVertex3f(-0.016241,0.011800,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,0.750000)
glVertex3f(-0.011800,0.016241,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,0.750000)
glVertex3f(-0.006203,0.019092,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,0.750000)
glVertex3f(0.000000,0.020075,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,1.500000)
glVertex3f(0.000000,0.020075,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,1.500000)
glVertex3f(0.006203,0.019092,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,1.500000)
glVertex3f(0.011800,0.016241,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,1.500000)
glVertex3f(0.016241,0.011800,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,1.500000)
glVertex3f(0.019092,0.006203,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,1.500000)
glVertex3f(0.020075,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,1.500000)
glVertex3f(0.019092,-0.006203,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,1.500000)
glVertex3f(0.016241,-0.011800,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,1.500000)
glVertex3f(0.011800,-0.016241,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,1.500000)
glVertex3f(0.006203,-0.019092,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,1.500000)
glVertex3f(0.000000,-0.020075,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,1.500000)
glVertex3f(-0.006203,-0.019092,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,1.500000)
glVertex3f(-0.011800,-0.016241,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,1.500000)
glVertex3f(-0.016241,-0.011800,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,1.500000)
glVertex3f(-0.019092,-0.006203,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,1.500000)
glVertex3f(-0.020075,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,1.500000)
glVertex3f(-0.019092,0.006203,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,1.500000)
glVertex3f(-0.016241,0.011800,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,1.500000)
glVertex3f(-0.011800,0.016241,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,1.500000)
glVertex3f(-0.006203,0.019092,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,1.500000)
glVertex3f(0.000000,0.020075,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,2.250000)
glVertex3f(0.000000,0.020075,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,2.250000)
glVertex3f(0.006203,0.019092,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,2.250000)
glVertex3f(0.011800,0.016241,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,2.250000)
glVertex3f(0.016241,0.011800,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,2.250000)
glVertex3f(0.019092,0.006203,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,2.250000)
glVertex3f(0.020075,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,2.250000)
glVertex3f(0.019092,-0.006203,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,2.250000)
glVertex3f(0.016241,-0.011800,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,2.250000)
glVertex3f(0.011800,-0.016241,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,2.250000)
glVertex3f(0.006203,-0.019092,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,2.250000)
glVertex3f(0.000000,-0.020075,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,2.250000)
glVertex3f(-0.006203,-0.019092,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,2.250000)
glVertex3f(-0.011800,-0.016241,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,2.250000)
glVertex3f(-0.016241,-0.011800,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,2.250000)
glVertex3f(-0.019092,-0.006203,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,2.250000)
glVertex3f(-0.020075,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,2.250000)
glVertex3f(-0.019092,0.006203,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,2.250000)
glVertex3f(-0.016241,0.011800,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,2.250000)
glVertex3f(-0.011800,0.016241,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,2.250000)
glVertex3f(-0.006203,0.019092,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,2.250000)
glVertex3f(0.000000,0.020075,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,3.000000)
glVertex3f(0.000000,0.020075,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,3.000000)
glVertex3f(0.006203,0.019092,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,3.000000)
glVertex3f(0.011800,0.016241,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,3.000000)
glVertex3f(0.016241,0.011800,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,3.000000)
glVertex3f(0.019092,0.006203,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,3.000000)
glVertex3f(0.020075,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,3.000000)
glVertex3f(0.019092,-0.006203,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,3.000000)
glVertex3f(0.016241,-0.011800,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,3.000000)
glVertex3f(0.011800,-0.016241,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,3.000000)
glVertex3f(0.006203,-0.019092,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,3.000000)
glVertex3f(0.000000,-0.020075,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,3.000000)
glVertex3f(-0.006203,-0.019092,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,3.000000)
glVertex3f(-0.011800,-0.016241,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,3.000000)
glVertex3f(-0.016241,-0.011800,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,3.000000)
glVertex3f(-0.019092,-0.006203,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,3.000000)
glVertex3f(-0.020075,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,3.000000)
glVertex3f(-0.019092,0.006203,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,3.000000)
glVertex3f(-0.016241,0.011800,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,3.000000)
glVertex3f(-0.011800,0.016241,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,3.000000)
glVertex3f(-0.006203,0.019092,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,3.000000)
glVertex3f(0.000000,0.020075,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,3.750000)
glVertex3f(0.000000,0.020075,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,3.750000)
glVertex3f(0.006203,0.019092,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,3.750000)
glVertex3f(0.011800,0.016241,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,3.750000)
glVertex3f(0.016241,0.011800,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,3.750000)
glVertex3f(0.019092,0.006203,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,3.750000)
glVertex3f(0.020075,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,3.750000)
glVertex3f(0.019092,-0.006203,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,3.750000)
glVertex3f(0.016241,-0.011800,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,3.750000)
glVertex3f(0.011800,-0.016241,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,3.750000)
glVertex3f(0.006203,-0.019092,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,3.750000)
glVertex3f(0.000000,-0.020075,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,3.750000)
glVertex3f(-0.006203,-0.019092,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,3.750000)
glVertex3f(-0.011800,-0.016241,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,3.750000)
glVertex3f(-0.016241,-0.011800,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,3.750000)
glVertex3f(-0.019092,-0.006203,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,3.750000)
glVertex3f(-0.020075,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,3.750000)
glVertex3f(-0.019092,0.006203,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,3.750000)
glVertex3f(-0.016241,0.011800,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,3.750000)
glVertex3f(-0.011800,0.016241,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,3.750000)
glVertex3f(-0.006203,0.019092,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,3.750000)
glVertex3f(0.000000,0.020075,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,4.500000)
glVertex3f(0.000000,0.020075,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,4.500000)
glVertex3f(0.006203,0.019092,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,4.500000)
glVertex3f(0.011800,0.016241,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,4.500000)
glVertex3f(0.016241,0.011800,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,4.500000)
glVertex3f(0.019092,0.006203,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,4.500000)
glVertex3f(0.020075,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,4.500000)
glVertex3f(0.019092,-0.006203,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,4.500000)
glVertex3f(0.016241,-0.011800,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,4.500000)
glVertex3f(0.011800,-0.016241,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,4.500000)
glVertex3f(0.006203,-0.019092,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,4.500000)
glVertex3f(0.000000,-0.020075,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,4.500000)
glVertex3f(-0.006203,-0.019092,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,4.500000)
glVertex3f(-0.011800,-0.016241,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,4.500000)
glVertex3f(-0.016241,-0.011800,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,4.500000)
glVertex3f(-0.019092,-0.006203,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,4.500000)
glVertex3f(-0.020075,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,4.500000)
glVertex3f(-0.019092,0.006203,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,4.500000)
glVertex3f(-0.016241,0.011800,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,4.500000)
glVertex3f(-0.011800,0.016241,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,4.500000)
glVertex3f(-0.006203,0.019092,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,4.500000)
glVertex3f(0.000000,0.020075,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,5.250000)
glVertex3f(0.000000,0.020075,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,5.250000)
glVertex3f(0.006203,0.019092,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,5.250000)
glVertex3f(0.011800,0.016241,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,5.250000)
glVertex3f(0.016241,0.011800,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,5.250000)
glVertex3f(0.019092,0.006203,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,5.250000)
glVertex3f(0.020075,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,5.250000)
glVertex3f(0.019092,-0.006203,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,5.250000)
glVertex3f(0.016241,-0.011800,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,5.250000)
glVertex3f(0.011800,-0.016241,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,5.250000)
glVertex3f(0.006203,-0.019092,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,5.250000)
glVertex3f(0.000000,-0.020075,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,5.250000)
glVertex3f(-0.006203,-0.019092,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,5.250000)
glVertex3f(-0.011800,-0.016241,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,5.250000)
glVertex3f(-0.016241,-0.011800,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,5.250000)
glVertex3f(-0.019092,-0.006203,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,5.250000)
glVertex3f(-0.020075,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,5.250000)
glVertex3f(-0.019092,0.006203,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,5.250000)
glVertex3f(-0.016241,0.011800,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,5.250000)
glVertex3f(-0.011800,0.016241,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,5.250000)
glVertex3f(-0.006203,0.019092,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,5.250000)
glVertex3f(0.000000,0.020075,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,6.000000)
glVertex3f(0.000000,0.020075,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,6.000000)
glVertex3f(0.006203,0.019092,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,6.000000)
glVertex3f(0.011800,0.016241,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,6.000000)
glVertex3f(0.016241,0.011800,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,6.000000)
glVertex3f(0.019092,0.006203,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,6.000000)
glVertex3f(0.020075,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,6.000000)
glVertex3f(0.019092,-0.006203,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,6.000000)
glVertex3f(0.016241,-0.011800,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,6.000000)
glVertex3f(0.011800,-0.016241,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,6.000000)
glVertex3f(0.006203,-0.019092,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,6.000000)
glVertex3f(0.000000,-0.020075,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,6.000000)
glVertex3f(-0.006203,-0.019092,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,6.000000)
glVertex3f(-0.011800,-0.016241,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,6.000000)
glVertex3f(-0.016241,-0.011800,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,6.000000)
glVertex3f(-0.019092,-0.006203,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,6.000000)
glVertex3f(-0.020075,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,6.000000)
glVertex3f(-0.019092,0.006203,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,6.000000)
glVertex3f(-0.016241,0.011800,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,6.000000)
glVertex3f(-0.011800,0.016241,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,6.000000)
glVertex3f(-0.006203,0.019092,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,6.000000)
glVertex3f(0.000000,0.020075,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,6.750000)
glVertex3f(0.000000,0.020075,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,6.750000)
glVertex3f(0.006203,0.019092,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,6.750000)
glVertex3f(0.011800,0.016241,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,6.750000)
glVertex3f(0.016241,0.011800,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,6.750000)
glVertex3f(0.019092,0.006203,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,6.750000)
glVertex3f(0.020075,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,6.750000)
glVertex3f(0.019092,-0.006203,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,6.750000)
glVertex3f(0.016241,-0.011800,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,6.750000)
glVertex3f(0.011800,-0.016241,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,6.750000)
glVertex3f(0.006203,-0.019092,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,6.750000)
glVertex3f(0.000000,-0.020075,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,6.750000)
glVertex3f(-0.006203,-0.019092,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,6.750000)
glVertex3f(-0.011800,-0.016241,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,6.750000)
glVertex3f(-0.016241,-0.011800,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,6.750000)
glVertex3f(-0.019092,-0.006203,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,6.750000)
glVertex3f(-0.020075,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,6.750000)
glVertex3f(-0.019092,0.006203,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,6.750000)
glVertex3f(-0.016241,0.011800,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,6.750000)
glVertex3f(-0.011800,0.016241,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,6.750000)
glVertex3f(-0.006203,0.019092,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,6.750000)
glVertex3f(0.000000,0.020075,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,7.500000)
glVertex3f(0.000000,0.020075,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,7.500000)
glVertex3f(0.006203,0.019092,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,7.500000)
glVertex3f(0.011800,0.016241,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,7.500000)
glVertex3f(0.016241,0.011800,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,7.500000)
glVertex3f(0.019092,0.006203,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,7.500000)
glVertex3f(0.020075,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,7.500000)
glVertex3f(0.019092,-0.006203,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,7.500000)
glVertex3f(0.016241,-0.011800,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,7.500000)
glVertex3f(0.011800,-0.016241,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,7.500000)
glVertex3f(0.006203,-0.019092,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,7.500000)
glVertex3f(0.000000,-0.020075,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,7.500000)
glVertex3f(-0.006203,-0.019092,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,7.500000)
glVertex3f(-0.011800,-0.016241,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,7.500000)
glVertex3f(-0.016241,-0.011800,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,7.500000)
glVertex3f(-0.019092,-0.006203,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,7.500000)
glVertex3f(-0.020075,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,7.500000)
glVertex3f(-0.019092,0.006203,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,7.500000)
glVertex3f(-0.016241,0.011800,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,7.500000)
glVertex3f(-0.011800,0.016241,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,7.500000)
glVertex3f(-0.006203,0.019092,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,7.500000)
glVertex3f(0.000000,0.020075,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,8.250000)
glVertex3f(0.000000,0.020075,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,8.250000)
glVertex3f(0.006203,0.019092,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,8.250000)
glVertex3f(0.011800,0.016241,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,8.250000)
glVertex3f(0.016241,0.011800,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,8.250000)
glVertex3f(0.019092,0.006203,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,8.250000)
glVertex3f(0.020075,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,8.250000)
glVertex3f(0.019092,-0.006203,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,8.250000)
glVertex3f(0.016241,-0.011800,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,8.250000)
glVertex3f(0.011800,-0.016241,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,8.250000)
glVertex3f(0.006203,-0.019092,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,8.250000)
glVertex3f(0.000000,-0.020075,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,8.250000)
glVertex3f(-0.006203,-0.019092,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,8.250000)
glVertex3f(-0.011800,-0.016241,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,8.250000)
glVertex3f(-0.016241,-0.011800,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,8.250000)
glVertex3f(-0.019092,-0.006203,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,8.250000)
glVertex3f(-0.020075,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,8.250000)
glVertex3f(-0.019092,0.006203,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,8.250000)
glVertex3f(-0.016241,0.011800,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,8.250000)
glVertex3f(-0.011800,0.016241,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,8.250000)
glVertex3f(-0.006203,0.019092,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,8.250000)
glVertex3f(0.000000,0.020075,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,9.000000)
glVertex3f(0.000000,0.020075,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,9.000000)
glVertex3f(0.006203,0.019092,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,9.000000)
glVertex3f(0.011800,0.016241,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,9.000000)
glVertex3f(0.016241,0.011800,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,9.000000)
glVertex3f(0.019092,0.006203,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,9.000000)
glVertex3f(0.020075,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,9.000000)
glVertex3f(0.019092,-0.006203,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,9.000000)
glVertex3f(0.016241,-0.011800,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,9.000000)
glVertex3f(0.011800,-0.016241,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,9.000000)
glVertex3f(0.006203,-0.019092,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,9.000000)
glVertex3f(0.000000,-0.020075,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,9.000000)
glVertex3f(-0.006203,-0.019092,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,9.000000)
glVertex3f(-0.011800,-0.016241,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,9.000000)
glVertex3f(-0.016241,-0.011800,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,9.000000)
glVertex3f(-0.019092,-0.006203,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,9.000000)
glVertex3f(-0.020075,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,9.000000)
glVertex3f(-0.019092,0.006203,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,9.000000)
glVertex3f(-0.016241,0.011800,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,9.000000)
glVertex3f(-0.011800,0.016241,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,9.000000)
glVertex3f(-0.006203,0.019092,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,9.000000)
glVertex3f(0.000000,0.020075,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,9.750000)
glVertex3f(0.000000,0.020075,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,9.750000)
glVertex3f(0.006203,0.019092,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,9.750000)
glVertex3f(0.011800,0.016241,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,9.750000)
glVertex3f(0.016241,0.011800,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,9.750000)
glVertex3f(0.019092,0.006203,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,9.750000)
glVertex3f(0.020075,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,9.750000)
glVertex3f(0.019092,-0.006203,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,9.750000)
glVertex3f(0.016241,-0.011800,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,9.750000)
glVertex3f(0.011800,-0.016241,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,9.750000)
glVertex3f(0.006203,-0.019092,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,9.750000)
glVertex3f(0.000000,-0.020075,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,9.750000)
glVertex3f(-0.006203,-0.019092,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,9.750000)
glVertex3f(-0.011800,-0.016241,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,9.750000)
glVertex3f(-0.016241,-0.011800,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,9.750000)
glVertex3f(-0.019092,-0.006203,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,9.750000)
glVertex3f(-0.020075,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,9.750000)
glVertex3f(-0.019092,0.006203,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,9.750000)
glVertex3f(-0.016241,0.011800,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,9.750000)
glVertex3f(-0.011800,0.016241,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,9.750000)
glVertex3f(-0.006203,0.019092,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,9.750000)
glVertex3f(0.000000,0.020075,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,10.500000)
glVertex3f(0.000000,0.020075,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,10.500000)
glVertex3f(0.006203,0.019092,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,10.500000)
glVertex3f(0.011800,0.016241,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,10.500000)
glVertex3f(0.016241,0.011800,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,10.500000)
glVertex3f(0.019092,0.006203,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,10.500000)
glVertex3f(0.020075,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,10.500000)
glVertex3f(0.019092,-0.006203,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,10.500000)
glVertex3f(0.016241,-0.011800,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,10.500000)
glVertex3f(0.011800,-0.016241,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,10.500000)
glVertex3f(0.006203,-0.019092,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,10.500000)
glVertex3f(0.000000,-0.020075,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,10.500000)
glVertex3f(-0.006203,-0.019092,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,10.500000)
glVertex3f(-0.011800,-0.016241,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,10.500000)
glVertex3f(-0.016241,-0.011800,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,10.500000)
glVertex3f(-0.019092,-0.006203,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,10.500000)
glVertex3f(-0.020075,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,10.500000)
glVertex3f(-0.019092,0.006203,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,10.500000)
glVertex3f(-0.016241,0.011800,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,10.500000)
glVertex3f(-0.011800,0.016241,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,10.500000)
glVertex3f(-0.006203,0.019092,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,10.500000)
glVertex3f(0.000000,0.020075,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,11.250000)
glVertex3f(0.000000,0.020075,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,11.250000)
glVertex3f(0.006203,0.019092,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,11.250000)
glVertex3f(0.011800,0.016241,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,11.250000)
glVertex3f(0.016241,0.011800,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,11.250000)
glVertex3f(0.019092,0.006203,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,11.250000)
glVertex3f(0.020075,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,11.250000)
glVertex3f(0.019092,-0.006203,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,11.250000)
glVertex3f(0.016241,-0.011800,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,11.250000)
glVertex3f(0.011800,-0.016241,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,11.250000)
glVertex3f(0.006203,-0.019092,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,11.250000)
glVertex3f(0.000000,-0.020075,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,11.250000)
glVertex3f(-0.006203,-0.019092,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,11.250000)
glVertex3f(-0.011800,-0.016241,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,11.250000)
glVertex3f(-0.016241,-0.011800,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,11.250000)
glVertex3f(-0.019092,-0.006203,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,11.250000)
glVertex3f(-0.020075,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,11.250000)
glVertex3f(-0.019092,0.006203,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,11.250000)
glVertex3f(-0.016241,0.011800,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,11.250000)
glVertex3f(-0.011800,0.016241,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,11.250000)
glVertex3f(-0.006203,0.019092,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,11.250000)
glVertex3f(0.000000,0.020075,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,12.000000)
glVertex3f(0.000000,0.020075,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,12.000000)
glVertex3f(0.006203,0.019092,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,12.000000)
glVertex3f(0.011800,0.016241,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,12.000000)
glVertex3f(0.016241,0.011800,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,12.000000)
glVertex3f(0.019092,0.006203,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,12.000000)
glVertex3f(0.020075,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,12.000000)
glVertex3f(0.019092,-0.006203,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,12.000000)
glVertex3f(0.016241,-0.011800,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,12.000000)
glVertex3f(0.011800,-0.016241,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,12.000000)
glVertex3f(0.006203,-0.019092,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,12.000000)
glVertex3f(0.000000,-0.020075,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,12.000000)
glVertex3f(-0.006203,-0.019092,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,12.000000)
glVertex3f(-0.011800,-0.016241,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,12.000000)
glVertex3f(-0.016241,-0.011800,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,12.000000)
glVertex3f(-0.019092,-0.006203,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,12.000000)
glVertex3f(-0.020075,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,12.000000)
glVertex3f(-0.019092,0.006203,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,12.000000)
glVertex3f(-0.016241,0.011800,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,12.000000)
glVertex3f(-0.011800,0.016241,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,12.000000)
glVertex3f(-0.006203,0.019092,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,12.000000)
glVertex3f(0.000000,0.020075,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,12.750000)
glVertex3f(0.000000,0.020075,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,12.750000)
glVertex3f(0.006203,0.019092,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,12.750000)
glVertex3f(0.011800,0.016241,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,12.750000)
glVertex3f(0.016241,0.011800,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,12.750000)
glVertex3f(0.019092,0.006203,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,12.750000)
glVertex3f(0.020075,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,12.750000)
glVertex3f(0.019092,-0.006203,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,12.750000)
glVertex3f(0.016241,-0.011800,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,12.750000)
glVertex3f(0.011800,-0.016241,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,12.750000)
glVertex3f(0.006203,-0.019092,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,12.750000)
glVertex3f(0.000000,-0.020075,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,12.750000)
glVertex3f(-0.006203,-0.019092,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,12.750000)
glVertex3f(-0.011800,-0.016241,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,12.750000)
glVertex3f(-0.016241,-0.011800,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,12.750000)
glVertex3f(-0.019092,-0.006203,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,12.750000)
glVertex3f(-0.020075,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,12.750000)
glVertex3f(-0.019092,0.006203,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,12.750000)
glVertex3f(-0.016241,0.011800,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,12.750000)
glVertex3f(-0.011800,0.016241,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,12.750000)
glVertex3f(-0.006203,0.019092,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,12.750000)
glVertex3f(0.000000,0.020075,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,13.500000)
glVertex3f(0.000000,0.020075,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,13.500000)
glVertex3f(0.006203,0.019092,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,13.500000)
glVertex3f(0.011800,0.016241,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,13.500000)
glVertex3f(0.016241,0.011800,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,13.500000)
glVertex3f(0.019092,0.006203,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,13.500000)
glVertex3f(0.020075,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,13.500000)
glVertex3f(0.019092,-0.006203,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,13.500000)
glVertex3f(0.016241,-0.011800,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,13.500000)
glVertex3f(0.011800,-0.016241,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,13.500000)
glVertex3f(0.006203,-0.019092,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,13.500000)
glVertex3f(0.000000,-0.020075,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,13.500000)
glVertex3f(-0.006203,-0.019092,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,13.500000)
glVertex3f(-0.011800,-0.016241,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,13.500000)
glVertex3f(-0.016241,-0.011800,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,13.500000)
glVertex3f(-0.019092,-0.006203,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,13.500000)
glVertex3f(-0.020075,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,13.500000)
glVertex3f(-0.019092,0.006203,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,13.500000)
glVertex3f(-0.016241,0.011800,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,13.500000)
glVertex3f(-0.011800,0.016241,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,13.500000)
glVertex3f(-0.006203,0.019092,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,13.500000)
glVertex3f(0.000000,0.020075,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,14.250000)
glVertex3f(0.000000,0.020075,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006203,0.019092,14.250000)
glVertex3f(0.006203,0.019092,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011800,0.016241,14.250000)
glVertex3f(0.011800,0.016241,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016241,0.011800,14.250000)
glVertex3f(0.016241,0.011800,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019092,0.006203,14.250000)
glVertex3f(0.019092,0.006203,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020075,0.000000,14.250000)
glVertex3f(0.020075,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019092,-0.006203,14.250000)
glVertex3f(0.019092,-0.006203,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016241,-0.011800,14.250000)
glVertex3f(0.016241,-0.011800,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011800,-0.016241,14.250000)
glVertex3f(0.011800,-0.016241,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006203,-0.019092,14.250000)
glVertex3f(0.006203,-0.019092,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020075,14.250000)
glVertex3f(0.000000,-0.020075,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006203,-0.019092,14.250000)
glVertex3f(-0.006203,-0.019092,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011800,-0.016241,14.250000)
glVertex3f(-0.011800,-0.016241,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016241,-0.011800,14.250000)
glVertex3f(-0.016241,-0.011800,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019092,-0.006203,14.250000)
glVertex3f(-0.019092,-0.006203,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020075,-0.000000,14.250000)
glVertex3f(-0.020075,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019092,0.006203,14.250000)
glVertex3f(-0.019092,0.006203,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016241,0.011800,14.250000)
glVertex3f(-0.016241,0.011800,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011800,0.016241,14.250000)
glVertex3f(-0.011800,0.016241,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006203,0.019092,14.250000)
glVertex3f(-0.006203,0.019092,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020075,14.250000)
glVertex3f(0.000000,0.020075,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.562691,0.195609,123.437500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,0.000000)
glVertex3f(0.000000,0.017772,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,0.000000)
glVertex3f(0.005492,0.016903,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,0.000000)
glVertex3f(0.010446,0.014378,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,0.000000)
glVertex3f(0.014378,0.010446,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,0.000000)
glVertex3f(0.016903,0.005492,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,0.000000)
glVertex3f(0.017772,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,0.000000)
glVertex3f(0.016903,-0.005492,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,0.000000)
glVertex3f(0.014378,-0.010446,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,0.000000)
glVertex3f(0.010446,-0.014378,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,0.000000)
glVertex3f(0.005492,-0.016903,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,0.000000)
glVertex3f(0.000000,-0.017772,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,0.000000)
glVertex3f(-0.005492,-0.016903,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,0.000000)
glVertex3f(-0.010446,-0.014378,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,0.000000)
glVertex3f(-0.014378,-0.010446,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,0.000000)
glVertex3f(-0.016903,-0.005492,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,0.000000)
glVertex3f(-0.016903,0.005492,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,0.000000)
glVertex3f(-0.014378,0.010446,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,0.000000)
glVertex3f(-0.010446,0.014378,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,0.000000)
glVertex3f(-0.005492,0.016903,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,0.000000)
glVertex3f(0.000000,0.017772,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,0.750000)
glVertex3f(0.000000,0.017772,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,0.750000)
glVertex3f(0.005492,0.016903,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,0.750000)
glVertex3f(0.010446,0.014378,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,0.750000)
glVertex3f(0.014378,0.010446,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,0.750000)
glVertex3f(0.016903,0.005492,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,0.750000)
glVertex3f(0.017772,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,0.750000)
glVertex3f(0.016903,-0.005492,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,0.750000)
glVertex3f(0.014378,-0.010446,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,0.750000)
glVertex3f(0.010446,-0.014378,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,0.750000)
glVertex3f(0.005492,-0.016903,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,0.750000)
glVertex3f(0.000000,-0.017772,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,0.750000)
glVertex3f(-0.005492,-0.016903,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,0.750000)
glVertex3f(-0.010446,-0.014378,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,0.750000)
glVertex3f(-0.014378,-0.010446,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,0.750000)
glVertex3f(-0.016903,-0.005492,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,0.750000)
glVertex3f(-0.017772,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,0.750000)
glVertex3f(-0.016903,0.005492,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,0.750000)
glVertex3f(-0.014378,0.010446,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,0.750000)
glVertex3f(-0.010446,0.014378,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,0.750000)
glVertex3f(-0.005492,0.016903,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,0.750000)
glVertex3f(0.000000,0.017772,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,1.500000)
glVertex3f(0.000000,0.017772,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,1.500000)
glVertex3f(0.005492,0.016903,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,1.500000)
glVertex3f(0.010446,0.014378,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,1.500000)
glVertex3f(0.014378,0.010446,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,1.500000)
glVertex3f(0.016903,0.005492,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,1.500000)
glVertex3f(0.017772,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,1.500000)
glVertex3f(0.016903,-0.005492,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,1.500000)
glVertex3f(0.014378,-0.010446,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,1.500000)
glVertex3f(0.010446,-0.014378,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,1.500000)
glVertex3f(0.005492,-0.016903,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,1.500000)
glVertex3f(0.000000,-0.017772,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,1.500000)
glVertex3f(-0.005492,-0.016903,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,1.500000)
glVertex3f(-0.010446,-0.014378,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,1.500000)
glVertex3f(-0.014378,-0.010446,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,1.500000)
glVertex3f(-0.016903,-0.005492,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,1.500000)
glVertex3f(-0.017772,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,1.500000)
glVertex3f(-0.016903,0.005492,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,1.500000)
glVertex3f(-0.014378,0.010446,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,1.500000)
glVertex3f(-0.010446,0.014378,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,1.500000)
glVertex3f(-0.005492,0.016903,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,1.500000)
glVertex3f(0.000000,0.017772,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,2.250000)
glVertex3f(0.000000,0.017772,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,2.250000)
glVertex3f(0.005492,0.016903,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,2.250000)
glVertex3f(0.010446,0.014378,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,2.250000)
glVertex3f(0.014378,0.010446,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,2.250000)
glVertex3f(0.016903,0.005492,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,2.250000)
glVertex3f(0.017772,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,2.250000)
glVertex3f(0.016903,-0.005492,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,2.250000)
glVertex3f(0.014378,-0.010446,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,2.250000)
glVertex3f(0.010446,-0.014378,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,2.250000)
glVertex3f(0.005492,-0.016903,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,2.250000)
glVertex3f(0.000000,-0.017772,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,2.250000)
glVertex3f(-0.005492,-0.016903,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,2.250000)
glVertex3f(-0.010446,-0.014378,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,2.250000)
glVertex3f(-0.014378,-0.010446,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,2.250000)
glVertex3f(-0.016903,-0.005492,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,2.250000)
glVertex3f(-0.017772,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,2.250000)
glVertex3f(-0.016903,0.005492,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,2.250000)
glVertex3f(-0.014378,0.010446,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,2.250000)
glVertex3f(-0.010446,0.014378,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,2.250000)
glVertex3f(-0.005492,0.016903,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,2.250000)
glVertex3f(0.000000,0.017772,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,3.000000)
glVertex3f(0.000000,0.017772,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,3.000000)
glVertex3f(0.005492,0.016903,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,3.000000)
glVertex3f(0.010446,0.014378,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,3.000000)
glVertex3f(0.014378,0.010446,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,3.000000)
glVertex3f(0.016903,0.005492,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,3.000000)
glVertex3f(0.017772,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,3.000000)
glVertex3f(0.016903,-0.005492,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,3.000000)
glVertex3f(0.014378,-0.010446,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,3.000000)
glVertex3f(0.010446,-0.014378,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,3.000000)
glVertex3f(0.005492,-0.016903,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,3.000000)
glVertex3f(0.000000,-0.017772,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,3.000000)
glVertex3f(-0.005492,-0.016903,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,3.000000)
glVertex3f(-0.010446,-0.014378,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,3.000000)
glVertex3f(-0.014378,-0.010446,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,3.000000)
glVertex3f(-0.016903,-0.005492,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,3.000000)
glVertex3f(-0.017772,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,3.000000)
glVertex3f(-0.016903,0.005492,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,3.000000)
glVertex3f(-0.014378,0.010446,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,3.000000)
glVertex3f(-0.010446,0.014378,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,3.000000)
glVertex3f(-0.005492,0.016903,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,3.000000)
glVertex3f(0.000000,0.017772,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,3.750000)
glVertex3f(0.000000,0.017772,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,3.750000)
glVertex3f(0.005492,0.016903,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,3.750000)
glVertex3f(0.010446,0.014378,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,3.750000)
glVertex3f(0.014378,0.010446,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,3.750000)
glVertex3f(0.016903,0.005492,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,3.750000)
glVertex3f(0.017772,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,3.750000)
glVertex3f(0.016903,-0.005492,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,3.750000)
glVertex3f(0.014378,-0.010446,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,3.750000)
glVertex3f(0.010446,-0.014378,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,3.750000)
glVertex3f(0.005492,-0.016903,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,3.750000)
glVertex3f(0.000000,-0.017772,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,3.750000)
glVertex3f(-0.005492,-0.016903,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,3.750000)
glVertex3f(-0.010446,-0.014378,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,3.750000)
glVertex3f(-0.014378,-0.010446,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,3.750000)
glVertex3f(-0.016903,-0.005492,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,3.750000)
glVertex3f(-0.017772,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,3.750000)
glVertex3f(-0.016903,0.005492,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,3.750000)
glVertex3f(-0.014378,0.010446,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,3.750000)
glVertex3f(-0.010446,0.014378,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,3.750000)
glVertex3f(-0.005492,0.016903,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,3.750000)
glVertex3f(0.000000,0.017772,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,4.500000)
glVertex3f(0.000000,0.017772,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,4.500000)
glVertex3f(0.005492,0.016903,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,4.500000)
glVertex3f(0.010446,0.014378,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,4.500000)
glVertex3f(0.014378,0.010446,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,4.500000)
glVertex3f(0.016903,0.005492,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,4.500000)
glVertex3f(0.017772,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,4.500000)
glVertex3f(0.016903,-0.005492,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,4.500000)
glVertex3f(0.014378,-0.010446,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,4.500000)
glVertex3f(0.010446,-0.014378,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,4.500000)
glVertex3f(0.005492,-0.016903,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,4.500000)
glVertex3f(0.000000,-0.017772,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,4.500000)
glVertex3f(-0.005492,-0.016903,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,4.500000)
glVertex3f(-0.010446,-0.014378,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,4.500000)
glVertex3f(-0.014378,-0.010446,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,4.500000)
glVertex3f(-0.016903,-0.005492,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,4.500000)
glVertex3f(-0.017772,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,4.500000)
glVertex3f(-0.016903,0.005492,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,4.500000)
glVertex3f(-0.014378,0.010446,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,4.500000)
glVertex3f(-0.010446,0.014378,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,4.500000)
glVertex3f(-0.005492,0.016903,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,4.500000)
glVertex3f(0.000000,0.017772,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,5.250000)
glVertex3f(0.000000,0.017772,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,5.250000)
glVertex3f(0.005492,0.016903,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,5.250000)
glVertex3f(0.010446,0.014378,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,5.250000)
glVertex3f(0.014378,0.010446,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,5.250000)
glVertex3f(0.016903,0.005492,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,5.250000)
glVertex3f(0.017772,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,5.250000)
glVertex3f(0.016903,-0.005492,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,5.250000)
glVertex3f(0.014378,-0.010446,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,5.250000)
glVertex3f(0.010446,-0.014378,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,5.250000)
glVertex3f(0.005492,-0.016903,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,5.250000)
glVertex3f(0.000000,-0.017772,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,5.250000)
glVertex3f(-0.005492,-0.016903,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,5.250000)
glVertex3f(-0.010446,-0.014378,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,5.250000)
glVertex3f(-0.014378,-0.010446,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,5.250000)
glVertex3f(-0.016903,-0.005492,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,5.250000)
glVertex3f(-0.017772,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,5.250000)
glVertex3f(-0.016903,0.005492,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,5.250000)
glVertex3f(-0.014378,0.010446,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,5.250000)
glVertex3f(-0.010446,0.014378,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,5.250000)
glVertex3f(-0.005492,0.016903,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,5.250000)
glVertex3f(0.000000,0.017772,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,6.000000)
glVertex3f(0.000000,0.017772,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,6.000000)
glVertex3f(0.005492,0.016903,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,6.000000)
glVertex3f(0.010446,0.014378,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,6.000000)
glVertex3f(0.014378,0.010446,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,6.000000)
glVertex3f(0.016903,0.005492,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,6.000000)
glVertex3f(0.017772,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,6.000000)
glVertex3f(0.016903,-0.005492,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,6.000000)
glVertex3f(0.014378,-0.010446,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,6.000000)
glVertex3f(0.010446,-0.014378,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,6.000000)
glVertex3f(0.005492,-0.016903,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,6.000000)
glVertex3f(0.000000,-0.017772,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,6.000000)
glVertex3f(-0.005492,-0.016903,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,6.000000)
glVertex3f(-0.010446,-0.014378,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,6.000000)
glVertex3f(-0.014378,-0.010446,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,6.000000)
glVertex3f(-0.016903,-0.005492,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,6.000000)
glVertex3f(-0.017772,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,6.000000)
glVertex3f(-0.016903,0.005492,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,6.000000)
glVertex3f(-0.014378,0.010446,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,6.000000)
glVertex3f(-0.010446,0.014378,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,6.000000)
glVertex3f(-0.005492,0.016903,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,6.000000)
glVertex3f(0.000000,0.017772,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,6.750000)
glVertex3f(0.000000,0.017772,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,6.750000)
glVertex3f(0.005492,0.016903,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,6.750000)
glVertex3f(0.010446,0.014378,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,6.750000)
glVertex3f(0.014378,0.010446,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,6.750000)
glVertex3f(0.016903,0.005492,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,6.750000)
glVertex3f(0.017772,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,6.750000)
glVertex3f(0.016903,-0.005492,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,6.750000)
glVertex3f(0.014378,-0.010446,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,6.750000)
glVertex3f(0.010446,-0.014378,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,6.750000)
glVertex3f(0.005492,-0.016903,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,6.750000)
glVertex3f(0.000000,-0.017772,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,6.750000)
glVertex3f(-0.005492,-0.016903,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,6.750000)
glVertex3f(-0.010446,-0.014378,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,6.750000)
glVertex3f(-0.014378,-0.010446,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,6.750000)
glVertex3f(-0.016903,-0.005492,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,6.750000)
glVertex3f(-0.017772,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,6.750000)
glVertex3f(-0.016903,0.005492,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,6.750000)
glVertex3f(-0.014378,0.010446,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,6.750000)
glVertex3f(-0.010446,0.014378,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,6.750000)
glVertex3f(-0.005492,0.016903,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,6.750000)
glVertex3f(0.000000,0.017772,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,7.500000)
glVertex3f(0.000000,0.017772,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,7.500000)
glVertex3f(0.005492,0.016903,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,7.500000)
glVertex3f(0.010446,0.014378,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,7.500000)
glVertex3f(0.014378,0.010446,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,7.500000)
glVertex3f(0.016903,0.005492,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,7.500000)
glVertex3f(0.017772,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,7.500000)
glVertex3f(0.016903,-0.005492,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,7.500000)
glVertex3f(0.014378,-0.010446,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,7.500000)
glVertex3f(0.010446,-0.014378,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,7.500000)
glVertex3f(0.005492,-0.016903,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,7.500000)
glVertex3f(0.000000,-0.017772,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,7.500000)
glVertex3f(-0.005492,-0.016903,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,7.500000)
glVertex3f(-0.010446,-0.014378,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,7.500000)
glVertex3f(-0.014378,-0.010446,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,7.500000)
glVertex3f(-0.016903,-0.005492,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,7.500000)
glVertex3f(-0.017772,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,7.500000)
glVertex3f(-0.016903,0.005492,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,7.500000)
glVertex3f(-0.014378,0.010446,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,7.500000)
glVertex3f(-0.010446,0.014378,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,7.500000)
glVertex3f(-0.005492,0.016903,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,7.500000)
glVertex3f(0.000000,0.017772,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,8.250000)
glVertex3f(0.000000,0.017772,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,8.250000)
glVertex3f(0.005492,0.016903,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,8.250000)
glVertex3f(0.010446,0.014378,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,8.250000)
glVertex3f(0.014378,0.010446,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,8.250000)
glVertex3f(0.016903,0.005492,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,8.250000)
glVertex3f(0.017772,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,8.250000)
glVertex3f(0.016903,-0.005492,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,8.250000)
glVertex3f(0.014378,-0.010446,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,8.250000)
glVertex3f(0.010446,-0.014378,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,8.250000)
glVertex3f(0.005492,-0.016903,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,8.250000)
glVertex3f(0.000000,-0.017772,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,8.250000)
glVertex3f(-0.005492,-0.016903,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,8.250000)
glVertex3f(-0.010446,-0.014378,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,8.250000)
glVertex3f(-0.014378,-0.010446,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,8.250000)
glVertex3f(-0.016903,-0.005492,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,8.250000)
glVertex3f(-0.017772,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,8.250000)
glVertex3f(-0.016903,0.005492,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,8.250000)
glVertex3f(-0.014378,0.010446,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,8.250000)
glVertex3f(-0.010446,0.014378,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,8.250000)
glVertex3f(-0.005492,0.016903,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,8.250000)
glVertex3f(0.000000,0.017772,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,9.000000)
glVertex3f(0.000000,0.017772,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,9.000000)
glVertex3f(0.005492,0.016903,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,9.000000)
glVertex3f(0.010446,0.014378,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,9.000000)
glVertex3f(0.014378,0.010446,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,9.000000)
glVertex3f(0.016903,0.005492,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,9.000000)
glVertex3f(0.017772,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,9.000000)
glVertex3f(0.016903,-0.005492,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,9.000000)
glVertex3f(0.014378,-0.010446,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,9.000000)
glVertex3f(0.010446,-0.014378,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,9.000000)
glVertex3f(0.005492,-0.016903,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,9.000000)
glVertex3f(0.000000,-0.017772,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,9.000000)
glVertex3f(-0.005492,-0.016903,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,9.000000)
glVertex3f(-0.010446,-0.014378,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,9.000000)
glVertex3f(-0.014378,-0.010446,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,9.000000)
glVertex3f(-0.016903,-0.005492,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,9.000000)
glVertex3f(-0.017772,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,9.000000)
glVertex3f(-0.016903,0.005492,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,9.000000)
glVertex3f(-0.014378,0.010446,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,9.000000)
glVertex3f(-0.010446,0.014378,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,9.000000)
glVertex3f(-0.005492,0.016903,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,9.000000)
glVertex3f(0.000000,0.017772,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,9.750000)
glVertex3f(0.000000,0.017772,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,9.750000)
glVertex3f(0.005492,0.016903,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,9.750000)
glVertex3f(0.010446,0.014378,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,9.750000)
glVertex3f(0.014378,0.010446,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,9.750000)
glVertex3f(0.016903,0.005492,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,9.750000)
glVertex3f(0.017772,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,9.750000)
glVertex3f(0.016903,-0.005492,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,9.750000)
glVertex3f(0.014378,-0.010446,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,9.750000)
glVertex3f(0.010446,-0.014378,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,9.750000)
glVertex3f(0.005492,-0.016903,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,9.750000)
glVertex3f(0.000000,-0.017772,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,9.750000)
glVertex3f(-0.005492,-0.016903,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,9.750000)
glVertex3f(-0.010446,-0.014378,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,9.750000)
glVertex3f(-0.014378,-0.010446,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,9.750000)
glVertex3f(-0.016903,-0.005492,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,9.750000)
glVertex3f(-0.017772,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,9.750000)
glVertex3f(-0.016903,0.005492,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,9.750000)
glVertex3f(-0.014378,0.010446,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,9.750000)
glVertex3f(-0.010446,0.014378,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,9.750000)
glVertex3f(-0.005492,0.016903,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,9.750000)
glVertex3f(0.000000,0.017772,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,10.500000)
glVertex3f(0.000000,0.017772,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,10.500000)
glVertex3f(0.005492,0.016903,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,10.500000)
glVertex3f(0.010446,0.014378,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,10.500000)
glVertex3f(0.014378,0.010446,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,10.500000)
glVertex3f(0.016903,0.005492,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,10.500000)
glVertex3f(0.017772,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,10.500000)
glVertex3f(0.016903,-0.005492,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,10.500000)
glVertex3f(0.014378,-0.010446,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,10.500000)
glVertex3f(0.010446,-0.014378,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,10.500000)
glVertex3f(0.005492,-0.016903,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,10.500000)
glVertex3f(0.000000,-0.017772,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,10.500000)
glVertex3f(-0.005492,-0.016903,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,10.500000)
glVertex3f(-0.010446,-0.014378,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,10.500000)
glVertex3f(-0.014378,-0.010446,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,10.500000)
glVertex3f(-0.016903,-0.005492,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,10.500000)
glVertex3f(-0.017772,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,10.500000)
glVertex3f(-0.016903,0.005492,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,10.500000)
glVertex3f(-0.014378,0.010446,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,10.500000)
glVertex3f(-0.010446,0.014378,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,10.500000)
glVertex3f(-0.005492,0.016903,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,10.500000)
glVertex3f(0.000000,0.017772,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,11.250000)
glVertex3f(0.000000,0.017772,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,11.250000)
glVertex3f(0.005492,0.016903,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,11.250000)
glVertex3f(0.010446,0.014378,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,11.250000)
glVertex3f(0.014378,0.010446,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,11.250000)
glVertex3f(0.016903,0.005492,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,11.250000)
glVertex3f(0.017772,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,11.250000)
glVertex3f(0.016903,-0.005492,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,11.250000)
glVertex3f(0.014378,-0.010446,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,11.250000)
glVertex3f(0.010446,-0.014378,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,11.250000)
glVertex3f(0.005492,-0.016903,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,11.250000)
glVertex3f(0.000000,-0.017772,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,11.250000)
glVertex3f(-0.005492,-0.016903,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,11.250000)
glVertex3f(-0.010446,-0.014378,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,11.250000)
glVertex3f(-0.014378,-0.010446,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,11.250000)
glVertex3f(-0.016903,-0.005492,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,11.250000)
glVertex3f(-0.017772,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,11.250000)
glVertex3f(-0.016903,0.005492,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,11.250000)
glVertex3f(-0.014378,0.010446,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,11.250000)
glVertex3f(-0.010446,0.014378,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,11.250000)
glVertex3f(-0.005492,0.016903,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,11.250000)
glVertex3f(0.000000,0.017772,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,12.000000)
glVertex3f(0.000000,0.017772,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,12.000000)
glVertex3f(0.005492,0.016903,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,12.000000)
glVertex3f(0.010446,0.014378,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,12.000000)
glVertex3f(0.014378,0.010446,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,12.000000)
glVertex3f(0.016903,0.005492,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,12.000000)
glVertex3f(0.017772,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,12.000000)
glVertex3f(0.016903,-0.005492,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,12.000000)
glVertex3f(0.014378,-0.010446,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,12.000000)
glVertex3f(0.010446,-0.014378,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,12.000000)
glVertex3f(0.005492,-0.016903,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,12.000000)
glVertex3f(0.000000,-0.017772,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,12.000000)
glVertex3f(-0.005492,-0.016903,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,12.000000)
glVertex3f(-0.010446,-0.014378,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,12.000000)
glVertex3f(-0.014378,-0.010446,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,12.000000)
glVertex3f(-0.016903,-0.005492,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,12.000000)
glVertex3f(-0.017772,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,12.000000)
glVertex3f(-0.016903,0.005492,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,12.000000)
glVertex3f(-0.014378,0.010446,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,12.000000)
glVertex3f(-0.010446,0.014378,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,12.000000)
glVertex3f(-0.005492,0.016903,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,12.000000)
glVertex3f(0.000000,0.017772,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,12.750000)
glVertex3f(0.000000,0.017772,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,12.750000)
glVertex3f(0.005492,0.016903,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,12.750000)
glVertex3f(0.010446,0.014378,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,12.750000)
glVertex3f(0.014378,0.010446,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,12.750000)
glVertex3f(0.016903,0.005492,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,12.750000)
glVertex3f(0.017772,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,12.750000)
glVertex3f(0.016903,-0.005492,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,12.750000)
glVertex3f(0.014378,-0.010446,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,12.750000)
glVertex3f(0.010446,-0.014378,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,12.750000)
glVertex3f(0.005492,-0.016903,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,12.750000)
glVertex3f(0.000000,-0.017772,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,12.750000)
glVertex3f(-0.005492,-0.016903,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,12.750000)
glVertex3f(-0.010446,-0.014378,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,12.750000)
glVertex3f(-0.014378,-0.010446,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,12.750000)
glVertex3f(-0.016903,-0.005492,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,12.750000)
glVertex3f(-0.017772,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,12.750000)
glVertex3f(-0.016903,0.005492,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,12.750000)
glVertex3f(-0.014378,0.010446,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,12.750000)
glVertex3f(-0.010446,0.014378,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,12.750000)
glVertex3f(-0.005492,0.016903,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,12.750000)
glVertex3f(0.000000,0.017772,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,13.500000)
glVertex3f(0.000000,0.017772,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,13.500000)
glVertex3f(0.005492,0.016903,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,13.500000)
glVertex3f(0.010446,0.014378,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,13.500000)
glVertex3f(0.014378,0.010446,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,13.500000)
glVertex3f(0.016903,0.005492,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,13.500000)
glVertex3f(0.017772,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,13.500000)
glVertex3f(0.016903,-0.005492,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,13.500000)
glVertex3f(0.014378,-0.010446,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,13.500000)
glVertex3f(0.010446,-0.014378,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,13.500000)
glVertex3f(0.005492,-0.016903,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,13.500000)
glVertex3f(0.000000,-0.017772,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,13.500000)
glVertex3f(-0.005492,-0.016903,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,13.500000)
glVertex3f(-0.010446,-0.014378,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,13.500000)
glVertex3f(-0.014378,-0.010446,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,13.500000)
glVertex3f(-0.016903,-0.005492,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,13.500000)
glVertex3f(-0.017772,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,13.500000)
glVertex3f(-0.016903,0.005492,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,13.500000)
glVertex3f(-0.014378,0.010446,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,13.500000)
glVertex3f(-0.010446,0.014378,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,13.500000)
glVertex3f(-0.005492,0.016903,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,13.500000)
glVertex3f(0.000000,0.017772,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,14.250000)
glVertex3f(0.000000,0.017772,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005492,0.016903,14.250000)
glVertex3f(0.005492,0.016903,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010446,0.014378,14.250000)
glVertex3f(0.010446,0.014378,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014378,0.010446,14.250000)
glVertex3f(0.014378,0.010446,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016903,0.005492,14.250000)
glVertex3f(0.016903,0.005492,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017772,0.000000,14.250000)
glVertex3f(0.017772,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016903,-0.005492,14.250000)
glVertex3f(0.016903,-0.005492,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014378,-0.010446,14.250000)
glVertex3f(0.014378,-0.010446,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010446,-0.014378,14.250000)
glVertex3f(0.010446,-0.014378,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005492,-0.016903,14.250000)
glVertex3f(0.005492,-0.016903,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017772,14.250000)
glVertex3f(0.000000,-0.017772,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005492,-0.016903,14.250000)
glVertex3f(-0.005492,-0.016903,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010446,-0.014378,14.250000)
glVertex3f(-0.010446,-0.014378,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014378,-0.010446,14.250000)
glVertex3f(-0.014378,-0.010446,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016903,-0.005492,14.250000)
glVertex3f(-0.016903,-0.005492,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017772,-0.000000,14.250000)
glVertex3f(-0.017772,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016903,0.005492,14.250000)
glVertex3f(-0.016903,0.005492,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014378,0.010446,14.250000)
glVertex3f(-0.014378,0.010446,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010446,0.014378,14.250000)
glVertex3f(-0.010446,0.014378,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005492,0.016903,14.250000)
glVertex3f(-0.005492,0.016903,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017772,14.250000)
glVertex3f(0.000000,0.017772,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.556328,0.200160,124.118073)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,0.000000)
glVertex3f(0.000000,0.015710,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,0.000000)
glVertex3f(0.004855,0.014941,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,0.000000)
glVertex3f(0.009234,0.012709,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,0.000000)
glVertex3f(0.012709,0.009234,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,0.000000)
glVertex3f(0.014941,0.004855,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,0.000000)
glVertex3f(0.015710,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,0.000000)
glVertex3f(0.014941,-0.004855,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,0.000000)
glVertex3f(0.012709,-0.009234,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,0.000000)
glVertex3f(0.009234,-0.012709,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,0.000000)
glVertex3f(0.004855,-0.014941,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,0.000000)
glVertex3f(0.000000,-0.015710,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,0.000000)
glVertex3f(-0.004855,-0.014941,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,0.000000)
glVertex3f(-0.009234,-0.012709,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,0.000000)
glVertex3f(-0.012709,-0.009234,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,0.000000)
glVertex3f(-0.014941,-0.004855,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,0.000000)
glVertex3f(-0.014941,0.004855,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,0.000000)
glVertex3f(-0.012709,0.009234,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,0.000000)
glVertex3f(-0.009234,0.012709,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,0.000000)
glVertex3f(-0.004855,0.014941,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,0.000000)
glVertex3f(0.000000,0.015710,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,0.750000)
glVertex3f(0.000000,0.015710,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,0.750000)
glVertex3f(0.004855,0.014941,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,0.750000)
glVertex3f(0.009234,0.012709,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,0.750000)
glVertex3f(0.012709,0.009234,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,0.750000)
glVertex3f(0.014941,0.004855,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,0.750000)
glVertex3f(0.015710,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,0.750000)
glVertex3f(0.014941,-0.004855,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,0.750000)
glVertex3f(0.012709,-0.009234,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,0.750000)
glVertex3f(0.009234,-0.012709,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,0.750000)
glVertex3f(0.004855,-0.014941,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,0.750000)
glVertex3f(0.000000,-0.015710,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,0.750000)
glVertex3f(-0.004855,-0.014941,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,0.750000)
glVertex3f(-0.009234,-0.012709,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,0.750000)
glVertex3f(-0.012709,-0.009234,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,0.750000)
glVertex3f(-0.014941,-0.004855,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,0.750000)
glVertex3f(-0.015710,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,0.750000)
glVertex3f(-0.014941,0.004855,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,0.750000)
glVertex3f(-0.012709,0.009234,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,0.750000)
glVertex3f(-0.009234,0.012709,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,0.750000)
glVertex3f(-0.004855,0.014941,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,0.750000)
glVertex3f(0.000000,0.015710,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,1.500000)
glVertex3f(0.000000,0.015710,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,1.500000)
glVertex3f(0.004855,0.014941,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,1.500000)
glVertex3f(0.009234,0.012709,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,1.500000)
glVertex3f(0.012709,0.009234,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,1.500000)
glVertex3f(0.014941,0.004855,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,1.500000)
glVertex3f(0.015710,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,1.500000)
glVertex3f(0.014941,-0.004855,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,1.500000)
glVertex3f(0.012709,-0.009234,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,1.500000)
glVertex3f(0.009234,-0.012709,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,1.500000)
glVertex3f(0.004855,-0.014941,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,1.500000)
glVertex3f(0.000000,-0.015710,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,1.500000)
glVertex3f(-0.004855,-0.014941,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,1.500000)
glVertex3f(-0.009234,-0.012709,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,1.500000)
glVertex3f(-0.012709,-0.009234,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,1.500000)
glVertex3f(-0.014941,-0.004855,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,1.500000)
glVertex3f(-0.015710,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,1.500000)
glVertex3f(-0.014941,0.004855,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,1.500000)
glVertex3f(-0.012709,0.009234,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,1.500000)
glVertex3f(-0.009234,0.012709,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,1.500000)
glVertex3f(-0.004855,0.014941,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,1.500000)
glVertex3f(0.000000,0.015710,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,2.250000)
glVertex3f(0.000000,0.015710,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,2.250000)
glVertex3f(0.004855,0.014941,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,2.250000)
glVertex3f(0.009234,0.012709,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,2.250000)
glVertex3f(0.012709,0.009234,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,2.250000)
glVertex3f(0.014941,0.004855,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,2.250000)
glVertex3f(0.015710,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,2.250000)
glVertex3f(0.014941,-0.004855,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,2.250000)
glVertex3f(0.012709,-0.009234,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,2.250000)
glVertex3f(0.009234,-0.012709,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,2.250000)
glVertex3f(0.004855,-0.014941,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,2.250000)
glVertex3f(0.000000,-0.015710,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,2.250000)
glVertex3f(-0.004855,-0.014941,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,2.250000)
glVertex3f(-0.009234,-0.012709,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,2.250000)
glVertex3f(-0.012709,-0.009234,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,2.250000)
glVertex3f(-0.014941,-0.004855,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,2.250000)
glVertex3f(-0.015710,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,2.250000)
glVertex3f(-0.014941,0.004855,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,2.250000)
glVertex3f(-0.012709,0.009234,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,2.250000)
glVertex3f(-0.009234,0.012709,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,2.250000)
glVertex3f(-0.004855,0.014941,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,2.250000)
glVertex3f(0.000000,0.015710,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,3.000000)
glVertex3f(0.000000,0.015710,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,3.000000)
glVertex3f(0.004855,0.014941,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,3.000000)
glVertex3f(0.009234,0.012709,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,3.000000)
glVertex3f(0.012709,0.009234,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,3.000000)
glVertex3f(0.014941,0.004855,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,3.000000)
glVertex3f(0.015710,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,3.000000)
glVertex3f(0.014941,-0.004855,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,3.000000)
glVertex3f(0.012709,-0.009234,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,3.000000)
glVertex3f(0.009234,-0.012709,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,3.000000)
glVertex3f(0.004855,-0.014941,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,3.000000)
glVertex3f(0.000000,-0.015710,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,3.000000)
glVertex3f(-0.004855,-0.014941,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,3.000000)
glVertex3f(-0.009234,-0.012709,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,3.000000)
glVertex3f(-0.012709,-0.009234,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,3.000000)
glVertex3f(-0.014941,-0.004855,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,3.000000)
glVertex3f(-0.015710,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,3.000000)
glVertex3f(-0.014941,0.004855,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,3.000000)
glVertex3f(-0.012709,0.009234,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,3.000000)
glVertex3f(-0.009234,0.012709,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,3.000000)
glVertex3f(-0.004855,0.014941,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,3.000000)
glVertex3f(0.000000,0.015710,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,3.750000)
glVertex3f(0.000000,0.015710,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,3.750000)
glVertex3f(0.004855,0.014941,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,3.750000)
glVertex3f(0.009234,0.012709,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,3.750000)
glVertex3f(0.012709,0.009234,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,3.750000)
glVertex3f(0.014941,0.004855,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,3.750000)
glVertex3f(0.015710,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,3.750000)
glVertex3f(0.014941,-0.004855,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,3.750000)
glVertex3f(0.012709,-0.009234,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,3.750000)
glVertex3f(0.009234,-0.012709,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,3.750000)
glVertex3f(0.004855,-0.014941,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,3.750000)
glVertex3f(0.000000,-0.015710,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,3.750000)
glVertex3f(-0.004855,-0.014941,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,3.750000)
glVertex3f(-0.009234,-0.012709,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,3.750000)
glVertex3f(-0.012709,-0.009234,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,3.750000)
glVertex3f(-0.014941,-0.004855,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,3.750000)
glVertex3f(-0.015710,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,3.750000)
glVertex3f(-0.014941,0.004855,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,3.750000)
glVertex3f(-0.012709,0.009234,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,3.750000)
glVertex3f(-0.009234,0.012709,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,3.750000)
glVertex3f(-0.004855,0.014941,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,3.750000)
glVertex3f(0.000000,0.015710,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,4.500000)
glVertex3f(0.000000,0.015710,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,4.500000)
glVertex3f(0.004855,0.014941,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,4.500000)
glVertex3f(0.009234,0.012709,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,4.500000)
glVertex3f(0.012709,0.009234,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,4.500000)
glVertex3f(0.014941,0.004855,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,4.500000)
glVertex3f(0.015710,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,4.500000)
glVertex3f(0.014941,-0.004855,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,4.500000)
glVertex3f(0.012709,-0.009234,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,4.500000)
glVertex3f(0.009234,-0.012709,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,4.500000)
glVertex3f(0.004855,-0.014941,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,4.500000)
glVertex3f(0.000000,-0.015710,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,4.500000)
glVertex3f(-0.004855,-0.014941,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,4.500000)
glVertex3f(-0.009234,-0.012709,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,4.500000)
glVertex3f(-0.012709,-0.009234,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,4.500000)
glVertex3f(-0.014941,-0.004855,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,4.500000)
glVertex3f(-0.015710,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,4.500000)
glVertex3f(-0.014941,0.004855,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,4.500000)
glVertex3f(-0.012709,0.009234,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,4.500000)
glVertex3f(-0.009234,0.012709,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,4.500000)
glVertex3f(-0.004855,0.014941,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,4.500000)
glVertex3f(0.000000,0.015710,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,5.250000)
glVertex3f(0.000000,0.015710,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,5.250000)
glVertex3f(0.004855,0.014941,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,5.250000)
glVertex3f(0.009234,0.012709,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,5.250000)
glVertex3f(0.012709,0.009234,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,5.250000)
glVertex3f(0.014941,0.004855,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,5.250000)
glVertex3f(0.015710,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,5.250000)
glVertex3f(0.014941,-0.004855,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,5.250000)
glVertex3f(0.012709,-0.009234,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,5.250000)
glVertex3f(0.009234,-0.012709,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,5.250000)
glVertex3f(0.004855,-0.014941,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,5.250000)
glVertex3f(0.000000,-0.015710,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,5.250000)
glVertex3f(-0.004855,-0.014941,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,5.250000)
glVertex3f(-0.009234,-0.012709,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,5.250000)
glVertex3f(-0.012709,-0.009234,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,5.250000)
glVertex3f(-0.014941,-0.004855,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,5.250000)
glVertex3f(-0.015710,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,5.250000)
glVertex3f(-0.014941,0.004855,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,5.250000)
glVertex3f(-0.012709,0.009234,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,5.250000)
glVertex3f(-0.009234,0.012709,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,5.250000)
glVertex3f(-0.004855,0.014941,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,5.250000)
glVertex3f(0.000000,0.015710,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,6.000000)
glVertex3f(0.000000,0.015710,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,6.000000)
glVertex3f(0.004855,0.014941,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,6.000000)
glVertex3f(0.009234,0.012709,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,6.000000)
glVertex3f(0.012709,0.009234,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,6.000000)
glVertex3f(0.014941,0.004855,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,6.000000)
glVertex3f(0.015710,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,6.000000)
glVertex3f(0.014941,-0.004855,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,6.000000)
glVertex3f(0.012709,-0.009234,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,6.000000)
glVertex3f(0.009234,-0.012709,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,6.000000)
glVertex3f(0.004855,-0.014941,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,6.000000)
glVertex3f(0.000000,-0.015710,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,6.000000)
glVertex3f(-0.004855,-0.014941,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,6.000000)
glVertex3f(-0.009234,-0.012709,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,6.000000)
glVertex3f(-0.012709,-0.009234,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,6.000000)
glVertex3f(-0.014941,-0.004855,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,6.000000)
glVertex3f(-0.015710,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,6.000000)
glVertex3f(-0.014941,0.004855,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,6.000000)
glVertex3f(-0.012709,0.009234,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,6.000000)
glVertex3f(-0.009234,0.012709,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,6.000000)
glVertex3f(-0.004855,0.014941,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,6.000000)
glVertex3f(0.000000,0.015710,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,6.750000)
glVertex3f(0.000000,0.015710,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,6.750000)
glVertex3f(0.004855,0.014941,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,6.750000)
glVertex3f(0.009234,0.012709,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,6.750000)
glVertex3f(0.012709,0.009234,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,6.750000)
glVertex3f(0.014941,0.004855,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,6.750000)
glVertex3f(0.015710,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,6.750000)
glVertex3f(0.014941,-0.004855,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,6.750000)
glVertex3f(0.012709,-0.009234,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,6.750000)
glVertex3f(0.009234,-0.012709,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,6.750000)
glVertex3f(0.004855,-0.014941,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,6.750000)
glVertex3f(0.000000,-0.015710,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,6.750000)
glVertex3f(-0.004855,-0.014941,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,6.750000)
glVertex3f(-0.009234,-0.012709,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,6.750000)
glVertex3f(-0.012709,-0.009234,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,6.750000)
glVertex3f(-0.014941,-0.004855,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,6.750000)
glVertex3f(-0.015710,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,6.750000)
glVertex3f(-0.014941,0.004855,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,6.750000)
glVertex3f(-0.012709,0.009234,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,6.750000)
glVertex3f(-0.009234,0.012709,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,6.750000)
glVertex3f(-0.004855,0.014941,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,6.750000)
glVertex3f(0.000000,0.015710,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,7.500000)
glVertex3f(0.000000,0.015710,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,7.500000)
glVertex3f(0.004855,0.014941,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,7.500000)
glVertex3f(0.009234,0.012709,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,7.500000)
glVertex3f(0.012709,0.009234,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,7.500000)
glVertex3f(0.014941,0.004855,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,7.500000)
glVertex3f(0.015710,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,7.500000)
glVertex3f(0.014941,-0.004855,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,7.500000)
glVertex3f(0.012709,-0.009234,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,7.500000)
glVertex3f(0.009234,-0.012709,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,7.500000)
glVertex3f(0.004855,-0.014941,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,7.500000)
glVertex3f(0.000000,-0.015710,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,7.500000)
glVertex3f(-0.004855,-0.014941,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,7.500000)
glVertex3f(-0.009234,-0.012709,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,7.500000)
glVertex3f(-0.012709,-0.009234,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,7.500000)
glVertex3f(-0.014941,-0.004855,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,7.500000)
glVertex3f(-0.015710,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,7.500000)
glVertex3f(-0.014941,0.004855,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,7.500000)
glVertex3f(-0.012709,0.009234,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,7.500000)
glVertex3f(-0.009234,0.012709,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,7.500000)
glVertex3f(-0.004855,0.014941,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,7.500000)
glVertex3f(0.000000,0.015710,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,8.250000)
glVertex3f(0.000000,0.015710,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,8.250000)
glVertex3f(0.004855,0.014941,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,8.250000)
glVertex3f(0.009234,0.012709,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,8.250000)
glVertex3f(0.012709,0.009234,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,8.250000)
glVertex3f(0.014941,0.004855,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,8.250000)
glVertex3f(0.015710,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,8.250000)
glVertex3f(0.014941,-0.004855,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,8.250000)
glVertex3f(0.012709,-0.009234,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,8.250000)
glVertex3f(0.009234,-0.012709,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,8.250000)
glVertex3f(0.004855,-0.014941,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,8.250000)
glVertex3f(0.000000,-0.015710,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,8.250000)
glVertex3f(-0.004855,-0.014941,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,8.250000)
glVertex3f(-0.009234,-0.012709,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,8.250000)
glVertex3f(-0.012709,-0.009234,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,8.250000)
glVertex3f(-0.014941,-0.004855,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,8.250000)
glVertex3f(-0.015710,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,8.250000)
glVertex3f(-0.014941,0.004855,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,8.250000)
glVertex3f(-0.012709,0.009234,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,8.250000)
glVertex3f(-0.009234,0.012709,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,8.250000)
glVertex3f(-0.004855,0.014941,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,8.250000)
glVertex3f(0.000000,0.015710,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,9.000000)
glVertex3f(0.000000,0.015710,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,9.000000)
glVertex3f(0.004855,0.014941,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,9.000000)
glVertex3f(0.009234,0.012709,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,9.000000)
glVertex3f(0.012709,0.009234,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,9.000000)
glVertex3f(0.014941,0.004855,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,9.000000)
glVertex3f(0.015710,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,9.000000)
glVertex3f(0.014941,-0.004855,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,9.000000)
glVertex3f(0.012709,-0.009234,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,9.000000)
glVertex3f(0.009234,-0.012709,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,9.000000)
glVertex3f(0.004855,-0.014941,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,9.000000)
glVertex3f(0.000000,-0.015710,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,9.000000)
glVertex3f(-0.004855,-0.014941,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,9.000000)
glVertex3f(-0.009234,-0.012709,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,9.000000)
glVertex3f(-0.012709,-0.009234,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,9.000000)
glVertex3f(-0.014941,-0.004855,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,9.000000)
glVertex3f(-0.015710,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,9.000000)
glVertex3f(-0.014941,0.004855,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,9.000000)
glVertex3f(-0.012709,0.009234,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,9.000000)
glVertex3f(-0.009234,0.012709,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,9.000000)
glVertex3f(-0.004855,0.014941,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,9.000000)
glVertex3f(0.000000,0.015710,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,9.750000)
glVertex3f(0.000000,0.015710,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,9.750000)
glVertex3f(0.004855,0.014941,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,9.750000)
glVertex3f(0.009234,0.012709,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,9.750000)
glVertex3f(0.012709,0.009234,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,9.750000)
glVertex3f(0.014941,0.004855,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,9.750000)
glVertex3f(0.015710,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,9.750000)
glVertex3f(0.014941,-0.004855,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,9.750000)
glVertex3f(0.012709,-0.009234,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,9.750000)
glVertex3f(0.009234,-0.012709,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,9.750000)
glVertex3f(0.004855,-0.014941,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,9.750000)
glVertex3f(0.000000,-0.015710,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,9.750000)
glVertex3f(-0.004855,-0.014941,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,9.750000)
glVertex3f(-0.009234,-0.012709,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,9.750000)
glVertex3f(-0.012709,-0.009234,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,9.750000)
glVertex3f(-0.014941,-0.004855,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,9.750000)
glVertex3f(-0.015710,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,9.750000)
glVertex3f(-0.014941,0.004855,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,9.750000)
glVertex3f(-0.012709,0.009234,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,9.750000)
glVertex3f(-0.009234,0.012709,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,9.750000)
glVertex3f(-0.004855,0.014941,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,9.750000)
glVertex3f(0.000000,0.015710,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,10.500000)
glVertex3f(0.000000,0.015710,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,10.500000)
glVertex3f(0.004855,0.014941,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,10.500000)
glVertex3f(0.009234,0.012709,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,10.500000)
glVertex3f(0.012709,0.009234,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,10.500000)
glVertex3f(0.014941,0.004855,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,10.500000)
glVertex3f(0.015710,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,10.500000)
glVertex3f(0.014941,-0.004855,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,10.500000)
glVertex3f(0.012709,-0.009234,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,10.500000)
glVertex3f(0.009234,-0.012709,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,10.500000)
glVertex3f(0.004855,-0.014941,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,10.500000)
glVertex3f(0.000000,-0.015710,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,10.500000)
glVertex3f(-0.004855,-0.014941,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,10.500000)
glVertex3f(-0.009234,-0.012709,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,10.500000)
glVertex3f(-0.012709,-0.009234,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,10.500000)
glVertex3f(-0.014941,-0.004855,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,10.500000)
glVertex3f(-0.015710,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,10.500000)
glVertex3f(-0.014941,0.004855,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,10.500000)
glVertex3f(-0.012709,0.009234,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,10.500000)
glVertex3f(-0.009234,0.012709,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,10.500000)
glVertex3f(-0.004855,0.014941,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,10.500000)
glVertex3f(0.000000,0.015710,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,11.250000)
glVertex3f(0.000000,0.015710,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,11.250000)
glVertex3f(0.004855,0.014941,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,11.250000)
glVertex3f(0.009234,0.012709,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,11.250000)
glVertex3f(0.012709,0.009234,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,11.250000)
glVertex3f(0.014941,0.004855,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,11.250000)
glVertex3f(0.015710,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,11.250000)
glVertex3f(0.014941,-0.004855,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,11.250000)
glVertex3f(0.012709,-0.009234,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,11.250000)
glVertex3f(0.009234,-0.012709,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,11.250000)
glVertex3f(0.004855,-0.014941,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,11.250000)
glVertex3f(0.000000,-0.015710,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,11.250000)
glVertex3f(-0.004855,-0.014941,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,11.250000)
glVertex3f(-0.009234,-0.012709,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,11.250000)
glVertex3f(-0.012709,-0.009234,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,11.250000)
glVertex3f(-0.014941,-0.004855,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,11.250000)
glVertex3f(-0.015710,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,11.250000)
glVertex3f(-0.014941,0.004855,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,11.250000)
glVertex3f(-0.012709,0.009234,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,11.250000)
glVertex3f(-0.009234,0.012709,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,11.250000)
glVertex3f(-0.004855,0.014941,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,11.250000)
glVertex3f(0.000000,0.015710,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,12.000000)
glVertex3f(0.000000,0.015710,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,12.000000)
glVertex3f(0.004855,0.014941,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,12.000000)
glVertex3f(0.009234,0.012709,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,12.000000)
glVertex3f(0.012709,0.009234,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,12.000000)
glVertex3f(0.014941,0.004855,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,12.000000)
glVertex3f(0.015710,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,12.000000)
glVertex3f(0.014941,-0.004855,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,12.000000)
glVertex3f(0.012709,-0.009234,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,12.000000)
glVertex3f(0.009234,-0.012709,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,12.000000)
glVertex3f(0.004855,-0.014941,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,12.000000)
glVertex3f(0.000000,-0.015710,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,12.000000)
glVertex3f(-0.004855,-0.014941,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,12.000000)
glVertex3f(-0.009234,-0.012709,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,12.000000)
glVertex3f(-0.012709,-0.009234,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,12.000000)
glVertex3f(-0.014941,-0.004855,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,12.000000)
glVertex3f(-0.015710,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,12.000000)
glVertex3f(-0.014941,0.004855,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,12.000000)
glVertex3f(-0.012709,0.009234,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,12.000000)
glVertex3f(-0.009234,0.012709,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,12.000000)
glVertex3f(-0.004855,0.014941,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,12.000000)
glVertex3f(0.000000,0.015710,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,12.750000)
glVertex3f(0.000000,0.015710,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,12.750000)
glVertex3f(0.004855,0.014941,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,12.750000)
glVertex3f(0.009234,0.012709,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,12.750000)
glVertex3f(0.012709,0.009234,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,12.750000)
glVertex3f(0.014941,0.004855,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,12.750000)
glVertex3f(0.015710,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,12.750000)
glVertex3f(0.014941,-0.004855,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,12.750000)
glVertex3f(0.012709,-0.009234,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,12.750000)
glVertex3f(0.009234,-0.012709,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,12.750000)
glVertex3f(0.004855,-0.014941,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,12.750000)
glVertex3f(0.000000,-0.015710,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,12.750000)
glVertex3f(-0.004855,-0.014941,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,12.750000)
glVertex3f(-0.009234,-0.012709,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,12.750000)
glVertex3f(-0.012709,-0.009234,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,12.750000)
glVertex3f(-0.014941,-0.004855,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,12.750000)
glVertex3f(-0.015710,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,12.750000)
glVertex3f(-0.014941,0.004855,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,12.750000)
glVertex3f(-0.012709,0.009234,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,12.750000)
glVertex3f(-0.009234,0.012709,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,12.750000)
glVertex3f(-0.004855,0.014941,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,12.750000)
glVertex3f(0.000000,0.015710,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,13.500000)
glVertex3f(0.000000,0.015710,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,13.500000)
glVertex3f(0.004855,0.014941,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,13.500000)
glVertex3f(0.009234,0.012709,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,13.500000)
glVertex3f(0.012709,0.009234,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,13.500000)
glVertex3f(0.014941,0.004855,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,13.500000)
glVertex3f(0.015710,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,13.500000)
glVertex3f(0.014941,-0.004855,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,13.500000)
glVertex3f(0.012709,-0.009234,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,13.500000)
glVertex3f(0.009234,-0.012709,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,13.500000)
glVertex3f(0.004855,-0.014941,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,13.500000)
glVertex3f(0.000000,-0.015710,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,13.500000)
glVertex3f(-0.004855,-0.014941,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,13.500000)
glVertex3f(-0.009234,-0.012709,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,13.500000)
glVertex3f(-0.012709,-0.009234,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,13.500000)
glVertex3f(-0.014941,-0.004855,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,13.500000)
glVertex3f(-0.015710,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,13.500000)
glVertex3f(-0.014941,0.004855,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,13.500000)
glVertex3f(-0.012709,0.009234,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,13.500000)
glVertex3f(-0.009234,0.012709,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,13.500000)
glVertex3f(-0.004855,0.014941,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,13.500000)
glVertex3f(0.000000,0.015710,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,14.250000)
glVertex3f(0.000000,0.015710,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004855,0.014941,14.250000)
glVertex3f(0.004855,0.014941,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009234,0.012709,14.250000)
glVertex3f(0.009234,0.012709,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012709,0.009234,14.250000)
glVertex3f(0.012709,0.009234,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014941,0.004855,14.250000)
glVertex3f(0.014941,0.004855,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015710,0.000000,14.250000)
glVertex3f(0.015710,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014941,-0.004855,14.250000)
glVertex3f(0.014941,-0.004855,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012709,-0.009234,14.250000)
glVertex3f(0.012709,-0.009234,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009234,-0.012709,14.250000)
glVertex3f(0.009234,-0.012709,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004855,-0.014941,14.250000)
glVertex3f(0.004855,-0.014941,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015710,14.250000)
glVertex3f(0.000000,-0.015710,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004855,-0.014941,14.250000)
glVertex3f(-0.004855,-0.014941,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009234,-0.012709,14.250000)
glVertex3f(-0.009234,-0.012709,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012709,-0.009234,14.250000)
glVertex3f(-0.012709,-0.009234,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014941,-0.004855,14.250000)
glVertex3f(-0.014941,-0.004855,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015710,-0.000000,14.250000)
glVertex3f(-0.015710,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014941,0.004855,14.250000)
glVertex3f(-0.014941,0.004855,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012709,0.009234,14.250000)
glVertex3f(-0.012709,0.009234,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009234,0.012709,14.250000)
glVertex3f(-0.009234,0.012709,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004855,0.014941,14.250000)
glVertex3f(-0.004855,0.014941,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015710,14.250000)
glVertex3f(0.000000,0.015710,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.549620,0.205536,124.812553)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,0.000000)
glVertex3f(0.000000,0.013858,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,0.000000)
glVertex3f(0.004282,0.013180,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,0.000000)
glVertex3f(0.008146,0.011212,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,0.000000)
glVertex3f(0.011212,0.008146,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,0.000000)
glVertex3f(0.013180,0.004282,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,0.000000)
glVertex3f(0.013858,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,0.000000)
glVertex3f(0.013180,-0.004282,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,0.000000)
glVertex3f(0.011212,-0.008146,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,0.000000)
glVertex3f(0.008146,-0.011212,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,0.000000)
glVertex3f(0.004282,-0.013180,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,0.000000)
glVertex3f(0.000000,-0.013858,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,0.000000)
glVertex3f(-0.004282,-0.013180,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,0.000000)
glVertex3f(-0.008146,-0.011212,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,0.000000)
glVertex3f(-0.011212,-0.008146,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,0.000000)
glVertex3f(-0.013180,-0.004282,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,0.000000)
glVertex3f(-0.013180,0.004282,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,0.000000)
glVertex3f(-0.011212,0.008146,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,0.000000)
glVertex3f(-0.008146,0.011212,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,0.000000)
glVertex3f(-0.004282,0.013180,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,0.000000)
glVertex3f(0.000000,0.013858,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,0.750000)
glVertex3f(0.000000,0.013858,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,0.750000)
glVertex3f(0.004282,0.013180,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,0.750000)
glVertex3f(0.008146,0.011212,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,0.750000)
glVertex3f(0.011212,0.008146,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,0.750000)
glVertex3f(0.013180,0.004282,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,0.750000)
glVertex3f(0.013858,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,0.750000)
glVertex3f(0.013180,-0.004282,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,0.750000)
glVertex3f(0.011212,-0.008146,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,0.750000)
glVertex3f(0.008146,-0.011212,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,0.750000)
glVertex3f(0.004282,-0.013180,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,0.750000)
glVertex3f(0.000000,-0.013858,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,0.750000)
glVertex3f(-0.004282,-0.013180,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,0.750000)
glVertex3f(-0.008146,-0.011212,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,0.750000)
glVertex3f(-0.011212,-0.008146,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,0.750000)
glVertex3f(-0.013180,-0.004282,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,0.750000)
glVertex3f(-0.013858,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,0.750000)
glVertex3f(-0.013180,0.004282,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,0.750000)
glVertex3f(-0.011212,0.008146,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,0.750000)
glVertex3f(-0.008146,0.011212,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,0.750000)
glVertex3f(-0.004282,0.013180,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,0.750000)
glVertex3f(0.000000,0.013858,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,1.500000)
glVertex3f(0.000000,0.013858,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,1.500000)
glVertex3f(0.004282,0.013180,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,1.500000)
glVertex3f(0.008146,0.011212,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,1.500000)
glVertex3f(0.011212,0.008146,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,1.500000)
glVertex3f(0.013180,0.004282,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,1.500000)
glVertex3f(0.013858,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,1.500000)
glVertex3f(0.013180,-0.004282,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,1.500000)
glVertex3f(0.011212,-0.008146,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,1.500000)
glVertex3f(0.008146,-0.011212,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,1.500000)
glVertex3f(0.004282,-0.013180,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,1.500000)
glVertex3f(0.000000,-0.013858,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,1.500000)
glVertex3f(-0.004282,-0.013180,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,1.500000)
glVertex3f(-0.008146,-0.011212,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,1.500000)
glVertex3f(-0.011212,-0.008146,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,1.500000)
glVertex3f(-0.013180,-0.004282,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,1.500000)
glVertex3f(-0.013858,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,1.500000)
glVertex3f(-0.013180,0.004282,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,1.500000)
glVertex3f(-0.011212,0.008146,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,1.500000)
glVertex3f(-0.008146,0.011212,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,1.500000)
glVertex3f(-0.004282,0.013180,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,1.500000)
glVertex3f(0.000000,0.013858,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,2.250000)
glVertex3f(0.000000,0.013858,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,2.250000)
glVertex3f(0.004282,0.013180,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,2.250000)
glVertex3f(0.008146,0.011212,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,2.250000)
glVertex3f(0.011212,0.008146,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,2.250000)
glVertex3f(0.013180,0.004282,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,2.250000)
glVertex3f(0.013858,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,2.250000)
glVertex3f(0.013180,-0.004282,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,2.250000)
glVertex3f(0.011212,-0.008146,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,2.250000)
glVertex3f(0.008146,-0.011212,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,2.250000)
glVertex3f(0.004282,-0.013180,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,2.250000)
glVertex3f(0.000000,-0.013858,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,2.250000)
glVertex3f(-0.004282,-0.013180,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,2.250000)
glVertex3f(-0.008146,-0.011212,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,2.250000)
glVertex3f(-0.011212,-0.008146,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,2.250000)
glVertex3f(-0.013180,-0.004282,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,2.250000)
glVertex3f(-0.013858,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,2.250000)
glVertex3f(-0.013180,0.004282,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,2.250000)
glVertex3f(-0.011212,0.008146,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,2.250000)
glVertex3f(-0.008146,0.011212,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,2.250000)
glVertex3f(-0.004282,0.013180,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,2.250000)
glVertex3f(0.000000,0.013858,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,3.000000)
glVertex3f(0.000000,0.013858,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,3.000000)
glVertex3f(0.004282,0.013180,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,3.000000)
glVertex3f(0.008146,0.011212,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,3.000000)
glVertex3f(0.011212,0.008146,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,3.000000)
glVertex3f(0.013180,0.004282,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,3.000000)
glVertex3f(0.013858,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,3.000000)
glVertex3f(0.013180,-0.004282,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,3.000000)
glVertex3f(0.011212,-0.008146,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,3.000000)
glVertex3f(0.008146,-0.011212,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,3.000000)
glVertex3f(0.004282,-0.013180,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,3.000000)
glVertex3f(0.000000,-0.013858,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,3.000000)
glVertex3f(-0.004282,-0.013180,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,3.000000)
glVertex3f(-0.008146,-0.011212,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,3.000000)
glVertex3f(-0.011212,-0.008146,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,3.000000)
glVertex3f(-0.013180,-0.004282,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,3.000000)
glVertex3f(-0.013858,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,3.000000)
glVertex3f(-0.013180,0.004282,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,3.000000)
glVertex3f(-0.011212,0.008146,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,3.000000)
glVertex3f(-0.008146,0.011212,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,3.000000)
glVertex3f(-0.004282,0.013180,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,3.000000)
glVertex3f(0.000000,0.013858,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,3.750000)
glVertex3f(0.000000,0.013858,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,3.750000)
glVertex3f(0.004282,0.013180,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,3.750000)
glVertex3f(0.008146,0.011212,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,3.750000)
glVertex3f(0.011212,0.008146,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,3.750000)
glVertex3f(0.013180,0.004282,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,3.750000)
glVertex3f(0.013858,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,3.750000)
glVertex3f(0.013180,-0.004282,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,3.750000)
glVertex3f(0.011212,-0.008146,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,3.750000)
glVertex3f(0.008146,-0.011212,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,3.750000)
glVertex3f(0.004282,-0.013180,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,3.750000)
glVertex3f(0.000000,-0.013858,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,3.750000)
glVertex3f(-0.004282,-0.013180,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,3.750000)
glVertex3f(-0.008146,-0.011212,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,3.750000)
glVertex3f(-0.011212,-0.008146,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,3.750000)
glVertex3f(-0.013180,-0.004282,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,3.750000)
glVertex3f(-0.013858,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,3.750000)
glVertex3f(-0.013180,0.004282,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,3.750000)
glVertex3f(-0.011212,0.008146,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,3.750000)
glVertex3f(-0.008146,0.011212,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,3.750000)
glVertex3f(-0.004282,0.013180,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,3.750000)
glVertex3f(0.000000,0.013858,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,4.500000)
glVertex3f(0.000000,0.013858,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,4.500000)
glVertex3f(0.004282,0.013180,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,4.500000)
glVertex3f(0.008146,0.011212,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,4.500000)
glVertex3f(0.011212,0.008146,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,4.500000)
glVertex3f(0.013180,0.004282,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,4.500000)
glVertex3f(0.013858,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,4.500000)
glVertex3f(0.013180,-0.004282,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,4.500000)
glVertex3f(0.011212,-0.008146,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,4.500000)
glVertex3f(0.008146,-0.011212,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,4.500000)
glVertex3f(0.004282,-0.013180,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,4.500000)
glVertex3f(0.000000,-0.013858,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,4.500000)
glVertex3f(-0.004282,-0.013180,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,4.500000)
glVertex3f(-0.008146,-0.011212,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,4.500000)
glVertex3f(-0.011212,-0.008146,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,4.500000)
glVertex3f(-0.013180,-0.004282,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,4.500000)
glVertex3f(-0.013858,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,4.500000)
glVertex3f(-0.013180,0.004282,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,4.500000)
glVertex3f(-0.011212,0.008146,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,4.500000)
glVertex3f(-0.008146,0.011212,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,4.500000)
glVertex3f(-0.004282,0.013180,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,4.500000)
glVertex3f(0.000000,0.013858,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,5.250000)
glVertex3f(0.000000,0.013858,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,5.250000)
glVertex3f(0.004282,0.013180,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,5.250000)
glVertex3f(0.008146,0.011212,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,5.250000)
glVertex3f(0.011212,0.008146,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,5.250000)
glVertex3f(0.013180,0.004282,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,5.250000)
glVertex3f(0.013858,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,5.250000)
glVertex3f(0.013180,-0.004282,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,5.250000)
glVertex3f(0.011212,-0.008146,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,5.250000)
glVertex3f(0.008146,-0.011212,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,5.250000)
glVertex3f(0.004282,-0.013180,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,5.250000)
glVertex3f(0.000000,-0.013858,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,5.250000)
glVertex3f(-0.004282,-0.013180,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,5.250000)
glVertex3f(-0.008146,-0.011212,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,5.250000)
glVertex3f(-0.011212,-0.008146,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,5.250000)
glVertex3f(-0.013180,-0.004282,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,5.250000)
glVertex3f(-0.013858,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,5.250000)
glVertex3f(-0.013180,0.004282,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,5.250000)
glVertex3f(-0.011212,0.008146,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,5.250000)
glVertex3f(-0.008146,0.011212,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,5.250000)
glVertex3f(-0.004282,0.013180,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,5.250000)
glVertex3f(0.000000,0.013858,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,6.000000)
glVertex3f(0.000000,0.013858,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,6.000000)
glVertex3f(0.004282,0.013180,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,6.000000)
glVertex3f(0.008146,0.011212,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,6.000000)
glVertex3f(0.011212,0.008146,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,6.000000)
glVertex3f(0.013180,0.004282,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,6.000000)
glVertex3f(0.013858,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,6.000000)
glVertex3f(0.013180,-0.004282,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,6.000000)
glVertex3f(0.011212,-0.008146,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,6.000000)
glVertex3f(0.008146,-0.011212,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,6.000000)
glVertex3f(0.004282,-0.013180,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,6.000000)
glVertex3f(0.000000,-0.013858,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,6.000000)
glVertex3f(-0.004282,-0.013180,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,6.000000)
glVertex3f(-0.008146,-0.011212,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,6.000000)
glVertex3f(-0.011212,-0.008146,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,6.000000)
glVertex3f(-0.013180,-0.004282,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,6.000000)
glVertex3f(-0.013858,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,6.000000)
glVertex3f(-0.013180,0.004282,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,6.000000)
glVertex3f(-0.011212,0.008146,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,6.000000)
glVertex3f(-0.008146,0.011212,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,6.000000)
glVertex3f(-0.004282,0.013180,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,6.000000)
glVertex3f(0.000000,0.013858,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,6.750000)
glVertex3f(0.000000,0.013858,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,6.750000)
glVertex3f(0.004282,0.013180,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,6.750000)
glVertex3f(0.008146,0.011212,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,6.750000)
glVertex3f(0.011212,0.008146,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,6.750000)
glVertex3f(0.013180,0.004282,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,6.750000)
glVertex3f(0.013858,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,6.750000)
glVertex3f(0.013180,-0.004282,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,6.750000)
glVertex3f(0.011212,-0.008146,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,6.750000)
glVertex3f(0.008146,-0.011212,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,6.750000)
glVertex3f(0.004282,-0.013180,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,6.750000)
glVertex3f(0.000000,-0.013858,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,6.750000)
glVertex3f(-0.004282,-0.013180,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,6.750000)
glVertex3f(-0.008146,-0.011212,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,6.750000)
glVertex3f(-0.011212,-0.008146,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,6.750000)
glVertex3f(-0.013180,-0.004282,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,6.750000)
glVertex3f(-0.013858,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,6.750000)
glVertex3f(-0.013180,0.004282,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,6.750000)
glVertex3f(-0.011212,0.008146,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,6.750000)
glVertex3f(-0.008146,0.011212,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,6.750000)
glVertex3f(-0.004282,0.013180,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,6.750000)
glVertex3f(0.000000,0.013858,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,7.500000)
glVertex3f(0.000000,0.013858,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,7.500000)
glVertex3f(0.004282,0.013180,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,7.500000)
glVertex3f(0.008146,0.011212,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,7.500000)
glVertex3f(0.011212,0.008146,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,7.500000)
glVertex3f(0.013180,0.004282,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,7.500000)
glVertex3f(0.013858,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,7.500000)
glVertex3f(0.013180,-0.004282,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,7.500000)
glVertex3f(0.011212,-0.008146,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,7.500000)
glVertex3f(0.008146,-0.011212,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,7.500000)
glVertex3f(0.004282,-0.013180,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,7.500000)
glVertex3f(0.000000,-0.013858,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,7.500000)
glVertex3f(-0.004282,-0.013180,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,7.500000)
glVertex3f(-0.008146,-0.011212,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,7.500000)
glVertex3f(-0.011212,-0.008146,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,7.500000)
glVertex3f(-0.013180,-0.004282,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,7.500000)
glVertex3f(-0.013858,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,7.500000)
glVertex3f(-0.013180,0.004282,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,7.500000)
glVertex3f(-0.011212,0.008146,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,7.500000)
glVertex3f(-0.008146,0.011212,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,7.500000)
glVertex3f(-0.004282,0.013180,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,7.500000)
glVertex3f(0.000000,0.013858,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,8.250000)
glVertex3f(0.000000,0.013858,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,8.250000)
glVertex3f(0.004282,0.013180,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,8.250000)
glVertex3f(0.008146,0.011212,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,8.250000)
glVertex3f(0.011212,0.008146,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,8.250000)
glVertex3f(0.013180,0.004282,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,8.250000)
glVertex3f(0.013858,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,8.250000)
glVertex3f(0.013180,-0.004282,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,8.250000)
glVertex3f(0.011212,-0.008146,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,8.250000)
glVertex3f(0.008146,-0.011212,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,8.250000)
glVertex3f(0.004282,-0.013180,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,8.250000)
glVertex3f(0.000000,-0.013858,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,8.250000)
glVertex3f(-0.004282,-0.013180,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,8.250000)
glVertex3f(-0.008146,-0.011212,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,8.250000)
glVertex3f(-0.011212,-0.008146,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,8.250000)
glVertex3f(-0.013180,-0.004282,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,8.250000)
glVertex3f(-0.013858,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,8.250000)
glVertex3f(-0.013180,0.004282,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,8.250000)
glVertex3f(-0.011212,0.008146,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,8.250000)
glVertex3f(-0.008146,0.011212,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,8.250000)
glVertex3f(-0.004282,0.013180,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,8.250000)
glVertex3f(0.000000,0.013858,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,9.000000)
glVertex3f(0.000000,0.013858,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,9.000000)
glVertex3f(0.004282,0.013180,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,9.000000)
glVertex3f(0.008146,0.011212,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,9.000000)
glVertex3f(0.011212,0.008146,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,9.000000)
glVertex3f(0.013180,0.004282,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,9.000000)
glVertex3f(0.013858,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,9.000000)
glVertex3f(0.013180,-0.004282,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,9.000000)
glVertex3f(0.011212,-0.008146,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,9.000000)
glVertex3f(0.008146,-0.011212,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,9.000000)
glVertex3f(0.004282,-0.013180,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,9.000000)
glVertex3f(0.000000,-0.013858,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,9.000000)
glVertex3f(-0.004282,-0.013180,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,9.000000)
glVertex3f(-0.008146,-0.011212,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,9.000000)
glVertex3f(-0.011212,-0.008146,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,9.000000)
glVertex3f(-0.013180,-0.004282,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,9.000000)
glVertex3f(-0.013858,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,9.000000)
glVertex3f(-0.013180,0.004282,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,9.000000)
glVertex3f(-0.011212,0.008146,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,9.000000)
glVertex3f(-0.008146,0.011212,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,9.000000)
glVertex3f(-0.004282,0.013180,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,9.000000)
glVertex3f(0.000000,0.013858,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,9.750000)
glVertex3f(0.000000,0.013858,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,9.750000)
glVertex3f(0.004282,0.013180,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,9.750000)
glVertex3f(0.008146,0.011212,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,9.750000)
glVertex3f(0.011212,0.008146,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,9.750000)
glVertex3f(0.013180,0.004282,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,9.750000)
glVertex3f(0.013858,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,9.750000)
glVertex3f(0.013180,-0.004282,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,9.750000)
glVertex3f(0.011212,-0.008146,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,9.750000)
glVertex3f(0.008146,-0.011212,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,9.750000)
glVertex3f(0.004282,-0.013180,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,9.750000)
glVertex3f(0.000000,-0.013858,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,9.750000)
glVertex3f(-0.004282,-0.013180,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,9.750000)
glVertex3f(-0.008146,-0.011212,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,9.750000)
glVertex3f(-0.011212,-0.008146,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,9.750000)
glVertex3f(-0.013180,-0.004282,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,9.750000)
glVertex3f(-0.013858,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,9.750000)
glVertex3f(-0.013180,0.004282,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,9.750000)
glVertex3f(-0.011212,0.008146,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,9.750000)
glVertex3f(-0.008146,0.011212,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,9.750000)
glVertex3f(-0.004282,0.013180,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,9.750000)
glVertex3f(0.000000,0.013858,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,10.500000)
glVertex3f(0.000000,0.013858,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,10.500000)
glVertex3f(0.004282,0.013180,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,10.500000)
glVertex3f(0.008146,0.011212,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,10.500000)
glVertex3f(0.011212,0.008146,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,10.500000)
glVertex3f(0.013180,0.004282,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,10.500000)
glVertex3f(0.013858,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,10.500000)
glVertex3f(0.013180,-0.004282,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,10.500000)
glVertex3f(0.011212,-0.008146,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,10.500000)
glVertex3f(0.008146,-0.011212,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,10.500000)
glVertex3f(0.004282,-0.013180,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,10.500000)
glVertex3f(0.000000,-0.013858,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,10.500000)
glVertex3f(-0.004282,-0.013180,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,10.500000)
glVertex3f(-0.008146,-0.011212,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,10.500000)
glVertex3f(-0.011212,-0.008146,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,10.500000)
glVertex3f(-0.013180,-0.004282,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,10.500000)
glVertex3f(-0.013858,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,10.500000)
glVertex3f(-0.013180,0.004282,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,10.500000)
glVertex3f(-0.011212,0.008146,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,10.500000)
glVertex3f(-0.008146,0.011212,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,10.500000)
glVertex3f(-0.004282,0.013180,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,10.500000)
glVertex3f(0.000000,0.013858,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,11.250000)
glVertex3f(0.000000,0.013858,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,11.250000)
glVertex3f(0.004282,0.013180,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,11.250000)
glVertex3f(0.008146,0.011212,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,11.250000)
glVertex3f(0.011212,0.008146,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,11.250000)
glVertex3f(0.013180,0.004282,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,11.250000)
glVertex3f(0.013858,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,11.250000)
glVertex3f(0.013180,-0.004282,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,11.250000)
glVertex3f(0.011212,-0.008146,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,11.250000)
glVertex3f(0.008146,-0.011212,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,11.250000)
glVertex3f(0.004282,-0.013180,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,11.250000)
glVertex3f(0.000000,-0.013858,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,11.250000)
glVertex3f(-0.004282,-0.013180,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,11.250000)
glVertex3f(-0.008146,-0.011212,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,11.250000)
glVertex3f(-0.011212,-0.008146,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,11.250000)
glVertex3f(-0.013180,-0.004282,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,11.250000)
glVertex3f(-0.013858,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,11.250000)
glVertex3f(-0.013180,0.004282,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,11.250000)
glVertex3f(-0.011212,0.008146,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,11.250000)
glVertex3f(-0.008146,0.011212,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,11.250000)
glVertex3f(-0.004282,0.013180,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,11.250000)
glVertex3f(0.000000,0.013858,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,12.000000)
glVertex3f(0.000000,0.013858,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,12.000000)
glVertex3f(0.004282,0.013180,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,12.000000)
glVertex3f(0.008146,0.011212,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,12.000000)
glVertex3f(0.011212,0.008146,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,12.000000)
glVertex3f(0.013180,0.004282,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,12.000000)
glVertex3f(0.013858,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,12.000000)
glVertex3f(0.013180,-0.004282,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,12.000000)
glVertex3f(0.011212,-0.008146,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,12.000000)
glVertex3f(0.008146,-0.011212,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,12.000000)
glVertex3f(0.004282,-0.013180,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,12.000000)
glVertex3f(0.000000,-0.013858,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,12.000000)
glVertex3f(-0.004282,-0.013180,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,12.000000)
glVertex3f(-0.008146,-0.011212,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,12.000000)
glVertex3f(-0.011212,-0.008146,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,12.000000)
glVertex3f(-0.013180,-0.004282,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,12.000000)
glVertex3f(-0.013858,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,12.000000)
glVertex3f(-0.013180,0.004282,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,12.000000)
glVertex3f(-0.011212,0.008146,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,12.000000)
glVertex3f(-0.008146,0.011212,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,12.000000)
glVertex3f(-0.004282,0.013180,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,12.000000)
glVertex3f(0.000000,0.013858,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,12.750000)
glVertex3f(0.000000,0.013858,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,12.750000)
glVertex3f(0.004282,0.013180,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,12.750000)
glVertex3f(0.008146,0.011212,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,12.750000)
glVertex3f(0.011212,0.008146,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,12.750000)
glVertex3f(0.013180,0.004282,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,12.750000)
glVertex3f(0.013858,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,12.750000)
glVertex3f(0.013180,-0.004282,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,12.750000)
glVertex3f(0.011212,-0.008146,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,12.750000)
glVertex3f(0.008146,-0.011212,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,12.750000)
glVertex3f(0.004282,-0.013180,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,12.750000)
glVertex3f(0.000000,-0.013858,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,12.750000)
glVertex3f(-0.004282,-0.013180,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,12.750000)
glVertex3f(-0.008146,-0.011212,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,12.750000)
glVertex3f(-0.011212,-0.008146,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,12.750000)
glVertex3f(-0.013180,-0.004282,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,12.750000)
glVertex3f(-0.013858,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,12.750000)
glVertex3f(-0.013180,0.004282,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,12.750000)
glVertex3f(-0.011212,0.008146,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,12.750000)
glVertex3f(-0.008146,0.011212,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,12.750000)
glVertex3f(-0.004282,0.013180,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,12.750000)
glVertex3f(0.000000,0.013858,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,13.500000)
glVertex3f(0.000000,0.013858,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,13.500000)
glVertex3f(0.004282,0.013180,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,13.500000)
glVertex3f(0.008146,0.011212,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,13.500000)
glVertex3f(0.011212,0.008146,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,13.500000)
glVertex3f(0.013180,0.004282,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,13.500000)
glVertex3f(0.013858,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,13.500000)
glVertex3f(0.013180,-0.004282,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,13.500000)
glVertex3f(0.011212,-0.008146,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,13.500000)
glVertex3f(0.008146,-0.011212,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,13.500000)
glVertex3f(0.004282,-0.013180,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,13.500000)
glVertex3f(0.000000,-0.013858,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,13.500000)
glVertex3f(-0.004282,-0.013180,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,13.500000)
glVertex3f(-0.008146,-0.011212,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,13.500000)
glVertex3f(-0.011212,-0.008146,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,13.500000)
glVertex3f(-0.013180,-0.004282,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,13.500000)
glVertex3f(-0.013858,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,13.500000)
glVertex3f(-0.013180,0.004282,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,13.500000)
glVertex3f(-0.011212,0.008146,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,13.500000)
glVertex3f(-0.008146,0.011212,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,13.500000)
glVertex3f(-0.004282,0.013180,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,13.500000)
glVertex3f(0.000000,0.013858,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,14.250000)
glVertex3f(0.000000,0.013858,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004282,0.013180,14.250000)
glVertex3f(0.004282,0.013180,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008146,0.011212,14.250000)
glVertex3f(0.008146,0.011212,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011212,0.008146,14.250000)
glVertex3f(0.011212,0.008146,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013180,0.004282,14.250000)
glVertex3f(0.013180,0.004282,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013858,0.000000,14.250000)
glVertex3f(0.013858,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013180,-0.004282,14.250000)
glVertex3f(0.013180,-0.004282,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011212,-0.008146,14.250000)
glVertex3f(0.011212,-0.008146,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008146,-0.011212,14.250000)
glVertex3f(0.008146,-0.011212,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004282,-0.013180,14.250000)
glVertex3f(0.004282,-0.013180,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013858,14.250000)
glVertex3f(0.000000,-0.013858,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004282,-0.013180,14.250000)
glVertex3f(-0.004282,-0.013180,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008146,-0.011212,14.250000)
glVertex3f(-0.008146,-0.011212,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011212,-0.008146,14.250000)
glVertex3f(-0.011212,-0.008146,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013180,-0.004282,14.250000)
glVertex3f(-0.013180,-0.004282,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013858,-0.000000,14.250000)
glVertex3f(-0.013858,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013180,0.004282,14.250000)
glVertex3f(-0.013180,0.004282,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011212,0.008146,14.250000)
glVertex3f(-0.011212,0.008146,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008146,0.011212,14.250000)
glVertex3f(-0.008146,0.011212,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004282,0.013180,14.250000)
glVertex3f(-0.004282,0.013180,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013858,14.250000)
glVertex3f(0.000000,0.013858,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.542640,0.211718,125.500069)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,0.000000)
glVertex3f(0.000000,0.012182,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,0.000000)
glVertex3f(0.003765,0.011586,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,0.000000)
glVertex3f(0.007161,0.009856,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,0.000000)
glVertex3f(0.009856,0.007161,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,0.000000)
glVertex3f(0.011586,0.003765,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,0.000000)
glVertex3f(0.012182,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,0.000000)
glVertex3f(0.011586,-0.003765,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,0.000000)
glVertex3f(0.009856,-0.007161,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,0.000000)
glVertex3f(0.007161,-0.009856,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,0.000000)
glVertex3f(0.003765,-0.011586,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,0.000000)
glVertex3f(0.000000,-0.012182,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,0.000000)
glVertex3f(-0.003765,-0.011586,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,0.000000)
glVertex3f(-0.007161,-0.009856,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,0.000000)
glVertex3f(-0.009856,-0.007161,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,0.000000)
glVertex3f(-0.011586,-0.003765,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,0.000000)
glVertex3f(-0.011586,0.003765,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,0.000000)
glVertex3f(-0.009856,0.007161,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,0.000000)
glVertex3f(-0.007161,0.009856,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,0.000000)
glVertex3f(-0.003765,0.011586,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,0.000000)
glVertex3f(0.000000,0.012182,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,0.750000)
glVertex3f(0.000000,0.012182,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,0.750000)
glVertex3f(0.003765,0.011586,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,0.750000)
glVertex3f(0.007161,0.009856,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,0.750000)
glVertex3f(0.009856,0.007161,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,0.750000)
glVertex3f(0.011586,0.003765,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,0.750000)
glVertex3f(0.012182,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,0.750000)
glVertex3f(0.011586,-0.003765,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,0.750000)
glVertex3f(0.009856,-0.007161,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,0.750000)
glVertex3f(0.007161,-0.009856,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,0.750000)
glVertex3f(0.003765,-0.011586,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,0.750000)
glVertex3f(0.000000,-0.012182,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,0.750000)
glVertex3f(-0.003765,-0.011586,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,0.750000)
glVertex3f(-0.007161,-0.009856,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,0.750000)
glVertex3f(-0.009856,-0.007161,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,0.750000)
glVertex3f(-0.011586,-0.003765,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,0.750000)
glVertex3f(-0.012182,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,0.750000)
glVertex3f(-0.011586,0.003765,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,0.750000)
glVertex3f(-0.009856,0.007161,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,0.750000)
glVertex3f(-0.007161,0.009856,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,0.750000)
glVertex3f(-0.003765,0.011586,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,0.750000)
glVertex3f(0.000000,0.012182,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,1.500000)
glVertex3f(0.000000,0.012182,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,1.500000)
glVertex3f(0.003765,0.011586,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,1.500000)
glVertex3f(0.007161,0.009856,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,1.500000)
glVertex3f(0.009856,0.007161,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,1.500000)
glVertex3f(0.011586,0.003765,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,1.500000)
glVertex3f(0.012182,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,1.500000)
glVertex3f(0.011586,-0.003765,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,1.500000)
glVertex3f(0.009856,-0.007161,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,1.500000)
glVertex3f(0.007161,-0.009856,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,1.500000)
glVertex3f(0.003765,-0.011586,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,1.500000)
glVertex3f(0.000000,-0.012182,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,1.500000)
glVertex3f(-0.003765,-0.011586,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,1.500000)
glVertex3f(-0.007161,-0.009856,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,1.500000)
glVertex3f(-0.009856,-0.007161,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,1.500000)
glVertex3f(-0.011586,-0.003765,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,1.500000)
glVertex3f(-0.012182,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,1.500000)
glVertex3f(-0.011586,0.003765,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,1.500000)
glVertex3f(-0.009856,0.007161,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,1.500000)
glVertex3f(-0.007161,0.009856,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,1.500000)
glVertex3f(-0.003765,0.011586,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,1.500000)
glVertex3f(0.000000,0.012182,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,2.250000)
glVertex3f(0.000000,0.012182,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,2.250000)
glVertex3f(0.003765,0.011586,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,2.250000)
glVertex3f(0.007161,0.009856,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,2.250000)
glVertex3f(0.009856,0.007161,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,2.250000)
glVertex3f(0.011586,0.003765,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,2.250000)
glVertex3f(0.012182,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,2.250000)
glVertex3f(0.011586,-0.003765,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,2.250000)
glVertex3f(0.009856,-0.007161,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,2.250000)
glVertex3f(0.007161,-0.009856,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,2.250000)
glVertex3f(0.003765,-0.011586,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,2.250000)
glVertex3f(0.000000,-0.012182,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,2.250000)
glVertex3f(-0.003765,-0.011586,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,2.250000)
glVertex3f(-0.007161,-0.009856,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,2.250000)
glVertex3f(-0.009856,-0.007161,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,2.250000)
glVertex3f(-0.011586,-0.003765,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,2.250000)
glVertex3f(-0.012182,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,2.250000)
glVertex3f(-0.011586,0.003765,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,2.250000)
glVertex3f(-0.009856,0.007161,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,2.250000)
glVertex3f(-0.007161,0.009856,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,2.250000)
glVertex3f(-0.003765,0.011586,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,2.250000)
glVertex3f(0.000000,0.012182,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,3.000000)
glVertex3f(0.000000,0.012182,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,3.000000)
glVertex3f(0.003765,0.011586,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,3.000000)
glVertex3f(0.007161,0.009856,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,3.000000)
glVertex3f(0.009856,0.007161,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,3.000000)
glVertex3f(0.011586,0.003765,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,3.000000)
glVertex3f(0.012182,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,3.000000)
glVertex3f(0.011586,-0.003765,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,3.000000)
glVertex3f(0.009856,-0.007161,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,3.000000)
glVertex3f(0.007161,-0.009856,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,3.000000)
glVertex3f(0.003765,-0.011586,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,3.000000)
glVertex3f(0.000000,-0.012182,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,3.000000)
glVertex3f(-0.003765,-0.011586,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,3.000000)
glVertex3f(-0.007161,-0.009856,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,3.000000)
glVertex3f(-0.009856,-0.007161,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,3.000000)
glVertex3f(-0.011586,-0.003765,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,3.000000)
glVertex3f(-0.012182,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,3.000000)
glVertex3f(-0.011586,0.003765,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,3.000000)
glVertex3f(-0.009856,0.007161,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,3.000000)
glVertex3f(-0.007161,0.009856,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,3.000000)
glVertex3f(-0.003765,0.011586,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,3.000000)
glVertex3f(0.000000,0.012182,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,3.750000)
glVertex3f(0.000000,0.012182,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,3.750000)
glVertex3f(0.003765,0.011586,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,3.750000)
glVertex3f(0.007161,0.009856,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,3.750000)
glVertex3f(0.009856,0.007161,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,3.750000)
glVertex3f(0.011586,0.003765,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,3.750000)
glVertex3f(0.012182,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,3.750000)
glVertex3f(0.011586,-0.003765,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,3.750000)
glVertex3f(0.009856,-0.007161,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,3.750000)
glVertex3f(0.007161,-0.009856,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,3.750000)
glVertex3f(0.003765,-0.011586,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,3.750000)
glVertex3f(0.000000,-0.012182,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,3.750000)
glVertex3f(-0.003765,-0.011586,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,3.750000)
glVertex3f(-0.007161,-0.009856,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,3.750000)
glVertex3f(-0.009856,-0.007161,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,3.750000)
glVertex3f(-0.011586,-0.003765,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,3.750000)
glVertex3f(-0.012182,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,3.750000)
glVertex3f(-0.011586,0.003765,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,3.750000)
glVertex3f(-0.009856,0.007161,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,3.750000)
glVertex3f(-0.007161,0.009856,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,3.750000)
glVertex3f(-0.003765,0.011586,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,3.750000)
glVertex3f(0.000000,0.012182,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,4.500000)
glVertex3f(0.000000,0.012182,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,4.500000)
glVertex3f(0.003765,0.011586,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,4.500000)
glVertex3f(0.007161,0.009856,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,4.500000)
glVertex3f(0.009856,0.007161,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,4.500000)
glVertex3f(0.011586,0.003765,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,4.500000)
glVertex3f(0.012182,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,4.500000)
glVertex3f(0.011586,-0.003765,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,4.500000)
glVertex3f(0.009856,-0.007161,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,4.500000)
glVertex3f(0.007161,-0.009856,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,4.500000)
glVertex3f(0.003765,-0.011586,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,4.500000)
glVertex3f(0.000000,-0.012182,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,4.500000)
glVertex3f(-0.003765,-0.011586,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,4.500000)
glVertex3f(-0.007161,-0.009856,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,4.500000)
glVertex3f(-0.009856,-0.007161,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,4.500000)
glVertex3f(-0.011586,-0.003765,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,4.500000)
glVertex3f(-0.012182,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,4.500000)
glVertex3f(-0.011586,0.003765,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,4.500000)
glVertex3f(-0.009856,0.007161,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,4.500000)
glVertex3f(-0.007161,0.009856,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,4.500000)
glVertex3f(-0.003765,0.011586,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,4.500000)
glVertex3f(0.000000,0.012182,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,5.250000)
glVertex3f(0.000000,0.012182,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,5.250000)
glVertex3f(0.003765,0.011586,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,5.250000)
glVertex3f(0.007161,0.009856,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,5.250000)
glVertex3f(0.009856,0.007161,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,5.250000)
glVertex3f(0.011586,0.003765,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,5.250000)
glVertex3f(0.012182,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,5.250000)
glVertex3f(0.011586,-0.003765,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,5.250000)
glVertex3f(0.009856,-0.007161,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,5.250000)
glVertex3f(0.007161,-0.009856,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,5.250000)
glVertex3f(0.003765,-0.011586,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,5.250000)
glVertex3f(0.000000,-0.012182,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,5.250000)
glVertex3f(-0.003765,-0.011586,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,5.250000)
glVertex3f(-0.007161,-0.009856,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,5.250000)
glVertex3f(-0.009856,-0.007161,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,5.250000)
glVertex3f(-0.011586,-0.003765,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,5.250000)
glVertex3f(-0.012182,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,5.250000)
glVertex3f(-0.011586,0.003765,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,5.250000)
glVertex3f(-0.009856,0.007161,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,5.250000)
glVertex3f(-0.007161,0.009856,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,5.250000)
glVertex3f(-0.003765,0.011586,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,5.250000)
glVertex3f(0.000000,0.012182,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,6.000000)
glVertex3f(0.000000,0.012182,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,6.000000)
glVertex3f(0.003765,0.011586,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,6.000000)
glVertex3f(0.007161,0.009856,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,6.000000)
glVertex3f(0.009856,0.007161,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,6.000000)
glVertex3f(0.011586,0.003765,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,6.000000)
glVertex3f(0.012182,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,6.000000)
glVertex3f(0.011586,-0.003765,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,6.000000)
glVertex3f(0.009856,-0.007161,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,6.000000)
glVertex3f(0.007161,-0.009856,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,6.000000)
glVertex3f(0.003765,-0.011586,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,6.000000)
glVertex3f(0.000000,-0.012182,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,6.000000)
glVertex3f(-0.003765,-0.011586,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,6.000000)
glVertex3f(-0.007161,-0.009856,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,6.000000)
glVertex3f(-0.009856,-0.007161,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,6.000000)
glVertex3f(-0.011586,-0.003765,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,6.000000)
glVertex3f(-0.012182,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,6.000000)
glVertex3f(-0.011586,0.003765,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,6.000000)
glVertex3f(-0.009856,0.007161,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,6.000000)
glVertex3f(-0.007161,0.009856,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,6.000000)
glVertex3f(-0.003765,0.011586,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,6.000000)
glVertex3f(0.000000,0.012182,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,6.750000)
glVertex3f(0.000000,0.012182,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,6.750000)
glVertex3f(0.003765,0.011586,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,6.750000)
glVertex3f(0.007161,0.009856,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,6.750000)
glVertex3f(0.009856,0.007161,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,6.750000)
glVertex3f(0.011586,0.003765,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,6.750000)
glVertex3f(0.012182,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,6.750000)
glVertex3f(0.011586,-0.003765,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,6.750000)
glVertex3f(0.009856,-0.007161,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,6.750000)
glVertex3f(0.007161,-0.009856,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,6.750000)
glVertex3f(0.003765,-0.011586,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,6.750000)
glVertex3f(0.000000,-0.012182,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,6.750000)
glVertex3f(-0.003765,-0.011586,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,6.750000)
glVertex3f(-0.007161,-0.009856,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,6.750000)
glVertex3f(-0.009856,-0.007161,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,6.750000)
glVertex3f(-0.011586,-0.003765,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,6.750000)
glVertex3f(-0.012182,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,6.750000)
glVertex3f(-0.011586,0.003765,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,6.750000)
glVertex3f(-0.009856,0.007161,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,6.750000)
glVertex3f(-0.007161,0.009856,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,6.750000)
glVertex3f(-0.003765,0.011586,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,6.750000)
glVertex3f(0.000000,0.012182,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,7.500000)
glVertex3f(0.000000,0.012182,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,7.500000)
glVertex3f(0.003765,0.011586,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,7.500000)
glVertex3f(0.007161,0.009856,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,7.500000)
glVertex3f(0.009856,0.007161,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,7.500000)
glVertex3f(0.011586,0.003765,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,7.500000)
glVertex3f(0.012182,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,7.500000)
glVertex3f(0.011586,-0.003765,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,7.500000)
glVertex3f(0.009856,-0.007161,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,7.500000)
glVertex3f(0.007161,-0.009856,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,7.500000)
glVertex3f(0.003765,-0.011586,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,7.500000)
glVertex3f(0.000000,-0.012182,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,7.500000)
glVertex3f(-0.003765,-0.011586,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,7.500000)
glVertex3f(-0.007161,-0.009856,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,7.500000)
glVertex3f(-0.009856,-0.007161,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,7.500000)
glVertex3f(-0.011586,-0.003765,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,7.500000)
glVertex3f(-0.012182,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,7.500000)
glVertex3f(-0.011586,0.003765,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,7.500000)
glVertex3f(-0.009856,0.007161,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,7.500000)
glVertex3f(-0.007161,0.009856,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,7.500000)
glVertex3f(-0.003765,0.011586,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,7.500000)
glVertex3f(0.000000,0.012182,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,8.250000)
glVertex3f(0.000000,0.012182,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,8.250000)
glVertex3f(0.003765,0.011586,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,8.250000)
glVertex3f(0.007161,0.009856,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,8.250000)
glVertex3f(0.009856,0.007161,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,8.250000)
glVertex3f(0.011586,0.003765,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,8.250000)
glVertex3f(0.012182,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,8.250000)
glVertex3f(0.011586,-0.003765,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,8.250000)
glVertex3f(0.009856,-0.007161,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,8.250000)
glVertex3f(0.007161,-0.009856,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,8.250000)
glVertex3f(0.003765,-0.011586,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,8.250000)
glVertex3f(0.000000,-0.012182,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,8.250000)
glVertex3f(-0.003765,-0.011586,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,8.250000)
glVertex3f(-0.007161,-0.009856,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,8.250000)
glVertex3f(-0.009856,-0.007161,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,8.250000)
glVertex3f(-0.011586,-0.003765,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,8.250000)
glVertex3f(-0.012182,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,8.250000)
glVertex3f(-0.011586,0.003765,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,8.250000)
glVertex3f(-0.009856,0.007161,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,8.250000)
glVertex3f(-0.007161,0.009856,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,8.250000)
glVertex3f(-0.003765,0.011586,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,8.250000)
glVertex3f(0.000000,0.012182,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,9.000000)
glVertex3f(0.000000,0.012182,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,9.000000)
glVertex3f(0.003765,0.011586,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,9.000000)
glVertex3f(0.007161,0.009856,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,9.000000)
glVertex3f(0.009856,0.007161,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,9.000000)
glVertex3f(0.011586,0.003765,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,9.000000)
glVertex3f(0.012182,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,9.000000)
glVertex3f(0.011586,-0.003765,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,9.000000)
glVertex3f(0.009856,-0.007161,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,9.000000)
glVertex3f(0.007161,-0.009856,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,9.000000)
glVertex3f(0.003765,-0.011586,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,9.000000)
glVertex3f(0.000000,-0.012182,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,9.000000)
glVertex3f(-0.003765,-0.011586,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,9.000000)
glVertex3f(-0.007161,-0.009856,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,9.000000)
glVertex3f(-0.009856,-0.007161,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,9.000000)
glVertex3f(-0.011586,-0.003765,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,9.000000)
glVertex3f(-0.012182,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,9.000000)
glVertex3f(-0.011586,0.003765,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,9.000000)
glVertex3f(-0.009856,0.007161,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,9.000000)
glVertex3f(-0.007161,0.009856,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,9.000000)
glVertex3f(-0.003765,0.011586,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,9.000000)
glVertex3f(0.000000,0.012182,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,9.750000)
glVertex3f(0.000000,0.012182,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,9.750000)
glVertex3f(0.003765,0.011586,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,9.750000)
glVertex3f(0.007161,0.009856,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,9.750000)
glVertex3f(0.009856,0.007161,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,9.750000)
glVertex3f(0.011586,0.003765,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,9.750000)
glVertex3f(0.012182,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,9.750000)
glVertex3f(0.011586,-0.003765,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,9.750000)
glVertex3f(0.009856,-0.007161,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,9.750000)
glVertex3f(0.007161,-0.009856,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,9.750000)
glVertex3f(0.003765,-0.011586,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,9.750000)
glVertex3f(0.000000,-0.012182,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,9.750000)
glVertex3f(-0.003765,-0.011586,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,9.750000)
glVertex3f(-0.007161,-0.009856,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,9.750000)
glVertex3f(-0.009856,-0.007161,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,9.750000)
glVertex3f(-0.011586,-0.003765,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,9.750000)
glVertex3f(-0.012182,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,9.750000)
glVertex3f(-0.011586,0.003765,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,9.750000)
glVertex3f(-0.009856,0.007161,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,9.750000)
glVertex3f(-0.007161,0.009856,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,9.750000)
glVertex3f(-0.003765,0.011586,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,9.750000)
glVertex3f(0.000000,0.012182,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,10.500000)
glVertex3f(0.000000,0.012182,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,10.500000)
glVertex3f(0.003765,0.011586,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,10.500000)
glVertex3f(0.007161,0.009856,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,10.500000)
glVertex3f(0.009856,0.007161,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,10.500000)
glVertex3f(0.011586,0.003765,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,10.500000)
glVertex3f(0.012182,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,10.500000)
glVertex3f(0.011586,-0.003765,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,10.500000)
glVertex3f(0.009856,-0.007161,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,10.500000)
glVertex3f(0.007161,-0.009856,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,10.500000)
glVertex3f(0.003765,-0.011586,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,10.500000)
glVertex3f(0.000000,-0.012182,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,10.500000)
glVertex3f(-0.003765,-0.011586,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,10.500000)
glVertex3f(-0.007161,-0.009856,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,10.500000)
glVertex3f(-0.009856,-0.007161,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,10.500000)
glVertex3f(-0.011586,-0.003765,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,10.500000)
glVertex3f(-0.012182,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,10.500000)
glVertex3f(-0.011586,0.003765,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,10.500000)
glVertex3f(-0.009856,0.007161,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,10.500000)
glVertex3f(-0.007161,0.009856,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,10.500000)
glVertex3f(-0.003765,0.011586,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,10.500000)
glVertex3f(0.000000,0.012182,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,11.250000)
glVertex3f(0.000000,0.012182,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,11.250000)
glVertex3f(0.003765,0.011586,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,11.250000)
glVertex3f(0.007161,0.009856,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,11.250000)
glVertex3f(0.009856,0.007161,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,11.250000)
glVertex3f(0.011586,0.003765,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,11.250000)
glVertex3f(0.012182,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,11.250000)
glVertex3f(0.011586,-0.003765,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,11.250000)
glVertex3f(0.009856,-0.007161,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,11.250000)
glVertex3f(0.007161,-0.009856,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,11.250000)
glVertex3f(0.003765,-0.011586,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,11.250000)
glVertex3f(0.000000,-0.012182,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,11.250000)
glVertex3f(-0.003765,-0.011586,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,11.250000)
glVertex3f(-0.007161,-0.009856,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,11.250000)
glVertex3f(-0.009856,-0.007161,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,11.250000)
glVertex3f(-0.011586,-0.003765,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,11.250000)
glVertex3f(-0.012182,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,11.250000)
glVertex3f(-0.011586,0.003765,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,11.250000)
glVertex3f(-0.009856,0.007161,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,11.250000)
glVertex3f(-0.007161,0.009856,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,11.250000)
glVertex3f(-0.003765,0.011586,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,11.250000)
glVertex3f(0.000000,0.012182,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,12.000000)
glVertex3f(0.000000,0.012182,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,12.000000)
glVertex3f(0.003765,0.011586,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,12.000000)
glVertex3f(0.007161,0.009856,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,12.000000)
glVertex3f(0.009856,0.007161,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,12.000000)
glVertex3f(0.011586,0.003765,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,12.000000)
glVertex3f(0.012182,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,12.000000)
glVertex3f(0.011586,-0.003765,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,12.000000)
glVertex3f(0.009856,-0.007161,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,12.000000)
glVertex3f(0.007161,-0.009856,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,12.000000)
glVertex3f(0.003765,-0.011586,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,12.000000)
glVertex3f(0.000000,-0.012182,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,12.000000)
glVertex3f(-0.003765,-0.011586,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,12.000000)
glVertex3f(-0.007161,-0.009856,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,12.000000)
glVertex3f(-0.009856,-0.007161,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,12.000000)
glVertex3f(-0.011586,-0.003765,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,12.000000)
glVertex3f(-0.012182,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,12.000000)
glVertex3f(-0.011586,0.003765,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,12.000000)
glVertex3f(-0.009856,0.007161,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,12.000000)
glVertex3f(-0.007161,0.009856,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,12.000000)
glVertex3f(-0.003765,0.011586,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,12.000000)
glVertex3f(0.000000,0.012182,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,12.750000)
glVertex3f(0.000000,0.012182,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,12.750000)
glVertex3f(0.003765,0.011586,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,12.750000)
glVertex3f(0.007161,0.009856,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,12.750000)
glVertex3f(0.009856,0.007161,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,12.750000)
glVertex3f(0.011586,0.003765,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,12.750000)
glVertex3f(0.012182,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,12.750000)
glVertex3f(0.011586,-0.003765,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,12.750000)
glVertex3f(0.009856,-0.007161,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,12.750000)
glVertex3f(0.007161,-0.009856,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,12.750000)
glVertex3f(0.003765,-0.011586,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,12.750000)
glVertex3f(0.000000,-0.012182,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,12.750000)
glVertex3f(-0.003765,-0.011586,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,12.750000)
glVertex3f(-0.007161,-0.009856,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,12.750000)
glVertex3f(-0.009856,-0.007161,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,12.750000)
glVertex3f(-0.011586,-0.003765,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,12.750000)
glVertex3f(-0.012182,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,12.750000)
glVertex3f(-0.011586,0.003765,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,12.750000)
glVertex3f(-0.009856,0.007161,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,12.750000)
glVertex3f(-0.007161,0.009856,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,12.750000)
glVertex3f(-0.003765,0.011586,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,12.750000)
glVertex3f(0.000000,0.012182,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,13.500000)
glVertex3f(0.000000,0.012182,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,13.500000)
glVertex3f(0.003765,0.011586,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,13.500000)
glVertex3f(0.007161,0.009856,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,13.500000)
glVertex3f(0.009856,0.007161,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,13.500000)
glVertex3f(0.011586,0.003765,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,13.500000)
glVertex3f(0.012182,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,13.500000)
glVertex3f(0.011586,-0.003765,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,13.500000)
glVertex3f(0.009856,-0.007161,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,13.500000)
glVertex3f(0.007161,-0.009856,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,13.500000)
glVertex3f(0.003765,-0.011586,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,13.500000)
glVertex3f(0.000000,-0.012182,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,13.500000)
glVertex3f(-0.003765,-0.011586,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,13.500000)
glVertex3f(-0.007161,-0.009856,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,13.500000)
glVertex3f(-0.009856,-0.007161,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,13.500000)
glVertex3f(-0.011586,-0.003765,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,13.500000)
glVertex3f(-0.012182,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,13.500000)
glVertex3f(-0.011586,0.003765,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,13.500000)
glVertex3f(-0.009856,0.007161,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,13.500000)
glVertex3f(-0.007161,0.009856,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,13.500000)
glVertex3f(-0.003765,0.011586,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,13.500000)
glVertex3f(0.000000,0.012182,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,14.250000)
glVertex3f(0.000000,0.012182,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003765,0.011586,14.250000)
glVertex3f(0.003765,0.011586,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007161,0.009856,14.250000)
glVertex3f(0.007161,0.009856,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009856,0.007161,14.250000)
glVertex3f(0.009856,0.007161,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011586,0.003765,14.250000)
glVertex3f(0.011586,0.003765,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012182,0.000000,14.250000)
glVertex3f(0.012182,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011586,-0.003765,14.250000)
glVertex3f(0.011586,-0.003765,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009856,-0.007161,14.250000)
glVertex3f(0.009856,-0.007161,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007161,-0.009856,14.250000)
glVertex3f(0.007161,-0.009856,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003765,-0.011586,14.250000)
glVertex3f(0.003765,-0.011586,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012182,14.250000)
glVertex3f(0.000000,-0.012182,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003765,-0.011586,14.250000)
glVertex3f(-0.003765,-0.011586,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007161,-0.009856,14.250000)
glVertex3f(-0.007161,-0.009856,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009856,-0.007161,14.250000)
glVertex3f(-0.009856,-0.007161,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011586,-0.003765,14.250000)
glVertex3f(-0.011586,-0.003765,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012182,-0.000000,14.250000)
glVertex3f(-0.012182,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011586,0.003765,14.250000)
glVertex3f(-0.011586,0.003765,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009856,0.007161,14.250000)
glVertex3f(-0.009856,0.007161,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007161,0.009856,14.250000)
glVertex3f(-0.007161,0.009856,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003765,0.011586,14.250000)
glVertex3f(-0.003765,0.011586,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012182,14.250000)
glVertex3f(0.000000,0.012182,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.535423,0.218675,126.171364)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,0.000000)
glVertex3f(0.000000,0.010661,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,0.000000)
glVertex3f(0.003294,0.010139,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,0.000000)
glVertex3f(0.006266,0.008625,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,0.000000)
glVertex3f(0.008625,0.006266,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,0.000000)
glVertex3f(0.010139,0.003294,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,0.000000)
glVertex3f(0.010661,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,0.000000)
glVertex3f(0.010139,-0.003294,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,0.000000)
glVertex3f(0.008625,-0.006266,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,0.000000)
glVertex3f(0.006266,-0.008625,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,0.000000)
glVertex3f(0.003294,-0.010139,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,0.000000)
glVertex3f(0.000000,-0.010661,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,0.000000)
glVertex3f(-0.003294,-0.010139,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,0.000000)
glVertex3f(-0.006266,-0.008625,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,0.000000)
glVertex3f(-0.008625,-0.006266,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,0.000000)
glVertex3f(-0.010139,-0.003294,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,0.000000)
glVertex3f(-0.010139,0.003294,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,0.000000)
glVertex3f(-0.008625,0.006266,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,0.000000)
glVertex3f(-0.006266,0.008625,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,0.000000)
glVertex3f(-0.003294,0.010139,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,0.000000)
glVertex3f(0.000000,0.010661,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,0.750000)
glVertex3f(0.000000,0.010661,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,0.750000)
glVertex3f(0.003294,0.010139,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,0.750000)
glVertex3f(0.006266,0.008625,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,0.750000)
glVertex3f(0.008625,0.006266,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,0.750000)
glVertex3f(0.010139,0.003294,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,0.750000)
glVertex3f(0.010661,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,0.750000)
glVertex3f(0.010139,-0.003294,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,0.750000)
glVertex3f(0.008625,-0.006266,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,0.750000)
glVertex3f(0.006266,-0.008625,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,0.750000)
glVertex3f(0.003294,-0.010139,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,0.750000)
glVertex3f(0.000000,-0.010661,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,0.750000)
glVertex3f(-0.003294,-0.010139,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,0.750000)
glVertex3f(-0.006266,-0.008625,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,0.750000)
glVertex3f(-0.008625,-0.006266,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,0.750000)
glVertex3f(-0.010139,-0.003294,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,0.750000)
glVertex3f(-0.010661,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,0.750000)
glVertex3f(-0.010139,0.003294,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,0.750000)
glVertex3f(-0.008625,0.006266,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,0.750000)
glVertex3f(-0.006266,0.008625,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,0.750000)
glVertex3f(-0.003294,0.010139,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,0.750000)
glVertex3f(0.000000,0.010661,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,1.500000)
glVertex3f(0.000000,0.010661,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,1.500000)
glVertex3f(0.003294,0.010139,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,1.500000)
glVertex3f(0.006266,0.008625,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,1.500000)
glVertex3f(0.008625,0.006266,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,1.500000)
glVertex3f(0.010139,0.003294,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,1.500000)
glVertex3f(0.010661,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,1.500000)
glVertex3f(0.010139,-0.003294,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,1.500000)
glVertex3f(0.008625,-0.006266,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,1.500000)
glVertex3f(0.006266,-0.008625,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,1.500000)
glVertex3f(0.003294,-0.010139,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,1.500000)
glVertex3f(0.000000,-0.010661,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,1.500000)
glVertex3f(-0.003294,-0.010139,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,1.500000)
glVertex3f(-0.006266,-0.008625,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,1.500000)
glVertex3f(-0.008625,-0.006266,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,1.500000)
glVertex3f(-0.010139,-0.003294,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,1.500000)
glVertex3f(-0.010661,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,1.500000)
glVertex3f(-0.010139,0.003294,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,1.500000)
glVertex3f(-0.008625,0.006266,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,1.500000)
glVertex3f(-0.006266,0.008625,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,1.500000)
glVertex3f(-0.003294,0.010139,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,1.500000)
glVertex3f(0.000000,0.010661,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,2.250000)
glVertex3f(0.000000,0.010661,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,2.250000)
glVertex3f(0.003294,0.010139,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,2.250000)
glVertex3f(0.006266,0.008625,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,2.250000)
glVertex3f(0.008625,0.006266,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,2.250000)
glVertex3f(0.010139,0.003294,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,2.250000)
glVertex3f(0.010661,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,2.250000)
glVertex3f(0.010139,-0.003294,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,2.250000)
glVertex3f(0.008625,-0.006266,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,2.250000)
glVertex3f(0.006266,-0.008625,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,2.250000)
glVertex3f(0.003294,-0.010139,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,2.250000)
glVertex3f(0.000000,-0.010661,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,2.250000)
glVertex3f(-0.003294,-0.010139,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,2.250000)
glVertex3f(-0.006266,-0.008625,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,2.250000)
glVertex3f(-0.008625,-0.006266,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,2.250000)
glVertex3f(-0.010139,-0.003294,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,2.250000)
glVertex3f(-0.010661,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,2.250000)
glVertex3f(-0.010139,0.003294,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,2.250000)
glVertex3f(-0.008625,0.006266,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,2.250000)
glVertex3f(-0.006266,0.008625,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,2.250000)
glVertex3f(-0.003294,0.010139,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,2.250000)
glVertex3f(0.000000,0.010661,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,3.000000)
glVertex3f(0.000000,0.010661,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,3.000000)
glVertex3f(0.003294,0.010139,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,3.000000)
glVertex3f(0.006266,0.008625,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,3.000000)
glVertex3f(0.008625,0.006266,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,3.000000)
glVertex3f(0.010139,0.003294,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,3.000000)
glVertex3f(0.010661,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,3.000000)
glVertex3f(0.010139,-0.003294,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,3.000000)
glVertex3f(0.008625,-0.006266,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,3.000000)
glVertex3f(0.006266,-0.008625,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,3.000000)
glVertex3f(0.003294,-0.010139,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,3.000000)
glVertex3f(0.000000,-0.010661,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,3.000000)
glVertex3f(-0.003294,-0.010139,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,3.000000)
glVertex3f(-0.006266,-0.008625,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,3.000000)
glVertex3f(-0.008625,-0.006266,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,3.000000)
glVertex3f(-0.010139,-0.003294,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,3.000000)
glVertex3f(-0.010661,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,3.000000)
glVertex3f(-0.010139,0.003294,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,3.000000)
glVertex3f(-0.008625,0.006266,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,3.000000)
glVertex3f(-0.006266,0.008625,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,3.000000)
glVertex3f(-0.003294,0.010139,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,3.000000)
glVertex3f(0.000000,0.010661,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,3.750000)
glVertex3f(0.000000,0.010661,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,3.750000)
glVertex3f(0.003294,0.010139,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,3.750000)
glVertex3f(0.006266,0.008625,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,3.750000)
glVertex3f(0.008625,0.006266,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,3.750000)
glVertex3f(0.010139,0.003294,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,3.750000)
glVertex3f(0.010661,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,3.750000)
glVertex3f(0.010139,-0.003294,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,3.750000)
glVertex3f(0.008625,-0.006266,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,3.750000)
glVertex3f(0.006266,-0.008625,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,3.750000)
glVertex3f(0.003294,-0.010139,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,3.750000)
glVertex3f(0.000000,-0.010661,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,3.750000)
glVertex3f(-0.003294,-0.010139,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,3.750000)
glVertex3f(-0.006266,-0.008625,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,3.750000)
glVertex3f(-0.008625,-0.006266,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,3.750000)
glVertex3f(-0.010139,-0.003294,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,3.750000)
glVertex3f(-0.010661,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,3.750000)
glVertex3f(-0.010139,0.003294,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,3.750000)
glVertex3f(-0.008625,0.006266,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,3.750000)
glVertex3f(-0.006266,0.008625,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,3.750000)
glVertex3f(-0.003294,0.010139,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,3.750000)
glVertex3f(0.000000,0.010661,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,4.500000)
glVertex3f(0.000000,0.010661,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,4.500000)
glVertex3f(0.003294,0.010139,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,4.500000)
glVertex3f(0.006266,0.008625,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,4.500000)
glVertex3f(0.008625,0.006266,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,4.500000)
glVertex3f(0.010139,0.003294,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,4.500000)
glVertex3f(0.010661,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,4.500000)
glVertex3f(0.010139,-0.003294,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,4.500000)
glVertex3f(0.008625,-0.006266,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,4.500000)
glVertex3f(0.006266,-0.008625,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,4.500000)
glVertex3f(0.003294,-0.010139,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,4.500000)
glVertex3f(0.000000,-0.010661,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,4.500000)
glVertex3f(-0.003294,-0.010139,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,4.500000)
glVertex3f(-0.006266,-0.008625,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,4.500000)
glVertex3f(-0.008625,-0.006266,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,4.500000)
glVertex3f(-0.010139,-0.003294,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,4.500000)
glVertex3f(-0.010661,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,4.500000)
glVertex3f(-0.010139,0.003294,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,4.500000)
glVertex3f(-0.008625,0.006266,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,4.500000)
glVertex3f(-0.006266,0.008625,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,4.500000)
glVertex3f(-0.003294,0.010139,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,4.500000)
glVertex3f(0.000000,0.010661,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,5.250000)
glVertex3f(0.000000,0.010661,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,5.250000)
glVertex3f(0.003294,0.010139,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,5.250000)
glVertex3f(0.006266,0.008625,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,5.250000)
glVertex3f(0.008625,0.006266,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,5.250000)
glVertex3f(0.010139,0.003294,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,5.250000)
glVertex3f(0.010661,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,5.250000)
glVertex3f(0.010139,-0.003294,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,5.250000)
glVertex3f(0.008625,-0.006266,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,5.250000)
glVertex3f(0.006266,-0.008625,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,5.250000)
glVertex3f(0.003294,-0.010139,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,5.250000)
glVertex3f(0.000000,-0.010661,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,5.250000)
glVertex3f(-0.003294,-0.010139,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,5.250000)
glVertex3f(-0.006266,-0.008625,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,5.250000)
glVertex3f(-0.008625,-0.006266,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,5.250000)
glVertex3f(-0.010139,-0.003294,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,5.250000)
glVertex3f(-0.010661,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,5.250000)
glVertex3f(-0.010139,0.003294,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,5.250000)
glVertex3f(-0.008625,0.006266,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,5.250000)
glVertex3f(-0.006266,0.008625,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,5.250000)
glVertex3f(-0.003294,0.010139,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,5.250000)
glVertex3f(0.000000,0.010661,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,6.000000)
glVertex3f(0.000000,0.010661,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,6.000000)
glVertex3f(0.003294,0.010139,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,6.000000)
glVertex3f(0.006266,0.008625,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,6.000000)
glVertex3f(0.008625,0.006266,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,6.000000)
glVertex3f(0.010139,0.003294,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,6.000000)
glVertex3f(0.010661,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,6.000000)
glVertex3f(0.010139,-0.003294,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,6.000000)
glVertex3f(0.008625,-0.006266,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,6.000000)
glVertex3f(0.006266,-0.008625,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,6.000000)
glVertex3f(0.003294,-0.010139,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,6.000000)
glVertex3f(0.000000,-0.010661,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,6.000000)
glVertex3f(-0.003294,-0.010139,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,6.000000)
glVertex3f(-0.006266,-0.008625,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,6.000000)
glVertex3f(-0.008625,-0.006266,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,6.000000)
glVertex3f(-0.010139,-0.003294,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,6.000000)
glVertex3f(-0.010661,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,6.000000)
glVertex3f(-0.010139,0.003294,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,6.000000)
glVertex3f(-0.008625,0.006266,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,6.000000)
glVertex3f(-0.006266,0.008625,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,6.000000)
glVertex3f(-0.003294,0.010139,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,6.000000)
glVertex3f(0.000000,0.010661,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,6.750000)
glVertex3f(0.000000,0.010661,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,6.750000)
glVertex3f(0.003294,0.010139,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,6.750000)
glVertex3f(0.006266,0.008625,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,6.750000)
glVertex3f(0.008625,0.006266,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,6.750000)
glVertex3f(0.010139,0.003294,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,6.750000)
glVertex3f(0.010661,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,6.750000)
glVertex3f(0.010139,-0.003294,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,6.750000)
glVertex3f(0.008625,-0.006266,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,6.750000)
glVertex3f(0.006266,-0.008625,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,6.750000)
glVertex3f(0.003294,-0.010139,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,6.750000)
glVertex3f(0.000000,-0.010661,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,6.750000)
glVertex3f(-0.003294,-0.010139,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,6.750000)
glVertex3f(-0.006266,-0.008625,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,6.750000)
glVertex3f(-0.008625,-0.006266,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,6.750000)
glVertex3f(-0.010139,-0.003294,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,6.750000)
glVertex3f(-0.010661,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,6.750000)
glVertex3f(-0.010139,0.003294,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,6.750000)
glVertex3f(-0.008625,0.006266,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,6.750000)
glVertex3f(-0.006266,0.008625,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,6.750000)
glVertex3f(-0.003294,0.010139,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,6.750000)
glVertex3f(0.000000,0.010661,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,7.500000)
glVertex3f(0.000000,0.010661,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,7.500000)
glVertex3f(0.003294,0.010139,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,7.500000)
glVertex3f(0.006266,0.008625,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,7.500000)
glVertex3f(0.008625,0.006266,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,7.500000)
glVertex3f(0.010139,0.003294,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,7.500000)
glVertex3f(0.010661,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,7.500000)
glVertex3f(0.010139,-0.003294,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,7.500000)
glVertex3f(0.008625,-0.006266,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,7.500000)
glVertex3f(0.006266,-0.008625,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,7.500000)
glVertex3f(0.003294,-0.010139,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,7.500000)
glVertex3f(0.000000,-0.010661,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,7.500000)
glVertex3f(-0.003294,-0.010139,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,7.500000)
glVertex3f(-0.006266,-0.008625,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,7.500000)
glVertex3f(-0.008625,-0.006266,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,7.500000)
glVertex3f(-0.010139,-0.003294,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,7.500000)
glVertex3f(-0.010661,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,7.500000)
glVertex3f(-0.010139,0.003294,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,7.500000)
glVertex3f(-0.008625,0.006266,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,7.500000)
glVertex3f(-0.006266,0.008625,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,7.500000)
glVertex3f(-0.003294,0.010139,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,7.500000)
glVertex3f(0.000000,0.010661,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,8.250000)
glVertex3f(0.000000,0.010661,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,8.250000)
glVertex3f(0.003294,0.010139,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,8.250000)
glVertex3f(0.006266,0.008625,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,8.250000)
glVertex3f(0.008625,0.006266,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,8.250000)
glVertex3f(0.010139,0.003294,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,8.250000)
glVertex3f(0.010661,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,8.250000)
glVertex3f(0.010139,-0.003294,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,8.250000)
glVertex3f(0.008625,-0.006266,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,8.250000)
glVertex3f(0.006266,-0.008625,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,8.250000)
glVertex3f(0.003294,-0.010139,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,8.250000)
glVertex3f(0.000000,-0.010661,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,8.250000)
glVertex3f(-0.003294,-0.010139,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,8.250000)
glVertex3f(-0.006266,-0.008625,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,8.250000)
glVertex3f(-0.008625,-0.006266,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,8.250000)
glVertex3f(-0.010139,-0.003294,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,8.250000)
glVertex3f(-0.010661,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,8.250000)
glVertex3f(-0.010139,0.003294,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,8.250000)
glVertex3f(-0.008625,0.006266,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,8.250000)
glVertex3f(-0.006266,0.008625,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,8.250000)
glVertex3f(-0.003294,0.010139,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,8.250000)
glVertex3f(0.000000,0.010661,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,9.000000)
glVertex3f(0.000000,0.010661,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,9.000000)
glVertex3f(0.003294,0.010139,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,9.000000)
glVertex3f(0.006266,0.008625,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,9.000000)
glVertex3f(0.008625,0.006266,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,9.000000)
glVertex3f(0.010139,0.003294,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,9.000000)
glVertex3f(0.010661,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,9.000000)
glVertex3f(0.010139,-0.003294,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,9.000000)
glVertex3f(0.008625,-0.006266,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,9.000000)
glVertex3f(0.006266,-0.008625,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,9.000000)
glVertex3f(0.003294,-0.010139,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,9.000000)
glVertex3f(0.000000,-0.010661,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,9.000000)
glVertex3f(-0.003294,-0.010139,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,9.000000)
glVertex3f(-0.006266,-0.008625,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,9.000000)
glVertex3f(-0.008625,-0.006266,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,9.000000)
glVertex3f(-0.010139,-0.003294,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,9.000000)
glVertex3f(-0.010661,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,9.000000)
glVertex3f(-0.010139,0.003294,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,9.000000)
glVertex3f(-0.008625,0.006266,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,9.000000)
glVertex3f(-0.006266,0.008625,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,9.000000)
glVertex3f(-0.003294,0.010139,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,9.000000)
glVertex3f(0.000000,0.010661,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,9.750000)
glVertex3f(0.000000,0.010661,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,9.750000)
glVertex3f(0.003294,0.010139,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,9.750000)
glVertex3f(0.006266,0.008625,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,9.750000)
glVertex3f(0.008625,0.006266,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,9.750000)
glVertex3f(0.010139,0.003294,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,9.750000)
glVertex3f(0.010661,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,9.750000)
glVertex3f(0.010139,-0.003294,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,9.750000)
glVertex3f(0.008625,-0.006266,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,9.750000)
glVertex3f(0.006266,-0.008625,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,9.750000)
glVertex3f(0.003294,-0.010139,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,9.750000)
glVertex3f(0.000000,-0.010661,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,9.750000)
glVertex3f(-0.003294,-0.010139,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,9.750000)
glVertex3f(-0.006266,-0.008625,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,9.750000)
glVertex3f(-0.008625,-0.006266,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,9.750000)
glVertex3f(-0.010139,-0.003294,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,9.750000)
glVertex3f(-0.010661,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,9.750000)
glVertex3f(-0.010139,0.003294,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,9.750000)
glVertex3f(-0.008625,0.006266,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,9.750000)
glVertex3f(-0.006266,0.008625,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,9.750000)
glVertex3f(-0.003294,0.010139,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,9.750000)
glVertex3f(0.000000,0.010661,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,10.500000)
glVertex3f(0.000000,0.010661,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,10.500000)
glVertex3f(0.003294,0.010139,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,10.500000)
glVertex3f(0.006266,0.008625,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,10.500000)
glVertex3f(0.008625,0.006266,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,10.500000)
glVertex3f(0.010139,0.003294,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,10.500000)
glVertex3f(0.010661,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,10.500000)
glVertex3f(0.010139,-0.003294,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,10.500000)
glVertex3f(0.008625,-0.006266,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,10.500000)
glVertex3f(0.006266,-0.008625,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,10.500000)
glVertex3f(0.003294,-0.010139,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,10.500000)
glVertex3f(0.000000,-0.010661,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,10.500000)
glVertex3f(-0.003294,-0.010139,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,10.500000)
glVertex3f(-0.006266,-0.008625,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,10.500000)
glVertex3f(-0.008625,-0.006266,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,10.500000)
glVertex3f(-0.010139,-0.003294,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,10.500000)
glVertex3f(-0.010661,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,10.500000)
glVertex3f(-0.010139,0.003294,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,10.500000)
glVertex3f(-0.008625,0.006266,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,10.500000)
glVertex3f(-0.006266,0.008625,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,10.500000)
glVertex3f(-0.003294,0.010139,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,10.500000)
glVertex3f(0.000000,0.010661,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,11.250000)
glVertex3f(0.000000,0.010661,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,11.250000)
glVertex3f(0.003294,0.010139,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,11.250000)
glVertex3f(0.006266,0.008625,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,11.250000)
glVertex3f(0.008625,0.006266,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,11.250000)
glVertex3f(0.010139,0.003294,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,11.250000)
glVertex3f(0.010661,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,11.250000)
glVertex3f(0.010139,-0.003294,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,11.250000)
glVertex3f(0.008625,-0.006266,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,11.250000)
glVertex3f(0.006266,-0.008625,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,11.250000)
glVertex3f(0.003294,-0.010139,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,11.250000)
glVertex3f(0.000000,-0.010661,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,11.250000)
glVertex3f(-0.003294,-0.010139,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,11.250000)
glVertex3f(-0.006266,-0.008625,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,11.250000)
glVertex3f(-0.008625,-0.006266,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,11.250000)
glVertex3f(-0.010139,-0.003294,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,11.250000)
glVertex3f(-0.010661,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,11.250000)
glVertex3f(-0.010139,0.003294,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,11.250000)
glVertex3f(-0.008625,0.006266,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,11.250000)
glVertex3f(-0.006266,0.008625,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,11.250000)
glVertex3f(-0.003294,0.010139,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,11.250000)
glVertex3f(0.000000,0.010661,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,12.000000)
glVertex3f(0.000000,0.010661,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,12.000000)
glVertex3f(0.003294,0.010139,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,12.000000)
glVertex3f(0.006266,0.008625,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,12.000000)
glVertex3f(0.008625,0.006266,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,12.000000)
glVertex3f(0.010139,0.003294,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,12.000000)
glVertex3f(0.010661,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,12.000000)
glVertex3f(0.010139,-0.003294,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,12.000000)
glVertex3f(0.008625,-0.006266,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,12.000000)
glVertex3f(0.006266,-0.008625,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,12.000000)
glVertex3f(0.003294,-0.010139,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,12.000000)
glVertex3f(0.000000,-0.010661,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,12.000000)
glVertex3f(-0.003294,-0.010139,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,12.000000)
glVertex3f(-0.006266,-0.008625,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,12.000000)
glVertex3f(-0.008625,-0.006266,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,12.000000)
glVertex3f(-0.010139,-0.003294,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,12.000000)
glVertex3f(-0.010661,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,12.000000)
glVertex3f(-0.010139,0.003294,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,12.000000)
glVertex3f(-0.008625,0.006266,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,12.000000)
glVertex3f(-0.006266,0.008625,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,12.000000)
glVertex3f(-0.003294,0.010139,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,12.000000)
glVertex3f(0.000000,0.010661,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,12.750000)
glVertex3f(0.000000,0.010661,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,12.750000)
glVertex3f(0.003294,0.010139,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,12.750000)
glVertex3f(0.006266,0.008625,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,12.750000)
glVertex3f(0.008625,0.006266,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,12.750000)
glVertex3f(0.010139,0.003294,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,12.750000)
glVertex3f(0.010661,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,12.750000)
glVertex3f(0.010139,-0.003294,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,12.750000)
glVertex3f(0.008625,-0.006266,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,12.750000)
glVertex3f(0.006266,-0.008625,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,12.750000)
glVertex3f(0.003294,-0.010139,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,12.750000)
glVertex3f(0.000000,-0.010661,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,12.750000)
glVertex3f(-0.003294,-0.010139,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,12.750000)
glVertex3f(-0.006266,-0.008625,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,12.750000)
glVertex3f(-0.008625,-0.006266,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,12.750000)
glVertex3f(-0.010139,-0.003294,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,12.750000)
glVertex3f(-0.010661,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,12.750000)
glVertex3f(-0.010139,0.003294,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,12.750000)
glVertex3f(-0.008625,0.006266,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,12.750000)
glVertex3f(-0.006266,0.008625,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,12.750000)
glVertex3f(-0.003294,0.010139,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,12.750000)
glVertex3f(0.000000,0.010661,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,13.500000)
glVertex3f(0.000000,0.010661,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,13.500000)
glVertex3f(0.003294,0.010139,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,13.500000)
glVertex3f(0.006266,0.008625,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,13.500000)
glVertex3f(0.008625,0.006266,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,13.500000)
glVertex3f(0.010139,0.003294,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,13.500000)
glVertex3f(0.010661,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,13.500000)
glVertex3f(0.010139,-0.003294,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,13.500000)
glVertex3f(0.008625,-0.006266,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,13.500000)
glVertex3f(0.006266,-0.008625,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,13.500000)
glVertex3f(0.003294,-0.010139,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,13.500000)
glVertex3f(0.000000,-0.010661,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,13.500000)
glVertex3f(-0.003294,-0.010139,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,13.500000)
glVertex3f(-0.006266,-0.008625,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,13.500000)
glVertex3f(-0.008625,-0.006266,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,13.500000)
glVertex3f(-0.010139,-0.003294,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,13.500000)
glVertex3f(-0.010661,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,13.500000)
glVertex3f(-0.010139,0.003294,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,13.500000)
glVertex3f(-0.008625,0.006266,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,13.500000)
glVertex3f(-0.006266,0.008625,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,13.500000)
glVertex3f(-0.003294,0.010139,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,13.500000)
glVertex3f(0.000000,0.010661,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,14.250000)
glVertex3f(0.000000,0.010661,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003294,0.010139,14.250000)
glVertex3f(0.003294,0.010139,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006266,0.008625,14.250000)
glVertex3f(0.006266,0.008625,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008625,0.006266,14.250000)
glVertex3f(0.008625,0.006266,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010139,0.003294,14.250000)
glVertex3f(0.010139,0.003294,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010661,0.000000,14.250000)
glVertex3f(0.010661,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010139,-0.003294,14.250000)
glVertex3f(0.010139,-0.003294,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008625,-0.006266,14.250000)
glVertex3f(0.008625,-0.006266,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006266,-0.008625,14.250000)
glVertex3f(0.006266,-0.008625,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003294,-0.010139,14.250000)
glVertex3f(0.003294,-0.010139,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010661,14.250000)
glVertex3f(0.000000,-0.010661,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003294,-0.010139,14.250000)
glVertex3f(-0.003294,-0.010139,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006266,-0.008625,14.250000)
glVertex3f(-0.006266,-0.008625,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008625,-0.006266,14.250000)
glVertex3f(-0.008625,-0.006266,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010139,-0.003294,14.250000)
glVertex3f(-0.010139,-0.003294,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010661,-0.000000,14.250000)
glVertex3f(-0.010661,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010139,0.003294,14.250000)
glVertex3f(-0.010139,0.003294,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008625,0.006266,14.250000)
glVertex3f(-0.008625,0.006266,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006266,0.008625,14.250000)
glVertex3f(-0.006266,0.008625,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003294,0.010139,14.250000)
glVertex3f(-0.003294,0.010139,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010661,14.250000)
glVertex3f(0.000000,0.010661,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.527978,0.226337,126.835701)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.520310,0.234628,127.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.512419,0.243504,128.169052)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.504296,0.252938,128.838013)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.495927,0.262901,129.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.487313,0.273382,130.145905)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.478459,0.284395,130.784790)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.469362,0.295962,131.437576)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.460054,0.308067,132.118103)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.450655,0.320635,132.812515)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.441297,0.333595,133.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.432044,0.346854,134.173615)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.422924,0.360194,134.840317)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.413961,0.373374,135.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.405149,0.386282,136.145905)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.396429,0.398921,136.784790)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.387737,0.411339,137.437561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.379039,0.423473,138.081070)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.370319,0.435035,138.738449)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.361561,0.445699,139.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.352771,0.455304,140.506973)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.343998,0.463791,141.618103)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.335296,0.471117,142.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.326697,0.477262,142.886627)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.318233,0.482212,143.044006)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.309920,0.485949,143.437500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.301805,0.488476,144.337967)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,0.000000)
glVertex3f(0.000000,0.010960,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,0.000000)
glVertex3f(0.003387,0.010424,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,0.000000)
glVertex3f(0.006442,0.008867,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,0.000000)
glVertex3f(0.008867,0.006442,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,0.000000)
glVertex3f(0.010424,0.003387,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,0.000000)
glVertex3f(0.010960,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,0.000000)
glVertex3f(0.010424,-0.003387,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,0.000000)
glVertex3f(0.008867,-0.006442,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,0.000000)
glVertex3f(0.006442,-0.008867,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,0.000000)
glVertex3f(0.003387,-0.010424,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,0.000000)
glVertex3f(0.000000,-0.010960,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,0.000000)
glVertex3f(-0.003387,-0.010424,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,0.000000)
glVertex3f(-0.006442,-0.008867,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,0.000000)
glVertex3f(-0.008867,-0.006442,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,0.000000)
glVertex3f(-0.010424,-0.003387,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,0.000000)
glVertex3f(-0.010424,0.003387,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,0.000000)
glVertex3f(-0.008867,0.006442,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,0.000000)
glVertex3f(-0.006442,0.008867,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,0.000000)
glVertex3f(-0.003387,0.010424,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,0.000000)
glVertex3f(0.000000,0.010960,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,0.750000)
glVertex3f(0.000000,0.010960,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,0.750000)
glVertex3f(0.003387,0.010424,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,0.750000)
glVertex3f(0.006442,0.008867,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,0.750000)
glVertex3f(0.008867,0.006442,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,0.750000)
glVertex3f(0.010424,0.003387,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,0.750000)
glVertex3f(0.010960,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,0.750000)
glVertex3f(0.010424,-0.003387,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,0.750000)
glVertex3f(0.008867,-0.006442,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,0.750000)
glVertex3f(0.006442,-0.008867,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,0.750000)
glVertex3f(0.003387,-0.010424,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,0.750000)
glVertex3f(0.000000,-0.010960,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,0.750000)
glVertex3f(-0.003387,-0.010424,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,0.750000)
glVertex3f(-0.006442,-0.008867,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,0.750000)
glVertex3f(-0.008867,-0.006442,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,0.750000)
glVertex3f(-0.010424,-0.003387,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,0.750000)
glVertex3f(-0.010960,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,0.750000)
glVertex3f(-0.010424,0.003387,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,0.750000)
glVertex3f(-0.008867,0.006442,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,0.750000)
glVertex3f(-0.006442,0.008867,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,0.750000)
glVertex3f(-0.003387,0.010424,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,0.750000)
glVertex3f(0.000000,0.010960,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,1.500000)
glVertex3f(0.000000,0.010960,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,1.500000)
glVertex3f(0.003387,0.010424,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,1.500000)
glVertex3f(0.006442,0.008867,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,1.500000)
glVertex3f(0.008867,0.006442,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,1.500000)
glVertex3f(0.010424,0.003387,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,1.500000)
glVertex3f(0.010960,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,1.500000)
glVertex3f(0.010424,-0.003387,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,1.500000)
glVertex3f(0.008867,-0.006442,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,1.500000)
glVertex3f(0.006442,-0.008867,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,1.500000)
glVertex3f(0.003387,-0.010424,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,1.500000)
glVertex3f(0.000000,-0.010960,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,1.500000)
glVertex3f(-0.003387,-0.010424,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,1.500000)
glVertex3f(-0.006442,-0.008867,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,1.500000)
glVertex3f(-0.008867,-0.006442,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,1.500000)
glVertex3f(-0.010424,-0.003387,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,1.500000)
glVertex3f(-0.010960,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,1.500000)
glVertex3f(-0.010424,0.003387,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,1.500000)
glVertex3f(-0.008867,0.006442,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,1.500000)
glVertex3f(-0.006442,0.008867,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,1.500000)
glVertex3f(-0.003387,0.010424,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,1.500000)
glVertex3f(0.000000,0.010960,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,2.250000)
glVertex3f(0.000000,0.010960,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,2.250000)
glVertex3f(0.003387,0.010424,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,2.250000)
glVertex3f(0.006442,0.008867,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,2.250000)
glVertex3f(0.008867,0.006442,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,2.250000)
glVertex3f(0.010424,0.003387,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,2.250000)
glVertex3f(0.010960,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,2.250000)
glVertex3f(0.010424,-0.003387,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,2.250000)
glVertex3f(0.008867,-0.006442,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,2.250000)
glVertex3f(0.006442,-0.008867,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,2.250000)
glVertex3f(0.003387,-0.010424,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,2.250000)
glVertex3f(0.000000,-0.010960,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,2.250000)
glVertex3f(-0.003387,-0.010424,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,2.250000)
glVertex3f(-0.006442,-0.008867,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,2.250000)
glVertex3f(-0.008867,-0.006442,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,2.250000)
glVertex3f(-0.010424,-0.003387,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,2.250000)
glVertex3f(-0.010960,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,2.250000)
glVertex3f(-0.010424,0.003387,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,2.250000)
glVertex3f(-0.008867,0.006442,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,2.250000)
glVertex3f(-0.006442,0.008867,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,2.250000)
glVertex3f(-0.003387,0.010424,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,2.250000)
glVertex3f(0.000000,0.010960,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,3.000000)
glVertex3f(0.000000,0.010960,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,3.000000)
glVertex3f(0.003387,0.010424,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,3.000000)
glVertex3f(0.006442,0.008867,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,3.000000)
glVertex3f(0.008867,0.006442,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,3.000000)
glVertex3f(0.010424,0.003387,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,3.000000)
glVertex3f(0.010960,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,3.000000)
glVertex3f(0.010424,-0.003387,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,3.000000)
glVertex3f(0.008867,-0.006442,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,3.000000)
glVertex3f(0.006442,-0.008867,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,3.000000)
glVertex3f(0.003387,-0.010424,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,3.000000)
glVertex3f(0.000000,-0.010960,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,3.000000)
glVertex3f(-0.003387,-0.010424,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,3.000000)
glVertex3f(-0.006442,-0.008867,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,3.000000)
glVertex3f(-0.008867,-0.006442,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,3.000000)
glVertex3f(-0.010424,-0.003387,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,3.000000)
glVertex3f(-0.010960,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,3.000000)
glVertex3f(-0.010424,0.003387,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,3.000000)
glVertex3f(-0.008867,0.006442,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,3.000000)
glVertex3f(-0.006442,0.008867,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,3.000000)
glVertex3f(-0.003387,0.010424,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,3.000000)
glVertex3f(0.000000,0.010960,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,3.750000)
glVertex3f(0.000000,0.010960,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,3.750000)
glVertex3f(0.003387,0.010424,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,3.750000)
glVertex3f(0.006442,0.008867,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,3.750000)
glVertex3f(0.008867,0.006442,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,3.750000)
glVertex3f(0.010424,0.003387,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,3.750000)
glVertex3f(0.010960,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,3.750000)
glVertex3f(0.010424,-0.003387,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,3.750000)
glVertex3f(0.008867,-0.006442,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,3.750000)
glVertex3f(0.006442,-0.008867,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,3.750000)
glVertex3f(0.003387,-0.010424,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,3.750000)
glVertex3f(0.000000,-0.010960,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,3.750000)
glVertex3f(-0.003387,-0.010424,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,3.750000)
glVertex3f(-0.006442,-0.008867,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,3.750000)
glVertex3f(-0.008867,-0.006442,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,3.750000)
glVertex3f(-0.010424,-0.003387,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,3.750000)
glVertex3f(-0.010960,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,3.750000)
glVertex3f(-0.010424,0.003387,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,3.750000)
glVertex3f(-0.008867,0.006442,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,3.750000)
glVertex3f(-0.006442,0.008867,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,3.750000)
glVertex3f(-0.003387,0.010424,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,3.750000)
glVertex3f(0.000000,0.010960,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,4.500000)
glVertex3f(0.000000,0.010960,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,4.500000)
glVertex3f(0.003387,0.010424,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,4.500000)
glVertex3f(0.006442,0.008867,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,4.500000)
glVertex3f(0.008867,0.006442,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,4.500000)
glVertex3f(0.010424,0.003387,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,4.500000)
glVertex3f(0.010960,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,4.500000)
glVertex3f(0.010424,-0.003387,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,4.500000)
glVertex3f(0.008867,-0.006442,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,4.500000)
glVertex3f(0.006442,-0.008867,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,4.500000)
glVertex3f(0.003387,-0.010424,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,4.500000)
glVertex3f(0.000000,-0.010960,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,4.500000)
glVertex3f(-0.003387,-0.010424,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,4.500000)
glVertex3f(-0.006442,-0.008867,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,4.500000)
glVertex3f(-0.008867,-0.006442,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,4.500000)
glVertex3f(-0.010424,-0.003387,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,4.500000)
glVertex3f(-0.010960,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,4.500000)
glVertex3f(-0.010424,0.003387,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,4.500000)
glVertex3f(-0.008867,0.006442,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,4.500000)
glVertex3f(-0.006442,0.008867,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,4.500000)
glVertex3f(-0.003387,0.010424,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,4.500000)
glVertex3f(0.000000,0.010960,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,5.250000)
glVertex3f(0.000000,0.010960,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,5.250000)
glVertex3f(0.003387,0.010424,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,5.250000)
glVertex3f(0.006442,0.008867,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,5.250000)
glVertex3f(0.008867,0.006442,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,5.250000)
glVertex3f(0.010424,0.003387,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,5.250000)
glVertex3f(0.010960,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,5.250000)
glVertex3f(0.010424,-0.003387,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,5.250000)
glVertex3f(0.008867,-0.006442,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,5.250000)
glVertex3f(0.006442,-0.008867,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,5.250000)
glVertex3f(0.003387,-0.010424,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,5.250000)
glVertex3f(0.000000,-0.010960,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,5.250000)
glVertex3f(-0.003387,-0.010424,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,5.250000)
glVertex3f(-0.006442,-0.008867,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,5.250000)
glVertex3f(-0.008867,-0.006442,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,5.250000)
glVertex3f(-0.010424,-0.003387,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,5.250000)
glVertex3f(-0.010960,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,5.250000)
glVertex3f(-0.010424,0.003387,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,5.250000)
glVertex3f(-0.008867,0.006442,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,5.250000)
glVertex3f(-0.006442,0.008867,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,5.250000)
glVertex3f(-0.003387,0.010424,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,5.250000)
glVertex3f(0.000000,0.010960,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,6.000000)
glVertex3f(0.000000,0.010960,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,6.000000)
glVertex3f(0.003387,0.010424,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,6.000000)
glVertex3f(0.006442,0.008867,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,6.000000)
glVertex3f(0.008867,0.006442,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,6.000000)
glVertex3f(0.010424,0.003387,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,6.000000)
glVertex3f(0.010960,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,6.000000)
glVertex3f(0.010424,-0.003387,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,6.000000)
glVertex3f(0.008867,-0.006442,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,6.000000)
glVertex3f(0.006442,-0.008867,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,6.000000)
glVertex3f(0.003387,-0.010424,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,6.000000)
glVertex3f(0.000000,-0.010960,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,6.000000)
glVertex3f(-0.003387,-0.010424,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,6.000000)
glVertex3f(-0.006442,-0.008867,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,6.000000)
glVertex3f(-0.008867,-0.006442,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,6.000000)
glVertex3f(-0.010424,-0.003387,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,6.000000)
glVertex3f(-0.010960,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,6.000000)
glVertex3f(-0.010424,0.003387,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,6.000000)
glVertex3f(-0.008867,0.006442,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,6.000000)
glVertex3f(-0.006442,0.008867,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,6.000000)
glVertex3f(-0.003387,0.010424,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,6.000000)
glVertex3f(0.000000,0.010960,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,6.750000)
glVertex3f(0.000000,0.010960,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,6.750000)
glVertex3f(0.003387,0.010424,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,6.750000)
glVertex3f(0.006442,0.008867,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,6.750000)
glVertex3f(0.008867,0.006442,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,6.750000)
glVertex3f(0.010424,0.003387,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,6.750000)
glVertex3f(0.010960,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,6.750000)
glVertex3f(0.010424,-0.003387,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,6.750000)
glVertex3f(0.008867,-0.006442,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,6.750000)
glVertex3f(0.006442,-0.008867,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,6.750000)
glVertex3f(0.003387,-0.010424,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,6.750000)
glVertex3f(0.000000,-0.010960,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,6.750000)
glVertex3f(-0.003387,-0.010424,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,6.750000)
glVertex3f(-0.006442,-0.008867,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,6.750000)
glVertex3f(-0.008867,-0.006442,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,6.750000)
glVertex3f(-0.010424,-0.003387,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,6.750000)
glVertex3f(-0.010960,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,6.750000)
glVertex3f(-0.010424,0.003387,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,6.750000)
glVertex3f(-0.008867,0.006442,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,6.750000)
glVertex3f(-0.006442,0.008867,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,6.750000)
glVertex3f(-0.003387,0.010424,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,6.750000)
glVertex3f(0.000000,0.010960,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,7.500000)
glVertex3f(0.000000,0.010960,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,7.500000)
glVertex3f(0.003387,0.010424,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,7.500000)
glVertex3f(0.006442,0.008867,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,7.500000)
glVertex3f(0.008867,0.006442,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,7.500000)
glVertex3f(0.010424,0.003387,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,7.500000)
glVertex3f(0.010960,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,7.500000)
glVertex3f(0.010424,-0.003387,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,7.500000)
glVertex3f(0.008867,-0.006442,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,7.500000)
glVertex3f(0.006442,-0.008867,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,7.500000)
glVertex3f(0.003387,-0.010424,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,7.500000)
glVertex3f(0.000000,-0.010960,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,7.500000)
glVertex3f(-0.003387,-0.010424,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,7.500000)
glVertex3f(-0.006442,-0.008867,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,7.500000)
glVertex3f(-0.008867,-0.006442,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,7.500000)
glVertex3f(-0.010424,-0.003387,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,7.500000)
glVertex3f(-0.010960,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,7.500000)
glVertex3f(-0.010424,0.003387,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,7.500000)
glVertex3f(-0.008867,0.006442,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,7.500000)
glVertex3f(-0.006442,0.008867,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,7.500000)
glVertex3f(-0.003387,0.010424,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,7.500000)
glVertex3f(0.000000,0.010960,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,8.250000)
glVertex3f(0.000000,0.010960,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,8.250000)
glVertex3f(0.003387,0.010424,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,8.250000)
glVertex3f(0.006442,0.008867,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,8.250000)
glVertex3f(0.008867,0.006442,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,8.250000)
glVertex3f(0.010424,0.003387,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,8.250000)
glVertex3f(0.010960,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,8.250000)
glVertex3f(0.010424,-0.003387,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,8.250000)
glVertex3f(0.008867,-0.006442,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,8.250000)
glVertex3f(0.006442,-0.008867,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,8.250000)
glVertex3f(0.003387,-0.010424,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,8.250000)
glVertex3f(0.000000,-0.010960,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,8.250000)
glVertex3f(-0.003387,-0.010424,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,8.250000)
glVertex3f(-0.006442,-0.008867,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,8.250000)
glVertex3f(-0.008867,-0.006442,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,8.250000)
glVertex3f(-0.010424,-0.003387,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,8.250000)
glVertex3f(-0.010960,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,8.250000)
glVertex3f(-0.010424,0.003387,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,8.250000)
glVertex3f(-0.008867,0.006442,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,8.250000)
glVertex3f(-0.006442,0.008867,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,8.250000)
glVertex3f(-0.003387,0.010424,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,8.250000)
glVertex3f(0.000000,0.010960,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,9.000000)
glVertex3f(0.000000,0.010960,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,9.000000)
glVertex3f(0.003387,0.010424,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,9.000000)
glVertex3f(0.006442,0.008867,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,9.000000)
glVertex3f(0.008867,0.006442,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,9.000000)
glVertex3f(0.010424,0.003387,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,9.000000)
glVertex3f(0.010960,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,9.000000)
glVertex3f(0.010424,-0.003387,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,9.000000)
glVertex3f(0.008867,-0.006442,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,9.000000)
glVertex3f(0.006442,-0.008867,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,9.000000)
glVertex3f(0.003387,-0.010424,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,9.000000)
glVertex3f(0.000000,-0.010960,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,9.000000)
glVertex3f(-0.003387,-0.010424,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,9.000000)
glVertex3f(-0.006442,-0.008867,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,9.000000)
glVertex3f(-0.008867,-0.006442,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,9.000000)
glVertex3f(-0.010424,-0.003387,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,9.000000)
glVertex3f(-0.010960,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,9.000000)
glVertex3f(-0.010424,0.003387,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,9.000000)
glVertex3f(-0.008867,0.006442,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,9.000000)
glVertex3f(-0.006442,0.008867,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,9.000000)
glVertex3f(-0.003387,0.010424,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,9.000000)
glVertex3f(0.000000,0.010960,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,9.750000)
glVertex3f(0.000000,0.010960,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,9.750000)
glVertex3f(0.003387,0.010424,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,9.750000)
glVertex3f(0.006442,0.008867,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,9.750000)
glVertex3f(0.008867,0.006442,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,9.750000)
glVertex3f(0.010424,0.003387,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,9.750000)
glVertex3f(0.010960,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,9.750000)
glVertex3f(0.010424,-0.003387,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,9.750000)
glVertex3f(0.008867,-0.006442,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,9.750000)
glVertex3f(0.006442,-0.008867,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,9.750000)
glVertex3f(0.003387,-0.010424,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,9.750000)
glVertex3f(0.000000,-0.010960,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,9.750000)
glVertex3f(-0.003387,-0.010424,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,9.750000)
glVertex3f(-0.006442,-0.008867,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,9.750000)
glVertex3f(-0.008867,-0.006442,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,9.750000)
glVertex3f(-0.010424,-0.003387,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,9.750000)
glVertex3f(-0.010960,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,9.750000)
glVertex3f(-0.010424,0.003387,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,9.750000)
glVertex3f(-0.008867,0.006442,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,9.750000)
glVertex3f(-0.006442,0.008867,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,9.750000)
glVertex3f(-0.003387,0.010424,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,9.750000)
glVertex3f(0.000000,0.010960,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,10.500000)
glVertex3f(0.000000,0.010960,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,10.500000)
glVertex3f(0.003387,0.010424,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,10.500000)
glVertex3f(0.006442,0.008867,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,10.500000)
glVertex3f(0.008867,0.006442,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,10.500000)
glVertex3f(0.010424,0.003387,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,10.500000)
glVertex3f(0.010960,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,10.500000)
glVertex3f(0.010424,-0.003387,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,10.500000)
glVertex3f(0.008867,-0.006442,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,10.500000)
glVertex3f(0.006442,-0.008867,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,10.500000)
glVertex3f(0.003387,-0.010424,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,10.500000)
glVertex3f(0.000000,-0.010960,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,10.500000)
glVertex3f(-0.003387,-0.010424,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,10.500000)
glVertex3f(-0.006442,-0.008867,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,10.500000)
glVertex3f(-0.008867,-0.006442,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,10.500000)
glVertex3f(-0.010424,-0.003387,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,10.500000)
glVertex3f(-0.010960,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,10.500000)
glVertex3f(-0.010424,0.003387,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,10.500000)
glVertex3f(-0.008867,0.006442,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,10.500000)
glVertex3f(-0.006442,0.008867,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,10.500000)
glVertex3f(-0.003387,0.010424,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,10.500000)
glVertex3f(0.000000,0.010960,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,11.250000)
glVertex3f(0.000000,0.010960,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,11.250000)
glVertex3f(0.003387,0.010424,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,11.250000)
glVertex3f(0.006442,0.008867,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,11.250000)
glVertex3f(0.008867,0.006442,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,11.250000)
glVertex3f(0.010424,0.003387,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,11.250000)
glVertex3f(0.010960,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,11.250000)
glVertex3f(0.010424,-0.003387,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,11.250000)
glVertex3f(0.008867,-0.006442,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,11.250000)
glVertex3f(0.006442,-0.008867,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,11.250000)
glVertex3f(0.003387,-0.010424,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,11.250000)
glVertex3f(0.000000,-0.010960,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,11.250000)
glVertex3f(-0.003387,-0.010424,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,11.250000)
glVertex3f(-0.006442,-0.008867,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,11.250000)
glVertex3f(-0.008867,-0.006442,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,11.250000)
glVertex3f(-0.010424,-0.003387,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,11.250000)
glVertex3f(-0.010960,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,11.250000)
glVertex3f(-0.010424,0.003387,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,11.250000)
glVertex3f(-0.008867,0.006442,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,11.250000)
glVertex3f(-0.006442,0.008867,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,11.250000)
glVertex3f(-0.003387,0.010424,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,11.250000)
glVertex3f(0.000000,0.010960,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,12.000000)
glVertex3f(0.000000,0.010960,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,12.000000)
glVertex3f(0.003387,0.010424,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,12.000000)
glVertex3f(0.006442,0.008867,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,12.000000)
glVertex3f(0.008867,0.006442,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,12.000000)
glVertex3f(0.010424,0.003387,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,12.000000)
glVertex3f(0.010960,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,12.000000)
glVertex3f(0.010424,-0.003387,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,12.000000)
glVertex3f(0.008867,-0.006442,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,12.000000)
glVertex3f(0.006442,-0.008867,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,12.000000)
glVertex3f(0.003387,-0.010424,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,12.000000)
glVertex3f(0.000000,-0.010960,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,12.000000)
glVertex3f(-0.003387,-0.010424,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,12.000000)
glVertex3f(-0.006442,-0.008867,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,12.000000)
glVertex3f(-0.008867,-0.006442,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,12.000000)
glVertex3f(-0.010424,-0.003387,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,12.000000)
glVertex3f(-0.010960,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,12.000000)
glVertex3f(-0.010424,0.003387,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,12.000000)
glVertex3f(-0.008867,0.006442,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,12.000000)
glVertex3f(-0.006442,0.008867,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,12.000000)
glVertex3f(-0.003387,0.010424,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,12.000000)
glVertex3f(0.000000,0.010960,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,12.750000)
glVertex3f(0.000000,0.010960,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,12.750000)
glVertex3f(0.003387,0.010424,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,12.750000)
glVertex3f(0.006442,0.008867,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,12.750000)
glVertex3f(0.008867,0.006442,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,12.750000)
glVertex3f(0.010424,0.003387,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,12.750000)
glVertex3f(0.010960,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,12.750000)
glVertex3f(0.010424,-0.003387,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,12.750000)
glVertex3f(0.008867,-0.006442,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,12.750000)
glVertex3f(0.006442,-0.008867,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,12.750000)
glVertex3f(0.003387,-0.010424,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,12.750000)
glVertex3f(0.000000,-0.010960,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,12.750000)
glVertex3f(-0.003387,-0.010424,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,12.750000)
glVertex3f(-0.006442,-0.008867,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,12.750000)
glVertex3f(-0.008867,-0.006442,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,12.750000)
glVertex3f(-0.010424,-0.003387,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,12.750000)
glVertex3f(-0.010960,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,12.750000)
glVertex3f(-0.010424,0.003387,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,12.750000)
glVertex3f(-0.008867,0.006442,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,12.750000)
glVertex3f(-0.006442,0.008867,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,12.750000)
glVertex3f(-0.003387,0.010424,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,12.750000)
glVertex3f(0.000000,0.010960,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,13.500000)
glVertex3f(0.000000,0.010960,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,13.500000)
glVertex3f(0.003387,0.010424,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,13.500000)
glVertex3f(0.006442,0.008867,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,13.500000)
glVertex3f(0.008867,0.006442,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,13.500000)
glVertex3f(0.010424,0.003387,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,13.500000)
glVertex3f(0.010960,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,13.500000)
glVertex3f(0.010424,-0.003387,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,13.500000)
glVertex3f(0.008867,-0.006442,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,13.500000)
glVertex3f(0.006442,-0.008867,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,13.500000)
glVertex3f(0.003387,-0.010424,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,13.500000)
glVertex3f(0.000000,-0.010960,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,13.500000)
glVertex3f(-0.003387,-0.010424,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,13.500000)
glVertex3f(-0.006442,-0.008867,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,13.500000)
glVertex3f(-0.008867,-0.006442,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,13.500000)
glVertex3f(-0.010424,-0.003387,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,13.500000)
glVertex3f(-0.010960,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,13.500000)
glVertex3f(-0.010424,0.003387,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,13.500000)
glVertex3f(-0.008867,0.006442,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,13.500000)
glVertex3f(-0.006442,0.008867,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,13.500000)
glVertex3f(-0.003387,0.010424,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,13.500000)
glVertex3f(0.000000,0.010960,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,14.250000)
glVertex3f(0.000000,0.010960,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003387,0.010424,14.250000)
glVertex3f(0.003387,0.010424,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006442,0.008867,14.250000)
glVertex3f(0.006442,0.008867,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008867,0.006442,14.250000)
glVertex3f(0.008867,0.006442,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010424,0.003387,14.250000)
glVertex3f(0.010424,0.003387,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010960,0.000000,14.250000)
glVertex3f(0.010960,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010424,-0.003387,14.250000)
glVertex3f(0.010424,-0.003387,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008867,-0.006442,14.250000)
glVertex3f(0.008867,-0.006442,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006442,-0.008867,14.250000)
glVertex3f(0.006442,-0.008867,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003387,-0.010424,14.250000)
glVertex3f(0.003387,-0.010424,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010960,14.250000)
glVertex3f(0.000000,-0.010960,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003387,-0.010424,14.250000)
glVertex3f(-0.003387,-0.010424,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006442,-0.008867,14.250000)
glVertex3f(-0.006442,-0.008867,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008867,-0.006442,14.250000)
glVertex3f(-0.008867,-0.006442,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010424,-0.003387,14.250000)
glVertex3f(-0.010424,-0.003387,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010960,-0.000000,14.250000)
glVertex3f(-0.010960,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010424,0.003387,14.250000)
glVertex3f(-0.010424,0.003387,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008867,0.006442,14.250000)
glVertex3f(-0.008867,0.006442,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006442,0.008867,14.250000)
glVertex3f(-0.006442,0.008867,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003387,0.010424,14.250000)
glVertex3f(-0.003387,0.010424,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010960,14.250000)
glVertex3f(0.000000,0.010960,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.294020,0.489832,145.474533)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,0.000000)
glVertex3f(0.000000,0.012262,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,0.000000)
glVertex3f(0.003789,0.011662,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,0.000000)
glVertex3f(0.007207,0.009920,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,0.000000)
glVertex3f(0.009920,0.007207,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,0.000000)
glVertex3f(0.011662,0.003789,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,0.000000)
glVertex3f(0.012262,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,0.000000)
glVertex3f(0.011662,-0.003789,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,0.000000)
glVertex3f(0.009920,-0.007207,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,0.000000)
glVertex3f(0.007207,-0.009920,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,0.000000)
glVertex3f(0.003789,-0.011662,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,0.000000)
glVertex3f(0.000000,-0.012262,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,0.000000)
glVertex3f(-0.003789,-0.011662,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,0.000000)
glVertex3f(-0.007207,-0.009920,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,0.000000)
glVertex3f(-0.009920,-0.007207,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,0.000000)
glVertex3f(-0.011662,-0.003789,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,0.000000)
glVertex3f(-0.011662,0.003789,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,0.000000)
glVertex3f(-0.009920,0.007207,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,0.000000)
glVertex3f(-0.007207,0.009920,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,0.000000)
glVertex3f(-0.003789,0.011662,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,0.000000)
glVertex3f(0.000000,0.012262,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,0.750000)
glVertex3f(0.000000,0.012262,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,0.750000)
glVertex3f(0.003789,0.011662,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,0.750000)
glVertex3f(0.007207,0.009920,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,0.750000)
glVertex3f(0.009920,0.007207,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,0.750000)
glVertex3f(0.011662,0.003789,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,0.750000)
glVertex3f(0.012262,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,0.750000)
glVertex3f(0.011662,-0.003789,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,0.750000)
glVertex3f(0.009920,-0.007207,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,0.750000)
glVertex3f(0.007207,-0.009920,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,0.750000)
glVertex3f(0.003789,-0.011662,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,0.750000)
glVertex3f(0.000000,-0.012262,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,0.750000)
glVertex3f(-0.003789,-0.011662,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,0.750000)
glVertex3f(-0.007207,-0.009920,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,0.750000)
glVertex3f(-0.009920,-0.007207,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,0.750000)
glVertex3f(-0.011662,-0.003789,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,0.750000)
glVertex3f(-0.012262,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,0.750000)
glVertex3f(-0.011662,0.003789,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,0.750000)
glVertex3f(-0.009920,0.007207,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,0.750000)
glVertex3f(-0.007207,0.009920,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,0.750000)
glVertex3f(-0.003789,0.011662,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,0.750000)
glVertex3f(0.000000,0.012262,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,1.500000)
glVertex3f(0.000000,0.012262,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,1.500000)
glVertex3f(0.003789,0.011662,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,1.500000)
glVertex3f(0.007207,0.009920,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,1.500000)
glVertex3f(0.009920,0.007207,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,1.500000)
glVertex3f(0.011662,0.003789,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,1.500000)
glVertex3f(0.012262,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,1.500000)
glVertex3f(0.011662,-0.003789,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,1.500000)
glVertex3f(0.009920,-0.007207,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,1.500000)
glVertex3f(0.007207,-0.009920,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,1.500000)
glVertex3f(0.003789,-0.011662,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,1.500000)
glVertex3f(0.000000,-0.012262,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,1.500000)
glVertex3f(-0.003789,-0.011662,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,1.500000)
glVertex3f(-0.007207,-0.009920,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,1.500000)
glVertex3f(-0.009920,-0.007207,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,1.500000)
glVertex3f(-0.011662,-0.003789,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,1.500000)
glVertex3f(-0.012262,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,1.500000)
glVertex3f(-0.011662,0.003789,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,1.500000)
glVertex3f(-0.009920,0.007207,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,1.500000)
glVertex3f(-0.007207,0.009920,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,1.500000)
glVertex3f(-0.003789,0.011662,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,1.500000)
glVertex3f(0.000000,0.012262,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,2.250000)
glVertex3f(0.000000,0.012262,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,2.250000)
glVertex3f(0.003789,0.011662,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,2.250000)
glVertex3f(0.007207,0.009920,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,2.250000)
glVertex3f(0.009920,0.007207,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,2.250000)
glVertex3f(0.011662,0.003789,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,2.250000)
glVertex3f(0.012262,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,2.250000)
glVertex3f(0.011662,-0.003789,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,2.250000)
glVertex3f(0.009920,-0.007207,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,2.250000)
glVertex3f(0.007207,-0.009920,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,2.250000)
glVertex3f(0.003789,-0.011662,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,2.250000)
glVertex3f(0.000000,-0.012262,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,2.250000)
glVertex3f(-0.003789,-0.011662,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,2.250000)
glVertex3f(-0.007207,-0.009920,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,2.250000)
glVertex3f(-0.009920,-0.007207,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,2.250000)
glVertex3f(-0.011662,-0.003789,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,2.250000)
glVertex3f(-0.012262,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,2.250000)
glVertex3f(-0.011662,0.003789,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,2.250000)
glVertex3f(-0.009920,0.007207,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,2.250000)
glVertex3f(-0.007207,0.009920,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,2.250000)
glVertex3f(-0.003789,0.011662,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,2.250000)
glVertex3f(0.000000,0.012262,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,3.000000)
glVertex3f(0.000000,0.012262,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,3.000000)
glVertex3f(0.003789,0.011662,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,3.000000)
glVertex3f(0.007207,0.009920,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,3.000000)
glVertex3f(0.009920,0.007207,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,3.000000)
glVertex3f(0.011662,0.003789,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,3.000000)
glVertex3f(0.012262,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,3.000000)
glVertex3f(0.011662,-0.003789,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,3.000000)
glVertex3f(0.009920,-0.007207,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,3.000000)
glVertex3f(0.007207,-0.009920,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,3.000000)
glVertex3f(0.003789,-0.011662,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,3.000000)
glVertex3f(0.000000,-0.012262,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,3.000000)
glVertex3f(-0.003789,-0.011662,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,3.000000)
glVertex3f(-0.007207,-0.009920,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,3.000000)
glVertex3f(-0.009920,-0.007207,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,3.000000)
glVertex3f(-0.011662,-0.003789,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,3.000000)
glVertex3f(-0.012262,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,3.000000)
glVertex3f(-0.011662,0.003789,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,3.000000)
glVertex3f(-0.009920,0.007207,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,3.000000)
glVertex3f(-0.007207,0.009920,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,3.000000)
glVertex3f(-0.003789,0.011662,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,3.000000)
glVertex3f(0.000000,0.012262,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,3.750000)
glVertex3f(0.000000,0.012262,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,3.750000)
glVertex3f(0.003789,0.011662,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,3.750000)
glVertex3f(0.007207,0.009920,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,3.750000)
glVertex3f(0.009920,0.007207,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,3.750000)
glVertex3f(0.011662,0.003789,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,3.750000)
glVertex3f(0.012262,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,3.750000)
glVertex3f(0.011662,-0.003789,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,3.750000)
glVertex3f(0.009920,-0.007207,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,3.750000)
glVertex3f(0.007207,-0.009920,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,3.750000)
glVertex3f(0.003789,-0.011662,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,3.750000)
glVertex3f(0.000000,-0.012262,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,3.750000)
glVertex3f(-0.003789,-0.011662,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,3.750000)
glVertex3f(-0.007207,-0.009920,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,3.750000)
glVertex3f(-0.009920,-0.007207,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,3.750000)
glVertex3f(-0.011662,-0.003789,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,3.750000)
glVertex3f(-0.012262,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,3.750000)
glVertex3f(-0.011662,0.003789,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,3.750000)
glVertex3f(-0.009920,0.007207,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,3.750000)
glVertex3f(-0.007207,0.009920,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,3.750000)
glVertex3f(-0.003789,0.011662,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,3.750000)
glVertex3f(0.000000,0.012262,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,4.500000)
glVertex3f(0.000000,0.012262,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,4.500000)
glVertex3f(0.003789,0.011662,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,4.500000)
glVertex3f(0.007207,0.009920,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,4.500000)
glVertex3f(0.009920,0.007207,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,4.500000)
glVertex3f(0.011662,0.003789,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,4.500000)
glVertex3f(0.012262,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,4.500000)
glVertex3f(0.011662,-0.003789,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,4.500000)
glVertex3f(0.009920,-0.007207,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,4.500000)
glVertex3f(0.007207,-0.009920,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,4.500000)
glVertex3f(0.003789,-0.011662,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,4.500000)
glVertex3f(0.000000,-0.012262,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,4.500000)
glVertex3f(-0.003789,-0.011662,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,4.500000)
glVertex3f(-0.007207,-0.009920,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,4.500000)
glVertex3f(-0.009920,-0.007207,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,4.500000)
glVertex3f(-0.011662,-0.003789,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,4.500000)
glVertex3f(-0.012262,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,4.500000)
glVertex3f(-0.011662,0.003789,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,4.500000)
glVertex3f(-0.009920,0.007207,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,4.500000)
glVertex3f(-0.007207,0.009920,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,4.500000)
glVertex3f(-0.003789,0.011662,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,4.500000)
glVertex3f(0.000000,0.012262,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,5.250000)
glVertex3f(0.000000,0.012262,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,5.250000)
glVertex3f(0.003789,0.011662,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,5.250000)
glVertex3f(0.007207,0.009920,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,5.250000)
glVertex3f(0.009920,0.007207,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,5.250000)
glVertex3f(0.011662,0.003789,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,5.250000)
glVertex3f(0.012262,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,5.250000)
glVertex3f(0.011662,-0.003789,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,5.250000)
glVertex3f(0.009920,-0.007207,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,5.250000)
glVertex3f(0.007207,-0.009920,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,5.250000)
glVertex3f(0.003789,-0.011662,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,5.250000)
glVertex3f(0.000000,-0.012262,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,5.250000)
glVertex3f(-0.003789,-0.011662,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,5.250000)
glVertex3f(-0.007207,-0.009920,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,5.250000)
glVertex3f(-0.009920,-0.007207,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,5.250000)
glVertex3f(-0.011662,-0.003789,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,5.250000)
glVertex3f(-0.012262,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,5.250000)
glVertex3f(-0.011662,0.003789,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,5.250000)
glVertex3f(-0.009920,0.007207,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,5.250000)
glVertex3f(-0.007207,0.009920,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,5.250000)
glVertex3f(-0.003789,0.011662,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,5.250000)
glVertex3f(0.000000,0.012262,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,6.000000)
glVertex3f(0.000000,0.012262,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,6.000000)
glVertex3f(0.003789,0.011662,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,6.000000)
glVertex3f(0.007207,0.009920,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,6.000000)
glVertex3f(0.009920,0.007207,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,6.000000)
glVertex3f(0.011662,0.003789,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,6.000000)
glVertex3f(0.012262,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,6.000000)
glVertex3f(0.011662,-0.003789,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,6.000000)
glVertex3f(0.009920,-0.007207,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,6.000000)
glVertex3f(0.007207,-0.009920,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,6.000000)
glVertex3f(0.003789,-0.011662,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,6.000000)
glVertex3f(0.000000,-0.012262,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,6.000000)
glVertex3f(-0.003789,-0.011662,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,6.000000)
glVertex3f(-0.007207,-0.009920,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,6.000000)
glVertex3f(-0.009920,-0.007207,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,6.000000)
glVertex3f(-0.011662,-0.003789,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,6.000000)
glVertex3f(-0.012262,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,6.000000)
glVertex3f(-0.011662,0.003789,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,6.000000)
glVertex3f(-0.009920,0.007207,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,6.000000)
glVertex3f(-0.007207,0.009920,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,6.000000)
glVertex3f(-0.003789,0.011662,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,6.000000)
glVertex3f(0.000000,0.012262,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,6.750000)
glVertex3f(0.000000,0.012262,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,6.750000)
glVertex3f(0.003789,0.011662,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,6.750000)
glVertex3f(0.007207,0.009920,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,6.750000)
glVertex3f(0.009920,0.007207,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,6.750000)
glVertex3f(0.011662,0.003789,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,6.750000)
glVertex3f(0.012262,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,6.750000)
glVertex3f(0.011662,-0.003789,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,6.750000)
glVertex3f(0.009920,-0.007207,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,6.750000)
glVertex3f(0.007207,-0.009920,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,6.750000)
glVertex3f(0.003789,-0.011662,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,6.750000)
glVertex3f(0.000000,-0.012262,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,6.750000)
glVertex3f(-0.003789,-0.011662,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,6.750000)
glVertex3f(-0.007207,-0.009920,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,6.750000)
glVertex3f(-0.009920,-0.007207,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,6.750000)
glVertex3f(-0.011662,-0.003789,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,6.750000)
glVertex3f(-0.012262,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,6.750000)
glVertex3f(-0.011662,0.003789,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,6.750000)
glVertex3f(-0.009920,0.007207,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,6.750000)
glVertex3f(-0.007207,0.009920,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,6.750000)
glVertex3f(-0.003789,0.011662,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,6.750000)
glVertex3f(0.000000,0.012262,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,7.500000)
glVertex3f(0.000000,0.012262,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,7.500000)
glVertex3f(0.003789,0.011662,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,7.500000)
glVertex3f(0.007207,0.009920,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,7.500000)
glVertex3f(0.009920,0.007207,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,7.500000)
glVertex3f(0.011662,0.003789,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,7.500000)
glVertex3f(0.012262,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,7.500000)
glVertex3f(0.011662,-0.003789,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,7.500000)
glVertex3f(0.009920,-0.007207,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,7.500000)
glVertex3f(0.007207,-0.009920,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,7.500000)
glVertex3f(0.003789,-0.011662,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,7.500000)
glVertex3f(0.000000,-0.012262,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,7.500000)
glVertex3f(-0.003789,-0.011662,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,7.500000)
glVertex3f(-0.007207,-0.009920,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,7.500000)
glVertex3f(-0.009920,-0.007207,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,7.500000)
glVertex3f(-0.011662,-0.003789,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,7.500000)
glVertex3f(-0.012262,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,7.500000)
glVertex3f(-0.011662,0.003789,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,7.500000)
glVertex3f(-0.009920,0.007207,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,7.500000)
glVertex3f(-0.007207,0.009920,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,7.500000)
glVertex3f(-0.003789,0.011662,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,7.500000)
glVertex3f(0.000000,0.012262,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,8.250000)
glVertex3f(0.000000,0.012262,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,8.250000)
glVertex3f(0.003789,0.011662,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,8.250000)
glVertex3f(0.007207,0.009920,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,8.250000)
glVertex3f(0.009920,0.007207,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,8.250000)
glVertex3f(0.011662,0.003789,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,8.250000)
glVertex3f(0.012262,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,8.250000)
glVertex3f(0.011662,-0.003789,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,8.250000)
glVertex3f(0.009920,-0.007207,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,8.250000)
glVertex3f(0.007207,-0.009920,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,8.250000)
glVertex3f(0.003789,-0.011662,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,8.250000)
glVertex3f(0.000000,-0.012262,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,8.250000)
glVertex3f(-0.003789,-0.011662,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,8.250000)
glVertex3f(-0.007207,-0.009920,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,8.250000)
glVertex3f(-0.009920,-0.007207,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,8.250000)
glVertex3f(-0.011662,-0.003789,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,8.250000)
glVertex3f(-0.012262,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,8.250000)
glVertex3f(-0.011662,0.003789,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,8.250000)
glVertex3f(-0.009920,0.007207,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,8.250000)
glVertex3f(-0.007207,0.009920,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,8.250000)
glVertex3f(-0.003789,0.011662,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,8.250000)
glVertex3f(0.000000,0.012262,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,9.000000)
glVertex3f(0.000000,0.012262,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,9.000000)
glVertex3f(0.003789,0.011662,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,9.000000)
glVertex3f(0.007207,0.009920,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,9.000000)
glVertex3f(0.009920,0.007207,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,9.000000)
glVertex3f(0.011662,0.003789,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,9.000000)
glVertex3f(0.012262,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,9.000000)
glVertex3f(0.011662,-0.003789,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,9.000000)
glVertex3f(0.009920,-0.007207,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,9.000000)
glVertex3f(0.007207,-0.009920,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,9.000000)
glVertex3f(0.003789,-0.011662,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,9.000000)
glVertex3f(0.000000,-0.012262,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,9.000000)
glVertex3f(-0.003789,-0.011662,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,9.000000)
glVertex3f(-0.007207,-0.009920,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,9.000000)
glVertex3f(-0.009920,-0.007207,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,9.000000)
glVertex3f(-0.011662,-0.003789,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,9.000000)
glVertex3f(-0.012262,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,9.000000)
glVertex3f(-0.011662,0.003789,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,9.000000)
glVertex3f(-0.009920,0.007207,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,9.000000)
glVertex3f(-0.007207,0.009920,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,9.000000)
glVertex3f(-0.003789,0.011662,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,9.000000)
glVertex3f(0.000000,0.012262,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,9.750000)
glVertex3f(0.000000,0.012262,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,9.750000)
glVertex3f(0.003789,0.011662,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,9.750000)
glVertex3f(0.007207,0.009920,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,9.750000)
glVertex3f(0.009920,0.007207,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,9.750000)
glVertex3f(0.011662,0.003789,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,9.750000)
glVertex3f(0.012262,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,9.750000)
glVertex3f(0.011662,-0.003789,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,9.750000)
glVertex3f(0.009920,-0.007207,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,9.750000)
glVertex3f(0.007207,-0.009920,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,9.750000)
glVertex3f(0.003789,-0.011662,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,9.750000)
glVertex3f(0.000000,-0.012262,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,9.750000)
glVertex3f(-0.003789,-0.011662,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,9.750000)
glVertex3f(-0.007207,-0.009920,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,9.750000)
glVertex3f(-0.009920,-0.007207,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,9.750000)
glVertex3f(-0.011662,-0.003789,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,9.750000)
glVertex3f(-0.012262,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,9.750000)
glVertex3f(-0.011662,0.003789,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,9.750000)
glVertex3f(-0.009920,0.007207,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,9.750000)
glVertex3f(-0.007207,0.009920,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,9.750000)
glVertex3f(-0.003789,0.011662,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,9.750000)
glVertex3f(0.000000,0.012262,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,10.500000)
glVertex3f(0.000000,0.012262,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,10.500000)
glVertex3f(0.003789,0.011662,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,10.500000)
glVertex3f(0.007207,0.009920,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,10.500000)
glVertex3f(0.009920,0.007207,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,10.500000)
glVertex3f(0.011662,0.003789,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,10.500000)
glVertex3f(0.012262,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,10.500000)
glVertex3f(0.011662,-0.003789,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,10.500000)
glVertex3f(0.009920,-0.007207,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,10.500000)
glVertex3f(0.007207,-0.009920,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,10.500000)
glVertex3f(0.003789,-0.011662,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,10.500000)
glVertex3f(0.000000,-0.012262,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,10.500000)
glVertex3f(-0.003789,-0.011662,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,10.500000)
glVertex3f(-0.007207,-0.009920,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,10.500000)
glVertex3f(-0.009920,-0.007207,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,10.500000)
glVertex3f(-0.011662,-0.003789,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,10.500000)
glVertex3f(-0.012262,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,10.500000)
glVertex3f(-0.011662,0.003789,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,10.500000)
glVertex3f(-0.009920,0.007207,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,10.500000)
glVertex3f(-0.007207,0.009920,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,10.500000)
glVertex3f(-0.003789,0.011662,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,10.500000)
glVertex3f(0.000000,0.012262,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,11.250000)
glVertex3f(0.000000,0.012262,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,11.250000)
glVertex3f(0.003789,0.011662,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,11.250000)
glVertex3f(0.007207,0.009920,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,11.250000)
glVertex3f(0.009920,0.007207,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,11.250000)
glVertex3f(0.011662,0.003789,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,11.250000)
glVertex3f(0.012262,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,11.250000)
glVertex3f(0.011662,-0.003789,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,11.250000)
glVertex3f(0.009920,-0.007207,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,11.250000)
glVertex3f(0.007207,-0.009920,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,11.250000)
glVertex3f(0.003789,-0.011662,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,11.250000)
glVertex3f(0.000000,-0.012262,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,11.250000)
glVertex3f(-0.003789,-0.011662,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,11.250000)
glVertex3f(-0.007207,-0.009920,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,11.250000)
glVertex3f(-0.009920,-0.007207,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,11.250000)
glVertex3f(-0.011662,-0.003789,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,11.250000)
glVertex3f(-0.012262,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,11.250000)
glVertex3f(-0.011662,0.003789,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,11.250000)
glVertex3f(-0.009920,0.007207,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,11.250000)
glVertex3f(-0.007207,0.009920,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,11.250000)
glVertex3f(-0.003789,0.011662,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,11.250000)
glVertex3f(0.000000,0.012262,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,12.000000)
glVertex3f(0.000000,0.012262,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,12.000000)
glVertex3f(0.003789,0.011662,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,12.000000)
glVertex3f(0.007207,0.009920,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,12.000000)
glVertex3f(0.009920,0.007207,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,12.000000)
glVertex3f(0.011662,0.003789,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,12.000000)
glVertex3f(0.012262,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,12.000000)
glVertex3f(0.011662,-0.003789,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,12.000000)
glVertex3f(0.009920,-0.007207,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,12.000000)
glVertex3f(0.007207,-0.009920,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,12.000000)
glVertex3f(0.003789,-0.011662,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,12.000000)
glVertex3f(0.000000,-0.012262,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,12.000000)
glVertex3f(-0.003789,-0.011662,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,12.000000)
glVertex3f(-0.007207,-0.009920,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,12.000000)
glVertex3f(-0.009920,-0.007207,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,12.000000)
glVertex3f(-0.011662,-0.003789,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,12.000000)
glVertex3f(-0.012262,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,12.000000)
glVertex3f(-0.011662,0.003789,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,12.000000)
glVertex3f(-0.009920,0.007207,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,12.000000)
glVertex3f(-0.007207,0.009920,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,12.000000)
glVertex3f(-0.003789,0.011662,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,12.000000)
glVertex3f(0.000000,0.012262,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,12.750000)
glVertex3f(0.000000,0.012262,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,12.750000)
glVertex3f(0.003789,0.011662,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,12.750000)
glVertex3f(0.007207,0.009920,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,12.750000)
glVertex3f(0.009920,0.007207,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,12.750000)
glVertex3f(0.011662,0.003789,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,12.750000)
glVertex3f(0.012262,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,12.750000)
glVertex3f(0.011662,-0.003789,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,12.750000)
glVertex3f(0.009920,-0.007207,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,12.750000)
glVertex3f(0.007207,-0.009920,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,12.750000)
glVertex3f(0.003789,-0.011662,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,12.750000)
glVertex3f(0.000000,-0.012262,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,12.750000)
glVertex3f(-0.003789,-0.011662,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,12.750000)
glVertex3f(-0.007207,-0.009920,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,12.750000)
glVertex3f(-0.009920,-0.007207,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,12.750000)
glVertex3f(-0.011662,-0.003789,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,12.750000)
glVertex3f(-0.012262,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,12.750000)
glVertex3f(-0.011662,0.003789,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,12.750000)
glVertex3f(-0.009920,0.007207,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,12.750000)
glVertex3f(-0.007207,0.009920,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,12.750000)
glVertex3f(-0.003789,0.011662,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,12.750000)
glVertex3f(0.000000,0.012262,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,13.500000)
glVertex3f(0.000000,0.012262,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,13.500000)
glVertex3f(0.003789,0.011662,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,13.500000)
glVertex3f(0.007207,0.009920,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,13.500000)
glVertex3f(0.009920,0.007207,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,13.500000)
glVertex3f(0.011662,0.003789,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,13.500000)
glVertex3f(0.012262,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,13.500000)
glVertex3f(0.011662,-0.003789,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,13.500000)
glVertex3f(0.009920,-0.007207,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,13.500000)
glVertex3f(0.007207,-0.009920,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,13.500000)
glVertex3f(0.003789,-0.011662,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,13.500000)
glVertex3f(0.000000,-0.012262,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,13.500000)
glVertex3f(-0.003789,-0.011662,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,13.500000)
glVertex3f(-0.007207,-0.009920,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,13.500000)
glVertex3f(-0.009920,-0.007207,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,13.500000)
glVertex3f(-0.011662,-0.003789,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,13.500000)
glVertex3f(-0.012262,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,13.500000)
glVertex3f(-0.011662,0.003789,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,13.500000)
glVertex3f(-0.009920,0.007207,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,13.500000)
glVertex3f(-0.007207,0.009920,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,13.500000)
glVertex3f(-0.003789,0.011662,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,13.500000)
glVertex3f(0.000000,0.012262,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,14.250000)
glVertex3f(0.000000,0.012262,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003789,0.011662,14.250000)
glVertex3f(0.003789,0.011662,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007207,0.009920,14.250000)
glVertex3f(0.007207,0.009920,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009920,0.007207,14.250000)
glVertex3f(0.009920,0.007207,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011662,0.003789,14.250000)
glVertex3f(0.011662,0.003789,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012262,0.000000,14.250000)
glVertex3f(0.012262,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011662,-0.003789,14.250000)
glVertex3f(0.011662,-0.003789,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009920,-0.007207,14.250000)
glVertex3f(0.009920,-0.007207,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007207,-0.009920,14.250000)
glVertex3f(0.007207,-0.009920,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003789,-0.011662,14.250000)
glVertex3f(0.003789,-0.011662,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012262,14.250000)
glVertex3f(0.000000,-0.012262,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003789,-0.011662,14.250000)
glVertex3f(-0.003789,-0.011662,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007207,-0.009920,14.250000)
glVertex3f(-0.007207,-0.009920,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009920,-0.007207,14.250000)
glVertex3f(-0.009920,-0.007207,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011662,-0.003789,14.250000)
glVertex3f(-0.011662,-0.003789,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012262,-0.000000,14.250000)
glVertex3f(-0.012262,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011662,0.003789,14.250000)
glVertex3f(-0.011662,0.003789,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009920,0.007207,14.250000)
glVertex3f(-0.009920,0.007207,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007207,0.009920,14.250000)
glVertex3f(-0.007207,0.009920,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003789,0.011662,14.250000)
glVertex3f(-0.003789,0.011662,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012262,14.250000)
glVertex3f(0.000000,0.012262,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.286697,0.490055,146.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,0.000000)
glVertex3f(0.000000,0.013534,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,0.000000)
glVertex3f(0.004182,0.012871,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,0.000000)
glVertex3f(0.007955,0.010949,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,0.000000)
glVertex3f(0.010949,0.007955,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,0.000000)
glVertex3f(0.012871,0.004182,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,0.000000)
glVertex3f(0.013534,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,0.000000)
glVertex3f(0.012871,-0.004182,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,0.000000)
glVertex3f(0.010949,-0.007955,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,0.000000)
glVertex3f(0.007955,-0.010949,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,0.000000)
glVertex3f(0.004182,-0.012871,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,0.000000)
glVertex3f(0.000000,-0.013534,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,0.000000)
glVertex3f(-0.004182,-0.012871,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,0.000000)
glVertex3f(-0.007955,-0.010949,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,0.000000)
glVertex3f(-0.010949,-0.007955,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,0.000000)
glVertex3f(-0.012871,-0.004182,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,0.000000)
glVertex3f(-0.012871,0.004182,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,0.000000)
glVertex3f(-0.010949,0.007955,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,0.000000)
glVertex3f(-0.007955,0.010949,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,0.000000)
glVertex3f(-0.004182,0.012871,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,0.000000)
glVertex3f(0.000000,0.013534,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,0.750000)
glVertex3f(0.000000,0.013534,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,0.750000)
glVertex3f(0.004182,0.012871,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,0.750000)
glVertex3f(0.007955,0.010949,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,0.750000)
glVertex3f(0.010949,0.007955,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,0.750000)
glVertex3f(0.012871,0.004182,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,0.750000)
glVertex3f(0.013534,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,0.750000)
glVertex3f(0.012871,-0.004182,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,0.750000)
glVertex3f(0.010949,-0.007955,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,0.750000)
glVertex3f(0.007955,-0.010949,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,0.750000)
glVertex3f(0.004182,-0.012871,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,0.750000)
glVertex3f(0.000000,-0.013534,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,0.750000)
glVertex3f(-0.004182,-0.012871,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,0.750000)
glVertex3f(-0.007955,-0.010949,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,0.750000)
glVertex3f(-0.010949,-0.007955,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,0.750000)
glVertex3f(-0.012871,-0.004182,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,0.750000)
glVertex3f(-0.013534,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,0.750000)
glVertex3f(-0.012871,0.004182,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,0.750000)
glVertex3f(-0.010949,0.007955,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,0.750000)
glVertex3f(-0.007955,0.010949,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,0.750000)
glVertex3f(-0.004182,0.012871,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,0.750000)
glVertex3f(0.000000,0.013534,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,1.500000)
glVertex3f(0.000000,0.013534,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,1.500000)
glVertex3f(0.004182,0.012871,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,1.500000)
glVertex3f(0.007955,0.010949,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,1.500000)
glVertex3f(0.010949,0.007955,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,1.500000)
glVertex3f(0.012871,0.004182,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,1.500000)
glVertex3f(0.013534,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,1.500000)
glVertex3f(0.012871,-0.004182,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,1.500000)
glVertex3f(0.010949,-0.007955,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,1.500000)
glVertex3f(0.007955,-0.010949,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,1.500000)
glVertex3f(0.004182,-0.012871,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,1.500000)
glVertex3f(0.000000,-0.013534,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,1.500000)
glVertex3f(-0.004182,-0.012871,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,1.500000)
glVertex3f(-0.007955,-0.010949,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,1.500000)
glVertex3f(-0.010949,-0.007955,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,1.500000)
glVertex3f(-0.012871,-0.004182,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,1.500000)
glVertex3f(-0.013534,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,1.500000)
glVertex3f(-0.012871,0.004182,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,1.500000)
glVertex3f(-0.010949,0.007955,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,1.500000)
glVertex3f(-0.007955,0.010949,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,1.500000)
glVertex3f(-0.004182,0.012871,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,1.500000)
glVertex3f(0.000000,0.013534,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,2.250000)
glVertex3f(0.000000,0.013534,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,2.250000)
glVertex3f(0.004182,0.012871,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,2.250000)
glVertex3f(0.007955,0.010949,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,2.250000)
glVertex3f(0.010949,0.007955,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,2.250000)
glVertex3f(0.012871,0.004182,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,2.250000)
glVertex3f(0.013534,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,2.250000)
glVertex3f(0.012871,-0.004182,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,2.250000)
glVertex3f(0.010949,-0.007955,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,2.250000)
glVertex3f(0.007955,-0.010949,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,2.250000)
glVertex3f(0.004182,-0.012871,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,2.250000)
glVertex3f(0.000000,-0.013534,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,2.250000)
glVertex3f(-0.004182,-0.012871,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,2.250000)
glVertex3f(-0.007955,-0.010949,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,2.250000)
glVertex3f(-0.010949,-0.007955,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,2.250000)
glVertex3f(-0.012871,-0.004182,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,2.250000)
glVertex3f(-0.013534,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,2.250000)
glVertex3f(-0.012871,0.004182,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,2.250000)
glVertex3f(-0.010949,0.007955,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,2.250000)
glVertex3f(-0.007955,0.010949,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,2.250000)
glVertex3f(-0.004182,0.012871,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,2.250000)
glVertex3f(0.000000,0.013534,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,3.000000)
glVertex3f(0.000000,0.013534,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,3.000000)
glVertex3f(0.004182,0.012871,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,3.000000)
glVertex3f(0.007955,0.010949,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,3.000000)
glVertex3f(0.010949,0.007955,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,3.000000)
glVertex3f(0.012871,0.004182,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,3.000000)
glVertex3f(0.013534,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,3.000000)
glVertex3f(0.012871,-0.004182,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,3.000000)
glVertex3f(0.010949,-0.007955,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,3.000000)
glVertex3f(0.007955,-0.010949,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,3.000000)
glVertex3f(0.004182,-0.012871,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,3.000000)
glVertex3f(0.000000,-0.013534,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,3.000000)
glVertex3f(-0.004182,-0.012871,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,3.000000)
glVertex3f(-0.007955,-0.010949,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,3.000000)
glVertex3f(-0.010949,-0.007955,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,3.000000)
glVertex3f(-0.012871,-0.004182,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,3.000000)
glVertex3f(-0.013534,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,3.000000)
glVertex3f(-0.012871,0.004182,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,3.000000)
glVertex3f(-0.010949,0.007955,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,3.000000)
glVertex3f(-0.007955,0.010949,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,3.000000)
glVertex3f(-0.004182,0.012871,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,3.000000)
glVertex3f(0.000000,0.013534,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,3.750000)
glVertex3f(0.000000,0.013534,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,3.750000)
glVertex3f(0.004182,0.012871,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,3.750000)
glVertex3f(0.007955,0.010949,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,3.750000)
glVertex3f(0.010949,0.007955,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,3.750000)
glVertex3f(0.012871,0.004182,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,3.750000)
glVertex3f(0.013534,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,3.750000)
glVertex3f(0.012871,-0.004182,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,3.750000)
glVertex3f(0.010949,-0.007955,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,3.750000)
glVertex3f(0.007955,-0.010949,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,3.750000)
glVertex3f(0.004182,-0.012871,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,3.750000)
glVertex3f(0.000000,-0.013534,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,3.750000)
glVertex3f(-0.004182,-0.012871,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,3.750000)
glVertex3f(-0.007955,-0.010949,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,3.750000)
glVertex3f(-0.010949,-0.007955,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,3.750000)
glVertex3f(-0.012871,-0.004182,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,3.750000)
glVertex3f(-0.013534,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,3.750000)
glVertex3f(-0.012871,0.004182,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,3.750000)
glVertex3f(-0.010949,0.007955,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,3.750000)
glVertex3f(-0.007955,0.010949,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,3.750000)
glVertex3f(-0.004182,0.012871,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,3.750000)
glVertex3f(0.000000,0.013534,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,4.500000)
glVertex3f(0.000000,0.013534,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,4.500000)
glVertex3f(0.004182,0.012871,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,4.500000)
glVertex3f(0.007955,0.010949,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,4.500000)
glVertex3f(0.010949,0.007955,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,4.500000)
glVertex3f(0.012871,0.004182,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,4.500000)
glVertex3f(0.013534,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,4.500000)
glVertex3f(0.012871,-0.004182,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,4.500000)
glVertex3f(0.010949,-0.007955,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,4.500000)
glVertex3f(0.007955,-0.010949,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,4.500000)
glVertex3f(0.004182,-0.012871,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,4.500000)
glVertex3f(0.000000,-0.013534,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,4.500000)
glVertex3f(-0.004182,-0.012871,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,4.500000)
glVertex3f(-0.007955,-0.010949,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,4.500000)
glVertex3f(-0.010949,-0.007955,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,4.500000)
glVertex3f(-0.012871,-0.004182,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,4.500000)
glVertex3f(-0.013534,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,4.500000)
glVertex3f(-0.012871,0.004182,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,4.500000)
glVertex3f(-0.010949,0.007955,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,4.500000)
glVertex3f(-0.007955,0.010949,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,4.500000)
glVertex3f(-0.004182,0.012871,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,4.500000)
glVertex3f(0.000000,0.013534,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,5.250000)
glVertex3f(0.000000,0.013534,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,5.250000)
glVertex3f(0.004182,0.012871,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,5.250000)
glVertex3f(0.007955,0.010949,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,5.250000)
glVertex3f(0.010949,0.007955,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,5.250000)
glVertex3f(0.012871,0.004182,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,5.250000)
glVertex3f(0.013534,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,5.250000)
glVertex3f(0.012871,-0.004182,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,5.250000)
glVertex3f(0.010949,-0.007955,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,5.250000)
glVertex3f(0.007955,-0.010949,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,5.250000)
glVertex3f(0.004182,-0.012871,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,5.250000)
glVertex3f(0.000000,-0.013534,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,5.250000)
glVertex3f(-0.004182,-0.012871,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,5.250000)
glVertex3f(-0.007955,-0.010949,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,5.250000)
glVertex3f(-0.010949,-0.007955,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,5.250000)
glVertex3f(-0.012871,-0.004182,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,5.250000)
glVertex3f(-0.013534,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,5.250000)
glVertex3f(-0.012871,0.004182,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,5.250000)
glVertex3f(-0.010949,0.007955,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,5.250000)
glVertex3f(-0.007955,0.010949,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,5.250000)
glVertex3f(-0.004182,0.012871,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,5.250000)
glVertex3f(0.000000,0.013534,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,6.000000)
glVertex3f(0.000000,0.013534,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,6.000000)
glVertex3f(0.004182,0.012871,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,6.000000)
glVertex3f(0.007955,0.010949,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,6.000000)
glVertex3f(0.010949,0.007955,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,6.000000)
glVertex3f(0.012871,0.004182,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,6.000000)
glVertex3f(0.013534,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,6.000000)
glVertex3f(0.012871,-0.004182,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,6.000000)
glVertex3f(0.010949,-0.007955,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,6.000000)
glVertex3f(0.007955,-0.010949,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,6.000000)
glVertex3f(0.004182,-0.012871,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,6.000000)
glVertex3f(0.000000,-0.013534,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,6.000000)
glVertex3f(-0.004182,-0.012871,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,6.000000)
glVertex3f(-0.007955,-0.010949,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,6.000000)
glVertex3f(-0.010949,-0.007955,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,6.000000)
glVertex3f(-0.012871,-0.004182,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,6.000000)
glVertex3f(-0.013534,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,6.000000)
glVertex3f(-0.012871,0.004182,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,6.000000)
glVertex3f(-0.010949,0.007955,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,6.000000)
glVertex3f(-0.007955,0.010949,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,6.000000)
glVertex3f(-0.004182,0.012871,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,6.000000)
glVertex3f(0.000000,0.013534,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,6.750000)
glVertex3f(0.000000,0.013534,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,6.750000)
glVertex3f(0.004182,0.012871,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,6.750000)
glVertex3f(0.007955,0.010949,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,6.750000)
glVertex3f(0.010949,0.007955,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,6.750000)
glVertex3f(0.012871,0.004182,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,6.750000)
glVertex3f(0.013534,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,6.750000)
glVertex3f(0.012871,-0.004182,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,6.750000)
glVertex3f(0.010949,-0.007955,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,6.750000)
glVertex3f(0.007955,-0.010949,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,6.750000)
glVertex3f(0.004182,-0.012871,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,6.750000)
glVertex3f(0.000000,-0.013534,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,6.750000)
glVertex3f(-0.004182,-0.012871,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,6.750000)
glVertex3f(-0.007955,-0.010949,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,6.750000)
glVertex3f(-0.010949,-0.007955,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,6.750000)
glVertex3f(-0.012871,-0.004182,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,6.750000)
glVertex3f(-0.013534,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,6.750000)
glVertex3f(-0.012871,0.004182,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,6.750000)
glVertex3f(-0.010949,0.007955,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,6.750000)
glVertex3f(-0.007955,0.010949,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,6.750000)
glVertex3f(-0.004182,0.012871,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,6.750000)
glVertex3f(0.000000,0.013534,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,7.500000)
glVertex3f(0.000000,0.013534,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,7.500000)
glVertex3f(0.004182,0.012871,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,7.500000)
glVertex3f(0.007955,0.010949,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,7.500000)
glVertex3f(0.010949,0.007955,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,7.500000)
glVertex3f(0.012871,0.004182,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,7.500000)
glVertex3f(0.013534,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,7.500000)
glVertex3f(0.012871,-0.004182,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,7.500000)
glVertex3f(0.010949,-0.007955,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,7.500000)
glVertex3f(0.007955,-0.010949,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,7.500000)
glVertex3f(0.004182,-0.012871,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,7.500000)
glVertex3f(0.000000,-0.013534,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,7.500000)
glVertex3f(-0.004182,-0.012871,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,7.500000)
glVertex3f(-0.007955,-0.010949,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,7.500000)
glVertex3f(-0.010949,-0.007955,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,7.500000)
glVertex3f(-0.012871,-0.004182,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,7.500000)
glVertex3f(-0.013534,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,7.500000)
glVertex3f(-0.012871,0.004182,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,7.500000)
glVertex3f(-0.010949,0.007955,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,7.500000)
glVertex3f(-0.007955,0.010949,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,7.500000)
glVertex3f(-0.004182,0.012871,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,7.500000)
glVertex3f(0.000000,0.013534,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,8.250000)
glVertex3f(0.000000,0.013534,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,8.250000)
glVertex3f(0.004182,0.012871,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,8.250000)
glVertex3f(0.007955,0.010949,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,8.250000)
glVertex3f(0.010949,0.007955,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,8.250000)
glVertex3f(0.012871,0.004182,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,8.250000)
glVertex3f(0.013534,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,8.250000)
glVertex3f(0.012871,-0.004182,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,8.250000)
glVertex3f(0.010949,-0.007955,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,8.250000)
glVertex3f(0.007955,-0.010949,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,8.250000)
glVertex3f(0.004182,-0.012871,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,8.250000)
glVertex3f(0.000000,-0.013534,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,8.250000)
glVertex3f(-0.004182,-0.012871,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,8.250000)
glVertex3f(-0.007955,-0.010949,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,8.250000)
glVertex3f(-0.010949,-0.007955,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,8.250000)
glVertex3f(-0.012871,-0.004182,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,8.250000)
glVertex3f(-0.013534,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,8.250000)
glVertex3f(-0.012871,0.004182,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,8.250000)
glVertex3f(-0.010949,0.007955,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,8.250000)
glVertex3f(-0.007955,0.010949,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,8.250000)
glVertex3f(-0.004182,0.012871,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,8.250000)
glVertex3f(0.000000,0.013534,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,9.000000)
glVertex3f(0.000000,0.013534,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,9.000000)
glVertex3f(0.004182,0.012871,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,9.000000)
glVertex3f(0.007955,0.010949,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,9.000000)
glVertex3f(0.010949,0.007955,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,9.000000)
glVertex3f(0.012871,0.004182,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,9.000000)
glVertex3f(0.013534,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,9.000000)
glVertex3f(0.012871,-0.004182,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,9.000000)
glVertex3f(0.010949,-0.007955,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,9.000000)
glVertex3f(0.007955,-0.010949,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,9.000000)
glVertex3f(0.004182,-0.012871,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,9.000000)
glVertex3f(0.000000,-0.013534,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,9.000000)
glVertex3f(-0.004182,-0.012871,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,9.000000)
glVertex3f(-0.007955,-0.010949,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,9.000000)
glVertex3f(-0.010949,-0.007955,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,9.000000)
glVertex3f(-0.012871,-0.004182,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,9.000000)
glVertex3f(-0.013534,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,9.000000)
glVertex3f(-0.012871,0.004182,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,9.000000)
glVertex3f(-0.010949,0.007955,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,9.000000)
glVertex3f(-0.007955,0.010949,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,9.000000)
glVertex3f(-0.004182,0.012871,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,9.000000)
glVertex3f(0.000000,0.013534,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,9.750000)
glVertex3f(0.000000,0.013534,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,9.750000)
glVertex3f(0.004182,0.012871,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,9.750000)
glVertex3f(0.007955,0.010949,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,9.750000)
glVertex3f(0.010949,0.007955,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,9.750000)
glVertex3f(0.012871,0.004182,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,9.750000)
glVertex3f(0.013534,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,9.750000)
glVertex3f(0.012871,-0.004182,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,9.750000)
glVertex3f(0.010949,-0.007955,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,9.750000)
glVertex3f(0.007955,-0.010949,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,9.750000)
glVertex3f(0.004182,-0.012871,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,9.750000)
glVertex3f(0.000000,-0.013534,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,9.750000)
glVertex3f(-0.004182,-0.012871,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,9.750000)
glVertex3f(-0.007955,-0.010949,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,9.750000)
glVertex3f(-0.010949,-0.007955,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,9.750000)
glVertex3f(-0.012871,-0.004182,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,9.750000)
glVertex3f(-0.013534,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,9.750000)
glVertex3f(-0.012871,0.004182,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,9.750000)
glVertex3f(-0.010949,0.007955,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,9.750000)
glVertex3f(-0.007955,0.010949,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,9.750000)
glVertex3f(-0.004182,0.012871,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,9.750000)
glVertex3f(0.000000,0.013534,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,10.500000)
glVertex3f(0.000000,0.013534,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,10.500000)
glVertex3f(0.004182,0.012871,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,10.500000)
glVertex3f(0.007955,0.010949,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,10.500000)
glVertex3f(0.010949,0.007955,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,10.500000)
glVertex3f(0.012871,0.004182,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,10.500000)
glVertex3f(0.013534,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,10.500000)
glVertex3f(0.012871,-0.004182,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,10.500000)
glVertex3f(0.010949,-0.007955,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,10.500000)
glVertex3f(0.007955,-0.010949,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,10.500000)
glVertex3f(0.004182,-0.012871,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,10.500000)
glVertex3f(0.000000,-0.013534,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,10.500000)
glVertex3f(-0.004182,-0.012871,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,10.500000)
glVertex3f(-0.007955,-0.010949,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,10.500000)
glVertex3f(-0.010949,-0.007955,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,10.500000)
glVertex3f(-0.012871,-0.004182,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,10.500000)
glVertex3f(-0.013534,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,10.500000)
glVertex3f(-0.012871,0.004182,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,10.500000)
glVertex3f(-0.010949,0.007955,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,10.500000)
glVertex3f(-0.007955,0.010949,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,10.500000)
glVertex3f(-0.004182,0.012871,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,10.500000)
glVertex3f(0.000000,0.013534,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,11.250000)
glVertex3f(0.000000,0.013534,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,11.250000)
glVertex3f(0.004182,0.012871,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,11.250000)
glVertex3f(0.007955,0.010949,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,11.250000)
glVertex3f(0.010949,0.007955,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,11.250000)
glVertex3f(0.012871,0.004182,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,11.250000)
glVertex3f(0.013534,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,11.250000)
glVertex3f(0.012871,-0.004182,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,11.250000)
glVertex3f(0.010949,-0.007955,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,11.250000)
glVertex3f(0.007955,-0.010949,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,11.250000)
glVertex3f(0.004182,-0.012871,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,11.250000)
glVertex3f(0.000000,-0.013534,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,11.250000)
glVertex3f(-0.004182,-0.012871,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,11.250000)
glVertex3f(-0.007955,-0.010949,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,11.250000)
glVertex3f(-0.010949,-0.007955,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,11.250000)
glVertex3f(-0.012871,-0.004182,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,11.250000)
glVertex3f(-0.013534,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,11.250000)
glVertex3f(-0.012871,0.004182,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,11.250000)
glVertex3f(-0.010949,0.007955,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,11.250000)
glVertex3f(-0.007955,0.010949,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,11.250000)
glVertex3f(-0.004182,0.012871,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,11.250000)
glVertex3f(0.000000,0.013534,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,12.000000)
glVertex3f(0.000000,0.013534,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,12.000000)
glVertex3f(0.004182,0.012871,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,12.000000)
glVertex3f(0.007955,0.010949,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,12.000000)
glVertex3f(0.010949,0.007955,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,12.000000)
glVertex3f(0.012871,0.004182,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,12.000000)
glVertex3f(0.013534,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,12.000000)
glVertex3f(0.012871,-0.004182,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,12.000000)
glVertex3f(0.010949,-0.007955,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,12.000000)
glVertex3f(0.007955,-0.010949,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,12.000000)
glVertex3f(0.004182,-0.012871,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,12.000000)
glVertex3f(0.000000,-0.013534,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,12.000000)
glVertex3f(-0.004182,-0.012871,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,12.000000)
glVertex3f(-0.007955,-0.010949,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,12.000000)
glVertex3f(-0.010949,-0.007955,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,12.000000)
glVertex3f(-0.012871,-0.004182,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,12.000000)
glVertex3f(-0.013534,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,12.000000)
glVertex3f(-0.012871,0.004182,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,12.000000)
glVertex3f(-0.010949,0.007955,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,12.000000)
glVertex3f(-0.007955,0.010949,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,12.000000)
glVertex3f(-0.004182,0.012871,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,12.000000)
glVertex3f(0.000000,0.013534,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,12.750000)
glVertex3f(0.000000,0.013534,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,12.750000)
glVertex3f(0.004182,0.012871,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,12.750000)
glVertex3f(0.007955,0.010949,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,12.750000)
glVertex3f(0.010949,0.007955,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,12.750000)
glVertex3f(0.012871,0.004182,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,12.750000)
glVertex3f(0.013534,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,12.750000)
glVertex3f(0.012871,-0.004182,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,12.750000)
glVertex3f(0.010949,-0.007955,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,12.750000)
glVertex3f(0.007955,-0.010949,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,12.750000)
glVertex3f(0.004182,-0.012871,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,12.750000)
glVertex3f(0.000000,-0.013534,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,12.750000)
glVertex3f(-0.004182,-0.012871,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,12.750000)
glVertex3f(-0.007955,-0.010949,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,12.750000)
glVertex3f(-0.010949,-0.007955,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,12.750000)
glVertex3f(-0.012871,-0.004182,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,12.750000)
glVertex3f(-0.013534,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,12.750000)
glVertex3f(-0.012871,0.004182,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,12.750000)
glVertex3f(-0.010949,0.007955,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,12.750000)
glVertex3f(-0.007955,0.010949,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,12.750000)
glVertex3f(-0.004182,0.012871,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,12.750000)
glVertex3f(0.000000,0.013534,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,13.500000)
glVertex3f(0.000000,0.013534,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,13.500000)
glVertex3f(0.004182,0.012871,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,13.500000)
glVertex3f(0.007955,0.010949,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,13.500000)
glVertex3f(0.010949,0.007955,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,13.500000)
glVertex3f(0.012871,0.004182,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,13.500000)
glVertex3f(0.013534,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,13.500000)
glVertex3f(0.012871,-0.004182,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,13.500000)
glVertex3f(0.010949,-0.007955,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,13.500000)
glVertex3f(0.007955,-0.010949,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,13.500000)
glVertex3f(0.004182,-0.012871,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,13.500000)
glVertex3f(0.000000,-0.013534,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,13.500000)
glVertex3f(-0.004182,-0.012871,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,13.500000)
glVertex3f(-0.007955,-0.010949,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,13.500000)
glVertex3f(-0.010949,-0.007955,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,13.500000)
glVertex3f(-0.012871,-0.004182,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,13.500000)
glVertex3f(-0.013534,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,13.500000)
glVertex3f(-0.012871,0.004182,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,13.500000)
glVertex3f(-0.010949,0.007955,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,13.500000)
glVertex3f(-0.007955,0.010949,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,13.500000)
glVertex3f(-0.004182,0.012871,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,13.500000)
glVertex3f(0.000000,0.013534,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,14.250000)
glVertex3f(0.000000,0.013534,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004182,0.012871,14.250000)
glVertex3f(0.004182,0.012871,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007955,0.010949,14.250000)
glVertex3f(0.007955,0.010949,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010949,0.007955,14.250000)
glVertex3f(0.010949,0.007955,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012871,0.004182,14.250000)
glVertex3f(0.012871,0.004182,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013534,0.000000,14.250000)
glVertex3f(0.013534,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012871,-0.004182,14.250000)
glVertex3f(0.012871,-0.004182,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010949,-0.007955,14.250000)
glVertex3f(0.010949,-0.007955,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007955,-0.010949,14.250000)
glVertex3f(0.007955,-0.010949,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004182,-0.012871,14.250000)
glVertex3f(0.004182,-0.012871,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013534,14.250000)
glVertex3f(0.000000,-0.013534,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004182,-0.012871,14.250000)
glVertex3f(-0.004182,-0.012871,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007955,-0.010949,14.250000)
glVertex3f(-0.007955,-0.010949,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010949,-0.007955,14.250000)
glVertex3f(-0.010949,-0.007955,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012871,-0.004182,14.250000)
glVertex3f(-0.012871,-0.004182,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013534,-0.000000,14.250000)
glVertex3f(-0.013534,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012871,0.004182,14.250000)
glVertex3f(-0.012871,0.004182,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010949,0.007955,14.250000)
glVertex3f(-0.010949,0.007955,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007955,0.010949,14.250000)
glVertex3f(-0.007955,0.010949,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004182,0.012871,14.250000)
glVertex3f(-0.004182,0.012871,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013534,14.250000)
glVertex3f(0.000000,0.013534,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.279935,0.489181,147.263916)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,0.000000)
glVertex3f(0.000000,0.014778,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,0.000000)
glVertex3f(0.004567,0.014055,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,0.000000)
glVertex3f(0.008686,0.011956,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,0.000000)
glVertex3f(0.011956,0.008686,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,0.000000)
glVertex3f(0.014055,0.004567,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,0.000000)
glVertex3f(0.014778,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,0.000000)
glVertex3f(0.014055,-0.004567,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,0.000000)
glVertex3f(0.011956,-0.008686,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,0.000000)
glVertex3f(0.008686,-0.011956,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,0.000000)
glVertex3f(0.004567,-0.014055,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,0.000000)
glVertex3f(0.000000,-0.014778,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,0.000000)
glVertex3f(-0.004567,-0.014055,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,0.000000)
glVertex3f(-0.008686,-0.011956,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,0.000000)
glVertex3f(-0.011956,-0.008686,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,0.000000)
glVertex3f(-0.014055,-0.004567,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,0.000000)
glVertex3f(-0.014055,0.004567,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,0.000000)
glVertex3f(-0.011956,0.008686,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,0.000000)
glVertex3f(-0.008686,0.011956,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,0.000000)
glVertex3f(-0.004567,0.014055,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,0.000000)
glVertex3f(0.000000,0.014778,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,0.750000)
glVertex3f(0.000000,0.014778,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,0.750000)
glVertex3f(0.004567,0.014055,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,0.750000)
glVertex3f(0.008686,0.011956,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,0.750000)
glVertex3f(0.011956,0.008686,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,0.750000)
glVertex3f(0.014055,0.004567,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,0.750000)
glVertex3f(0.014778,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,0.750000)
glVertex3f(0.014055,-0.004567,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,0.750000)
glVertex3f(0.011956,-0.008686,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,0.750000)
glVertex3f(0.008686,-0.011956,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,0.750000)
glVertex3f(0.004567,-0.014055,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,0.750000)
glVertex3f(0.000000,-0.014778,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,0.750000)
glVertex3f(-0.004567,-0.014055,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,0.750000)
glVertex3f(-0.008686,-0.011956,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,0.750000)
glVertex3f(-0.011956,-0.008686,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,0.750000)
glVertex3f(-0.014055,-0.004567,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,0.750000)
glVertex3f(-0.014778,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,0.750000)
glVertex3f(-0.014055,0.004567,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,0.750000)
glVertex3f(-0.011956,0.008686,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,0.750000)
glVertex3f(-0.008686,0.011956,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,0.750000)
glVertex3f(-0.004567,0.014055,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,0.750000)
glVertex3f(0.000000,0.014778,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,1.500000)
glVertex3f(0.000000,0.014778,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,1.500000)
glVertex3f(0.004567,0.014055,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,1.500000)
glVertex3f(0.008686,0.011956,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,1.500000)
glVertex3f(0.011956,0.008686,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,1.500000)
glVertex3f(0.014055,0.004567,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,1.500000)
glVertex3f(0.014778,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,1.500000)
glVertex3f(0.014055,-0.004567,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,1.500000)
glVertex3f(0.011956,-0.008686,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,1.500000)
glVertex3f(0.008686,-0.011956,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,1.500000)
glVertex3f(0.004567,-0.014055,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,1.500000)
glVertex3f(0.000000,-0.014778,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,1.500000)
glVertex3f(-0.004567,-0.014055,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,1.500000)
glVertex3f(-0.008686,-0.011956,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,1.500000)
glVertex3f(-0.011956,-0.008686,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,1.500000)
glVertex3f(-0.014055,-0.004567,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,1.500000)
glVertex3f(-0.014778,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,1.500000)
glVertex3f(-0.014055,0.004567,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,1.500000)
glVertex3f(-0.011956,0.008686,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,1.500000)
glVertex3f(-0.008686,0.011956,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,1.500000)
glVertex3f(-0.004567,0.014055,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,1.500000)
glVertex3f(0.000000,0.014778,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,2.250000)
glVertex3f(0.000000,0.014778,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,2.250000)
glVertex3f(0.004567,0.014055,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,2.250000)
glVertex3f(0.008686,0.011956,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,2.250000)
glVertex3f(0.011956,0.008686,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,2.250000)
glVertex3f(0.014055,0.004567,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,2.250000)
glVertex3f(0.014778,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,2.250000)
glVertex3f(0.014055,-0.004567,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,2.250000)
glVertex3f(0.011956,-0.008686,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,2.250000)
glVertex3f(0.008686,-0.011956,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,2.250000)
glVertex3f(0.004567,-0.014055,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,2.250000)
glVertex3f(0.000000,-0.014778,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,2.250000)
glVertex3f(-0.004567,-0.014055,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,2.250000)
glVertex3f(-0.008686,-0.011956,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,2.250000)
glVertex3f(-0.011956,-0.008686,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,2.250000)
glVertex3f(-0.014055,-0.004567,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,2.250000)
glVertex3f(-0.014778,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,2.250000)
glVertex3f(-0.014055,0.004567,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,2.250000)
glVertex3f(-0.011956,0.008686,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,2.250000)
glVertex3f(-0.008686,0.011956,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,2.250000)
glVertex3f(-0.004567,0.014055,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,2.250000)
glVertex3f(0.000000,0.014778,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,3.000000)
glVertex3f(0.000000,0.014778,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,3.000000)
glVertex3f(0.004567,0.014055,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,3.000000)
glVertex3f(0.008686,0.011956,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,3.000000)
glVertex3f(0.011956,0.008686,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,3.000000)
glVertex3f(0.014055,0.004567,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,3.000000)
glVertex3f(0.014778,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,3.000000)
glVertex3f(0.014055,-0.004567,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,3.000000)
glVertex3f(0.011956,-0.008686,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,3.000000)
glVertex3f(0.008686,-0.011956,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,3.000000)
glVertex3f(0.004567,-0.014055,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,3.000000)
glVertex3f(0.000000,-0.014778,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,3.000000)
glVertex3f(-0.004567,-0.014055,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,3.000000)
glVertex3f(-0.008686,-0.011956,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,3.000000)
glVertex3f(-0.011956,-0.008686,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,3.000000)
glVertex3f(-0.014055,-0.004567,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,3.000000)
glVertex3f(-0.014778,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,3.000000)
glVertex3f(-0.014055,0.004567,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,3.000000)
glVertex3f(-0.011956,0.008686,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,3.000000)
glVertex3f(-0.008686,0.011956,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,3.000000)
glVertex3f(-0.004567,0.014055,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,3.000000)
glVertex3f(0.000000,0.014778,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,3.750000)
glVertex3f(0.000000,0.014778,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,3.750000)
glVertex3f(0.004567,0.014055,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,3.750000)
glVertex3f(0.008686,0.011956,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,3.750000)
glVertex3f(0.011956,0.008686,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,3.750000)
glVertex3f(0.014055,0.004567,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,3.750000)
glVertex3f(0.014778,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,3.750000)
glVertex3f(0.014055,-0.004567,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,3.750000)
glVertex3f(0.011956,-0.008686,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,3.750000)
glVertex3f(0.008686,-0.011956,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,3.750000)
glVertex3f(0.004567,-0.014055,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,3.750000)
glVertex3f(0.000000,-0.014778,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,3.750000)
glVertex3f(-0.004567,-0.014055,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,3.750000)
glVertex3f(-0.008686,-0.011956,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,3.750000)
glVertex3f(-0.011956,-0.008686,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,3.750000)
glVertex3f(-0.014055,-0.004567,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,3.750000)
glVertex3f(-0.014778,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,3.750000)
glVertex3f(-0.014055,0.004567,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,3.750000)
glVertex3f(-0.011956,0.008686,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,3.750000)
glVertex3f(-0.008686,0.011956,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,3.750000)
glVertex3f(-0.004567,0.014055,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,3.750000)
glVertex3f(0.000000,0.014778,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,4.500000)
glVertex3f(0.000000,0.014778,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,4.500000)
glVertex3f(0.004567,0.014055,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,4.500000)
glVertex3f(0.008686,0.011956,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,4.500000)
glVertex3f(0.011956,0.008686,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,4.500000)
glVertex3f(0.014055,0.004567,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,4.500000)
glVertex3f(0.014778,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,4.500000)
glVertex3f(0.014055,-0.004567,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,4.500000)
glVertex3f(0.011956,-0.008686,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,4.500000)
glVertex3f(0.008686,-0.011956,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,4.500000)
glVertex3f(0.004567,-0.014055,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,4.500000)
glVertex3f(0.000000,-0.014778,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,4.500000)
glVertex3f(-0.004567,-0.014055,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,4.500000)
glVertex3f(-0.008686,-0.011956,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,4.500000)
glVertex3f(-0.011956,-0.008686,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,4.500000)
glVertex3f(-0.014055,-0.004567,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,4.500000)
glVertex3f(-0.014778,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,4.500000)
glVertex3f(-0.014055,0.004567,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,4.500000)
glVertex3f(-0.011956,0.008686,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,4.500000)
glVertex3f(-0.008686,0.011956,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,4.500000)
glVertex3f(-0.004567,0.014055,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,4.500000)
glVertex3f(0.000000,0.014778,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,5.250000)
glVertex3f(0.000000,0.014778,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,5.250000)
glVertex3f(0.004567,0.014055,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,5.250000)
glVertex3f(0.008686,0.011956,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,5.250000)
glVertex3f(0.011956,0.008686,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,5.250000)
glVertex3f(0.014055,0.004567,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,5.250000)
glVertex3f(0.014778,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,5.250000)
glVertex3f(0.014055,-0.004567,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,5.250000)
glVertex3f(0.011956,-0.008686,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,5.250000)
glVertex3f(0.008686,-0.011956,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,5.250000)
glVertex3f(0.004567,-0.014055,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,5.250000)
glVertex3f(0.000000,-0.014778,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,5.250000)
glVertex3f(-0.004567,-0.014055,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,5.250000)
glVertex3f(-0.008686,-0.011956,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,5.250000)
glVertex3f(-0.011956,-0.008686,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,5.250000)
glVertex3f(-0.014055,-0.004567,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,5.250000)
glVertex3f(-0.014778,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,5.250000)
glVertex3f(-0.014055,0.004567,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,5.250000)
glVertex3f(-0.011956,0.008686,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,5.250000)
glVertex3f(-0.008686,0.011956,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,5.250000)
glVertex3f(-0.004567,0.014055,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,5.250000)
glVertex3f(0.000000,0.014778,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,6.000000)
glVertex3f(0.000000,0.014778,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,6.000000)
glVertex3f(0.004567,0.014055,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,6.000000)
glVertex3f(0.008686,0.011956,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,6.000000)
glVertex3f(0.011956,0.008686,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,6.000000)
glVertex3f(0.014055,0.004567,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,6.000000)
glVertex3f(0.014778,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,6.000000)
glVertex3f(0.014055,-0.004567,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,6.000000)
glVertex3f(0.011956,-0.008686,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,6.000000)
glVertex3f(0.008686,-0.011956,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,6.000000)
glVertex3f(0.004567,-0.014055,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,6.000000)
glVertex3f(0.000000,-0.014778,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,6.000000)
glVertex3f(-0.004567,-0.014055,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,6.000000)
glVertex3f(-0.008686,-0.011956,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,6.000000)
glVertex3f(-0.011956,-0.008686,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,6.000000)
glVertex3f(-0.014055,-0.004567,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,6.000000)
glVertex3f(-0.014778,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,6.000000)
glVertex3f(-0.014055,0.004567,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,6.000000)
glVertex3f(-0.011956,0.008686,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,6.000000)
glVertex3f(-0.008686,0.011956,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,6.000000)
glVertex3f(-0.004567,0.014055,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,6.000000)
glVertex3f(0.000000,0.014778,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,6.750000)
glVertex3f(0.000000,0.014778,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,6.750000)
glVertex3f(0.004567,0.014055,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,6.750000)
glVertex3f(0.008686,0.011956,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,6.750000)
glVertex3f(0.011956,0.008686,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,6.750000)
glVertex3f(0.014055,0.004567,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,6.750000)
glVertex3f(0.014778,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,6.750000)
glVertex3f(0.014055,-0.004567,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,6.750000)
glVertex3f(0.011956,-0.008686,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,6.750000)
glVertex3f(0.008686,-0.011956,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,6.750000)
glVertex3f(0.004567,-0.014055,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,6.750000)
glVertex3f(0.000000,-0.014778,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,6.750000)
glVertex3f(-0.004567,-0.014055,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,6.750000)
glVertex3f(-0.008686,-0.011956,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,6.750000)
glVertex3f(-0.011956,-0.008686,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,6.750000)
glVertex3f(-0.014055,-0.004567,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,6.750000)
glVertex3f(-0.014778,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,6.750000)
glVertex3f(-0.014055,0.004567,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,6.750000)
glVertex3f(-0.011956,0.008686,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,6.750000)
glVertex3f(-0.008686,0.011956,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,6.750000)
glVertex3f(-0.004567,0.014055,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,6.750000)
glVertex3f(0.000000,0.014778,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,7.500000)
glVertex3f(0.000000,0.014778,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,7.500000)
glVertex3f(0.004567,0.014055,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,7.500000)
glVertex3f(0.008686,0.011956,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,7.500000)
glVertex3f(0.011956,0.008686,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,7.500000)
glVertex3f(0.014055,0.004567,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,7.500000)
glVertex3f(0.014778,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,7.500000)
glVertex3f(0.014055,-0.004567,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,7.500000)
glVertex3f(0.011956,-0.008686,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,7.500000)
glVertex3f(0.008686,-0.011956,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,7.500000)
glVertex3f(0.004567,-0.014055,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,7.500000)
glVertex3f(0.000000,-0.014778,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,7.500000)
glVertex3f(-0.004567,-0.014055,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,7.500000)
glVertex3f(-0.008686,-0.011956,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,7.500000)
glVertex3f(-0.011956,-0.008686,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,7.500000)
glVertex3f(-0.014055,-0.004567,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,7.500000)
glVertex3f(-0.014778,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,7.500000)
glVertex3f(-0.014055,0.004567,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,7.500000)
glVertex3f(-0.011956,0.008686,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,7.500000)
glVertex3f(-0.008686,0.011956,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,7.500000)
glVertex3f(-0.004567,0.014055,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,7.500000)
glVertex3f(0.000000,0.014778,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,8.250000)
glVertex3f(0.000000,0.014778,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,8.250000)
glVertex3f(0.004567,0.014055,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,8.250000)
glVertex3f(0.008686,0.011956,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,8.250000)
glVertex3f(0.011956,0.008686,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,8.250000)
glVertex3f(0.014055,0.004567,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,8.250000)
glVertex3f(0.014778,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,8.250000)
glVertex3f(0.014055,-0.004567,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,8.250000)
glVertex3f(0.011956,-0.008686,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,8.250000)
glVertex3f(0.008686,-0.011956,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,8.250000)
glVertex3f(0.004567,-0.014055,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,8.250000)
glVertex3f(0.000000,-0.014778,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,8.250000)
glVertex3f(-0.004567,-0.014055,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,8.250000)
glVertex3f(-0.008686,-0.011956,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,8.250000)
glVertex3f(-0.011956,-0.008686,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,8.250000)
glVertex3f(-0.014055,-0.004567,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,8.250000)
glVertex3f(-0.014778,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,8.250000)
glVertex3f(-0.014055,0.004567,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,8.250000)
glVertex3f(-0.011956,0.008686,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,8.250000)
glVertex3f(-0.008686,0.011956,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,8.250000)
glVertex3f(-0.004567,0.014055,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,8.250000)
glVertex3f(0.000000,0.014778,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,9.000000)
glVertex3f(0.000000,0.014778,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,9.000000)
glVertex3f(0.004567,0.014055,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,9.000000)
glVertex3f(0.008686,0.011956,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,9.000000)
glVertex3f(0.011956,0.008686,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,9.000000)
glVertex3f(0.014055,0.004567,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,9.000000)
glVertex3f(0.014778,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,9.000000)
glVertex3f(0.014055,-0.004567,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,9.000000)
glVertex3f(0.011956,-0.008686,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,9.000000)
glVertex3f(0.008686,-0.011956,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,9.000000)
glVertex3f(0.004567,-0.014055,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,9.000000)
glVertex3f(0.000000,-0.014778,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,9.000000)
glVertex3f(-0.004567,-0.014055,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,9.000000)
glVertex3f(-0.008686,-0.011956,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,9.000000)
glVertex3f(-0.011956,-0.008686,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,9.000000)
glVertex3f(-0.014055,-0.004567,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,9.000000)
glVertex3f(-0.014778,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,9.000000)
glVertex3f(-0.014055,0.004567,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,9.000000)
glVertex3f(-0.011956,0.008686,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,9.000000)
glVertex3f(-0.008686,0.011956,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,9.000000)
glVertex3f(-0.004567,0.014055,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,9.000000)
glVertex3f(0.000000,0.014778,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,9.750000)
glVertex3f(0.000000,0.014778,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,9.750000)
glVertex3f(0.004567,0.014055,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,9.750000)
glVertex3f(0.008686,0.011956,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,9.750000)
glVertex3f(0.011956,0.008686,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,9.750000)
glVertex3f(0.014055,0.004567,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,9.750000)
glVertex3f(0.014778,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,9.750000)
glVertex3f(0.014055,-0.004567,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,9.750000)
glVertex3f(0.011956,-0.008686,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,9.750000)
glVertex3f(0.008686,-0.011956,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,9.750000)
glVertex3f(0.004567,-0.014055,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,9.750000)
glVertex3f(0.000000,-0.014778,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,9.750000)
glVertex3f(-0.004567,-0.014055,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,9.750000)
glVertex3f(-0.008686,-0.011956,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,9.750000)
glVertex3f(-0.011956,-0.008686,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,9.750000)
glVertex3f(-0.014055,-0.004567,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,9.750000)
glVertex3f(-0.014778,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,9.750000)
glVertex3f(-0.014055,0.004567,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,9.750000)
glVertex3f(-0.011956,0.008686,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,9.750000)
glVertex3f(-0.008686,0.011956,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,9.750000)
glVertex3f(-0.004567,0.014055,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,9.750000)
glVertex3f(0.000000,0.014778,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,10.500000)
glVertex3f(0.000000,0.014778,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,10.500000)
glVertex3f(0.004567,0.014055,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,10.500000)
glVertex3f(0.008686,0.011956,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,10.500000)
glVertex3f(0.011956,0.008686,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,10.500000)
glVertex3f(0.014055,0.004567,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,10.500000)
glVertex3f(0.014778,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,10.500000)
glVertex3f(0.014055,-0.004567,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,10.500000)
glVertex3f(0.011956,-0.008686,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,10.500000)
glVertex3f(0.008686,-0.011956,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,10.500000)
glVertex3f(0.004567,-0.014055,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,10.500000)
glVertex3f(0.000000,-0.014778,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,10.500000)
glVertex3f(-0.004567,-0.014055,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,10.500000)
glVertex3f(-0.008686,-0.011956,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,10.500000)
glVertex3f(-0.011956,-0.008686,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,10.500000)
glVertex3f(-0.014055,-0.004567,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,10.500000)
glVertex3f(-0.014778,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,10.500000)
glVertex3f(-0.014055,0.004567,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,10.500000)
glVertex3f(-0.011956,0.008686,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,10.500000)
glVertex3f(-0.008686,0.011956,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,10.500000)
glVertex3f(-0.004567,0.014055,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,10.500000)
glVertex3f(0.000000,0.014778,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,11.250000)
glVertex3f(0.000000,0.014778,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,11.250000)
glVertex3f(0.004567,0.014055,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,11.250000)
glVertex3f(0.008686,0.011956,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,11.250000)
glVertex3f(0.011956,0.008686,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,11.250000)
glVertex3f(0.014055,0.004567,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,11.250000)
glVertex3f(0.014778,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,11.250000)
glVertex3f(0.014055,-0.004567,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,11.250000)
glVertex3f(0.011956,-0.008686,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,11.250000)
glVertex3f(0.008686,-0.011956,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,11.250000)
glVertex3f(0.004567,-0.014055,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,11.250000)
glVertex3f(0.000000,-0.014778,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,11.250000)
glVertex3f(-0.004567,-0.014055,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,11.250000)
glVertex3f(-0.008686,-0.011956,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,11.250000)
glVertex3f(-0.011956,-0.008686,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,11.250000)
glVertex3f(-0.014055,-0.004567,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,11.250000)
glVertex3f(-0.014778,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,11.250000)
glVertex3f(-0.014055,0.004567,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,11.250000)
glVertex3f(-0.011956,0.008686,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,11.250000)
glVertex3f(-0.008686,0.011956,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,11.250000)
glVertex3f(-0.004567,0.014055,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,11.250000)
glVertex3f(0.000000,0.014778,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,12.000000)
glVertex3f(0.000000,0.014778,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,12.000000)
glVertex3f(0.004567,0.014055,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,12.000000)
glVertex3f(0.008686,0.011956,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,12.000000)
glVertex3f(0.011956,0.008686,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,12.000000)
glVertex3f(0.014055,0.004567,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,12.000000)
glVertex3f(0.014778,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,12.000000)
glVertex3f(0.014055,-0.004567,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,12.000000)
glVertex3f(0.011956,-0.008686,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,12.000000)
glVertex3f(0.008686,-0.011956,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,12.000000)
glVertex3f(0.004567,-0.014055,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,12.000000)
glVertex3f(0.000000,-0.014778,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,12.000000)
glVertex3f(-0.004567,-0.014055,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,12.000000)
glVertex3f(-0.008686,-0.011956,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,12.000000)
glVertex3f(-0.011956,-0.008686,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,12.000000)
glVertex3f(-0.014055,-0.004567,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,12.000000)
glVertex3f(-0.014778,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,12.000000)
glVertex3f(-0.014055,0.004567,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,12.000000)
glVertex3f(-0.011956,0.008686,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,12.000000)
glVertex3f(-0.008686,0.011956,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,12.000000)
glVertex3f(-0.004567,0.014055,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,12.000000)
glVertex3f(0.000000,0.014778,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,12.750000)
glVertex3f(0.000000,0.014778,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,12.750000)
glVertex3f(0.004567,0.014055,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,12.750000)
glVertex3f(0.008686,0.011956,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,12.750000)
glVertex3f(0.011956,0.008686,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,12.750000)
glVertex3f(0.014055,0.004567,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,12.750000)
glVertex3f(0.014778,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,12.750000)
glVertex3f(0.014055,-0.004567,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,12.750000)
glVertex3f(0.011956,-0.008686,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,12.750000)
glVertex3f(0.008686,-0.011956,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,12.750000)
glVertex3f(0.004567,-0.014055,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,12.750000)
glVertex3f(0.000000,-0.014778,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,12.750000)
glVertex3f(-0.004567,-0.014055,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,12.750000)
glVertex3f(-0.008686,-0.011956,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,12.750000)
glVertex3f(-0.011956,-0.008686,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,12.750000)
glVertex3f(-0.014055,-0.004567,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,12.750000)
glVertex3f(-0.014778,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,12.750000)
glVertex3f(-0.014055,0.004567,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,12.750000)
glVertex3f(-0.011956,0.008686,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,12.750000)
glVertex3f(-0.008686,0.011956,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,12.750000)
glVertex3f(-0.004567,0.014055,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,12.750000)
glVertex3f(0.000000,0.014778,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,13.500000)
glVertex3f(0.000000,0.014778,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,13.500000)
glVertex3f(0.004567,0.014055,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,13.500000)
glVertex3f(0.008686,0.011956,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,13.500000)
glVertex3f(0.011956,0.008686,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,13.500000)
glVertex3f(0.014055,0.004567,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,13.500000)
glVertex3f(0.014778,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,13.500000)
glVertex3f(0.014055,-0.004567,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,13.500000)
glVertex3f(0.011956,-0.008686,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,13.500000)
glVertex3f(0.008686,-0.011956,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,13.500000)
glVertex3f(0.004567,-0.014055,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,13.500000)
glVertex3f(0.000000,-0.014778,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,13.500000)
glVertex3f(-0.004567,-0.014055,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,13.500000)
glVertex3f(-0.008686,-0.011956,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,13.500000)
glVertex3f(-0.011956,-0.008686,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,13.500000)
glVertex3f(-0.014055,-0.004567,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,13.500000)
glVertex3f(-0.014778,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,13.500000)
glVertex3f(-0.014055,0.004567,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,13.500000)
glVertex3f(-0.011956,0.008686,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,13.500000)
glVertex3f(-0.008686,0.011956,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,13.500000)
glVertex3f(-0.004567,0.014055,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,13.500000)
glVertex3f(0.000000,0.014778,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,14.250000)
glVertex3f(0.000000,0.014778,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004567,0.014055,14.250000)
glVertex3f(0.004567,0.014055,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008686,0.011956,14.250000)
glVertex3f(0.008686,0.011956,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011956,0.008686,14.250000)
glVertex3f(0.011956,0.008686,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014055,0.004567,14.250000)
glVertex3f(0.014055,0.004567,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014778,0.000000,14.250000)
glVertex3f(0.014778,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014055,-0.004567,14.250000)
glVertex3f(0.014055,-0.004567,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011956,-0.008686,14.250000)
glVertex3f(0.011956,-0.008686,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008686,-0.011956,14.250000)
glVertex3f(0.008686,-0.011956,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004567,-0.014055,14.250000)
glVertex3f(0.004567,-0.014055,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014778,14.250000)
glVertex3f(0.000000,-0.014778,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004567,-0.014055,14.250000)
glVertex3f(-0.004567,-0.014055,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008686,-0.011956,14.250000)
glVertex3f(-0.008686,-0.011956,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011956,-0.008686,14.250000)
glVertex3f(-0.011956,-0.008686,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014055,-0.004567,14.250000)
glVertex3f(-0.014055,-0.004567,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014778,-0.000000,14.250000)
glVertex3f(-0.014778,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014055,0.004567,14.250000)
glVertex3f(-0.014055,0.004567,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011956,0.008686,14.250000)
glVertex3f(-0.011956,0.008686,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008686,0.011956,14.250000)
glVertex3f(-0.008686,0.011956,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004567,0.014055,14.250000)
glVertex3f(-0.004567,0.014055,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014778,14.250000)
glVertex3f(0.000000,0.014778,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.273868,0.487267,147.916718)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,0.000000)
glVertex3f(0.000000,0.015933,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,0.000000)
glVertex3f(0.004924,0.015153,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,0.000000)
glVertex3f(0.009365,0.012890,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,0.000000)
glVertex3f(0.012890,0.009365,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,0.000000)
glVertex3f(0.015153,0.004924,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,0.000000)
glVertex3f(0.015933,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,0.000000)
glVertex3f(0.015153,-0.004924,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,0.000000)
glVertex3f(0.012890,-0.009365,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,0.000000)
glVertex3f(0.009365,-0.012890,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,0.000000)
glVertex3f(0.004924,-0.015153,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,0.000000)
glVertex3f(0.000000,-0.015933,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,0.000000)
glVertex3f(-0.004924,-0.015153,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,0.000000)
glVertex3f(-0.009365,-0.012890,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,0.000000)
glVertex3f(-0.012890,-0.009365,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,0.000000)
glVertex3f(-0.015153,-0.004924,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,0.000000)
glVertex3f(-0.015153,0.004924,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,0.000000)
glVertex3f(-0.012890,0.009365,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,0.000000)
glVertex3f(-0.009365,0.012890,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,0.000000)
glVertex3f(-0.004924,0.015153,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,0.000000)
glVertex3f(0.000000,0.015933,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,0.750000)
glVertex3f(0.000000,0.015933,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,0.750000)
glVertex3f(0.004924,0.015153,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,0.750000)
glVertex3f(0.009365,0.012890,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,0.750000)
glVertex3f(0.012890,0.009365,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,0.750000)
glVertex3f(0.015153,0.004924,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,0.750000)
glVertex3f(0.015933,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,0.750000)
glVertex3f(0.015153,-0.004924,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,0.750000)
glVertex3f(0.012890,-0.009365,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,0.750000)
glVertex3f(0.009365,-0.012890,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,0.750000)
glVertex3f(0.004924,-0.015153,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,0.750000)
glVertex3f(0.000000,-0.015933,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,0.750000)
glVertex3f(-0.004924,-0.015153,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,0.750000)
glVertex3f(-0.009365,-0.012890,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,0.750000)
glVertex3f(-0.012890,-0.009365,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,0.750000)
glVertex3f(-0.015153,-0.004924,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,0.750000)
glVertex3f(-0.015933,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,0.750000)
glVertex3f(-0.015153,0.004924,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,0.750000)
glVertex3f(-0.012890,0.009365,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,0.750000)
glVertex3f(-0.009365,0.012890,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,0.750000)
glVertex3f(-0.004924,0.015153,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,0.750000)
glVertex3f(0.000000,0.015933,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,1.500000)
glVertex3f(0.000000,0.015933,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,1.500000)
glVertex3f(0.004924,0.015153,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,1.500000)
glVertex3f(0.009365,0.012890,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,1.500000)
glVertex3f(0.012890,0.009365,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,1.500000)
glVertex3f(0.015153,0.004924,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,1.500000)
glVertex3f(0.015933,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,1.500000)
glVertex3f(0.015153,-0.004924,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,1.500000)
glVertex3f(0.012890,-0.009365,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,1.500000)
glVertex3f(0.009365,-0.012890,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,1.500000)
glVertex3f(0.004924,-0.015153,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,1.500000)
glVertex3f(0.000000,-0.015933,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,1.500000)
glVertex3f(-0.004924,-0.015153,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,1.500000)
glVertex3f(-0.009365,-0.012890,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,1.500000)
glVertex3f(-0.012890,-0.009365,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,1.500000)
glVertex3f(-0.015153,-0.004924,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,1.500000)
glVertex3f(-0.015933,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,1.500000)
glVertex3f(-0.015153,0.004924,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,1.500000)
glVertex3f(-0.012890,0.009365,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,1.500000)
glVertex3f(-0.009365,0.012890,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,1.500000)
glVertex3f(-0.004924,0.015153,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,1.500000)
glVertex3f(0.000000,0.015933,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,2.250000)
glVertex3f(0.000000,0.015933,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,2.250000)
glVertex3f(0.004924,0.015153,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,2.250000)
glVertex3f(0.009365,0.012890,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,2.250000)
glVertex3f(0.012890,0.009365,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,2.250000)
glVertex3f(0.015153,0.004924,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,2.250000)
glVertex3f(0.015933,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,2.250000)
glVertex3f(0.015153,-0.004924,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,2.250000)
glVertex3f(0.012890,-0.009365,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,2.250000)
glVertex3f(0.009365,-0.012890,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,2.250000)
glVertex3f(0.004924,-0.015153,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,2.250000)
glVertex3f(0.000000,-0.015933,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,2.250000)
glVertex3f(-0.004924,-0.015153,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,2.250000)
glVertex3f(-0.009365,-0.012890,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,2.250000)
glVertex3f(-0.012890,-0.009365,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,2.250000)
glVertex3f(-0.015153,-0.004924,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,2.250000)
glVertex3f(-0.015933,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,2.250000)
glVertex3f(-0.015153,0.004924,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,2.250000)
glVertex3f(-0.012890,0.009365,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,2.250000)
glVertex3f(-0.009365,0.012890,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,2.250000)
glVertex3f(-0.004924,0.015153,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,2.250000)
glVertex3f(0.000000,0.015933,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,3.000000)
glVertex3f(0.000000,0.015933,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,3.000000)
glVertex3f(0.004924,0.015153,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,3.000000)
glVertex3f(0.009365,0.012890,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,3.000000)
glVertex3f(0.012890,0.009365,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,3.000000)
glVertex3f(0.015153,0.004924,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,3.000000)
glVertex3f(0.015933,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,3.000000)
glVertex3f(0.015153,-0.004924,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,3.000000)
glVertex3f(0.012890,-0.009365,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,3.000000)
glVertex3f(0.009365,-0.012890,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,3.000000)
glVertex3f(0.004924,-0.015153,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,3.000000)
glVertex3f(0.000000,-0.015933,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,3.000000)
glVertex3f(-0.004924,-0.015153,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,3.000000)
glVertex3f(-0.009365,-0.012890,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,3.000000)
glVertex3f(-0.012890,-0.009365,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,3.000000)
glVertex3f(-0.015153,-0.004924,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,3.000000)
glVertex3f(-0.015933,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,3.000000)
glVertex3f(-0.015153,0.004924,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,3.000000)
glVertex3f(-0.012890,0.009365,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,3.000000)
glVertex3f(-0.009365,0.012890,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,3.000000)
glVertex3f(-0.004924,0.015153,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,3.000000)
glVertex3f(0.000000,0.015933,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,3.750000)
glVertex3f(0.000000,0.015933,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,3.750000)
glVertex3f(0.004924,0.015153,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,3.750000)
glVertex3f(0.009365,0.012890,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,3.750000)
glVertex3f(0.012890,0.009365,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,3.750000)
glVertex3f(0.015153,0.004924,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,3.750000)
glVertex3f(0.015933,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,3.750000)
glVertex3f(0.015153,-0.004924,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,3.750000)
glVertex3f(0.012890,-0.009365,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,3.750000)
glVertex3f(0.009365,-0.012890,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,3.750000)
glVertex3f(0.004924,-0.015153,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,3.750000)
glVertex3f(0.000000,-0.015933,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,3.750000)
glVertex3f(-0.004924,-0.015153,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,3.750000)
glVertex3f(-0.009365,-0.012890,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,3.750000)
glVertex3f(-0.012890,-0.009365,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,3.750000)
glVertex3f(-0.015153,-0.004924,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,3.750000)
glVertex3f(-0.015933,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,3.750000)
glVertex3f(-0.015153,0.004924,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,3.750000)
glVertex3f(-0.012890,0.009365,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,3.750000)
glVertex3f(-0.009365,0.012890,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,3.750000)
glVertex3f(-0.004924,0.015153,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,3.750000)
glVertex3f(0.000000,0.015933,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,4.500000)
glVertex3f(0.000000,0.015933,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,4.500000)
glVertex3f(0.004924,0.015153,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,4.500000)
glVertex3f(0.009365,0.012890,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,4.500000)
glVertex3f(0.012890,0.009365,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,4.500000)
glVertex3f(0.015153,0.004924,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,4.500000)
glVertex3f(0.015933,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,4.500000)
glVertex3f(0.015153,-0.004924,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,4.500000)
glVertex3f(0.012890,-0.009365,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,4.500000)
glVertex3f(0.009365,-0.012890,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,4.500000)
glVertex3f(0.004924,-0.015153,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,4.500000)
glVertex3f(0.000000,-0.015933,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,4.500000)
glVertex3f(-0.004924,-0.015153,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,4.500000)
glVertex3f(-0.009365,-0.012890,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,4.500000)
glVertex3f(-0.012890,-0.009365,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,4.500000)
glVertex3f(-0.015153,-0.004924,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,4.500000)
glVertex3f(-0.015933,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,4.500000)
glVertex3f(-0.015153,0.004924,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,4.500000)
glVertex3f(-0.012890,0.009365,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,4.500000)
glVertex3f(-0.009365,0.012890,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,4.500000)
glVertex3f(-0.004924,0.015153,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,4.500000)
glVertex3f(0.000000,0.015933,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,5.250000)
glVertex3f(0.000000,0.015933,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,5.250000)
glVertex3f(0.004924,0.015153,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,5.250000)
glVertex3f(0.009365,0.012890,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,5.250000)
glVertex3f(0.012890,0.009365,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,5.250000)
glVertex3f(0.015153,0.004924,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,5.250000)
glVertex3f(0.015933,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,5.250000)
glVertex3f(0.015153,-0.004924,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,5.250000)
glVertex3f(0.012890,-0.009365,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,5.250000)
glVertex3f(0.009365,-0.012890,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,5.250000)
glVertex3f(0.004924,-0.015153,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,5.250000)
glVertex3f(0.000000,-0.015933,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,5.250000)
glVertex3f(-0.004924,-0.015153,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,5.250000)
glVertex3f(-0.009365,-0.012890,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,5.250000)
glVertex3f(-0.012890,-0.009365,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,5.250000)
glVertex3f(-0.015153,-0.004924,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,5.250000)
glVertex3f(-0.015933,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,5.250000)
glVertex3f(-0.015153,0.004924,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,5.250000)
glVertex3f(-0.012890,0.009365,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,5.250000)
glVertex3f(-0.009365,0.012890,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,5.250000)
glVertex3f(-0.004924,0.015153,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,5.250000)
glVertex3f(0.000000,0.015933,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,6.000000)
glVertex3f(0.000000,0.015933,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,6.000000)
glVertex3f(0.004924,0.015153,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,6.000000)
glVertex3f(0.009365,0.012890,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,6.000000)
glVertex3f(0.012890,0.009365,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,6.000000)
glVertex3f(0.015153,0.004924,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,6.000000)
glVertex3f(0.015933,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,6.000000)
glVertex3f(0.015153,-0.004924,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,6.000000)
glVertex3f(0.012890,-0.009365,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,6.000000)
glVertex3f(0.009365,-0.012890,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,6.000000)
glVertex3f(0.004924,-0.015153,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,6.000000)
glVertex3f(0.000000,-0.015933,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,6.000000)
glVertex3f(-0.004924,-0.015153,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,6.000000)
glVertex3f(-0.009365,-0.012890,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,6.000000)
glVertex3f(-0.012890,-0.009365,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,6.000000)
glVertex3f(-0.015153,-0.004924,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,6.000000)
glVertex3f(-0.015933,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,6.000000)
glVertex3f(-0.015153,0.004924,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,6.000000)
glVertex3f(-0.012890,0.009365,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,6.000000)
glVertex3f(-0.009365,0.012890,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,6.000000)
glVertex3f(-0.004924,0.015153,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,6.000000)
glVertex3f(0.000000,0.015933,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,6.750000)
glVertex3f(0.000000,0.015933,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,6.750000)
glVertex3f(0.004924,0.015153,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,6.750000)
glVertex3f(0.009365,0.012890,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,6.750000)
glVertex3f(0.012890,0.009365,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,6.750000)
glVertex3f(0.015153,0.004924,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,6.750000)
glVertex3f(0.015933,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,6.750000)
glVertex3f(0.015153,-0.004924,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,6.750000)
glVertex3f(0.012890,-0.009365,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,6.750000)
glVertex3f(0.009365,-0.012890,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,6.750000)
glVertex3f(0.004924,-0.015153,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,6.750000)
glVertex3f(0.000000,-0.015933,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,6.750000)
glVertex3f(-0.004924,-0.015153,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,6.750000)
glVertex3f(-0.009365,-0.012890,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,6.750000)
glVertex3f(-0.012890,-0.009365,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,6.750000)
glVertex3f(-0.015153,-0.004924,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,6.750000)
glVertex3f(-0.015933,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,6.750000)
glVertex3f(-0.015153,0.004924,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,6.750000)
glVertex3f(-0.012890,0.009365,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,6.750000)
glVertex3f(-0.009365,0.012890,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,6.750000)
glVertex3f(-0.004924,0.015153,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,6.750000)
glVertex3f(0.000000,0.015933,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,7.500000)
glVertex3f(0.000000,0.015933,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,7.500000)
glVertex3f(0.004924,0.015153,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,7.500000)
glVertex3f(0.009365,0.012890,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,7.500000)
glVertex3f(0.012890,0.009365,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,7.500000)
glVertex3f(0.015153,0.004924,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,7.500000)
glVertex3f(0.015933,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,7.500000)
glVertex3f(0.015153,-0.004924,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,7.500000)
glVertex3f(0.012890,-0.009365,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,7.500000)
glVertex3f(0.009365,-0.012890,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,7.500000)
glVertex3f(0.004924,-0.015153,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,7.500000)
glVertex3f(0.000000,-0.015933,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,7.500000)
glVertex3f(-0.004924,-0.015153,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,7.500000)
glVertex3f(-0.009365,-0.012890,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,7.500000)
glVertex3f(-0.012890,-0.009365,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,7.500000)
glVertex3f(-0.015153,-0.004924,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,7.500000)
glVertex3f(-0.015933,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,7.500000)
glVertex3f(-0.015153,0.004924,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,7.500000)
glVertex3f(-0.012890,0.009365,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,7.500000)
glVertex3f(-0.009365,0.012890,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,7.500000)
glVertex3f(-0.004924,0.015153,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,7.500000)
glVertex3f(0.000000,0.015933,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,8.250000)
glVertex3f(0.000000,0.015933,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,8.250000)
glVertex3f(0.004924,0.015153,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,8.250000)
glVertex3f(0.009365,0.012890,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,8.250000)
glVertex3f(0.012890,0.009365,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,8.250000)
glVertex3f(0.015153,0.004924,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,8.250000)
glVertex3f(0.015933,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,8.250000)
glVertex3f(0.015153,-0.004924,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,8.250000)
glVertex3f(0.012890,-0.009365,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,8.250000)
glVertex3f(0.009365,-0.012890,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,8.250000)
glVertex3f(0.004924,-0.015153,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,8.250000)
glVertex3f(0.000000,-0.015933,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,8.250000)
glVertex3f(-0.004924,-0.015153,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,8.250000)
glVertex3f(-0.009365,-0.012890,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,8.250000)
glVertex3f(-0.012890,-0.009365,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,8.250000)
glVertex3f(-0.015153,-0.004924,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,8.250000)
glVertex3f(-0.015933,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,8.250000)
glVertex3f(-0.015153,0.004924,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,8.250000)
glVertex3f(-0.012890,0.009365,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,8.250000)
glVertex3f(-0.009365,0.012890,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,8.250000)
glVertex3f(-0.004924,0.015153,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,8.250000)
glVertex3f(0.000000,0.015933,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,9.000000)
glVertex3f(0.000000,0.015933,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,9.000000)
glVertex3f(0.004924,0.015153,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,9.000000)
glVertex3f(0.009365,0.012890,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,9.000000)
glVertex3f(0.012890,0.009365,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,9.000000)
glVertex3f(0.015153,0.004924,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,9.000000)
glVertex3f(0.015933,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,9.000000)
glVertex3f(0.015153,-0.004924,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,9.000000)
glVertex3f(0.012890,-0.009365,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,9.000000)
glVertex3f(0.009365,-0.012890,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,9.000000)
glVertex3f(0.004924,-0.015153,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,9.000000)
glVertex3f(0.000000,-0.015933,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,9.000000)
glVertex3f(-0.004924,-0.015153,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,9.000000)
glVertex3f(-0.009365,-0.012890,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,9.000000)
glVertex3f(-0.012890,-0.009365,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,9.000000)
glVertex3f(-0.015153,-0.004924,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,9.000000)
glVertex3f(-0.015933,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,9.000000)
glVertex3f(-0.015153,0.004924,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,9.000000)
glVertex3f(-0.012890,0.009365,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,9.000000)
glVertex3f(-0.009365,0.012890,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,9.000000)
glVertex3f(-0.004924,0.015153,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,9.000000)
glVertex3f(0.000000,0.015933,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,9.750000)
glVertex3f(0.000000,0.015933,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,9.750000)
glVertex3f(0.004924,0.015153,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,9.750000)
glVertex3f(0.009365,0.012890,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,9.750000)
glVertex3f(0.012890,0.009365,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,9.750000)
glVertex3f(0.015153,0.004924,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,9.750000)
glVertex3f(0.015933,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,9.750000)
glVertex3f(0.015153,-0.004924,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,9.750000)
glVertex3f(0.012890,-0.009365,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,9.750000)
glVertex3f(0.009365,-0.012890,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,9.750000)
glVertex3f(0.004924,-0.015153,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,9.750000)
glVertex3f(0.000000,-0.015933,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,9.750000)
glVertex3f(-0.004924,-0.015153,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,9.750000)
glVertex3f(-0.009365,-0.012890,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,9.750000)
glVertex3f(-0.012890,-0.009365,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,9.750000)
glVertex3f(-0.015153,-0.004924,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,9.750000)
glVertex3f(-0.015933,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,9.750000)
glVertex3f(-0.015153,0.004924,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,9.750000)
glVertex3f(-0.012890,0.009365,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,9.750000)
glVertex3f(-0.009365,0.012890,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,9.750000)
glVertex3f(-0.004924,0.015153,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,9.750000)
glVertex3f(0.000000,0.015933,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,10.500000)
glVertex3f(0.000000,0.015933,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,10.500000)
glVertex3f(0.004924,0.015153,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,10.500000)
glVertex3f(0.009365,0.012890,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,10.500000)
glVertex3f(0.012890,0.009365,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,10.500000)
glVertex3f(0.015153,0.004924,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,10.500000)
glVertex3f(0.015933,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,10.500000)
glVertex3f(0.015153,-0.004924,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,10.500000)
glVertex3f(0.012890,-0.009365,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,10.500000)
glVertex3f(0.009365,-0.012890,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,10.500000)
glVertex3f(0.004924,-0.015153,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,10.500000)
glVertex3f(0.000000,-0.015933,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,10.500000)
glVertex3f(-0.004924,-0.015153,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,10.500000)
glVertex3f(-0.009365,-0.012890,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,10.500000)
glVertex3f(-0.012890,-0.009365,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,10.500000)
glVertex3f(-0.015153,-0.004924,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,10.500000)
glVertex3f(-0.015933,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,10.500000)
glVertex3f(-0.015153,0.004924,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,10.500000)
glVertex3f(-0.012890,0.009365,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,10.500000)
glVertex3f(-0.009365,0.012890,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,10.500000)
glVertex3f(-0.004924,0.015153,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,10.500000)
glVertex3f(0.000000,0.015933,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,11.250000)
glVertex3f(0.000000,0.015933,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,11.250000)
glVertex3f(0.004924,0.015153,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,11.250000)
glVertex3f(0.009365,0.012890,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,11.250000)
glVertex3f(0.012890,0.009365,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,11.250000)
glVertex3f(0.015153,0.004924,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,11.250000)
glVertex3f(0.015933,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,11.250000)
glVertex3f(0.015153,-0.004924,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,11.250000)
glVertex3f(0.012890,-0.009365,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,11.250000)
glVertex3f(0.009365,-0.012890,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,11.250000)
glVertex3f(0.004924,-0.015153,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,11.250000)
glVertex3f(0.000000,-0.015933,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,11.250000)
glVertex3f(-0.004924,-0.015153,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,11.250000)
glVertex3f(-0.009365,-0.012890,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,11.250000)
glVertex3f(-0.012890,-0.009365,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,11.250000)
glVertex3f(-0.015153,-0.004924,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,11.250000)
glVertex3f(-0.015933,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,11.250000)
glVertex3f(-0.015153,0.004924,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,11.250000)
glVertex3f(-0.012890,0.009365,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,11.250000)
glVertex3f(-0.009365,0.012890,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,11.250000)
glVertex3f(-0.004924,0.015153,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,11.250000)
glVertex3f(0.000000,0.015933,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,12.000000)
glVertex3f(0.000000,0.015933,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,12.000000)
glVertex3f(0.004924,0.015153,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,12.000000)
glVertex3f(0.009365,0.012890,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,12.000000)
glVertex3f(0.012890,0.009365,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,12.000000)
glVertex3f(0.015153,0.004924,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,12.000000)
glVertex3f(0.015933,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,12.000000)
glVertex3f(0.015153,-0.004924,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,12.000000)
glVertex3f(0.012890,-0.009365,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,12.000000)
glVertex3f(0.009365,-0.012890,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,12.000000)
glVertex3f(0.004924,-0.015153,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,12.000000)
glVertex3f(0.000000,-0.015933,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,12.000000)
glVertex3f(-0.004924,-0.015153,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,12.000000)
glVertex3f(-0.009365,-0.012890,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,12.000000)
glVertex3f(-0.012890,-0.009365,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,12.000000)
glVertex3f(-0.015153,-0.004924,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,12.000000)
glVertex3f(-0.015933,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,12.000000)
glVertex3f(-0.015153,0.004924,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,12.000000)
glVertex3f(-0.012890,0.009365,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,12.000000)
glVertex3f(-0.009365,0.012890,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,12.000000)
glVertex3f(-0.004924,0.015153,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,12.000000)
glVertex3f(0.000000,0.015933,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,12.750000)
glVertex3f(0.000000,0.015933,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,12.750000)
glVertex3f(0.004924,0.015153,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,12.750000)
glVertex3f(0.009365,0.012890,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,12.750000)
glVertex3f(0.012890,0.009365,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,12.750000)
glVertex3f(0.015153,0.004924,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,12.750000)
glVertex3f(0.015933,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,12.750000)
glVertex3f(0.015153,-0.004924,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,12.750000)
glVertex3f(0.012890,-0.009365,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,12.750000)
glVertex3f(0.009365,-0.012890,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,12.750000)
glVertex3f(0.004924,-0.015153,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,12.750000)
glVertex3f(0.000000,-0.015933,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,12.750000)
glVertex3f(-0.004924,-0.015153,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,12.750000)
glVertex3f(-0.009365,-0.012890,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,12.750000)
glVertex3f(-0.012890,-0.009365,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,12.750000)
glVertex3f(-0.015153,-0.004924,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,12.750000)
glVertex3f(-0.015933,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,12.750000)
glVertex3f(-0.015153,0.004924,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,12.750000)
glVertex3f(-0.012890,0.009365,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,12.750000)
glVertex3f(-0.009365,0.012890,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,12.750000)
glVertex3f(-0.004924,0.015153,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,12.750000)
glVertex3f(0.000000,0.015933,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,13.500000)
glVertex3f(0.000000,0.015933,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,13.500000)
glVertex3f(0.004924,0.015153,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,13.500000)
glVertex3f(0.009365,0.012890,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,13.500000)
glVertex3f(0.012890,0.009365,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,13.500000)
glVertex3f(0.015153,0.004924,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,13.500000)
glVertex3f(0.015933,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,13.500000)
glVertex3f(0.015153,-0.004924,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,13.500000)
glVertex3f(0.012890,-0.009365,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,13.500000)
glVertex3f(0.009365,-0.012890,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,13.500000)
glVertex3f(0.004924,-0.015153,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,13.500000)
glVertex3f(0.000000,-0.015933,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,13.500000)
glVertex3f(-0.004924,-0.015153,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,13.500000)
glVertex3f(-0.009365,-0.012890,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,13.500000)
glVertex3f(-0.012890,-0.009365,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,13.500000)
glVertex3f(-0.015153,-0.004924,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,13.500000)
glVertex3f(-0.015933,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,13.500000)
glVertex3f(-0.015153,0.004924,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,13.500000)
glVertex3f(-0.012890,0.009365,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,13.500000)
glVertex3f(-0.009365,0.012890,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,13.500000)
glVertex3f(-0.004924,0.015153,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,13.500000)
glVertex3f(0.000000,0.015933,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,14.250000)
glVertex3f(0.000000,0.015933,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004924,0.015153,14.250000)
glVertex3f(0.004924,0.015153,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009365,0.012890,14.250000)
glVertex3f(0.009365,0.012890,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012890,0.009365,14.250000)
glVertex3f(0.012890,0.009365,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015153,0.004924,14.250000)
glVertex3f(0.015153,0.004924,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015933,0.000000,14.250000)
glVertex3f(0.015933,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015153,-0.004924,14.250000)
glVertex3f(0.015153,-0.004924,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012890,-0.009365,14.250000)
glVertex3f(0.012890,-0.009365,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009365,-0.012890,14.250000)
glVertex3f(0.009365,-0.012890,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004924,-0.015153,14.250000)
glVertex3f(0.004924,-0.015153,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015933,14.250000)
glVertex3f(0.000000,-0.015933,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004924,-0.015153,14.250000)
glVertex3f(-0.004924,-0.015153,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009365,-0.012890,14.250000)
glVertex3f(-0.009365,-0.012890,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012890,-0.009365,14.250000)
glVertex3f(-0.012890,-0.009365,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015153,-0.004924,14.250000)
glVertex3f(-0.015153,-0.004924,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015933,-0.000000,14.250000)
glVertex3f(-0.015933,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015153,0.004924,14.250000)
glVertex3f(-0.015153,0.004924,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012890,0.009365,14.250000)
glVertex3f(-0.012890,0.009365,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009365,0.012890,14.250000)
glVertex3f(-0.009365,0.012890,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004924,0.015153,14.250000)
glVertex3f(-0.004924,0.015153,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015933,14.250000)
glVertex3f(0.000000,0.015933,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.268634,0.484366,148.562561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,0.000000)
glVertex3f(0.000000,0.016919,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,0.000000)
glVertex3f(0.005228,0.016091,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,0.000000)
glVertex3f(0.009945,0.013688,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,0.000000)
glVertex3f(0.013688,0.009945,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,0.000000)
glVertex3f(0.016091,0.005228,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,0.000000)
glVertex3f(0.016919,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,0.000000)
glVertex3f(0.016091,-0.005228,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,0.000000)
glVertex3f(0.013688,-0.009945,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,0.000000)
glVertex3f(0.009945,-0.013688,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,0.000000)
glVertex3f(0.005228,-0.016091,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,0.000000)
glVertex3f(0.000000,-0.016919,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,0.000000)
glVertex3f(-0.005228,-0.016091,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,0.000000)
glVertex3f(-0.009945,-0.013688,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,0.000000)
glVertex3f(-0.013688,-0.009945,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,0.000000)
glVertex3f(-0.016091,-0.005228,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,0.000000)
glVertex3f(-0.016091,0.005228,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,0.000000)
glVertex3f(-0.013688,0.009945,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,0.000000)
glVertex3f(-0.009945,0.013688,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,0.000000)
glVertex3f(-0.005228,0.016091,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,0.000000)
glVertex3f(0.000000,0.016919,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,0.750000)
glVertex3f(0.000000,0.016919,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,0.750000)
glVertex3f(0.005228,0.016091,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,0.750000)
glVertex3f(0.009945,0.013688,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,0.750000)
glVertex3f(0.013688,0.009945,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,0.750000)
glVertex3f(0.016091,0.005228,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,0.750000)
glVertex3f(0.016919,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,0.750000)
glVertex3f(0.016091,-0.005228,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,0.750000)
glVertex3f(0.013688,-0.009945,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,0.750000)
glVertex3f(0.009945,-0.013688,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,0.750000)
glVertex3f(0.005228,-0.016091,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,0.750000)
glVertex3f(0.000000,-0.016919,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,0.750000)
glVertex3f(-0.005228,-0.016091,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,0.750000)
glVertex3f(-0.009945,-0.013688,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,0.750000)
glVertex3f(-0.013688,-0.009945,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,0.750000)
glVertex3f(-0.016091,-0.005228,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,0.750000)
glVertex3f(-0.016919,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,0.750000)
glVertex3f(-0.016091,0.005228,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,0.750000)
glVertex3f(-0.013688,0.009945,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,0.750000)
glVertex3f(-0.009945,0.013688,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,0.750000)
glVertex3f(-0.005228,0.016091,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,0.750000)
glVertex3f(0.000000,0.016919,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,1.500000)
glVertex3f(0.000000,0.016919,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,1.500000)
glVertex3f(0.005228,0.016091,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,1.500000)
glVertex3f(0.009945,0.013688,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,1.500000)
glVertex3f(0.013688,0.009945,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,1.500000)
glVertex3f(0.016091,0.005228,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,1.500000)
glVertex3f(0.016919,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,1.500000)
glVertex3f(0.016091,-0.005228,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,1.500000)
glVertex3f(0.013688,-0.009945,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,1.500000)
glVertex3f(0.009945,-0.013688,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,1.500000)
glVertex3f(0.005228,-0.016091,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,1.500000)
glVertex3f(0.000000,-0.016919,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,1.500000)
glVertex3f(-0.005228,-0.016091,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,1.500000)
glVertex3f(-0.009945,-0.013688,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,1.500000)
glVertex3f(-0.013688,-0.009945,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,1.500000)
glVertex3f(-0.016091,-0.005228,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,1.500000)
glVertex3f(-0.016919,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,1.500000)
glVertex3f(-0.016091,0.005228,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,1.500000)
glVertex3f(-0.013688,0.009945,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,1.500000)
glVertex3f(-0.009945,0.013688,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,1.500000)
glVertex3f(-0.005228,0.016091,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,1.500000)
glVertex3f(0.000000,0.016919,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,2.250000)
glVertex3f(0.000000,0.016919,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,2.250000)
glVertex3f(0.005228,0.016091,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,2.250000)
glVertex3f(0.009945,0.013688,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,2.250000)
glVertex3f(0.013688,0.009945,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,2.250000)
glVertex3f(0.016091,0.005228,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,2.250000)
glVertex3f(0.016919,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,2.250000)
glVertex3f(0.016091,-0.005228,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,2.250000)
glVertex3f(0.013688,-0.009945,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,2.250000)
glVertex3f(0.009945,-0.013688,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,2.250000)
glVertex3f(0.005228,-0.016091,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,2.250000)
glVertex3f(0.000000,-0.016919,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,2.250000)
glVertex3f(-0.005228,-0.016091,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,2.250000)
glVertex3f(-0.009945,-0.013688,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,2.250000)
glVertex3f(-0.013688,-0.009945,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,2.250000)
glVertex3f(-0.016091,-0.005228,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,2.250000)
glVertex3f(-0.016919,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,2.250000)
glVertex3f(-0.016091,0.005228,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,2.250000)
glVertex3f(-0.013688,0.009945,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,2.250000)
glVertex3f(-0.009945,0.013688,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,2.250000)
glVertex3f(-0.005228,0.016091,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,2.250000)
glVertex3f(0.000000,0.016919,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,3.000000)
glVertex3f(0.000000,0.016919,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,3.000000)
glVertex3f(0.005228,0.016091,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,3.000000)
glVertex3f(0.009945,0.013688,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,3.000000)
glVertex3f(0.013688,0.009945,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,3.000000)
glVertex3f(0.016091,0.005228,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,3.000000)
glVertex3f(0.016919,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,3.000000)
glVertex3f(0.016091,-0.005228,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,3.000000)
glVertex3f(0.013688,-0.009945,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,3.000000)
glVertex3f(0.009945,-0.013688,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,3.000000)
glVertex3f(0.005228,-0.016091,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,3.000000)
glVertex3f(0.000000,-0.016919,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,3.000000)
glVertex3f(-0.005228,-0.016091,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,3.000000)
glVertex3f(-0.009945,-0.013688,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,3.000000)
glVertex3f(-0.013688,-0.009945,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,3.000000)
glVertex3f(-0.016091,-0.005228,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,3.000000)
glVertex3f(-0.016919,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,3.000000)
glVertex3f(-0.016091,0.005228,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,3.000000)
glVertex3f(-0.013688,0.009945,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,3.000000)
glVertex3f(-0.009945,0.013688,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,3.000000)
glVertex3f(-0.005228,0.016091,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,3.000000)
glVertex3f(0.000000,0.016919,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,3.750000)
glVertex3f(0.000000,0.016919,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,3.750000)
glVertex3f(0.005228,0.016091,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,3.750000)
glVertex3f(0.009945,0.013688,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,3.750000)
glVertex3f(0.013688,0.009945,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,3.750000)
glVertex3f(0.016091,0.005228,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,3.750000)
glVertex3f(0.016919,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,3.750000)
glVertex3f(0.016091,-0.005228,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,3.750000)
glVertex3f(0.013688,-0.009945,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,3.750000)
glVertex3f(0.009945,-0.013688,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,3.750000)
glVertex3f(0.005228,-0.016091,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,3.750000)
glVertex3f(0.000000,-0.016919,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,3.750000)
glVertex3f(-0.005228,-0.016091,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,3.750000)
glVertex3f(-0.009945,-0.013688,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,3.750000)
glVertex3f(-0.013688,-0.009945,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,3.750000)
glVertex3f(-0.016091,-0.005228,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,3.750000)
glVertex3f(-0.016919,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,3.750000)
glVertex3f(-0.016091,0.005228,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,3.750000)
glVertex3f(-0.013688,0.009945,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,3.750000)
glVertex3f(-0.009945,0.013688,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,3.750000)
glVertex3f(-0.005228,0.016091,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,3.750000)
glVertex3f(0.000000,0.016919,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,4.500000)
glVertex3f(0.000000,0.016919,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,4.500000)
glVertex3f(0.005228,0.016091,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,4.500000)
glVertex3f(0.009945,0.013688,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,4.500000)
glVertex3f(0.013688,0.009945,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,4.500000)
glVertex3f(0.016091,0.005228,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,4.500000)
glVertex3f(0.016919,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,4.500000)
glVertex3f(0.016091,-0.005228,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,4.500000)
glVertex3f(0.013688,-0.009945,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,4.500000)
glVertex3f(0.009945,-0.013688,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,4.500000)
glVertex3f(0.005228,-0.016091,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,4.500000)
glVertex3f(0.000000,-0.016919,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,4.500000)
glVertex3f(-0.005228,-0.016091,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,4.500000)
glVertex3f(-0.009945,-0.013688,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,4.500000)
glVertex3f(-0.013688,-0.009945,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,4.500000)
glVertex3f(-0.016091,-0.005228,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,4.500000)
glVertex3f(-0.016919,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,4.500000)
glVertex3f(-0.016091,0.005228,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,4.500000)
glVertex3f(-0.013688,0.009945,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,4.500000)
glVertex3f(-0.009945,0.013688,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,4.500000)
glVertex3f(-0.005228,0.016091,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,4.500000)
glVertex3f(0.000000,0.016919,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,5.250000)
glVertex3f(0.000000,0.016919,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,5.250000)
glVertex3f(0.005228,0.016091,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,5.250000)
glVertex3f(0.009945,0.013688,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,5.250000)
glVertex3f(0.013688,0.009945,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,5.250000)
glVertex3f(0.016091,0.005228,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,5.250000)
glVertex3f(0.016919,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,5.250000)
glVertex3f(0.016091,-0.005228,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,5.250000)
glVertex3f(0.013688,-0.009945,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,5.250000)
glVertex3f(0.009945,-0.013688,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,5.250000)
glVertex3f(0.005228,-0.016091,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,5.250000)
glVertex3f(0.000000,-0.016919,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,5.250000)
glVertex3f(-0.005228,-0.016091,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,5.250000)
glVertex3f(-0.009945,-0.013688,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,5.250000)
glVertex3f(-0.013688,-0.009945,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,5.250000)
glVertex3f(-0.016091,-0.005228,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,5.250000)
glVertex3f(-0.016919,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,5.250000)
glVertex3f(-0.016091,0.005228,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,5.250000)
glVertex3f(-0.013688,0.009945,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,5.250000)
glVertex3f(-0.009945,0.013688,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,5.250000)
glVertex3f(-0.005228,0.016091,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,5.250000)
glVertex3f(0.000000,0.016919,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,6.000000)
glVertex3f(0.000000,0.016919,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,6.000000)
glVertex3f(0.005228,0.016091,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,6.000000)
glVertex3f(0.009945,0.013688,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,6.000000)
glVertex3f(0.013688,0.009945,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,6.000000)
glVertex3f(0.016091,0.005228,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,6.000000)
glVertex3f(0.016919,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,6.000000)
glVertex3f(0.016091,-0.005228,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,6.000000)
glVertex3f(0.013688,-0.009945,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,6.000000)
glVertex3f(0.009945,-0.013688,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,6.000000)
glVertex3f(0.005228,-0.016091,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,6.000000)
glVertex3f(0.000000,-0.016919,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,6.000000)
glVertex3f(-0.005228,-0.016091,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,6.000000)
glVertex3f(-0.009945,-0.013688,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,6.000000)
glVertex3f(-0.013688,-0.009945,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,6.000000)
glVertex3f(-0.016091,-0.005228,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,6.000000)
glVertex3f(-0.016919,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,6.000000)
glVertex3f(-0.016091,0.005228,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,6.000000)
glVertex3f(-0.013688,0.009945,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,6.000000)
glVertex3f(-0.009945,0.013688,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,6.000000)
glVertex3f(-0.005228,0.016091,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,6.000000)
glVertex3f(0.000000,0.016919,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,6.750000)
glVertex3f(0.000000,0.016919,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,6.750000)
glVertex3f(0.005228,0.016091,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,6.750000)
glVertex3f(0.009945,0.013688,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,6.750000)
glVertex3f(0.013688,0.009945,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,6.750000)
glVertex3f(0.016091,0.005228,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,6.750000)
glVertex3f(0.016919,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,6.750000)
glVertex3f(0.016091,-0.005228,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,6.750000)
glVertex3f(0.013688,-0.009945,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,6.750000)
glVertex3f(0.009945,-0.013688,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,6.750000)
glVertex3f(0.005228,-0.016091,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,6.750000)
glVertex3f(0.000000,-0.016919,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,6.750000)
glVertex3f(-0.005228,-0.016091,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,6.750000)
glVertex3f(-0.009945,-0.013688,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,6.750000)
glVertex3f(-0.013688,-0.009945,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,6.750000)
glVertex3f(-0.016091,-0.005228,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,6.750000)
glVertex3f(-0.016919,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,6.750000)
glVertex3f(-0.016091,0.005228,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,6.750000)
glVertex3f(-0.013688,0.009945,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,6.750000)
glVertex3f(-0.009945,0.013688,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,6.750000)
glVertex3f(-0.005228,0.016091,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,6.750000)
glVertex3f(0.000000,0.016919,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,7.500000)
glVertex3f(0.000000,0.016919,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,7.500000)
glVertex3f(0.005228,0.016091,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,7.500000)
glVertex3f(0.009945,0.013688,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,7.500000)
glVertex3f(0.013688,0.009945,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,7.500000)
glVertex3f(0.016091,0.005228,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,7.500000)
glVertex3f(0.016919,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,7.500000)
glVertex3f(0.016091,-0.005228,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,7.500000)
glVertex3f(0.013688,-0.009945,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,7.500000)
glVertex3f(0.009945,-0.013688,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,7.500000)
glVertex3f(0.005228,-0.016091,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,7.500000)
glVertex3f(0.000000,-0.016919,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,7.500000)
glVertex3f(-0.005228,-0.016091,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,7.500000)
glVertex3f(-0.009945,-0.013688,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,7.500000)
glVertex3f(-0.013688,-0.009945,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,7.500000)
glVertex3f(-0.016091,-0.005228,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,7.500000)
glVertex3f(-0.016919,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,7.500000)
glVertex3f(-0.016091,0.005228,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,7.500000)
glVertex3f(-0.013688,0.009945,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,7.500000)
glVertex3f(-0.009945,0.013688,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,7.500000)
glVertex3f(-0.005228,0.016091,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,7.500000)
glVertex3f(0.000000,0.016919,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,8.250000)
glVertex3f(0.000000,0.016919,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,8.250000)
glVertex3f(0.005228,0.016091,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,8.250000)
glVertex3f(0.009945,0.013688,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,8.250000)
glVertex3f(0.013688,0.009945,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,8.250000)
glVertex3f(0.016091,0.005228,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,8.250000)
glVertex3f(0.016919,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,8.250000)
glVertex3f(0.016091,-0.005228,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,8.250000)
glVertex3f(0.013688,-0.009945,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,8.250000)
glVertex3f(0.009945,-0.013688,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,8.250000)
glVertex3f(0.005228,-0.016091,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,8.250000)
glVertex3f(0.000000,-0.016919,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,8.250000)
glVertex3f(-0.005228,-0.016091,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,8.250000)
glVertex3f(-0.009945,-0.013688,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,8.250000)
glVertex3f(-0.013688,-0.009945,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,8.250000)
glVertex3f(-0.016091,-0.005228,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,8.250000)
glVertex3f(-0.016919,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,8.250000)
glVertex3f(-0.016091,0.005228,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,8.250000)
glVertex3f(-0.013688,0.009945,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,8.250000)
glVertex3f(-0.009945,0.013688,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,8.250000)
glVertex3f(-0.005228,0.016091,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,8.250000)
glVertex3f(0.000000,0.016919,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,9.000000)
glVertex3f(0.000000,0.016919,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,9.000000)
glVertex3f(0.005228,0.016091,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,9.000000)
glVertex3f(0.009945,0.013688,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,9.000000)
glVertex3f(0.013688,0.009945,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,9.000000)
glVertex3f(0.016091,0.005228,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,9.000000)
glVertex3f(0.016919,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,9.000000)
glVertex3f(0.016091,-0.005228,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,9.000000)
glVertex3f(0.013688,-0.009945,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,9.000000)
glVertex3f(0.009945,-0.013688,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,9.000000)
glVertex3f(0.005228,-0.016091,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,9.000000)
glVertex3f(0.000000,-0.016919,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,9.000000)
glVertex3f(-0.005228,-0.016091,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,9.000000)
glVertex3f(-0.009945,-0.013688,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,9.000000)
glVertex3f(-0.013688,-0.009945,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,9.000000)
glVertex3f(-0.016091,-0.005228,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,9.000000)
glVertex3f(-0.016919,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,9.000000)
glVertex3f(-0.016091,0.005228,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,9.000000)
glVertex3f(-0.013688,0.009945,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,9.000000)
glVertex3f(-0.009945,0.013688,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,9.000000)
glVertex3f(-0.005228,0.016091,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,9.000000)
glVertex3f(0.000000,0.016919,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,9.750000)
glVertex3f(0.000000,0.016919,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,9.750000)
glVertex3f(0.005228,0.016091,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,9.750000)
glVertex3f(0.009945,0.013688,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,9.750000)
glVertex3f(0.013688,0.009945,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,9.750000)
glVertex3f(0.016091,0.005228,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,9.750000)
glVertex3f(0.016919,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,9.750000)
glVertex3f(0.016091,-0.005228,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,9.750000)
glVertex3f(0.013688,-0.009945,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,9.750000)
glVertex3f(0.009945,-0.013688,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,9.750000)
glVertex3f(0.005228,-0.016091,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,9.750000)
glVertex3f(0.000000,-0.016919,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,9.750000)
glVertex3f(-0.005228,-0.016091,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,9.750000)
glVertex3f(-0.009945,-0.013688,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,9.750000)
glVertex3f(-0.013688,-0.009945,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,9.750000)
glVertex3f(-0.016091,-0.005228,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,9.750000)
glVertex3f(-0.016919,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,9.750000)
glVertex3f(-0.016091,0.005228,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,9.750000)
glVertex3f(-0.013688,0.009945,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,9.750000)
glVertex3f(-0.009945,0.013688,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,9.750000)
glVertex3f(-0.005228,0.016091,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,9.750000)
glVertex3f(0.000000,0.016919,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,10.500000)
glVertex3f(0.000000,0.016919,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,10.500000)
glVertex3f(0.005228,0.016091,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,10.500000)
glVertex3f(0.009945,0.013688,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,10.500000)
glVertex3f(0.013688,0.009945,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,10.500000)
glVertex3f(0.016091,0.005228,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,10.500000)
glVertex3f(0.016919,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,10.500000)
glVertex3f(0.016091,-0.005228,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,10.500000)
glVertex3f(0.013688,-0.009945,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,10.500000)
glVertex3f(0.009945,-0.013688,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,10.500000)
glVertex3f(0.005228,-0.016091,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,10.500000)
glVertex3f(0.000000,-0.016919,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,10.500000)
glVertex3f(-0.005228,-0.016091,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,10.500000)
glVertex3f(-0.009945,-0.013688,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,10.500000)
glVertex3f(-0.013688,-0.009945,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,10.500000)
glVertex3f(-0.016091,-0.005228,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,10.500000)
glVertex3f(-0.016919,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,10.500000)
glVertex3f(-0.016091,0.005228,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,10.500000)
glVertex3f(-0.013688,0.009945,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,10.500000)
glVertex3f(-0.009945,0.013688,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,10.500000)
glVertex3f(-0.005228,0.016091,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,10.500000)
glVertex3f(0.000000,0.016919,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,11.250000)
glVertex3f(0.000000,0.016919,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,11.250000)
glVertex3f(0.005228,0.016091,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,11.250000)
glVertex3f(0.009945,0.013688,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,11.250000)
glVertex3f(0.013688,0.009945,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,11.250000)
glVertex3f(0.016091,0.005228,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,11.250000)
glVertex3f(0.016919,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,11.250000)
glVertex3f(0.016091,-0.005228,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,11.250000)
glVertex3f(0.013688,-0.009945,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,11.250000)
glVertex3f(0.009945,-0.013688,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,11.250000)
glVertex3f(0.005228,-0.016091,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,11.250000)
glVertex3f(0.000000,-0.016919,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,11.250000)
glVertex3f(-0.005228,-0.016091,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,11.250000)
glVertex3f(-0.009945,-0.013688,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,11.250000)
glVertex3f(-0.013688,-0.009945,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,11.250000)
glVertex3f(-0.016091,-0.005228,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,11.250000)
glVertex3f(-0.016919,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,11.250000)
glVertex3f(-0.016091,0.005228,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,11.250000)
glVertex3f(-0.013688,0.009945,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,11.250000)
glVertex3f(-0.009945,0.013688,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,11.250000)
glVertex3f(-0.005228,0.016091,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,11.250000)
glVertex3f(0.000000,0.016919,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,12.000000)
glVertex3f(0.000000,0.016919,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,12.000000)
glVertex3f(0.005228,0.016091,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,12.000000)
glVertex3f(0.009945,0.013688,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,12.000000)
glVertex3f(0.013688,0.009945,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,12.000000)
glVertex3f(0.016091,0.005228,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,12.000000)
glVertex3f(0.016919,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,12.000000)
glVertex3f(0.016091,-0.005228,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,12.000000)
glVertex3f(0.013688,-0.009945,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,12.000000)
glVertex3f(0.009945,-0.013688,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,12.000000)
glVertex3f(0.005228,-0.016091,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,12.000000)
glVertex3f(0.000000,-0.016919,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,12.000000)
glVertex3f(-0.005228,-0.016091,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,12.000000)
glVertex3f(-0.009945,-0.013688,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,12.000000)
glVertex3f(-0.013688,-0.009945,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,12.000000)
glVertex3f(-0.016091,-0.005228,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,12.000000)
glVertex3f(-0.016919,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,12.000000)
glVertex3f(-0.016091,0.005228,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,12.000000)
glVertex3f(-0.013688,0.009945,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,12.000000)
glVertex3f(-0.009945,0.013688,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,12.000000)
glVertex3f(-0.005228,0.016091,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,12.000000)
glVertex3f(0.000000,0.016919,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,12.750000)
glVertex3f(0.000000,0.016919,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,12.750000)
glVertex3f(0.005228,0.016091,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,12.750000)
glVertex3f(0.009945,0.013688,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,12.750000)
glVertex3f(0.013688,0.009945,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,12.750000)
glVertex3f(0.016091,0.005228,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,12.750000)
glVertex3f(0.016919,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,12.750000)
glVertex3f(0.016091,-0.005228,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,12.750000)
glVertex3f(0.013688,-0.009945,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,12.750000)
glVertex3f(0.009945,-0.013688,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,12.750000)
glVertex3f(0.005228,-0.016091,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,12.750000)
glVertex3f(0.000000,-0.016919,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,12.750000)
glVertex3f(-0.005228,-0.016091,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,12.750000)
glVertex3f(-0.009945,-0.013688,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,12.750000)
glVertex3f(-0.013688,-0.009945,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,12.750000)
glVertex3f(-0.016091,-0.005228,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,12.750000)
glVertex3f(-0.016919,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,12.750000)
glVertex3f(-0.016091,0.005228,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,12.750000)
glVertex3f(-0.013688,0.009945,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,12.750000)
glVertex3f(-0.009945,0.013688,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,12.750000)
glVertex3f(-0.005228,0.016091,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,12.750000)
glVertex3f(0.000000,0.016919,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,13.500000)
glVertex3f(0.000000,0.016919,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,13.500000)
glVertex3f(0.005228,0.016091,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,13.500000)
glVertex3f(0.009945,0.013688,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,13.500000)
glVertex3f(0.013688,0.009945,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,13.500000)
glVertex3f(0.016091,0.005228,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,13.500000)
glVertex3f(0.016919,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,13.500000)
glVertex3f(0.016091,-0.005228,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,13.500000)
glVertex3f(0.013688,-0.009945,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,13.500000)
glVertex3f(0.009945,-0.013688,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,13.500000)
glVertex3f(0.005228,-0.016091,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,13.500000)
glVertex3f(0.000000,-0.016919,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,13.500000)
glVertex3f(-0.005228,-0.016091,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,13.500000)
glVertex3f(-0.009945,-0.013688,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,13.500000)
glVertex3f(-0.013688,-0.009945,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,13.500000)
glVertex3f(-0.016091,-0.005228,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,13.500000)
glVertex3f(-0.016919,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,13.500000)
glVertex3f(-0.016091,0.005228,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,13.500000)
glVertex3f(-0.013688,0.009945,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,13.500000)
glVertex3f(-0.009945,0.013688,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,13.500000)
glVertex3f(-0.005228,0.016091,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,13.500000)
glVertex3f(0.000000,0.016919,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,14.250000)
glVertex3f(0.000000,0.016919,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005228,0.016091,14.250000)
glVertex3f(0.005228,0.016091,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009945,0.013688,14.250000)
glVertex3f(0.009945,0.013688,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013688,0.009945,14.250000)
glVertex3f(0.013688,0.009945,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016091,0.005228,14.250000)
glVertex3f(0.016091,0.005228,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016919,0.000000,14.250000)
glVertex3f(0.016919,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016091,-0.005228,14.250000)
glVertex3f(0.016091,-0.005228,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013688,-0.009945,14.250000)
glVertex3f(0.013688,-0.009945,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009945,-0.013688,14.250000)
glVertex3f(0.009945,-0.013688,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005228,-0.016091,14.250000)
glVertex3f(0.005228,-0.016091,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016919,14.250000)
glVertex3f(0.000000,-0.016919,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005228,-0.016091,14.250000)
glVertex3f(-0.005228,-0.016091,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009945,-0.013688,14.250000)
glVertex3f(-0.009945,-0.013688,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013688,-0.009945,14.250000)
glVertex3f(-0.013688,-0.009945,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016091,-0.005228,14.250000)
glVertex3f(-0.016091,-0.005228,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016919,-0.000000,14.250000)
glVertex3f(-0.016919,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016091,0.005228,14.250000)
glVertex3f(-0.016091,0.005228,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013688,0.009945,14.250000)
glVertex3f(-0.013688,0.009945,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009945,0.013688,14.250000)
glVertex3f(-0.009945,0.013688,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005228,0.016091,14.250000)
glVertex3f(-0.005228,0.016091,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016919,14.250000)
glVertex3f(0.000000,0.016919,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.264301,0.480539,149.233841)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,0.000000)
glVertex3f(0.005465,0.016819,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,0.000000)
glVertex3f(0.010395,0.014307,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,0.000000)
glVertex3f(0.014307,0.010395,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,0.000000)
glVertex3f(0.016819,0.005465,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,0.000000)
glVertex3f(0.016819,-0.005465,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,0.000000)
glVertex3f(0.014307,-0.010395,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,0.000000)
glVertex3f(0.010395,-0.014307,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,0.000000)
glVertex3f(0.005465,-0.016819,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,0.000000)
glVertex3f(0.000000,-0.017685,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,0.000000)
glVertex3f(-0.005465,-0.016819,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,0.000000)
glVertex3f(-0.010395,-0.014307,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,0.000000)
glVertex3f(-0.014307,-0.010395,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,0.000000)
glVertex3f(-0.016819,-0.005465,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,0.000000)
glVertex3f(-0.016819,0.005465,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,0.000000)
glVertex3f(-0.014307,0.010395,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,0.000000)
glVertex3f(-0.010395,0.014307,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,0.000000)
glVertex3f(-0.005465,0.016819,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glVertex3f(0.000000,0.017685,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,0.750000)
glVertex3f(0.005465,0.016819,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,0.750000)
glVertex3f(0.010395,0.014307,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,0.750000)
glVertex3f(0.014307,0.010395,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,0.750000)
glVertex3f(0.016819,0.005465,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.750000)
glVertex3f(0.017685,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,0.750000)
glVertex3f(0.016819,-0.005465,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,0.750000)
glVertex3f(0.014307,-0.010395,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,0.750000)
glVertex3f(0.010395,-0.014307,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,0.750000)
glVertex3f(0.005465,-0.016819,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,0.750000)
glVertex3f(0.000000,-0.017685,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,0.750000)
glVertex3f(-0.005465,-0.016819,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,0.750000)
glVertex3f(-0.010395,-0.014307,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,0.750000)
glVertex3f(-0.014307,-0.010395,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,0.750000)
glVertex3f(-0.016819,-0.005465,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.750000)
glVertex3f(-0.017685,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,0.750000)
glVertex3f(-0.016819,0.005465,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,0.750000)
glVertex3f(-0.014307,0.010395,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,0.750000)
glVertex3f(-0.010395,0.014307,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,0.750000)
glVertex3f(-0.005465,0.016819,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glVertex3f(0.000000,0.017685,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,1.500000)
glVertex3f(0.000000,0.017685,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,1.500000)
glVertex3f(0.005465,0.016819,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,1.500000)
glVertex3f(0.010395,0.014307,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,1.500000)
glVertex3f(0.014307,0.010395,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,1.500000)
glVertex3f(0.016819,0.005465,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,1.500000)
glVertex3f(0.017685,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,1.500000)
glVertex3f(0.016819,-0.005465,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,1.500000)
glVertex3f(0.014307,-0.010395,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,1.500000)
glVertex3f(0.010395,-0.014307,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,1.500000)
glVertex3f(0.005465,-0.016819,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,1.500000)
glVertex3f(0.000000,-0.017685,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,1.500000)
glVertex3f(-0.005465,-0.016819,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,1.500000)
glVertex3f(-0.010395,-0.014307,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,1.500000)
glVertex3f(-0.014307,-0.010395,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,1.500000)
glVertex3f(-0.016819,-0.005465,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,1.500000)
glVertex3f(-0.017685,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,1.500000)
glVertex3f(-0.016819,0.005465,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,1.500000)
glVertex3f(-0.014307,0.010395,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,1.500000)
glVertex3f(-0.010395,0.014307,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,1.500000)
glVertex3f(-0.005465,0.016819,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,1.500000)
glVertex3f(0.000000,0.017685,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,2.250000)
glVertex3f(0.000000,0.017685,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,2.250000)
glVertex3f(0.005465,0.016819,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,2.250000)
glVertex3f(0.010395,0.014307,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,2.250000)
glVertex3f(0.014307,0.010395,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,2.250000)
glVertex3f(0.016819,0.005465,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,2.250000)
glVertex3f(0.017685,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,2.250000)
glVertex3f(0.016819,-0.005465,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,2.250000)
glVertex3f(0.014307,-0.010395,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,2.250000)
glVertex3f(0.010395,-0.014307,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,2.250000)
glVertex3f(0.005465,-0.016819,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,2.250000)
glVertex3f(0.000000,-0.017685,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,2.250000)
glVertex3f(-0.005465,-0.016819,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,2.250000)
glVertex3f(-0.010395,-0.014307,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,2.250000)
glVertex3f(-0.014307,-0.010395,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,2.250000)
glVertex3f(-0.016819,-0.005465,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,2.250000)
glVertex3f(-0.017685,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,2.250000)
glVertex3f(-0.016819,0.005465,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,2.250000)
glVertex3f(-0.014307,0.010395,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,2.250000)
glVertex3f(-0.010395,0.014307,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,2.250000)
glVertex3f(-0.005465,0.016819,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,2.250000)
glVertex3f(0.000000,0.017685,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.000000)
glVertex3f(0.000000,0.017685,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,3.000000)
glVertex3f(0.005465,0.016819,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,3.000000)
glVertex3f(0.010395,0.014307,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,3.000000)
glVertex3f(0.014307,0.010395,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,3.000000)
glVertex3f(0.016819,0.005465,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,3.000000)
glVertex3f(0.017685,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,3.000000)
glVertex3f(0.016819,-0.005465,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,3.000000)
glVertex3f(0.014307,-0.010395,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,3.000000)
glVertex3f(0.010395,-0.014307,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,3.000000)
glVertex3f(0.005465,-0.016819,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,3.000000)
glVertex3f(0.000000,-0.017685,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,3.000000)
glVertex3f(-0.005465,-0.016819,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,3.000000)
glVertex3f(-0.010395,-0.014307,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,3.000000)
glVertex3f(-0.014307,-0.010395,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,3.000000)
glVertex3f(-0.016819,-0.005465,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,3.000000)
glVertex3f(-0.017685,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,3.000000)
glVertex3f(-0.016819,0.005465,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,3.000000)
glVertex3f(-0.014307,0.010395,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,3.000000)
glVertex3f(-0.010395,0.014307,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,3.000000)
glVertex3f(-0.005465,0.016819,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.000000)
glVertex3f(0.000000,0.017685,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.750000)
glVertex3f(0.000000,0.017685,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,3.750000)
glVertex3f(0.005465,0.016819,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,3.750000)
glVertex3f(0.010395,0.014307,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,3.750000)
glVertex3f(0.014307,0.010395,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,3.750000)
glVertex3f(0.016819,0.005465,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,3.750000)
glVertex3f(0.017685,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,3.750000)
glVertex3f(0.016819,-0.005465,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,3.750000)
glVertex3f(0.014307,-0.010395,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,3.750000)
glVertex3f(0.010395,-0.014307,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,3.750000)
glVertex3f(0.005465,-0.016819,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,3.750000)
glVertex3f(0.000000,-0.017685,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,3.750000)
glVertex3f(-0.005465,-0.016819,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,3.750000)
glVertex3f(-0.010395,-0.014307,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,3.750000)
glVertex3f(-0.014307,-0.010395,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,3.750000)
glVertex3f(-0.016819,-0.005465,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,3.750000)
glVertex3f(-0.017685,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,3.750000)
glVertex3f(-0.016819,0.005465,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,3.750000)
glVertex3f(-0.014307,0.010395,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,3.750000)
glVertex3f(-0.010395,0.014307,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,3.750000)
glVertex3f(-0.005465,0.016819,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.750000)
glVertex3f(0.000000,0.017685,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,4.500000)
glVertex3f(0.000000,0.017685,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,4.500000)
glVertex3f(0.005465,0.016819,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,4.500000)
glVertex3f(0.010395,0.014307,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,4.500000)
glVertex3f(0.014307,0.010395,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,4.500000)
glVertex3f(0.016819,0.005465,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,4.500000)
glVertex3f(0.017685,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,4.500000)
glVertex3f(0.016819,-0.005465,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,4.500000)
glVertex3f(0.014307,-0.010395,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,4.500000)
glVertex3f(0.010395,-0.014307,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,4.500000)
glVertex3f(0.005465,-0.016819,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,4.500000)
glVertex3f(0.000000,-0.017685,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,4.500000)
glVertex3f(-0.005465,-0.016819,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,4.500000)
glVertex3f(-0.010395,-0.014307,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,4.500000)
glVertex3f(-0.014307,-0.010395,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,4.500000)
glVertex3f(-0.016819,-0.005465,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,4.500000)
glVertex3f(-0.017685,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,4.500000)
glVertex3f(-0.016819,0.005465,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,4.500000)
glVertex3f(-0.014307,0.010395,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,4.500000)
glVertex3f(-0.010395,0.014307,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,4.500000)
glVertex3f(-0.005465,0.016819,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,4.500000)
glVertex3f(0.000000,0.017685,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,5.250000)
glVertex3f(0.000000,0.017685,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,5.250000)
glVertex3f(0.005465,0.016819,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,5.250000)
glVertex3f(0.010395,0.014307,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,5.250000)
glVertex3f(0.014307,0.010395,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,5.250000)
glVertex3f(0.016819,0.005465,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,5.250000)
glVertex3f(0.017685,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,5.250000)
glVertex3f(0.016819,-0.005465,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,5.250000)
glVertex3f(0.014307,-0.010395,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,5.250000)
glVertex3f(0.010395,-0.014307,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,5.250000)
glVertex3f(0.005465,-0.016819,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,5.250000)
glVertex3f(0.000000,-0.017685,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,5.250000)
glVertex3f(-0.005465,-0.016819,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,5.250000)
glVertex3f(-0.010395,-0.014307,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,5.250000)
glVertex3f(-0.014307,-0.010395,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,5.250000)
glVertex3f(-0.016819,-0.005465,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,5.250000)
glVertex3f(-0.017685,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,5.250000)
glVertex3f(-0.016819,0.005465,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,5.250000)
glVertex3f(-0.014307,0.010395,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,5.250000)
glVertex3f(-0.010395,0.014307,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,5.250000)
glVertex3f(-0.005465,0.016819,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,5.250000)
glVertex3f(0.000000,0.017685,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.000000)
glVertex3f(0.000000,0.017685,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,6.000000)
glVertex3f(0.005465,0.016819,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,6.000000)
glVertex3f(0.010395,0.014307,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,6.000000)
glVertex3f(0.014307,0.010395,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,6.000000)
glVertex3f(0.016819,0.005465,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,6.000000)
glVertex3f(0.017685,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,6.000000)
glVertex3f(0.016819,-0.005465,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,6.000000)
glVertex3f(0.014307,-0.010395,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,6.000000)
glVertex3f(0.010395,-0.014307,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,6.000000)
glVertex3f(0.005465,-0.016819,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,6.000000)
glVertex3f(0.000000,-0.017685,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,6.000000)
glVertex3f(-0.005465,-0.016819,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,6.000000)
glVertex3f(-0.010395,-0.014307,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,6.000000)
glVertex3f(-0.014307,-0.010395,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,6.000000)
glVertex3f(-0.016819,-0.005465,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,6.000000)
glVertex3f(-0.017685,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,6.000000)
glVertex3f(-0.016819,0.005465,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,6.000000)
glVertex3f(-0.014307,0.010395,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,6.000000)
glVertex3f(-0.010395,0.014307,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,6.000000)
glVertex3f(-0.005465,0.016819,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.000000)
glVertex3f(0.000000,0.017685,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.750000)
glVertex3f(0.000000,0.017685,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,6.750000)
glVertex3f(0.005465,0.016819,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,6.750000)
glVertex3f(0.010395,0.014307,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,6.750000)
glVertex3f(0.014307,0.010395,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,6.750000)
glVertex3f(0.016819,0.005465,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,6.750000)
glVertex3f(0.017685,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,6.750000)
glVertex3f(0.016819,-0.005465,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,6.750000)
glVertex3f(0.014307,-0.010395,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,6.750000)
glVertex3f(0.010395,-0.014307,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,6.750000)
glVertex3f(0.005465,-0.016819,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,6.750000)
glVertex3f(0.000000,-0.017685,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,6.750000)
glVertex3f(-0.005465,-0.016819,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,6.750000)
glVertex3f(-0.010395,-0.014307,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,6.750000)
glVertex3f(-0.014307,-0.010395,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,6.750000)
glVertex3f(-0.016819,-0.005465,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,6.750000)
glVertex3f(-0.017685,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,6.750000)
glVertex3f(-0.016819,0.005465,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,6.750000)
glVertex3f(-0.014307,0.010395,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,6.750000)
glVertex3f(-0.010395,0.014307,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,6.750000)
glVertex3f(-0.005465,0.016819,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.750000)
glVertex3f(0.000000,0.017685,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,7.500000)
glVertex3f(0.000000,0.017685,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,7.500000)
glVertex3f(0.005465,0.016819,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,7.500000)
glVertex3f(0.010395,0.014307,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,7.500000)
glVertex3f(0.014307,0.010395,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,7.500000)
glVertex3f(0.016819,0.005465,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,7.500000)
glVertex3f(0.017685,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,7.500000)
glVertex3f(0.016819,-0.005465,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,7.500000)
glVertex3f(0.014307,-0.010395,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,7.500000)
glVertex3f(0.010395,-0.014307,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,7.500000)
glVertex3f(0.005465,-0.016819,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,7.500000)
glVertex3f(0.000000,-0.017685,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,7.500000)
glVertex3f(-0.005465,-0.016819,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,7.500000)
glVertex3f(-0.010395,-0.014307,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,7.500000)
glVertex3f(-0.014307,-0.010395,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,7.500000)
glVertex3f(-0.016819,-0.005465,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,7.500000)
glVertex3f(-0.017685,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,7.500000)
glVertex3f(-0.016819,0.005465,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,7.500000)
glVertex3f(-0.014307,0.010395,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,7.500000)
glVertex3f(-0.010395,0.014307,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,7.500000)
glVertex3f(-0.005465,0.016819,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,7.500000)
glVertex3f(0.000000,0.017685,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,8.250000)
glVertex3f(0.000000,0.017685,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,8.250000)
glVertex3f(0.005465,0.016819,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,8.250000)
glVertex3f(0.010395,0.014307,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,8.250000)
glVertex3f(0.014307,0.010395,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,8.250000)
glVertex3f(0.016819,0.005465,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,8.250000)
glVertex3f(0.017685,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,8.250000)
glVertex3f(0.016819,-0.005465,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,8.250000)
glVertex3f(0.014307,-0.010395,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,8.250000)
glVertex3f(0.010395,-0.014307,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,8.250000)
glVertex3f(0.005465,-0.016819,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,8.250000)
glVertex3f(0.000000,-0.017685,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,8.250000)
glVertex3f(-0.005465,-0.016819,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,8.250000)
glVertex3f(-0.010395,-0.014307,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,8.250000)
glVertex3f(-0.014307,-0.010395,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,8.250000)
glVertex3f(-0.016819,-0.005465,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,8.250000)
glVertex3f(-0.017685,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,8.250000)
glVertex3f(-0.016819,0.005465,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,8.250000)
glVertex3f(-0.014307,0.010395,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,8.250000)
glVertex3f(-0.010395,0.014307,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,8.250000)
glVertex3f(-0.005465,0.016819,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,8.250000)
glVertex3f(0.000000,0.017685,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.000000)
glVertex3f(0.000000,0.017685,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,9.000000)
glVertex3f(0.005465,0.016819,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,9.000000)
glVertex3f(0.010395,0.014307,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,9.000000)
glVertex3f(0.014307,0.010395,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,9.000000)
glVertex3f(0.016819,0.005465,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,9.000000)
glVertex3f(0.017685,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,9.000000)
glVertex3f(0.016819,-0.005465,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,9.000000)
glVertex3f(0.014307,-0.010395,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,9.000000)
glVertex3f(0.010395,-0.014307,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,9.000000)
glVertex3f(0.005465,-0.016819,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,9.000000)
glVertex3f(0.000000,-0.017685,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,9.000000)
glVertex3f(-0.005465,-0.016819,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,9.000000)
glVertex3f(-0.010395,-0.014307,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,9.000000)
glVertex3f(-0.014307,-0.010395,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,9.000000)
glVertex3f(-0.016819,-0.005465,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,9.000000)
glVertex3f(-0.017685,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,9.000000)
glVertex3f(-0.016819,0.005465,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,9.000000)
glVertex3f(-0.014307,0.010395,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,9.000000)
glVertex3f(-0.010395,0.014307,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,9.000000)
glVertex3f(-0.005465,0.016819,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.000000)
glVertex3f(0.000000,0.017685,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.750000)
glVertex3f(0.000000,0.017685,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,9.750000)
glVertex3f(0.005465,0.016819,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,9.750000)
glVertex3f(0.010395,0.014307,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,9.750000)
glVertex3f(0.014307,0.010395,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,9.750000)
glVertex3f(0.016819,0.005465,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,9.750000)
glVertex3f(0.017685,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,9.750000)
glVertex3f(0.016819,-0.005465,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,9.750000)
glVertex3f(0.014307,-0.010395,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,9.750000)
glVertex3f(0.010395,-0.014307,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,9.750000)
glVertex3f(0.005465,-0.016819,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,9.750000)
glVertex3f(0.000000,-0.017685,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,9.750000)
glVertex3f(-0.005465,-0.016819,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,9.750000)
glVertex3f(-0.010395,-0.014307,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,9.750000)
glVertex3f(-0.014307,-0.010395,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,9.750000)
glVertex3f(-0.016819,-0.005465,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,9.750000)
glVertex3f(-0.017685,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,9.750000)
glVertex3f(-0.016819,0.005465,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,9.750000)
glVertex3f(-0.014307,0.010395,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,9.750000)
glVertex3f(-0.010395,0.014307,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,9.750000)
glVertex3f(-0.005465,0.016819,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.750000)
glVertex3f(0.000000,0.017685,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,10.500000)
glVertex3f(0.000000,0.017685,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,10.500000)
glVertex3f(0.005465,0.016819,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,10.500000)
glVertex3f(0.010395,0.014307,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,10.500000)
glVertex3f(0.014307,0.010395,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,10.500000)
glVertex3f(0.016819,0.005465,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,10.500000)
glVertex3f(0.017685,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,10.500000)
glVertex3f(0.016819,-0.005465,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,10.500000)
glVertex3f(0.014307,-0.010395,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,10.500000)
glVertex3f(0.010395,-0.014307,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,10.500000)
glVertex3f(0.005465,-0.016819,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,10.500000)
glVertex3f(0.000000,-0.017685,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,10.500000)
glVertex3f(-0.005465,-0.016819,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,10.500000)
glVertex3f(-0.010395,-0.014307,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,10.500000)
glVertex3f(-0.014307,-0.010395,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,10.500000)
glVertex3f(-0.016819,-0.005465,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,10.500000)
glVertex3f(-0.017685,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,10.500000)
glVertex3f(-0.016819,0.005465,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,10.500000)
glVertex3f(-0.014307,0.010395,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,10.500000)
glVertex3f(-0.010395,0.014307,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,10.500000)
glVertex3f(-0.005465,0.016819,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,10.500000)
glVertex3f(0.000000,0.017685,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,11.250000)
glVertex3f(0.000000,0.017685,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,11.250000)
glVertex3f(0.005465,0.016819,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,11.250000)
glVertex3f(0.010395,0.014307,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,11.250000)
glVertex3f(0.014307,0.010395,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,11.250000)
glVertex3f(0.016819,0.005465,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,11.250000)
glVertex3f(0.017685,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,11.250000)
glVertex3f(0.016819,-0.005465,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,11.250000)
glVertex3f(0.014307,-0.010395,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,11.250000)
glVertex3f(0.010395,-0.014307,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,11.250000)
glVertex3f(0.005465,-0.016819,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,11.250000)
glVertex3f(0.000000,-0.017685,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,11.250000)
glVertex3f(-0.005465,-0.016819,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,11.250000)
glVertex3f(-0.010395,-0.014307,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,11.250000)
glVertex3f(-0.014307,-0.010395,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,11.250000)
glVertex3f(-0.016819,-0.005465,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,11.250000)
glVertex3f(-0.017685,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,11.250000)
glVertex3f(-0.016819,0.005465,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,11.250000)
glVertex3f(-0.014307,0.010395,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,11.250000)
glVertex3f(-0.010395,0.014307,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,11.250000)
glVertex3f(-0.005465,0.016819,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,11.250000)
glVertex3f(0.000000,0.017685,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.000000)
glVertex3f(0.000000,0.017685,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,12.000000)
glVertex3f(0.005465,0.016819,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,12.000000)
glVertex3f(0.010395,0.014307,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,12.000000)
glVertex3f(0.014307,0.010395,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,12.000000)
glVertex3f(0.016819,0.005465,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,12.000000)
glVertex3f(0.017685,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,12.000000)
glVertex3f(0.016819,-0.005465,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,12.000000)
glVertex3f(0.014307,-0.010395,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,12.000000)
glVertex3f(0.010395,-0.014307,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,12.000000)
glVertex3f(0.005465,-0.016819,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,12.000000)
glVertex3f(0.000000,-0.017685,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,12.000000)
glVertex3f(-0.005465,-0.016819,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,12.000000)
glVertex3f(-0.010395,-0.014307,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,12.000000)
glVertex3f(-0.014307,-0.010395,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,12.000000)
glVertex3f(-0.016819,-0.005465,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,12.000000)
glVertex3f(-0.017685,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,12.000000)
glVertex3f(-0.016819,0.005465,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,12.000000)
glVertex3f(-0.014307,0.010395,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,12.000000)
glVertex3f(-0.010395,0.014307,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,12.000000)
glVertex3f(-0.005465,0.016819,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.000000)
glVertex3f(0.000000,0.017685,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.750000)
glVertex3f(0.000000,0.017685,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,12.750000)
glVertex3f(0.005465,0.016819,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,12.750000)
glVertex3f(0.010395,0.014307,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,12.750000)
glVertex3f(0.014307,0.010395,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,12.750000)
glVertex3f(0.016819,0.005465,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,12.750000)
glVertex3f(0.017685,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,12.750000)
glVertex3f(0.016819,-0.005465,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,12.750000)
glVertex3f(0.014307,-0.010395,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,12.750000)
glVertex3f(0.010395,-0.014307,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,12.750000)
glVertex3f(0.005465,-0.016819,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,12.750000)
glVertex3f(0.000000,-0.017685,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,12.750000)
glVertex3f(-0.005465,-0.016819,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,12.750000)
glVertex3f(-0.010395,-0.014307,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,12.750000)
glVertex3f(-0.014307,-0.010395,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,12.750000)
glVertex3f(-0.016819,-0.005465,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,12.750000)
glVertex3f(-0.017685,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,12.750000)
glVertex3f(-0.016819,0.005465,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,12.750000)
glVertex3f(-0.014307,0.010395,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,12.750000)
glVertex3f(-0.010395,0.014307,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,12.750000)
glVertex3f(-0.005465,0.016819,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.750000)
glVertex3f(0.000000,0.017685,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,13.500000)
glVertex3f(0.000000,0.017685,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,13.500000)
glVertex3f(0.005465,0.016819,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,13.500000)
glVertex3f(0.010395,0.014307,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,13.500000)
glVertex3f(0.014307,0.010395,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,13.500000)
glVertex3f(0.016819,0.005465,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,13.500000)
glVertex3f(0.017685,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,13.500000)
glVertex3f(0.016819,-0.005465,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,13.500000)
glVertex3f(0.014307,-0.010395,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,13.500000)
glVertex3f(0.010395,-0.014307,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,13.500000)
glVertex3f(0.005465,-0.016819,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,13.500000)
glVertex3f(0.000000,-0.017685,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,13.500000)
glVertex3f(-0.005465,-0.016819,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,13.500000)
glVertex3f(-0.010395,-0.014307,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,13.500000)
glVertex3f(-0.014307,-0.010395,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,13.500000)
glVertex3f(-0.016819,-0.005465,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,13.500000)
glVertex3f(-0.017685,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,13.500000)
glVertex3f(-0.016819,0.005465,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,13.500000)
glVertex3f(-0.014307,0.010395,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,13.500000)
glVertex3f(-0.010395,0.014307,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,13.500000)
glVertex3f(-0.005465,0.016819,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,13.500000)
glVertex3f(0.000000,0.017685,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,14.250000)
glVertex3f(0.000000,0.017685,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,14.250000)
glVertex3f(0.005465,0.016819,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,14.250000)
glVertex3f(0.010395,0.014307,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,14.250000)
glVertex3f(0.014307,0.010395,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,14.250000)
glVertex3f(0.016819,0.005465,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,14.250000)
glVertex3f(0.017685,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,14.250000)
glVertex3f(0.016819,-0.005465,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,14.250000)
glVertex3f(0.014307,-0.010395,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,14.250000)
glVertex3f(0.010395,-0.014307,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,14.250000)
glVertex3f(0.005465,-0.016819,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,14.250000)
glVertex3f(0.000000,-0.017685,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,14.250000)
glVertex3f(-0.005465,-0.016819,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,14.250000)
glVertex3f(-0.010395,-0.014307,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,14.250000)
glVertex3f(-0.014307,-0.010395,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,14.250000)
glVertex3f(-0.016819,-0.005465,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,14.250000)
glVertex3f(-0.017685,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,14.250000)
glVertex3f(-0.016819,0.005465,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,14.250000)
glVertex3f(-0.014307,0.010395,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,14.250000)
glVertex3f(-0.010395,0.014307,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,14.250000)
glVertex3f(-0.005465,0.016819,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,14.250000)
glVertex3f(0.000000,0.017685,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.260901,0.475911,149.898178)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,0.000000)
glVertex3f(0.000000,0.018181,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,0.000000)
glVertex3f(0.005618,0.017292,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,0.000000)
glVertex3f(0.010687,0.014709,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,0.000000)
glVertex3f(0.014709,0.010687,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,0.000000)
glVertex3f(0.017292,0.005618,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,0.000000)
glVertex3f(0.018181,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,0.000000)
glVertex3f(0.017292,-0.005618,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,0.000000)
glVertex3f(0.014709,-0.010687,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,0.000000)
glVertex3f(0.010687,-0.014709,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,0.000000)
glVertex3f(0.005618,-0.017292,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,0.000000)
glVertex3f(0.000000,-0.018181,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,0.000000)
glVertex3f(-0.005618,-0.017292,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,0.000000)
glVertex3f(-0.010687,-0.014709,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,0.000000)
glVertex3f(-0.014709,-0.010687,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,0.000000)
glVertex3f(-0.017292,-0.005618,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,0.000000)
glVertex3f(-0.017292,0.005618,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,0.000000)
glVertex3f(-0.014709,0.010687,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,0.000000)
glVertex3f(-0.010687,0.014709,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,0.000000)
glVertex3f(-0.005618,0.017292,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,0.000000)
glVertex3f(0.000000,0.018181,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,0.750000)
glVertex3f(0.000000,0.018181,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,0.750000)
glVertex3f(0.005618,0.017292,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,0.750000)
glVertex3f(0.010687,0.014709,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,0.750000)
glVertex3f(0.014709,0.010687,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,0.750000)
glVertex3f(0.017292,0.005618,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,0.750000)
glVertex3f(0.018181,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,0.750000)
glVertex3f(0.017292,-0.005618,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,0.750000)
glVertex3f(0.014709,-0.010687,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,0.750000)
glVertex3f(0.010687,-0.014709,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,0.750000)
glVertex3f(0.005618,-0.017292,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,0.750000)
glVertex3f(0.000000,-0.018181,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,0.750000)
glVertex3f(-0.005618,-0.017292,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,0.750000)
glVertex3f(-0.010687,-0.014709,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,0.750000)
glVertex3f(-0.014709,-0.010687,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,0.750000)
glVertex3f(-0.017292,-0.005618,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,0.750000)
glVertex3f(-0.018181,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,0.750000)
glVertex3f(-0.017292,0.005618,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,0.750000)
glVertex3f(-0.014709,0.010687,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,0.750000)
glVertex3f(-0.010687,0.014709,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,0.750000)
glVertex3f(-0.005618,0.017292,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,0.750000)
glVertex3f(0.000000,0.018181,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,1.500000)
glVertex3f(0.000000,0.018181,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,1.500000)
glVertex3f(0.005618,0.017292,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,1.500000)
glVertex3f(0.010687,0.014709,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,1.500000)
glVertex3f(0.014709,0.010687,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,1.500000)
glVertex3f(0.017292,0.005618,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,1.500000)
glVertex3f(0.018181,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,1.500000)
glVertex3f(0.017292,-0.005618,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,1.500000)
glVertex3f(0.014709,-0.010687,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,1.500000)
glVertex3f(0.010687,-0.014709,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,1.500000)
glVertex3f(0.005618,-0.017292,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,1.500000)
glVertex3f(0.000000,-0.018181,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,1.500000)
glVertex3f(-0.005618,-0.017292,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,1.500000)
glVertex3f(-0.010687,-0.014709,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,1.500000)
glVertex3f(-0.014709,-0.010687,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,1.500000)
glVertex3f(-0.017292,-0.005618,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,1.500000)
glVertex3f(-0.018181,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,1.500000)
glVertex3f(-0.017292,0.005618,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,1.500000)
glVertex3f(-0.014709,0.010687,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,1.500000)
glVertex3f(-0.010687,0.014709,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,1.500000)
glVertex3f(-0.005618,0.017292,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,1.500000)
glVertex3f(0.000000,0.018181,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,2.250000)
glVertex3f(0.000000,0.018181,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,2.250000)
glVertex3f(0.005618,0.017292,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,2.250000)
glVertex3f(0.010687,0.014709,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,2.250000)
glVertex3f(0.014709,0.010687,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,2.250000)
glVertex3f(0.017292,0.005618,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,2.250000)
glVertex3f(0.018181,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,2.250000)
glVertex3f(0.017292,-0.005618,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,2.250000)
glVertex3f(0.014709,-0.010687,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,2.250000)
glVertex3f(0.010687,-0.014709,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,2.250000)
glVertex3f(0.005618,-0.017292,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,2.250000)
glVertex3f(0.000000,-0.018181,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,2.250000)
glVertex3f(-0.005618,-0.017292,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,2.250000)
glVertex3f(-0.010687,-0.014709,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,2.250000)
glVertex3f(-0.014709,-0.010687,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,2.250000)
glVertex3f(-0.017292,-0.005618,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,2.250000)
glVertex3f(-0.018181,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,2.250000)
glVertex3f(-0.017292,0.005618,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,2.250000)
glVertex3f(-0.014709,0.010687,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,2.250000)
glVertex3f(-0.010687,0.014709,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,2.250000)
glVertex3f(-0.005618,0.017292,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,2.250000)
glVertex3f(0.000000,0.018181,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,3.000000)
glVertex3f(0.000000,0.018181,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,3.000000)
glVertex3f(0.005618,0.017292,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,3.000000)
glVertex3f(0.010687,0.014709,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,3.000000)
glVertex3f(0.014709,0.010687,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,3.000000)
glVertex3f(0.017292,0.005618,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,3.000000)
glVertex3f(0.018181,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,3.000000)
glVertex3f(0.017292,-0.005618,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,3.000000)
glVertex3f(0.014709,-0.010687,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,3.000000)
glVertex3f(0.010687,-0.014709,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,3.000000)
glVertex3f(0.005618,-0.017292,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,3.000000)
glVertex3f(0.000000,-0.018181,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,3.000000)
glVertex3f(-0.005618,-0.017292,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,3.000000)
glVertex3f(-0.010687,-0.014709,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,3.000000)
glVertex3f(-0.014709,-0.010687,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,3.000000)
glVertex3f(-0.017292,-0.005618,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,3.000000)
glVertex3f(-0.018181,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,3.000000)
glVertex3f(-0.017292,0.005618,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,3.000000)
glVertex3f(-0.014709,0.010687,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,3.000000)
glVertex3f(-0.010687,0.014709,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,3.000000)
glVertex3f(-0.005618,0.017292,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,3.000000)
glVertex3f(0.000000,0.018181,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,3.750000)
glVertex3f(0.000000,0.018181,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,3.750000)
glVertex3f(0.005618,0.017292,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,3.750000)
glVertex3f(0.010687,0.014709,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,3.750000)
glVertex3f(0.014709,0.010687,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,3.750000)
glVertex3f(0.017292,0.005618,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,3.750000)
glVertex3f(0.018181,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,3.750000)
glVertex3f(0.017292,-0.005618,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,3.750000)
glVertex3f(0.014709,-0.010687,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,3.750000)
glVertex3f(0.010687,-0.014709,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,3.750000)
glVertex3f(0.005618,-0.017292,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,3.750000)
glVertex3f(0.000000,-0.018181,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,3.750000)
glVertex3f(-0.005618,-0.017292,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,3.750000)
glVertex3f(-0.010687,-0.014709,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,3.750000)
glVertex3f(-0.014709,-0.010687,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,3.750000)
glVertex3f(-0.017292,-0.005618,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,3.750000)
glVertex3f(-0.018181,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,3.750000)
glVertex3f(-0.017292,0.005618,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,3.750000)
glVertex3f(-0.014709,0.010687,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,3.750000)
glVertex3f(-0.010687,0.014709,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,3.750000)
glVertex3f(-0.005618,0.017292,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,3.750000)
glVertex3f(0.000000,0.018181,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,4.500000)
glVertex3f(0.000000,0.018181,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,4.500000)
glVertex3f(0.005618,0.017292,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,4.500000)
glVertex3f(0.010687,0.014709,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,4.500000)
glVertex3f(0.014709,0.010687,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,4.500000)
glVertex3f(0.017292,0.005618,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,4.500000)
glVertex3f(0.018181,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,4.500000)
glVertex3f(0.017292,-0.005618,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,4.500000)
glVertex3f(0.014709,-0.010687,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,4.500000)
glVertex3f(0.010687,-0.014709,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,4.500000)
glVertex3f(0.005618,-0.017292,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,4.500000)
glVertex3f(0.000000,-0.018181,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,4.500000)
glVertex3f(-0.005618,-0.017292,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,4.500000)
glVertex3f(-0.010687,-0.014709,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,4.500000)
glVertex3f(-0.014709,-0.010687,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,4.500000)
glVertex3f(-0.017292,-0.005618,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,4.500000)
glVertex3f(-0.018181,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,4.500000)
glVertex3f(-0.017292,0.005618,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,4.500000)
glVertex3f(-0.014709,0.010687,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,4.500000)
glVertex3f(-0.010687,0.014709,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,4.500000)
glVertex3f(-0.005618,0.017292,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,4.500000)
glVertex3f(0.000000,0.018181,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,5.250000)
glVertex3f(0.000000,0.018181,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,5.250000)
glVertex3f(0.005618,0.017292,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,5.250000)
glVertex3f(0.010687,0.014709,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,5.250000)
glVertex3f(0.014709,0.010687,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,5.250000)
glVertex3f(0.017292,0.005618,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,5.250000)
glVertex3f(0.018181,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,5.250000)
glVertex3f(0.017292,-0.005618,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,5.250000)
glVertex3f(0.014709,-0.010687,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,5.250000)
glVertex3f(0.010687,-0.014709,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,5.250000)
glVertex3f(0.005618,-0.017292,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,5.250000)
glVertex3f(0.000000,-0.018181,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,5.250000)
glVertex3f(-0.005618,-0.017292,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,5.250000)
glVertex3f(-0.010687,-0.014709,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,5.250000)
glVertex3f(-0.014709,-0.010687,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,5.250000)
glVertex3f(-0.017292,-0.005618,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,5.250000)
glVertex3f(-0.018181,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,5.250000)
glVertex3f(-0.017292,0.005618,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,5.250000)
glVertex3f(-0.014709,0.010687,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,5.250000)
glVertex3f(-0.010687,0.014709,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,5.250000)
glVertex3f(-0.005618,0.017292,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,5.250000)
glVertex3f(0.000000,0.018181,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,6.000000)
glVertex3f(0.000000,0.018181,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,6.000000)
glVertex3f(0.005618,0.017292,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,6.000000)
glVertex3f(0.010687,0.014709,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,6.000000)
glVertex3f(0.014709,0.010687,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,6.000000)
glVertex3f(0.017292,0.005618,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,6.000000)
glVertex3f(0.018181,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,6.000000)
glVertex3f(0.017292,-0.005618,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,6.000000)
glVertex3f(0.014709,-0.010687,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,6.000000)
glVertex3f(0.010687,-0.014709,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,6.000000)
glVertex3f(0.005618,-0.017292,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,6.000000)
glVertex3f(0.000000,-0.018181,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,6.000000)
glVertex3f(-0.005618,-0.017292,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,6.000000)
glVertex3f(-0.010687,-0.014709,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,6.000000)
glVertex3f(-0.014709,-0.010687,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,6.000000)
glVertex3f(-0.017292,-0.005618,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,6.000000)
glVertex3f(-0.018181,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,6.000000)
glVertex3f(-0.017292,0.005618,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,6.000000)
glVertex3f(-0.014709,0.010687,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,6.000000)
glVertex3f(-0.010687,0.014709,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,6.000000)
glVertex3f(-0.005618,0.017292,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,6.000000)
glVertex3f(0.000000,0.018181,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,6.750000)
glVertex3f(0.000000,0.018181,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,6.750000)
glVertex3f(0.005618,0.017292,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,6.750000)
glVertex3f(0.010687,0.014709,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,6.750000)
glVertex3f(0.014709,0.010687,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,6.750000)
glVertex3f(0.017292,0.005618,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,6.750000)
glVertex3f(0.018181,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,6.750000)
glVertex3f(0.017292,-0.005618,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,6.750000)
glVertex3f(0.014709,-0.010687,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,6.750000)
glVertex3f(0.010687,-0.014709,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,6.750000)
glVertex3f(0.005618,-0.017292,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,6.750000)
glVertex3f(0.000000,-0.018181,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,6.750000)
glVertex3f(-0.005618,-0.017292,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,6.750000)
glVertex3f(-0.010687,-0.014709,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,6.750000)
glVertex3f(-0.014709,-0.010687,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,6.750000)
glVertex3f(-0.017292,-0.005618,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,6.750000)
glVertex3f(-0.018181,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,6.750000)
glVertex3f(-0.017292,0.005618,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,6.750000)
glVertex3f(-0.014709,0.010687,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,6.750000)
glVertex3f(-0.010687,0.014709,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,6.750000)
glVertex3f(-0.005618,0.017292,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,6.750000)
glVertex3f(0.000000,0.018181,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,7.500000)
glVertex3f(0.000000,0.018181,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,7.500000)
glVertex3f(0.005618,0.017292,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,7.500000)
glVertex3f(0.010687,0.014709,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,7.500000)
glVertex3f(0.014709,0.010687,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,7.500000)
glVertex3f(0.017292,0.005618,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,7.500000)
glVertex3f(0.018181,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,7.500000)
glVertex3f(0.017292,-0.005618,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,7.500000)
glVertex3f(0.014709,-0.010687,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,7.500000)
glVertex3f(0.010687,-0.014709,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,7.500000)
glVertex3f(0.005618,-0.017292,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,7.500000)
glVertex3f(0.000000,-0.018181,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,7.500000)
glVertex3f(-0.005618,-0.017292,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,7.500000)
glVertex3f(-0.010687,-0.014709,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,7.500000)
glVertex3f(-0.014709,-0.010687,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,7.500000)
glVertex3f(-0.017292,-0.005618,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,7.500000)
glVertex3f(-0.018181,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,7.500000)
glVertex3f(-0.017292,0.005618,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,7.500000)
glVertex3f(-0.014709,0.010687,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,7.500000)
glVertex3f(-0.010687,0.014709,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,7.500000)
glVertex3f(-0.005618,0.017292,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,7.500000)
glVertex3f(0.000000,0.018181,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,8.250000)
glVertex3f(0.000000,0.018181,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,8.250000)
glVertex3f(0.005618,0.017292,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,8.250000)
glVertex3f(0.010687,0.014709,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,8.250000)
glVertex3f(0.014709,0.010687,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,8.250000)
glVertex3f(0.017292,0.005618,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,8.250000)
glVertex3f(0.018181,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,8.250000)
glVertex3f(0.017292,-0.005618,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,8.250000)
glVertex3f(0.014709,-0.010687,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,8.250000)
glVertex3f(0.010687,-0.014709,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,8.250000)
glVertex3f(0.005618,-0.017292,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,8.250000)
glVertex3f(0.000000,-0.018181,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,8.250000)
glVertex3f(-0.005618,-0.017292,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,8.250000)
glVertex3f(-0.010687,-0.014709,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,8.250000)
glVertex3f(-0.014709,-0.010687,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,8.250000)
glVertex3f(-0.017292,-0.005618,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,8.250000)
glVertex3f(-0.018181,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,8.250000)
glVertex3f(-0.017292,0.005618,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,8.250000)
glVertex3f(-0.014709,0.010687,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,8.250000)
glVertex3f(-0.010687,0.014709,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,8.250000)
glVertex3f(-0.005618,0.017292,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,8.250000)
glVertex3f(0.000000,0.018181,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,9.000000)
glVertex3f(0.000000,0.018181,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,9.000000)
glVertex3f(0.005618,0.017292,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,9.000000)
glVertex3f(0.010687,0.014709,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,9.000000)
glVertex3f(0.014709,0.010687,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,9.000000)
glVertex3f(0.017292,0.005618,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,9.000000)
glVertex3f(0.018181,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,9.000000)
glVertex3f(0.017292,-0.005618,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,9.000000)
glVertex3f(0.014709,-0.010687,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,9.000000)
glVertex3f(0.010687,-0.014709,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,9.000000)
glVertex3f(0.005618,-0.017292,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,9.000000)
glVertex3f(0.000000,-0.018181,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,9.000000)
glVertex3f(-0.005618,-0.017292,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,9.000000)
glVertex3f(-0.010687,-0.014709,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,9.000000)
glVertex3f(-0.014709,-0.010687,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,9.000000)
glVertex3f(-0.017292,-0.005618,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,9.000000)
glVertex3f(-0.018181,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,9.000000)
glVertex3f(-0.017292,0.005618,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,9.000000)
glVertex3f(-0.014709,0.010687,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,9.000000)
glVertex3f(-0.010687,0.014709,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,9.000000)
glVertex3f(-0.005618,0.017292,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,9.000000)
glVertex3f(0.000000,0.018181,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,9.750000)
glVertex3f(0.000000,0.018181,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,9.750000)
glVertex3f(0.005618,0.017292,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,9.750000)
glVertex3f(0.010687,0.014709,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,9.750000)
glVertex3f(0.014709,0.010687,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,9.750000)
glVertex3f(0.017292,0.005618,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,9.750000)
glVertex3f(0.018181,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,9.750000)
glVertex3f(0.017292,-0.005618,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,9.750000)
glVertex3f(0.014709,-0.010687,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,9.750000)
glVertex3f(0.010687,-0.014709,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,9.750000)
glVertex3f(0.005618,-0.017292,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,9.750000)
glVertex3f(0.000000,-0.018181,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,9.750000)
glVertex3f(-0.005618,-0.017292,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,9.750000)
glVertex3f(-0.010687,-0.014709,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,9.750000)
glVertex3f(-0.014709,-0.010687,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,9.750000)
glVertex3f(-0.017292,-0.005618,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,9.750000)
glVertex3f(-0.018181,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,9.750000)
glVertex3f(-0.017292,0.005618,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,9.750000)
glVertex3f(-0.014709,0.010687,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,9.750000)
glVertex3f(-0.010687,0.014709,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,9.750000)
glVertex3f(-0.005618,0.017292,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,9.750000)
glVertex3f(0.000000,0.018181,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,10.500000)
glVertex3f(0.000000,0.018181,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,10.500000)
glVertex3f(0.005618,0.017292,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,10.500000)
glVertex3f(0.010687,0.014709,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,10.500000)
glVertex3f(0.014709,0.010687,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,10.500000)
glVertex3f(0.017292,0.005618,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,10.500000)
glVertex3f(0.018181,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,10.500000)
glVertex3f(0.017292,-0.005618,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,10.500000)
glVertex3f(0.014709,-0.010687,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,10.500000)
glVertex3f(0.010687,-0.014709,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,10.500000)
glVertex3f(0.005618,-0.017292,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,10.500000)
glVertex3f(0.000000,-0.018181,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,10.500000)
glVertex3f(-0.005618,-0.017292,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,10.500000)
glVertex3f(-0.010687,-0.014709,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,10.500000)
glVertex3f(-0.014709,-0.010687,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,10.500000)
glVertex3f(-0.017292,-0.005618,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,10.500000)
glVertex3f(-0.018181,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,10.500000)
glVertex3f(-0.017292,0.005618,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,10.500000)
glVertex3f(-0.014709,0.010687,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,10.500000)
glVertex3f(-0.010687,0.014709,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,10.500000)
glVertex3f(-0.005618,0.017292,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,10.500000)
glVertex3f(0.000000,0.018181,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,11.250000)
glVertex3f(0.000000,0.018181,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,11.250000)
glVertex3f(0.005618,0.017292,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,11.250000)
glVertex3f(0.010687,0.014709,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,11.250000)
glVertex3f(0.014709,0.010687,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,11.250000)
glVertex3f(0.017292,0.005618,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,11.250000)
glVertex3f(0.018181,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,11.250000)
glVertex3f(0.017292,-0.005618,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,11.250000)
glVertex3f(0.014709,-0.010687,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,11.250000)
glVertex3f(0.010687,-0.014709,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,11.250000)
glVertex3f(0.005618,-0.017292,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,11.250000)
glVertex3f(0.000000,-0.018181,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,11.250000)
glVertex3f(-0.005618,-0.017292,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,11.250000)
glVertex3f(-0.010687,-0.014709,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,11.250000)
glVertex3f(-0.014709,-0.010687,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,11.250000)
glVertex3f(-0.017292,-0.005618,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,11.250000)
glVertex3f(-0.018181,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,11.250000)
glVertex3f(-0.017292,0.005618,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,11.250000)
glVertex3f(-0.014709,0.010687,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,11.250000)
glVertex3f(-0.010687,0.014709,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,11.250000)
glVertex3f(-0.005618,0.017292,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,11.250000)
glVertex3f(0.000000,0.018181,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,12.000000)
glVertex3f(0.000000,0.018181,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,12.000000)
glVertex3f(0.005618,0.017292,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,12.000000)
glVertex3f(0.010687,0.014709,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,12.000000)
glVertex3f(0.014709,0.010687,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,12.000000)
glVertex3f(0.017292,0.005618,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,12.000000)
glVertex3f(0.018181,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,12.000000)
glVertex3f(0.017292,-0.005618,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,12.000000)
glVertex3f(0.014709,-0.010687,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,12.000000)
glVertex3f(0.010687,-0.014709,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,12.000000)
glVertex3f(0.005618,-0.017292,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,12.000000)
glVertex3f(0.000000,-0.018181,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,12.000000)
glVertex3f(-0.005618,-0.017292,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,12.000000)
glVertex3f(-0.010687,-0.014709,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,12.000000)
glVertex3f(-0.014709,-0.010687,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,12.000000)
glVertex3f(-0.017292,-0.005618,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,12.000000)
glVertex3f(-0.018181,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,12.000000)
glVertex3f(-0.017292,0.005618,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,12.000000)
glVertex3f(-0.014709,0.010687,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,12.000000)
glVertex3f(-0.010687,0.014709,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,12.000000)
glVertex3f(-0.005618,0.017292,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,12.000000)
glVertex3f(0.000000,0.018181,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,12.750000)
glVertex3f(0.000000,0.018181,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,12.750000)
glVertex3f(0.005618,0.017292,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,12.750000)
glVertex3f(0.010687,0.014709,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,12.750000)
glVertex3f(0.014709,0.010687,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,12.750000)
glVertex3f(0.017292,0.005618,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,12.750000)
glVertex3f(0.018181,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,12.750000)
glVertex3f(0.017292,-0.005618,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,12.750000)
glVertex3f(0.014709,-0.010687,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,12.750000)
glVertex3f(0.010687,-0.014709,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,12.750000)
glVertex3f(0.005618,-0.017292,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,12.750000)
glVertex3f(0.000000,-0.018181,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,12.750000)
glVertex3f(-0.005618,-0.017292,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,12.750000)
glVertex3f(-0.010687,-0.014709,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,12.750000)
glVertex3f(-0.014709,-0.010687,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,12.750000)
glVertex3f(-0.017292,-0.005618,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,12.750000)
glVertex3f(-0.018181,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,12.750000)
glVertex3f(-0.017292,0.005618,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,12.750000)
glVertex3f(-0.014709,0.010687,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,12.750000)
glVertex3f(-0.010687,0.014709,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,12.750000)
glVertex3f(-0.005618,0.017292,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,12.750000)
glVertex3f(0.000000,0.018181,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,13.500000)
glVertex3f(0.000000,0.018181,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,13.500000)
glVertex3f(0.005618,0.017292,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,13.500000)
glVertex3f(0.010687,0.014709,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,13.500000)
glVertex3f(0.014709,0.010687,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,13.500000)
glVertex3f(0.017292,0.005618,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,13.500000)
glVertex3f(0.018181,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,13.500000)
glVertex3f(0.017292,-0.005618,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,13.500000)
glVertex3f(0.014709,-0.010687,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,13.500000)
glVertex3f(0.010687,-0.014709,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,13.500000)
glVertex3f(0.005618,-0.017292,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,13.500000)
glVertex3f(0.000000,-0.018181,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,13.500000)
glVertex3f(-0.005618,-0.017292,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,13.500000)
glVertex3f(-0.010687,-0.014709,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,13.500000)
glVertex3f(-0.014709,-0.010687,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,13.500000)
glVertex3f(-0.017292,-0.005618,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,13.500000)
glVertex3f(-0.018181,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,13.500000)
glVertex3f(-0.017292,0.005618,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,13.500000)
glVertex3f(-0.014709,0.010687,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,13.500000)
glVertex3f(-0.010687,0.014709,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,13.500000)
glVertex3f(-0.005618,0.017292,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,13.500000)
glVertex3f(0.000000,0.018181,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,14.250000)
glVertex3f(0.000000,0.018181,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005618,0.017292,14.250000)
glVertex3f(0.005618,0.017292,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010687,0.014709,14.250000)
glVertex3f(0.010687,0.014709,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014709,0.010687,14.250000)
glVertex3f(0.014709,0.010687,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017292,0.005618,14.250000)
glVertex3f(0.017292,0.005618,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018181,0.000000,14.250000)
glVertex3f(0.018181,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017292,-0.005618,14.250000)
glVertex3f(0.017292,-0.005618,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014709,-0.010687,14.250000)
glVertex3f(0.014709,-0.010687,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010687,-0.014709,14.250000)
glVertex3f(0.010687,-0.014709,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005618,-0.017292,14.250000)
glVertex3f(0.005618,-0.017292,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018181,14.250000)
glVertex3f(0.000000,-0.018181,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005618,-0.017292,14.250000)
glVertex3f(-0.005618,-0.017292,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010687,-0.014709,14.250000)
glVertex3f(-0.010687,-0.014709,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014709,-0.010687,14.250000)
glVertex3f(-0.014709,-0.010687,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017292,-0.005618,14.250000)
glVertex3f(-0.017292,-0.005618,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018181,-0.000000,14.250000)
glVertex3f(-0.018181,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017292,0.005618,14.250000)
glVertex3f(-0.017292,0.005618,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014709,0.010687,14.250000)
glVertex3f(-0.014709,0.010687,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010687,0.014709,14.250000)
glVertex3f(-0.010687,0.014709,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005618,0.017292,14.250000)
glVertex3f(-0.005618,0.017292,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018181,14.250000)
glVertex3f(0.000000,0.018181,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.258458,0.470610,150.562500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,0.000000)
glVertex3f(0.000000,0.018342,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,0.000000)
glVertex3f(0.005668,0.017444,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,0.000000)
glVertex3f(0.010781,0.014839,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,0.000000)
glVertex3f(0.014839,0.010781,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,0.000000)
glVertex3f(0.017444,0.005668,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,0.000000)
glVertex3f(0.018342,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,0.000000)
glVertex3f(0.017444,-0.005668,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,0.000000)
glVertex3f(0.014839,-0.010781,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,0.000000)
glVertex3f(0.010781,-0.014839,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,0.000000)
glVertex3f(0.005668,-0.017444,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,0.000000)
glVertex3f(0.000000,-0.018342,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,0.000000)
glVertex3f(-0.005668,-0.017444,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,0.000000)
glVertex3f(-0.010781,-0.014839,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,0.000000)
glVertex3f(-0.014839,-0.010781,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,0.000000)
glVertex3f(-0.017444,-0.005668,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,0.000000)
glVertex3f(-0.017444,0.005668,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,0.000000)
glVertex3f(-0.014839,0.010781,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,0.000000)
glVertex3f(-0.010781,0.014839,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,0.000000)
glVertex3f(-0.005668,0.017444,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,0.000000)
glVertex3f(0.000000,0.018342,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,0.750000)
glVertex3f(0.000000,0.018342,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,0.750000)
glVertex3f(0.005668,0.017444,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,0.750000)
glVertex3f(0.010781,0.014839,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,0.750000)
glVertex3f(0.014839,0.010781,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,0.750000)
glVertex3f(0.017444,0.005668,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,0.750000)
glVertex3f(0.018342,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,0.750000)
glVertex3f(0.017444,-0.005668,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,0.750000)
glVertex3f(0.014839,-0.010781,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,0.750000)
glVertex3f(0.010781,-0.014839,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,0.750000)
glVertex3f(0.005668,-0.017444,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,0.750000)
glVertex3f(0.000000,-0.018342,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,0.750000)
glVertex3f(-0.005668,-0.017444,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,0.750000)
glVertex3f(-0.010781,-0.014839,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,0.750000)
glVertex3f(-0.014839,-0.010781,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,0.750000)
glVertex3f(-0.017444,-0.005668,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,0.750000)
glVertex3f(-0.018342,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,0.750000)
glVertex3f(-0.017444,0.005668,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,0.750000)
glVertex3f(-0.014839,0.010781,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,0.750000)
glVertex3f(-0.010781,0.014839,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,0.750000)
glVertex3f(-0.005668,0.017444,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,0.750000)
glVertex3f(0.000000,0.018342,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,1.500000)
glVertex3f(0.000000,0.018342,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,1.500000)
glVertex3f(0.005668,0.017444,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,1.500000)
glVertex3f(0.010781,0.014839,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,1.500000)
glVertex3f(0.014839,0.010781,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,1.500000)
glVertex3f(0.017444,0.005668,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,1.500000)
glVertex3f(0.018342,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,1.500000)
glVertex3f(0.017444,-0.005668,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,1.500000)
glVertex3f(0.014839,-0.010781,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,1.500000)
glVertex3f(0.010781,-0.014839,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,1.500000)
glVertex3f(0.005668,-0.017444,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,1.500000)
glVertex3f(0.000000,-0.018342,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,1.500000)
glVertex3f(-0.005668,-0.017444,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,1.500000)
glVertex3f(-0.010781,-0.014839,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,1.500000)
glVertex3f(-0.014839,-0.010781,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,1.500000)
glVertex3f(-0.017444,-0.005668,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,1.500000)
glVertex3f(-0.018342,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,1.500000)
glVertex3f(-0.017444,0.005668,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,1.500000)
glVertex3f(-0.014839,0.010781,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,1.500000)
glVertex3f(-0.010781,0.014839,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,1.500000)
glVertex3f(-0.005668,0.017444,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,1.500000)
glVertex3f(0.000000,0.018342,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,2.250000)
glVertex3f(0.000000,0.018342,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,2.250000)
glVertex3f(0.005668,0.017444,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,2.250000)
glVertex3f(0.010781,0.014839,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,2.250000)
glVertex3f(0.014839,0.010781,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,2.250000)
glVertex3f(0.017444,0.005668,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,2.250000)
glVertex3f(0.018342,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,2.250000)
glVertex3f(0.017444,-0.005668,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,2.250000)
glVertex3f(0.014839,-0.010781,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,2.250000)
glVertex3f(0.010781,-0.014839,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,2.250000)
glVertex3f(0.005668,-0.017444,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,2.250000)
glVertex3f(0.000000,-0.018342,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,2.250000)
glVertex3f(-0.005668,-0.017444,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,2.250000)
glVertex3f(-0.010781,-0.014839,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,2.250000)
glVertex3f(-0.014839,-0.010781,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,2.250000)
glVertex3f(-0.017444,-0.005668,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,2.250000)
glVertex3f(-0.018342,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,2.250000)
glVertex3f(-0.017444,0.005668,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,2.250000)
glVertex3f(-0.014839,0.010781,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,2.250000)
glVertex3f(-0.010781,0.014839,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,2.250000)
glVertex3f(-0.005668,0.017444,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,2.250000)
glVertex3f(0.000000,0.018342,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,3.000000)
glVertex3f(0.000000,0.018342,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,3.000000)
glVertex3f(0.005668,0.017444,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,3.000000)
glVertex3f(0.010781,0.014839,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,3.000000)
glVertex3f(0.014839,0.010781,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,3.000000)
glVertex3f(0.017444,0.005668,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,3.000000)
glVertex3f(0.018342,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,3.000000)
glVertex3f(0.017444,-0.005668,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,3.000000)
glVertex3f(0.014839,-0.010781,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,3.000000)
glVertex3f(0.010781,-0.014839,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,3.000000)
glVertex3f(0.005668,-0.017444,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,3.000000)
glVertex3f(0.000000,-0.018342,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,3.000000)
glVertex3f(-0.005668,-0.017444,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,3.000000)
glVertex3f(-0.010781,-0.014839,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,3.000000)
glVertex3f(-0.014839,-0.010781,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,3.000000)
glVertex3f(-0.017444,-0.005668,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,3.000000)
glVertex3f(-0.018342,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,3.000000)
glVertex3f(-0.017444,0.005668,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,3.000000)
glVertex3f(-0.014839,0.010781,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,3.000000)
glVertex3f(-0.010781,0.014839,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,3.000000)
glVertex3f(-0.005668,0.017444,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,3.000000)
glVertex3f(0.000000,0.018342,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,3.750000)
glVertex3f(0.000000,0.018342,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,3.750000)
glVertex3f(0.005668,0.017444,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,3.750000)
glVertex3f(0.010781,0.014839,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,3.750000)
glVertex3f(0.014839,0.010781,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,3.750000)
glVertex3f(0.017444,0.005668,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,3.750000)
glVertex3f(0.018342,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,3.750000)
glVertex3f(0.017444,-0.005668,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,3.750000)
glVertex3f(0.014839,-0.010781,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,3.750000)
glVertex3f(0.010781,-0.014839,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,3.750000)
glVertex3f(0.005668,-0.017444,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,3.750000)
glVertex3f(0.000000,-0.018342,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,3.750000)
glVertex3f(-0.005668,-0.017444,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,3.750000)
glVertex3f(-0.010781,-0.014839,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,3.750000)
glVertex3f(-0.014839,-0.010781,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,3.750000)
glVertex3f(-0.017444,-0.005668,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,3.750000)
glVertex3f(-0.018342,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,3.750000)
glVertex3f(-0.017444,0.005668,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,3.750000)
glVertex3f(-0.014839,0.010781,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,3.750000)
glVertex3f(-0.010781,0.014839,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,3.750000)
glVertex3f(-0.005668,0.017444,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,3.750000)
glVertex3f(0.000000,0.018342,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,4.500000)
glVertex3f(0.000000,0.018342,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,4.500000)
glVertex3f(0.005668,0.017444,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,4.500000)
glVertex3f(0.010781,0.014839,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,4.500000)
glVertex3f(0.014839,0.010781,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,4.500000)
glVertex3f(0.017444,0.005668,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,4.500000)
glVertex3f(0.018342,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,4.500000)
glVertex3f(0.017444,-0.005668,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,4.500000)
glVertex3f(0.014839,-0.010781,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,4.500000)
glVertex3f(0.010781,-0.014839,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,4.500000)
glVertex3f(0.005668,-0.017444,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,4.500000)
glVertex3f(0.000000,-0.018342,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,4.500000)
glVertex3f(-0.005668,-0.017444,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,4.500000)
glVertex3f(-0.010781,-0.014839,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,4.500000)
glVertex3f(-0.014839,-0.010781,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,4.500000)
glVertex3f(-0.017444,-0.005668,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,4.500000)
glVertex3f(-0.018342,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,4.500000)
glVertex3f(-0.017444,0.005668,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,4.500000)
glVertex3f(-0.014839,0.010781,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,4.500000)
glVertex3f(-0.010781,0.014839,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,4.500000)
glVertex3f(-0.005668,0.017444,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,4.500000)
glVertex3f(0.000000,0.018342,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,5.250000)
glVertex3f(0.000000,0.018342,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,5.250000)
glVertex3f(0.005668,0.017444,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,5.250000)
glVertex3f(0.010781,0.014839,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,5.250000)
glVertex3f(0.014839,0.010781,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,5.250000)
glVertex3f(0.017444,0.005668,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,5.250000)
glVertex3f(0.018342,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,5.250000)
glVertex3f(0.017444,-0.005668,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,5.250000)
glVertex3f(0.014839,-0.010781,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,5.250000)
glVertex3f(0.010781,-0.014839,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,5.250000)
glVertex3f(0.005668,-0.017444,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,5.250000)
glVertex3f(0.000000,-0.018342,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,5.250000)
glVertex3f(-0.005668,-0.017444,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,5.250000)
glVertex3f(-0.010781,-0.014839,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,5.250000)
glVertex3f(-0.014839,-0.010781,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,5.250000)
glVertex3f(-0.017444,-0.005668,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,5.250000)
glVertex3f(-0.018342,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,5.250000)
glVertex3f(-0.017444,0.005668,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,5.250000)
glVertex3f(-0.014839,0.010781,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,5.250000)
glVertex3f(-0.010781,0.014839,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,5.250000)
glVertex3f(-0.005668,0.017444,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,5.250000)
glVertex3f(0.000000,0.018342,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,6.000000)
glVertex3f(0.000000,0.018342,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,6.000000)
glVertex3f(0.005668,0.017444,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,6.000000)
glVertex3f(0.010781,0.014839,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,6.000000)
glVertex3f(0.014839,0.010781,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,6.000000)
glVertex3f(0.017444,0.005668,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,6.000000)
glVertex3f(0.018342,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,6.000000)
glVertex3f(0.017444,-0.005668,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,6.000000)
glVertex3f(0.014839,-0.010781,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,6.000000)
glVertex3f(0.010781,-0.014839,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,6.000000)
glVertex3f(0.005668,-0.017444,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,6.000000)
glVertex3f(0.000000,-0.018342,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,6.000000)
glVertex3f(-0.005668,-0.017444,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,6.000000)
glVertex3f(-0.010781,-0.014839,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,6.000000)
glVertex3f(-0.014839,-0.010781,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,6.000000)
glVertex3f(-0.017444,-0.005668,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,6.000000)
glVertex3f(-0.018342,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,6.000000)
glVertex3f(-0.017444,0.005668,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,6.000000)
glVertex3f(-0.014839,0.010781,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,6.000000)
glVertex3f(-0.010781,0.014839,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,6.000000)
glVertex3f(-0.005668,0.017444,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,6.000000)
glVertex3f(0.000000,0.018342,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,6.750000)
glVertex3f(0.000000,0.018342,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,6.750000)
glVertex3f(0.005668,0.017444,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,6.750000)
glVertex3f(0.010781,0.014839,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,6.750000)
glVertex3f(0.014839,0.010781,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,6.750000)
glVertex3f(0.017444,0.005668,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,6.750000)
glVertex3f(0.018342,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,6.750000)
glVertex3f(0.017444,-0.005668,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,6.750000)
glVertex3f(0.014839,-0.010781,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,6.750000)
glVertex3f(0.010781,-0.014839,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,6.750000)
glVertex3f(0.005668,-0.017444,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,6.750000)
glVertex3f(0.000000,-0.018342,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,6.750000)
glVertex3f(-0.005668,-0.017444,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,6.750000)
glVertex3f(-0.010781,-0.014839,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,6.750000)
glVertex3f(-0.014839,-0.010781,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,6.750000)
glVertex3f(-0.017444,-0.005668,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,6.750000)
glVertex3f(-0.018342,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,6.750000)
glVertex3f(-0.017444,0.005668,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,6.750000)
glVertex3f(-0.014839,0.010781,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,6.750000)
glVertex3f(-0.010781,0.014839,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,6.750000)
glVertex3f(-0.005668,0.017444,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,6.750000)
glVertex3f(0.000000,0.018342,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,7.500000)
glVertex3f(0.000000,0.018342,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,7.500000)
glVertex3f(0.005668,0.017444,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,7.500000)
glVertex3f(0.010781,0.014839,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,7.500000)
glVertex3f(0.014839,0.010781,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,7.500000)
glVertex3f(0.017444,0.005668,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,7.500000)
glVertex3f(0.018342,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,7.500000)
glVertex3f(0.017444,-0.005668,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,7.500000)
glVertex3f(0.014839,-0.010781,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,7.500000)
glVertex3f(0.010781,-0.014839,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,7.500000)
glVertex3f(0.005668,-0.017444,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,7.500000)
glVertex3f(0.000000,-0.018342,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,7.500000)
glVertex3f(-0.005668,-0.017444,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,7.500000)
glVertex3f(-0.010781,-0.014839,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,7.500000)
glVertex3f(-0.014839,-0.010781,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,7.500000)
glVertex3f(-0.017444,-0.005668,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,7.500000)
glVertex3f(-0.018342,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,7.500000)
glVertex3f(-0.017444,0.005668,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,7.500000)
glVertex3f(-0.014839,0.010781,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,7.500000)
glVertex3f(-0.010781,0.014839,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,7.500000)
glVertex3f(-0.005668,0.017444,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,7.500000)
glVertex3f(0.000000,0.018342,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,8.250000)
glVertex3f(0.000000,0.018342,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,8.250000)
glVertex3f(0.005668,0.017444,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,8.250000)
glVertex3f(0.010781,0.014839,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,8.250000)
glVertex3f(0.014839,0.010781,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,8.250000)
glVertex3f(0.017444,0.005668,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,8.250000)
glVertex3f(0.018342,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,8.250000)
glVertex3f(0.017444,-0.005668,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,8.250000)
glVertex3f(0.014839,-0.010781,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,8.250000)
glVertex3f(0.010781,-0.014839,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,8.250000)
glVertex3f(0.005668,-0.017444,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,8.250000)
glVertex3f(0.000000,-0.018342,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,8.250000)
glVertex3f(-0.005668,-0.017444,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,8.250000)
glVertex3f(-0.010781,-0.014839,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,8.250000)
glVertex3f(-0.014839,-0.010781,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,8.250000)
glVertex3f(-0.017444,-0.005668,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,8.250000)
glVertex3f(-0.018342,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,8.250000)
glVertex3f(-0.017444,0.005668,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,8.250000)
glVertex3f(-0.014839,0.010781,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,8.250000)
glVertex3f(-0.010781,0.014839,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,8.250000)
glVertex3f(-0.005668,0.017444,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,8.250000)
glVertex3f(0.000000,0.018342,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,9.000000)
glVertex3f(0.000000,0.018342,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,9.000000)
glVertex3f(0.005668,0.017444,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,9.000000)
glVertex3f(0.010781,0.014839,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,9.000000)
glVertex3f(0.014839,0.010781,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,9.000000)
glVertex3f(0.017444,0.005668,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,9.000000)
glVertex3f(0.018342,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,9.000000)
glVertex3f(0.017444,-0.005668,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,9.000000)
glVertex3f(0.014839,-0.010781,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,9.000000)
glVertex3f(0.010781,-0.014839,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,9.000000)
glVertex3f(0.005668,-0.017444,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,9.000000)
glVertex3f(0.000000,-0.018342,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,9.000000)
glVertex3f(-0.005668,-0.017444,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,9.000000)
glVertex3f(-0.010781,-0.014839,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,9.000000)
glVertex3f(-0.014839,-0.010781,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,9.000000)
glVertex3f(-0.017444,-0.005668,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,9.000000)
glVertex3f(-0.018342,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,9.000000)
glVertex3f(-0.017444,0.005668,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,9.000000)
glVertex3f(-0.014839,0.010781,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,9.000000)
glVertex3f(-0.010781,0.014839,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,9.000000)
glVertex3f(-0.005668,0.017444,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,9.000000)
glVertex3f(0.000000,0.018342,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,9.750000)
glVertex3f(0.000000,0.018342,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,9.750000)
glVertex3f(0.005668,0.017444,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,9.750000)
glVertex3f(0.010781,0.014839,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,9.750000)
glVertex3f(0.014839,0.010781,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,9.750000)
glVertex3f(0.017444,0.005668,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,9.750000)
glVertex3f(0.018342,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,9.750000)
glVertex3f(0.017444,-0.005668,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,9.750000)
glVertex3f(0.014839,-0.010781,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,9.750000)
glVertex3f(0.010781,-0.014839,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,9.750000)
glVertex3f(0.005668,-0.017444,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,9.750000)
glVertex3f(0.000000,-0.018342,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,9.750000)
glVertex3f(-0.005668,-0.017444,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,9.750000)
glVertex3f(-0.010781,-0.014839,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,9.750000)
glVertex3f(-0.014839,-0.010781,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,9.750000)
glVertex3f(-0.017444,-0.005668,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,9.750000)
glVertex3f(-0.018342,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,9.750000)
glVertex3f(-0.017444,0.005668,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,9.750000)
glVertex3f(-0.014839,0.010781,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,9.750000)
glVertex3f(-0.010781,0.014839,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,9.750000)
glVertex3f(-0.005668,0.017444,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,9.750000)
glVertex3f(0.000000,0.018342,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,10.500000)
glVertex3f(0.000000,0.018342,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,10.500000)
glVertex3f(0.005668,0.017444,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,10.500000)
glVertex3f(0.010781,0.014839,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,10.500000)
glVertex3f(0.014839,0.010781,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,10.500000)
glVertex3f(0.017444,0.005668,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,10.500000)
glVertex3f(0.018342,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,10.500000)
glVertex3f(0.017444,-0.005668,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,10.500000)
glVertex3f(0.014839,-0.010781,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,10.500000)
glVertex3f(0.010781,-0.014839,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,10.500000)
glVertex3f(0.005668,-0.017444,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,10.500000)
glVertex3f(0.000000,-0.018342,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,10.500000)
glVertex3f(-0.005668,-0.017444,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,10.500000)
glVertex3f(-0.010781,-0.014839,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,10.500000)
glVertex3f(-0.014839,-0.010781,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,10.500000)
glVertex3f(-0.017444,-0.005668,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,10.500000)
glVertex3f(-0.018342,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,10.500000)
glVertex3f(-0.017444,0.005668,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,10.500000)
glVertex3f(-0.014839,0.010781,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,10.500000)
glVertex3f(-0.010781,0.014839,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,10.500000)
glVertex3f(-0.005668,0.017444,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,10.500000)
glVertex3f(0.000000,0.018342,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,11.250000)
glVertex3f(0.000000,0.018342,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,11.250000)
glVertex3f(0.005668,0.017444,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,11.250000)
glVertex3f(0.010781,0.014839,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,11.250000)
glVertex3f(0.014839,0.010781,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,11.250000)
glVertex3f(0.017444,0.005668,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,11.250000)
glVertex3f(0.018342,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,11.250000)
glVertex3f(0.017444,-0.005668,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,11.250000)
glVertex3f(0.014839,-0.010781,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,11.250000)
glVertex3f(0.010781,-0.014839,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,11.250000)
glVertex3f(0.005668,-0.017444,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,11.250000)
glVertex3f(0.000000,-0.018342,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,11.250000)
glVertex3f(-0.005668,-0.017444,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,11.250000)
glVertex3f(-0.010781,-0.014839,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,11.250000)
glVertex3f(-0.014839,-0.010781,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,11.250000)
glVertex3f(-0.017444,-0.005668,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,11.250000)
glVertex3f(-0.018342,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,11.250000)
glVertex3f(-0.017444,0.005668,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,11.250000)
glVertex3f(-0.014839,0.010781,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,11.250000)
glVertex3f(-0.010781,0.014839,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,11.250000)
glVertex3f(-0.005668,0.017444,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,11.250000)
glVertex3f(0.000000,0.018342,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,12.000000)
glVertex3f(0.000000,0.018342,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,12.000000)
glVertex3f(0.005668,0.017444,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,12.000000)
glVertex3f(0.010781,0.014839,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,12.000000)
glVertex3f(0.014839,0.010781,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,12.000000)
glVertex3f(0.017444,0.005668,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,12.000000)
glVertex3f(0.018342,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,12.000000)
glVertex3f(0.017444,-0.005668,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,12.000000)
glVertex3f(0.014839,-0.010781,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,12.000000)
glVertex3f(0.010781,-0.014839,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,12.000000)
glVertex3f(0.005668,-0.017444,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,12.000000)
glVertex3f(0.000000,-0.018342,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,12.000000)
glVertex3f(-0.005668,-0.017444,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,12.000000)
glVertex3f(-0.010781,-0.014839,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,12.000000)
glVertex3f(-0.014839,-0.010781,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,12.000000)
glVertex3f(-0.017444,-0.005668,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,12.000000)
glVertex3f(-0.018342,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,12.000000)
glVertex3f(-0.017444,0.005668,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,12.000000)
glVertex3f(-0.014839,0.010781,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,12.000000)
glVertex3f(-0.010781,0.014839,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,12.000000)
glVertex3f(-0.005668,0.017444,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,12.000000)
glVertex3f(0.000000,0.018342,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,12.750000)
glVertex3f(0.000000,0.018342,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,12.750000)
glVertex3f(0.005668,0.017444,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,12.750000)
glVertex3f(0.010781,0.014839,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,12.750000)
glVertex3f(0.014839,0.010781,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,12.750000)
glVertex3f(0.017444,0.005668,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,12.750000)
glVertex3f(0.018342,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,12.750000)
glVertex3f(0.017444,-0.005668,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,12.750000)
glVertex3f(0.014839,-0.010781,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,12.750000)
glVertex3f(0.010781,-0.014839,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,12.750000)
glVertex3f(0.005668,-0.017444,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,12.750000)
glVertex3f(0.000000,-0.018342,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,12.750000)
glVertex3f(-0.005668,-0.017444,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,12.750000)
glVertex3f(-0.010781,-0.014839,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,12.750000)
glVertex3f(-0.014839,-0.010781,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,12.750000)
glVertex3f(-0.017444,-0.005668,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,12.750000)
glVertex3f(-0.018342,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,12.750000)
glVertex3f(-0.017444,0.005668,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,12.750000)
glVertex3f(-0.014839,0.010781,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,12.750000)
glVertex3f(-0.010781,0.014839,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,12.750000)
glVertex3f(-0.005668,0.017444,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,12.750000)
glVertex3f(0.000000,0.018342,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,13.500000)
glVertex3f(0.000000,0.018342,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,13.500000)
glVertex3f(0.005668,0.017444,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,13.500000)
glVertex3f(0.010781,0.014839,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,13.500000)
glVertex3f(0.014839,0.010781,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,13.500000)
glVertex3f(0.017444,0.005668,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,13.500000)
glVertex3f(0.018342,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,13.500000)
glVertex3f(0.017444,-0.005668,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,13.500000)
glVertex3f(0.014839,-0.010781,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,13.500000)
glVertex3f(0.010781,-0.014839,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,13.500000)
glVertex3f(0.005668,-0.017444,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,13.500000)
glVertex3f(0.000000,-0.018342,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,13.500000)
glVertex3f(-0.005668,-0.017444,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,13.500000)
glVertex3f(-0.010781,-0.014839,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,13.500000)
glVertex3f(-0.014839,-0.010781,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,13.500000)
glVertex3f(-0.017444,-0.005668,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,13.500000)
glVertex3f(-0.018342,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,13.500000)
glVertex3f(-0.017444,0.005668,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,13.500000)
glVertex3f(-0.014839,0.010781,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,13.500000)
glVertex3f(-0.010781,0.014839,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,13.500000)
glVertex3f(-0.005668,0.017444,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,13.500000)
glVertex3f(0.000000,0.018342,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,14.250000)
glVertex3f(0.000000,0.018342,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005668,0.017444,14.250000)
glVertex3f(0.005668,0.017444,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010781,0.014839,14.250000)
glVertex3f(0.010781,0.014839,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014839,0.010781,14.250000)
glVertex3f(0.014839,0.010781,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017444,0.005668,14.250000)
glVertex3f(0.017444,0.005668,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018342,0.000000,14.250000)
glVertex3f(0.018342,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017444,-0.005668,14.250000)
glVertex3f(0.017444,-0.005668,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014839,-0.010781,14.250000)
glVertex3f(0.014839,-0.010781,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010781,-0.014839,14.250000)
glVertex3f(0.010781,-0.014839,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005668,-0.017444,14.250000)
glVertex3f(0.005668,-0.017444,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018342,14.250000)
glVertex3f(0.000000,-0.018342,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005668,-0.017444,14.250000)
glVertex3f(-0.005668,-0.017444,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010781,-0.014839,14.250000)
glVertex3f(-0.010781,-0.014839,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014839,-0.010781,14.250000)
glVertex3f(-0.014839,-0.010781,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017444,-0.005668,14.250000)
glVertex3f(-0.017444,-0.005668,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018342,-0.000000,14.250000)
glVertex3f(-0.018342,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017444,0.005668,14.250000)
glVertex3f(-0.017444,0.005668,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014839,0.010781,14.250000)
glVertex3f(-0.014839,0.010781,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010781,0.014839,14.250000)
glVertex3f(-0.010781,0.014839,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005668,0.017444,14.250000)
glVertex3f(-0.005668,0.017444,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018342,14.250000)
glVertex3f(0.000000,0.018342,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.256983,0.464730,151.231461)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,0.000000)
glVertex3f(0.000000,0.018150,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,0.000000)
glVertex3f(0.005609,0.017262,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,0.000000)
glVertex3f(0.010668,0.014684,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,0.000000)
glVertex3f(0.014684,0.010668,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,0.000000)
glVertex3f(0.017262,0.005609,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,0.000000)
glVertex3f(0.018150,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,0.000000)
glVertex3f(0.017262,-0.005609,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,0.000000)
glVertex3f(0.014684,-0.010668,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,0.000000)
glVertex3f(0.010668,-0.014684,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,0.000000)
glVertex3f(0.005609,-0.017262,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,0.000000)
glVertex3f(0.000000,-0.018150,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,0.000000)
glVertex3f(-0.005609,-0.017262,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,0.000000)
glVertex3f(-0.010668,-0.014684,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,0.000000)
glVertex3f(-0.014684,-0.010668,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,0.000000)
glVertex3f(-0.017262,-0.005609,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,0.000000)
glVertex3f(-0.017262,0.005609,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,0.000000)
glVertex3f(-0.014684,0.010668,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,0.000000)
glVertex3f(-0.010668,0.014684,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,0.000000)
glVertex3f(-0.005609,0.017262,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,0.000000)
glVertex3f(0.000000,0.018150,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,0.750000)
glVertex3f(0.000000,0.018150,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,0.750000)
glVertex3f(0.005609,0.017262,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,0.750000)
glVertex3f(0.010668,0.014684,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,0.750000)
glVertex3f(0.014684,0.010668,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,0.750000)
glVertex3f(0.017262,0.005609,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,0.750000)
glVertex3f(0.018150,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,0.750000)
glVertex3f(0.017262,-0.005609,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,0.750000)
glVertex3f(0.014684,-0.010668,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,0.750000)
glVertex3f(0.010668,-0.014684,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,0.750000)
glVertex3f(0.005609,-0.017262,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,0.750000)
glVertex3f(0.000000,-0.018150,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,0.750000)
glVertex3f(-0.005609,-0.017262,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,0.750000)
glVertex3f(-0.010668,-0.014684,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,0.750000)
glVertex3f(-0.014684,-0.010668,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,0.750000)
glVertex3f(-0.017262,-0.005609,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,0.750000)
glVertex3f(-0.018150,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,0.750000)
glVertex3f(-0.017262,0.005609,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,0.750000)
glVertex3f(-0.014684,0.010668,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,0.750000)
glVertex3f(-0.010668,0.014684,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,0.750000)
glVertex3f(-0.005609,0.017262,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,0.750000)
glVertex3f(0.000000,0.018150,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,1.500000)
glVertex3f(0.000000,0.018150,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,1.500000)
glVertex3f(0.005609,0.017262,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,1.500000)
glVertex3f(0.010668,0.014684,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,1.500000)
glVertex3f(0.014684,0.010668,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,1.500000)
glVertex3f(0.017262,0.005609,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,1.500000)
glVertex3f(0.018150,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,1.500000)
glVertex3f(0.017262,-0.005609,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,1.500000)
glVertex3f(0.014684,-0.010668,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,1.500000)
glVertex3f(0.010668,-0.014684,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,1.500000)
glVertex3f(0.005609,-0.017262,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,1.500000)
glVertex3f(0.000000,-0.018150,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,1.500000)
glVertex3f(-0.005609,-0.017262,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,1.500000)
glVertex3f(-0.010668,-0.014684,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,1.500000)
glVertex3f(-0.014684,-0.010668,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,1.500000)
glVertex3f(-0.017262,-0.005609,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,1.500000)
glVertex3f(-0.018150,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,1.500000)
glVertex3f(-0.017262,0.005609,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,1.500000)
glVertex3f(-0.014684,0.010668,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,1.500000)
glVertex3f(-0.010668,0.014684,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,1.500000)
glVertex3f(-0.005609,0.017262,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,1.500000)
glVertex3f(0.000000,0.018150,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,2.250000)
glVertex3f(0.000000,0.018150,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,2.250000)
glVertex3f(0.005609,0.017262,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,2.250000)
glVertex3f(0.010668,0.014684,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,2.250000)
glVertex3f(0.014684,0.010668,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,2.250000)
glVertex3f(0.017262,0.005609,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,2.250000)
glVertex3f(0.018150,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,2.250000)
glVertex3f(0.017262,-0.005609,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,2.250000)
glVertex3f(0.014684,-0.010668,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,2.250000)
glVertex3f(0.010668,-0.014684,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,2.250000)
glVertex3f(0.005609,-0.017262,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,2.250000)
glVertex3f(0.000000,-0.018150,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,2.250000)
glVertex3f(-0.005609,-0.017262,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,2.250000)
glVertex3f(-0.010668,-0.014684,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,2.250000)
glVertex3f(-0.014684,-0.010668,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,2.250000)
glVertex3f(-0.017262,-0.005609,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,2.250000)
glVertex3f(-0.018150,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,2.250000)
glVertex3f(-0.017262,0.005609,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,2.250000)
glVertex3f(-0.014684,0.010668,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,2.250000)
glVertex3f(-0.010668,0.014684,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,2.250000)
glVertex3f(-0.005609,0.017262,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,2.250000)
glVertex3f(0.000000,0.018150,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,3.000000)
glVertex3f(0.000000,0.018150,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,3.000000)
glVertex3f(0.005609,0.017262,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,3.000000)
glVertex3f(0.010668,0.014684,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,3.000000)
glVertex3f(0.014684,0.010668,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,3.000000)
glVertex3f(0.017262,0.005609,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,3.000000)
glVertex3f(0.018150,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,3.000000)
glVertex3f(0.017262,-0.005609,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,3.000000)
glVertex3f(0.014684,-0.010668,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,3.000000)
glVertex3f(0.010668,-0.014684,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,3.000000)
glVertex3f(0.005609,-0.017262,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,3.000000)
glVertex3f(0.000000,-0.018150,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,3.000000)
glVertex3f(-0.005609,-0.017262,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,3.000000)
glVertex3f(-0.010668,-0.014684,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,3.000000)
glVertex3f(-0.014684,-0.010668,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,3.000000)
glVertex3f(-0.017262,-0.005609,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,3.000000)
glVertex3f(-0.018150,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,3.000000)
glVertex3f(-0.017262,0.005609,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,3.000000)
glVertex3f(-0.014684,0.010668,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,3.000000)
glVertex3f(-0.010668,0.014684,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,3.000000)
glVertex3f(-0.005609,0.017262,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,3.000000)
glVertex3f(0.000000,0.018150,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,3.750000)
glVertex3f(0.000000,0.018150,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,3.750000)
glVertex3f(0.005609,0.017262,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,3.750000)
glVertex3f(0.010668,0.014684,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,3.750000)
glVertex3f(0.014684,0.010668,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,3.750000)
glVertex3f(0.017262,0.005609,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,3.750000)
glVertex3f(0.018150,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,3.750000)
glVertex3f(0.017262,-0.005609,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,3.750000)
glVertex3f(0.014684,-0.010668,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,3.750000)
glVertex3f(0.010668,-0.014684,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,3.750000)
glVertex3f(0.005609,-0.017262,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,3.750000)
glVertex3f(0.000000,-0.018150,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,3.750000)
glVertex3f(-0.005609,-0.017262,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,3.750000)
glVertex3f(-0.010668,-0.014684,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,3.750000)
glVertex3f(-0.014684,-0.010668,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,3.750000)
glVertex3f(-0.017262,-0.005609,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,3.750000)
glVertex3f(-0.018150,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,3.750000)
glVertex3f(-0.017262,0.005609,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,3.750000)
glVertex3f(-0.014684,0.010668,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,3.750000)
glVertex3f(-0.010668,0.014684,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,3.750000)
glVertex3f(-0.005609,0.017262,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,3.750000)
glVertex3f(0.000000,0.018150,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,4.500000)
glVertex3f(0.000000,0.018150,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,4.500000)
glVertex3f(0.005609,0.017262,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,4.500000)
glVertex3f(0.010668,0.014684,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,4.500000)
glVertex3f(0.014684,0.010668,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,4.500000)
glVertex3f(0.017262,0.005609,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,4.500000)
glVertex3f(0.018150,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,4.500000)
glVertex3f(0.017262,-0.005609,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,4.500000)
glVertex3f(0.014684,-0.010668,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,4.500000)
glVertex3f(0.010668,-0.014684,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,4.500000)
glVertex3f(0.005609,-0.017262,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,4.500000)
glVertex3f(0.000000,-0.018150,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,4.500000)
glVertex3f(-0.005609,-0.017262,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,4.500000)
glVertex3f(-0.010668,-0.014684,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,4.500000)
glVertex3f(-0.014684,-0.010668,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,4.500000)
glVertex3f(-0.017262,-0.005609,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,4.500000)
glVertex3f(-0.018150,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,4.500000)
glVertex3f(-0.017262,0.005609,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,4.500000)
glVertex3f(-0.014684,0.010668,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,4.500000)
glVertex3f(-0.010668,0.014684,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,4.500000)
glVertex3f(-0.005609,0.017262,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,4.500000)
glVertex3f(0.000000,0.018150,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,5.250000)
glVertex3f(0.000000,0.018150,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,5.250000)
glVertex3f(0.005609,0.017262,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,5.250000)
glVertex3f(0.010668,0.014684,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,5.250000)
glVertex3f(0.014684,0.010668,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,5.250000)
glVertex3f(0.017262,0.005609,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,5.250000)
glVertex3f(0.018150,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,5.250000)
glVertex3f(0.017262,-0.005609,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,5.250000)
glVertex3f(0.014684,-0.010668,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,5.250000)
glVertex3f(0.010668,-0.014684,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,5.250000)
glVertex3f(0.005609,-0.017262,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,5.250000)
glVertex3f(0.000000,-0.018150,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,5.250000)
glVertex3f(-0.005609,-0.017262,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,5.250000)
glVertex3f(-0.010668,-0.014684,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,5.250000)
glVertex3f(-0.014684,-0.010668,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,5.250000)
glVertex3f(-0.017262,-0.005609,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,5.250000)
glVertex3f(-0.018150,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,5.250000)
glVertex3f(-0.017262,0.005609,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,5.250000)
glVertex3f(-0.014684,0.010668,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,5.250000)
glVertex3f(-0.010668,0.014684,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,5.250000)
glVertex3f(-0.005609,0.017262,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,5.250000)
glVertex3f(0.000000,0.018150,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,6.000000)
glVertex3f(0.000000,0.018150,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,6.000000)
glVertex3f(0.005609,0.017262,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,6.000000)
glVertex3f(0.010668,0.014684,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,6.000000)
glVertex3f(0.014684,0.010668,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,6.000000)
glVertex3f(0.017262,0.005609,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,6.000000)
glVertex3f(0.018150,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,6.000000)
glVertex3f(0.017262,-0.005609,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,6.000000)
glVertex3f(0.014684,-0.010668,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,6.000000)
glVertex3f(0.010668,-0.014684,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,6.000000)
glVertex3f(0.005609,-0.017262,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,6.000000)
glVertex3f(0.000000,-0.018150,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,6.000000)
glVertex3f(-0.005609,-0.017262,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,6.000000)
glVertex3f(-0.010668,-0.014684,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,6.000000)
glVertex3f(-0.014684,-0.010668,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,6.000000)
glVertex3f(-0.017262,-0.005609,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,6.000000)
glVertex3f(-0.018150,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,6.000000)
glVertex3f(-0.017262,0.005609,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,6.000000)
glVertex3f(-0.014684,0.010668,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,6.000000)
glVertex3f(-0.010668,0.014684,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,6.000000)
glVertex3f(-0.005609,0.017262,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,6.000000)
glVertex3f(0.000000,0.018150,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,6.750000)
glVertex3f(0.000000,0.018150,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,6.750000)
glVertex3f(0.005609,0.017262,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,6.750000)
glVertex3f(0.010668,0.014684,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,6.750000)
glVertex3f(0.014684,0.010668,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,6.750000)
glVertex3f(0.017262,0.005609,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,6.750000)
glVertex3f(0.018150,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,6.750000)
glVertex3f(0.017262,-0.005609,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,6.750000)
glVertex3f(0.014684,-0.010668,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,6.750000)
glVertex3f(0.010668,-0.014684,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,6.750000)
glVertex3f(0.005609,-0.017262,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,6.750000)
glVertex3f(0.000000,-0.018150,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,6.750000)
glVertex3f(-0.005609,-0.017262,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,6.750000)
glVertex3f(-0.010668,-0.014684,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,6.750000)
glVertex3f(-0.014684,-0.010668,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,6.750000)
glVertex3f(-0.017262,-0.005609,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,6.750000)
glVertex3f(-0.018150,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,6.750000)
glVertex3f(-0.017262,0.005609,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,6.750000)
glVertex3f(-0.014684,0.010668,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,6.750000)
glVertex3f(-0.010668,0.014684,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,6.750000)
glVertex3f(-0.005609,0.017262,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,6.750000)
glVertex3f(0.000000,0.018150,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,7.500000)
glVertex3f(0.000000,0.018150,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,7.500000)
glVertex3f(0.005609,0.017262,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,7.500000)
glVertex3f(0.010668,0.014684,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,7.500000)
glVertex3f(0.014684,0.010668,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,7.500000)
glVertex3f(0.017262,0.005609,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,7.500000)
glVertex3f(0.018150,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,7.500000)
glVertex3f(0.017262,-0.005609,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,7.500000)
glVertex3f(0.014684,-0.010668,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,7.500000)
glVertex3f(0.010668,-0.014684,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,7.500000)
glVertex3f(0.005609,-0.017262,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,7.500000)
glVertex3f(0.000000,-0.018150,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,7.500000)
glVertex3f(-0.005609,-0.017262,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,7.500000)
glVertex3f(-0.010668,-0.014684,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,7.500000)
glVertex3f(-0.014684,-0.010668,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,7.500000)
glVertex3f(-0.017262,-0.005609,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,7.500000)
glVertex3f(-0.018150,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,7.500000)
glVertex3f(-0.017262,0.005609,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,7.500000)
glVertex3f(-0.014684,0.010668,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,7.500000)
glVertex3f(-0.010668,0.014684,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,7.500000)
glVertex3f(-0.005609,0.017262,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,7.500000)
glVertex3f(0.000000,0.018150,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,8.250000)
glVertex3f(0.000000,0.018150,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,8.250000)
glVertex3f(0.005609,0.017262,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,8.250000)
glVertex3f(0.010668,0.014684,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,8.250000)
glVertex3f(0.014684,0.010668,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,8.250000)
glVertex3f(0.017262,0.005609,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,8.250000)
glVertex3f(0.018150,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,8.250000)
glVertex3f(0.017262,-0.005609,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,8.250000)
glVertex3f(0.014684,-0.010668,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,8.250000)
glVertex3f(0.010668,-0.014684,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,8.250000)
glVertex3f(0.005609,-0.017262,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,8.250000)
glVertex3f(0.000000,-0.018150,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,8.250000)
glVertex3f(-0.005609,-0.017262,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,8.250000)
glVertex3f(-0.010668,-0.014684,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,8.250000)
glVertex3f(-0.014684,-0.010668,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,8.250000)
glVertex3f(-0.017262,-0.005609,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,8.250000)
glVertex3f(-0.018150,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,8.250000)
glVertex3f(-0.017262,0.005609,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,8.250000)
glVertex3f(-0.014684,0.010668,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,8.250000)
glVertex3f(-0.010668,0.014684,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,8.250000)
glVertex3f(-0.005609,0.017262,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,8.250000)
glVertex3f(0.000000,0.018150,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,9.000000)
glVertex3f(0.000000,0.018150,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,9.000000)
glVertex3f(0.005609,0.017262,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,9.000000)
glVertex3f(0.010668,0.014684,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,9.000000)
glVertex3f(0.014684,0.010668,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,9.000000)
glVertex3f(0.017262,0.005609,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,9.000000)
glVertex3f(0.018150,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,9.000000)
glVertex3f(0.017262,-0.005609,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,9.000000)
glVertex3f(0.014684,-0.010668,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,9.000000)
glVertex3f(0.010668,-0.014684,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,9.000000)
glVertex3f(0.005609,-0.017262,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,9.000000)
glVertex3f(0.000000,-0.018150,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,9.000000)
glVertex3f(-0.005609,-0.017262,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,9.000000)
glVertex3f(-0.010668,-0.014684,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,9.000000)
glVertex3f(-0.014684,-0.010668,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,9.000000)
glVertex3f(-0.017262,-0.005609,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,9.000000)
glVertex3f(-0.018150,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,9.000000)
glVertex3f(-0.017262,0.005609,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,9.000000)
glVertex3f(-0.014684,0.010668,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,9.000000)
glVertex3f(-0.010668,0.014684,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,9.000000)
glVertex3f(-0.005609,0.017262,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,9.000000)
glVertex3f(0.000000,0.018150,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,9.750000)
glVertex3f(0.000000,0.018150,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,9.750000)
glVertex3f(0.005609,0.017262,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,9.750000)
glVertex3f(0.010668,0.014684,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,9.750000)
glVertex3f(0.014684,0.010668,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,9.750000)
glVertex3f(0.017262,0.005609,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,9.750000)
glVertex3f(0.018150,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,9.750000)
glVertex3f(0.017262,-0.005609,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,9.750000)
glVertex3f(0.014684,-0.010668,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,9.750000)
glVertex3f(0.010668,-0.014684,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,9.750000)
glVertex3f(0.005609,-0.017262,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,9.750000)
glVertex3f(0.000000,-0.018150,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,9.750000)
glVertex3f(-0.005609,-0.017262,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,9.750000)
glVertex3f(-0.010668,-0.014684,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,9.750000)
glVertex3f(-0.014684,-0.010668,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,9.750000)
glVertex3f(-0.017262,-0.005609,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,9.750000)
glVertex3f(-0.018150,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,9.750000)
glVertex3f(-0.017262,0.005609,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,9.750000)
glVertex3f(-0.014684,0.010668,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,9.750000)
glVertex3f(-0.010668,0.014684,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,9.750000)
glVertex3f(-0.005609,0.017262,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,9.750000)
glVertex3f(0.000000,0.018150,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,10.500000)
glVertex3f(0.000000,0.018150,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,10.500000)
glVertex3f(0.005609,0.017262,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,10.500000)
glVertex3f(0.010668,0.014684,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,10.500000)
glVertex3f(0.014684,0.010668,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,10.500000)
glVertex3f(0.017262,0.005609,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,10.500000)
glVertex3f(0.018150,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,10.500000)
glVertex3f(0.017262,-0.005609,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,10.500000)
glVertex3f(0.014684,-0.010668,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,10.500000)
glVertex3f(0.010668,-0.014684,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,10.500000)
glVertex3f(0.005609,-0.017262,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,10.500000)
glVertex3f(0.000000,-0.018150,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,10.500000)
glVertex3f(-0.005609,-0.017262,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,10.500000)
glVertex3f(-0.010668,-0.014684,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,10.500000)
glVertex3f(-0.014684,-0.010668,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,10.500000)
glVertex3f(-0.017262,-0.005609,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,10.500000)
glVertex3f(-0.018150,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,10.500000)
glVertex3f(-0.017262,0.005609,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,10.500000)
glVertex3f(-0.014684,0.010668,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,10.500000)
glVertex3f(-0.010668,0.014684,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,10.500000)
glVertex3f(-0.005609,0.017262,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,10.500000)
glVertex3f(0.000000,0.018150,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,11.250000)
glVertex3f(0.000000,0.018150,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,11.250000)
glVertex3f(0.005609,0.017262,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,11.250000)
glVertex3f(0.010668,0.014684,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,11.250000)
glVertex3f(0.014684,0.010668,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,11.250000)
glVertex3f(0.017262,0.005609,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,11.250000)
glVertex3f(0.018150,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,11.250000)
glVertex3f(0.017262,-0.005609,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,11.250000)
glVertex3f(0.014684,-0.010668,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,11.250000)
glVertex3f(0.010668,-0.014684,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,11.250000)
glVertex3f(0.005609,-0.017262,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,11.250000)
glVertex3f(0.000000,-0.018150,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,11.250000)
glVertex3f(-0.005609,-0.017262,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,11.250000)
glVertex3f(-0.010668,-0.014684,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,11.250000)
glVertex3f(-0.014684,-0.010668,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,11.250000)
glVertex3f(-0.017262,-0.005609,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,11.250000)
glVertex3f(-0.018150,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,11.250000)
glVertex3f(-0.017262,0.005609,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,11.250000)
glVertex3f(-0.014684,0.010668,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,11.250000)
glVertex3f(-0.010668,0.014684,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,11.250000)
glVertex3f(-0.005609,0.017262,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,11.250000)
glVertex3f(0.000000,0.018150,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,12.000000)
glVertex3f(0.000000,0.018150,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,12.000000)
glVertex3f(0.005609,0.017262,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,12.000000)
glVertex3f(0.010668,0.014684,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,12.000000)
glVertex3f(0.014684,0.010668,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,12.000000)
glVertex3f(0.017262,0.005609,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,12.000000)
glVertex3f(0.018150,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,12.000000)
glVertex3f(0.017262,-0.005609,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,12.000000)
glVertex3f(0.014684,-0.010668,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,12.000000)
glVertex3f(0.010668,-0.014684,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,12.000000)
glVertex3f(0.005609,-0.017262,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,12.000000)
glVertex3f(0.000000,-0.018150,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,12.000000)
glVertex3f(-0.005609,-0.017262,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,12.000000)
glVertex3f(-0.010668,-0.014684,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,12.000000)
glVertex3f(-0.014684,-0.010668,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,12.000000)
glVertex3f(-0.017262,-0.005609,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,12.000000)
glVertex3f(-0.018150,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,12.000000)
glVertex3f(-0.017262,0.005609,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,12.000000)
glVertex3f(-0.014684,0.010668,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,12.000000)
glVertex3f(-0.010668,0.014684,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,12.000000)
glVertex3f(-0.005609,0.017262,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,12.000000)
glVertex3f(0.000000,0.018150,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,12.750000)
glVertex3f(0.000000,0.018150,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,12.750000)
glVertex3f(0.005609,0.017262,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,12.750000)
glVertex3f(0.010668,0.014684,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,12.750000)
glVertex3f(0.014684,0.010668,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,12.750000)
glVertex3f(0.017262,0.005609,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,12.750000)
glVertex3f(0.018150,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,12.750000)
glVertex3f(0.017262,-0.005609,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,12.750000)
glVertex3f(0.014684,-0.010668,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,12.750000)
glVertex3f(0.010668,-0.014684,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,12.750000)
glVertex3f(0.005609,-0.017262,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,12.750000)
glVertex3f(0.000000,-0.018150,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,12.750000)
glVertex3f(-0.005609,-0.017262,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,12.750000)
glVertex3f(-0.010668,-0.014684,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,12.750000)
glVertex3f(-0.014684,-0.010668,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,12.750000)
glVertex3f(-0.017262,-0.005609,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,12.750000)
glVertex3f(-0.018150,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,12.750000)
glVertex3f(-0.017262,0.005609,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,12.750000)
glVertex3f(-0.014684,0.010668,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,12.750000)
glVertex3f(-0.010668,0.014684,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,12.750000)
glVertex3f(-0.005609,0.017262,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,12.750000)
glVertex3f(0.000000,0.018150,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,13.500000)
glVertex3f(0.000000,0.018150,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,13.500000)
glVertex3f(0.005609,0.017262,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,13.500000)
glVertex3f(0.010668,0.014684,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,13.500000)
glVertex3f(0.014684,0.010668,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,13.500000)
glVertex3f(0.017262,0.005609,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,13.500000)
glVertex3f(0.018150,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,13.500000)
glVertex3f(0.017262,-0.005609,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,13.500000)
glVertex3f(0.014684,-0.010668,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,13.500000)
glVertex3f(0.010668,-0.014684,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,13.500000)
glVertex3f(0.005609,-0.017262,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,13.500000)
glVertex3f(0.000000,-0.018150,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,13.500000)
glVertex3f(-0.005609,-0.017262,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,13.500000)
glVertex3f(-0.010668,-0.014684,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,13.500000)
glVertex3f(-0.014684,-0.010668,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,13.500000)
glVertex3f(-0.017262,-0.005609,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,13.500000)
glVertex3f(-0.018150,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,13.500000)
glVertex3f(-0.017262,0.005609,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,13.500000)
glVertex3f(-0.014684,0.010668,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,13.500000)
glVertex3f(-0.010668,0.014684,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,13.500000)
glVertex3f(-0.005609,0.017262,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,13.500000)
glVertex3f(0.000000,0.018150,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,14.250000)
glVertex3f(0.000000,0.018150,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005609,0.017262,14.250000)
glVertex3f(0.005609,0.017262,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010668,0.014684,14.250000)
glVertex3f(0.010668,0.014684,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014684,0.010668,14.250000)
glVertex3f(0.014684,0.010668,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017262,0.005609,14.250000)
glVertex3f(0.017262,0.005609,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018150,0.000000,14.250000)
glVertex3f(0.018150,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017262,-0.005609,14.250000)
glVertex3f(0.017262,-0.005609,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014684,-0.010668,14.250000)
glVertex3f(0.014684,-0.010668,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010668,-0.014684,14.250000)
glVertex3f(0.010668,-0.014684,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005609,-0.017262,14.250000)
glVertex3f(0.005609,-0.017262,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018150,14.250000)
glVertex3f(0.000000,-0.018150,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005609,-0.017262,14.250000)
glVertex3f(-0.005609,-0.017262,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010668,-0.014684,14.250000)
glVertex3f(-0.010668,-0.014684,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014684,-0.010668,14.250000)
glVertex3f(-0.014684,-0.010668,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017262,-0.005609,14.250000)
glVertex3f(-0.017262,-0.005609,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018150,-0.000000,14.250000)
glVertex3f(-0.018150,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017262,0.005609,14.250000)
glVertex3f(-0.017262,0.005609,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014684,0.010668,14.250000)
glVertex3f(-0.014684,0.010668,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010668,0.014684,14.250000)
glVertex3f(-0.010668,0.014684,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005609,0.017262,14.250000)
glVertex3f(-0.005609,0.017262,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018150,14.250000)
glVertex3f(0.000000,0.018150,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.256498,0.458406,151.900452)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,0.000000)
glVertex3f(0.005465,0.016819,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,0.000000)
glVertex3f(0.010395,0.014307,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,0.000000)
glVertex3f(0.014307,0.010395,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,0.000000)
glVertex3f(0.016819,0.005465,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,0.000000)
glVertex3f(0.016819,-0.005465,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,0.000000)
glVertex3f(0.014307,-0.010395,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,0.000000)
glVertex3f(0.010395,-0.014307,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,0.000000)
glVertex3f(0.005465,-0.016819,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,0.000000)
glVertex3f(0.000000,-0.017685,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,0.000000)
glVertex3f(-0.005465,-0.016819,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,0.000000)
glVertex3f(-0.010395,-0.014307,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,0.000000)
glVertex3f(-0.014307,-0.010395,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,0.000000)
glVertex3f(-0.016819,-0.005465,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,0.000000)
glVertex3f(-0.016819,0.005465,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,0.000000)
glVertex3f(-0.014307,0.010395,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,0.000000)
glVertex3f(-0.010395,0.014307,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,0.000000)
glVertex3f(-0.005465,0.016819,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glVertex3f(0.000000,0.017685,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,0.750000)
glVertex3f(0.005465,0.016819,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,0.750000)
glVertex3f(0.010395,0.014307,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,0.750000)
glVertex3f(0.014307,0.010395,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,0.750000)
glVertex3f(0.016819,0.005465,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,0.750000)
glVertex3f(0.017685,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,0.750000)
glVertex3f(0.016819,-0.005465,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,0.750000)
glVertex3f(0.014307,-0.010395,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,0.750000)
glVertex3f(0.010395,-0.014307,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,0.750000)
glVertex3f(0.005465,-0.016819,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,0.750000)
glVertex3f(0.000000,-0.017685,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,0.750000)
glVertex3f(-0.005465,-0.016819,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,0.750000)
glVertex3f(-0.010395,-0.014307,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,0.750000)
glVertex3f(-0.014307,-0.010395,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,0.750000)
glVertex3f(-0.016819,-0.005465,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,0.750000)
glVertex3f(-0.017685,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,0.750000)
glVertex3f(-0.016819,0.005465,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,0.750000)
glVertex3f(-0.014307,0.010395,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,0.750000)
glVertex3f(-0.010395,0.014307,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,0.750000)
glVertex3f(-0.005465,0.016819,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,0.750000)
glVertex3f(0.000000,0.017685,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,1.500000)
glVertex3f(0.000000,0.017685,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,1.500000)
glVertex3f(0.005465,0.016819,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,1.500000)
glVertex3f(0.010395,0.014307,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,1.500000)
glVertex3f(0.014307,0.010395,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,1.500000)
glVertex3f(0.016819,0.005465,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,1.500000)
glVertex3f(0.017685,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,1.500000)
glVertex3f(0.016819,-0.005465,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,1.500000)
glVertex3f(0.014307,-0.010395,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,1.500000)
glVertex3f(0.010395,-0.014307,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,1.500000)
glVertex3f(0.005465,-0.016819,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,1.500000)
glVertex3f(0.000000,-0.017685,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,1.500000)
glVertex3f(-0.005465,-0.016819,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,1.500000)
glVertex3f(-0.010395,-0.014307,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,1.500000)
glVertex3f(-0.014307,-0.010395,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,1.500000)
glVertex3f(-0.016819,-0.005465,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,1.500000)
glVertex3f(-0.017685,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,1.500000)
glVertex3f(-0.016819,0.005465,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,1.500000)
glVertex3f(-0.014307,0.010395,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,1.500000)
glVertex3f(-0.010395,0.014307,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,1.500000)
glVertex3f(-0.005465,0.016819,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,1.500000)
glVertex3f(0.000000,0.017685,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,2.250000)
glVertex3f(0.000000,0.017685,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,2.250000)
glVertex3f(0.005465,0.016819,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,2.250000)
glVertex3f(0.010395,0.014307,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,2.250000)
glVertex3f(0.014307,0.010395,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,2.250000)
glVertex3f(0.016819,0.005465,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,2.250000)
glVertex3f(0.017685,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,2.250000)
glVertex3f(0.016819,-0.005465,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,2.250000)
glVertex3f(0.014307,-0.010395,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,2.250000)
glVertex3f(0.010395,-0.014307,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,2.250000)
glVertex3f(0.005465,-0.016819,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,2.250000)
glVertex3f(0.000000,-0.017685,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,2.250000)
glVertex3f(-0.005465,-0.016819,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,2.250000)
glVertex3f(-0.010395,-0.014307,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,2.250000)
glVertex3f(-0.014307,-0.010395,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,2.250000)
glVertex3f(-0.016819,-0.005465,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,2.250000)
glVertex3f(-0.017685,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,2.250000)
glVertex3f(-0.016819,0.005465,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,2.250000)
glVertex3f(-0.014307,0.010395,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,2.250000)
glVertex3f(-0.010395,0.014307,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,2.250000)
glVertex3f(-0.005465,0.016819,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,2.250000)
glVertex3f(0.000000,0.017685,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.000000)
glVertex3f(0.000000,0.017685,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,3.000000)
glVertex3f(0.005465,0.016819,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,3.000000)
glVertex3f(0.010395,0.014307,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,3.000000)
glVertex3f(0.014307,0.010395,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,3.000000)
glVertex3f(0.016819,0.005465,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,3.000000)
glVertex3f(0.017685,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,3.000000)
glVertex3f(0.016819,-0.005465,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,3.000000)
glVertex3f(0.014307,-0.010395,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,3.000000)
glVertex3f(0.010395,-0.014307,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,3.000000)
glVertex3f(0.005465,-0.016819,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,3.000000)
glVertex3f(0.000000,-0.017685,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,3.000000)
glVertex3f(-0.005465,-0.016819,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,3.000000)
glVertex3f(-0.010395,-0.014307,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,3.000000)
glVertex3f(-0.014307,-0.010395,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,3.000000)
glVertex3f(-0.016819,-0.005465,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,3.000000)
glVertex3f(-0.017685,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,3.000000)
glVertex3f(-0.016819,0.005465,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,3.000000)
glVertex3f(-0.014307,0.010395,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,3.000000)
glVertex3f(-0.010395,0.014307,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,3.000000)
glVertex3f(-0.005465,0.016819,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.000000)
glVertex3f(0.000000,0.017685,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.750000)
glVertex3f(0.000000,0.017685,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,3.750000)
glVertex3f(0.005465,0.016819,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,3.750000)
glVertex3f(0.010395,0.014307,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,3.750000)
glVertex3f(0.014307,0.010395,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,3.750000)
glVertex3f(0.016819,0.005465,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,3.750000)
glVertex3f(0.017685,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,3.750000)
glVertex3f(0.016819,-0.005465,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,3.750000)
glVertex3f(0.014307,-0.010395,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,3.750000)
glVertex3f(0.010395,-0.014307,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,3.750000)
glVertex3f(0.005465,-0.016819,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,3.750000)
glVertex3f(0.000000,-0.017685,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,3.750000)
glVertex3f(-0.005465,-0.016819,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,3.750000)
glVertex3f(-0.010395,-0.014307,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,3.750000)
glVertex3f(-0.014307,-0.010395,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,3.750000)
glVertex3f(-0.016819,-0.005465,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,3.750000)
glVertex3f(-0.017685,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,3.750000)
glVertex3f(-0.016819,0.005465,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,3.750000)
glVertex3f(-0.014307,0.010395,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,3.750000)
glVertex3f(-0.010395,0.014307,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,3.750000)
glVertex3f(-0.005465,0.016819,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,3.750000)
glVertex3f(0.000000,0.017685,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,4.500000)
glVertex3f(0.000000,0.017685,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,4.500000)
glVertex3f(0.005465,0.016819,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,4.500000)
glVertex3f(0.010395,0.014307,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,4.500000)
glVertex3f(0.014307,0.010395,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,4.500000)
glVertex3f(0.016819,0.005465,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,4.500000)
glVertex3f(0.017685,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,4.500000)
glVertex3f(0.016819,-0.005465,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,4.500000)
glVertex3f(0.014307,-0.010395,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,4.500000)
glVertex3f(0.010395,-0.014307,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,4.500000)
glVertex3f(0.005465,-0.016819,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,4.500000)
glVertex3f(0.000000,-0.017685,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,4.500000)
glVertex3f(-0.005465,-0.016819,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,4.500000)
glVertex3f(-0.010395,-0.014307,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,4.500000)
glVertex3f(-0.014307,-0.010395,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,4.500000)
glVertex3f(-0.016819,-0.005465,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,4.500000)
glVertex3f(-0.017685,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,4.500000)
glVertex3f(-0.016819,0.005465,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,4.500000)
glVertex3f(-0.014307,0.010395,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,4.500000)
glVertex3f(-0.010395,0.014307,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,4.500000)
glVertex3f(-0.005465,0.016819,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,4.500000)
glVertex3f(0.000000,0.017685,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,5.250000)
glVertex3f(0.000000,0.017685,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,5.250000)
glVertex3f(0.005465,0.016819,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,5.250000)
glVertex3f(0.010395,0.014307,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,5.250000)
glVertex3f(0.014307,0.010395,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,5.250000)
glVertex3f(0.016819,0.005465,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,5.250000)
glVertex3f(0.017685,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,5.250000)
glVertex3f(0.016819,-0.005465,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,5.250000)
glVertex3f(0.014307,-0.010395,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,5.250000)
glVertex3f(0.010395,-0.014307,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,5.250000)
glVertex3f(0.005465,-0.016819,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,5.250000)
glVertex3f(0.000000,-0.017685,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,5.250000)
glVertex3f(-0.005465,-0.016819,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,5.250000)
glVertex3f(-0.010395,-0.014307,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,5.250000)
glVertex3f(-0.014307,-0.010395,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,5.250000)
glVertex3f(-0.016819,-0.005465,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,5.250000)
glVertex3f(-0.017685,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,5.250000)
glVertex3f(-0.016819,0.005465,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,5.250000)
glVertex3f(-0.014307,0.010395,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,5.250000)
glVertex3f(-0.010395,0.014307,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,5.250000)
glVertex3f(-0.005465,0.016819,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,5.250000)
glVertex3f(0.000000,0.017685,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.000000)
glVertex3f(0.000000,0.017685,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,6.000000)
glVertex3f(0.005465,0.016819,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,6.000000)
glVertex3f(0.010395,0.014307,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,6.000000)
glVertex3f(0.014307,0.010395,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,6.000000)
glVertex3f(0.016819,0.005465,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,6.000000)
glVertex3f(0.017685,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,6.000000)
glVertex3f(0.016819,-0.005465,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,6.000000)
glVertex3f(0.014307,-0.010395,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,6.000000)
glVertex3f(0.010395,-0.014307,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,6.000000)
glVertex3f(0.005465,-0.016819,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,6.000000)
glVertex3f(0.000000,-0.017685,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,6.000000)
glVertex3f(-0.005465,-0.016819,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,6.000000)
glVertex3f(-0.010395,-0.014307,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,6.000000)
glVertex3f(-0.014307,-0.010395,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,6.000000)
glVertex3f(-0.016819,-0.005465,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,6.000000)
glVertex3f(-0.017685,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,6.000000)
glVertex3f(-0.016819,0.005465,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,6.000000)
glVertex3f(-0.014307,0.010395,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,6.000000)
glVertex3f(-0.010395,0.014307,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,6.000000)
glVertex3f(-0.005465,0.016819,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.000000)
glVertex3f(0.000000,0.017685,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.750000)
glVertex3f(0.000000,0.017685,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,6.750000)
glVertex3f(0.005465,0.016819,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,6.750000)
glVertex3f(0.010395,0.014307,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,6.750000)
glVertex3f(0.014307,0.010395,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,6.750000)
glVertex3f(0.016819,0.005465,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,6.750000)
glVertex3f(0.017685,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,6.750000)
glVertex3f(0.016819,-0.005465,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,6.750000)
glVertex3f(0.014307,-0.010395,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,6.750000)
glVertex3f(0.010395,-0.014307,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,6.750000)
glVertex3f(0.005465,-0.016819,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,6.750000)
glVertex3f(0.000000,-0.017685,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,6.750000)
glVertex3f(-0.005465,-0.016819,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,6.750000)
glVertex3f(-0.010395,-0.014307,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,6.750000)
glVertex3f(-0.014307,-0.010395,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,6.750000)
glVertex3f(-0.016819,-0.005465,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,6.750000)
glVertex3f(-0.017685,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,6.750000)
glVertex3f(-0.016819,0.005465,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,6.750000)
glVertex3f(-0.014307,0.010395,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,6.750000)
glVertex3f(-0.010395,0.014307,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,6.750000)
glVertex3f(-0.005465,0.016819,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,6.750000)
glVertex3f(0.000000,0.017685,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,7.500000)
glVertex3f(0.000000,0.017685,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,7.500000)
glVertex3f(0.005465,0.016819,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,7.500000)
glVertex3f(0.010395,0.014307,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,7.500000)
glVertex3f(0.014307,0.010395,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,7.500000)
glVertex3f(0.016819,0.005465,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,7.500000)
glVertex3f(0.017685,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,7.500000)
glVertex3f(0.016819,-0.005465,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,7.500000)
glVertex3f(0.014307,-0.010395,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,7.500000)
glVertex3f(0.010395,-0.014307,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,7.500000)
glVertex3f(0.005465,-0.016819,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,7.500000)
glVertex3f(0.000000,-0.017685,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,7.500000)
glVertex3f(-0.005465,-0.016819,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,7.500000)
glVertex3f(-0.010395,-0.014307,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,7.500000)
glVertex3f(-0.014307,-0.010395,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,7.500000)
glVertex3f(-0.016819,-0.005465,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,7.500000)
glVertex3f(-0.017685,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,7.500000)
glVertex3f(-0.016819,0.005465,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,7.500000)
glVertex3f(-0.014307,0.010395,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,7.500000)
glVertex3f(-0.010395,0.014307,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,7.500000)
glVertex3f(-0.005465,0.016819,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,7.500000)
glVertex3f(0.000000,0.017685,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,8.250000)
glVertex3f(0.000000,0.017685,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,8.250000)
glVertex3f(0.005465,0.016819,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,8.250000)
glVertex3f(0.010395,0.014307,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,8.250000)
glVertex3f(0.014307,0.010395,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,8.250000)
glVertex3f(0.016819,0.005465,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,8.250000)
glVertex3f(0.017685,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,8.250000)
glVertex3f(0.016819,-0.005465,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,8.250000)
glVertex3f(0.014307,-0.010395,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,8.250000)
glVertex3f(0.010395,-0.014307,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,8.250000)
glVertex3f(0.005465,-0.016819,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,8.250000)
glVertex3f(0.000000,-0.017685,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,8.250000)
glVertex3f(-0.005465,-0.016819,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,8.250000)
glVertex3f(-0.010395,-0.014307,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,8.250000)
glVertex3f(-0.014307,-0.010395,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,8.250000)
glVertex3f(-0.016819,-0.005465,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,8.250000)
glVertex3f(-0.017685,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,8.250000)
glVertex3f(-0.016819,0.005465,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,8.250000)
glVertex3f(-0.014307,0.010395,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,8.250000)
glVertex3f(-0.010395,0.014307,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,8.250000)
glVertex3f(-0.005465,0.016819,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,8.250000)
glVertex3f(0.000000,0.017685,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.000000)
glVertex3f(0.000000,0.017685,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,9.000000)
glVertex3f(0.005465,0.016819,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,9.000000)
glVertex3f(0.010395,0.014307,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,9.000000)
glVertex3f(0.014307,0.010395,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,9.000000)
glVertex3f(0.016819,0.005465,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,9.000000)
glVertex3f(0.017685,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,9.000000)
glVertex3f(0.016819,-0.005465,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,9.000000)
glVertex3f(0.014307,-0.010395,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,9.000000)
glVertex3f(0.010395,-0.014307,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,9.000000)
glVertex3f(0.005465,-0.016819,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,9.000000)
glVertex3f(0.000000,-0.017685,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,9.000000)
glVertex3f(-0.005465,-0.016819,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,9.000000)
glVertex3f(-0.010395,-0.014307,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,9.000000)
glVertex3f(-0.014307,-0.010395,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,9.000000)
glVertex3f(-0.016819,-0.005465,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,9.000000)
glVertex3f(-0.017685,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,9.000000)
glVertex3f(-0.016819,0.005465,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,9.000000)
glVertex3f(-0.014307,0.010395,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,9.000000)
glVertex3f(-0.010395,0.014307,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,9.000000)
glVertex3f(-0.005465,0.016819,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.000000)
glVertex3f(0.000000,0.017685,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.750000)
glVertex3f(0.000000,0.017685,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,9.750000)
glVertex3f(0.005465,0.016819,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,9.750000)
glVertex3f(0.010395,0.014307,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,9.750000)
glVertex3f(0.014307,0.010395,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,9.750000)
glVertex3f(0.016819,0.005465,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,9.750000)
glVertex3f(0.017685,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,9.750000)
glVertex3f(0.016819,-0.005465,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,9.750000)
glVertex3f(0.014307,-0.010395,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,9.750000)
glVertex3f(0.010395,-0.014307,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,9.750000)
glVertex3f(0.005465,-0.016819,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,9.750000)
glVertex3f(0.000000,-0.017685,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,9.750000)
glVertex3f(-0.005465,-0.016819,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,9.750000)
glVertex3f(-0.010395,-0.014307,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,9.750000)
glVertex3f(-0.014307,-0.010395,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,9.750000)
glVertex3f(-0.016819,-0.005465,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,9.750000)
glVertex3f(-0.017685,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,9.750000)
glVertex3f(-0.016819,0.005465,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,9.750000)
glVertex3f(-0.014307,0.010395,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,9.750000)
glVertex3f(-0.010395,0.014307,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,9.750000)
glVertex3f(-0.005465,0.016819,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,9.750000)
glVertex3f(0.000000,0.017685,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,10.500000)
glVertex3f(0.000000,0.017685,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,10.500000)
glVertex3f(0.005465,0.016819,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,10.500000)
glVertex3f(0.010395,0.014307,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,10.500000)
glVertex3f(0.014307,0.010395,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,10.500000)
glVertex3f(0.016819,0.005465,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,10.500000)
glVertex3f(0.017685,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,10.500000)
glVertex3f(0.016819,-0.005465,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,10.500000)
glVertex3f(0.014307,-0.010395,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,10.500000)
glVertex3f(0.010395,-0.014307,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,10.500000)
glVertex3f(0.005465,-0.016819,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,10.500000)
glVertex3f(0.000000,-0.017685,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,10.500000)
glVertex3f(-0.005465,-0.016819,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,10.500000)
glVertex3f(-0.010395,-0.014307,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,10.500000)
glVertex3f(-0.014307,-0.010395,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,10.500000)
glVertex3f(-0.016819,-0.005465,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,10.500000)
glVertex3f(-0.017685,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,10.500000)
glVertex3f(-0.016819,0.005465,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,10.500000)
glVertex3f(-0.014307,0.010395,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,10.500000)
glVertex3f(-0.010395,0.014307,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,10.500000)
glVertex3f(-0.005465,0.016819,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,10.500000)
glVertex3f(0.000000,0.017685,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,11.250000)
glVertex3f(0.000000,0.017685,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,11.250000)
glVertex3f(0.005465,0.016819,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,11.250000)
glVertex3f(0.010395,0.014307,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,11.250000)
glVertex3f(0.014307,0.010395,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,11.250000)
glVertex3f(0.016819,0.005465,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,11.250000)
glVertex3f(0.017685,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,11.250000)
glVertex3f(0.016819,-0.005465,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,11.250000)
glVertex3f(0.014307,-0.010395,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,11.250000)
glVertex3f(0.010395,-0.014307,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,11.250000)
glVertex3f(0.005465,-0.016819,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,11.250000)
glVertex3f(0.000000,-0.017685,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,11.250000)
glVertex3f(-0.005465,-0.016819,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,11.250000)
glVertex3f(-0.010395,-0.014307,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,11.250000)
glVertex3f(-0.014307,-0.010395,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,11.250000)
glVertex3f(-0.016819,-0.005465,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,11.250000)
glVertex3f(-0.017685,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,11.250000)
glVertex3f(-0.016819,0.005465,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,11.250000)
glVertex3f(-0.014307,0.010395,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,11.250000)
glVertex3f(-0.010395,0.014307,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,11.250000)
glVertex3f(-0.005465,0.016819,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,11.250000)
glVertex3f(0.000000,0.017685,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.000000)
glVertex3f(0.000000,0.017685,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,12.000000)
glVertex3f(0.005465,0.016819,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,12.000000)
glVertex3f(0.010395,0.014307,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,12.000000)
glVertex3f(0.014307,0.010395,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,12.000000)
glVertex3f(0.016819,0.005465,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,12.000000)
glVertex3f(0.017685,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,12.000000)
glVertex3f(0.016819,-0.005465,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,12.000000)
glVertex3f(0.014307,-0.010395,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,12.000000)
glVertex3f(0.010395,-0.014307,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,12.000000)
glVertex3f(0.005465,-0.016819,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,12.000000)
glVertex3f(0.000000,-0.017685,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,12.000000)
glVertex3f(-0.005465,-0.016819,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,12.000000)
glVertex3f(-0.010395,-0.014307,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,12.000000)
glVertex3f(-0.014307,-0.010395,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,12.000000)
glVertex3f(-0.016819,-0.005465,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,12.000000)
glVertex3f(-0.017685,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,12.000000)
glVertex3f(-0.016819,0.005465,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,12.000000)
glVertex3f(-0.014307,0.010395,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,12.000000)
glVertex3f(-0.010395,0.014307,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,12.000000)
glVertex3f(-0.005465,0.016819,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.000000)
glVertex3f(0.000000,0.017685,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.750000)
glVertex3f(0.000000,0.017685,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,12.750000)
glVertex3f(0.005465,0.016819,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,12.750000)
glVertex3f(0.010395,0.014307,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,12.750000)
glVertex3f(0.014307,0.010395,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,12.750000)
glVertex3f(0.016819,0.005465,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,12.750000)
glVertex3f(0.017685,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,12.750000)
glVertex3f(0.016819,-0.005465,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,12.750000)
glVertex3f(0.014307,-0.010395,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,12.750000)
glVertex3f(0.010395,-0.014307,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,12.750000)
glVertex3f(0.005465,-0.016819,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,12.750000)
glVertex3f(0.000000,-0.017685,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,12.750000)
glVertex3f(-0.005465,-0.016819,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,12.750000)
glVertex3f(-0.010395,-0.014307,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,12.750000)
glVertex3f(-0.014307,-0.010395,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,12.750000)
glVertex3f(-0.016819,-0.005465,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,12.750000)
glVertex3f(-0.017685,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,12.750000)
glVertex3f(-0.016819,0.005465,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,12.750000)
glVertex3f(-0.014307,0.010395,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,12.750000)
glVertex3f(-0.010395,0.014307,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,12.750000)
glVertex3f(-0.005465,0.016819,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,12.750000)
glVertex3f(0.000000,0.017685,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,13.500000)
glVertex3f(0.000000,0.017685,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,13.500000)
glVertex3f(0.005465,0.016819,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,13.500000)
glVertex3f(0.010395,0.014307,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,13.500000)
glVertex3f(0.014307,0.010395,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,13.500000)
glVertex3f(0.016819,0.005465,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,13.500000)
glVertex3f(0.017685,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,13.500000)
glVertex3f(0.016819,-0.005465,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,13.500000)
glVertex3f(0.014307,-0.010395,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,13.500000)
glVertex3f(0.010395,-0.014307,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,13.500000)
glVertex3f(0.005465,-0.016819,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,13.500000)
glVertex3f(0.000000,-0.017685,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,13.500000)
glVertex3f(-0.005465,-0.016819,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,13.500000)
glVertex3f(-0.010395,-0.014307,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,13.500000)
glVertex3f(-0.014307,-0.010395,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,13.500000)
glVertex3f(-0.016819,-0.005465,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,13.500000)
glVertex3f(-0.017685,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,13.500000)
glVertex3f(-0.016819,0.005465,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,13.500000)
glVertex3f(-0.014307,0.010395,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,13.500000)
glVertex3f(-0.010395,0.014307,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,13.500000)
glVertex3f(-0.005465,0.016819,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,13.500000)
glVertex3f(0.000000,0.017685,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,14.250000)
glVertex3f(0.000000,0.017685,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005465,0.016819,14.250000)
glVertex3f(0.005465,0.016819,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010395,0.014307,14.250000)
glVertex3f(0.010395,0.014307,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014307,0.010395,14.250000)
glVertex3f(0.014307,0.010395,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016819,0.005465,14.250000)
glVertex3f(0.016819,0.005465,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017685,0.000000,14.250000)
glVertex3f(0.017685,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016819,-0.005465,14.250000)
glVertex3f(0.016819,-0.005465,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014307,-0.010395,14.250000)
glVertex3f(0.014307,-0.010395,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010395,-0.014307,14.250000)
glVertex3f(0.010395,-0.014307,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005465,-0.016819,14.250000)
glVertex3f(0.005465,-0.016819,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017685,14.250000)
glVertex3f(0.000000,-0.017685,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005465,-0.016819,14.250000)
glVertex3f(-0.005465,-0.016819,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010395,-0.014307,14.250000)
glVertex3f(-0.010395,-0.014307,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014307,-0.010395,14.250000)
glVertex3f(-0.014307,-0.010395,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016819,-0.005465,14.250000)
glVertex3f(-0.016819,-0.005465,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017685,-0.000000,14.250000)
glVertex3f(-0.017685,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016819,0.005465,14.250000)
glVertex3f(-0.016819,0.005465,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014307,0.010395,14.250000)
glVertex3f(-0.014307,0.010395,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010395,0.014307,14.250000)
glVertex3f(-0.010395,0.014307,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005465,0.016819,14.250000)
glVertex3f(-0.005465,0.016819,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017685,14.250000)
glVertex3f(0.000000,0.017685,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.257030,0.451775,152.562500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,0.000000)
glVertex3f(0.000000,0.017050,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,0.000000)
glVertex3f(0.005269,0.016215,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,0.000000)
glVertex3f(0.010022,0.013794,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,0.000000)
glVertex3f(0.013794,0.010022,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,0.000000)
glVertex3f(0.016215,0.005269,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,0.000000)
glVertex3f(0.017050,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,0.000000)
glVertex3f(0.016215,-0.005269,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,0.000000)
glVertex3f(0.013794,-0.010022,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,0.000000)
glVertex3f(0.010022,-0.013794,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,0.000000)
glVertex3f(0.005269,-0.016215,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,0.000000)
glVertex3f(0.000000,-0.017050,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,0.000000)
glVertex3f(-0.005269,-0.016215,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,0.000000)
glVertex3f(-0.010022,-0.013794,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,0.000000)
glVertex3f(-0.013794,-0.010022,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,0.000000)
glVertex3f(-0.016215,-0.005269,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,0.000000)
glVertex3f(-0.016215,0.005269,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,0.000000)
glVertex3f(-0.013794,0.010022,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,0.000000)
glVertex3f(-0.010022,0.013794,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,0.000000)
glVertex3f(-0.005269,0.016215,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,0.000000)
glVertex3f(0.000000,0.017050,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,0.750000)
glVertex3f(0.000000,0.017050,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,0.750000)
glVertex3f(0.005269,0.016215,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,0.750000)
glVertex3f(0.010022,0.013794,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,0.750000)
glVertex3f(0.013794,0.010022,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,0.750000)
glVertex3f(0.016215,0.005269,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,0.750000)
glVertex3f(0.017050,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,0.750000)
glVertex3f(0.016215,-0.005269,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,0.750000)
glVertex3f(0.013794,-0.010022,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,0.750000)
glVertex3f(0.010022,-0.013794,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,0.750000)
glVertex3f(0.005269,-0.016215,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,0.750000)
glVertex3f(0.000000,-0.017050,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,0.750000)
glVertex3f(-0.005269,-0.016215,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,0.750000)
glVertex3f(-0.010022,-0.013794,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,0.750000)
glVertex3f(-0.013794,-0.010022,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,0.750000)
glVertex3f(-0.016215,-0.005269,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,0.750000)
glVertex3f(-0.017050,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,0.750000)
glVertex3f(-0.016215,0.005269,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,0.750000)
glVertex3f(-0.013794,0.010022,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,0.750000)
glVertex3f(-0.010022,0.013794,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,0.750000)
glVertex3f(-0.005269,0.016215,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,0.750000)
glVertex3f(0.000000,0.017050,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,1.500000)
glVertex3f(0.000000,0.017050,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,1.500000)
glVertex3f(0.005269,0.016215,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,1.500000)
glVertex3f(0.010022,0.013794,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,1.500000)
glVertex3f(0.013794,0.010022,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,1.500000)
glVertex3f(0.016215,0.005269,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,1.500000)
glVertex3f(0.017050,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,1.500000)
glVertex3f(0.016215,-0.005269,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,1.500000)
glVertex3f(0.013794,-0.010022,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,1.500000)
glVertex3f(0.010022,-0.013794,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,1.500000)
glVertex3f(0.005269,-0.016215,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,1.500000)
glVertex3f(0.000000,-0.017050,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,1.500000)
glVertex3f(-0.005269,-0.016215,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,1.500000)
glVertex3f(-0.010022,-0.013794,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,1.500000)
glVertex3f(-0.013794,-0.010022,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,1.500000)
glVertex3f(-0.016215,-0.005269,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,1.500000)
glVertex3f(-0.017050,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,1.500000)
glVertex3f(-0.016215,0.005269,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,1.500000)
glVertex3f(-0.013794,0.010022,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,1.500000)
glVertex3f(-0.010022,0.013794,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,1.500000)
glVertex3f(-0.005269,0.016215,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,1.500000)
glVertex3f(0.000000,0.017050,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,2.250000)
glVertex3f(0.000000,0.017050,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,2.250000)
glVertex3f(0.005269,0.016215,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,2.250000)
glVertex3f(0.010022,0.013794,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,2.250000)
glVertex3f(0.013794,0.010022,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,2.250000)
glVertex3f(0.016215,0.005269,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,2.250000)
glVertex3f(0.017050,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,2.250000)
glVertex3f(0.016215,-0.005269,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,2.250000)
glVertex3f(0.013794,-0.010022,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,2.250000)
glVertex3f(0.010022,-0.013794,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,2.250000)
glVertex3f(0.005269,-0.016215,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,2.250000)
glVertex3f(0.000000,-0.017050,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,2.250000)
glVertex3f(-0.005269,-0.016215,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,2.250000)
glVertex3f(-0.010022,-0.013794,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,2.250000)
glVertex3f(-0.013794,-0.010022,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,2.250000)
glVertex3f(-0.016215,-0.005269,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,2.250000)
glVertex3f(-0.017050,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,2.250000)
glVertex3f(-0.016215,0.005269,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,2.250000)
glVertex3f(-0.013794,0.010022,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,2.250000)
glVertex3f(-0.010022,0.013794,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,2.250000)
glVertex3f(-0.005269,0.016215,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,2.250000)
glVertex3f(0.000000,0.017050,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,3.000000)
glVertex3f(0.000000,0.017050,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,3.000000)
glVertex3f(0.005269,0.016215,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,3.000000)
glVertex3f(0.010022,0.013794,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,3.000000)
glVertex3f(0.013794,0.010022,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,3.000000)
glVertex3f(0.016215,0.005269,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,3.000000)
glVertex3f(0.017050,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,3.000000)
glVertex3f(0.016215,-0.005269,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,3.000000)
glVertex3f(0.013794,-0.010022,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,3.000000)
glVertex3f(0.010022,-0.013794,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,3.000000)
glVertex3f(0.005269,-0.016215,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,3.000000)
glVertex3f(0.000000,-0.017050,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,3.000000)
glVertex3f(-0.005269,-0.016215,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,3.000000)
glVertex3f(-0.010022,-0.013794,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,3.000000)
glVertex3f(-0.013794,-0.010022,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,3.000000)
glVertex3f(-0.016215,-0.005269,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,3.000000)
glVertex3f(-0.017050,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,3.000000)
glVertex3f(-0.016215,0.005269,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,3.000000)
glVertex3f(-0.013794,0.010022,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,3.000000)
glVertex3f(-0.010022,0.013794,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,3.000000)
glVertex3f(-0.005269,0.016215,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,3.000000)
glVertex3f(0.000000,0.017050,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,3.750000)
glVertex3f(0.000000,0.017050,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,3.750000)
glVertex3f(0.005269,0.016215,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,3.750000)
glVertex3f(0.010022,0.013794,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,3.750000)
glVertex3f(0.013794,0.010022,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,3.750000)
glVertex3f(0.016215,0.005269,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,3.750000)
glVertex3f(0.017050,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,3.750000)
glVertex3f(0.016215,-0.005269,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,3.750000)
glVertex3f(0.013794,-0.010022,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,3.750000)
glVertex3f(0.010022,-0.013794,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,3.750000)
glVertex3f(0.005269,-0.016215,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,3.750000)
glVertex3f(0.000000,-0.017050,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,3.750000)
glVertex3f(-0.005269,-0.016215,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,3.750000)
glVertex3f(-0.010022,-0.013794,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,3.750000)
glVertex3f(-0.013794,-0.010022,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,3.750000)
glVertex3f(-0.016215,-0.005269,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,3.750000)
glVertex3f(-0.017050,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,3.750000)
glVertex3f(-0.016215,0.005269,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,3.750000)
glVertex3f(-0.013794,0.010022,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,3.750000)
glVertex3f(-0.010022,0.013794,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,3.750000)
glVertex3f(-0.005269,0.016215,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,3.750000)
glVertex3f(0.000000,0.017050,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,4.500000)
glVertex3f(0.000000,0.017050,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,4.500000)
glVertex3f(0.005269,0.016215,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,4.500000)
glVertex3f(0.010022,0.013794,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,4.500000)
glVertex3f(0.013794,0.010022,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,4.500000)
glVertex3f(0.016215,0.005269,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,4.500000)
glVertex3f(0.017050,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,4.500000)
glVertex3f(0.016215,-0.005269,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,4.500000)
glVertex3f(0.013794,-0.010022,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,4.500000)
glVertex3f(0.010022,-0.013794,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,4.500000)
glVertex3f(0.005269,-0.016215,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,4.500000)
glVertex3f(0.000000,-0.017050,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,4.500000)
glVertex3f(-0.005269,-0.016215,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,4.500000)
glVertex3f(-0.010022,-0.013794,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,4.500000)
glVertex3f(-0.013794,-0.010022,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,4.500000)
glVertex3f(-0.016215,-0.005269,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,4.500000)
glVertex3f(-0.017050,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,4.500000)
glVertex3f(-0.016215,0.005269,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,4.500000)
glVertex3f(-0.013794,0.010022,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,4.500000)
glVertex3f(-0.010022,0.013794,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,4.500000)
glVertex3f(-0.005269,0.016215,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,4.500000)
glVertex3f(0.000000,0.017050,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,5.250000)
glVertex3f(0.000000,0.017050,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,5.250000)
glVertex3f(0.005269,0.016215,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,5.250000)
glVertex3f(0.010022,0.013794,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,5.250000)
glVertex3f(0.013794,0.010022,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,5.250000)
glVertex3f(0.016215,0.005269,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,5.250000)
glVertex3f(0.017050,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,5.250000)
glVertex3f(0.016215,-0.005269,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,5.250000)
glVertex3f(0.013794,-0.010022,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,5.250000)
glVertex3f(0.010022,-0.013794,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,5.250000)
glVertex3f(0.005269,-0.016215,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,5.250000)
glVertex3f(0.000000,-0.017050,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,5.250000)
glVertex3f(-0.005269,-0.016215,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,5.250000)
glVertex3f(-0.010022,-0.013794,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,5.250000)
glVertex3f(-0.013794,-0.010022,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,5.250000)
glVertex3f(-0.016215,-0.005269,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,5.250000)
glVertex3f(-0.017050,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,5.250000)
glVertex3f(-0.016215,0.005269,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,5.250000)
glVertex3f(-0.013794,0.010022,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,5.250000)
glVertex3f(-0.010022,0.013794,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,5.250000)
glVertex3f(-0.005269,0.016215,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,5.250000)
glVertex3f(0.000000,0.017050,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,6.000000)
glVertex3f(0.000000,0.017050,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,6.000000)
glVertex3f(0.005269,0.016215,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,6.000000)
glVertex3f(0.010022,0.013794,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,6.000000)
glVertex3f(0.013794,0.010022,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,6.000000)
glVertex3f(0.016215,0.005269,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,6.000000)
glVertex3f(0.017050,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,6.000000)
glVertex3f(0.016215,-0.005269,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,6.000000)
glVertex3f(0.013794,-0.010022,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,6.000000)
glVertex3f(0.010022,-0.013794,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,6.000000)
glVertex3f(0.005269,-0.016215,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,6.000000)
glVertex3f(0.000000,-0.017050,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,6.000000)
glVertex3f(-0.005269,-0.016215,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,6.000000)
glVertex3f(-0.010022,-0.013794,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,6.000000)
glVertex3f(-0.013794,-0.010022,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,6.000000)
glVertex3f(-0.016215,-0.005269,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,6.000000)
glVertex3f(-0.017050,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,6.000000)
glVertex3f(-0.016215,0.005269,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,6.000000)
glVertex3f(-0.013794,0.010022,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,6.000000)
glVertex3f(-0.010022,0.013794,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,6.000000)
glVertex3f(-0.005269,0.016215,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,6.000000)
glVertex3f(0.000000,0.017050,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,6.750000)
glVertex3f(0.000000,0.017050,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,6.750000)
glVertex3f(0.005269,0.016215,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,6.750000)
glVertex3f(0.010022,0.013794,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,6.750000)
glVertex3f(0.013794,0.010022,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,6.750000)
glVertex3f(0.016215,0.005269,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,6.750000)
glVertex3f(0.017050,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,6.750000)
glVertex3f(0.016215,-0.005269,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,6.750000)
glVertex3f(0.013794,-0.010022,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,6.750000)
glVertex3f(0.010022,-0.013794,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,6.750000)
glVertex3f(0.005269,-0.016215,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,6.750000)
glVertex3f(0.000000,-0.017050,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,6.750000)
glVertex3f(-0.005269,-0.016215,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,6.750000)
glVertex3f(-0.010022,-0.013794,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,6.750000)
glVertex3f(-0.013794,-0.010022,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,6.750000)
glVertex3f(-0.016215,-0.005269,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,6.750000)
glVertex3f(-0.017050,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,6.750000)
glVertex3f(-0.016215,0.005269,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,6.750000)
glVertex3f(-0.013794,0.010022,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,6.750000)
glVertex3f(-0.010022,0.013794,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,6.750000)
glVertex3f(-0.005269,0.016215,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,6.750000)
glVertex3f(0.000000,0.017050,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,7.500000)
glVertex3f(0.000000,0.017050,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,7.500000)
glVertex3f(0.005269,0.016215,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,7.500000)
glVertex3f(0.010022,0.013794,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,7.500000)
glVertex3f(0.013794,0.010022,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,7.500000)
glVertex3f(0.016215,0.005269,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,7.500000)
glVertex3f(0.017050,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,7.500000)
glVertex3f(0.016215,-0.005269,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,7.500000)
glVertex3f(0.013794,-0.010022,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,7.500000)
glVertex3f(0.010022,-0.013794,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,7.500000)
glVertex3f(0.005269,-0.016215,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,7.500000)
glVertex3f(0.000000,-0.017050,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,7.500000)
glVertex3f(-0.005269,-0.016215,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,7.500000)
glVertex3f(-0.010022,-0.013794,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,7.500000)
glVertex3f(-0.013794,-0.010022,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,7.500000)
glVertex3f(-0.016215,-0.005269,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,7.500000)
glVertex3f(-0.017050,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,7.500000)
glVertex3f(-0.016215,0.005269,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,7.500000)
glVertex3f(-0.013794,0.010022,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,7.500000)
glVertex3f(-0.010022,0.013794,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,7.500000)
glVertex3f(-0.005269,0.016215,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,7.500000)
glVertex3f(0.000000,0.017050,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,8.250000)
glVertex3f(0.000000,0.017050,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,8.250000)
glVertex3f(0.005269,0.016215,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,8.250000)
glVertex3f(0.010022,0.013794,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,8.250000)
glVertex3f(0.013794,0.010022,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,8.250000)
glVertex3f(0.016215,0.005269,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,8.250000)
glVertex3f(0.017050,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,8.250000)
glVertex3f(0.016215,-0.005269,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,8.250000)
glVertex3f(0.013794,-0.010022,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,8.250000)
glVertex3f(0.010022,-0.013794,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,8.250000)
glVertex3f(0.005269,-0.016215,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,8.250000)
glVertex3f(0.000000,-0.017050,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,8.250000)
glVertex3f(-0.005269,-0.016215,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,8.250000)
glVertex3f(-0.010022,-0.013794,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,8.250000)
glVertex3f(-0.013794,-0.010022,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,8.250000)
glVertex3f(-0.016215,-0.005269,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,8.250000)
glVertex3f(-0.017050,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,8.250000)
glVertex3f(-0.016215,0.005269,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,8.250000)
glVertex3f(-0.013794,0.010022,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,8.250000)
glVertex3f(-0.010022,0.013794,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,8.250000)
glVertex3f(-0.005269,0.016215,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,8.250000)
glVertex3f(0.000000,0.017050,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,9.000000)
glVertex3f(0.000000,0.017050,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,9.000000)
glVertex3f(0.005269,0.016215,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,9.000000)
glVertex3f(0.010022,0.013794,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,9.000000)
glVertex3f(0.013794,0.010022,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,9.000000)
glVertex3f(0.016215,0.005269,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,9.000000)
glVertex3f(0.017050,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,9.000000)
glVertex3f(0.016215,-0.005269,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,9.000000)
glVertex3f(0.013794,-0.010022,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,9.000000)
glVertex3f(0.010022,-0.013794,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,9.000000)
glVertex3f(0.005269,-0.016215,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,9.000000)
glVertex3f(0.000000,-0.017050,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,9.000000)
glVertex3f(-0.005269,-0.016215,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,9.000000)
glVertex3f(-0.010022,-0.013794,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,9.000000)
glVertex3f(-0.013794,-0.010022,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,9.000000)
glVertex3f(-0.016215,-0.005269,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,9.000000)
glVertex3f(-0.017050,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,9.000000)
glVertex3f(-0.016215,0.005269,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,9.000000)
glVertex3f(-0.013794,0.010022,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,9.000000)
glVertex3f(-0.010022,0.013794,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,9.000000)
glVertex3f(-0.005269,0.016215,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,9.000000)
glVertex3f(0.000000,0.017050,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,9.750000)
glVertex3f(0.000000,0.017050,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,9.750000)
glVertex3f(0.005269,0.016215,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,9.750000)
glVertex3f(0.010022,0.013794,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,9.750000)
glVertex3f(0.013794,0.010022,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,9.750000)
glVertex3f(0.016215,0.005269,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,9.750000)
glVertex3f(0.017050,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,9.750000)
glVertex3f(0.016215,-0.005269,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,9.750000)
glVertex3f(0.013794,-0.010022,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,9.750000)
glVertex3f(0.010022,-0.013794,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,9.750000)
glVertex3f(0.005269,-0.016215,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,9.750000)
glVertex3f(0.000000,-0.017050,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,9.750000)
glVertex3f(-0.005269,-0.016215,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,9.750000)
glVertex3f(-0.010022,-0.013794,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,9.750000)
glVertex3f(-0.013794,-0.010022,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,9.750000)
glVertex3f(-0.016215,-0.005269,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,9.750000)
glVertex3f(-0.017050,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,9.750000)
glVertex3f(-0.016215,0.005269,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,9.750000)
glVertex3f(-0.013794,0.010022,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,9.750000)
glVertex3f(-0.010022,0.013794,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,9.750000)
glVertex3f(-0.005269,0.016215,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,9.750000)
glVertex3f(0.000000,0.017050,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,10.500000)
glVertex3f(0.000000,0.017050,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,10.500000)
glVertex3f(0.005269,0.016215,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,10.500000)
glVertex3f(0.010022,0.013794,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,10.500000)
glVertex3f(0.013794,0.010022,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,10.500000)
glVertex3f(0.016215,0.005269,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,10.500000)
glVertex3f(0.017050,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,10.500000)
glVertex3f(0.016215,-0.005269,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,10.500000)
glVertex3f(0.013794,-0.010022,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,10.500000)
glVertex3f(0.010022,-0.013794,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,10.500000)
glVertex3f(0.005269,-0.016215,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,10.500000)
glVertex3f(0.000000,-0.017050,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,10.500000)
glVertex3f(-0.005269,-0.016215,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,10.500000)
glVertex3f(-0.010022,-0.013794,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,10.500000)
glVertex3f(-0.013794,-0.010022,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,10.500000)
glVertex3f(-0.016215,-0.005269,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,10.500000)
glVertex3f(-0.017050,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,10.500000)
glVertex3f(-0.016215,0.005269,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,10.500000)
glVertex3f(-0.013794,0.010022,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,10.500000)
glVertex3f(-0.010022,0.013794,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,10.500000)
glVertex3f(-0.005269,0.016215,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,10.500000)
glVertex3f(0.000000,0.017050,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,11.250000)
glVertex3f(0.000000,0.017050,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,11.250000)
glVertex3f(0.005269,0.016215,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,11.250000)
glVertex3f(0.010022,0.013794,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,11.250000)
glVertex3f(0.013794,0.010022,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,11.250000)
glVertex3f(0.016215,0.005269,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,11.250000)
glVertex3f(0.017050,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,11.250000)
glVertex3f(0.016215,-0.005269,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,11.250000)
glVertex3f(0.013794,-0.010022,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,11.250000)
glVertex3f(0.010022,-0.013794,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,11.250000)
glVertex3f(0.005269,-0.016215,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,11.250000)
glVertex3f(0.000000,-0.017050,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,11.250000)
glVertex3f(-0.005269,-0.016215,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,11.250000)
glVertex3f(-0.010022,-0.013794,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,11.250000)
glVertex3f(-0.013794,-0.010022,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,11.250000)
glVertex3f(-0.016215,-0.005269,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,11.250000)
glVertex3f(-0.017050,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,11.250000)
glVertex3f(-0.016215,0.005269,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,11.250000)
glVertex3f(-0.013794,0.010022,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,11.250000)
glVertex3f(-0.010022,0.013794,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,11.250000)
glVertex3f(-0.005269,0.016215,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,11.250000)
glVertex3f(0.000000,0.017050,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,12.000000)
glVertex3f(0.000000,0.017050,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,12.000000)
glVertex3f(0.005269,0.016215,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,12.000000)
glVertex3f(0.010022,0.013794,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,12.000000)
glVertex3f(0.013794,0.010022,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,12.000000)
glVertex3f(0.016215,0.005269,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,12.000000)
glVertex3f(0.017050,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,12.000000)
glVertex3f(0.016215,-0.005269,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,12.000000)
glVertex3f(0.013794,-0.010022,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,12.000000)
glVertex3f(0.010022,-0.013794,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,12.000000)
glVertex3f(0.005269,-0.016215,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,12.000000)
glVertex3f(0.000000,-0.017050,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,12.000000)
glVertex3f(-0.005269,-0.016215,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,12.000000)
glVertex3f(-0.010022,-0.013794,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,12.000000)
glVertex3f(-0.013794,-0.010022,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,12.000000)
glVertex3f(-0.016215,-0.005269,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,12.000000)
glVertex3f(-0.017050,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,12.000000)
glVertex3f(-0.016215,0.005269,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,12.000000)
glVertex3f(-0.013794,0.010022,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,12.000000)
glVertex3f(-0.010022,0.013794,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,12.000000)
glVertex3f(-0.005269,0.016215,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,12.000000)
glVertex3f(0.000000,0.017050,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,12.750000)
glVertex3f(0.000000,0.017050,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,12.750000)
glVertex3f(0.005269,0.016215,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,12.750000)
glVertex3f(0.010022,0.013794,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,12.750000)
glVertex3f(0.013794,0.010022,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,12.750000)
glVertex3f(0.016215,0.005269,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,12.750000)
glVertex3f(0.017050,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,12.750000)
glVertex3f(0.016215,-0.005269,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,12.750000)
glVertex3f(0.013794,-0.010022,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,12.750000)
glVertex3f(0.010022,-0.013794,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,12.750000)
glVertex3f(0.005269,-0.016215,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,12.750000)
glVertex3f(0.000000,-0.017050,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,12.750000)
glVertex3f(-0.005269,-0.016215,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,12.750000)
glVertex3f(-0.010022,-0.013794,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,12.750000)
glVertex3f(-0.013794,-0.010022,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,12.750000)
glVertex3f(-0.016215,-0.005269,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,12.750000)
glVertex3f(-0.017050,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,12.750000)
glVertex3f(-0.016215,0.005269,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,12.750000)
glVertex3f(-0.013794,0.010022,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,12.750000)
glVertex3f(-0.010022,0.013794,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,12.750000)
glVertex3f(-0.005269,0.016215,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,12.750000)
glVertex3f(0.000000,0.017050,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,13.500000)
glVertex3f(0.000000,0.017050,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,13.500000)
glVertex3f(0.005269,0.016215,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,13.500000)
glVertex3f(0.010022,0.013794,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,13.500000)
glVertex3f(0.013794,0.010022,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,13.500000)
glVertex3f(0.016215,0.005269,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,13.500000)
glVertex3f(0.017050,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,13.500000)
glVertex3f(0.016215,-0.005269,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,13.500000)
glVertex3f(0.013794,-0.010022,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,13.500000)
glVertex3f(0.010022,-0.013794,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,13.500000)
glVertex3f(0.005269,-0.016215,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,13.500000)
glVertex3f(0.000000,-0.017050,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,13.500000)
glVertex3f(-0.005269,-0.016215,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,13.500000)
glVertex3f(-0.010022,-0.013794,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,13.500000)
glVertex3f(-0.013794,-0.010022,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,13.500000)
glVertex3f(-0.016215,-0.005269,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,13.500000)
glVertex3f(-0.017050,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,13.500000)
glVertex3f(-0.016215,0.005269,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,13.500000)
glVertex3f(-0.013794,0.010022,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,13.500000)
glVertex3f(-0.010022,0.013794,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,13.500000)
glVertex3f(-0.005269,0.016215,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,13.500000)
glVertex3f(0.000000,0.017050,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,14.250000)
glVertex3f(0.000000,0.017050,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005269,0.016215,14.250000)
glVertex3f(0.005269,0.016215,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010022,0.013794,14.250000)
glVertex3f(0.010022,0.013794,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013794,0.010022,14.250000)
glVertex3f(0.013794,0.010022,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016215,0.005269,14.250000)
glVertex3f(0.016215,0.005269,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017050,0.000000,14.250000)
glVertex3f(0.017050,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016215,-0.005269,14.250000)
glVertex3f(0.016215,-0.005269,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013794,-0.010022,14.250000)
glVertex3f(0.013794,-0.010022,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010022,-0.013794,14.250000)
glVertex3f(0.010022,-0.013794,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005269,-0.016215,14.250000)
glVertex3f(0.005269,-0.016215,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017050,14.250000)
glVertex3f(0.000000,-0.017050,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005269,-0.016215,14.250000)
glVertex3f(-0.005269,-0.016215,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010022,-0.013794,14.250000)
glVertex3f(-0.010022,-0.013794,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013794,-0.010022,14.250000)
glVertex3f(-0.013794,-0.010022,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016215,-0.005269,14.250000)
glVertex3f(-0.016215,-0.005269,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017050,-0.000000,14.250000)
glVertex3f(-0.017050,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016215,0.005269,14.250000)
glVertex3f(-0.016215,0.005269,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013794,0.010022,14.250000)
glVertex3f(-0.013794,0.010022,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010022,0.013794,14.250000)
glVertex3f(-0.010022,0.013794,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005269,0.016215,14.250000)
glVertex3f(-0.005269,0.016215,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017050,14.250000)
glVertex3f(0.000000,0.017050,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.258566,0.444911,153.208328)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,0.000000)
glVertex3f(0.000000,0.016300,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,0.000000)
glVertex3f(0.005037,0.015502,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,0.000000)
glVertex3f(0.009581,0.013187,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,0.000000)
glVertex3f(0.013187,0.009581,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,0.000000)
glVertex3f(0.015502,0.005037,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,0.000000)
glVertex3f(0.016300,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,0.000000)
glVertex3f(0.015502,-0.005037,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,0.000000)
glVertex3f(0.013187,-0.009581,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,0.000000)
glVertex3f(0.009581,-0.013187,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,0.000000)
glVertex3f(0.005037,-0.015502,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,0.000000)
glVertex3f(0.000000,-0.016300,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,0.000000)
glVertex3f(-0.005037,-0.015502,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,0.000000)
glVertex3f(-0.009581,-0.013187,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,0.000000)
glVertex3f(-0.013187,-0.009581,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,0.000000)
glVertex3f(-0.015502,-0.005037,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,0.000000)
glVertex3f(-0.015502,0.005037,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,0.000000)
glVertex3f(-0.013187,0.009581,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,0.000000)
glVertex3f(-0.009581,0.013187,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,0.000000)
glVertex3f(-0.005037,0.015502,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,0.000000)
glVertex3f(0.000000,0.016300,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,0.750000)
glVertex3f(0.000000,0.016300,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,0.750000)
glVertex3f(0.005037,0.015502,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,0.750000)
glVertex3f(0.009581,0.013187,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,0.750000)
glVertex3f(0.013187,0.009581,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,0.750000)
glVertex3f(0.015502,0.005037,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,0.750000)
glVertex3f(0.016300,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,0.750000)
glVertex3f(0.015502,-0.005037,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,0.750000)
glVertex3f(0.013187,-0.009581,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,0.750000)
glVertex3f(0.009581,-0.013187,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,0.750000)
glVertex3f(0.005037,-0.015502,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,0.750000)
glVertex3f(0.000000,-0.016300,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,0.750000)
glVertex3f(-0.005037,-0.015502,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,0.750000)
glVertex3f(-0.009581,-0.013187,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,0.750000)
glVertex3f(-0.013187,-0.009581,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,0.750000)
glVertex3f(-0.015502,-0.005037,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,0.750000)
glVertex3f(-0.016300,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,0.750000)
glVertex3f(-0.015502,0.005037,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,0.750000)
glVertex3f(-0.013187,0.009581,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,0.750000)
glVertex3f(-0.009581,0.013187,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,0.750000)
glVertex3f(-0.005037,0.015502,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,0.750000)
glVertex3f(0.000000,0.016300,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,1.500000)
glVertex3f(0.000000,0.016300,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,1.500000)
glVertex3f(0.005037,0.015502,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,1.500000)
glVertex3f(0.009581,0.013187,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,1.500000)
glVertex3f(0.013187,0.009581,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,1.500000)
glVertex3f(0.015502,0.005037,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,1.500000)
glVertex3f(0.016300,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,1.500000)
glVertex3f(0.015502,-0.005037,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,1.500000)
glVertex3f(0.013187,-0.009581,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,1.500000)
glVertex3f(0.009581,-0.013187,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,1.500000)
glVertex3f(0.005037,-0.015502,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,1.500000)
glVertex3f(0.000000,-0.016300,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,1.500000)
glVertex3f(-0.005037,-0.015502,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,1.500000)
glVertex3f(-0.009581,-0.013187,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,1.500000)
glVertex3f(-0.013187,-0.009581,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,1.500000)
glVertex3f(-0.015502,-0.005037,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,1.500000)
glVertex3f(-0.016300,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,1.500000)
glVertex3f(-0.015502,0.005037,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,1.500000)
glVertex3f(-0.013187,0.009581,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,1.500000)
glVertex3f(-0.009581,0.013187,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,1.500000)
glVertex3f(-0.005037,0.015502,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,1.500000)
glVertex3f(0.000000,0.016300,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,2.250000)
glVertex3f(0.000000,0.016300,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,2.250000)
glVertex3f(0.005037,0.015502,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,2.250000)
glVertex3f(0.009581,0.013187,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,2.250000)
glVertex3f(0.013187,0.009581,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,2.250000)
glVertex3f(0.015502,0.005037,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,2.250000)
glVertex3f(0.016300,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,2.250000)
glVertex3f(0.015502,-0.005037,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,2.250000)
glVertex3f(0.013187,-0.009581,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,2.250000)
glVertex3f(0.009581,-0.013187,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,2.250000)
glVertex3f(0.005037,-0.015502,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,2.250000)
glVertex3f(0.000000,-0.016300,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,2.250000)
glVertex3f(-0.005037,-0.015502,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,2.250000)
glVertex3f(-0.009581,-0.013187,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,2.250000)
glVertex3f(-0.013187,-0.009581,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,2.250000)
glVertex3f(-0.015502,-0.005037,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,2.250000)
glVertex3f(-0.016300,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,2.250000)
glVertex3f(-0.015502,0.005037,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,2.250000)
glVertex3f(-0.013187,0.009581,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,2.250000)
glVertex3f(-0.009581,0.013187,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,2.250000)
glVertex3f(-0.005037,0.015502,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,2.250000)
glVertex3f(0.000000,0.016300,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,3.000000)
glVertex3f(0.000000,0.016300,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,3.000000)
glVertex3f(0.005037,0.015502,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,3.000000)
glVertex3f(0.009581,0.013187,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,3.000000)
glVertex3f(0.013187,0.009581,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,3.000000)
glVertex3f(0.015502,0.005037,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,3.000000)
glVertex3f(0.016300,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,3.000000)
glVertex3f(0.015502,-0.005037,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,3.000000)
glVertex3f(0.013187,-0.009581,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,3.000000)
glVertex3f(0.009581,-0.013187,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,3.000000)
glVertex3f(0.005037,-0.015502,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,3.000000)
glVertex3f(0.000000,-0.016300,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,3.000000)
glVertex3f(-0.005037,-0.015502,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,3.000000)
glVertex3f(-0.009581,-0.013187,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,3.000000)
glVertex3f(-0.013187,-0.009581,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,3.000000)
glVertex3f(-0.015502,-0.005037,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,3.000000)
glVertex3f(-0.016300,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,3.000000)
glVertex3f(-0.015502,0.005037,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,3.000000)
glVertex3f(-0.013187,0.009581,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,3.000000)
glVertex3f(-0.009581,0.013187,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,3.000000)
glVertex3f(-0.005037,0.015502,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,3.000000)
glVertex3f(0.000000,0.016300,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,3.750000)
glVertex3f(0.000000,0.016300,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,3.750000)
glVertex3f(0.005037,0.015502,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,3.750000)
glVertex3f(0.009581,0.013187,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,3.750000)
glVertex3f(0.013187,0.009581,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,3.750000)
glVertex3f(0.015502,0.005037,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,3.750000)
glVertex3f(0.016300,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,3.750000)
glVertex3f(0.015502,-0.005037,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,3.750000)
glVertex3f(0.013187,-0.009581,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,3.750000)
glVertex3f(0.009581,-0.013187,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,3.750000)
glVertex3f(0.005037,-0.015502,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,3.750000)
glVertex3f(0.000000,-0.016300,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,3.750000)
glVertex3f(-0.005037,-0.015502,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,3.750000)
glVertex3f(-0.009581,-0.013187,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,3.750000)
glVertex3f(-0.013187,-0.009581,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,3.750000)
glVertex3f(-0.015502,-0.005037,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,3.750000)
glVertex3f(-0.016300,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,3.750000)
glVertex3f(-0.015502,0.005037,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,3.750000)
glVertex3f(-0.013187,0.009581,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,3.750000)
glVertex3f(-0.009581,0.013187,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,3.750000)
glVertex3f(-0.005037,0.015502,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,3.750000)
glVertex3f(0.000000,0.016300,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,4.500000)
glVertex3f(0.000000,0.016300,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,4.500000)
glVertex3f(0.005037,0.015502,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,4.500000)
glVertex3f(0.009581,0.013187,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,4.500000)
glVertex3f(0.013187,0.009581,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,4.500000)
glVertex3f(0.015502,0.005037,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,4.500000)
glVertex3f(0.016300,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,4.500000)
glVertex3f(0.015502,-0.005037,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,4.500000)
glVertex3f(0.013187,-0.009581,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,4.500000)
glVertex3f(0.009581,-0.013187,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,4.500000)
glVertex3f(0.005037,-0.015502,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,4.500000)
glVertex3f(0.000000,-0.016300,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,4.500000)
glVertex3f(-0.005037,-0.015502,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,4.500000)
glVertex3f(-0.009581,-0.013187,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,4.500000)
glVertex3f(-0.013187,-0.009581,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,4.500000)
glVertex3f(-0.015502,-0.005037,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,4.500000)
glVertex3f(-0.016300,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,4.500000)
glVertex3f(-0.015502,0.005037,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,4.500000)
glVertex3f(-0.013187,0.009581,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,4.500000)
glVertex3f(-0.009581,0.013187,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,4.500000)
glVertex3f(-0.005037,0.015502,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,4.500000)
glVertex3f(0.000000,0.016300,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,5.250000)
glVertex3f(0.000000,0.016300,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,5.250000)
glVertex3f(0.005037,0.015502,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,5.250000)
glVertex3f(0.009581,0.013187,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,5.250000)
glVertex3f(0.013187,0.009581,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,5.250000)
glVertex3f(0.015502,0.005037,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,5.250000)
glVertex3f(0.016300,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,5.250000)
glVertex3f(0.015502,-0.005037,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,5.250000)
glVertex3f(0.013187,-0.009581,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,5.250000)
glVertex3f(0.009581,-0.013187,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,5.250000)
glVertex3f(0.005037,-0.015502,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,5.250000)
glVertex3f(0.000000,-0.016300,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,5.250000)
glVertex3f(-0.005037,-0.015502,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,5.250000)
glVertex3f(-0.009581,-0.013187,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,5.250000)
glVertex3f(-0.013187,-0.009581,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,5.250000)
glVertex3f(-0.015502,-0.005037,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,5.250000)
glVertex3f(-0.016300,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,5.250000)
glVertex3f(-0.015502,0.005037,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,5.250000)
glVertex3f(-0.013187,0.009581,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,5.250000)
glVertex3f(-0.009581,0.013187,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,5.250000)
glVertex3f(-0.005037,0.015502,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,5.250000)
glVertex3f(0.000000,0.016300,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,6.000000)
glVertex3f(0.000000,0.016300,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,6.000000)
glVertex3f(0.005037,0.015502,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,6.000000)
glVertex3f(0.009581,0.013187,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,6.000000)
glVertex3f(0.013187,0.009581,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,6.000000)
glVertex3f(0.015502,0.005037,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,6.000000)
glVertex3f(0.016300,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,6.000000)
glVertex3f(0.015502,-0.005037,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,6.000000)
glVertex3f(0.013187,-0.009581,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,6.000000)
glVertex3f(0.009581,-0.013187,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,6.000000)
glVertex3f(0.005037,-0.015502,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,6.000000)
glVertex3f(0.000000,-0.016300,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,6.000000)
glVertex3f(-0.005037,-0.015502,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,6.000000)
glVertex3f(-0.009581,-0.013187,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,6.000000)
glVertex3f(-0.013187,-0.009581,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,6.000000)
glVertex3f(-0.015502,-0.005037,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,6.000000)
glVertex3f(-0.016300,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,6.000000)
glVertex3f(-0.015502,0.005037,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,6.000000)
glVertex3f(-0.013187,0.009581,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,6.000000)
glVertex3f(-0.009581,0.013187,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,6.000000)
glVertex3f(-0.005037,0.015502,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,6.000000)
glVertex3f(0.000000,0.016300,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,6.750000)
glVertex3f(0.000000,0.016300,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,6.750000)
glVertex3f(0.005037,0.015502,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,6.750000)
glVertex3f(0.009581,0.013187,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,6.750000)
glVertex3f(0.013187,0.009581,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,6.750000)
glVertex3f(0.015502,0.005037,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,6.750000)
glVertex3f(0.016300,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,6.750000)
glVertex3f(0.015502,-0.005037,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,6.750000)
glVertex3f(0.013187,-0.009581,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,6.750000)
glVertex3f(0.009581,-0.013187,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,6.750000)
glVertex3f(0.005037,-0.015502,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,6.750000)
glVertex3f(0.000000,-0.016300,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,6.750000)
glVertex3f(-0.005037,-0.015502,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,6.750000)
glVertex3f(-0.009581,-0.013187,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,6.750000)
glVertex3f(-0.013187,-0.009581,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,6.750000)
glVertex3f(-0.015502,-0.005037,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,6.750000)
glVertex3f(-0.016300,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,6.750000)
glVertex3f(-0.015502,0.005037,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,6.750000)
glVertex3f(-0.013187,0.009581,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,6.750000)
glVertex3f(-0.009581,0.013187,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,6.750000)
glVertex3f(-0.005037,0.015502,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,6.750000)
glVertex3f(0.000000,0.016300,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,7.500000)
glVertex3f(0.000000,0.016300,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,7.500000)
glVertex3f(0.005037,0.015502,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,7.500000)
glVertex3f(0.009581,0.013187,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,7.500000)
glVertex3f(0.013187,0.009581,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,7.500000)
glVertex3f(0.015502,0.005037,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,7.500000)
glVertex3f(0.016300,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,7.500000)
glVertex3f(0.015502,-0.005037,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,7.500000)
glVertex3f(0.013187,-0.009581,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,7.500000)
glVertex3f(0.009581,-0.013187,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,7.500000)
glVertex3f(0.005037,-0.015502,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,7.500000)
glVertex3f(0.000000,-0.016300,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,7.500000)
glVertex3f(-0.005037,-0.015502,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,7.500000)
glVertex3f(-0.009581,-0.013187,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,7.500000)
glVertex3f(-0.013187,-0.009581,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,7.500000)
glVertex3f(-0.015502,-0.005037,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,7.500000)
glVertex3f(-0.016300,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,7.500000)
glVertex3f(-0.015502,0.005037,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,7.500000)
glVertex3f(-0.013187,0.009581,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,7.500000)
glVertex3f(-0.009581,0.013187,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,7.500000)
glVertex3f(-0.005037,0.015502,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,7.500000)
glVertex3f(0.000000,0.016300,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,8.250000)
glVertex3f(0.000000,0.016300,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,8.250000)
glVertex3f(0.005037,0.015502,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,8.250000)
glVertex3f(0.009581,0.013187,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,8.250000)
glVertex3f(0.013187,0.009581,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,8.250000)
glVertex3f(0.015502,0.005037,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,8.250000)
glVertex3f(0.016300,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,8.250000)
glVertex3f(0.015502,-0.005037,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,8.250000)
glVertex3f(0.013187,-0.009581,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,8.250000)
glVertex3f(0.009581,-0.013187,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,8.250000)
glVertex3f(0.005037,-0.015502,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,8.250000)
glVertex3f(0.000000,-0.016300,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,8.250000)
glVertex3f(-0.005037,-0.015502,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,8.250000)
glVertex3f(-0.009581,-0.013187,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,8.250000)
glVertex3f(-0.013187,-0.009581,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,8.250000)
glVertex3f(-0.015502,-0.005037,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,8.250000)
glVertex3f(-0.016300,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,8.250000)
glVertex3f(-0.015502,0.005037,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,8.250000)
glVertex3f(-0.013187,0.009581,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,8.250000)
glVertex3f(-0.009581,0.013187,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,8.250000)
glVertex3f(-0.005037,0.015502,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,8.250000)
glVertex3f(0.000000,0.016300,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,9.000000)
glVertex3f(0.000000,0.016300,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,9.000000)
glVertex3f(0.005037,0.015502,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,9.000000)
glVertex3f(0.009581,0.013187,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,9.000000)
glVertex3f(0.013187,0.009581,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,9.000000)
glVertex3f(0.015502,0.005037,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,9.000000)
glVertex3f(0.016300,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,9.000000)
glVertex3f(0.015502,-0.005037,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,9.000000)
glVertex3f(0.013187,-0.009581,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,9.000000)
glVertex3f(0.009581,-0.013187,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,9.000000)
glVertex3f(0.005037,-0.015502,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,9.000000)
glVertex3f(0.000000,-0.016300,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,9.000000)
glVertex3f(-0.005037,-0.015502,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,9.000000)
glVertex3f(-0.009581,-0.013187,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,9.000000)
glVertex3f(-0.013187,-0.009581,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,9.000000)
glVertex3f(-0.015502,-0.005037,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,9.000000)
glVertex3f(-0.016300,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,9.000000)
glVertex3f(-0.015502,0.005037,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,9.000000)
glVertex3f(-0.013187,0.009581,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,9.000000)
glVertex3f(-0.009581,0.013187,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,9.000000)
glVertex3f(-0.005037,0.015502,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,9.000000)
glVertex3f(0.000000,0.016300,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,9.750000)
glVertex3f(0.000000,0.016300,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,9.750000)
glVertex3f(0.005037,0.015502,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,9.750000)
glVertex3f(0.009581,0.013187,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,9.750000)
glVertex3f(0.013187,0.009581,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,9.750000)
glVertex3f(0.015502,0.005037,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,9.750000)
glVertex3f(0.016300,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,9.750000)
glVertex3f(0.015502,-0.005037,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,9.750000)
glVertex3f(0.013187,-0.009581,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,9.750000)
glVertex3f(0.009581,-0.013187,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,9.750000)
glVertex3f(0.005037,-0.015502,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,9.750000)
glVertex3f(0.000000,-0.016300,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,9.750000)
glVertex3f(-0.005037,-0.015502,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,9.750000)
glVertex3f(-0.009581,-0.013187,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,9.750000)
glVertex3f(-0.013187,-0.009581,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,9.750000)
glVertex3f(-0.015502,-0.005037,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,9.750000)
glVertex3f(-0.016300,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,9.750000)
glVertex3f(-0.015502,0.005037,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,9.750000)
glVertex3f(-0.013187,0.009581,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,9.750000)
glVertex3f(-0.009581,0.013187,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,9.750000)
glVertex3f(-0.005037,0.015502,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,9.750000)
glVertex3f(0.000000,0.016300,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,10.500000)
glVertex3f(0.000000,0.016300,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,10.500000)
glVertex3f(0.005037,0.015502,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,10.500000)
glVertex3f(0.009581,0.013187,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,10.500000)
glVertex3f(0.013187,0.009581,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,10.500000)
glVertex3f(0.015502,0.005037,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,10.500000)
glVertex3f(0.016300,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,10.500000)
glVertex3f(0.015502,-0.005037,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,10.500000)
glVertex3f(0.013187,-0.009581,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,10.500000)
glVertex3f(0.009581,-0.013187,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,10.500000)
glVertex3f(0.005037,-0.015502,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,10.500000)
glVertex3f(0.000000,-0.016300,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,10.500000)
glVertex3f(-0.005037,-0.015502,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,10.500000)
glVertex3f(-0.009581,-0.013187,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,10.500000)
glVertex3f(-0.013187,-0.009581,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,10.500000)
glVertex3f(-0.015502,-0.005037,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,10.500000)
glVertex3f(-0.016300,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,10.500000)
glVertex3f(-0.015502,0.005037,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,10.500000)
glVertex3f(-0.013187,0.009581,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,10.500000)
glVertex3f(-0.009581,0.013187,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,10.500000)
glVertex3f(-0.005037,0.015502,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,10.500000)
glVertex3f(0.000000,0.016300,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,11.250000)
glVertex3f(0.000000,0.016300,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,11.250000)
glVertex3f(0.005037,0.015502,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,11.250000)
glVertex3f(0.009581,0.013187,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,11.250000)
glVertex3f(0.013187,0.009581,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,11.250000)
glVertex3f(0.015502,0.005037,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,11.250000)
glVertex3f(0.016300,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,11.250000)
glVertex3f(0.015502,-0.005037,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,11.250000)
glVertex3f(0.013187,-0.009581,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,11.250000)
glVertex3f(0.009581,-0.013187,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,11.250000)
glVertex3f(0.005037,-0.015502,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,11.250000)
glVertex3f(0.000000,-0.016300,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,11.250000)
glVertex3f(-0.005037,-0.015502,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,11.250000)
glVertex3f(-0.009581,-0.013187,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,11.250000)
glVertex3f(-0.013187,-0.009581,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,11.250000)
glVertex3f(-0.015502,-0.005037,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,11.250000)
glVertex3f(-0.016300,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,11.250000)
glVertex3f(-0.015502,0.005037,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,11.250000)
glVertex3f(-0.013187,0.009581,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,11.250000)
glVertex3f(-0.009581,0.013187,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,11.250000)
glVertex3f(-0.005037,0.015502,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,11.250000)
glVertex3f(0.000000,0.016300,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,12.000000)
glVertex3f(0.000000,0.016300,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,12.000000)
glVertex3f(0.005037,0.015502,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,12.000000)
glVertex3f(0.009581,0.013187,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,12.000000)
glVertex3f(0.013187,0.009581,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,12.000000)
glVertex3f(0.015502,0.005037,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,12.000000)
glVertex3f(0.016300,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,12.000000)
glVertex3f(0.015502,-0.005037,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,12.000000)
glVertex3f(0.013187,-0.009581,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,12.000000)
glVertex3f(0.009581,-0.013187,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,12.000000)
glVertex3f(0.005037,-0.015502,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,12.000000)
glVertex3f(0.000000,-0.016300,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,12.000000)
glVertex3f(-0.005037,-0.015502,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,12.000000)
glVertex3f(-0.009581,-0.013187,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,12.000000)
glVertex3f(-0.013187,-0.009581,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,12.000000)
glVertex3f(-0.015502,-0.005037,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,12.000000)
glVertex3f(-0.016300,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,12.000000)
glVertex3f(-0.015502,0.005037,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,12.000000)
glVertex3f(-0.013187,0.009581,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,12.000000)
glVertex3f(-0.009581,0.013187,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,12.000000)
glVertex3f(-0.005037,0.015502,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,12.000000)
glVertex3f(0.000000,0.016300,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,12.750000)
glVertex3f(0.000000,0.016300,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,12.750000)
glVertex3f(0.005037,0.015502,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,12.750000)
glVertex3f(0.009581,0.013187,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,12.750000)
glVertex3f(0.013187,0.009581,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,12.750000)
glVertex3f(0.015502,0.005037,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,12.750000)
glVertex3f(0.016300,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,12.750000)
glVertex3f(0.015502,-0.005037,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,12.750000)
glVertex3f(0.013187,-0.009581,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,12.750000)
glVertex3f(0.009581,-0.013187,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,12.750000)
glVertex3f(0.005037,-0.015502,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,12.750000)
glVertex3f(0.000000,-0.016300,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,12.750000)
glVertex3f(-0.005037,-0.015502,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,12.750000)
glVertex3f(-0.009581,-0.013187,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,12.750000)
glVertex3f(-0.013187,-0.009581,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,12.750000)
glVertex3f(-0.015502,-0.005037,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,12.750000)
glVertex3f(-0.016300,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,12.750000)
glVertex3f(-0.015502,0.005037,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,12.750000)
glVertex3f(-0.013187,0.009581,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,12.750000)
glVertex3f(-0.009581,0.013187,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,12.750000)
glVertex3f(-0.005037,0.015502,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,12.750000)
glVertex3f(0.000000,0.016300,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,13.500000)
glVertex3f(0.000000,0.016300,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,13.500000)
glVertex3f(0.005037,0.015502,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,13.500000)
glVertex3f(0.009581,0.013187,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,13.500000)
glVertex3f(0.013187,0.009581,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,13.500000)
glVertex3f(0.015502,0.005037,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,13.500000)
glVertex3f(0.016300,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,13.500000)
glVertex3f(0.015502,-0.005037,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,13.500000)
glVertex3f(0.013187,-0.009581,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,13.500000)
glVertex3f(0.009581,-0.013187,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,13.500000)
glVertex3f(0.005037,-0.015502,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,13.500000)
glVertex3f(0.000000,-0.016300,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,13.500000)
glVertex3f(-0.005037,-0.015502,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,13.500000)
glVertex3f(-0.009581,-0.013187,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,13.500000)
glVertex3f(-0.013187,-0.009581,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,13.500000)
glVertex3f(-0.015502,-0.005037,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,13.500000)
glVertex3f(-0.016300,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,13.500000)
glVertex3f(-0.015502,0.005037,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,13.500000)
glVertex3f(-0.013187,0.009581,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,13.500000)
glVertex3f(-0.009581,0.013187,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,13.500000)
glVertex3f(-0.005037,0.015502,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,13.500000)
glVertex3f(0.000000,0.016300,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,14.250000)
glVertex3f(0.000000,0.016300,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005037,0.015502,14.250000)
glVertex3f(0.005037,0.015502,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009581,0.013187,14.250000)
glVertex3f(0.009581,0.013187,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013187,0.009581,14.250000)
glVertex3f(0.013187,0.009581,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015502,0.005037,14.250000)
glVertex3f(0.015502,0.005037,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016300,0.000000,14.250000)
glVertex3f(0.016300,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015502,-0.005037,14.250000)
glVertex3f(0.015502,-0.005037,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013187,-0.009581,14.250000)
glVertex3f(0.013187,-0.009581,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009581,-0.013187,14.250000)
glVertex3f(0.009581,-0.013187,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005037,-0.015502,14.250000)
glVertex3f(0.005037,-0.015502,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016300,14.250000)
glVertex3f(0.000000,-0.016300,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005037,-0.015502,14.250000)
glVertex3f(-0.005037,-0.015502,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009581,-0.013187,14.250000)
glVertex3f(-0.009581,-0.013187,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013187,-0.009581,14.250000)
glVertex3f(-0.013187,-0.009581,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015502,-0.005037,14.250000)
glVertex3f(-0.015502,-0.005037,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016300,-0.000000,14.250000)
glVertex3f(-0.016300,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015502,0.005037,14.250000)
glVertex3f(-0.015502,0.005037,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013187,0.009581,14.250000)
glVertex3f(-0.013187,0.009581,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009581,0.013187,14.250000)
glVertex3f(-0.009581,0.013187,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005037,0.015502,14.250000)
glVertex3f(-0.005037,0.015502,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016300,14.250000)
glVertex3f(0.000000,0.016300,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.261013,0.437855,153.847214)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,0.000000)
glVertex3f(0.000000,0.015460,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,0.000000)
glVertex3f(0.004777,0.014704,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,0.000000)
glVertex3f(0.009087,0.012508,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,0.000000)
glVertex3f(0.012508,0.009087,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,0.000000)
glVertex3f(0.014704,0.004777,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,0.000000)
glVertex3f(0.015460,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,0.000000)
glVertex3f(0.014704,-0.004777,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,0.000000)
glVertex3f(0.012508,-0.009087,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,0.000000)
glVertex3f(0.009087,-0.012508,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,0.000000)
glVertex3f(0.004777,-0.014704,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,0.000000)
glVertex3f(0.000000,-0.015460,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,0.000000)
glVertex3f(-0.004777,-0.014704,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,0.000000)
glVertex3f(-0.009087,-0.012508,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,0.000000)
glVertex3f(-0.012508,-0.009087,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,0.000000)
glVertex3f(-0.014704,-0.004777,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,0.000000)
glVertex3f(-0.014704,0.004777,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,0.000000)
glVertex3f(-0.012508,0.009087,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,0.000000)
glVertex3f(-0.009087,0.012508,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,0.000000)
glVertex3f(-0.004777,0.014704,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,0.000000)
glVertex3f(0.000000,0.015460,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,0.750000)
glVertex3f(0.000000,0.015460,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,0.750000)
glVertex3f(0.004777,0.014704,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,0.750000)
glVertex3f(0.009087,0.012508,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,0.750000)
glVertex3f(0.012508,0.009087,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,0.750000)
glVertex3f(0.014704,0.004777,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,0.750000)
glVertex3f(0.015460,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,0.750000)
glVertex3f(0.014704,-0.004777,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,0.750000)
glVertex3f(0.012508,-0.009087,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,0.750000)
glVertex3f(0.009087,-0.012508,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,0.750000)
glVertex3f(0.004777,-0.014704,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,0.750000)
glVertex3f(0.000000,-0.015460,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,0.750000)
glVertex3f(-0.004777,-0.014704,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,0.750000)
glVertex3f(-0.009087,-0.012508,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,0.750000)
glVertex3f(-0.012508,-0.009087,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,0.750000)
glVertex3f(-0.014704,-0.004777,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,0.750000)
glVertex3f(-0.015460,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,0.750000)
glVertex3f(-0.014704,0.004777,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,0.750000)
glVertex3f(-0.012508,0.009087,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,0.750000)
glVertex3f(-0.009087,0.012508,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,0.750000)
glVertex3f(-0.004777,0.014704,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,0.750000)
glVertex3f(0.000000,0.015460,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,1.500000)
glVertex3f(0.000000,0.015460,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,1.500000)
glVertex3f(0.004777,0.014704,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,1.500000)
glVertex3f(0.009087,0.012508,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,1.500000)
glVertex3f(0.012508,0.009087,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,1.500000)
glVertex3f(0.014704,0.004777,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,1.500000)
glVertex3f(0.015460,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,1.500000)
glVertex3f(0.014704,-0.004777,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,1.500000)
glVertex3f(0.012508,-0.009087,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,1.500000)
glVertex3f(0.009087,-0.012508,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,1.500000)
glVertex3f(0.004777,-0.014704,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,1.500000)
glVertex3f(0.000000,-0.015460,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,1.500000)
glVertex3f(-0.004777,-0.014704,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,1.500000)
glVertex3f(-0.009087,-0.012508,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,1.500000)
glVertex3f(-0.012508,-0.009087,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,1.500000)
glVertex3f(-0.014704,-0.004777,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,1.500000)
glVertex3f(-0.015460,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,1.500000)
glVertex3f(-0.014704,0.004777,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,1.500000)
glVertex3f(-0.012508,0.009087,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,1.500000)
glVertex3f(-0.009087,0.012508,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,1.500000)
glVertex3f(-0.004777,0.014704,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,1.500000)
glVertex3f(0.000000,0.015460,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,2.250000)
glVertex3f(0.000000,0.015460,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,2.250000)
glVertex3f(0.004777,0.014704,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,2.250000)
glVertex3f(0.009087,0.012508,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,2.250000)
glVertex3f(0.012508,0.009087,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,2.250000)
glVertex3f(0.014704,0.004777,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,2.250000)
glVertex3f(0.015460,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,2.250000)
glVertex3f(0.014704,-0.004777,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,2.250000)
glVertex3f(0.012508,-0.009087,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,2.250000)
glVertex3f(0.009087,-0.012508,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,2.250000)
glVertex3f(0.004777,-0.014704,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,2.250000)
glVertex3f(0.000000,-0.015460,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,2.250000)
glVertex3f(-0.004777,-0.014704,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,2.250000)
glVertex3f(-0.009087,-0.012508,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,2.250000)
glVertex3f(-0.012508,-0.009087,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,2.250000)
glVertex3f(-0.014704,-0.004777,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,2.250000)
glVertex3f(-0.015460,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,2.250000)
glVertex3f(-0.014704,0.004777,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,2.250000)
glVertex3f(-0.012508,0.009087,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,2.250000)
glVertex3f(-0.009087,0.012508,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,2.250000)
glVertex3f(-0.004777,0.014704,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,2.250000)
glVertex3f(0.000000,0.015460,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,3.000000)
glVertex3f(0.000000,0.015460,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,3.000000)
glVertex3f(0.004777,0.014704,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,3.000000)
glVertex3f(0.009087,0.012508,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,3.000000)
glVertex3f(0.012508,0.009087,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,3.000000)
glVertex3f(0.014704,0.004777,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,3.000000)
glVertex3f(0.015460,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,3.000000)
glVertex3f(0.014704,-0.004777,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,3.000000)
glVertex3f(0.012508,-0.009087,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,3.000000)
glVertex3f(0.009087,-0.012508,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,3.000000)
glVertex3f(0.004777,-0.014704,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,3.000000)
glVertex3f(0.000000,-0.015460,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,3.000000)
glVertex3f(-0.004777,-0.014704,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,3.000000)
glVertex3f(-0.009087,-0.012508,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,3.000000)
glVertex3f(-0.012508,-0.009087,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,3.000000)
glVertex3f(-0.014704,-0.004777,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,3.000000)
glVertex3f(-0.015460,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,3.000000)
glVertex3f(-0.014704,0.004777,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,3.000000)
glVertex3f(-0.012508,0.009087,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,3.000000)
glVertex3f(-0.009087,0.012508,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,3.000000)
glVertex3f(-0.004777,0.014704,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,3.000000)
glVertex3f(0.000000,0.015460,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,3.750000)
glVertex3f(0.000000,0.015460,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,3.750000)
glVertex3f(0.004777,0.014704,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,3.750000)
glVertex3f(0.009087,0.012508,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,3.750000)
glVertex3f(0.012508,0.009087,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,3.750000)
glVertex3f(0.014704,0.004777,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,3.750000)
glVertex3f(0.015460,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,3.750000)
glVertex3f(0.014704,-0.004777,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,3.750000)
glVertex3f(0.012508,-0.009087,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,3.750000)
glVertex3f(0.009087,-0.012508,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,3.750000)
glVertex3f(0.004777,-0.014704,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,3.750000)
glVertex3f(0.000000,-0.015460,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,3.750000)
glVertex3f(-0.004777,-0.014704,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,3.750000)
glVertex3f(-0.009087,-0.012508,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,3.750000)
glVertex3f(-0.012508,-0.009087,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,3.750000)
glVertex3f(-0.014704,-0.004777,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,3.750000)
glVertex3f(-0.015460,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,3.750000)
glVertex3f(-0.014704,0.004777,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,3.750000)
glVertex3f(-0.012508,0.009087,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,3.750000)
glVertex3f(-0.009087,0.012508,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,3.750000)
glVertex3f(-0.004777,0.014704,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,3.750000)
glVertex3f(0.000000,0.015460,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,4.500000)
glVertex3f(0.000000,0.015460,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,4.500000)
glVertex3f(0.004777,0.014704,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,4.500000)
glVertex3f(0.009087,0.012508,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,4.500000)
glVertex3f(0.012508,0.009087,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,4.500000)
glVertex3f(0.014704,0.004777,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,4.500000)
glVertex3f(0.015460,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,4.500000)
glVertex3f(0.014704,-0.004777,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,4.500000)
glVertex3f(0.012508,-0.009087,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,4.500000)
glVertex3f(0.009087,-0.012508,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,4.500000)
glVertex3f(0.004777,-0.014704,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,4.500000)
glVertex3f(0.000000,-0.015460,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,4.500000)
glVertex3f(-0.004777,-0.014704,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,4.500000)
glVertex3f(-0.009087,-0.012508,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,4.500000)
glVertex3f(-0.012508,-0.009087,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,4.500000)
glVertex3f(-0.014704,-0.004777,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,4.500000)
glVertex3f(-0.015460,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,4.500000)
glVertex3f(-0.014704,0.004777,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,4.500000)
glVertex3f(-0.012508,0.009087,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,4.500000)
glVertex3f(-0.009087,0.012508,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,4.500000)
glVertex3f(-0.004777,0.014704,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,4.500000)
glVertex3f(0.000000,0.015460,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,5.250000)
glVertex3f(0.000000,0.015460,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,5.250000)
glVertex3f(0.004777,0.014704,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,5.250000)
glVertex3f(0.009087,0.012508,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,5.250000)
glVertex3f(0.012508,0.009087,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,5.250000)
glVertex3f(0.014704,0.004777,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,5.250000)
glVertex3f(0.015460,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,5.250000)
glVertex3f(0.014704,-0.004777,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,5.250000)
glVertex3f(0.012508,-0.009087,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,5.250000)
glVertex3f(0.009087,-0.012508,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,5.250000)
glVertex3f(0.004777,-0.014704,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,5.250000)
glVertex3f(0.000000,-0.015460,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,5.250000)
glVertex3f(-0.004777,-0.014704,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,5.250000)
glVertex3f(-0.009087,-0.012508,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,5.250000)
glVertex3f(-0.012508,-0.009087,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,5.250000)
glVertex3f(-0.014704,-0.004777,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,5.250000)
glVertex3f(-0.015460,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,5.250000)
glVertex3f(-0.014704,0.004777,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,5.250000)
glVertex3f(-0.012508,0.009087,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,5.250000)
glVertex3f(-0.009087,0.012508,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,5.250000)
glVertex3f(-0.004777,0.014704,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,5.250000)
glVertex3f(0.000000,0.015460,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,6.000000)
glVertex3f(0.000000,0.015460,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,6.000000)
glVertex3f(0.004777,0.014704,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,6.000000)
glVertex3f(0.009087,0.012508,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,6.000000)
glVertex3f(0.012508,0.009087,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,6.000000)
glVertex3f(0.014704,0.004777,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,6.000000)
glVertex3f(0.015460,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,6.000000)
glVertex3f(0.014704,-0.004777,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,6.000000)
glVertex3f(0.012508,-0.009087,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,6.000000)
glVertex3f(0.009087,-0.012508,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,6.000000)
glVertex3f(0.004777,-0.014704,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,6.000000)
glVertex3f(0.000000,-0.015460,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,6.000000)
glVertex3f(-0.004777,-0.014704,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,6.000000)
glVertex3f(-0.009087,-0.012508,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,6.000000)
glVertex3f(-0.012508,-0.009087,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,6.000000)
glVertex3f(-0.014704,-0.004777,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,6.000000)
glVertex3f(-0.015460,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,6.000000)
glVertex3f(-0.014704,0.004777,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,6.000000)
glVertex3f(-0.012508,0.009087,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,6.000000)
glVertex3f(-0.009087,0.012508,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,6.000000)
glVertex3f(-0.004777,0.014704,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,6.000000)
glVertex3f(0.000000,0.015460,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,6.750000)
glVertex3f(0.000000,0.015460,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,6.750000)
glVertex3f(0.004777,0.014704,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,6.750000)
glVertex3f(0.009087,0.012508,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,6.750000)
glVertex3f(0.012508,0.009087,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,6.750000)
glVertex3f(0.014704,0.004777,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,6.750000)
glVertex3f(0.015460,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,6.750000)
glVertex3f(0.014704,-0.004777,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,6.750000)
glVertex3f(0.012508,-0.009087,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,6.750000)
glVertex3f(0.009087,-0.012508,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,6.750000)
glVertex3f(0.004777,-0.014704,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,6.750000)
glVertex3f(0.000000,-0.015460,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,6.750000)
glVertex3f(-0.004777,-0.014704,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,6.750000)
glVertex3f(-0.009087,-0.012508,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,6.750000)
glVertex3f(-0.012508,-0.009087,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,6.750000)
glVertex3f(-0.014704,-0.004777,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,6.750000)
glVertex3f(-0.015460,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,6.750000)
glVertex3f(-0.014704,0.004777,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,6.750000)
glVertex3f(-0.012508,0.009087,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,6.750000)
glVertex3f(-0.009087,0.012508,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,6.750000)
glVertex3f(-0.004777,0.014704,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,6.750000)
glVertex3f(0.000000,0.015460,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,7.500000)
glVertex3f(0.000000,0.015460,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,7.500000)
glVertex3f(0.004777,0.014704,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,7.500000)
glVertex3f(0.009087,0.012508,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,7.500000)
glVertex3f(0.012508,0.009087,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,7.500000)
glVertex3f(0.014704,0.004777,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,7.500000)
glVertex3f(0.015460,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,7.500000)
glVertex3f(0.014704,-0.004777,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,7.500000)
glVertex3f(0.012508,-0.009087,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,7.500000)
glVertex3f(0.009087,-0.012508,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,7.500000)
glVertex3f(0.004777,-0.014704,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,7.500000)
glVertex3f(0.000000,-0.015460,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,7.500000)
glVertex3f(-0.004777,-0.014704,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,7.500000)
glVertex3f(-0.009087,-0.012508,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,7.500000)
glVertex3f(-0.012508,-0.009087,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,7.500000)
glVertex3f(-0.014704,-0.004777,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,7.500000)
glVertex3f(-0.015460,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,7.500000)
glVertex3f(-0.014704,0.004777,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,7.500000)
glVertex3f(-0.012508,0.009087,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,7.500000)
glVertex3f(-0.009087,0.012508,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,7.500000)
glVertex3f(-0.004777,0.014704,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,7.500000)
glVertex3f(0.000000,0.015460,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,8.250000)
glVertex3f(0.000000,0.015460,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,8.250000)
glVertex3f(0.004777,0.014704,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,8.250000)
glVertex3f(0.009087,0.012508,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,8.250000)
glVertex3f(0.012508,0.009087,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,8.250000)
glVertex3f(0.014704,0.004777,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,8.250000)
glVertex3f(0.015460,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,8.250000)
glVertex3f(0.014704,-0.004777,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,8.250000)
glVertex3f(0.012508,-0.009087,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,8.250000)
glVertex3f(0.009087,-0.012508,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,8.250000)
glVertex3f(0.004777,-0.014704,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,8.250000)
glVertex3f(0.000000,-0.015460,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,8.250000)
glVertex3f(-0.004777,-0.014704,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,8.250000)
glVertex3f(-0.009087,-0.012508,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,8.250000)
glVertex3f(-0.012508,-0.009087,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,8.250000)
glVertex3f(-0.014704,-0.004777,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,8.250000)
glVertex3f(-0.015460,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,8.250000)
glVertex3f(-0.014704,0.004777,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,8.250000)
glVertex3f(-0.012508,0.009087,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,8.250000)
glVertex3f(-0.009087,0.012508,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,8.250000)
glVertex3f(-0.004777,0.014704,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,8.250000)
glVertex3f(0.000000,0.015460,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,9.000000)
glVertex3f(0.000000,0.015460,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,9.000000)
glVertex3f(0.004777,0.014704,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,9.000000)
glVertex3f(0.009087,0.012508,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,9.000000)
glVertex3f(0.012508,0.009087,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,9.000000)
glVertex3f(0.014704,0.004777,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,9.000000)
glVertex3f(0.015460,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,9.000000)
glVertex3f(0.014704,-0.004777,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,9.000000)
glVertex3f(0.012508,-0.009087,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,9.000000)
glVertex3f(0.009087,-0.012508,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,9.000000)
glVertex3f(0.004777,-0.014704,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,9.000000)
glVertex3f(0.000000,-0.015460,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,9.000000)
glVertex3f(-0.004777,-0.014704,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,9.000000)
glVertex3f(-0.009087,-0.012508,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,9.000000)
glVertex3f(-0.012508,-0.009087,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,9.000000)
glVertex3f(-0.014704,-0.004777,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,9.000000)
glVertex3f(-0.015460,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,9.000000)
glVertex3f(-0.014704,0.004777,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,9.000000)
glVertex3f(-0.012508,0.009087,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,9.000000)
glVertex3f(-0.009087,0.012508,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,9.000000)
glVertex3f(-0.004777,0.014704,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,9.000000)
glVertex3f(0.000000,0.015460,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,9.750000)
glVertex3f(0.000000,0.015460,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,9.750000)
glVertex3f(0.004777,0.014704,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,9.750000)
glVertex3f(0.009087,0.012508,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,9.750000)
glVertex3f(0.012508,0.009087,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,9.750000)
glVertex3f(0.014704,0.004777,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,9.750000)
glVertex3f(0.015460,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,9.750000)
glVertex3f(0.014704,-0.004777,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,9.750000)
glVertex3f(0.012508,-0.009087,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,9.750000)
glVertex3f(0.009087,-0.012508,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,9.750000)
glVertex3f(0.004777,-0.014704,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,9.750000)
glVertex3f(0.000000,-0.015460,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,9.750000)
glVertex3f(-0.004777,-0.014704,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,9.750000)
glVertex3f(-0.009087,-0.012508,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,9.750000)
glVertex3f(-0.012508,-0.009087,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,9.750000)
glVertex3f(-0.014704,-0.004777,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,9.750000)
glVertex3f(-0.015460,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,9.750000)
glVertex3f(-0.014704,0.004777,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,9.750000)
glVertex3f(-0.012508,0.009087,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,9.750000)
glVertex3f(-0.009087,0.012508,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,9.750000)
glVertex3f(-0.004777,0.014704,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,9.750000)
glVertex3f(0.000000,0.015460,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,10.500000)
glVertex3f(0.000000,0.015460,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,10.500000)
glVertex3f(0.004777,0.014704,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,10.500000)
glVertex3f(0.009087,0.012508,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,10.500000)
glVertex3f(0.012508,0.009087,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,10.500000)
glVertex3f(0.014704,0.004777,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,10.500000)
glVertex3f(0.015460,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,10.500000)
glVertex3f(0.014704,-0.004777,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,10.500000)
glVertex3f(0.012508,-0.009087,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,10.500000)
glVertex3f(0.009087,-0.012508,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,10.500000)
glVertex3f(0.004777,-0.014704,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,10.500000)
glVertex3f(0.000000,-0.015460,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,10.500000)
glVertex3f(-0.004777,-0.014704,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,10.500000)
glVertex3f(-0.009087,-0.012508,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,10.500000)
glVertex3f(-0.012508,-0.009087,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,10.500000)
glVertex3f(-0.014704,-0.004777,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,10.500000)
glVertex3f(-0.015460,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,10.500000)
glVertex3f(-0.014704,0.004777,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,10.500000)
glVertex3f(-0.012508,0.009087,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,10.500000)
glVertex3f(-0.009087,0.012508,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,10.500000)
glVertex3f(-0.004777,0.014704,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,10.500000)
glVertex3f(0.000000,0.015460,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,11.250000)
glVertex3f(0.000000,0.015460,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,11.250000)
glVertex3f(0.004777,0.014704,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,11.250000)
glVertex3f(0.009087,0.012508,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,11.250000)
glVertex3f(0.012508,0.009087,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,11.250000)
glVertex3f(0.014704,0.004777,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,11.250000)
glVertex3f(0.015460,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,11.250000)
glVertex3f(0.014704,-0.004777,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,11.250000)
glVertex3f(0.012508,-0.009087,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,11.250000)
glVertex3f(0.009087,-0.012508,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,11.250000)
glVertex3f(0.004777,-0.014704,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,11.250000)
glVertex3f(0.000000,-0.015460,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,11.250000)
glVertex3f(-0.004777,-0.014704,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,11.250000)
glVertex3f(-0.009087,-0.012508,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,11.250000)
glVertex3f(-0.012508,-0.009087,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,11.250000)
glVertex3f(-0.014704,-0.004777,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,11.250000)
glVertex3f(-0.015460,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,11.250000)
glVertex3f(-0.014704,0.004777,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,11.250000)
glVertex3f(-0.012508,0.009087,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,11.250000)
glVertex3f(-0.009087,0.012508,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,11.250000)
glVertex3f(-0.004777,0.014704,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,11.250000)
glVertex3f(0.000000,0.015460,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,12.000000)
glVertex3f(0.000000,0.015460,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,12.000000)
glVertex3f(0.004777,0.014704,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,12.000000)
glVertex3f(0.009087,0.012508,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,12.000000)
glVertex3f(0.012508,0.009087,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,12.000000)
glVertex3f(0.014704,0.004777,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,12.000000)
glVertex3f(0.015460,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,12.000000)
glVertex3f(0.014704,-0.004777,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,12.000000)
glVertex3f(0.012508,-0.009087,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,12.000000)
glVertex3f(0.009087,-0.012508,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,12.000000)
glVertex3f(0.004777,-0.014704,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,12.000000)
glVertex3f(0.000000,-0.015460,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,12.000000)
glVertex3f(-0.004777,-0.014704,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,12.000000)
glVertex3f(-0.009087,-0.012508,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,12.000000)
glVertex3f(-0.012508,-0.009087,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,12.000000)
glVertex3f(-0.014704,-0.004777,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,12.000000)
glVertex3f(-0.015460,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,12.000000)
glVertex3f(-0.014704,0.004777,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,12.000000)
glVertex3f(-0.012508,0.009087,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,12.000000)
glVertex3f(-0.009087,0.012508,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,12.000000)
glVertex3f(-0.004777,0.014704,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,12.000000)
glVertex3f(0.000000,0.015460,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,12.750000)
glVertex3f(0.000000,0.015460,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,12.750000)
glVertex3f(0.004777,0.014704,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,12.750000)
glVertex3f(0.009087,0.012508,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,12.750000)
glVertex3f(0.012508,0.009087,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,12.750000)
glVertex3f(0.014704,0.004777,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,12.750000)
glVertex3f(0.015460,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,12.750000)
glVertex3f(0.014704,-0.004777,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,12.750000)
glVertex3f(0.012508,-0.009087,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,12.750000)
glVertex3f(0.009087,-0.012508,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,12.750000)
glVertex3f(0.004777,-0.014704,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,12.750000)
glVertex3f(0.000000,-0.015460,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,12.750000)
glVertex3f(-0.004777,-0.014704,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,12.750000)
glVertex3f(-0.009087,-0.012508,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,12.750000)
glVertex3f(-0.012508,-0.009087,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,12.750000)
glVertex3f(-0.014704,-0.004777,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,12.750000)
glVertex3f(-0.015460,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,12.750000)
glVertex3f(-0.014704,0.004777,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,12.750000)
glVertex3f(-0.012508,0.009087,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,12.750000)
glVertex3f(-0.009087,0.012508,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,12.750000)
glVertex3f(-0.004777,0.014704,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,12.750000)
glVertex3f(0.000000,0.015460,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,13.500000)
glVertex3f(0.000000,0.015460,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,13.500000)
glVertex3f(0.004777,0.014704,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,13.500000)
glVertex3f(0.009087,0.012508,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,13.500000)
glVertex3f(0.012508,0.009087,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,13.500000)
glVertex3f(0.014704,0.004777,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,13.500000)
glVertex3f(0.015460,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,13.500000)
glVertex3f(0.014704,-0.004777,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,13.500000)
glVertex3f(0.012508,-0.009087,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,13.500000)
glVertex3f(0.009087,-0.012508,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,13.500000)
glVertex3f(0.004777,-0.014704,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,13.500000)
glVertex3f(0.000000,-0.015460,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,13.500000)
glVertex3f(-0.004777,-0.014704,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,13.500000)
glVertex3f(-0.009087,-0.012508,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,13.500000)
glVertex3f(-0.012508,-0.009087,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,13.500000)
glVertex3f(-0.014704,-0.004777,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,13.500000)
glVertex3f(-0.015460,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,13.500000)
glVertex3f(-0.014704,0.004777,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,13.500000)
glVertex3f(-0.012508,0.009087,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,13.500000)
glVertex3f(-0.009087,0.012508,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,13.500000)
glVertex3f(-0.004777,0.014704,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,13.500000)
glVertex3f(0.000000,0.015460,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,14.250000)
glVertex3f(0.000000,0.015460,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004777,0.014704,14.250000)
glVertex3f(0.004777,0.014704,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009087,0.012508,14.250000)
glVertex3f(0.009087,0.012508,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012508,0.009087,14.250000)
glVertex3f(0.012508,0.009087,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014704,0.004777,14.250000)
glVertex3f(0.014704,0.004777,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015460,0.000000,14.250000)
glVertex3f(0.015460,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014704,-0.004777,14.250000)
glVertex3f(0.014704,-0.004777,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012508,-0.009087,14.250000)
glVertex3f(0.012508,-0.009087,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009087,-0.012508,14.250000)
glVertex3f(0.009087,-0.012508,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004777,-0.014704,14.250000)
glVertex3f(0.004777,-0.014704,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015460,14.250000)
glVertex3f(0.000000,-0.015460,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004777,-0.014704,14.250000)
glVertex3f(-0.004777,-0.014704,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009087,-0.012508,14.250000)
glVertex3f(-0.009087,-0.012508,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012508,-0.009087,14.250000)
glVertex3f(-0.012508,-0.009087,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014704,-0.004777,14.250000)
glVertex3f(-0.014704,-0.004777,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015460,-0.000000,14.250000)
glVertex3f(-0.015460,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014704,0.004777,14.250000)
glVertex3f(-0.014704,0.004777,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012508,0.009087,14.250000)
glVertex3f(-0.012508,0.009087,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009087,0.012508,14.250000)
glVertex3f(-0.009087,0.012508,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004777,0.014704,14.250000)
glVertex3f(-0.004777,0.014704,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015460,14.250000)
glVertex3f(0.000000,0.015460,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.264269,0.430636,154.500000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,0.000000)
glVertex3f(0.000000,0.014555,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,0.000000)
glVertex3f(0.004498,0.013842,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,0.000000)
glVertex3f(0.008555,0.011775,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,0.000000)
glVertex3f(0.011775,0.008555,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,0.000000)
glVertex3f(0.013842,0.004498,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,0.000000)
glVertex3f(0.014555,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,0.000000)
glVertex3f(0.013842,-0.004498,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,0.000000)
glVertex3f(0.011775,-0.008555,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,0.000000)
glVertex3f(0.008555,-0.011775,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,0.000000)
glVertex3f(0.004498,-0.013842,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,0.000000)
glVertex3f(0.000000,-0.014555,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,0.000000)
glVertex3f(-0.004498,-0.013842,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,0.000000)
glVertex3f(-0.008555,-0.011775,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,0.000000)
glVertex3f(-0.011775,-0.008555,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,0.000000)
glVertex3f(-0.013842,-0.004498,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,0.000000)
glVertex3f(-0.013842,0.004498,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,0.000000)
glVertex3f(-0.011775,0.008555,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,0.000000)
glVertex3f(-0.008555,0.011775,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,0.000000)
glVertex3f(-0.004498,0.013842,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,0.000000)
glVertex3f(0.000000,0.014555,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,0.750000)
glVertex3f(0.000000,0.014555,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,0.750000)
glVertex3f(0.004498,0.013842,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,0.750000)
glVertex3f(0.008555,0.011775,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,0.750000)
glVertex3f(0.011775,0.008555,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,0.750000)
glVertex3f(0.013842,0.004498,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,0.750000)
glVertex3f(0.014555,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,0.750000)
glVertex3f(0.013842,-0.004498,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,0.750000)
glVertex3f(0.011775,-0.008555,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,0.750000)
glVertex3f(0.008555,-0.011775,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,0.750000)
glVertex3f(0.004498,-0.013842,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,0.750000)
glVertex3f(0.000000,-0.014555,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,0.750000)
glVertex3f(-0.004498,-0.013842,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,0.750000)
glVertex3f(-0.008555,-0.011775,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,0.750000)
glVertex3f(-0.011775,-0.008555,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,0.750000)
glVertex3f(-0.013842,-0.004498,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,0.750000)
glVertex3f(-0.014555,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,0.750000)
glVertex3f(-0.013842,0.004498,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,0.750000)
glVertex3f(-0.011775,0.008555,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,0.750000)
glVertex3f(-0.008555,0.011775,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,0.750000)
glVertex3f(-0.004498,0.013842,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,0.750000)
glVertex3f(0.000000,0.014555,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,1.500000)
glVertex3f(0.000000,0.014555,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,1.500000)
glVertex3f(0.004498,0.013842,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,1.500000)
glVertex3f(0.008555,0.011775,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,1.500000)
glVertex3f(0.011775,0.008555,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,1.500000)
glVertex3f(0.013842,0.004498,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,1.500000)
glVertex3f(0.014555,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,1.500000)
glVertex3f(0.013842,-0.004498,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,1.500000)
glVertex3f(0.011775,-0.008555,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,1.500000)
glVertex3f(0.008555,-0.011775,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,1.500000)
glVertex3f(0.004498,-0.013842,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,1.500000)
glVertex3f(0.000000,-0.014555,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,1.500000)
glVertex3f(-0.004498,-0.013842,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,1.500000)
glVertex3f(-0.008555,-0.011775,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,1.500000)
glVertex3f(-0.011775,-0.008555,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,1.500000)
glVertex3f(-0.013842,-0.004498,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,1.500000)
glVertex3f(-0.014555,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,1.500000)
glVertex3f(-0.013842,0.004498,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,1.500000)
glVertex3f(-0.011775,0.008555,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,1.500000)
glVertex3f(-0.008555,0.011775,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,1.500000)
glVertex3f(-0.004498,0.013842,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,1.500000)
glVertex3f(0.000000,0.014555,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,2.250000)
glVertex3f(0.000000,0.014555,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,2.250000)
glVertex3f(0.004498,0.013842,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,2.250000)
glVertex3f(0.008555,0.011775,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,2.250000)
glVertex3f(0.011775,0.008555,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,2.250000)
glVertex3f(0.013842,0.004498,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,2.250000)
glVertex3f(0.014555,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,2.250000)
glVertex3f(0.013842,-0.004498,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,2.250000)
glVertex3f(0.011775,-0.008555,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,2.250000)
glVertex3f(0.008555,-0.011775,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,2.250000)
glVertex3f(0.004498,-0.013842,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,2.250000)
glVertex3f(0.000000,-0.014555,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,2.250000)
glVertex3f(-0.004498,-0.013842,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,2.250000)
glVertex3f(-0.008555,-0.011775,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,2.250000)
glVertex3f(-0.011775,-0.008555,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,2.250000)
glVertex3f(-0.013842,-0.004498,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,2.250000)
glVertex3f(-0.014555,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,2.250000)
glVertex3f(-0.013842,0.004498,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,2.250000)
glVertex3f(-0.011775,0.008555,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,2.250000)
glVertex3f(-0.008555,0.011775,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,2.250000)
glVertex3f(-0.004498,0.013842,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,2.250000)
glVertex3f(0.000000,0.014555,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,3.000000)
glVertex3f(0.000000,0.014555,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,3.000000)
glVertex3f(0.004498,0.013842,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,3.000000)
glVertex3f(0.008555,0.011775,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,3.000000)
glVertex3f(0.011775,0.008555,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,3.000000)
glVertex3f(0.013842,0.004498,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,3.000000)
glVertex3f(0.014555,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,3.000000)
glVertex3f(0.013842,-0.004498,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,3.000000)
glVertex3f(0.011775,-0.008555,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,3.000000)
glVertex3f(0.008555,-0.011775,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,3.000000)
glVertex3f(0.004498,-0.013842,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,3.000000)
glVertex3f(0.000000,-0.014555,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,3.000000)
glVertex3f(-0.004498,-0.013842,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,3.000000)
glVertex3f(-0.008555,-0.011775,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,3.000000)
glVertex3f(-0.011775,-0.008555,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,3.000000)
glVertex3f(-0.013842,-0.004498,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,3.000000)
glVertex3f(-0.014555,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,3.000000)
glVertex3f(-0.013842,0.004498,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,3.000000)
glVertex3f(-0.011775,0.008555,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,3.000000)
glVertex3f(-0.008555,0.011775,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,3.000000)
glVertex3f(-0.004498,0.013842,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,3.000000)
glVertex3f(0.000000,0.014555,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,3.750000)
glVertex3f(0.000000,0.014555,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,3.750000)
glVertex3f(0.004498,0.013842,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,3.750000)
glVertex3f(0.008555,0.011775,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,3.750000)
glVertex3f(0.011775,0.008555,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,3.750000)
glVertex3f(0.013842,0.004498,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,3.750000)
glVertex3f(0.014555,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,3.750000)
glVertex3f(0.013842,-0.004498,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,3.750000)
glVertex3f(0.011775,-0.008555,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,3.750000)
glVertex3f(0.008555,-0.011775,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,3.750000)
glVertex3f(0.004498,-0.013842,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,3.750000)
glVertex3f(0.000000,-0.014555,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,3.750000)
glVertex3f(-0.004498,-0.013842,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,3.750000)
glVertex3f(-0.008555,-0.011775,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,3.750000)
glVertex3f(-0.011775,-0.008555,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,3.750000)
glVertex3f(-0.013842,-0.004498,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,3.750000)
glVertex3f(-0.014555,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,3.750000)
glVertex3f(-0.013842,0.004498,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,3.750000)
glVertex3f(-0.011775,0.008555,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,3.750000)
glVertex3f(-0.008555,0.011775,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,3.750000)
glVertex3f(-0.004498,0.013842,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,3.750000)
glVertex3f(0.000000,0.014555,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,4.500000)
glVertex3f(0.000000,0.014555,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,4.500000)
glVertex3f(0.004498,0.013842,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,4.500000)
glVertex3f(0.008555,0.011775,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,4.500000)
glVertex3f(0.011775,0.008555,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,4.500000)
glVertex3f(0.013842,0.004498,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,4.500000)
glVertex3f(0.014555,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,4.500000)
glVertex3f(0.013842,-0.004498,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,4.500000)
glVertex3f(0.011775,-0.008555,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,4.500000)
glVertex3f(0.008555,-0.011775,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,4.500000)
glVertex3f(0.004498,-0.013842,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,4.500000)
glVertex3f(0.000000,-0.014555,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,4.500000)
glVertex3f(-0.004498,-0.013842,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,4.500000)
glVertex3f(-0.008555,-0.011775,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,4.500000)
glVertex3f(-0.011775,-0.008555,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,4.500000)
glVertex3f(-0.013842,-0.004498,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,4.500000)
glVertex3f(-0.014555,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,4.500000)
glVertex3f(-0.013842,0.004498,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,4.500000)
glVertex3f(-0.011775,0.008555,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,4.500000)
glVertex3f(-0.008555,0.011775,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,4.500000)
glVertex3f(-0.004498,0.013842,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,4.500000)
glVertex3f(0.000000,0.014555,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,5.250000)
glVertex3f(0.000000,0.014555,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,5.250000)
glVertex3f(0.004498,0.013842,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,5.250000)
glVertex3f(0.008555,0.011775,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,5.250000)
glVertex3f(0.011775,0.008555,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,5.250000)
glVertex3f(0.013842,0.004498,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,5.250000)
glVertex3f(0.014555,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,5.250000)
glVertex3f(0.013842,-0.004498,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,5.250000)
glVertex3f(0.011775,-0.008555,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,5.250000)
glVertex3f(0.008555,-0.011775,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,5.250000)
glVertex3f(0.004498,-0.013842,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,5.250000)
glVertex3f(0.000000,-0.014555,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,5.250000)
glVertex3f(-0.004498,-0.013842,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,5.250000)
glVertex3f(-0.008555,-0.011775,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,5.250000)
glVertex3f(-0.011775,-0.008555,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,5.250000)
glVertex3f(-0.013842,-0.004498,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,5.250000)
glVertex3f(-0.014555,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,5.250000)
glVertex3f(-0.013842,0.004498,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,5.250000)
glVertex3f(-0.011775,0.008555,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,5.250000)
glVertex3f(-0.008555,0.011775,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,5.250000)
glVertex3f(-0.004498,0.013842,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,5.250000)
glVertex3f(0.000000,0.014555,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,6.000000)
glVertex3f(0.000000,0.014555,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,6.000000)
glVertex3f(0.004498,0.013842,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,6.000000)
glVertex3f(0.008555,0.011775,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,6.000000)
glVertex3f(0.011775,0.008555,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,6.000000)
glVertex3f(0.013842,0.004498,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,6.000000)
glVertex3f(0.014555,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,6.000000)
glVertex3f(0.013842,-0.004498,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,6.000000)
glVertex3f(0.011775,-0.008555,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,6.000000)
glVertex3f(0.008555,-0.011775,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,6.000000)
glVertex3f(0.004498,-0.013842,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,6.000000)
glVertex3f(0.000000,-0.014555,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,6.000000)
glVertex3f(-0.004498,-0.013842,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,6.000000)
glVertex3f(-0.008555,-0.011775,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,6.000000)
glVertex3f(-0.011775,-0.008555,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,6.000000)
glVertex3f(-0.013842,-0.004498,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,6.000000)
glVertex3f(-0.014555,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,6.000000)
glVertex3f(-0.013842,0.004498,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,6.000000)
glVertex3f(-0.011775,0.008555,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,6.000000)
glVertex3f(-0.008555,0.011775,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,6.000000)
glVertex3f(-0.004498,0.013842,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,6.000000)
glVertex3f(0.000000,0.014555,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,6.750000)
glVertex3f(0.000000,0.014555,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,6.750000)
glVertex3f(0.004498,0.013842,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,6.750000)
glVertex3f(0.008555,0.011775,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,6.750000)
glVertex3f(0.011775,0.008555,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,6.750000)
glVertex3f(0.013842,0.004498,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,6.750000)
glVertex3f(0.014555,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,6.750000)
glVertex3f(0.013842,-0.004498,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,6.750000)
glVertex3f(0.011775,-0.008555,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,6.750000)
glVertex3f(0.008555,-0.011775,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,6.750000)
glVertex3f(0.004498,-0.013842,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,6.750000)
glVertex3f(0.000000,-0.014555,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,6.750000)
glVertex3f(-0.004498,-0.013842,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,6.750000)
glVertex3f(-0.008555,-0.011775,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,6.750000)
glVertex3f(-0.011775,-0.008555,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,6.750000)
glVertex3f(-0.013842,-0.004498,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,6.750000)
glVertex3f(-0.014555,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,6.750000)
glVertex3f(-0.013842,0.004498,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,6.750000)
glVertex3f(-0.011775,0.008555,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,6.750000)
glVertex3f(-0.008555,0.011775,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,6.750000)
glVertex3f(-0.004498,0.013842,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,6.750000)
glVertex3f(0.000000,0.014555,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,7.500000)
glVertex3f(0.000000,0.014555,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,7.500000)
glVertex3f(0.004498,0.013842,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,7.500000)
glVertex3f(0.008555,0.011775,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,7.500000)
glVertex3f(0.011775,0.008555,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,7.500000)
glVertex3f(0.013842,0.004498,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,7.500000)
glVertex3f(0.014555,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,7.500000)
glVertex3f(0.013842,-0.004498,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,7.500000)
glVertex3f(0.011775,-0.008555,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,7.500000)
glVertex3f(0.008555,-0.011775,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,7.500000)
glVertex3f(0.004498,-0.013842,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,7.500000)
glVertex3f(0.000000,-0.014555,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,7.500000)
glVertex3f(-0.004498,-0.013842,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,7.500000)
glVertex3f(-0.008555,-0.011775,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,7.500000)
glVertex3f(-0.011775,-0.008555,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,7.500000)
glVertex3f(-0.013842,-0.004498,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,7.500000)
glVertex3f(-0.014555,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,7.500000)
glVertex3f(-0.013842,0.004498,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,7.500000)
glVertex3f(-0.011775,0.008555,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,7.500000)
glVertex3f(-0.008555,0.011775,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,7.500000)
glVertex3f(-0.004498,0.013842,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,7.500000)
glVertex3f(0.000000,0.014555,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,8.250000)
glVertex3f(0.000000,0.014555,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,8.250000)
glVertex3f(0.004498,0.013842,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,8.250000)
glVertex3f(0.008555,0.011775,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,8.250000)
glVertex3f(0.011775,0.008555,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,8.250000)
glVertex3f(0.013842,0.004498,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,8.250000)
glVertex3f(0.014555,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,8.250000)
glVertex3f(0.013842,-0.004498,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,8.250000)
glVertex3f(0.011775,-0.008555,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,8.250000)
glVertex3f(0.008555,-0.011775,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,8.250000)
glVertex3f(0.004498,-0.013842,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,8.250000)
glVertex3f(0.000000,-0.014555,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,8.250000)
glVertex3f(-0.004498,-0.013842,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,8.250000)
glVertex3f(-0.008555,-0.011775,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,8.250000)
glVertex3f(-0.011775,-0.008555,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,8.250000)
glVertex3f(-0.013842,-0.004498,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,8.250000)
glVertex3f(-0.014555,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,8.250000)
glVertex3f(-0.013842,0.004498,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,8.250000)
glVertex3f(-0.011775,0.008555,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,8.250000)
glVertex3f(-0.008555,0.011775,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,8.250000)
glVertex3f(-0.004498,0.013842,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,8.250000)
glVertex3f(0.000000,0.014555,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,9.000000)
glVertex3f(0.000000,0.014555,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,9.000000)
glVertex3f(0.004498,0.013842,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,9.000000)
glVertex3f(0.008555,0.011775,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,9.000000)
glVertex3f(0.011775,0.008555,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,9.000000)
glVertex3f(0.013842,0.004498,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,9.000000)
glVertex3f(0.014555,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,9.000000)
glVertex3f(0.013842,-0.004498,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,9.000000)
glVertex3f(0.011775,-0.008555,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,9.000000)
glVertex3f(0.008555,-0.011775,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,9.000000)
glVertex3f(0.004498,-0.013842,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,9.000000)
glVertex3f(0.000000,-0.014555,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,9.000000)
glVertex3f(-0.004498,-0.013842,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,9.000000)
glVertex3f(-0.008555,-0.011775,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,9.000000)
glVertex3f(-0.011775,-0.008555,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,9.000000)
glVertex3f(-0.013842,-0.004498,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,9.000000)
glVertex3f(-0.014555,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,9.000000)
glVertex3f(-0.013842,0.004498,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,9.000000)
glVertex3f(-0.011775,0.008555,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,9.000000)
glVertex3f(-0.008555,0.011775,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,9.000000)
glVertex3f(-0.004498,0.013842,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,9.000000)
glVertex3f(0.000000,0.014555,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,9.750000)
glVertex3f(0.000000,0.014555,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,9.750000)
glVertex3f(0.004498,0.013842,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,9.750000)
glVertex3f(0.008555,0.011775,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,9.750000)
glVertex3f(0.011775,0.008555,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,9.750000)
glVertex3f(0.013842,0.004498,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,9.750000)
glVertex3f(0.014555,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,9.750000)
glVertex3f(0.013842,-0.004498,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,9.750000)
glVertex3f(0.011775,-0.008555,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,9.750000)
glVertex3f(0.008555,-0.011775,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,9.750000)
glVertex3f(0.004498,-0.013842,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,9.750000)
glVertex3f(0.000000,-0.014555,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,9.750000)
glVertex3f(-0.004498,-0.013842,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,9.750000)
glVertex3f(-0.008555,-0.011775,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,9.750000)
glVertex3f(-0.011775,-0.008555,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,9.750000)
glVertex3f(-0.013842,-0.004498,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,9.750000)
glVertex3f(-0.014555,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,9.750000)
glVertex3f(-0.013842,0.004498,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,9.750000)
glVertex3f(-0.011775,0.008555,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,9.750000)
glVertex3f(-0.008555,0.011775,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,9.750000)
glVertex3f(-0.004498,0.013842,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,9.750000)
glVertex3f(0.000000,0.014555,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,10.500000)
glVertex3f(0.000000,0.014555,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,10.500000)
glVertex3f(0.004498,0.013842,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,10.500000)
glVertex3f(0.008555,0.011775,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,10.500000)
glVertex3f(0.011775,0.008555,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,10.500000)
glVertex3f(0.013842,0.004498,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,10.500000)
glVertex3f(0.014555,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,10.500000)
glVertex3f(0.013842,-0.004498,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,10.500000)
glVertex3f(0.011775,-0.008555,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,10.500000)
glVertex3f(0.008555,-0.011775,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,10.500000)
glVertex3f(0.004498,-0.013842,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,10.500000)
glVertex3f(0.000000,-0.014555,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,10.500000)
glVertex3f(-0.004498,-0.013842,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,10.500000)
glVertex3f(-0.008555,-0.011775,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,10.500000)
glVertex3f(-0.011775,-0.008555,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,10.500000)
glVertex3f(-0.013842,-0.004498,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,10.500000)
glVertex3f(-0.014555,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,10.500000)
glVertex3f(-0.013842,0.004498,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,10.500000)
glVertex3f(-0.011775,0.008555,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,10.500000)
glVertex3f(-0.008555,0.011775,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,10.500000)
glVertex3f(-0.004498,0.013842,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,10.500000)
glVertex3f(0.000000,0.014555,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,11.250000)
glVertex3f(0.000000,0.014555,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,11.250000)
glVertex3f(0.004498,0.013842,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,11.250000)
glVertex3f(0.008555,0.011775,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,11.250000)
glVertex3f(0.011775,0.008555,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,11.250000)
glVertex3f(0.013842,0.004498,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,11.250000)
glVertex3f(0.014555,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,11.250000)
glVertex3f(0.013842,-0.004498,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,11.250000)
glVertex3f(0.011775,-0.008555,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,11.250000)
glVertex3f(0.008555,-0.011775,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,11.250000)
glVertex3f(0.004498,-0.013842,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,11.250000)
glVertex3f(0.000000,-0.014555,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,11.250000)
glVertex3f(-0.004498,-0.013842,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,11.250000)
glVertex3f(-0.008555,-0.011775,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,11.250000)
glVertex3f(-0.011775,-0.008555,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,11.250000)
glVertex3f(-0.013842,-0.004498,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,11.250000)
glVertex3f(-0.014555,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,11.250000)
glVertex3f(-0.013842,0.004498,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,11.250000)
glVertex3f(-0.011775,0.008555,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,11.250000)
glVertex3f(-0.008555,0.011775,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,11.250000)
glVertex3f(-0.004498,0.013842,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,11.250000)
glVertex3f(0.000000,0.014555,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,12.000000)
glVertex3f(0.000000,0.014555,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,12.000000)
glVertex3f(0.004498,0.013842,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,12.000000)
glVertex3f(0.008555,0.011775,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,12.000000)
glVertex3f(0.011775,0.008555,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,12.000000)
glVertex3f(0.013842,0.004498,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,12.000000)
glVertex3f(0.014555,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,12.000000)
glVertex3f(0.013842,-0.004498,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,12.000000)
glVertex3f(0.011775,-0.008555,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,12.000000)
glVertex3f(0.008555,-0.011775,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,12.000000)
glVertex3f(0.004498,-0.013842,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,12.000000)
glVertex3f(0.000000,-0.014555,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,12.000000)
glVertex3f(-0.004498,-0.013842,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,12.000000)
glVertex3f(-0.008555,-0.011775,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,12.000000)
glVertex3f(-0.011775,-0.008555,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,12.000000)
glVertex3f(-0.013842,-0.004498,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,12.000000)
glVertex3f(-0.014555,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,12.000000)
glVertex3f(-0.013842,0.004498,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,12.000000)
glVertex3f(-0.011775,0.008555,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,12.000000)
glVertex3f(-0.008555,0.011775,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,12.000000)
glVertex3f(-0.004498,0.013842,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,12.000000)
glVertex3f(0.000000,0.014555,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,12.750000)
glVertex3f(0.000000,0.014555,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,12.750000)
glVertex3f(0.004498,0.013842,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,12.750000)
glVertex3f(0.008555,0.011775,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,12.750000)
glVertex3f(0.011775,0.008555,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,12.750000)
glVertex3f(0.013842,0.004498,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,12.750000)
glVertex3f(0.014555,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,12.750000)
glVertex3f(0.013842,-0.004498,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,12.750000)
glVertex3f(0.011775,-0.008555,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,12.750000)
glVertex3f(0.008555,-0.011775,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,12.750000)
glVertex3f(0.004498,-0.013842,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,12.750000)
glVertex3f(0.000000,-0.014555,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,12.750000)
glVertex3f(-0.004498,-0.013842,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,12.750000)
glVertex3f(-0.008555,-0.011775,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,12.750000)
glVertex3f(-0.011775,-0.008555,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,12.750000)
glVertex3f(-0.013842,-0.004498,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,12.750000)
glVertex3f(-0.014555,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,12.750000)
glVertex3f(-0.013842,0.004498,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,12.750000)
glVertex3f(-0.011775,0.008555,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,12.750000)
glVertex3f(-0.008555,0.011775,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,12.750000)
glVertex3f(-0.004498,0.013842,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,12.750000)
glVertex3f(0.000000,0.014555,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,13.500000)
glVertex3f(0.000000,0.014555,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,13.500000)
glVertex3f(0.004498,0.013842,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,13.500000)
glVertex3f(0.008555,0.011775,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,13.500000)
glVertex3f(0.011775,0.008555,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,13.500000)
glVertex3f(0.013842,0.004498,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,13.500000)
glVertex3f(0.014555,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,13.500000)
glVertex3f(0.013842,-0.004498,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,13.500000)
glVertex3f(0.011775,-0.008555,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,13.500000)
glVertex3f(0.008555,-0.011775,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,13.500000)
glVertex3f(0.004498,-0.013842,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,13.500000)
glVertex3f(0.000000,-0.014555,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,13.500000)
glVertex3f(-0.004498,-0.013842,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,13.500000)
glVertex3f(-0.008555,-0.011775,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,13.500000)
glVertex3f(-0.011775,-0.008555,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,13.500000)
glVertex3f(-0.013842,-0.004498,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,13.500000)
glVertex3f(-0.014555,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,13.500000)
glVertex3f(-0.013842,0.004498,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,13.500000)
glVertex3f(-0.011775,0.008555,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,13.500000)
glVertex3f(-0.008555,0.011775,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,13.500000)
glVertex3f(-0.004498,0.013842,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,13.500000)
glVertex3f(0.000000,0.014555,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,14.250000)
glVertex3f(0.000000,0.014555,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004498,0.013842,14.250000)
glVertex3f(0.004498,0.013842,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008555,0.011775,14.250000)
glVertex3f(0.008555,0.011775,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011775,0.008555,14.250000)
glVertex3f(0.011775,0.008555,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013842,0.004498,14.250000)
glVertex3f(0.013842,0.004498,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014555,0.000000,14.250000)
glVertex3f(0.014555,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013842,-0.004498,14.250000)
glVertex3f(0.013842,-0.004498,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011775,-0.008555,14.250000)
glVertex3f(0.011775,-0.008555,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008555,-0.011775,14.250000)
glVertex3f(0.008555,-0.011775,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004498,-0.013842,14.250000)
glVertex3f(0.004498,-0.013842,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014555,14.250000)
glVertex3f(0.000000,-0.014555,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004498,-0.013842,14.250000)
glVertex3f(-0.004498,-0.013842,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008555,-0.011775,14.250000)
glVertex3f(-0.008555,-0.011775,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011775,-0.008555,14.250000)
glVertex3f(-0.011775,-0.008555,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013842,-0.004498,14.250000)
glVertex3f(-0.013842,-0.004498,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014555,-0.000000,14.250000)
glVertex3f(-0.014555,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013842,0.004498,14.250000)
glVertex3f(-0.013842,0.004498,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011775,0.008555,14.250000)
glVertex3f(-0.011775,0.008555,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008555,0.011775,14.250000)
glVertex3f(-0.008555,0.011775,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004498,0.013842,14.250000)
glVertex3f(-0.004498,0.013842,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014555,14.250000)
glVertex3f(0.000000,0.014555,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.268278,0.423287,155.180573)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,0.000000)
glVertex3f(0.000000,0.013603,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,0.000000)
glVertex3f(0.004204,0.012937,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,0.000000)
glVertex3f(0.007996,0.011005,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,0.000000)
glVertex3f(0.011005,0.007996,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,0.000000)
glVertex3f(0.012937,0.004204,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,0.000000)
glVertex3f(0.013603,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,0.000000)
glVertex3f(0.012937,-0.004204,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,0.000000)
glVertex3f(0.011005,-0.007996,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,0.000000)
glVertex3f(0.007996,-0.011005,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,0.000000)
glVertex3f(0.004204,-0.012937,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,0.000000)
glVertex3f(0.000000,-0.013603,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,0.000000)
glVertex3f(-0.004204,-0.012937,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,0.000000)
glVertex3f(-0.007996,-0.011005,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,0.000000)
glVertex3f(-0.011005,-0.007996,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,0.000000)
glVertex3f(-0.012937,-0.004204,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,0.000000)
glVertex3f(-0.012937,0.004204,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,0.000000)
glVertex3f(-0.011005,0.007996,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,0.000000)
glVertex3f(-0.007996,0.011005,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,0.000000)
glVertex3f(-0.004204,0.012937,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,0.000000)
glVertex3f(0.000000,0.013603,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,0.750000)
glVertex3f(0.000000,0.013603,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,0.750000)
glVertex3f(0.004204,0.012937,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,0.750000)
glVertex3f(0.007996,0.011005,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,0.750000)
glVertex3f(0.011005,0.007996,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,0.750000)
glVertex3f(0.012937,0.004204,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,0.750000)
glVertex3f(0.013603,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,0.750000)
glVertex3f(0.012937,-0.004204,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,0.750000)
glVertex3f(0.011005,-0.007996,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,0.750000)
glVertex3f(0.007996,-0.011005,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,0.750000)
glVertex3f(0.004204,-0.012937,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,0.750000)
glVertex3f(0.000000,-0.013603,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,0.750000)
glVertex3f(-0.004204,-0.012937,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,0.750000)
glVertex3f(-0.007996,-0.011005,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,0.750000)
glVertex3f(-0.011005,-0.007996,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,0.750000)
glVertex3f(-0.012937,-0.004204,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,0.750000)
glVertex3f(-0.013603,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,0.750000)
glVertex3f(-0.012937,0.004204,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,0.750000)
glVertex3f(-0.011005,0.007996,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,0.750000)
glVertex3f(-0.007996,0.011005,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,0.750000)
glVertex3f(-0.004204,0.012937,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,0.750000)
glVertex3f(0.000000,0.013603,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,1.500000)
glVertex3f(0.000000,0.013603,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,1.500000)
glVertex3f(0.004204,0.012937,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,1.500000)
glVertex3f(0.007996,0.011005,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,1.500000)
glVertex3f(0.011005,0.007996,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,1.500000)
glVertex3f(0.012937,0.004204,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,1.500000)
glVertex3f(0.013603,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,1.500000)
glVertex3f(0.012937,-0.004204,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,1.500000)
glVertex3f(0.011005,-0.007996,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,1.500000)
glVertex3f(0.007996,-0.011005,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,1.500000)
glVertex3f(0.004204,-0.012937,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,1.500000)
glVertex3f(0.000000,-0.013603,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,1.500000)
glVertex3f(-0.004204,-0.012937,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,1.500000)
glVertex3f(-0.007996,-0.011005,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,1.500000)
glVertex3f(-0.011005,-0.007996,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,1.500000)
glVertex3f(-0.012937,-0.004204,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,1.500000)
glVertex3f(-0.013603,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,1.500000)
glVertex3f(-0.012937,0.004204,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,1.500000)
glVertex3f(-0.011005,0.007996,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,1.500000)
glVertex3f(-0.007996,0.011005,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,1.500000)
glVertex3f(-0.004204,0.012937,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,1.500000)
glVertex3f(0.000000,0.013603,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,2.250000)
glVertex3f(0.000000,0.013603,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,2.250000)
glVertex3f(0.004204,0.012937,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,2.250000)
glVertex3f(0.007996,0.011005,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,2.250000)
glVertex3f(0.011005,0.007996,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,2.250000)
glVertex3f(0.012937,0.004204,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,2.250000)
glVertex3f(0.013603,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,2.250000)
glVertex3f(0.012937,-0.004204,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,2.250000)
glVertex3f(0.011005,-0.007996,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,2.250000)
glVertex3f(0.007996,-0.011005,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,2.250000)
glVertex3f(0.004204,-0.012937,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,2.250000)
glVertex3f(0.000000,-0.013603,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,2.250000)
glVertex3f(-0.004204,-0.012937,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,2.250000)
glVertex3f(-0.007996,-0.011005,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,2.250000)
glVertex3f(-0.011005,-0.007996,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,2.250000)
glVertex3f(-0.012937,-0.004204,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,2.250000)
glVertex3f(-0.013603,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,2.250000)
glVertex3f(-0.012937,0.004204,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,2.250000)
glVertex3f(-0.011005,0.007996,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,2.250000)
glVertex3f(-0.007996,0.011005,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,2.250000)
glVertex3f(-0.004204,0.012937,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,2.250000)
glVertex3f(0.000000,0.013603,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,3.000000)
glVertex3f(0.000000,0.013603,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,3.000000)
glVertex3f(0.004204,0.012937,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,3.000000)
glVertex3f(0.007996,0.011005,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,3.000000)
glVertex3f(0.011005,0.007996,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,3.000000)
glVertex3f(0.012937,0.004204,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,3.000000)
glVertex3f(0.013603,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,3.000000)
glVertex3f(0.012937,-0.004204,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,3.000000)
glVertex3f(0.011005,-0.007996,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,3.000000)
glVertex3f(0.007996,-0.011005,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,3.000000)
glVertex3f(0.004204,-0.012937,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,3.000000)
glVertex3f(0.000000,-0.013603,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,3.000000)
glVertex3f(-0.004204,-0.012937,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,3.000000)
glVertex3f(-0.007996,-0.011005,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,3.000000)
glVertex3f(-0.011005,-0.007996,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,3.000000)
glVertex3f(-0.012937,-0.004204,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,3.000000)
glVertex3f(-0.013603,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,3.000000)
glVertex3f(-0.012937,0.004204,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,3.000000)
glVertex3f(-0.011005,0.007996,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,3.000000)
glVertex3f(-0.007996,0.011005,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,3.000000)
glVertex3f(-0.004204,0.012937,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,3.000000)
glVertex3f(0.000000,0.013603,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,3.750000)
glVertex3f(0.000000,0.013603,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,3.750000)
glVertex3f(0.004204,0.012937,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,3.750000)
glVertex3f(0.007996,0.011005,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,3.750000)
glVertex3f(0.011005,0.007996,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,3.750000)
glVertex3f(0.012937,0.004204,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,3.750000)
glVertex3f(0.013603,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,3.750000)
glVertex3f(0.012937,-0.004204,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,3.750000)
glVertex3f(0.011005,-0.007996,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,3.750000)
glVertex3f(0.007996,-0.011005,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,3.750000)
glVertex3f(0.004204,-0.012937,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,3.750000)
glVertex3f(0.000000,-0.013603,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,3.750000)
glVertex3f(-0.004204,-0.012937,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,3.750000)
glVertex3f(-0.007996,-0.011005,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,3.750000)
glVertex3f(-0.011005,-0.007996,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,3.750000)
glVertex3f(-0.012937,-0.004204,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,3.750000)
glVertex3f(-0.013603,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,3.750000)
glVertex3f(-0.012937,0.004204,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,3.750000)
glVertex3f(-0.011005,0.007996,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,3.750000)
glVertex3f(-0.007996,0.011005,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,3.750000)
glVertex3f(-0.004204,0.012937,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,3.750000)
glVertex3f(0.000000,0.013603,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,4.500000)
glVertex3f(0.000000,0.013603,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,4.500000)
glVertex3f(0.004204,0.012937,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,4.500000)
glVertex3f(0.007996,0.011005,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,4.500000)
glVertex3f(0.011005,0.007996,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,4.500000)
glVertex3f(0.012937,0.004204,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,4.500000)
glVertex3f(0.013603,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,4.500000)
glVertex3f(0.012937,-0.004204,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,4.500000)
glVertex3f(0.011005,-0.007996,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,4.500000)
glVertex3f(0.007996,-0.011005,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,4.500000)
glVertex3f(0.004204,-0.012937,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,4.500000)
glVertex3f(0.000000,-0.013603,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,4.500000)
glVertex3f(-0.004204,-0.012937,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,4.500000)
glVertex3f(-0.007996,-0.011005,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,4.500000)
glVertex3f(-0.011005,-0.007996,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,4.500000)
glVertex3f(-0.012937,-0.004204,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,4.500000)
glVertex3f(-0.013603,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,4.500000)
glVertex3f(-0.012937,0.004204,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,4.500000)
glVertex3f(-0.011005,0.007996,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,4.500000)
glVertex3f(-0.007996,0.011005,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,4.500000)
glVertex3f(-0.004204,0.012937,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,4.500000)
glVertex3f(0.000000,0.013603,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,5.250000)
glVertex3f(0.000000,0.013603,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,5.250000)
glVertex3f(0.004204,0.012937,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,5.250000)
glVertex3f(0.007996,0.011005,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,5.250000)
glVertex3f(0.011005,0.007996,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,5.250000)
glVertex3f(0.012937,0.004204,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,5.250000)
glVertex3f(0.013603,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,5.250000)
glVertex3f(0.012937,-0.004204,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,5.250000)
glVertex3f(0.011005,-0.007996,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,5.250000)
glVertex3f(0.007996,-0.011005,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,5.250000)
glVertex3f(0.004204,-0.012937,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,5.250000)
glVertex3f(0.000000,-0.013603,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,5.250000)
glVertex3f(-0.004204,-0.012937,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,5.250000)
glVertex3f(-0.007996,-0.011005,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,5.250000)
glVertex3f(-0.011005,-0.007996,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,5.250000)
glVertex3f(-0.012937,-0.004204,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,5.250000)
glVertex3f(-0.013603,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,5.250000)
glVertex3f(-0.012937,0.004204,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,5.250000)
glVertex3f(-0.011005,0.007996,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,5.250000)
glVertex3f(-0.007996,0.011005,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,5.250000)
glVertex3f(-0.004204,0.012937,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,5.250000)
glVertex3f(0.000000,0.013603,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,6.000000)
glVertex3f(0.000000,0.013603,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,6.000000)
glVertex3f(0.004204,0.012937,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,6.000000)
glVertex3f(0.007996,0.011005,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,6.000000)
glVertex3f(0.011005,0.007996,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,6.000000)
glVertex3f(0.012937,0.004204,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,6.000000)
glVertex3f(0.013603,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,6.000000)
glVertex3f(0.012937,-0.004204,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,6.000000)
glVertex3f(0.011005,-0.007996,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,6.000000)
glVertex3f(0.007996,-0.011005,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,6.000000)
glVertex3f(0.004204,-0.012937,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,6.000000)
glVertex3f(0.000000,-0.013603,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,6.000000)
glVertex3f(-0.004204,-0.012937,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,6.000000)
glVertex3f(-0.007996,-0.011005,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,6.000000)
glVertex3f(-0.011005,-0.007996,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,6.000000)
glVertex3f(-0.012937,-0.004204,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,6.000000)
glVertex3f(-0.013603,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,6.000000)
glVertex3f(-0.012937,0.004204,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,6.000000)
glVertex3f(-0.011005,0.007996,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,6.000000)
glVertex3f(-0.007996,0.011005,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,6.000000)
glVertex3f(-0.004204,0.012937,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,6.000000)
glVertex3f(0.000000,0.013603,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,6.750000)
glVertex3f(0.000000,0.013603,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,6.750000)
glVertex3f(0.004204,0.012937,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,6.750000)
glVertex3f(0.007996,0.011005,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,6.750000)
glVertex3f(0.011005,0.007996,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,6.750000)
glVertex3f(0.012937,0.004204,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,6.750000)
glVertex3f(0.013603,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,6.750000)
glVertex3f(0.012937,-0.004204,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,6.750000)
glVertex3f(0.011005,-0.007996,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,6.750000)
glVertex3f(0.007996,-0.011005,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,6.750000)
glVertex3f(0.004204,-0.012937,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,6.750000)
glVertex3f(0.000000,-0.013603,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,6.750000)
glVertex3f(-0.004204,-0.012937,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,6.750000)
glVertex3f(-0.007996,-0.011005,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,6.750000)
glVertex3f(-0.011005,-0.007996,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,6.750000)
glVertex3f(-0.012937,-0.004204,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,6.750000)
glVertex3f(-0.013603,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,6.750000)
glVertex3f(-0.012937,0.004204,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,6.750000)
glVertex3f(-0.011005,0.007996,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,6.750000)
glVertex3f(-0.007996,0.011005,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,6.750000)
glVertex3f(-0.004204,0.012937,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,6.750000)
glVertex3f(0.000000,0.013603,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,7.500000)
glVertex3f(0.000000,0.013603,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,7.500000)
glVertex3f(0.004204,0.012937,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,7.500000)
glVertex3f(0.007996,0.011005,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,7.500000)
glVertex3f(0.011005,0.007996,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,7.500000)
glVertex3f(0.012937,0.004204,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,7.500000)
glVertex3f(0.013603,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,7.500000)
glVertex3f(0.012937,-0.004204,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,7.500000)
glVertex3f(0.011005,-0.007996,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,7.500000)
glVertex3f(0.007996,-0.011005,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,7.500000)
glVertex3f(0.004204,-0.012937,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,7.500000)
glVertex3f(0.000000,-0.013603,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,7.500000)
glVertex3f(-0.004204,-0.012937,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,7.500000)
glVertex3f(-0.007996,-0.011005,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,7.500000)
glVertex3f(-0.011005,-0.007996,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,7.500000)
glVertex3f(-0.012937,-0.004204,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,7.500000)
glVertex3f(-0.013603,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,7.500000)
glVertex3f(-0.012937,0.004204,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,7.500000)
glVertex3f(-0.011005,0.007996,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,7.500000)
glVertex3f(-0.007996,0.011005,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,7.500000)
glVertex3f(-0.004204,0.012937,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,7.500000)
glVertex3f(0.000000,0.013603,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,8.250000)
glVertex3f(0.000000,0.013603,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,8.250000)
glVertex3f(0.004204,0.012937,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,8.250000)
glVertex3f(0.007996,0.011005,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,8.250000)
glVertex3f(0.011005,0.007996,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,8.250000)
glVertex3f(0.012937,0.004204,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,8.250000)
glVertex3f(0.013603,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,8.250000)
glVertex3f(0.012937,-0.004204,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,8.250000)
glVertex3f(0.011005,-0.007996,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,8.250000)
glVertex3f(0.007996,-0.011005,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,8.250000)
glVertex3f(0.004204,-0.012937,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,8.250000)
glVertex3f(0.000000,-0.013603,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,8.250000)
glVertex3f(-0.004204,-0.012937,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,8.250000)
glVertex3f(-0.007996,-0.011005,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,8.250000)
glVertex3f(-0.011005,-0.007996,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,8.250000)
glVertex3f(-0.012937,-0.004204,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,8.250000)
glVertex3f(-0.013603,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,8.250000)
glVertex3f(-0.012937,0.004204,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,8.250000)
glVertex3f(-0.011005,0.007996,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,8.250000)
glVertex3f(-0.007996,0.011005,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,8.250000)
glVertex3f(-0.004204,0.012937,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,8.250000)
glVertex3f(0.000000,0.013603,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,9.000000)
glVertex3f(0.000000,0.013603,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,9.000000)
glVertex3f(0.004204,0.012937,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,9.000000)
glVertex3f(0.007996,0.011005,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,9.000000)
glVertex3f(0.011005,0.007996,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,9.000000)
glVertex3f(0.012937,0.004204,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,9.000000)
glVertex3f(0.013603,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,9.000000)
glVertex3f(0.012937,-0.004204,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,9.000000)
glVertex3f(0.011005,-0.007996,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,9.000000)
glVertex3f(0.007996,-0.011005,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,9.000000)
glVertex3f(0.004204,-0.012937,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,9.000000)
glVertex3f(0.000000,-0.013603,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,9.000000)
glVertex3f(-0.004204,-0.012937,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,9.000000)
glVertex3f(-0.007996,-0.011005,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,9.000000)
glVertex3f(-0.011005,-0.007996,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,9.000000)
glVertex3f(-0.012937,-0.004204,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,9.000000)
glVertex3f(-0.013603,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,9.000000)
glVertex3f(-0.012937,0.004204,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,9.000000)
glVertex3f(-0.011005,0.007996,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,9.000000)
glVertex3f(-0.007996,0.011005,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,9.000000)
glVertex3f(-0.004204,0.012937,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,9.000000)
glVertex3f(0.000000,0.013603,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,9.750000)
glVertex3f(0.000000,0.013603,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,9.750000)
glVertex3f(0.004204,0.012937,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,9.750000)
glVertex3f(0.007996,0.011005,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,9.750000)
glVertex3f(0.011005,0.007996,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,9.750000)
glVertex3f(0.012937,0.004204,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,9.750000)
glVertex3f(0.013603,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,9.750000)
glVertex3f(0.012937,-0.004204,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,9.750000)
glVertex3f(0.011005,-0.007996,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,9.750000)
glVertex3f(0.007996,-0.011005,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,9.750000)
glVertex3f(0.004204,-0.012937,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,9.750000)
glVertex3f(0.000000,-0.013603,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,9.750000)
glVertex3f(-0.004204,-0.012937,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,9.750000)
glVertex3f(-0.007996,-0.011005,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,9.750000)
glVertex3f(-0.011005,-0.007996,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,9.750000)
glVertex3f(-0.012937,-0.004204,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,9.750000)
glVertex3f(-0.013603,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,9.750000)
glVertex3f(-0.012937,0.004204,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,9.750000)
glVertex3f(-0.011005,0.007996,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,9.750000)
glVertex3f(-0.007996,0.011005,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,9.750000)
glVertex3f(-0.004204,0.012937,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,9.750000)
glVertex3f(0.000000,0.013603,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,10.500000)
glVertex3f(0.000000,0.013603,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,10.500000)
glVertex3f(0.004204,0.012937,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,10.500000)
glVertex3f(0.007996,0.011005,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,10.500000)
glVertex3f(0.011005,0.007996,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,10.500000)
glVertex3f(0.012937,0.004204,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,10.500000)
glVertex3f(0.013603,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,10.500000)
glVertex3f(0.012937,-0.004204,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,10.500000)
glVertex3f(0.011005,-0.007996,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,10.500000)
glVertex3f(0.007996,-0.011005,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,10.500000)
glVertex3f(0.004204,-0.012937,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,10.500000)
glVertex3f(0.000000,-0.013603,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,10.500000)
glVertex3f(-0.004204,-0.012937,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,10.500000)
glVertex3f(-0.007996,-0.011005,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,10.500000)
glVertex3f(-0.011005,-0.007996,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,10.500000)
glVertex3f(-0.012937,-0.004204,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,10.500000)
glVertex3f(-0.013603,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,10.500000)
glVertex3f(-0.012937,0.004204,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,10.500000)
glVertex3f(-0.011005,0.007996,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,10.500000)
glVertex3f(-0.007996,0.011005,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,10.500000)
glVertex3f(-0.004204,0.012937,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,10.500000)
glVertex3f(0.000000,0.013603,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,11.250000)
glVertex3f(0.000000,0.013603,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,11.250000)
glVertex3f(0.004204,0.012937,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,11.250000)
glVertex3f(0.007996,0.011005,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,11.250000)
glVertex3f(0.011005,0.007996,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,11.250000)
glVertex3f(0.012937,0.004204,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,11.250000)
glVertex3f(0.013603,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,11.250000)
glVertex3f(0.012937,-0.004204,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,11.250000)
glVertex3f(0.011005,-0.007996,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,11.250000)
glVertex3f(0.007996,-0.011005,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,11.250000)
glVertex3f(0.004204,-0.012937,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,11.250000)
glVertex3f(0.000000,-0.013603,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,11.250000)
glVertex3f(-0.004204,-0.012937,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,11.250000)
glVertex3f(-0.007996,-0.011005,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,11.250000)
glVertex3f(-0.011005,-0.007996,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,11.250000)
glVertex3f(-0.012937,-0.004204,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,11.250000)
glVertex3f(-0.013603,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,11.250000)
glVertex3f(-0.012937,0.004204,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,11.250000)
glVertex3f(-0.011005,0.007996,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,11.250000)
glVertex3f(-0.007996,0.011005,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,11.250000)
glVertex3f(-0.004204,0.012937,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,11.250000)
glVertex3f(0.000000,0.013603,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,12.000000)
glVertex3f(0.000000,0.013603,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,12.000000)
glVertex3f(0.004204,0.012937,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,12.000000)
glVertex3f(0.007996,0.011005,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,12.000000)
glVertex3f(0.011005,0.007996,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,12.000000)
glVertex3f(0.012937,0.004204,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,12.000000)
glVertex3f(0.013603,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,12.000000)
glVertex3f(0.012937,-0.004204,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,12.000000)
glVertex3f(0.011005,-0.007996,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,12.000000)
glVertex3f(0.007996,-0.011005,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,12.000000)
glVertex3f(0.004204,-0.012937,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,12.000000)
glVertex3f(0.000000,-0.013603,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,12.000000)
glVertex3f(-0.004204,-0.012937,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,12.000000)
glVertex3f(-0.007996,-0.011005,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,12.000000)
glVertex3f(-0.011005,-0.007996,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,12.000000)
glVertex3f(-0.012937,-0.004204,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,12.000000)
glVertex3f(-0.013603,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,12.000000)
glVertex3f(-0.012937,0.004204,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,12.000000)
glVertex3f(-0.011005,0.007996,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,12.000000)
glVertex3f(-0.007996,0.011005,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,12.000000)
glVertex3f(-0.004204,0.012937,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,12.000000)
glVertex3f(0.000000,0.013603,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,12.750000)
glVertex3f(0.000000,0.013603,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,12.750000)
glVertex3f(0.004204,0.012937,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,12.750000)
glVertex3f(0.007996,0.011005,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,12.750000)
glVertex3f(0.011005,0.007996,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,12.750000)
glVertex3f(0.012937,0.004204,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,12.750000)
glVertex3f(0.013603,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,12.750000)
glVertex3f(0.012937,-0.004204,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,12.750000)
glVertex3f(0.011005,-0.007996,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,12.750000)
glVertex3f(0.007996,-0.011005,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,12.750000)
glVertex3f(0.004204,-0.012937,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,12.750000)
glVertex3f(0.000000,-0.013603,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,12.750000)
glVertex3f(-0.004204,-0.012937,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,12.750000)
glVertex3f(-0.007996,-0.011005,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,12.750000)
glVertex3f(-0.011005,-0.007996,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,12.750000)
glVertex3f(-0.012937,-0.004204,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,12.750000)
glVertex3f(-0.013603,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,12.750000)
glVertex3f(-0.012937,0.004204,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,12.750000)
glVertex3f(-0.011005,0.007996,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,12.750000)
glVertex3f(-0.007996,0.011005,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,12.750000)
glVertex3f(-0.004204,0.012937,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,12.750000)
glVertex3f(0.000000,0.013603,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,13.500000)
glVertex3f(0.000000,0.013603,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,13.500000)
glVertex3f(0.004204,0.012937,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,13.500000)
glVertex3f(0.007996,0.011005,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,13.500000)
glVertex3f(0.011005,0.007996,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,13.500000)
glVertex3f(0.012937,0.004204,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,13.500000)
glVertex3f(0.013603,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,13.500000)
glVertex3f(0.012937,-0.004204,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,13.500000)
glVertex3f(0.011005,-0.007996,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,13.500000)
glVertex3f(0.007996,-0.011005,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,13.500000)
glVertex3f(0.004204,-0.012937,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,13.500000)
glVertex3f(0.000000,-0.013603,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,13.500000)
glVertex3f(-0.004204,-0.012937,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,13.500000)
glVertex3f(-0.007996,-0.011005,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,13.500000)
glVertex3f(-0.011005,-0.007996,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,13.500000)
glVertex3f(-0.012937,-0.004204,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,13.500000)
glVertex3f(-0.013603,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,13.500000)
glVertex3f(-0.012937,0.004204,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,13.500000)
glVertex3f(-0.011005,0.007996,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,13.500000)
glVertex3f(-0.007996,0.011005,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,13.500000)
glVertex3f(-0.004204,0.012937,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,13.500000)
glVertex3f(0.000000,0.013603,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,14.250000)
glVertex3f(0.000000,0.013603,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004204,0.012937,14.250000)
glVertex3f(0.004204,0.012937,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007996,0.011005,14.250000)
glVertex3f(0.007996,0.011005,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011005,0.007996,14.250000)
glVertex3f(0.011005,0.007996,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012937,0.004204,14.250000)
glVertex3f(0.012937,0.004204,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013603,0.000000,14.250000)
glVertex3f(0.013603,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012937,-0.004204,14.250000)
glVertex3f(0.012937,-0.004204,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011005,-0.007996,14.250000)
glVertex3f(0.011005,-0.007996,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007996,-0.011005,14.250000)
glVertex3f(0.007996,-0.011005,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004204,-0.012937,14.250000)
glVertex3f(0.004204,-0.012937,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013603,14.250000)
glVertex3f(0.000000,-0.013603,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004204,-0.012937,14.250000)
glVertex3f(-0.004204,-0.012937,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007996,-0.011005,14.250000)
glVertex3f(-0.007996,-0.011005,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011005,-0.007996,14.250000)
glVertex3f(-0.011005,-0.007996,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012937,-0.004204,14.250000)
glVertex3f(-0.012937,-0.004204,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013603,-0.000000,14.250000)
glVertex3f(-0.013603,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012937,0.004204,14.250000)
glVertex3f(-0.012937,0.004204,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011005,0.007996,14.250000)
glVertex3f(-0.011005,0.007996,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007996,0.011005,14.250000)
glVertex3f(-0.007996,0.011005,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004204,0.012937,14.250000)
glVertex3f(-0.004204,0.012937,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013603,14.250000)
glVertex3f(0.000000,0.013603,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.273009,0.415868,155.875046)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,0.000000)
glVertex3f(0.000000,0.012650,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,0.000000)
glVertex3f(0.003909,0.012031,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,0.000000)
glVertex3f(0.007435,0.010234,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,0.000000)
glVertex3f(0.010234,0.007435,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,0.000000)
glVertex3f(0.012031,0.003909,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,0.000000)
glVertex3f(0.012650,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,0.000000)
glVertex3f(0.012031,-0.003909,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,0.000000)
glVertex3f(0.010234,-0.007435,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,0.000000)
glVertex3f(0.007435,-0.010234,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,0.000000)
glVertex3f(0.003909,-0.012031,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,0.000000)
glVertex3f(0.000000,-0.012650,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,0.000000)
glVertex3f(-0.003909,-0.012031,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,0.000000)
glVertex3f(-0.007435,-0.010234,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,0.000000)
glVertex3f(-0.010234,-0.007435,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,0.000000)
glVertex3f(-0.012031,-0.003909,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,0.000000)
glVertex3f(-0.012031,0.003909,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,0.000000)
glVertex3f(-0.010234,0.007435,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,0.000000)
glVertex3f(-0.007435,0.010234,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,0.000000)
glVertex3f(-0.003909,0.012031,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,0.000000)
glVertex3f(0.000000,0.012650,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,0.750000)
glVertex3f(0.000000,0.012650,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,0.750000)
glVertex3f(0.003909,0.012031,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,0.750000)
glVertex3f(0.007435,0.010234,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,0.750000)
glVertex3f(0.010234,0.007435,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,0.750000)
glVertex3f(0.012031,0.003909,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,0.750000)
glVertex3f(0.012650,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,0.750000)
glVertex3f(0.012031,-0.003909,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,0.750000)
glVertex3f(0.010234,-0.007435,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,0.750000)
glVertex3f(0.007435,-0.010234,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,0.750000)
glVertex3f(0.003909,-0.012031,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,0.750000)
glVertex3f(0.000000,-0.012650,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,0.750000)
glVertex3f(-0.003909,-0.012031,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,0.750000)
glVertex3f(-0.007435,-0.010234,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,0.750000)
glVertex3f(-0.010234,-0.007435,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,0.750000)
glVertex3f(-0.012031,-0.003909,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,0.750000)
glVertex3f(-0.012650,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,0.750000)
glVertex3f(-0.012031,0.003909,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,0.750000)
glVertex3f(-0.010234,0.007435,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,0.750000)
glVertex3f(-0.007435,0.010234,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,0.750000)
glVertex3f(-0.003909,0.012031,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,0.750000)
glVertex3f(0.000000,0.012650,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,1.500000)
glVertex3f(0.000000,0.012650,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,1.500000)
glVertex3f(0.003909,0.012031,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,1.500000)
glVertex3f(0.007435,0.010234,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,1.500000)
glVertex3f(0.010234,0.007435,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,1.500000)
glVertex3f(0.012031,0.003909,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,1.500000)
glVertex3f(0.012650,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,1.500000)
glVertex3f(0.012031,-0.003909,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,1.500000)
glVertex3f(0.010234,-0.007435,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,1.500000)
glVertex3f(0.007435,-0.010234,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,1.500000)
glVertex3f(0.003909,-0.012031,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,1.500000)
glVertex3f(0.000000,-0.012650,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,1.500000)
glVertex3f(-0.003909,-0.012031,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,1.500000)
glVertex3f(-0.007435,-0.010234,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,1.500000)
glVertex3f(-0.010234,-0.007435,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,1.500000)
glVertex3f(-0.012031,-0.003909,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,1.500000)
glVertex3f(-0.012650,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,1.500000)
glVertex3f(-0.012031,0.003909,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,1.500000)
glVertex3f(-0.010234,0.007435,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,1.500000)
glVertex3f(-0.007435,0.010234,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,1.500000)
glVertex3f(-0.003909,0.012031,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,1.500000)
glVertex3f(0.000000,0.012650,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,2.250000)
glVertex3f(0.000000,0.012650,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,2.250000)
glVertex3f(0.003909,0.012031,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,2.250000)
glVertex3f(0.007435,0.010234,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,2.250000)
glVertex3f(0.010234,0.007435,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,2.250000)
glVertex3f(0.012031,0.003909,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,2.250000)
glVertex3f(0.012650,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,2.250000)
glVertex3f(0.012031,-0.003909,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,2.250000)
glVertex3f(0.010234,-0.007435,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,2.250000)
glVertex3f(0.007435,-0.010234,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,2.250000)
glVertex3f(0.003909,-0.012031,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,2.250000)
glVertex3f(0.000000,-0.012650,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,2.250000)
glVertex3f(-0.003909,-0.012031,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,2.250000)
glVertex3f(-0.007435,-0.010234,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,2.250000)
glVertex3f(-0.010234,-0.007435,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,2.250000)
glVertex3f(-0.012031,-0.003909,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,2.250000)
glVertex3f(-0.012650,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,2.250000)
glVertex3f(-0.012031,0.003909,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,2.250000)
glVertex3f(-0.010234,0.007435,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,2.250000)
glVertex3f(-0.007435,0.010234,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,2.250000)
glVertex3f(-0.003909,0.012031,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,2.250000)
glVertex3f(0.000000,0.012650,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,3.000000)
glVertex3f(0.000000,0.012650,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,3.000000)
glVertex3f(0.003909,0.012031,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,3.000000)
glVertex3f(0.007435,0.010234,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,3.000000)
glVertex3f(0.010234,0.007435,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,3.000000)
glVertex3f(0.012031,0.003909,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,3.000000)
glVertex3f(0.012650,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,3.000000)
glVertex3f(0.012031,-0.003909,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,3.000000)
glVertex3f(0.010234,-0.007435,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,3.000000)
glVertex3f(0.007435,-0.010234,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,3.000000)
glVertex3f(0.003909,-0.012031,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,3.000000)
glVertex3f(0.000000,-0.012650,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,3.000000)
glVertex3f(-0.003909,-0.012031,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,3.000000)
glVertex3f(-0.007435,-0.010234,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,3.000000)
glVertex3f(-0.010234,-0.007435,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,3.000000)
glVertex3f(-0.012031,-0.003909,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,3.000000)
glVertex3f(-0.012650,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,3.000000)
glVertex3f(-0.012031,0.003909,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,3.000000)
glVertex3f(-0.010234,0.007435,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,3.000000)
glVertex3f(-0.007435,0.010234,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,3.000000)
glVertex3f(-0.003909,0.012031,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,3.000000)
glVertex3f(0.000000,0.012650,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,3.750000)
glVertex3f(0.000000,0.012650,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,3.750000)
glVertex3f(0.003909,0.012031,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,3.750000)
glVertex3f(0.007435,0.010234,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,3.750000)
glVertex3f(0.010234,0.007435,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,3.750000)
glVertex3f(0.012031,0.003909,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,3.750000)
glVertex3f(0.012650,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,3.750000)
glVertex3f(0.012031,-0.003909,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,3.750000)
glVertex3f(0.010234,-0.007435,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,3.750000)
glVertex3f(0.007435,-0.010234,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,3.750000)
glVertex3f(0.003909,-0.012031,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,3.750000)
glVertex3f(0.000000,-0.012650,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,3.750000)
glVertex3f(-0.003909,-0.012031,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,3.750000)
glVertex3f(-0.007435,-0.010234,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,3.750000)
glVertex3f(-0.010234,-0.007435,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,3.750000)
glVertex3f(-0.012031,-0.003909,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,3.750000)
glVertex3f(-0.012650,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,3.750000)
glVertex3f(-0.012031,0.003909,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,3.750000)
glVertex3f(-0.010234,0.007435,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,3.750000)
glVertex3f(-0.007435,0.010234,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,3.750000)
glVertex3f(-0.003909,0.012031,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,3.750000)
glVertex3f(0.000000,0.012650,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,4.500000)
glVertex3f(0.000000,0.012650,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,4.500000)
glVertex3f(0.003909,0.012031,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,4.500000)
glVertex3f(0.007435,0.010234,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,4.500000)
glVertex3f(0.010234,0.007435,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,4.500000)
glVertex3f(0.012031,0.003909,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,4.500000)
glVertex3f(0.012650,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,4.500000)
glVertex3f(0.012031,-0.003909,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,4.500000)
glVertex3f(0.010234,-0.007435,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,4.500000)
glVertex3f(0.007435,-0.010234,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,4.500000)
glVertex3f(0.003909,-0.012031,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,4.500000)
glVertex3f(0.000000,-0.012650,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,4.500000)
glVertex3f(-0.003909,-0.012031,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,4.500000)
glVertex3f(-0.007435,-0.010234,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,4.500000)
glVertex3f(-0.010234,-0.007435,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,4.500000)
glVertex3f(-0.012031,-0.003909,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,4.500000)
glVertex3f(-0.012650,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,4.500000)
glVertex3f(-0.012031,0.003909,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,4.500000)
glVertex3f(-0.010234,0.007435,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,4.500000)
glVertex3f(-0.007435,0.010234,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,4.500000)
glVertex3f(-0.003909,0.012031,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,4.500000)
glVertex3f(0.000000,0.012650,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,5.250000)
glVertex3f(0.000000,0.012650,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,5.250000)
glVertex3f(0.003909,0.012031,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,5.250000)
glVertex3f(0.007435,0.010234,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,5.250000)
glVertex3f(0.010234,0.007435,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,5.250000)
glVertex3f(0.012031,0.003909,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,5.250000)
glVertex3f(0.012650,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,5.250000)
glVertex3f(0.012031,-0.003909,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,5.250000)
glVertex3f(0.010234,-0.007435,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,5.250000)
glVertex3f(0.007435,-0.010234,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,5.250000)
glVertex3f(0.003909,-0.012031,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,5.250000)
glVertex3f(0.000000,-0.012650,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,5.250000)
glVertex3f(-0.003909,-0.012031,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,5.250000)
glVertex3f(-0.007435,-0.010234,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,5.250000)
glVertex3f(-0.010234,-0.007435,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,5.250000)
glVertex3f(-0.012031,-0.003909,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,5.250000)
glVertex3f(-0.012650,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,5.250000)
glVertex3f(-0.012031,0.003909,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,5.250000)
glVertex3f(-0.010234,0.007435,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,5.250000)
glVertex3f(-0.007435,0.010234,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,5.250000)
glVertex3f(-0.003909,0.012031,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,5.250000)
glVertex3f(0.000000,0.012650,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,6.000000)
glVertex3f(0.000000,0.012650,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,6.000000)
glVertex3f(0.003909,0.012031,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,6.000000)
glVertex3f(0.007435,0.010234,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,6.000000)
glVertex3f(0.010234,0.007435,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,6.000000)
glVertex3f(0.012031,0.003909,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,6.000000)
glVertex3f(0.012650,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,6.000000)
glVertex3f(0.012031,-0.003909,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,6.000000)
glVertex3f(0.010234,-0.007435,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,6.000000)
glVertex3f(0.007435,-0.010234,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,6.000000)
glVertex3f(0.003909,-0.012031,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,6.000000)
glVertex3f(0.000000,-0.012650,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,6.000000)
glVertex3f(-0.003909,-0.012031,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,6.000000)
glVertex3f(-0.007435,-0.010234,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,6.000000)
glVertex3f(-0.010234,-0.007435,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,6.000000)
glVertex3f(-0.012031,-0.003909,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,6.000000)
glVertex3f(-0.012650,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,6.000000)
glVertex3f(-0.012031,0.003909,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,6.000000)
glVertex3f(-0.010234,0.007435,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,6.000000)
glVertex3f(-0.007435,0.010234,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,6.000000)
glVertex3f(-0.003909,0.012031,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,6.000000)
glVertex3f(0.000000,0.012650,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,6.750000)
glVertex3f(0.000000,0.012650,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,6.750000)
glVertex3f(0.003909,0.012031,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,6.750000)
glVertex3f(0.007435,0.010234,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,6.750000)
glVertex3f(0.010234,0.007435,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,6.750000)
glVertex3f(0.012031,0.003909,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,6.750000)
glVertex3f(0.012650,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,6.750000)
glVertex3f(0.012031,-0.003909,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,6.750000)
glVertex3f(0.010234,-0.007435,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,6.750000)
glVertex3f(0.007435,-0.010234,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,6.750000)
glVertex3f(0.003909,-0.012031,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,6.750000)
glVertex3f(0.000000,-0.012650,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,6.750000)
glVertex3f(-0.003909,-0.012031,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,6.750000)
glVertex3f(-0.007435,-0.010234,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,6.750000)
glVertex3f(-0.010234,-0.007435,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,6.750000)
glVertex3f(-0.012031,-0.003909,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,6.750000)
glVertex3f(-0.012650,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,6.750000)
glVertex3f(-0.012031,0.003909,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,6.750000)
glVertex3f(-0.010234,0.007435,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,6.750000)
glVertex3f(-0.007435,0.010234,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,6.750000)
glVertex3f(-0.003909,0.012031,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,6.750000)
glVertex3f(0.000000,0.012650,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,7.500000)
glVertex3f(0.000000,0.012650,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,7.500000)
glVertex3f(0.003909,0.012031,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,7.500000)
glVertex3f(0.007435,0.010234,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,7.500000)
glVertex3f(0.010234,0.007435,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,7.500000)
glVertex3f(0.012031,0.003909,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,7.500000)
glVertex3f(0.012650,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,7.500000)
glVertex3f(0.012031,-0.003909,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,7.500000)
glVertex3f(0.010234,-0.007435,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,7.500000)
glVertex3f(0.007435,-0.010234,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,7.500000)
glVertex3f(0.003909,-0.012031,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,7.500000)
glVertex3f(0.000000,-0.012650,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,7.500000)
glVertex3f(-0.003909,-0.012031,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,7.500000)
glVertex3f(-0.007435,-0.010234,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,7.500000)
glVertex3f(-0.010234,-0.007435,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,7.500000)
glVertex3f(-0.012031,-0.003909,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,7.500000)
glVertex3f(-0.012650,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,7.500000)
glVertex3f(-0.012031,0.003909,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,7.500000)
glVertex3f(-0.010234,0.007435,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,7.500000)
glVertex3f(-0.007435,0.010234,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,7.500000)
glVertex3f(-0.003909,0.012031,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,7.500000)
glVertex3f(0.000000,0.012650,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,8.250000)
glVertex3f(0.000000,0.012650,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,8.250000)
glVertex3f(0.003909,0.012031,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,8.250000)
glVertex3f(0.007435,0.010234,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,8.250000)
glVertex3f(0.010234,0.007435,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,8.250000)
glVertex3f(0.012031,0.003909,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,8.250000)
glVertex3f(0.012650,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,8.250000)
glVertex3f(0.012031,-0.003909,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,8.250000)
glVertex3f(0.010234,-0.007435,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,8.250000)
glVertex3f(0.007435,-0.010234,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,8.250000)
glVertex3f(0.003909,-0.012031,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,8.250000)
glVertex3f(0.000000,-0.012650,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,8.250000)
glVertex3f(-0.003909,-0.012031,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,8.250000)
glVertex3f(-0.007435,-0.010234,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,8.250000)
glVertex3f(-0.010234,-0.007435,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,8.250000)
glVertex3f(-0.012031,-0.003909,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,8.250000)
glVertex3f(-0.012650,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,8.250000)
glVertex3f(-0.012031,0.003909,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,8.250000)
glVertex3f(-0.010234,0.007435,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,8.250000)
glVertex3f(-0.007435,0.010234,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,8.250000)
glVertex3f(-0.003909,0.012031,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,8.250000)
glVertex3f(0.000000,0.012650,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,9.000000)
glVertex3f(0.000000,0.012650,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,9.000000)
glVertex3f(0.003909,0.012031,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,9.000000)
glVertex3f(0.007435,0.010234,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,9.000000)
glVertex3f(0.010234,0.007435,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,9.000000)
glVertex3f(0.012031,0.003909,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,9.000000)
glVertex3f(0.012650,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,9.000000)
glVertex3f(0.012031,-0.003909,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,9.000000)
glVertex3f(0.010234,-0.007435,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,9.000000)
glVertex3f(0.007435,-0.010234,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,9.000000)
glVertex3f(0.003909,-0.012031,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,9.000000)
glVertex3f(0.000000,-0.012650,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,9.000000)
glVertex3f(-0.003909,-0.012031,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,9.000000)
glVertex3f(-0.007435,-0.010234,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,9.000000)
glVertex3f(-0.010234,-0.007435,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,9.000000)
glVertex3f(-0.012031,-0.003909,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,9.000000)
glVertex3f(-0.012650,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,9.000000)
glVertex3f(-0.012031,0.003909,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,9.000000)
glVertex3f(-0.010234,0.007435,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,9.000000)
glVertex3f(-0.007435,0.010234,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,9.000000)
glVertex3f(-0.003909,0.012031,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,9.000000)
glVertex3f(0.000000,0.012650,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,9.750000)
glVertex3f(0.000000,0.012650,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,9.750000)
glVertex3f(0.003909,0.012031,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,9.750000)
glVertex3f(0.007435,0.010234,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,9.750000)
glVertex3f(0.010234,0.007435,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,9.750000)
glVertex3f(0.012031,0.003909,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,9.750000)
glVertex3f(0.012650,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,9.750000)
glVertex3f(0.012031,-0.003909,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,9.750000)
glVertex3f(0.010234,-0.007435,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,9.750000)
glVertex3f(0.007435,-0.010234,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,9.750000)
glVertex3f(0.003909,-0.012031,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,9.750000)
glVertex3f(0.000000,-0.012650,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,9.750000)
glVertex3f(-0.003909,-0.012031,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,9.750000)
glVertex3f(-0.007435,-0.010234,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,9.750000)
glVertex3f(-0.010234,-0.007435,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,9.750000)
glVertex3f(-0.012031,-0.003909,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,9.750000)
glVertex3f(-0.012650,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,9.750000)
glVertex3f(-0.012031,0.003909,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,9.750000)
glVertex3f(-0.010234,0.007435,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,9.750000)
glVertex3f(-0.007435,0.010234,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,9.750000)
glVertex3f(-0.003909,0.012031,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,9.750000)
glVertex3f(0.000000,0.012650,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,10.500000)
glVertex3f(0.000000,0.012650,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,10.500000)
glVertex3f(0.003909,0.012031,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,10.500000)
glVertex3f(0.007435,0.010234,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,10.500000)
glVertex3f(0.010234,0.007435,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,10.500000)
glVertex3f(0.012031,0.003909,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,10.500000)
glVertex3f(0.012650,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,10.500000)
glVertex3f(0.012031,-0.003909,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,10.500000)
glVertex3f(0.010234,-0.007435,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,10.500000)
glVertex3f(0.007435,-0.010234,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,10.500000)
glVertex3f(0.003909,-0.012031,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,10.500000)
glVertex3f(0.000000,-0.012650,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,10.500000)
glVertex3f(-0.003909,-0.012031,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,10.500000)
glVertex3f(-0.007435,-0.010234,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,10.500000)
glVertex3f(-0.010234,-0.007435,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,10.500000)
glVertex3f(-0.012031,-0.003909,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,10.500000)
glVertex3f(-0.012650,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,10.500000)
glVertex3f(-0.012031,0.003909,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,10.500000)
glVertex3f(-0.010234,0.007435,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,10.500000)
glVertex3f(-0.007435,0.010234,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,10.500000)
glVertex3f(-0.003909,0.012031,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,10.500000)
glVertex3f(0.000000,0.012650,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,11.250000)
glVertex3f(0.000000,0.012650,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,11.250000)
glVertex3f(0.003909,0.012031,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,11.250000)
glVertex3f(0.007435,0.010234,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,11.250000)
glVertex3f(0.010234,0.007435,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,11.250000)
glVertex3f(0.012031,0.003909,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,11.250000)
glVertex3f(0.012650,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,11.250000)
glVertex3f(0.012031,-0.003909,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,11.250000)
glVertex3f(0.010234,-0.007435,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,11.250000)
glVertex3f(0.007435,-0.010234,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,11.250000)
glVertex3f(0.003909,-0.012031,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,11.250000)
glVertex3f(0.000000,-0.012650,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,11.250000)
glVertex3f(-0.003909,-0.012031,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,11.250000)
glVertex3f(-0.007435,-0.010234,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,11.250000)
glVertex3f(-0.010234,-0.007435,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,11.250000)
glVertex3f(-0.012031,-0.003909,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,11.250000)
glVertex3f(-0.012650,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,11.250000)
glVertex3f(-0.012031,0.003909,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,11.250000)
glVertex3f(-0.010234,0.007435,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,11.250000)
glVertex3f(-0.007435,0.010234,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,11.250000)
glVertex3f(-0.003909,0.012031,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,11.250000)
glVertex3f(0.000000,0.012650,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,12.000000)
glVertex3f(0.000000,0.012650,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,12.000000)
glVertex3f(0.003909,0.012031,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,12.000000)
glVertex3f(0.007435,0.010234,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,12.000000)
glVertex3f(0.010234,0.007435,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,12.000000)
glVertex3f(0.012031,0.003909,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,12.000000)
glVertex3f(0.012650,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,12.000000)
glVertex3f(0.012031,-0.003909,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,12.000000)
glVertex3f(0.010234,-0.007435,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,12.000000)
glVertex3f(0.007435,-0.010234,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,12.000000)
glVertex3f(0.003909,-0.012031,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,12.000000)
glVertex3f(0.000000,-0.012650,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,12.000000)
glVertex3f(-0.003909,-0.012031,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,12.000000)
glVertex3f(-0.007435,-0.010234,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,12.000000)
glVertex3f(-0.010234,-0.007435,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,12.000000)
glVertex3f(-0.012031,-0.003909,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,12.000000)
glVertex3f(-0.012650,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,12.000000)
glVertex3f(-0.012031,0.003909,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,12.000000)
glVertex3f(-0.010234,0.007435,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,12.000000)
glVertex3f(-0.007435,0.010234,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,12.000000)
glVertex3f(-0.003909,0.012031,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,12.000000)
glVertex3f(0.000000,0.012650,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,12.750000)
glVertex3f(0.000000,0.012650,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,12.750000)
glVertex3f(0.003909,0.012031,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,12.750000)
glVertex3f(0.007435,0.010234,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,12.750000)
glVertex3f(0.010234,0.007435,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,12.750000)
glVertex3f(0.012031,0.003909,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,12.750000)
glVertex3f(0.012650,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,12.750000)
glVertex3f(0.012031,-0.003909,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,12.750000)
glVertex3f(0.010234,-0.007435,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,12.750000)
glVertex3f(0.007435,-0.010234,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,12.750000)
glVertex3f(0.003909,-0.012031,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,12.750000)
glVertex3f(0.000000,-0.012650,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,12.750000)
glVertex3f(-0.003909,-0.012031,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,12.750000)
glVertex3f(-0.007435,-0.010234,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,12.750000)
glVertex3f(-0.010234,-0.007435,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,12.750000)
glVertex3f(-0.012031,-0.003909,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,12.750000)
glVertex3f(-0.012650,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,12.750000)
glVertex3f(-0.012031,0.003909,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,12.750000)
glVertex3f(-0.010234,0.007435,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,12.750000)
glVertex3f(-0.007435,0.010234,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,12.750000)
glVertex3f(-0.003909,0.012031,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,12.750000)
glVertex3f(0.000000,0.012650,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,13.500000)
glVertex3f(0.000000,0.012650,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,13.500000)
glVertex3f(0.003909,0.012031,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,13.500000)
glVertex3f(0.007435,0.010234,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,13.500000)
glVertex3f(0.010234,0.007435,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,13.500000)
glVertex3f(0.012031,0.003909,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,13.500000)
glVertex3f(0.012650,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,13.500000)
glVertex3f(0.012031,-0.003909,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,13.500000)
glVertex3f(0.010234,-0.007435,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,13.500000)
glVertex3f(0.007435,-0.010234,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,13.500000)
glVertex3f(0.003909,-0.012031,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,13.500000)
glVertex3f(0.000000,-0.012650,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,13.500000)
glVertex3f(-0.003909,-0.012031,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,13.500000)
glVertex3f(-0.007435,-0.010234,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,13.500000)
glVertex3f(-0.010234,-0.007435,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,13.500000)
glVertex3f(-0.012031,-0.003909,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,13.500000)
glVertex3f(-0.012650,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,13.500000)
glVertex3f(-0.012031,0.003909,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,13.500000)
glVertex3f(-0.010234,0.007435,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,13.500000)
glVertex3f(-0.007435,0.010234,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,13.500000)
glVertex3f(-0.003909,0.012031,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,13.500000)
glVertex3f(0.000000,0.012650,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,14.250000)
glVertex3f(0.000000,0.012650,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003909,0.012031,14.250000)
glVertex3f(0.003909,0.012031,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007435,0.010234,14.250000)
glVertex3f(0.007435,0.010234,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010234,0.007435,14.250000)
glVertex3f(0.010234,0.007435,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012031,0.003909,14.250000)
glVertex3f(0.012031,0.003909,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012650,0.000000,14.250000)
glVertex3f(0.012650,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012031,-0.003909,14.250000)
glVertex3f(0.012031,-0.003909,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010234,-0.007435,14.250000)
glVertex3f(0.010234,-0.007435,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007435,-0.010234,14.250000)
glVertex3f(0.007435,-0.010234,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003909,-0.012031,14.250000)
glVertex3f(0.003909,-0.012031,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012650,14.250000)
glVertex3f(0.000000,-0.012650,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003909,-0.012031,14.250000)
glVertex3f(-0.003909,-0.012031,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007435,-0.010234,14.250000)
glVertex3f(-0.007435,-0.010234,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010234,-0.007435,14.250000)
glVertex3f(-0.010234,-0.007435,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012031,-0.003909,14.250000)
glVertex3f(-0.012031,-0.003909,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012650,-0.000000,14.250000)
glVertex3f(-0.012650,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012031,0.003909,14.250000)
glVertex3f(-0.012031,0.003909,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010234,0.007435,14.250000)
glVertex3f(-0.010234,0.007435,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007435,0.010234,14.250000)
glVertex3f(-0.007435,0.010234,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003909,0.012031,14.250000)
glVertex3f(-0.003909,0.012031,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012650,14.250000)
glVertex3f(0.000000,0.012650,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.278428,0.408431,156.562561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,0.000000)
glVertex3f(0.000000,0.011748,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,0.000000)
glVertex3f(0.003630,0.011173,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,0.000000)
glVertex3f(0.006905,0.009504,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,0.000000)
glVertex3f(0.009504,0.006905,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,0.000000)
glVertex3f(0.011173,0.003630,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,0.000000)
glVertex3f(0.011748,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,0.000000)
glVertex3f(0.011173,-0.003630,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,0.000000)
glVertex3f(0.009504,-0.006905,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,0.000000)
glVertex3f(0.006905,-0.009504,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,0.000000)
glVertex3f(0.003630,-0.011173,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,0.000000)
glVertex3f(0.000000,-0.011748,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,0.000000)
glVertex3f(-0.003630,-0.011173,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,0.000000)
glVertex3f(-0.006905,-0.009504,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,0.000000)
glVertex3f(-0.009504,-0.006905,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,0.000000)
glVertex3f(-0.011173,-0.003630,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,0.000000)
glVertex3f(-0.011173,0.003630,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,0.000000)
glVertex3f(-0.009504,0.006905,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,0.000000)
glVertex3f(-0.006905,0.009504,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,0.000000)
glVertex3f(-0.003630,0.011173,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,0.000000)
glVertex3f(0.000000,0.011748,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,0.750000)
glVertex3f(0.000000,0.011748,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,0.750000)
glVertex3f(0.003630,0.011173,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,0.750000)
glVertex3f(0.006905,0.009504,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,0.750000)
glVertex3f(0.009504,0.006905,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,0.750000)
glVertex3f(0.011173,0.003630,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,0.750000)
glVertex3f(0.011748,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,0.750000)
glVertex3f(0.011173,-0.003630,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,0.750000)
glVertex3f(0.009504,-0.006905,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,0.750000)
glVertex3f(0.006905,-0.009504,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,0.750000)
glVertex3f(0.003630,-0.011173,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,0.750000)
glVertex3f(0.000000,-0.011748,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,0.750000)
glVertex3f(-0.003630,-0.011173,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,0.750000)
glVertex3f(-0.006905,-0.009504,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,0.750000)
glVertex3f(-0.009504,-0.006905,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,0.750000)
glVertex3f(-0.011173,-0.003630,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,0.750000)
glVertex3f(-0.011748,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,0.750000)
glVertex3f(-0.011173,0.003630,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,0.750000)
glVertex3f(-0.009504,0.006905,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,0.750000)
glVertex3f(-0.006905,0.009504,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,0.750000)
glVertex3f(-0.003630,0.011173,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,0.750000)
glVertex3f(0.000000,0.011748,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,1.500000)
glVertex3f(0.000000,0.011748,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,1.500000)
glVertex3f(0.003630,0.011173,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,1.500000)
glVertex3f(0.006905,0.009504,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,1.500000)
glVertex3f(0.009504,0.006905,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,1.500000)
glVertex3f(0.011173,0.003630,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,1.500000)
glVertex3f(0.011748,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,1.500000)
glVertex3f(0.011173,-0.003630,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,1.500000)
glVertex3f(0.009504,-0.006905,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,1.500000)
glVertex3f(0.006905,-0.009504,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,1.500000)
glVertex3f(0.003630,-0.011173,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,1.500000)
glVertex3f(0.000000,-0.011748,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,1.500000)
glVertex3f(-0.003630,-0.011173,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,1.500000)
glVertex3f(-0.006905,-0.009504,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,1.500000)
glVertex3f(-0.009504,-0.006905,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,1.500000)
glVertex3f(-0.011173,-0.003630,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,1.500000)
glVertex3f(-0.011748,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,1.500000)
glVertex3f(-0.011173,0.003630,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,1.500000)
glVertex3f(-0.009504,0.006905,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,1.500000)
glVertex3f(-0.006905,0.009504,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,1.500000)
glVertex3f(-0.003630,0.011173,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,1.500000)
glVertex3f(0.000000,0.011748,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,2.250000)
glVertex3f(0.000000,0.011748,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,2.250000)
glVertex3f(0.003630,0.011173,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,2.250000)
glVertex3f(0.006905,0.009504,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,2.250000)
glVertex3f(0.009504,0.006905,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,2.250000)
glVertex3f(0.011173,0.003630,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,2.250000)
glVertex3f(0.011748,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,2.250000)
glVertex3f(0.011173,-0.003630,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,2.250000)
glVertex3f(0.009504,-0.006905,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,2.250000)
glVertex3f(0.006905,-0.009504,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,2.250000)
glVertex3f(0.003630,-0.011173,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,2.250000)
glVertex3f(0.000000,-0.011748,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,2.250000)
glVertex3f(-0.003630,-0.011173,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,2.250000)
glVertex3f(-0.006905,-0.009504,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,2.250000)
glVertex3f(-0.009504,-0.006905,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,2.250000)
glVertex3f(-0.011173,-0.003630,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,2.250000)
glVertex3f(-0.011748,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,2.250000)
glVertex3f(-0.011173,0.003630,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,2.250000)
glVertex3f(-0.009504,0.006905,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,2.250000)
glVertex3f(-0.006905,0.009504,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,2.250000)
glVertex3f(-0.003630,0.011173,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,2.250000)
glVertex3f(0.000000,0.011748,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,3.000000)
glVertex3f(0.000000,0.011748,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,3.000000)
glVertex3f(0.003630,0.011173,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,3.000000)
glVertex3f(0.006905,0.009504,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,3.000000)
glVertex3f(0.009504,0.006905,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,3.000000)
glVertex3f(0.011173,0.003630,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,3.000000)
glVertex3f(0.011748,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,3.000000)
glVertex3f(0.011173,-0.003630,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,3.000000)
glVertex3f(0.009504,-0.006905,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,3.000000)
glVertex3f(0.006905,-0.009504,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,3.000000)
glVertex3f(0.003630,-0.011173,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,3.000000)
glVertex3f(0.000000,-0.011748,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,3.000000)
glVertex3f(-0.003630,-0.011173,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,3.000000)
glVertex3f(-0.006905,-0.009504,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,3.000000)
glVertex3f(-0.009504,-0.006905,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,3.000000)
glVertex3f(-0.011173,-0.003630,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,3.000000)
glVertex3f(-0.011748,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,3.000000)
glVertex3f(-0.011173,0.003630,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,3.000000)
glVertex3f(-0.009504,0.006905,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,3.000000)
glVertex3f(-0.006905,0.009504,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,3.000000)
glVertex3f(-0.003630,0.011173,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,3.000000)
glVertex3f(0.000000,0.011748,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,3.750000)
glVertex3f(0.000000,0.011748,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,3.750000)
glVertex3f(0.003630,0.011173,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,3.750000)
glVertex3f(0.006905,0.009504,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,3.750000)
glVertex3f(0.009504,0.006905,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,3.750000)
glVertex3f(0.011173,0.003630,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,3.750000)
glVertex3f(0.011748,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,3.750000)
glVertex3f(0.011173,-0.003630,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,3.750000)
glVertex3f(0.009504,-0.006905,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,3.750000)
glVertex3f(0.006905,-0.009504,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,3.750000)
glVertex3f(0.003630,-0.011173,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,3.750000)
glVertex3f(0.000000,-0.011748,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,3.750000)
glVertex3f(-0.003630,-0.011173,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,3.750000)
glVertex3f(-0.006905,-0.009504,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,3.750000)
glVertex3f(-0.009504,-0.006905,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,3.750000)
glVertex3f(-0.011173,-0.003630,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,3.750000)
glVertex3f(-0.011748,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,3.750000)
glVertex3f(-0.011173,0.003630,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,3.750000)
glVertex3f(-0.009504,0.006905,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,3.750000)
glVertex3f(-0.006905,0.009504,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,3.750000)
glVertex3f(-0.003630,0.011173,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,3.750000)
glVertex3f(0.000000,0.011748,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,4.500000)
glVertex3f(0.000000,0.011748,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,4.500000)
glVertex3f(0.003630,0.011173,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,4.500000)
glVertex3f(0.006905,0.009504,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,4.500000)
glVertex3f(0.009504,0.006905,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,4.500000)
glVertex3f(0.011173,0.003630,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,4.500000)
glVertex3f(0.011748,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,4.500000)
glVertex3f(0.011173,-0.003630,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,4.500000)
glVertex3f(0.009504,-0.006905,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,4.500000)
glVertex3f(0.006905,-0.009504,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,4.500000)
glVertex3f(0.003630,-0.011173,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,4.500000)
glVertex3f(0.000000,-0.011748,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,4.500000)
glVertex3f(-0.003630,-0.011173,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,4.500000)
glVertex3f(-0.006905,-0.009504,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,4.500000)
glVertex3f(-0.009504,-0.006905,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,4.500000)
glVertex3f(-0.011173,-0.003630,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,4.500000)
glVertex3f(-0.011748,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,4.500000)
glVertex3f(-0.011173,0.003630,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,4.500000)
glVertex3f(-0.009504,0.006905,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,4.500000)
glVertex3f(-0.006905,0.009504,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,4.500000)
glVertex3f(-0.003630,0.011173,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,4.500000)
glVertex3f(0.000000,0.011748,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,5.250000)
glVertex3f(0.000000,0.011748,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,5.250000)
glVertex3f(0.003630,0.011173,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,5.250000)
glVertex3f(0.006905,0.009504,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,5.250000)
glVertex3f(0.009504,0.006905,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,5.250000)
glVertex3f(0.011173,0.003630,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,5.250000)
glVertex3f(0.011748,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,5.250000)
glVertex3f(0.011173,-0.003630,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,5.250000)
glVertex3f(0.009504,-0.006905,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,5.250000)
glVertex3f(0.006905,-0.009504,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,5.250000)
glVertex3f(0.003630,-0.011173,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,5.250000)
glVertex3f(0.000000,-0.011748,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,5.250000)
glVertex3f(-0.003630,-0.011173,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,5.250000)
glVertex3f(-0.006905,-0.009504,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,5.250000)
glVertex3f(-0.009504,-0.006905,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,5.250000)
glVertex3f(-0.011173,-0.003630,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,5.250000)
glVertex3f(-0.011748,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,5.250000)
glVertex3f(-0.011173,0.003630,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,5.250000)
glVertex3f(-0.009504,0.006905,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,5.250000)
glVertex3f(-0.006905,0.009504,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,5.250000)
glVertex3f(-0.003630,0.011173,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,5.250000)
glVertex3f(0.000000,0.011748,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,6.000000)
glVertex3f(0.000000,0.011748,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,6.000000)
glVertex3f(0.003630,0.011173,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,6.000000)
glVertex3f(0.006905,0.009504,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,6.000000)
glVertex3f(0.009504,0.006905,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,6.000000)
glVertex3f(0.011173,0.003630,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,6.000000)
glVertex3f(0.011748,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,6.000000)
glVertex3f(0.011173,-0.003630,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,6.000000)
glVertex3f(0.009504,-0.006905,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,6.000000)
glVertex3f(0.006905,-0.009504,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,6.000000)
glVertex3f(0.003630,-0.011173,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,6.000000)
glVertex3f(0.000000,-0.011748,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,6.000000)
glVertex3f(-0.003630,-0.011173,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,6.000000)
glVertex3f(-0.006905,-0.009504,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,6.000000)
glVertex3f(-0.009504,-0.006905,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,6.000000)
glVertex3f(-0.011173,-0.003630,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,6.000000)
glVertex3f(-0.011748,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,6.000000)
glVertex3f(-0.011173,0.003630,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,6.000000)
glVertex3f(-0.009504,0.006905,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,6.000000)
glVertex3f(-0.006905,0.009504,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,6.000000)
glVertex3f(-0.003630,0.011173,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,6.000000)
glVertex3f(0.000000,0.011748,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,6.750000)
glVertex3f(0.000000,0.011748,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,6.750000)
glVertex3f(0.003630,0.011173,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,6.750000)
glVertex3f(0.006905,0.009504,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,6.750000)
glVertex3f(0.009504,0.006905,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,6.750000)
glVertex3f(0.011173,0.003630,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,6.750000)
glVertex3f(0.011748,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,6.750000)
glVertex3f(0.011173,-0.003630,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,6.750000)
glVertex3f(0.009504,-0.006905,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,6.750000)
glVertex3f(0.006905,-0.009504,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,6.750000)
glVertex3f(0.003630,-0.011173,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,6.750000)
glVertex3f(0.000000,-0.011748,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,6.750000)
glVertex3f(-0.003630,-0.011173,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,6.750000)
glVertex3f(-0.006905,-0.009504,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,6.750000)
glVertex3f(-0.009504,-0.006905,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,6.750000)
glVertex3f(-0.011173,-0.003630,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,6.750000)
glVertex3f(-0.011748,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,6.750000)
glVertex3f(-0.011173,0.003630,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,6.750000)
glVertex3f(-0.009504,0.006905,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,6.750000)
glVertex3f(-0.006905,0.009504,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,6.750000)
glVertex3f(-0.003630,0.011173,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,6.750000)
glVertex3f(0.000000,0.011748,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,7.500000)
glVertex3f(0.000000,0.011748,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,7.500000)
glVertex3f(0.003630,0.011173,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,7.500000)
glVertex3f(0.006905,0.009504,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,7.500000)
glVertex3f(0.009504,0.006905,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,7.500000)
glVertex3f(0.011173,0.003630,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,7.500000)
glVertex3f(0.011748,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,7.500000)
glVertex3f(0.011173,-0.003630,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,7.500000)
glVertex3f(0.009504,-0.006905,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,7.500000)
glVertex3f(0.006905,-0.009504,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,7.500000)
glVertex3f(0.003630,-0.011173,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,7.500000)
glVertex3f(0.000000,-0.011748,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,7.500000)
glVertex3f(-0.003630,-0.011173,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,7.500000)
glVertex3f(-0.006905,-0.009504,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,7.500000)
glVertex3f(-0.009504,-0.006905,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,7.500000)
glVertex3f(-0.011173,-0.003630,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,7.500000)
glVertex3f(-0.011748,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,7.500000)
glVertex3f(-0.011173,0.003630,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,7.500000)
glVertex3f(-0.009504,0.006905,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,7.500000)
glVertex3f(-0.006905,0.009504,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,7.500000)
glVertex3f(-0.003630,0.011173,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,7.500000)
glVertex3f(0.000000,0.011748,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,8.250000)
glVertex3f(0.000000,0.011748,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,8.250000)
glVertex3f(0.003630,0.011173,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,8.250000)
glVertex3f(0.006905,0.009504,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,8.250000)
glVertex3f(0.009504,0.006905,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,8.250000)
glVertex3f(0.011173,0.003630,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,8.250000)
glVertex3f(0.011748,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,8.250000)
glVertex3f(0.011173,-0.003630,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,8.250000)
glVertex3f(0.009504,-0.006905,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,8.250000)
glVertex3f(0.006905,-0.009504,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,8.250000)
glVertex3f(0.003630,-0.011173,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,8.250000)
glVertex3f(0.000000,-0.011748,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,8.250000)
glVertex3f(-0.003630,-0.011173,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,8.250000)
glVertex3f(-0.006905,-0.009504,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,8.250000)
glVertex3f(-0.009504,-0.006905,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,8.250000)
glVertex3f(-0.011173,-0.003630,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,8.250000)
glVertex3f(-0.011748,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,8.250000)
glVertex3f(-0.011173,0.003630,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,8.250000)
glVertex3f(-0.009504,0.006905,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,8.250000)
glVertex3f(-0.006905,0.009504,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,8.250000)
glVertex3f(-0.003630,0.011173,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,8.250000)
glVertex3f(0.000000,0.011748,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,9.000000)
glVertex3f(0.000000,0.011748,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,9.000000)
glVertex3f(0.003630,0.011173,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,9.000000)
glVertex3f(0.006905,0.009504,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,9.000000)
glVertex3f(0.009504,0.006905,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,9.000000)
glVertex3f(0.011173,0.003630,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,9.000000)
glVertex3f(0.011748,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,9.000000)
glVertex3f(0.011173,-0.003630,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,9.000000)
glVertex3f(0.009504,-0.006905,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,9.000000)
glVertex3f(0.006905,-0.009504,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,9.000000)
glVertex3f(0.003630,-0.011173,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,9.000000)
glVertex3f(0.000000,-0.011748,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,9.000000)
glVertex3f(-0.003630,-0.011173,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,9.000000)
glVertex3f(-0.006905,-0.009504,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,9.000000)
glVertex3f(-0.009504,-0.006905,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,9.000000)
glVertex3f(-0.011173,-0.003630,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,9.000000)
glVertex3f(-0.011748,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,9.000000)
glVertex3f(-0.011173,0.003630,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,9.000000)
glVertex3f(-0.009504,0.006905,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,9.000000)
glVertex3f(-0.006905,0.009504,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,9.000000)
glVertex3f(-0.003630,0.011173,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,9.000000)
glVertex3f(0.000000,0.011748,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,9.750000)
glVertex3f(0.000000,0.011748,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,9.750000)
glVertex3f(0.003630,0.011173,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,9.750000)
glVertex3f(0.006905,0.009504,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,9.750000)
glVertex3f(0.009504,0.006905,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,9.750000)
glVertex3f(0.011173,0.003630,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,9.750000)
glVertex3f(0.011748,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,9.750000)
glVertex3f(0.011173,-0.003630,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,9.750000)
glVertex3f(0.009504,-0.006905,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,9.750000)
glVertex3f(0.006905,-0.009504,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,9.750000)
glVertex3f(0.003630,-0.011173,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,9.750000)
glVertex3f(0.000000,-0.011748,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,9.750000)
glVertex3f(-0.003630,-0.011173,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,9.750000)
glVertex3f(-0.006905,-0.009504,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,9.750000)
glVertex3f(-0.009504,-0.006905,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,9.750000)
glVertex3f(-0.011173,-0.003630,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,9.750000)
glVertex3f(-0.011748,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,9.750000)
glVertex3f(-0.011173,0.003630,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,9.750000)
glVertex3f(-0.009504,0.006905,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,9.750000)
glVertex3f(-0.006905,0.009504,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,9.750000)
glVertex3f(-0.003630,0.011173,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,9.750000)
glVertex3f(0.000000,0.011748,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,10.500000)
glVertex3f(0.000000,0.011748,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,10.500000)
glVertex3f(0.003630,0.011173,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,10.500000)
glVertex3f(0.006905,0.009504,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,10.500000)
glVertex3f(0.009504,0.006905,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,10.500000)
glVertex3f(0.011173,0.003630,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,10.500000)
glVertex3f(0.011748,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,10.500000)
glVertex3f(0.011173,-0.003630,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,10.500000)
glVertex3f(0.009504,-0.006905,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,10.500000)
glVertex3f(0.006905,-0.009504,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,10.500000)
glVertex3f(0.003630,-0.011173,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,10.500000)
glVertex3f(0.000000,-0.011748,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,10.500000)
glVertex3f(-0.003630,-0.011173,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,10.500000)
glVertex3f(-0.006905,-0.009504,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,10.500000)
glVertex3f(-0.009504,-0.006905,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,10.500000)
glVertex3f(-0.011173,-0.003630,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,10.500000)
glVertex3f(-0.011748,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,10.500000)
glVertex3f(-0.011173,0.003630,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,10.500000)
glVertex3f(-0.009504,0.006905,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,10.500000)
glVertex3f(-0.006905,0.009504,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,10.500000)
glVertex3f(-0.003630,0.011173,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,10.500000)
glVertex3f(0.000000,0.011748,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,11.250000)
glVertex3f(0.000000,0.011748,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,11.250000)
glVertex3f(0.003630,0.011173,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,11.250000)
glVertex3f(0.006905,0.009504,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,11.250000)
glVertex3f(0.009504,0.006905,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,11.250000)
glVertex3f(0.011173,0.003630,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,11.250000)
glVertex3f(0.011748,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,11.250000)
glVertex3f(0.011173,-0.003630,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,11.250000)
glVertex3f(0.009504,-0.006905,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,11.250000)
glVertex3f(0.006905,-0.009504,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,11.250000)
glVertex3f(0.003630,-0.011173,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,11.250000)
glVertex3f(0.000000,-0.011748,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,11.250000)
glVertex3f(-0.003630,-0.011173,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,11.250000)
glVertex3f(-0.006905,-0.009504,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,11.250000)
glVertex3f(-0.009504,-0.006905,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,11.250000)
glVertex3f(-0.011173,-0.003630,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,11.250000)
glVertex3f(-0.011748,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,11.250000)
glVertex3f(-0.011173,0.003630,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,11.250000)
glVertex3f(-0.009504,0.006905,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,11.250000)
glVertex3f(-0.006905,0.009504,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,11.250000)
glVertex3f(-0.003630,0.011173,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,11.250000)
glVertex3f(0.000000,0.011748,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,12.000000)
glVertex3f(0.000000,0.011748,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,12.000000)
glVertex3f(0.003630,0.011173,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,12.000000)
glVertex3f(0.006905,0.009504,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,12.000000)
glVertex3f(0.009504,0.006905,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,12.000000)
glVertex3f(0.011173,0.003630,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,12.000000)
glVertex3f(0.011748,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,12.000000)
glVertex3f(0.011173,-0.003630,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,12.000000)
glVertex3f(0.009504,-0.006905,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,12.000000)
glVertex3f(0.006905,-0.009504,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,12.000000)
glVertex3f(0.003630,-0.011173,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,12.000000)
glVertex3f(0.000000,-0.011748,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,12.000000)
glVertex3f(-0.003630,-0.011173,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,12.000000)
glVertex3f(-0.006905,-0.009504,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,12.000000)
glVertex3f(-0.009504,-0.006905,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,12.000000)
glVertex3f(-0.011173,-0.003630,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,12.000000)
glVertex3f(-0.011748,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,12.000000)
glVertex3f(-0.011173,0.003630,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,12.000000)
glVertex3f(-0.009504,0.006905,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,12.000000)
glVertex3f(-0.006905,0.009504,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,12.000000)
glVertex3f(-0.003630,0.011173,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,12.000000)
glVertex3f(0.000000,0.011748,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,12.750000)
glVertex3f(0.000000,0.011748,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,12.750000)
glVertex3f(0.003630,0.011173,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,12.750000)
glVertex3f(0.006905,0.009504,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,12.750000)
glVertex3f(0.009504,0.006905,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,12.750000)
glVertex3f(0.011173,0.003630,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,12.750000)
glVertex3f(0.011748,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,12.750000)
glVertex3f(0.011173,-0.003630,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,12.750000)
glVertex3f(0.009504,-0.006905,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,12.750000)
glVertex3f(0.006905,-0.009504,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,12.750000)
glVertex3f(0.003630,-0.011173,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,12.750000)
glVertex3f(0.000000,-0.011748,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,12.750000)
glVertex3f(-0.003630,-0.011173,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,12.750000)
glVertex3f(-0.006905,-0.009504,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,12.750000)
glVertex3f(-0.009504,-0.006905,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,12.750000)
glVertex3f(-0.011173,-0.003630,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,12.750000)
glVertex3f(-0.011748,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,12.750000)
glVertex3f(-0.011173,0.003630,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,12.750000)
glVertex3f(-0.009504,0.006905,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,12.750000)
glVertex3f(-0.006905,0.009504,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,12.750000)
glVertex3f(-0.003630,0.011173,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,12.750000)
glVertex3f(0.000000,0.011748,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,13.500000)
glVertex3f(0.000000,0.011748,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,13.500000)
glVertex3f(0.003630,0.011173,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,13.500000)
glVertex3f(0.006905,0.009504,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,13.500000)
glVertex3f(0.009504,0.006905,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,13.500000)
glVertex3f(0.011173,0.003630,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,13.500000)
glVertex3f(0.011748,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,13.500000)
glVertex3f(0.011173,-0.003630,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,13.500000)
glVertex3f(0.009504,-0.006905,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,13.500000)
glVertex3f(0.006905,-0.009504,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,13.500000)
glVertex3f(0.003630,-0.011173,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,13.500000)
glVertex3f(0.000000,-0.011748,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,13.500000)
glVertex3f(-0.003630,-0.011173,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,13.500000)
glVertex3f(-0.006905,-0.009504,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,13.500000)
glVertex3f(-0.009504,-0.006905,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,13.500000)
glVertex3f(-0.011173,-0.003630,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,13.500000)
glVertex3f(-0.011748,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,13.500000)
glVertex3f(-0.011173,0.003630,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,13.500000)
glVertex3f(-0.009504,0.006905,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,13.500000)
glVertex3f(-0.006905,0.009504,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,13.500000)
glVertex3f(-0.003630,0.011173,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,13.500000)
glVertex3f(0.000000,0.011748,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,14.250000)
glVertex3f(0.000000,0.011748,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003630,0.011173,14.250000)
glVertex3f(0.003630,0.011173,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006905,0.009504,14.250000)
glVertex3f(0.006905,0.009504,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009504,0.006905,14.250000)
glVertex3f(0.009504,0.006905,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011173,0.003630,14.250000)
glVertex3f(0.011173,0.003630,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011748,0.000000,14.250000)
glVertex3f(0.011748,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011173,-0.003630,14.250000)
glVertex3f(0.011173,-0.003630,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009504,-0.006905,14.250000)
glVertex3f(0.009504,-0.006905,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006905,-0.009504,14.250000)
glVertex3f(0.006905,-0.009504,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003630,-0.011173,14.250000)
glVertex3f(0.003630,-0.011173,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011748,14.250000)
glVertex3f(0.000000,-0.011748,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003630,-0.011173,14.250000)
glVertex3f(-0.003630,-0.011173,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006905,-0.009504,14.250000)
glVertex3f(-0.006905,-0.009504,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009504,-0.006905,14.250000)
glVertex3f(-0.009504,-0.006905,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011173,-0.003630,14.250000)
glVertex3f(-0.011173,-0.003630,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011748,-0.000000,14.250000)
glVertex3f(-0.011748,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011173,0.003630,14.250000)
glVertex3f(-0.011173,0.003630,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009504,0.006905,14.250000)
glVertex3f(-0.009504,0.006905,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006905,0.009504,14.250000)
glVertex3f(-0.006905,0.009504,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003630,0.011173,14.250000)
glVertex3f(-0.003630,0.011173,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011748,14.250000)
glVertex3f(0.000000,0.011748,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.284532,0.401043,157.236176)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,0.000000)
glVertex3f(0.000000,0.010918,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,0.000000)
glVertex3f(0.003374,0.010384,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,0.000000)
glVertex3f(0.006418,0.008833,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,0.000000)
glVertex3f(0.008833,0.006418,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,0.000000)
glVertex3f(0.010384,0.003374,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,0.000000)
glVertex3f(0.010918,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,0.000000)
glVertex3f(0.010384,-0.003374,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,0.000000)
glVertex3f(0.008833,-0.006418,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,0.000000)
glVertex3f(0.006418,-0.008833,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,0.000000)
glVertex3f(0.003374,-0.010384,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,0.000000)
glVertex3f(0.000000,-0.010918,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,0.000000)
glVertex3f(-0.003374,-0.010384,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,0.000000)
glVertex3f(-0.006418,-0.008833,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,0.000000)
glVertex3f(-0.008833,-0.006418,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,0.000000)
glVertex3f(-0.010384,-0.003374,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,0.000000)
glVertex3f(-0.010384,0.003374,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,0.000000)
glVertex3f(-0.008833,0.006418,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,0.000000)
glVertex3f(-0.006418,0.008833,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,0.000000)
glVertex3f(-0.003374,0.010384,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,0.000000)
glVertex3f(0.000000,0.010918,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,0.750000)
glVertex3f(0.000000,0.010918,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,0.750000)
glVertex3f(0.003374,0.010384,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,0.750000)
glVertex3f(0.006418,0.008833,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,0.750000)
glVertex3f(0.008833,0.006418,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,0.750000)
glVertex3f(0.010384,0.003374,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,0.750000)
glVertex3f(0.010918,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,0.750000)
glVertex3f(0.010384,-0.003374,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,0.750000)
glVertex3f(0.008833,-0.006418,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,0.750000)
glVertex3f(0.006418,-0.008833,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,0.750000)
glVertex3f(0.003374,-0.010384,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,0.750000)
glVertex3f(0.000000,-0.010918,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,0.750000)
glVertex3f(-0.003374,-0.010384,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,0.750000)
glVertex3f(-0.006418,-0.008833,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,0.750000)
glVertex3f(-0.008833,-0.006418,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,0.750000)
glVertex3f(-0.010384,-0.003374,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,0.750000)
glVertex3f(-0.010918,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,0.750000)
glVertex3f(-0.010384,0.003374,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,0.750000)
glVertex3f(-0.008833,0.006418,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,0.750000)
glVertex3f(-0.006418,0.008833,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,0.750000)
glVertex3f(-0.003374,0.010384,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,0.750000)
glVertex3f(0.000000,0.010918,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,1.500000)
glVertex3f(0.000000,0.010918,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,1.500000)
glVertex3f(0.003374,0.010384,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,1.500000)
glVertex3f(0.006418,0.008833,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,1.500000)
glVertex3f(0.008833,0.006418,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,1.500000)
glVertex3f(0.010384,0.003374,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,1.500000)
glVertex3f(0.010918,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,1.500000)
glVertex3f(0.010384,-0.003374,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,1.500000)
glVertex3f(0.008833,-0.006418,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,1.500000)
glVertex3f(0.006418,-0.008833,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,1.500000)
glVertex3f(0.003374,-0.010384,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,1.500000)
glVertex3f(0.000000,-0.010918,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,1.500000)
glVertex3f(-0.003374,-0.010384,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,1.500000)
glVertex3f(-0.006418,-0.008833,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,1.500000)
glVertex3f(-0.008833,-0.006418,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,1.500000)
glVertex3f(-0.010384,-0.003374,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,1.500000)
glVertex3f(-0.010918,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,1.500000)
glVertex3f(-0.010384,0.003374,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,1.500000)
glVertex3f(-0.008833,0.006418,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,1.500000)
glVertex3f(-0.006418,0.008833,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,1.500000)
glVertex3f(-0.003374,0.010384,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,1.500000)
glVertex3f(0.000000,0.010918,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,2.250000)
glVertex3f(0.000000,0.010918,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,2.250000)
glVertex3f(0.003374,0.010384,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,2.250000)
glVertex3f(0.006418,0.008833,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,2.250000)
glVertex3f(0.008833,0.006418,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,2.250000)
glVertex3f(0.010384,0.003374,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,2.250000)
glVertex3f(0.010918,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,2.250000)
glVertex3f(0.010384,-0.003374,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,2.250000)
glVertex3f(0.008833,-0.006418,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,2.250000)
glVertex3f(0.006418,-0.008833,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,2.250000)
glVertex3f(0.003374,-0.010384,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,2.250000)
glVertex3f(0.000000,-0.010918,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,2.250000)
glVertex3f(-0.003374,-0.010384,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,2.250000)
glVertex3f(-0.006418,-0.008833,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,2.250000)
glVertex3f(-0.008833,-0.006418,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,2.250000)
glVertex3f(-0.010384,-0.003374,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,2.250000)
glVertex3f(-0.010918,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,2.250000)
glVertex3f(-0.010384,0.003374,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,2.250000)
glVertex3f(-0.008833,0.006418,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,2.250000)
glVertex3f(-0.006418,0.008833,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,2.250000)
glVertex3f(-0.003374,0.010384,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,2.250000)
glVertex3f(0.000000,0.010918,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,3.000000)
glVertex3f(0.000000,0.010918,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,3.000000)
glVertex3f(0.003374,0.010384,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,3.000000)
glVertex3f(0.006418,0.008833,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,3.000000)
glVertex3f(0.008833,0.006418,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,3.000000)
glVertex3f(0.010384,0.003374,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,3.000000)
glVertex3f(0.010918,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,3.000000)
glVertex3f(0.010384,-0.003374,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,3.000000)
glVertex3f(0.008833,-0.006418,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,3.000000)
glVertex3f(0.006418,-0.008833,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,3.000000)
glVertex3f(0.003374,-0.010384,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,3.000000)
glVertex3f(0.000000,-0.010918,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,3.000000)
glVertex3f(-0.003374,-0.010384,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,3.000000)
glVertex3f(-0.006418,-0.008833,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,3.000000)
glVertex3f(-0.008833,-0.006418,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,3.000000)
glVertex3f(-0.010384,-0.003374,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,3.000000)
glVertex3f(-0.010918,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,3.000000)
glVertex3f(-0.010384,0.003374,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,3.000000)
glVertex3f(-0.008833,0.006418,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,3.000000)
glVertex3f(-0.006418,0.008833,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,3.000000)
glVertex3f(-0.003374,0.010384,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,3.000000)
glVertex3f(0.000000,0.010918,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,3.750000)
glVertex3f(0.000000,0.010918,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,3.750000)
glVertex3f(0.003374,0.010384,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,3.750000)
glVertex3f(0.006418,0.008833,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,3.750000)
glVertex3f(0.008833,0.006418,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,3.750000)
glVertex3f(0.010384,0.003374,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,3.750000)
glVertex3f(0.010918,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,3.750000)
glVertex3f(0.010384,-0.003374,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,3.750000)
glVertex3f(0.008833,-0.006418,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,3.750000)
glVertex3f(0.006418,-0.008833,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,3.750000)
glVertex3f(0.003374,-0.010384,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,3.750000)
glVertex3f(0.000000,-0.010918,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,3.750000)
glVertex3f(-0.003374,-0.010384,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,3.750000)
glVertex3f(-0.006418,-0.008833,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,3.750000)
glVertex3f(-0.008833,-0.006418,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,3.750000)
glVertex3f(-0.010384,-0.003374,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,3.750000)
glVertex3f(-0.010918,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,3.750000)
glVertex3f(-0.010384,0.003374,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,3.750000)
glVertex3f(-0.008833,0.006418,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,3.750000)
glVertex3f(-0.006418,0.008833,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,3.750000)
glVertex3f(-0.003374,0.010384,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,3.750000)
glVertex3f(0.000000,0.010918,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,4.500000)
glVertex3f(0.000000,0.010918,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,4.500000)
glVertex3f(0.003374,0.010384,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,4.500000)
glVertex3f(0.006418,0.008833,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,4.500000)
glVertex3f(0.008833,0.006418,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,4.500000)
glVertex3f(0.010384,0.003374,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,4.500000)
glVertex3f(0.010918,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,4.500000)
glVertex3f(0.010384,-0.003374,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,4.500000)
glVertex3f(0.008833,-0.006418,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,4.500000)
glVertex3f(0.006418,-0.008833,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,4.500000)
glVertex3f(0.003374,-0.010384,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,4.500000)
glVertex3f(0.000000,-0.010918,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,4.500000)
glVertex3f(-0.003374,-0.010384,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,4.500000)
glVertex3f(-0.006418,-0.008833,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,4.500000)
glVertex3f(-0.008833,-0.006418,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,4.500000)
glVertex3f(-0.010384,-0.003374,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,4.500000)
glVertex3f(-0.010918,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,4.500000)
glVertex3f(-0.010384,0.003374,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,4.500000)
glVertex3f(-0.008833,0.006418,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,4.500000)
glVertex3f(-0.006418,0.008833,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,4.500000)
glVertex3f(-0.003374,0.010384,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,4.500000)
glVertex3f(0.000000,0.010918,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,5.250000)
glVertex3f(0.000000,0.010918,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,5.250000)
glVertex3f(0.003374,0.010384,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,5.250000)
glVertex3f(0.006418,0.008833,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,5.250000)
glVertex3f(0.008833,0.006418,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,5.250000)
glVertex3f(0.010384,0.003374,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,5.250000)
glVertex3f(0.010918,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,5.250000)
glVertex3f(0.010384,-0.003374,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,5.250000)
glVertex3f(0.008833,-0.006418,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,5.250000)
glVertex3f(0.006418,-0.008833,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,5.250000)
glVertex3f(0.003374,-0.010384,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,5.250000)
glVertex3f(0.000000,-0.010918,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,5.250000)
glVertex3f(-0.003374,-0.010384,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,5.250000)
glVertex3f(-0.006418,-0.008833,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,5.250000)
glVertex3f(-0.008833,-0.006418,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,5.250000)
glVertex3f(-0.010384,-0.003374,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,5.250000)
glVertex3f(-0.010918,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,5.250000)
glVertex3f(-0.010384,0.003374,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,5.250000)
glVertex3f(-0.008833,0.006418,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,5.250000)
glVertex3f(-0.006418,0.008833,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,5.250000)
glVertex3f(-0.003374,0.010384,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,5.250000)
glVertex3f(0.000000,0.010918,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,6.000000)
glVertex3f(0.000000,0.010918,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,6.000000)
glVertex3f(0.003374,0.010384,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,6.000000)
glVertex3f(0.006418,0.008833,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,6.000000)
glVertex3f(0.008833,0.006418,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,6.000000)
glVertex3f(0.010384,0.003374,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,6.000000)
glVertex3f(0.010918,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,6.000000)
glVertex3f(0.010384,-0.003374,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,6.000000)
glVertex3f(0.008833,-0.006418,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,6.000000)
glVertex3f(0.006418,-0.008833,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,6.000000)
glVertex3f(0.003374,-0.010384,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,6.000000)
glVertex3f(0.000000,-0.010918,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,6.000000)
glVertex3f(-0.003374,-0.010384,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,6.000000)
glVertex3f(-0.006418,-0.008833,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,6.000000)
glVertex3f(-0.008833,-0.006418,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,6.000000)
glVertex3f(-0.010384,-0.003374,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,6.000000)
glVertex3f(-0.010918,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,6.000000)
glVertex3f(-0.010384,0.003374,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,6.000000)
glVertex3f(-0.008833,0.006418,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,6.000000)
glVertex3f(-0.006418,0.008833,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,6.000000)
glVertex3f(-0.003374,0.010384,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,6.000000)
glVertex3f(0.000000,0.010918,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,6.750000)
glVertex3f(0.000000,0.010918,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,6.750000)
glVertex3f(0.003374,0.010384,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,6.750000)
glVertex3f(0.006418,0.008833,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,6.750000)
glVertex3f(0.008833,0.006418,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,6.750000)
glVertex3f(0.010384,0.003374,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,6.750000)
glVertex3f(0.010918,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,6.750000)
glVertex3f(0.010384,-0.003374,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,6.750000)
glVertex3f(0.008833,-0.006418,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,6.750000)
glVertex3f(0.006418,-0.008833,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,6.750000)
glVertex3f(0.003374,-0.010384,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,6.750000)
glVertex3f(0.000000,-0.010918,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,6.750000)
glVertex3f(-0.003374,-0.010384,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,6.750000)
glVertex3f(-0.006418,-0.008833,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,6.750000)
glVertex3f(-0.008833,-0.006418,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,6.750000)
glVertex3f(-0.010384,-0.003374,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,6.750000)
glVertex3f(-0.010918,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,6.750000)
glVertex3f(-0.010384,0.003374,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,6.750000)
glVertex3f(-0.008833,0.006418,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,6.750000)
glVertex3f(-0.006418,0.008833,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,6.750000)
glVertex3f(-0.003374,0.010384,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,6.750000)
glVertex3f(0.000000,0.010918,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,7.500000)
glVertex3f(0.000000,0.010918,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,7.500000)
glVertex3f(0.003374,0.010384,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,7.500000)
glVertex3f(0.006418,0.008833,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,7.500000)
glVertex3f(0.008833,0.006418,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,7.500000)
glVertex3f(0.010384,0.003374,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,7.500000)
glVertex3f(0.010918,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,7.500000)
glVertex3f(0.010384,-0.003374,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,7.500000)
glVertex3f(0.008833,-0.006418,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,7.500000)
glVertex3f(0.006418,-0.008833,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,7.500000)
glVertex3f(0.003374,-0.010384,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,7.500000)
glVertex3f(0.000000,-0.010918,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,7.500000)
glVertex3f(-0.003374,-0.010384,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,7.500000)
glVertex3f(-0.006418,-0.008833,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,7.500000)
glVertex3f(-0.008833,-0.006418,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,7.500000)
glVertex3f(-0.010384,-0.003374,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,7.500000)
glVertex3f(-0.010918,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,7.500000)
glVertex3f(-0.010384,0.003374,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,7.500000)
glVertex3f(-0.008833,0.006418,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,7.500000)
glVertex3f(-0.006418,0.008833,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,7.500000)
glVertex3f(-0.003374,0.010384,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,7.500000)
glVertex3f(0.000000,0.010918,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,8.250000)
glVertex3f(0.000000,0.010918,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,8.250000)
glVertex3f(0.003374,0.010384,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,8.250000)
glVertex3f(0.006418,0.008833,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,8.250000)
glVertex3f(0.008833,0.006418,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,8.250000)
glVertex3f(0.010384,0.003374,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,8.250000)
glVertex3f(0.010918,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,8.250000)
glVertex3f(0.010384,-0.003374,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,8.250000)
glVertex3f(0.008833,-0.006418,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,8.250000)
glVertex3f(0.006418,-0.008833,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,8.250000)
glVertex3f(0.003374,-0.010384,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,8.250000)
glVertex3f(0.000000,-0.010918,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,8.250000)
glVertex3f(-0.003374,-0.010384,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,8.250000)
glVertex3f(-0.006418,-0.008833,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,8.250000)
glVertex3f(-0.008833,-0.006418,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,8.250000)
glVertex3f(-0.010384,-0.003374,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,8.250000)
glVertex3f(-0.010918,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,8.250000)
glVertex3f(-0.010384,0.003374,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,8.250000)
glVertex3f(-0.008833,0.006418,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,8.250000)
glVertex3f(-0.006418,0.008833,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,8.250000)
glVertex3f(-0.003374,0.010384,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,8.250000)
glVertex3f(0.000000,0.010918,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,9.000000)
glVertex3f(0.000000,0.010918,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,9.000000)
glVertex3f(0.003374,0.010384,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,9.000000)
glVertex3f(0.006418,0.008833,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,9.000000)
glVertex3f(0.008833,0.006418,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,9.000000)
glVertex3f(0.010384,0.003374,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,9.000000)
glVertex3f(0.010918,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,9.000000)
glVertex3f(0.010384,-0.003374,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,9.000000)
glVertex3f(0.008833,-0.006418,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,9.000000)
glVertex3f(0.006418,-0.008833,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,9.000000)
glVertex3f(0.003374,-0.010384,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,9.000000)
glVertex3f(0.000000,-0.010918,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,9.000000)
glVertex3f(-0.003374,-0.010384,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,9.000000)
glVertex3f(-0.006418,-0.008833,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,9.000000)
glVertex3f(-0.008833,-0.006418,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,9.000000)
glVertex3f(-0.010384,-0.003374,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,9.000000)
glVertex3f(-0.010918,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,9.000000)
glVertex3f(-0.010384,0.003374,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,9.000000)
glVertex3f(-0.008833,0.006418,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,9.000000)
glVertex3f(-0.006418,0.008833,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,9.000000)
glVertex3f(-0.003374,0.010384,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,9.000000)
glVertex3f(0.000000,0.010918,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,9.750000)
glVertex3f(0.000000,0.010918,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,9.750000)
glVertex3f(0.003374,0.010384,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,9.750000)
glVertex3f(0.006418,0.008833,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,9.750000)
glVertex3f(0.008833,0.006418,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,9.750000)
glVertex3f(0.010384,0.003374,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,9.750000)
glVertex3f(0.010918,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,9.750000)
glVertex3f(0.010384,-0.003374,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,9.750000)
glVertex3f(0.008833,-0.006418,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,9.750000)
glVertex3f(0.006418,-0.008833,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,9.750000)
glVertex3f(0.003374,-0.010384,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,9.750000)
glVertex3f(0.000000,-0.010918,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,9.750000)
glVertex3f(-0.003374,-0.010384,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,9.750000)
glVertex3f(-0.006418,-0.008833,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,9.750000)
glVertex3f(-0.008833,-0.006418,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,9.750000)
glVertex3f(-0.010384,-0.003374,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,9.750000)
glVertex3f(-0.010918,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,9.750000)
glVertex3f(-0.010384,0.003374,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,9.750000)
glVertex3f(-0.008833,0.006418,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,9.750000)
glVertex3f(-0.006418,0.008833,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,9.750000)
glVertex3f(-0.003374,0.010384,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,9.750000)
glVertex3f(0.000000,0.010918,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,10.500000)
glVertex3f(0.000000,0.010918,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,10.500000)
glVertex3f(0.003374,0.010384,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,10.500000)
glVertex3f(0.006418,0.008833,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,10.500000)
glVertex3f(0.008833,0.006418,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,10.500000)
glVertex3f(0.010384,0.003374,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,10.500000)
glVertex3f(0.010918,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,10.500000)
glVertex3f(0.010384,-0.003374,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,10.500000)
glVertex3f(0.008833,-0.006418,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,10.500000)
glVertex3f(0.006418,-0.008833,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,10.500000)
glVertex3f(0.003374,-0.010384,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,10.500000)
glVertex3f(0.000000,-0.010918,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,10.500000)
glVertex3f(-0.003374,-0.010384,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,10.500000)
glVertex3f(-0.006418,-0.008833,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,10.500000)
glVertex3f(-0.008833,-0.006418,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,10.500000)
glVertex3f(-0.010384,-0.003374,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,10.500000)
glVertex3f(-0.010918,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,10.500000)
glVertex3f(-0.010384,0.003374,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,10.500000)
glVertex3f(-0.008833,0.006418,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,10.500000)
glVertex3f(-0.006418,0.008833,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,10.500000)
glVertex3f(-0.003374,0.010384,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,10.500000)
glVertex3f(0.000000,0.010918,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,11.250000)
glVertex3f(0.000000,0.010918,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,11.250000)
glVertex3f(0.003374,0.010384,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,11.250000)
glVertex3f(0.006418,0.008833,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,11.250000)
glVertex3f(0.008833,0.006418,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,11.250000)
glVertex3f(0.010384,0.003374,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,11.250000)
glVertex3f(0.010918,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,11.250000)
glVertex3f(0.010384,-0.003374,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,11.250000)
glVertex3f(0.008833,-0.006418,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,11.250000)
glVertex3f(0.006418,-0.008833,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,11.250000)
glVertex3f(0.003374,-0.010384,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,11.250000)
glVertex3f(0.000000,-0.010918,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,11.250000)
glVertex3f(-0.003374,-0.010384,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,11.250000)
glVertex3f(-0.006418,-0.008833,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,11.250000)
glVertex3f(-0.008833,-0.006418,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,11.250000)
glVertex3f(-0.010384,-0.003374,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,11.250000)
glVertex3f(-0.010918,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,11.250000)
glVertex3f(-0.010384,0.003374,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,11.250000)
glVertex3f(-0.008833,0.006418,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,11.250000)
glVertex3f(-0.006418,0.008833,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,11.250000)
glVertex3f(-0.003374,0.010384,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,11.250000)
glVertex3f(0.000000,0.010918,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,12.000000)
glVertex3f(0.000000,0.010918,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,12.000000)
glVertex3f(0.003374,0.010384,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,12.000000)
glVertex3f(0.006418,0.008833,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,12.000000)
glVertex3f(0.008833,0.006418,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,12.000000)
glVertex3f(0.010384,0.003374,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,12.000000)
glVertex3f(0.010918,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,12.000000)
glVertex3f(0.010384,-0.003374,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,12.000000)
glVertex3f(0.008833,-0.006418,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,12.000000)
glVertex3f(0.006418,-0.008833,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,12.000000)
glVertex3f(0.003374,-0.010384,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,12.000000)
glVertex3f(0.000000,-0.010918,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,12.000000)
glVertex3f(-0.003374,-0.010384,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,12.000000)
glVertex3f(-0.006418,-0.008833,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,12.000000)
glVertex3f(-0.008833,-0.006418,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,12.000000)
glVertex3f(-0.010384,-0.003374,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,12.000000)
glVertex3f(-0.010918,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,12.000000)
glVertex3f(-0.010384,0.003374,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,12.000000)
glVertex3f(-0.008833,0.006418,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,12.000000)
glVertex3f(-0.006418,0.008833,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,12.000000)
glVertex3f(-0.003374,0.010384,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,12.000000)
glVertex3f(0.000000,0.010918,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,12.750000)
glVertex3f(0.000000,0.010918,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,12.750000)
glVertex3f(0.003374,0.010384,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,12.750000)
glVertex3f(0.006418,0.008833,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,12.750000)
glVertex3f(0.008833,0.006418,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,12.750000)
glVertex3f(0.010384,0.003374,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,12.750000)
glVertex3f(0.010918,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,12.750000)
glVertex3f(0.010384,-0.003374,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,12.750000)
glVertex3f(0.008833,-0.006418,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,12.750000)
glVertex3f(0.006418,-0.008833,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,12.750000)
glVertex3f(0.003374,-0.010384,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,12.750000)
glVertex3f(0.000000,-0.010918,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,12.750000)
glVertex3f(-0.003374,-0.010384,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,12.750000)
glVertex3f(-0.006418,-0.008833,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,12.750000)
glVertex3f(-0.008833,-0.006418,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,12.750000)
glVertex3f(-0.010384,-0.003374,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,12.750000)
glVertex3f(-0.010918,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,12.750000)
glVertex3f(-0.010384,0.003374,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,12.750000)
glVertex3f(-0.008833,0.006418,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,12.750000)
glVertex3f(-0.006418,0.008833,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,12.750000)
glVertex3f(-0.003374,0.010384,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,12.750000)
glVertex3f(0.000000,0.010918,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,13.500000)
glVertex3f(0.000000,0.010918,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,13.500000)
glVertex3f(0.003374,0.010384,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,13.500000)
glVertex3f(0.006418,0.008833,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,13.500000)
glVertex3f(0.008833,0.006418,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,13.500000)
glVertex3f(0.010384,0.003374,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,13.500000)
glVertex3f(0.010918,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,13.500000)
glVertex3f(0.010384,-0.003374,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,13.500000)
glVertex3f(0.008833,-0.006418,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,13.500000)
glVertex3f(0.006418,-0.008833,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,13.500000)
glVertex3f(0.003374,-0.010384,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,13.500000)
glVertex3f(0.000000,-0.010918,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,13.500000)
glVertex3f(-0.003374,-0.010384,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,13.500000)
glVertex3f(-0.006418,-0.008833,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,13.500000)
glVertex3f(-0.008833,-0.006418,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,13.500000)
glVertex3f(-0.010384,-0.003374,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,13.500000)
glVertex3f(-0.010918,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,13.500000)
glVertex3f(-0.010384,0.003374,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,13.500000)
glVertex3f(-0.008833,0.006418,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,13.500000)
glVertex3f(-0.006418,0.008833,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,13.500000)
glVertex3f(-0.003374,0.010384,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,13.500000)
glVertex3f(0.000000,0.010918,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,14.250000)
glVertex3f(0.000000,0.010918,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003374,0.010384,14.250000)
glVertex3f(0.003374,0.010384,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006418,0.008833,14.250000)
glVertex3f(0.006418,0.008833,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008833,0.006418,14.250000)
glVertex3f(0.008833,0.006418,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010384,0.003374,14.250000)
glVertex3f(0.010384,0.003374,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010918,0.000000,14.250000)
glVertex3f(0.010918,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010384,-0.003374,14.250000)
glVertex3f(0.010384,-0.003374,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008833,-0.006418,14.250000)
glVertex3f(0.008833,-0.006418,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006418,-0.008833,14.250000)
glVertex3f(0.006418,-0.008833,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003374,-0.010384,14.250000)
glVertex3f(0.003374,-0.010384,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010918,14.250000)
glVertex3f(0.000000,-0.010918,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003374,-0.010384,14.250000)
glVertex3f(-0.003374,-0.010384,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006418,-0.008833,14.250000)
glVertex3f(-0.006418,-0.008833,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008833,-0.006418,14.250000)
glVertex3f(-0.008833,-0.006418,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010384,-0.003374,14.250000)
glVertex3f(-0.010384,-0.003374,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010918,-0.000000,14.250000)
glVertex3f(-0.010918,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010384,0.003374,14.250000)
glVertex3f(-0.010384,0.003374,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008833,0.006418,14.250000)
glVertex3f(-0.008833,0.006418,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006418,0.008833,14.250000)
glVertex3f(-0.006418,0.008833,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003374,0.010384,14.250000)
glVertex3f(-0.003374,0.010384,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010918,14.250000)
glVertex3f(0.000000,0.010918,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.291358,0.393852,157.902832)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,0.000000)
glVertex3f(0.000000,0.010158,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,0.000000)
glVertex3f(0.003139,0.009661,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,0.000000)
glVertex3f(0.005971,0.008218,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,0.000000)
glVertex3f(0.008218,0.005971,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,0.000000)
glVertex3f(0.009661,0.003139,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,0.000000)
glVertex3f(0.010158,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,0.000000)
glVertex3f(0.009661,-0.003139,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,0.000000)
glVertex3f(0.008218,-0.005971,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,0.000000)
glVertex3f(0.005971,-0.008218,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,0.000000)
glVertex3f(0.003139,-0.009661,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,0.000000)
glVertex3f(0.000000,-0.010158,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,0.000000)
glVertex3f(-0.003139,-0.009661,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,0.000000)
glVertex3f(-0.005971,-0.008218,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,0.000000)
glVertex3f(-0.008218,-0.005971,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,0.000000)
glVertex3f(-0.009661,-0.003139,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,0.000000)
glVertex3f(-0.009661,0.003139,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,0.000000)
glVertex3f(-0.008218,0.005971,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,0.000000)
glVertex3f(-0.005971,0.008218,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,0.000000)
glVertex3f(-0.003139,0.009661,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,0.000000)
glVertex3f(0.000000,0.010158,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,0.750000)
glVertex3f(0.000000,0.010158,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,0.750000)
glVertex3f(0.003139,0.009661,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,0.750000)
glVertex3f(0.005971,0.008218,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,0.750000)
glVertex3f(0.008218,0.005971,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,0.750000)
glVertex3f(0.009661,0.003139,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,0.750000)
glVertex3f(0.010158,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,0.750000)
glVertex3f(0.009661,-0.003139,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,0.750000)
glVertex3f(0.008218,-0.005971,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,0.750000)
glVertex3f(0.005971,-0.008218,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,0.750000)
glVertex3f(0.003139,-0.009661,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,0.750000)
glVertex3f(0.000000,-0.010158,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,0.750000)
glVertex3f(-0.003139,-0.009661,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,0.750000)
glVertex3f(-0.005971,-0.008218,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,0.750000)
glVertex3f(-0.008218,-0.005971,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,0.750000)
glVertex3f(-0.009661,-0.003139,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,0.750000)
glVertex3f(-0.010158,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,0.750000)
glVertex3f(-0.009661,0.003139,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,0.750000)
glVertex3f(-0.008218,0.005971,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,0.750000)
glVertex3f(-0.005971,0.008218,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,0.750000)
glVertex3f(-0.003139,0.009661,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,0.750000)
glVertex3f(0.000000,0.010158,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,1.500000)
glVertex3f(0.000000,0.010158,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,1.500000)
glVertex3f(0.003139,0.009661,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,1.500000)
glVertex3f(0.005971,0.008218,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,1.500000)
glVertex3f(0.008218,0.005971,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,1.500000)
glVertex3f(0.009661,0.003139,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,1.500000)
glVertex3f(0.010158,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,1.500000)
glVertex3f(0.009661,-0.003139,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,1.500000)
glVertex3f(0.008218,-0.005971,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,1.500000)
glVertex3f(0.005971,-0.008218,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,1.500000)
glVertex3f(0.003139,-0.009661,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,1.500000)
glVertex3f(0.000000,-0.010158,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,1.500000)
glVertex3f(-0.003139,-0.009661,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,1.500000)
glVertex3f(-0.005971,-0.008218,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,1.500000)
glVertex3f(-0.008218,-0.005971,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,1.500000)
glVertex3f(-0.009661,-0.003139,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,1.500000)
glVertex3f(-0.010158,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,1.500000)
glVertex3f(-0.009661,0.003139,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,1.500000)
glVertex3f(-0.008218,0.005971,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,1.500000)
glVertex3f(-0.005971,0.008218,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,1.500000)
glVertex3f(-0.003139,0.009661,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,1.500000)
glVertex3f(0.000000,0.010158,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,2.250000)
glVertex3f(0.000000,0.010158,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,2.250000)
glVertex3f(0.003139,0.009661,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,2.250000)
glVertex3f(0.005971,0.008218,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,2.250000)
glVertex3f(0.008218,0.005971,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,2.250000)
glVertex3f(0.009661,0.003139,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,2.250000)
glVertex3f(0.010158,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,2.250000)
glVertex3f(0.009661,-0.003139,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,2.250000)
glVertex3f(0.008218,-0.005971,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,2.250000)
glVertex3f(0.005971,-0.008218,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,2.250000)
glVertex3f(0.003139,-0.009661,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,2.250000)
glVertex3f(0.000000,-0.010158,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,2.250000)
glVertex3f(-0.003139,-0.009661,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,2.250000)
glVertex3f(-0.005971,-0.008218,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,2.250000)
glVertex3f(-0.008218,-0.005971,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,2.250000)
glVertex3f(-0.009661,-0.003139,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,2.250000)
glVertex3f(-0.010158,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,2.250000)
glVertex3f(-0.009661,0.003139,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,2.250000)
glVertex3f(-0.008218,0.005971,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,2.250000)
glVertex3f(-0.005971,0.008218,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,2.250000)
glVertex3f(-0.003139,0.009661,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,2.250000)
glVertex3f(0.000000,0.010158,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,3.000000)
glVertex3f(0.000000,0.010158,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,3.000000)
glVertex3f(0.003139,0.009661,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,3.000000)
glVertex3f(0.005971,0.008218,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,3.000000)
glVertex3f(0.008218,0.005971,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,3.000000)
glVertex3f(0.009661,0.003139,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,3.000000)
glVertex3f(0.010158,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,3.000000)
glVertex3f(0.009661,-0.003139,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,3.000000)
glVertex3f(0.008218,-0.005971,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,3.000000)
glVertex3f(0.005971,-0.008218,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,3.000000)
glVertex3f(0.003139,-0.009661,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,3.000000)
glVertex3f(0.000000,-0.010158,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,3.000000)
glVertex3f(-0.003139,-0.009661,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,3.000000)
glVertex3f(-0.005971,-0.008218,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,3.000000)
glVertex3f(-0.008218,-0.005971,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,3.000000)
glVertex3f(-0.009661,-0.003139,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,3.000000)
glVertex3f(-0.010158,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,3.000000)
glVertex3f(-0.009661,0.003139,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,3.000000)
glVertex3f(-0.008218,0.005971,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,3.000000)
glVertex3f(-0.005971,0.008218,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,3.000000)
glVertex3f(-0.003139,0.009661,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,3.000000)
glVertex3f(0.000000,0.010158,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,3.750000)
glVertex3f(0.000000,0.010158,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,3.750000)
glVertex3f(0.003139,0.009661,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,3.750000)
glVertex3f(0.005971,0.008218,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,3.750000)
glVertex3f(0.008218,0.005971,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,3.750000)
glVertex3f(0.009661,0.003139,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,3.750000)
glVertex3f(0.010158,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,3.750000)
glVertex3f(0.009661,-0.003139,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,3.750000)
glVertex3f(0.008218,-0.005971,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,3.750000)
glVertex3f(0.005971,-0.008218,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,3.750000)
glVertex3f(0.003139,-0.009661,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,3.750000)
glVertex3f(0.000000,-0.010158,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,3.750000)
glVertex3f(-0.003139,-0.009661,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,3.750000)
glVertex3f(-0.005971,-0.008218,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,3.750000)
glVertex3f(-0.008218,-0.005971,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,3.750000)
glVertex3f(-0.009661,-0.003139,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,3.750000)
glVertex3f(-0.010158,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,3.750000)
glVertex3f(-0.009661,0.003139,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,3.750000)
glVertex3f(-0.008218,0.005971,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,3.750000)
glVertex3f(-0.005971,0.008218,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,3.750000)
glVertex3f(-0.003139,0.009661,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,3.750000)
glVertex3f(0.000000,0.010158,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,4.500000)
glVertex3f(0.000000,0.010158,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,4.500000)
glVertex3f(0.003139,0.009661,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,4.500000)
glVertex3f(0.005971,0.008218,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,4.500000)
glVertex3f(0.008218,0.005971,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,4.500000)
glVertex3f(0.009661,0.003139,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,4.500000)
glVertex3f(0.010158,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,4.500000)
glVertex3f(0.009661,-0.003139,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,4.500000)
glVertex3f(0.008218,-0.005971,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,4.500000)
glVertex3f(0.005971,-0.008218,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,4.500000)
glVertex3f(0.003139,-0.009661,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,4.500000)
glVertex3f(0.000000,-0.010158,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,4.500000)
glVertex3f(-0.003139,-0.009661,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,4.500000)
glVertex3f(-0.005971,-0.008218,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,4.500000)
glVertex3f(-0.008218,-0.005971,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,4.500000)
glVertex3f(-0.009661,-0.003139,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,4.500000)
glVertex3f(-0.010158,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,4.500000)
glVertex3f(-0.009661,0.003139,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,4.500000)
glVertex3f(-0.008218,0.005971,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,4.500000)
glVertex3f(-0.005971,0.008218,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,4.500000)
glVertex3f(-0.003139,0.009661,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,4.500000)
glVertex3f(0.000000,0.010158,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,5.250000)
glVertex3f(0.000000,0.010158,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,5.250000)
glVertex3f(0.003139,0.009661,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,5.250000)
glVertex3f(0.005971,0.008218,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,5.250000)
glVertex3f(0.008218,0.005971,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,5.250000)
glVertex3f(0.009661,0.003139,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,5.250000)
glVertex3f(0.010158,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,5.250000)
glVertex3f(0.009661,-0.003139,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,5.250000)
glVertex3f(0.008218,-0.005971,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,5.250000)
glVertex3f(0.005971,-0.008218,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,5.250000)
glVertex3f(0.003139,-0.009661,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,5.250000)
glVertex3f(0.000000,-0.010158,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,5.250000)
glVertex3f(-0.003139,-0.009661,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,5.250000)
glVertex3f(-0.005971,-0.008218,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,5.250000)
glVertex3f(-0.008218,-0.005971,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,5.250000)
glVertex3f(-0.009661,-0.003139,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,5.250000)
glVertex3f(-0.010158,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,5.250000)
glVertex3f(-0.009661,0.003139,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,5.250000)
glVertex3f(-0.008218,0.005971,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,5.250000)
glVertex3f(-0.005971,0.008218,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,5.250000)
glVertex3f(-0.003139,0.009661,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,5.250000)
glVertex3f(0.000000,0.010158,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,6.000000)
glVertex3f(0.000000,0.010158,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,6.000000)
glVertex3f(0.003139,0.009661,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,6.000000)
glVertex3f(0.005971,0.008218,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,6.000000)
glVertex3f(0.008218,0.005971,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,6.000000)
glVertex3f(0.009661,0.003139,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,6.000000)
glVertex3f(0.010158,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,6.000000)
glVertex3f(0.009661,-0.003139,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,6.000000)
glVertex3f(0.008218,-0.005971,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,6.000000)
glVertex3f(0.005971,-0.008218,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,6.000000)
glVertex3f(0.003139,-0.009661,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,6.000000)
glVertex3f(0.000000,-0.010158,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,6.000000)
glVertex3f(-0.003139,-0.009661,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,6.000000)
glVertex3f(-0.005971,-0.008218,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,6.000000)
glVertex3f(-0.008218,-0.005971,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,6.000000)
glVertex3f(-0.009661,-0.003139,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,6.000000)
glVertex3f(-0.010158,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,6.000000)
glVertex3f(-0.009661,0.003139,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,6.000000)
glVertex3f(-0.008218,0.005971,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,6.000000)
glVertex3f(-0.005971,0.008218,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,6.000000)
glVertex3f(-0.003139,0.009661,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,6.000000)
glVertex3f(0.000000,0.010158,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,6.750000)
glVertex3f(0.000000,0.010158,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,6.750000)
glVertex3f(0.003139,0.009661,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,6.750000)
glVertex3f(0.005971,0.008218,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,6.750000)
glVertex3f(0.008218,0.005971,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,6.750000)
glVertex3f(0.009661,0.003139,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,6.750000)
glVertex3f(0.010158,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,6.750000)
glVertex3f(0.009661,-0.003139,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,6.750000)
glVertex3f(0.008218,-0.005971,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,6.750000)
glVertex3f(0.005971,-0.008218,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,6.750000)
glVertex3f(0.003139,-0.009661,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,6.750000)
glVertex3f(0.000000,-0.010158,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,6.750000)
glVertex3f(-0.003139,-0.009661,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,6.750000)
glVertex3f(-0.005971,-0.008218,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,6.750000)
glVertex3f(-0.008218,-0.005971,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,6.750000)
glVertex3f(-0.009661,-0.003139,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,6.750000)
glVertex3f(-0.010158,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,6.750000)
glVertex3f(-0.009661,0.003139,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,6.750000)
glVertex3f(-0.008218,0.005971,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,6.750000)
glVertex3f(-0.005971,0.008218,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,6.750000)
glVertex3f(-0.003139,0.009661,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,6.750000)
glVertex3f(0.000000,0.010158,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,7.500000)
glVertex3f(0.000000,0.010158,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,7.500000)
glVertex3f(0.003139,0.009661,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,7.500000)
glVertex3f(0.005971,0.008218,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,7.500000)
glVertex3f(0.008218,0.005971,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,7.500000)
glVertex3f(0.009661,0.003139,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,7.500000)
glVertex3f(0.010158,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,7.500000)
glVertex3f(0.009661,-0.003139,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,7.500000)
glVertex3f(0.008218,-0.005971,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,7.500000)
glVertex3f(0.005971,-0.008218,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,7.500000)
glVertex3f(0.003139,-0.009661,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,7.500000)
glVertex3f(0.000000,-0.010158,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,7.500000)
glVertex3f(-0.003139,-0.009661,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,7.500000)
glVertex3f(-0.005971,-0.008218,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,7.500000)
glVertex3f(-0.008218,-0.005971,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,7.500000)
glVertex3f(-0.009661,-0.003139,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,7.500000)
glVertex3f(-0.010158,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,7.500000)
glVertex3f(-0.009661,0.003139,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,7.500000)
glVertex3f(-0.008218,0.005971,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,7.500000)
glVertex3f(-0.005971,0.008218,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,7.500000)
glVertex3f(-0.003139,0.009661,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,7.500000)
glVertex3f(0.000000,0.010158,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,8.250000)
glVertex3f(0.000000,0.010158,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,8.250000)
glVertex3f(0.003139,0.009661,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,8.250000)
glVertex3f(0.005971,0.008218,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,8.250000)
glVertex3f(0.008218,0.005971,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,8.250000)
glVertex3f(0.009661,0.003139,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,8.250000)
glVertex3f(0.010158,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,8.250000)
glVertex3f(0.009661,-0.003139,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,8.250000)
glVertex3f(0.008218,-0.005971,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,8.250000)
glVertex3f(0.005971,-0.008218,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,8.250000)
glVertex3f(0.003139,-0.009661,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,8.250000)
glVertex3f(0.000000,-0.010158,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,8.250000)
glVertex3f(-0.003139,-0.009661,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,8.250000)
glVertex3f(-0.005971,-0.008218,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,8.250000)
glVertex3f(-0.008218,-0.005971,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,8.250000)
glVertex3f(-0.009661,-0.003139,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,8.250000)
glVertex3f(-0.010158,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,8.250000)
glVertex3f(-0.009661,0.003139,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,8.250000)
glVertex3f(-0.008218,0.005971,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,8.250000)
glVertex3f(-0.005971,0.008218,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,8.250000)
glVertex3f(-0.003139,0.009661,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,8.250000)
glVertex3f(0.000000,0.010158,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,9.000000)
glVertex3f(0.000000,0.010158,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,9.000000)
glVertex3f(0.003139,0.009661,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,9.000000)
glVertex3f(0.005971,0.008218,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,9.000000)
glVertex3f(0.008218,0.005971,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,9.000000)
glVertex3f(0.009661,0.003139,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,9.000000)
glVertex3f(0.010158,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,9.000000)
glVertex3f(0.009661,-0.003139,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,9.000000)
glVertex3f(0.008218,-0.005971,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,9.000000)
glVertex3f(0.005971,-0.008218,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,9.000000)
glVertex3f(0.003139,-0.009661,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,9.000000)
glVertex3f(0.000000,-0.010158,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,9.000000)
glVertex3f(-0.003139,-0.009661,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,9.000000)
glVertex3f(-0.005971,-0.008218,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,9.000000)
glVertex3f(-0.008218,-0.005971,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,9.000000)
glVertex3f(-0.009661,-0.003139,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,9.000000)
glVertex3f(-0.010158,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,9.000000)
glVertex3f(-0.009661,0.003139,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,9.000000)
glVertex3f(-0.008218,0.005971,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,9.000000)
glVertex3f(-0.005971,0.008218,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,9.000000)
glVertex3f(-0.003139,0.009661,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,9.000000)
glVertex3f(0.000000,0.010158,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,9.750000)
glVertex3f(0.000000,0.010158,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,9.750000)
glVertex3f(0.003139,0.009661,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,9.750000)
glVertex3f(0.005971,0.008218,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,9.750000)
glVertex3f(0.008218,0.005971,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,9.750000)
glVertex3f(0.009661,0.003139,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,9.750000)
glVertex3f(0.010158,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,9.750000)
glVertex3f(0.009661,-0.003139,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,9.750000)
glVertex3f(0.008218,-0.005971,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,9.750000)
glVertex3f(0.005971,-0.008218,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,9.750000)
glVertex3f(0.003139,-0.009661,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,9.750000)
glVertex3f(0.000000,-0.010158,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,9.750000)
glVertex3f(-0.003139,-0.009661,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,9.750000)
glVertex3f(-0.005971,-0.008218,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,9.750000)
glVertex3f(-0.008218,-0.005971,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,9.750000)
glVertex3f(-0.009661,-0.003139,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,9.750000)
glVertex3f(-0.010158,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,9.750000)
glVertex3f(-0.009661,0.003139,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,9.750000)
glVertex3f(-0.008218,0.005971,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,9.750000)
glVertex3f(-0.005971,0.008218,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,9.750000)
glVertex3f(-0.003139,0.009661,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,9.750000)
glVertex3f(0.000000,0.010158,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,10.500000)
glVertex3f(0.000000,0.010158,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,10.500000)
glVertex3f(0.003139,0.009661,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,10.500000)
glVertex3f(0.005971,0.008218,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,10.500000)
glVertex3f(0.008218,0.005971,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,10.500000)
glVertex3f(0.009661,0.003139,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,10.500000)
glVertex3f(0.010158,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,10.500000)
glVertex3f(0.009661,-0.003139,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,10.500000)
glVertex3f(0.008218,-0.005971,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,10.500000)
glVertex3f(0.005971,-0.008218,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,10.500000)
glVertex3f(0.003139,-0.009661,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,10.500000)
glVertex3f(0.000000,-0.010158,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,10.500000)
glVertex3f(-0.003139,-0.009661,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,10.500000)
glVertex3f(-0.005971,-0.008218,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,10.500000)
glVertex3f(-0.008218,-0.005971,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,10.500000)
glVertex3f(-0.009661,-0.003139,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,10.500000)
glVertex3f(-0.010158,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,10.500000)
glVertex3f(-0.009661,0.003139,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,10.500000)
glVertex3f(-0.008218,0.005971,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,10.500000)
glVertex3f(-0.005971,0.008218,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,10.500000)
glVertex3f(-0.003139,0.009661,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,10.500000)
glVertex3f(0.000000,0.010158,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,11.250000)
glVertex3f(0.000000,0.010158,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,11.250000)
glVertex3f(0.003139,0.009661,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,11.250000)
glVertex3f(0.005971,0.008218,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,11.250000)
glVertex3f(0.008218,0.005971,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,11.250000)
glVertex3f(0.009661,0.003139,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,11.250000)
glVertex3f(0.010158,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,11.250000)
glVertex3f(0.009661,-0.003139,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,11.250000)
glVertex3f(0.008218,-0.005971,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,11.250000)
glVertex3f(0.005971,-0.008218,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,11.250000)
glVertex3f(0.003139,-0.009661,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,11.250000)
glVertex3f(0.000000,-0.010158,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,11.250000)
glVertex3f(-0.003139,-0.009661,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,11.250000)
glVertex3f(-0.005971,-0.008218,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,11.250000)
glVertex3f(-0.008218,-0.005971,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,11.250000)
glVertex3f(-0.009661,-0.003139,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,11.250000)
glVertex3f(-0.010158,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,11.250000)
glVertex3f(-0.009661,0.003139,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,11.250000)
glVertex3f(-0.008218,0.005971,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,11.250000)
glVertex3f(-0.005971,0.008218,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,11.250000)
glVertex3f(-0.003139,0.009661,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,11.250000)
glVertex3f(0.000000,0.010158,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,12.000000)
glVertex3f(0.000000,0.010158,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,12.000000)
glVertex3f(0.003139,0.009661,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,12.000000)
glVertex3f(0.005971,0.008218,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,12.000000)
glVertex3f(0.008218,0.005971,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,12.000000)
glVertex3f(0.009661,0.003139,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,12.000000)
glVertex3f(0.010158,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,12.000000)
glVertex3f(0.009661,-0.003139,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,12.000000)
glVertex3f(0.008218,-0.005971,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,12.000000)
glVertex3f(0.005971,-0.008218,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,12.000000)
glVertex3f(0.003139,-0.009661,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,12.000000)
glVertex3f(0.000000,-0.010158,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,12.000000)
glVertex3f(-0.003139,-0.009661,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,12.000000)
glVertex3f(-0.005971,-0.008218,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,12.000000)
glVertex3f(-0.008218,-0.005971,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,12.000000)
glVertex3f(-0.009661,-0.003139,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,12.000000)
glVertex3f(-0.010158,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,12.000000)
glVertex3f(-0.009661,0.003139,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,12.000000)
glVertex3f(-0.008218,0.005971,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,12.000000)
glVertex3f(-0.005971,0.008218,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,12.000000)
glVertex3f(-0.003139,0.009661,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,12.000000)
glVertex3f(0.000000,0.010158,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,12.750000)
glVertex3f(0.000000,0.010158,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,12.750000)
glVertex3f(0.003139,0.009661,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,12.750000)
glVertex3f(0.005971,0.008218,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,12.750000)
glVertex3f(0.008218,0.005971,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,12.750000)
glVertex3f(0.009661,0.003139,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,12.750000)
glVertex3f(0.010158,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,12.750000)
glVertex3f(0.009661,-0.003139,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,12.750000)
glVertex3f(0.008218,-0.005971,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,12.750000)
glVertex3f(0.005971,-0.008218,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,12.750000)
glVertex3f(0.003139,-0.009661,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,12.750000)
glVertex3f(0.000000,-0.010158,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,12.750000)
glVertex3f(-0.003139,-0.009661,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,12.750000)
glVertex3f(-0.005971,-0.008218,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,12.750000)
glVertex3f(-0.008218,-0.005971,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,12.750000)
glVertex3f(-0.009661,-0.003139,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,12.750000)
glVertex3f(-0.010158,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,12.750000)
glVertex3f(-0.009661,0.003139,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,12.750000)
glVertex3f(-0.008218,0.005971,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,12.750000)
glVertex3f(-0.005971,0.008218,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,12.750000)
glVertex3f(-0.003139,0.009661,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,12.750000)
glVertex3f(0.000000,0.010158,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,13.500000)
glVertex3f(0.000000,0.010158,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,13.500000)
glVertex3f(0.003139,0.009661,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,13.500000)
glVertex3f(0.005971,0.008218,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,13.500000)
glVertex3f(0.008218,0.005971,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,13.500000)
glVertex3f(0.009661,0.003139,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,13.500000)
glVertex3f(0.010158,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,13.500000)
glVertex3f(0.009661,-0.003139,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,13.500000)
glVertex3f(0.008218,-0.005971,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,13.500000)
glVertex3f(0.005971,-0.008218,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,13.500000)
glVertex3f(0.003139,-0.009661,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,13.500000)
glVertex3f(0.000000,-0.010158,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,13.500000)
glVertex3f(-0.003139,-0.009661,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,13.500000)
glVertex3f(-0.005971,-0.008218,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,13.500000)
glVertex3f(-0.008218,-0.005971,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,13.500000)
glVertex3f(-0.009661,-0.003139,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,13.500000)
glVertex3f(-0.010158,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,13.500000)
glVertex3f(-0.009661,0.003139,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,13.500000)
glVertex3f(-0.008218,0.005971,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,13.500000)
glVertex3f(-0.005971,0.008218,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,13.500000)
glVertex3f(-0.003139,0.009661,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,13.500000)
glVertex3f(0.000000,0.010158,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,14.250000)
glVertex3f(0.000000,0.010158,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003139,0.009661,14.250000)
glVertex3f(0.003139,0.009661,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005971,0.008218,14.250000)
glVertex3f(0.005971,0.008218,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008218,0.005971,14.250000)
glVertex3f(0.008218,0.005971,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009661,0.003139,14.250000)
glVertex3f(0.009661,0.003139,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010158,0.000000,14.250000)
glVertex3f(0.010158,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009661,-0.003139,14.250000)
glVertex3f(0.009661,-0.003139,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008218,-0.005971,14.250000)
glVertex3f(0.008218,-0.005971,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005971,-0.008218,14.250000)
glVertex3f(0.005971,-0.008218,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003139,-0.009661,14.250000)
glVertex3f(0.003139,-0.009661,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010158,14.250000)
glVertex3f(0.000000,-0.010158,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003139,-0.009661,14.250000)
glVertex3f(-0.003139,-0.009661,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005971,-0.008218,14.250000)
glVertex3f(-0.005971,-0.008218,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008218,-0.005971,14.250000)
glVertex3f(-0.008218,-0.005971,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009661,-0.003139,14.250000)
glVertex3f(-0.009661,-0.003139,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010158,-0.000000,14.250000)
glVertex3f(-0.010158,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009661,0.003139,14.250000)
glVertex3f(-0.009661,0.003139,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008218,0.005971,14.250000)
glVertex3f(-0.008218,0.005971,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005971,0.008218,14.250000)
glVertex3f(-0.005971,0.008218,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003139,0.009661,14.250000)
glVertex3f(-0.003139,0.009661,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010158,14.250000)
glVertex3f(0.000000,0.010158,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.298955,0.387017,158.562561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.307328,0.380623,159.208389)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.316425,0.374728,159.847290)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.326190,0.369393,160.500061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.336572,0.364624,161.178284)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.347482,0.360364,161.870392)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.358829,0.356548,162.562500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.370557,0.353127,163.252335)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.382618,0.350026,163.942169)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.394974,0.347164,164.625061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.407579,0.344504,165.296341)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.420339,0.342041,165.960663)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.433164,0.339784,166.625000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.445970,0.337707,167.291656)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.458601,0.335699,167.958313)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.470892,0.333633,168.625000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.482764,0.331451,169.254639)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.494207,0.329128,169.884308)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.505234,0.326641,170.625061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.515815,0.324000,171.587997)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.525836,0.321265,172.662064)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.535169,0.318501,173.625000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.543739,0.315755,174.368073)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.551486,0.313088,175.000046)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,0.000000)
glVertex3f(0.000000,0.011359,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,0.000000)
glVertex3f(0.003510,0.010803,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,0.000000)
glVertex3f(0.006677,0.009190,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,0.000000)
glVertex3f(0.009190,0.006677,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,0.000000)
glVertex3f(0.010803,0.003510,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,0.000000)
glVertex3f(0.011359,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,0.000000)
glVertex3f(0.010803,-0.003510,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,0.000000)
glVertex3f(0.009190,-0.006677,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,0.000000)
glVertex3f(0.006677,-0.009190,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,0.000000)
glVertex3f(0.003510,-0.010803,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,0.000000)
glVertex3f(0.000000,-0.011359,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,0.000000)
glVertex3f(-0.003510,-0.010803,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,0.000000)
glVertex3f(-0.006677,-0.009190,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,0.000000)
glVertex3f(-0.009190,-0.006677,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,0.000000)
glVertex3f(-0.010803,-0.003510,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,0.000000)
glVertex3f(-0.010803,0.003510,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,0.000000)
glVertex3f(-0.009190,0.006677,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,0.000000)
glVertex3f(-0.006677,0.009190,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,0.000000)
glVertex3f(-0.003510,0.010803,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,0.000000)
glVertex3f(0.000000,0.011359,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,0.750000)
glVertex3f(0.000000,0.011359,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,0.750000)
glVertex3f(0.003510,0.010803,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,0.750000)
glVertex3f(0.006677,0.009190,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,0.750000)
glVertex3f(0.009190,0.006677,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,0.750000)
glVertex3f(0.010803,0.003510,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,0.750000)
glVertex3f(0.011359,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,0.750000)
glVertex3f(0.010803,-0.003510,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,0.750000)
glVertex3f(0.009190,-0.006677,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,0.750000)
glVertex3f(0.006677,-0.009190,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,0.750000)
glVertex3f(0.003510,-0.010803,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,0.750000)
glVertex3f(0.000000,-0.011359,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,0.750000)
glVertex3f(-0.003510,-0.010803,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,0.750000)
glVertex3f(-0.006677,-0.009190,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,0.750000)
glVertex3f(-0.009190,-0.006677,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,0.750000)
glVertex3f(-0.010803,-0.003510,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,0.750000)
glVertex3f(-0.011359,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,0.750000)
glVertex3f(-0.010803,0.003510,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,0.750000)
glVertex3f(-0.009190,0.006677,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,0.750000)
glVertex3f(-0.006677,0.009190,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,0.750000)
glVertex3f(-0.003510,0.010803,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,0.750000)
glVertex3f(0.000000,0.011359,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,1.500000)
glVertex3f(0.000000,0.011359,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,1.500000)
glVertex3f(0.003510,0.010803,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,1.500000)
glVertex3f(0.006677,0.009190,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,1.500000)
glVertex3f(0.009190,0.006677,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,1.500000)
glVertex3f(0.010803,0.003510,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,1.500000)
glVertex3f(0.011359,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,1.500000)
glVertex3f(0.010803,-0.003510,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,1.500000)
glVertex3f(0.009190,-0.006677,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,1.500000)
glVertex3f(0.006677,-0.009190,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,1.500000)
glVertex3f(0.003510,-0.010803,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,1.500000)
glVertex3f(0.000000,-0.011359,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,1.500000)
glVertex3f(-0.003510,-0.010803,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,1.500000)
glVertex3f(-0.006677,-0.009190,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,1.500000)
glVertex3f(-0.009190,-0.006677,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,1.500000)
glVertex3f(-0.010803,-0.003510,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,1.500000)
glVertex3f(-0.011359,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,1.500000)
glVertex3f(-0.010803,0.003510,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,1.500000)
glVertex3f(-0.009190,0.006677,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,1.500000)
glVertex3f(-0.006677,0.009190,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,1.500000)
glVertex3f(-0.003510,0.010803,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,1.500000)
glVertex3f(0.000000,0.011359,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,2.250000)
glVertex3f(0.000000,0.011359,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,2.250000)
glVertex3f(0.003510,0.010803,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,2.250000)
glVertex3f(0.006677,0.009190,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,2.250000)
glVertex3f(0.009190,0.006677,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,2.250000)
glVertex3f(0.010803,0.003510,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,2.250000)
glVertex3f(0.011359,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,2.250000)
glVertex3f(0.010803,-0.003510,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,2.250000)
glVertex3f(0.009190,-0.006677,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,2.250000)
glVertex3f(0.006677,-0.009190,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,2.250000)
glVertex3f(0.003510,-0.010803,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,2.250000)
glVertex3f(0.000000,-0.011359,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,2.250000)
glVertex3f(-0.003510,-0.010803,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,2.250000)
glVertex3f(-0.006677,-0.009190,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,2.250000)
glVertex3f(-0.009190,-0.006677,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,2.250000)
glVertex3f(-0.010803,-0.003510,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,2.250000)
glVertex3f(-0.011359,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,2.250000)
glVertex3f(-0.010803,0.003510,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,2.250000)
glVertex3f(-0.009190,0.006677,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,2.250000)
glVertex3f(-0.006677,0.009190,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,2.250000)
glVertex3f(-0.003510,0.010803,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,2.250000)
glVertex3f(0.000000,0.011359,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,3.000000)
glVertex3f(0.000000,0.011359,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,3.000000)
glVertex3f(0.003510,0.010803,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,3.000000)
glVertex3f(0.006677,0.009190,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,3.000000)
glVertex3f(0.009190,0.006677,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,3.000000)
glVertex3f(0.010803,0.003510,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,3.000000)
glVertex3f(0.011359,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,3.000000)
glVertex3f(0.010803,-0.003510,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,3.000000)
glVertex3f(0.009190,-0.006677,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,3.000000)
glVertex3f(0.006677,-0.009190,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,3.000000)
glVertex3f(0.003510,-0.010803,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,3.000000)
glVertex3f(0.000000,-0.011359,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,3.000000)
glVertex3f(-0.003510,-0.010803,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,3.000000)
glVertex3f(-0.006677,-0.009190,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,3.000000)
glVertex3f(-0.009190,-0.006677,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,3.000000)
glVertex3f(-0.010803,-0.003510,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,3.000000)
glVertex3f(-0.011359,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,3.000000)
glVertex3f(-0.010803,0.003510,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,3.000000)
glVertex3f(-0.009190,0.006677,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,3.000000)
glVertex3f(-0.006677,0.009190,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,3.000000)
glVertex3f(-0.003510,0.010803,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,3.000000)
glVertex3f(0.000000,0.011359,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,3.750000)
glVertex3f(0.000000,0.011359,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,3.750000)
glVertex3f(0.003510,0.010803,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,3.750000)
glVertex3f(0.006677,0.009190,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,3.750000)
glVertex3f(0.009190,0.006677,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,3.750000)
glVertex3f(0.010803,0.003510,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,3.750000)
glVertex3f(0.011359,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,3.750000)
glVertex3f(0.010803,-0.003510,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,3.750000)
glVertex3f(0.009190,-0.006677,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,3.750000)
glVertex3f(0.006677,-0.009190,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,3.750000)
glVertex3f(0.003510,-0.010803,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,3.750000)
glVertex3f(0.000000,-0.011359,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,3.750000)
glVertex3f(-0.003510,-0.010803,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,3.750000)
glVertex3f(-0.006677,-0.009190,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,3.750000)
glVertex3f(-0.009190,-0.006677,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,3.750000)
glVertex3f(-0.010803,-0.003510,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,3.750000)
glVertex3f(-0.011359,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,3.750000)
glVertex3f(-0.010803,0.003510,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,3.750000)
glVertex3f(-0.009190,0.006677,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,3.750000)
glVertex3f(-0.006677,0.009190,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,3.750000)
glVertex3f(-0.003510,0.010803,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,3.750000)
glVertex3f(0.000000,0.011359,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,4.500000)
glVertex3f(0.000000,0.011359,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,4.500000)
glVertex3f(0.003510,0.010803,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,4.500000)
glVertex3f(0.006677,0.009190,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,4.500000)
glVertex3f(0.009190,0.006677,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,4.500000)
glVertex3f(0.010803,0.003510,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,4.500000)
glVertex3f(0.011359,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,4.500000)
glVertex3f(0.010803,-0.003510,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,4.500000)
glVertex3f(0.009190,-0.006677,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,4.500000)
glVertex3f(0.006677,-0.009190,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,4.500000)
glVertex3f(0.003510,-0.010803,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,4.500000)
glVertex3f(0.000000,-0.011359,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,4.500000)
glVertex3f(-0.003510,-0.010803,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,4.500000)
glVertex3f(-0.006677,-0.009190,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,4.500000)
glVertex3f(-0.009190,-0.006677,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,4.500000)
glVertex3f(-0.010803,-0.003510,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,4.500000)
glVertex3f(-0.011359,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,4.500000)
glVertex3f(-0.010803,0.003510,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,4.500000)
glVertex3f(-0.009190,0.006677,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,4.500000)
glVertex3f(-0.006677,0.009190,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,4.500000)
glVertex3f(-0.003510,0.010803,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,4.500000)
glVertex3f(0.000000,0.011359,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,5.250000)
glVertex3f(0.000000,0.011359,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,5.250000)
glVertex3f(0.003510,0.010803,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,5.250000)
glVertex3f(0.006677,0.009190,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,5.250000)
glVertex3f(0.009190,0.006677,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,5.250000)
glVertex3f(0.010803,0.003510,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,5.250000)
glVertex3f(0.011359,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,5.250000)
glVertex3f(0.010803,-0.003510,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,5.250000)
glVertex3f(0.009190,-0.006677,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,5.250000)
glVertex3f(0.006677,-0.009190,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,5.250000)
glVertex3f(0.003510,-0.010803,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,5.250000)
glVertex3f(0.000000,-0.011359,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,5.250000)
glVertex3f(-0.003510,-0.010803,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,5.250000)
glVertex3f(-0.006677,-0.009190,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,5.250000)
glVertex3f(-0.009190,-0.006677,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,5.250000)
glVertex3f(-0.010803,-0.003510,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,5.250000)
glVertex3f(-0.011359,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,5.250000)
glVertex3f(-0.010803,0.003510,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,5.250000)
glVertex3f(-0.009190,0.006677,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,5.250000)
glVertex3f(-0.006677,0.009190,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,5.250000)
glVertex3f(-0.003510,0.010803,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,5.250000)
glVertex3f(0.000000,0.011359,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,6.000000)
glVertex3f(0.000000,0.011359,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,6.000000)
glVertex3f(0.003510,0.010803,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,6.000000)
glVertex3f(0.006677,0.009190,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,6.000000)
glVertex3f(0.009190,0.006677,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,6.000000)
glVertex3f(0.010803,0.003510,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,6.000000)
glVertex3f(0.011359,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,6.000000)
glVertex3f(0.010803,-0.003510,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,6.000000)
glVertex3f(0.009190,-0.006677,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,6.000000)
glVertex3f(0.006677,-0.009190,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,6.000000)
glVertex3f(0.003510,-0.010803,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,6.000000)
glVertex3f(0.000000,-0.011359,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,6.000000)
glVertex3f(-0.003510,-0.010803,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,6.000000)
glVertex3f(-0.006677,-0.009190,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,6.000000)
glVertex3f(-0.009190,-0.006677,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,6.000000)
glVertex3f(-0.010803,-0.003510,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,6.000000)
glVertex3f(-0.011359,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,6.000000)
glVertex3f(-0.010803,0.003510,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,6.000000)
glVertex3f(-0.009190,0.006677,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,6.000000)
glVertex3f(-0.006677,0.009190,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,6.000000)
glVertex3f(-0.003510,0.010803,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,6.000000)
glVertex3f(0.000000,0.011359,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,6.750000)
glVertex3f(0.000000,0.011359,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,6.750000)
glVertex3f(0.003510,0.010803,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,6.750000)
glVertex3f(0.006677,0.009190,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,6.750000)
glVertex3f(0.009190,0.006677,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,6.750000)
glVertex3f(0.010803,0.003510,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,6.750000)
glVertex3f(0.011359,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,6.750000)
glVertex3f(0.010803,-0.003510,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,6.750000)
glVertex3f(0.009190,-0.006677,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,6.750000)
glVertex3f(0.006677,-0.009190,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,6.750000)
glVertex3f(0.003510,-0.010803,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,6.750000)
glVertex3f(0.000000,-0.011359,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,6.750000)
glVertex3f(-0.003510,-0.010803,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,6.750000)
glVertex3f(-0.006677,-0.009190,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,6.750000)
glVertex3f(-0.009190,-0.006677,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,6.750000)
glVertex3f(-0.010803,-0.003510,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,6.750000)
glVertex3f(-0.011359,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,6.750000)
glVertex3f(-0.010803,0.003510,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,6.750000)
glVertex3f(-0.009190,0.006677,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,6.750000)
glVertex3f(-0.006677,0.009190,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,6.750000)
glVertex3f(-0.003510,0.010803,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,6.750000)
glVertex3f(0.000000,0.011359,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,7.500000)
glVertex3f(0.000000,0.011359,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,7.500000)
glVertex3f(0.003510,0.010803,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,7.500000)
glVertex3f(0.006677,0.009190,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,7.500000)
glVertex3f(0.009190,0.006677,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,7.500000)
glVertex3f(0.010803,0.003510,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,7.500000)
glVertex3f(0.011359,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,7.500000)
glVertex3f(0.010803,-0.003510,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,7.500000)
glVertex3f(0.009190,-0.006677,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,7.500000)
glVertex3f(0.006677,-0.009190,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,7.500000)
glVertex3f(0.003510,-0.010803,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,7.500000)
glVertex3f(0.000000,-0.011359,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,7.500000)
glVertex3f(-0.003510,-0.010803,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,7.500000)
glVertex3f(-0.006677,-0.009190,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,7.500000)
glVertex3f(-0.009190,-0.006677,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,7.500000)
glVertex3f(-0.010803,-0.003510,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,7.500000)
glVertex3f(-0.011359,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,7.500000)
glVertex3f(-0.010803,0.003510,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,7.500000)
glVertex3f(-0.009190,0.006677,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,7.500000)
glVertex3f(-0.006677,0.009190,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,7.500000)
glVertex3f(-0.003510,0.010803,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,7.500000)
glVertex3f(0.000000,0.011359,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,8.250000)
glVertex3f(0.000000,0.011359,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,8.250000)
glVertex3f(0.003510,0.010803,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,8.250000)
glVertex3f(0.006677,0.009190,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,8.250000)
glVertex3f(0.009190,0.006677,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,8.250000)
glVertex3f(0.010803,0.003510,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,8.250000)
glVertex3f(0.011359,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,8.250000)
glVertex3f(0.010803,-0.003510,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,8.250000)
glVertex3f(0.009190,-0.006677,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,8.250000)
glVertex3f(0.006677,-0.009190,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,8.250000)
glVertex3f(0.003510,-0.010803,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,8.250000)
glVertex3f(0.000000,-0.011359,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,8.250000)
glVertex3f(-0.003510,-0.010803,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,8.250000)
glVertex3f(-0.006677,-0.009190,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,8.250000)
glVertex3f(-0.009190,-0.006677,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,8.250000)
glVertex3f(-0.010803,-0.003510,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,8.250000)
glVertex3f(-0.011359,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,8.250000)
glVertex3f(-0.010803,0.003510,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,8.250000)
glVertex3f(-0.009190,0.006677,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,8.250000)
glVertex3f(-0.006677,0.009190,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,8.250000)
glVertex3f(-0.003510,0.010803,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,8.250000)
glVertex3f(0.000000,0.011359,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,9.000000)
glVertex3f(0.000000,0.011359,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,9.000000)
glVertex3f(0.003510,0.010803,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,9.000000)
glVertex3f(0.006677,0.009190,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,9.000000)
glVertex3f(0.009190,0.006677,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,9.000000)
glVertex3f(0.010803,0.003510,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,9.000000)
glVertex3f(0.011359,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,9.000000)
glVertex3f(0.010803,-0.003510,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,9.000000)
glVertex3f(0.009190,-0.006677,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,9.000000)
glVertex3f(0.006677,-0.009190,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,9.000000)
glVertex3f(0.003510,-0.010803,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,9.000000)
glVertex3f(0.000000,-0.011359,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,9.000000)
glVertex3f(-0.003510,-0.010803,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,9.000000)
glVertex3f(-0.006677,-0.009190,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,9.000000)
glVertex3f(-0.009190,-0.006677,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,9.000000)
glVertex3f(-0.010803,-0.003510,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,9.000000)
glVertex3f(-0.011359,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,9.000000)
glVertex3f(-0.010803,0.003510,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,9.000000)
glVertex3f(-0.009190,0.006677,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,9.000000)
glVertex3f(-0.006677,0.009190,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,9.000000)
glVertex3f(-0.003510,0.010803,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,9.000000)
glVertex3f(0.000000,0.011359,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,9.750000)
glVertex3f(0.000000,0.011359,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,9.750000)
glVertex3f(0.003510,0.010803,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,9.750000)
glVertex3f(0.006677,0.009190,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,9.750000)
glVertex3f(0.009190,0.006677,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,9.750000)
glVertex3f(0.010803,0.003510,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,9.750000)
glVertex3f(0.011359,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,9.750000)
glVertex3f(0.010803,-0.003510,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,9.750000)
glVertex3f(0.009190,-0.006677,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,9.750000)
glVertex3f(0.006677,-0.009190,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,9.750000)
glVertex3f(0.003510,-0.010803,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,9.750000)
glVertex3f(0.000000,-0.011359,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,9.750000)
glVertex3f(-0.003510,-0.010803,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,9.750000)
glVertex3f(-0.006677,-0.009190,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,9.750000)
glVertex3f(-0.009190,-0.006677,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,9.750000)
glVertex3f(-0.010803,-0.003510,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,9.750000)
glVertex3f(-0.011359,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,9.750000)
glVertex3f(-0.010803,0.003510,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,9.750000)
glVertex3f(-0.009190,0.006677,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,9.750000)
glVertex3f(-0.006677,0.009190,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,9.750000)
glVertex3f(-0.003510,0.010803,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,9.750000)
glVertex3f(0.000000,0.011359,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,10.500000)
glVertex3f(0.000000,0.011359,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,10.500000)
glVertex3f(0.003510,0.010803,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,10.500000)
glVertex3f(0.006677,0.009190,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,10.500000)
glVertex3f(0.009190,0.006677,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,10.500000)
glVertex3f(0.010803,0.003510,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,10.500000)
glVertex3f(0.011359,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,10.500000)
glVertex3f(0.010803,-0.003510,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,10.500000)
glVertex3f(0.009190,-0.006677,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,10.500000)
glVertex3f(0.006677,-0.009190,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,10.500000)
glVertex3f(0.003510,-0.010803,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,10.500000)
glVertex3f(0.000000,-0.011359,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,10.500000)
glVertex3f(-0.003510,-0.010803,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,10.500000)
glVertex3f(-0.006677,-0.009190,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,10.500000)
glVertex3f(-0.009190,-0.006677,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,10.500000)
glVertex3f(-0.010803,-0.003510,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,10.500000)
glVertex3f(-0.011359,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,10.500000)
glVertex3f(-0.010803,0.003510,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,10.500000)
glVertex3f(-0.009190,0.006677,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,10.500000)
glVertex3f(-0.006677,0.009190,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,10.500000)
glVertex3f(-0.003510,0.010803,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,10.500000)
glVertex3f(0.000000,0.011359,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,11.250000)
glVertex3f(0.000000,0.011359,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,11.250000)
glVertex3f(0.003510,0.010803,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,11.250000)
glVertex3f(0.006677,0.009190,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,11.250000)
glVertex3f(0.009190,0.006677,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,11.250000)
glVertex3f(0.010803,0.003510,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,11.250000)
glVertex3f(0.011359,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,11.250000)
glVertex3f(0.010803,-0.003510,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,11.250000)
glVertex3f(0.009190,-0.006677,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,11.250000)
glVertex3f(0.006677,-0.009190,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,11.250000)
glVertex3f(0.003510,-0.010803,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,11.250000)
glVertex3f(0.000000,-0.011359,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,11.250000)
glVertex3f(-0.003510,-0.010803,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,11.250000)
glVertex3f(-0.006677,-0.009190,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,11.250000)
glVertex3f(-0.009190,-0.006677,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,11.250000)
glVertex3f(-0.010803,-0.003510,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,11.250000)
glVertex3f(-0.011359,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,11.250000)
glVertex3f(-0.010803,0.003510,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,11.250000)
glVertex3f(-0.009190,0.006677,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,11.250000)
glVertex3f(-0.006677,0.009190,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,11.250000)
glVertex3f(-0.003510,0.010803,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,11.250000)
glVertex3f(0.000000,0.011359,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,12.000000)
glVertex3f(0.000000,0.011359,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,12.000000)
glVertex3f(0.003510,0.010803,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,12.000000)
glVertex3f(0.006677,0.009190,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,12.000000)
glVertex3f(0.009190,0.006677,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,12.000000)
glVertex3f(0.010803,0.003510,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,12.000000)
glVertex3f(0.011359,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,12.000000)
glVertex3f(0.010803,-0.003510,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,12.000000)
glVertex3f(0.009190,-0.006677,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,12.000000)
glVertex3f(0.006677,-0.009190,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,12.000000)
glVertex3f(0.003510,-0.010803,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,12.000000)
glVertex3f(0.000000,-0.011359,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,12.000000)
glVertex3f(-0.003510,-0.010803,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,12.000000)
glVertex3f(-0.006677,-0.009190,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,12.000000)
glVertex3f(-0.009190,-0.006677,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,12.000000)
glVertex3f(-0.010803,-0.003510,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,12.000000)
glVertex3f(-0.011359,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,12.000000)
glVertex3f(-0.010803,0.003510,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,12.000000)
glVertex3f(-0.009190,0.006677,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,12.000000)
glVertex3f(-0.006677,0.009190,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,12.000000)
glVertex3f(-0.003510,0.010803,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,12.000000)
glVertex3f(0.000000,0.011359,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,12.750000)
glVertex3f(0.000000,0.011359,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,12.750000)
glVertex3f(0.003510,0.010803,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,12.750000)
glVertex3f(0.006677,0.009190,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,12.750000)
glVertex3f(0.009190,0.006677,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,12.750000)
glVertex3f(0.010803,0.003510,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,12.750000)
glVertex3f(0.011359,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,12.750000)
glVertex3f(0.010803,-0.003510,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,12.750000)
glVertex3f(0.009190,-0.006677,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,12.750000)
glVertex3f(0.006677,-0.009190,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,12.750000)
glVertex3f(0.003510,-0.010803,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,12.750000)
glVertex3f(0.000000,-0.011359,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,12.750000)
glVertex3f(-0.003510,-0.010803,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,12.750000)
glVertex3f(-0.006677,-0.009190,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,12.750000)
glVertex3f(-0.009190,-0.006677,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,12.750000)
glVertex3f(-0.010803,-0.003510,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,12.750000)
glVertex3f(-0.011359,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,12.750000)
glVertex3f(-0.010803,0.003510,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,12.750000)
glVertex3f(-0.009190,0.006677,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,12.750000)
glVertex3f(-0.006677,0.009190,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,12.750000)
glVertex3f(-0.003510,0.010803,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,12.750000)
glVertex3f(0.000000,0.011359,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,13.500000)
glVertex3f(0.000000,0.011359,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,13.500000)
glVertex3f(0.003510,0.010803,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,13.500000)
glVertex3f(0.006677,0.009190,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,13.500000)
glVertex3f(0.009190,0.006677,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,13.500000)
glVertex3f(0.010803,0.003510,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,13.500000)
glVertex3f(0.011359,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,13.500000)
glVertex3f(0.010803,-0.003510,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,13.500000)
glVertex3f(0.009190,-0.006677,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,13.500000)
glVertex3f(0.006677,-0.009190,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,13.500000)
glVertex3f(0.003510,-0.010803,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,13.500000)
glVertex3f(0.000000,-0.011359,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,13.500000)
glVertex3f(-0.003510,-0.010803,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,13.500000)
glVertex3f(-0.006677,-0.009190,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,13.500000)
glVertex3f(-0.009190,-0.006677,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,13.500000)
glVertex3f(-0.010803,-0.003510,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,13.500000)
glVertex3f(-0.011359,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,13.500000)
glVertex3f(-0.010803,0.003510,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,13.500000)
glVertex3f(-0.009190,0.006677,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,13.500000)
glVertex3f(-0.006677,0.009190,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,13.500000)
glVertex3f(-0.003510,0.010803,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,13.500000)
glVertex3f(0.000000,0.011359,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,14.250000)
glVertex3f(0.000000,0.011359,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003510,0.010803,14.250000)
glVertex3f(0.003510,0.010803,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006677,0.009190,14.250000)
glVertex3f(0.006677,0.009190,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009190,0.006677,14.250000)
glVertex3f(0.009190,0.006677,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010803,0.003510,14.250000)
glVertex3f(0.010803,0.003510,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011359,0.000000,14.250000)
glVertex3f(0.011359,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010803,-0.003510,14.250000)
glVertex3f(0.010803,-0.003510,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009190,-0.006677,14.250000)
glVertex3f(0.009190,-0.006677,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006677,-0.009190,14.250000)
glVertex3f(0.006677,-0.009190,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003510,-0.010803,14.250000)
glVertex3f(0.003510,-0.010803,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011359,14.250000)
glVertex3f(0.000000,-0.011359,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003510,-0.010803,14.250000)
glVertex3f(-0.003510,-0.010803,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006677,-0.009190,14.250000)
glVertex3f(-0.006677,-0.009190,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009190,-0.006677,14.250000)
glVertex3f(-0.009190,-0.006677,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010803,-0.003510,14.250000)
glVertex3f(-0.010803,-0.003510,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011359,-0.000000,14.250000)
glVertex3f(-0.011359,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010803,0.003510,14.250000)
glVertex3f(-0.010803,0.003510,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009190,0.006677,14.250000)
glVertex3f(-0.009190,0.006677,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006677,0.009190,14.250000)
glVertex3f(-0.006677,0.009190,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003510,0.010803,14.250000)
glVertex3f(-0.003510,0.010803,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011359,14.250000)
glVertex3f(0.000000,0.011359,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.558367,0.310554,175.625061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,0.000000)
glVertex3f(0.000000,0.013070,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,0.000000)
glVertex3f(0.004039,0.012430,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,0.000000)
glVertex3f(0.007682,0.010574,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,0.000000)
glVertex3f(0.010574,0.007682,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,0.000000)
glVertex3f(0.012430,0.004039,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,0.000000)
glVertex3f(0.013070,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,0.000000)
glVertex3f(0.012430,-0.004039,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,0.000000)
glVertex3f(0.010574,-0.007682,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,0.000000)
glVertex3f(0.007682,-0.010574,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,0.000000)
glVertex3f(0.004039,-0.012430,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,0.000000)
glVertex3f(0.000000,-0.013070,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,0.000000)
glVertex3f(-0.004039,-0.012430,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,0.000000)
glVertex3f(-0.007682,-0.010574,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,0.000000)
glVertex3f(-0.010574,-0.007682,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,0.000000)
glVertex3f(-0.012430,-0.004039,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,0.000000)
glVertex3f(-0.012430,0.004039,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,0.000000)
glVertex3f(-0.010574,0.007682,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,0.000000)
glVertex3f(-0.007682,0.010574,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,0.000000)
glVertex3f(-0.004039,0.012430,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,0.000000)
glVertex3f(0.000000,0.013070,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,0.750000)
glVertex3f(0.000000,0.013070,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,0.750000)
glVertex3f(0.004039,0.012430,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,0.750000)
glVertex3f(0.007682,0.010574,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,0.750000)
glVertex3f(0.010574,0.007682,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,0.750000)
glVertex3f(0.012430,0.004039,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,0.750000)
glVertex3f(0.013070,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,0.750000)
glVertex3f(0.012430,-0.004039,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,0.750000)
glVertex3f(0.010574,-0.007682,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,0.750000)
glVertex3f(0.007682,-0.010574,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,0.750000)
glVertex3f(0.004039,-0.012430,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,0.750000)
glVertex3f(0.000000,-0.013070,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,0.750000)
glVertex3f(-0.004039,-0.012430,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,0.750000)
glVertex3f(-0.007682,-0.010574,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,0.750000)
glVertex3f(-0.010574,-0.007682,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,0.750000)
glVertex3f(-0.012430,-0.004039,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,0.750000)
glVertex3f(-0.013070,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,0.750000)
glVertex3f(-0.012430,0.004039,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,0.750000)
glVertex3f(-0.010574,0.007682,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,0.750000)
glVertex3f(-0.007682,0.010574,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,0.750000)
glVertex3f(-0.004039,0.012430,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,0.750000)
glVertex3f(0.000000,0.013070,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,1.500000)
glVertex3f(0.000000,0.013070,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,1.500000)
glVertex3f(0.004039,0.012430,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,1.500000)
glVertex3f(0.007682,0.010574,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,1.500000)
glVertex3f(0.010574,0.007682,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,1.500000)
glVertex3f(0.012430,0.004039,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,1.500000)
glVertex3f(0.013070,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,1.500000)
glVertex3f(0.012430,-0.004039,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,1.500000)
glVertex3f(0.010574,-0.007682,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,1.500000)
glVertex3f(0.007682,-0.010574,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,1.500000)
glVertex3f(0.004039,-0.012430,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,1.500000)
glVertex3f(0.000000,-0.013070,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,1.500000)
glVertex3f(-0.004039,-0.012430,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,1.500000)
glVertex3f(-0.007682,-0.010574,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,1.500000)
glVertex3f(-0.010574,-0.007682,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,1.500000)
glVertex3f(-0.012430,-0.004039,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,1.500000)
glVertex3f(-0.013070,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,1.500000)
glVertex3f(-0.012430,0.004039,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,1.500000)
glVertex3f(-0.010574,0.007682,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,1.500000)
glVertex3f(-0.007682,0.010574,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,1.500000)
glVertex3f(-0.004039,0.012430,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,1.500000)
glVertex3f(0.000000,0.013070,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,2.250000)
glVertex3f(0.000000,0.013070,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,2.250000)
glVertex3f(0.004039,0.012430,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,2.250000)
glVertex3f(0.007682,0.010574,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,2.250000)
glVertex3f(0.010574,0.007682,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,2.250000)
glVertex3f(0.012430,0.004039,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,2.250000)
glVertex3f(0.013070,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,2.250000)
glVertex3f(0.012430,-0.004039,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,2.250000)
glVertex3f(0.010574,-0.007682,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,2.250000)
glVertex3f(0.007682,-0.010574,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,2.250000)
glVertex3f(0.004039,-0.012430,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,2.250000)
glVertex3f(0.000000,-0.013070,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,2.250000)
glVertex3f(-0.004039,-0.012430,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,2.250000)
glVertex3f(-0.007682,-0.010574,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,2.250000)
glVertex3f(-0.010574,-0.007682,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,2.250000)
glVertex3f(-0.012430,-0.004039,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,2.250000)
glVertex3f(-0.013070,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,2.250000)
glVertex3f(-0.012430,0.004039,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,2.250000)
glVertex3f(-0.010574,0.007682,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,2.250000)
glVertex3f(-0.007682,0.010574,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,2.250000)
glVertex3f(-0.004039,0.012430,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,2.250000)
glVertex3f(0.000000,0.013070,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,3.000000)
glVertex3f(0.000000,0.013070,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,3.000000)
glVertex3f(0.004039,0.012430,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,3.000000)
glVertex3f(0.007682,0.010574,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,3.000000)
glVertex3f(0.010574,0.007682,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,3.000000)
glVertex3f(0.012430,0.004039,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,3.000000)
glVertex3f(0.013070,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,3.000000)
glVertex3f(0.012430,-0.004039,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,3.000000)
glVertex3f(0.010574,-0.007682,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,3.000000)
glVertex3f(0.007682,-0.010574,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,3.000000)
glVertex3f(0.004039,-0.012430,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,3.000000)
glVertex3f(0.000000,-0.013070,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,3.000000)
glVertex3f(-0.004039,-0.012430,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,3.000000)
glVertex3f(-0.007682,-0.010574,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,3.000000)
glVertex3f(-0.010574,-0.007682,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,3.000000)
glVertex3f(-0.012430,-0.004039,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,3.000000)
glVertex3f(-0.013070,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,3.000000)
glVertex3f(-0.012430,0.004039,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,3.000000)
glVertex3f(-0.010574,0.007682,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,3.000000)
glVertex3f(-0.007682,0.010574,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,3.000000)
glVertex3f(-0.004039,0.012430,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,3.000000)
glVertex3f(0.000000,0.013070,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,3.750000)
glVertex3f(0.000000,0.013070,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,3.750000)
glVertex3f(0.004039,0.012430,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,3.750000)
glVertex3f(0.007682,0.010574,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,3.750000)
glVertex3f(0.010574,0.007682,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,3.750000)
glVertex3f(0.012430,0.004039,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,3.750000)
glVertex3f(0.013070,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,3.750000)
glVertex3f(0.012430,-0.004039,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,3.750000)
glVertex3f(0.010574,-0.007682,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,3.750000)
glVertex3f(0.007682,-0.010574,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,3.750000)
glVertex3f(0.004039,-0.012430,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,3.750000)
glVertex3f(0.000000,-0.013070,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,3.750000)
glVertex3f(-0.004039,-0.012430,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,3.750000)
glVertex3f(-0.007682,-0.010574,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,3.750000)
glVertex3f(-0.010574,-0.007682,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,3.750000)
glVertex3f(-0.012430,-0.004039,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,3.750000)
glVertex3f(-0.013070,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,3.750000)
glVertex3f(-0.012430,0.004039,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,3.750000)
glVertex3f(-0.010574,0.007682,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,3.750000)
glVertex3f(-0.007682,0.010574,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,3.750000)
glVertex3f(-0.004039,0.012430,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,3.750000)
glVertex3f(0.000000,0.013070,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,4.500000)
glVertex3f(0.000000,0.013070,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,4.500000)
glVertex3f(0.004039,0.012430,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,4.500000)
glVertex3f(0.007682,0.010574,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,4.500000)
glVertex3f(0.010574,0.007682,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,4.500000)
glVertex3f(0.012430,0.004039,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,4.500000)
glVertex3f(0.013070,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,4.500000)
glVertex3f(0.012430,-0.004039,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,4.500000)
glVertex3f(0.010574,-0.007682,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,4.500000)
glVertex3f(0.007682,-0.010574,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,4.500000)
glVertex3f(0.004039,-0.012430,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,4.500000)
glVertex3f(0.000000,-0.013070,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,4.500000)
glVertex3f(-0.004039,-0.012430,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,4.500000)
glVertex3f(-0.007682,-0.010574,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,4.500000)
glVertex3f(-0.010574,-0.007682,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,4.500000)
glVertex3f(-0.012430,-0.004039,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,4.500000)
glVertex3f(-0.013070,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,4.500000)
glVertex3f(-0.012430,0.004039,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,4.500000)
glVertex3f(-0.010574,0.007682,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,4.500000)
glVertex3f(-0.007682,0.010574,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,4.500000)
glVertex3f(-0.004039,0.012430,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,4.500000)
glVertex3f(0.000000,0.013070,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,5.250000)
glVertex3f(0.000000,0.013070,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,5.250000)
glVertex3f(0.004039,0.012430,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,5.250000)
glVertex3f(0.007682,0.010574,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,5.250000)
glVertex3f(0.010574,0.007682,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,5.250000)
glVertex3f(0.012430,0.004039,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,5.250000)
glVertex3f(0.013070,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,5.250000)
glVertex3f(0.012430,-0.004039,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,5.250000)
glVertex3f(0.010574,-0.007682,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,5.250000)
glVertex3f(0.007682,-0.010574,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,5.250000)
glVertex3f(0.004039,-0.012430,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,5.250000)
glVertex3f(0.000000,-0.013070,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,5.250000)
glVertex3f(-0.004039,-0.012430,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,5.250000)
glVertex3f(-0.007682,-0.010574,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,5.250000)
glVertex3f(-0.010574,-0.007682,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,5.250000)
glVertex3f(-0.012430,-0.004039,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,5.250000)
glVertex3f(-0.013070,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,5.250000)
glVertex3f(-0.012430,0.004039,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,5.250000)
glVertex3f(-0.010574,0.007682,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,5.250000)
glVertex3f(-0.007682,0.010574,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,5.250000)
glVertex3f(-0.004039,0.012430,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,5.250000)
glVertex3f(0.000000,0.013070,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,6.000000)
glVertex3f(0.000000,0.013070,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,6.000000)
glVertex3f(0.004039,0.012430,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,6.000000)
glVertex3f(0.007682,0.010574,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,6.000000)
glVertex3f(0.010574,0.007682,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,6.000000)
glVertex3f(0.012430,0.004039,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,6.000000)
glVertex3f(0.013070,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,6.000000)
glVertex3f(0.012430,-0.004039,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,6.000000)
glVertex3f(0.010574,-0.007682,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,6.000000)
glVertex3f(0.007682,-0.010574,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,6.000000)
glVertex3f(0.004039,-0.012430,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,6.000000)
glVertex3f(0.000000,-0.013070,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,6.000000)
glVertex3f(-0.004039,-0.012430,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,6.000000)
glVertex3f(-0.007682,-0.010574,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,6.000000)
glVertex3f(-0.010574,-0.007682,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,6.000000)
glVertex3f(-0.012430,-0.004039,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,6.000000)
glVertex3f(-0.013070,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,6.000000)
glVertex3f(-0.012430,0.004039,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,6.000000)
glVertex3f(-0.010574,0.007682,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,6.000000)
glVertex3f(-0.007682,0.010574,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,6.000000)
glVertex3f(-0.004039,0.012430,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,6.000000)
glVertex3f(0.000000,0.013070,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,6.750000)
glVertex3f(0.000000,0.013070,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,6.750000)
glVertex3f(0.004039,0.012430,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,6.750000)
glVertex3f(0.007682,0.010574,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,6.750000)
glVertex3f(0.010574,0.007682,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,6.750000)
glVertex3f(0.012430,0.004039,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,6.750000)
glVertex3f(0.013070,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,6.750000)
glVertex3f(0.012430,-0.004039,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,6.750000)
glVertex3f(0.010574,-0.007682,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,6.750000)
glVertex3f(0.007682,-0.010574,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,6.750000)
glVertex3f(0.004039,-0.012430,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,6.750000)
glVertex3f(0.000000,-0.013070,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,6.750000)
glVertex3f(-0.004039,-0.012430,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,6.750000)
glVertex3f(-0.007682,-0.010574,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,6.750000)
glVertex3f(-0.010574,-0.007682,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,6.750000)
glVertex3f(-0.012430,-0.004039,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,6.750000)
glVertex3f(-0.013070,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,6.750000)
glVertex3f(-0.012430,0.004039,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,6.750000)
glVertex3f(-0.010574,0.007682,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,6.750000)
glVertex3f(-0.007682,0.010574,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,6.750000)
glVertex3f(-0.004039,0.012430,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,6.750000)
glVertex3f(0.000000,0.013070,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,7.500000)
glVertex3f(0.000000,0.013070,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,7.500000)
glVertex3f(0.004039,0.012430,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,7.500000)
glVertex3f(0.007682,0.010574,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,7.500000)
glVertex3f(0.010574,0.007682,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,7.500000)
glVertex3f(0.012430,0.004039,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,7.500000)
glVertex3f(0.013070,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,7.500000)
glVertex3f(0.012430,-0.004039,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,7.500000)
glVertex3f(0.010574,-0.007682,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,7.500000)
glVertex3f(0.007682,-0.010574,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,7.500000)
glVertex3f(0.004039,-0.012430,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,7.500000)
glVertex3f(0.000000,-0.013070,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,7.500000)
glVertex3f(-0.004039,-0.012430,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,7.500000)
glVertex3f(-0.007682,-0.010574,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,7.500000)
glVertex3f(-0.010574,-0.007682,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,7.500000)
glVertex3f(-0.012430,-0.004039,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,7.500000)
glVertex3f(-0.013070,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,7.500000)
glVertex3f(-0.012430,0.004039,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,7.500000)
glVertex3f(-0.010574,0.007682,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,7.500000)
glVertex3f(-0.007682,0.010574,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,7.500000)
glVertex3f(-0.004039,0.012430,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,7.500000)
glVertex3f(0.000000,0.013070,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,8.250000)
glVertex3f(0.000000,0.013070,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,8.250000)
glVertex3f(0.004039,0.012430,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,8.250000)
glVertex3f(0.007682,0.010574,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,8.250000)
glVertex3f(0.010574,0.007682,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,8.250000)
glVertex3f(0.012430,0.004039,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,8.250000)
glVertex3f(0.013070,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,8.250000)
glVertex3f(0.012430,-0.004039,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,8.250000)
glVertex3f(0.010574,-0.007682,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,8.250000)
glVertex3f(0.007682,-0.010574,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,8.250000)
glVertex3f(0.004039,-0.012430,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,8.250000)
glVertex3f(0.000000,-0.013070,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,8.250000)
glVertex3f(-0.004039,-0.012430,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,8.250000)
glVertex3f(-0.007682,-0.010574,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,8.250000)
glVertex3f(-0.010574,-0.007682,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,8.250000)
glVertex3f(-0.012430,-0.004039,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,8.250000)
glVertex3f(-0.013070,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,8.250000)
glVertex3f(-0.012430,0.004039,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,8.250000)
glVertex3f(-0.010574,0.007682,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,8.250000)
glVertex3f(-0.007682,0.010574,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,8.250000)
glVertex3f(-0.004039,0.012430,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,8.250000)
glVertex3f(0.000000,0.013070,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,9.000000)
glVertex3f(0.000000,0.013070,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,9.000000)
glVertex3f(0.004039,0.012430,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,9.000000)
glVertex3f(0.007682,0.010574,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,9.000000)
glVertex3f(0.010574,0.007682,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,9.000000)
glVertex3f(0.012430,0.004039,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,9.000000)
glVertex3f(0.013070,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,9.000000)
glVertex3f(0.012430,-0.004039,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,9.000000)
glVertex3f(0.010574,-0.007682,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,9.000000)
glVertex3f(0.007682,-0.010574,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,9.000000)
glVertex3f(0.004039,-0.012430,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,9.000000)
glVertex3f(0.000000,-0.013070,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,9.000000)
glVertex3f(-0.004039,-0.012430,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,9.000000)
glVertex3f(-0.007682,-0.010574,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,9.000000)
glVertex3f(-0.010574,-0.007682,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,9.000000)
glVertex3f(-0.012430,-0.004039,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,9.000000)
glVertex3f(-0.013070,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,9.000000)
glVertex3f(-0.012430,0.004039,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,9.000000)
glVertex3f(-0.010574,0.007682,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,9.000000)
glVertex3f(-0.007682,0.010574,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,9.000000)
glVertex3f(-0.004039,0.012430,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,9.000000)
glVertex3f(0.000000,0.013070,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,9.750000)
glVertex3f(0.000000,0.013070,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,9.750000)
glVertex3f(0.004039,0.012430,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,9.750000)
glVertex3f(0.007682,0.010574,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,9.750000)
glVertex3f(0.010574,0.007682,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,9.750000)
glVertex3f(0.012430,0.004039,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,9.750000)
glVertex3f(0.013070,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,9.750000)
glVertex3f(0.012430,-0.004039,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,9.750000)
glVertex3f(0.010574,-0.007682,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,9.750000)
glVertex3f(0.007682,-0.010574,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,9.750000)
glVertex3f(0.004039,-0.012430,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,9.750000)
glVertex3f(0.000000,-0.013070,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,9.750000)
glVertex3f(-0.004039,-0.012430,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,9.750000)
glVertex3f(-0.007682,-0.010574,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,9.750000)
glVertex3f(-0.010574,-0.007682,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,9.750000)
glVertex3f(-0.012430,-0.004039,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,9.750000)
glVertex3f(-0.013070,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,9.750000)
glVertex3f(-0.012430,0.004039,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,9.750000)
glVertex3f(-0.010574,0.007682,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,9.750000)
glVertex3f(-0.007682,0.010574,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,9.750000)
glVertex3f(-0.004039,0.012430,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,9.750000)
glVertex3f(0.000000,0.013070,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,10.500000)
glVertex3f(0.000000,0.013070,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,10.500000)
glVertex3f(0.004039,0.012430,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,10.500000)
glVertex3f(0.007682,0.010574,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,10.500000)
glVertex3f(0.010574,0.007682,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,10.500000)
glVertex3f(0.012430,0.004039,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,10.500000)
glVertex3f(0.013070,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,10.500000)
glVertex3f(0.012430,-0.004039,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,10.500000)
glVertex3f(0.010574,-0.007682,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,10.500000)
glVertex3f(0.007682,-0.010574,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,10.500000)
glVertex3f(0.004039,-0.012430,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,10.500000)
glVertex3f(0.000000,-0.013070,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,10.500000)
glVertex3f(-0.004039,-0.012430,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,10.500000)
glVertex3f(-0.007682,-0.010574,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,10.500000)
glVertex3f(-0.010574,-0.007682,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,10.500000)
glVertex3f(-0.012430,-0.004039,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,10.500000)
glVertex3f(-0.013070,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,10.500000)
glVertex3f(-0.012430,0.004039,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,10.500000)
glVertex3f(-0.010574,0.007682,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,10.500000)
glVertex3f(-0.007682,0.010574,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,10.500000)
glVertex3f(-0.004039,0.012430,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,10.500000)
glVertex3f(0.000000,0.013070,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,11.250000)
glVertex3f(0.000000,0.013070,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,11.250000)
glVertex3f(0.004039,0.012430,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,11.250000)
glVertex3f(0.007682,0.010574,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,11.250000)
glVertex3f(0.010574,0.007682,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,11.250000)
glVertex3f(0.012430,0.004039,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,11.250000)
glVertex3f(0.013070,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,11.250000)
glVertex3f(0.012430,-0.004039,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,11.250000)
glVertex3f(0.010574,-0.007682,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,11.250000)
glVertex3f(0.007682,-0.010574,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,11.250000)
glVertex3f(0.004039,-0.012430,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,11.250000)
glVertex3f(0.000000,-0.013070,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,11.250000)
glVertex3f(-0.004039,-0.012430,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,11.250000)
glVertex3f(-0.007682,-0.010574,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,11.250000)
glVertex3f(-0.010574,-0.007682,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,11.250000)
glVertex3f(-0.012430,-0.004039,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,11.250000)
glVertex3f(-0.013070,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,11.250000)
glVertex3f(-0.012430,0.004039,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,11.250000)
glVertex3f(-0.010574,0.007682,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,11.250000)
glVertex3f(-0.007682,0.010574,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,11.250000)
glVertex3f(-0.004039,0.012430,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,11.250000)
glVertex3f(0.000000,0.013070,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,12.000000)
glVertex3f(0.000000,0.013070,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,12.000000)
glVertex3f(0.004039,0.012430,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,12.000000)
glVertex3f(0.007682,0.010574,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,12.000000)
glVertex3f(0.010574,0.007682,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,12.000000)
glVertex3f(0.012430,0.004039,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,12.000000)
glVertex3f(0.013070,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,12.000000)
glVertex3f(0.012430,-0.004039,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,12.000000)
glVertex3f(0.010574,-0.007682,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,12.000000)
glVertex3f(0.007682,-0.010574,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,12.000000)
glVertex3f(0.004039,-0.012430,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,12.000000)
glVertex3f(0.000000,-0.013070,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,12.000000)
glVertex3f(-0.004039,-0.012430,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,12.000000)
glVertex3f(-0.007682,-0.010574,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,12.000000)
glVertex3f(-0.010574,-0.007682,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,12.000000)
glVertex3f(-0.012430,-0.004039,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,12.000000)
glVertex3f(-0.013070,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,12.000000)
glVertex3f(-0.012430,0.004039,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,12.000000)
glVertex3f(-0.010574,0.007682,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,12.000000)
glVertex3f(-0.007682,0.010574,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,12.000000)
glVertex3f(-0.004039,0.012430,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,12.000000)
glVertex3f(0.000000,0.013070,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,12.750000)
glVertex3f(0.000000,0.013070,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,12.750000)
glVertex3f(0.004039,0.012430,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,12.750000)
glVertex3f(0.007682,0.010574,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,12.750000)
glVertex3f(0.010574,0.007682,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,12.750000)
glVertex3f(0.012430,0.004039,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,12.750000)
glVertex3f(0.013070,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,12.750000)
glVertex3f(0.012430,-0.004039,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,12.750000)
glVertex3f(0.010574,-0.007682,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,12.750000)
glVertex3f(0.007682,-0.010574,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,12.750000)
glVertex3f(0.004039,-0.012430,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,12.750000)
glVertex3f(0.000000,-0.013070,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,12.750000)
glVertex3f(-0.004039,-0.012430,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,12.750000)
glVertex3f(-0.007682,-0.010574,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,12.750000)
glVertex3f(-0.010574,-0.007682,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,12.750000)
glVertex3f(-0.012430,-0.004039,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,12.750000)
glVertex3f(-0.013070,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,12.750000)
glVertex3f(-0.012430,0.004039,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,12.750000)
glVertex3f(-0.010574,0.007682,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,12.750000)
glVertex3f(-0.007682,0.010574,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,12.750000)
glVertex3f(-0.004039,0.012430,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,12.750000)
glVertex3f(0.000000,0.013070,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,13.500000)
glVertex3f(0.000000,0.013070,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,13.500000)
glVertex3f(0.004039,0.012430,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,13.500000)
glVertex3f(0.007682,0.010574,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,13.500000)
glVertex3f(0.010574,0.007682,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,13.500000)
glVertex3f(0.012430,0.004039,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,13.500000)
glVertex3f(0.013070,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,13.500000)
glVertex3f(0.012430,-0.004039,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,13.500000)
glVertex3f(0.010574,-0.007682,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,13.500000)
glVertex3f(0.007682,-0.010574,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,13.500000)
glVertex3f(0.004039,-0.012430,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,13.500000)
glVertex3f(0.000000,-0.013070,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,13.500000)
glVertex3f(-0.004039,-0.012430,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,13.500000)
glVertex3f(-0.007682,-0.010574,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,13.500000)
glVertex3f(-0.010574,-0.007682,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,13.500000)
glVertex3f(-0.012430,-0.004039,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,13.500000)
glVertex3f(-0.013070,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,13.500000)
glVertex3f(-0.012430,0.004039,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,13.500000)
glVertex3f(-0.010574,0.007682,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,13.500000)
glVertex3f(-0.007682,0.010574,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,13.500000)
glVertex3f(-0.004039,0.012430,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,13.500000)
glVertex3f(0.000000,0.013070,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,14.250000)
glVertex3f(0.000000,0.013070,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004039,0.012430,14.250000)
glVertex3f(0.004039,0.012430,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007682,0.010574,14.250000)
glVertex3f(0.007682,0.010574,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010574,0.007682,14.250000)
glVertex3f(0.010574,0.007682,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012430,0.004039,14.250000)
glVertex3f(0.012430,0.004039,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013070,0.000000,14.250000)
glVertex3f(0.013070,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012430,-0.004039,14.250000)
glVertex3f(0.012430,-0.004039,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010574,-0.007682,14.250000)
glVertex3f(0.010574,-0.007682,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007682,-0.010574,14.250000)
glVertex3f(0.007682,-0.010574,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004039,-0.012430,14.250000)
glVertex3f(0.004039,-0.012430,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013070,14.250000)
glVertex3f(0.000000,-0.013070,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004039,-0.012430,14.250000)
glVertex3f(-0.004039,-0.012430,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007682,-0.010574,14.250000)
glVertex3f(-0.007682,-0.010574,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010574,-0.007682,14.250000)
glVertex3f(-0.010574,-0.007682,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012430,-0.004039,14.250000)
glVertex3f(-0.012430,-0.004039,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013070,-0.000000,14.250000)
glVertex3f(-0.013070,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012430,0.004039,14.250000)
glVertex3f(-0.012430,0.004039,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010574,0.007682,14.250000)
glVertex3f(-0.010574,0.007682,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007682,0.010574,14.250000)
glVertex3f(-0.007682,0.010574,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004039,0.012430,14.250000)
glVertex3f(-0.004039,0.012430,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013070,14.250000)
glVertex3f(0.000000,0.013070,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.564323,0.308205,176.270874)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,0.000000)
glVertex3f(0.000000,0.014993,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,0.000000)
glVertex3f(0.004633,0.014260,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,0.000000)
glVertex3f(0.008813,0.012130,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,0.000000)
glVertex3f(0.012130,0.008813,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,0.000000)
glVertex3f(0.014260,0.004633,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,0.000000)
glVertex3f(0.014993,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,0.000000)
glVertex3f(0.014260,-0.004633,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,0.000000)
glVertex3f(0.012130,-0.008813,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,0.000000)
glVertex3f(0.008813,-0.012130,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,0.000000)
glVertex3f(0.004633,-0.014260,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,0.000000)
glVertex3f(0.000000,-0.014993,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,0.000000)
glVertex3f(-0.004633,-0.014260,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,0.000000)
glVertex3f(-0.008813,-0.012130,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,0.000000)
glVertex3f(-0.012130,-0.008813,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,0.000000)
glVertex3f(-0.014260,-0.004633,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,0.000000)
glVertex3f(-0.014260,0.004633,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,0.000000)
glVertex3f(-0.012130,0.008813,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,0.000000)
glVertex3f(-0.008813,0.012130,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,0.000000)
glVertex3f(-0.004633,0.014260,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,0.000000)
glVertex3f(0.000000,0.014993,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,0.750000)
glVertex3f(0.000000,0.014993,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,0.750000)
glVertex3f(0.004633,0.014260,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,0.750000)
glVertex3f(0.008813,0.012130,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,0.750000)
glVertex3f(0.012130,0.008813,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,0.750000)
glVertex3f(0.014260,0.004633,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,0.750000)
glVertex3f(0.014993,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,0.750000)
glVertex3f(0.014260,-0.004633,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,0.750000)
glVertex3f(0.012130,-0.008813,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,0.750000)
glVertex3f(0.008813,-0.012130,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,0.750000)
glVertex3f(0.004633,-0.014260,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,0.750000)
glVertex3f(0.000000,-0.014993,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,0.750000)
glVertex3f(-0.004633,-0.014260,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,0.750000)
glVertex3f(-0.008813,-0.012130,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,0.750000)
glVertex3f(-0.012130,-0.008813,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,0.750000)
glVertex3f(-0.014260,-0.004633,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,0.750000)
glVertex3f(-0.014993,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,0.750000)
glVertex3f(-0.014260,0.004633,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,0.750000)
glVertex3f(-0.012130,0.008813,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,0.750000)
glVertex3f(-0.008813,0.012130,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,0.750000)
glVertex3f(-0.004633,0.014260,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,0.750000)
glVertex3f(0.000000,0.014993,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,1.500000)
glVertex3f(0.000000,0.014993,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,1.500000)
glVertex3f(0.004633,0.014260,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,1.500000)
glVertex3f(0.008813,0.012130,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,1.500000)
glVertex3f(0.012130,0.008813,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,1.500000)
glVertex3f(0.014260,0.004633,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,1.500000)
glVertex3f(0.014993,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,1.500000)
glVertex3f(0.014260,-0.004633,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,1.500000)
glVertex3f(0.012130,-0.008813,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,1.500000)
glVertex3f(0.008813,-0.012130,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,1.500000)
glVertex3f(0.004633,-0.014260,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,1.500000)
glVertex3f(0.000000,-0.014993,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,1.500000)
glVertex3f(-0.004633,-0.014260,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,1.500000)
glVertex3f(-0.008813,-0.012130,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,1.500000)
glVertex3f(-0.012130,-0.008813,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,1.500000)
glVertex3f(-0.014260,-0.004633,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,1.500000)
glVertex3f(-0.014993,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,1.500000)
glVertex3f(-0.014260,0.004633,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,1.500000)
glVertex3f(-0.012130,0.008813,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,1.500000)
glVertex3f(-0.008813,0.012130,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,1.500000)
glVertex3f(-0.004633,0.014260,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,1.500000)
glVertex3f(0.000000,0.014993,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,2.250000)
glVertex3f(0.000000,0.014993,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,2.250000)
glVertex3f(0.004633,0.014260,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,2.250000)
glVertex3f(0.008813,0.012130,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,2.250000)
glVertex3f(0.012130,0.008813,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,2.250000)
glVertex3f(0.014260,0.004633,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,2.250000)
glVertex3f(0.014993,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,2.250000)
glVertex3f(0.014260,-0.004633,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,2.250000)
glVertex3f(0.012130,-0.008813,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,2.250000)
glVertex3f(0.008813,-0.012130,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,2.250000)
glVertex3f(0.004633,-0.014260,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,2.250000)
glVertex3f(0.000000,-0.014993,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,2.250000)
glVertex3f(-0.004633,-0.014260,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,2.250000)
glVertex3f(-0.008813,-0.012130,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,2.250000)
glVertex3f(-0.012130,-0.008813,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,2.250000)
glVertex3f(-0.014260,-0.004633,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,2.250000)
glVertex3f(-0.014993,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,2.250000)
glVertex3f(-0.014260,0.004633,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,2.250000)
glVertex3f(-0.012130,0.008813,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,2.250000)
glVertex3f(-0.008813,0.012130,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,2.250000)
glVertex3f(-0.004633,0.014260,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,2.250000)
glVertex3f(0.000000,0.014993,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,3.000000)
glVertex3f(0.000000,0.014993,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,3.000000)
glVertex3f(0.004633,0.014260,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,3.000000)
glVertex3f(0.008813,0.012130,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,3.000000)
glVertex3f(0.012130,0.008813,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,3.000000)
glVertex3f(0.014260,0.004633,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,3.000000)
glVertex3f(0.014993,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,3.000000)
glVertex3f(0.014260,-0.004633,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,3.000000)
glVertex3f(0.012130,-0.008813,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,3.000000)
glVertex3f(0.008813,-0.012130,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,3.000000)
glVertex3f(0.004633,-0.014260,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,3.000000)
glVertex3f(0.000000,-0.014993,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,3.000000)
glVertex3f(-0.004633,-0.014260,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,3.000000)
glVertex3f(-0.008813,-0.012130,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,3.000000)
glVertex3f(-0.012130,-0.008813,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,3.000000)
glVertex3f(-0.014260,-0.004633,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,3.000000)
glVertex3f(-0.014993,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,3.000000)
glVertex3f(-0.014260,0.004633,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,3.000000)
glVertex3f(-0.012130,0.008813,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,3.000000)
glVertex3f(-0.008813,0.012130,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,3.000000)
glVertex3f(-0.004633,0.014260,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,3.000000)
glVertex3f(0.000000,0.014993,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,3.750000)
glVertex3f(0.000000,0.014993,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,3.750000)
glVertex3f(0.004633,0.014260,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,3.750000)
glVertex3f(0.008813,0.012130,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,3.750000)
glVertex3f(0.012130,0.008813,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,3.750000)
glVertex3f(0.014260,0.004633,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,3.750000)
glVertex3f(0.014993,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,3.750000)
glVertex3f(0.014260,-0.004633,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,3.750000)
glVertex3f(0.012130,-0.008813,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,3.750000)
glVertex3f(0.008813,-0.012130,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,3.750000)
glVertex3f(0.004633,-0.014260,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,3.750000)
glVertex3f(0.000000,-0.014993,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,3.750000)
glVertex3f(-0.004633,-0.014260,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,3.750000)
glVertex3f(-0.008813,-0.012130,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,3.750000)
glVertex3f(-0.012130,-0.008813,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,3.750000)
glVertex3f(-0.014260,-0.004633,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,3.750000)
glVertex3f(-0.014993,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,3.750000)
glVertex3f(-0.014260,0.004633,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,3.750000)
glVertex3f(-0.012130,0.008813,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,3.750000)
glVertex3f(-0.008813,0.012130,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,3.750000)
glVertex3f(-0.004633,0.014260,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,3.750000)
glVertex3f(0.000000,0.014993,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,4.500000)
glVertex3f(0.000000,0.014993,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,4.500000)
glVertex3f(0.004633,0.014260,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,4.500000)
glVertex3f(0.008813,0.012130,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,4.500000)
glVertex3f(0.012130,0.008813,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,4.500000)
glVertex3f(0.014260,0.004633,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,4.500000)
glVertex3f(0.014993,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,4.500000)
glVertex3f(0.014260,-0.004633,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,4.500000)
glVertex3f(0.012130,-0.008813,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,4.500000)
glVertex3f(0.008813,-0.012130,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,4.500000)
glVertex3f(0.004633,-0.014260,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,4.500000)
glVertex3f(0.000000,-0.014993,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,4.500000)
glVertex3f(-0.004633,-0.014260,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,4.500000)
glVertex3f(-0.008813,-0.012130,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,4.500000)
glVertex3f(-0.012130,-0.008813,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,4.500000)
glVertex3f(-0.014260,-0.004633,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,4.500000)
glVertex3f(-0.014993,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,4.500000)
glVertex3f(-0.014260,0.004633,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,4.500000)
glVertex3f(-0.012130,0.008813,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,4.500000)
glVertex3f(-0.008813,0.012130,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,4.500000)
glVertex3f(-0.004633,0.014260,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,4.500000)
glVertex3f(0.000000,0.014993,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,5.250000)
glVertex3f(0.000000,0.014993,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,5.250000)
glVertex3f(0.004633,0.014260,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,5.250000)
glVertex3f(0.008813,0.012130,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,5.250000)
glVertex3f(0.012130,0.008813,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,5.250000)
glVertex3f(0.014260,0.004633,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,5.250000)
glVertex3f(0.014993,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,5.250000)
glVertex3f(0.014260,-0.004633,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,5.250000)
glVertex3f(0.012130,-0.008813,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,5.250000)
glVertex3f(0.008813,-0.012130,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,5.250000)
glVertex3f(0.004633,-0.014260,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,5.250000)
glVertex3f(0.000000,-0.014993,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,5.250000)
glVertex3f(-0.004633,-0.014260,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,5.250000)
glVertex3f(-0.008813,-0.012130,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,5.250000)
glVertex3f(-0.012130,-0.008813,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,5.250000)
glVertex3f(-0.014260,-0.004633,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,5.250000)
glVertex3f(-0.014993,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,5.250000)
glVertex3f(-0.014260,0.004633,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,5.250000)
glVertex3f(-0.012130,0.008813,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,5.250000)
glVertex3f(-0.008813,0.012130,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,5.250000)
glVertex3f(-0.004633,0.014260,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,5.250000)
glVertex3f(0.000000,0.014993,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,6.000000)
glVertex3f(0.000000,0.014993,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,6.000000)
glVertex3f(0.004633,0.014260,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,6.000000)
glVertex3f(0.008813,0.012130,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,6.000000)
glVertex3f(0.012130,0.008813,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,6.000000)
glVertex3f(0.014260,0.004633,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,6.000000)
glVertex3f(0.014993,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,6.000000)
glVertex3f(0.014260,-0.004633,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,6.000000)
glVertex3f(0.012130,-0.008813,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,6.000000)
glVertex3f(0.008813,-0.012130,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,6.000000)
glVertex3f(0.004633,-0.014260,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,6.000000)
glVertex3f(0.000000,-0.014993,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,6.000000)
glVertex3f(-0.004633,-0.014260,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,6.000000)
glVertex3f(-0.008813,-0.012130,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,6.000000)
glVertex3f(-0.012130,-0.008813,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,6.000000)
glVertex3f(-0.014260,-0.004633,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,6.000000)
glVertex3f(-0.014993,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,6.000000)
glVertex3f(-0.014260,0.004633,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,6.000000)
glVertex3f(-0.012130,0.008813,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,6.000000)
glVertex3f(-0.008813,0.012130,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,6.000000)
glVertex3f(-0.004633,0.014260,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,6.000000)
glVertex3f(0.000000,0.014993,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,6.750000)
glVertex3f(0.000000,0.014993,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,6.750000)
glVertex3f(0.004633,0.014260,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,6.750000)
glVertex3f(0.008813,0.012130,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,6.750000)
glVertex3f(0.012130,0.008813,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,6.750000)
glVertex3f(0.014260,0.004633,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,6.750000)
glVertex3f(0.014993,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,6.750000)
glVertex3f(0.014260,-0.004633,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,6.750000)
glVertex3f(0.012130,-0.008813,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,6.750000)
glVertex3f(0.008813,-0.012130,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,6.750000)
glVertex3f(0.004633,-0.014260,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,6.750000)
glVertex3f(0.000000,-0.014993,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,6.750000)
glVertex3f(-0.004633,-0.014260,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,6.750000)
glVertex3f(-0.008813,-0.012130,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,6.750000)
glVertex3f(-0.012130,-0.008813,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,6.750000)
glVertex3f(-0.014260,-0.004633,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,6.750000)
glVertex3f(-0.014993,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,6.750000)
glVertex3f(-0.014260,0.004633,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,6.750000)
glVertex3f(-0.012130,0.008813,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,6.750000)
glVertex3f(-0.008813,0.012130,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,6.750000)
glVertex3f(-0.004633,0.014260,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,6.750000)
glVertex3f(0.000000,0.014993,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,7.500000)
glVertex3f(0.000000,0.014993,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,7.500000)
glVertex3f(0.004633,0.014260,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,7.500000)
glVertex3f(0.008813,0.012130,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,7.500000)
glVertex3f(0.012130,0.008813,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,7.500000)
glVertex3f(0.014260,0.004633,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,7.500000)
glVertex3f(0.014993,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,7.500000)
glVertex3f(0.014260,-0.004633,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,7.500000)
glVertex3f(0.012130,-0.008813,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,7.500000)
glVertex3f(0.008813,-0.012130,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,7.500000)
glVertex3f(0.004633,-0.014260,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,7.500000)
glVertex3f(0.000000,-0.014993,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,7.500000)
glVertex3f(-0.004633,-0.014260,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,7.500000)
glVertex3f(-0.008813,-0.012130,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,7.500000)
glVertex3f(-0.012130,-0.008813,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,7.500000)
glVertex3f(-0.014260,-0.004633,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,7.500000)
glVertex3f(-0.014993,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,7.500000)
glVertex3f(-0.014260,0.004633,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,7.500000)
glVertex3f(-0.012130,0.008813,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,7.500000)
glVertex3f(-0.008813,0.012130,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,7.500000)
glVertex3f(-0.004633,0.014260,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,7.500000)
glVertex3f(0.000000,0.014993,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,8.250000)
glVertex3f(0.000000,0.014993,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,8.250000)
glVertex3f(0.004633,0.014260,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,8.250000)
glVertex3f(0.008813,0.012130,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,8.250000)
glVertex3f(0.012130,0.008813,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,8.250000)
glVertex3f(0.014260,0.004633,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,8.250000)
glVertex3f(0.014993,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,8.250000)
glVertex3f(0.014260,-0.004633,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,8.250000)
glVertex3f(0.012130,-0.008813,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,8.250000)
glVertex3f(0.008813,-0.012130,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,8.250000)
glVertex3f(0.004633,-0.014260,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,8.250000)
glVertex3f(0.000000,-0.014993,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,8.250000)
glVertex3f(-0.004633,-0.014260,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,8.250000)
glVertex3f(-0.008813,-0.012130,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,8.250000)
glVertex3f(-0.012130,-0.008813,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,8.250000)
glVertex3f(-0.014260,-0.004633,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,8.250000)
glVertex3f(-0.014993,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,8.250000)
glVertex3f(-0.014260,0.004633,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,8.250000)
glVertex3f(-0.012130,0.008813,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,8.250000)
glVertex3f(-0.008813,0.012130,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,8.250000)
glVertex3f(-0.004633,0.014260,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,8.250000)
glVertex3f(0.000000,0.014993,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,9.000000)
glVertex3f(0.000000,0.014993,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,9.000000)
glVertex3f(0.004633,0.014260,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,9.000000)
glVertex3f(0.008813,0.012130,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,9.000000)
glVertex3f(0.012130,0.008813,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,9.000000)
glVertex3f(0.014260,0.004633,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,9.000000)
glVertex3f(0.014993,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,9.000000)
glVertex3f(0.014260,-0.004633,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,9.000000)
glVertex3f(0.012130,-0.008813,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,9.000000)
glVertex3f(0.008813,-0.012130,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,9.000000)
glVertex3f(0.004633,-0.014260,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,9.000000)
glVertex3f(0.000000,-0.014993,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,9.000000)
glVertex3f(-0.004633,-0.014260,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,9.000000)
glVertex3f(-0.008813,-0.012130,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,9.000000)
glVertex3f(-0.012130,-0.008813,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,9.000000)
glVertex3f(-0.014260,-0.004633,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,9.000000)
glVertex3f(-0.014993,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,9.000000)
glVertex3f(-0.014260,0.004633,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,9.000000)
glVertex3f(-0.012130,0.008813,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,9.000000)
glVertex3f(-0.008813,0.012130,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,9.000000)
glVertex3f(-0.004633,0.014260,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,9.000000)
glVertex3f(0.000000,0.014993,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,9.750000)
glVertex3f(0.000000,0.014993,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,9.750000)
glVertex3f(0.004633,0.014260,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,9.750000)
glVertex3f(0.008813,0.012130,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,9.750000)
glVertex3f(0.012130,0.008813,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,9.750000)
glVertex3f(0.014260,0.004633,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,9.750000)
glVertex3f(0.014993,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,9.750000)
glVertex3f(0.014260,-0.004633,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,9.750000)
glVertex3f(0.012130,-0.008813,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,9.750000)
glVertex3f(0.008813,-0.012130,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,9.750000)
glVertex3f(0.004633,-0.014260,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,9.750000)
glVertex3f(0.000000,-0.014993,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,9.750000)
glVertex3f(-0.004633,-0.014260,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,9.750000)
glVertex3f(-0.008813,-0.012130,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,9.750000)
glVertex3f(-0.012130,-0.008813,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,9.750000)
glVertex3f(-0.014260,-0.004633,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,9.750000)
glVertex3f(-0.014993,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,9.750000)
glVertex3f(-0.014260,0.004633,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,9.750000)
glVertex3f(-0.012130,0.008813,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,9.750000)
glVertex3f(-0.008813,0.012130,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,9.750000)
glVertex3f(-0.004633,0.014260,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,9.750000)
glVertex3f(0.000000,0.014993,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,10.500000)
glVertex3f(0.000000,0.014993,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,10.500000)
glVertex3f(0.004633,0.014260,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,10.500000)
glVertex3f(0.008813,0.012130,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,10.500000)
glVertex3f(0.012130,0.008813,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,10.500000)
glVertex3f(0.014260,0.004633,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,10.500000)
glVertex3f(0.014993,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,10.500000)
glVertex3f(0.014260,-0.004633,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,10.500000)
glVertex3f(0.012130,-0.008813,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,10.500000)
glVertex3f(0.008813,-0.012130,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,10.500000)
glVertex3f(0.004633,-0.014260,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,10.500000)
glVertex3f(0.000000,-0.014993,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,10.500000)
glVertex3f(-0.004633,-0.014260,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,10.500000)
glVertex3f(-0.008813,-0.012130,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,10.500000)
glVertex3f(-0.012130,-0.008813,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,10.500000)
glVertex3f(-0.014260,-0.004633,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,10.500000)
glVertex3f(-0.014993,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,10.500000)
glVertex3f(-0.014260,0.004633,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,10.500000)
glVertex3f(-0.012130,0.008813,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,10.500000)
glVertex3f(-0.008813,0.012130,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,10.500000)
glVertex3f(-0.004633,0.014260,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,10.500000)
glVertex3f(0.000000,0.014993,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,11.250000)
glVertex3f(0.000000,0.014993,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,11.250000)
glVertex3f(0.004633,0.014260,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,11.250000)
glVertex3f(0.008813,0.012130,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,11.250000)
glVertex3f(0.012130,0.008813,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,11.250000)
glVertex3f(0.014260,0.004633,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,11.250000)
glVertex3f(0.014993,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,11.250000)
glVertex3f(0.014260,-0.004633,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,11.250000)
glVertex3f(0.012130,-0.008813,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,11.250000)
glVertex3f(0.008813,-0.012130,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,11.250000)
glVertex3f(0.004633,-0.014260,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,11.250000)
glVertex3f(0.000000,-0.014993,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,11.250000)
glVertex3f(-0.004633,-0.014260,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,11.250000)
glVertex3f(-0.008813,-0.012130,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,11.250000)
glVertex3f(-0.012130,-0.008813,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,11.250000)
glVertex3f(-0.014260,-0.004633,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,11.250000)
glVertex3f(-0.014993,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,11.250000)
glVertex3f(-0.014260,0.004633,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,11.250000)
glVertex3f(-0.012130,0.008813,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,11.250000)
glVertex3f(-0.008813,0.012130,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,11.250000)
glVertex3f(-0.004633,0.014260,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,11.250000)
glVertex3f(0.000000,0.014993,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,12.000000)
glVertex3f(0.000000,0.014993,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,12.000000)
glVertex3f(0.004633,0.014260,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,12.000000)
glVertex3f(0.008813,0.012130,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,12.000000)
glVertex3f(0.012130,0.008813,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,12.000000)
glVertex3f(0.014260,0.004633,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,12.000000)
glVertex3f(0.014993,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,12.000000)
glVertex3f(0.014260,-0.004633,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,12.000000)
glVertex3f(0.012130,-0.008813,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,12.000000)
glVertex3f(0.008813,-0.012130,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,12.000000)
glVertex3f(0.004633,-0.014260,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,12.000000)
glVertex3f(0.000000,-0.014993,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,12.000000)
glVertex3f(-0.004633,-0.014260,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,12.000000)
glVertex3f(-0.008813,-0.012130,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,12.000000)
glVertex3f(-0.012130,-0.008813,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,12.000000)
glVertex3f(-0.014260,-0.004633,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,12.000000)
glVertex3f(-0.014993,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,12.000000)
glVertex3f(-0.014260,0.004633,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,12.000000)
glVertex3f(-0.012130,0.008813,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,12.000000)
glVertex3f(-0.008813,0.012130,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,12.000000)
glVertex3f(-0.004633,0.014260,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,12.000000)
glVertex3f(0.000000,0.014993,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,12.750000)
glVertex3f(0.000000,0.014993,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,12.750000)
glVertex3f(0.004633,0.014260,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,12.750000)
glVertex3f(0.008813,0.012130,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,12.750000)
glVertex3f(0.012130,0.008813,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,12.750000)
glVertex3f(0.014260,0.004633,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,12.750000)
glVertex3f(0.014993,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,12.750000)
glVertex3f(0.014260,-0.004633,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,12.750000)
glVertex3f(0.012130,-0.008813,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,12.750000)
glVertex3f(0.008813,-0.012130,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,12.750000)
glVertex3f(0.004633,-0.014260,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,12.750000)
glVertex3f(0.000000,-0.014993,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,12.750000)
glVertex3f(-0.004633,-0.014260,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,12.750000)
glVertex3f(-0.008813,-0.012130,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,12.750000)
glVertex3f(-0.012130,-0.008813,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,12.750000)
glVertex3f(-0.014260,-0.004633,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,12.750000)
glVertex3f(-0.014993,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,12.750000)
glVertex3f(-0.014260,0.004633,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,12.750000)
glVertex3f(-0.012130,0.008813,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,12.750000)
glVertex3f(-0.008813,0.012130,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,12.750000)
glVertex3f(-0.004633,0.014260,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,12.750000)
glVertex3f(0.000000,0.014993,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,13.500000)
glVertex3f(0.000000,0.014993,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,13.500000)
glVertex3f(0.004633,0.014260,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,13.500000)
glVertex3f(0.008813,0.012130,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,13.500000)
glVertex3f(0.012130,0.008813,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,13.500000)
glVertex3f(0.014260,0.004633,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,13.500000)
glVertex3f(0.014993,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,13.500000)
glVertex3f(0.014260,-0.004633,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,13.500000)
glVertex3f(0.012130,-0.008813,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,13.500000)
glVertex3f(0.008813,-0.012130,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,13.500000)
glVertex3f(0.004633,-0.014260,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,13.500000)
glVertex3f(0.000000,-0.014993,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,13.500000)
glVertex3f(-0.004633,-0.014260,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,13.500000)
glVertex3f(-0.008813,-0.012130,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,13.500000)
glVertex3f(-0.012130,-0.008813,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,13.500000)
glVertex3f(-0.014260,-0.004633,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,13.500000)
glVertex3f(-0.014993,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,13.500000)
glVertex3f(-0.014260,0.004633,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,13.500000)
glVertex3f(-0.012130,0.008813,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,13.500000)
glVertex3f(-0.008813,0.012130,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,13.500000)
glVertex3f(-0.004633,0.014260,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,13.500000)
glVertex3f(0.000000,0.014993,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,14.250000)
glVertex3f(0.000000,0.014993,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004633,0.014260,14.250000)
glVertex3f(0.004633,0.014260,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008813,0.012130,14.250000)
glVertex3f(0.008813,0.012130,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012130,0.008813,14.250000)
glVertex3f(0.012130,0.008813,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014260,0.004633,14.250000)
glVertex3f(0.014260,0.004633,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014993,0.000000,14.250000)
glVertex3f(0.014993,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014260,-0.004633,14.250000)
glVertex3f(0.014260,-0.004633,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012130,-0.008813,14.250000)
glVertex3f(0.012130,-0.008813,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008813,-0.012130,14.250000)
glVertex3f(0.008813,-0.012130,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004633,-0.014260,14.250000)
glVertex3f(0.004633,-0.014260,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014993,14.250000)
glVertex3f(0.000000,-0.014993,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004633,-0.014260,14.250000)
glVertex3f(-0.004633,-0.014260,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008813,-0.012130,14.250000)
glVertex3f(-0.008813,-0.012130,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012130,-0.008813,14.250000)
glVertex3f(-0.012130,-0.008813,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014260,-0.004633,14.250000)
glVertex3f(-0.014260,-0.004633,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014993,-0.000000,14.250000)
glVertex3f(-0.014993,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014260,0.004633,14.250000)
glVertex3f(-0.014260,0.004633,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012130,0.008813,14.250000)
glVertex3f(-0.012130,0.008813,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008813,0.012130,14.250000)
glVertex3f(-0.008813,0.012130,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004633,0.014260,14.250000)
glVertex3f(-0.004633,0.014260,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014993,14.250000)
glVertex3f(0.000000,0.014993,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.569219,0.306134,176.909744)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,0.000000)
glVertex3f(0.000000,0.017238,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,0.000000)
glVertex3f(0.005327,0.016394,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,0.000000)
glVertex3f(0.010132,0.013946,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,0.000000)
glVertex3f(0.013946,0.010132,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,0.000000)
glVertex3f(0.016394,0.005327,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,0.000000)
glVertex3f(0.017238,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,0.000000)
glVertex3f(0.016394,-0.005327,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,0.000000)
glVertex3f(0.013946,-0.010132,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,0.000000)
glVertex3f(0.010132,-0.013946,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,0.000000)
glVertex3f(0.005327,-0.016394,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,0.000000)
glVertex3f(0.000000,-0.017238,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,0.000000)
glVertex3f(-0.005327,-0.016394,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,0.000000)
glVertex3f(-0.010132,-0.013946,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,0.000000)
glVertex3f(-0.013946,-0.010132,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,0.000000)
glVertex3f(-0.016394,-0.005327,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,0.000000)
glVertex3f(-0.016394,0.005327,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,0.000000)
glVertex3f(-0.013946,0.010132,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,0.000000)
glVertex3f(-0.010132,0.013946,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,0.000000)
glVertex3f(-0.005327,0.016394,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,0.000000)
glVertex3f(0.000000,0.017238,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,0.750000)
glVertex3f(0.000000,0.017238,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,0.750000)
glVertex3f(0.005327,0.016394,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,0.750000)
glVertex3f(0.010132,0.013946,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,0.750000)
glVertex3f(0.013946,0.010132,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,0.750000)
glVertex3f(0.016394,0.005327,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,0.750000)
glVertex3f(0.017238,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,0.750000)
glVertex3f(0.016394,-0.005327,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,0.750000)
glVertex3f(0.013946,-0.010132,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,0.750000)
glVertex3f(0.010132,-0.013946,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,0.750000)
glVertex3f(0.005327,-0.016394,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,0.750000)
glVertex3f(0.000000,-0.017238,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,0.750000)
glVertex3f(-0.005327,-0.016394,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,0.750000)
glVertex3f(-0.010132,-0.013946,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,0.750000)
glVertex3f(-0.013946,-0.010132,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,0.750000)
glVertex3f(-0.016394,-0.005327,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,0.750000)
glVertex3f(-0.017238,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,0.750000)
glVertex3f(-0.016394,0.005327,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,0.750000)
glVertex3f(-0.013946,0.010132,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,0.750000)
glVertex3f(-0.010132,0.013946,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,0.750000)
glVertex3f(-0.005327,0.016394,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,0.750000)
glVertex3f(0.000000,0.017238,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,1.500000)
glVertex3f(0.000000,0.017238,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,1.500000)
glVertex3f(0.005327,0.016394,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,1.500000)
glVertex3f(0.010132,0.013946,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,1.500000)
glVertex3f(0.013946,0.010132,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,1.500000)
glVertex3f(0.016394,0.005327,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,1.500000)
glVertex3f(0.017238,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,1.500000)
glVertex3f(0.016394,-0.005327,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,1.500000)
glVertex3f(0.013946,-0.010132,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,1.500000)
glVertex3f(0.010132,-0.013946,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,1.500000)
glVertex3f(0.005327,-0.016394,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,1.500000)
glVertex3f(0.000000,-0.017238,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,1.500000)
glVertex3f(-0.005327,-0.016394,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,1.500000)
glVertex3f(-0.010132,-0.013946,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,1.500000)
glVertex3f(-0.013946,-0.010132,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,1.500000)
glVertex3f(-0.016394,-0.005327,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,1.500000)
glVertex3f(-0.017238,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,1.500000)
glVertex3f(-0.016394,0.005327,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,1.500000)
glVertex3f(-0.013946,0.010132,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,1.500000)
glVertex3f(-0.010132,0.013946,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,1.500000)
glVertex3f(-0.005327,0.016394,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,1.500000)
glVertex3f(0.000000,0.017238,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,2.250000)
glVertex3f(0.000000,0.017238,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,2.250000)
glVertex3f(0.005327,0.016394,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,2.250000)
glVertex3f(0.010132,0.013946,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,2.250000)
glVertex3f(0.013946,0.010132,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,2.250000)
glVertex3f(0.016394,0.005327,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,2.250000)
glVertex3f(0.017238,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,2.250000)
glVertex3f(0.016394,-0.005327,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,2.250000)
glVertex3f(0.013946,-0.010132,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,2.250000)
glVertex3f(0.010132,-0.013946,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,2.250000)
glVertex3f(0.005327,-0.016394,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,2.250000)
glVertex3f(0.000000,-0.017238,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,2.250000)
glVertex3f(-0.005327,-0.016394,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,2.250000)
glVertex3f(-0.010132,-0.013946,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,2.250000)
glVertex3f(-0.013946,-0.010132,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,2.250000)
glVertex3f(-0.016394,-0.005327,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,2.250000)
glVertex3f(-0.017238,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,2.250000)
glVertex3f(-0.016394,0.005327,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,2.250000)
glVertex3f(-0.013946,0.010132,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,2.250000)
glVertex3f(-0.010132,0.013946,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,2.250000)
glVertex3f(-0.005327,0.016394,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,2.250000)
glVertex3f(0.000000,0.017238,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,3.000000)
glVertex3f(0.000000,0.017238,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,3.000000)
glVertex3f(0.005327,0.016394,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,3.000000)
glVertex3f(0.010132,0.013946,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,3.000000)
glVertex3f(0.013946,0.010132,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,3.000000)
glVertex3f(0.016394,0.005327,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,3.000000)
glVertex3f(0.017238,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,3.000000)
glVertex3f(0.016394,-0.005327,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,3.000000)
glVertex3f(0.013946,-0.010132,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,3.000000)
glVertex3f(0.010132,-0.013946,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,3.000000)
glVertex3f(0.005327,-0.016394,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,3.000000)
glVertex3f(0.000000,-0.017238,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,3.000000)
glVertex3f(-0.005327,-0.016394,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,3.000000)
glVertex3f(-0.010132,-0.013946,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,3.000000)
glVertex3f(-0.013946,-0.010132,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,3.000000)
glVertex3f(-0.016394,-0.005327,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,3.000000)
glVertex3f(-0.017238,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,3.000000)
glVertex3f(-0.016394,0.005327,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,3.000000)
glVertex3f(-0.013946,0.010132,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,3.000000)
glVertex3f(-0.010132,0.013946,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,3.000000)
glVertex3f(-0.005327,0.016394,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,3.000000)
glVertex3f(0.000000,0.017238,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,3.750000)
glVertex3f(0.000000,0.017238,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,3.750000)
glVertex3f(0.005327,0.016394,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,3.750000)
glVertex3f(0.010132,0.013946,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,3.750000)
glVertex3f(0.013946,0.010132,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,3.750000)
glVertex3f(0.016394,0.005327,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,3.750000)
glVertex3f(0.017238,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,3.750000)
glVertex3f(0.016394,-0.005327,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,3.750000)
glVertex3f(0.013946,-0.010132,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,3.750000)
glVertex3f(0.010132,-0.013946,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,3.750000)
glVertex3f(0.005327,-0.016394,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,3.750000)
glVertex3f(0.000000,-0.017238,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,3.750000)
glVertex3f(-0.005327,-0.016394,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,3.750000)
glVertex3f(-0.010132,-0.013946,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,3.750000)
glVertex3f(-0.013946,-0.010132,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,3.750000)
glVertex3f(-0.016394,-0.005327,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,3.750000)
glVertex3f(-0.017238,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,3.750000)
glVertex3f(-0.016394,0.005327,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,3.750000)
glVertex3f(-0.013946,0.010132,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,3.750000)
glVertex3f(-0.010132,0.013946,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,3.750000)
glVertex3f(-0.005327,0.016394,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,3.750000)
glVertex3f(0.000000,0.017238,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,4.500000)
glVertex3f(0.000000,0.017238,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,4.500000)
glVertex3f(0.005327,0.016394,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,4.500000)
glVertex3f(0.010132,0.013946,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,4.500000)
glVertex3f(0.013946,0.010132,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,4.500000)
glVertex3f(0.016394,0.005327,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,4.500000)
glVertex3f(0.017238,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,4.500000)
glVertex3f(0.016394,-0.005327,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,4.500000)
glVertex3f(0.013946,-0.010132,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,4.500000)
glVertex3f(0.010132,-0.013946,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,4.500000)
glVertex3f(0.005327,-0.016394,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,4.500000)
glVertex3f(0.000000,-0.017238,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,4.500000)
glVertex3f(-0.005327,-0.016394,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,4.500000)
glVertex3f(-0.010132,-0.013946,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,4.500000)
glVertex3f(-0.013946,-0.010132,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,4.500000)
glVertex3f(-0.016394,-0.005327,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,4.500000)
glVertex3f(-0.017238,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,4.500000)
glVertex3f(-0.016394,0.005327,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,4.500000)
glVertex3f(-0.013946,0.010132,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,4.500000)
glVertex3f(-0.010132,0.013946,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,4.500000)
glVertex3f(-0.005327,0.016394,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,4.500000)
glVertex3f(0.000000,0.017238,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,5.250000)
glVertex3f(0.000000,0.017238,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,5.250000)
glVertex3f(0.005327,0.016394,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,5.250000)
glVertex3f(0.010132,0.013946,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,5.250000)
glVertex3f(0.013946,0.010132,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,5.250000)
glVertex3f(0.016394,0.005327,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,5.250000)
glVertex3f(0.017238,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,5.250000)
glVertex3f(0.016394,-0.005327,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,5.250000)
glVertex3f(0.013946,-0.010132,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,5.250000)
glVertex3f(0.010132,-0.013946,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,5.250000)
glVertex3f(0.005327,-0.016394,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,5.250000)
glVertex3f(0.000000,-0.017238,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,5.250000)
glVertex3f(-0.005327,-0.016394,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,5.250000)
glVertex3f(-0.010132,-0.013946,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,5.250000)
glVertex3f(-0.013946,-0.010132,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,5.250000)
glVertex3f(-0.016394,-0.005327,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,5.250000)
glVertex3f(-0.017238,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,5.250000)
glVertex3f(-0.016394,0.005327,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,5.250000)
glVertex3f(-0.013946,0.010132,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,5.250000)
glVertex3f(-0.010132,0.013946,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,5.250000)
glVertex3f(-0.005327,0.016394,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,5.250000)
glVertex3f(0.000000,0.017238,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,6.000000)
glVertex3f(0.000000,0.017238,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,6.000000)
glVertex3f(0.005327,0.016394,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,6.000000)
glVertex3f(0.010132,0.013946,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,6.000000)
glVertex3f(0.013946,0.010132,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,6.000000)
glVertex3f(0.016394,0.005327,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,6.000000)
glVertex3f(0.017238,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,6.000000)
glVertex3f(0.016394,-0.005327,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,6.000000)
glVertex3f(0.013946,-0.010132,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,6.000000)
glVertex3f(0.010132,-0.013946,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,6.000000)
glVertex3f(0.005327,-0.016394,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,6.000000)
glVertex3f(0.000000,-0.017238,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,6.000000)
glVertex3f(-0.005327,-0.016394,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,6.000000)
glVertex3f(-0.010132,-0.013946,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,6.000000)
glVertex3f(-0.013946,-0.010132,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,6.000000)
glVertex3f(-0.016394,-0.005327,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,6.000000)
glVertex3f(-0.017238,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,6.000000)
glVertex3f(-0.016394,0.005327,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,6.000000)
glVertex3f(-0.013946,0.010132,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,6.000000)
glVertex3f(-0.010132,0.013946,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,6.000000)
glVertex3f(-0.005327,0.016394,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,6.000000)
glVertex3f(0.000000,0.017238,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,6.750000)
glVertex3f(0.000000,0.017238,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,6.750000)
glVertex3f(0.005327,0.016394,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,6.750000)
glVertex3f(0.010132,0.013946,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,6.750000)
glVertex3f(0.013946,0.010132,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,6.750000)
glVertex3f(0.016394,0.005327,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,6.750000)
glVertex3f(0.017238,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,6.750000)
glVertex3f(0.016394,-0.005327,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,6.750000)
glVertex3f(0.013946,-0.010132,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,6.750000)
glVertex3f(0.010132,-0.013946,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,6.750000)
glVertex3f(0.005327,-0.016394,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,6.750000)
glVertex3f(0.000000,-0.017238,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,6.750000)
glVertex3f(-0.005327,-0.016394,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,6.750000)
glVertex3f(-0.010132,-0.013946,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,6.750000)
glVertex3f(-0.013946,-0.010132,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,6.750000)
glVertex3f(-0.016394,-0.005327,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,6.750000)
glVertex3f(-0.017238,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,6.750000)
glVertex3f(-0.016394,0.005327,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,6.750000)
glVertex3f(-0.013946,0.010132,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,6.750000)
glVertex3f(-0.010132,0.013946,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,6.750000)
glVertex3f(-0.005327,0.016394,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,6.750000)
glVertex3f(0.000000,0.017238,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,7.500000)
glVertex3f(0.000000,0.017238,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,7.500000)
glVertex3f(0.005327,0.016394,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,7.500000)
glVertex3f(0.010132,0.013946,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,7.500000)
glVertex3f(0.013946,0.010132,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,7.500000)
glVertex3f(0.016394,0.005327,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,7.500000)
glVertex3f(0.017238,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,7.500000)
glVertex3f(0.016394,-0.005327,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,7.500000)
glVertex3f(0.013946,-0.010132,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,7.500000)
glVertex3f(0.010132,-0.013946,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,7.500000)
glVertex3f(0.005327,-0.016394,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,7.500000)
glVertex3f(0.000000,-0.017238,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,7.500000)
glVertex3f(-0.005327,-0.016394,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,7.500000)
glVertex3f(-0.010132,-0.013946,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,7.500000)
glVertex3f(-0.013946,-0.010132,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,7.500000)
glVertex3f(-0.016394,-0.005327,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,7.500000)
glVertex3f(-0.017238,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,7.500000)
glVertex3f(-0.016394,0.005327,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,7.500000)
glVertex3f(-0.013946,0.010132,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,7.500000)
glVertex3f(-0.010132,0.013946,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,7.500000)
glVertex3f(-0.005327,0.016394,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,7.500000)
glVertex3f(0.000000,0.017238,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,8.250000)
glVertex3f(0.000000,0.017238,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,8.250000)
glVertex3f(0.005327,0.016394,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,8.250000)
glVertex3f(0.010132,0.013946,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,8.250000)
glVertex3f(0.013946,0.010132,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,8.250000)
glVertex3f(0.016394,0.005327,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,8.250000)
glVertex3f(0.017238,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,8.250000)
glVertex3f(0.016394,-0.005327,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,8.250000)
glVertex3f(0.013946,-0.010132,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,8.250000)
glVertex3f(0.010132,-0.013946,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,8.250000)
glVertex3f(0.005327,-0.016394,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,8.250000)
glVertex3f(0.000000,-0.017238,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,8.250000)
glVertex3f(-0.005327,-0.016394,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,8.250000)
glVertex3f(-0.010132,-0.013946,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,8.250000)
glVertex3f(-0.013946,-0.010132,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,8.250000)
glVertex3f(-0.016394,-0.005327,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,8.250000)
glVertex3f(-0.017238,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,8.250000)
glVertex3f(-0.016394,0.005327,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,8.250000)
glVertex3f(-0.013946,0.010132,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,8.250000)
glVertex3f(-0.010132,0.013946,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,8.250000)
glVertex3f(-0.005327,0.016394,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,8.250000)
glVertex3f(0.000000,0.017238,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,9.000000)
glVertex3f(0.000000,0.017238,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,9.000000)
glVertex3f(0.005327,0.016394,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,9.000000)
glVertex3f(0.010132,0.013946,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,9.000000)
glVertex3f(0.013946,0.010132,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,9.000000)
glVertex3f(0.016394,0.005327,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,9.000000)
glVertex3f(0.017238,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,9.000000)
glVertex3f(0.016394,-0.005327,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,9.000000)
glVertex3f(0.013946,-0.010132,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,9.000000)
glVertex3f(0.010132,-0.013946,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,9.000000)
glVertex3f(0.005327,-0.016394,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,9.000000)
glVertex3f(0.000000,-0.017238,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,9.000000)
glVertex3f(-0.005327,-0.016394,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,9.000000)
glVertex3f(-0.010132,-0.013946,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,9.000000)
glVertex3f(-0.013946,-0.010132,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,9.000000)
glVertex3f(-0.016394,-0.005327,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,9.000000)
glVertex3f(-0.017238,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,9.000000)
glVertex3f(-0.016394,0.005327,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,9.000000)
glVertex3f(-0.013946,0.010132,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,9.000000)
glVertex3f(-0.010132,0.013946,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,9.000000)
glVertex3f(-0.005327,0.016394,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,9.000000)
glVertex3f(0.000000,0.017238,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,9.750000)
glVertex3f(0.000000,0.017238,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,9.750000)
glVertex3f(0.005327,0.016394,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,9.750000)
glVertex3f(0.010132,0.013946,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,9.750000)
glVertex3f(0.013946,0.010132,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,9.750000)
glVertex3f(0.016394,0.005327,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,9.750000)
glVertex3f(0.017238,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,9.750000)
glVertex3f(0.016394,-0.005327,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,9.750000)
glVertex3f(0.013946,-0.010132,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,9.750000)
glVertex3f(0.010132,-0.013946,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,9.750000)
glVertex3f(0.005327,-0.016394,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,9.750000)
glVertex3f(0.000000,-0.017238,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,9.750000)
glVertex3f(-0.005327,-0.016394,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,9.750000)
glVertex3f(-0.010132,-0.013946,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,9.750000)
glVertex3f(-0.013946,-0.010132,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,9.750000)
glVertex3f(-0.016394,-0.005327,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,9.750000)
glVertex3f(-0.017238,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,9.750000)
glVertex3f(-0.016394,0.005327,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,9.750000)
glVertex3f(-0.013946,0.010132,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,9.750000)
glVertex3f(-0.010132,0.013946,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,9.750000)
glVertex3f(-0.005327,0.016394,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,9.750000)
glVertex3f(0.000000,0.017238,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,10.500000)
glVertex3f(0.000000,0.017238,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,10.500000)
glVertex3f(0.005327,0.016394,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,10.500000)
glVertex3f(0.010132,0.013946,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,10.500000)
glVertex3f(0.013946,0.010132,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,10.500000)
glVertex3f(0.016394,0.005327,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,10.500000)
glVertex3f(0.017238,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,10.500000)
glVertex3f(0.016394,-0.005327,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,10.500000)
glVertex3f(0.013946,-0.010132,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,10.500000)
glVertex3f(0.010132,-0.013946,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,10.500000)
glVertex3f(0.005327,-0.016394,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,10.500000)
glVertex3f(0.000000,-0.017238,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,10.500000)
glVertex3f(-0.005327,-0.016394,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,10.500000)
glVertex3f(-0.010132,-0.013946,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,10.500000)
glVertex3f(-0.013946,-0.010132,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,10.500000)
glVertex3f(-0.016394,-0.005327,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,10.500000)
glVertex3f(-0.017238,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,10.500000)
glVertex3f(-0.016394,0.005327,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,10.500000)
glVertex3f(-0.013946,0.010132,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,10.500000)
glVertex3f(-0.010132,0.013946,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,10.500000)
glVertex3f(-0.005327,0.016394,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,10.500000)
glVertex3f(0.000000,0.017238,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,11.250000)
glVertex3f(0.000000,0.017238,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,11.250000)
glVertex3f(0.005327,0.016394,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,11.250000)
glVertex3f(0.010132,0.013946,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,11.250000)
glVertex3f(0.013946,0.010132,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,11.250000)
glVertex3f(0.016394,0.005327,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,11.250000)
glVertex3f(0.017238,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,11.250000)
glVertex3f(0.016394,-0.005327,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,11.250000)
glVertex3f(0.013946,-0.010132,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,11.250000)
glVertex3f(0.010132,-0.013946,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,11.250000)
glVertex3f(0.005327,-0.016394,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,11.250000)
glVertex3f(0.000000,-0.017238,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,11.250000)
glVertex3f(-0.005327,-0.016394,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,11.250000)
glVertex3f(-0.010132,-0.013946,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,11.250000)
glVertex3f(-0.013946,-0.010132,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,11.250000)
glVertex3f(-0.016394,-0.005327,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,11.250000)
glVertex3f(-0.017238,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,11.250000)
glVertex3f(-0.016394,0.005327,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,11.250000)
glVertex3f(-0.013946,0.010132,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,11.250000)
glVertex3f(-0.010132,0.013946,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,11.250000)
glVertex3f(-0.005327,0.016394,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,11.250000)
glVertex3f(0.000000,0.017238,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,12.000000)
glVertex3f(0.000000,0.017238,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,12.000000)
glVertex3f(0.005327,0.016394,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,12.000000)
glVertex3f(0.010132,0.013946,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,12.000000)
glVertex3f(0.013946,0.010132,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,12.000000)
glVertex3f(0.016394,0.005327,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,12.000000)
glVertex3f(0.017238,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,12.000000)
glVertex3f(0.016394,-0.005327,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,12.000000)
glVertex3f(0.013946,-0.010132,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,12.000000)
glVertex3f(0.010132,-0.013946,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,12.000000)
glVertex3f(0.005327,-0.016394,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,12.000000)
glVertex3f(0.000000,-0.017238,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,12.000000)
glVertex3f(-0.005327,-0.016394,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,12.000000)
glVertex3f(-0.010132,-0.013946,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,12.000000)
glVertex3f(-0.013946,-0.010132,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,12.000000)
glVertex3f(-0.016394,-0.005327,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,12.000000)
glVertex3f(-0.017238,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,12.000000)
glVertex3f(-0.016394,0.005327,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,12.000000)
glVertex3f(-0.013946,0.010132,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,12.000000)
glVertex3f(-0.010132,0.013946,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,12.000000)
glVertex3f(-0.005327,0.016394,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,12.000000)
glVertex3f(0.000000,0.017238,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,12.750000)
glVertex3f(0.000000,0.017238,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,12.750000)
glVertex3f(0.005327,0.016394,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,12.750000)
glVertex3f(0.010132,0.013946,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,12.750000)
glVertex3f(0.013946,0.010132,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,12.750000)
glVertex3f(0.016394,0.005327,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,12.750000)
glVertex3f(0.017238,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,12.750000)
glVertex3f(0.016394,-0.005327,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,12.750000)
glVertex3f(0.013946,-0.010132,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,12.750000)
glVertex3f(0.010132,-0.013946,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,12.750000)
glVertex3f(0.005327,-0.016394,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,12.750000)
glVertex3f(0.000000,-0.017238,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,12.750000)
glVertex3f(-0.005327,-0.016394,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,12.750000)
glVertex3f(-0.010132,-0.013946,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,12.750000)
glVertex3f(-0.013946,-0.010132,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,12.750000)
glVertex3f(-0.016394,-0.005327,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,12.750000)
glVertex3f(-0.017238,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,12.750000)
glVertex3f(-0.016394,0.005327,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,12.750000)
glVertex3f(-0.013946,0.010132,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,12.750000)
glVertex3f(-0.010132,0.013946,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,12.750000)
glVertex3f(-0.005327,0.016394,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,12.750000)
glVertex3f(0.000000,0.017238,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,13.500000)
glVertex3f(0.000000,0.017238,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,13.500000)
glVertex3f(0.005327,0.016394,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,13.500000)
glVertex3f(0.010132,0.013946,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,13.500000)
glVertex3f(0.013946,0.010132,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,13.500000)
glVertex3f(0.016394,0.005327,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,13.500000)
glVertex3f(0.017238,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,13.500000)
glVertex3f(0.016394,-0.005327,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,13.500000)
glVertex3f(0.013946,-0.010132,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,13.500000)
glVertex3f(0.010132,-0.013946,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,13.500000)
glVertex3f(0.005327,-0.016394,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,13.500000)
glVertex3f(0.000000,-0.017238,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,13.500000)
glVertex3f(-0.005327,-0.016394,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,13.500000)
glVertex3f(-0.010132,-0.013946,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,13.500000)
glVertex3f(-0.013946,-0.010132,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,13.500000)
glVertex3f(-0.016394,-0.005327,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,13.500000)
glVertex3f(-0.017238,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,13.500000)
glVertex3f(-0.016394,0.005327,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,13.500000)
glVertex3f(-0.013946,0.010132,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,13.500000)
glVertex3f(-0.010132,0.013946,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,13.500000)
glVertex3f(-0.005327,0.016394,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,13.500000)
glVertex3f(0.000000,0.017238,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,14.250000)
glVertex3f(0.000000,0.017238,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005327,0.016394,14.250000)
glVertex3f(0.005327,0.016394,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010132,0.013946,14.250000)
glVertex3f(0.010132,0.013946,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013946,0.010132,14.250000)
glVertex3f(0.013946,0.010132,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016394,0.005327,14.250000)
glVertex3f(0.016394,0.005327,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017238,0.000000,14.250000)
glVertex3f(0.017238,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016394,-0.005327,14.250000)
glVertex3f(0.016394,-0.005327,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013946,-0.010132,14.250000)
glVertex3f(0.013946,-0.010132,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010132,-0.013946,14.250000)
glVertex3f(0.010132,-0.013946,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005327,-0.016394,14.250000)
glVertex3f(0.005327,-0.016394,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017238,14.250000)
glVertex3f(0.000000,-0.017238,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005327,-0.016394,14.250000)
glVertex3f(-0.005327,-0.016394,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010132,-0.013946,14.250000)
glVertex3f(-0.010132,-0.013946,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013946,-0.010132,14.250000)
glVertex3f(-0.013946,-0.010132,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016394,-0.005327,14.250000)
glVertex3f(-0.016394,-0.005327,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017238,-0.000000,14.250000)
glVertex3f(-0.017238,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016394,0.005327,14.250000)
glVertex3f(-0.016394,0.005327,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013946,0.010132,14.250000)
glVertex3f(-0.013946,0.010132,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010132,0.013946,14.250000)
glVertex3f(-0.010132,0.013946,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005327,0.016394,14.250000)
glVertex3f(-0.005327,0.016394,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017238,14.250000)
glVertex3f(0.000000,0.017238,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.572897,0.304431,177.562500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,0.000000)
glVertex3f(0.000000,0.020039,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,0.000000)
glVertex3f(0.006193,0.019059,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,0.000000)
glVertex3f(0.011779,0.016212,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,0.000000)
glVertex3f(0.016212,0.011779,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,0.000000)
glVertex3f(0.019059,0.006193,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,0.000000)
glVertex3f(0.020039,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,0.000000)
glVertex3f(0.019059,-0.006193,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,0.000000)
glVertex3f(0.016212,-0.011779,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,0.000000)
glVertex3f(0.011779,-0.016212,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,0.000000)
glVertex3f(0.006193,-0.019059,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,0.000000)
glVertex3f(0.000000,-0.020039,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,0.000000)
glVertex3f(-0.006193,-0.019059,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,0.000000)
glVertex3f(-0.011779,-0.016212,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,0.000000)
glVertex3f(-0.016212,-0.011779,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,0.000000)
glVertex3f(-0.019059,-0.006193,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,0.000000)
glVertex3f(-0.019059,0.006193,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,0.000000)
glVertex3f(-0.016212,0.011779,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,0.000000)
glVertex3f(-0.011779,0.016212,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,0.000000)
glVertex3f(-0.006193,0.019059,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,0.000000)
glVertex3f(0.000000,0.020039,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,0.750000)
glVertex3f(0.000000,0.020039,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,0.750000)
glVertex3f(0.006193,0.019059,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,0.750000)
glVertex3f(0.011779,0.016212,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,0.750000)
glVertex3f(0.016212,0.011779,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,0.750000)
glVertex3f(0.019059,0.006193,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,0.750000)
glVertex3f(0.020039,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,0.750000)
glVertex3f(0.019059,-0.006193,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,0.750000)
glVertex3f(0.016212,-0.011779,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,0.750000)
glVertex3f(0.011779,-0.016212,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,0.750000)
glVertex3f(0.006193,-0.019059,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,0.750000)
glVertex3f(0.000000,-0.020039,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,0.750000)
glVertex3f(-0.006193,-0.019059,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,0.750000)
glVertex3f(-0.011779,-0.016212,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,0.750000)
glVertex3f(-0.016212,-0.011779,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,0.750000)
glVertex3f(-0.019059,-0.006193,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,0.750000)
glVertex3f(-0.020039,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,0.750000)
glVertex3f(-0.019059,0.006193,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,0.750000)
glVertex3f(-0.016212,0.011779,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,0.750000)
glVertex3f(-0.011779,0.016212,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,0.750000)
glVertex3f(-0.006193,0.019059,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,0.750000)
glVertex3f(0.000000,0.020039,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,1.500000)
glVertex3f(0.000000,0.020039,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,1.500000)
glVertex3f(0.006193,0.019059,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,1.500000)
glVertex3f(0.011779,0.016212,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,1.500000)
glVertex3f(0.016212,0.011779,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,1.500000)
glVertex3f(0.019059,0.006193,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,1.500000)
glVertex3f(0.020039,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,1.500000)
glVertex3f(0.019059,-0.006193,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,1.500000)
glVertex3f(0.016212,-0.011779,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,1.500000)
glVertex3f(0.011779,-0.016212,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,1.500000)
glVertex3f(0.006193,-0.019059,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,1.500000)
glVertex3f(0.000000,-0.020039,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,1.500000)
glVertex3f(-0.006193,-0.019059,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,1.500000)
glVertex3f(-0.011779,-0.016212,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,1.500000)
glVertex3f(-0.016212,-0.011779,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,1.500000)
glVertex3f(-0.019059,-0.006193,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,1.500000)
glVertex3f(-0.020039,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,1.500000)
glVertex3f(-0.019059,0.006193,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,1.500000)
glVertex3f(-0.016212,0.011779,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,1.500000)
glVertex3f(-0.011779,0.016212,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,1.500000)
glVertex3f(-0.006193,0.019059,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,1.500000)
glVertex3f(0.000000,0.020039,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,2.250000)
glVertex3f(0.000000,0.020039,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,2.250000)
glVertex3f(0.006193,0.019059,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,2.250000)
glVertex3f(0.011779,0.016212,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,2.250000)
glVertex3f(0.016212,0.011779,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,2.250000)
glVertex3f(0.019059,0.006193,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,2.250000)
glVertex3f(0.020039,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,2.250000)
glVertex3f(0.019059,-0.006193,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,2.250000)
glVertex3f(0.016212,-0.011779,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,2.250000)
glVertex3f(0.011779,-0.016212,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,2.250000)
glVertex3f(0.006193,-0.019059,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,2.250000)
glVertex3f(0.000000,-0.020039,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,2.250000)
glVertex3f(-0.006193,-0.019059,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,2.250000)
glVertex3f(-0.011779,-0.016212,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,2.250000)
glVertex3f(-0.016212,-0.011779,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,2.250000)
glVertex3f(-0.019059,-0.006193,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,2.250000)
glVertex3f(-0.020039,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,2.250000)
glVertex3f(-0.019059,0.006193,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,2.250000)
glVertex3f(-0.016212,0.011779,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,2.250000)
glVertex3f(-0.011779,0.016212,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,2.250000)
glVertex3f(-0.006193,0.019059,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,2.250000)
glVertex3f(0.000000,0.020039,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,3.000000)
glVertex3f(0.000000,0.020039,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,3.000000)
glVertex3f(0.006193,0.019059,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,3.000000)
glVertex3f(0.011779,0.016212,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,3.000000)
glVertex3f(0.016212,0.011779,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,3.000000)
glVertex3f(0.019059,0.006193,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,3.000000)
glVertex3f(0.020039,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,3.000000)
glVertex3f(0.019059,-0.006193,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,3.000000)
glVertex3f(0.016212,-0.011779,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,3.000000)
glVertex3f(0.011779,-0.016212,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,3.000000)
glVertex3f(0.006193,-0.019059,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,3.000000)
glVertex3f(0.000000,-0.020039,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,3.000000)
glVertex3f(-0.006193,-0.019059,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,3.000000)
glVertex3f(-0.011779,-0.016212,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,3.000000)
glVertex3f(-0.016212,-0.011779,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,3.000000)
glVertex3f(-0.019059,-0.006193,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,3.000000)
glVertex3f(-0.020039,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,3.000000)
glVertex3f(-0.019059,0.006193,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,3.000000)
glVertex3f(-0.016212,0.011779,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,3.000000)
glVertex3f(-0.011779,0.016212,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,3.000000)
glVertex3f(-0.006193,0.019059,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,3.000000)
glVertex3f(0.000000,0.020039,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,3.750000)
glVertex3f(0.000000,0.020039,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,3.750000)
glVertex3f(0.006193,0.019059,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,3.750000)
glVertex3f(0.011779,0.016212,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,3.750000)
glVertex3f(0.016212,0.011779,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,3.750000)
glVertex3f(0.019059,0.006193,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,3.750000)
glVertex3f(0.020039,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,3.750000)
glVertex3f(0.019059,-0.006193,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,3.750000)
glVertex3f(0.016212,-0.011779,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,3.750000)
glVertex3f(0.011779,-0.016212,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,3.750000)
glVertex3f(0.006193,-0.019059,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,3.750000)
glVertex3f(0.000000,-0.020039,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,3.750000)
glVertex3f(-0.006193,-0.019059,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,3.750000)
glVertex3f(-0.011779,-0.016212,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,3.750000)
glVertex3f(-0.016212,-0.011779,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,3.750000)
glVertex3f(-0.019059,-0.006193,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,3.750000)
glVertex3f(-0.020039,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,3.750000)
glVertex3f(-0.019059,0.006193,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,3.750000)
glVertex3f(-0.016212,0.011779,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,3.750000)
glVertex3f(-0.011779,0.016212,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,3.750000)
glVertex3f(-0.006193,0.019059,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,3.750000)
glVertex3f(0.000000,0.020039,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,4.500000)
glVertex3f(0.000000,0.020039,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,4.500000)
glVertex3f(0.006193,0.019059,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,4.500000)
glVertex3f(0.011779,0.016212,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,4.500000)
glVertex3f(0.016212,0.011779,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,4.500000)
glVertex3f(0.019059,0.006193,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,4.500000)
glVertex3f(0.020039,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,4.500000)
glVertex3f(0.019059,-0.006193,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,4.500000)
glVertex3f(0.016212,-0.011779,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,4.500000)
glVertex3f(0.011779,-0.016212,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,4.500000)
glVertex3f(0.006193,-0.019059,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,4.500000)
glVertex3f(0.000000,-0.020039,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,4.500000)
glVertex3f(-0.006193,-0.019059,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,4.500000)
glVertex3f(-0.011779,-0.016212,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,4.500000)
glVertex3f(-0.016212,-0.011779,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,4.500000)
glVertex3f(-0.019059,-0.006193,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,4.500000)
glVertex3f(-0.020039,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,4.500000)
glVertex3f(-0.019059,0.006193,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,4.500000)
glVertex3f(-0.016212,0.011779,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,4.500000)
glVertex3f(-0.011779,0.016212,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,4.500000)
glVertex3f(-0.006193,0.019059,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,4.500000)
glVertex3f(0.000000,0.020039,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,5.250000)
glVertex3f(0.000000,0.020039,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,5.250000)
glVertex3f(0.006193,0.019059,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,5.250000)
glVertex3f(0.011779,0.016212,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,5.250000)
glVertex3f(0.016212,0.011779,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,5.250000)
glVertex3f(0.019059,0.006193,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,5.250000)
glVertex3f(0.020039,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,5.250000)
glVertex3f(0.019059,-0.006193,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,5.250000)
glVertex3f(0.016212,-0.011779,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,5.250000)
glVertex3f(0.011779,-0.016212,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,5.250000)
glVertex3f(0.006193,-0.019059,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,5.250000)
glVertex3f(0.000000,-0.020039,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,5.250000)
glVertex3f(-0.006193,-0.019059,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,5.250000)
glVertex3f(-0.011779,-0.016212,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,5.250000)
glVertex3f(-0.016212,-0.011779,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,5.250000)
glVertex3f(-0.019059,-0.006193,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,5.250000)
glVertex3f(-0.020039,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,5.250000)
glVertex3f(-0.019059,0.006193,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,5.250000)
glVertex3f(-0.016212,0.011779,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,5.250000)
glVertex3f(-0.011779,0.016212,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,5.250000)
glVertex3f(-0.006193,0.019059,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,5.250000)
glVertex3f(0.000000,0.020039,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,6.000000)
glVertex3f(0.000000,0.020039,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,6.000000)
glVertex3f(0.006193,0.019059,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,6.000000)
glVertex3f(0.011779,0.016212,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,6.000000)
glVertex3f(0.016212,0.011779,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,6.000000)
glVertex3f(0.019059,0.006193,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,6.000000)
glVertex3f(0.020039,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,6.000000)
glVertex3f(0.019059,-0.006193,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,6.000000)
glVertex3f(0.016212,-0.011779,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,6.000000)
glVertex3f(0.011779,-0.016212,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,6.000000)
glVertex3f(0.006193,-0.019059,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,6.000000)
glVertex3f(0.000000,-0.020039,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,6.000000)
glVertex3f(-0.006193,-0.019059,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,6.000000)
glVertex3f(-0.011779,-0.016212,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,6.000000)
glVertex3f(-0.016212,-0.011779,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,6.000000)
glVertex3f(-0.019059,-0.006193,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,6.000000)
glVertex3f(-0.020039,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,6.000000)
glVertex3f(-0.019059,0.006193,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,6.000000)
glVertex3f(-0.016212,0.011779,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,6.000000)
glVertex3f(-0.011779,0.016212,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,6.000000)
glVertex3f(-0.006193,0.019059,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,6.000000)
glVertex3f(0.000000,0.020039,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,6.750000)
glVertex3f(0.000000,0.020039,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,6.750000)
glVertex3f(0.006193,0.019059,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,6.750000)
glVertex3f(0.011779,0.016212,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,6.750000)
glVertex3f(0.016212,0.011779,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,6.750000)
glVertex3f(0.019059,0.006193,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,6.750000)
glVertex3f(0.020039,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,6.750000)
glVertex3f(0.019059,-0.006193,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,6.750000)
glVertex3f(0.016212,-0.011779,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,6.750000)
glVertex3f(0.011779,-0.016212,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,6.750000)
glVertex3f(0.006193,-0.019059,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,6.750000)
glVertex3f(0.000000,-0.020039,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,6.750000)
glVertex3f(-0.006193,-0.019059,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,6.750000)
glVertex3f(-0.011779,-0.016212,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,6.750000)
glVertex3f(-0.016212,-0.011779,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,6.750000)
glVertex3f(-0.019059,-0.006193,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,6.750000)
glVertex3f(-0.020039,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,6.750000)
glVertex3f(-0.019059,0.006193,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,6.750000)
glVertex3f(-0.016212,0.011779,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,6.750000)
glVertex3f(-0.011779,0.016212,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,6.750000)
glVertex3f(-0.006193,0.019059,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,6.750000)
glVertex3f(0.000000,0.020039,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,7.500000)
glVertex3f(0.000000,0.020039,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,7.500000)
glVertex3f(0.006193,0.019059,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,7.500000)
glVertex3f(0.011779,0.016212,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,7.500000)
glVertex3f(0.016212,0.011779,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,7.500000)
glVertex3f(0.019059,0.006193,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,7.500000)
glVertex3f(0.020039,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,7.500000)
glVertex3f(0.019059,-0.006193,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,7.500000)
glVertex3f(0.016212,-0.011779,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,7.500000)
glVertex3f(0.011779,-0.016212,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,7.500000)
glVertex3f(0.006193,-0.019059,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,7.500000)
glVertex3f(0.000000,-0.020039,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,7.500000)
glVertex3f(-0.006193,-0.019059,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,7.500000)
glVertex3f(-0.011779,-0.016212,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,7.500000)
glVertex3f(-0.016212,-0.011779,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,7.500000)
glVertex3f(-0.019059,-0.006193,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,7.500000)
glVertex3f(-0.020039,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,7.500000)
glVertex3f(-0.019059,0.006193,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,7.500000)
glVertex3f(-0.016212,0.011779,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,7.500000)
glVertex3f(-0.011779,0.016212,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,7.500000)
glVertex3f(-0.006193,0.019059,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,7.500000)
glVertex3f(0.000000,0.020039,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,8.250000)
glVertex3f(0.000000,0.020039,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,8.250000)
glVertex3f(0.006193,0.019059,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,8.250000)
glVertex3f(0.011779,0.016212,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,8.250000)
glVertex3f(0.016212,0.011779,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,8.250000)
glVertex3f(0.019059,0.006193,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,8.250000)
glVertex3f(0.020039,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,8.250000)
glVertex3f(0.019059,-0.006193,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,8.250000)
glVertex3f(0.016212,-0.011779,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,8.250000)
glVertex3f(0.011779,-0.016212,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,8.250000)
glVertex3f(0.006193,-0.019059,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,8.250000)
glVertex3f(0.000000,-0.020039,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,8.250000)
glVertex3f(-0.006193,-0.019059,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,8.250000)
glVertex3f(-0.011779,-0.016212,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,8.250000)
glVertex3f(-0.016212,-0.011779,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,8.250000)
glVertex3f(-0.019059,-0.006193,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,8.250000)
glVertex3f(-0.020039,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,8.250000)
glVertex3f(-0.019059,0.006193,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,8.250000)
glVertex3f(-0.016212,0.011779,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,8.250000)
glVertex3f(-0.011779,0.016212,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,8.250000)
glVertex3f(-0.006193,0.019059,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,8.250000)
glVertex3f(0.000000,0.020039,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,9.000000)
glVertex3f(0.000000,0.020039,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,9.000000)
glVertex3f(0.006193,0.019059,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,9.000000)
glVertex3f(0.011779,0.016212,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,9.000000)
glVertex3f(0.016212,0.011779,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,9.000000)
glVertex3f(0.019059,0.006193,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,9.000000)
glVertex3f(0.020039,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,9.000000)
glVertex3f(0.019059,-0.006193,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,9.000000)
glVertex3f(0.016212,-0.011779,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,9.000000)
glVertex3f(0.011779,-0.016212,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,9.000000)
glVertex3f(0.006193,-0.019059,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,9.000000)
glVertex3f(0.000000,-0.020039,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,9.000000)
glVertex3f(-0.006193,-0.019059,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,9.000000)
glVertex3f(-0.011779,-0.016212,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,9.000000)
glVertex3f(-0.016212,-0.011779,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,9.000000)
glVertex3f(-0.019059,-0.006193,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,9.000000)
glVertex3f(-0.020039,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,9.000000)
glVertex3f(-0.019059,0.006193,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,9.000000)
glVertex3f(-0.016212,0.011779,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,9.000000)
glVertex3f(-0.011779,0.016212,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,9.000000)
glVertex3f(-0.006193,0.019059,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,9.000000)
glVertex3f(0.000000,0.020039,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,9.750000)
glVertex3f(0.000000,0.020039,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,9.750000)
glVertex3f(0.006193,0.019059,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,9.750000)
glVertex3f(0.011779,0.016212,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,9.750000)
glVertex3f(0.016212,0.011779,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,9.750000)
glVertex3f(0.019059,0.006193,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,9.750000)
glVertex3f(0.020039,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,9.750000)
glVertex3f(0.019059,-0.006193,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,9.750000)
glVertex3f(0.016212,-0.011779,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,9.750000)
glVertex3f(0.011779,-0.016212,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,9.750000)
glVertex3f(0.006193,-0.019059,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,9.750000)
glVertex3f(0.000000,-0.020039,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,9.750000)
glVertex3f(-0.006193,-0.019059,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,9.750000)
glVertex3f(-0.011779,-0.016212,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,9.750000)
glVertex3f(-0.016212,-0.011779,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,9.750000)
glVertex3f(-0.019059,-0.006193,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,9.750000)
glVertex3f(-0.020039,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,9.750000)
glVertex3f(-0.019059,0.006193,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,9.750000)
glVertex3f(-0.016212,0.011779,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,9.750000)
glVertex3f(-0.011779,0.016212,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,9.750000)
glVertex3f(-0.006193,0.019059,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,9.750000)
glVertex3f(0.000000,0.020039,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,10.500000)
glVertex3f(0.000000,0.020039,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,10.500000)
glVertex3f(0.006193,0.019059,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,10.500000)
glVertex3f(0.011779,0.016212,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,10.500000)
glVertex3f(0.016212,0.011779,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,10.500000)
glVertex3f(0.019059,0.006193,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,10.500000)
glVertex3f(0.020039,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,10.500000)
glVertex3f(0.019059,-0.006193,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,10.500000)
glVertex3f(0.016212,-0.011779,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,10.500000)
glVertex3f(0.011779,-0.016212,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,10.500000)
glVertex3f(0.006193,-0.019059,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,10.500000)
glVertex3f(0.000000,-0.020039,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,10.500000)
glVertex3f(-0.006193,-0.019059,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,10.500000)
glVertex3f(-0.011779,-0.016212,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,10.500000)
glVertex3f(-0.016212,-0.011779,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,10.500000)
glVertex3f(-0.019059,-0.006193,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,10.500000)
glVertex3f(-0.020039,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,10.500000)
glVertex3f(-0.019059,0.006193,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,10.500000)
glVertex3f(-0.016212,0.011779,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,10.500000)
glVertex3f(-0.011779,0.016212,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,10.500000)
glVertex3f(-0.006193,0.019059,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,10.500000)
glVertex3f(0.000000,0.020039,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,11.250000)
glVertex3f(0.000000,0.020039,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,11.250000)
glVertex3f(0.006193,0.019059,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,11.250000)
glVertex3f(0.011779,0.016212,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,11.250000)
glVertex3f(0.016212,0.011779,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,11.250000)
glVertex3f(0.019059,0.006193,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,11.250000)
glVertex3f(0.020039,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,11.250000)
glVertex3f(0.019059,-0.006193,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,11.250000)
glVertex3f(0.016212,-0.011779,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,11.250000)
glVertex3f(0.011779,-0.016212,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,11.250000)
glVertex3f(0.006193,-0.019059,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,11.250000)
glVertex3f(0.000000,-0.020039,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,11.250000)
glVertex3f(-0.006193,-0.019059,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,11.250000)
glVertex3f(-0.011779,-0.016212,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,11.250000)
glVertex3f(-0.016212,-0.011779,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,11.250000)
glVertex3f(-0.019059,-0.006193,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,11.250000)
glVertex3f(-0.020039,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,11.250000)
glVertex3f(-0.019059,0.006193,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,11.250000)
glVertex3f(-0.016212,0.011779,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,11.250000)
glVertex3f(-0.011779,0.016212,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,11.250000)
glVertex3f(-0.006193,0.019059,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,11.250000)
glVertex3f(0.000000,0.020039,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,12.000000)
glVertex3f(0.000000,0.020039,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,12.000000)
glVertex3f(0.006193,0.019059,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,12.000000)
glVertex3f(0.011779,0.016212,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,12.000000)
glVertex3f(0.016212,0.011779,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,12.000000)
glVertex3f(0.019059,0.006193,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,12.000000)
glVertex3f(0.020039,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,12.000000)
glVertex3f(0.019059,-0.006193,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,12.000000)
glVertex3f(0.016212,-0.011779,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,12.000000)
glVertex3f(0.011779,-0.016212,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,12.000000)
glVertex3f(0.006193,-0.019059,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,12.000000)
glVertex3f(0.000000,-0.020039,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,12.000000)
glVertex3f(-0.006193,-0.019059,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,12.000000)
glVertex3f(-0.011779,-0.016212,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,12.000000)
glVertex3f(-0.016212,-0.011779,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,12.000000)
glVertex3f(-0.019059,-0.006193,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,12.000000)
glVertex3f(-0.020039,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,12.000000)
glVertex3f(-0.019059,0.006193,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,12.000000)
glVertex3f(-0.016212,0.011779,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,12.000000)
glVertex3f(-0.011779,0.016212,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,12.000000)
glVertex3f(-0.006193,0.019059,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,12.000000)
glVertex3f(0.000000,0.020039,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,12.750000)
glVertex3f(0.000000,0.020039,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,12.750000)
glVertex3f(0.006193,0.019059,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,12.750000)
glVertex3f(0.011779,0.016212,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,12.750000)
glVertex3f(0.016212,0.011779,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,12.750000)
glVertex3f(0.019059,0.006193,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,12.750000)
glVertex3f(0.020039,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,12.750000)
glVertex3f(0.019059,-0.006193,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,12.750000)
glVertex3f(0.016212,-0.011779,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,12.750000)
glVertex3f(0.011779,-0.016212,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,12.750000)
glVertex3f(0.006193,-0.019059,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,12.750000)
glVertex3f(0.000000,-0.020039,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,12.750000)
glVertex3f(-0.006193,-0.019059,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,12.750000)
glVertex3f(-0.011779,-0.016212,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,12.750000)
glVertex3f(-0.016212,-0.011779,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,12.750000)
glVertex3f(-0.019059,-0.006193,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,12.750000)
glVertex3f(-0.020039,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,12.750000)
glVertex3f(-0.019059,0.006193,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,12.750000)
glVertex3f(-0.016212,0.011779,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,12.750000)
glVertex3f(-0.011779,0.016212,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,12.750000)
glVertex3f(-0.006193,0.019059,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,12.750000)
glVertex3f(0.000000,0.020039,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,13.500000)
glVertex3f(0.000000,0.020039,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,13.500000)
glVertex3f(0.006193,0.019059,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,13.500000)
glVertex3f(0.011779,0.016212,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,13.500000)
glVertex3f(0.016212,0.011779,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,13.500000)
glVertex3f(0.019059,0.006193,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,13.500000)
glVertex3f(0.020039,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,13.500000)
glVertex3f(0.019059,-0.006193,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,13.500000)
glVertex3f(0.016212,-0.011779,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,13.500000)
glVertex3f(0.011779,-0.016212,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,13.500000)
glVertex3f(0.006193,-0.019059,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,13.500000)
glVertex3f(0.000000,-0.020039,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,13.500000)
glVertex3f(-0.006193,-0.019059,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,13.500000)
glVertex3f(-0.011779,-0.016212,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,13.500000)
glVertex3f(-0.016212,-0.011779,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,13.500000)
glVertex3f(-0.019059,-0.006193,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,13.500000)
glVertex3f(-0.020039,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,13.500000)
glVertex3f(-0.019059,0.006193,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,13.500000)
glVertex3f(-0.016212,0.011779,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,13.500000)
glVertex3f(-0.011779,0.016212,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,13.500000)
glVertex3f(-0.006193,0.019059,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,13.500000)
glVertex3f(0.000000,0.020039,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,14.250000)
glVertex3f(0.000000,0.020039,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006193,0.019059,14.250000)
glVertex3f(0.006193,0.019059,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011779,0.016212,14.250000)
glVertex3f(0.011779,0.016212,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016212,0.011779,14.250000)
glVertex3f(0.016212,0.011779,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019059,0.006193,14.250000)
glVertex3f(0.019059,0.006193,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020039,0.000000,14.250000)
glVertex3f(0.020039,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019059,-0.006193,14.250000)
glVertex3f(0.019059,-0.006193,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016212,-0.011779,14.250000)
glVertex3f(0.016212,-0.011779,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011779,-0.016212,14.250000)
glVertex3f(0.011779,-0.016212,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006193,-0.019059,14.250000)
glVertex3f(0.006193,-0.019059,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020039,14.250000)
glVertex3f(0.000000,-0.020039,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006193,-0.019059,14.250000)
glVertex3f(-0.006193,-0.019059,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011779,-0.016212,14.250000)
glVertex3f(-0.011779,-0.016212,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016212,-0.011779,14.250000)
glVertex3f(-0.016212,-0.011779,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019059,-0.006193,14.250000)
glVertex3f(-0.019059,-0.006193,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020039,-0.000000,14.250000)
glVertex3f(-0.020039,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019059,0.006193,14.250000)
glVertex3f(-0.019059,0.006193,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016212,0.011779,14.250000)
glVertex3f(-0.016212,0.011779,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011779,0.016212,14.250000)
glVertex3f(-0.011779,0.016212,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006193,0.019059,14.250000)
glVertex3f(-0.006193,0.019059,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020039,14.250000)
glVertex3f(0.000000,0.020039,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.575309,0.303168,178.166687)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,0.000000)
glVertex3f(0.000000,0.023450,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,0.000000)
glVertex3f(0.007246,0.022302,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,0.000000)
glVertex3f(0.013783,0.018971,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,0.000000)
glVertex3f(0.018971,0.013783,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,0.000000)
glVertex3f(0.022302,0.007246,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,0.000000)
glVertex3f(0.023450,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,0.000000)
glVertex3f(0.022302,-0.007246,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,0.000000)
glVertex3f(0.018971,-0.013783,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,0.000000)
glVertex3f(0.013783,-0.018971,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,0.000000)
glVertex3f(0.007246,-0.022302,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,0.000000)
glVertex3f(0.000000,-0.023450,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,0.000000)
glVertex3f(-0.007246,-0.022302,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,0.000000)
glVertex3f(-0.013783,-0.018971,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,0.000000)
glVertex3f(-0.018971,-0.013783,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,0.000000)
glVertex3f(-0.022302,-0.007246,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,0.000000)
glVertex3f(-0.022302,0.007246,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,0.000000)
glVertex3f(-0.018971,0.013783,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,0.000000)
glVertex3f(-0.013783,0.018971,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,0.000000)
glVertex3f(-0.007246,0.022302,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,0.000000)
glVertex3f(0.000000,0.023450,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,0.750000)
glVertex3f(0.000000,0.023450,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,0.750000)
glVertex3f(0.007246,0.022302,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,0.750000)
glVertex3f(0.013783,0.018971,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,0.750000)
glVertex3f(0.018971,0.013783,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,0.750000)
glVertex3f(0.022302,0.007246,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,0.750000)
glVertex3f(0.023450,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,0.750000)
glVertex3f(0.022302,-0.007246,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,0.750000)
glVertex3f(0.018971,-0.013783,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,0.750000)
glVertex3f(0.013783,-0.018971,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,0.750000)
glVertex3f(0.007246,-0.022302,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,0.750000)
glVertex3f(0.000000,-0.023450,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,0.750000)
glVertex3f(-0.007246,-0.022302,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,0.750000)
glVertex3f(-0.013783,-0.018971,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,0.750000)
glVertex3f(-0.018971,-0.013783,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,0.750000)
glVertex3f(-0.022302,-0.007246,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,0.750000)
glVertex3f(-0.023450,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,0.750000)
glVertex3f(-0.022302,0.007246,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,0.750000)
glVertex3f(-0.018971,0.013783,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,0.750000)
glVertex3f(-0.013783,0.018971,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,0.750000)
glVertex3f(-0.007246,0.022302,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,0.750000)
glVertex3f(0.000000,0.023450,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,1.500000)
glVertex3f(0.000000,0.023450,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,1.500000)
glVertex3f(0.007246,0.022302,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,1.500000)
glVertex3f(0.013783,0.018971,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,1.500000)
glVertex3f(0.018971,0.013783,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,1.500000)
glVertex3f(0.022302,0.007246,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,1.500000)
glVertex3f(0.023450,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,1.500000)
glVertex3f(0.022302,-0.007246,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,1.500000)
glVertex3f(0.018971,-0.013783,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,1.500000)
glVertex3f(0.013783,-0.018971,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,1.500000)
glVertex3f(0.007246,-0.022302,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,1.500000)
glVertex3f(0.000000,-0.023450,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,1.500000)
glVertex3f(-0.007246,-0.022302,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,1.500000)
glVertex3f(-0.013783,-0.018971,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,1.500000)
glVertex3f(-0.018971,-0.013783,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,1.500000)
glVertex3f(-0.022302,-0.007246,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,1.500000)
glVertex3f(-0.023450,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,1.500000)
glVertex3f(-0.022302,0.007246,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,1.500000)
glVertex3f(-0.018971,0.013783,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,1.500000)
glVertex3f(-0.013783,0.018971,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,1.500000)
glVertex3f(-0.007246,0.022302,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,1.500000)
glVertex3f(0.000000,0.023450,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,2.250000)
glVertex3f(0.000000,0.023450,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,2.250000)
glVertex3f(0.007246,0.022302,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,2.250000)
glVertex3f(0.013783,0.018971,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,2.250000)
glVertex3f(0.018971,0.013783,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,2.250000)
glVertex3f(0.022302,0.007246,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,2.250000)
glVertex3f(0.023450,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,2.250000)
glVertex3f(0.022302,-0.007246,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,2.250000)
glVertex3f(0.018971,-0.013783,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,2.250000)
glVertex3f(0.013783,-0.018971,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,2.250000)
glVertex3f(0.007246,-0.022302,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,2.250000)
glVertex3f(0.000000,-0.023450,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,2.250000)
glVertex3f(-0.007246,-0.022302,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,2.250000)
glVertex3f(-0.013783,-0.018971,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,2.250000)
glVertex3f(-0.018971,-0.013783,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,2.250000)
glVertex3f(-0.022302,-0.007246,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,2.250000)
glVertex3f(-0.023450,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,2.250000)
glVertex3f(-0.022302,0.007246,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,2.250000)
glVertex3f(-0.018971,0.013783,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,2.250000)
glVertex3f(-0.013783,0.018971,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,2.250000)
glVertex3f(-0.007246,0.022302,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,2.250000)
glVertex3f(0.000000,0.023450,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,3.000000)
glVertex3f(0.000000,0.023450,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,3.000000)
glVertex3f(0.007246,0.022302,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,3.000000)
glVertex3f(0.013783,0.018971,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,3.000000)
glVertex3f(0.018971,0.013783,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,3.000000)
glVertex3f(0.022302,0.007246,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,3.000000)
glVertex3f(0.023450,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,3.000000)
glVertex3f(0.022302,-0.007246,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,3.000000)
glVertex3f(0.018971,-0.013783,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,3.000000)
glVertex3f(0.013783,-0.018971,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,3.000000)
glVertex3f(0.007246,-0.022302,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,3.000000)
glVertex3f(0.000000,-0.023450,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,3.000000)
glVertex3f(-0.007246,-0.022302,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,3.000000)
glVertex3f(-0.013783,-0.018971,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,3.000000)
glVertex3f(-0.018971,-0.013783,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,3.000000)
glVertex3f(-0.022302,-0.007246,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,3.000000)
glVertex3f(-0.023450,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,3.000000)
glVertex3f(-0.022302,0.007246,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,3.000000)
glVertex3f(-0.018971,0.013783,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,3.000000)
glVertex3f(-0.013783,0.018971,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,3.000000)
glVertex3f(-0.007246,0.022302,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,3.000000)
glVertex3f(0.000000,0.023450,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,3.750000)
glVertex3f(0.000000,0.023450,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,3.750000)
glVertex3f(0.007246,0.022302,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,3.750000)
glVertex3f(0.013783,0.018971,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,3.750000)
glVertex3f(0.018971,0.013783,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,3.750000)
glVertex3f(0.022302,0.007246,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,3.750000)
glVertex3f(0.023450,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,3.750000)
glVertex3f(0.022302,-0.007246,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,3.750000)
glVertex3f(0.018971,-0.013783,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,3.750000)
glVertex3f(0.013783,-0.018971,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,3.750000)
glVertex3f(0.007246,-0.022302,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,3.750000)
glVertex3f(0.000000,-0.023450,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,3.750000)
glVertex3f(-0.007246,-0.022302,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,3.750000)
glVertex3f(-0.013783,-0.018971,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,3.750000)
glVertex3f(-0.018971,-0.013783,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,3.750000)
glVertex3f(-0.022302,-0.007246,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,3.750000)
glVertex3f(-0.023450,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,3.750000)
glVertex3f(-0.022302,0.007246,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,3.750000)
glVertex3f(-0.018971,0.013783,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,3.750000)
glVertex3f(-0.013783,0.018971,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,3.750000)
glVertex3f(-0.007246,0.022302,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,3.750000)
glVertex3f(0.000000,0.023450,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,4.500000)
glVertex3f(0.000000,0.023450,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,4.500000)
glVertex3f(0.007246,0.022302,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,4.500000)
glVertex3f(0.013783,0.018971,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,4.500000)
glVertex3f(0.018971,0.013783,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,4.500000)
glVertex3f(0.022302,0.007246,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,4.500000)
glVertex3f(0.023450,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,4.500000)
glVertex3f(0.022302,-0.007246,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,4.500000)
glVertex3f(0.018971,-0.013783,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,4.500000)
glVertex3f(0.013783,-0.018971,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,4.500000)
glVertex3f(0.007246,-0.022302,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,4.500000)
glVertex3f(0.000000,-0.023450,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,4.500000)
glVertex3f(-0.007246,-0.022302,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,4.500000)
glVertex3f(-0.013783,-0.018971,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,4.500000)
glVertex3f(-0.018971,-0.013783,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,4.500000)
glVertex3f(-0.022302,-0.007246,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,4.500000)
glVertex3f(-0.023450,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,4.500000)
glVertex3f(-0.022302,0.007246,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,4.500000)
glVertex3f(-0.018971,0.013783,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,4.500000)
glVertex3f(-0.013783,0.018971,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,4.500000)
glVertex3f(-0.007246,0.022302,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,4.500000)
glVertex3f(0.000000,0.023450,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,5.250000)
glVertex3f(0.000000,0.023450,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,5.250000)
glVertex3f(0.007246,0.022302,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,5.250000)
glVertex3f(0.013783,0.018971,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,5.250000)
glVertex3f(0.018971,0.013783,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,5.250000)
glVertex3f(0.022302,0.007246,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,5.250000)
glVertex3f(0.023450,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,5.250000)
glVertex3f(0.022302,-0.007246,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,5.250000)
glVertex3f(0.018971,-0.013783,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,5.250000)
glVertex3f(0.013783,-0.018971,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,5.250000)
glVertex3f(0.007246,-0.022302,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,5.250000)
glVertex3f(0.000000,-0.023450,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,5.250000)
glVertex3f(-0.007246,-0.022302,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,5.250000)
glVertex3f(-0.013783,-0.018971,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,5.250000)
glVertex3f(-0.018971,-0.013783,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,5.250000)
glVertex3f(-0.022302,-0.007246,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,5.250000)
glVertex3f(-0.023450,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,5.250000)
glVertex3f(-0.022302,0.007246,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,5.250000)
glVertex3f(-0.018971,0.013783,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,5.250000)
glVertex3f(-0.013783,0.018971,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,5.250000)
glVertex3f(-0.007246,0.022302,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,5.250000)
glVertex3f(0.000000,0.023450,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,6.000000)
glVertex3f(0.000000,0.023450,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,6.000000)
glVertex3f(0.007246,0.022302,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,6.000000)
glVertex3f(0.013783,0.018971,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,6.000000)
glVertex3f(0.018971,0.013783,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,6.000000)
glVertex3f(0.022302,0.007246,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,6.000000)
glVertex3f(0.023450,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,6.000000)
glVertex3f(0.022302,-0.007246,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,6.000000)
glVertex3f(0.018971,-0.013783,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,6.000000)
glVertex3f(0.013783,-0.018971,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,6.000000)
glVertex3f(0.007246,-0.022302,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,6.000000)
glVertex3f(0.000000,-0.023450,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,6.000000)
glVertex3f(-0.007246,-0.022302,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,6.000000)
glVertex3f(-0.013783,-0.018971,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,6.000000)
glVertex3f(-0.018971,-0.013783,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,6.000000)
glVertex3f(-0.022302,-0.007246,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,6.000000)
glVertex3f(-0.023450,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,6.000000)
glVertex3f(-0.022302,0.007246,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,6.000000)
glVertex3f(-0.018971,0.013783,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,6.000000)
glVertex3f(-0.013783,0.018971,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,6.000000)
glVertex3f(-0.007246,0.022302,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,6.000000)
glVertex3f(0.000000,0.023450,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,6.750000)
glVertex3f(0.000000,0.023450,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,6.750000)
glVertex3f(0.007246,0.022302,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,6.750000)
glVertex3f(0.013783,0.018971,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,6.750000)
glVertex3f(0.018971,0.013783,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,6.750000)
glVertex3f(0.022302,0.007246,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,6.750000)
glVertex3f(0.023450,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,6.750000)
glVertex3f(0.022302,-0.007246,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,6.750000)
glVertex3f(0.018971,-0.013783,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,6.750000)
glVertex3f(0.013783,-0.018971,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,6.750000)
glVertex3f(0.007246,-0.022302,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,6.750000)
glVertex3f(0.000000,-0.023450,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,6.750000)
glVertex3f(-0.007246,-0.022302,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,6.750000)
glVertex3f(-0.013783,-0.018971,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,6.750000)
glVertex3f(-0.018971,-0.013783,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,6.750000)
glVertex3f(-0.022302,-0.007246,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,6.750000)
glVertex3f(-0.023450,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,6.750000)
glVertex3f(-0.022302,0.007246,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,6.750000)
glVertex3f(-0.018971,0.013783,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,6.750000)
glVertex3f(-0.013783,0.018971,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,6.750000)
glVertex3f(-0.007246,0.022302,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,6.750000)
glVertex3f(0.000000,0.023450,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,7.500000)
glVertex3f(0.000000,0.023450,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,7.500000)
glVertex3f(0.007246,0.022302,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,7.500000)
glVertex3f(0.013783,0.018971,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,7.500000)
glVertex3f(0.018971,0.013783,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,7.500000)
glVertex3f(0.022302,0.007246,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,7.500000)
glVertex3f(0.023450,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,7.500000)
glVertex3f(0.022302,-0.007246,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,7.500000)
glVertex3f(0.018971,-0.013783,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,7.500000)
glVertex3f(0.013783,-0.018971,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,7.500000)
glVertex3f(0.007246,-0.022302,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,7.500000)
glVertex3f(0.000000,-0.023450,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,7.500000)
glVertex3f(-0.007246,-0.022302,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,7.500000)
glVertex3f(-0.013783,-0.018971,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,7.500000)
glVertex3f(-0.018971,-0.013783,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,7.500000)
glVertex3f(-0.022302,-0.007246,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,7.500000)
glVertex3f(-0.023450,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,7.500000)
glVertex3f(-0.022302,0.007246,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,7.500000)
glVertex3f(-0.018971,0.013783,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,7.500000)
glVertex3f(-0.013783,0.018971,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,7.500000)
glVertex3f(-0.007246,0.022302,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,7.500000)
glVertex3f(0.000000,0.023450,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,8.250000)
glVertex3f(0.000000,0.023450,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,8.250000)
glVertex3f(0.007246,0.022302,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,8.250000)
glVertex3f(0.013783,0.018971,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,8.250000)
glVertex3f(0.018971,0.013783,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,8.250000)
glVertex3f(0.022302,0.007246,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,8.250000)
glVertex3f(0.023450,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,8.250000)
glVertex3f(0.022302,-0.007246,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,8.250000)
glVertex3f(0.018971,-0.013783,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,8.250000)
glVertex3f(0.013783,-0.018971,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,8.250000)
glVertex3f(0.007246,-0.022302,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,8.250000)
glVertex3f(0.000000,-0.023450,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,8.250000)
glVertex3f(-0.007246,-0.022302,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,8.250000)
glVertex3f(-0.013783,-0.018971,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,8.250000)
glVertex3f(-0.018971,-0.013783,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,8.250000)
glVertex3f(-0.022302,-0.007246,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,8.250000)
glVertex3f(-0.023450,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,8.250000)
glVertex3f(-0.022302,0.007246,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,8.250000)
glVertex3f(-0.018971,0.013783,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,8.250000)
glVertex3f(-0.013783,0.018971,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,8.250000)
glVertex3f(-0.007246,0.022302,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,8.250000)
glVertex3f(0.000000,0.023450,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,9.000000)
glVertex3f(0.000000,0.023450,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,9.000000)
glVertex3f(0.007246,0.022302,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,9.000000)
glVertex3f(0.013783,0.018971,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,9.000000)
glVertex3f(0.018971,0.013783,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,9.000000)
glVertex3f(0.022302,0.007246,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,9.000000)
glVertex3f(0.023450,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,9.000000)
glVertex3f(0.022302,-0.007246,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,9.000000)
glVertex3f(0.018971,-0.013783,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,9.000000)
glVertex3f(0.013783,-0.018971,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,9.000000)
glVertex3f(0.007246,-0.022302,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,9.000000)
glVertex3f(0.000000,-0.023450,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,9.000000)
glVertex3f(-0.007246,-0.022302,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,9.000000)
glVertex3f(-0.013783,-0.018971,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,9.000000)
glVertex3f(-0.018971,-0.013783,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,9.000000)
glVertex3f(-0.022302,-0.007246,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,9.000000)
glVertex3f(-0.023450,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,9.000000)
glVertex3f(-0.022302,0.007246,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,9.000000)
glVertex3f(-0.018971,0.013783,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,9.000000)
glVertex3f(-0.013783,0.018971,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,9.000000)
glVertex3f(-0.007246,0.022302,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,9.000000)
glVertex3f(0.000000,0.023450,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,9.750000)
glVertex3f(0.000000,0.023450,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,9.750000)
glVertex3f(0.007246,0.022302,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,9.750000)
glVertex3f(0.013783,0.018971,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,9.750000)
glVertex3f(0.018971,0.013783,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,9.750000)
glVertex3f(0.022302,0.007246,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,9.750000)
glVertex3f(0.023450,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,9.750000)
glVertex3f(0.022302,-0.007246,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,9.750000)
glVertex3f(0.018971,-0.013783,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,9.750000)
glVertex3f(0.013783,-0.018971,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,9.750000)
glVertex3f(0.007246,-0.022302,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,9.750000)
glVertex3f(0.000000,-0.023450,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,9.750000)
glVertex3f(-0.007246,-0.022302,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,9.750000)
glVertex3f(-0.013783,-0.018971,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,9.750000)
glVertex3f(-0.018971,-0.013783,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,9.750000)
glVertex3f(-0.022302,-0.007246,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,9.750000)
glVertex3f(-0.023450,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,9.750000)
glVertex3f(-0.022302,0.007246,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,9.750000)
glVertex3f(-0.018971,0.013783,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,9.750000)
glVertex3f(-0.013783,0.018971,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,9.750000)
glVertex3f(-0.007246,0.022302,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,9.750000)
glVertex3f(0.000000,0.023450,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,10.500000)
glVertex3f(0.000000,0.023450,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,10.500000)
glVertex3f(0.007246,0.022302,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,10.500000)
glVertex3f(0.013783,0.018971,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,10.500000)
glVertex3f(0.018971,0.013783,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,10.500000)
glVertex3f(0.022302,0.007246,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,10.500000)
glVertex3f(0.023450,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,10.500000)
glVertex3f(0.022302,-0.007246,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,10.500000)
glVertex3f(0.018971,-0.013783,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,10.500000)
glVertex3f(0.013783,-0.018971,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,10.500000)
glVertex3f(0.007246,-0.022302,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,10.500000)
glVertex3f(0.000000,-0.023450,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,10.500000)
glVertex3f(-0.007246,-0.022302,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,10.500000)
glVertex3f(-0.013783,-0.018971,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,10.500000)
glVertex3f(-0.018971,-0.013783,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,10.500000)
glVertex3f(-0.022302,-0.007246,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,10.500000)
glVertex3f(-0.023450,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,10.500000)
glVertex3f(-0.022302,0.007246,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,10.500000)
glVertex3f(-0.018971,0.013783,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,10.500000)
glVertex3f(-0.013783,0.018971,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,10.500000)
glVertex3f(-0.007246,0.022302,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,10.500000)
glVertex3f(0.000000,0.023450,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,11.250000)
glVertex3f(0.000000,0.023450,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,11.250000)
glVertex3f(0.007246,0.022302,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,11.250000)
glVertex3f(0.013783,0.018971,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,11.250000)
glVertex3f(0.018971,0.013783,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,11.250000)
glVertex3f(0.022302,0.007246,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,11.250000)
glVertex3f(0.023450,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,11.250000)
glVertex3f(0.022302,-0.007246,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,11.250000)
glVertex3f(0.018971,-0.013783,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,11.250000)
glVertex3f(0.013783,-0.018971,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,11.250000)
glVertex3f(0.007246,-0.022302,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,11.250000)
glVertex3f(0.000000,-0.023450,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,11.250000)
glVertex3f(-0.007246,-0.022302,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,11.250000)
glVertex3f(-0.013783,-0.018971,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,11.250000)
glVertex3f(-0.018971,-0.013783,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,11.250000)
glVertex3f(-0.022302,-0.007246,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,11.250000)
glVertex3f(-0.023450,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,11.250000)
glVertex3f(-0.022302,0.007246,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,11.250000)
glVertex3f(-0.018971,0.013783,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,11.250000)
glVertex3f(-0.013783,0.018971,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,11.250000)
glVertex3f(-0.007246,0.022302,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,11.250000)
glVertex3f(0.000000,0.023450,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,12.000000)
glVertex3f(0.000000,0.023450,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,12.000000)
glVertex3f(0.007246,0.022302,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,12.000000)
glVertex3f(0.013783,0.018971,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,12.000000)
glVertex3f(0.018971,0.013783,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,12.000000)
glVertex3f(0.022302,0.007246,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,12.000000)
glVertex3f(0.023450,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,12.000000)
glVertex3f(0.022302,-0.007246,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,12.000000)
glVertex3f(0.018971,-0.013783,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,12.000000)
glVertex3f(0.013783,-0.018971,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,12.000000)
glVertex3f(0.007246,-0.022302,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,12.000000)
glVertex3f(0.000000,-0.023450,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,12.000000)
glVertex3f(-0.007246,-0.022302,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,12.000000)
glVertex3f(-0.013783,-0.018971,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,12.000000)
glVertex3f(-0.018971,-0.013783,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,12.000000)
glVertex3f(-0.022302,-0.007246,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,12.000000)
glVertex3f(-0.023450,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,12.000000)
glVertex3f(-0.022302,0.007246,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,12.000000)
glVertex3f(-0.018971,0.013783,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,12.000000)
glVertex3f(-0.013783,0.018971,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,12.000000)
glVertex3f(-0.007246,0.022302,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,12.000000)
glVertex3f(0.000000,0.023450,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,12.750000)
glVertex3f(0.000000,0.023450,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,12.750000)
glVertex3f(0.007246,0.022302,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,12.750000)
glVertex3f(0.013783,0.018971,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,12.750000)
glVertex3f(0.018971,0.013783,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,12.750000)
glVertex3f(0.022302,0.007246,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,12.750000)
glVertex3f(0.023450,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,12.750000)
glVertex3f(0.022302,-0.007246,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,12.750000)
glVertex3f(0.018971,-0.013783,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,12.750000)
glVertex3f(0.013783,-0.018971,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,12.750000)
glVertex3f(0.007246,-0.022302,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,12.750000)
glVertex3f(0.000000,-0.023450,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,12.750000)
glVertex3f(-0.007246,-0.022302,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,12.750000)
glVertex3f(-0.013783,-0.018971,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,12.750000)
glVertex3f(-0.018971,-0.013783,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,12.750000)
glVertex3f(-0.022302,-0.007246,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,12.750000)
glVertex3f(-0.023450,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,12.750000)
glVertex3f(-0.022302,0.007246,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,12.750000)
glVertex3f(-0.018971,0.013783,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,12.750000)
glVertex3f(-0.013783,0.018971,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,12.750000)
glVertex3f(-0.007246,0.022302,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,12.750000)
glVertex3f(0.000000,0.023450,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,13.500000)
glVertex3f(0.000000,0.023450,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,13.500000)
glVertex3f(0.007246,0.022302,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,13.500000)
glVertex3f(0.013783,0.018971,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,13.500000)
glVertex3f(0.018971,0.013783,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,13.500000)
glVertex3f(0.022302,0.007246,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,13.500000)
glVertex3f(0.023450,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,13.500000)
glVertex3f(0.022302,-0.007246,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,13.500000)
glVertex3f(0.018971,-0.013783,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,13.500000)
glVertex3f(0.013783,-0.018971,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,13.500000)
glVertex3f(0.007246,-0.022302,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,13.500000)
glVertex3f(0.000000,-0.023450,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,13.500000)
glVertex3f(-0.007246,-0.022302,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,13.500000)
glVertex3f(-0.013783,-0.018971,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,13.500000)
glVertex3f(-0.018971,-0.013783,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,13.500000)
glVertex3f(-0.022302,-0.007246,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,13.500000)
glVertex3f(-0.023450,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,13.500000)
glVertex3f(-0.022302,0.007246,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,13.500000)
glVertex3f(-0.018971,0.013783,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,13.500000)
glVertex3f(-0.013783,0.018971,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,13.500000)
glVertex3f(-0.007246,0.022302,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,13.500000)
glVertex3f(0.000000,0.023450,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,14.250000)
glVertex3f(0.000000,0.023450,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007246,0.022302,14.250000)
glVertex3f(0.007246,0.022302,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013783,0.018971,14.250000)
glVertex3f(0.013783,0.018971,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018971,0.013783,14.250000)
glVertex3f(0.018971,0.013783,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022302,0.007246,14.250000)
glVertex3f(0.022302,0.007246,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023450,0.000000,14.250000)
glVertex3f(0.023450,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022302,-0.007246,14.250000)
glVertex3f(0.022302,-0.007246,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018971,-0.013783,14.250000)
glVertex3f(0.018971,-0.013783,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013783,-0.018971,14.250000)
glVertex3f(0.013783,-0.018971,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007246,-0.022302,14.250000)
glVertex3f(0.007246,-0.022302,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023450,14.250000)
glVertex3f(0.000000,-0.023450,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007246,-0.022302,14.250000)
glVertex3f(-0.007246,-0.022302,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013783,-0.018971,14.250000)
glVertex3f(-0.013783,-0.018971,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018971,-0.013783,14.250000)
glVertex3f(-0.018971,-0.013783,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022302,-0.007246,14.250000)
glVertex3f(-0.022302,-0.007246,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023450,-0.000000,14.250000)
glVertex3f(-0.023450,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022302,0.007246,14.250000)
glVertex3f(-0.022302,0.007246,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018971,0.013783,14.250000)
glVertex3f(-0.018971,0.013783,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013783,0.018971,14.250000)
glVertex3f(-0.013783,0.018971,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007246,0.022302,14.250000)
glVertex3f(-0.007246,0.022302,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023450,14.250000)
glVertex3f(0.000000,0.023450,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.576519,0.302464,178.784775)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,0.000000)
glVertex3f(0.000000,0.026796,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,0.000000)
glVertex3f(0.008280,0.025484,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,0.000000)
glVertex3f(0.015750,0.021678,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,0.000000)
glVertex3f(0.021678,0.015750,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,0.000000)
glVertex3f(0.025484,0.008280,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,0.000000)
glVertex3f(0.026796,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,0.000000)
glVertex3f(0.025484,-0.008280,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,0.000000)
glVertex3f(0.021678,-0.015750,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,0.000000)
glVertex3f(0.015750,-0.021678,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,0.000000)
glVertex3f(0.008280,-0.025484,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,0.000000)
glVertex3f(0.000000,-0.026796,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,0.000000)
glVertex3f(-0.008280,-0.025484,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,0.000000)
glVertex3f(-0.015750,-0.021678,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,0.000000)
glVertex3f(-0.021678,-0.015750,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,0.000000)
glVertex3f(-0.025484,-0.008280,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,0.000000)
glVertex3f(-0.025484,0.008280,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,0.000000)
glVertex3f(-0.021678,0.015750,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,0.000000)
glVertex3f(-0.015750,0.021678,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,0.000000)
glVertex3f(-0.008280,0.025484,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,0.000000)
glVertex3f(0.000000,0.026796,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,0.750000)
glVertex3f(0.000000,0.026796,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,0.750000)
glVertex3f(0.008280,0.025484,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,0.750000)
glVertex3f(0.015750,0.021678,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,0.750000)
glVertex3f(0.021678,0.015750,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,0.750000)
glVertex3f(0.025484,0.008280,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,0.750000)
glVertex3f(0.026796,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,0.750000)
glVertex3f(0.025484,-0.008280,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,0.750000)
glVertex3f(0.021678,-0.015750,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,0.750000)
glVertex3f(0.015750,-0.021678,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,0.750000)
glVertex3f(0.008280,-0.025484,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,0.750000)
glVertex3f(0.000000,-0.026796,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,0.750000)
glVertex3f(-0.008280,-0.025484,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,0.750000)
glVertex3f(-0.015750,-0.021678,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,0.750000)
glVertex3f(-0.021678,-0.015750,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,0.750000)
glVertex3f(-0.025484,-0.008280,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,0.750000)
glVertex3f(-0.026796,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,0.750000)
glVertex3f(-0.025484,0.008280,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,0.750000)
glVertex3f(-0.021678,0.015750,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,0.750000)
glVertex3f(-0.015750,0.021678,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,0.750000)
glVertex3f(-0.008280,0.025484,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,0.750000)
glVertex3f(0.000000,0.026796,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,1.500000)
glVertex3f(0.000000,0.026796,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,1.500000)
glVertex3f(0.008280,0.025484,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,1.500000)
glVertex3f(0.015750,0.021678,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,1.500000)
glVertex3f(0.021678,0.015750,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,1.500000)
glVertex3f(0.025484,0.008280,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,1.500000)
glVertex3f(0.026796,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,1.500000)
glVertex3f(0.025484,-0.008280,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,1.500000)
glVertex3f(0.021678,-0.015750,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,1.500000)
glVertex3f(0.015750,-0.021678,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,1.500000)
glVertex3f(0.008280,-0.025484,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,1.500000)
glVertex3f(0.000000,-0.026796,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,1.500000)
glVertex3f(-0.008280,-0.025484,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,1.500000)
glVertex3f(-0.015750,-0.021678,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,1.500000)
glVertex3f(-0.021678,-0.015750,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,1.500000)
glVertex3f(-0.025484,-0.008280,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,1.500000)
glVertex3f(-0.026796,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,1.500000)
glVertex3f(-0.025484,0.008280,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,1.500000)
glVertex3f(-0.021678,0.015750,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,1.500000)
glVertex3f(-0.015750,0.021678,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,1.500000)
glVertex3f(-0.008280,0.025484,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,1.500000)
glVertex3f(0.000000,0.026796,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,2.250000)
glVertex3f(0.000000,0.026796,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,2.250000)
glVertex3f(0.008280,0.025484,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,2.250000)
glVertex3f(0.015750,0.021678,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,2.250000)
glVertex3f(0.021678,0.015750,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,2.250000)
glVertex3f(0.025484,0.008280,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,2.250000)
glVertex3f(0.026796,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,2.250000)
glVertex3f(0.025484,-0.008280,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,2.250000)
glVertex3f(0.021678,-0.015750,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,2.250000)
glVertex3f(0.015750,-0.021678,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,2.250000)
glVertex3f(0.008280,-0.025484,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,2.250000)
glVertex3f(0.000000,-0.026796,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,2.250000)
glVertex3f(-0.008280,-0.025484,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,2.250000)
glVertex3f(-0.015750,-0.021678,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,2.250000)
glVertex3f(-0.021678,-0.015750,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,2.250000)
glVertex3f(-0.025484,-0.008280,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,2.250000)
glVertex3f(-0.026796,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,2.250000)
glVertex3f(-0.025484,0.008280,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,2.250000)
glVertex3f(-0.021678,0.015750,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,2.250000)
glVertex3f(-0.015750,0.021678,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,2.250000)
glVertex3f(-0.008280,0.025484,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,2.250000)
glVertex3f(0.000000,0.026796,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,3.000000)
glVertex3f(0.000000,0.026796,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,3.000000)
glVertex3f(0.008280,0.025484,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,3.000000)
glVertex3f(0.015750,0.021678,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,3.000000)
glVertex3f(0.021678,0.015750,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,3.000000)
glVertex3f(0.025484,0.008280,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,3.000000)
glVertex3f(0.026796,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,3.000000)
glVertex3f(0.025484,-0.008280,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,3.000000)
glVertex3f(0.021678,-0.015750,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,3.000000)
glVertex3f(0.015750,-0.021678,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,3.000000)
glVertex3f(0.008280,-0.025484,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,3.000000)
glVertex3f(0.000000,-0.026796,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,3.000000)
glVertex3f(-0.008280,-0.025484,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,3.000000)
glVertex3f(-0.015750,-0.021678,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,3.000000)
glVertex3f(-0.021678,-0.015750,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,3.000000)
glVertex3f(-0.025484,-0.008280,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,3.000000)
glVertex3f(-0.026796,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,3.000000)
glVertex3f(-0.025484,0.008280,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,3.000000)
glVertex3f(-0.021678,0.015750,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,3.000000)
glVertex3f(-0.015750,0.021678,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,3.000000)
glVertex3f(-0.008280,0.025484,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,3.000000)
glVertex3f(0.000000,0.026796,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,3.750000)
glVertex3f(0.000000,0.026796,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,3.750000)
glVertex3f(0.008280,0.025484,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,3.750000)
glVertex3f(0.015750,0.021678,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,3.750000)
glVertex3f(0.021678,0.015750,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,3.750000)
glVertex3f(0.025484,0.008280,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,3.750000)
glVertex3f(0.026796,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,3.750000)
glVertex3f(0.025484,-0.008280,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,3.750000)
glVertex3f(0.021678,-0.015750,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,3.750000)
glVertex3f(0.015750,-0.021678,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,3.750000)
glVertex3f(0.008280,-0.025484,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,3.750000)
glVertex3f(0.000000,-0.026796,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,3.750000)
glVertex3f(-0.008280,-0.025484,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,3.750000)
glVertex3f(-0.015750,-0.021678,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,3.750000)
glVertex3f(-0.021678,-0.015750,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,3.750000)
glVertex3f(-0.025484,-0.008280,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,3.750000)
glVertex3f(-0.026796,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,3.750000)
glVertex3f(-0.025484,0.008280,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,3.750000)
glVertex3f(-0.021678,0.015750,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,3.750000)
glVertex3f(-0.015750,0.021678,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,3.750000)
glVertex3f(-0.008280,0.025484,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,3.750000)
glVertex3f(0.000000,0.026796,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,4.500000)
glVertex3f(0.000000,0.026796,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,4.500000)
glVertex3f(0.008280,0.025484,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,4.500000)
glVertex3f(0.015750,0.021678,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,4.500000)
glVertex3f(0.021678,0.015750,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,4.500000)
glVertex3f(0.025484,0.008280,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,4.500000)
glVertex3f(0.026796,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,4.500000)
glVertex3f(0.025484,-0.008280,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,4.500000)
glVertex3f(0.021678,-0.015750,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,4.500000)
glVertex3f(0.015750,-0.021678,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,4.500000)
glVertex3f(0.008280,-0.025484,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,4.500000)
glVertex3f(0.000000,-0.026796,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,4.500000)
glVertex3f(-0.008280,-0.025484,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,4.500000)
glVertex3f(-0.015750,-0.021678,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,4.500000)
glVertex3f(-0.021678,-0.015750,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,4.500000)
glVertex3f(-0.025484,-0.008280,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,4.500000)
glVertex3f(-0.026796,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,4.500000)
glVertex3f(-0.025484,0.008280,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,4.500000)
glVertex3f(-0.021678,0.015750,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,4.500000)
glVertex3f(-0.015750,0.021678,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,4.500000)
glVertex3f(-0.008280,0.025484,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,4.500000)
glVertex3f(0.000000,0.026796,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,5.250000)
glVertex3f(0.000000,0.026796,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,5.250000)
glVertex3f(0.008280,0.025484,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,5.250000)
glVertex3f(0.015750,0.021678,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,5.250000)
glVertex3f(0.021678,0.015750,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,5.250000)
glVertex3f(0.025484,0.008280,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,5.250000)
glVertex3f(0.026796,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,5.250000)
glVertex3f(0.025484,-0.008280,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,5.250000)
glVertex3f(0.021678,-0.015750,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,5.250000)
glVertex3f(0.015750,-0.021678,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,5.250000)
glVertex3f(0.008280,-0.025484,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,5.250000)
glVertex3f(0.000000,-0.026796,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,5.250000)
glVertex3f(-0.008280,-0.025484,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,5.250000)
glVertex3f(-0.015750,-0.021678,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,5.250000)
glVertex3f(-0.021678,-0.015750,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,5.250000)
glVertex3f(-0.025484,-0.008280,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,5.250000)
glVertex3f(-0.026796,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,5.250000)
glVertex3f(-0.025484,0.008280,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,5.250000)
glVertex3f(-0.021678,0.015750,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,5.250000)
glVertex3f(-0.015750,0.021678,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,5.250000)
glVertex3f(-0.008280,0.025484,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,5.250000)
glVertex3f(0.000000,0.026796,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,6.000000)
glVertex3f(0.000000,0.026796,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,6.000000)
glVertex3f(0.008280,0.025484,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,6.000000)
glVertex3f(0.015750,0.021678,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,6.000000)
glVertex3f(0.021678,0.015750,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,6.000000)
glVertex3f(0.025484,0.008280,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,6.000000)
glVertex3f(0.026796,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,6.000000)
glVertex3f(0.025484,-0.008280,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,6.000000)
glVertex3f(0.021678,-0.015750,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,6.000000)
glVertex3f(0.015750,-0.021678,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,6.000000)
glVertex3f(0.008280,-0.025484,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,6.000000)
glVertex3f(0.000000,-0.026796,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,6.000000)
glVertex3f(-0.008280,-0.025484,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,6.000000)
glVertex3f(-0.015750,-0.021678,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,6.000000)
glVertex3f(-0.021678,-0.015750,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,6.000000)
glVertex3f(-0.025484,-0.008280,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,6.000000)
glVertex3f(-0.026796,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,6.000000)
glVertex3f(-0.025484,0.008280,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,6.000000)
glVertex3f(-0.021678,0.015750,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,6.000000)
glVertex3f(-0.015750,0.021678,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,6.000000)
glVertex3f(-0.008280,0.025484,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,6.000000)
glVertex3f(0.000000,0.026796,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,6.750000)
glVertex3f(0.000000,0.026796,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,6.750000)
glVertex3f(0.008280,0.025484,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,6.750000)
glVertex3f(0.015750,0.021678,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,6.750000)
glVertex3f(0.021678,0.015750,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,6.750000)
glVertex3f(0.025484,0.008280,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,6.750000)
glVertex3f(0.026796,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,6.750000)
glVertex3f(0.025484,-0.008280,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,6.750000)
glVertex3f(0.021678,-0.015750,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,6.750000)
glVertex3f(0.015750,-0.021678,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,6.750000)
glVertex3f(0.008280,-0.025484,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,6.750000)
glVertex3f(0.000000,-0.026796,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,6.750000)
glVertex3f(-0.008280,-0.025484,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,6.750000)
glVertex3f(-0.015750,-0.021678,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,6.750000)
glVertex3f(-0.021678,-0.015750,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,6.750000)
glVertex3f(-0.025484,-0.008280,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,6.750000)
glVertex3f(-0.026796,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,6.750000)
glVertex3f(-0.025484,0.008280,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,6.750000)
glVertex3f(-0.021678,0.015750,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,6.750000)
glVertex3f(-0.015750,0.021678,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,6.750000)
glVertex3f(-0.008280,0.025484,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,6.750000)
glVertex3f(0.000000,0.026796,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,7.500000)
glVertex3f(0.000000,0.026796,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,7.500000)
glVertex3f(0.008280,0.025484,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,7.500000)
glVertex3f(0.015750,0.021678,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,7.500000)
glVertex3f(0.021678,0.015750,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,7.500000)
glVertex3f(0.025484,0.008280,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,7.500000)
glVertex3f(0.026796,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,7.500000)
glVertex3f(0.025484,-0.008280,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,7.500000)
glVertex3f(0.021678,-0.015750,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,7.500000)
glVertex3f(0.015750,-0.021678,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,7.500000)
glVertex3f(0.008280,-0.025484,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,7.500000)
glVertex3f(0.000000,-0.026796,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,7.500000)
glVertex3f(-0.008280,-0.025484,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,7.500000)
glVertex3f(-0.015750,-0.021678,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,7.500000)
glVertex3f(-0.021678,-0.015750,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,7.500000)
glVertex3f(-0.025484,-0.008280,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,7.500000)
glVertex3f(-0.026796,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,7.500000)
glVertex3f(-0.025484,0.008280,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,7.500000)
glVertex3f(-0.021678,0.015750,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,7.500000)
glVertex3f(-0.015750,0.021678,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,7.500000)
glVertex3f(-0.008280,0.025484,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,7.500000)
glVertex3f(0.000000,0.026796,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,8.250000)
glVertex3f(0.000000,0.026796,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,8.250000)
glVertex3f(0.008280,0.025484,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,8.250000)
glVertex3f(0.015750,0.021678,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,8.250000)
glVertex3f(0.021678,0.015750,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,8.250000)
glVertex3f(0.025484,0.008280,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,8.250000)
glVertex3f(0.026796,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,8.250000)
glVertex3f(0.025484,-0.008280,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,8.250000)
glVertex3f(0.021678,-0.015750,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,8.250000)
glVertex3f(0.015750,-0.021678,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,8.250000)
glVertex3f(0.008280,-0.025484,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,8.250000)
glVertex3f(0.000000,-0.026796,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,8.250000)
glVertex3f(-0.008280,-0.025484,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,8.250000)
glVertex3f(-0.015750,-0.021678,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,8.250000)
glVertex3f(-0.021678,-0.015750,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,8.250000)
glVertex3f(-0.025484,-0.008280,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,8.250000)
glVertex3f(-0.026796,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,8.250000)
glVertex3f(-0.025484,0.008280,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,8.250000)
glVertex3f(-0.021678,0.015750,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,8.250000)
glVertex3f(-0.015750,0.021678,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,8.250000)
glVertex3f(-0.008280,0.025484,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,8.250000)
glVertex3f(0.000000,0.026796,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,9.000000)
glVertex3f(0.000000,0.026796,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,9.000000)
glVertex3f(0.008280,0.025484,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,9.000000)
glVertex3f(0.015750,0.021678,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,9.000000)
glVertex3f(0.021678,0.015750,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,9.000000)
glVertex3f(0.025484,0.008280,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,9.000000)
glVertex3f(0.026796,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,9.000000)
glVertex3f(0.025484,-0.008280,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,9.000000)
glVertex3f(0.021678,-0.015750,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,9.000000)
glVertex3f(0.015750,-0.021678,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,9.000000)
glVertex3f(0.008280,-0.025484,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,9.000000)
glVertex3f(0.000000,-0.026796,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,9.000000)
glVertex3f(-0.008280,-0.025484,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,9.000000)
glVertex3f(-0.015750,-0.021678,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,9.000000)
glVertex3f(-0.021678,-0.015750,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,9.000000)
glVertex3f(-0.025484,-0.008280,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,9.000000)
glVertex3f(-0.026796,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,9.000000)
glVertex3f(-0.025484,0.008280,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,9.000000)
glVertex3f(-0.021678,0.015750,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,9.000000)
glVertex3f(-0.015750,0.021678,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,9.000000)
glVertex3f(-0.008280,0.025484,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,9.000000)
glVertex3f(0.000000,0.026796,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,9.750000)
glVertex3f(0.000000,0.026796,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,9.750000)
glVertex3f(0.008280,0.025484,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,9.750000)
glVertex3f(0.015750,0.021678,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,9.750000)
glVertex3f(0.021678,0.015750,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,9.750000)
glVertex3f(0.025484,0.008280,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,9.750000)
glVertex3f(0.026796,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,9.750000)
glVertex3f(0.025484,-0.008280,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,9.750000)
glVertex3f(0.021678,-0.015750,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,9.750000)
glVertex3f(0.015750,-0.021678,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,9.750000)
glVertex3f(0.008280,-0.025484,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,9.750000)
glVertex3f(0.000000,-0.026796,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,9.750000)
glVertex3f(-0.008280,-0.025484,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,9.750000)
glVertex3f(-0.015750,-0.021678,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,9.750000)
glVertex3f(-0.021678,-0.015750,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,9.750000)
glVertex3f(-0.025484,-0.008280,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,9.750000)
glVertex3f(-0.026796,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,9.750000)
glVertex3f(-0.025484,0.008280,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,9.750000)
glVertex3f(-0.021678,0.015750,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,9.750000)
glVertex3f(-0.015750,0.021678,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,9.750000)
glVertex3f(-0.008280,0.025484,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,9.750000)
glVertex3f(0.000000,0.026796,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,10.500000)
glVertex3f(0.000000,0.026796,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,10.500000)
glVertex3f(0.008280,0.025484,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,10.500000)
glVertex3f(0.015750,0.021678,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,10.500000)
glVertex3f(0.021678,0.015750,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,10.500000)
glVertex3f(0.025484,0.008280,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,10.500000)
glVertex3f(0.026796,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,10.500000)
glVertex3f(0.025484,-0.008280,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,10.500000)
glVertex3f(0.021678,-0.015750,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,10.500000)
glVertex3f(0.015750,-0.021678,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,10.500000)
glVertex3f(0.008280,-0.025484,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,10.500000)
glVertex3f(0.000000,-0.026796,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,10.500000)
glVertex3f(-0.008280,-0.025484,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,10.500000)
glVertex3f(-0.015750,-0.021678,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,10.500000)
glVertex3f(-0.021678,-0.015750,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,10.500000)
glVertex3f(-0.025484,-0.008280,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,10.500000)
glVertex3f(-0.026796,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,10.500000)
glVertex3f(-0.025484,0.008280,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,10.500000)
glVertex3f(-0.021678,0.015750,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,10.500000)
glVertex3f(-0.015750,0.021678,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,10.500000)
glVertex3f(-0.008280,0.025484,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,10.500000)
glVertex3f(0.000000,0.026796,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,11.250000)
glVertex3f(0.000000,0.026796,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,11.250000)
glVertex3f(0.008280,0.025484,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,11.250000)
glVertex3f(0.015750,0.021678,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,11.250000)
glVertex3f(0.021678,0.015750,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,11.250000)
glVertex3f(0.025484,0.008280,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,11.250000)
glVertex3f(0.026796,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,11.250000)
glVertex3f(0.025484,-0.008280,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,11.250000)
glVertex3f(0.021678,-0.015750,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,11.250000)
glVertex3f(0.015750,-0.021678,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,11.250000)
glVertex3f(0.008280,-0.025484,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,11.250000)
glVertex3f(0.000000,-0.026796,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,11.250000)
glVertex3f(-0.008280,-0.025484,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,11.250000)
glVertex3f(-0.015750,-0.021678,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,11.250000)
glVertex3f(-0.021678,-0.015750,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,11.250000)
glVertex3f(-0.025484,-0.008280,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,11.250000)
glVertex3f(-0.026796,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,11.250000)
glVertex3f(-0.025484,0.008280,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,11.250000)
glVertex3f(-0.021678,0.015750,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,11.250000)
glVertex3f(-0.015750,0.021678,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,11.250000)
glVertex3f(-0.008280,0.025484,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,11.250000)
glVertex3f(0.000000,0.026796,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,12.000000)
glVertex3f(0.000000,0.026796,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,12.000000)
glVertex3f(0.008280,0.025484,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,12.000000)
glVertex3f(0.015750,0.021678,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,12.000000)
glVertex3f(0.021678,0.015750,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,12.000000)
glVertex3f(0.025484,0.008280,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,12.000000)
glVertex3f(0.026796,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,12.000000)
glVertex3f(0.025484,-0.008280,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,12.000000)
glVertex3f(0.021678,-0.015750,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,12.000000)
glVertex3f(0.015750,-0.021678,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,12.000000)
glVertex3f(0.008280,-0.025484,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,12.000000)
glVertex3f(0.000000,-0.026796,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,12.000000)
glVertex3f(-0.008280,-0.025484,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,12.000000)
glVertex3f(-0.015750,-0.021678,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,12.000000)
glVertex3f(-0.021678,-0.015750,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,12.000000)
glVertex3f(-0.025484,-0.008280,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,12.000000)
glVertex3f(-0.026796,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,12.000000)
glVertex3f(-0.025484,0.008280,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,12.000000)
glVertex3f(-0.021678,0.015750,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,12.000000)
glVertex3f(-0.015750,0.021678,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,12.000000)
glVertex3f(-0.008280,0.025484,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,12.000000)
glVertex3f(0.000000,0.026796,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,12.750000)
glVertex3f(0.000000,0.026796,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,12.750000)
glVertex3f(0.008280,0.025484,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,12.750000)
glVertex3f(0.015750,0.021678,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,12.750000)
glVertex3f(0.021678,0.015750,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,12.750000)
glVertex3f(0.025484,0.008280,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,12.750000)
glVertex3f(0.026796,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,12.750000)
glVertex3f(0.025484,-0.008280,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,12.750000)
glVertex3f(0.021678,-0.015750,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,12.750000)
glVertex3f(0.015750,-0.021678,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,12.750000)
glVertex3f(0.008280,-0.025484,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,12.750000)
glVertex3f(0.000000,-0.026796,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,12.750000)
glVertex3f(-0.008280,-0.025484,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,12.750000)
glVertex3f(-0.015750,-0.021678,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,12.750000)
glVertex3f(-0.021678,-0.015750,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,12.750000)
glVertex3f(-0.025484,-0.008280,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,12.750000)
glVertex3f(-0.026796,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,12.750000)
glVertex3f(-0.025484,0.008280,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,12.750000)
glVertex3f(-0.021678,0.015750,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,12.750000)
glVertex3f(-0.015750,0.021678,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,12.750000)
glVertex3f(-0.008280,0.025484,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,12.750000)
glVertex3f(0.000000,0.026796,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,13.500000)
glVertex3f(0.000000,0.026796,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,13.500000)
glVertex3f(0.008280,0.025484,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,13.500000)
glVertex3f(0.015750,0.021678,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,13.500000)
glVertex3f(0.021678,0.015750,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,13.500000)
glVertex3f(0.025484,0.008280,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,13.500000)
glVertex3f(0.026796,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,13.500000)
glVertex3f(0.025484,-0.008280,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,13.500000)
glVertex3f(0.021678,-0.015750,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,13.500000)
glVertex3f(0.015750,-0.021678,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,13.500000)
glVertex3f(0.008280,-0.025484,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,13.500000)
glVertex3f(0.000000,-0.026796,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,13.500000)
glVertex3f(-0.008280,-0.025484,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,13.500000)
glVertex3f(-0.015750,-0.021678,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,13.500000)
glVertex3f(-0.021678,-0.015750,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,13.500000)
glVertex3f(-0.025484,-0.008280,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,13.500000)
glVertex3f(-0.026796,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,13.500000)
glVertex3f(-0.025484,0.008280,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,13.500000)
glVertex3f(-0.021678,0.015750,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,13.500000)
glVertex3f(-0.015750,0.021678,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,13.500000)
glVertex3f(-0.008280,0.025484,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,13.500000)
glVertex3f(0.000000,0.026796,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,14.250000)
glVertex3f(0.000000,0.026796,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008280,0.025484,14.250000)
glVertex3f(0.008280,0.025484,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015750,0.021678,14.250000)
glVertex3f(0.015750,0.021678,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021678,0.015750,14.250000)
glVertex3f(0.021678,0.015750,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025484,0.008280,14.250000)
glVertex3f(0.025484,0.008280,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.026796,0.000000,14.250000)
glVertex3f(0.026796,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025484,-0.008280,14.250000)
glVertex3f(0.025484,-0.008280,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021678,-0.015750,14.250000)
glVertex3f(0.021678,-0.015750,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015750,-0.021678,14.250000)
glVertex3f(0.015750,-0.021678,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008280,-0.025484,14.250000)
glVertex3f(0.008280,-0.025484,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.026796,14.250000)
glVertex3f(0.000000,-0.026796,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008280,-0.025484,14.250000)
glVertex3f(-0.008280,-0.025484,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015750,-0.021678,14.250000)
glVertex3f(-0.015750,-0.021678,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021678,-0.015750,14.250000)
glVertex3f(-0.021678,-0.015750,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025484,-0.008280,14.250000)
glVertex3f(-0.025484,-0.008280,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.026796,-0.000000,14.250000)
glVertex3f(-0.026796,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025484,0.008280,14.250000)
glVertex3f(-0.025484,0.008280,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021678,0.015750,14.250000)
glVertex3f(-0.021678,0.015750,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015750,0.021678,14.250000)
glVertex3f(-0.015750,0.021678,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008280,0.025484,14.250000)
glVertex3f(-0.008280,0.025484,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.026796,14.250000)
glVertex3f(0.000000,0.026796,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.576594,0.302448,179.625061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,0.000000)
glVertex3f(0.000000,0.028978,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,0.000000)
glVertex3f(0.008955,0.027559,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,0.000000)
glVertex3f(0.017033,0.023443,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,0.000000)
glVertex3f(0.023443,0.017033,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,0.000000)
glVertex3f(0.027559,0.008955,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,0.000000)
glVertex3f(0.028978,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,0.000000)
glVertex3f(0.027559,-0.008955,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,0.000000)
glVertex3f(0.023443,-0.017033,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,0.000000)
glVertex3f(0.017033,-0.023443,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,0.000000)
glVertex3f(0.008955,-0.027559,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,0.000000)
glVertex3f(0.000000,-0.028978,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,0.000000)
glVertex3f(-0.008955,-0.027559,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,0.000000)
glVertex3f(-0.017033,-0.023443,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,0.000000)
glVertex3f(-0.023443,-0.017033,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,0.000000)
glVertex3f(-0.027559,-0.008955,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,0.000000)
glVertex3f(-0.027559,0.008955,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,0.000000)
glVertex3f(-0.023443,0.017033,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,0.000000)
glVertex3f(-0.017033,0.023443,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,0.000000)
glVertex3f(-0.008955,0.027559,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,0.000000)
glVertex3f(0.000000,0.028978,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,0.750000)
glVertex3f(0.000000,0.028978,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,0.750000)
glVertex3f(0.008955,0.027559,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,0.750000)
glVertex3f(0.017033,0.023443,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,0.750000)
glVertex3f(0.023443,0.017033,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,0.750000)
glVertex3f(0.027559,0.008955,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,0.750000)
glVertex3f(0.028978,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,0.750000)
glVertex3f(0.027559,-0.008955,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,0.750000)
glVertex3f(0.023443,-0.017033,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,0.750000)
glVertex3f(0.017033,-0.023443,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,0.750000)
glVertex3f(0.008955,-0.027559,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,0.750000)
glVertex3f(0.000000,-0.028978,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,0.750000)
glVertex3f(-0.008955,-0.027559,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,0.750000)
glVertex3f(-0.017033,-0.023443,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,0.750000)
glVertex3f(-0.023443,-0.017033,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,0.750000)
glVertex3f(-0.027559,-0.008955,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,0.750000)
glVertex3f(-0.028978,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,0.750000)
glVertex3f(-0.027559,0.008955,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,0.750000)
glVertex3f(-0.023443,0.017033,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,0.750000)
glVertex3f(-0.017033,0.023443,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,0.750000)
glVertex3f(-0.008955,0.027559,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,0.750000)
glVertex3f(0.000000,0.028978,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,1.500000)
glVertex3f(0.000000,0.028978,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,1.500000)
glVertex3f(0.008955,0.027559,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,1.500000)
glVertex3f(0.017033,0.023443,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,1.500000)
glVertex3f(0.023443,0.017033,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,1.500000)
glVertex3f(0.027559,0.008955,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,1.500000)
glVertex3f(0.028978,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,1.500000)
glVertex3f(0.027559,-0.008955,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,1.500000)
glVertex3f(0.023443,-0.017033,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,1.500000)
glVertex3f(0.017033,-0.023443,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,1.500000)
glVertex3f(0.008955,-0.027559,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,1.500000)
glVertex3f(0.000000,-0.028978,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,1.500000)
glVertex3f(-0.008955,-0.027559,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,1.500000)
glVertex3f(-0.017033,-0.023443,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,1.500000)
glVertex3f(-0.023443,-0.017033,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,1.500000)
glVertex3f(-0.027559,-0.008955,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,1.500000)
glVertex3f(-0.028978,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,1.500000)
glVertex3f(-0.027559,0.008955,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,1.500000)
glVertex3f(-0.023443,0.017033,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,1.500000)
glVertex3f(-0.017033,0.023443,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,1.500000)
glVertex3f(-0.008955,0.027559,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,1.500000)
glVertex3f(0.000000,0.028978,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,2.250000)
glVertex3f(0.000000,0.028978,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,2.250000)
glVertex3f(0.008955,0.027559,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,2.250000)
glVertex3f(0.017033,0.023443,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,2.250000)
glVertex3f(0.023443,0.017033,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,2.250000)
glVertex3f(0.027559,0.008955,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,2.250000)
glVertex3f(0.028978,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,2.250000)
glVertex3f(0.027559,-0.008955,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,2.250000)
glVertex3f(0.023443,-0.017033,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,2.250000)
glVertex3f(0.017033,-0.023443,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,2.250000)
glVertex3f(0.008955,-0.027559,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,2.250000)
glVertex3f(0.000000,-0.028978,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,2.250000)
glVertex3f(-0.008955,-0.027559,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,2.250000)
glVertex3f(-0.017033,-0.023443,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,2.250000)
glVertex3f(-0.023443,-0.017033,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,2.250000)
glVertex3f(-0.027559,-0.008955,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,2.250000)
glVertex3f(-0.028978,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,2.250000)
glVertex3f(-0.027559,0.008955,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,2.250000)
glVertex3f(-0.023443,0.017033,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,2.250000)
glVertex3f(-0.017033,0.023443,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,2.250000)
glVertex3f(-0.008955,0.027559,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,2.250000)
glVertex3f(0.000000,0.028978,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,3.000000)
glVertex3f(0.000000,0.028978,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,3.000000)
glVertex3f(0.008955,0.027559,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,3.000000)
glVertex3f(0.017033,0.023443,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,3.000000)
glVertex3f(0.023443,0.017033,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,3.000000)
glVertex3f(0.027559,0.008955,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,3.000000)
glVertex3f(0.028978,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,3.000000)
glVertex3f(0.027559,-0.008955,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,3.000000)
glVertex3f(0.023443,-0.017033,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,3.000000)
glVertex3f(0.017033,-0.023443,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,3.000000)
glVertex3f(0.008955,-0.027559,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,3.000000)
glVertex3f(0.000000,-0.028978,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,3.000000)
glVertex3f(-0.008955,-0.027559,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,3.000000)
glVertex3f(-0.017033,-0.023443,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,3.000000)
glVertex3f(-0.023443,-0.017033,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,3.000000)
glVertex3f(-0.027559,-0.008955,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,3.000000)
glVertex3f(-0.028978,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,3.000000)
glVertex3f(-0.027559,0.008955,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,3.000000)
glVertex3f(-0.023443,0.017033,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,3.000000)
glVertex3f(-0.017033,0.023443,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,3.000000)
glVertex3f(-0.008955,0.027559,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,3.000000)
glVertex3f(0.000000,0.028978,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,3.750000)
glVertex3f(0.000000,0.028978,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,3.750000)
glVertex3f(0.008955,0.027559,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,3.750000)
glVertex3f(0.017033,0.023443,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,3.750000)
glVertex3f(0.023443,0.017033,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,3.750000)
glVertex3f(0.027559,0.008955,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,3.750000)
glVertex3f(0.028978,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,3.750000)
glVertex3f(0.027559,-0.008955,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,3.750000)
glVertex3f(0.023443,-0.017033,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,3.750000)
glVertex3f(0.017033,-0.023443,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,3.750000)
glVertex3f(0.008955,-0.027559,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,3.750000)
glVertex3f(0.000000,-0.028978,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,3.750000)
glVertex3f(-0.008955,-0.027559,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,3.750000)
glVertex3f(-0.017033,-0.023443,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,3.750000)
glVertex3f(-0.023443,-0.017033,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,3.750000)
glVertex3f(-0.027559,-0.008955,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,3.750000)
glVertex3f(-0.028978,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,3.750000)
glVertex3f(-0.027559,0.008955,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,3.750000)
glVertex3f(-0.023443,0.017033,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,3.750000)
glVertex3f(-0.017033,0.023443,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,3.750000)
glVertex3f(-0.008955,0.027559,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,3.750000)
glVertex3f(0.000000,0.028978,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,4.500000)
glVertex3f(0.000000,0.028978,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,4.500000)
glVertex3f(0.008955,0.027559,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,4.500000)
glVertex3f(0.017033,0.023443,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,4.500000)
glVertex3f(0.023443,0.017033,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,4.500000)
glVertex3f(0.027559,0.008955,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,4.500000)
glVertex3f(0.028978,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,4.500000)
glVertex3f(0.027559,-0.008955,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,4.500000)
glVertex3f(0.023443,-0.017033,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,4.500000)
glVertex3f(0.017033,-0.023443,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,4.500000)
glVertex3f(0.008955,-0.027559,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,4.500000)
glVertex3f(0.000000,-0.028978,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,4.500000)
glVertex3f(-0.008955,-0.027559,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,4.500000)
glVertex3f(-0.017033,-0.023443,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,4.500000)
glVertex3f(-0.023443,-0.017033,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,4.500000)
glVertex3f(-0.027559,-0.008955,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,4.500000)
glVertex3f(-0.028978,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,4.500000)
glVertex3f(-0.027559,0.008955,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,4.500000)
glVertex3f(-0.023443,0.017033,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,4.500000)
glVertex3f(-0.017033,0.023443,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,4.500000)
glVertex3f(-0.008955,0.027559,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,4.500000)
glVertex3f(0.000000,0.028978,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,5.250000)
glVertex3f(0.000000,0.028978,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,5.250000)
glVertex3f(0.008955,0.027559,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,5.250000)
glVertex3f(0.017033,0.023443,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,5.250000)
glVertex3f(0.023443,0.017033,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,5.250000)
glVertex3f(0.027559,0.008955,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,5.250000)
glVertex3f(0.028978,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,5.250000)
glVertex3f(0.027559,-0.008955,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,5.250000)
glVertex3f(0.023443,-0.017033,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,5.250000)
glVertex3f(0.017033,-0.023443,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,5.250000)
glVertex3f(0.008955,-0.027559,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,5.250000)
glVertex3f(0.000000,-0.028978,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,5.250000)
glVertex3f(-0.008955,-0.027559,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,5.250000)
glVertex3f(-0.017033,-0.023443,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,5.250000)
glVertex3f(-0.023443,-0.017033,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,5.250000)
glVertex3f(-0.027559,-0.008955,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,5.250000)
glVertex3f(-0.028978,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,5.250000)
glVertex3f(-0.027559,0.008955,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,5.250000)
glVertex3f(-0.023443,0.017033,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,5.250000)
glVertex3f(-0.017033,0.023443,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,5.250000)
glVertex3f(-0.008955,0.027559,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,5.250000)
glVertex3f(0.000000,0.028978,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,6.000000)
glVertex3f(0.000000,0.028978,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,6.000000)
glVertex3f(0.008955,0.027559,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,6.000000)
glVertex3f(0.017033,0.023443,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,6.000000)
glVertex3f(0.023443,0.017033,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,6.000000)
glVertex3f(0.027559,0.008955,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,6.000000)
glVertex3f(0.028978,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,6.000000)
glVertex3f(0.027559,-0.008955,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,6.000000)
glVertex3f(0.023443,-0.017033,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,6.000000)
glVertex3f(0.017033,-0.023443,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,6.000000)
glVertex3f(0.008955,-0.027559,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,6.000000)
glVertex3f(0.000000,-0.028978,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,6.000000)
glVertex3f(-0.008955,-0.027559,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,6.000000)
glVertex3f(-0.017033,-0.023443,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,6.000000)
glVertex3f(-0.023443,-0.017033,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,6.000000)
glVertex3f(-0.027559,-0.008955,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,6.000000)
glVertex3f(-0.028978,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,6.000000)
glVertex3f(-0.027559,0.008955,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,6.000000)
glVertex3f(-0.023443,0.017033,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,6.000000)
glVertex3f(-0.017033,0.023443,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,6.000000)
glVertex3f(-0.008955,0.027559,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,6.000000)
glVertex3f(0.000000,0.028978,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,6.750000)
glVertex3f(0.000000,0.028978,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,6.750000)
glVertex3f(0.008955,0.027559,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,6.750000)
glVertex3f(0.017033,0.023443,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,6.750000)
glVertex3f(0.023443,0.017033,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,6.750000)
glVertex3f(0.027559,0.008955,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,6.750000)
glVertex3f(0.028978,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,6.750000)
glVertex3f(0.027559,-0.008955,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,6.750000)
glVertex3f(0.023443,-0.017033,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,6.750000)
glVertex3f(0.017033,-0.023443,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,6.750000)
glVertex3f(0.008955,-0.027559,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,6.750000)
glVertex3f(0.000000,-0.028978,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,6.750000)
glVertex3f(-0.008955,-0.027559,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,6.750000)
glVertex3f(-0.017033,-0.023443,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,6.750000)
glVertex3f(-0.023443,-0.017033,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,6.750000)
glVertex3f(-0.027559,-0.008955,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,6.750000)
glVertex3f(-0.028978,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,6.750000)
glVertex3f(-0.027559,0.008955,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,6.750000)
glVertex3f(-0.023443,0.017033,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,6.750000)
glVertex3f(-0.017033,0.023443,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,6.750000)
glVertex3f(-0.008955,0.027559,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,6.750000)
glVertex3f(0.000000,0.028978,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,7.500000)
glVertex3f(0.000000,0.028978,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,7.500000)
glVertex3f(0.008955,0.027559,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,7.500000)
glVertex3f(0.017033,0.023443,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,7.500000)
glVertex3f(0.023443,0.017033,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,7.500000)
glVertex3f(0.027559,0.008955,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,7.500000)
glVertex3f(0.028978,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,7.500000)
glVertex3f(0.027559,-0.008955,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,7.500000)
glVertex3f(0.023443,-0.017033,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,7.500000)
glVertex3f(0.017033,-0.023443,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,7.500000)
glVertex3f(0.008955,-0.027559,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,7.500000)
glVertex3f(0.000000,-0.028978,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,7.500000)
glVertex3f(-0.008955,-0.027559,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,7.500000)
glVertex3f(-0.017033,-0.023443,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,7.500000)
glVertex3f(-0.023443,-0.017033,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,7.500000)
glVertex3f(-0.027559,-0.008955,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,7.500000)
glVertex3f(-0.028978,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,7.500000)
glVertex3f(-0.027559,0.008955,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,7.500000)
glVertex3f(-0.023443,0.017033,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,7.500000)
glVertex3f(-0.017033,0.023443,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,7.500000)
glVertex3f(-0.008955,0.027559,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,7.500000)
glVertex3f(0.000000,0.028978,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,8.250000)
glVertex3f(0.000000,0.028978,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,8.250000)
glVertex3f(0.008955,0.027559,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,8.250000)
glVertex3f(0.017033,0.023443,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,8.250000)
glVertex3f(0.023443,0.017033,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,8.250000)
glVertex3f(0.027559,0.008955,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,8.250000)
glVertex3f(0.028978,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,8.250000)
glVertex3f(0.027559,-0.008955,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,8.250000)
glVertex3f(0.023443,-0.017033,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,8.250000)
glVertex3f(0.017033,-0.023443,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,8.250000)
glVertex3f(0.008955,-0.027559,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,8.250000)
glVertex3f(0.000000,-0.028978,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,8.250000)
glVertex3f(-0.008955,-0.027559,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,8.250000)
glVertex3f(-0.017033,-0.023443,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,8.250000)
glVertex3f(-0.023443,-0.017033,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,8.250000)
glVertex3f(-0.027559,-0.008955,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,8.250000)
glVertex3f(-0.028978,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,8.250000)
glVertex3f(-0.027559,0.008955,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,8.250000)
glVertex3f(-0.023443,0.017033,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,8.250000)
glVertex3f(-0.017033,0.023443,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,8.250000)
glVertex3f(-0.008955,0.027559,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,8.250000)
glVertex3f(0.000000,0.028978,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,9.000000)
glVertex3f(0.000000,0.028978,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,9.000000)
glVertex3f(0.008955,0.027559,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,9.000000)
glVertex3f(0.017033,0.023443,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,9.000000)
glVertex3f(0.023443,0.017033,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,9.000000)
glVertex3f(0.027559,0.008955,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,9.000000)
glVertex3f(0.028978,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,9.000000)
glVertex3f(0.027559,-0.008955,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,9.000000)
glVertex3f(0.023443,-0.017033,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,9.000000)
glVertex3f(0.017033,-0.023443,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,9.000000)
glVertex3f(0.008955,-0.027559,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,9.000000)
glVertex3f(0.000000,-0.028978,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,9.000000)
glVertex3f(-0.008955,-0.027559,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,9.000000)
glVertex3f(-0.017033,-0.023443,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,9.000000)
glVertex3f(-0.023443,-0.017033,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,9.000000)
glVertex3f(-0.027559,-0.008955,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,9.000000)
glVertex3f(-0.028978,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,9.000000)
glVertex3f(-0.027559,0.008955,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,9.000000)
glVertex3f(-0.023443,0.017033,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,9.000000)
glVertex3f(-0.017033,0.023443,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,9.000000)
glVertex3f(-0.008955,0.027559,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,9.000000)
glVertex3f(0.000000,0.028978,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,9.750000)
glVertex3f(0.000000,0.028978,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,9.750000)
glVertex3f(0.008955,0.027559,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,9.750000)
glVertex3f(0.017033,0.023443,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,9.750000)
glVertex3f(0.023443,0.017033,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,9.750000)
glVertex3f(0.027559,0.008955,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,9.750000)
glVertex3f(0.028978,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,9.750000)
glVertex3f(0.027559,-0.008955,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,9.750000)
glVertex3f(0.023443,-0.017033,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,9.750000)
glVertex3f(0.017033,-0.023443,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,9.750000)
glVertex3f(0.008955,-0.027559,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,9.750000)
glVertex3f(0.000000,-0.028978,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,9.750000)
glVertex3f(-0.008955,-0.027559,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,9.750000)
glVertex3f(-0.017033,-0.023443,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,9.750000)
glVertex3f(-0.023443,-0.017033,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,9.750000)
glVertex3f(-0.027559,-0.008955,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,9.750000)
glVertex3f(-0.028978,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,9.750000)
glVertex3f(-0.027559,0.008955,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,9.750000)
glVertex3f(-0.023443,0.017033,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,9.750000)
glVertex3f(-0.017033,0.023443,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,9.750000)
glVertex3f(-0.008955,0.027559,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,9.750000)
glVertex3f(0.000000,0.028978,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,10.500000)
glVertex3f(0.000000,0.028978,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,10.500000)
glVertex3f(0.008955,0.027559,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,10.500000)
glVertex3f(0.017033,0.023443,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,10.500000)
glVertex3f(0.023443,0.017033,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,10.500000)
glVertex3f(0.027559,0.008955,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,10.500000)
glVertex3f(0.028978,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,10.500000)
glVertex3f(0.027559,-0.008955,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,10.500000)
glVertex3f(0.023443,-0.017033,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,10.500000)
glVertex3f(0.017033,-0.023443,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,10.500000)
glVertex3f(0.008955,-0.027559,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,10.500000)
glVertex3f(0.000000,-0.028978,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,10.500000)
glVertex3f(-0.008955,-0.027559,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,10.500000)
glVertex3f(-0.017033,-0.023443,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,10.500000)
glVertex3f(-0.023443,-0.017033,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,10.500000)
glVertex3f(-0.027559,-0.008955,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,10.500000)
glVertex3f(-0.028978,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,10.500000)
glVertex3f(-0.027559,0.008955,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,10.500000)
glVertex3f(-0.023443,0.017033,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,10.500000)
glVertex3f(-0.017033,0.023443,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,10.500000)
glVertex3f(-0.008955,0.027559,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,10.500000)
glVertex3f(0.000000,0.028978,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,11.250000)
glVertex3f(0.000000,0.028978,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,11.250000)
glVertex3f(0.008955,0.027559,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,11.250000)
glVertex3f(0.017033,0.023443,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,11.250000)
glVertex3f(0.023443,0.017033,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,11.250000)
glVertex3f(0.027559,0.008955,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,11.250000)
glVertex3f(0.028978,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,11.250000)
glVertex3f(0.027559,-0.008955,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,11.250000)
glVertex3f(0.023443,-0.017033,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,11.250000)
glVertex3f(0.017033,-0.023443,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,11.250000)
glVertex3f(0.008955,-0.027559,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,11.250000)
glVertex3f(0.000000,-0.028978,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,11.250000)
glVertex3f(-0.008955,-0.027559,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,11.250000)
glVertex3f(-0.017033,-0.023443,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,11.250000)
glVertex3f(-0.023443,-0.017033,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,11.250000)
glVertex3f(-0.027559,-0.008955,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,11.250000)
glVertex3f(-0.028978,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,11.250000)
glVertex3f(-0.027559,0.008955,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,11.250000)
glVertex3f(-0.023443,0.017033,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,11.250000)
glVertex3f(-0.017033,0.023443,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,11.250000)
glVertex3f(-0.008955,0.027559,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,11.250000)
glVertex3f(0.000000,0.028978,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,12.000000)
glVertex3f(0.000000,0.028978,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,12.000000)
glVertex3f(0.008955,0.027559,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,12.000000)
glVertex3f(0.017033,0.023443,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,12.000000)
glVertex3f(0.023443,0.017033,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,12.000000)
glVertex3f(0.027559,0.008955,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,12.000000)
glVertex3f(0.028978,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,12.000000)
glVertex3f(0.027559,-0.008955,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,12.000000)
glVertex3f(0.023443,-0.017033,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,12.000000)
glVertex3f(0.017033,-0.023443,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,12.000000)
glVertex3f(0.008955,-0.027559,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,12.000000)
glVertex3f(0.000000,-0.028978,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,12.000000)
glVertex3f(-0.008955,-0.027559,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,12.000000)
glVertex3f(-0.017033,-0.023443,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,12.000000)
glVertex3f(-0.023443,-0.017033,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,12.000000)
glVertex3f(-0.027559,-0.008955,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,12.000000)
glVertex3f(-0.028978,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,12.000000)
glVertex3f(-0.027559,0.008955,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,12.000000)
glVertex3f(-0.023443,0.017033,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,12.000000)
glVertex3f(-0.017033,0.023443,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,12.000000)
glVertex3f(-0.008955,0.027559,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,12.000000)
glVertex3f(0.000000,0.028978,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,12.750000)
glVertex3f(0.000000,0.028978,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,12.750000)
glVertex3f(0.008955,0.027559,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,12.750000)
glVertex3f(0.017033,0.023443,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,12.750000)
glVertex3f(0.023443,0.017033,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,12.750000)
glVertex3f(0.027559,0.008955,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,12.750000)
glVertex3f(0.028978,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,12.750000)
glVertex3f(0.027559,-0.008955,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,12.750000)
glVertex3f(0.023443,-0.017033,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,12.750000)
glVertex3f(0.017033,-0.023443,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,12.750000)
glVertex3f(0.008955,-0.027559,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,12.750000)
glVertex3f(0.000000,-0.028978,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,12.750000)
glVertex3f(-0.008955,-0.027559,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,12.750000)
glVertex3f(-0.017033,-0.023443,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,12.750000)
glVertex3f(-0.023443,-0.017033,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,12.750000)
glVertex3f(-0.027559,-0.008955,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,12.750000)
glVertex3f(-0.028978,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,12.750000)
glVertex3f(-0.027559,0.008955,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,12.750000)
glVertex3f(-0.023443,0.017033,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,12.750000)
glVertex3f(-0.017033,0.023443,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,12.750000)
glVertex3f(-0.008955,0.027559,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,12.750000)
glVertex3f(0.000000,0.028978,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,13.500000)
glVertex3f(0.000000,0.028978,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,13.500000)
glVertex3f(0.008955,0.027559,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,13.500000)
glVertex3f(0.017033,0.023443,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,13.500000)
glVertex3f(0.023443,0.017033,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,13.500000)
glVertex3f(0.027559,0.008955,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,13.500000)
glVertex3f(0.028978,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,13.500000)
glVertex3f(0.027559,-0.008955,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,13.500000)
glVertex3f(0.023443,-0.017033,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,13.500000)
glVertex3f(0.017033,-0.023443,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,13.500000)
glVertex3f(0.008955,-0.027559,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,13.500000)
glVertex3f(0.000000,-0.028978,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,13.500000)
glVertex3f(-0.008955,-0.027559,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,13.500000)
glVertex3f(-0.017033,-0.023443,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,13.500000)
glVertex3f(-0.023443,-0.017033,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,13.500000)
glVertex3f(-0.027559,-0.008955,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,13.500000)
glVertex3f(-0.028978,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,13.500000)
glVertex3f(-0.027559,0.008955,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,13.500000)
glVertex3f(-0.023443,0.017033,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,13.500000)
glVertex3f(-0.017033,0.023443,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,13.500000)
glVertex3f(-0.008955,0.027559,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,13.500000)
glVertex3f(0.000000,0.028978,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,14.250000)
glVertex3f(0.000000,0.028978,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008955,0.027559,14.250000)
glVertex3f(0.008955,0.027559,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017033,0.023443,14.250000)
glVertex3f(0.017033,0.023443,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023443,0.017033,14.250000)
glVertex3f(0.023443,0.017033,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027559,0.008955,14.250000)
glVertex3f(0.027559,0.008955,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028978,0.000000,14.250000)
glVertex3f(0.028978,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027559,-0.008955,14.250000)
glVertex3f(0.027559,-0.008955,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023443,-0.017033,14.250000)
glVertex3f(0.023443,-0.017033,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017033,-0.023443,14.250000)
glVertex3f(0.017033,-0.023443,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008955,-0.027559,14.250000)
glVertex3f(0.008955,-0.027559,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028978,14.250000)
glVertex3f(0.000000,-0.028978,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008955,-0.027559,14.250000)
glVertex3f(-0.008955,-0.027559,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017033,-0.023443,14.250000)
glVertex3f(-0.017033,-0.023443,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023443,-0.017033,14.250000)
glVertex3f(-0.023443,-0.017033,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027559,-0.008955,14.250000)
glVertex3f(-0.027559,-0.008955,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028978,-0.000000,14.250000)
glVertex3f(-0.028978,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027559,0.008955,14.250000)
glVertex3f(-0.027559,0.008955,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023443,0.017033,14.250000)
glVertex3f(-0.023443,0.017033,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017033,0.023443,14.250000)
glVertex3f(-0.017033,0.023443,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008955,0.027559,14.250000)
glVertex3f(-0.008955,0.027559,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028978,14.250000)
glVertex3f(0.000000,0.028978,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.575613,0.303163,180.907471)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,0.000000)
glVertex3f(0.000000,0.029478,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,0.000000)
glVertex3f(0.009109,0.028035,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,0.000000)
glVertex3f(0.017327,0.023848,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,0.000000)
glVertex3f(0.023848,0.017327,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,0.000000)
glVertex3f(0.028035,0.009109,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,0.000000)
glVertex3f(0.029478,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,0.000000)
glVertex3f(0.028035,-0.009109,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,0.000000)
glVertex3f(0.023848,-0.017327,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,0.000000)
glVertex3f(0.017327,-0.023848,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,0.000000)
glVertex3f(0.009109,-0.028035,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,0.000000)
glVertex3f(0.000000,-0.029478,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,0.000000)
glVertex3f(-0.009109,-0.028035,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,0.000000)
glVertex3f(-0.017327,-0.023848,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,0.000000)
glVertex3f(-0.023848,-0.017327,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,0.000000)
glVertex3f(-0.028035,-0.009109,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,0.000000)
glVertex3f(-0.028035,0.009109,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,0.000000)
glVertex3f(-0.023848,0.017327,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,0.000000)
glVertex3f(-0.017327,0.023848,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,0.000000)
glVertex3f(-0.009109,0.028035,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,0.000000)
glVertex3f(0.000000,0.029478,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,0.750000)
glVertex3f(0.000000,0.029478,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,0.750000)
glVertex3f(0.009109,0.028035,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,0.750000)
glVertex3f(0.017327,0.023848,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,0.750000)
glVertex3f(0.023848,0.017327,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,0.750000)
glVertex3f(0.028035,0.009109,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,0.750000)
glVertex3f(0.029478,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,0.750000)
glVertex3f(0.028035,-0.009109,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,0.750000)
glVertex3f(0.023848,-0.017327,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,0.750000)
glVertex3f(0.017327,-0.023848,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,0.750000)
glVertex3f(0.009109,-0.028035,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,0.750000)
glVertex3f(0.000000,-0.029478,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,0.750000)
glVertex3f(-0.009109,-0.028035,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,0.750000)
glVertex3f(-0.017327,-0.023848,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,0.750000)
glVertex3f(-0.023848,-0.017327,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,0.750000)
glVertex3f(-0.028035,-0.009109,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,0.750000)
glVertex3f(-0.029478,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,0.750000)
glVertex3f(-0.028035,0.009109,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,0.750000)
glVertex3f(-0.023848,0.017327,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,0.750000)
glVertex3f(-0.017327,0.023848,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,0.750000)
glVertex3f(-0.009109,0.028035,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,0.750000)
glVertex3f(0.000000,0.029478,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,1.500000)
glVertex3f(0.000000,0.029478,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,1.500000)
glVertex3f(0.009109,0.028035,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,1.500000)
glVertex3f(0.017327,0.023848,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,1.500000)
glVertex3f(0.023848,0.017327,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,1.500000)
glVertex3f(0.028035,0.009109,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,1.500000)
glVertex3f(0.029478,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,1.500000)
glVertex3f(0.028035,-0.009109,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,1.500000)
glVertex3f(0.023848,-0.017327,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,1.500000)
glVertex3f(0.017327,-0.023848,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,1.500000)
glVertex3f(0.009109,-0.028035,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,1.500000)
glVertex3f(0.000000,-0.029478,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,1.500000)
glVertex3f(-0.009109,-0.028035,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,1.500000)
glVertex3f(-0.017327,-0.023848,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,1.500000)
glVertex3f(-0.023848,-0.017327,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,1.500000)
glVertex3f(-0.028035,-0.009109,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,1.500000)
glVertex3f(-0.029478,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,1.500000)
glVertex3f(-0.028035,0.009109,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,1.500000)
glVertex3f(-0.023848,0.017327,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,1.500000)
glVertex3f(-0.017327,0.023848,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,1.500000)
glVertex3f(-0.009109,0.028035,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,1.500000)
glVertex3f(0.000000,0.029478,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,2.250000)
glVertex3f(0.000000,0.029478,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,2.250000)
glVertex3f(0.009109,0.028035,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,2.250000)
glVertex3f(0.017327,0.023848,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,2.250000)
glVertex3f(0.023848,0.017327,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,2.250000)
glVertex3f(0.028035,0.009109,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,2.250000)
glVertex3f(0.029478,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,2.250000)
glVertex3f(0.028035,-0.009109,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,2.250000)
glVertex3f(0.023848,-0.017327,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,2.250000)
glVertex3f(0.017327,-0.023848,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,2.250000)
glVertex3f(0.009109,-0.028035,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,2.250000)
glVertex3f(0.000000,-0.029478,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,2.250000)
glVertex3f(-0.009109,-0.028035,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,2.250000)
glVertex3f(-0.017327,-0.023848,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,2.250000)
glVertex3f(-0.023848,-0.017327,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,2.250000)
glVertex3f(-0.028035,-0.009109,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,2.250000)
glVertex3f(-0.029478,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,2.250000)
glVertex3f(-0.028035,0.009109,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,2.250000)
glVertex3f(-0.023848,0.017327,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,2.250000)
glVertex3f(-0.017327,0.023848,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,2.250000)
glVertex3f(-0.009109,0.028035,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,2.250000)
glVertex3f(0.000000,0.029478,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,3.000000)
glVertex3f(0.000000,0.029478,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,3.000000)
glVertex3f(0.009109,0.028035,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,3.000000)
glVertex3f(0.017327,0.023848,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,3.000000)
glVertex3f(0.023848,0.017327,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,3.000000)
glVertex3f(0.028035,0.009109,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,3.000000)
glVertex3f(0.029478,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,3.000000)
glVertex3f(0.028035,-0.009109,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,3.000000)
glVertex3f(0.023848,-0.017327,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,3.000000)
glVertex3f(0.017327,-0.023848,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,3.000000)
glVertex3f(0.009109,-0.028035,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,3.000000)
glVertex3f(0.000000,-0.029478,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,3.000000)
glVertex3f(-0.009109,-0.028035,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,3.000000)
glVertex3f(-0.017327,-0.023848,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,3.000000)
glVertex3f(-0.023848,-0.017327,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,3.000000)
glVertex3f(-0.028035,-0.009109,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,3.000000)
glVertex3f(-0.029478,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,3.000000)
glVertex3f(-0.028035,0.009109,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,3.000000)
glVertex3f(-0.023848,0.017327,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,3.000000)
glVertex3f(-0.017327,0.023848,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,3.000000)
glVertex3f(-0.009109,0.028035,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,3.000000)
glVertex3f(0.000000,0.029478,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,3.750000)
glVertex3f(0.000000,0.029478,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,3.750000)
glVertex3f(0.009109,0.028035,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,3.750000)
glVertex3f(0.017327,0.023848,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,3.750000)
glVertex3f(0.023848,0.017327,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,3.750000)
glVertex3f(0.028035,0.009109,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,3.750000)
glVertex3f(0.029478,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,3.750000)
glVertex3f(0.028035,-0.009109,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,3.750000)
glVertex3f(0.023848,-0.017327,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,3.750000)
glVertex3f(0.017327,-0.023848,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,3.750000)
glVertex3f(0.009109,-0.028035,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,3.750000)
glVertex3f(0.000000,-0.029478,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,3.750000)
glVertex3f(-0.009109,-0.028035,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,3.750000)
glVertex3f(-0.017327,-0.023848,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,3.750000)
glVertex3f(-0.023848,-0.017327,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,3.750000)
glVertex3f(-0.028035,-0.009109,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,3.750000)
glVertex3f(-0.029478,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,3.750000)
glVertex3f(-0.028035,0.009109,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,3.750000)
glVertex3f(-0.023848,0.017327,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,3.750000)
glVertex3f(-0.017327,0.023848,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,3.750000)
glVertex3f(-0.009109,0.028035,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,3.750000)
glVertex3f(0.000000,0.029478,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,4.500000)
glVertex3f(0.000000,0.029478,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,4.500000)
glVertex3f(0.009109,0.028035,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,4.500000)
glVertex3f(0.017327,0.023848,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,4.500000)
glVertex3f(0.023848,0.017327,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,4.500000)
glVertex3f(0.028035,0.009109,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,4.500000)
glVertex3f(0.029478,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,4.500000)
glVertex3f(0.028035,-0.009109,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,4.500000)
glVertex3f(0.023848,-0.017327,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,4.500000)
glVertex3f(0.017327,-0.023848,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,4.500000)
glVertex3f(0.009109,-0.028035,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,4.500000)
glVertex3f(0.000000,-0.029478,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,4.500000)
glVertex3f(-0.009109,-0.028035,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,4.500000)
glVertex3f(-0.017327,-0.023848,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,4.500000)
glVertex3f(-0.023848,-0.017327,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,4.500000)
glVertex3f(-0.028035,-0.009109,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,4.500000)
glVertex3f(-0.029478,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,4.500000)
glVertex3f(-0.028035,0.009109,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,4.500000)
glVertex3f(-0.023848,0.017327,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,4.500000)
glVertex3f(-0.017327,0.023848,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,4.500000)
glVertex3f(-0.009109,0.028035,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,4.500000)
glVertex3f(0.000000,0.029478,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,5.250000)
glVertex3f(0.000000,0.029478,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,5.250000)
glVertex3f(0.009109,0.028035,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,5.250000)
glVertex3f(0.017327,0.023848,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,5.250000)
glVertex3f(0.023848,0.017327,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,5.250000)
glVertex3f(0.028035,0.009109,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,5.250000)
glVertex3f(0.029478,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,5.250000)
glVertex3f(0.028035,-0.009109,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,5.250000)
glVertex3f(0.023848,-0.017327,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,5.250000)
glVertex3f(0.017327,-0.023848,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,5.250000)
glVertex3f(0.009109,-0.028035,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,5.250000)
glVertex3f(0.000000,-0.029478,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,5.250000)
glVertex3f(-0.009109,-0.028035,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,5.250000)
glVertex3f(-0.017327,-0.023848,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,5.250000)
glVertex3f(-0.023848,-0.017327,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,5.250000)
glVertex3f(-0.028035,-0.009109,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,5.250000)
glVertex3f(-0.029478,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,5.250000)
glVertex3f(-0.028035,0.009109,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,5.250000)
glVertex3f(-0.023848,0.017327,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,5.250000)
glVertex3f(-0.017327,0.023848,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,5.250000)
glVertex3f(-0.009109,0.028035,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,5.250000)
glVertex3f(0.000000,0.029478,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,6.000000)
glVertex3f(0.000000,0.029478,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,6.000000)
glVertex3f(0.009109,0.028035,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,6.000000)
glVertex3f(0.017327,0.023848,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,6.000000)
glVertex3f(0.023848,0.017327,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,6.000000)
glVertex3f(0.028035,0.009109,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,6.000000)
glVertex3f(0.029478,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,6.000000)
glVertex3f(0.028035,-0.009109,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,6.000000)
glVertex3f(0.023848,-0.017327,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,6.000000)
glVertex3f(0.017327,-0.023848,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,6.000000)
glVertex3f(0.009109,-0.028035,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,6.000000)
glVertex3f(0.000000,-0.029478,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,6.000000)
glVertex3f(-0.009109,-0.028035,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,6.000000)
glVertex3f(-0.017327,-0.023848,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,6.000000)
glVertex3f(-0.023848,-0.017327,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,6.000000)
glVertex3f(-0.028035,-0.009109,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,6.000000)
glVertex3f(-0.029478,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,6.000000)
glVertex3f(-0.028035,0.009109,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,6.000000)
glVertex3f(-0.023848,0.017327,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,6.000000)
glVertex3f(-0.017327,0.023848,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,6.000000)
glVertex3f(-0.009109,0.028035,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,6.000000)
glVertex3f(0.000000,0.029478,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,6.750000)
glVertex3f(0.000000,0.029478,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,6.750000)
glVertex3f(0.009109,0.028035,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,6.750000)
glVertex3f(0.017327,0.023848,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,6.750000)
glVertex3f(0.023848,0.017327,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,6.750000)
glVertex3f(0.028035,0.009109,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,6.750000)
glVertex3f(0.029478,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,6.750000)
glVertex3f(0.028035,-0.009109,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,6.750000)
glVertex3f(0.023848,-0.017327,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,6.750000)
glVertex3f(0.017327,-0.023848,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,6.750000)
glVertex3f(0.009109,-0.028035,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,6.750000)
glVertex3f(0.000000,-0.029478,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,6.750000)
glVertex3f(-0.009109,-0.028035,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,6.750000)
glVertex3f(-0.017327,-0.023848,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,6.750000)
glVertex3f(-0.023848,-0.017327,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,6.750000)
glVertex3f(-0.028035,-0.009109,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,6.750000)
glVertex3f(-0.029478,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,6.750000)
glVertex3f(-0.028035,0.009109,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,6.750000)
glVertex3f(-0.023848,0.017327,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,6.750000)
glVertex3f(-0.017327,0.023848,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,6.750000)
glVertex3f(-0.009109,0.028035,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,6.750000)
glVertex3f(0.000000,0.029478,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,7.500000)
glVertex3f(0.000000,0.029478,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,7.500000)
glVertex3f(0.009109,0.028035,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,7.500000)
glVertex3f(0.017327,0.023848,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,7.500000)
glVertex3f(0.023848,0.017327,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,7.500000)
glVertex3f(0.028035,0.009109,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,7.500000)
glVertex3f(0.029478,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,7.500000)
glVertex3f(0.028035,-0.009109,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,7.500000)
glVertex3f(0.023848,-0.017327,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,7.500000)
glVertex3f(0.017327,-0.023848,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,7.500000)
glVertex3f(0.009109,-0.028035,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,7.500000)
glVertex3f(0.000000,-0.029478,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,7.500000)
glVertex3f(-0.009109,-0.028035,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,7.500000)
glVertex3f(-0.017327,-0.023848,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,7.500000)
glVertex3f(-0.023848,-0.017327,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,7.500000)
glVertex3f(-0.028035,-0.009109,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,7.500000)
glVertex3f(-0.029478,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,7.500000)
glVertex3f(-0.028035,0.009109,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,7.500000)
glVertex3f(-0.023848,0.017327,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,7.500000)
glVertex3f(-0.017327,0.023848,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,7.500000)
glVertex3f(-0.009109,0.028035,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,7.500000)
glVertex3f(0.000000,0.029478,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,8.250000)
glVertex3f(0.000000,0.029478,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,8.250000)
glVertex3f(0.009109,0.028035,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,8.250000)
glVertex3f(0.017327,0.023848,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,8.250000)
glVertex3f(0.023848,0.017327,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,8.250000)
glVertex3f(0.028035,0.009109,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,8.250000)
glVertex3f(0.029478,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,8.250000)
glVertex3f(0.028035,-0.009109,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,8.250000)
glVertex3f(0.023848,-0.017327,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,8.250000)
glVertex3f(0.017327,-0.023848,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,8.250000)
glVertex3f(0.009109,-0.028035,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,8.250000)
glVertex3f(0.000000,-0.029478,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,8.250000)
glVertex3f(-0.009109,-0.028035,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,8.250000)
glVertex3f(-0.017327,-0.023848,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,8.250000)
glVertex3f(-0.023848,-0.017327,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,8.250000)
glVertex3f(-0.028035,-0.009109,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,8.250000)
glVertex3f(-0.029478,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,8.250000)
glVertex3f(-0.028035,0.009109,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,8.250000)
glVertex3f(-0.023848,0.017327,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,8.250000)
glVertex3f(-0.017327,0.023848,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,8.250000)
glVertex3f(-0.009109,0.028035,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,8.250000)
glVertex3f(0.000000,0.029478,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,9.000000)
glVertex3f(0.000000,0.029478,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,9.000000)
glVertex3f(0.009109,0.028035,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,9.000000)
glVertex3f(0.017327,0.023848,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,9.000000)
glVertex3f(0.023848,0.017327,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,9.000000)
glVertex3f(0.028035,0.009109,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,9.000000)
glVertex3f(0.029478,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,9.000000)
glVertex3f(0.028035,-0.009109,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,9.000000)
glVertex3f(0.023848,-0.017327,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,9.000000)
glVertex3f(0.017327,-0.023848,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,9.000000)
glVertex3f(0.009109,-0.028035,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,9.000000)
glVertex3f(0.000000,-0.029478,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,9.000000)
glVertex3f(-0.009109,-0.028035,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,9.000000)
glVertex3f(-0.017327,-0.023848,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,9.000000)
glVertex3f(-0.023848,-0.017327,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,9.000000)
glVertex3f(-0.028035,-0.009109,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,9.000000)
glVertex3f(-0.029478,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,9.000000)
glVertex3f(-0.028035,0.009109,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,9.000000)
glVertex3f(-0.023848,0.017327,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,9.000000)
glVertex3f(-0.017327,0.023848,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,9.000000)
glVertex3f(-0.009109,0.028035,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,9.000000)
glVertex3f(0.000000,0.029478,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,9.750000)
glVertex3f(0.000000,0.029478,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,9.750000)
glVertex3f(0.009109,0.028035,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,9.750000)
glVertex3f(0.017327,0.023848,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,9.750000)
glVertex3f(0.023848,0.017327,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,9.750000)
glVertex3f(0.028035,0.009109,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,9.750000)
glVertex3f(0.029478,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,9.750000)
glVertex3f(0.028035,-0.009109,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,9.750000)
glVertex3f(0.023848,-0.017327,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,9.750000)
glVertex3f(0.017327,-0.023848,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,9.750000)
glVertex3f(0.009109,-0.028035,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,9.750000)
glVertex3f(0.000000,-0.029478,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,9.750000)
glVertex3f(-0.009109,-0.028035,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,9.750000)
glVertex3f(-0.017327,-0.023848,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,9.750000)
glVertex3f(-0.023848,-0.017327,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,9.750000)
glVertex3f(-0.028035,-0.009109,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,9.750000)
glVertex3f(-0.029478,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,9.750000)
glVertex3f(-0.028035,0.009109,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,9.750000)
glVertex3f(-0.023848,0.017327,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,9.750000)
glVertex3f(-0.017327,0.023848,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,9.750000)
glVertex3f(-0.009109,0.028035,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,9.750000)
glVertex3f(0.000000,0.029478,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,10.500000)
glVertex3f(0.000000,0.029478,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,10.500000)
glVertex3f(0.009109,0.028035,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,10.500000)
glVertex3f(0.017327,0.023848,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,10.500000)
glVertex3f(0.023848,0.017327,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,10.500000)
glVertex3f(0.028035,0.009109,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,10.500000)
glVertex3f(0.029478,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,10.500000)
glVertex3f(0.028035,-0.009109,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,10.500000)
glVertex3f(0.023848,-0.017327,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,10.500000)
glVertex3f(0.017327,-0.023848,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,10.500000)
glVertex3f(0.009109,-0.028035,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,10.500000)
glVertex3f(0.000000,-0.029478,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,10.500000)
glVertex3f(-0.009109,-0.028035,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,10.500000)
glVertex3f(-0.017327,-0.023848,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,10.500000)
glVertex3f(-0.023848,-0.017327,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,10.500000)
glVertex3f(-0.028035,-0.009109,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,10.500000)
glVertex3f(-0.029478,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,10.500000)
glVertex3f(-0.028035,0.009109,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,10.500000)
glVertex3f(-0.023848,0.017327,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,10.500000)
glVertex3f(-0.017327,0.023848,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,10.500000)
glVertex3f(-0.009109,0.028035,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,10.500000)
glVertex3f(0.000000,0.029478,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,11.250000)
glVertex3f(0.000000,0.029478,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,11.250000)
glVertex3f(0.009109,0.028035,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,11.250000)
glVertex3f(0.017327,0.023848,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,11.250000)
glVertex3f(0.023848,0.017327,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,11.250000)
glVertex3f(0.028035,0.009109,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,11.250000)
glVertex3f(0.029478,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,11.250000)
glVertex3f(0.028035,-0.009109,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,11.250000)
glVertex3f(0.023848,-0.017327,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,11.250000)
glVertex3f(0.017327,-0.023848,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,11.250000)
glVertex3f(0.009109,-0.028035,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,11.250000)
glVertex3f(0.000000,-0.029478,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,11.250000)
glVertex3f(-0.009109,-0.028035,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,11.250000)
glVertex3f(-0.017327,-0.023848,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,11.250000)
glVertex3f(-0.023848,-0.017327,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,11.250000)
glVertex3f(-0.028035,-0.009109,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,11.250000)
glVertex3f(-0.029478,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,11.250000)
glVertex3f(-0.028035,0.009109,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,11.250000)
glVertex3f(-0.023848,0.017327,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,11.250000)
glVertex3f(-0.017327,0.023848,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,11.250000)
glVertex3f(-0.009109,0.028035,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,11.250000)
glVertex3f(0.000000,0.029478,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,12.000000)
glVertex3f(0.000000,0.029478,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,12.000000)
glVertex3f(0.009109,0.028035,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,12.000000)
glVertex3f(0.017327,0.023848,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,12.000000)
glVertex3f(0.023848,0.017327,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,12.000000)
glVertex3f(0.028035,0.009109,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,12.000000)
glVertex3f(0.029478,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,12.000000)
glVertex3f(0.028035,-0.009109,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,12.000000)
glVertex3f(0.023848,-0.017327,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,12.000000)
glVertex3f(0.017327,-0.023848,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,12.000000)
glVertex3f(0.009109,-0.028035,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,12.000000)
glVertex3f(0.000000,-0.029478,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,12.000000)
glVertex3f(-0.009109,-0.028035,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,12.000000)
glVertex3f(-0.017327,-0.023848,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,12.000000)
glVertex3f(-0.023848,-0.017327,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,12.000000)
glVertex3f(-0.028035,-0.009109,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,12.000000)
glVertex3f(-0.029478,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,12.000000)
glVertex3f(-0.028035,0.009109,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,12.000000)
glVertex3f(-0.023848,0.017327,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,12.000000)
glVertex3f(-0.017327,0.023848,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,12.000000)
glVertex3f(-0.009109,0.028035,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,12.000000)
glVertex3f(0.000000,0.029478,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,12.750000)
glVertex3f(0.000000,0.029478,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,12.750000)
glVertex3f(0.009109,0.028035,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,12.750000)
glVertex3f(0.017327,0.023848,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,12.750000)
glVertex3f(0.023848,0.017327,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,12.750000)
glVertex3f(0.028035,0.009109,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,12.750000)
glVertex3f(0.029478,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,12.750000)
glVertex3f(0.028035,-0.009109,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,12.750000)
glVertex3f(0.023848,-0.017327,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,12.750000)
glVertex3f(0.017327,-0.023848,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,12.750000)
glVertex3f(0.009109,-0.028035,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,12.750000)
glVertex3f(0.000000,-0.029478,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,12.750000)
glVertex3f(-0.009109,-0.028035,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,12.750000)
glVertex3f(-0.017327,-0.023848,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,12.750000)
glVertex3f(-0.023848,-0.017327,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,12.750000)
glVertex3f(-0.028035,-0.009109,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,12.750000)
glVertex3f(-0.029478,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,12.750000)
glVertex3f(-0.028035,0.009109,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,12.750000)
glVertex3f(-0.023848,0.017327,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,12.750000)
glVertex3f(-0.017327,0.023848,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,12.750000)
glVertex3f(-0.009109,0.028035,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,12.750000)
glVertex3f(0.000000,0.029478,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,13.500000)
glVertex3f(0.000000,0.029478,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,13.500000)
glVertex3f(0.009109,0.028035,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,13.500000)
glVertex3f(0.017327,0.023848,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,13.500000)
glVertex3f(0.023848,0.017327,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,13.500000)
glVertex3f(0.028035,0.009109,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,13.500000)
glVertex3f(0.029478,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,13.500000)
glVertex3f(0.028035,-0.009109,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,13.500000)
glVertex3f(0.023848,-0.017327,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,13.500000)
glVertex3f(0.017327,-0.023848,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,13.500000)
glVertex3f(0.009109,-0.028035,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,13.500000)
glVertex3f(0.000000,-0.029478,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,13.500000)
glVertex3f(-0.009109,-0.028035,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,13.500000)
glVertex3f(-0.017327,-0.023848,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,13.500000)
glVertex3f(-0.023848,-0.017327,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,13.500000)
glVertex3f(-0.028035,-0.009109,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,13.500000)
glVertex3f(-0.029478,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,13.500000)
glVertex3f(-0.028035,0.009109,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,13.500000)
glVertex3f(-0.023848,0.017327,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,13.500000)
glVertex3f(-0.017327,0.023848,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,13.500000)
glVertex3f(-0.009109,0.028035,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,13.500000)
glVertex3f(0.000000,0.029478,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,14.250000)
glVertex3f(0.000000,0.029478,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.009109,0.028035,14.250000)
glVertex3f(0.009109,0.028035,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.017327,0.023848,14.250000)
glVertex3f(0.017327,0.023848,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023848,0.017327,14.250000)
glVertex3f(0.023848,0.017327,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.028035,0.009109,14.250000)
glVertex3f(0.028035,0.009109,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.029478,0.000000,14.250000)
glVertex3f(0.029478,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.028035,-0.009109,14.250000)
glVertex3f(0.028035,-0.009109,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023848,-0.017327,14.250000)
glVertex3f(0.023848,-0.017327,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.017327,-0.023848,14.250000)
glVertex3f(0.017327,-0.023848,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.009109,-0.028035,14.250000)
glVertex3f(0.009109,-0.028035,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.029478,14.250000)
glVertex3f(0.000000,-0.029478,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.009109,-0.028035,14.250000)
glVertex3f(-0.009109,-0.028035,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.017327,-0.023848,14.250000)
glVertex3f(-0.017327,-0.023848,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023848,-0.017327,14.250000)
glVertex3f(-0.023848,-0.017327,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.028035,-0.009109,14.250000)
glVertex3f(-0.028035,-0.009109,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.029478,-0.000000,14.250000)
glVertex3f(-0.029478,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.028035,0.009109,14.250000)
glVertex3f(-0.028035,0.009109,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023848,0.017327,14.250000)
glVertex3f(-0.023848,0.017327,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.017327,0.023848,14.250000)
glVertex3f(-0.017327,0.023848,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.009109,0.028035,14.250000)
glVertex3f(-0.009109,0.028035,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.029478,14.250000)
glVertex3f(0.000000,0.029478,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.573732,0.304557,182.412109)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,0.000000)
glVertex3f(0.000000,0.028666,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,0.000000)
glVertex3f(0.008858,0.027263,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,0.000000)
glVertex3f(0.016849,0.023191,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,0.000000)
glVertex3f(0.023191,0.016849,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,0.000000)
glVertex3f(0.027263,0.008858,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,0.000000)
glVertex3f(0.028666,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,0.000000)
glVertex3f(0.027263,-0.008858,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,0.000000)
glVertex3f(0.023191,-0.016849,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,0.000000)
glVertex3f(0.016849,-0.023191,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,0.000000)
glVertex3f(0.008858,-0.027263,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,0.000000)
glVertex3f(0.000000,-0.028666,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,0.000000)
glVertex3f(-0.008858,-0.027263,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,0.000000)
glVertex3f(-0.016849,-0.023191,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,0.000000)
glVertex3f(-0.023191,-0.016849,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,0.000000)
glVertex3f(-0.027263,-0.008858,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,0.000000)
glVertex3f(-0.027263,0.008858,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,0.000000)
glVertex3f(-0.023191,0.016849,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,0.000000)
glVertex3f(-0.016849,0.023191,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,0.000000)
glVertex3f(-0.008858,0.027263,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,0.000000)
glVertex3f(0.000000,0.028666,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,0.750000)
glVertex3f(0.000000,0.028666,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,0.750000)
glVertex3f(0.008858,0.027263,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,0.750000)
glVertex3f(0.016849,0.023191,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,0.750000)
glVertex3f(0.023191,0.016849,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,0.750000)
glVertex3f(0.027263,0.008858,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,0.750000)
glVertex3f(0.028666,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,0.750000)
glVertex3f(0.027263,-0.008858,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,0.750000)
glVertex3f(0.023191,-0.016849,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,0.750000)
glVertex3f(0.016849,-0.023191,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,0.750000)
glVertex3f(0.008858,-0.027263,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,0.750000)
glVertex3f(0.000000,-0.028666,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,0.750000)
glVertex3f(-0.008858,-0.027263,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,0.750000)
glVertex3f(-0.016849,-0.023191,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,0.750000)
glVertex3f(-0.023191,-0.016849,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,0.750000)
glVertex3f(-0.027263,-0.008858,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,0.750000)
glVertex3f(-0.028666,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,0.750000)
glVertex3f(-0.027263,0.008858,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,0.750000)
glVertex3f(-0.023191,0.016849,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,0.750000)
glVertex3f(-0.016849,0.023191,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,0.750000)
glVertex3f(-0.008858,0.027263,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,0.750000)
glVertex3f(0.000000,0.028666,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,1.500000)
glVertex3f(0.000000,0.028666,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,1.500000)
glVertex3f(0.008858,0.027263,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,1.500000)
glVertex3f(0.016849,0.023191,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,1.500000)
glVertex3f(0.023191,0.016849,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,1.500000)
glVertex3f(0.027263,0.008858,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,1.500000)
glVertex3f(0.028666,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,1.500000)
glVertex3f(0.027263,-0.008858,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,1.500000)
glVertex3f(0.023191,-0.016849,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,1.500000)
glVertex3f(0.016849,-0.023191,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,1.500000)
glVertex3f(0.008858,-0.027263,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,1.500000)
glVertex3f(0.000000,-0.028666,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,1.500000)
glVertex3f(-0.008858,-0.027263,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,1.500000)
glVertex3f(-0.016849,-0.023191,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,1.500000)
glVertex3f(-0.023191,-0.016849,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,1.500000)
glVertex3f(-0.027263,-0.008858,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,1.500000)
glVertex3f(-0.028666,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,1.500000)
glVertex3f(-0.027263,0.008858,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,1.500000)
glVertex3f(-0.023191,0.016849,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,1.500000)
glVertex3f(-0.016849,0.023191,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,1.500000)
glVertex3f(-0.008858,0.027263,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,1.500000)
glVertex3f(0.000000,0.028666,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,2.250000)
glVertex3f(0.000000,0.028666,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,2.250000)
glVertex3f(0.008858,0.027263,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,2.250000)
glVertex3f(0.016849,0.023191,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,2.250000)
glVertex3f(0.023191,0.016849,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,2.250000)
glVertex3f(0.027263,0.008858,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,2.250000)
glVertex3f(0.028666,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,2.250000)
glVertex3f(0.027263,-0.008858,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,2.250000)
glVertex3f(0.023191,-0.016849,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,2.250000)
glVertex3f(0.016849,-0.023191,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,2.250000)
glVertex3f(0.008858,-0.027263,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,2.250000)
glVertex3f(0.000000,-0.028666,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,2.250000)
glVertex3f(-0.008858,-0.027263,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,2.250000)
glVertex3f(-0.016849,-0.023191,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,2.250000)
glVertex3f(-0.023191,-0.016849,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,2.250000)
glVertex3f(-0.027263,-0.008858,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,2.250000)
glVertex3f(-0.028666,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,2.250000)
glVertex3f(-0.027263,0.008858,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,2.250000)
glVertex3f(-0.023191,0.016849,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,2.250000)
glVertex3f(-0.016849,0.023191,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,2.250000)
glVertex3f(-0.008858,0.027263,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,2.250000)
glVertex3f(0.000000,0.028666,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,3.000000)
glVertex3f(0.000000,0.028666,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,3.000000)
glVertex3f(0.008858,0.027263,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,3.000000)
glVertex3f(0.016849,0.023191,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,3.000000)
glVertex3f(0.023191,0.016849,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,3.000000)
glVertex3f(0.027263,0.008858,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,3.000000)
glVertex3f(0.028666,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,3.000000)
glVertex3f(0.027263,-0.008858,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,3.000000)
glVertex3f(0.023191,-0.016849,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,3.000000)
glVertex3f(0.016849,-0.023191,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,3.000000)
glVertex3f(0.008858,-0.027263,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,3.000000)
glVertex3f(0.000000,-0.028666,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,3.000000)
glVertex3f(-0.008858,-0.027263,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,3.000000)
glVertex3f(-0.016849,-0.023191,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,3.000000)
glVertex3f(-0.023191,-0.016849,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,3.000000)
glVertex3f(-0.027263,-0.008858,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,3.000000)
glVertex3f(-0.028666,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,3.000000)
glVertex3f(-0.027263,0.008858,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,3.000000)
glVertex3f(-0.023191,0.016849,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,3.000000)
glVertex3f(-0.016849,0.023191,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,3.000000)
glVertex3f(-0.008858,0.027263,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,3.000000)
glVertex3f(0.000000,0.028666,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,3.750000)
glVertex3f(0.000000,0.028666,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,3.750000)
glVertex3f(0.008858,0.027263,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,3.750000)
glVertex3f(0.016849,0.023191,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,3.750000)
glVertex3f(0.023191,0.016849,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,3.750000)
glVertex3f(0.027263,0.008858,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,3.750000)
glVertex3f(0.028666,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,3.750000)
glVertex3f(0.027263,-0.008858,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,3.750000)
glVertex3f(0.023191,-0.016849,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,3.750000)
glVertex3f(0.016849,-0.023191,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,3.750000)
glVertex3f(0.008858,-0.027263,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,3.750000)
glVertex3f(0.000000,-0.028666,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,3.750000)
glVertex3f(-0.008858,-0.027263,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,3.750000)
glVertex3f(-0.016849,-0.023191,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,3.750000)
glVertex3f(-0.023191,-0.016849,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,3.750000)
glVertex3f(-0.027263,-0.008858,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,3.750000)
glVertex3f(-0.028666,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,3.750000)
glVertex3f(-0.027263,0.008858,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,3.750000)
glVertex3f(-0.023191,0.016849,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,3.750000)
glVertex3f(-0.016849,0.023191,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,3.750000)
glVertex3f(-0.008858,0.027263,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,3.750000)
glVertex3f(0.000000,0.028666,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,4.500000)
glVertex3f(0.000000,0.028666,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,4.500000)
glVertex3f(0.008858,0.027263,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,4.500000)
glVertex3f(0.016849,0.023191,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,4.500000)
glVertex3f(0.023191,0.016849,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,4.500000)
glVertex3f(0.027263,0.008858,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,4.500000)
glVertex3f(0.028666,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,4.500000)
glVertex3f(0.027263,-0.008858,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,4.500000)
glVertex3f(0.023191,-0.016849,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,4.500000)
glVertex3f(0.016849,-0.023191,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,4.500000)
glVertex3f(0.008858,-0.027263,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,4.500000)
glVertex3f(0.000000,-0.028666,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,4.500000)
glVertex3f(-0.008858,-0.027263,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,4.500000)
glVertex3f(-0.016849,-0.023191,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,4.500000)
glVertex3f(-0.023191,-0.016849,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,4.500000)
glVertex3f(-0.027263,-0.008858,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,4.500000)
glVertex3f(-0.028666,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,4.500000)
glVertex3f(-0.027263,0.008858,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,4.500000)
glVertex3f(-0.023191,0.016849,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,4.500000)
glVertex3f(-0.016849,0.023191,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,4.500000)
glVertex3f(-0.008858,0.027263,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,4.500000)
glVertex3f(0.000000,0.028666,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,5.250000)
glVertex3f(0.000000,0.028666,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,5.250000)
glVertex3f(0.008858,0.027263,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,5.250000)
glVertex3f(0.016849,0.023191,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,5.250000)
glVertex3f(0.023191,0.016849,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,5.250000)
glVertex3f(0.027263,0.008858,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,5.250000)
glVertex3f(0.028666,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,5.250000)
glVertex3f(0.027263,-0.008858,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,5.250000)
glVertex3f(0.023191,-0.016849,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,5.250000)
glVertex3f(0.016849,-0.023191,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,5.250000)
glVertex3f(0.008858,-0.027263,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,5.250000)
glVertex3f(0.000000,-0.028666,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,5.250000)
glVertex3f(-0.008858,-0.027263,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,5.250000)
glVertex3f(-0.016849,-0.023191,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,5.250000)
glVertex3f(-0.023191,-0.016849,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,5.250000)
glVertex3f(-0.027263,-0.008858,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,5.250000)
glVertex3f(-0.028666,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,5.250000)
glVertex3f(-0.027263,0.008858,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,5.250000)
glVertex3f(-0.023191,0.016849,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,5.250000)
glVertex3f(-0.016849,0.023191,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,5.250000)
glVertex3f(-0.008858,0.027263,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,5.250000)
glVertex3f(0.000000,0.028666,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,6.000000)
glVertex3f(0.000000,0.028666,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,6.000000)
glVertex3f(0.008858,0.027263,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,6.000000)
glVertex3f(0.016849,0.023191,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,6.000000)
glVertex3f(0.023191,0.016849,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,6.000000)
glVertex3f(0.027263,0.008858,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,6.000000)
glVertex3f(0.028666,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,6.000000)
glVertex3f(0.027263,-0.008858,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,6.000000)
glVertex3f(0.023191,-0.016849,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,6.000000)
glVertex3f(0.016849,-0.023191,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,6.000000)
glVertex3f(0.008858,-0.027263,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,6.000000)
glVertex3f(0.000000,-0.028666,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,6.000000)
glVertex3f(-0.008858,-0.027263,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,6.000000)
glVertex3f(-0.016849,-0.023191,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,6.000000)
glVertex3f(-0.023191,-0.016849,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,6.000000)
glVertex3f(-0.027263,-0.008858,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,6.000000)
glVertex3f(-0.028666,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,6.000000)
glVertex3f(-0.027263,0.008858,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,6.000000)
glVertex3f(-0.023191,0.016849,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,6.000000)
glVertex3f(-0.016849,0.023191,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,6.000000)
glVertex3f(-0.008858,0.027263,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,6.000000)
glVertex3f(0.000000,0.028666,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,6.750000)
glVertex3f(0.000000,0.028666,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,6.750000)
glVertex3f(0.008858,0.027263,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,6.750000)
glVertex3f(0.016849,0.023191,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,6.750000)
glVertex3f(0.023191,0.016849,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,6.750000)
glVertex3f(0.027263,0.008858,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,6.750000)
glVertex3f(0.028666,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,6.750000)
glVertex3f(0.027263,-0.008858,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,6.750000)
glVertex3f(0.023191,-0.016849,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,6.750000)
glVertex3f(0.016849,-0.023191,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,6.750000)
glVertex3f(0.008858,-0.027263,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,6.750000)
glVertex3f(0.000000,-0.028666,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,6.750000)
glVertex3f(-0.008858,-0.027263,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,6.750000)
glVertex3f(-0.016849,-0.023191,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,6.750000)
glVertex3f(-0.023191,-0.016849,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,6.750000)
glVertex3f(-0.027263,-0.008858,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,6.750000)
glVertex3f(-0.028666,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,6.750000)
glVertex3f(-0.027263,0.008858,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,6.750000)
glVertex3f(-0.023191,0.016849,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,6.750000)
glVertex3f(-0.016849,0.023191,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,6.750000)
glVertex3f(-0.008858,0.027263,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,6.750000)
glVertex3f(0.000000,0.028666,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,7.500000)
glVertex3f(0.000000,0.028666,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,7.500000)
glVertex3f(0.008858,0.027263,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,7.500000)
glVertex3f(0.016849,0.023191,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,7.500000)
glVertex3f(0.023191,0.016849,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,7.500000)
glVertex3f(0.027263,0.008858,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,7.500000)
glVertex3f(0.028666,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,7.500000)
glVertex3f(0.027263,-0.008858,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,7.500000)
glVertex3f(0.023191,-0.016849,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,7.500000)
glVertex3f(0.016849,-0.023191,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,7.500000)
glVertex3f(0.008858,-0.027263,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,7.500000)
glVertex3f(0.000000,-0.028666,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,7.500000)
glVertex3f(-0.008858,-0.027263,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,7.500000)
glVertex3f(-0.016849,-0.023191,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,7.500000)
glVertex3f(-0.023191,-0.016849,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,7.500000)
glVertex3f(-0.027263,-0.008858,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,7.500000)
glVertex3f(-0.028666,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,7.500000)
glVertex3f(-0.027263,0.008858,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,7.500000)
glVertex3f(-0.023191,0.016849,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,7.500000)
glVertex3f(-0.016849,0.023191,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,7.500000)
glVertex3f(-0.008858,0.027263,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,7.500000)
glVertex3f(0.000000,0.028666,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,8.250000)
glVertex3f(0.000000,0.028666,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,8.250000)
glVertex3f(0.008858,0.027263,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,8.250000)
glVertex3f(0.016849,0.023191,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,8.250000)
glVertex3f(0.023191,0.016849,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,8.250000)
glVertex3f(0.027263,0.008858,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,8.250000)
glVertex3f(0.028666,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,8.250000)
glVertex3f(0.027263,-0.008858,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,8.250000)
glVertex3f(0.023191,-0.016849,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,8.250000)
glVertex3f(0.016849,-0.023191,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,8.250000)
glVertex3f(0.008858,-0.027263,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,8.250000)
glVertex3f(0.000000,-0.028666,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,8.250000)
glVertex3f(-0.008858,-0.027263,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,8.250000)
glVertex3f(-0.016849,-0.023191,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,8.250000)
glVertex3f(-0.023191,-0.016849,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,8.250000)
glVertex3f(-0.027263,-0.008858,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,8.250000)
glVertex3f(-0.028666,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,8.250000)
glVertex3f(-0.027263,0.008858,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,8.250000)
glVertex3f(-0.023191,0.016849,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,8.250000)
glVertex3f(-0.016849,0.023191,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,8.250000)
glVertex3f(-0.008858,0.027263,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,8.250000)
glVertex3f(0.000000,0.028666,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,9.000000)
glVertex3f(0.000000,0.028666,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,9.000000)
glVertex3f(0.008858,0.027263,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,9.000000)
glVertex3f(0.016849,0.023191,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,9.000000)
glVertex3f(0.023191,0.016849,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,9.000000)
glVertex3f(0.027263,0.008858,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,9.000000)
glVertex3f(0.028666,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,9.000000)
glVertex3f(0.027263,-0.008858,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,9.000000)
glVertex3f(0.023191,-0.016849,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,9.000000)
glVertex3f(0.016849,-0.023191,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,9.000000)
glVertex3f(0.008858,-0.027263,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,9.000000)
glVertex3f(0.000000,-0.028666,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,9.000000)
glVertex3f(-0.008858,-0.027263,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,9.000000)
glVertex3f(-0.016849,-0.023191,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,9.000000)
glVertex3f(-0.023191,-0.016849,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,9.000000)
glVertex3f(-0.027263,-0.008858,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,9.000000)
glVertex3f(-0.028666,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,9.000000)
glVertex3f(-0.027263,0.008858,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,9.000000)
glVertex3f(-0.023191,0.016849,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,9.000000)
glVertex3f(-0.016849,0.023191,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,9.000000)
glVertex3f(-0.008858,0.027263,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,9.000000)
glVertex3f(0.000000,0.028666,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,9.750000)
glVertex3f(0.000000,0.028666,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,9.750000)
glVertex3f(0.008858,0.027263,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,9.750000)
glVertex3f(0.016849,0.023191,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,9.750000)
glVertex3f(0.023191,0.016849,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,9.750000)
glVertex3f(0.027263,0.008858,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,9.750000)
glVertex3f(0.028666,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,9.750000)
glVertex3f(0.027263,-0.008858,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,9.750000)
glVertex3f(0.023191,-0.016849,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,9.750000)
glVertex3f(0.016849,-0.023191,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,9.750000)
glVertex3f(0.008858,-0.027263,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,9.750000)
glVertex3f(0.000000,-0.028666,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,9.750000)
glVertex3f(-0.008858,-0.027263,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,9.750000)
glVertex3f(-0.016849,-0.023191,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,9.750000)
glVertex3f(-0.023191,-0.016849,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,9.750000)
glVertex3f(-0.027263,-0.008858,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,9.750000)
glVertex3f(-0.028666,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,9.750000)
glVertex3f(-0.027263,0.008858,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,9.750000)
glVertex3f(-0.023191,0.016849,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,9.750000)
glVertex3f(-0.016849,0.023191,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,9.750000)
glVertex3f(-0.008858,0.027263,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,9.750000)
glVertex3f(0.000000,0.028666,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,10.500000)
glVertex3f(0.000000,0.028666,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,10.500000)
glVertex3f(0.008858,0.027263,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,10.500000)
glVertex3f(0.016849,0.023191,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,10.500000)
glVertex3f(0.023191,0.016849,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,10.500000)
glVertex3f(0.027263,0.008858,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,10.500000)
glVertex3f(0.028666,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,10.500000)
glVertex3f(0.027263,-0.008858,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,10.500000)
glVertex3f(0.023191,-0.016849,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,10.500000)
glVertex3f(0.016849,-0.023191,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,10.500000)
glVertex3f(0.008858,-0.027263,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,10.500000)
glVertex3f(0.000000,-0.028666,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,10.500000)
glVertex3f(-0.008858,-0.027263,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,10.500000)
glVertex3f(-0.016849,-0.023191,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,10.500000)
glVertex3f(-0.023191,-0.016849,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,10.500000)
glVertex3f(-0.027263,-0.008858,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,10.500000)
glVertex3f(-0.028666,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,10.500000)
glVertex3f(-0.027263,0.008858,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,10.500000)
glVertex3f(-0.023191,0.016849,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,10.500000)
glVertex3f(-0.016849,0.023191,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,10.500000)
glVertex3f(-0.008858,0.027263,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,10.500000)
glVertex3f(0.000000,0.028666,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,11.250000)
glVertex3f(0.000000,0.028666,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,11.250000)
glVertex3f(0.008858,0.027263,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,11.250000)
glVertex3f(0.016849,0.023191,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,11.250000)
glVertex3f(0.023191,0.016849,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,11.250000)
glVertex3f(0.027263,0.008858,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,11.250000)
glVertex3f(0.028666,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,11.250000)
glVertex3f(0.027263,-0.008858,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,11.250000)
glVertex3f(0.023191,-0.016849,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,11.250000)
glVertex3f(0.016849,-0.023191,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,11.250000)
glVertex3f(0.008858,-0.027263,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,11.250000)
glVertex3f(0.000000,-0.028666,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,11.250000)
glVertex3f(-0.008858,-0.027263,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,11.250000)
glVertex3f(-0.016849,-0.023191,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,11.250000)
glVertex3f(-0.023191,-0.016849,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,11.250000)
glVertex3f(-0.027263,-0.008858,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,11.250000)
glVertex3f(-0.028666,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,11.250000)
glVertex3f(-0.027263,0.008858,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,11.250000)
glVertex3f(-0.023191,0.016849,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,11.250000)
glVertex3f(-0.016849,0.023191,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,11.250000)
glVertex3f(-0.008858,0.027263,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,11.250000)
glVertex3f(0.000000,0.028666,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,12.000000)
glVertex3f(0.000000,0.028666,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,12.000000)
glVertex3f(0.008858,0.027263,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,12.000000)
glVertex3f(0.016849,0.023191,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,12.000000)
glVertex3f(0.023191,0.016849,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,12.000000)
glVertex3f(0.027263,0.008858,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,12.000000)
glVertex3f(0.028666,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,12.000000)
glVertex3f(0.027263,-0.008858,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,12.000000)
glVertex3f(0.023191,-0.016849,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,12.000000)
glVertex3f(0.016849,-0.023191,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,12.000000)
glVertex3f(0.008858,-0.027263,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,12.000000)
glVertex3f(0.000000,-0.028666,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,12.000000)
glVertex3f(-0.008858,-0.027263,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,12.000000)
glVertex3f(-0.016849,-0.023191,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,12.000000)
glVertex3f(-0.023191,-0.016849,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,12.000000)
glVertex3f(-0.027263,-0.008858,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,12.000000)
glVertex3f(-0.028666,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,12.000000)
glVertex3f(-0.027263,0.008858,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,12.000000)
glVertex3f(-0.023191,0.016849,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,12.000000)
glVertex3f(-0.016849,0.023191,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,12.000000)
glVertex3f(-0.008858,0.027263,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,12.000000)
glVertex3f(0.000000,0.028666,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,12.750000)
glVertex3f(0.000000,0.028666,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,12.750000)
glVertex3f(0.008858,0.027263,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,12.750000)
glVertex3f(0.016849,0.023191,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,12.750000)
glVertex3f(0.023191,0.016849,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,12.750000)
glVertex3f(0.027263,0.008858,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,12.750000)
glVertex3f(0.028666,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,12.750000)
glVertex3f(0.027263,-0.008858,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,12.750000)
glVertex3f(0.023191,-0.016849,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,12.750000)
glVertex3f(0.016849,-0.023191,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,12.750000)
glVertex3f(0.008858,-0.027263,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,12.750000)
glVertex3f(0.000000,-0.028666,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,12.750000)
glVertex3f(-0.008858,-0.027263,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,12.750000)
glVertex3f(-0.016849,-0.023191,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,12.750000)
glVertex3f(-0.023191,-0.016849,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,12.750000)
glVertex3f(-0.027263,-0.008858,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,12.750000)
glVertex3f(-0.028666,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,12.750000)
glVertex3f(-0.027263,0.008858,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,12.750000)
glVertex3f(-0.023191,0.016849,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,12.750000)
glVertex3f(-0.016849,0.023191,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,12.750000)
glVertex3f(-0.008858,0.027263,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,12.750000)
glVertex3f(0.000000,0.028666,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,13.500000)
glVertex3f(0.000000,0.028666,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,13.500000)
glVertex3f(0.008858,0.027263,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,13.500000)
glVertex3f(0.016849,0.023191,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,13.500000)
glVertex3f(0.023191,0.016849,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,13.500000)
glVertex3f(0.027263,0.008858,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,13.500000)
glVertex3f(0.028666,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,13.500000)
glVertex3f(0.027263,-0.008858,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,13.500000)
glVertex3f(0.023191,-0.016849,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,13.500000)
glVertex3f(0.016849,-0.023191,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,13.500000)
glVertex3f(0.008858,-0.027263,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,13.500000)
glVertex3f(0.000000,-0.028666,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,13.500000)
glVertex3f(-0.008858,-0.027263,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,13.500000)
glVertex3f(-0.016849,-0.023191,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,13.500000)
glVertex3f(-0.023191,-0.016849,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,13.500000)
glVertex3f(-0.027263,-0.008858,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,13.500000)
glVertex3f(-0.028666,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,13.500000)
glVertex3f(-0.027263,0.008858,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,13.500000)
glVertex3f(-0.023191,0.016849,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,13.500000)
glVertex3f(-0.016849,0.023191,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,13.500000)
glVertex3f(-0.008858,0.027263,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,13.500000)
glVertex3f(0.000000,0.028666,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,14.250000)
glVertex3f(0.000000,0.028666,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008858,0.027263,14.250000)
glVertex3f(0.008858,0.027263,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.016849,0.023191,14.250000)
glVertex3f(0.016849,0.023191,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.023191,0.016849,14.250000)
glVertex3f(0.023191,0.016849,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.027263,0.008858,14.250000)
glVertex3f(0.027263,0.008858,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.028666,0.000000,14.250000)
glVertex3f(0.028666,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.027263,-0.008858,14.250000)
glVertex3f(0.027263,-0.008858,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.023191,-0.016849,14.250000)
glVertex3f(0.023191,-0.016849,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.016849,-0.023191,14.250000)
glVertex3f(0.016849,-0.023191,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008858,-0.027263,14.250000)
glVertex3f(0.008858,-0.027263,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.028666,14.250000)
glVertex3f(0.000000,-0.028666,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008858,-0.027263,14.250000)
glVertex3f(-0.008858,-0.027263,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.016849,-0.023191,14.250000)
glVertex3f(-0.016849,-0.023191,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.023191,-0.016849,14.250000)
glVertex3f(-0.023191,-0.016849,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.027263,-0.008858,14.250000)
glVertex3f(-0.027263,-0.008858,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.028666,-0.000000,14.250000)
glVertex3f(-0.028666,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.027263,0.008858,14.250000)
glVertex3f(-0.027263,0.008858,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.023191,0.016849,14.250000)
glVertex3f(-0.023191,0.016849,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.016849,0.023191,14.250000)
glVertex3f(-0.016849,0.023191,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008858,0.027263,14.250000)
glVertex3f(-0.008858,0.027263,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.028666,14.250000)
glVertex3f(0.000000,0.028666,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.571123,0.306572,183.687561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,0.000000)
glVertex3f(0.000000,0.027097,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,0.000000)
glVertex3f(0.008373,0.025771,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,0.000000)
glVertex3f(0.015927,0.021922,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,0.000000)
glVertex3f(0.021922,0.015927,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,0.000000)
glVertex3f(0.025771,0.008373,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,0.000000)
glVertex3f(0.027097,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,0.000000)
glVertex3f(0.025771,-0.008373,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,0.000000)
glVertex3f(0.021922,-0.015927,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,0.000000)
glVertex3f(0.015927,-0.021922,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,0.000000)
glVertex3f(0.008373,-0.025771,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,0.000000)
glVertex3f(0.000000,-0.027097,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,0.000000)
glVertex3f(-0.008373,-0.025771,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,0.000000)
glVertex3f(-0.015927,-0.021922,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,0.000000)
glVertex3f(-0.021922,-0.015927,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,0.000000)
glVertex3f(-0.025771,-0.008373,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,0.000000)
glVertex3f(-0.025771,0.008373,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,0.000000)
glVertex3f(-0.021922,0.015927,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,0.000000)
glVertex3f(-0.015927,0.021922,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,0.000000)
glVertex3f(-0.008373,0.025771,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,0.000000)
glVertex3f(0.000000,0.027097,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,0.750000)
glVertex3f(0.000000,0.027097,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,0.750000)
glVertex3f(0.008373,0.025771,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,0.750000)
glVertex3f(0.015927,0.021922,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,0.750000)
glVertex3f(0.021922,0.015927,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,0.750000)
glVertex3f(0.025771,0.008373,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,0.750000)
glVertex3f(0.027097,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,0.750000)
glVertex3f(0.025771,-0.008373,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,0.750000)
glVertex3f(0.021922,-0.015927,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,0.750000)
glVertex3f(0.015927,-0.021922,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,0.750000)
glVertex3f(0.008373,-0.025771,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,0.750000)
glVertex3f(0.000000,-0.027097,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,0.750000)
glVertex3f(-0.008373,-0.025771,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,0.750000)
glVertex3f(-0.015927,-0.021922,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,0.750000)
glVertex3f(-0.021922,-0.015927,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,0.750000)
glVertex3f(-0.025771,-0.008373,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,0.750000)
glVertex3f(-0.027097,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,0.750000)
glVertex3f(-0.025771,0.008373,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,0.750000)
glVertex3f(-0.021922,0.015927,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,0.750000)
glVertex3f(-0.015927,0.021922,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,0.750000)
glVertex3f(-0.008373,0.025771,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,0.750000)
glVertex3f(0.000000,0.027097,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,1.500000)
glVertex3f(0.000000,0.027097,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,1.500000)
glVertex3f(0.008373,0.025771,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,1.500000)
glVertex3f(0.015927,0.021922,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,1.500000)
glVertex3f(0.021922,0.015927,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,1.500000)
glVertex3f(0.025771,0.008373,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,1.500000)
glVertex3f(0.027097,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,1.500000)
glVertex3f(0.025771,-0.008373,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,1.500000)
glVertex3f(0.021922,-0.015927,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,1.500000)
glVertex3f(0.015927,-0.021922,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,1.500000)
glVertex3f(0.008373,-0.025771,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,1.500000)
glVertex3f(0.000000,-0.027097,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,1.500000)
glVertex3f(-0.008373,-0.025771,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,1.500000)
glVertex3f(-0.015927,-0.021922,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,1.500000)
glVertex3f(-0.021922,-0.015927,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,1.500000)
glVertex3f(-0.025771,-0.008373,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,1.500000)
glVertex3f(-0.027097,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,1.500000)
glVertex3f(-0.025771,0.008373,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,1.500000)
glVertex3f(-0.021922,0.015927,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,1.500000)
glVertex3f(-0.015927,0.021922,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,1.500000)
glVertex3f(-0.008373,0.025771,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,1.500000)
glVertex3f(0.000000,0.027097,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,2.250000)
glVertex3f(0.000000,0.027097,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,2.250000)
glVertex3f(0.008373,0.025771,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,2.250000)
glVertex3f(0.015927,0.021922,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,2.250000)
glVertex3f(0.021922,0.015927,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,2.250000)
glVertex3f(0.025771,0.008373,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,2.250000)
glVertex3f(0.027097,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,2.250000)
glVertex3f(0.025771,-0.008373,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,2.250000)
glVertex3f(0.021922,-0.015927,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,2.250000)
glVertex3f(0.015927,-0.021922,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,2.250000)
glVertex3f(0.008373,-0.025771,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,2.250000)
glVertex3f(0.000000,-0.027097,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,2.250000)
glVertex3f(-0.008373,-0.025771,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,2.250000)
glVertex3f(-0.015927,-0.021922,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,2.250000)
glVertex3f(-0.021922,-0.015927,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,2.250000)
glVertex3f(-0.025771,-0.008373,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,2.250000)
glVertex3f(-0.027097,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,2.250000)
glVertex3f(-0.025771,0.008373,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,2.250000)
glVertex3f(-0.021922,0.015927,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,2.250000)
glVertex3f(-0.015927,0.021922,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,2.250000)
glVertex3f(-0.008373,0.025771,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,2.250000)
glVertex3f(0.000000,0.027097,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,3.000000)
glVertex3f(0.000000,0.027097,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,3.000000)
glVertex3f(0.008373,0.025771,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,3.000000)
glVertex3f(0.015927,0.021922,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,3.000000)
glVertex3f(0.021922,0.015927,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,3.000000)
glVertex3f(0.025771,0.008373,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,3.000000)
glVertex3f(0.027097,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,3.000000)
glVertex3f(0.025771,-0.008373,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,3.000000)
glVertex3f(0.021922,-0.015927,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,3.000000)
glVertex3f(0.015927,-0.021922,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,3.000000)
glVertex3f(0.008373,-0.025771,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,3.000000)
glVertex3f(0.000000,-0.027097,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,3.000000)
glVertex3f(-0.008373,-0.025771,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,3.000000)
glVertex3f(-0.015927,-0.021922,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,3.000000)
glVertex3f(-0.021922,-0.015927,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,3.000000)
glVertex3f(-0.025771,-0.008373,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,3.000000)
glVertex3f(-0.027097,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,3.000000)
glVertex3f(-0.025771,0.008373,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,3.000000)
glVertex3f(-0.021922,0.015927,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,3.000000)
glVertex3f(-0.015927,0.021922,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,3.000000)
glVertex3f(-0.008373,0.025771,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,3.000000)
glVertex3f(0.000000,0.027097,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,3.750000)
glVertex3f(0.000000,0.027097,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,3.750000)
glVertex3f(0.008373,0.025771,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,3.750000)
glVertex3f(0.015927,0.021922,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,3.750000)
glVertex3f(0.021922,0.015927,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,3.750000)
glVertex3f(0.025771,0.008373,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,3.750000)
glVertex3f(0.027097,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,3.750000)
glVertex3f(0.025771,-0.008373,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,3.750000)
glVertex3f(0.021922,-0.015927,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,3.750000)
glVertex3f(0.015927,-0.021922,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,3.750000)
glVertex3f(0.008373,-0.025771,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,3.750000)
glVertex3f(0.000000,-0.027097,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,3.750000)
glVertex3f(-0.008373,-0.025771,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,3.750000)
glVertex3f(-0.015927,-0.021922,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,3.750000)
glVertex3f(-0.021922,-0.015927,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,3.750000)
glVertex3f(-0.025771,-0.008373,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,3.750000)
glVertex3f(-0.027097,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,3.750000)
glVertex3f(-0.025771,0.008373,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,3.750000)
glVertex3f(-0.021922,0.015927,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,3.750000)
glVertex3f(-0.015927,0.021922,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,3.750000)
glVertex3f(-0.008373,0.025771,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,3.750000)
glVertex3f(0.000000,0.027097,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,4.500000)
glVertex3f(0.000000,0.027097,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,4.500000)
glVertex3f(0.008373,0.025771,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,4.500000)
glVertex3f(0.015927,0.021922,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,4.500000)
glVertex3f(0.021922,0.015927,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,4.500000)
glVertex3f(0.025771,0.008373,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,4.500000)
glVertex3f(0.027097,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,4.500000)
glVertex3f(0.025771,-0.008373,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,4.500000)
glVertex3f(0.021922,-0.015927,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,4.500000)
glVertex3f(0.015927,-0.021922,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,4.500000)
glVertex3f(0.008373,-0.025771,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,4.500000)
glVertex3f(0.000000,-0.027097,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,4.500000)
glVertex3f(-0.008373,-0.025771,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,4.500000)
glVertex3f(-0.015927,-0.021922,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,4.500000)
glVertex3f(-0.021922,-0.015927,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,4.500000)
glVertex3f(-0.025771,-0.008373,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,4.500000)
glVertex3f(-0.027097,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,4.500000)
glVertex3f(-0.025771,0.008373,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,4.500000)
glVertex3f(-0.021922,0.015927,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,4.500000)
glVertex3f(-0.015927,0.021922,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,4.500000)
glVertex3f(-0.008373,0.025771,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,4.500000)
glVertex3f(0.000000,0.027097,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,5.250000)
glVertex3f(0.000000,0.027097,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,5.250000)
glVertex3f(0.008373,0.025771,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,5.250000)
glVertex3f(0.015927,0.021922,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,5.250000)
glVertex3f(0.021922,0.015927,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,5.250000)
glVertex3f(0.025771,0.008373,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,5.250000)
glVertex3f(0.027097,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,5.250000)
glVertex3f(0.025771,-0.008373,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,5.250000)
glVertex3f(0.021922,-0.015927,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,5.250000)
glVertex3f(0.015927,-0.021922,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,5.250000)
glVertex3f(0.008373,-0.025771,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,5.250000)
glVertex3f(0.000000,-0.027097,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,5.250000)
glVertex3f(-0.008373,-0.025771,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,5.250000)
glVertex3f(-0.015927,-0.021922,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,5.250000)
glVertex3f(-0.021922,-0.015927,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,5.250000)
glVertex3f(-0.025771,-0.008373,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,5.250000)
glVertex3f(-0.027097,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,5.250000)
glVertex3f(-0.025771,0.008373,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,5.250000)
glVertex3f(-0.021922,0.015927,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,5.250000)
glVertex3f(-0.015927,0.021922,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,5.250000)
glVertex3f(-0.008373,0.025771,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,5.250000)
glVertex3f(0.000000,0.027097,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,6.000000)
glVertex3f(0.000000,0.027097,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,6.000000)
glVertex3f(0.008373,0.025771,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,6.000000)
glVertex3f(0.015927,0.021922,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,6.000000)
glVertex3f(0.021922,0.015927,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,6.000000)
glVertex3f(0.025771,0.008373,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,6.000000)
glVertex3f(0.027097,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,6.000000)
glVertex3f(0.025771,-0.008373,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,6.000000)
glVertex3f(0.021922,-0.015927,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,6.000000)
glVertex3f(0.015927,-0.021922,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,6.000000)
glVertex3f(0.008373,-0.025771,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,6.000000)
glVertex3f(0.000000,-0.027097,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,6.000000)
glVertex3f(-0.008373,-0.025771,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,6.000000)
glVertex3f(-0.015927,-0.021922,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,6.000000)
glVertex3f(-0.021922,-0.015927,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,6.000000)
glVertex3f(-0.025771,-0.008373,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,6.000000)
glVertex3f(-0.027097,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,6.000000)
glVertex3f(-0.025771,0.008373,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,6.000000)
glVertex3f(-0.021922,0.015927,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,6.000000)
glVertex3f(-0.015927,0.021922,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,6.000000)
glVertex3f(-0.008373,0.025771,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,6.000000)
glVertex3f(0.000000,0.027097,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,6.750000)
glVertex3f(0.000000,0.027097,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,6.750000)
glVertex3f(0.008373,0.025771,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,6.750000)
glVertex3f(0.015927,0.021922,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,6.750000)
glVertex3f(0.021922,0.015927,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,6.750000)
glVertex3f(0.025771,0.008373,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,6.750000)
glVertex3f(0.027097,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,6.750000)
glVertex3f(0.025771,-0.008373,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,6.750000)
glVertex3f(0.021922,-0.015927,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,6.750000)
glVertex3f(0.015927,-0.021922,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,6.750000)
glVertex3f(0.008373,-0.025771,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,6.750000)
glVertex3f(0.000000,-0.027097,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,6.750000)
glVertex3f(-0.008373,-0.025771,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,6.750000)
glVertex3f(-0.015927,-0.021922,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,6.750000)
glVertex3f(-0.021922,-0.015927,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,6.750000)
glVertex3f(-0.025771,-0.008373,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,6.750000)
glVertex3f(-0.027097,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,6.750000)
glVertex3f(-0.025771,0.008373,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,6.750000)
glVertex3f(-0.021922,0.015927,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,6.750000)
glVertex3f(-0.015927,0.021922,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,6.750000)
glVertex3f(-0.008373,0.025771,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,6.750000)
glVertex3f(0.000000,0.027097,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,7.500000)
glVertex3f(0.000000,0.027097,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,7.500000)
glVertex3f(0.008373,0.025771,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,7.500000)
glVertex3f(0.015927,0.021922,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,7.500000)
glVertex3f(0.021922,0.015927,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,7.500000)
glVertex3f(0.025771,0.008373,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,7.500000)
glVertex3f(0.027097,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,7.500000)
glVertex3f(0.025771,-0.008373,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,7.500000)
glVertex3f(0.021922,-0.015927,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,7.500000)
glVertex3f(0.015927,-0.021922,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,7.500000)
glVertex3f(0.008373,-0.025771,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,7.500000)
glVertex3f(0.000000,-0.027097,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,7.500000)
glVertex3f(-0.008373,-0.025771,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,7.500000)
glVertex3f(-0.015927,-0.021922,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,7.500000)
glVertex3f(-0.021922,-0.015927,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,7.500000)
glVertex3f(-0.025771,-0.008373,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,7.500000)
glVertex3f(-0.027097,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,7.500000)
glVertex3f(-0.025771,0.008373,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,7.500000)
glVertex3f(-0.021922,0.015927,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,7.500000)
glVertex3f(-0.015927,0.021922,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,7.500000)
glVertex3f(-0.008373,0.025771,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,7.500000)
glVertex3f(0.000000,0.027097,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,8.250000)
glVertex3f(0.000000,0.027097,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,8.250000)
glVertex3f(0.008373,0.025771,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,8.250000)
glVertex3f(0.015927,0.021922,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,8.250000)
glVertex3f(0.021922,0.015927,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,8.250000)
glVertex3f(0.025771,0.008373,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,8.250000)
glVertex3f(0.027097,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,8.250000)
glVertex3f(0.025771,-0.008373,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,8.250000)
glVertex3f(0.021922,-0.015927,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,8.250000)
glVertex3f(0.015927,-0.021922,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,8.250000)
glVertex3f(0.008373,-0.025771,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,8.250000)
glVertex3f(0.000000,-0.027097,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,8.250000)
glVertex3f(-0.008373,-0.025771,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,8.250000)
glVertex3f(-0.015927,-0.021922,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,8.250000)
glVertex3f(-0.021922,-0.015927,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,8.250000)
glVertex3f(-0.025771,-0.008373,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,8.250000)
glVertex3f(-0.027097,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,8.250000)
glVertex3f(-0.025771,0.008373,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,8.250000)
glVertex3f(-0.021922,0.015927,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,8.250000)
glVertex3f(-0.015927,0.021922,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,8.250000)
glVertex3f(-0.008373,0.025771,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,8.250000)
glVertex3f(0.000000,0.027097,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,9.000000)
glVertex3f(0.000000,0.027097,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,9.000000)
glVertex3f(0.008373,0.025771,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,9.000000)
glVertex3f(0.015927,0.021922,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,9.000000)
glVertex3f(0.021922,0.015927,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,9.000000)
glVertex3f(0.025771,0.008373,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,9.000000)
glVertex3f(0.027097,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,9.000000)
glVertex3f(0.025771,-0.008373,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,9.000000)
glVertex3f(0.021922,-0.015927,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,9.000000)
glVertex3f(0.015927,-0.021922,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,9.000000)
glVertex3f(0.008373,-0.025771,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,9.000000)
glVertex3f(0.000000,-0.027097,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,9.000000)
glVertex3f(-0.008373,-0.025771,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,9.000000)
glVertex3f(-0.015927,-0.021922,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,9.000000)
glVertex3f(-0.021922,-0.015927,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,9.000000)
glVertex3f(-0.025771,-0.008373,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,9.000000)
glVertex3f(-0.027097,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,9.000000)
glVertex3f(-0.025771,0.008373,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,9.000000)
glVertex3f(-0.021922,0.015927,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,9.000000)
glVertex3f(-0.015927,0.021922,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,9.000000)
glVertex3f(-0.008373,0.025771,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,9.000000)
glVertex3f(0.000000,0.027097,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,9.750000)
glVertex3f(0.000000,0.027097,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,9.750000)
glVertex3f(0.008373,0.025771,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,9.750000)
glVertex3f(0.015927,0.021922,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,9.750000)
glVertex3f(0.021922,0.015927,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,9.750000)
glVertex3f(0.025771,0.008373,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,9.750000)
glVertex3f(0.027097,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,9.750000)
glVertex3f(0.025771,-0.008373,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,9.750000)
glVertex3f(0.021922,-0.015927,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,9.750000)
glVertex3f(0.015927,-0.021922,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,9.750000)
glVertex3f(0.008373,-0.025771,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,9.750000)
glVertex3f(0.000000,-0.027097,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,9.750000)
glVertex3f(-0.008373,-0.025771,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,9.750000)
glVertex3f(-0.015927,-0.021922,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,9.750000)
glVertex3f(-0.021922,-0.015927,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,9.750000)
glVertex3f(-0.025771,-0.008373,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,9.750000)
glVertex3f(-0.027097,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,9.750000)
glVertex3f(-0.025771,0.008373,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,9.750000)
glVertex3f(-0.021922,0.015927,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,9.750000)
glVertex3f(-0.015927,0.021922,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,9.750000)
glVertex3f(-0.008373,0.025771,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,9.750000)
glVertex3f(0.000000,0.027097,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,10.500000)
glVertex3f(0.000000,0.027097,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,10.500000)
glVertex3f(0.008373,0.025771,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,10.500000)
glVertex3f(0.015927,0.021922,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,10.500000)
glVertex3f(0.021922,0.015927,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,10.500000)
glVertex3f(0.025771,0.008373,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,10.500000)
glVertex3f(0.027097,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,10.500000)
glVertex3f(0.025771,-0.008373,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,10.500000)
glVertex3f(0.021922,-0.015927,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,10.500000)
glVertex3f(0.015927,-0.021922,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,10.500000)
glVertex3f(0.008373,-0.025771,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,10.500000)
glVertex3f(0.000000,-0.027097,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,10.500000)
glVertex3f(-0.008373,-0.025771,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,10.500000)
glVertex3f(-0.015927,-0.021922,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,10.500000)
glVertex3f(-0.021922,-0.015927,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,10.500000)
glVertex3f(-0.025771,-0.008373,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,10.500000)
glVertex3f(-0.027097,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,10.500000)
glVertex3f(-0.025771,0.008373,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,10.500000)
glVertex3f(-0.021922,0.015927,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,10.500000)
glVertex3f(-0.015927,0.021922,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,10.500000)
glVertex3f(-0.008373,0.025771,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,10.500000)
glVertex3f(0.000000,0.027097,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,11.250000)
glVertex3f(0.000000,0.027097,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,11.250000)
glVertex3f(0.008373,0.025771,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,11.250000)
glVertex3f(0.015927,0.021922,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,11.250000)
glVertex3f(0.021922,0.015927,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,11.250000)
glVertex3f(0.025771,0.008373,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,11.250000)
glVertex3f(0.027097,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,11.250000)
glVertex3f(0.025771,-0.008373,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,11.250000)
glVertex3f(0.021922,-0.015927,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,11.250000)
glVertex3f(0.015927,-0.021922,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,11.250000)
glVertex3f(0.008373,-0.025771,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,11.250000)
glVertex3f(0.000000,-0.027097,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,11.250000)
glVertex3f(-0.008373,-0.025771,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,11.250000)
glVertex3f(-0.015927,-0.021922,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,11.250000)
glVertex3f(-0.021922,-0.015927,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,11.250000)
glVertex3f(-0.025771,-0.008373,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,11.250000)
glVertex3f(-0.027097,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,11.250000)
glVertex3f(-0.025771,0.008373,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,11.250000)
glVertex3f(-0.021922,0.015927,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,11.250000)
glVertex3f(-0.015927,0.021922,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,11.250000)
glVertex3f(-0.008373,0.025771,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,11.250000)
glVertex3f(0.000000,0.027097,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,12.000000)
glVertex3f(0.000000,0.027097,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,12.000000)
glVertex3f(0.008373,0.025771,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,12.000000)
glVertex3f(0.015927,0.021922,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,12.000000)
glVertex3f(0.021922,0.015927,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,12.000000)
glVertex3f(0.025771,0.008373,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,12.000000)
glVertex3f(0.027097,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,12.000000)
glVertex3f(0.025771,-0.008373,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,12.000000)
glVertex3f(0.021922,-0.015927,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,12.000000)
glVertex3f(0.015927,-0.021922,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,12.000000)
glVertex3f(0.008373,-0.025771,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,12.000000)
glVertex3f(0.000000,-0.027097,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,12.000000)
glVertex3f(-0.008373,-0.025771,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,12.000000)
glVertex3f(-0.015927,-0.021922,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,12.000000)
glVertex3f(-0.021922,-0.015927,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,12.000000)
glVertex3f(-0.025771,-0.008373,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,12.000000)
glVertex3f(-0.027097,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,12.000000)
glVertex3f(-0.025771,0.008373,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,12.000000)
glVertex3f(-0.021922,0.015927,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,12.000000)
glVertex3f(-0.015927,0.021922,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,12.000000)
glVertex3f(-0.008373,0.025771,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,12.000000)
glVertex3f(0.000000,0.027097,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,12.750000)
glVertex3f(0.000000,0.027097,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,12.750000)
glVertex3f(0.008373,0.025771,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,12.750000)
glVertex3f(0.015927,0.021922,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,12.750000)
glVertex3f(0.021922,0.015927,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,12.750000)
glVertex3f(0.025771,0.008373,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,12.750000)
glVertex3f(0.027097,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,12.750000)
glVertex3f(0.025771,-0.008373,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,12.750000)
glVertex3f(0.021922,-0.015927,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,12.750000)
glVertex3f(0.015927,-0.021922,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,12.750000)
glVertex3f(0.008373,-0.025771,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,12.750000)
glVertex3f(0.000000,-0.027097,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,12.750000)
glVertex3f(-0.008373,-0.025771,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,12.750000)
glVertex3f(-0.015927,-0.021922,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,12.750000)
glVertex3f(-0.021922,-0.015927,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,12.750000)
glVertex3f(-0.025771,-0.008373,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,12.750000)
glVertex3f(-0.027097,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,12.750000)
glVertex3f(-0.025771,0.008373,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,12.750000)
glVertex3f(-0.021922,0.015927,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,12.750000)
glVertex3f(-0.015927,0.021922,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,12.750000)
glVertex3f(-0.008373,0.025771,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,12.750000)
glVertex3f(0.000000,0.027097,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,13.500000)
glVertex3f(0.000000,0.027097,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,13.500000)
glVertex3f(0.008373,0.025771,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,13.500000)
glVertex3f(0.015927,0.021922,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,13.500000)
glVertex3f(0.021922,0.015927,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,13.500000)
glVertex3f(0.025771,0.008373,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,13.500000)
glVertex3f(0.027097,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,13.500000)
glVertex3f(0.025771,-0.008373,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,13.500000)
glVertex3f(0.021922,-0.015927,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,13.500000)
glVertex3f(0.015927,-0.021922,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,13.500000)
glVertex3f(0.008373,-0.025771,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,13.500000)
glVertex3f(0.000000,-0.027097,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,13.500000)
glVertex3f(-0.008373,-0.025771,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,13.500000)
glVertex3f(-0.015927,-0.021922,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,13.500000)
glVertex3f(-0.021922,-0.015927,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,13.500000)
glVertex3f(-0.025771,-0.008373,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,13.500000)
glVertex3f(-0.027097,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,13.500000)
glVertex3f(-0.025771,0.008373,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,13.500000)
glVertex3f(-0.021922,0.015927,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,13.500000)
glVertex3f(-0.015927,0.021922,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,13.500000)
glVertex3f(-0.008373,0.025771,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,13.500000)
glVertex3f(0.000000,0.027097,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,14.250000)
glVertex3f(0.000000,0.027097,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.008373,0.025771,14.250000)
glVertex3f(0.008373,0.025771,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.015927,0.021922,14.250000)
glVertex3f(0.015927,0.021922,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.021922,0.015927,14.250000)
glVertex3f(0.021922,0.015927,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.025771,0.008373,14.250000)
glVertex3f(0.025771,0.008373,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.027097,0.000000,14.250000)
glVertex3f(0.027097,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.025771,-0.008373,14.250000)
glVertex3f(0.025771,-0.008373,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.021922,-0.015927,14.250000)
glVertex3f(0.021922,-0.015927,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.015927,-0.021922,14.250000)
glVertex3f(0.015927,-0.021922,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.008373,-0.025771,14.250000)
glVertex3f(0.008373,-0.025771,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.027097,14.250000)
glVertex3f(0.000000,-0.027097,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.008373,-0.025771,14.250000)
glVertex3f(-0.008373,-0.025771,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.015927,-0.021922,14.250000)
glVertex3f(-0.015927,-0.021922,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.021922,-0.015927,14.250000)
glVertex3f(-0.021922,-0.015927,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.025771,-0.008373,14.250000)
glVertex3f(-0.025771,-0.008373,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.027097,-0.000000,14.250000)
glVertex3f(-0.027097,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.025771,0.008373,14.250000)
glVertex3f(-0.025771,0.008373,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.021922,0.015927,14.250000)
glVertex3f(-0.021922,0.015927,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.015927,0.021922,14.250000)
glVertex3f(-0.015927,0.021922,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.008373,0.025771,14.250000)
glVertex3f(-0.008373,0.025771,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.027097,14.250000)
glVertex3f(0.000000,0.027097,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.567873,0.309160,184.504700)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,0.000000)
glVertex3f(0.000000,0.025083,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,0.000000)
glVertex3f(0.007751,0.023856,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,0.000000)
glVertex3f(0.014744,0.020293,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,0.000000)
glVertex3f(0.020293,0.014744,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,0.000000)
glVertex3f(0.023856,0.007751,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,0.000000)
glVertex3f(0.025083,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,0.000000)
glVertex3f(0.023856,-0.007751,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,0.000000)
glVertex3f(0.020293,-0.014744,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,0.000000)
glVertex3f(0.014744,-0.020293,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,0.000000)
glVertex3f(0.007751,-0.023856,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,0.000000)
glVertex3f(0.000000,-0.025083,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,0.000000)
glVertex3f(-0.007751,-0.023856,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,0.000000)
glVertex3f(-0.014744,-0.020293,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,0.000000)
glVertex3f(-0.020293,-0.014744,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,0.000000)
glVertex3f(-0.023856,-0.007751,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,0.000000)
glVertex3f(-0.023856,0.007751,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,0.000000)
glVertex3f(-0.020293,0.014744,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,0.000000)
glVertex3f(-0.014744,0.020293,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,0.000000)
glVertex3f(-0.007751,0.023856,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,0.000000)
glVertex3f(0.000000,0.025083,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,0.750000)
glVertex3f(0.000000,0.025083,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,0.750000)
glVertex3f(0.007751,0.023856,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,0.750000)
glVertex3f(0.014744,0.020293,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,0.750000)
glVertex3f(0.020293,0.014744,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,0.750000)
glVertex3f(0.023856,0.007751,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,0.750000)
glVertex3f(0.025083,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,0.750000)
glVertex3f(0.023856,-0.007751,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,0.750000)
glVertex3f(0.020293,-0.014744,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,0.750000)
glVertex3f(0.014744,-0.020293,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,0.750000)
glVertex3f(0.007751,-0.023856,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,0.750000)
glVertex3f(0.000000,-0.025083,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,0.750000)
glVertex3f(-0.007751,-0.023856,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,0.750000)
glVertex3f(-0.014744,-0.020293,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,0.750000)
glVertex3f(-0.020293,-0.014744,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,0.750000)
glVertex3f(-0.023856,-0.007751,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,0.750000)
glVertex3f(-0.025083,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,0.750000)
glVertex3f(-0.023856,0.007751,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,0.750000)
glVertex3f(-0.020293,0.014744,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,0.750000)
glVertex3f(-0.014744,0.020293,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,0.750000)
glVertex3f(-0.007751,0.023856,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,0.750000)
glVertex3f(0.000000,0.025083,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,1.500000)
glVertex3f(0.000000,0.025083,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,1.500000)
glVertex3f(0.007751,0.023856,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,1.500000)
glVertex3f(0.014744,0.020293,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,1.500000)
glVertex3f(0.020293,0.014744,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,1.500000)
glVertex3f(0.023856,0.007751,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,1.500000)
glVertex3f(0.025083,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,1.500000)
glVertex3f(0.023856,-0.007751,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,1.500000)
glVertex3f(0.020293,-0.014744,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,1.500000)
glVertex3f(0.014744,-0.020293,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,1.500000)
glVertex3f(0.007751,-0.023856,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,1.500000)
glVertex3f(0.000000,-0.025083,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,1.500000)
glVertex3f(-0.007751,-0.023856,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,1.500000)
glVertex3f(-0.014744,-0.020293,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,1.500000)
glVertex3f(-0.020293,-0.014744,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,1.500000)
glVertex3f(-0.023856,-0.007751,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,1.500000)
glVertex3f(-0.025083,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,1.500000)
glVertex3f(-0.023856,0.007751,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,1.500000)
glVertex3f(-0.020293,0.014744,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,1.500000)
glVertex3f(-0.014744,0.020293,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,1.500000)
glVertex3f(-0.007751,0.023856,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,1.500000)
glVertex3f(0.000000,0.025083,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,2.250000)
glVertex3f(0.000000,0.025083,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,2.250000)
glVertex3f(0.007751,0.023856,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,2.250000)
glVertex3f(0.014744,0.020293,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,2.250000)
glVertex3f(0.020293,0.014744,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,2.250000)
glVertex3f(0.023856,0.007751,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,2.250000)
glVertex3f(0.025083,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,2.250000)
glVertex3f(0.023856,-0.007751,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,2.250000)
glVertex3f(0.020293,-0.014744,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,2.250000)
glVertex3f(0.014744,-0.020293,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,2.250000)
glVertex3f(0.007751,-0.023856,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,2.250000)
glVertex3f(0.000000,-0.025083,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,2.250000)
glVertex3f(-0.007751,-0.023856,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,2.250000)
glVertex3f(-0.014744,-0.020293,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,2.250000)
glVertex3f(-0.020293,-0.014744,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,2.250000)
glVertex3f(-0.023856,-0.007751,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,2.250000)
glVertex3f(-0.025083,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,2.250000)
glVertex3f(-0.023856,0.007751,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,2.250000)
glVertex3f(-0.020293,0.014744,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,2.250000)
glVertex3f(-0.014744,0.020293,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,2.250000)
glVertex3f(-0.007751,0.023856,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,2.250000)
glVertex3f(0.000000,0.025083,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,3.000000)
glVertex3f(0.000000,0.025083,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,3.000000)
glVertex3f(0.007751,0.023856,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,3.000000)
glVertex3f(0.014744,0.020293,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,3.000000)
glVertex3f(0.020293,0.014744,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,3.000000)
glVertex3f(0.023856,0.007751,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,3.000000)
glVertex3f(0.025083,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,3.000000)
glVertex3f(0.023856,-0.007751,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,3.000000)
glVertex3f(0.020293,-0.014744,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,3.000000)
glVertex3f(0.014744,-0.020293,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,3.000000)
glVertex3f(0.007751,-0.023856,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,3.000000)
glVertex3f(0.000000,-0.025083,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,3.000000)
glVertex3f(-0.007751,-0.023856,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,3.000000)
glVertex3f(-0.014744,-0.020293,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,3.000000)
glVertex3f(-0.020293,-0.014744,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,3.000000)
glVertex3f(-0.023856,-0.007751,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,3.000000)
glVertex3f(-0.025083,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,3.000000)
glVertex3f(-0.023856,0.007751,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,3.000000)
glVertex3f(-0.020293,0.014744,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,3.000000)
glVertex3f(-0.014744,0.020293,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,3.000000)
glVertex3f(-0.007751,0.023856,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,3.000000)
glVertex3f(0.000000,0.025083,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,3.750000)
glVertex3f(0.000000,0.025083,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,3.750000)
glVertex3f(0.007751,0.023856,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,3.750000)
glVertex3f(0.014744,0.020293,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,3.750000)
glVertex3f(0.020293,0.014744,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,3.750000)
glVertex3f(0.023856,0.007751,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,3.750000)
glVertex3f(0.025083,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,3.750000)
glVertex3f(0.023856,-0.007751,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,3.750000)
glVertex3f(0.020293,-0.014744,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,3.750000)
glVertex3f(0.014744,-0.020293,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,3.750000)
glVertex3f(0.007751,-0.023856,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,3.750000)
glVertex3f(0.000000,-0.025083,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,3.750000)
glVertex3f(-0.007751,-0.023856,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,3.750000)
glVertex3f(-0.014744,-0.020293,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,3.750000)
glVertex3f(-0.020293,-0.014744,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,3.750000)
glVertex3f(-0.023856,-0.007751,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,3.750000)
glVertex3f(-0.025083,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,3.750000)
glVertex3f(-0.023856,0.007751,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,3.750000)
glVertex3f(-0.020293,0.014744,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,3.750000)
glVertex3f(-0.014744,0.020293,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,3.750000)
glVertex3f(-0.007751,0.023856,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,3.750000)
glVertex3f(0.000000,0.025083,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,4.500000)
glVertex3f(0.000000,0.025083,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,4.500000)
glVertex3f(0.007751,0.023856,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,4.500000)
glVertex3f(0.014744,0.020293,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,4.500000)
glVertex3f(0.020293,0.014744,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,4.500000)
glVertex3f(0.023856,0.007751,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,4.500000)
glVertex3f(0.025083,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,4.500000)
glVertex3f(0.023856,-0.007751,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,4.500000)
glVertex3f(0.020293,-0.014744,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,4.500000)
glVertex3f(0.014744,-0.020293,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,4.500000)
glVertex3f(0.007751,-0.023856,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,4.500000)
glVertex3f(0.000000,-0.025083,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,4.500000)
glVertex3f(-0.007751,-0.023856,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,4.500000)
glVertex3f(-0.014744,-0.020293,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,4.500000)
glVertex3f(-0.020293,-0.014744,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,4.500000)
glVertex3f(-0.023856,-0.007751,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,4.500000)
glVertex3f(-0.025083,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,4.500000)
glVertex3f(-0.023856,0.007751,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,4.500000)
glVertex3f(-0.020293,0.014744,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,4.500000)
glVertex3f(-0.014744,0.020293,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,4.500000)
glVertex3f(-0.007751,0.023856,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,4.500000)
glVertex3f(0.000000,0.025083,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,5.250000)
glVertex3f(0.000000,0.025083,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,5.250000)
glVertex3f(0.007751,0.023856,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,5.250000)
glVertex3f(0.014744,0.020293,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,5.250000)
glVertex3f(0.020293,0.014744,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,5.250000)
glVertex3f(0.023856,0.007751,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,5.250000)
glVertex3f(0.025083,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,5.250000)
glVertex3f(0.023856,-0.007751,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,5.250000)
glVertex3f(0.020293,-0.014744,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,5.250000)
glVertex3f(0.014744,-0.020293,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,5.250000)
glVertex3f(0.007751,-0.023856,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,5.250000)
glVertex3f(0.000000,-0.025083,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,5.250000)
glVertex3f(-0.007751,-0.023856,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,5.250000)
glVertex3f(-0.014744,-0.020293,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,5.250000)
glVertex3f(-0.020293,-0.014744,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,5.250000)
glVertex3f(-0.023856,-0.007751,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,5.250000)
glVertex3f(-0.025083,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,5.250000)
glVertex3f(-0.023856,0.007751,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,5.250000)
glVertex3f(-0.020293,0.014744,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,5.250000)
glVertex3f(-0.014744,0.020293,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,5.250000)
glVertex3f(-0.007751,0.023856,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,5.250000)
glVertex3f(0.000000,0.025083,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,6.000000)
glVertex3f(0.000000,0.025083,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,6.000000)
glVertex3f(0.007751,0.023856,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,6.000000)
glVertex3f(0.014744,0.020293,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,6.000000)
glVertex3f(0.020293,0.014744,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,6.000000)
glVertex3f(0.023856,0.007751,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,6.000000)
glVertex3f(0.025083,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,6.000000)
glVertex3f(0.023856,-0.007751,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,6.000000)
glVertex3f(0.020293,-0.014744,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,6.000000)
glVertex3f(0.014744,-0.020293,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,6.000000)
glVertex3f(0.007751,-0.023856,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,6.000000)
glVertex3f(0.000000,-0.025083,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,6.000000)
glVertex3f(-0.007751,-0.023856,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,6.000000)
glVertex3f(-0.014744,-0.020293,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,6.000000)
glVertex3f(-0.020293,-0.014744,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,6.000000)
glVertex3f(-0.023856,-0.007751,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,6.000000)
glVertex3f(-0.025083,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,6.000000)
glVertex3f(-0.023856,0.007751,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,6.000000)
glVertex3f(-0.020293,0.014744,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,6.000000)
glVertex3f(-0.014744,0.020293,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,6.000000)
glVertex3f(-0.007751,0.023856,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,6.000000)
glVertex3f(0.000000,0.025083,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,6.750000)
glVertex3f(0.000000,0.025083,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,6.750000)
glVertex3f(0.007751,0.023856,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,6.750000)
glVertex3f(0.014744,0.020293,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,6.750000)
glVertex3f(0.020293,0.014744,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,6.750000)
glVertex3f(0.023856,0.007751,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,6.750000)
glVertex3f(0.025083,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,6.750000)
glVertex3f(0.023856,-0.007751,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,6.750000)
glVertex3f(0.020293,-0.014744,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,6.750000)
glVertex3f(0.014744,-0.020293,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,6.750000)
glVertex3f(0.007751,-0.023856,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,6.750000)
glVertex3f(0.000000,-0.025083,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,6.750000)
glVertex3f(-0.007751,-0.023856,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,6.750000)
glVertex3f(-0.014744,-0.020293,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,6.750000)
glVertex3f(-0.020293,-0.014744,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,6.750000)
glVertex3f(-0.023856,-0.007751,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,6.750000)
glVertex3f(-0.025083,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,6.750000)
glVertex3f(-0.023856,0.007751,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,6.750000)
glVertex3f(-0.020293,0.014744,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,6.750000)
glVertex3f(-0.014744,0.020293,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,6.750000)
glVertex3f(-0.007751,0.023856,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,6.750000)
glVertex3f(0.000000,0.025083,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,7.500000)
glVertex3f(0.000000,0.025083,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,7.500000)
glVertex3f(0.007751,0.023856,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,7.500000)
glVertex3f(0.014744,0.020293,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,7.500000)
glVertex3f(0.020293,0.014744,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,7.500000)
glVertex3f(0.023856,0.007751,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,7.500000)
glVertex3f(0.025083,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,7.500000)
glVertex3f(0.023856,-0.007751,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,7.500000)
glVertex3f(0.020293,-0.014744,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,7.500000)
glVertex3f(0.014744,-0.020293,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,7.500000)
glVertex3f(0.007751,-0.023856,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,7.500000)
glVertex3f(0.000000,-0.025083,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,7.500000)
glVertex3f(-0.007751,-0.023856,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,7.500000)
glVertex3f(-0.014744,-0.020293,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,7.500000)
glVertex3f(-0.020293,-0.014744,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,7.500000)
glVertex3f(-0.023856,-0.007751,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,7.500000)
glVertex3f(-0.025083,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,7.500000)
glVertex3f(-0.023856,0.007751,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,7.500000)
glVertex3f(-0.020293,0.014744,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,7.500000)
glVertex3f(-0.014744,0.020293,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,7.500000)
glVertex3f(-0.007751,0.023856,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,7.500000)
glVertex3f(0.000000,0.025083,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,8.250000)
glVertex3f(0.000000,0.025083,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,8.250000)
glVertex3f(0.007751,0.023856,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,8.250000)
glVertex3f(0.014744,0.020293,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,8.250000)
glVertex3f(0.020293,0.014744,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,8.250000)
glVertex3f(0.023856,0.007751,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,8.250000)
glVertex3f(0.025083,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,8.250000)
glVertex3f(0.023856,-0.007751,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,8.250000)
glVertex3f(0.020293,-0.014744,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,8.250000)
glVertex3f(0.014744,-0.020293,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,8.250000)
glVertex3f(0.007751,-0.023856,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,8.250000)
glVertex3f(0.000000,-0.025083,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,8.250000)
glVertex3f(-0.007751,-0.023856,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,8.250000)
glVertex3f(-0.014744,-0.020293,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,8.250000)
glVertex3f(-0.020293,-0.014744,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,8.250000)
glVertex3f(-0.023856,-0.007751,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,8.250000)
glVertex3f(-0.025083,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,8.250000)
glVertex3f(-0.023856,0.007751,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,8.250000)
glVertex3f(-0.020293,0.014744,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,8.250000)
glVertex3f(-0.014744,0.020293,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,8.250000)
glVertex3f(-0.007751,0.023856,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,8.250000)
glVertex3f(0.000000,0.025083,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,9.000000)
glVertex3f(0.000000,0.025083,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,9.000000)
glVertex3f(0.007751,0.023856,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,9.000000)
glVertex3f(0.014744,0.020293,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,9.000000)
glVertex3f(0.020293,0.014744,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,9.000000)
glVertex3f(0.023856,0.007751,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,9.000000)
glVertex3f(0.025083,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,9.000000)
glVertex3f(0.023856,-0.007751,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,9.000000)
glVertex3f(0.020293,-0.014744,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,9.000000)
glVertex3f(0.014744,-0.020293,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,9.000000)
glVertex3f(0.007751,-0.023856,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,9.000000)
glVertex3f(0.000000,-0.025083,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,9.000000)
glVertex3f(-0.007751,-0.023856,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,9.000000)
glVertex3f(-0.014744,-0.020293,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,9.000000)
glVertex3f(-0.020293,-0.014744,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,9.000000)
glVertex3f(-0.023856,-0.007751,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,9.000000)
glVertex3f(-0.025083,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,9.000000)
glVertex3f(-0.023856,0.007751,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,9.000000)
glVertex3f(-0.020293,0.014744,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,9.000000)
glVertex3f(-0.014744,0.020293,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,9.000000)
glVertex3f(-0.007751,0.023856,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,9.000000)
glVertex3f(0.000000,0.025083,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,9.750000)
glVertex3f(0.000000,0.025083,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,9.750000)
glVertex3f(0.007751,0.023856,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,9.750000)
glVertex3f(0.014744,0.020293,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,9.750000)
glVertex3f(0.020293,0.014744,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,9.750000)
glVertex3f(0.023856,0.007751,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,9.750000)
glVertex3f(0.025083,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,9.750000)
glVertex3f(0.023856,-0.007751,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,9.750000)
glVertex3f(0.020293,-0.014744,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,9.750000)
glVertex3f(0.014744,-0.020293,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,9.750000)
glVertex3f(0.007751,-0.023856,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,9.750000)
glVertex3f(0.000000,-0.025083,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,9.750000)
glVertex3f(-0.007751,-0.023856,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,9.750000)
glVertex3f(-0.014744,-0.020293,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,9.750000)
glVertex3f(-0.020293,-0.014744,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,9.750000)
glVertex3f(-0.023856,-0.007751,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,9.750000)
glVertex3f(-0.025083,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,9.750000)
glVertex3f(-0.023856,0.007751,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,9.750000)
glVertex3f(-0.020293,0.014744,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,9.750000)
glVertex3f(-0.014744,0.020293,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,9.750000)
glVertex3f(-0.007751,0.023856,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,9.750000)
glVertex3f(0.000000,0.025083,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,10.500000)
glVertex3f(0.000000,0.025083,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,10.500000)
glVertex3f(0.007751,0.023856,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,10.500000)
glVertex3f(0.014744,0.020293,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,10.500000)
glVertex3f(0.020293,0.014744,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,10.500000)
glVertex3f(0.023856,0.007751,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,10.500000)
glVertex3f(0.025083,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,10.500000)
glVertex3f(0.023856,-0.007751,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,10.500000)
glVertex3f(0.020293,-0.014744,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,10.500000)
glVertex3f(0.014744,-0.020293,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,10.500000)
glVertex3f(0.007751,-0.023856,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,10.500000)
glVertex3f(0.000000,-0.025083,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,10.500000)
glVertex3f(-0.007751,-0.023856,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,10.500000)
glVertex3f(-0.014744,-0.020293,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,10.500000)
glVertex3f(-0.020293,-0.014744,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,10.500000)
glVertex3f(-0.023856,-0.007751,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,10.500000)
glVertex3f(-0.025083,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,10.500000)
glVertex3f(-0.023856,0.007751,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,10.500000)
glVertex3f(-0.020293,0.014744,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,10.500000)
glVertex3f(-0.014744,0.020293,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,10.500000)
glVertex3f(-0.007751,0.023856,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,10.500000)
glVertex3f(0.000000,0.025083,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,11.250000)
glVertex3f(0.000000,0.025083,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,11.250000)
glVertex3f(0.007751,0.023856,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,11.250000)
glVertex3f(0.014744,0.020293,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,11.250000)
glVertex3f(0.020293,0.014744,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,11.250000)
glVertex3f(0.023856,0.007751,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,11.250000)
glVertex3f(0.025083,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,11.250000)
glVertex3f(0.023856,-0.007751,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,11.250000)
glVertex3f(0.020293,-0.014744,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,11.250000)
glVertex3f(0.014744,-0.020293,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,11.250000)
glVertex3f(0.007751,-0.023856,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,11.250000)
glVertex3f(0.000000,-0.025083,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,11.250000)
glVertex3f(-0.007751,-0.023856,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,11.250000)
glVertex3f(-0.014744,-0.020293,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,11.250000)
glVertex3f(-0.020293,-0.014744,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,11.250000)
glVertex3f(-0.023856,-0.007751,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,11.250000)
glVertex3f(-0.025083,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,11.250000)
glVertex3f(-0.023856,0.007751,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,11.250000)
glVertex3f(-0.020293,0.014744,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,11.250000)
glVertex3f(-0.014744,0.020293,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,11.250000)
glVertex3f(-0.007751,0.023856,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,11.250000)
glVertex3f(0.000000,0.025083,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,12.000000)
glVertex3f(0.000000,0.025083,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,12.000000)
glVertex3f(0.007751,0.023856,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,12.000000)
glVertex3f(0.014744,0.020293,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,12.000000)
glVertex3f(0.020293,0.014744,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,12.000000)
glVertex3f(0.023856,0.007751,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,12.000000)
glVertex3f(0.025083,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,12.000000)
glVertex3f(0.023856,-0.007751,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,12.000000)
glVertex3f(0.020293,-0.014744,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,12.000000)
glVertex3f(0.014744,-0.020293,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,12.000000)
glVertex3f(0.007751,-0.023856,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,12.000000)
glVertex3f(0.000000,-0.025083,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,12.000000)
glVertex3f(-0.007751,-0.023856,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,12.000000)
glVertex3f(-0.014744,-0.020293,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,12.000000)
glVertex3f(-0.020293,-0.014744,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,12.000000)
glVertex3f(-0.023856,-0.007751,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,12.000000)
glVertex3f(-0.025083,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,12.000000)
glVertex3f(-0.023856,0.007751,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,12.000000)
glVertex3f(-0.020293,0.014744,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,12.000000)
glVertex3f(-0.014744,0.020293,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,12.000000)
glVertex3f(-0.007751,0.023856,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,12.000000)
glVertex3f(0.000000,0.025083,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,12.750000)
glVertex3f(0.000000,0.025083,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,12.750000)
glVertex3f(0.007751,0.023856,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,12.750000)
glVertex3f(0.014744,0.020293,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,12.750000)
glVertex3f(0.020293,0.014744,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,12.750000)
glVertex3f(0.023856,0.007751,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,12.750000)
glVertex3f(0.025083,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,12.750000)
glVertex3f(0.023856,-0.007751,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,12.750000)
glVertex3f(0.020293,-0.014744,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,12.750000)
glVertex3f(0.014744,-0.020293,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,12.750000)
glVertex3f(0.007751,-0.023856,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,12.750000)
glVertex3f(0.000000,-0.025083,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,12.750000)
glVertex3f(-0.007751,-0.023856,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,12.750000)
glVertex3f(-0.014744,-0.020293,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,12.750000)
glVertex3f(-0.020293,-0.014744,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,12.750000)
glVertex3f(-0.023856,-0.007751,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,12.750000)
glVertex3f(-0.025083,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,12.750000)
glVertex3f(-0.023856,0.007751,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,12.750000)
glVertex3f(-0.020293,0.014744,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,12.750000)
glVertex3f(-0.014744,0.020293,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,12.750000)
glVertex3f(-0.007751,0.023856,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,12.750000)
glVertex3f(0.000000,0.025083,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,13.500000)
glVertex3f(0.000000,0.025083,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,13.500000)
glVertex3f(0.007751,0.023856,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,13.500000)
glVertex3f(0.014744,0.020293,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,13.500000)
glVertex3f(0.020293,0.014744,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,13.500000)
glVertex3f(0.023856,0.007751,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,13.500000)
glVertex3f(0.025083,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,13.500000)
glVertex3f(0.023856,-0.007751,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,13.500000)
glVertex3f(0.020293,-0.014744,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,13.500000)
glVertex3f(0.014744,-0.020293,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,13.500000)
glVertex3f(0.007751,-0.023856,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,13.500000)
glVertex3f(0.000000,-0.025083,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,13.500000)
glVertex3f(-0.007751,-0.023856,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,13.500000)
glVertex3f(-0.014744,-0.020293,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,13.500000)
glVertex3f(-0.020293,-0.014744,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,13.500000)
glVertex3f(-0.023856,-0.007751,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,13.500000)
glVertex3f(-0.025083,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,13.500000)
glVertex3f(-0.023856,0.007751,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,13.500000)
glVertex3f(-0.020293,0.014744,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,13.500000)
glVertex3f(-0.014744,0.020293,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,13.500000)
glVertex3f(-0.007751,0.023856,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,13.500000)
glVertex3f(0.000000,0.025083,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,14.250000)
glVertex3f(0.000000,0.025083,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007751,0.023856,14.250000)
glVertex3f(0.007751,0.023856,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014744,0.020293,14.250000)
glVertex3f(0.014744,0.020293,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020293,0.014744,14.250000)
glVertex3f(0.020293,0.014744,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023856,0.007751,14.250000)
glVertex3f(0.023856,0.007751,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025083,0.000000,14.250000)
glVertex3f(0.025083,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023856,-0.007751,14.250000)
glVertex3f(0.023856,-0.007751,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020293,-0.014744,14.250000)
glVertex3f(0.020293,-0.014744,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014744,-0.020293,14.250000)
glVertex3f(0.014744,-0.020293,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007751,-0.023856,14.250000)
glVertex3f(0.007751,-0.023856,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025083,14.250000)
glVertex3f(0.000000,-0.025083,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007751,-0.023856,14.250000)
glVertex3f(-0.007751,-0.023856,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014744,-0.020293,14.250000)
glVertex3f(-0.014744,-0.020293,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020293,-0.014744,14.250000)
glVertex3f(-0.020293,-0.014744,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023856,-0.007751,14.250000)
glVertex3f(-0.023856,-0.007751,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025083,-0.000000,14.250000)
glVertex3f(-0.025083,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023856,0.007751,14.250000)
glVertex3f(-0.023856,0.007751,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020293,0.014744,14.250000)
glVertex3f(-0.020293,0.014744,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014744,0.020293,14.250000)
glVertex3f(-0.014744,0.020293,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007751,0.023856,14.250000)
glVertex3f(-0.007751,0.023856,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025083,14.250000)
glVertex3f(0.000000,0.025083,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.564029,0.312255,185.092651)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,0.000000)
glVertex3f(0.000000,0.022892,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,0.000000)
glVertex3f(0.007074,0.021771,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,0.000000)
glVertex3f(0.013455,0.018520,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,0.000000)
glVertex3f(0.018520,0.013455,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,0.000000)
glVertex3f(0.021771,0.007074,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,0.000000)
glVertex3f(0.022892,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,0.000000)
glVertex3f(0.021771,-0.007074,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,0.000000)
glVertex3f(0.018520,-0.013455,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,0.000000)
glVertex3f(0.013455,-0.018520,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,0.000000)
glVertex3f(0.007074,-0.021771,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,0.000000)
glVertex3f(0.000000,-0.022892,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,0.000000)
glVertex3f(-0.007074,-0.021771,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,0.000000)
glVertex3f(-0.013455,-0.018520,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,0.000000)
glVertex3f(-0.018520,-0.013455,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,0.000000)
glVertex3f(-0.021771,-0.007074,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,0.000000)
glVertex3f(-0.021771,0.007074,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,0.000000)
glVertex3f(-0.018520,0.013455,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,0.000000)
glVertex3f(-0.013455,0.018520,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,0.000000)
glVertex3f(-0.007074,0.021771,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,0.000000)
glVertex3f(0.000000,0.022892,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,0.750000)
glVertex3f(0.000000,0.022892,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,0.750000)
glVertex3f(0.007074,0.021771,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,0.750000)
glVertex3f(0.013455,0.018520,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,0.750000)
glVertex3f(0.018520,0.013455,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,0.750000)
glVertex3f(0.021771,0.007074,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,0.750000)
glVertex3f(0.022892,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,0.750000)
glVertex3f(0.021771,-0.007074,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,0.750000)
glVertex3f(0.018520,-0.013455,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,0.750000)
glVertex3f(0.013455,-0.018520,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,0.750000)
glVertex3f(0.007074,-0.021771,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,0.750000)
glVertex3f(0.000000,-0.022892,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,0.750000)
glVertex3f(-0.007074,-0.021771,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,0.750000)
glVertex3f(-0.013455,-0.018520,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,0.750000)
glVertex3f(-0.018520,-0.013455,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,0.750000)
glVertex3f(-0.021771,-0.007074,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,0.750000)
glVertex3f(-0.022892,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,0.750000)
glVertex3f(-0.021771,0.007074,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,0.750000)
glVertex3f(-0.018520,0.013455,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,0.750000)
glVertex3f(-0.013455,0.018520,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,0.750000)
glVertex3f(-0.007074,0.021771,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,0.750000)
glVertex3f(0.000000,0.022892,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,1.500000)
glVertex3f(0.000000,0.022892,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,1.500000)
glVertex3f(0.007074,0.021771,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,1.500000)
glVertex3f(0.013455,0.018520,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,1.500000)
glVertex3f(0.018520,0.013455,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,1.500000)
glVertex3f(0.021771,0.007074,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,1.500000)
glVertex3f(0.022892,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,1.500000)
glVertex3f(0.021771,-0.007074,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,1.500000)
glVertex3f(0.018520,-0.013455,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,1.500000)
glVertex3f(0.013455,-0.018520,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,1.500000)
glVertex3f(0.007074,-0.021771,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,1.500000)
glVertex3f(0.000000,-0.022892,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,1.500000)
glVertex3f(-0.007074,-0.021771,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,1.500000)
glVertex3f(-0.013455,-0.018520,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,1.500000)
glVertex3f(-0.018520,-0.013455,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,1.500000)
glVertex3f(-0.021771,-0.007074,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,1.500000)
glVertex3f(-0.022892,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,1.500000)
glVertex3f(-0.021771,0.007074,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,1.500000)
glVertex3f(-0.018520,0.013455,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,1.500000)
glVertex3f(-0.013455,0.018520,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,1.500000)
glVertex3f(-0.007074,0.021771,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,1.500000)
glVertex3f(0.000000,0.022892,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,2.250000)
glVertex3f(0.000000,0.022892,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,2.250000)
glVertex3f(0.007074,0.021771,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,2.250000)
glVertex3f(0.013455,0.018520,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,2.250000)
glVertex3f(0.018520,0.013455,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,2.250000)
glVertex3f(0.021771,0.007074,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,2.250000)
glVertex3f(0.022892,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,2.250000)
glVertex3f(0.021771,-0.007074,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,2.250000)
glVertex3f(0.018520,-0.013455,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,2.250000)
glVertex3f(0.013455,-0.018520,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,2.250000)
glVertex3f(0.007074,-0.021771,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,2.250000)
glVertex3f(0.000000,-0.022892,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,2.250000)
glVertex3f(-0.007074,-0.021771,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,2.250000)
glVertex3f(-0.013455,-0.018520,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,2.250000)
glVertex3f(-0.018520,-0.013455,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,2.250000)
glVertex3f(-0.021771,-0.007074,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,2.250000)
glVertex3f(-0.022892,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,2.250000)
glVertex3f(-0.021771,0.007074,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,2.250000)
glVertex3f(-0.018520,0.013455,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,2.250000)
glVertex3f(-0.013455,0.018520,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,2.250000)
glVertex3f(-0.007074,0.021771,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,2.250000)
glVertex3f(0.000000,0.022892,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,3.000000)
glVertex3f(0.000000,0.022892,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,3.000000)
glVertex3f(0.007074,0.021771,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,3.000000)
glVertex3f(0.013455,0.018520,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,3.000000)
glVertex3f(0.018520,0.013455,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,3.000000)
glVertex3f(0.021771,0.007074,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,3.000000)
glVertex3f(0.022892,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,3.000000)
glVertex3f(0.021771,-0.007074,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,3.000000)
glVertex3f(0.018520,-0.013455,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,3.000000)
glVertex3f(0.013455,-0.018520,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,3.000000)
glVertex3f(0.007074,-0.021771,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,3.000000)
glVertex3f(0.000000,-0.022892,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,3.000000)
glVertex3f(-0.007074,-0.021771,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,3.000000)
glVertex3f(-0.013455,-0.018520,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,3.000000)
glVertex3f(-0.018520,-0.013455,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,3.000000)
glVertex3f(-0.021771,-0.007074,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,3.000000)
glVertex3f(-0.022892,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,3.000000)
glVertex3f(-0.021771,0.007074,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,3.000000)
glVertex3f(-0.018520,0.013455,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,3.000000)
glVertex3f(-0.013455,0.018520,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,3.000000)
glVertex3f(-0.007074,0.021771,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,3.000000)
glVertex3f(0.000000,0.022892,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,3.750000)
glVertex3f(0.000000,0.022892,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,3.750000)
glVertex3f(0.007074,0.021771,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,3.750000)
glVertex3f(0.013455,0.018520,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,3.750000)
glVertex3f(0.018520,0.013455,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,3.750000)
glVertex3f(0.021771,0.007074,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,3.750000)
glVertex3f(0.022892,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,3.750000)
glVertex3f(0.021771,-0.007074,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,3.750000)
glVertex3f(0.018520,-0.013455,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,3.750000)
glVertex3f(0.013455,-0.018520,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,3.750000)
glVertex3f(0.007074,-0.021771,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,3.750000)
glVertex3f(0.000000,-0.022892,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,3.750000)
glVertex3f(-0.007074,-0.021771,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,3.750000)
glVertex3f(-0.013455,-0.018520,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,3.750000)
glVertex3f(-0.018520,-0.013455,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,3.750000)
glVertex3f(-0.021771,-0.007074,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,3.750000)
glVertex3f(-0.022892,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,3.750000)
glVertex3f(-0.021771,0.007074,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,3.750000)
glVertex3f(-0.018520,0.013455,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,3.750000)
glVertex3f(-0.013455,0.018520,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,3.750000)
glVertex3f(-0.007074,0.021771,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,3.750000)
glVertex3f(0.000000,0.022892,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,4.500000)
glVertex3f(0.000000,0.022892,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,4.500000)
glVertex3f(0.007074,0.021771,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,4.500000)
glVertex3f(0.013455,0.018520,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,4.500000)
glVertex3f(0.018520,0.013455,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,4.500000)
glVertex3f(0.021771,0.007074,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,4.500000)
glVertex3f(0.022892,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,4.500000)
glVertex3f(0.021771,-0.007074,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,4.500000)
glVertex3f(0.018520,-0.013455,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,4.500000)
glVertex3f(0.013455,-0.018520,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,4.500000)
glVertex3f(0.007074,-0.021771,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,4.500000)
glVertex3f(0.000000,-0.022892,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,4.500000)
glVertex3f(-0.007074,-0.021771,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,4.500000)
glVertex3f(-0.013455,-0.018520,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,4.500000)
glVertex3f(-0.018520,-0.013455,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,4.500000)
glVertex3f(-0.021771,-0.007074,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,4.500000)
glVertex3f(-0.022892,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,4.500000)
glVertex3f(-0.021771,0.007074,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,4.500000)
glVertex3f(-0.018520,0.013455,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,4.500000)
glVertex3f(-0.013455,0.018520,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,4.500000)
glVertex3f(-0.007074,0.021771,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,4.500000)
glVertex3f(0.000000,0.022892,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,5.250000)
glVertex3f(0.000000,0.022892,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,5.250000)
glVertex3f(0.007074,0.021771,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,5.250000)
glVertex3f(0.013455,0.018520,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,5.250000)
glVertex3f(0.018520,0.013455,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,5.250000)
glVertex3f(0.021771,0.007074,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,5.250000)
glVertex3f(0.022892,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,5.250000)
glVertex3f(0.021771,-0.007074,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,5.250000)
glVertex3f(0.018520,-0.013455,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,5.250000)
glVertex3f(0.013455,-0.018520,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,5.250000)
glVertex3f(0.007074,-0.021771,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,5.250000)
glVertex3f(0.000000,-0.022892,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,5.250000)
glVertex3f(-0.007074,-0.021771,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,5.250000)
glVertex3f(-0.013455,-0.018520,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,5.250000)
glVertex3f(-0.018520,-0.013455,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,5.250000)
glVertex3f(-0.021771,-0.007074,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,5.250000)
glVertex3f(-0.022892,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,5.250000)
glVertex3f(-0.021771,0.007074,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,5.250000)
glVertex3f(-0.018520,0.013455,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,5.250000)
glVertex3f(-0.013455,0.018520,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,5.250000)
glVertex3f(-0.007074,0.021771,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,5.250000)
glVertex3f(0.000000,0.022892,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,6.000000)
glVertex3f(0.000000,0.022892,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,6.000000)
glVertex3f(0.007074,0.021771,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,6.000000)
glVertex3f(0.013455,0.018520,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,6.000000)
glVertex3f(0.018520,0.013455,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,6.000000)
glVertex3f(0.021771,0.007074,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,6.000000)
glVertex3f(0.022892,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,6.000000)
glVertex3f(0.021771,-0.007074,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,6.000000)
glVertex3f(0.018520,-0.013455,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,6.000000)
glVertex3f(0.013455,-0.018520,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,6.000000)
glVertex3f(0.007074,-0.021771,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,6.000000)
glVertex3f(0.000000,-0.022892,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,6.000000)
glVertex3f(-0.007074,-0.021771,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,6.000000)
glVertex3f(-0.013455,-0.018520,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,6.000000)
glVertex3f(-0.018520,-0.013455,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,6.000000)
glVertex3f(-0.021771,-0.007074,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,6.000000)
glVertex3f(-0.022892,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,6.000000)
glVertex3f(-0.021771,0.007074,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,6.000000)
glVertex3f(-0.018520,0.013455,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,6.000000)
glVertex3f(-0.013455,0.018520,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,6.000000)
glVertex3f(-0.007074,0.021771,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,6.000000)
glVertex3f(0.000000,0.022892,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,6.750000)
glVertex3f(0.000000,0.022892,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,6.750000)
glVertex3f(0.007074,0.021771,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,6.750000)
glVertex3f(0.013455,0.018520,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,6.750000)
glVertex3f(0.018520,0.013455,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,6.750000)
glVertex3f(0.021771,0.007074,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,6.750000)
glVertex3f(0.022892,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,6.750000)
glVertex3f(0.021771,-0.007074,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,6.750000)
glVertex3f(0.018520,-0.013455,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,6.750000)
glVertex3f(0.013455,-0.018520,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,6.750000)
glVertex3f(0.007074,-0.021771,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,6.750000)
glVertex3f(0.000000,-0.022892,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,6.750000)
glVertex3f(-0.007074,-0.021771,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,6.750000)
glVertex3f(-0.013455,-0.018520,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,6.750000)
glVertex3f(-0.018520,-0.013455,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,6.750000)
glVertex3f(-0.021771,-0.007074,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,6.750000)
glVertex3f(-0.022892,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,6.750000)
glVertex3f(-0.021771,0.007074,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,6.750000)
glVertex3f(-0.018520,0.013455,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,6.750000)
glVertex3f(-0.013455,0.018520,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,6.750000)
glVertex3f(-0.007074,0.021771,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,6.750000)
glVertex3f(0.000000,0.022892,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,7.500000)
glVertex3f(0.000000,0.022892,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,7.500000)
glVertex3f(0.007074,0.021771,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,7.500000)
glVertex3f(0.013455,0.018520,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,7.500000)
glVertex3f(0.018520,0.013455,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,7.500000)
glVertex3f(0.021771,0.007074,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,7.500000)
glVertex3f(0.022892,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,7.500000)
glVertex3f(0.021771,-0.007074,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,7.500000)
glVertex3f(0.018520,-0.013455,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,7.500000)
glVertex3f(0.013455,-0.018520,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,7.500000)
glVertex3f(0.007074,-0.021771,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,7.500000)
glVertex3f(0.000000,-0.022892,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,7.500000)
glVertex3f(-0.007074,-0.021771,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,7.500000)
glVertex3f(-0.013455,-0.018520,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,7.500000)
glVertex3f(-0.018520,-0.013455,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,7.500000)
glVertex3f(-0.021771,-0.007074,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,7.500000)
glVertex3f(-0.022892,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,7.500000)
glVertex3f(-0.021771,0.007074,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,7.500000)
glVertex3f(-0.018520,0.013455,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,7.500000)
glVertex3f(-0.013455,0.018520,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,7.500000)
glVertex3f(-0.007074,0.021771,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,7.500000)
glVertex3f(0.000000,0.022892,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,8.250000)
glVertex3f(0.000000,0.022892,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,8.250000)
glVertex3f(0.007074,0.021771,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,8.250000)
glVertex3f(0.013455,0.018520,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,8.250000)
glVertex3f(0.018520,0.013455,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,8.250000)
glVertex3f(0.021771,0.007074,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,8.250000)
glVertex3f(0.022892,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,8.250000)
glVertex3f(0.021771,-0.007074,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,8.250000)
glVertex3f(0.018520,-0.013455,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,8.250000)
glVertex3f(0.013455,-0.018520,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,8.250000)
glVertex3f(0.007074,-0.021771,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,8.250000)
glVertex3f(0.000000,-0.022892,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,8.250000)
glVertex3f(-0.007074,-0.021771,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,8.250000)
glVertex3f(-0.013455,-0.018520,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,8.250000)
glVertex3f(-0.018520,-0.013455,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,8.250000)
glVertex3f(-0.021771,-0.007074,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,8.250000)
glVertex3f(-0.022892,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,8.250000)
glVertex3f(-0.021771,0.007074,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,8.250000)
glVertex3f(-0.018520,0.013455,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,8.250000)
glVertex3f(-0.013455,0.018520,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,8.250000)
glVertex3f(-0.007074,0.021771,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,8.250000)
glVertex3f(0.000000,0.022892,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,9.000000)
glVertex3f(0.000000,0.022892,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,9.000000)
glVertex3f(0.007074,0.021771,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,9.000000)
glVertex3f(0.013455,0.018520,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,9.000000)
glVertex3f(0.018520,0.013455,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,9.000000)
glVertex3f(0.021771,0.007074,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,9.000000)
glVertex3f(0.022892,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,9.000000)
glVertex3f(0.021771,-0.007074,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,9.000000)
glVertex3f(0.018520,-0.013455,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,9.000000)
glVertex3f(0.013455,-0.018520,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,9.000000)
glVertex3f(0.007074,-0.021771,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,9.000000)
glVertex3f(0.000000,-0.022892,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,9.000000)
glVertex3f(-0.007074,-0.021771,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,9.000000)
glVertex3f(-0.013455,-0.018520,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,9.000000)
glVertex3f(-0.018520,-0.013455,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,9.000000)
glVertex3f(-0.021771,-0.007074,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,9.000000)
glVertex3f(-0.022892,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,9.000000)
glVertex3f(-0.021771,0.007074,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,9.000000)
glVertex3f(-0.018520,0.013455,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,9.000000)
glVertex3f(-0.013455,0.018520,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,9.000000)
glVertex3f(-0.007074,0.021771,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,9.000000)
glVertex3f(0.000000,0.022892,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,9.750000)
glVertex3f(0.000000,0.022892,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,9.750000)
glVertex3f(0.007074,0.021771,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,9.750000)
glVertex3f(0.013455,0.018520,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,9.750000)
glVertex3f(0.018520,0.013455,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,9.750000)
glVertex3f(0.021771,0.007074,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,9.750000)
glVertex3f(0.022892,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,9.750000)
glVertex3f(0.021771,-0.007074,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,9.750000)
glVertex3f(0.018520,-0.013455,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,9.750000)
glVertex3f(0.013455,-0.018520,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,9.750000)
glVertex3f(0.007074,-0.021771,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,9.750000)
glVertex3f(0.000000,-0.022892,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,9.750000)
glVertex3f(-0.007074,-0.021771,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,9.750000)
glVertex3f(-0.013455,-0.018520,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,9.750000)
glVertex3f(-0.018520,-0.013455,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,9.750000)
glVertex3f(-0.021771,-0.007074,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,9.750000)
glVertex3f(-0.022892,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,9.750000)
glVertex3f(-0.021771,0.007074,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,9.750000)
glVertex3f(-0.018520,0.013455,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,9.750000)
glVertex3f(-0.013455,0.018520,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,9.750000)
glVertex3f(-0.007074,0.021771,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,9.750000)
glVertex3f(0.000000,0.022892,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,10.500000)
glVertex3f(0.000000,0.022892,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,10.500000)
glVertex3f(0.007074,0.021771,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,10.500000)
glVertex3f(0.013455,0.018520,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,10.500000)
glVertex3f(0.018520,0.013455,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,10.500000)
glVertex3f(0.021771,0.007074,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,10.500000)
glVertex3f(0.022892,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,10.500000)
glVertex3f(0.021771,-0.007074,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,10.500000)
glVertex3f(0.018520,-0.013455,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,10.500000)
glVertex3f(0.013455,-0.018520,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,10.500000)
glVertex3f(0.007074,-0.021771,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,10.500000)
glVertex3f(0.000000,-0.022892,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,10.500000)
glVertex3f(-0.007074,-0.021771,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,10.500000)
glVertex3f(-0.013455,-0.018520,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,10.500000)
glVertex3f(-0.018520,-0.013455,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,10.500000)
glVertex3f(-0.021771,-0.007074,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,10.500000)
glVertex3f(-0.022892,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,10.500000)
glVertex3f(-0.021771,0.007074,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,10.500000)
glVertex3f(-0.018520,0.013455,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,10.500000)
glVertex3f(-0.013455,0.018520,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,10.500000)
glVertex3f(-0.007074,0.021771,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,10.500000)
glVertex3f(0.000000,0.022892,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,11.250000)
glVertex3f(0.000000,0.022892,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,11.250000)
glVertex3f(0.007074,0.021771,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,11.250000)
glVertex3f(0.013455,0.018520,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,11.250000)
glVertex3f(0.018520,0.013455,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,11.250000)
glVertex3f(0.021771,0.007074,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,11.250000)
glVertex3f(0.022892,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,11.250000)
glVertex3f(0.021771,-0.007074,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,11.250000)
glVertex3f(0.018520,-0.013455,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,11.250000)
glVertex3f(0.013455,-0.018520,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,11.250000)
glVertex3f(0.007074,-0.021771,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,11.250000)
glVertex3f(0.000000,-0.022892,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,11.250000)
glVertex3f(-0.007074,-0.021771,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,11.250000)
glVertex3f(-0.013455,-0.018520,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,11.250000)
glVertex3f(-0.018520,-0.013455,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,11.250000)
glVertex3f(-0.021771,-0.007074,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,11.250000)
glVertex3f(-0.022892,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,11.250000)
glVertex3f(-0.021771,0.007074,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,11.250000)
glVertex3f(-0.018520,0.013455,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,11.250000)
glVertex3f(-0.013455,0.018520,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,11.250000)
glVertex3f(-0.007074,0.021771,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,11.250000)
glVertex3f(0.000000,0.022892,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,12.000000)
glVertex3f(0.000000,0.022892,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,12.000000)
glVertex3f(0.007074,0.021771,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,12.000000)
glVertex3f(0.013455,0.018520,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,12.000000)
glVertex3f(0.018520,0.013455,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,12.000000)
glVertex3f(0.021771,0.007074,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,12.000000)
glVertex3f(0.022892,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,12.000000)
glVertex3f(0.021771,-0.007074,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,12.000000)
glVertex3f(0.018520,-0.013455,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,12.000000)
glVertex3f(0.013455,-0.018520,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,12.000000)
glVertex3f(0.007074,-0.021771,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,12.000000)
glVertex3f(0.000000,-0.022892,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,12.000000)
glVertex3f(-0.007074,-0.021771,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,12.000000)
glVertex3f(-0.013455,-0.018520,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,12.000000)
glVertex3f(-0.018520,-0.013455,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,12.000000)
glVertex3f(-0.021771,-0.007074,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,12.000000)
glVertex3f(-0.022892,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,12.000000)
glVertex3f(-0.021771,0.007074,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,12.000000)
glVertex3f(-0.018520,0.013455,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,12.000000)
glVertex3f(-0.013455,0.018520,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,12.000000)
glVertex3f(-0.007074,0.021771,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,12.000000)
glVertex3f(0.000000,0.022892,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,12.750000)
glVertex3f(0.000000,0.022892,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,12.750000)
glVertex3f(0.007074,0.021771,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,12.750000)
glVertex3f(0.013455,0.018520,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,12.750000)
glVertex3f(0.018520,0.013455,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,12.750000)
glVertex3f(0.021771,0.007074,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,12.750000)
glVertex3f(0.022892,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,12.750000)
glVertex3f(0.021771,-0.007074,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,12.750000)
glVertex3f(0.018520,-0.013455,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,12.750000)
glVertex3f(0.013455,-0.018520,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,12.750000)
glVertex3f(0.007074,-0.021771,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,12.750000)
glVertex3f(0.000000,-0.022892,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,12.750000)
glVertex3f(-0.007074,-0.021771,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,12.750000)
glVertex3f(-0.013455,-0.018520,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,12.750000)
glVertex3f(-0.018520,-0.013455,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,12.750000)
glVertex3f(-0.021771,-0.007074,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,12.750000)
glVertex3f(-0.022892,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,12.750000)
glVertex3f(-0.021771,0.007074,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,12.750000)
glVertex3f(-0.018520,0.013455,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,12.750000)
glVertex3f(-0.013455,0.018520,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,12.750000)
glVertex3f(-0.007074,0.021771,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,12.750000)
glVertex3f(0.000000,0.022892,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,13.500000)
glVertex3f(0.000000,0.022892,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,13.500000)
glVertex3f(0.007074,0.021771,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,13.500000)
glVertex3f(0.013455,0.018520,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,13.500000)
glVertex3f(0.018520,0.013455,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,13.500000)
glVertex3f(0.021771,0.007074,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,13.500000)
glVertex3f(0.022892,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,13.500000)
glVertex3f(0.021771,-0.007074,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,13.500000)
glVertex3f(0.018520,-0.013455,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,13.500000)
glVertex3f(0.013455,-0.018520,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,13.500000)
glVertex3f(0.007074,-0.021771,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,13.500000)
glVertex3f(0.000000,-0.022892,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,13.500000)
glVertex3f(-0.007074,-0.021771,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,13.500000)
glVertex3f(-0.013455,-0.018520,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,13.500000)
glVertex3f(-0.018520,-0.013455,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,13.500000)
glVertex3f(-0.021771,-0.007074,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,13.500000)
glVertex3f(-0.022892,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,13.500000)
glVertex3f(-0.021771,0.007074,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,13.500000)
glVertex3f(-0.018520,0.013455,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,13.500000)
glVertex3f(-0.013455,0.018520,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,13.500000)
glVertex3f(-0.007074,0.021771,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,13.500000)
glVertex3f(0.000000,0.022892,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,14.250000)
glVertex3f(0.000000,0.022892,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007074,0.021771,14.250000)
glVertex3f(0.007074,0.021771,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013455,0.018520,14.250000)
glVertex3f(0.013455,0.018520,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018520,0.013455,14.250000)
glVertex3f(0.018520,0.013455,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021771,0.007074,14.250000)
glVertex3f(0.021771,0.007074,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022892,0.000000,14.250000)
glVertex3f(0.022892,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021771,-0.007074,14.250000)
glVertex3f(0.021771,-0.007074,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018520,-0.013455,14.250000)
glVertex3f(0.018520,-0.013455,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013455,-0.018520,14.250000)
glVertex3f(0.013455,-0.018520,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007074,-0.021771,14.250000)
glVertex3f(0.007074,-0.021771,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022892,14.250000)
glVertex3f(0.000000,-0.022892,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007074,-0.021771,14.250000)
glVertex3f(-0.007074,-0.021771,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013455,-0.018520,14.250000)
glVertex3f(-0.013455,-0.018520,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018520,-0.013455,14.250000)
glVertex3f(-0.018520,-0.013455,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021771,-0.007074,14.250000)
glVertex3f(-0.021771,-0.007074,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022892,-0.000000,14.250000)
glVertex3f(-0.022892,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021771,0.007074,14.250000)
glVertex3f(-0.021771,0.007074,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018520,0.013455,14.250000)
glVertex3f(-0.018520,0.013455,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013455,0.018520,14.250000)
glVertex3f(-0.013455,0.018520,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007074,0.021771,14.250000)
glVertex3f(-0.007074,0.021771,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022892,14.250000)
glVertex3f(0.000000,0.022892,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.559631,0.315786,185.687561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,0.000000)
glVertex3f(0.000000,0.020829,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,0.000000)
glVertex3f(0.006437,0.019810,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,0.000000)
glVertex3f(0.012243,0.016851,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,0.000000)
glVertex3f(0.016851,0.012243,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,0.000000)
glVertex3f(0.019810,0.006437,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,0.000000)
glVertex3f(0.020829,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,0.000000)
glVertex3f(0.019810,-0.006437,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,0.000000)
glVertex3f(0.016851,-0.012243,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,0.000000)
glVertex3f(0.012243,-0.016851,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,0.000000)
glVertex3f(0.006437,-0.019810,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,0.000000)
glVertex3f(0.000000,-0.020829,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,0.000000)
glVertex3f(-0.006437,-0.019810,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,0.000000)
glVertex3f(-0.012243,-0.016851,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,0.000000)
glVertex3f(-0.016851,-0.012243,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,0.000000)
glVertex3f(-0.019810,-0.006437,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,0.000000)
glVertex3f(-0.019810,0.006437,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,0.000000)
glVertex3f(-0.016851,0.012243,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,0.000000)
glVertex3f(-0.012243,0.016851,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,0.000000)
glVertex3f(-0.006437,0.019810,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,0.000000)
glVertex3f(0.000000,0.020829,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,0.750000)
glVertex3f(0.000000,0.020829,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,0.750000)
glVertex3f(0.006437,0.019810,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,0.750000)
glVertex3f(0.012243,0.016851,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,0.750000)
glVertex3f(0.016851,0.012243,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,0.750000)
glVertex3f(0.019810,0.006437,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,0.750000)
glVertex3f(0.020829,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,0.750000)
glVertex3f(0.019810,-0.006437,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,0.750000)
glVertex3f(0.016851,-0.012243,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,0.750000)
glVertex3f(0.012243,-0.016851,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,0.750000)
glVertex3f(0.006437,-0.019810,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,0.750000)
glVertex3f(0.000000,-0.020829,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,0.750000)
glVertex3f(-0.006437,-0.019810,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,0.750000)
glVertex3f(-0.012243,-0.016851,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,0.750000)
glVertex3f(-0.016851,-0.012243,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,0.750000)
glVertex3f(-0.019810,-0.006437,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,0.750000)
glVertex3f(-0.020829,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,0.750000)
glVertex3f(-0.019810,0.006437,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,0.750000)
glVertex3f(-0.016851,0.012243,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,0.750000)
glVertex3f(-0.012243,0.016851,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,0.750000)
glVertex3f(-0.006437,0.019810,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,0.750000)
glVertex3f(0.000000,0.020829,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,1.500000)
glVertex3f(0.000000,0.020829,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,1.500000)
glVertex3f(0.006437,0.019810,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,1.500000)
glVertex3f(0.012243,0.016851,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,1.500000)
glVertex3f(0.016851,0.012243,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,1.500000)
glVertex3f(0.019810,0.006437,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,1.500000)
glVertex3f(0.020829,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,1.500000)
glVertex3f(0.019810,-0.006437,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,1.500000)
glVertex3f(0.016851,-0.012243,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,1.500000)
glVertex3f(0.012243,-0.016851,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,1.500000)
glVertex3f(0.006437,-0.019810,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,1.500000)
glVertex3f(0.000000,-0.020829,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,1.500000)
glVertex3f(-0.006437,-0.019810,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,1.500000)
glVertex3f(-0.012243,-0.016851,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,1.500000)
glVertex3f(-0.016851,-0.012243,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,1.500000)
glVertex3f(-0.019810,-0.006437,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,1.500000)
glVertex3f(-0.020829,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,1.500000)
glVertex3f(-0.019810,0.006437,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,1.500000)
glVertex3f(-0.016851,0.012243,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,1.500000)
glVertex3f(-0.012243,0.016851,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,1.500000)
glVertex3f(-0.006437,0.019810,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,1.500000)
glVertex3f(0.000000,0.020829,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,2.250000)
glVertex3f(0.000000,0.020829,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,2.250000)
glVertex3f(0.006437,0.019810,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,2.250000)
glVertex3f(0.012243,0.016851,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,2.250000)
glVertex3f(0.016851,0.012243,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,2.250000)
glVertex3f(0.019810,0.006437,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,2.250000)
glVertex3f(0.020829,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,2.250000)
glVertex3f(0.019810,-0.006437,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,2.250000)
glVertex3f(0.016851,-0.012243,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,2.250000)
glVertex3f(0.012243,-0.016851,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,2.250000)
glVertex3f(0.006437,-0.019810,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,2.250000)
glVertex3f(0.000000,-0.020829,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,2.250000)
glVertex3f(-0.006437,-0.019810,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,2.250000)
glVertex3f(-0.012243,-0.016851,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,2.250000)
glVertex3f(-0.016851,-0.012243,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,2.250000)
glVertex3f(-0.019810,-0.006437,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,2.250000)
glVertex3f(-0.020829,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,2.250000)
glVertex3f(-0.019810,0.006437,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,2.250000)
glVertex3f(-0.016851,0.012243,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,2.250000)
glVertex3f(-0.012243,0.016851,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,2.250000)
glVertex3f(-0.006437,0.019810,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,2.250000)
glVertex3f(0.000000,0.020829,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,3.000000)
glVertex3f(0.000000,0.020829,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,3.000000)
glVertex3f(0.006437,0.019810,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,3.000000)
glVertex3f(0.012243,0.016851,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,3.000000)
glVertex3f(0.016851,0.012243,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,3.000000)
glVertex3f(0.019810,0.006437,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,3.000000)
glVertex3f(0.020829,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,3.000000)
glVertex3f(0.019810,-0.006437,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,3.000000)
glVertex3f(0.016851,-0.012243,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,3.000000)
glVertex3f(0.012243,-0.016851,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,3.000000)
glVertex3f(0.006437,-0.019810,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,3.000000)
glVertex3f(0.000000,-0.020829,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,3.000000)
glVertex3f(-0.006437,-0.019810,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,3.000000)
glVertex3f(-0.012243,-0.016851,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,3.000000)
glVertex3f(-0.016851,-0.012243,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,3.000000)
glVertex3f(-0.019810,-0.006437,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,3.000000)
glVertex3f(-0.020829,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,3.000000)
glVertex3f(-0.019810,0.006437,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,3.000000)
glVertex3f(-0.016851,0.012243,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,3.000000)
glVertex3f(-0.012243,0.016851,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,3.000000)
glVertex3f(-0.006437,0.019810,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,3.000000)
glVertex3f(0.000000,0.020829,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,3.750000)
glVertex3f(0.000000,0.020829,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,3.750000)
glVertex3f(0.006437,0.019810,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,3.750000)
glVertex3f(0.012243,0.016851,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,3.750000)
glVertex3f(0.016851,0.012243,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,3.750000)
glVertex3f(0.019810,0.006437,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,3.750000)
glVertex3f(0.020829,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,3.750000)
glVertex3f(0.019810,-0.006437,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,3.750000)
glVertex3f(0.016851,-0.012243,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,3.750000)
glVertex3f(0.012243,-0.016851,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,3.750000)
glVertex3f(0.006437,-0.019810,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,3.750000)
glVertex3f(0.000000,-0.020829,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,3.750000)
glVertex3f(-0.006437,-0.019810,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,3.750000)
glVertex3f(-0.012243,-0.016851,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,3.750000)
glVertex3f(-0.016851,-0.012243,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,3.750000)
glVertex3f(-0.019810,-0.006437,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,3.750000)
glVertex3f(-0.020829,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,3.750000)
glVertex3f(-0.019810,0.006437,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,3.750000)
glVertex3f(-0.016851,0.012243,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,3.750000)
glVertex3f(-0.012243,0.016851,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,3.750000)
glVertex3f(-0.006437,0.019810,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,3.750000)
glVertex3f(0.000000,0.020829,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,4.500000)
glVertex3f(0.000000,0.020829,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,4.500000)
glVertex3f(0.006437,0.019810,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,4.500000)
glVertex3f(0.012243,0.016851,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,4.500000)
glVertex3f(0.016851,0.012243,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,4.500000)
glVertex3f(0.019810,0.006437,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,4.500000)
glVertex3f(0.020829,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,4.500000)
glVertex3f(0.019810,-0.006437,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,4.500000)
glVertex3f(0.016851,-0.012243,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,4.500000)
glVertex3f(0.012243,-0.016851,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,4.500000)
glVertex3f(0.006437,-0.019810,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,4.500000)
glVertex3f(0.000000,-0.020829,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,4.500000)
glVertex3f(-0.006437,-0.019810,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,4.500000)
glVertex3f(-0.012243,-0.016851,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,4.500000)
glVertex3f(-0.016851,-0.012243,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,4.500000)
glVertex3f(-0.019810,-0.006437,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,4.500000)
glVertex3f(-0.020829,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,4.500000)
glVertex3f(-0.019810,0.006437,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,4.500000)
glVertex3f(-0.016851,0.012243,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,4.500000)
glVertex3f(-0.012243,0.016851,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,4.500000)
glVertex3f(-0.006437,0.019810,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,4.500000)
glVertex3f(0.000000,0.020829,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,5.250000)
glVertex3f(0.000000,0.020829,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,5.250000)
glVertex3f(0.006437,0.019810,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,5.250000)
glVertex3f(0.012243,0.016851,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,5.250000)
glVertex3f(0.016851,0.012243,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,5.250000)
glVertex3f(0.019810,0.006437,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,5.250000)
glVertex3f(0.020829,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,5.250000)
glVertex3f(0.019810,-0.006437,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,5.250000)
glVertex3f(0.016851,-0.012243,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,5.250000)
glVertex3f(0.012243,-0.016851,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,5.250000)
glVertex3f(0.006437,-0.019810,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,5.250000)
glVertex3f(0.000000,-0.020829,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,5.250000)
glVertex3f(-0.006437,-0.019810,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,5.250000)
glVertex3f(-0.012243,-0.016851,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,5.250000)
glVertex3f(-0.016851,-0.012243,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,5.250000)
glVertex3f(-0.019810,-0.006437,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,5.250000)
glVertex3f(-0.020829,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,5.250000)
glVertex3f(-0.019810,0.006437,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,5.250000)
glVertex3f(-0.016851,0.012243,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,5.250000)
glVertex3f(-0.012243,0.016851,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,5.250000)
glVertex3f(-0.006437,0.019810,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,5.250000)
glVertex3f(0.000000,0.020829,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,6.000000)
glVertex3f(0.000000,0.020829,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,6.000000)
glVertex3f(0.006437,0.019810,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,6.000000)
glVertex3f(0.012243,0.016851,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,6.000000)
glVertex3f(0.016851,0.012243,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,6.000000)
glVertex3f(0.019810,0.006437,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,6.000000)
glVertex3f(0.020829,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,6.000000)
glVertex3f(0.019810,-0.006437,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,6.000000)
glVertex3f(0.016851,-0.012243,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,6.000000)
glVertex3f(0.012243,-0.016851,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,6.000000)
glVertex3f(0.006437,-0.019810,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,6.000000)
glVertex3f(0.000000,-0.020829,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,6.000000)
glVertex3f(-0.006437,-0.019810,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,6.000000)
glVertex3f(-0.012243,-0.016851,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,6.000000)
glVertex3f(-0.016851,-0.012243,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,6.000000)
glVertex3f(-0.019810,-0.006437,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,6.000000)
glVertex3f(-0.020829,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,6.000000)
glVertex3f(-0.019810,0.006437,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,6.000000)
glVertex3f(-0.016851,0.012243,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,6.000000)
glVertex3f(-0.012243,0.016851,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,6.000000)
glVertex3f(-0.006437,0.019810,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,6.000000)
glVertex3f(0.000000,0.020829,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,6.750000)
glVertex3f(0.000000,0.020829,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,6.750000)
glVertex3f(0.006437,0.019810,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,6.750000)
glVertex3f(0.012243,0.016851,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,6.750000)
glVertex3f(0.016851,0.012243,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,6.750000)
glVertex3f(0.019810,0.006437,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,6.750000)
glVertex3f(0.020829,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,6.750000)
glVertex3f(0.019810,-0.006437,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,6.750000)
glVertex3f(0.016851,-0.012243,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,6.750000)
glVertex3f(0.012243,-0.016851,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,6.750000)
glVertex3f(0.006437,-0.019810,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,6.750000)
glVertex3f(0.000000,-0.020829,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,6.750000)
glVertex3f(-0.006437,-0.019810,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,6.750000)
glVertex3f(-0.012243,-0.016851,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,6.750000)
glVertex3f(-0.016851,-0.012243,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,6.750000)
glVertex3f(-0.019810,-0.006437,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,6.750000)
glVertex3f(-0.020829,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,6.750000)
glVertex3f(-0.019810,0.006437,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,6.750000)
glVertex3f(-0.016851,0.012243,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,6.750000)
glVertex3f(-0.012243,0.016851,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,6.750000)
glVertex3f(-0.006437,0.019810,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,6.750000)
glVertex3f(0.000000,0.020829,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,7.500000)
glVertex3f(0.000000,0.020829,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,7.500000)
glVertex3f(0.006437,0.019810,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,7.500000)
glVertex3f(0.012243,0.016851,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,7.500000)
glVertex3f(0.016851,0.012243,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,7.500000)
glVertex3f(0.019810,0.006437,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,7.500000)
glVertex3f(0.020829,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,7.500000)
glVertex3f(0.019810,-0.006437,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,7.500000)
glVertex3f(0.016851,-0.012243,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,7.500000)
glVertex3f(0.012243,-0.016851,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,7.500000)
glVertex3f(0.006437,-0.019810,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,7.500000)
glVertex3f(0.000000,-0.020829,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,7.500000)
glVertex3f(-0.006437,-0.019810,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,7.500000)
glVertex3f(-0.012243,-0.016851,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,7.500000)
glVertex3f(-0.016851,-0.012243,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,7.500000)
glVertex3f(-0.019810,-0.006437,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,7.500000)
glVertex3f(-0.020829,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,7.500000)
glVertex3f(-0.019810,0.006437,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,7.500000)
glVertex3f(-0.016851,0.012243,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,7.500000)
glVertex3f(-0.012243,0.016851,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,7.500000)
glVertex3f(-0.006437,0.019810,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,7.500000)
glVertex3f(0.000000,0.020829,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,8.250000)
glVertex3f(0.000000,0.020829,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,8.250000)
glVertex3f(0.006437,0.019810,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,8.250000)
glVertex3f(0.012243,0.016851,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,8.250000)
glVertex3f(0.016851,0.012243,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,8.250000)
glVertex3f(0.019810,0.006437,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,8.250000)
glVertex3f(0.020829,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,8.250000)
glVertex3f(0.019810,-0.006437,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,8.250000)
glVertex3f(0.016851,-0.012243,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,8.250000)
glVertex3f(0.012243,-0.016851,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,8.250000)
glVertex3f(0.006437,-0.019810,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,8.250000)
glVertex3f(0.000000,-0.020829,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,8.250000)
glVertex3f(-0.006437,-0.019810,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,8.250000)
glVertex3f(-0.012243,-0.016851,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,8.250000)
glVertex3f(-0.016851,-0.012243,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,8.250000)
glVertex3f(-0.019810,-0.006437,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,8.250000)
glVertex3f(-0.020829,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,8.250000)
glVertex3f(-0.019810,0.006437,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,8.250000)
glVertex3f(-0.016851,0.012243,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,8.250000)
glVertex3f(-0.012243,0.016851,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,8.250000)
glVertex3f(-0.006437,0.019810,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,8.250000)
glVertex3f(0.000000,0.020829,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,9.000000)
glVertex3f(0.000000,0.020829,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,9.000000)
glVertex3f(0.006437,0.019810,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,9.000000)
glVertex3f(0.012243,0.016851,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,9.000000)
glVertex3f(0.016851,0.012243,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,9.000000)
glVertex3f(0.019810,0.006437,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,9.000000)
glVertex3f(0.020829,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,9.000000)
glVertex3f(0.019810,-0.006437,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,9.000000)
glVertex3f(0.016851,-0.012243,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,9.000000)
glVertex3f(0.012243,-0.016851,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,9.000000)
glVertex3f(0.006437,-0.019810,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,9.000000)
glVertex3f(0.000000,-0.020829,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,9.000000)
glVertex3f(-0.006437,-0.019810,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,9.000000)
glVertex3f(-0.012243,-0.016851,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,9.000000)
glVertex3f(-0.016851,-0.012243,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,9.000000)
glVertex3f(-0.019810,-0.006437,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,9.000000)
glVertex3f(-0.020829,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,9.000000)
glVertex3f(-0.019810,0.006437,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,9.000000)
glVertex3f(-0.016851,0.012243,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,9.000000)
glVertex3f(-0.012243,0.016851,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,9.000000)
glVertex3f(-0.006437,0.019810,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,9.000000)
glVertex3f(0.000000,0.020829,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,9.750000)
glVertex3f(0.000000,0.020829,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,9.750000)
glVertex3f(0.006437,0.019810,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,9.750000)
glVertex3f(0.012243,0.016851,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,9.750000)
glVertex3f(0.016851,0.012243,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,9.750000)
glVertex3f(0.019810,0.006437,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,9.750000)
glVertex3f(0.020829,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,9.750000)
glVertex3f(0.019810,-0.006437,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,9.750000)
glVertex3f(0.016851,-0.012243,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,9.750000)
glVertex3f(0.012243,-0.016851,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,9.750000)
glVertex3f(0.006437,-0.019810,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,9.750000)
glVertex3f(0.000000,-0.020829,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,9.750000)
glVertex3f(-0.006437,-0.019810,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,9.750000)
glVertex3f(-0.012243,-0.016851,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,9.750000)
glVertex3f(-0.016851,-0.012243,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,9.750000)
glVertex3f(-0.019810,-0.006437,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,9.750000)
glVertex3f(-0.020829,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,9.750000)
glVertex3f(-0.019810,0.006437,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,9.750000)
glVertex3f(-0.016851,0.012243,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,9.750000)
glVertex3f(-0.012243,0.016851,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,9.750000)
glVertex3f(-0.006437,0.019810,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,9.750000)
glVertex3f(0.000000,0.020829,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,10.500000)
glVertex3f(0.000000,0.020829,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,10.500000)
glVertex3f(0.006437,0.019810,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,10.500000)
glVertex3f(0.012243,0.016851,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,10.500000)
glVertex3f(0.016851,0.012243,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,10.500000)
glVertex3f(0.019810,0.006437,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,10.500000)
glVertex3f(0.020829,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,10.500000)
glVertex3f(0.019810,-0.006437,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,10.500000)
glVertex3f(0.016851,-0.012243,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,10.500000)
glVertex3f(0.012243,-0.016851,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,10.500000)
glVertex3f(0.006437,-0.019810,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,10.500000)
glVertex3f(0.000000,-0.020829,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,10.500000)
glVertex3f(-0.006437,-0.019810,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,10.500000)
glVertex3f(-0.012243,-0.016851,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,10.500000)
glVertex3f(-0.016851,-0.012243,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,10.500000)
glVertex3f(-0.019810,-0.006437,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,10.500000)
glVertex3f(-0.020829,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,10.500000)
glVertex3f(-0.019810,0.006437,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,10.500000)
glVertex3f(-0.016851,0.012243,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,10.500000)
glVertex3f(-0.012243,0.016851,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,10.500000)
glVertex3f(-0.006437,0.019810,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,10.500000)
glVertex3f(0.000000,0.020829,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,11.250000)
glVertex3f(0.000000,0.020829,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,11.250000)
glVertex3f(0.006437,0.019810,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,11.250000)
glVertex3f(0.012243,0.016851,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,11.250000)
glVertex3f(0.016851,0.012243,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,11.250000)
glVertex3f(0.019810,0.006437,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,11.250000)
glVertex3f(0.020829,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,11.250000)
glVertex3f(0.019810,-0.006437,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,11.250000)
glVertex3f(0.016851,-0.012243,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,11.250000)
glVertex3f(0.012243,-0.016851,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,11.250000)
glVertex3f(0.006437,-0.019810,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,11.250000)
glVertex3f(0.000000,-0.020829,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,11.250000)
glVertex3f(-0.006437,-0.019810,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,11.250000)
glVertex3f(-0.012243,-0.016851,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,11.250000)
glVertex3f(-0.016851,-0.012243,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,11.250000)
glVertex3f(-0.019810,-0.006437,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,11.250000)
glVertex3f(-0.020829,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,11.250000)
glVertex3f(-0.019810,0.006437,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,11.250000)
glVertex3f(-0.016851,0.012243,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,11.250000)
glVertex3f(-0.012243,0.016851,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,11.250000)
glVertex3f(-0.006437,0.019810,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,11.250000)
glVertex3f(0.000000,0.020829,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,12.000000)
glVertex3f(0.000000,0.020829,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,12.000000)
glVertex3f(0.006437,0.019810,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,12.000000)
glVertex3f(0.012243,0.016851,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,12.000000)
glVertex3f(0.016851,0.012243,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,12.000000)
glVertex3f(0.019810,0.006437,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,12.000000)
glVertex3f(0.020829,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,12.000000)
glVertex3f(0.019810,-0.006437,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,12.000000)
glVertex3f(0.016851,-0.012243,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,12.000000)
glVertex3f(0.012243,-0.016851,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,12.000000)
glVertex3f(0.006437,-0.019810,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,12.000000)
glVertex3f(0.000000,-0.020829,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,12.000000)
glVertex3f(-0.006437,-0.019810,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,12.000000)
glVertex3f(-0.012243,-0.016851,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,12.000000)
glVertex3f(-0.016851,-0.012243,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,12.000000)
glVertex3f(-0.019810,-0.006437,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,12.000000)
glVertex3f(-0.020829,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,12.000000)
glVertex3f(-0.019810,0.006437,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,12.000000)
glVertex3f(-0.016851,0.012243,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,12.000000)
glVertex3f(-0.012243,0.016851,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,12.000000)
glVertex3f(-0.006437,0.019810,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,12.000000)
glVertex3f(0.000000,0.020829,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,12.750000)
glVertex3f(0.000000,0.020829,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,12.750000)
glVertex3f(0.006437,0.019810,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,12.750000)
glVertex3f(0.012243,0.016851,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,12.750000)
glVertex3f(0.016851,0.012243,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,12.750000)
glVertex3f(0.019810,0.006437,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,12.750000)
glVertex3f(0.020829,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,12.750000)
glVertex3f(0.019810,-0.006437,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,12.750000)
glVertex3f(0.016851,-0.012243,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,12.750000)
glVertex3f(0.012243,-0.016851,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,12.750000)
glVertex3f(0.006437,-0.019810,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,12.750000)
glVertex3f(0.000000,-0.020829,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,12.750000)
glVertex3f(-0.006437,-0.019810,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,12.750000)
glVertex3f(-0.012243,-0.016851,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,12.750000)
glVertex3f(-0.016851,-0.012243,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,12.750000)
glVertex3f(-0.019810,-0.006437,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,12.750000)
glVertex3f(-0.020829,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,12.750000)
glVertex3f(-0.019810,0.006437,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,12.750000)
glVertex3f(-0.016851,0.012243,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,12.750000)
glVertex3f(-0.012243,0.016851,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,12.750000)
glVertex3f(-0.006437,0.019810,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,12.750000)
glVertex3f(0.000000,0.020829,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,13.500000)
glVertex3f(0.000000,0.020829,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,13.500000)
glVertex3f(0.006437,0.019810,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,13.500000)
glVertex3f(0.012243,0.016851,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,13.500000)
glVertex3f(0.016851,0.012243,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,13.500000)
glVertex3f(0.019810,0.006437,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,13.500000)
glVertex3f(0.020829,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,13.500000)
glVertex3f(0.019810,-0.006437,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,13.500000)
glVertex3f(0.016851,-0.012243,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,13.500000)
glVertex3f(0.012243,-0.016851,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,13.500000)
glVertex3f(0.006437,-0.019810,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,13.500000)
glVertex3f(0.000000,-0.020829,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,13.500000)
glVertex3f(-0.006437,-0.019810,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,13.500000)
glVertex3f(-0.012243,-0.016851,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,13.500000)
glVertex3f(-0.016851,-0.012243,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,13.500000)
glVertex3f(-0.019810,-0.006437,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,13.500000)
glVertex3f(-0.020829,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,13.500000)
glVertex3f(-0.019810,0.006437,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,13.500000)
glVertex3f(-0.016851,0.012243,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,13.500000)
glVertex3f(-0.012243,0.016851,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,13.500000)
glVertex3f(-0.006437,0.019810,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,13.500000)
glVertex3f(0.000000,0.020829,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,14.250000)
glVertex3f(0.000000,0.020829,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006437,0.019810,14.250000)
glVertex3f(0.006437,0.019810,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012243,0.016851,14.250000)
glVertex3f(0.012243,0.016851,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016851,0.012243,14.250000)
glVertex3f(0.016851,0.012243,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019810,0.006437,14.250000)
glVertex3f(0.019810,0.006437,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020829,0.000000,14.250000)
glVertex3f(0.020829,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019810,-0.006437,14.250000)
glVertex3f(0.019810,-0.006437,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016851,-0.012243,14.250000)
glVertex3f(0.016851,-0.012243,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012243,-0.016851,14.250000)
glVertex3f(0.012243,-0.016851,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006437,-0.019810,14.250000)
glVertex3f(0.006437,-0.019810,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020829,14.250000)
glVertex3f(0.000000,-0.020829,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006437,-0.019810,14.250000)
glVertex3f(-0.006437,-0.019810,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012243,-0.016851,14.250000)
glVertex3f(-0.012243,-0.016851,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016851,-0.012243,14.250000)
glVertex3f(-0.016851,-0.012243,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019810,-0.006437,14.250000)
glVertex3f(-0.019810,-0.006437,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020829,-0.000000,14.250000)
glVertex3f(-0.020829,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019810,0.006437,14.250000)
glVertex3f(-0.019810,0.006437,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016851,0.012243,14.250000)
glVertex3f(-0.016851,0.012243,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012243,0.016851,14.250000)
glVertex3f(-0.012243,0.016851,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006437,0.019810,14.250000)
glVertex3f(-0.006437,0.019810,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020829,14.250000)
glVertex3f(0.000000,0.020829,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.554704,0.319726,186.372726)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,0.000000)
glVertex3f(0.000000,0.019009,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,0.000000)
glVertex3f(0.005874,0.018078,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,0.000000)
glVertex3f(0.011173,0.015378,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,0.000000)
glVertex3f(0.015378,0.011173,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,0.000000)
glVertex3f(0.018078,0.005874,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,0.000000)
glVertex3f(0.019009,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,0.000000)
glVertex3f(0.018078,-0.005874,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,0.000000)
glVertex3f(0.015378,-0.011173,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,0.000000)
glVertex3f(0.011173,-0.015378,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,0.000000)
glVertex3f(0.005874,-0.018078,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,0.000000)
glVertex3f(0.000000,-0.019009,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,0.000000)
glVertex3f(-0.005874,-0.018078,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,0.000000)
glVertex3f(-0.011173,-0.015378,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,0.000000)
glVertex3f(-0.015378,-0.011173,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,0.000000)
glVertex3f(-0.018078,-0.005874,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,0.000000)
glVertex3f(-0.018078,0.005874,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,0.000000)
glVertex3f(-0.015378,0.011173,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,0.000000)
glVertex3f(-0.011173,0.015378,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,0.000000)
glVertex3f(-0.005874,0.018078,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,0.000000)
glVertex3f(0.000000,0.019009,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,0.750000)
glVertex3f(0.000000,0.019009,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,0.750000)
glVertex3f(0.005874,0.018078,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,0.750000)
glVertex3f(0.011173,0.015378,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,0.750000)
glVertex3f(0.015378,0.011173,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,0.750000)
glVertex3f(0.018078,0.005874,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,0.750000)
glVertex3f(0.019009,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,0.750000)
glVertex3f(0.018078,-0.005874,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,0.750000)
glVertex3f(0.015378,-0.011173,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,0.750000)
glVertex3f(0.011173,-0.015378,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,0.750000)
glVertex3f(0.005874,-0.018078,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,0.750000)
glVertex3f(0.000000,-0.019009,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,0.750000)
glVertex3f(-0.005874,-0.018078,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,0.750000)
glVertex3f(-0.011173,-0.015378,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,0.750000)
glVertex3f(-0.015378,-0.011173,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,0.750000)
glVertex3f(-0.018078,-0.005874,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,0.750000)
glVertex3f(-0.019009,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,0.750000)
glVertex3f(-0.018078,0.005874,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,0.750000)
glVertex3f(-0.015378,0.011173,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,0.750000)
glVertex3f(-0.011173,0.015378,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,0.750000)
glVertex3f(-0.005874,0.018078,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,0.750000)
glVertex3f(0.000000,0.019009,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,1.500000)
glVertex3f(0.000000,0.019009,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,1.500000)
glVertex3f(0.005874,0.018078,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,1.500000)
glVertex3f(0.011173,0.015378,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,1.500000)
glVertex3f(0.015378,0.011173,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,1.500000)
glVertex3f(0.018078,0.005874,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,1.500000)
glVertex3f(0.019009,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,1.500000)
glVertex3f(0.018078,-0.005874,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,1.500000)
glVertex3f(0.015378,-0.011173,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,1.500000)
glVertex3f(0.011173,-0.015378,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,1.500000)
glVertex3f(0.005874,-0.018078,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,1.500000)
glVertex3f(0.000000,-0.019009,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,1.500000)
glVertex3f(-0.005874,-0.018078,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,1.500000)
glVertex3f(-0.011173,-0.015378,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,1.500000)
glVertex3f(-0.015378,-0.011173,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,1.500000)
glVertex3f(-0.018078,-0.005874,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,1.500000)
glVertex3f(-0.019009,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,1.500000)
glVertex3f(-0.018078,0.005874,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,1.500000)
glVertex3f(-0.015378,0.011173,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,1.500000)
glVertex3f(-0.011173,0.015378,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,1.500000)
glVertex3f(-0.005874,0.018078,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,1.500000)
glVertex3f(0.000000,0.019009,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,2.250000)
glVertex3f(0.000000,0.019009,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,2.250000)
glVertex3f(0.005874,0.018078,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,2.250000)
glVertex3f(0.011173,0.015378,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,2.250000)
glVertex3f(0.015378,0.011173,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,2.250000)
glVertex3f(0.018078,0.005874,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,2.250000)
glVertex3f(0.019009,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,2.250000)
glVertex3f(0.018078,-0.005874,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,2.250000)
glVertex3f(0.015378,-0.011173,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,2.250000)
glVertex3f(0.011173,-0.015378,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,2.250000)
glVertex3f(0.005874,-0.018078,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,2.250000)
glVertex3f(0.000000,-0.019009,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,2.250000)
glVertex3f(-0.005874,-0.018078,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,2.250000)
glVertex3f(-0.011173,-0.015378,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,2.250000)
glVertex3f(-0.015378,-0.011173,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,2.250000)
glVertex3f(-0.018078,-0.005874,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,2.250000)
glVertex3f(-0.019009,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,2.250000)
glVertex3f(-0.018078,0.005874,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,2.250000)
glVertex3f(-0.015378,0.011173,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,2.250000)
glVertex3f(-0.011173,0.015378,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,2.250000)
glVertex3f(-0.005874,0.018078,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,2.250000)
glVertex3f(0.000000,0.019009,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,3.000000)
glVertex3f(0.000000,0.019009,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,3.000000)
glVertex3f(0.005874,0.018078,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,3.000000)
glVertex3f(0.011173,0.015378,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,3.000000)
glVertex3f(0.015378,0.011173,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,3.000000)
glVertex3f(0.018078,0.005874,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,3.000000)
glVertex3f(0.019009,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,3.000000)
glVertex3f(0.018078,-0.005874,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,3.000000)
glVertex3f(0.015378,-0.011173,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,3.000000)
glVertex3f(0.011173,-0.015378,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,3.000000)
glVertex3f(0.005874,-0.018078,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,3.000000)
glVertex3f(0.000000,-0.019009,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,3.000000)
glVertex3f(-0.005874,-0.018078,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,3.000000)
glVertex3f(-0.011173,-0.015378,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,3.000000)
glVertex3f(-0.015378,-0.011173,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,3.000000)
glVertex3f(-0.018078,-0.005874,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,3.000000)
glVertex3f(-0.019009,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,3.000000)
glVertex3f(-0.018078,0.005874,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,3.000000)
glVertex3f(-0.015378,0.011173,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,3.000000)
glVertex3f(-0.011173,0.015378,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,3.000000)
glVertex3f(-0.005874,0.018078,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,3.000000)
glVertex3f(0.000000,0.019009,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,3.750000)
glVertex3f(0.000000,0.019009,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,3.750000)
glVertex3f(0.005874,0.018078,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,3.750000)
glVertex3f(0.011173,0.015378,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,3.750000)
glVertex3f(0.015378,0.011173,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,3.750000)
glVertex3f(0.018078,0.005874,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,3.750000)
glVertex3f(0.019009,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,3.750000)
glVertex3f(0.018078,-0.005874,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,3.750000)
glVertex3f(0.015378,-0.011173,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,3.750000)
glVertex3f(0.011173,-0.015378,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,3.750000)
glVertex3f(0.005874,-0.018078,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,3.750000)
glVertex3f(0.000000,-0.019009,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,3.750000)
glVertex3f(-0.005874,-0.018078,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,3.750000)
glVertex3f(-0.011173,-0.015378,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,3.750000)
glVertex3f(-0.015378,-0.011173,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,3.750000)
glVertex3f(-0.018078,-0.005874,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,3.750000)
glVertex3f(-0.019009,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,3.750000)
glVertex3f(-0.018078,0.005874,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,3.750000)
glVertex3f(-0.015378,0.011173,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,3.750000)
glVertex3f(-0.011173,0.015378,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,3.750000)
glVertex3f(-0.005874,0.018078,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,3.750000)
glVertex3f(0.000000,0.019009,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,4.500000)
glVertex3f(0.000000,0.019009,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,4.500000)
glVertex3f(0.005874,0.018078,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,4.500000)
glVertex3f(0.011173,0.015378,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,4.500000)
glVertex3f(0.015378,0.011173,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,4.500000)
glVertex3f(0.018078,0.005874,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,4.500000)
glVertex3f(0.019009,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,4.500000)
glVertex3f(0.018078,-0.005874,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,4.500000)
glVertex3f(0.015378,-0.011173,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,4.500000)
glVertex3f(0.011173,-0.015378,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,4.500000)
glVertex3f(0.005874,-0.018078,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,4.500000)
glVertex3f(0.000000,-0.019009,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,4.500000)
glVertex3f(-0.005874,-0.018078,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,4.500000)
glVertex3f(-0.011173,-0.015378,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,4.500000)
glVertex3f(-0.015378,-0.011173,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,4.500000)
glVertex3f(-0.018078,-0.005874,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,4.500000)
glVertex3f(-0.019009,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,4.500000)
glVertex3f(-0.018078,0.005874,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,4.500000)
glVertex3f(-0.015378,0.011173,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,4.500000)
glVertex3f(-0.011173,0.015378,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,4.500000)
glVertex3f(-0.005874,0.018078,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,4.500000)
glVertex3f(0.000000,0.019009,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,5.250000)
glVertex3f(0.000000,0.019009,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,5.250000)
glVertex3f(0.005874,0.018078,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,5.250000)
glVertex3f(0.011173,0.015378,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,5.250000)
glVertex3f(0.015378,0.011173,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,5.250000)
glVertex3f(0.018078,0.005874,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,5.250000)
glVertex3f(0.019009,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,5.250000)
glVertex3f(0.018078,-0.005874,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,5.250000)
glVertex3f(0.015378,-0.011173,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,5.250000)
glVertex3f(0.011173,-0.015378,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,5.250000)
glVertex3f(0.005874,-0.018078,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,5.250000)
glVertex3f(0.000000,-0.019009,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,5.250000)
glVertex3f(-0.005874,-0.018078,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,5.250000)
glVertex3f(-0.011173,-0.015378,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,5.250000)
glVertex3f(-0.015378,-0.011173,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,5.250000)
glVertex3f(-0.018078,-0.005874,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,5.250000)
glVertex3f(-0.019009,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,5.250000)
glVertex3f(-0.018078,0.005874,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,5.250000)
glVertex3f(-0.015378,0.011173,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,5.250000)
glVertex3f(-0.011173,0.015378,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,5.250000)
glVertex3f(-0.005874,0.018078,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,5.250000)
glVertex3f(0.000000,0.019009,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,6.000000)
glVertex3f(0.000000,0.019009,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,6.000000)
glVertex3f(0.005874,0.018078,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,6.000000)
glVertex3f(0.011173,0.015378,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,6.000000)
glVertex3f(0.015378,0.011173,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,6.000000)
glVertex3f(0.018078,0.005874,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,6.000000)
glVertex3f(0.019009,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,6.000000)
glVertex3f(0.018078,-0.005874,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,6.000000)
glVertex3f(0.015378,-0.011173,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,6.000000)
glVertex3f(0.011173,-0.015378,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,6.000000)
glVertex3f(0.005874,-0.018078,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,6.000000)
glVertex3f(0.000000,-0.019009,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,6.000000)
glVertex3f(-0.005874,-0.018078,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,6.000000)
glVertex3f(-0.011173,-0.015378,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,6.000000)
glVertex3f(-0.015378,-0.011173,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,6.000000)
glVertex3f(-0.018078,-0.005874,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,6.000000)
glVertex3f(-0.019009,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,6.000000)
glVertex3f(-0.018078,0.005874,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,6.000000)
glVertex3f(-0.015378,0.011173,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,6.000000)
glVertex3f(-0.011173,0.015378,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,6.000000)
glVertex3f(-0.005874,0.018078,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,6.000000)
glVertex3f(0.000000,0.019009,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,6.750000)
glVertex3f(0.000000,0.019009,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,6.750000)
glVertex3f(0.005874,0.018078,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,6.750000)
glVertex3f(0.011173,0.015378,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,6.750000)
glVertex3f(0.015378,0.011173,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,6.750000)
glVertex3f(0.018078,0.005874,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,6.750000)
glVertex3f(0.019009,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,6.750000)
glVertex3f(0.018078,-0.005874,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,6.750000)
glVertex3f(0.015378,-0.011173,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,6.750000)
glVertex3f(0.011173,-0.015378,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,6.750000)
glVertex3f(0.005874,-0.018078,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,6.750000)
glVertex3f(0.000000,-0.019009,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,6.750000)
glVertex3f(-0.005874,-0.018078,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,6.750000)
glVertex3f(-0.011173,-0.015378,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,6.750000)
glVertex3f(-0.015378,-0.011173,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,6.750000)
glVertex3f(-0.018078,-0.005874,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,6.750000)
glVertex3f(-0.019009,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,6.750000)
glVertex3f(-0.018078,0.005874,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,6.750000)
glVertex3f(-0.015378,0.011173,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,6.750000)
glVertex3f(-0.011173,0.015378,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,6.750000)
glVertex3f(-0.005874,0.018078,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,6.750000)
glVertex3f(0.000000,0.019009,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,7.500000)
glVertex3f(0.000000,0.019009,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,7.500000)
glVertex3f(0.005874,0.018078,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,7.500000)
glVertex3f(0.011173,0.015378,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,7.500000)
glVertex3f(0.015378,0.011173,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,7.500000)
glVertex3f(0.018078,0.005874,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,7.500000)
glVertex3f(0.019009,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,7.500000)
glVertex3f(0.018078,-0.005874,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,7.500000)
glVertex3f(0.015378,-0.011173,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,7.500000)
glVertex3f(0.011173,-0.015378,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,7.500000)
glVertex3f(0.005874,-0.018078,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,7.500000)
glVertex3f(0.000000,-0.019009,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,7.500000)
glVertex3f(-0.005874,-0.018078,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,7.500000)
glVertex3f(-0.011173,-0.015378,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,7.500000)
glVertex3f(-0.015378,-0.011173,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,7.500000)
glVertex3f(-0.018078,-0.005874,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,7.500000)
glVertex3f(-0.019009,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,7.500000)
glVertex3f(-0.018078,0.005874,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,7.500000)
glVertex3f(-0.015378,0.011173,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,7.500000)
glVertex3f(-0.011173,0.015378,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,7.500000)
glVertex3f(-0.005874,0.018078,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,7.500000)
glVertex3f(0.000000,0.019009,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,8.250000)
glVertex3f(0.000000,0.019009,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,8.250000)
glVertex3f(0.005874,0.018078,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,8.250000)
glVertex3f(0.011173,0.015378,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,8.250000)
glVertex3f(0.015378,0.011173,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,8.250000)
glVertex3f(0.018078,0.005874,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,8.250000)
glVertex3f(0.019009,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,8.250000)
glVertex3f(0.018078,-0.005874,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,8.250000)
glVertex3f(0.015378,-0.011173,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,8.250000)
glVertex3f(0.011173,-0.015378,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,8.250000)
glVertex3f(0.005874,-0.018078,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,8.250000)
glVertex3f(0.000000,-0.019009,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,8.250000)
glVertex3f(-0.005874,-0.018078,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,8.250000)
glVertex3f(-0.011173,-0.015378,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,8.250000)
glVertex3f(-0.015378,-0.011173,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,8.250000)
glVertex3f(-0.018078,-0.005874,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,8.250000)
glVertex3f(-0.019009,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,8.250000)
glVertex3f(-0.018078,0.005874,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,8.250000)
glVertex3f(-0.015378,0.011173,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,8.250000)
glVertex3f(-0.011173,0.015378,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,8.250000)
glVertex3f(-0.005874,0.018078,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,8.250000)
glVertex3f(0.000000,0.019009,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,9.000000)
glVertex3f(0.000000,0.019009,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,9.000000)
glVertex3f(0.005874,0.018078,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,9.000000)
glVertex3f(0.011173,0.015378,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,9.000000)
glVertex3f(0.015378,0.011173,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,9.000000)
glVertex3f(0.018078,0.005874,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,9.000000)
glVertex3f(0.019009,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,9.000000)
glVertex3f(0.018078,-0.005874,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,9.000000)
glVertex3f(0.015378,-0.011173,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,9.000000)
glVertex3f(0.011173,-0.015378,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,9.000000)
glVertex3f(0.005874,-0.018078,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,9.000000)
glVertex3f(0.000000,-0.019009,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,9.000000)
glVertex3f(-0.005874,-0.018078,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,9.000000)
glVertex3f(-0.011173,-0.015378,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,9.000000)
glVertex3f(-0.015378,-0.011173,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,9.000000)
glVertex3f(-0.018078,-0.005874,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,9.000000)
glVertex3f(-0.019009,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,9.000000)
glVertex3f(-0.018078,0.005874,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,9.000000)
glVertex3f(-0.015378,0.011173,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,9.000000)
glVertex3f(-0.011173,0.015378,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,9.000000)
glVertex3f(-0.005874,0.018078,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,9.000000)
glVertex3f(0.000000,0.019009,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,9.750000)
glVertex3f(0.000000,0.019009,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,9.750000)
glVertex3f(0.005874,0.018078,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,9.750000)
glVertex3f(0.011173,0.015378,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,9.750000)
glVertex3f(0.015378,0.011173,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,9.750000)
glVertex3f(0.018078,0.005874,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,9.750000)
glVertex3f(0.019009,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,9.750000)
glVertex3f(0.018078,-0.005874,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,9.750000)
glVertex3f(0.015378,-0.011173,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,9.750000)
glVertex3f(0.011173,-0.015378,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,9.750000)
glVertex3f(0.005874,-0.018078,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,9.750000)
glVertex3f(0.000000,-0.019009,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,9.750000)
glVertex3f(-0.005874,-0.018078,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,9.750000)
glVertex3f(-0.011173,-0.015378,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,9.750000)
glVertex3f(-0.015378,-0.011173,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,9.750000)
glVertex3f(-0.018078,-0.005874,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,9.750000)
glVertex3f(-0.019009,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,9.750000)
glVertex3f(-0.018078,0.005874,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,9.750000)
glVertex3f(-0.015378,0.011173,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,9.750000)
glVertex3f(-0.011173,0.015378,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,9.750000)
glVertex3f(-0.005874,0.018078,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,9.750000)
glVertex3f(0.000000,0.019009,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,10.500000)
glVertex3f(0.000000,0.019009,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,10.500000)
glVertex3f(0.005874,0.018078,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,10.500000)
glVertex3f(0.011173,0.015378,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,10.500000)
glVertex3f(0.015378,0.011173,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,10.500000)
glVertex3f(0.018078,0.005874,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,10.500000)
glVertex3f(0.019009,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,10.500000)
glVertex3f(0.018078,-0.005874,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,10.500000)
glVertex3f(0.015378,-0.011173,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,10.500000)
glVertex3f(0.011173,-0.015378,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,10.500000)
glVertex3f(0.005874,-0.018078,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,10.500000)
glVertex3f(0.000000,-0.019009,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,10.500000)
glVertex3f(-0.005874,-0.018078,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,10.500000)
glVertex3f(-0.011173,-0.015378,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,10.500000)
glVertex3f(-0.015378,-0.011173,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,10.500000)
glVertex3f(-0.018078,-0.005874,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,10.500000)
glVertex3f(-0.019009,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,10.500000)
glVertex3f(-0.018078,0.005874,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,10.500000)
glVertex3f(-0.015378,0.011173,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,10.500000)
glVertex3f(-0.011173,0.015378,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,10.500000)
glVertex3f(-0.005874,0.018078,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,10.500000)
glVertex3f(0.000000,0.019009,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,11.250000)
glVertex3f(0.000000,0.019009,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,11.250000)
glVertex3f(0.005874,0.018078,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,11.250000)
glVertex3f(0.011173,0.015378,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,11.250000)
glVertex3f(0.015378,0.011173,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,11.250000)
glVertex3f(0.018078,0.005874,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,11.250000)
glVertex3f(0.019009,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,11.250000)
glVertex3f(0.018078,-0.005874,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,11.250000)
glVertex3f(0.015378,-0.011173,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,11.250000)
glVertex3f(0.011173,-0.015378,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,11.250000)
glVertex3f(0.005874,-0.018078,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,11.250000)
glVertex3f(0.000000,-0.019009,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,11.250000)
glVertex3f(-0.005874,-0.018078,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,11.250000)
glVertex3f(-0.011173,-0.015378,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,11.250000)
glVertex3f(-0.015378,-0.011173,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,11.250000)
glVertex3f(-0.018078,-0.005874,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,11.250000)
glVertex3f(-0.019009,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,11.250000)
glVertex3f(-0.018078,0.005874,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,11.250000)
glVertex3f(-0.015378,0.011173,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,11.250000)
glVertex3f(-0.011173,0.015378,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,11.250000)
glVertex3f(-0.005874,0.018078,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,11.250000)
glVertex3f(0.000000,0.019009,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,12.000000)
glVertex3f(0.000000,0.019009,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,12.000000)
glVertex3f(0.005874,0.018078,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,12.000000)
glVertex3f(0.011173,0.015378,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,12.000000)
glVertex3f(0.015378,0.011173,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,12.000000)
glVertex3f(0.018078,0.005874,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,12.000000)
glVertex3f(0.019009,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,12.000000)
glVertex3f(0.018078,-0.005874,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,12.000000)
glVertex3f(0.015378,-0.011173,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,12.000000)
glVertex3f(0.011173,-0.015378,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,12.000000)
glVertex3f(0.005874,-0.018078,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,12.000000)
glVertex3f(0.000000,-0.019009,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,12.000000)
glVertex3f(-0.005874,-0.018078,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,12.000000)
glVertex3f(-0.011173,-0.015378,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,12.000000)
glVertex3f(-0.015378,-0.011173,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,12.000000)
glVertex3f(-0.018078,-0.005874,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,12.000000)
glVertex3f(-0.019009,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,12.000000)
glVertex3f(-0.018078,0.005874,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,12.000000)
glVertex3f(-0.015378,0.011173,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,12.000000)
glVertex3f(-0.011173,0.015378,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,12.000000)
glVertex3f(-0.005874,0.018078,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,12.000000)
glVertex3f(0.000000,0.019009,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,12.750000)
glVertex3f(0.000000,0.019009,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,12.750000)
glVertex3f(0.005874,0.018078,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,12.750000)
glVertex3f(0.011173,0.015378,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,12.750000)
glVertex3f(0.015378,0.011173,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,12.750000)
glVertex3f(0.018078,0.005874,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,12.750000)
glVertex3f(0.019009,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,12.750000)
glVertex3f(0.018078,-0.005874,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,12.750000)
glVertex3f(0.015378,-0.011173,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,12.750000)
glVertex3f(0.011173,-0.015378,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,12.750000)
glVertex3f(0.005874,-0.018078,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,12.750000)
glVertex3f(0.000000,-0.019009,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,12.750000)
glVertex3f(-0.005874,-0.018078,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,12.750000)
glVertex3f(-0.011173,-0.015378,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,12.750000)
glVertex3f(-0.015378,-0.011173,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,12.750000)
glVertex3f(-0.018078,-0.005874,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,12.750000)
glVertex3f(-0.019009,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,12.750000)
glVertex3f(-0.018078,0.005874,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,12.750000)
glVertex3f(-0.015378,0.011173,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,12.750000)
glVertex3f(-0.011173,0.015378,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,12.750000)
glVertex3f(-0.005874,0.018078,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,12.750000)
glVertex3f(0.000000,0.019009,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,13.500000)
glVertex3f(0.000000,0.019009,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,13.500000)
glVertex3f(0.005874,0.018078,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,13.500000)
glVertex3f(0.011173,0.015378,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,13.500000)
glVertex3f(0.015378,0.011173,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,13.500000)
glVertex3f(0.018078,0.005874,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,13.500000)
glVertex3f(0.019009,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,13.500000)
glVertex3f(0.018078,-0.005874,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,13.500000)
glVertex3f(0.015378,-0.011173,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,13.500000)
glVertex3f(0.011173,-0.015378,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,13.500000)
glVertex3f(0.005874,-0.018078,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,13.500000)
glVertex3f(0.000000,-0.019009,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,13.500000)
glVertex3f(-0.005874,-0.018078,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,13.500000)
glVertex3f(-0.011173,-0.015378,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,13.500000)
glVertex3f(-0.015378,-0.011173,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,13.500000)
glVertex3f(-0.018078,-0.005874,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,13.500000)
glVertex3f(-0.019009,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,13.500000)
glVertex3f(-0.018078,0.005874,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,13.500000)
glVertex3f(-0.015378,0.011173,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,13.500000)
glVertex3f(-0.011173,0.015378,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,13.500000)
glVertex3f(-0.005874,0.018078,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,13.500000)
glVertex3f(0.000000,0.019009,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,14.250000)
glVertex3f(0.000000,0.019009,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005874,0.018078,14.250000)
glVertex3f(0.005874,0.018078,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011173,0.015378,14.250000)
glVertex3f(0.011173,0.015378,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015378,0.011173,14.250000)
glVertex3f(0.015378,0.011173,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018078,0.005874,14.250000)
glVertex3f(0.018078,0.005874,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019009,0.000000,14.250000)
glVertex3f(0.019009,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018078,-0.005874,14.250000)
glVertex3f(0.018078,-0.005874,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015378,-0.011173,14.250000)
glVertex3f(0.015378,-0.011173,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011173,-0.015378,14.250000)
glVertex3f(0.011173,-0.015378,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005874,-0.018078,14.250000)
glVertex3f(0.005874,-0.018078,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019009,14.250000)
glVertex3f(0.000000,-0.019009,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005874,-0.018078,14.250000)
glVertex3f(-0.005874,-0.018078,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011173,-0.015378,14.250000)
glVertex3f(-0.011173,-0.015378,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015378,-0.011173,14.250000)
glVertex3f(-0.015378,-0.011173,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018078,-0.005874,14.250000)
glVertex3f(-0.018078,-0.005874,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019009,-0.000000,14.250000)
glVertex3f(-0.019009,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018078,0.005874,14.250000)
glVertex3f(-0.018078,0.005874,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015378,0.011173,14.250000)
glVertex3f(-0.015378,0.011173,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011173,0.015378,14.250000)
glVertex3f(-0.011173,0.015378,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005874,0.018078,14.250000)
glVertex3f(-0.005874,0.018078,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019009,14.250000)
glVertex3f(0.000000,0.019009,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.549267,0.324084,187.064819)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,0.000000)
glVertex3f(0.000000,0.017364,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,0.000000)
glVertex3f(0.005366,0.016514,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,0.000000)
glVertex3f(0.010206,0.014048,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,0.000000)
glVertex3f(0.014048,0.010206,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,0.000000)
glVertex3f(0.016514,0.005366,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,0.000000)
glVertex3f(0.017364,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,0.000000)
glVertex3f(0.016514,-0.005366,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,0.000000)
glVertex3f(0.014048,-0.010206,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,0.000000)
glVertex3f(0.010206,-0.014048,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,0.000000)
glVertex3f(0.005366,-0.016514,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,0.000000)
glVertex3f(0.000000,-0.017364,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,0.000000)
glVertex3f(-0.005366,-0.016514,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,0.000000)
glVertex3f(-0.010206,-0.014048,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,0.000000)
glVertex3f(-0.014048,-0.010206,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,0.000000)
glVertex3f(-0.016514,-0.005366,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,0.000000)
glVertex3f(-0.016514,0.005366,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,0.000000)
glVertex3f(-0.014048,0.010206,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,0.000000)
glVertex3f(-0.010206,0.014048,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,0.000000)
glVertex3f(-0.005366,0.016514,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,0.000000)
glVertex3f(0.000000,0.017364,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,0.750000)
glVertex3f(0.000000,0.017364,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,0.750000)
glVertex3f(0.005366,0.016514,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,0.750000)
glVertex3f(0.010206,0.014048,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,0.750000)
glVertex3f(0.014048,0.010206,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,0.750000)
glVertex3f(0.016514,0.005366,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,0.750000)
glVertex3f(0.017364,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,0.750000)
glVertex3f(0.016514,-0.005366,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,0.750000)
glVertex3f(0.014048,-0.010206,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,0.750000)
glVertex3f(0.010206,-0.014048,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,0.750000)
glVertex3f(0.005366,-0.016514,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,0.750000)
glVertex3f(0.000000,-0.017364,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,0.750000)
glVertex3f(-0.005366,-0.016514,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,0.750000)
glVertex3f(-0.010206,-0.014048,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,0.750000)
glVertex3f(-0.014048,-0.010206,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,0.750000)
glVertex3f(-0.016514,-0.005366,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,0.750000)
glVertex3f(-0.017364,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,0.750000)
glVertex3f(-0.016514,0.005366,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,0.750000)
glVertex3f(-0.014048,0.010206,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,0.750000)
glVertex3f(-0.010206,0.014048,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,0.750000)
glVertex3f(-0.005366,0.016514,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,0.750000)
glVertex3f(0.000000,0.017364,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,1.500000)
glVertex3f(0.000000,0.017364,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,1.500000)
glVertex3f(0.005366,0.016514,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,1.500000)
glVertex3f(0.010206,0.014048,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,1.500000)
glVertex3f(0.014048,0.010206,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,1.500000)
glVertex3f(0.016514,0.005366,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,1.500000)
glVertex3f(0.017364,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,1.500000)
glVertex3f(0.016514,-0.005366,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,1.500000)
glVertex3f(0.014048,-0.010206,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,1.500000)
glVertex3f(0.010206,-0.014048,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,1.500000)
glVertex3f(0.005366,-0.016514,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,1.500000)
glVertex3f(0.000000,-0.017364,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,1.500000)
glVertex3f(-0.005366,-0.016514,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,1.500000)
glVertex3f(-0.010206,-0.014048,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,1.500000)
glVertex3f(-0.014048,-0.010206,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,1.500000)
glVertex3f(-0.016514,-0.005366,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,1.500000)
glVertex3f(-0.017364,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,1.500000)
glVertex3f(-0.016514,0.005366,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,1.500000)
glVertex3f(-0.014048,0.010206,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,1.500000)
glVertex3f(-0.010206,0.014048,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,1.500000)
glVertex3f(-0.005366,0.016514,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,1.500000)
glVertex3f(0.000000,0.017364,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,2.250000)
glVertex3f(0.000000,0.017364,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,2.250000)
glVertex3f(0.005366,0.016514,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,2.250000)
glVertex3f(0.010206,0.014048,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,2.250000)
glVertex3f(0.014048,0.010206,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,2.250000)
glVertex3f(0.016514,0.005366,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,2.250000)
glVertex3f(0.017364,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,2.250000)
glVertex3f(0.016514,-0.005366,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,2.250000)
glVertex3f(0.014048,-0.010206,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,2.250000)
glVertex3f(0.010206,-0.014048,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,2.250000)
glVertex3f(0.005366,-0.016514,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,2.250000)
glVertex3f(0.000000,-0.017364,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,2.250000)
glVertex3f(-0.005366,-0.016514,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,2.250000)
glVertex3f(-0.010206,-0.014048,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,2.250000)
glVertex3f(-0.014048,-0.010206,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,2.250000)
glVertex3f(-0.016514,-0.005366,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,2.250000)
glVertex3f(-0.017364,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,2.250000)
glVertex3f(-0.016514,0.005366,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,2.250000)
glVertex3f(-0.014048,0.010206,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,2.250000)
glVertex3f(-0.010206,0.014048,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,2.250000)
glVertex3f(-0.005366,0.016514,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,2.250000)
glVertex3f(0.000000,0.017364,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,3.000000)
glVertex3f(0.000000,0.017364,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,3.000000)
glVertex3f(0.005366,0.016514,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,3.000000)
glVertex3f(0.010206,0.014048,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,3.000000)
glVertex3f(0.014048,0.010206,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,3.000000)
glVertex3f(0.016514,0.005366,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,3.000000)
glVertex3f(0.017364,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,3.000000)
glVertex3f(0.016514,-0.005366,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,3.000000)
glVertex3f(0.014048,-0.010206,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,3.000000)
glVertex3f(0.010206,-0.014048,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,3.000000)
glVertex3f(0.005366,-0.016514,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,3.000000)
glVertex3f(0.000000,-0.017364,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,3.000000)
glVertex3f(-0.005366,-0.016514,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,3.000000)
glVertex3f(-0.010206,-0.014048,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,3.000000)
glVertex3f(-0.014048,-0.010206,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,3.000000)
glVertex3f(-0.016514,-0.005366,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,3.000000)
glVertex3f(-0.017364,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,3.000000)
glVertex3f(-0.016514,0.005366,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,3.000000)
glVertex3f(-0.014048,0.010206,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,3.000000)
glVertex3f(-0.010206,0.014048,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,3.000000)
glVertex3f(-0.005366,0.016514,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,3.000000)
glVertex3f(0.000000,0.017364,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,3.750000)
glVertex3f(0.000000,0.017364,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,3.750000)
glVertex3f(0.005366,0.016514,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,3.750000)
glVertex3f(0.010206,0.014048,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,3.750000)
glVertex3f(0.014048,0.010206,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,3.750000)
glVertex3f(0.016514,0.005366,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,3.750000)
glVertex3f(0.017364,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,3.750000)
glVertex3f(0.016514,-0.005366,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,3.750000)
glVertex3f(0.014048,-0.010206,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,3.750000)
glVertex3f(0.010206,-0.014048,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,3.750000)
glVertex3f(0.005366,-0.016514,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,3.750000)
glVertex3f(0.000000,-0.017364,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,3.750000)
glVertex3f(-0.005366,-0.016514,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,3.750000)
glVertex3f(-0.010206,-0.014048,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,3.750000)
glVertex3f(-0.014048,-0.010206,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,3.750000)
glVertex3f(-0.016514,-0.005366,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,3.750000)
glVertex3f(-0.017364,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,3.750000)
glVertex3f(-0.016514,0.005366,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,3.750000)
glVertex3f(-0.014048,0.010206,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,3.750000)
glVertex3f(-0.010206,0.014048,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,3.750000)
glVertex3f(-0.005366,0.016514,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,3.750000)
glVertex3f(0.000000,0.017364,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,4.500000)
glVertex3f(0.000000,0.017364,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,4.500000)
glVertex3f(0.005366,0.016514,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,4.500000)
glVertex3f(0.010206,0.014048,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,4.500000)
glVertex3f(0.014048,0.010206,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,4.500000)
glVertex3f(0.016514,0.005366,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,4.500000)
glVertex3f(0.017364,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,4.500000)
glVertex3f(0.016514,-0.005366,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,4.500000)
glVertex3f(0.014048,-0.010206,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,4.500000)
glVertex3f(0.010206,-0.014048,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,4.500000)
glVertex3f(0.005366,-0.016514,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,4.500000)
glVertex3f(0.000000,-0.017364,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,4.500000)
glVertex3f(-0.005366,-0.016514,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,4.500000)
glVertex3f(-0.010206,-0.014048,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,4.500000)
glVertex3f(-0.014048,-0.010206,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,4.500000)
glVertex3f(-0.016514,-0.005366,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,4.500000)
glVertex3f(-0.017364,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,4.500000)
glVertex3f(-0.016514,0.005366,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,4.500000)
glVertex3f(-0.014048,0.010206,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,4.500000)
glVertex3f(-0.010206,0.014048,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,4.500000)
glVertex3f(-0.005366,0.016514,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,4.500000)
glVertex3f(0.000000,0.017364,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,5.250000)
glVertex3f(0.000000,0.017364,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,5.250000)
glVertex3f(0.005366,0.016514,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,5.250000)
glVertex3f(0.010206,0.014048,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,5.250000)
glVertex3f(0.014048,0.010206,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,5.250000)
glVertex3f(0.016514,0.005366,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,5.250000)
glVertex3f(0.017364,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,5.250000)
glVertex3f(0.016514,-0.005366,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,5.250000)
glVertex3f(0.014048,-0.010206,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,5.250000)
glVertex3f(0.010206,-0.014048,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,5.250000)
glVertex3f(0.005366,-0.016514,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,5.250000)
glVertex3f(0.000000,-0.017364,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,5.250000)
glVertex3f(-0.005366,-0.016514,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,5.250000)
glVertex3f(-0.010206,-0.014048,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,5.250000)
glVertex3f(-0.014048,-0.010206,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,5.250000)
glVertex3f(-0.016514,-0.005366,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,5.250000)
glVertex3f(-0.017364,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,5.250000)
glVertex3f(-0.016514,0.005366,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,5.250000)
glVertex3f(-0.014048,0.010206,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,5.250000)
glVertex3f(-0.010206,0.014048,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,5.250000)
glVertex3f(-0.005366,0.016514,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,5.250000)
glVertex3f(0.000000,0.017364,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,6.000000)
glVertex3f(0.000000,0.017364,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,6.000000)
glVertex3f(0.005366,0.016514,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,6.000000)
glVertex3f(0.010206,0.014048,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,6.000000)
glVertex3f(0.014048,0.010206,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,6.000000)
glVertex3f(0.016514,0.005366,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,6.000000)
glVertex3f(0.017364,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,6.000000)
glVertex3f(0.016514,-0.005366,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,6.000000)
glVertex3f(0.014048,-0.010206,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,6.000000)
glVertex3f(0.010206,-0.014048,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,6.000000)
glVertex3f(0.005366,-0.016514,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,6.000000)
glVertex3f(0.000000,-0.017364,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,6.000000)
glVertex3f(-0.005366,-0.016514,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,6.000000)
glVertex3f(-0.010206,-0.014048,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,6.000000)
glVertex3f(-0.014048,-0.010206,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,6.000000)
glVertex3f(-0.016514,-0.005366,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,6.000000)
glVertex3f(-0.017364,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,6.000000)
glVertex3f(-0.016514,0.005366,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,6.000000)
glVertex3f(-0.014048,0.010206,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,6.000000)
glVertex3f(-0.010206,0.014048,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,6.000000)
glVertex3f(-0.005366,0.016514,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,6.000000)
glVertex3f(0.000000,0.017364,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,6.750000)
glVertex3f(0.000000,0.017364,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,6.750000)
glVertex3f(0.005366,0.016514,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,6.750000)
glVertex3f(0.010206,0.014048,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,6.750000)
glVertex3f(0.014048,0.010206,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,6.750000)
glVertex3f(0.016514,0.005366,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,6.750000)
glVertex3f(0.017364,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,6.750000)
glVertex3f(0.016514,-0.005366,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,6.750000)
glVertex3f(0.014048,-0.010206,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,6.750000)
glVertex3f(0.010206,-0.014048,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,6.750000)
glVertex3f(0.005366,-0.016514,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,6.750000)
glVertex3f(0.000000,-0.017364,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,6.750000)
glVertex3f(-0.005366,-0.016514,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,6.750000)
glVertex3f(-0.010206,-0.014048,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,6.750000)
glVertex3f(-0.014048,-0.010206,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,6.750000)
glVertex3f(-0.016514,-0.005366,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,6.750000)
glVertex3f(-0.017364,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,6.750000)
glVertex3f(-0.016514,0.005366,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,6.750000)
glVertex3f(-0.014048,0.010206,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,6.750000)
glVertex3f(-0.010206,0.014048,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,6.750000)
glVertex3f(-0.005366,0.016514,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,6.750000)
glVertex3f(0.000000,0.017364,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,7.500000)
glVertex3f(0.000000,0.017364,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,7.500000)
glVertex3f(0.005366,0.016514,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,7.500000)
glVertex3f(0.010206,0.014048,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,7.500000)
glVertex3f(0.014048,0.010206,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,7.500000)
glVertex3f(0.016514,0.005366,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,7.500000)
glVertex3f(0.017364,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,7.500000)
glVertex3f(0.016514,-0.005366,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,7.500000)
glVertex3f(0.014048,-0.010206,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,7.500000)
glVertex3f(0.010206,-0.014048,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,7.500000)
glVertex3f(0.005366,-0.016514,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,7.500000)
glVertex3f(0.000000,-0.017364,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,7.500000)
glVertex3f(-0.005366,-0.016514,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,7.500000)
glVertex3f(-0.010206,-0.014048,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,7.500000)
glVertex3f(-0.014048,-0.010206,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,7.500000)
glVertex3f(-0.016514,-0.005366,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,7.500000)
glVertex3f(-0.017364,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,7.500000)
glVertex3f(-0.016514,0.005366,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,7.500000)
glVertex3f(-0.014048,0.010206,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,7.500000)
glVertex3f(-0.010206,0.014048,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,7.500000)
glVertex3f(-0.005366,0.016514,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,7.500000)
glVertex3f(0.000000,0.017364,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,8.250000)
glVertex3f(0.000000,0.017364,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,8.250000)
glVertex3f(0.005366,0.016514,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,8.250000)
glVertex3f(0.010206,0.014048,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,8.250000)
glVertex3f(0.014048,0.010206,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,8.250000)
glVertex3f(0.016514,0.005366,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,8.250000)
glVertex3f(0.017364,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,8.250000)
glVertex3f(0.016514,-0.005366,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,8.250000)
glVertex3f(0.014048,-0.010206,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,8.250000)
glVertex3f(0.010206,-0.014048,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,8.250000)
glVertex3f(0.005366,-0.016514,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,8.250000)
glVertex3f(0.000000,-0.017364,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,8.250000)
glVertex3f(-0.005366,-0.016514,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,8.250000)
glVertex3f(-0.010206,-0.014048,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,8.250000)
glVertex3f(-0.014048,-0.010206,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,8.250000)
glVertex3f(-0.016514,-0.005366,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,8.250000)
glVertex3f(-0.017364,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,8.250000)
glVertex3f(-0.016514,0.005366,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,8.250000)
glVertex3f(-0.014048,0.010206,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,8.250000)
glVertex3f(-0.010206,0.014048,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,8.250000)
glVertex3f(-0.005366,0.016514,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,8.250000)
glVertex3f(0.000000,0.017364,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,9.000000)
glVertex3f(0.000000,0.017364,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,9.000000)
glVertex3f(0.005366,0.016514,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,9.000000)
glVertex3f(0.010206,0.014048,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,9.000000)
glVertex3f(0.014048,0.010206,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,9.000000)
glVertex3f(0.016514,0.005366,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,9.000000)
glVertex3f(0.017364,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,9.000000)
glVertex3f(0.016514,-0.005366,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,9.000000)
glVertex3f(0.014048,-0.010206,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,9.000000)
glVertex3f(0.010206,-0.014048,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,9.000000)
glVertex3f(0.005366,-0.016514,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,9.000000)
glVertex3f(0.000000,-0.017364,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,9.000000)
glVertex3f(-0.005366,-0.016514,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,9.000000)
glVertex3f(-0.010206,-0.014048,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,9.000000)
glVertex3f(-0.014048,-0.010206,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,9.000000)
glVertex3f(-0.016514,-0.005366,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,9.000000)
glVertex3f(-0.017364,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,9.000000)
glVertex3f(-0.016514,0.005366,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,9.000000)
glVertex3f(-0.014048,0.010206,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,9.000000)
glVertex3f(-0.010206,0.014048,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,9.000000)
glVertex3f(-0.005366,0.016514,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,9.000000)
glVertex3f(0.000000,0.017364,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,9.750000)
glVertex3f(0.000000,0.017364,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,9.750000)
glVertex3f(0.005366,0.016514,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,9.750000)
glVertex3f(0.010206,0.014048,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,9.750000)
glVertex3f(0.014048,0.010206,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,9.750000)
glVertex3f(0.016514,0.005366,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,9.750000)
glVertex3f(0.017364,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,9.750000)
glVertex3f(0.016514,-0.005366,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,9.750000)
glVertex3f(0.014048,-0.010206,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,9.750000)
glVertex3f(0.010206,-0.014048,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,9.750000)
glVertex3f(0.005366,-0.016514,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,9.750000)
glVertex3f(0.000000,-0.017364,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,9.750000)
glVertex3f(-0.005366,-0.016514,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,9.750000)
glVertex3f(-0.010206,-0.014048,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,9.750000)
glVertex3f(-0.014048,-0.010206,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,9.750000)
glVertex3f(-0.016514,-0.005366,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,9.750000)
glVertex3f(-0.017364,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,9.750000)
glVertex3f(-0.016514,0.005366,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,9.750000)
glVertex3f(-0.014048,0.010206,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,9.750000)
glVertex3f(-0.010206,0.014048,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,9.750000)
glVertex3f(-0.005366,0.016514,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,9.750000)
glVertex3f(0.000000,0.017364,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,10.500000)
glVertex3f(0.000000,0.017364,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,10.500000)
glVertex3f(0.005366,0.016514,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,10.500000)
glVertex3f(0.010206,0.014048,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,10.500000)
glVertex3f(0.014048,0.010206,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,10.500000)
glVertex3f(0.016514,0.005366,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,10.500000)
glVertex3f(0.017364,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,10.500000)
glVertex3f(0.016514,-0.005366,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,10.500000)
glVertex3f(0.014048,-0.010206,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,10.500000)
glVertex3f(0.010206,-0.014048,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,10.500000)
glVertex3f(0.005366,-0.016514,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,10.500000)
glVertex3f(0.000000,-0.017364,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,10.500000)
glVertex3f(-0.005366,-0.016514,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,10.500000)
glVertex3f(-0.010206,-0.014048,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,10.500000)
glVertex3f(-0.014048,-0.010206,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,10.500000)
glVertex3f(-0.016514,-0.005366,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,10.500000)
glVertex3f(-0.017364,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,10.500000)
glVertex3f(-0.016514,0.005366,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,10.500000)
glVertex3f(-0.014048,0.010206,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,10.500000)
glVertex3f(-0.010206,0.014048,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,10.500000)
glVertex3f(-0.005366,0.016514,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,10.500000)
glVertex3f(0.000000,0.017364,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,11.250000)
glVertex3f(0.000000,0.017364,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,11.250000)
glVertex3f(0.005366,0.016514,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,11.250000)
glVertex3f(0.010206,0.014048,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,11.250000)
glVertex3f(0.014048,0.010206,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,11.250000)
glVertex3f(0.016514,0.005366,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,11.250000)
glVertex3f(0.017364,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,11.250000)
glVertex3f(0.016514,-0.005366,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,11.250000)
glVertex3f(0.014048,-0.010206,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,11.250000)
glVertex3f(0.010206,-0.014048,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,11.250000)
glVertex3f(0.005366,-0.016514,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,11.250000)
glVertex3f(0.000000,-0.017364,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,11.250000)
glVertex3f(-0.005366,-0.016514,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,11.250000)
glVertex3f(-0.010206,-0.014048,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,11.250000)
glVertex3f(-0.014048,-0.010206,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,11.250000)
glVertex3f(-0.016514,-0.005366,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,11.250000)
glVertex3f(-0.017364,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,11.250000)
glVertex3f(-0.016514,0.005366,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,11.250000)
glVertex3f(-0.014048,0.010206,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,11.250000)
glVertex3f(-0.010206,0.014048,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,11.250000)
glVertex3f(-0.005366,0.016514,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,11.250000)
glVertex3f(0.000000,0.017364,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,12.000000)
glVertex3f(0.000000,0.017364,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,12.000000)
glVertex3f(0.005366,0.016514,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,12.000000)
glVertex3f(0.010206,0.014048,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,12.000000)
glVertex3f(0.014048,0.010206,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,12.000000)
glVertex3f(0.016514,0.005366,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,12.000000)
glVertex3f(0.017364,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,12.000000)
glVertex3f(0.016514,-0.005366,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,12.000000)
glVertex3f(0.014048,-0.010206,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,12.000000)
glVertex3f(0.010206,-0.014048,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,12.000000)
glVertex3f(0.005366,-0.016514,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,12.000000)
glVertex3f(0.000000,-0.017364,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,12.000000)
glVertex3f(-0.005366,-0.016514,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,12.000000)
glVertex3f(-0.010206,-0.014048,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,12.000000)
glVertex3f(-0.014048,-0.010206,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,12.000000)
glVertex3f(-0.016514,-0.005366,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,12.000000)
glVertex3f(-0.017364,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,12.000000)
glVertex3f(-0.016514,0.005366,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,12.000000)
glVertex3f(-0.014048,0.010206,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,12.000000)
glVertex3f(-0.010206,0.014048,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,12.000000)
glVertex3f(-0.005366,0.016514,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,12.000000)
glVertex3f(0.000000,0.017364,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,12.750000)
glVertex3f(0.000000,0.017364,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,12.750000)
glVertex3f(0.005366,0.016514,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,12.750000)
glVertex3f(0.010206,0.014048,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,12.750000)
glVertex3f(0.014048,0.010206,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,12.750000)
glVertex3f(0.016514,0.005366,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,12.750000)
glVertex3f(0.017364,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,12.750000)
glVertex3f(0.016514,-0.005366,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,12.750000)
glVertex3f(0.014048,-0.010206,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,12.750000)
glVertex3f(0.010206,-0.014048,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,12.750000)
glVertex3f(0.005366,-0.016514,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,12.750000)
glVertex3f(0.000000,-0.017364,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,12.750000)
glVertex3f(-0.005366,-0.016514,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,12.750000)
glVertex3f(-0.010206,-0.014048,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,12.750000)
glVertex3f(-0.014048,-0.010206,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,12.750000)
glVertex3f(-0.016514,-0.005366,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,12.750000)
glVertex3f(-0.017364,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,12.750000)
glVertex3f(-0.016514,0.005366,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,12.750000)
glVertex3f(-0.014048,0.010206,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,12.750000)
glVertex3f(-0.010206,0.014048,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,12.750000)
glVertex3f(-0.005366,0.016514,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,12.750000)
glVertex3f(0.000000,0.017364,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,13.500000)
glVertex3f(0.000000,0.017364,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,13.500000)
glVertex3f(0.005366,0.016514,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,13.500000)
glVertex3f(0.010206,0.014048,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,13.500000)
glVertex3f(0.014048,0.010206,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,13.500000)
glVertex3f(0.016514,0.005366,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,13.500000)
glVertex3f(0.017364,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,13.500000)
glVertex3f(0.016514,-0.005366,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,13.500000)
glVertex3f(0.014048,-0.010206,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,13.500000)
glVertex3f(0.010206,-0.014048,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,13.500000)
glVertex3f(0.005366,-0.016514,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,13.500000)
glVertex3f(0.000000,-0.017364,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,13.500000)
glVertex3f(-0.005366,-0.016514,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,13.500000)
glVertex3f(-0.010206,-0.014048,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,13.500000)
glVertex3f(-0.014048,-0.010206,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,13.500000)
glVertex3f(-0.016514,-0.005366,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,13.500000)
glVertex3f(-0.017364,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,13.500000)
glVertex3f(-0.016514,0.005366,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,13.500000)
glVertex3f(-0.014048,0.010206,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,13.500000)
glVertex3f(-0.010206,0.014048,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,13.500000)
glVertex3f(-0.005366,0.016514,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,13.500000)
glVertex3f(0.000000,0.017364,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,14.250000)
glVertex3f(0.000000,0.017364,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005366,0.016514,14.250000)
glVertex3f(0.005366,0.016514,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010206,0.014048,14.250000)
glVertex3f(0.010206,0.014048,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014048,0.010206,14.250000)
glVertex3f(0.014048,0.010206,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016514,0.005366,14.250000)
glVertex3f(0.016514,0.005366,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017364,0.000000,14.250000)
glVertex3f(0.017364,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016514,-0.005366,14.250000)
glVertex3f(0.016514,-0.005366,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014048,-0.010206,14.250000)
glVertex3f(0.014048,-0.010206,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010206,-0.014048,14.250000)
glVertex3f(0.010206,-0.014048,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005366,-0.016514,14.250000)
glVertex3f(0.005366,-0.016514,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017364,14.250000)
glVertex3f(0.000000,-0.017364,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005366,-0.016514,14.250000)
glVertex3f(-0.005366,-0.016514,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010206,-0.014048,14.250000)
glVertex3f(-0.010206,-0.014048,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014048,-0.010206,14.250000)
glVertex3f(-0.014048,-0.010206,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016514,-0.005366,14.250000)
glVertex3f(-0.016514,-0.005366,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017364,-0.000000,14.250000)
glVertex3f(-0.017364,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016514,0.005366,14.250000)
glVertex3f(-0.016514,0.005366,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014048,0.010206,14.250000)
glVertex3f(-0.014048,0.010206,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010206,0.014048,14.250000)
glVertex3f(-0.010206,0.014048,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005366,0.016514,14.250000)
glVertex3f(-0.005366,0.016514,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017364,14.250000)
glVertex3f(0.000000,0.017364,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.543324,0.328856,187.750000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,0.000000)
glVertex3f(0.000000,0.015822,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,0.000000)
glVertex3f(0.004889,0.015048,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,0.000000)
glVertex3f(0.009300,0.012800,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,0.000000)
glVertex3f(0.012800,0.009300,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,0.000000)
glVertex3f(0.015048,0.004889,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,0.000000)
glVertex3f(0.015822,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,0.000000)
glVertex3f(0.015048,-0.004889,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,0.000000)
glVertex3f(0.012800,-0.009300,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,0.000000)
glVertex3f(0.009300,-0.012800,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,0.000000)
glVertex3f(0.004889,-0.015048,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,0.000000)
glVertex3f(0.000000,-0.015822,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,0.000000)
glVertex3f(-0.004889,-0.015048,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,0.000000)
glVertex3f(-0.009300,-0.012800,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,0.000000)
glVertex3f(-0.012800,-0.009300,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,0.000000)
glVertex3f(-0.015048,-0.004889,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,0.000000)
glVertex3f(-0.015048,0.004889,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,0.000000)
glVertex3f(-0.012800,0.009300,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,0.000000)
glVertex3f(-0.009300,0.012800,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,0.000000)
glVertex3f(-0.004889,0.015048,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,0.000000)
glVertex3f(0.000000,0.015822,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,0.750000)
glVertex3f(0.000000,0.015822,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,0.750000)
glVertex3f(0.004889,0.015048,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,0.750000)
glVertex3f(0.009300,0.012800,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,0.750000)
glVertex3f(0.012800,0.009300,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,0.750000)
glVertex3f(0.015048,0.004889,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,0.750000)
glVertex3f(0.015822,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,0.750000)
glVertex3f(0.015048,-0.004889,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,0.750000)
glVertex3f(0.012800,-0.009300,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,0.750000)
glVertex3f(0.009300,-0.012800,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,0.750000)
glVertex3f(0.004889,-0.015048,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,0.750000)
glVertex3f(0.000000,-0.015822,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,0.750000)
glVertex3f(-0.004889,-0.015048,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,0.750000)
glVertex3f(-0.009300,-0.012800,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,0.750000)
glVertex3f(-0.012800,-0.009300,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,0.750000)
glVertex3f(-0.015048,-0.004889,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,0.750000)
glVertex3f(-0.015822,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,0.750000)
glVertex3f(-0.015048,0.004889,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,0.750000)
glVertex3f(-0.012800,0.009300,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,0.750000)
glVertex3f(-0.009300,0.012800,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,0.750000)
glVertex3f(-0.004889,0.015048,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,0.750000)
glVertex3f(0.000000,0.015822,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,1.500000)
glVertex3f(0.000000,0.015822,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,1.500000)
glVertex3f(0.004889,0.015048,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,1.500000)
glVertex3f(0.009300,0.012800,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,1.500000)
glVertex3f(0.012800,0.009300,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,1.500000)
glVertex3f(0.015048,0.004889,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,1.500000)
glVertex3f(0.015822,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,1.500000)
glVertex3f(0.015048,-0.004889,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,1.500000)
glVertex3f(0.012800,-0.009300,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,1.500000)
glVertex3f(0.009300,-0.012800,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,1.500000)
glVertex3f(0.004889,-0.015048,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,1.500000)
glVertex3f(0.000000,-0.015822,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,1.500000)
glVertex3f(-0.004889,-0.015048,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,1.500000)
glVertex3f(-0.009300,-0.012800,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,1.500000)
glVertex3f(-0.012800,-0.009300,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,1.500000)
glVertex3f(-0.015048,-0.004889,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,1.500000)
glVertex3f(-0.015822,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,1.500000)
glVertex3f(-0.015048,0.004889,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,1.500000)
glVertex3f(-0.012800,0.009300,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,1.500000)
glVertex3f(-0.009300,0.012800,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,1.500000)
glVertex3f(-0.004889,0.015048,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,1.500000)
glVertex3f(0.000000,0.015822,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,2.250000)
glVertex3f(0.000000,0.015822,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,2.250000)
glVertex3f(0.004889,0.015048,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,2.250000)
glVertex3f(0.009300,0.012800,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,2.250000)
glVertex3f(0.012800,0.009300,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,2.250000)
glVertex3f(0.015048,0.004889,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,2.250000)
glVertex3f(0.015822,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,2.250000)
glVertex3f(0.015048,-0.004889,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,2.250000)
glVertex3f(0.012800,-0.009300,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,2.250000)
glVertex3f(0.009300,-0.012800,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,2.250000)
glVertex3f(0.004889,-0.015048,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,2.250000)
glVertex3f(0.000000,-0.015822,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,2.250000)
glVertex3f(-0.004889,-0.015048,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,2.250000)
glVertex3f(-0.009300,-0.012800,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,2.250000)
glVertex3f(-0.012800,-0.009300,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,2.250000)
glVertex3f(-0.015048,-0.004889,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,2.250000)
glVertex3f(-0.015822,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,2.250000)
glVertex3f(-0.015048,0.004889,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,2.250000)
glVertex3f(-0.012800,0.009300,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,2.250000)
glVertex3f(-0.009300,0.012800,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,2.250000)
glVertex3f(-0.004889,0.015048,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,2.250000)
glVertex3f(0.000000,0.015822,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,3.000000)
glVertex3f(0.000000,0.015822,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,3.000000)
glVertex3f(0.004889,0.015048,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,3.000000)
glVertex3f(0.009300,0.012800,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,3.000000)
glVertex3f(0.012800,0.009300,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,3.000000)
glVertex3f(0.015048,0.004889,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,3.000000)
glVertex3f(0.015822,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,3.000000)
glVertex3f(0.015048,-0.004889,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,3.000000)
glVertex3f(0.012800,-0.009300,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,3.000000)
glVertex3f(0.009300,-0.012800,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,3.000000)
glVertex3f(0.004889,-0.015048,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,3.000000)
glVertex3f(0.000000,-0.015822,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,3.000000)
glVertex3f(-0.004889,-0.015048,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,3.000000)
glVertex3f(-0.009300,-0.012800,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,3.000000)
glVertex3f(-0.012800,-0.009300,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,3.000000)
glVertex3f(-0.015048,-0.004889,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,3.000000)
glVertex3f(-0.015822,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,3.000000)
glVertex3f(-0.015048,0.004889,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,3.000000)
glVertex3f(-0.012800,0.009300,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,3.000000)
glVertex3f(-0.009300,0.012800,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,3.000000)
glVertex3f(-0.004889,0.015048,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,3.000000)
glVertex3f(0.000000,0.015822,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,3.750000)
glVertex3f(0.000000,0.015822,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,3.750000)
glVertex3f(0.004889,0.015048,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,3.750000)
glVertex3f(0.009300,0.012800,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,3.750000)
glVertex3f(0.012800,0.009300,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,3.750000)
glVertex3f(0.015048,0.004889,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,3.750000)
glVertex3f(0.015822,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,3.750000)
glVertex3f(0.015048,-0.004889,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,3.750000)
glVertex3f(0.012800,-0.009300,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,3.750000)
glVertex3f(0.009300,-0.012800,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,3.750000)
glVertex3f(0.004889,-0.015048,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,3.750000)
glVertex3f(0.000000,-0.015822,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,3.750000)
glVertex3f(-0.004889,-0.015048,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,3.750000)
glVertex3f(-0.009300,-0.012800,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,3.750000)
glVertex3f(-0.012800,-0.009300,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,3.750000)
glVertex3f(-0.015048,-0.004889,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,3.750000)
glVertex3f(-0.015822,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,3.750000)
glVertex3f(-0.015048,0.004889,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,3.750000)
glVertex3f(-0.012800,0.009300,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,3.750000)
glVertex3f(-0.009300,0.012800,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,3.750000)
glVertex3f(-0.004889,0.015048,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,3.750000)
glVertex3f(0.000000,0.015822,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,4.500000)
glVertex3f(0.000000,0.015822,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,4.500000)
glVertex3f(0.004889,0.015048,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,4.500000)
glVertex3f(0.009300,0.012800,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,4.500000)
glVertex3f(0.012800,0.009300,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,4.500000)
glVertex3f(0.015048,0.004889,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,4.500000)
glVertex3f(0.015822,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,4.500000)
glVertex3f(0.015048,-0.004889,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,4.500000)
glVertex3f(0.012800,-0.009300,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,4.500000)
glVertex3f(0.009300,-0.012800,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,4.500000)
glVertex3f(0.004889,-0.015048,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,4.500000)
glVertex3f(0.000000,-0.015822,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,4.500000)
glVertex3f(-0.004889,-0.015048,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,4.500000)
glVertex3f(-0.009300,-0.012800,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,4.500000)
glVertex3f(-0.012800,-0.009300,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,4.500000)
glVertex3f(-0.015048,-0.004889,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,4.500000)
glVertex3f(-0.015822,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,4.500000)
glVertex3f(-0.015048,0.004889,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,4.500000)
glVertex3f(-0.012800,0.009300,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,4.500000)
glVertex3f(-0.009300,0.012800,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,4.500000)
glVertex3f(-0.004889,0.015048,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,4.500000)
glVertex3f(0.000000,0.015822,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,5.250000)
glVertex3f(0.000000,0.015822,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,5.250000)
glVertex3f(0.004889,0.015048,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,5.250000)
glVertex3f(0.009300,0.012800,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,5.250000)
glVertex3f(0.012800,0.009300,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,5.250000)
glVertex3f(0.015048,0.004889,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,5.250000)
glVertex3f(0.015822,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,5.250000)
glVertex3f(0.015048,-0.004889,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,5.250000)
glVertex3f(0.012800,-0.009300,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,5.250000)
glVertex3f(0.009300,-0.012800,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,5.250000)
glVertex3f(0.004889,-0.015048,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,5.250000)
glVertex3f(0.000000,-0.015822,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,5.250000)
glVertex3f(-0.004889,-0.015048,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,5.250000)
glVertex3f(-0.009300,-0.012800,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,5.250000)
glVertex3f(-0.012800,-0.009300,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,5.250000)
glVertex3f(-0.015048,-0.004889,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,5.250000)
glVertex3f(-0.015822,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,5.250000)
glVertex3f(-0.015048,0.004889,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,5.250000)
glVertex3f(-0.012800,0.009300,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,5.250000)
glVertex3f(-0.009300,0.012800,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,5.250000)
glVertex3f(-0.004889,0.015048,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,5.250000)
glVertex3f(0.000000,0.015822,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,6.000000)
glVertex3f(0.000000,0.015822,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,6.000000)
glVertex3f(0.004889,0.015048,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,6.000000)
glVertex3f(0.009300,0.012800,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,6.000000)
glVertex3f(0.012800,0.009300,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,6.000000)
glVertex3f(0.015048,0.004889,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,6.000000)
glVertex3f(0.015822,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,6.000000)
glVertex3f(0.015048,-0.004889,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,6.000000)
glVertex3f(0.012800,-0.009300,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,6.000000)
glVertex3f(0.009300,-0.012800,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,6.000000)
glVertex3f(0.004889,-0.015048,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,6.000000)
glVertex3f(0.000000,-0.015822,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,6.000000)
glVertex3f(-0.004889,-0.015048,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,6.000000)
glVertex3f(-0.009300,-0.012800,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,6.000000)
glVertex3f(-0.012800,-0.009300,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,6.000000)
glVertex3f(-0.015048,-0.004889,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,6.000000)
glVertex3f(-0.015822,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,6.000000)
glVertex3f(-0.015048,0.004889,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,6.000000)
glVertex3f(-0.012800,0.009300,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,6.000000)
glVertex3f(-0.009300,0.012800,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,6.000000)
glVertex3f(-0.004889,0.015048,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,6.000000)
glVertex3f(0.000000,0.015822,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,6.750000)
glVertex3f(0.000000,0.015822,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,6.750000)
glVertex3f(0.004889,0.015048,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,6.750000)
glVertex3f(0.009300,0.012800,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,6.750000)
glVertex3f(0.012800,0.009300,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,6.750000)
glVertex3f(0.015048,0.004889,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,6.750000)
glVertex3f(0.015822,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,6.750000)
glVertex3f(0.015048,-0.004889,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,6.750000)
glVertex3f(0.012800,-0.009300,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,6.750000)
glVertex3f(0.009300,-0.012800,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,6.750000)
glVertex3f(0.004889,-0.015048,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,6.750000)
glVertex3f(0.000000,-0.015822,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,6.750000)
glVertex3f(-0.004889,-0.015048,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,6.750000)
glVertex3f(-0.009300,-0.012800,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,6.750000)
glVertex3f(-0.012800,-0.009300,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,6.750000)
glVertex3f(-0.015048,-0.004889,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,6.750000)
glVertex3f(-0.015822,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,6.750000)
glVertex3f(-0.015048,0.004889,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,6.750000)
glVertex3f(-0.012800,0.009300,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,6.750000)
glVertex3f(-0.009300,0.012800,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,6.750000)
glVertex3f(-0.004889,0.015048,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,6.750000)
glVertex3f(0.000000,0.015822,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,7.500000)
glVertex3f(0.000000,0.015822,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,7.500000)
glVertex3f(0.004889,0.015048,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,7.500000)
glVertex3f(0.009300,0.012800,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,7.500000)
glVertex3f(0.012800,0.009300,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,7.500000)
glVertex3f(0.015048,0.004889,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,7.500000)
glVertex3f(0.015822,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,7.500000)
glVertex3f(0.015048,-0.004889,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,7.500000)
glVertex3f(0.012800,-0.009300,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,7.500000)
glVertex3f(0.009300,-0.012800,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,7.500000)
glVertex3f(0.004889,-0.015048,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,7.500000)
glVertex3f(0.000000,-0.015822,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,7.500000)
glVertex3f(-0.004889,-0.015048,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,7.500000)
glVertex3f(-0.009300,-0.012800,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,7.500000)
glVertex3f(-0.012800,-0.009300,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,7.500000)
glVertex3f(-0.015048,-0.004889,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,7.500000)
glVertex3f(-0.015822,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,7.500000)
glVertex3f(-0.015048,0.004889,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,7.500000)
glVertex3f(-0.012800,0.009300,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,7.500000)
glVertex3f(-0.009300,0.012800,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,7.500000)
glVertex3f(-0.004889,0.015048,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,7.500000)
glVertex3f(0.000000,0.015822,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,8.250000)
glVertex3f(0.000000,0.015822,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,8.250000)
glVertex3f(0.004889,0.015048,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,8.250000)
glVertex3f(0.009300,0.012800,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,8.250000)
glVertex3f(0.012800,0.009300,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,8.250000)
glVertex3f(0.015048,0.004889,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,8.250000)
glVertex3f(0.015822,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,8.250000)
glVertex3f(0.015048,-0.004889,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,8.250000)
glVertex3f(0.012800,-0.009300,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,8.250000)
glVertex3f(0.009300,-0.012800,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,8.250000)
glVertex3f(0.004889,-0.015048,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,8.250000)
glVertex3f(0.000000,-0.015822,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,8.250000)
glVertex3f(-0.004889,-0.015048,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,8.250000)
glVertex3f(-0.009300,-0.012800,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,8.250000)
glVertex3f(-0.012800,-0.009300,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,8.250000)
glVertex3f(-0.015048,-0.004889,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,8.250000)
glVertex3f(-0.015822,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,8.250000)
glVertex3f(-0.015048,0.004889,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,8.250000)
glVertex3f(-0.012800,0.009300,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,8.250000)
glVertex3f(-0.009300,0.012800,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,8.250000)
glVertex3f(-0.004889,0.015048,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,8.250000)
glVertex3f(0.000000,0.015822,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,9.000000)
glVertex3f(0.000000,0.015822,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,9.000000)
glVertex3f(0.004889,0.015048,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,9.000000)
glVertex3f(0.009300,0.012800,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,9.000000)
glVertex3f(0.012800,0.009300,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,9.000000)
glVertex3f(0.015048,0.004889,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,9.000000)
glVertex3f(0.015822,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,9.000000)
glVertex3f(0.015048,-0.004889,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,9.000000)
glVertex3f(0.012800,-0.009300,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,9.000000)
glVertex3f(0.009300,-0.012800,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,9.000000)
glVertex3f(0.004889,-0.015048,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,9.000000)
glVertex3f(0.000000,-0.015822,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,9.000000)
glVertex3f(-0.004889,-0.015048,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,9.000000)
glVertex3f(-0.009300,-0.012800,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,9.000000)
glVertex3f(-0.012800,-0.009300,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,9.000000)
glVertex3f(-0.015048,-0.004889,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,9.000000)
glVertex3f(-0.015822,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,9.000000)
glVertex3f(-0.015048,0.004889,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,9.000000)
glVertex3f(-0.012800,0.009300,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,9.000000)
glVertex3f(-0.009300,0.012800,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,9.000000)
glVertex3f(-0.004889,0.015048,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,9.000000)
glVertex3f(0.000000,0.015822,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,9.750000)
glVertex3f(0.000000,0.015822,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,9.750000)
glVertex3f(0.004889,0.015048,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,9.750000)
glVertex3f(0.009300,0.012800,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,9.750000)
glVertex3f(0.012800,0.009300,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,9.750000)
glVertex3f(0.015048,0.004889,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,9.750000)
glVertex3f(0.015822,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,9.750000)
glVertex3f(0.015048,-0.004889,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,9.750000)
glVertex3f(0.012800,-0.009300,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,9.750000)
glVertex3f(0.009300,-0.012800,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,9.750000)
glVertex3f(0.004889,-0.015048,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,9.750000)
glVertex3f(0.000000,-0.015822,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,9.750000)
glVertex3f(-0.004889,-0.015048,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,9.750000)
glVertex3f(-0.009300,-0.012800,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,9.750000)
glVertex3f(-0.012800,-0.009300,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,9.750000)
glVertex3f(-0.015048,-0.004889,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,9.750000)
glVertex3f(-0.015822,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,9.750000)
glVertex3f(-0.015048,0.004889,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,9.750000)
glVertex3f(-0.012800,0.009300,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,9.750000)
glVertex3f(-0.009300,0.012800,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,9.750000)
glVertex3f(-0.004889,0.015048,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,9.750000)
glVertex3f(0.000000,0.015822,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,10.500000)
glVertex3f(0.000000,0.015822,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,10.500000)
glVertex3f(0.004889,0.015048,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,10.500000)
glVertex3f(0.009300,0.012800,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,10.500000)
glVertex3f(0.012800,0.009300,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,10.500000)
glVertex3f(0.015048,0.004889,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,10.500000)
glVertex3f(0.015822,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,10.500000)
glVertex3f(0.015048,-0.004889,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,10.500000)
glVertex3f(0.012800,-0.009300,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,10.500000)
glVertex3f(0.009300,-0.012800,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,10.500000)
glVertex3f(0.004889,-0.015048,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,10.500000)
glVertex3f(0.000000,-0.015822,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,10.500000)
glVertex3f(-0.004889,-0.015048,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,10.500000)
glVertex3f(-0.009300,-0.012800,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,10.500000)
glVertex3f(-0.012800,-0.009300,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,10.500000)
glVertex3f(-0.015048,-0.004889,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,10.500000)
glVertex3f(-0.015822,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,10.500000)
glVertex3f(-0.015048,0.004889,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,10.500000)
glVertex3f(-0.012800,0.009300,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,10.500000)
glVertex3f(-0.009300,0.012800,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,10.500000)
glVertex3f(-0.004889,0.015048,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,10.500000)
glVertex3f(0.000000,0.015822,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,11.250000)
glVertex3f(0.000000,0.015822,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,11.250000)
glVertex3f(0.004889,0.015048,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,11.250000)
glVertex3f(0.009300,0.012800,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,11.250000)
glVertex3f(0.012800,0.009300,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,11.250000)
glVertex3f(0.015048,0.004889,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,11.250000)
glVertex3f(0.015822,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,11.250000)
glVertex3f(0.015048,-0.004889,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,11.250000)
glVertex3f(0.012800,-0.009300,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,11.250000)
glVertex3f(0.009300,-0.012800,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,11.250000)
glVertex3f(0.004889,-0.015048,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,11.250000)
glVertex3f(0.000000,-0.015822,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,11.250000)
glVertex3f(-0.004889,-0.015048,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,11.250000)
glVertex3f(-0.009300,-0.012800,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,11.250000)
glVertex3f(-0.012800,-0.009300,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,11.250000)
glVertex3f(-0.015048,-0.004889,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,11.250000)
glVertex3f(-0.015822,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,11.250000)
glVertex3f(-0.015048,0.004889,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,11.250000)
glVertex3f(-0.012800,0.009300,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,11.250000)
glVertex3f(-0.009300,0.012800,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,11.250000)
glVertex3f(-0.004889,0.015048,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,11.250000)
glVertex3f(0.000000,0.015822,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,12.000000)
glVertex3f(0.000000,0.015822,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,12.000000)
glVertex3f(0.004889,0.015048,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,12.000000)
glVertex3f(0.009300,0.012800,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,12.000000)
glVertex3f(0.012800,0.009300,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,12.000000)
glVertex3f(0.015048,0.004889,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,12.000000)
glVertex3f(0.015822,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,12.000000)
glVertex3f(0.015048,-0.004889,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,12.000000)
glVertex3f(0.012800,-0.009300,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,12.000000)
glVertex3f(0.009300,-0.012800,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,12.000000)
glVertex3f(0.004889,-0.015048,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,12.000000)
glVertex3f(0.000000,-0.015822,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,12.000000)
glVertex3f(-0.004889,-0.015048,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,12.000000)
glVertex3f(-0.009300,-0.012800,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,12.000000)
glVertex3f(-0.012800,-0.009300,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,12.000000)
glVertex3f(-0.015048,-0.004889,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,12.000000)
glVertex3f(-0.015822,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,12.000000)
glVertex3f(-0.015048,0.004889,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,12.000000)
glVertex3f(-0.012800,0.009300,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,12.000000)
glVertex3f(-0.009300,0.012800,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,12.000000)
glVertex3f(-0.004889,0.015048,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,12.000000)
glVertex3f(0.000000,0.015822,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,12.750000)
glVertex3f(0.000000,0.015822,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,12.750000)
glVertex3f(0.004889,0.015048,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,12.750000)
glVertex3f(0.009300,0.012800,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,12.750000)
glVertex3f(0.012800,0.009300,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,12.750000)
glVertex3f(0.015048,0.004889,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,12.750000)
glVertex3f(0.015822,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,12.750000)
glVertex3f(0.015048,-0.004889,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,12.750000)
glVertex3f(0.012800,-0.009300,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,12.750000)
glVertex3f(0.009300,-0.012800,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,12.750000)
glVertex3f(0.004889,-0.015048,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,12.750000)
glVertex3f(0.000000,-0.015822,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,12.750000)
glVertex3f(-0.004889,-0.015048,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,12.750000)
glVertex3f(-0.009300,-0.012800,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,12.750000)
glVertex3f(-0.012800,-0.009300,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,12.750000)
glVertex3f(-0.015048,-0.004889,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,12.750000)
glVertex3f(-0.015822,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,12.750000)
glVertex3f(-0.015048,0.004889,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,12.750000)
glVertex3f(-0.012800,0.009300,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,12.750000)
glVertex3f(-0.009300,0.012800,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,12.750000)
glVertex3f(-0.004889,0.015048,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,12.750000)
glVertex3f(0.000000,0.015822,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,13.500000)
glVertex3f(0.000000,0.015822,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,13.500000)
glVertex3f(0.004889,0.015048,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,13.500000)
glVertex3f(0.009300,0.012800,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,13.500000)
glVertex3f(0.012800,0.009300,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,13.500000)
glVertex3f(0.015048,0.004889,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,13.500000)
glVertex3f(0.015822,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,13.500000)
glVertex3f(0.015048,-0.004889,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,13.500000)
glVertex3f(0.012800,-0.009300,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,13.500000)
glVertex3f(0.009300,-0.012800,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,13.500000)
glVertex3f(0.004889,-0.015048,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,13.500000)
glVertex3f(0.000000,-0.015822,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,13.500000)
glVertex3f(-0.004889,-0.015048,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,13.500000)
glVertex3f(-0.009300,-0.012800,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,13.500000)
glVertex3f(-0.012800,-0.009300,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,13.500000)
glVertex3f(-0.015048,-0.004889,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,13.500000)
glVertex3f(-0.015822,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,13.500000)
glVertex3f(-0.015048,0.004889,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,13.500000)
glVertex3f(-0.012800,0.009300,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,13.500000)
glVertex3f(-0.009300,0.012800,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,13.500000)
glVertex3f(-0.004889,0.015048,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,13.500000)
glVertex3f(0.000000,0.015822,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,14.250000)
glVertex3f(0.000000,0.015822,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004889,0.015048,14.250000)
glVertex3f(0.004889,0.015048,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009300,0.012800,14.250000)
glVertex3f(0.009300,0.012800,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012800,0.009300,14.250000)
glVertex3f(0.012800,0.009300,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015048,0.004889,14.250000)
glVertex3f(0.015048,0.004889,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015822,0.000000,14.250000)
glVertex3f(0.015822,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015048,-0.004889,14.250000)
glVertex3f(0.015048,-0.004889,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012800,-0.009300,14.250000)
glVertex3f(0.012800,-0.009300,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009300,-0.012800,14.250000)
glVertex3f(0.009300,-0.012800,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004889,-0.015048,14.250000)
glVertex3f(0.004889,-0.015048,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015822,14.250000)
glVertex3f(0.000000,-0.015822,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004889,-0.015048,14.250000)
glVertex3f(-0.004889,-0.015048,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009300,-0.012800,14.250000)
glVertex3f(-0.009300,-0.012800,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012800,-0.009300,14.250000)
glVertex3f(-0.012800,-0.009300,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015048,-0.004889,14.250000)
glVertex3f(-0.015048,-0.004889,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015822,-0.000000,14.250000)
glVertex3f(-0.015822,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015048,0.004889,14.250000)
glVertex3f(-0.015048,0.004889,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012800,0.009300,14.250000)
glVertex3f(-0.012800,0.009300,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009300,0.012800,14.250000)
glVertex3f(-0.009300,0.012800,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004889,0.015048,14.250000)
glVertex3f(-0.004889,0.015048,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015822,14.250000)
glVertex3f(0.000000,0.015822,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.536924,0.334101,188.423615)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,0.000000)
glVertex3f(0.000000,0.014343,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,0.000000)
glVertex3f(0.004432,0.013641,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,0.000000)
glVertex3f(0.008431,0.011604,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,0.000000)
glVertex3f(0.011604,0.008431,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,0.000000)
glVertex3f(0.013641,0.004432,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,0.000000)
glVertex3f(0.014343,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,0.000000)
glVertex3f(0.013641,-0.004432,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,0.000000)
glVertex3f(0.011604,-0.008431,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,0.000000)
glVertex3f(0.008431,-0.011604,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,0.000000)
glVertex3f(0.004432,-0.013641,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,0.000000)
glVertex3f(0.000000,-0.014343,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,0.000000)
glVertex3f(-0.004432,-0.013641,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,0.000000)
glVertex3f(-0.008431,-0.011604,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,0.000000)
glVertex3f(-0.011604,-0.008431,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,0.000000)
glVertex3f(-0.013641,-0.004432,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,0.000000)
glVertex3f(-0.013641,0.004432,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,0.000000)
glVertex3f(-0.011604,0.008431,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,0.000000)
glVertex3f(-0.008431,0.011604,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,0.000000)
glVertex3f(-0.004432,0.013641,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,0.000000)
glVertex3f(0.000000,0.014343,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,0.750000)
glVertex3f(0.000000,0.014343,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,0.750000)
glVertex3f(0.004432,0.013641,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,0.750000)
glVertex3f(0.008431,0.011604,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,0.750000)
glVertex3f(0.011604,0.008431,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,0.750000)
glVertex3f(0.013641,0.004432,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,0.750000)
glVertex3f(0.014343,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,0.750000)
glVertex3f(0.013641,-0.004432,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,0.750000)
glVertex3f(0.011604,-0.008431,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,0.750000)
glVertex3f(0.008431,-0.011604,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,0.750000)
glVertex3f(0.004432,-0.013641,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,0.750000)
glVertex3f(0.000000,-0.014343,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,0.750000)
glVertex3f(-0.004432,-0.013641,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,0.750000)
glVertex3f(-0.008431,-0.011604,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,0.750000)
glVertex3f(-0.011604,-0.008431,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,0.750000)
glVertex3f(-0.013641,-0.004432,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,0.750000)
glVertex3f(-0.014343,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,0.750000)
glVertex3f(-0.013641,0.004432,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,0.750000)
glVertex3f(-0.011604,0.008431,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,0.750000)
glVertex3f(-0.008431,0.011604,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,0.750000)
glVertex3f(-0.004432,0.013641,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,0.750000)
glVertex3f(0.000000,0.014343,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,1.500000)
glVertex3f(0.000000,0.014343,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,1.500000)
glVertex3f(0.004432,0.013641,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,1.500000)
glVertex3f(0.008431,0.011604,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,1.500000)
glVertex3f(0.011604,0.008431,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,1.500000)
glVertex3f(0.013641,0.004432,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,1.500000)
glVertex3f(0.014343,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,1.500000)
glVertex3f(0.013641,-0.004432,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,1.500000)
glVertex3f(0.011604,-0.008431,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,1.500000)
glVertex3f(0.008431,-0.011604,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,1.500000)
glVertex3f(0.004432,-0.013641,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,1.500000)
glVertex3f(0.000000,-0.014343,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,1.500000)
glVertex3f(-0.004432,-0.013641,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,1.500000)
glVertex3f(-0.008431,-0.011604,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,1.500000)
glVertex3f(-0.011604,-0.008431,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,1.500000)
glVertex3f(-0.013641,-0.004432,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,1.500000)
glVertex3f(-0.014343,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,1.500000)
glVertex3f(-0.013641,0.004432,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,1.500000)
glVertex3f(-0.011604,0.008431,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,1.500000)
glVertex3f(-0.008431,0.011604,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,1.500000)
glVertex3f(-0.004432,0.013641,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,1.500000)
glVertex3f(0.000000,0.014343,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,2.250000)
glVertex3f(0.000000,0.014343,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,2.250000)
glVertex3f(0.004432,0.013641,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,2.250000)
glVertex3f(0.008431,0.011604,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,2.250000)
glVertex3f(0.011604,0.008431,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,2.250000)
glVertex3f(0.013641,0.004432,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,2.250000)
glVertex3f(0.014343,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,2.250000)
glVertex3f(0.013641,-0.004432,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,2.250000)
glVertex3f(0.011604,-0.008431,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,2.250000)
glVertex3f(0.008431,-0.011604,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,2.250000)
glVertex3f(0.004432,-0.013641,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,2.250000)
glVertex3f(0.000000,-0.014343,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,2.250000)
glVertex3f(-0.004432,-0.013641,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,2.250000)
glVertex3f(-0.008431,-0.011604,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,2.250000)
glVertex3f(-0.011604,-0.008431,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,2.250000)
glVertex3f(-0.013641,-0.004432,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,2.250000)
glVertex3f(-0.014343,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,2.250000)
glVertex3f(-0.013641,0.004432,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,2.250000)
glVertex3f(-0.011604,0.008431,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,2.250000)
glVertex3f(-0.008431,0.011604,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,2.250000)
glVertex3f(-0.004432,0.013641,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,2.250000)
glVertex3f(0.000000,0.014343,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,3.000000)
glVertex3f(0.000000,0.014343,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,3.000000)
glVertex3f(0.004432,0.013641,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,3.000000)
glVertex3f(0.008431,0.011604,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,3.000000)
glVertex3f(0.011604,0.008431,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,3.000000)
glVertex3f(0.013641,0.004432,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,3.000000)
glVertex3f(0.014343,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,3.000000)
glVertex3f(0.013641,-0.004432,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,3.000000)
glVertex3f(0.011604,-0.008431,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,3.000000)
glVertex3f(0.008431,-0.011604,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,3.000000)
glVertex3f(0.004432,-0.013641,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,3.000000)
glVertex3f(0.000000,-0.014343,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,3.000000)
glVertex3f(-0.004432,-0.013641,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,3.000000)
glVertex3f(-0.008431,-0.011604,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,3.000000)
glVertex3f(-0.011604,-0.008431,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,3.000000)
glVertex3f(-0.013641,-0.004432,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,3.000000)
glVertex3f(-0.014343,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,3.000000)
glVertex3f(-0.013641,0.004432,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,3.000000)
glVertex3f(-0.011604,0.008431,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,3.000000)
glVertex3f(-0.008431,0.011604,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,3.000000)
glVertex3f(-0.004432,0.013641,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,3.000000)
glVertex3f(0.000000,0.014343,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,3.750000)
glVertex3f(0.000000,0.014343,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,3.750000)
glVertex3f(0.004432,0.013641,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,3.750000)
glVertex3f(0.008431,0.011604,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,3.750000)
glVertex3f(0.011604,0.008431,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,3.750000)
glVertex3f(0.013641,0.004432,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,3.750000)
glVertex3f(0.014343,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,3.750000)
glVertex3f(0.013641,-0.004432,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,3.750000)
glVertex3f(0.011604,-0.008431,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,3.750000)
glVertex3f(0.008431,-0.011604,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,3.750000)
glVertex3f(0.004432,-0.013641,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,3.750000)
glVertex3f(0.000000,-0.014343,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,3.750000)
glVertex3f(-0.004432,-0.013641,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,3.750000)
glVertex3f(-0.008431,-0.011604,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,3.750000)
glVertex3f(-0.011604,-0.008431,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,3.750000)
glVertex3f(-0.013641,-0.004432,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,3.750000)
glVertex3f(-0.014343,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,3.750000)
glVertex3f(-0.013641,0.004432,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,3.750000)
glVertex3f(-0.011604,0.008431,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,3.750000)
glVertex3f(-0.008431,0.011604,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,3.750000)
glVertex3f(-0.004432,0.013641,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,3.750000)
glVertex3f(0.000000,0.014343,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,4.500000)
glVertex3f(0.000000,0.014343,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,4.500000)
glVertex3f(0.004432,0.013641,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,4.500000)
glVertex3f(0.008431,0.011604,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,4.500000)
glVertex3f(0.011604,0.008431,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,4.500000)
glVertex3f(0.013641,0.004432,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,4.500000)
glVertex3f(0.014343,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,4.500000)
glVertex3f(0.013641,-0.004432,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,4.500000)
glVertex3f(0.011604,-0.008431,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,4.500000)
glVertex3f(0.008431,-0.011604,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,4.500000)
glVertex3f(0.004432,-0.013641,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,4.500000)
glVertex3f(0.000000,-0.014343,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,4.500000)
glVertex3f(-0.004432,-0.013641,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,4.500000)
glVertex3f(-0.008431,-0.011604,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,4.500000)
glVertex3f(-0.011604,-0.008431,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,4.500000)
glVertex3f(-0.013641,-0.004432,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,4.500000)
glVertex3f(-0.014343,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,4.500000)
glVertex3f(-0.013641,0.004432,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,4.500000)
glVertex3f(-0.011604,0.008431,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,4.500000)
glVertex3f(-0.008431,0.011604,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,4.500000)
glVertex3f(-0.004432,0.013641,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,4.500000)
glVertex3f(0.000000,0.014343,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,5.250000)
glVertex3f(0.000000,0.014343,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,5.250000)
glVertex3f(0.004432,0.013641,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,5.250000)
glVertex3f(0.008431,0.011604,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,5.250000)
glVertex3f(0.011604,0.008431,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,5.250000)
glVertex3f(0.013641,0.004432,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,5.250000)
glVertex3f(0.014343,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,5.250000)
glVertex3f(0.013641,-0.004432,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,5.250000)
glVertex3f(0.011604,-0.008431,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,5.250000)
glVertex3f(0.008431,-0.011604,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,5.250000)
glVertex3f(0.004432,-0.013641,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,5.250000)
glVertex3f(0.000000,-0.014343,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,5.250000)
glVertex3f(-0.004432,-0.013641,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,5.250000)
glVertex3f(-0.008431,-0.011604,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,5.250000)
glVertex3f(-0.011604,-0.008431,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,5.250000)
glVertex3f(-0.013641,-0.004432,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,5.250000)
glVertex3f(-0.014343,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,5.250000)
glVertex3f(-0.013641,0.004432,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,5.250000)
glVertex3f(-0.011604,0.008431,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,5.250000)
glVertex3f(-0.008431,0.011604,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,5.250000)
glVertex3f(-0.004432,0.013641,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,5.250000)
glVertex3f(0.000000,0.014343,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,6.000000)
glVertex3f(0.000000,0.014343,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,6.000000)
glVertex3f(0.004432,0.013641,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,6.000000)
glVertex3f(0.008431,0.011604,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,6.000000)
glVertex3f(0.011604,0.008431,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,6.000000)
glVertex3f(0.013641,0.004432,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,6.000000)
glVertex3f(0.014343,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,6.000000)
glVertex3f(0.013641,-0.004432,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,6.000000)
glVertex3f(0.011604,-0.008431,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,6.000000)
glVertex3f(0.008431,-0.011604,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,6.000000)
glVertex3f(0.004432,-0.013641,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,6.000000)
glVertex3f(0.000000,-0.014343,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,6.000000)
glVertex3f(-0.004432,-0.013641,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,6.000000)
glVertex3f(-0.008431,-0.011604,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,6.000000)
glVertex3f(-0.011604,-0.008431,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,6.000000)
glVertex3f(-0.013641,-0.004432,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,6.000000)
glVertex3f(-0.014343,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,6.000000)
glVertex3f(-0.013641,0.004432,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,6.000000)
glVertex3f(-0.011604,0.008431,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,6.000000)
glVertex3f(-0.008431,0.011604,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,6.000000)
glVertex3f(-0.004432,0.013641,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,6.000000)
glVertex3f(0.000000,0.014343,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,6.750000)
glVertex3f(0.000000,0.014343,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,6.750000)
glVertex3f(0.004432,0.013641,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,6.750000)
glVertex3f(0.008431,0.011604,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,6.750000)
glVertex3f(0.011604,0.008431,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,6.750000)
glVertex3f(0.013641,0.004432,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,6.750000)
glVertex3f(0.014343,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,6.750000)
glVertex3f(0.013641,-0.004432,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,6.750000)
glVertex3f(0.011604,-0.008431,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,6.750000)
glVertex3f(0.008431,-0.011604,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,6.750000)
glVertex3f(0.004432,-0.013641,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,6.750000)
glVertex3f(0.000000,-0.014343,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,6.750000)
glVertex3f(-0.004432,-0.013641,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,6.750000)
glVertex3f(-0.008431,-0.011604,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,6.750000)
glVertex3f(-0.011604,-0.008431,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,6.750000)
glVertex3f(-0.013641,-0.004432,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,6.750000)
glVertex3f(-0.014343,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,6.750000)
glVertex3f(-0.013641,0.004432,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,6.750000)
glVertex3f(-0.011604,0.008431,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,6.750000)
glVertex3f(-0.008431,0.011604,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,6.750000)
glVertex3f(-0.004432,0.013641,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,6.750000)
glVertex3f(0.000000,0.014343,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,7.500000)
glVertex3f(0.000000,0.014343,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,7.500000)
glVertex3f(0.004432,0.013641,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,7.500000)
glVertex3f(0.008431,0.011604,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,7.500000)
glVertex3f(0.011604,0.008431,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,7.500000)
glVertex3f(0.013641,0.004432,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,7.500000)
glVertex3f(0.014343,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,7.500000)
glVertex3f(0.013641,-0.004432,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,7.500000)
glVertex3f(0.011604,-0.008431,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,7.500000)
glVertex3f(0.008431,-0.011604,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,7.500000)
glVertex3f(0.004432,-0.013641,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,7.500000)
glVertex3f(0.000000,-0.014343,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,7.500000)
glVertex3f(-0.004432,-0.013641,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,7.500000)
glVertex3f(-0.008431,-0.011604,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,7.500000)
glVertex3f(-0.011604,-0.008431,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,7.500000)
glVertex3f(-0.013641,-0.004432,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,7.500000)
glVertex3f(-0.014343,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,7.500000)
glVertex3f(-0.013641,0.004432,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,7.500000)
glVertex3f(-0.011604,0.008431,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,7.500000)
glVertex3f(-0.008431,0.011604,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,7.500000)
glVertex3f(-0.004432,0.013641,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,7.500000)
glVertex3f(0.000000,0.014343,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,8.250000)
glVertex3f(0.000000,0.014343,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,8.250000)
glVertex3f(0.004432,0.013641,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,8.250000)
glVertex3f(0.008431,0.011604,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,8.250000)
glVertex3f(0.011604,0.008431,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,8.250000)
glVertex3f(0.013641,0.004432,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,8.250000)
glVertex3f(0.014343,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,8.250000)
glVertex3f(0.013641,-0.004432,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,8.250000)
glVertex3f(0.011604,-0.008431,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,8.250000)
glVertex3f(0.008431,-0.011604,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,8.250000)
glVertex3f(0.004432,-0.013641,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,8.250000)
glVertex3f(0.000000,-0.014343,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,8.250000)
glVertex3f(-0.004432,-0.013641,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,8.250000)
glVertex3f(-0.008431,-0.011604,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,8.250000)
glVertex3f(-0.011604,-0.008431,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,8.250000)
glVertex3f(-0.013641,-0.004432,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,8.250000)
glVertex3f(-0.014343,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,8.250000)
glVertex3f(-0.013641,0.004432,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,8.250000)
glVertex3f(-0.011604,0.008431,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,8.250000)
glVertex3f(-0.008431,0.011604,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,8.250000)
glVertex3f(-0.004432,0.013641,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,8.250000)
glVertex3f(0.000000,0.014343,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,9.000000)
glVertex3f(0.000000,0.014343,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,9.000000)
glVertex3f(0.004432,0.013641,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,9.000000)
glVertex3f(0.008431,0.011604,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,9.000000)
glVertex3f(0.011604,0.008431,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,9.000000)
glVertex3f(0.013641,0.004432,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,9.000000)
glVertex3f(0.014343,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,9.000000)
glVertex3f(0.013641,-0.004432,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,9.000000)
glVertex3f(0.011604,-0.008431,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,9.000000)
glVertex3f(0.008431,-0.011604,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,9.000000)
glVertex3f(0.004432,-0.013641,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,9.000000)
glVertex3f(0.000000,-0.014343,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,9.000000)
glVertex3f(-0.004432,-0.013641,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,9.000000)
glVertex3f(-0.008431,-0.011604,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,9.000000)
glVertex3f(-0.011604,-0.008431,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,9.000000)
glVertex3f(-0.013641,-0.004432,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,9.000000)
glVertex3f(-0.014343,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,9.000000)
glVertex3f(-0.013641,0.004432,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,9.000000)
glVertex3f(-0.011604,0.008431,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,9.000000)
glVertex3f(-0.008431,0.011604,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,9.000000)
glVertex3f(-0.004432,0.013641,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,9.000000)
glVertex3f(0.000000,0.014343,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,9.750000)
glVertex3f(0.000000,0.014343,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,9.750000)
glVertex3f(0.004432,0.013641,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,9.750000)
glVertex3f(0.008431,0.011604,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,9.750000)
glVertex3f(0.011604,0.008431,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,9.750000)
glVertex3f(0.013641,0.004432,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,9.750000)
glVertex3f(0.014343,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,9.750000)
glVertex3f(0.013641,-0.004432,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,9.750000)
glVertex3f(0.011604,-0.008431,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,9.750000)
glVertex3f(0.008431,-0.011604,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,9.750000)
glVertex3f(0.004432,-0.013641,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,9.750000)
glVertex3f(0.000000,-0.014343,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,9.750000)
glVertex3f(-0.004432,-0.013641,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,9.750000)
glVertex3f(-0.008431,-0.011604,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,9.750000)
glVertex3f(-0.011604,-0.008431,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,9.750000)
glVertex3f(-0.013641,-0.004432,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,9.750000)
glVertex3f(-0.014343,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,9.750000)
glVertex3f(-0.013641,0.004432,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,9.750000)
glVertex3f(-0.011604,0.008431,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,9.750000)
glVertex3f(-0.008431,0.011604,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,9.750000)
glVertex3f(-0.004432,0.013641,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,9.750000)
glVertex3f(0.000000,0.014343,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,10.500000)
glVertex3f(0.000000,0.014343,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,10.500000)
glVertex3f(0.004432,0.013641,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,10.500000)
glVertex3f(0.008431,0.011604,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,10.500000)
glVertex3f(0.011604,0.008431,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,10.500000)
glVertex3f(0.013641,0.004432,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,10.500000)
glVertex3f(0.014343,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,10.500000)
glVertex3f(0.013641,-0.004432,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,10.500000)
glVertex3f(0.011604,-0.008431,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,10.500000)
glVertex3f(0.008431,-0.011604,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,10.500000)
glVertex3f(0.004432,-0.013641,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,10.500000)
glVertex3f(0.000000,-0.014343,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,10.500000)
glVertex3f(-0.004432,-0.013641,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,10.500000)
glVertex3f(-0.008431,-0.011604,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,10.500000)
glVertex3f(-0.011604,-0.008431,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,10.500000)
glVertex3f(-0.013641,-0.004432,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,10.500000)
glVertex3f(-0.014343,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,10.500000)
glVertex3f(-0.013641,0.004432,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,10.500000)
glVertex3f(-0.011604,0.008431,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,10.500000)
glVertex3f(-0.008431,0.011604,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,10.500000)
glVertex3f(-0.004432,0.013641,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,10.500000)
glVertex3f(0.000000,0.014343,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,11.250000)
glVertex3f(0.000000,0.014343,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,11.250000)
glVertex3f(0.004432,0.013641,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,11.250000)
glVertex3f(0.008431,0.011604,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,11.250000)
glVertex3f(0.011604,0.008431,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,11.250000)
glVertex3f(0.013641,0.004432,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,11.250000)
glVertex3f(0.014343,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,11.250000)
glVertex3f(0.013641,-0.004432,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,11.250000)
glVertex3f(0.011604,-0.008431,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,11.250000)
glVertex3f(0.008431,-0.011604,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,11.250000)
glVertex3f(0.004432,-0.013641,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,11.250000)
glVertex3f(0.000000,-0.014343,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,11.250000)
glVertex3f(-0.004432,-0.013641,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,11.250000)
glVertex3f(-0.008431,-0.011604,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,11.250000)
glVertex3f(-0.011604,-0.008431,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,11.250000)
glVertex3f(-0.013641,-0.004432,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,11.250000)
glVertex3f(-0.014343,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,11.250000)
glVertex3f(-0.013641,0.004432,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,11.250000)
glVertex3f(-0.011604,0.008431,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,11.250000)
glVertex3f(-0.008431,0.011604,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,11.250000)
glVertex3f(-0.004432,0.013641,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,11.250000)
glVertex3f(0.000000,0.014343,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,12.000000)
glVertex3f(0.000000,0.014343,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,12.000000)
glVertex3f(0.004432,0.013641,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,12.000000)
glVertex3f(0.008431,0.011604,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,12.000000)
glVertex3f(0.011604,0.008431,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,12.000000)
glVertex3f(0.013641,0.004432,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,12.000000)
glVertex3f(0.014343,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,12.000000)
glVertex3f(0.013641,-0.004432,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,12.000000)
glVertex3f(0.011604,-0.008431,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,12.000000)
glVertex3f(0.008431,-0.011604,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,12.000000)
glVertex3f(0.004432,-0.013641,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,12.000000)
glVertex3f(0.000000,-0.014343,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,12.000000)
glVertex3f(-0.004432,-0.013641,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,12.000000)
glVertex3f(-0.008431,-0.011604,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,12.000000)
glVertex3f(-0.011604,-0.008431,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,12.000000)
glVertex3f(-0.013641,-0.004432,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,12.000000)
glVertex3f(-0.014343,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,12.000000)
glVertex3f(-0.013641,0.004432,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,12.000000)
glVertex3f(-0.011604,0.008431,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,12.000000)
glVertex3f(-0.008431,0.011604,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,12.000000)
glVertex3f(-0.004432,0.013641,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,12.000000)
glVertex3f(0.000000,0.014343,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,12.750000)
glVertex3f(0.000000,0.014343,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,12.750000)
glVertex3f(0.004432,0.013641,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,12.750000)
glVertex3f(0.008431,0.011604,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,12.750000)
glVertex3f(0.011604,0.008431,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,12.750000)
glVertex3f(0.013641,0.004432,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,12.750000)
glVertex3f(0.014343,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,12.750000)
glVertex3f(0.013641,-0.004432,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,12.750000)
glVertex3f(0.011604,-0.008431,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,12.750000)
glVertex3f(0.008431,-0.011604,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,12.750000)
glVertex3f(0.004432,-0.013641,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,12.750000)
glVertex3f(0.000000,-0.014343,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,12.750000)
glVertex3f(-0.004432,-0.013641,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,12.750000)
glVertex3f(-0.008431,-0.011604,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,12.750000)
glVertex3f(-0.011604,-0.008431,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,12.750000)
glVertex3f(-0.013641,-0.004432,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,12.750000)
glVertex3f(-0.014343,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,12.750000)
glVertex3f(-0.013641,0.004432,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,12.750000)
glVertex3f(-0.011604,0.008431,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,12.750000)
glVertex3f(-0.008431,0.011604,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,12.750000)
glVertex3f(-0.004432,0.013641,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,12.750000)
glVertex3f(0.000000,0.014343,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,13.500000)
glVertex3f(0.000000,0.014343,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,13.500000)
glVertex3f(0.004432,0.013641,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,13.500000)
glVertex3f(0.008431,0.011604,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,13.500000)
glVertex3f(0.011604,0.008431,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,13.500000)
glVertex3f(0.013641,0.004432,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,13.500000)
glVertex3f(0.014343,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,13.500000)
glVertex3f(0.013641,-0.004432,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,13.500000)
glVertex3f(0.011604,-0.008431,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,13.500000)
glVertex3f(0.008431,-0.011604,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,13.500000)
glVertex3f(0.004432,-0.013641,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,13.500000)
glVertex3f(0.000000,-0.014343,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,13.500000)
glVertex3f(-0.004432,-0.013641,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,13.500000)
glVertex3f(-0.008431,-0.011604,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,13.500000)
glVertex3f(-0.011604,-0.008431,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,13.500000)
glVertex3f(-0.013641,-0.004432,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,13.500000)
glVertex3f(-0.014343,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,13.500000)
glVertex3f(-0.013641,0.004432,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,13.500000)
glVertex3f(-0.011604,0.008431,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,13.500000)
glVertex3f(-0.008431,0.011604,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,13.500000)
glVertex3f(-0.004432,0.013641,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,13.500000)
glVertex3f(0.000000,0.014343,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,14.250000)
glVertex3f(0.000000,0.014343,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004432,0.013641,14.250000)
glVertex3f(0.004432,0.013641,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008431,0.011604,14.250000)
glVertex3f(0.008431,0.011604,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011604,0.008431,14.250000)
glVertex3f(0.011604,0.008431,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013641,0.004432,14.250000)
glVertex3f(0.013641,0.004432,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014343,0.000000,14.250000)
glVertex3f(0.014343,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013641,-0.004432,14.250000)
glVertex3f(0.013641,-0.004432,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011604,-0.008431,14.250000)
glVertex3f(0.011604,-0.008431,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008431,-0.011604,14.250000)
glVertex3f(0.008431,-0.011604,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004432,-0.013641,14.250000)
glVertex3f(0.004432,-0.013641,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014343,14.250000)
glVertex3f(0.000000,-0.014343,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004432,-0.013641,14.250000)
glVertex3f(-0.004432,-0.013641,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008431,-0.011604,14.250000)
glVertex3f(-0.008431,-0.011604,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011604,-0.008431,14.250000)
glVertex3f(-0.011604,-0.008431,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013641,-0.004432,14.250000)
glVertex3f(-0.013641,-0.004432,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014343,-0.000000,14.250000)
glVertex3f(-0.014343,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013641,0.004432,14.250000)
glVertex3f(-0.013641,0.004432,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011604,0.008431,14.250000)
glVertex3f(-0.011604,0.008431,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008431,0.011604,14.250000)
glVertex3f(-0.008431,0.011604,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004432,0.013641,14.250000)
glVertex3f(-0.004432,0.013641,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014343,14.250000)
glVertex3f(0.000000,0.014343,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.530214,0.340035,189.090317)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,0.000000)
glVertex3f(0.000000,0.012884,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,0.000000)
glVertex3f(0.003981,0.012253,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,0.000000)
glVertex3f(0.007573,0.010423,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,0.000000)
glVertex3f(0.010423,0.007573,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,0.000000)
glVertex3f(0.012253,0.003981,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,0.000000)
glVertex3f(0.012884,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,0.000000)
glVertex3f(0.012253,-0.003981,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,0.000000)
glVertex3f(0.010423,-0.007573,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,0.000000)
glVertex3f(0.007573,-0.010423,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,0.000000)
glVertex3f(0.003981,-0.012253,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,0.000000)
glVertex3f(0.000000,-0.012884,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,0.000000)
glVertex3f(-0.003981,-0.012253,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,0.000000)
glVertex3f(-0.007573,-0.010423,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,0.000000)
glVertex3f(-0.010423,-0.007573,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,0.000000)
glVertex3f(-0.012253,-0.003981,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,0.000000)
glVertex3f(-0.012253,0.003981,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,0.000000)
glVertex3f(-0.010423,0.007573,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,0.000000)
glVertex3f(-0.007573,0.010423,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,0.000000)
glVertex3f(-0.003981,0.012253,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,0.000000)
glVertex3f(0.000000,0.012884,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,0.750000)
glVertex3f(0.000000,0.012884,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,0.750000)
glVertex3f(0.003981,0.012253,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,0.750000)
glVertex3f(0.007573,0.010423,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,0.750000)
glVertex3f(0.010423,0.007573,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,0.750000)
glVertex3f(0.012253,0.003981,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,0.750000)
glVertex3f(0.012884,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,0.750000)
glVertex3f(0.012253,-0.003981,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,0.750000)
glVertex3f(0.010423,-0.007573,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,0.750000)
glVertex3f(0.007573,-0.010423,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,0.750000)
glVertex3f(0.003981,-0.012253,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,0.750000)
glVertex3f(0.000000,-0.012884,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,0.750000)
glVertex3f(-0.003981,-0.012253,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,0.750000)
glVertex3f(-0.007573,-0.010423,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,0.750000)
glVertex3f(-0.010423,-0.007573,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,0.750000)
glVertex3f(-0.012253,-0.003981,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,0.750000)
glVertex3f(-0.012884,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,0.750000)
glVertex3f(-0.012253,0.003981,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,0.750000)
glVertex3f(-0.010423,0.007573,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,0.750000)
glVertex3f(-0.007573,0.010423,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,0.750000)
glVertex3f(-0.003981,0.012253,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,0.750000)
glVertex3f(0.000000,0.012884,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,1.500000)
glVertex3f(0.000000,0.012884,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,1.500000)
glVertex3f(0.003981,0.012253,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,1.500000)
glVertex3f(0.007573,0.010423,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,1.500000)
glVertex3f(0.010423,0.007573,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,1.500000)
glVertex3f(0.012253,0.003981,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,1.500000)
glVertex3f(0.012884,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,1.500000)
glVertex3f(0.012253,-0.003981,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,1.500000)
glVertex3f(0.010423,-0.007573,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,1.500000)
glVertex3f(0.007573,-0.010423,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,1.500000)
glVertex3f(0.003981,-0.012253,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,1.500000)
glVertex3f(0.000000,-0.012884,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,1.500000)
glVertex3f(-0.003981,-0.012253,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,1.500000)
glVertex3f(-0.007573,-0.010423,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,1.500000)
glVertex3f(-0.010423,-0.007573,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,1.500000)
glVertex3f(-0.012253,-0.003981,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,1.500000)
glVertex3f(-0.012884,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,1.500000)
glVertex3f(-0.012253,0.003981,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,1.500000)
glVertex3f(-0.010423,0.007573,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,1.500000)
glVertex3f(-0.007573,0.010423,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,1.500000)
glVertex3f(-0.003981,0.012253,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,1.500000)
glVertex3f(0.000000,0.012884,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,2.250000)
glVertex3f(0.000000,0.012884,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,2.250000)
glVertex3f(0.003981,0.012253,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,2.250000)
glVertex3f(0.007573,0.010423,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,2.250000)
glVertex3f(0.010423,0.007573,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,2.250000)
glVertex3f(0.012253,0.003981,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,2.250000)
glVertex3f(0.012884,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,2.250000)
glVertex3f(0.012253,-0.003981,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,2.250000)
glVertex3f(0.010423,-0.007573,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,2.250000)
glVertex3f(0.007573,-0.010423,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,2.250000)
glVertex3f(0.003981,-0.012253,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,2.250000)
glVertex3f(0.000000,-0.012884,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,2.250000)
glVertex3f(-0.003981,-0.012253,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,2.250000)
glVertex3f(-0.007573,-0.010423,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,2.250000)
glVertex3f(-0.010423,-0.007573,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,2.250000)
glVertex3f(-0.012253,-0.003981,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,2.250000)
glVertex3f(-0.012884,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,2.250000)
glVertex3f(-0.012253,0.003981,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,2.250000)
glVertex3f(-0.010423,0.007573,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,2.250000)
glVertex3f(-0.007573,0.010423,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,2.250000)
glVertex3f(-0.003981,0.012253,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,2.250000)
glVertex3f(0.000000,0.012884,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,3.000000)
glVertex3f(0.000000,0.012884,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,3.000000)
glVertex3f(0.003981,0.012253,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,3.000000)
glVertex3f(0.007573,0.010423,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,3.000000)
glVertex3f(0.010423,0.007573,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,3.000000)
glVertex3f(0.012253,0.003981,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,3.000000)
glVertex3f(0.012884,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,3.000000)
glVertex3f(0.012253,-0.003981,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,3.000000)
glVertex3f(0.010423,-0.007573,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,3.000000)
glVertex3f(0.007573,-0.010423,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,3.000000)
glVertex3f(0.003981,-0.012253,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,3.000000)
glVertex3f(0.000000,-0.012884,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,3.000000)
glVertex3f(-0.003981,-0.012253,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,3.000000)
glVertex3f(-0.007573,-0.010423,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,3.000000)
glVertex3f(-0.010423,-0.007573,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,3.000000)
glVertex3f(-0.012253,-0.003981,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,3.000000)
glVertex3f(-0.012884,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,3.000000)
glVertex3f(-0.012253,0.003981,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,3.000000)
glVertex3f(-0.010423,0.007573,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,3.000000)
glVertex3f(-0.007573,0.010423,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,3.000000)
glVertex3f(-0.003981,0.012253,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,3.000000)
glVertex3f(0.000000,0.012884,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,3.750000)
glVertex3f(0.000000,0.012884,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,3.750000)
glVertex3f(0.003981,0.012253,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,3.750000)
glVertex3f(0.007573,0.010423,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,3.750000)
glVertex3f(0.010423,0.007573,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,3.750000)
glVertex3f(0.012253,0.003981,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,3.750000)
glVertex3f(0.012884,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,3.750000)
glVertex3f(0.012253,-0.003981,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,3.750000)
glVertex3f(0.010423,-0.007573,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,3.750000)
glVertex3f(0.007573,-0.010423,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,3.750000)
glVertex3f(0.003981,-0.012253,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,3.750000)
glVertex3f(0.000000,-0.012884,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,3.750000)
glVertex3f(-0.003981,-0.012253,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,3.750000)
glVertex3f(-0.007573,-0.010423,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,3.750000)
glVertex3f(-0.010423,-0.007573,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,3.750000)
glVertex3f(-0.012253,-0.003981,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,3.750000)
glVertex3f(-0.012884,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,3.750000)
glVertex3f(-0.012253,0.003981,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,3.750000)
glVertex3f(-0.010423,0.007573,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,3.750000)
glVertex3f(-0.007573,0.010423,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,3.750000)
glVertex3f(-0.003981,0.012253,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,3.750000)
glVertex3f(0.000000,0.012884,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,4.500000)
glVertex3f(0.000000,0.012884,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,4.500000)
glVertex3f(0.003981,0.012253,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,4.500000)
glVertex3f(0.007573,0.010423,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,4.500000)
glVertex3f(0.010423,0.007573,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,4.500000)
glVertex3f(0.012253,0.003981,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,4.500000)
glVertex3f(0.012884,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,4.500000)
glVertex3f(0.012253,-0.003981,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,4.500000)
glVertex3f(0.010423,-0.007573,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,4.500000)
glVertex3f(0.007573,-0.010423,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,4.500000)
glVertex3f(0.003981,-0.012253,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,4.500000)
glVertex3f(0.000000,-0.012884,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,4.500000)
glVertex3f(-0.003981,-0.012253,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,4.500000)
glVertex3f(-0.007573,-0.010423,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,4.500000)
glVertex3f(-0.010423,-0.007573,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,4.500000)
glVertex3f(-0.012253,-0.003981,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,4.500000)
glVertex3f(-0.012884,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,4.500000)
glVertex3f(-0.012253,0.003981,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,4.500000)
glVertex3f(-0.010423,0.007573,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,4.500000)
glVertex3f(-0.007573,0.010423,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,4.500000)
glVertex3f(-0.003981,0.012253,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,4.500000)
glVertex3f(0.000000,0.012884,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,5.250000)
glVertex3f(0.000000,0.012884,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,5.250000)
glVertex3f(0.003981,0.012253,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,5.250000)
glVertex3f(0.007573,0.010423,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,5.250000)
glVertex3f(0.010423,0.007573,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,5.250000)
glVertex3f(0.012253,0.003981,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,5.250000)
glVertex3f(0.012884,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,5.250000)
glVertex3f(0.012253,-0.003981,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,5.250000)
glVertex3f(0.010423,-0.007573,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,5.250000)
glVertex3f(0.007573,-0.010423,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,5.250000)
glVertex3f(0.003981,-0.012253,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,5.250000)
glVertex3f(0.000000,-0.012884,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,5.250000)
glVertex3f(-0.003981,-0.012253,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,5.250000)
glVertex3f(-0.007573,-0.010423,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,5.250000)
glVertex3f(-0.010423,-0.007573,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,5.250000)
glVertex3f(-0.012253,-0.003981,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,5.250000)
glVertex3f(-0.012884,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,5.250000)
glVertex3f(-0.012253,0.003981,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,5.250000)
glVertex3f(-0.010423,0.007573,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,5.250000)
glVertex3f(-0.007573,0.010423,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,5.250000)
glVertex3f(-0.003981,0.012253,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,5.250000)
glVertex3f(0.000000,0.012884,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,6.000000)
glVertex3f(0.000000,0.012884,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,6.000000)
glVertex3f(0.003981,0.012253,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,6.000000)
glVertex3f(0.007573,0.010423,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,6.000000)
glVertex3f(0.010423,0.007573,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,6.000000)
glVertex3f(0.012253,0.003981,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,6.000000)
glVertex3f(0.012884,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,6.000000)
glVertex3f(0.012253,-0.003981,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,6.000000)
glVertex3f(0.010423,-0.007573,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,6.000000)
glVertex3f(0.007573,-0.010423,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,6.000000)
glVertex3f(0.003981,-0.012253,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,6.000000)
glVertex3f(0.000000,-0.012884,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,6.000000)
glVertex3f(-0.003981,-0.012253,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,6.000000)
glVertex3f(-0.007573,-0.010423,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,6.000000)
glVertex3f(-0.010423,-0.007573,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,6.000000)
glVertex3f(-0.012253,-0.003981,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,6.000000)
glVertex3f(-0.012884,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,6.000000)
glVertex3f(-0.012253,0.003981,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,6.000000)
glVertex3f(-0.010423,0.007573,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,6.000000)
glVertex3f(-0.007573,0.010423,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,6.000000)
glVertex3f(-0.003981,0.012253,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,6.000000)
glVertex3f(0.000000,0.012884,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,6.750000)
glVertex3f(0.000000,0.012884,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,6.750000)
glVertex3f(0.003981,0.012253,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,6.750000)
glVertex3f(0.007573,0.010423,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,6.750000)
glVertex3f(0.010423,0.007573,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,6.750000)
glVertex3f(0.012253,0.003981,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,6.750000)
glVertex3f(0.012884,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,6.750000)
glVertex3f(0.012253,-0.003981,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,6.750000)
glVertex3f(0.010423,-0.007573,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,6.750000)
glVertex3f(0.007573,-0.010423,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,6.750000)
glVertex3f(0.003981,-0.012253,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,6.750000)
glVertex3f(0.000000,-0.012884,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,6.750000)
glVertex3f(-0.003981,-0.012253,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,6.750000)
glVertex3f(-0.007573,-0.010423,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,6.750000)
glVertex3f(-0.010423,-0.007573,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,6.750000)
glVertex3f(-0.012253,-0.003981,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,6.750000)
glVertex3f(-0.012884,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,6.750000)
glVertex3f(-0.012253,0.003981,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,6.750000)
glVertex3f(-0.010423,0.007573,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,6.750000)
glVertex3f(-0.007573,0.010423,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,6.750000)
glVertex3f(-0.003981,0.012253,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,6.750000)
glVertex3f(0.000000,0.012884,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,7.500000)
glVertex3f(0.000000,0.012884,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,7.500000)
glVertex3f(0.003981,0.012253,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,7.500000)
glVertex3f(0.007573,0.010423,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,7.500000)
glVertex3f(0.010423,0.007573,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,7.500000)
glVertex3f(0.012253,0.003981,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,7.500000)
glVertex3f(0.012884,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,7.500000)
glVertex3f(0.012253,-0.003981,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,7.500000)
glVertex3f(0.010423,-0.007573,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,7.500000)
glVertex3f(0.007573,-0.010423,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,7.500000)
glVertex3f(0.003981,-0.012253,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,7.500000)
glVertex3f(0.000000,-0.012884,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,7.500000)
glVertex3f(-0.003981,-0.012253,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,7.500000)
glVertex3f(-0.007573,-0.010423,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,7.500000)
glVertex3f(-0.010423,-0.007573,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,7.500000)
glVertex3f(-0.012253,-0.003981,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,7.500000)
glVertex3f(-0.012884,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,7.500000)
glVertex3f(-0.012253,0.003981,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,7.500000)
glVertex3f(-0.010423,0.007573,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,7.500000)
glVertex3f(-0.007573,0.010423,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,7.500000)
glVertex3f(-0.003981,0.012253,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,7.500000)
glVertex3f(0.000000,0.012884,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,8.250000)
glVertex3f(0.000000,0.012884,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,8.250000)
glVertex3f(0.003981,0.012253,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,8.250000)
glVertex3f(0.007573,0.010423,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,8.250000)
glVertex3f(0.010423,0.007573,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,8.250000)
glVertex3f(0.012253,0.003981,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,8.250000)
glVertex3f(0.012884,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,8.250000)
glVertex3f(0.012253,-0.003981,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,8.250000)
glVertex3f(0.010423,-0.007573,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,8.250000)
glVertex3f(0.007573,-0.010423,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,8.250000)
glVertex3f(0.003981,-0.012253,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,8.250000)
glVertex3f(0.000000,-0.012884,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,8.250000)
glVertex3f(-0.003981,-0.012253,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,8.250000)
glVertex3f(-0.007573,-0.010423,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,8.250000)
glVertex3f(-0.010423,-0.007573,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,8.250000)
glVertex3f(-0.012253,-0.003981,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,8.250000)
glVertex3f(-0.012884,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,8.250000)
glVertex3f(-0.012253,0.003981,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,8.250000)
glVertex3f(-0.010423,0.007573,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,8.250000)
glVertex3f(-0.007573,0.010423,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,8.250000)
glVertex3f(-0.003981,0.012253,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,8.250000)
glVertex3f(0.000000,0.012884,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,9.000000)
glVertex3f(0.000000,0.012884,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,9.000000)
glVertex3f(0.003981,0.012253,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,9.000000)
glVertex3f(0.007573,0.010423,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,9.000000)
glVertex3f(0.010423,0.007573,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,9.000000)
glVertex3f(0.012253,0.003981,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,9.000000)
glVertex3f(0.012884,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,9.000000)
glVertex3f(0.012253,-0.003981,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,9.000000)
glVertex3f(0.010423,-0.007573,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,9.000000)
glVertex3f(0.007573,-0.010423,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,9.000000)
glVertex3f(0.003981,-0.012253,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,9.000000)
glVertex3f(0.000000,-0.012884,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,9.000000)
glVertex3f(-0.003981,-0.012253,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,9.000000)
glVertex3f(-0.007573,-0.010423,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,9.000000)
glVertex3f(-0.010423,-0.007573,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,9.000000)
glVertex3f(-0.012253,-0.003981,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,9.000000)
glVertex3f(-0.012884,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,9.000000)
glVertex3f(-0.012253,0.003981,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,9.000000)
glVertex3f(-0.010423,0.007573,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,9.000000)
glVertex3f(-0.007573,0.010423,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,9.000000)
glVertex3f(-0.003981,0.012253,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,9.000000)
glVertex3f(0.000000,0.012884,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,9.750000)
glVertex3f(0.000000,0.012884,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,9.750000)
glVertex3f(0.003981,0.012253,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,9.750000)
glVertex3f(0.007573,0.010423,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,9.750000)
glVertex3f(0.010423,0.007573,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,9.750000)
glVertex3f(0.012253,0.003981,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,9.750000)
glVertex3f(0.012884,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,9.750000)
glVertex3f(0.012253,-0.003981,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,9.750000)
glVertex3f(0.010423,-0.007573,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,9.750000)
glVertex3f(0.007573,-0.010423,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,9.750000)
glVertex3f(0.003981,-0.012253,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,9.750000)
glVertex3f(0.000000,-0.012884,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,9.750000)
glVertex3f(-0.003981,-0.012253,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,9.750000)
glVertex3f(-0.007573,-0.010423,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,9.750000)
glVertex3f(-0.010423,-0.007573,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,9.750000)
glVertex3f(-0.012253,-0.003981,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,9.750000)
glVertex3f(-0.012884,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,9.750000)
glVertex3f(-0.012253,0.003981,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,9.750000)
glVertex3f(-0.010423,0.007573,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,9.750000)
glVertex3f(-0.007573,0.010423,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,9.750000)
glVertex3f(-0.003981,0.012253,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,9.750000)
glVertex3f(0.000000,0.012884,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,10.500000)
glVertex3f(0.000000,0.012884,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,10.500000)
glVertex3f(0.003981,0.012253,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,10.500000)
glVertex3f(0.007573,0.010423,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,10.500000)
glVertex3f(0.010423,0.007573,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,10.500000)
glVertex3f(0.012253,0.003981,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,10.500000)
glVertex3f(0.012884,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,10.500000)
glVertex3f(0.012253,-0.003981,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,10.500000)
glVertex3f(0.010423,-0.007573,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,10.500000)
glVertex3f(0.007573,-0.010423,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,10.500000)
glVertex3f(0.003981,-0.012253,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,10.500000)
glVertex3f(0.000000,-0.012884,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,10.500000)
glVertex3f(-0.003981,-0.012253,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,10.500000)
glVertex3f(-0.007573,-0.010423,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,10.500000)
glVertex3f(-0.010423,-0.007573,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,10.500000)
glVertex3f(-0.012253,-0.003981,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,10.500000)
glVertex3f(-0.012884,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,10.500000)
glVertex3f(-0.012253,0.003981,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,10.500000)
glVertex3f(-0.010423,0.007573,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,10.500000)
glVertex3f(-0.007573,0.010423,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,10.500000)
glVertex3f(-0.003981,0.012253,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,10.500000)
glVertex3f(0.000000,0.012884,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,11.250000)
glVertex3f(0.000000,0.012884,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,11.250000)
glVertex3f(0.003981,0.012253,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,11.250000)
glVertex3f(0.007573,0.010423,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,11.250000)
glVertex3f(0.010423,0.007573,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,11.250000)
glVertex3f(0.012253,0.003981,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,11.250000)
glVertex3f(0.012884,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,11.250000)
glVertex3f(0.012253,-0.003981,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,11.250000)
glVertex3f(0.010423,-0.007573,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,11.250000)
glVertex3f(0.007573,-0.010423,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,11.250000)
glVertex3f(0.003981,-0.012253,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,11.250000)
glVertex3f(0.000000,-0.012884,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,11.250000)
glVertex3f(-0.003981,-0.012253,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,11.250000)
glVertex3f(-0.007573,-0.010423,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,11.250000)
glVertex3f(-0.010423,-0.007573,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,11.250000)
glVertex3f(-0.012253,-0.003981,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,11.250000)
glVertex3f(-0.012884,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,11.250000)
glVertex3f(-0.012253,0.003981,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,11.250000)
glVertex3f(-0.010423,0.007573,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,11.250000)
glVertex3f(-0.007573,0.010423,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,11.250000)
glVertex3f(-0.003981,0.012253,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,11.250000)
glVertex3f(0.000000,0.012884,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,12.000000)
glVertex3f(0.000000,0.012884,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,12.000000)
glVertex3f(0.003981,0.012253,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,12.000000)
glVertex3f(0.007573,0.010423,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,12.000000)
glVertex3f(0.010423,0.007573,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,12.000000)
glVertex3f(0.012253,0.003981,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,12.000000)
glVertex3f(0.012884,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,12.000000)
glVertex3f(0.012253,-0.003981,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,12.000000)
glVertex3f(0.010423,-0.007573,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,12.000000)
glVertex3f(0.007573,-0.010423,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,12.000000)
glVertex3f(0.003981,-0.012253,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,12.000000)
glVertex3f(0.000000,-0.012884,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,12.000000)
glVertex3f(-0.003981,-0.012253,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,12.000000)
glVertex3f(-0.007573,-0.010423,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,12.000000)
glVertex3f(-0.010423,-0.007573,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,12.000000)
glVertex3f(-0.012253,-0.003981,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,12.000000)
glVertex3f(-0.012884,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,12.000000)
glVertex3f(-0.012253,0.003981,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,12.000000)
glVertex3f(-0.010423,0.007573,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,12.000000)
glVertex3f(-0.007573,0.010423,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,12.000000)
glVertex3f(-0.003981,0.012253,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,12.000000)
glVertex3f(0.000000,0.012884,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,12.750000)
glVertex3f(0.000000,0.012884,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,12.750000)
glVertex3f(0.003981,0.012253,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,12.750000)
glVertex3f(0.007573,0.010423,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,12.750000)
glVertex3f(0.010423,0.007573,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,12.750000)
glVertex3f(0.012253,0.003981,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,12.750000)
glVertex3f(0.012884,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,12.750000)
glVertex3f(0.012253,-0.003981,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,12.750000)
glVertex3f(0.010423,-0.007573,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,12.750000)
glVertex3f(0.007573,-0.010423,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,12.750000)
glVertex3f(0.003981,-0.012253,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,12.750000)
glVertex3f(0.000000,-0.012884,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,12.750000)
glVertex3f(-0.003981,-0.012253,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,12.750000)
glVertex3f(-0.007573,-0.010423,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,12.750000)
glVertex3f(-0.010423,-0.007573,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,12.750000)
glVertex3f(-0.012253,-0.003981,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,12.750000)
glVertex3f(-0.012884,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,12.750000)
glVertex3f(-0.012253,0.003981,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,12.750000)
glVertex3f(-0.010423,0.007573,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,12.750000)
glVertex3f(-0.007573,0.010423,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,12.750000)
glVertex3f(-0.003981,0.012253,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,12.750000)
glVertex3f(0.000000,0.012884,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,13.500000)
glVertex3f(0.000000,0.012884,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,13.500000)
glVertex3f(0.003981,0.012253,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,13.500000)
glVertex3f(0.007573,0.010423,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,13.500000)
glVertex3f(0.010423,0.007573,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,13.500000)
glVertex3f(0.012253,0.003981,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,13.500000)
glVertex3f(0.012884,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,13.500000)
glVertex3f(0.012253,-0.003981,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,13.500000)
glVertex3f(0.010423,-0.007573,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,13.500000)
glVertex3f(0.007573,-0.010423,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,13.500000)
glVertex3f(0.003981,-0.012253,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,13.500000)
glVertex3f(0.000000,-0.012884,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,13.500000)
glVertex3f(-0.003981,-0.012253,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,13.500000)
glVertex3f(-0.007573,-0.010423,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,13.500000)
glVertex3f(-0.010423,-0.007573,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,13.500000)
glVertex3f(-0.012253,-0.003981,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,13.500000)
glVertex3f(-0.012884,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,13.500000)
glVertex3f(-0.012253,0.003981,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,13.500000)
glVertex3f(-0.010423,0.007573,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,13.500000)
glVertex3f(-0.007573,0.010423,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,13.500000)
glVertex3f(-0.003981,0.012253,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,13.500000)
glVertex3f(0.000000,0.012884,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,14.250000)
glVertex3f(0.000000,0.012884,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003981,0.012253,14.250000)
glVertex3f(0.003981,0.012253,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007573,0.010423,14.250000)
glVertex3f(0.007573,0.010423,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010423,0.007573,14.250000)
glVertex3f(0.010423,0.007573,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012253,0.003981,14.250000)
glVertex3f(0.012253,0.003981,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012884,0.000000,14.250000)
glVertex3f(0.012884,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012253,-0.003981,14.250000)
glVertex3f(0.012253,-0.003981,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010423,-0.007573,14.250000)
glVertex3f(0.010423,-0.007573,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007573,-0.010423,14.250000)
glVertex3f(0.007573,-0.010423,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003981,-0.012253,14.250000)
glVertex3f(0.003981,-0.012253,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012884,14.250000)
glVertex3f(0.000000,-0.012884,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003981,-0.012253,14.250000)
glVertex3f(-0.003981,-0.012253,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007573,-0.010423,14.250000)
glVertex3f(-0.007573,-0.010423,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010423,-0.007573,14.250000)
glVertex3f(-0.010423,-0.007573,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012253,-0.003981,14.250000)
glVertex3f(-0.012253,-0.003981,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012884,-0.000000,14.250000)
glVertex3f(-0.012884,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012253,0.003981,14.250000)
glVertex3f(-0.012253,0.003981,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010423,0.007573,14.250000)
glVertex3f(-0.010423,0.007573,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007573,0.010423,14.250000)
glVertex3f(-0.007573,0.010423,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003981,0.012253,14.250000)
glVertex3f(-0.003981,0.012253,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012884,14.250000)
glVertex3f(0.000000,0.012884,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.523350,0.346906,189.750061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,0.000000)
glVertex3f(0.000000,0.011387,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,0.000000)
glVertex3f(0.003519,0.010830,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,0.000000)
glVertex3f(0.006693,0.009212,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,0.000000)
glVertex3f(0.009212,0.006693,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,0.000000)
glVertex3f(0.010830,0.003519,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,0.000000)
glVertex3f(0.011387,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,0.000000)
glVertex3f(0.010830,-0.003519,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,0.000000)
glVertex3f(0.009212,-0.006693,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,0.000000)
glVertex3f(0.006693,-0.009212,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,0.000000)
glVertex3f(0.003519,-0.010830,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,0.000000)
glVertex3f(0.000000,-0.011387,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,0.000000)
glVertex3f(-0.003519,-0.010830,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,0.000000)
glVertex3f(-0.006693,-0.009212,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,0.000000)
glVertex3f(-0.009212,-0.006693,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,0.000000)
glVertex3f(-0.010830,-0.003519,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,0.000000)
glVertex3f(-0.010830,0.003519,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,0.000000)
glVertex3f(-0.009212,0.006693,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,0.000000)
glVertex3f(-0.006693,0.009212,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,0.000000)
glVertex3f(-0.003519,0.010830,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,0.000000)
glVertex3f(0.000000,0.011387,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,0.750000)
glVertex3f(0.000000,0.011387,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,0.750000)
glVertex3f(0.003519,0.010830,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,0.750000)
glVertex3f(0.006693,0.009212,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,0.750000)
glVertex3f(0.009212,0.006693,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,0.750000)
glVertex3f(0.010830,0.003519,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,0.750000)
glVertex3f(0.011387,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,0.750000)
glVertex3f(0.010830,-0.003519,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,0.750000)
glVertex3f(0.009212,-0.006693,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,0.750000)
glVertex3f(0.006693,-0.009212,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,0.750000)
glVertex3f(0.003519,-0.010830,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,0.750000)
glVertex3f(0.000000,-0.011387,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,0.750000)
glVertex3f(-0.003519,-0.010830,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,0.750000)
glVertex3f(-0.006693,-0.009212,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,0.750000)
glVertex3f(-0.009212,-0.006693,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,0.750000)
glVertex3f(-0.010830,-0.003519,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,0.750000)
glVertex3f(-0.011387,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,0.750000)
glVertex3f(-0.010830,0.003519,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,0.750000)
glVertex3f(-0.009212,0.006693,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,0.750000)
glVertex3f(-0.006693,0.009212,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,0.750000)
glVertex3f(-0.003519,0.010830,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,0.750000)
glVertex3f(0.000000,0.011387,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,1.500000)
glVertex3f(0.000000,0.011387,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,1.500000)
glVertex3f(0.003519,0.010830,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,1.500000)
glVertex3f(0.006693,0.009212,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,1.500000)
glVertex3f(0.009212,0.006693,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,1.500000)
glVertex3f(0.010830,0.003519,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,1.500000)
glVertex3f(0.011387,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,1.500000)
glVertex3f(0.010830,-0.003519,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,1.500000)
glVertex3f(0.009212,-0.006693,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,1.500000)
glVertex3f(0.006693,-0.009212,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,1.500000)
glVertex3f(0.003519,-0.010830,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,1.500000)
glVertex3f(0.000000,-0.011387,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,1.500000)
glVertex3f(-0.003519,-0.010830,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,1.500000)
glVertex3f(-0.006693,-0.009212,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,1.500000)
glVertex3f(-0.009212,-0.006693,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,1.500000)
glVertex3f(-0.010830,-0.003519,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,1.500000)
glVertex3f(-0.011387,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,1.500000)
glVertex3f(-0.010830,0.003519,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,1.500000)
glVertex3f(-0.009212,0.006693,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,1.500000)
glVertex3f(-0.006693,0.009212,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,1.500000)
glVertex3f(-0.003519,0.010830,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,1.500000)
glVertex3f(0.000000,0.011387,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,2.250000)
glVertex3f(0.000000,0.011387,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,2.250000)
glVertex3f(0.003519,0.010830,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,2.250000)
glVertex3f(0.006693,0.009212,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,2.250000)
glVertex3f(0.009212,0.006693,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,2.250000)
glVertex3f(0.010830,0.003519,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,2.250000)
glVertex3f(0.011387,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,2.250000)
glVertex3f(0.010830,-0.003519,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,2.250000)
glVertex3f(0.009212,-0.006693,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,2.250000)
glVertex3f(0.006693,-0.009212,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,2.250000)
glVertex3f(0.003519,-0.010830,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,2.250000)
glVertex3f(0.000000,-0.011387,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,2.250000)
glVertex3f(-0.003519,-0.010830,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,2.250000)
glVertex3f(-0.006693,-0.009212,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,2.250000)
glVertex3f(-0.009212,-0.006693,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,2.250000)
glVertex3f(-0.010830,-0.003519,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,2.250000)
glVertex3f(-0.011387,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,2.250000)
glVertex3f(-0.010830,0.003519,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,2.250000)
glVertex3f(-0.009212,0.006693,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,2.250000)
glVertex3f(-0.006693,0.009212,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,2.250000)
glVertex3f(-0.003519,0.010830,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,2.250000)
glVertex3f(0.000000,0.011387,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,3.000000)
glVertex3f(0.000000,0.011387,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,3.000000)
glVertex3f(0.003519,0.010830,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,3.000000)
glVertex3f(0.006693,0.009212,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,3.000000)
glVertex3f(0.009212,0.006693,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,3.000000)
glVertex3f(0.010830,0.003519,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,3.000000)
glVertex3f(0.011387,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,3.000000)
glVertex3f(0.010830,-0.003519,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,3.000000)
glVertex3f(0.009212,-0.006693,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,3.000000)
glVertex3f(0.006693,-0.009212,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,3.000000)
glVertex3f(0.003519,-0.010830,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,3.000000)
glVertex3f(0.000000,-0.011387,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,3.000000)
glVertex3f(-0.003519,-0.010830,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,3.000000)
glVertex3f(-0.006693,-0.009212,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,3.000000)
glVertex3f(-0.009212,-0.006693,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,3.000000)
glVertex3f(-0.010830,-0.003519,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,3.000000)
glVertex3f(-0.011387,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,3.000000)
glVertex3f(-0.010830,0.003519,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,3.000000)
glVertex3f(-0.009212,0.006693,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,3.000000)
glVertex3f(-0.006693,0.009212,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,3.000000)
glVertex3f(-0.003519,0.010830,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,3.000000)
glVertex3f(0.000000,0.011387,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,3.750000)
glVertex3f(0.000000,0.011387,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,3.750000)
glVertex3f(0.003519,0.010830,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,3.750000)
glVertex3f(0.006693,0.009212,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,3.750000)
glVertex3f(0.009212,0.006693,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,3.750000)
glVertex3f(0.010830,0.003519,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,3.750000)
glVertex3f(0.011387,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,3.750000)
glVertex3f(0.010830,-0.003519,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,3.750000)
glVertex3f(0.009212,-0.006693,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,3.750000)
glVertex3f(0.006693,-0.009212,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,3.750000)
glVertex3f(0.003519,-0.010830,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,3.750000)
glVertex3f(0.000000,-0.011387,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,3.750000)
glVertex3f(-0.003519,-0.010830,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,3.750000)
glVertex3f(-0.006693,-0.009212,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,3.750000)
glVertex3f(-0.009212,-0.006693,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,3.750000)
glVertex3f(-0.010830,-0.003519,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,3.750000)
glVertex3f(-0.011387,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,3.750000)
glVertex3f(-0.010830,0.003519,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,3.750000)
glVertex3f(-0.009212,0.006693,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,3.750000)
glVertex3f(-0.006693,0.009212,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,3.750000)
glVertex3f(-0.003519,0.010830,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,3.750000)
glVertex3f(0.000000,0.011387,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,4.500000)
glVertex3f(0.000000,0.011387,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,4.500000)
glVertex3f(0.003519,0.010830,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,4.500000)
glVertex3f(0.006693,0.009212,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,4.500000)
glVertex3f(0.009212,0.006693,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,4.500000)
glVertex3f(0.010830,0.003519,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,4.500000)
glVertex3f(0.011387,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,4.500000)
glVertex3f(0.010830,-0.003519,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,4.500000)
glVertex3f(0.009212,-0.006693,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,4.500000)
glVertex3f(0.006693,-0.009212,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,4.500000)
glVertex3f(0.003519,-0.010830,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,4.500000)
glVertex3f(0.000000,-0.011387,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,4.500000)
glVertex3f(-0.003519,-0.010830,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,4.500000)
glVertex3f(-0.006693,-0.009212,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,4.500000)
glVertex3f(-0.009212,-0.006693,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,4.500000)
glVertex3f(-0.010830,-0.003519,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,4.500000)
glVertex3f(-0.011387,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,4.500000)
glVertex3f(-0.010830,0.003519,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,4.500000)
glVertex3f(-0.009212,0.006693,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,4.500000)
glVertex3f(-0.006693,0.009212,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,4.500000)
glVertex3f(-0.003519,0.010830,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,4.500000)
glVertex3f(0.000000,0.011387,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,5.250000)
glVertex3f(0.000000,0.011387,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,5.250000)
glVertex3f(0.003519,0.010830,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,5.250000)
glVertex3f(0.006693,0.009212,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,5.250000)
glVertex3f(0.009212,0.006693,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,5.250000)
glVertex3f(0.010830,0.003519,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,5.250000)
glVertex3f(0.011387,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,5.250000)
glVertex3f(0.010830,-0.003519,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,5.250000)
glVertex3f(0.009212,-0.006693,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,5.250000)
glVertex3f(0.006693,-0.009212,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,5.250000)
glVertex3f(0.003519,-0.010830,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,5.250000)
glVertex3f(0.000000,-0.011387,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,5.250000)
glVertex3f(-0.003519,-0.010830,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,5.250000)
glVertex3f(-0.006693,-0.009212,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,5.250000)
glVertex3f(-0.009212,-0.006693,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,5.250000)
glVertex3f(-0.010830,-0.003519,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,5.250000)
glVertex3f(-0.011387,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,5.250000)
glVertex3f(-0.010830,0.003519,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,5.250000)
glVertex3f(-0.009212,0.006693,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,5.250000)
glVertex3f(-0.006693,0.009212,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,5.250000)
glVertex3f(-0.003519,0.010830,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,5.250000)
glVertex3f(0.000000,0.011387,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,6.000000)
glVertex3f(0.000000,0.011387,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,6.000000)
glVertex3f(0.003519,0.010830,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,6.000000)
glVertex3f(0.006693,0.009212,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,6.000000)
glVertex3f(0.009212,0.006693,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,6.000000)
glVertex3f(0.010830,0.003519,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,6.000000)
glVertex3f(0.011387,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,6.000000)
glVertex3f(0.010830,-0.003519,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,6.000000)
glVertex3f(0.009212,-0.006693,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,6.000000)
glVertex3f(0.006693,-0.009212,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,6.000000)
glVertex3f(0.003519,-0.010830,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,6.000000)
glVertex3f(0.000000,-0.011387,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,6.000000)
glVertex3f(-0.003519,-0.010830,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,6.000000)
glVertex3f(-0.006693,-0.009212,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,6.000000)
glVertex3f(-0.009212,-0.006693,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,6.000000)
glVertex3f(-0.010830,-0.003519,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,6.000000)
glVertex3f(-0.011387,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,6.000000)
glVertex3f(-0.010830,0.003519,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,6.000000)
glVertex3f(-0.009212,0.006693,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,6.000000)
glVertex3f(-0.006693,0.009212,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,6.000000)
glVertex3f(-0.003519,0.010830,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,6.000000)
glVertex3f(0.000000,0.011387,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,6.750000)
glVertex3f(0.000000,0.011387,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,6.750000)
glVertex3f(0.003519,0.010830,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,6.750000)
glVertex3f(0.006693,0.009212,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,6.750000)
glVertex3f(0.009212,0.006693,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,6.750000)
glVertex3f(0.010830,0.003519,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,6.750000)
glVertex3f(0.011387,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,6.750000)
glVertex3f(0.010830,-0.003519,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,6.750000)
glVertex3f(0.009212,-0.006693,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,6.750000)
glVertex3f(0.006693,-0.009212,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,6.750000)
glVertex3f(0.003519,-0.010830,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,6.750000)
glVertex3f(0.000000,-0.011387,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,6.750000)
glVertex3f(-0.003519,-0.010830,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,6.750000)
glVertex3f(-0.006693,-0.009212,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,6.750000)
glVertex3f(-0.009212,-0.006693,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,6.750000)
glVertex3f(-0.010830,-0.003519,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,6.750000)
glVertex3f(-0.011387,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,6.750000)
glVertex3f(-0.010830,0.003519,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,6.750000)
glVertex3f(-0.009212,0.006693,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,6.750000)
glVertex3f(-0.006693,0.009212,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,6.750000)
glVertex3f(-0.003519,0.010830,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,6.750000)
glVertex3f(0.000000,0.011387,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,7.500000)
glVertex3f(0.000000,0.011387,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,7.500000)
glVertex3f(0.003519,0.010830,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,7.500000)
glVertex3f(0.006693,0.009212,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,7.500000)
glVertex3f(0.009212,0.006693,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,7.500000)
glVertex3f(0.010830,0.003519,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,7.500000)
glVertex3f(0.011387,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,7.500000)
glVertex3f(0.010830,-0.003519,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,7.500000)
glVertex3f(0.009212,-0.006693,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,7.500000)
glVertex3f(0.006693,-0.009212,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,7.500000)
glVertex3f(0.003519,-0.010830,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,7.500000)
glVertex3f(0.000000,-0.011387,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,7.500000)
glVertex3f(-0.003519,-0.010830,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,7.500000)
glVertex3f(-0.006693,-0.009212,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,7.500000)
glVertex3f(-0.009212,-0.006693,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,7.500000)
glVertex3f(-0.010830,-0.003519,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,7.500000)
glVertex3f(-0.011387,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,7.500000)
glVertex3f(-0.010830,0.003519,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,7.500000)
glVertex3f(-0.009212,0.006693,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,7.500000)
glVertex3f(-0.006693,0.009212,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,7.500000)
glVertex3f(-0.003519,0.010830,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,7.500000)
glVertex3f(0.000000,0.011387,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,8.250000)
glVertex3f(0.000000,0.011387,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,8.250000)
glVertex3f(0.003519,0.010830,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,8.250000)
glVertex3f(0.006693,0.009212,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,8.250000)
glVertex3f(0.009212,0.006693,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,8.250000)
glVertex3f(0.010830,0.003519,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,8.250000)
glVertex3f(0.011387,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,8.250000)
glVertex3f(0.010830,-0.003519,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,8.250000)
glVertex3f(0.009212,-0.006693,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,8.250000)
glVertex3f(0.006693,-0.009212,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,8.250000)
glVertex3f(0.003519,-0.010830,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,8.250000)
glVertex3f(0.000000,-0.011387,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,8.250000)
glVertex3f(-0.003519,-0.010830,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,8.250000)
glVertex3f(-0.006693,-0.009212,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,8.250000)
glVertex3f(-0.009212,-0.006693,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,8.250000)
glVertex3f(-0.010830,-0.003519,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,8.250000)
glVertex3f(-0.011387,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,8.250000)
glVertex3f(-0.010830,0.003519,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,8.250000)
glVertex3f(-0.009212,0.006693,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,8.250000)
glVertex3f(-0.006693,0.009212,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,8.250000)
glVertex3f(-0.003519,0.010830,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,8.250000)
glVertex3f(0.000000,0.011387,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,9.000000)
glVertex3f(0.000000,0.011387,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,9.000000)
glVertex3f(0.003519,0.010830,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,9.000000)
glVertex3f(0.006693,0.009212,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,9.000000)
glVertex3f(0.009212,0.006693,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,9.000000)
glVertex3f(0.010830,0.003519,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,9.000000)
glVertex3f(0.011387,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,9.000000)
glVertex3f(0.010830,-0.003519,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,9.000000)
glVertex3f(0.009212,-0.006693,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,9.000000)
glVertex3f(0.006693,-0.009212,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,9.000000)
glVertex3f(0.003519,-0.010830,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,9.000000)
glVertex3f(0.000000,-0.011387,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,9.000000)
glVertex3f(-0.003519,-0.010830,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,9.000000)
glVertex3f(-0.006693,-0.009212,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,9.000000)
glVertex3f(-0.009212,-0.006693,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,9.000000)
glVertex3f(-0.010830,-0.003519,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,9.000000)
glVertex3f(-0.011387,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,9.000000)
glVertex3f(-0.010830,0.003519,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,9.000000)
glVertex3f(-0.009212,0.006693,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,9.000000)
glVertex3f(-0.006693,0.009212,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,9.000000)
glVertex3f(-0.003519,0.010830,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,9.000000)
glVertex3f(0.000000,0.011387,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,9.750000)
glVertex3f(0.000000,0.011387,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,9.750000)
glVertex3f(0.003519,0.010830,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,9.750000)
glVertex3f(0.006693,0.009212,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,9.750000)
glVertex3f(0.009212,0.006693,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,9.750000)
glVertex3f(0.010830,0.003519,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,9.750000)
glVertex3f(0.011387,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,9.750000)
glVertex3f(0.010830,-0.003519,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,9.750000)
glVertex3f(0.009212,-0.006693,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,9.750000)
glVertex3f(0.006693,-0.009212,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,9.750000)
glVertex3f(0.003519,-0.010830,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,9.750000)
glVertex3f(0.000000,-0.011387,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,9.750000)
glVertex3f(-0.003519,-0.010830,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,9.750000)
glVertex3f(-0.006693,-0.009212,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,9.750000)
glVertex3f(-0.009212,-0.006693,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,9.750000)
glVertex3f(-0.010830,-0.003519,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,9.750000)
glVertex3f(-0.011387,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,9.750000)
glVertex3f(-0.010830,0.003519,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,9.750000)
glVertex3f(-0.009212,0.006693,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,9.750000)
glVertex3f(-0.006693,0.009212,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,9.750000)
glVertex3f(-0.003519,0.010830,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,9.750000)
glVertex3f(0.000000,0.011387,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,10.500000)
glVertex3f(0.000000,0.011387,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,10.500000)
glVertex3f(0.003519,0.010830,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,10.500000)
glVertex3f(0.006693,0.009212,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,10.500000)
glVertex3f(0.009212,0.006693,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,10.500000)
glVertex3f(0.010830,0.003519,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,10.500000)
glVertex3f(0.011387,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,10.500000)
glVertex3f(0.010830,-0.003519,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,10.500000)
glVertex3f(0.009212,-0.006693,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,10.500000)
glVertex3f(0.006693,-0.009212,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,10.500000)
glVertex3f(0.003519,-0.010830,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,10.500000)
glVertex3f(0.000000,-0.011387,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,10.500000)
glVertex3f(-0.003519,-0.010830,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,10.500000)
glVertex3f(-0.006693,-0.009212,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,10.500000)
glVertex3f(-0.009212,-0.006693,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,10.500000)
glVertex3f(-0.010830,-0.003519,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,10.500000)
glVertex3f(-0.011387,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,10.500000)
glVertex3f(-0.010830,0.003519,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,10.500000)
glVertex3f(-0.009212,0.006693,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,10.500000)
glVertex3f(-0.006693,0.009212,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,10.500000)
glVertex3f(-0.003519,0.010830,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,10.500000)
glVertex3f(0.000000,0.011387,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,11.250000)
glVertex3f(0.000000,0.011387,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,11.250000)
glVertex3f(0.003519,0.010830,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,11.250000)
glVertex3f(0.006693,0.009212,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,11.250000)
glVertex3f(0.009212,0.006693,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,11.250000)
glVertex3f(0.010830,0.003519,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,11.250000)
glVertex3f(0.011387,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,11.250000)
glVertex3f(0.010830,-0.003519,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,11.250000)
glVertex3f(0.009212,-0.006693,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,11.250000)
glVertex3f(0.006693,-0.009212,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,11.250000)
glVertex3f(0.003519,-0.010830,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,11.250000)
glVertex3f(0.000000,-0.011387,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,11.250000)
glVertex3f(-0.003519,-0.010830,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,11.250000)
glVertex3f(-0.006693,-0.009212,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,11.250000)
glVertex3f(-0.009212,-0.006693,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,11.250000)
glVertex3f(-0.010830,-0.003519,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,11.250000)
glVertex3f(-0.011387,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,11.250000)
glVertex3f(-0.010830,0.003519,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,11.250000)
glVertex3f(-0.009212,0.006693,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,11.250000)
glVertex3f(-0.006693,0.009212,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,11.250000)
glVertex3f(-0.003519,0.010830,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,11.250000)
glVertex3f(0.000000,0.011387,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,12.000000)
glVertex3f(0.000000,0.011387,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,12.000000)
glVertex3f(0.003519,0.010830,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,12.000000)
glVertex3f(0.006693,0.009212,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,12.000000)
glVertex3f(0.009212,0.006693,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,12.000000)
glVertex3f(0.010830,0.003519,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,12.000000)
glVertex3f(0.011387,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,12.000000)
glVertex3f(0.010830,-0.003519,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,12.000000)
glVertex3f(0.009212,-0.006693,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,12.000000)
glVertex3f(0.006693,-0.009212,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,12.000000)
glVertex3f(0.003519,-0.010830,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,12.000000)
glVertex3f(0.000000,-0.011387,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,12.000000)
glVertex3f(-0.003519,-0.010830,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,12.000000)
glVertex3f(-0.006693,-0.009212,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,12.000000)
glVertex3f(-0.009212,-0.006693,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,12.000000)
glVertex3f(-0.010830,-0.003519,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,12.000000)
glVertex3f(-0.011387,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,12.000000)
glVertex3f(-0.010830,0.003519,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,12.000000)
glVertex3f(-0.009212,0.006693,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,12.000000)
glVertex3f(-0.006693,0.009212,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,12.000000)
glVertex3f(-0.003519,0.010830,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,12.000000)
glVertex3f(0.000000,0.011387,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,12.750000)
glVertex3f(0.000000,0.011387,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,12.750000)
glVertex3f(0.003519,0.010830,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,12.750000)
glVertex3f(0.006693,0.009212,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,12.750000)
glVertex3f(0.009212,0.006693,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,12.750000)
glVertex3f(0.010830,0.003519,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,12.750000)
glVertex3f(0.011387,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,12.750000)
glVertex3f(0.010830,-0.003519,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,12.750000)
glVertex3f(0.009212,-0.006693,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,12.750000)
glVertex3f(0.006693,-0.009212,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,12.750000)
glVertex3f(0.003519,-0.010830,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,12.750000)
glVertex3f(0.000000,-0.011387,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,12.750000)
glVertex3f(-0.003519,-0.010830,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,12.750000)
glVertex3f(-0.006693,-0.009212,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,12.750000)
glVertex3f(-0.009212,-0.006693,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,12.750000)
glVertex3f(-0.010830,-0.003519,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,12.750000)
glVertex3f(-0.011387,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,12.750000)
glVertex3f(-0.010830,0.003519,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,12.750000)
glVertex3f(-0.009212,0.006693,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,12.750000)
glVertex3f(-0.006693,0.009212,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,12.750000)
glVertex3f(-0.003519,0.010830,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,12.750000)
glVertex3f(0.000000,0.011387,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,13.500000)
glVertex3f(0.000000,0.011387,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,13.500000)
glVertex3f(0.003519,0.010830,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,13.500000)
glVertex3f(0.006693,0.009212,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,13.500000)
glVertex3f(0.009212,0.006693,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,13.500000)
glVertex3f(0.010830,0.003519,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,13.500000)
glVertex3f(0.011387,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,13.500000)
glVertex3f(0.010830,-0.003519,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,13.500000)
glVertex3f(0.009212,-0.006693,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,13.500000)
glVertex3f(0.006693,-0.009212,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,13.500000)
glVertex3f(0.003519,-0.010830,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,13.500000)
glVertex3f(0.000000,-0.011387,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,13.500000)
glVertex3f(-0.003519,-0.010830,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,13.500000)
glVertex3f(-0.006693,-0.009212,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,13.500000)
glVertex3f(-0.009212,-0.006693,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,13.500000)
glVertex3f(-0.010830,-0.003519,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,13.500000)
glVertex3f(-0.011387,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,13.500000)
glVertex3f(-0.010830,0.003519,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,13.500000)
glVertex3f(-0.009212,0.006693,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,13.500000)
glVertex3f(-0.006693,0.009212,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,13.500000)
glVertex3f(-0.003519,0.010830,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,13.500000)
glVertex3f(0.000000,0.011387,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,14.250000)
glVertex3f(0.000000,0.011387,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003519,0.010830,14.250000)
glVertex3f(0.003519,0.010830,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006693,0.009212,14.250000)
glVertex3f(0.006693,0.009212,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009212,0.006693,14.250000)
glVertex3f(0.009212,0.006693,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010830,0.003519,14.250000)
glVertex3f(0.010830,0.003519,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011387,0.000000,14.250000)
glVertex3f(0.011387,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010830,-0.003519,14.250000)
glVertex3f(0.010830,-0.003519,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009212,-0.006693,14.250000)
glVertex3f(0.009212,-0.006693,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006693,-0.009212,14.250000)
glVertex3f(0.006693,-0.009212,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003519,-0.010830,14.250000)
glVertex3f(0.003519,-0.010830,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011387,14.250000)
glVertex3f(0.000000,-0.011387,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003519,-0.010830,14.250000)
glVertex3f(-0.003519,-0.010830,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006693,-0.009212,14.250000)
glVertex3f(-0.006693,-0.009212,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009212,-0.006693,14.250000)
glVertex3f(-0.009212,-0.006693,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010830,-0.003519,14.250000)
glVertex3f(-0.010830,-0.003519,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011387,-0.000000,14.250000)
glVertex3f(-0.011387,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010830,0.003519,14.250000)
glVertex3f(-0.010830,0.003519,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009212,0.006693,14.250000)
glVertex3f(-0.009212,0.006693,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006693,0.009212,14.250000)
glVertex3f(-0.006693,0.009212,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003519,0.010830,14.250000)
glVertex3f(-0.003519,0.010830,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011387,14.250000)
glVertex3f(0.000000,0.011387,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.516436,0.354818,190.395905)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.509602,0.363775,191.034790)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.502987,0.373783,191.687576)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.496637,0.384776,192.365784)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.490511,0.396524,193.057877)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.484557,0.408788,193.750000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.478733,0.421404,194.439835)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.472970,0.434180,195.129684)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.467204,0.446931,195.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.461382,0.459535,196.446838)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.455408,0.471859,197.074127)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.449166,0.483777,197.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.442642,0.495199,198.775513)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.435968,0.506024,199.849594)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.429302,0.516160,200.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.422715,0.525516,201.553314)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.416214,0.533907,202.182953)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.409787,0.541122,202.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.403445,0.547089,203.479218)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.397240,0.551867,204.145844)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,0.000000)
glVertex3f(0.000000,0.011816,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,0.000000)
glVertex3f(0.003651,0.011237,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,0.000000)
glVertex3f(0.006945,0.009559,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,0.000000)
glVertex3f(0.009559,0.006945,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,0.000000)
glVertex3f(0.011237,0.003651,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,0.000000)
glVertex3f(0.011816,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,0.000000)
glVertex3f(0.011237,-0.003651,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,0.000000)
glVertex3f(0.009559,-0.006945,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,0.000000)
glVertex3f(0.006945,-0.009559,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,0.000000)
glVertex3f(0.003651,-0.011237,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,0.000000)
glVertex3f(0.000000,-0.011816,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,0.000000)
glVertex3f(-0.003651,-0.011237,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,0.000000)
glVertex3f(-0.006945,-0.009559,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,0.000000)
glVertex3f(-0.009559,-0.006945,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,0.000000)
glVertex3f(-0.011237,-0.003651,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,0.000000)
glVertex3f(-0.011237,0.003651,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,0.000000)
glVertex3f(-0.009559,0.006945,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,0.000000)
glVertex3f(-0.006945,0.009559,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,0.000000)
glVertex3f(-0.003651,0.011237,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,0.000000)
glVertex3f(0.000000,0.011816,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,0.750000)
glVertex3f(0.000000,0.011816,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,0.750000)
glVertex3f(0.003651,0.011237,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,0.750000)
glVertex3f(0.006945,0.009559,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,0.750000)
glVertex3f(0.009559,0.006945,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,0.750000)
glVertex3f(0.011237,0.003651,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,0.750000)
glVertex3f(0.011816,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,0.750000)
glVertex3f(0.011237,-0.003651,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,0.750000)
glVertex3f(0.009559,-0.006945,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,0.750000)
glVertex3f(0.006945,-0.009559,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,0.750000)
glVertex3f(0.003651,-0.011237,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,0.750000)
glVertex3f(0.000000,-0.011816,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,0.750000)
glVertex3f(-0.003651,-0.011237,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,0.750000)
glVertex3f(-0.006945,-0.009559,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,0.750000)
glVertex3f(-0.009559,-0.006945,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,0.750000)
glVertex3f(-0.011237,-0.003651,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,0.750000)
glVertex3f(-0.011816,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,0.750000)
glVertex3f(-0.011237,0.003651,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,0.750000)
glVertex3f(-0.009559,0.006945,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,0.750000)
glVertex3f(-0.006945,0.009559,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,0.750000)
glVertex3f(-0.003651,0.011237,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,0.750000)
glVertex3f(0.000000,0.011816,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,1.500000)
glVertex3f(0.000000,0.011816,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,1.500000)
glVertex3f(0.003651,0.011237,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,1.500000)
glVertex3f(0.006945,0.009559,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,1.500000)
glVertex3f(0.009559,0.006945,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,1.500000)
glVertex3f(0.011237,0.003651,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,1.500000)
glVertex3f(0.011816,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,1.500000)
glVertex3f(0.011237,-0.003651,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,1.500000)
glVertex3f(0.009559,-0.006945,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,1.500000)
glVertex3f(0.006945,-0.009559,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,1.500000)
glVertex3f(0.003651,-0.011237,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,1.500000)
glVertex3f(0.000000,-0.011816,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,1.500000)
glVertex3f(-0.003651,-0.011237,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,1.500000)
glVertex3f(-0.006945,-0.009559,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,1.500000)
glVertex3f(-0.009559,-0.006945,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,1.500000)
glVertex3f(-0.011237,-0.003651,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,1.500000)
glVertex3f(-0.011816,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,1.500000)
glVertex3f(-0.011237,0.003651,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,1.500000)
glVertex3f(-0.009559,0.006945,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,1.500000)
glVertex3f(-0.006945,0.009559,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,1.500000)
glVertex3f(-0.003651,0.011237,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,1.500000)
glVertex3f(0.000000,0.011816,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,2.250000)
glVertex3f(0.000000,0.011816,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,2.250000)
glVertex3f(0.003651,0.011237,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,2.250000)
glVertex3f(0.006945,0.009559,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,2.250000)
glVertex3f(0.009559,0.006945,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,2.250000)
glVertex3f(0.011237,0.003651,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,2.250000)
glVertex3f(0.011816,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,2.250000)
glVertex3f(0.011237,-0.003651,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,2.250000)
glVertex3f(0.009559,-0.006945,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,2.250000)
glVertex3f(0.006945,-0.009559,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,2.250000)
glVertex3f(0.003651,-0.011237,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,2.250000)
glVertex3f(0.000000,-0.011816,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,2.250000)
glVertex3f(-0.003651,-0.011237,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,2.250000)
glVertex3f(-0.006945,-0.009559,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,2.250000)
glVertex3f(-0.009559,-0.006945,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,2.250000)
glVertex3f(-0.011237,-0.003651,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,2.250000)
glVertex3f(-0.011816,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,2.250000)
glVertex3f(-0.011237,0.003651,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,2.250000)
glVertex3f(-0.009559,0.006945,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,2.250000)
glVertex3f(-0.006945,0.009559,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,2.250000)
glVertex3f(-0.003651,0.011237,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,2.250000)
glVertex3f(0.000000,0.011816,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,3.000000)
glVertex3f(0.000000,0.011816,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,3.000000)
glVertex3f(0.003651,0.011237,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,3.000000)
glVertex3f(0.006945,0.009559,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,3.000000)
glVertex3f(0.009559,0.006945,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,3.000000)
glVertex3f(0.011237,0.003651,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,3.000000)
glVertex3f(0.011816,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,3.000000)
glVertex3f(0.011237,-0.003651,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,3.000000)
glVertex3f(0.009559,-0.006945,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,3.000000)
glVertex3f(0.006945,-0.009559,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,3.000000)
glVertex3f(0.003651,-0.011237,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,3.000000)
glVertex3f(0.000000,-0.011816,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,3.000000)
glVertex3f(-0.003651,-0.011237,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,3.000000)
glVertex3f(-0.006945,-0.009559,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,3.000000)
glVertex3f(-0.009559,-0.006945,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,3.000000)
glVertex3f(-0.011237,-0.003651,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,3.000000)
glVertex3f(-0.011816,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,3.000000)
glVertex3f(-0.011237,0.003651,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,3.000000)
glVertex3f(-0.009559,0.006945,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,3.000000)
glVertex3f(-0.006945,0.009559,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,3.000000)
glVertex3f(-0.003651,0.011237,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,3.000000)
glVertex3f(0.000000,0.011816,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,3.750000)
glVertex3f(0.000000,0.011816,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,3.750000)
glVertex3f(0.003651,0.011237,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,3.750000)
glVertex3f(0.006945,0.009559,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,3.750000)
glVertex3f(0.009559,0.006945,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,3.750000)
glVertex3f(0.011237,0.003651,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,3.750000)
glVertex3f(0.011816,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,3.750000)
glVertex3f(0.011237,-0.003651,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,3.750000)
glVertex3f(0.009559,-0.006945,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,3.750000)
glVertex3f(0.006945,-0.009559,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,3.750000)
glVertex3f(0.003651,-0.011237,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,3.750000)
glVertex3f(0.000000,-0.011816,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,3.750000)
glVertex3f(-0.003651,-0.011237,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,3.750000)
glVertex3f(-0.006945,-0.009559,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,3.750000)
glVertex3f(-0.009559,-0.006945,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,3.750000)
glVertex3f(-0.011237,-0.003651,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,3.750000)
glVertex3f(-0.011816,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,3.750000)
glVertex3f(-0.011237,0.003651,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,3.750000)
glVertex3f(-0.009559,0.006945,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,3.750000)
glVertex3f(-0.006945,0.009559,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,3.750000)
glVertex3f(-0.003651,0.011237,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,3.750000)
glVertex3f(0.000000,0.011816,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,4.500000)
glVertex3f(0.000000,0.011816,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,4.500000)
glVertex3f(0.003651,0.011237,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,4.500000)
glVertex3f(0.006945,0.009559,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,4.500000)
glVertex3f(0.009559,0.006945,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,4.500000)
glVertex3f(0.011237,0.003651,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,4.500000)
glVertex3f(0.011816,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,4.500000)
glVertex3f(0.011237,-0.003651,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,4.500000)
glVertex3f(0.009559,-0.006945,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,4.500000)
glVertex3f(0.006945,-0.009559,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,4.500000)
glVertex3f(0.003651,-0.011237,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,4.500000)
glVertex3f(0.000000,-0.011816,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,4.500000)
glVertex3f(-0.003651,-0.011237,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,4.500000)
glVertex3f(-0.006945,-0.009559,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,4.500000)
glVertex3f(-0.009559,-0.006945,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,4.500000)
glVertex3f(-0.011237,-0.003651,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,4.500000)
glVertex3f(-0.011816,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,4.500000)
glVertex3f(-0.011237,0.003651,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,4.500000)
glVertex3f(-0.009559,0.006945,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,4.500000)
glVertex3f(-0.006945,0.009559,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,4.500000)
glVertex3f(-0.003651,0.011237,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,4.500000)
glVertex3f(0.000000,0.011816,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,5.250000)
glVertex3f(0.000000,0.011816,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,5.250000)
glVertex3f(0.003651,0.011237,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,5.250000)
glVertex3f(0.006945,0.009559,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,5.250000)
glVertex3f(0.009559,0.006945,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,5.250000)
glVertex3f(0.011237,0.003651,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,5.250000)
glVertex3f(0.011816,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,5.250000)
glVertex3f(0.011237,-0.003651,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,5.250000)
glVertex3f(0.009559,-0.006945,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,5.250000)
glVertex3f(0.006945,-0.009559,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,5.250000)
glVertex3f(0.003651,-0.011237,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,5.250000)
glVertex3f(0.000000,-0.011816,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,5.250000)
glVertex3f(-0.003651,-0.011237,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,5.250000)
glVertex3f(-0.006945,-0.009559,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,5.250000)
glVertex3f(-0.009559,-0.006945,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,5.250000)
glVertex3f(-0.011237,-0.003651,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,5.250000)
glVertex3f(-0.011816,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,5.250000)
glVertex3f(-0.011237,0.003651,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,5.250000)
glVertex3f(-0.009559,0.006945,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,5.250000)
glVertex3f(-0.006945,0.009559,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,5.250000)
glVertex3f(-0.003651,0.011237,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,5.250000)
glVertex3f(0.000000,0.011816,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,6.000000)
glVertex3f(0.000000,0.011816,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,6.000000)
glVertex3f(0.003651,0.011237,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,6.000000)
glVertex3f(0.006945,0.009559,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,6.000000)
glVertex3f(0.009559,0.006945,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,6.000000)
glVertex3f(0.011237,0.003651,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,6.000000)
glVertex3f(0.011816,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,6.000000)
glVertex3f(0.011237,-0.003651,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,6.000000)
glVertex3f(0.009559,-0.006945,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,6.000000)
glVertex3f(0.006945,-0.009559,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,6.000000)
glVertex3f(0.003651,-0.011237,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,6.000000)
glVertex3f(0.000000,-0.011816,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,6.000000)
glVertex3f(-0.003651,-0.011237,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,6.000000)
glVertex3f(-0.006945,-0.009559,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,6.000000)
glVertex3f(-0.009559,-0.006945,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,6.000000)
glVertex3f(-0.011237,-0.003651,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,6.000000)
glVertex3f(-0.011816,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,6.000000)
glVertex3f(-0.011237,0.003651,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,6.000000)
glVertex3f(-0.009559,0.006945,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,6.000000)
glVertex3f(-0.006945,0.009559,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,6.000000)
glVertex3f(-0.003651,0.011237,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,6.000000)
glVertex3f(0.000000,0.011816,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,6.750000)
glVertex3f(0.000000,0.011816,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,6.750000)
glVertex3f(0.003651,0.011237,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,6.750000)
glVertex3f(0.006945,0.009559,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,6.750000)
glVertex3f(0.009559,0.006945,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,6.750000)
glVertex3f(0.011237,0.003651,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,6.750000)
glVertex3f(0.011816,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,6.750000)
glVertex3f(0.011237,-0.003651,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,6.750000)
glVertex3f(0.009559,-0.006945,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,6.750000)
glVertex3f(0.006945,-0.009559,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,6.750000)
glVertex3f(0.003651,-0.011237,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,6.750000)
glVertex3f(0.000000,-0.011816,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,6.750000)
glVertex3f(-0.003651,-0.011237,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,6.750000)
glVertex3f(-0.006945,-0.009559,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,6.750000)
glVertex3f(-0.009559,-0.006945,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,6.750000)
glVertex3f(-0.011237,-0.003651,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,6.750000)
glVertex3f(-0.011816,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,6.750000)
glVertex3f(-0.011237,0.003651,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,6.750000)
glVertex3f(-0.009559,0.006945,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,6.750000)
glVertex3f(-0.006945,0.009559,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,6.750000)
glVertex3f(-0.003651,0.011237,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,6.750000)
glVertex3f(0.000000,0.011816,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,7.500000)
glVertex3f(0.000000,0.011816,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,7.500000)
glVertex3f(0.003651,0.011237,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,7.500000)
glVertex3f(0.006945,0.009559,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,7.500000)
glVertex3f(0.009559,0.006945,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,7.500000)
glVertex3f(0.011237,0.003651,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,7.500000)
glVertex3f(0.011816,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,7.500000)
glVertex3f(0.011237,-0.003651,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,7.500000)
glVertex3f(0.009559,-0.006945,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,7.500000)
glVertex3f(0.006945,-0.009559,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,7.500000)
glVertex3f(0.003651,-0.011237,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,7.500000)
glVertex3f(0.000000,-0.011816,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,7.500000)
glVertex3f(-0.003651,-0.011237,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,7.500000)
glVertex3f(-0.006945,-0.009559,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,7.500000)
glVertex3f(-0.009559,-0.006945,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,7.500000)
glVertex3f(-0.011237,-0.003651,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,7.500000)
glVertex3f(-0.011816,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,7.500000)
glVertex3f(-0.011237,0.003651,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,7.500000)
glVertex3f(-0.009559,0.006945,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,7.500000)
glVertex3f(-0.006945,0.009559,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,7.500000)
glVertex3f(-0.003651,0.011237,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,7.500000)
glVertex3f(0.000000,0.011816,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,8.250000)
glVertex3f(0.000000,0.011816,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,8.250000)
glVertex3f(0.003651,0.011237,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,8.250000)
glVertex3f(0.006945,0.009559,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,8.250000)
glVertex3f(0.009559,0.006945,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,8.250000)
glVertex3f(0.011237,0.003651,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,8.250000)
glVertex3f(0.011816,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,8.250000)
glVertex3f(0.011237,-0.003651,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,8.250000)
glVertex3f(0.009559,-0.006945,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,8.250000)
glVertex3f(0.006945,-0.009559,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,8.250000)
glVertex3f(0.003651,-0.011237,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,8.250000)
glVertex3f(0.000000,-0.011816,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,8.250000)
glVertex3f(-0.003651,-0.011237,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,8.250000)
glVertex3f(-0.006945,-0.009559,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,8.250000)
glVertex3f(-0.009559,-0.006945,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,8.250000)
glVertex3f(-0.011237,-0.003651,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,8.250000)
glVertex3f(-0.011816,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,8.250000)
glVertex3f(-0.011237,0.003651,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,8.250000)
glVertex3f(-0.009559,0.006945,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,8.250000)
glVertex3f(-0.006945,0.009559,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,8.250000)
glVertex3f(-0.003651,0.011237,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,8.250000)
glVertex3f(0.000000,0.011816,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,9.000000)
glVertex3f(0.000000,0.011816,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,9.000000)
glVertex3f(0.003651,0.011237,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,9.000000)
glVertex3f(0.006945,0.009559,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,9.000000)
glVertex3f(0.009559,0.006945,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,9.000000)
glVertex3f(0.011237,0.003651,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,9.000000)
glVertex3f(0.011816,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,9.000000)
glVertex3f(0.011237,-0.003651,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,9.000000)
glVertex3f(0.009559,-0.006945,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,9.000000)
glVertex3f(0.006945,-0.009559,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,9.000000)
glVertex3f(0.003651,-0.011237,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,9.000000)
glVertex3f(0.000000,-0.011816,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,9.000000)
glVertex3f(-0.003651,-0.011237,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,9.000000)
glVertex3f(-0.006945,-0.009559,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,9.000000)
glVertex3f(-0.009559,-0.006945,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,9.000000)
glVertex3f(-0.011237,-0.003651,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,9.000000)
glVertex3f(-0.011816,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,9.000000)
glVertex3f(-0.011237,0.003651,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,9.000000)
glVertex3f(-0.009559,0.006945,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,9.000000)
glVertex3f(-0.006945,0.009559,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,9.000000)
glVertex3f(-0.003651,0.011237,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,9.000000)
glVertex3f(0.000000,0.011816,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,9.750000)
glVertex3f(0.000000,0.011816,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,9.750000)
glVertex3f(0.003651,0.011237,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,9.750000)
glVertex3f(0.006945,0.009559,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,9.750000)
glVertex3f(0.009559,0.006945,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,9.750000)
glVertex3f(0.011237,0.003651,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,9.750000)
glVertex3f(0.011816,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,9.750000)
glVertex3f(0.011237,-0.003651,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,9.750000)
glVertex3f(0.009559,-0.006945,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,9.750000)
glVertex3f(0.006945,-0.009559,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,9.750000)
glVertex3f(0.003651,-0.011237,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,9.750000)
glVertex3f(0.000000,-0.011816,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,9.750000)
glVertex3f(-0.003651,-0.011237,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,9.750000)
glVertex3f(-0.006945,-0.009559,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,9.750000)
glVertex3f(-0.009559,-0.006945,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,9.750000)
glVertex3f(-0.011237,-0.003651,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,9.750000)
glVertex3f(-0.011816,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,9.750000)
glVertex3f(-0.011237,0.003651,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,9.750000)
glVertex3f(-0.009559,0.006945,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,9.750000)
glVertex3f(-0.006945,0.009559,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,9.750000)
glVertex3f(-0.003651,0.011237,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,9.750000)
glVertex3f(0.000000,0.011816,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,10.500000)
glVertex3f(0.000000,0.011816,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,10.500000)
glVertex3f(0.003651,0.011237,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,10.500000)
glVertex3f(0.006945,0.009559,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,10.500000)
glVertex3f(0.009559,0.006945,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,10.500000)
glVertex3f(0.011237,0.003651,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,10.500000)
glVertex3f(0.011816,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,10.500000)
glVertex3f(0.011237,-0.003651,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,10.500000)
glVertex3f(0.009559,-0.006945,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,10.500000)
glVertex3f(0.006945,-0.009559,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,10.500000)
glVertex3f(0.003651,-0.011237,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,10.500000)
glVertex3f(0.000000,-0.011816,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,10.500000)
glVertex3f(-0.003651,-0.011237,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,10.500000)
glVertex3f(-0.006945,-0.009559,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,10.500000)
glVertex3f(-0.009559,-0.006945,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,10.500000)
glVertex3f(-0.011237,-0.003651,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,10.500000)
glVertex3f(-0.011816,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,10.500000)
glVertex3f(-0.011237,0.003651,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,10.500000)
glVertex3f(-0.009559,0.006945,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,10.500000)
glVertex3f(-0.006945,0.009559,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,10.500000)
glVertex3f(-0.003651,0.011237,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,10.500000)
glVertex3f(0.000000,0.011816,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,11.250000)
glVertex3f(0.000000,0.011816,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,11.250000)
glVertex3f(0.003651,0.011237,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,11.250000)
glVertex3f(0.006945,0.009559,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,11.250000)
glVertex3f(0.009559,0.006945,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,11.250000)
glVertex3f(0.011237,0.003651,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,11.250000)
glVertex3f(0.011816,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,11.250000)
glVertex3f(0.011237,-0.003651,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,11.250000)
glVertex3f(0.009559,-0.006945,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,11.250000)
glVertex3f(0.006945,-0.009559,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,11.250000)
glVertex3f(0.003651,-0.011237,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,11.250000)
glVertex3f(0.000000,-0.011816,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,11.250000)
glVertex3f(-0.003651,-0.011237,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,11.250000)
glVertex3f(-0.006945,-0.009559,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,11.250000)
glVertex3f(-0.009559,-0.006945,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,11.250000)
glVertex3f(-0.011237,-0.003651,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,11.250000)
glVertex3f(-0.011816,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,11.250000)
glVertex3f(-0.011237,0.003651,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,11.250000)
glVertex3f(-0.009559,0.006945,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,11.250000)
glVertex3f(-0.006945,0.009559,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,11.250000)
glVertex3f(-0.003651,0.011237,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,11.250000)
glVertex3f(0.000000,0.011816,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,12.000000)
glVertex3f(0.000000,0.011816,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,12.000000)
glVertex3f(0.003651,0.011237,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,12.000000)
glVertex3f(0.006945,0.009559,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,12.000000)
glVertex3f(0.009559,0.006945,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,12.000000)
glVertex3f(0.011237,0.003651,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,12.000000)
glVertex3f(0.011816,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,12.000000)
glVertex3f(0.011237,-0.003651,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,12.000000)
glVertex3f(0.009559,-0.006945,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,12.000000)
glVertex3f(0.006945,-0.009559,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,12.000000)
glVertex3f(0.003651,-0.011237,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,12.000000)
glVertex3f(0.000000,-0.011816,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,12.000000)
glVertex3f(-0.003651,-0.011237,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,12.000000)
glVertex3f(-0.006945,-0.009559,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,12.000000)
glVertex3f(-0.009559,-0.006945,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,12.000000)
glVertex3f(-0.011237,-0.003651,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,12.000000)
glVertex3f(-0.011816,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,12.000000)
glVertex3f(-0.011237,0.003651,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,12.000000)
glVertex3f(-0.009559,0.006945,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,12.000000)
glVertex3f(-0.006945,0.009559,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,12.000000)
glVertex3f(-0.003651,0.011237,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,12.000000)
glVertex3f(0.000000,0.011816,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,12.750000)
glVertex3f(0.000000,0.011816,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,12.750000)
glVertex3f(0.003651,0.011237,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,12.750000)
glVertex3f(0.006945,0.009559,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,12.750000)
glVertex3f(0.009559,0.006945,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,12.750000)
glVertex3f(0.011237,0.003651,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,12.750000)
glVertex3f(0.011816,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,12.750000)
glVertex3f(0.011237,-0.003651,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,12.750000)
glVertex3f(0.009559,-0.006945,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,12.750000)
glVertex3f(0.006945,-0.009559,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,12.750000)
glVertex3f(0.003651,-0.011237,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,12.750000)
glVertex3f(0.000000,-0.011816,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,12.750000)
glVertex3f(-0.003651,-0.011237,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,12.750000)
glVertex3f(-0.006945,-0.009559,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,12.750000)
glVertex3f(-0.009559,-0.006945,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,12.750000)
glVertex3f(-0.011237,-0.003651,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,12.750000)
glVertex3f(-0.011816,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,12.750000)
glVertex3f(-0.011237,0.003651,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,12.750000)
glVertex3f(-0.009559,0.006945,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,12.750000)
glVertex3f(-0.006945,0.009559,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,12.750000)
glVertex3f(-0.003651,0.011237,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,12.750000)
glVertex3f(0.000000,0.011816,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,13.500000)
glVertex3f(0.000000,0.011816,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,13.500000)
glVertex3f(0.003651,0.011237,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,13.500000)
glVertex3f(0.006945,0.009559,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,13.500000)
glVertex3f(0.009559,0.006945,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,13.500000)
glVertex3f(0.011237,0.003651,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,13.500000)
glVertex3f(0.011816,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,13.500000)
glVertex3f(0.011237,-0.003651,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,13.500000)
glVertex3f(0.009559,-0.006945,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,13.500000)
glVertex3f(0.006945,-0.009559,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,13.500000)
glVertex3f(0.003651,-0.011237,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,13.500000)
glVertex3f(0.000000,-0.011816,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,13.500000)
glVertex3f(-0.003651,-0.011237,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,13.500000)
glVertex3f(-0.006945,-0.009559,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,13.500000)
glVertex3f(-0.009559,-0.006945,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,13.500000)
glVertex3f(-0.011237,-0.003651,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,13.500000)
glVertex3f(-0.011816,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,13.500000)
glVertex3f(-0.011237,0.003651,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,13.500000)
glVertex3f(-0.009559,0.006945,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,13.500000)
glVertex3f(-0.006945,0.009559,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,13.500000)
glVertex3f(-0.003651,0.011237,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,13.500000)
glVertex3f(0.000000,0.011816,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,14.250000)
glVertex3f(0.000000,0.011816,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003651,0.011237,14.250000)
glVertex3f(0.003651,0.011237,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006945,0.009559,14.250000)
glVertex3f(0.006945,0.009559,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009559,0.006945,14.250000)
glVertex3f(0.009559,0.006945,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011237,0.003651,14.250000)
glVertex3f(0.011237,0.003651,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011816,0.000000,14.250000)
glVertex3f(0.011816,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011237,-0.003651,14.250000)
glVertex3f(0.011237,-0.003651,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009559,-0.006945,14.250000)
glVertex3f(0.009559,-0.006945,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006945,-0.009559,14.250000)
glVertex3f(0.006945,-0.009559,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003651,-0.011237,14.250000)
glVertex3f(0.003651,-0.011237,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011816,14.250000)
glVertex3f(0.000000,-0.011816,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003651,-0.011237,14.250000)
glVertex3f(-0.003651,-0.011237,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006945,-0.009559,14.250000)
glVertex3f(-0.006945,-0.009559,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009559,-0.006945,14.250000)
glVertex3f(-0.009559,-0.006945,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011237,-0.003651,14.250000)
glVertex3f(-0.011237,-0.003651,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011816,-0.000000,14.250000)
glVertex3f(-0.011816,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011237,0.003651,14.250000)
glVertex3f(-0.011237,0.003651,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009559,0.006945,14.250000)
glVertex3f(-0.009559,0.006945,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006945,0.009559,14.250000)
glVertex3f(-0.006945,0.009559,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003651,0.011237,14.250000)
glVertex3f(-0.003651,0.011237,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011816,14.250000)
glVertex3f(0.000000,0.011816,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.391219,0.555534,204.812500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,0.000000)
glVertex3f(0.000000,0.013707,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,0.000000)
glVertex3f(0.004236,0.013036,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,0.000000)
glVertex3f(0.008057,0.011089,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,0.000000)
glVertex3f(0.011089,0.008057,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,0.000000)
glVertex3f(0.013036,0.004236,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,0.000000)
glVertex3f(0.013707,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,0.000000)
glVertex3f(0.013036,-0.004236,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,0.000000)
glVertex3f(0.011089,-0.008057,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,0.000000)
glVertex3f(0.008057,-0.011089,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,0.000000)
glVertex3f(0.004236,-0.013036,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,0.000000)
glVertex3f(0.000000,-0.013707,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,0.000000)
glVertex3f(-0.004236,-0.013036,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,0.000000)
glVertex3f(-0.008057,-0.011089,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,0.000000)
glVertex3f(-0.011089,-0.008057,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,0.000000)
glVertex3f(-0.013036,-0.004236,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,0.000000)
glVertex3f(-0.013036,0.004236,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,0.000000)
glVertex3f(-0.011089,0.008057,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,0.000000)
glVertex3f(-0.008057,0.011089,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,0.000000)
glVertex3f(-0.004236,0.013036,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,0.000000)
glVertex3f(0.000000,0.013707,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,0.750000)
glVertex3f(0.000000,0.013707,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,0.750000)
glVertex3f(0.004236,0.013036,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,0.750000)
glVertex3f(0.008057,0.011089,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,0.750000)
glVertex3f(0.011089,0.008057,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,0.750000)
glVertex3f(0.013036,0.004236,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,0.750000)
glVertex3f(0.013707,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,0.750000)
glVertex3f(0.013036,-0.004236,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,0.750000)
glVertex3f(0.011089,-0.008057,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,0.750000)
glVertex3f(0.008057,-0.011089,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,0.750000)
glVertex3f(0.004236,-0.013036,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,0.750000)
glVertex3f(0.000000,-0.013707,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,0.750000)
glVertex3f(-0.004236,-0.013036,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,0.750000)
glVertex3f(-0.008057,-0.011089,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,0.750000)
glVertex3f(-0.011089,-0.008057,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,0.750000)
glVertex3f(-0.013036,-0.004236,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,0.750000)
glVertex3f(-0.013707,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,0.750000)
glVertex3f(-0.013036,0.004236,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,0.750000)
glVertex3f(-0.011089,0.008057,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,0.750000)
glVertex3f(-0.008057,0.011089,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,0.750000)
glVertex3f(-0.004236,0.013036,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,0.750000)
glVertex3f(0.000000,0.013707,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,1.500000)
glVertex3f(0.000000,0.013707,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,1.500000)
glVertex3f(0.004236,0.013036,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,1.500000)
glVertex3f(0.008057,0.011089,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,1.500000)
glVertex3f(0.011089,0.008057,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,1.500000)
glVertex3f(0.013036,0.004236,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,1.500000)
glVertex3f(0.013707,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,1.500000)
glVertex3f(0.013036,-0.004236,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,1.500000)
glVertex3f(0.011089,-0.008057,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,1.500000)
glVertex3f(0.008057,-0.011089,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,1.500000)
glVertex3f(0.004236,-0.013036,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,1.500000)
glVertex3f(0.000000,-0.013707,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,1.500000)
glVertex3f(-0.004236,-0.013036,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,1.500000)
glVertex3f(-0.008057,-0.011089,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,1.500000)
glVertex3f(-0.011089,-0.008057,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,1.500000)
glVertex3f(-0.013036,-0.004236,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,1.500000)
glVertex3f(-0.013707,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,1.500000)
glVertex3f(-0.013036,0.004236,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,1.500000)
glVertex3f(-0.011089,0.008057,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,1.500000)
glVertex3f(-0.008057,0.011089,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,1.500000)
glVertex3f(-0.004236,0.013036,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,1.500000)
glVertex3f(0.000000,0.013707,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,2.250000)
glVertex3f(0.000000,0.013707,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,2.250000)
glVertex3f(0.004236,0.013036,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,2.250000)
glVertex3f(0.008057,0.011089,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,2.250000)
glVertex3f(0.011089,0.008057,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,2.250000)
glVertex3f(0.013036,0.004236,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,2.250000)
glVertex3f(0.013707,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,2.250000)
glVertex3f(0.013036,-0.004236,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,2.250000)
glVertex3f(0.011089,-0.008057,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,2.250000)
glVertex3f(0.008057,-0.011089,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,2.250000)
glVertex3f(0.004236,-0.013036,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,2.250000)
glVertex3f(0.000000,-0.013707,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,2.250000)
glVertex3f(-0.004236,-0.013036,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,2.250000)
glVertex3f(-0.008057,-0.011089,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,2.250000)
glVertex3f(-0.011089,-0.008057,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,2.250000)
glVertex3f(-0.013036,-0.004236,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,2.250000)
glVertex3f(-0.013707,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,2.250000)
glVertex3f(-0.013036,0.004236,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,2.250000)
glVertex3f(-0.011089,0.008057,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,2.250000)
glVertex3f(-0.008057,0.011089,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,2.250000)
glVertex3f(-0.004236,0.013036,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,2.250000)
glVertex3f(0.000000,0.013707,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,3.000000)
glVertex3f(0.000000,0.013707,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,3.000000)
glVertex3f(0.004236,0.013036,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,3.000000)
glVertex3f(0.008057,0.011089,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,3.000000)
glVertex3f(0.011089,0.008057,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,3.000000)
glVertex3f(0.013036,0.004236,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,3.000000)
glVertex3f(0.013707,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,3.000000)
glVertex3f(0.013036,-0.004236,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,3.000000)
glVertex3f(0.011089,-0.008057,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,3.000000)
glVertex3f(0.008057,-0.011089,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,3.000000)
glVertex3f(0.004236,-0.013036,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,3.000000)
glVertex3f(0.000000,-0.013707,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,3.000000)
glVertex3f(-0.004236,-0.013036,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,3.000000)
glVertex3f(-0.008057,-0.011089,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,3.000000)
glVertex3f(-0.011089,-0.008057,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,3.000000)
glVertex3f(-0.013036,-0.004236,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,3.000000)
glVertex3f(-0.013707,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,3.000000)
glVertex3f(-0.013036,0.004236,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,3.000000)
glVertex3f(-0.011089,0.008057,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,3.000000)
glVertex3f(-0.008057,0.011089,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,3.000000)
glVertex3f(-0.004236,0.013036,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,3.000000)
glVertex3f(0.000000,0.013707,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,3.750000)
glVertex3f(0.000000,0.013707,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,3.750000)
glVertex3f(0.004236,0.013036,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,3.750000)
glVertex3f(0.008057,0.011089,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,3.750000)
glVertex3f(0.011089,0.008057,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,3.750000)
glVertex3f(0.013036,0.004236,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,3.750000)
glVertex3f(0.013707,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,3.750000)
glVertex3f(0.013036,-0.004236,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,3.750000)
glVertex3f(0.011089,-0.008057,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,3.750000)
glVertex3f(0.008057,-0.011089,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,3.750000)
glVertex3f(0.004236,-0.013036,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,3.750000)
glVertex3f(0.000000,-0.013707,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,3.750000)
glVertex3f(-0.004236,-0.013036,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,3.750000)
glVertex3f(-0.008057,-0.011089,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,3.750000)
glVertex3f(-0.011089,-0.008057,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,3.750000)
glVertex3f(-0.013036,-0.004236,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,3.750000)
glVertex3f(-0.013707,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,3.750000)
glVertex3f(-0.013036,0.004236,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,3.750000)
glVertex3f(-0.011089,0.008057,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,3.750000)
glVertex3f(-0.008057,0.011089,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,3.750000)
glVertex3f(-0.004236,0.013036,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,3.750000)
glVertex3f(0.000000,0.013707,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,4.500000)
glVertex3f(0.000000,0.013707,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,4.500000)
glVertex3f(0.004236,0.013036,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,4.500000)
glVertex3f(0.008057,0.011089,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,4.500000)
glVertex3f(0.011089,0.008057,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,4.500000)
glVertex3f(0.013036,0.004236,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,4.500000)
glVertex3f(0.013707,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,4.500000)
glVertex3f(0.013036,-0.004236,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,4.500000)
glVertex3f(0.011089,-0.008057,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,4.500000)
glVertex3f(0.008057,-0.011089,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,4.500000)
glVertex3f(0.004236,-0.013036,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,4.500000)
glVertex3f(0.000000,-0.013707,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,4.500000)
glVertex3f(-0.004236,-0.013036,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,4.500000)
glVertex3f(-0.008057,-0.011089,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,4.500000)
glVertex3f(-0.011089,-0.008057,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,4.500000)
glVertex3f(-0.013036,-0.004236,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,4.500000)
glVertex3f(-0.013707,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,4.500000)
glVertex3f(-0.013036,0.004236,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,4.500000)
glVertex3f(-0.011089,0.008057,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,4.500000)
glVertex3f(-0.008057,0.011089,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,4.500000)
glVertex3f(-0.004236,0.013036,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,4.500000)
glVertex3f(0.000000,0.013707,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,5.250000)
glVertex3f(0.000000,0.013707,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,5.250000)
glVertex3f(0.004236,0.013036,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,5.250000)
glVertex3f(0.008057,0.011089,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,5.250000)
glVertex3f(0.011089,0.008057,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,5.250000)
glVertex3f(0.013036,0.004236,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,5.250000)
glVertex3f(0.013707,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,5.250000)
glVertex3f(0.013036,-0.004236,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,5.250000)
glVertex3f(0.011089,-0.008057,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,5.250000)
glVertex3f(0.008057,-0.011089,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,5.250000)
glVertex3f(0.004236,-0.013036,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,5.250000)
glVertex3f(0.000000,-0.013707,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,5.250000)
glVertex3f(-0.004236,-0.013036,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,5.250000)
glVertex3f(-0.008057,-0.011089,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,5.250000)
glVertex3f(-0.011089,-0.008057,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,5.250000)
glVertex3f(-0.013036,-0.004236,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,5.250000)
glVertex3f(-0.013707,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,5.250000)
glVertex3f(-0.013036,0.004236,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,5.250000)
glVertex3f(-0.011089,0.008057,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,5.250000)
glVertex3f(-0.008057,0.011089,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,5.250000)
glVertex3f(-0.004236,0.013036,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,5.250000)
glVertex3f(0.000000,0.013707,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,6.000000)
glVertex3f(0.000000,0.013707,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,6.000000)
glVertex3f(0.004236,0.013036,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,6.000000)
glVertex3f(0.008057,0.011089,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,6.000000)
glVertex3f(0.011089,0.008057,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,6.000000)
glVertex3f(0.013036,0.004236,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,6.000000)
glVertex3f(0.013707,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,6.000000)
glVertex3f(0.013036,-0.004236,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,6.000000)
glVertex3f(0.011089,-0.008057,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,6.000000)
glVertex3f(0.008057,-0.011089,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,6.000000)
glVertex3f(0.004236,-0.013036,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,6.000000)
glVertex3f(0.000000,-0.013707,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,6.000000)
glVertex3f(-0.004236,-0.013036,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,6.000000)
glVertex3f(-0.008057,-0.011089,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,6.000000)
glVertex3f(-0.011089,-0.008057,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,6.000000)
glVertex3f(-0.013036,-0.004236,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,6.000000)
glVertex3f(-0.013707,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,6.000000)
glVertex3f(-0.013036,0.004236,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,6.000000)
glVertex3f(-0.011089,0.008057,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,6.000000)
glVertex3f(-0.008057,0.011089,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,6.000000)
glVertex3f(-0.004236,0.013036,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,6.000000)
glVertex3f(0.000000,0.013707,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,6.750000)
glVertex3f(0.000000,0.013707,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,6.750000)
glVertex3f(0.004236,0.013036,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,6.750000)
glVertex3f(0.008057,0.011089,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,6.750000)
glVertex3f(0.011089,0.008057,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,6.750000)
glVertex3f(0.013036,0.004236,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,6.750000)
glVertex3f(0.013707,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,6.750000)
glVertex3f(0.013036,-0.004236,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,6.750000)
glVertex3f(0.011089,-0.008057,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,6.750000)
glVertex3f(0.008057,-0.011089,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,6.750000)
glVertex3f(0.004236,-0.013036,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,6.750000)
glVertex3f(0.000000,-0.013707,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,6.750000)
glVertex3f(-0.004236,-0.013036,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,6.750000)
glVertex3f(-0.008057,-0.011089,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,6.750000)
glVertex3f(-0.011089,-0.008057,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,6.750000)
glVertex3f(-0.013036,-0.004236,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,6.750000)
glVertex3f(-0.013707,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,6.750000)
glVertex3f(-0.013036,0.004236,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,6.750000)
glVertex3f(-0.011089,0.008057,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,6.750000)
glVertex3f(-0.008057,0.011089,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,6.750000)
glVertex3f(-0.004236,0.013036,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,6.750000)
glVertex3f(0.000000,0.013707,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,7.500000)
glVertex3f(0.000000,0.013707,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,7.500000)
glVertex3f(0.004236,0.013036,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,7.500000)
glVertex3f(0.008057,0.011089,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,7.500000)
glVertex3f(0.011089,0.008057,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,7.500000)
glVertex3f(0.013036,0.004236,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,7.500000)
glVertex3f(0.013707,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,7.500000)
glVertex3f(0.013036,-0.004236,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,7.500000)
glVertex3f(0.011089,-0.008057,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,7.500000)
glVertex3f(0.008057,-0.011089,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,7.500000)
glVertex3f(0.004236,-0.013036,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,7.500000)
glVertex3f(0.000000,-0.013707,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,7.500000)
glVertex3f(-0.004236,-0.013036,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,7.500000)
glVertex3f(-0.008057,-0.011089,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,7.500000)
glVertex3f(-0.011089,-0.008057,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,7.500000)
glVertex3f(-0.013036,-0.004236,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,7.500000)
glVertex3f(-0.013707,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,7.500000)
glVertex3f(-0.013036,0.004236,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,7.500000)
glVertex3f(-0.011089,0.008057,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,7.500000)
glVertex3f(-0.008057,0.011089,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,7.500000)
glVertex3f(-0.004236,0.013036,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,7.500000)
glVertex3f(0.000000,0.013707,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,8.250000)
glVertex3f(0.000000,0.013707,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,8.250000)
glVertex3f(0.004236,0.013036,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,8.250000)
glVertex3f(0.008057,0.011089,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,8.250000)
glVertex3f(0.011089,0.008057,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,8.250000)
glVertex3f(0.013036,0.004236,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,8.250000)
glVertex3f(0.013707,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,8.250000)
glVertex3f(0.013036,-0.004236,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,8.250000)
glVertex3f(0.011089,-0.008057,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,8.250000)
glVertex3f(0.008057,-0.011089,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,8.250000)
glVertex3f(0.004236,-0.013036,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,8.250000)
glVertex3f(0.000000,-0.013707,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,8.250000)
glVertex3f(-0.004236,-0.013036,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,8.250000)
glVertex3f(-0.008057,-0.011089,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,8.250000)
glVertex3f(-0.011089,-0.008057,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,8.250000)
glVertex3f(-0.013036,-0.004236,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,8.250000)
glVertex3f(-0.013707,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,8.250000)
glVertex3f(-0.013036,0.004236,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,8.250000)
glVertex3f(-0.011089,0.008057,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,8.250000)
glVertex3f(-0.008057,0.011089,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,8.250000)
glVertex3f(-0.004236,0.013036,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,8.250000)
glVertex3f(0.000000,0.013707,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,9.000000)
glVertex3f(0.000000,0.013707,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,9.000000)
glVertex3f(0.004236,0.013036,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,9.000000)
glVertex3f(0.008057,0.011089,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,9.000000)
glVertex3f(0.011089,0.008057,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,9.000000)
glVertex3f(0.013036,0.004236,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,9.000000)
glVertex3f(0.013707,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,9.000000)
glVertex3f(0.013036,-0.004236,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,9.000000)
glVertex3f(0.011089,-0.008057,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,9.000000)
glVertex3f(0.008057,-0.011089,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,9.000000)
glVertex3f(0.004236,-0.013036,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,9.000000)
glVertex3f(0.000000,-0.013707,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,9.000000)
glVertex3f(-0.004236,-0.013036,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,9.000000)
glVertex3f(-0.008057,-0.011089,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,9.000000)
glVertex3f(-0.011089,-0.008057,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,9.000000)
glVertex3f(-0.013036,-0.004236,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,9.000000)
glVertex3f(-0.013707,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,9.000000)
glVertex3f(-0.013036,0.004236,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,9.000000)
glVertex3f(-0.011089,0.008057,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,9.000000)
glVertex3f(-0.008057,0.011089,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,9.000000)
glVertex3f(-0.004236,0.013036,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,9.000000)
glVertex3f(0.000000,0.013707,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,9.750000)
glVertex3f(0.000000,0.013707,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,9.750000)
glVertex3f(0.004236,0.013036,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,9.750000)
glVertex3f(0.008057,0.011089,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,9.750000)
glVertex3f(0.011089,0.008057,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,9.750000)
glVertex3f(0.013036,0.004236,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,9.750000)
glVertex3f(0.013707,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,9.750000)
glVertex3f(0.013036,-0.004236,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,9.750000)
glVertex3f(0.011089,-0.008057,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,9.750000)
glVertex3f(0.008057,-0.011089,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,9.750000)
glVertex3f(0.004236,-0.013036,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,9.750000)
glVertex3f(0.000000,-0.013707,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,9.750000)
glVertex3f(-0.004236,-0.013036,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,9.750000)
glVertex3f(-0.008057,-0.011089,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,9.750000)
glVertex3f(-0.011089,-0.008057,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,9.750000)
glVertex3f(-0.013036,-0.004236,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,9.750000)
glVertex3f(-0.013707,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,9.750000)
glVertex3f(-0.013036,0.004236,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,9.750000)
glVertex3f(-0.011089,0.008057,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,9.750000)
glVertex3f(-0.008057,0.011089,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,9.750000)
glVertex3f(-0.004236,0.013036,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,9.750000)
glVertex3f(0.000000,0.013707,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,10.500000)
glVertex3f(0.000000,0.013707,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,10.500000)
glVertex3f(0.004236,0.013036,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,10.500000)
glVertex3f(0.008057,0.011089,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,10.500000)
glVertex3f(0.011089,0.008057,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,10.500000)
glVertex3f(0.013036,0.004236,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,10.500000)
glVertex3f(0.013707,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,10.500000)
glVertex3f(0.013036,-0.004236,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,10.500000)
glVertex3f(0.011089,-0.008057,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,10.500000)
glVertex3f(0.008057,-0.011089,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,10.500000)
glVertex3f(0.004236,-0.013036,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,10.500000)
glVertex3f(0.000000,-0.013707,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,10.500000)
glVertex3f(-0.004236,-0.013036,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,10.500000)
glVertex3f(-0.008057,-0.011089,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,10.500000)
glVertex3f(-0.011089,-0.008057,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,10.500000)
glVertex3f(-0.013036,-0.004236,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,10.500000)
glVertex3f(-0.013707,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,10.500000)
glVertex3f(-0.013036,0.004236,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,10.500000)
glVertex3f(-0.011089,0.008057,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,10.500000)
glVertex3f(-0.008057,0.011089,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,10.500000)
glVertex3f(-0.004236,0.013036,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,10.500000)
glVertex3f(0.000000,0.013707,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,11.250000)
glVertex3f(0.000000,0.013707,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,11.250000)
glVertex3f(0.004236,0.013036,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,11.250000)
glVertex3f(0.008057,0.011089,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,11.250000)
glVertex3f(0.011089,0.008057,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,11.250000)
glVertex3f(0.013036,0.004236,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,11.250000)
glVertex3f(0.013707,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,11.250000)
glVertex3f(0.013036,-0.004236,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,11.250000)
glVertex3f(0.011089,-0.008057,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,11.250000)
glVertex3f(0.008057,-0.011089,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,11.250000)
glVertex3f(0.004236,-0.013036,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,11.250000)
glVertex3f(0.000000,-0.013707,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,11.250000)
glVertex3f(-0.004236,-0.013036,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,11.250000)
glVertex3f(-0.008057,-0.011089,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,11.250000)
glVertex3f(-0.011089,-0.008057,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,11.250000)
glVertex3f(-0.013036,-0.004236,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,11.250000)
glVertex3f(-0.013707,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,11.250000)
glVertex3f(-0.013036,0.004236,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,11.250000)
glVertex3f(-0.011089,0.008057,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,11.250000)
glVertex3f(-0.008057,0.011089,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,11.250000)
glVertex3f(-0.004236,0.013036,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,11.250000)
glVertex3f(0.000000,0.013707,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,12.000000)
glVertex3f(0.000000,0.013707,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,12.000000)
glVertex3f(0.004236,0.013036,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,12.000000)
glVertex3f(0.008057,0.011089,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,12.000000)
glVertex3f(0.011089,0.008057,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,12.000000)
glVertex3f(0.013036,0.004236,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,12.000000)
glVertex3f(0.013707,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,12.000000)
glVertex3f(0.013036,-0.004236,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,12.000000)
glVertex3f(0.011089,-0.008057,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,12.000000)
glVertex3f(0.008057,-0.011089,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,12.000000)
glVertex3f(0.004236,-0.013036,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,12.000000)
glVertex3f(0.000000,-0.013707,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,12.000000)
glVertex3f(-0.004236,-0.013036,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,12.000000)
glVertex3f(-0.008057,-0.011089,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,12.000000)
glVertex3f(-0.011089,-0.008057,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,12.000000)
glVertex3f(-0.013036,-0.004236,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,12.000000)
glVertex3f(-0.013707,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,12.000000)
glVertex3f(-0.013036,0.004236,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,12.000000)
glVertex3f(-0.011089,0.008057,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,12.000000)
glVertex3f(-0.008057,0.011089,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,12.000000)
glVertex3f(-0.004236,0.013036,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,12.000000)
glVertex3f(0.000000,0.013707,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,12.750000)
glVertex3f(0.000000,0.013707,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,12.750000)
glVertex3f(0.004236,0.013036,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,12.750000)
glVertex3f(0.008057,0.011089,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,12.750000)
glVertex3f(0.011089,0.008057,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,12.750000)
glVertex3f(0.013036,0.004236,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,12.750000)
glVertex3f(0.013707,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,12.750000)
glVertex3f(0.013036,-0.004236,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,12.750000)
glVertex3f(0.011089,-0.008057,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,12.750000)
glVertex3f(0.008057,-0.011089,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,12.750000)
glVertex3f(0.004236,-0.013036,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,12.750000)
glVertex3f(0.000000,-0.013707,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,12.750000)
glVertex3f(-0.004236,-0.013036,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,12.750000)
glVertex3f(-0.008057,-0.011089,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,12.750000)
glVertex3f(-0.011089,-0.008057,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,12.750000)
glVertex3f(-0.013036,-0.004236,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,12.750000)
glVertex3f(-0.013707,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,12.750000)
glVertex3f(-0.013036,0.004236,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,12.750000)
glVertex3f(-0.011089,0.008057,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,12.750000)
glVertex3f(-0.008057,0.011089,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,12.750000)
glVertex3f(-0.004236,0.013036,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,12.750000)
glVertex3f(0.000000,0.013707,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,13.500000)
glVertex3f(0.000000,0.013707,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,13.500000)
glVertex3f(0.004236,0.013036,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,13.500000)
glVertex3f(0.008057,0.011089,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,13.500000)
glVertex3f(0.011089,0.008057,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,13.500000)
glVertex3f(0.013036,0.004236,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,13.500000)
glVertex3f(0.013707,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,13.500000)
glVertex3f(0.013036,-0.004236,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,13.500000)
glVertex3f(0.011089,-0.008057,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,13.500000)
glVertex3f(0.008057,-0.011089,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,13.500000)
glVertex3f(0.004236,-0.013036,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,13.500000)
glVertex3f(0.000000,-0.013707,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,13.500000)
glVertex3f(-0.004236,-0.013036,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,13.500000)
glVertex3f(-0.008057,-0.011089,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,13.500000)
glVertex3f(-0.011089,-0.008057,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,13.500000)
glVertex3f(-0.013036,-0.004236,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,13.500000)
glVertex3f(-0.013707,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,13.500000)
glVertex3f(-0.013036,0.004236,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,13.500000)
glVertex3f(-0.011089,0.008057,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,13.500000)
glVertex3f(-0.008057,0.011089,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,13.500000)
glVertex3f(-0.004236,0.013036,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,13.500000)
glVertex3f(0.000000,0.013707,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,14.250000)
glVertex3f(0.000000,0.013707,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004236,0.013036,14.250000)
glVertex3f(0.004236,0.013036,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008057,0.011089,14.250000)
glVertex3f(0.008057,0.011089,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011089,0.008057,14.250000)
glVertex3f(0.011089,0.008057,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013036,0.004236,14.250000)
glVertex3f(0.013036,0.004236,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013707,0.000000,14.250000)
glVertex3f(0.013707,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013036,-0.004236,14.250000)
glVertex3f(0.013036,-0.004236,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011089,-0.008057,14.250000)
glVertex3f(0.011089,-0.008057,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008057,-0.011089,14.250000)
glVertex3f(0.008057,-0.011089,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004236,-0.013036,14.250000)
glVertex3f(0.004236,-0.013036,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013707,14.250000)
glVertex3f(0.000000,-0.013707,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004236,-0.013036,14.250000)
glVertex3f(-0.004236,-0.013036,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008057,-0.011089,14.250000)
glVertex3f(-0.008057,-0.011089,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011089,-0.008057,14.250000)
glVertex3f(-0.011089,-0.008057,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013036,-0.004236,14.250000)
glVertex3f(-0.013036,-0.004236,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013707,-0.000000,14.250000)
glVertex3f(-0.013707,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013036,0.004236,14.250000)
glVertex3f(-0.013036,0.004236,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011089,0.008057,14.250000)
glVertex3f(-0.011089,0.008057,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008057,0.011089,14.250000)
glVertex3f(-0.008057,0.011089,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004236,0.013036,14.250000)
glVertex3f(-0.004236,0.013036,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013707,14.250000)
glVertex3f(0.000000,0.013707,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.385434,0.558147,205.481476)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,0.000000)
glVertex3f(0.000000,0.015478,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,0.000000)
glVertex3f(0.004783,0.014720,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,0.000000)
glVertex3f(0.009097,0.012522,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,0.000000)
glVertex3f(0.012522,0.009097,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,0.000000)
glVertex3f(0.014720,0.004783,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,0.000000)
glVertex3f(0.015478,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,0.000000)
glVertex3f(0.014720,-0.004783,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,0.000000)
glVertex3f(0.012522,-0.009097,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,0.000000)
glVertex3f(0.009097,-0.012522,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,0.000000)
glVertex3f(0.004783,-0.014720,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,0.000000)
glVertex3f(0.000000,-0.015478,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,0.000000)
glVertex3f(-0.004783,-0.014720,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,0.000000)
glVertex3f(-0.009097,-0.012522,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,0.000000)
glVertex3f(-0.012522,-0.009097,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,0.000000)
glVertex3f(-0.014720,-0.004783,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,0.000000)
glVertex3f(-0.014720,0.004783,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,0.000000)
glVertex3f(-0.012522,0.009097,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,0.000000)
glVertex3f(-0.009097,0.012522,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,0.000000)
glVertex3f(-0.004783,0.014720,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,0.000000)
glVertex3f(0.000000,0.015478,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,0.750000)
glVertex3f(0.000000,0.015478,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,0.750000)
glVertex3f(0.004783,0.014720,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,0.750000)
glVertex3f(0.009097,0.012522,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,0.750000)
glVertex3f(0.012522,0.009097,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,0.750000)
glVertex3f(0.014720,0.004783,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,0.750000)
glVertex3f(0.015478,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,0.750000)
glVertex3f(0.014720,-0.004783,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,0.750000)
glVertex3f(0.012522,-0.009097,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,0.750000)
glVertex3f(0.009097,-0.012522,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,0.750000)
glVertex3f(0.004783,-0.014720,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,0.750000)
glVertex3f(0.000000,-0.015478,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,0.750000)
glVertex3f(-0.004783,-0.014720,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,0.750000)
glVertex3f(-0.009097,-0.012522,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,0.750000)
glVertex3f(-0.012522,-0.009097,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,0.750000)
glVertex3f(-0.014720,-0.004783,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,0.750000)
glVertex3f(-0.015478,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,0.750000)
glVertex3f(-0.014720,0.004783,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,0.750000)
glVertex3f(-0.012522,0.009097,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,0.750000)
glVertex3f(-0.009097,0.012522,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,0.750000)
glVertex3f(-0.004783,0.014720,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,0.750000)
glVertex3f(0.000000,0.015478,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,1.500000)
glVertex3f(0.000000,0.015478,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,1.500000)
glVertex3f(0.004783,0.014720,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,1.500000)
glVertex3f(0.009097,0.012522,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,1.500000)
glVertex3f(0.012522,0.009097,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,1.500000)
glVertex3f(0.014720,0.004783,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,1.500000)
glVertex3f(0.015478,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,1.500000)
glVertex3f(0.014720,-0.004783,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,1.500000)
glVertex3f(0.012522,-0.009097,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,1.500000)
glVertex3f(0.009097,-0.012522,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,1.500000)
glVertex3f(0.004783,-0.014720,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,1.500000)
glVertex3f(0.000000,-0.015478,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,1.500000)
glVertex3f(-0.004783,-0.014720,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,1.500000)
glVertex3f(-0.009097,-0.012522,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,1.500000)
glVertex3f(-0.012522,-0.009097,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,1.500000)
glVertex3f(-0.014720,-0.004783,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,1.500000)
glVertex3f(-0.015478,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,1.500000)
glVertex3f(-0.014720,0.004783,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,1.500000)
glVertex3f(-0.012522,0.009097,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,1.500000)
glVertex3f(-0.009097,0.012522,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,1.500000)
glVertex3f(-0.004783,0.014720,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,1.500000)
glVertex3f(0.000000,0.015478,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,2.250000)
glVertex3f(0.000000,0.015478,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,2.250000)
glVertex3f(0.004783,0.014720,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,2.250000)
glVertex3f(0.009097,0.012522,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,2.250000)
glVertex3f(0.012522,0.009097,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,2.250000)
glVertex3f(0.014720,0.004783,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,2.250000)
glVertex3f(0.015478,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,2.250000)
glVertex3f(0.014720,-0.004783,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,2.250000)
glVertex3f(0.012522,-0.009097,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,2.250000)
glVertex3f(0.009097,-0.012522,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,2.250000)
glVertex3f(0.004783,-0.014720,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,2.250000)
glVertex3f(0.000000,-0.015478,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,2.250000)
glVertex3f(-0.004783,-0.014720,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,2.250000)
glVertex3f(-0.009097,-0.012522,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,2.250000)
glVertex3f(-0.012522,-0.009097,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,2.250000)
glVertex3f(-0.014720,-0.004783,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,2.250000)
glVertex3f(-0.015478,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,2.250000)
glVertex3f(-0.014720,0.004783,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,2.250000)
glVertex3f(-0.012522,0.009097,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,2.250000)
glVertex3f(-0.009097,0.012522,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,2.250000)
glVertex3f(-0.004783,0.014720,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,2.250000)
glVertex3f(0.000000,0.015478,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,3.000000)
glVertex3f(0.000000,0.015478,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,3.000000)
glVertex3f(0.004783,0.014720,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,3.000000)
glVertex3f(0.009097,0.012522,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,3.000000)
glVertex3f(0.012522,0.009097,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,3.000000)
glVertex3f(0.014720,0.004783,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,3.000000)
glVertex3f(0.015478,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,3.000000)
glVertex3f(0.014720,-0.004783,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,3.000000)
glVertex3f(0.012522,-0.009097,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,3.000000)
glVertex3f(0.009097,-0.012522,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,3.000000)
glVertex3f(0.004783,-0.014720,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,3.000000)
glVertex3f(0.000000,-0.015478,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,3.000000)
glVertex3f(-0.004783,-0.014720,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,3.000000)
glVertex3f(-0.009097,-0.012522,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,3.000000)
glVertex3f(-0.012522,-0.009097,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,3.000000)
glVertex3f(-0.014720,-0.004783,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,3.000000)
glVertex3f(-0.015478,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,3.000000)
glVertex3f(-0.014720,0.004783,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,3.000000)
glVertex3f(-0.012522,0.009097,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,3.000000)
glVertex3f(-0.009097,0.012522,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,3.000000)
glVertex3f(-0.004783,0.014720,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,3.000000)
glVertex3f(0.000000,0.015478,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,3.750000)
glVertex3f(0.000000,0.015478,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,3.750000)
glVertex3f(0.004783,0.014720,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,3.750000)
glVertex3f(0.009097,0.012522,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,3.750000)
glVertex3f(0.012522,0.009097,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,3.750000)
glVertex3f(0.014720,0.004783,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,3.750000)
glVertex3f(0.015478,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,3.750000)
glVertex3f(0.014720,-0.004783,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,3.750000)
glVertex3f(0.012522,-0.009097,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,3.750000)
glVertex3f(0.009097,-0.012522,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,3.750000)
glVertex3f(0.004783,-0.014720,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,3.750000)
glVertex3f(0.000000,-0.015478,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,3.750000)
glVertex3f(-0.004783,-0.014720,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,3.750000)
glVertex3f(-0.009097,-0.012522,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,3.750000)
glVertex3f(-0.012522,-0.009097,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,3.750000)
glVertex3f(-0.014720,-0.004783,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,3.750000)
glVertex3f(-0.015478,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,3.750000)
glVertex3f(-0.014720,0.004783,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,3.750000)
glVertex3f(-0.012522,0.009097,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,3.750000)
glVertex3f(-0.009097,0.012522,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,3.750000)
glVertex3f(-0.004783,0.014720,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,3.750000)
glVertex3f(0.000000,0.015478,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,4.500000)
glVertex3f(0.000000,0.015478,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,4.500000)
glVertex3f(0.004783,0.014720,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,4.500000)
glVertex3f(0.009097,0.012522,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,4.500000)
glVertex3f(0.012522,0.009097,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,4.500000)
glVertex3f(0.014720,0.004783,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,4.500000)
glVertex3f(0.015478,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,4.500000)
glVertex3f(0.014720,-0.004783,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,4.500000)
glVertex3f(0.012522,-0.009097,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,4.500000)
glVertex3f(0.009097,-0.012522,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,4.500000)
glVertex3f(0.004783,-0.014720,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,4.500000)
glVertex3f(0.000000,-0.015478,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,4.500000)
glVertex3f(-0.004783,-0.014720,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,4.500000)
glVertex3f(-0.009097,-0.012522,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,4.500000)
glVertex3f(-0.012522,-0.009097,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,4.500000)
glVertex3f(-0.014720,-0.004783,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,4.500000)
glVertex3f(-0.015478,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,4.500000)
glVertex3f(-0.014720,0.004783,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,4.500000)
glVertex3f(-0.012522,0.009097,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,4.500000)
glVertex3f(-0.009097,0.012522,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,4.500000)
glVertex3f(-0.004783,0.014720,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,4.500000)
glVertex3f(0.000000,0.015478,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,5.250000)
glVertex3f(0.000000,0.015478,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,5.250000)
glVertex3f(0.004783,0.014720,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,5.250000)
glVertex3f(0.009097,0.012522,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,5.250000)
glVertex3f(0.012522,0.009097,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,5.250000)
glVertex3f(0.014720,0.004783,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,5.250000)
glVertex3f(0.015478,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,5.250000)
glVertex3f(0.014720,-0.004783,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,5.250000)
glVertex3f(0.012522,-0.009097,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,5.250000)
glVertex3f(0.009097,-0.012522,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,5.250000)
glVertex3f(0.004783,-0.014720,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,5.250000)
glVertex3f(0.000000,-0.015478,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,5.250000)
glVertex3f(-0.004783,-0.014720,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,5.250000)
glVertex3f(-0.009097,-0.012522,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,5.250000)
glVertex3f(-0.012522,-0.009097,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,5.250000)
glVertex3f(-0.014720,-0.004783,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,5.250000)
glVertex3f(-0.015478,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,5.250000)
glVertex3f(-0.014720,0.004783,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,5.250000)
glVertex3f(-0.012522,0.009097,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,5.250000)
glVertex3f(-0.009097,0.012522,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,5.250000)
glVertex3f(-0.004783,0.014720,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,5.250000)
glVertex3f(0.000000,0.015478,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,6.000000)
glVertex3f(0.000000,0.015478,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,6.000000)
glVertex3f(0.004783,0.014720,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,6.000000)
glVertex3f(0.009097,0.012522,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,6.000000)
glVertex3f(0.012522,0.009097,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,6.000000)
glVertex3f(0.014720,0.004783,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,6.000000)
glVertex3f(0.015478,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,6.000000)
glVertex3f(0.014720,-0.004783,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,6.000000)
glVertex3f(0.012522,-0.009097,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,6.000000)
glVertex3f(0.009097,-0.012522,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,6.000000)
glVertex3f(0.004783,-0.014720,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,6.000000)
glVertex3f(0.000000,-0.015478,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,6.000000)
glVertex3f(-0.004783,-0.014720,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,6.000000)
glVertex3f(-0.009097,-0.012522,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,6.000000)
glVertex3f(-0.012522,-0.009097,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,6.000000)
glVertex3f(-0.014720,-0.004783,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,6.000000)
glVertex3f(-0.015478,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,6.000000)
glVertex3f(-0.014720,0.004783,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,6.000000)
glVertex3f(-0.012522,0.009097,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,6.000000)
glVertex3f(-0.009097,0.012522,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,6.000000)
glVertex3f(-0.004783,0.014720,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,6.000000)
glVertex3f(0.000000,0.015478,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,6.750000)
glVertex3f(0.000000,0.015478,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,6.750000)
glVertex3f(0.004783,0.014720,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,6.750000)
glVertex3f(0.009097,0.012522,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,6.750000)
glVertex3f(0.012522,0.009097,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,6.750000)
glVertex3f(0.014720,0.004783,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,6.750000)
glVertex3f(0.015478,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,6.750000)
glVertex3f(0.014720,-0.004783,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,6.750000)
glVertex3f(0.012522,-0.009097,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,6.750000)
glVertex3f(0.009097,-0.012522,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,6.750000)
glVertex3f(0.004783,-0.014720,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,6.750000)
glVertex3f(0.000000,-0.015478,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,6.750000)
glVertex3f(-0.004783,-0.014720,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,6.750000)
glVertex3f(-0.009097,-0.012522,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,6.750000)
glVertex3f(-0.012522,-0.009097,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,6.750000)
glVertex3f(-0.014720,-0.004783,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,6.750000)
glVertex3f(-0.015478,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,6.750000)
glVertex3f(-0.014720,0.004783,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,6.750000)
glVertex3f(-0.012522,0.009097,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,6.750000)
glVertex3f(-0.009097,0.012522,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,6.750000)
glVertex3f(-0.004783,0.014720,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,6.750000)
glVertex3f(0.000000,0.015478,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,7.500000)
glVertex3f(0.000000,0.015478,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,7.500000)
glVertex3f(0.004783,0.014720,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,7.500000)
glVertex3f(0.009097,0.012522,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,7.500000)
glVertex3f(0.012522,0.009097,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,7.500000)
glVertex3f(0.014720,0.004783,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,7.500000)
glVertex3f(0.015478,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,7.500000)
glVertex3f(0.014720,-0.004783,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,7.500000)
glVertex3f(0.012522,-0.009097,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,7.500000)
glVertex3f(0.009097,-0.012522,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,7.500000)
glVertex3f(0.004783,-0.014720,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,7.500000)
glVertex3f(0.000000,-0.015478,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,7.500000)
glVertex3f(-0.004783,-0.014720,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,7.500000)
glVertex3f(-0.009097,-0.012522,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,7.500000)
glVertex3f(-0.012522,-0.009097,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,7.500000)
glVertex3f(-0.014720,-0.004783,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,7.500000)
glVertex3f(-0.015478,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,7.500000)
glVertex3f(-0.014720,0.004783,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,7.500000)
glVertex3f(-0.012522,0.009097,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,7.500000)
glVertex3f(-0.009097,0.012522,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,7.500000)
glVertex3f(-0.004783,0.014720,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,7.500000)
glVertex3f(0.000000,0.015478,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,8.250000)
glVertex3f(0.000000,0.015478,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,8.250000)
glVertex3f(0.004783,0.014720,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,8.250000)
glVertex3f(0.009097,0.012522,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,8.250000)
glVertex3f(0.012522,0.009097,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,8.250000)
glVertex3f(0.014720,0.004783,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,8.250000)
glVertex3f(0.015478,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,8.250000)
glVertex3f(0.014720,-0.004783,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,8.250000)
glVertex3f(0.012522,-0.009097,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,8.250000)
glVertex3f(0.009097,-0.012522,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,8.250000)
glVertex3f(0.004783,-0.014720,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,8.250000)
glVertex3f(0.000000,-0.015478,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,8.250000)
glVertex3f(-0.004783,-0.014720,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,8.250000)
glVertex3f(-0.009097,-0.012522,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,8.250000)
glVertex3f(-0.012522,-0.009097,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,8.250000)
glVertex3f(-0.014720,-0.004783,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,8.250000)
glVertex3f(-0.015478,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,8.250000)
glVertex3f(-0.014720,0.004783,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,8.250000)
glVertex3f(-0.012522,0.009097,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,8.250000)
glVertex3f(-0.009097,0.012522,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,8.250000)
glVertex3f(-0.004783,0.014720,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,8.250000)
glVertex3f(0.000000,0.015478,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,9.000000)
glVertex3f(0.000000,0.015478,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,9.000000)
glVertex3f(0.004783,0.014720,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,9.000000)
glVertex3f(0.009097,0.012522,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,9.000000)
glVertex3f(0.012522,0.009097,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,9.000000)
glVertex3f(0.014720,0.004783,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,9.000000)
glVertex3f(0.015478,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,9.000000)
glVertex3f(0.014720,-0.004783,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,9.000000)
glVertex3f(0.012522,-0.009097,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,9.000000)
glVertex3f(0.009097,-0.012522,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,9.000000)
glVertex3f(0.004783,-0.014720,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,9.000000)
glVertex3f(0.000000,-0.015478,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,9.000000)
glVertex3f(-0.004783,-0.014720,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,9.000000)
glVertex3f(-0.009097,-0.012522,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,9.000000)
glVertex3f(-0.012522,-0.009097,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,9.000000)
glVertex3f(-0.014720,-0.004783,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,9.000000)
glVertex3f(-0.015478,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,9.000000)
glVertex3f(-0.014720,0.004783,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,9.000000)
glVertex3f(-0.012522,0.009097,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,9.000000)
glVertex3f(-0.009097,0.012522,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,9.000000)
glVertex3f(-0.004783,0.014720,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,9.000000)
glVertex3f(0.000000,0.015478,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,9.750000)
glVertex3f(0.000000,0.015478,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,9.750000)
glVertex3f(0.004783,0.014720,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,9.750000)
glVertex3f(0.009097,0.012522,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,9.750000)
glVertex3f(0.012522,0.009097,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,9.750000)
glVertex3f(0.014720,0.004783,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,9.750000)
glVertex3f(0.015478,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,9.750000)
glVertex3f(0.014720,-0.004783,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,9.750000)
glVertex3f(0.012522,-0.009097,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,9.750000)
glVertex3f(0.009097,-0.012522,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,9.750000)
glVertex3f(0.004783,-0.014720,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,9.750000)
glVertex3f(0.000000,-0.015478,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,9.750000)
glVertex3f(-0.004783,-0.014720,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,9.750000)
glVertex3f(-0.009097,-0.012522,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,9.750000)
glVertex3f(-0.012522,-0.009097,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,9.750000)
glVertex3f(-0.014720,-0.004783,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,9.750000)
glVertex3f(-0.015478,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,9.750000)
glVertex3f(-0.014720,0.004783,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,9.750000)
glVertex3f(-0.012522,0.009097,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,9.750000)
glVertex3f(-0.009097,0.012522,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,9.750000)
glVertex3f(-0.004783,0.014720,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,9.750000)
glVertex3f(0.000000,0.015478,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,10.500000)
glVertex3f(0.000000,0.015478,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,10.500000)
glVertex3f(0.004783,0.014720,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,10.500000)
glVertex3f(0.009097,0.012522,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,10.500000)
glVertex3f(0.012522,0.009097,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,10.500000)
glVertex3f(0.014720,0.004783,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,10.500000)
glVertex3f(0.015478,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,10.500000)
glVertex3f(0.014720,-0.004783,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,10.500000)
glVertex3f(0.012522,-0.009097,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,10.500000)
glVertex3f(0.009097,-0.012522,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,10.500000)
glVertex3f(0.004783,-0.014720,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,10.500000)
glVertex3f(0.000000,-0.015478,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,10.500000)
glVertex3f(-0.004783,-0.014720,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,10.500000)
glVertex3f(-0.009097,-0.012522,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,10.500000)
glVertex3f(-0.012522,-0.009097,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,10.500000)
glVertex3f(-0.014720,-0.004783,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,10.500000)
glVertex3f(-0.015478,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,10.500000)
glVertex3f(-0.014720,0.004783,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,10.500000)
glVertex3f(-0.012522,0.009097,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,10.500000)
glVertex3f(-0.009097,0.012522,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,10.500000)
glVertex3f(-0.004783,0.014720,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,10.500000)
glVertex3f(0.000000,0.015478,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,11.250000)
glVertex3f(0.000000,0.015478,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,11.250000)
glVertex3f(0.004783,0.014720,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,11.250000)
glVertex3f(0.009097,0.012522,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,11.250000)
glVertex3f(0.012522,0.009097,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,11.250000)
glVertex3f(0.014720,0.004783,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,11.250000)
glVertex3f(0.015478,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,11.250000)
glVertex3f(0.014720,-0.004783,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,11.250000)
glVertex3f(0.012522,-0.009097,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,11.250000)
glVertex3f(0.009097,-0.012522,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,11.250000)
glVertex3f(0.004783,-0.014720,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,11.250000)
glVertex3f(0.000000,-0.015478,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,11.250000)
glVertex3f(-0.004783,-0.014720,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,11.250000)
glVertex3f(-0.009097,-0.012522,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,11.250000)
glVertex3f(-0.012522,-0.009097,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,11.250000)
glVertex3f(-0.014720,-0.004783,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,11.250000)
glVertex3f(-0.015478,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,11.250000)
glVertex3f(-0.014720,0.004783,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,11.250000)
glVertex3f(-0.012522,0.009097,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,11.250000)
glVertex3f(-0.009097,0.012522,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,11.250000)
glVertex3f(-0.004783,0.014720,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,11.250000)
glVertex3f(0.000000,0.015478,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,12.000000)
glVertex3f(0.000000,0.015478,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,12.000000)
glVertex3f(0.004783,0.014720,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,12.000000)
glVertex3f(0.009097,0.012522,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,12.000000)
glVertex3f(0.012522,0.009097,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,12.000000)
glVertex3f(0.014720,0.004783,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,12.000000)
glVertex3f(0.015478,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,12.000000)
glVertex3f(0.014720,-0.004783,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,12.000000)
glVertex3f(0.012522,-0.009097,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,12.000000)
glVertex3f(0.009097,-0.012522,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,12.000000)
glVertex3f(0.004783,-0.014720,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,12.000000)
glVertex3f(0.000000,-0.015478,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,12.000000)
glVertex3f(-0.004783,-0.014720,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,12.000000)
glVertex3f(-0.009097,-0.012522,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,12.000000)
glVertex3f(-0.012522,-0.009097,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,12.000000)
glVertex3f(-0.014720,-0.004783,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,12.000000)
glVertex3f(-0.015478,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,12.000000)
glVertex3f(-0.014720,0.004783,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,12.000000)
glVertex3f(-0.012522,0.009097,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,12.000000)
glVertex3f(-0.009097,0.012522,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,12.000000)
glVertex3f(-0.004783,0.014720,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,12.000000)
glVertex3f(0.000000,0.015478,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,12.750000)
glVertex3f(0.000000,0.015478,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,12.750000)
glVertex3f(0.004783,0.014720,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,12.750000)
glVertex3f(0.009097,0.012522,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,12.750000)
glVertex3f(0.012522,0.009097,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,12.750000)
glVertex3f(0.014720,0.004783,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,12.750000)
glVertex3f(0.015478,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,12.750000)
glVertex3f(0.014720,-0.004783,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,12.750000)
glVertex3f(0.012522,-0.009097,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,12.750000)
glVertex3f(0.009097,-0.012522,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,12.750000)
glVertex3f(0.004783,-0.014720,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,12.750000)
glVertex3f(0.000000,-0.015478,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,12.750000)
glVertex3f(-0.004783,-0.014720,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,12.750000)
glVertex3f(-0.009097,-0.012522,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,12.750000)
glVertex3f(-0.012522,-0.009097,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,12.750000)
glVertex3f(-0.014720,-0.004783,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,12.750000)
glVertex3f(-0.015478,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,12.750000)
glVertex3f(-0.014720,0.004783,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,12.750000)
glVertex3f(-0.012522,0.009097,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,12.750000)
glVertex3f(-0.009097,0.012522,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,12.750000)
glVertex3f(-0.004783,0.014720,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,12.750000)
glVertex3f(0.000000,0.015478,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,13.500000)
glVertex3f(0.000000,0.015478,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,13.500000)
glVertex3f(0.004783,0.014720,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,13.500000)
glVertex3f(0.009097,0.012522,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,13.500000)
glVertex3f(0.012522,0.009097,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,13.500000)
glVertex3f(0.014720,0.004783,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,13.500000)
glVertex3f(0.015478,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,13.500000)
glVertex3f(0.014720,-0.004783,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,13.500000)
glVertex3f(0.012522,-0.009097,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,13.500000)
glVertex3f(0.009097,-0.012522,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,13.500000)
glVertex3f(0.004783,-0.014720,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,13.500000)
glVertex3f(0.000000,-0.015478,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,13.500000)
glVertex3f(-0.004783,-0.014720,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,13.500000)
glVertex3f(-0.009097,-0.012522,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,13.500000)
glVertex3f(-0.012522,-0.009097,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,13.500000)
glVertex3f(-0.014720,-0.004783,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,13.500000)
glVertex3f(-0.015478,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,13.500000)
glVertex3f(-0.014720,0.004783,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,13.500000)
glVertex3f(-0.012522,0.009097,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,13.500000)
glVertex3f(-0.009097,0.012522,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,13.500000)
glVertex3f(-0.004783,0.014720,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,13.500000)
glVertex3f(0.000000,0.015478,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,14.250000)
glVertex3f(0.000000,0.015478,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004783,0.014720,14.250000)
glVertex3f(0.004783,0.014720,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009097,0.012522,14.250000)
glVertex3f(0.009097,0.012522,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012522,0.009097,14.250000)
glVertex3f(0.012522,0.009097,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014720,0.004783,14.250000)
glVertex3f(0.014720,0.004783,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015478,0.000000,14.250000)
glVertex3f(0.015478,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014720,-0.004783,14.250000)
glVertex3f(0.014720,-0.004783,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012522,-0.009097,14.250000)
glVertex3f(0.012522,-0.009097,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009097,-0.012522,14.250000)
glVertex3f(0.009097,-0.012522,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004783,-0.014720,14.250000)
glVertex3f(0.004783,-0.014720,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015478,14.250000)
glVertex3f(0.000000,-0.015478,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004783,-0.014720,14.250000)
glVertex3f(-0.004783,-0.014720,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009097,-0.012522,14.250000)
glVertex3f(-0.009097,-0.012522,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012522,-0.009097,14.250000)
glVertex3f(-0.012522,-0.009097,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014720,-0.004783,14.250000)
glVertex3f(-0.014720,-0.004783,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015478,-0.000000,14.250000)
glVertex3f(-0.015478,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014720,0.004783,14.250000)
glVertex3f(-0.014720,0.004783,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012522,0.009097,14.250000)
glVertex3f(-0.012522,0.009097,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009097,0.012522,14.250000)
glVertex3f(-0.009097,0.012522,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004783,0.014720,14.250000)
glVertex3f(-0.004783,0.014720,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015478,14.250000)
glVertex3f(0.000000,0.015478,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.379986,0.559787,206.150452)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,0.000000)
glVertex3f(0.000000,0.017135,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,0.000000)
glVertex3f(0.005295,0.016296,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,0.000000)
glVertex3f(0.010072,0.013862,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,0.000000)
glVertex3f(0.013862,0.010072,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,0.000000)
glVertex3f(0.016296,0.005295,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,0.000000)
glVertex3f(0.017135,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,0.000000)
glVertex3f(0.016296,-0.005295,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,0.000000)
glVertex3f(0.013862,-0.010072,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,0.000000)
glVertex3f(0.010072,-0.013862,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,0.000000)
glVertex3f(0.005295,-0.016296,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,0.000000)
glVertex3f(0.000000,-0.017135,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,0.000000)
glVertex3f(-0.005295,-0.016296,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,0.000000)
glVertex3f(-0.010072,-0.013862,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,0.000000)
glVertex3f(-0.013862,-0.010072,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,0.000000)
glVertex3f(-0.016296,-0.005295,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,0.000000)
glVertex3f(-0.016296,0.005295,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,0.000000)
glVertex3f(-0.013862,0.010072,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,0.000000)
glVertex3f(-0.010072,0.013862,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,0.000000)
glVertex3f(-0.005295,0.016296,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,0.000000)
glVertex3f(0.000000,0.017135,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,0.750000)
glVertex3f(0.000000,0.017135,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,0.750000)
glVertex3f(0.005295,0.016296,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,0.750000)
glVertex3f(0.010072,0.013862,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,0.750000)
glVertex3f(0.013862,0.010072,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,0.750000)
glVertex3f(0.016296,0.005295,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,0.750000)
glVertex3f(0.017135,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,0.750000)
glVertex3f(0.016296,-0.005295,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,0.750000)
glVertex3f(0.013862,-0.010072,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,0.750000)
glVertex3f(0.010072,-0.013862,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,0.750000)
glVertex3f(0.005295,-0.016296,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,0.750000)
glVertex3f(0.000000,-0.017135,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,0.750000)
glVertex3f(-0.005295,-0.016296,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,0.750000)
glVertex3f(-0.010072,-0.013862,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,0.750000)
glVertex3f(-0.013862,-0.010072,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,0.750000)
glVertex3f(-0.016296,-0.005295,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,0.750000)
glVertex3f(-0.017135,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,0.750000)
glVertex3f(-0.016296,0.005295,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,0.750000)
glVertex3f(-0.013862,0.010072,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,0.750000)
glVertex3f(-0.010072,0.013862,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,0.750000)
glVertex3f(-0.005295,0.016296,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,0.750000)
glVertex3f(0.000000,0.017135,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,1.500000)
glVertex3f(0.000000,0.017135,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,1.500000)
glVertex3f(0.005295,0.016296,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,1.500000)
glVertex3f(0.010072,0.013862,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,1.500000)
glVertex3f(0.013862,0.010072,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,1.500000)
glVertex3f(0.016296,0.005295,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,1.500000)
glVertex3f(0.017135,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,1.500000)
glVertex3f(0.016296,-0.005295,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,1.500000)
glVertex3f(0.013862,-0.010072,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,1.500000)
glVertex3f(0.010072,-0.013862,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,1.500000)
glVertex3f(0.005295,-0.016296,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,1.500000)
glVertex3f(0.000000,-0.017135,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,1.500000)
glVertex3f(-0.005295,-0.016296,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,1.500000)
glVertex3f(-0.010072,-0.013862,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,1.500000)
glVertex3f(-0.013862,-0.010072,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,1.500000)
glVertex3f(-0.016296,-0.005295,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,1.500000)
glVertex3f(-0.017135,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,1.500000)
glVertex3f(-0.016296,0.005295,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,1.500000)
glVertex3f(-0.013862,0.010072,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,1.500000)
glVertex3f(-0.010072,0.013862,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,1.500000)
glVertex3f(-0.005295,0.016296,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,1.500000)
glVertex3f(0.000000,0.017135,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,2.250000)
glVertex3f(0.000000,0.017135,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,2.250000)
glVertex3f(0.005295,0.016296,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,2.250000)
glVertex3f(0.010072,0.013862,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,2.250000)
glVertex3f(0.013862,0.010072,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,2.250000)
glVertex3f(0.016296,0.005295,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,2.250000)
glVertex3f(0.017135,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,2.250000)
glVertex3f(0.016296,-0.005295,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,2.250000)
glVertex3f(0.013862,-0.010072,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,2.250000)
glVertex3f(0.010072,-0.013862,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,2.250000)
glVertex3f(0.005295,-0.016296,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,2.250000)
glVertex3f(0.000000,-0.017135,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,2.250000)
glVertex3f(-0.005295,-0.016296,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,2.250000)
glVertex3f(-0.010072,-0.013862,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,2.250000)
glVertex3f(-0.013862,-0.010072,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,2.250000)
glVertex3f(-0.016296,-0.005295,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,2.250000)
glVertex3f(-0.017135,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,2.250000)
glVertex3f(-0.016296,0.005295,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,2.250000)
glVertex3f(-0.013862,0.010072,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,2.250000)
glVertex3f(-0.010072,0.013862,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,2.250000)
glVertex3f(-0.005295,0.016296,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,2.250000)
glVertex3f(0.000000,0.017135,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,3.000000)
glVertex3f(0.000000,0.017135,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,3.000000)
glVertex3f(0.005295,0.016296,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,3.000000)
glVertex3f(0.010072,0.013862,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,3.000000)
glVertex3f(0.013862,0.010072,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,3.000000)
glVertex3f(0.016296,0.005295,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,3.000000)
glVertex3f(0.017135,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,3.000000)
glVertex3f(0.016296,-0.005295,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,3.000000)
glVertex3f(0.013862,-0.010072,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,3.000000)
glVertex3f(0.010072,-0.013862,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,3.000000)
glVertex3f(0.005295,-0.016296,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,3.000000)
glVertex3f(0.000000,-0.017135,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,3.000000)
glVertex3f(-0.005295,-0.016296,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,3.000000)
glVertex3f(-0.010072,-0.013862,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,3.000000)
glVertex3f(-0.013862,-0.010072,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,3.000000)
glVertex3f(-0.016296,-0.005295,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,3.000000)
glVertex3f(-0.017135,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,3.000000)
glVertex3f(-0.016296,0.005295,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,3.000000)
glVertex3f(-0.013862,0.010072,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,3.000000)
glVertex3f(-0.010072,0.013862,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,3.000000)
glVertex3f(-0.005295,0.016296,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,3.000000)
glVertex3f(0.000000,0.017135,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,3.750000)
glVertex3f(0.000000,0.017135,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,3.750000)
glVertex3f(0.005295,0.016296,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,3.750000)
glVertex3f(0.010072,0.013862,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,3.750000)
glVertex3f(0.013862,0.010072,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,3.750000)
glVertex3f(0.016296,0.005295,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,3.750000)
glVertex3f(0.017135,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,3.750000)
glVertex3f(0.016296,-0.005295,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,3.750000)
glVertex3f(0.013862,-0.010072,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,3.750000)
glVertex3f(0.010072,-0.013862,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,3.750000)
glVertex3f(0.005295,-0.016296,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,3.750000)
glVertex3f(0.000000,-0.017135,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,3.750000)
glVertex3f(-0.005295,-0.016296,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,3.750000)
glVertex3f(-0.010072,-0.013862,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,3.750000)
glVertex3f(-0.013862,-0.010072,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,3.750000)
glVertex3f(-0.016296,-0.005295,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,3.750000)
glVertex3f(-0.017135,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,3.750000)
glVertex3f(-0.016296,0.005295,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,3.750000)
glVertex3f(-0.013862,0.010072,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,3.750000)
glVertex3f(-0.010072,0.013862,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,3.750000)
glVertex3f(-0.005295,0.016296,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,3.750000)
glVertex3f(0.000000,0.017135,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,4.500000)
glVertex3f(0.000000,0.017135,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,4.500000)
glVertex3f(0.005295,0.016296,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,4.500000)
glVertex3f(0.010072,0.013862,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,4.500000)
glVertex3f(0.013862,0.010072,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,4.500000)
glVertex3f(0.016296,0.005295,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,4.500000)
glVertex3f(0.017135,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,4.500000)
glVertex3f(0.016296,-0.005295,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,4.500000)
glVertex3f(0.013862,-0.010072,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,4.500000)
glVertex3f(0.010072,-0.013862,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,4.500000)
glVertex3f(0.005295,-0.016296,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,4.500000)
glVertex3f(0.000000,-0.017135,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,4.500000)
glVertex3f(-0.005295,-0.016296,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,4.500000)
glVertex3f(-0.010072,-0.013862,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,4.500000)
glVertex3f(-0.013862,-0.010072,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,4.500000)
glVertex3f(-0.016296,-0.005295,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,4.500000)
glVertex3f(-0.017135,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,4.500000)
glVertex3f(-0.016296,0.005295,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,4.500000)
glVertex3f(-0.013862,0.010072,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,4.500000)
glVertex3f(-0.010072,0.013862,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,4.500000)
glVertex3f(-0.005295,0.016296,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,4.500000)
glVertex3f(0.000000,0.017135,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,5.250000)
glVertex3f(0.000000,0.017135,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,5.250000)
glVertex3f(0.005295,0.016296,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,5.250000)
glVertex3f(0.010072,0.013862,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,5.250000)
glVertex3f(0.013862,0.010072,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,5.250000)
glVertex3f(0.016296,0.005295,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,5.250000)
glVertex3f(0.017135,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,5.250000)
glVertex3f(0.016296,-0.005295,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,5.250000)
glVertex3f(0.013862,-0.010072,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,5.250000)
glVertex3f(0.010072,-0.013862,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,5.250000)
glVertex3f(0.005295,-0.016296,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,5.250000)
glVertex3f(0.000000,-0.017135,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,5.250000)
glVertex3f(-0.005295,-0.016296,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,5.250000)
glVertex3f(-0.010072,-0.013862,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,5.250000)
glVertex3f(-0.013862,-0.010072,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,5.250000)
glVertex3f(-0.016296,-0.005295,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,5.250000)
glVertex3f(-0.017135,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,5.250000)
glVertex3f(-0.016296,0.005295,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,5.250000)
glVertex3f(-0.013862,0.010072,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,5.250000)
glVertex3f(-0.010072,0.013862,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,5.250000)
glVertex3f(-0.005295,0.016296,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,5.250000)
glVertex3f(0.000000,0.017135,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,6.000000)
glVertex3f(0.000000,0.017135,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,6.000000)
glVertex3f(0.005295,0.016296,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,6.000000)
glVertex3f(0.010072,0.013862,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,6.000000)
glVertex3f(0.013862,0.010072,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,6.000000)
glVertex3f(0.016296,0.005295,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,6.000000)
glVertex3f(0.017135,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,6.000000)
glVertex3f(0.016296,-0.005295,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,6.000000)
glVertex3f(0.013862,-0.010072,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,6.000000)
glVertex3f(0.010072,-0.013862,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,6.000000)
glVertex3f(0.005295,-0.016296,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,6.000000)
glVertex3f(0.000000,-0.017135,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,6.000000)
glVertex3f(-0.005295,-0.016296,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,6.000000)
glVertex3f(-0.010072,-0.013862,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,6.000000)
glVertex3f(-0.013862,-0.010072,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,6.000000)
glVertex3f(-0.016296,-0.005295,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,6.000000)
glVertex3f(-0.017135,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,6.000000)
glVertex3f(-0.016296,0.005295,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,6.000000)
glVertex3f(-0.013862,0.010072,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,6.000000)
glVertex3f(-0.010072,0.013862,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,6.000000)
glVertex3f(-0.005295,0.016296,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,6.000000)
glVertex3f(0.000000,0.017135,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,6.750000)
glVertex3f(0.000000,0.017135,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,6.750000)
glVertex3f(0.005295,0.016296,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,6.750000)
glVertex3f(0.010072,0.013862,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,6.750000)
glVertex3f(0.013862,0.010072,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,6.750000)
glVertex3f(0.016296,0.005295,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,6.750000)
glVertex3f(0.017135,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,6.750000)
glVertex3f(0.016296,-0.005295,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,6.750000)
glVertex3f(0.013862,-0.010072,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,6.750000)
glVertex3f(0.010072,-0.013862,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,6.750000)
glVertex3f(0.005295,-0.016296,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,6.750000)
glVertex3f(0.000000,-0.017135,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,6.750000)
glVertex3f(-0.005295,-0.016296,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,6.750000)
glVertex3f(-0.010072,-0.013862,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,6.750000)
glVertex3f(-0.013862,-0.010072,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,6.750000)
glVertex3f(-0.016296,-0.005295,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,6.750000)
glVertex3f(-0.017135,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,6.750000)
glVertex3f(-0.016296,0.005295,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,6.750000)
glVertex3f(-0.013862,0.010072,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,6.750000)
glVertex3f(-0.010072,0.013862,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,6.750000)
glVertex3f(-0.005295,0.016296,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,6.750000)
glVertex3f(0.000000,0.017135,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,7.500000)
glVertex3f(0.000000,0.017135,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,7.500000)
glVertex3f(0.005295,0.016296,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,7.500000)
glVertex3f(0.010072,0.013862,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,7.500000)
glVertex3f(0.013862,0.010072,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,7.500000)
glVertex3f(0.016296,0.005295,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,7.500000)
glVertex3f(0.017135,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,7.500000)
glVertex3f(0.016296,-0.005295,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,7.500000)
glVertex3f(0.013862,-0.010072,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,7.500000)
glVertex3f(0.010072,-0.013862,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,7.500000)
glVertex3f(0.005295,-0.016296,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,7.500000)
glVertex3f(0.000000,-0.017135,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,7.500000)
glVertex3f(-0.005295,-0.016296,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,7.500000)
glVertex3f(-0.010072,-0.013862,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,7.500000)
glVertex3f(-0.013862,-0.010072,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,7.500000)
glVertex3f(-0.016296,-0.005295,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,7.500000)
glVertex3f(-0.017135,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,7.500000)
glVertex3f(-0.016296,0.005295,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,7.500000)
glVertex3f(-0.013862,0.010072,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,7.500000)
glVertex3f(-0.010072,0.013862,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,7.500000)
glVertex3f(-0.005295,0.016296,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,7.500000)
glVertex3f(0.000000,0.017135,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,8.250000)
glVertex3f(0.000000,0.017135,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,8.250000)
glVertex3f(0.005295,0.016296,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,8.250000)
glVertex3f(0.010072,0.013862,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,8.250000)
glVertex3f(0.013862,0.010072,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,8.250000)
glVertex3f(0.016296,0.005295,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,8.250000)
glVertex3f(0.017135,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,8.250000)
glVertex3f(0.016296,-0.005295,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,8.250000)
glVertex3f(0.013862,-0.010072,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,8.250000)
glVertex3f(0.010072,-0.013862,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,8.250000)
glVertex3f(0.005295,-0.016296,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,8.250000)
glVertex3f(0.000000,-0.017135,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,8.250000)
glVertex3f(-0.005295,-0.016296,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,8.250000)
glVertex3f(-0.010072,-0.013862,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,8.250000)
glVertex3f(-0.013862,-0.010072,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,8.250000)
glVertex3f(-0.016296,-0.005295,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,8.250000)
glVertex3f(-0.017135,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,8.250000)
glVertex3f(-0.016296,0.005295,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,8.250000)
glVertex3f(-0.013862,0.010072,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,8.250000)
glVertex3f(-0.010072,0.013862,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,8.250000)
glVertex3f(-0.005295,0.016296,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,8.250000)
glVertex3f(0.000000,0.017135,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,9.000000)
glVertex3f(0.000000,0.017135,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,9.000000)
glVertex3f(0.005295,0.016296,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,9.000000)
glVertex3f(0.010072,0.013862,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,9.000000)
glVertex3f(0.013862,0.010072,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,9.000000)
glVertex3f(0.016296,0.005295,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,9.000000)
glVertex3f(0.017135,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,9.000000)
glVertex3f(0.016296,-0.005295,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,9.000000)
glVertex3f(0.013862,-0.010072,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,9.000000)
glVertex3f(0.010072,-0.013862,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,9.000000)
glVertex3f(0.005295,-0.016296,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,9.000000)
glVertex3f(0.000000,-0.017135,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,9.000000)
glVertex3f(-0.005295,-0.016296,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,9.000000)
glVertex3f(-0.010072,-0.013862,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,9.000000)
glVertex3f(-0.013862,-0.010072,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,9.000000)
glVertex3f(-0.016296,-0.005295,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,9.000000)
glVertex3f(-0.017135,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,9.000000)
glVertex3f(-0.016296,0.005295,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,9.000000)
glVertex3f(-0.013862,0.010072,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,9.000000)
glVertex3f(-0.010072,0.013862,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,9.000000)
glVertex3f(-0.005295,0.016296,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,9.000000)
glVertex3f(0.000000,0.017135,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,9.750000)
glVertex3f(0.000000,0.017135,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,9.750000)
glVertex3f(0.005295,0.016296,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,9.750000)
glVertex3f(0.010072,0.013862,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,9.750000)
glVertex3f(0.013862,0.010072,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,9.750000)
glVertex3f(0.016296,0.005295,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,9.750000)
glVertex3f(0.017135,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,9.750000)
glVertex3f(0.016296,-0.005295,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,9.750000)
glVertex3f(0.013862,-0.010072,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,9.750000)
glVertex3f(0.010072,-0.013862,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,9.750000)
glVertex3f(0.005295,-0.016296,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,9.750000)
glVertex3f(0.000000,-0.017135,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,9.750000)
glVertex3f(-0.005295,-0.016296,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,9.750000)
glVertex3f(-0.010072,-0.013862,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,9.750000)
glVertex3f(-0.013862,-0.010072,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,9.750000)
glVertex3f(-0.016296,-0.005295,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,9.750000)
glVertex3f(-0.017135,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,9.750000)
glVertex3f(-0.016296,0.005295,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,9.750000)
glVertex3f(-0.013862,0.010072,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,9.750000)
glVertex3f(-0.010072,0.013862,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,9.750000)
glVertex3f(-0.005295,0.016296,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,9.750000)
glVertex3f(0.000000,0.017135,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,10.500000)
glVertex3f(0.000000,0.017135,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,10.500000)
glVertex3f(0.005295,0.016296,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,10.500000)
glVertex3f(0.010072,0.013862,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,10.500000)
glVertex3f(0.013862,0.010072,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,10.500000)
glVertex3f(0.016296,0.005295,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,10.500000)
glVertex3f(0.017135,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,10.500000)
glVertex3f(0.016296,-0.005295,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,10.500000)
glVertex3f(0.013862,-0.010072,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,10.500000)
glVertex3f(0.010072,-0.013862,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,10.500000)
glVertex3f(0.005295,-0.016296,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,10.500000)
glVertex3f(0.000000,-0.017135,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,10.500000)
glVertex3f(-0.005295,-0.016296,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,10.500000)
glVertex3f(-0.010072,-0.013862,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,10.500000)
glVertex3f(-0.013862,-0.010072,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,10.500000)
glVertex3f(-0.016296,-0.005295,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,10.500000)
glVertex3f(-0.017135,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,10.500000)
glVertex3f(-0.016296,0.005295,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,10.500000)
glVertex3f(-0.013862,0.010072,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,10.500000)
glVertex3f(-0.010072,0.013862,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,10.500000)
glVertex3f(-0.005295,0.016296,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,10.500000)
glVertex3f(0.000000,0.017135,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,11.250000)
glVertex3f(0.000000,0.017135,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,11.250000)
glVertex3f(0.005295,0.016296,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,11.250000)
glVertex3f(0.010072,0.013862,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,11.250000)
glVertex3f(0.013862,0.010072,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,11.250000)
glVertex3f(0.016296,0.005295,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,11.250000)
glVertex3f(0.017135,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,11.250000)
glVertex3f(0.016296,-0.005295,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,11.250000)
glVertex3f(0.013862,-0.010072,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,11.250000)
glVertex3f(0.010072,-0.013862,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,11.250000)
glVertex3f(0.005295,-0.016296,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,11.250000)
glVertex3f(0.000000,-0.017135,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,11.250000)
glVertex3f(-0.005295,-0.016296,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,11.250000)
glVertex3f(-0.010072,-0.013862,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,11.250000)
glVertex3f(-0.013862,-0.010072,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,11.250000)
glVertex3f(-0.016296,-0.005295,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,11.250000)
glVertex3f(-0.017135,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,11.250000)
glVertex3f(-0.016296,0.005295,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,11.250000)
glVertex3f(-0.013862,0.010072,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,11.250000)
glVertex3f(-0.010072,0.013862,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,11.250000)
glVertex3f(-0.005295,0.016296,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,11.250000)
glVertex3f(0.000000,0.017135,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,12.000000)
glVertex3f(0.000000,0.017135,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,12.000000)
glVertex3f(0.005295,0.016296,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,12.000000)
glVertex3f(0.010072,0.013862,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,12.000000)
glVertex3f(0.013862,0.010072,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,12.000000)
glVertex3f(0.016296,0.005295,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,12.000000)
glVertex3f(0.017135,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,12.000000)
glVertex3f(0.016296,-0.005295,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,12.000000)
glVertex3f(0.013862,-0.010072,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,12.000000)
glVertex3f(0.010072,-0.013862,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,12.000000)
glVertex3f(0.005295,-0.016296,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,12.000000)
glVertex3f(0.000000,-0.017135,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,12.000000)
glVertex3f(-0.005295,-0.016296,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,12.000000)
glVertex3f(-0.010072,-0.013862,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,12.000000)
glVertex3f(-0.013862,-0.010072,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,12.000000)
glVertex3f(-0.016296,-0.005295,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,12.000000)
glVertex3f(-0.017135,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,12.000000)
glVertex3f(-0.016296,0.005295,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,12.000000)
glVertex3f(-0.013862,0.010072,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,12.000000)
glVertex3f(-0.010072,0.013862,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,12.000000)
glVertex3f(-0.005295,0.016296,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,12.000000)
glVertex3f(0.000000,0.017135,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,12.750000)
glVertex3f(0.000000,0.017135,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,12.750000)
glVertex3f(0.005295,0.016296,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,12.750000)
glVertex3f(0.010072,0.013862,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,12.750000)
glVertex3f(0.013862,0.010072,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,12.750000)
glVertex3f(0.016296,0.005295,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,12.750000)
glVertex3f(0.017135,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,12.750000)
glVertex3f(0.016296,-0.005295,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,12.750000)
glVertex3f(0.013862,-0.010072,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,12.750000)
glVertex3f(0.010072,-0.013862,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,12.750000)
glVertex3f(0.005295,-0.016296,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,12.750000)
glVertex3f(0.000000,-0.017135,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,12.750000)
glVertex3f(-0.005295,-0.016296,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,12.750000)
glVertex3f(-0.010072,-0.013862,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,12.750000)
glVertex3f(-0.013862,-0.010072,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,12.750000)
glVertex3f(-0.016296,-0.005295,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,12.750000)
glVertex3f(-0.017135,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,12.750000)
glVertex3f(-0.016296,0.005295,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,12.750000)
glVertex3f(-0.013862,0.010072,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,12.750000)
glVertex3f(-0.010072,0.013862,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,12.750000)
glVertex3f(-0.005295,0.016296,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,12.750000)
glVertex3f(0.000000,0.017135,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,13.500000)
glVertex3f(0.000000,0.017135,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,13.500000)
glVertex3f(0.005295,0.016296,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,13.500000)
glVertex3f(0.010072,0.013862,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,13.500000)
glVertex3f(0.013862,0.010072,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,13.500000)
glVertex3f(0.016296,0.005295,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,13.500000)
glVertex3f(0.017135,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,13.500000)
glVertex3f(0.016296,-0.005295,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,13.500000)
glVertex3f(0.013862,-0.010072,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,13.500000)
glVertex3f(0.010072,-0.013862,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,13.500000)
glVertex3f(0.005295,-0.016296,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,13.500000)
glVertex3f(0.000000,-0.017135,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,13.500000)
glVertex3f(-0.005295,-0.016296,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,13.500000)
glVertex3f(-0.010072,-0.013862,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,13.500000)
glVertex3f(-0.013862,-0.010072,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,13.500000)
glVertex3f(-0.016296,-0.005295,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,13.500000)
glVertex3f(-0.017135,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,13.500000)
glVertex3f(-0.016296,0.005295,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,13.500000)
glVertex3f(-0.013862,0.010072,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,13.500000)
glVertex3f(-0.010072,0.013862,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,13.500000)
glVertex3f(-0.005295,0.016296,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,13.500000)
glVertex3f(0.000000,0.017135,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,14.250000)
glVertex3f(0.000000,0.017135,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005295,0.016296,14.250000)
glVertex3f(0.005295,0.016296,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010072,0.013862,14.250000)
glVertex3f(0.010072,0.013862,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013862,0.010072,14.250000)
glVertex3f(0.013862,0.010072,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016296,0.005295,14.250000)
glVertex3f(0.016296,0.005295,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017135,0.000000,14.250000)
glVertex3f(0.017135,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016296,-0.005295,14.250000)
glVertex3f(0.016296,-0.005295,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013862,-0.010072,14.250000)
glVertex3f(0.013862,-0.010072,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010072,-0.013862,14.250000)
glVertex3f(0.010072,-0.013862,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005295,-0.016296,14.250000)
glVertex3f(0.005295,-0.016296,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017135,14.250000)
glVertex3f(0.000000,-0.017135,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005295,-0.016296,14.250000)
glVertex3f(-0.005295,-0.016296,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010072,-0.013862,14.250000)
glVertex3f(-0.010072,-0.013862,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013862,-0.010072,14.250000)
glVertex3f(-0.013862,-0.010072,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016296,-0.005295,14.250000)
glVertex3f(-0.016296,-0.005295,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017135,-0.000000,14.250000)
glVertex3f(-0.017135,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016296,0.005295,14.250000)
glVertex3f(-0.016296,0.005295,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013862,0.010072,14.250000)
glVertex3f(-0.013862,0.010072,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010072,0.013862,14.250000)
glVertex3f(-0.010072,0.013862,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005295,0.016296,14.250000)
glVertex3f(-0.005295,0.016296,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017135,14.250000)
glVertex3f(0.000000,0.017135,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.374981,0.560534,206.812500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,0.000000)
glVertex3f(0.000000,0.018726,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,0.000000)
glVertex3f(0.005787,0.017810,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,0.000000)
glVertex3f(0.011007,0.015150,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,0.000000)
glVertex3f(0.015150,0.011007,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,0.000000)
glVertex3f(0.017810,0.005787,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,0.000000)
glVertex3f(0.018726,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,0.000000)
glVertex3f(0.017810,-0.005787,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,0.000000)
glVertex3f(0.015150,-0.011007,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,0.000000)
glVertex3f(0.011007,-0.015150,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,0.000000)
glVertex3f(0.005787,-0.017810,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,0.000000)
glVertex3f(0.000000,-0.018726,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,0.000000)
glVertex3f(-0.005787,-0.017810,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,0.000000)
glVertex3f(-0.011007,-0.015150,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,0.000000)
glVertex3f(-0.015150,-0.011007,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,0.000000)
glVertex3f(-0.017810,-0.005787,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,0.000000)
glVertex3f(-0.017810,0.005787,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,0.000000)
glVertex3f(-0.015150,0.011007,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,0.000000)
glVertex3f(-0.011007,0.015150,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,0.000000)
glVertex3f(-0.005787,0.017810,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,0.000000)
glVertex3f(0.000000,0.018726,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,0.750000)
glVertex3f(0.000000,0.018726,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,0.750000)
glVertex3f(0.005787,0.017810,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,0.750000)
glVertex3f(0.011007,0.015150,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,0.750000)
glVertex3f(0.015150,0.011007,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,0.750000)
glVertex3f(0.017810,0.005787,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,0.750000)
glVertex3f(0.018726,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,0.750000)
glVertex3f(0.017810,-0.005787,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,0.750000)
glVertex3f(0.015150,-0.011007,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,0.750000)
glVertex3f(0.011007,-0.015150,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,0.750000)
glVertex3f(0.005787,-0.017810,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,0.750000)
glVertex3f(0.000000,-0.018726,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,0.750000)
glVertex3f(-0.005787,-0.017810,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,0.750000)
glVertex3f(-0.011007,-0.015150,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,0.750000)
glVertex3f(-0.015150,-0.011007,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,0.750000)
glVertex3f(-0.017810,-0.005787,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,0.750000)
glVertex3f(-0.018726,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,0.750000)
glVertex3f(-0.017810,0.005787,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,0.750000)
glVertex3f(-0.015150,0.011007,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,0.750000)
glVertex3f(-0.011007,0.015150,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,0.750000)
glVertex3f(-0.005787,0.017810,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,0.750000)
glVertex3f(0.000000,0.018726,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,1.500000)
glVertex3f(0.000000,0.018726,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,1.500000)
glVertex3f(0.005787,0.017810,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,1.500000)
glVertex3f(0.011007,0.015150,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,1.500000)
glVertex3f(0.015150,0.011007,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,1.500000)
glVertex3f(0.017810,0.005787,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,1.500000)
glVertex3f(0.018726,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,1.500000)
glVertex3f(0.017810,-0.005787,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,1.500000)
glVertex3f(0.015150,-0.011007,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,1.500000)
glVertex3f(0.011007,-0.015150,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,1.500000)
glVertex3f(0.005787,-0.017810,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,1.500000)
glVertex3f(0.000000,-0.018726,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,1.500000)
glVertex3f(-0.005787,-0.017810,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,1.500000)
glVertex3f(-0.011007,-0.015150,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,1.500000)
glVertex3f(-0.015150,-0.011007,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,1.500000)
glVertex3f(-0.017810,-0.005787,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,1.500000)
glVertex3f(-0.018726,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,1.500000)
glVertex3f(-0.017810,0.005787,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,1.500000)
glVertex3f(-0.015150,0.011007,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,1.500000)
glVertex3f(-0.011007,0.015150,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,1.500000)
glVertex3f(-0.005787,0.017810,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,1.500000)
glVertex3f(0.000000,0.018726,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,2.250000)
glVertex3f(0.000000,0.018726,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,2.250000)
glVertex3f(0.005787,0.017810,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,2.250000)
glVertex3f(0.011007,0.015150,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,2.250000)
glVertex3f(0.015150,0.011007,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,2.250000)
glVertex3f(0.017810,0.005787,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,2.250000)
glVertex3f(0.018726,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,2.250000)
glVertex3f(0.017810,-0.005787,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,2.250000)
glVertex3f(0.015150,-0.011007,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,2.250000)
glVertex3f(0.011007,-0.015150,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,2.250000)
glVertex3f(0.005787,-0.017810,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,2.250000)
glVertex3f(0.000000,-0.018726,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,2.250000)
glVertex3f(-0.005787,-0.017810,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,2.250000)
glVertex3f(-0.011007,-0.015150,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,2.250000)
glVertex3f(-0.015150,-0.011007,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,2.250000)
glVertex3f(-0.017810,-0.005787,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,2.250000)
glVertex3f(-0.018726,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,2.250000)
glVertex3f(-0.017810,0.005787,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,2.250000)
glVertex3f(-0.015150,0.011007,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,2.250000)
glVertex3f(-0.011007,0.015150,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,2.250000)
glVertex3f(-0.005787,0.017810,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,2.250000)
glVertex3f(0.000000,0.018726,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,3.000000)
glVertex3f(0.000000,0.018726,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,3.000000)
glVertex3f(0.005787,0.017810,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,3.000000)
glVertex3f(0.011007,0.015150,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,3.000000)
glVertex3f(0.015150,0.011007,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,3.000000)
glVertex3f(0.017810,0.005787,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,3.000000)
glVertex3f(0.018726,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,3.000000)
glVertex3f(0.017810,-0.005787,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,3.000000)
glVertex3f(0.015150,-0.011007,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,3.000000)
glVertex3f(0.011007,-0.015150,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,3.000000)
glVertex3f(0.005787,-0.017810,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,3.000000)
glVertex3f(0.000000,-0.018726,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,3.000000)
glVertex3f(-0.005787,-0.017810,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,3.000000)
glVertex3f(-0.011007,-0.015150,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,3.000000)
glVertex3f(-0.015150,-0.011007,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,3.000000)
glVertex3f(-0.017810,-0.005787,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,3.000000)
glVertex3f(-0.018726,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,3.000000)
glVertex3f(-0.017810,0.005787,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,3.000000)
glVertex3f(-0.015150,0.011007,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,3.000000)
glVertex3f(-0.011007,0.015150,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,3.000000)
glVertex3f(-0.005787,0.017810,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,3.000000)
glVertex3f(0.000000,0.018726,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,3.750000)
glVertex3f(0.000000,0.018726,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,3.750000)
glVertex3f(0.005787,0.017810,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,3.750000)
glVertex3f(0.011007,0.015150,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,3.750000)
glVertex3f(0.015150,0.011007,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,3.750000)
glVertex3f(0.017810,0.005787,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,3.750000)
glVertex3f(0.018726,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,3.750000)
glVertex3f(0.017810,-0.005787,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,3.750000)
glVertex3f(0.015150,-0.011007,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,3.750000)
glVertex3f(0.011007,-0.015150,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,3.750000)
glVertex3f(0.005787,-0.017810,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,3.750000)
glVertex3f(0.000000,-0.018726,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,3.750000)
glVertex3f(-0.005787,-0.017810,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,3.750000)
glVertex3f(-0.011007,-0.015150,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,3.750000)
glVertex3f(-0.015150,-0.011007,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,3.750000)
glVertex3f(-0.017810,-0.005787,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,3.750000)
glVertex3f(-0.018726,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,3.750000)
glVertex3f(-0.017810,0.005787,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,3.750000)
glVertex3f(-0.015150,0.011007,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,3.750000)
glVertex3f(-0.011007,0.015150,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,3.750000)
glVertex3f(-0.005787,0.017810,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,3.750000)
glVertex3f(0.000000,0.018726,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,4.500000)
glVertex3f(0.000000,0.018726,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,4.500000)
glVertex3f(0.005787,0.017810,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,4.500000)
glVertex3f(0.011007,0.015150,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,4.500000)
glVertex3f(0.015150,0.011007,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,4.500000)
glVertex3f(0.017810,0.005787,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,4.500000)
glVertex3f(0.018726,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,4.500000)
glVertex3f(0.017810,-0.005787,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,4.500000)
glVertex3f(0.015150,-0.011007,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,4.500000)
glVertex3f(0.011007,-0.015150,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,4.500000)
glVertex3f(0.005787,-0.017810,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,4.500000)
glVertex3f(0.000000,-0.018726,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,4.500000)
glVertex3f(-0.005787,-0.017810,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,4.500000)
glVertex3f(-0.011007,-0.015150,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,4.500000)
glVertex3f(-0.015150,-0.011007,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,4.500000)
glVertex3f(-0.017810,-0.005787,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,4.500000)
glVertex3f(-0.018726,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,4.500000)
glVertex3f(-0.017810,0.005787,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,4.500000)
glVertex3f(-0.015150,0.011007,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,4.500000)
glVertex3f(-0.011007,0.015150,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,4.500000)
glVertex3f(-0.005787,0.017810,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,4.500000)
glVertex3f(0.000000,0.018726,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,5.250000)
glVertex3f(0.000000,0.018726,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,5.250000)
glVertex3f(0.005787,0.017810,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,5.250000)
glVertex3f(0.011007,0.015150,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,5.250000)
glVertex3f(0.015150,0.011007,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,5.250000)
glVertex3f(0.017810,0.005787,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,5.250000)
glVertex3f(0.018726,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,5.250000)
glVertex3f(0.017810,-0.005787,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,5.250000)
glVertex3f(0.015150,-0.011007,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,5.250000)
glVertex3f(0.011007,-0.015150,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,5.250000)
glVertex3f(0.005787,-0.017810,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,5.250000)
glVertex3f(0.000000,-0.018726,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,5.250000)
glVertex3f(-0.005787,-0.017810,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,5.250000)
glVertex3f(-0.011007,-0.015150,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,5.250000)
glVertex3f(-0.015150,-0.011007,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,5.250000)
glVertex3f(-0.017810,-0.005787,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,5.250000)
glVertex3f(-0.018726,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,5.250000)
glVertex3f(-0.017810,0.005787,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,5.250000)
glVertex3f(-0.015150,0.011007,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,5.250000)
glVertex3f(-0.011007,0.015150,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,5.250000)
glVertex3f(-0.005787,0.017810,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,5.250000)
glVertex3f(0.000000,0.018726,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,6.000000)
glVertex3f(0.000000,0.018726,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,6.000000)
glVertex3f(0.005787,0.017810,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,6.000000)
glVertex3f(0.011007,0.015150,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,6.000000)
glVertex3f(0.015150,0.011007,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,6.000000)
glVertex3f(0.017810,0.005787,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,6.000000)
glVertex3f(0.018726,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,6.000000)
glVertex3f(0.017810,-0.005787,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,6.000000)
glVertex3f(0.015150,-0.011007,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,6.000000)
glVertex3f(0.011007,-0.015150,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,6.000000)
glVertex3f(0.005787,-0.017810,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,6.000000)
glVertex3f(0.000000,-0.018726,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,6.000000)
glVertex3f(-0.005787,-0.017810,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,6.000000)
glVertex3f(-0.011007,-0.015150,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,6.000000)
glVertex3f(-0.015150,-0.011007,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,6.000000)
glVertex3f(-0.017810,-0.005787,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,6.000000)
glVertex3f(-0.018726,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,6.000000)
glVertex3f(-0.017810,0.005787,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,6.000000)
glVertex3f(-0.015150,0.011007,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,6.000000)
glVertex3f(-0.011007,0.015150,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,6.000000)
glVertex3f(-0.005787,0.017810,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,6.000000)
glVertex3f(0.000000,0.018726,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,6.750000)
glVertex3f(0.000000,0.018726,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,6.750000)
glVertex3f(0.005787,0.017810,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,6.750000)
glVertex3f(0.011007,0.015150,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,6.750000)
glVertex3f(0.015150,0.011007,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,6.750000)
glVertex3f(0.017810,0.005787,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,6.750000)
glVertex3f(0.018726,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,6.750000)
glVertex3f(0.017810,-0.005787,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,6.750000)
glVertex3f(0.015150,-0.011007,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,6.750000)
glVertex3f(0.011007,-0.015150,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,6.750000)
glVertex3f(0.005787,-0.017810,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,6.750000)
glVertex3f(0.000000,-0.018726,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,6.750000)
glVertex3f(-0.005787,-0.017810,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,6.750000)
glVertex3f(-0.011007,-0.015150,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,6.750000)
glVertex3f(-0.015150,-0.011007,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,6.750000)
glVertex3f(-0.017810,-0.005787,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,6.750000)
glVertex3f(-0.018726,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,6.750000)
glVertex3f(-0.017810,0.005787,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,6.750000)
glVertex3f(-0.015150,0.011007,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,6.750000)
glVertex3f(-0.011007,0.015150,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,6.750000)
glVertex3f(-0.005787,0.017810,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,6.750000)
glVertex3f(0.000000,0.018726,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,7.500000)
glVertex3f(0.000000,0.018726,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,7.500000)
glVertex3f(0.005787,0.017810,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,7.500000)
glVertex3f(0.011007,0.015150,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,7.500000)
glVertex3f(0.015150,0.011007,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,7.500000)
glVertex3f(0.017810,0.005787,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,7.500000)
glVertex3f(0.018726,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,7.500000)
glVertex3f(0.017810,-0.005787,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,7.500000)
glVertex3f(0.015150,-0.011007,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,7.500000)
glVertex3f(0.011007,-0.015150,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,7.500000)
glVertex3f(0.005787,-0.017810,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,7.500000)
glVertex3f(0.000000,-0.018726,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,7.500000)
glVertex3f(-0.005787,-0.017810,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,7.500000)
glVertex3f(-0.011007,-0.015150,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,7.500000)
glVertex3f(-0.015150,-0.011007,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,7.500000)
glVertex3f(-0.017810,-0.005787,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,7.500000)
glVertex3f(-0.018726,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,7.500000)
glVertex3f(-0.017810,0.005787,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,7.500000)
glVertex3f(-0.015150,0.011007,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,7.500000)
glVertex3f(-0.011007,0.015150,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,7.500000)
glVertex3f(-0.005787,0.017810,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,7.500000)
glVertex3f(0.000000,0.018726,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,8.250000)
glVertex3f(0.000000,0.018726,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,8.250000)
glVertex3f(0.005787,0.017810,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,8.250000)
glVertex3f(0.011007,0.015150,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,8.250000)
glVertex3f(0.015150,0.011007,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,8.250000)
glVertex3f(0.017810,0.005787,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,8.250000)
glVertex3f(0.018726,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,8.250000)
glVertex3f(0.017810,-0.005787,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,8.250000)
glVertex3f(0.015150,-0.011007,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,8.250000)
glVertex3f(0.011007,-0.015150,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,8.250000)
glVertex3f(0.005787,-0.017810,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,8.250000)
glVertex3f(0.000000,-0.018726,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,8.250000)
glVertex3f(-0.005787,-0.017810,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,8.250000)
glVertex3f(-0.011007,-0.015150,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,8.250000)
glVertex3f(-0.015150,-0.011007,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,8.250000)
glVertex3f(-0.017810,-0.005787,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,8.250000)
glVertex3f(-0.018726,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,8.250000)
glVertex3f(-0.017810,0.005787,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,8.250000)
glVertex3f(-0.015150,0.011007,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,8.250000)
glVertex3f(-0.011007,0.015150,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,8.250000)
glVertex3f(-0.005787,0.017810,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,8.250000)
glVertex3f(0.000000,0.018726,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,9.000000)
glVertex3f(0.000000,0.018726,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,9.000000)
glVertex3f(0.005787,0.017810,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,9.000000)
glVertex3f(0.011007,0.015150,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,9.000000)
glVertex3f(0.015150,0.011007,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,9.000000)
glVertex3f(0.017810,0.005787,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,9.000000)
glVertex3f(0.018726,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,9.000000)
glVertex3f(0.017810,-0.005787,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,9.000000)
glVertex3f(0.015150,-0.011007,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,9.000000)
glVertex3f(0.011007,-0.015150,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,9.000000)
glVertex3f(0.005787,-0.017810,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,9.000000)
glVertex3f(0.000000,-0.018726,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,9.000000)
glVertex3f(-0.005787,-0.017810,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,9.000000)
glVertex3f(-0.011007,-0.015150,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,9.000000)
glVertex3f(-0.015150,-0.011007,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,9.000000)
glVertex3f(-0.017810,-0.005787,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,9.000000)
glVertex3f(-0.018726,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,9.000000)
glVertex3f(-0.017810,0.005787,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,9.000000)
glVertex3f(-0.015150,0.011007,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,9.000000)
glVertex3f(-0.011007,0.015150,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,9.000000)
glVertex3f(-0.005787,0.017810,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,9.000000)
glVertex3f(0.000000,0.018726,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,9.750000)
glVertex3f(0.000000,0.018726,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,9.750000)
glVertex3f(0.005787,0.017810,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,9.750000)
glVertex3f(0.011007,0.015150,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,9.750000)
glVertex3f(0.015150,0.011007,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,9.750000)
glVertex3f(0.017810,0.005787,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,9.750000)
glVertex3f(0.018726,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,9.750000)
glVertex3f(0.017810,-0.005787,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,9.750000)
glVertex3f(0.015150,-0.011007,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,9.750000)
glVertex3f(0.011007,-0.015150,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,9.750000)
glVertex3f(0.005787,-0.017810,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,9.750000)
glVertex3f(0.000000,-0.018726,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,9.750000)
glVertex3f(-0.005787,-0.017810,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,9.750000)
glVertex3f(-0.011007,-0.015150,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,9.750000)
glVertex3f(-0.015150,-0.011007,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,9.750000)
glVertex3f(-0.017810,-0.005787,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,9.750000)
glVertex3f(-0.018726,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,9.750000)
glVertex3f(-0.017810,0.005787,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,9.750000)
glVertex3f(-0.015150,0.011007,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,9.750000)
glVertex3f(-0.011007,0.015150,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,9.750000)
glVertex3f(-0.005787,0.017810,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,9.750000)
glVertex3f(0.000000,0.018726,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,10.500000)
glVertex3f(0.000000,0.018726,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,10.500000)
glVertex3f(0.005787,0.017810,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,10.500000)
glVertex3f(0.011007,0.015150,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,10.500000)
glVertex3f(0.015150,0.011007,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,10.500000)
glVertex3f(0.017810,0.005787,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,10.500000)
glVertex3f(0.018726,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,10.500000)
glVertex3f(0.017810,-0.005787,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,10.500000)
glVertex3f(0.015150,-0.011007,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,10.500000)
glVertex3f(0.011007,-0.015150,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,10.500000)
glVertex3f(0.005787,-0.017810,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,10.500000)
glVertex3f(0.000000,-0.018726,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,10.500000)
glVertex3f(-0.005787,-0.017810,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,10.500000)
glVertex3f(-0.011007,-0.015150,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,10.500000)
glVertex3f(-0.015150,-0.011007,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,10.500000)
glVertex3f(-0.017810,-0.005787,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,10.500000)
glVertex3f(-0.018726,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,10.500000)
glVertex3f(-0.017810,0.005787,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,10.500000)
glVertex3f(-0.015150,0.011007,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,10.500000)
glVertex3f(-0.011007,0.015150,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,10.500000)
glVertex3f(-0.005787,0.017810,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,10.500000)
glVertex3f(0.000000,0.018726,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,11.250000)
glVertex3f(0.000000,0.018726,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,11.250000)
glVertex3f(0.005787,0.017810,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,11.250000)
glVertex3f(0.011007,0.015150,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,11.250000)
glVertex3f(0.015150,0.011007,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,11.250000)
glVertex3f(0.017810,0.005787,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,11.250000)
glVertex3f(0.018726,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,11.250000)
glVertex3f(0.017810,-0.005787,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,11.250000)
glVertex3f(0.015150,-0.011007,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,11.250000)
glVertex3f(0.011007,-0.015150,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,11.250000)
glVertex3f(0.005787,-0.017810,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,11.250000)
glVertex3f(0.000000,-0.018726,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,11.250000)
glVertex3f(-0.005787,-0.017810,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,11.250000)
glVertex3f(-0.011007,-0.015150,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,11.250000)
glVertex3f(-0.015150,-0.011007,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,11.250000)
glVertex3f(-0.017810,-0.005787,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,11.250000)
glVertex3f(-0.018726,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,11.250000)
glVertex3f(-0.017810,0.005787,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,11.250000)
glVertex3f(-0.015150,0.011007,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,11.250000)
glVertex3f(-0.011007,0.015150,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,11.250000)
glVertex3f(-0.005787,0.017810,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,11.250000)
glVertex3f(0.000000,0.018726,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,12.000000)
glVertex3f(0.000000,0.018726,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,12.000000)
glVertex3f(0.005787,0.017810,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,12.000000)
glVertex3f(0.011007,0.015150,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,12.000000)
glVertex3f(0.015150,0.011007,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,12.000000)
glVertex3f(0.017810,0.005787,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,12.000000)
glVertex3f(0.018726,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,12.000000)
glVertex3f(0.017810,-0.005787,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,12.000000)
glVertex3f(0.015150,-0.011007,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,12.000000)
glVertex3f(0.011007,-0.015150,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,12.000000)
glVertex3f(0.005787,-0.017810,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,12.000000)
glVertex3f(0.000000,-0.018726,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,12.000000)
glVertex3f(-0.005787,-0.017810,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,12.000000)
glVertex3f(-0.011007,-0.015150,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,12.000000)
glVertex3f(-0.015150,-0.011007,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,12.000000)
glVertex3f(-0.017810,-0.005787,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,12.000000)
glVertex3f(-0.018726,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,12.000000)
glVertex3f(-0.017810,0.005787,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,12.000000)
glVertex3f(-0.015150,0.011007,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,12.000000)
glVertex3f(-0.011007,0.015150,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,12.000000)
glVertex3f(-0.005787,0.017810,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,12.000000)
glVertex3f(0.000000,0.018726,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,12.750000)
glVertex3f(0.000000,0.018726,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,12.750000)
glVertex3f(0.005787,0.017810,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,12.750000)
glVertex3f(0.011007,0.015150,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,12.750000)
glVertex3f(0.015150,0.011007,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,12.750000)
glVertex3f(0.017810,0.005787,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,12.750000)
glVertex3f(0.018726,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,12.750000)
glVertex3f(0.017810,-0.005787,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,12.750000)
glVertex3f(0.015150,-0.011007,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,12.750000)
glVertex3f(0.011007,-0.015150,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,12.750000)
glVertex3f(0.005787,-0.017810,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,12.750000)
glVertex3f(0.000000,-0.018726,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,12.750000)
glVertex3f(-0.005787,-0.017810,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,12.750000)
glVertex3f(-0.011007,-0.015150,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,12.750000)
glVertex3f(-0.015150,-0.011007,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,12.750000)
glVertex3f(-0.017810,-0.005787,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,12.750000)
glVertex3f(-0.018726,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,12.750000)
glVertex3f(-0.017810,0.005787,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,12.750000)
glVertex3f(-0.015150,0.011007,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,12.750000)
glVertex3f(-0.011007,0.015150,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,12.750000)
glVertex3f(-0.005787,0.017810,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,12.750000)
glVertex3f(0.000000,0.018726,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,13.500000)
glVertex3f(0.000000,0.018726,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,13.500000)
glVertex3f(0.005787,0.017810,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,13.500000)
glVertex3f(0.011007,0.015150,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,13.500000)
glVertex3f(0.015150,0.011007,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,13.500000)
glVertex3f(0.017810,0.005787,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,13.500000)
glVertex3f(0.018726,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,13.500000)
glVertex3f(0.017810,-0.005787,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,13.500000)
glVertex3f(0.015150,-0.011007,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,13.500000)
glVertex3f(0.011007,-0.015150,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,13.500000)
glVertex3f(0.005787,-0.017810,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,13.500000)
glVertex3f(0.000000,-0.018726,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,13.500000)
glVertex3f(-0.005787,-0.017810,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,13.500000)
glVertex3f(-0.011007,-0.015150,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,13.500000)
glVertex3f(-0.015150,-0.011007,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,13.500000)
glVertex3f(-0.017810,-0.005787,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,13.500000)
glVertex3f(-0.018726,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,13.500000)
glVertex3f(-0.017810,0.005787,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,13.500000)
glVertex3f(-0.015150,0.011007,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,13.500000)
glVertex3f(-0.011007,0.015150,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,13.500000)
glVertex3f(-0.005787,0.017810,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,13.500000)
glVertex3f(0.000000,0.018726,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,14.250000)
glVertex3f(0.000000,0.018726,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005787,0.017810,14.250000)
glVertex3f(0.005787,0.017810,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011007,0.015150,14.250000)
glVertex3f(0.011007,0.015150,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015150,0.011007,14.250000)
glVertex3f(0.015150,0.011007,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017810,0.005787,14.250000)
glVertex3f(0.017810,0.005787,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018726,0.000000,14.250000)
glVertex3f(0.018726,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017810,-0.005787,14.250000)
glVertex3f(0.017810,-0.005787,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015150,-0.011007,14.250000)
glVertex3f(0.015150,-0.011007,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011007,-0.015150,14.250000)
glVertex3f(0.011007,-0.015150,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005787,-0.017810,14.250000)
glVertex3f(0.005787,-0.017810,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018726,14.250000)
glVertex3f(0.000000,-0.018726,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005787,-0.017810,14.250000)
glVertex3f(-0.005787,-0.017810,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011007,-0.015150,14.250000)
glVertex3f(-0.011007,-0.015150,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015150,-0.011007,14.250000)
glVertex3f(-0.015150,-0.011007,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017810,-0.005787,14.250000)
glVertex3f(-0.017810,-0.005787,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018726,-0.000000,14.250000)
glVertex3f(-0.018726,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017810,0.005787,14.250000)
glVertex3f(-0.017810,0.005787,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015150,0.011007,14.250000)
glVertex3f(-0.015150,0.011007,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011007,0.015150,14.250000)
glVertex3f(-0.011007,0.015150,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005787,0.017810,14.250000)
glVertex3f(-0.005787,0.017810,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018726,14.250000)
glVertex3f(0.000000,0.018726,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.370476,0.560434,207.458328)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,0.000000)
glVertex3f(0.000000,0.020254,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,0.000000)
glVertex3f(0.006259,0.019263,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,0.000000)
glVertex3f(0.011905,0.016386,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,0.000000)
glVertex3f(0.016386,0.011905,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,0.000000)
glVertex3f(0.019263,0.006259,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,0.000000)
glVertex3f(0.020254,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,0.000000)
glVertex3f(0.019263,-0.006259,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,0.000000)
glVertex3f(0.016386,-0.011905,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,0.000000)
glVertex3f(0.011905,-0.016386,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,0.000000)
glVertex3f(0.006259,-0.019263,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,0.000000)
glVertex3f(0.000000,-0.020254,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,0.000000)
glVertex3f(-0.006259,-0.019263,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,0.000000)
glVertex3f(-0.011905,-0.016386,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,0.000000)
glVertex3f(-0.016386,-0.011905,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,0.000000)
glVertex3f(-0.019263,-0.006259,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,0.000000)
glVertex3f(-0.019263,0.006259,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,0.000000)
glVertex3f(-0.016386,0.011905,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,0.000000)
glVertex3f(-0.011905,0.016386,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,0.000000)
glVertex3f(-0.006259,0.019263,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,0.000000)
glVertex3f(0.000000,0.020254,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,0.750000)
glVertex3f(0.000000,0.020254,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,0.750000)
glVertex3f(0.006259,0.019263,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,0.750000)
glVertex3f(0.011905,0.016386,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,0.750000)
glVertex3f(0.016386,0.011905,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,0.750000)
glVertex3f(0.019263,0.006259,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,0.750000)
glVertex3f(0.020254,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,0.750000)
glVertex3f(0.019263,-0.006259,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,0.750000)
glVertex3f(0.016386,-0.011905,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,0.750000)
glVertex3f(0.011905,-0.016386,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,0.750000)
glVertex3f(0.006259,-0.019263,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,0.750000)
glVertex3f(0.000000,-0.020254,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,0.750000)
glVertex3f(-0.006259,-0.019263,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,0.750000)
glVertex3f(-0.011905,-0.016386,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,0.750000)
glVertex3f(-0.016386,-0.011905,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,0.750000)
glVertex3f(-0.019263,-0.006259,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,0.750000)
glVertex3f(-0.020254,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,0.750000)
glVertex3f(-0.019263,0.006259,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,0.750000)
glVertex3f(-0.016386,0.011905,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,0.750000)
glVertex3f(-0.011905,0.016386,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,0.750000)
glVertex3f(-0.006259,0.019263,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,0.750000)
glVertex3f(0.000000,0.020254,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,1.500000)
glVertex3f(0.000000,0.020254,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,1.500000)
glVertex3f(0.006259,0.019263,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,1.500000)
glVertex3f(0.011905,0.016386,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,1.500000)
glVertex3f(0.016386,0.011905,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,1.500000)
glVertex3f(0.019263,0.006259,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,1.500000)
glVertex3f(0.020254,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,1.500000)
glVertex3f(0.019263,-0.006259,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,1.500000)
glVertex3f(0.016386,-0.011905,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,1.500000)
glVertex3f(0.011905,-0.016386,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,1.500000)
glVertex3f(0.006259,-0.019263,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,1.500000)
glVertex3f(0.000000,-0.020254,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,1.500000)
glVertex3f(-0.006259,-0.019263,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,1.500000)
glVertex3f(-0.011905,-0.016386,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,1.500000)
glVertex3f(-0.016386,-0.011905,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,1.500000)
glVertex3f(-0.019263,-0.006259,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,1.500000)
glVertex3f(-0.020254,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,1.500000)
glVertex3f(-0.019263,0.006259,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,1.500000)
glVertex3f(-0.016386,0.011905,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,1.500000)
glVertex3f(-0.011905,0.016386,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,1.500000)
glVertex3f(-0.006259,0.019263,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,1.500000)
glVertex3f(0.000000,0.020254,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,2.250000)
glVertex3f(0.000000,0.020254,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,2.250000)
glVertex3f(0.006259,0.019263,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,2.250000)
glVertex3f(0.011905,0.016386,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,2.250000)
glVertex3f(0.016386,0.011905,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,2.250000)
glVertex3f(0.019263,0.006259,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,2.250000)
glVertex3f(0.020254,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,2.250000)
glVertex3f(0.019263,-0.006259,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,2.250000)
glVertex3f(0.016386,-0.011905,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,2.250000)
glVertex3f(0.011905,-0.016386,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,2.250000)
glVertex3f(0.006259,-0.019263,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,2.250000)
glVertex3f(0.000000,-0.020254,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,2.250000)
glVertex3f(-0.006259,-0.019263,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,2.250000)
glVertex3f(-0.011905,-0.016386,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,2.250000)
glVertex3f(-0.016386,-0.011905,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,2.250000)
glVertex3f(-0.019263,-0.006259,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,2.250000)
glVertex3f(-0.020254,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,2.250000)
glVertex3f(-0.019263,0.006259,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,2.250000)
glVertex3f(-0.016386,0.011905,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,2.250000)
glVertex3f(-0.011905,0.016386,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,2.250000)
glVertex3f(-0.006259,0.019263,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,2.250000)
glVertex3f(0.000000,0.020254,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,3.000000)
glVertex3f(0.000000,0.020254,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,3.000000)
glVertex3f(0.006259,0.019263,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,3.000000)
glVertex3f(0.011905,0.016386,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,3.000000)
glVertex3f(0.016386,0.011905,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,3.000000)
glVertex3f(0.019263,0.006259,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,3.000000)
glVertex3f(0.020254,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,3.000000)
glVertex3f(0.019263,-0.006259,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,3.000000)
glVertex3f(0.016386,-0.011905,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,3.000000)
glVertex3f(0.011905,-0.016386,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,3.000000)
glVertex3f(0.006259,-0.019263,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,3.000000)
glVertex3f(0.000000,-0.020254,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,3.000000)
glVertex3f(-0.006259,-0.019263,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,3.000000)
glVertex3f(-0.011905,-0.016386,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,3.000000)
glVertex3f(-0.016386,-0.011905,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,3.000000)
glVertex3f(-0.019263,-0.006259,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,3.000000)
glVertex3f(-0.020254,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,3.000000)
glVertex3f(-0.019263,0.006259,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,3.000000)
glVertex3f(-0.016386,0.011905,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,3.000000)
glVertex3f(-0.011905,0.016386,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,3.000000)
glVertex3f(-0.006259,0.019263,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,3.000000)
glVertex3f(0.000000,0.020254,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,3.750000)
glVertex3f(0.000000,0.020254,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,3.750000)
glVertex3f(0.006259,0.019263,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,3.750000)
glVertex3f(0.011905,0.016386,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,3.750000)
glVertex3f(0.016386,0.011905,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,3.750000)
glVertex3f(0.019263,0.006259,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,3.750000)
glVertex3f(0.020254,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,3.750000)
glVertex3f(0.019263,-0.006259,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,3.750000)
glVertex3f(0.016386,-0.011905,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,3.750000)
glVertex3f(0.011905,-0.016386,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,3.750000)
glVertex3f(0.006259,-0.019263,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,3.750000)
glVertex3f(0.000000,-0.020254,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,3.750000)
glVertex3f(-0.006259,-0.019263,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,3.750000)
glVertex3f(-0.011905,-0.016386,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,3.750000)
glVertex3f(-0.016386,-0.011905,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,3.750000)
glVertex3f(-0.019263,-0.006259,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,3.750000)
glVertex3f(-0.020254,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,3.750000)
glVertex3f(-0.019263,0.006259,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,3.750000)
glVertex3f(-0.016386,0.011905,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,3.750000)
glVertex3f(-0.011905,0.016386,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,3.750000)
glVertex3f(-0.006259,0.019263,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,3.750000)
glVertex3f(0.000000,0.020254,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,4.500000)
glVertex3f(0.000000,0.020254,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,4.500000)
glVertex3f(0.006259,0.019263,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,4.500000)
glVertex3f(0.011905,0.016386,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,4.500000)
glVertex3f(0.016386,0.011905,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,4.500000)
glVertex3f(0.019263,0.006259,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,4.500000)
glVertex3f(0.020254,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,4.500000)
glVertex3f(0.019263,-0.006259,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,4.500000)
glVertex3f(0.016386,-0.011905,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,4.500000)
glVertex3f(0.011905,-0.016386,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,4.500000)
glVertex3f(0.006259,-0.019263,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,4.500000)
glVertex3f(0.000000,-0.020254,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,4.500000)
glVertex3f(-0.006259,-0.019263,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,4.500000)
glVertex3f(-0.011905,-0.016386,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,4.500000)
glVertex3f(-0.016386,-0.011905,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,4.500000)
glVertex3f(-0.019263,-0.006259,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,4.500000)
glVertex3f(-0.020254,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,4.500000)
glVertex3f(-0.019263,0.006259,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,4.500000)
glVertex3f(-0.016386,0.011905,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,4.500000)
glVertex3f(-0.011905,0.016386,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,4.500000)
glVertex3f(-0.006259,0.019263,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,4.500000)
glVertex3f(0.000000,0.020254,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,5.250000)
glVertex3f(0.000000,0.020254,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,5.250000)
glVertex3f(0.006259,0.019263,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,5.250000)
glVertex3f(0.011905,0.016386,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,5.250000)
glVertex3f(0.016386,0.011905,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,5.250000)
glVertex3f(0.019263,0.006259,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,5.250000)
glVertex3f(0.020254,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,5.250000)
glVertex3f(0.019263,-0.006259,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,5.250000)
glVertex3f(0.016386,-0.011905,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,5.250000)
glVertex3f(0.011905,-0.016386,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,5.250000)
glVertex3f(0.006259,-0.019263,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,5.250000)
glVertex3f(0.000000,-0.020254,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,5.250000)
glVertex3f(-0.006259,-0.019263,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,5.250000)
glVertex3f(-0.011905,-0.016386,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,5.250000)
glVertex3f(-0.016386,-0.011905,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,5.250000)
glVertex3f(-0.019263,-0.006259,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,5.250000)
glVertex3f(-0.020254,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,5.250000)
glVertex3f(-0.019263,0.006259,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,5.250000)
glVertex3f(-0.016386,0.011905,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,5.250000)
glVertex3f(-0.011905,0.016386,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,5.250000)
glVertex3f(-0.006259,0.019263,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,5.250000)
glVertex3f(0.000000,0.020254,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,6.000000)
glVertex3f(0.000000,0.020254,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,6.000000)
glVertex3f(0.006259,0.019263,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,6.000000)
glVertex3f(0.011905,0.016386,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,6.000000)
glVertex3f(0.016386,0.011905,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,6.000000)
glVertex3f(0.019263,0.006259,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,6.000000)
glVertex3f(0.020254,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,6.000000)
glVertex3f(0.019263,-0.006259,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,6.000000)
glVertex3f(0.016386,-0.011905,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,6.000000)
glVertex3f(0.011905,-0.016386,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,6.000000)
glVertex3f(0.006259,-0.019263,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,6.000000)
glVertex3f(0.000000,-0.020254,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,6.000000)
glVertex3f(-0.006259,-0.019263,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,6.000000)
glVertex3f(-0.011905,-0.016386,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,6.000000)
glVertex3f(-0.016386,-0.011905,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,6.000000)
glVertex3f(-0.019263,-0.006259,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,6.000000)
glVertex3f(-0.020254,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,6.000000)
glVertex3f(-0.019263,0.006259,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,6.000000)
glVertex3f(-0.016386,0.011905,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,6.000000)
glVertex3f(-0.011905,0.016386,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,6.000000)
glVertex3f(-0.006259,0.019263,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,6.000000)
glVertex3f(0.000000,0.020254,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,6.750000)
glVertex3f(0.000000,0.020254,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,6.750000)
glVertex3f(0.006259,0.019263,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,6.750000)
glVertex3f(0.011905,0.016386,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,6.750000)
glVertex3f(0.016386,0.011905,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,6.750000)
glVertex3f(0.019263,0.006259,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,6.750000)
glVertex3f(0.020254,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,6.750000)
glVertex3f(0.019263,-0.006259,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,6.750000)
glVertex3f(0.016386,-0.011905,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,6.750000)
glVertex3f(0.011905,-0.016386,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,6.750000)
glVertex3f(0.006259,-0.019263,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,6.750000)
glVertex3f(0.000000,-0.020254,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,6.750000)
glVertex3f(-0.006259,-0.019263,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,6.750000)
glVertex3f(-0.011905,-0.016386,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,6.750000)
glVertex3f(-0.016386,-0.011905,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,6.750000)
glVertex3f(-0.019263,-0.006259,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,6.750000)
glVertex3f(-0.020254,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,6.750000)
glVertex3f(-0.019263,0.006259,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,6.750000)
glVertex3f(-0.016386,0.011905,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,6.750000)
glVertex3f(-0.011905,0.016386,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,6.750000)
glVertex3f(-0.006259,0.019263,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,6.750000)
glVertex3f(0.000000,0.020254,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,7.500000)
glVertex3f(0.000000,0.020254,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,7.500000)
glVertex3f(0.006259,0.019263,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,7.500000)
glVertex3f(0.011905,0.016386,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,7.500000)
glVertex3f(0.016386,0.011905,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,7.500000)
glVertex3f(0.019263,0.006259,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,7.500000)
glVertex3f(0.020254,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,7.500000)
glVertex3f(0.019263,-0.006259,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,7.500000)
glVertex3f(0.016386,-0.011905,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,7.500000)
glVertex3f(0.011905,-0.016386,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,7.500000)
glVertex3f(0.006259,-0.019263,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,7.500000)
glVertex3f(0.000000,-0.020254,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,7.500000)
glVertex3f(-0.006259,-0.019263,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,7.500000)
glVertex3f(-0.011905,-0.016386,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,7.500000)
glVertex3f(-0.016386,-0.011905,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,7.500000)
glVertex3f(-0.019263,-0.006259,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,7.500000)
glVertex3f(-0.020254,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,7.500000)
glVertex3f(-0.019263,0.006259,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,7.500000)
glVertex3f(-0.016386,0.011905,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,7.500000)
glVertex3f(-0.011905,0.016386,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,7.500000)
glVertex3f(-0.006259,0.019263,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,7.500000)
glVertex3f(0.000000,0.020254,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,8.250000)
glVertex3f(0.000000,0.020254,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,8.250000)
glVertex3f(0.006259,0.019263,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,8.250000)
glVertex3f(0.011905,0.016386,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,8.250000)
glVertex3f(0.016386,0.011905,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,8.250000)
glVertex3f(0.019263,0.006259,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,8.250000)
glVertex3f(0.020254,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,8.250000)
glVertex3f(0.019263,-0.006259,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,8.250000)
glVertex3f(0.016386,-0.011905,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,8.250000)
glVertex3f(0.011905,-0.016386,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,8.250000)
glVertex3f(0.006259,-0.019263,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,8.250000)
glVertex3f(0.000000,-0.020254,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,8.250000)
glVertex3f(-0.006259,-0.019263,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,8.250000)
glVertex3f(-0.011905,-0.016386,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,8.250000)
glVertex3f(-0.016386,-0.011905,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,8.250000)
glVertex3f(-0.019263,-0.006259,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,8.250000)
glVertex3f(-0.020254,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,8.250000)
glVertex3f(-0.019263,0.006259,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,8.250000)
glVertex3f(-0.016386,0.011905,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,8.250000)
glVertex3f(-0.011905,0.016386,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,8.250000)
glVertex3f(-0.006259,0.019263,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,8.250000)
glVertex3f(0.000000,0.020254,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,9.000000)
glVertex3f(0.000000,0.020254,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,9.000000)
glVertex3f(0.006259,0.019263,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,9.000000)
glVertex3f(0.011905,0.016386,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,9.000000)
glVertex3f(0.016386,0.011905,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,9.000000)
glVertex3f(0.019263,0.006259,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,9.000000)
glVertex3f(0.020254,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,9.000000)
glVertex3f(0.019263,-0.006259,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,9.000000)
glVertex3f(0.016386,-0.011905,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,9.000000)
glVertex3f(0.011905,-0.016386,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,9.000000)
glVertex3f(0.006259,-0.019263,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,9.000000)
glVertex3f(0.000000,-0.020254,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,9.000000)
glVertex3f(-0.006259,-0.019263,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,9.000000)
glVertex3f(-0.011905,-0.016386,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,9.000000)
glVertex3f(-0.016386,-0.011905,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,9.000000)
glVertex3f(-0.019263,-0.006259,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,9.000000)
glVertex3f(-0.020254,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,9.000000)
glVertex3f(-0.019263,0.006259,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,9.000000)
glVertex3f(-0.016386,0.011905,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,9.000000)
glVertex3f(-0.011905,0.016386,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,9.000000)
glVertex3f(-0.006259,0.019263,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,9.000000)
glVertex3f(0.000000,0.020254,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,9.750000)
glVertex3f(0.000000,0.020254,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,9.750000)
glVertex3f(0.006259,0.019263,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,9.750000)
glVertex3f(0.011905,0.016386,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,9.750000)
glVertex3f(0.016386,0.011905,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,9.750000)
glVertex3f(0.019263,0.006259,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,9.750000)
glVertex3f(0.020254,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,9.750000)
glVertex3f(0.019263,-0.006259,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,9.750000)
glVertex3f(0.016386,-0.011905,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,9.750000)
glVertex3f(0.011905,-0.016386,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,9.750000)
glVertex3f(0.006259,-0.019263,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,9.750000)
glVertex3f(0.000000,-0.020254,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,9.750000)
glVertex3f(-0.006259,-0.019263,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,9.750000)
glVertex3f(-0.011905,-0.016386,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,9.750000)
glVertex3f(-0.016386,-0.011905,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,9.750000)
glVertex3f(-0.019263,-0.006259,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,9.750000)
glVertex3f(-0.020254,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,9.750000)
glVertex3f(-0.019263,0.006259,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,9.750000)
glVertex3f(-0.016386,0.011905,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,9.750000)
glVertex3f(-0.011905,0.016386,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,9.750000)
glVertex3f(-0.006259,0.019263,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,9.750000)
glVertex3f(0.000000,0.020254,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,10.500000)
glVertex3f(0.000000,0.020254,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,10.500000)
glVertex3f(0.006259,0.019263,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,10.500000)
glVertex3f(0.011905,0.016386,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,10.500000)
glVertex3f(0.016386,0.011905,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,10.500000)
glVertex3f(0.019263,0.006259,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,10.500000)
glVertex3f(0.020254,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,10.500000)
glVertex3f(0.019263,-0.006259,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,10.500000)
glVertex3f(0.016386,-0.011905,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,10.500000)
glVertex3f(0.011905,-0.016386,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,10.500000)
glVertex3f(0.006259,-0.019263,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,10.500000)
glVertex3f(0.000000,-0.020254,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,10.500000)
glVertex3f(-0.006259,-0.019263,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,10.500000)
glVertex3f(-0.011905,-0.016386,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,10.500000)
glVertex3f(-0.016386,-0.011905,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,10.500000)
glVertex3f(-0.019263,-0.006259,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,10.500000)
glVertex3f(-0.020254,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,10.500000)
glVertex3f(-0.019263,0.006259,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,10.500000)
glVertex3f(-0.016386,0.011905,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,10.500000)
glVertex3f(-0.011905,0.016386,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,10.500000)
glVertex3f(-0.006259,0.019263,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,10.500000)
glVertex3f(0.000000,0.020254,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,11.250000)
glVertex3f(0.000000,0.020254,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,11.250000)
glVertex3f(0.006259,0.019263,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,11.250000)
glVertex3f(0.011905,0.016386,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,11.250000)
glVertex3f(0.016386,0.011905,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,11.250000)
glVertex3f(0.019263,0.006259,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,11.250000)
glVertex3f(0.020254,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,11.250000)
glVertex3f(0.019263,-0.006259,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,11.250000)
glVertex3f(0.016386,-0.011905,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,11.250000)
glVertex3f(0.011905,-0.016386,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,11.250000)
glVertex3f(0.006259,-0.019263,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,11.250000)
glVertex3f(0.000000,-0.020254,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,11.250000)
glVertex3f(-0.006259,-0.019263,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,11.250000)
glVertex3f(-0.011905,-0.016386,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,11.250000)
glVertex3f(-0.016386,-0.011905,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,11.250000)
glVertex3f(-0.019263,-0.006259,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,11.250000)
glVertex3f(-0.020254,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,11.250000)
glVertex3f(-0.019263,0.006259,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,11.250000)
glVertex3f(-0.016386,0.011905,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,11.250000)
glVertex3f(-0.011905,0.016386,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,11.250000)
glVertex3f(-0.006259,0.019263,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,11.250000)
glVertex3f(0.000000,0.020254,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,12.000000)
glVertex3f(0.000000,0.020254,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,12.000000)
glVertex3f(0.006259,0.019263,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,12.000000)
glVertex3f(0.011905,0.016386,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,12.000000)
glVertex3f(0.016386,0.011905,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,12.000000)
glVertex3f(0.019263,0.006259,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,12.000000)
glVertex3f(0.020254,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,12.000000)
glVertex3f(0.019263,-0.006259,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,12.000000)
glVertex3f(0.016386,-0.011905,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,12.000000)
glVertex3f(0.011905,-0.016386,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,12.000000)
glVertex3f(0.006259,-0.019263,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,12.000000)
glVertex3f(0.000000,-0.020254,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,12.000000)
glVertex3f(-0.006259,-0.019263,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,12.000000)
glVertex3f(-0.011905,-0.016386,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,12.000000)
glVertex3f(-0.016386,-0.011905,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,12.000000)
glVertex3f(-0.019263,-0.006259,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,12.000000)
glVertex3f(-0.020254,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,12.000000)
glVertex3f(-0.019263,0.006259,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,12.000000)
glVertex3f(-0.016386,0.011905,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,12.000000)
glVertex3f(-0.011905,0.016386,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,12.000000)
glVertex3f(-0.006259,0.019263,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,12.000000)
glVertex3f(0.000000,0.020254,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,12.750000)
glVertex3f(0.000000,0.020254,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,12.750000)
glVertex3f(0.006259,0.019263,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,12.750000)
glVertex3f(0.011905,0.016386,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,12.750000)
glVertex3f(0.016386,0.011905,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,12.750000)
glVertex3f(0.019263,0.006259,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,12.750000)
glVertex3f(0.020254,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,12.750000)
glVertex3f(0.019263,-0.006259,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,12.750000)
glVertex3f(0.016386,-0.011905,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,12.750000)
glVertex3f(0.011905,-0.016386,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,12.750000)
glVertex3f(0.006259,-0.019263,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,12.750000)
glVertex3f(0.000000,-0.020254,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,12.750000)
glVertex3f(-0.006259,-0.019263,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,12.750000)
glVertex3f(-0.011905,-0.016386,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,12.750000)
glVertex3f(-0.016386,-0.011905,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,12.750000)
glVertex3f(-0.019263,-0.006259,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,12.750000)
glVertex3f(-0.020254,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,12.750000)
glVertex3f(-0.019263,0.006259,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,12.750000)
glVertex3f(-0.016386,0.011905,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,12.750000)
glVertex3f(-0.011905,0.016386,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,12.750000)
glVertex3f(-0.006259,0.019263,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,12.750000)
glVertex3f(0.000000,0.020254,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,13.500000)
glVertex3f(0.000000,0.020254,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,13.500000)
glVertex3f(0.006259,0.019263,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,13.500000)
glVertex3f(0.011905,0.016386,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,13.500000)
glVertex3f(0.016386,0.011905,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,13.500000)
glVertex3f(0.019263,0.006259,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,13.500000)
glVertex3f(0.020254,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,13.500000)
glVertex3f(0.019263,-0.006259,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,13.500000)
glVertex3f(0.016386,-0.011905,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,13.500000)
glVertex3f(0.011905,-0.016386,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,13.500000)
glVertex3f(0.006259,-0.019263,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,13.500000)
glVertex3f(0.000000,-0.020254,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,13.500000)
glVertex3f(-0.006259,-0.019263,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,13.500000)
glVertex3f(-0.011905,-0.016386,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,13.500000)
glVertex3f(-0.016386,-0.011905,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,13.500000)
glVertex3f(-0.019263,-0.006259,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,13.500000)
glVertex3f(-0.020254,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,13.500000)
glVertex3f(-0.019263,0.006259,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,13.500000)
glVertex3f(-0.016386,0.011905,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,13.500000)
glVertex3f(-0.011905,0.016386,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,13.500000)
glVertex3f(-0.006259,0.019263,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,13.500000)
glVertex3f(0.000000,0.020254,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,14.250000)
glVertex3f(0.000000,0.020254,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006259,0.019263,14.250000)
glVertex3f(0.006259,0.019263,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011905,0.016386,14.250000)
glVertex3f(0.011905,0.016386,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016386,0.011905,14.250000)
glVertex3f(0.016386,0.011905,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019263,0.006259,14.250000)
glVertex3f(0.019263,0.006259,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020254,0.000000,14.250000)
glVertex3f(0.020254,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019263,-0.006259,14.250000)
glVertex3f(0.019263,-0.006259,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016386,-0.011905,14.250000)
glVertex3f(0.016386,-0.011905,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011905,-0.016386,14.250000)
glVertex3f(0.011905,-0.016386,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006259,-0.019263,14.250000)
glVertex3f(0.006259,-0.019263,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020254,14.250000)
glVertex3f(0.000000,-0.020254,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006259,-0.019263,14.250000)
glVertex3f(-0.006259,-0.019263,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011905,-0.016386,14.250000)
glVertex3f(-0.011905,-0.016386,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016386,-0.011905,14.250000)
glVertex3f(-0.016386,-0.011905,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019263,-0.006259,14.250000)
glVertex3f(-0.019263,-0.006259,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020254,-0.000000,14.250000)
glVertex3f(-0.020254,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019263,0.006259,14.250000)
glVertex3f(-0.019263,0.006259,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016386,0.011905,14.250000)
glVertex3f(-0.016386,0.011905,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011905,0.016386,14.250000)
glVertex3f(-0.011905,0.016386,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006259,0.019263,14.250000)
glVertex3f(-0.006259,0.019263,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020254,14.250000)
glVertex3f(0.000000,0.020254,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.366497,0.559519,208.097214)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,0.000000)
glVertex3f(0.000000,0.021601,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,0.000000)
glVertex3f(0.006675,0.020543,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,0.000000)
glVertex3f(0.012697,0.017475,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,0.000000)
glVertex3f(0.017475,0.012697,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,0.000000)
glVertex3f(0.020543,0.006675,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,0.000000)
glVertex3f(0.021601,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,0.000000)
glVertex3f(0.020543,-0.006675,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,0.000000)
glVertex3f(0.017475,-0.012697,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,0.000000)
glVertex3f(0.012697,-0.017475,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,0.000000)
glVertex3f(0.006675,-0.020543,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,0.000000)
glVertex3f(0.000000,-0.021601,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,0.000000)
glVertex3f(-0.006675,-0.020543,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,0.000000)
glVertex3f(-0.012697,-0.017475,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,0.000000)
glVertex3f(-0.017475,-0.012697,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,0.000000)
glVertex3f(-0.020543,-0.006675,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,0.000000)
glVertex3f(-0.020543,0.006675,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,0.000000)
glVertex3f(-0.017475,0.012697,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,0.000000)
glVertex3f(-0.012697,0.017475,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,0.000000)
glVertex3f(-0.006675,0.020543,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,0.000000)
glVertex3f(0.000000,0.021601,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,0.750000)
glVertex3f(0.000000,0.021601,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,0.750000)
glVertex3f(0.006675,0.020543,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,0.750000)
glVertex3f(0.012697,0.017475,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,0.750000)
glVertex3f(0.017475,0.012697,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,0.750000)
glVertex3f(0.020543,0.006675,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,0.750000)
glVertex3f(0.021601,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,0.750000)
glVertex3f(0.020543,-0.006675,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,0.750000)
glVertex3f(0.017475,-0.012697,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,0.750000)
glVertex3f(0.012697,-0.017475,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,0.750000)
glVertex3f(0.006675,-0.020543,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,0.750000)
glVertex3f(0.000000,-0.021601,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,0.750000)
glVertex3f(-0.006675,-0.020543,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,0.750000)
glVertex3f(-0.012697,-0.017475,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,0.750000)
glVertex3f(-0.017475,-0.012697,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,0.750000)
glVertex3f(-0.020543,-0.006675,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,0.750000)
glVertex3f(-0.021601,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,0.750000)
glVertex3f(-0.020543,0.006675,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,0.750000)
glVertex3f(-0.017475,0.012697,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,0.750000)
glVertex3f(-0.012697,0.017475,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,0.750000)
glVertex3f(-0.006675,0.020543,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,0.750000)
glVertex3f(0.000000,0.021601,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,1.500000)
glVertex3f(0.000000,0.021601,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,1.500000)
glVertex3f(0.006675,0.020543,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,1.500000)
glVertex3f(0.012697,0.017475,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,1.500000)
glVertex3f(0.017475,0.012697,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,1.500000)
glVertex3f(0.020543,0.006675,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,1.500000)
glVertex3f(0.021601,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,1.500000)
glVertex3f(0.020543,-0.006675,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,1.500000)
glVertex3f(0.017475,-0.012697,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,1.500000)
glVertex3f(0.012697,-0.017475,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,1.500000)
glVertex3f(0.006675,-0.020543,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,1.500000)
glVertex3f(0.000000,-0.021601,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,1.500000)
glVertex3f(-0.006675,-0.020543,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,1.500000)
glVertex3f(-0.012697,-0.017475,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,1.500000)
glVertex3f(-0.017475,-0.012697,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,1.500000)
glVertex3f(-0.020543,-0.006675,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,1.500000)
glVertex3f(-0.021601,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,1.500000)
glVertex3f(-0.020543,0.006675,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,1.500000)
glVertex3f(-0.017475,0.012697,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,1.500000)
glVertex3f(-0.012697,0.017475,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,1.500000)
glVertex3f(-0.006675,0.020543,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,1.500000)
glVertex3f(0.000000,0.021601,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,2.250000)
glVertex3f(0.000000,0.021601,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,2.250000)
glVertex3f(0.006675,0.020543,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,2.250000)
glVertex3f(0.012697,0.017475,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,2.250000)
glVertex3f(0.017475,0.012697,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,2.250000)
glVertex3f(0.020543,0.006675,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,2.250000)
glVertex3f(0.021601,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,2.250000)
glVertex3f(0.020543,-0.006675,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,2.250000)
glVertex3f(0.017475,-0.012697,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,2.250000)
glVertex3f(0.012697,-0.017475,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,2.250000)
glVertex3f(0.006675,-0.020543,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,2.250000)
glVertex3f(0.000000,-0.021601,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,2.250000)
glVertex3f(-0.006675,-0.020543,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,2.250000)
glVertex3f(-0.012697,-0.017475,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,2.250000)
glVertex3f(-0.017475,-0.012697,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,2.250000)
glVertex3f(-0.020543,-0.006675,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,2.250000)
glVertex3f(-0.021601,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,2.250000)
glVertex3f(-0.020543,0.006675,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,2.250000)
glVertex3f(-0.017475,0.012697,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,2.250000)
glVertex3f(-0.012697,0.017475,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,2.250000)
glVertex3f(-0.006675,0.020543,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,2.250000)
glVertex3f(0.000000,0.021601,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,3.000000)
glVertex3f(0.000000,0.021601,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,3.000000)
glVertex3f(0.006675,0.020543,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,3.000000)
glVertex3f(0.012697,0.017475,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,3.000000)
glVertex3f(0.017475,0.012697,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,3.000000)
glVertex3f(0.020543,0.006675,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,3.000000)
glVertex3f(0.021601,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,3.000000)
glVertex3f(0.020543,-0.006675,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,3.000000)
glVertex3f(0.017475,-0.012697,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,3.000000)
glVertex3f(0.012697,-0.017475,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,3.000000)
glVertex3f(0.006675,-0.020543,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,3.000000)
glVertex3f(0.000000,-0.021601,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,3.000000)
glVertex3f(-0.006675,-0.020543,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,3.000000)
glVertex3f(-0.012697,-0.017475,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,3.000000)
glVertex3f(-0.017475,-0.012697,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,3.000000)
glVertex3f(-0.020543,-0.006675,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,3.000000)
glVertex3f(-0.021601,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,3.000000)
glVertex3f(-0.020543,0.006675,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,3.000000)
glVertex3f(-0.017475,0.012697,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,3.000000)
glVertex3f(-0.012697,0.017475,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,3.000000)
glVertex3f(-0.006675,0.020543,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,3.000000)
glVertex3f(0.000000,0.021601,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,3.750000)
glVertex3f(0.000000,0.021601,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,3.750000)
glVertex3f(0.006675,0.020543,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,3.750000)
glVertex3f(0.012697,0.017475,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,3.750000)
glVertex3f(0.017475,0.012697,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,3.750000)
glVertex3f(0.020543,0.006675,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,3.750000)
glVertex3f(0.021601,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,3.750000)
glVertex3f(0.020543,-0.006675,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,3.750000)
glVertex3f(0.017475,-0.012697,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,3.750000)
glVertex3f(0.012697,-0.017475,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,3.750000)
glVertex3f(0.006675,-0.020543,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,3.750000)
glVertex3f(0.000000,-0.021601,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,3.750000)
glVertex3f(-0.006675,-0.020543,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,3.750000)
glVertex3f(-0.012697,-0.017475,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,3.750000)
glVertex3f(-0.017475,-0.012697,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,3.750000)
glVertex3f(-0.020543,-0.006675,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,3.750000)
glVertex3f(-0.021601,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,3.750000)
glVertex3f(-0.020543,0.006675,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,3.750000)
glVertex3f(-0.017475,0.012697,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,3.750000)
glVertex3f(-0.012697,0.017475,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,3.750000)
glVertex3f(-0.006675,0.020543,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,3.750000)
glVertex3f(0.000000,0.021601,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,4.500000)
glVertex3f(0.000000,0.021601,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,4.500000)
glVertex3f(0.006675,0.020543,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,4.500000)
glVertex3f(0.012697,0.017475,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,4.500000)
glVertex3f(0.017475,0.012697,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,4.500000)
glVertex3f(0.020543,0.006675,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,4.500000)
glVertex3f(0.021601,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,4.500000)
glVertex3f(0.020543,-0.006675,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,4.500000)
glVertex3f(0.017475,-0.012697,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,4.500000)
glVertex3f(0.012697,-0.017475,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,4.500000)
glVertex3f(0.006675,-0.020543,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,4.500000)
glVertex3f(0.000000,-0.021601,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,4.500000)
glVertex3f(-0.006675,-0.020543,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,4.500000)
glVertex3f(-0.012697,-0.017475,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,4.500000)
glVertex3f(-0.017475,-0.012697,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,4.500000)
glVertex3f(-0.020543,-0.006675,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,4.500000)
glVertex3f(-0.021601,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,4.500000)
glVertex3f(-0.020543,0.006675,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,4.500000)
glVertex3f(-0.017475,0.012697,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,4.500000)
glVertex3f(-0.012697,0.017475,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,4.500000)
glVertex3f(-0.006675,0.020543,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,4.500000)
glVertex3f(0.000000,0.021601,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,5.250000)
glVertex3f(0.000000,0.021601,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,5.250000)
glVertex3f(0.006675,0.020543,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,5.250000)
glVertex3f(0.012697,0.017475,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,5.250000)
glVertex3f(0.017475,0.012697,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,5.250000)
glVertex3f(0.020543,0.006675,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,5.250000)
glVertex3f(0.021601,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,5.250000)
glVertex3f(0.020543,-0.006675,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,5.250000)
glVertex3f(0.017475,-0.012697,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,5.250000)
glVertex3f(0.012697,-0.017475,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,5.250000)
glVertex3f(0.006675,-0.020543,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,5.250000)
glVertex3f(0.000000,-0.021601,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,5.250000)
glVertex3f(-0.006675,-0.020543,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,5.250000)
glVertex3f(-0.012697,-0.017475,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,5.250000)
glVertex3f(-0.017475,-0.012697,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,5.250000)
glVertex3f(-0.020543,-0.006675,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,5.250000)
glVertex3f(-0.021601,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,5.250000)
glVertex3f(-0.020543,0.006675,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,5.250000)
glVertex3f(-0.017475,0.012697,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,5.250000)
glVertex3f(-0.012697,0.017475,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,5.250000)
glVertex3f(-0.006675,0.020543,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,5.250000)
glVertex3f(0.000000,0.021601,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,6.000000)
glVertex3f(0.000000,0.021601,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,6.000000)
glVertex3f(0.006675,0.020543,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,6.000000)
glVertex3f(0.012697,0.017475,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,6.000000)
glVertex3f(0.017475,0.012697,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,6.000000)
glVertex3f(0.020543,0.006675,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,6.000000)
glVertex3f(0.021601,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,6.000000)
glVertex3f(0.020543,-0.006675,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,6.000000)
glVertex3f(0.017475,-0.012697,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,6.000000)
glVertex3f(0.012697,-0.017475,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,6.000000)
glVertex3f(0.006675,-0.020543,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,6.000000)
glVertex3f(0.000000,-0.021601,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,6.000000)
glVertex3f(-0.006675,-0.020543,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,6.000000)
glVertex3f(-0.012697,-0.017475,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,6.000000)
glVertex3f(-0.017475,-0.012697,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,6.000000)
glVertex3f(-0.020543,-0.006675,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,6.000000)
glVertex3f(-0.021601,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,6.000000)
glVertex3f(-0.020543,0.006675,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,6.000000)
glVertex3f(-0.017475,0.012697,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,6.000000)
glVertex3f(-0.012697,0.017475,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,6.000000)
glVertex3f(-0.006675,0.020543,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,6.000000)
glVertex3f(0.000000,0.021601,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,6.750000)
glVertex3f(0.000000,0.021601,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,6.750000)
glVertex3f(0.006675,0.020543,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,6.750000)
glVertex3f(0.012697,0.017475,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,6.750000)
glVertex3f(0.017475,0.012697,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,6.750000)
glVertex3f(0.020543,0.006675,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,6.750000)
glVertex3f(0.021601,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,6.750000)
glVertex3f(0.020543,-0.006675,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,6.750000)
glVertex3f(0.017475,-0.012697,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,6.750000)
glVertex3f(0.012697,-0.017475,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,6.750000)
glVertex3f(0.006675,-0.020543,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,6.750000)
glVertex3f(0.000000,-0.021601,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,6.750000)
glVertex3f(-0.006675,-0.020543,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,6.750000)
glVertex3f(-0.012697,-0.017475,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,6.750000)
glVertex3f(-0.017475,-0.012697,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,6.750000)
glVertex3f(-0.020543,-0.006675,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,6.750000)
glVertex3f(-0.021601,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,6.750000)
glVertex3f(-0.020543,0.006675,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,6.750000)
glVertex3f(-0.017475,0.012697,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,6.750000)
glVertex3f(-0.012697,0.017475,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,6.750000)
glVertex3f(-0.006675,0.020543,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,6.750000)
glVertex3f(0.000000,0.021601,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,7.500000)
glVertex3f(0.000000,0.021601,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,7.500000)
glVertex3f(0.006675,0.020543,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,7.500000)
glVertex3f(0.012697,0.017475,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,7.500000)
glVertex3f(0.017475,0.012697,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,7.500000)
glVertex3f(0.020543,0.006675,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,7.500000)
glVertex3f(0.021601,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,7.500000)
glVertex3f(0.020543,-0.006675,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,7.500000)
glVertex3f(0.017475,-0.012697,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,7.500000)
glVertex3f(0.012697,-0.017475,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,7.500000)
glVertex3f(0.006675,-0.020543,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,7.500000)
glVertex3f(0.000000,-0.021601,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,7.500000)
glVertex3f(-0.006675,-0.020543,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,7.500000)
glVertex3f(-0.012697,-0.017475,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,7.500000)
glVertex3f(-0.017475,-0.012697,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,7.500000)
glVertex3f(-0.020543,-0.006675,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,7.500000)
glVertex3f(-0.021601,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,7.500000)
glVertex3f(-0.020543,0.006675,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,7.500000)
glVertex3f(-0.017475,0.012697,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,7.500000)
glVertex3f(-0.012697,0.017475,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,7.500000)
glVertex3f(-0.006675,0.020543,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,7.500000)
glVertex3f(0.000000,0.021601,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,8.250000)
glVertex3f(0.000000,0.021601,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,8.250000)
glVertex3f(0.006675,0.020543,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,8.250000)
glVertex3f(0.012697,0.017475,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,8.250000)
glVertex3f(0.017475,0.012697,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,8.250000)
glVertex3f(0.020543,0.006675,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,8.250000)
glVertex3f(0.021601,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,8.250000)
glVertex3f(0.020543,-0.006675,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,8.250000)
glVertex3f(0.017475,-0.012697,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,8.250000)
glVertex3f(0.012697,-0.017475,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,8.250000)
glVertex3f(0.006675,-0.020543,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,8.250000)
glVertex3f(0.000000,-0.021601,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,8.250000)
glVertex3f(-0.006675,-0.020543,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,8.250000)
glVertex3f(-0.012697,-0.017475,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,8.250000)
glVertex3f(-0.017475,-0.012697,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,8.250000)
glVertex3f(-0.020543,-0.006675,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,8.250000)
glVertex3f(-0.021601,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,8.250000)
glVertex3f(-0.020543,0.006675,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,8.250000)
glVertex3f(-0.017475,0.012697,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,8.250000)
glVertex3f(-0.012697,0.017475,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,8.250000)
glVertex3f(-0.006675,0.020543,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,8.250000)
glVertex3f(0.000000,0.021601,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,9.000000)
glVertex3f(0.000000,0.021601,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,9.000000)
glVertex3f(0.006675,0.020543,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,9.000000)
glVertex3f(0.012697,0.017475,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,9.000000)
glVertex3f(0.017475,0.012697,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,9.000000)
glVertex3f(0.020543,0.006675,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,9.000000)
glVertex3f(0.021601,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,9.000000)
glVertex3f(0.020543,-0.006675,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,9.000000)
glVertex3f(0.017475,-0.012697,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,9.000000)
glVertex3f(0.012697,-0.017475,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,9.000000)
glVertex3f(0.006675,-0.020543,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,9.000000)
glVertex3f(0.000000,-0.021601,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,9.000000)
glVertex3f(-0.006675,-0.020543,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,9.000000)
glVertex3f(-0.012697,-0.017475,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,9.000000)
glVertex3f(-0.017475,-0.012697,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,9.000000)
glVertex3f(-0.020543,-0.006675,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,9.000000)
glVertex3f(-0.021601,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,9.000000)
glVertex3f(-0.020543,0.006675,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,9.000000)
glVertex3f(-0.017475,0.012697,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,9.000000)
glVertex3f(-0.012697,0.017475,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,9.000000)
glVertex3f(-0.006675,0.020543,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,9.000000)
glVertex3f(0.000000,0.021601,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,9.750000)
glVertex3f(0.000000,0.021601,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,9.750000)
glVertex3f(0.006675,0.020543,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,9.750000)
glVertex3f(0.012697,0.017475,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,9.750000)
glVertex3f(0.017475,0.012697,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,9.750000)
glVertex3f(0.020543,0.006675,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,9.750000)
glVertex3f(0.021601,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,9.750000)
glVertex3f(0.020543,-0.006675,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,9.750000)
glVertex3f(0.017475,-0.012697,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,9.750000)
glVertex3f(0.012697,-0.017475,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,9.750000)
glVertex3f(0.006675,-0.020543,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,9.750000)
glVertex3f(0.000000,-0.021601,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,9.750000)
glVertex3f(-0.006675,-0.020543,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,9.750000)
glVertex3f(-0.012697,-0.017475,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,9.750000)
glVertex3f(-0.017475,-0.012697,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,9.750000)
glVertex3f(-0.020543,-0.006675,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,9.750000)
glVertex3f(-0.021601,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,9.750000)
glVertex3f(-0.020543,0.006675,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,9.750000)
glVertex3f(-0.017475,0.012697,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,9.750000)
glVertex3f(-0.012697,0.017475,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,9.750000)
glVertex3f(-0.006675,0.020543,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,9.750000)
glVertex3f(0.000000,0.021601,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,10.500000)
glVertex3f(0.000000,0.021601,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,10.500000)
glVertex3f(0.006675,0.020543,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,10.500000)
glVertex3f(0.012697,0.017475,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,10.500000)
glVertex3f(0.017475,0.012697,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,10.500000)
glVertex3f(0.020543,0.006675,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,10.500000)
glVertex3f(0.021601,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,10.500000)
glVertex3f(0.020543,-0.006675,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,10.500000)
glVertex3f(0.017475,-0.012697,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,10.500000)
glVertex3f(0.012697,-0.017475,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,10.500000)
glVertex3f(0.006675,-0.020543,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,10.500000)
glVertex3f(0.000000,-0.021601,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,10.500000)
glVertex3f(-0.006675,-0.020543,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,10.500000)
glVertex3f(-0.012697,-0.017475,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,10.500000)
glVertex3f(-0.017475,-0.012697,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,10.500000)
glVertex3f(-0.020543,-0.006675,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,10.500000)
glVertex3f(-0.021601,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,10.500000)
glVertex3f(-0.020543,0.006675,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,10.500000)
glVertex3f(-0.017475,0.012697,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,10.500000)
glVertex3f(-0.012697,0.017475,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,10.500000)
glVertex3f(-0.006675,0.020543,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,10.500000)
glVertex3f(0.000000,0.021601,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,11.250000)
glVertex3f(0.000000,0.021601,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,11.250000)
glVertex3f(0.006675,0.020543,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,11.250000)
glVertex3f(0.012697,0.017475,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,11.250000)
glVertex3f(0.017475,0.012697,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,11.250000)
glVertex3f(0.020543,0.006675,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,11.250000)
glVertex3f(0.021601,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,11.250000)
glVertex3f(0.020543,-0.006675,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,11.250000)
glVertex3f(0.017475,-0.012697,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,11.250000)
glVertex3f(0.012697,-0.017475,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,11.250000)
glVertex3f(0.006675,-0.020543,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,11.250000)
glVertex3f(0.000000,-0.021601,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,11.250000)
glVertex3f(-0.006675,-0.020543,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,11.250000)
glVertex3f(-0.012697,-0.017475,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,11.250000)
glVertex3f(-0.017475,-0.012697,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,11.250000)
glVertex3f(-0.020543,-0.006675,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,11.250000)
glVertex3f(-0.021601,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,11.250000)
glVertex3f(-0.020543,0.006675,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,11.250000)
glVertex3f(-0.017475,0.012697,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,11.250000)
glVertex3f(-0.012697,0.017475,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,11.250000)
glVertex3f(-0.006675,0.020543,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,11.250000)
glVertex3f(0.000000,0.021601,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,12.000000)
glVertex3f(0.000000,0.021601,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,12.000000)
glVertex3f(0.006675,0.020543,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,12.000000)
glVertex3f(0.012697,0.017475,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,12.000000)
glVertex3f(0.017475,0.012697,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,12.000000)
glVertex3f(0.020543,0.006675,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,12.000000)
glVertex3f(0.021601,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,12.000000)
glVertex3f(0.020543,-0.006675,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,12.000000)
glVertex3f(0.017475,-0.012697,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,12.000000)
glVertex3f(0.012697,-0.017475,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,12.000000)
glVertex3f(0.006675,-0.020543,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,12.000000)
glVertex3f(0.000000,-0.021601,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,12.000000)
glVertex3f(-0.006675,-0.020543,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,12.000000)
glVertex3f(-0.012697,-0.017475,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,12.000000)
glVertex3f(-0.017475,-0.012697,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,12.000000)
glVertex3f(-0.020543,-0.006675,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,12.000000)
glVertex3f(-0.021601,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,12.000000)
glVertex3f(-0.020543,0.006675,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,12.000000)
glVertex3f(-0.017475,0.012697,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,12.000000)
glVertex3f(-0.012697,0.017475,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,12.000000)
glVertex3f(-0.006675,0.020543,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,12.000000)
glVertex3f(0.000000,0.021601,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,12.750000)
glVertex3f(0.000000,0.021601,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,12.750000)
glVertex3f(0.006675,0.020543,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,12.750000)
glVertex3f(0.012697,0.017475,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,12.750000)
glVertex3f(0.017475,0.012697,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,12.750000)
glVertex3f(0.020543,0.006675,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,12.750000)
glVertex3f(0.021601,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,12.750000)
glVertex3f(0.020543,-0.006675,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,12.750000)
glVertex3f(0.017475,-0.012697,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,12.750000)
glVertex3f(0.012697,-0.017475,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,12.750000)
glVertex3f(0.006675,-0.020543,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,12.750000)
glVertex3f(0.000000,-0.021601,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,12.750000)
glVertex3f(-0.006675,-0.020543,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,12.750000)
glVertex3f(-0.012697,-0.017475,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,12.750000)
glVertex3f(-0.017475,-0.012697,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,12.750000)
glVertex3f(-0.020543,-0.006675,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,12.750000)
glVertex3f(-0.021601,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,12.750000)
glVertex3f(-0.020543,0.006675,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,12.750000)
glVertex3f(-0.017475,0.012697,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,12.750000)
glVertex3f(-0.012697,0.017475,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,12.750000)
glVertex3f(-0.006675,0.020543,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,12.750000)
glVertex3f(0.000000,0.021601,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,13.500000)
glVertex3f(0.000000,0.021601,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,13.500000)
glVertex3f(0.006675,0.020543,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,13.500000)
glVertex3f(0.012697,0.017475,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,13.500000)
glVertex3f(0.017475,0.012697,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,13.500000)
glVertex3f(0.020543,0.006675,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,13.500000)
glVertex3f(0.021601,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,13.500000)
glVertex3f(0.020543,-0.006675,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,13.500000)
glVertex3f(0.017475,-0.012697,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,13.500000)
glVertex3f(0.012697,-0.017475,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,13.500000)
glVertex3f(0.006675,-0.020543,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,13.500000)
glVertex3f(0.000000,-0.021601,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,13.500000)
glVertex3f(-0.006675,-0.020543,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,13.500000)
glVertex3f(-0.012697,-0.017475,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,13.500000)
glVertex3f(-0.017475,-0.012697,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,13.500000)
glVertex3f(-0.020543,-0.006675,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,13.500000)
glVertex3f(-0.021601,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,13.500000)
glVertex3f(-0.020543,0.006675,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,13.500000)
glVertex3f(-0.017475,0.012697,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,13.500000)
glVertex3f(-0.012697,0.017475,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,13.500000)
glVertex3f(-0.006675,0.020543,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,13.500000)
glVertex3f(0.000000,0.021601,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,14.250000)
glVertex3f(0.000000,0.021601,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006675,0.020543,14.250000)
glVertex3f(0.006675,0.020543,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012697,0.017475,14.250000)
glVertex3f(0.012697,0.017475,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017475,0.012697,14.250000)
glVertex3f(0.017475,0.012697,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020543,0.006675,14.250000)
glVertex3f(0.020543,0.006675,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021601,0.000000,14.250000)
glVertex3f(0.021601,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020543,-0.006675,14.250000)
glVertex3f(0.020543,-0.006675,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017475,-0.012697,14.250000)
glVertex3f(0.017475,-0.012697,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012697,-0.017475,14.250000)
glVertex3f(0.012697,-0.017475,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006675,-0.020543,14.250000)
glVertex3f(0.006675,-0.020543,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021601,14.250000)
glVertex3f(0.000000,-0.021601,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006675,-0.020543,14.250000)
glVertex3f(-0.006675,-0.020543,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012697,-0.017475,14.250000)
glVertex3f(-0.012697,-0.017475,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017475,-0.012697,14.250000)
glVertex3f(-0.017475,-0.012697,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020543,-0.006675,14.250000)
glVertex3f(-0.020543,-0.006675,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021601,-0.000000,14.250000)
glVertex3f(-0.021601,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020543,0.006675,14.250000)
glVertex3f(-0.020543,0.006675,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017475,0.012697,14.250000)
glVertex3f(-0.017475,0.012697,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012697,0.017475,14.250000)
glVertex3f(-0.012697,0.017475,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006675,0.020543,14.250000)
glVertex3f(-0.006675,0.020543,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021601,14.250000)
glVertex3f(0.000000,0.021601,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.363065,0.557808,208.750000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,0.000000)
glVertex3f(0.000000,0.022591,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,0.000000)
glVertex3f(0.006981,0.021485,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,0.000000)
glVertex3f(0.013279,0.018277,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,0.000000)
glVertex3f(0.018277,0.013279,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,0.000000)
glVertex3f(0.021485,0.006981,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,0.000000)
glVertex3f(0.022591,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,0.000000)
glVertex3f(0.021485,-0.006981,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,0.000000)
glVertex3f(0.018277,-0.013279,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,0.000000)
glVertex3f(0.013279,-0.018277,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,0.000000)
glVertex3f(0.006981,-0.021485,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,0.000000)
glVertex3f(0.000000,-0.022591,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,0.000000)
glVertex3f(-0.006981,-0.021485,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,0.000000)
glVertex3f(-0.013279,-0.018277,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,0.000000)
glVertex3f(-0.018277,-0.013279,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,0.000000)
glVertex3f(-0.021485,-0.006981,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,0.000000)
glVertex3f(-0.021485,0.006981,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,0.000000)
glVertex3f(-0.018277,0.013279,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,0.000000)
glVertex3f(-0.013279,0.018277,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,0.000000)
glVertex3f(-0.006981,0.021485,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,0.000000)
glVertex3f(0.000000,0.022591,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,0.750000)
glVertex3f(0.000000,0.022591,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,0.750000)
glVertex3f(0.006981,0.021485,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,0.750000)
glVertex3f(0.013279,0.018277,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,0.750000)
glVertex3f(0.018277,0.013279,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,0.750000)
glVertex3f(0.021485,0.006981,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,0.750000)
glVertex3f(0.022591,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,0.750000)
glVertex3f(0.021485,-0.006981,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,0.750000)
glVertex3f(0.018277,-0.013279,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,0.750000)
glVertex3f(0.013279,-0.018277,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,0.750000)
glVertex3f(0.006981,-0.021485,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,0.750000)
glVertex3f(0.000000,-0.022591,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,0.750000)
glVertex3f(-0.006981,-0.021485,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,0.750000)
glVertex3f(-0.013279,-0.018277,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,0.750000)
glVertex3f(-0.018277,-0.013279,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,0.750000)
glVertex3f(-0.021485,-0.006981,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,0.750000)
glVertex3f(-0.022591,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,0.750000)
glVertex3f(-0.021485,0.006981,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,0.750000)
glVertex3f(-0.018277,0.013279,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,0.750000)
glVertex3f(-0.013279,0.018277,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,0.750000)
glVertex3f(-0.006981,0.021485,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,0.750000)
glVertex3f(0.000000,0.022591,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,1.500000)
glVertex3f(0.000000,0.022591,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,1.500000)
glVertex3f(0.006981,0.021485,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,1.500000)
glVertex3f(0.013279,0.018277,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,1.500000)
glVertex3f(0.018277,0.013279,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,1.500000)
glVertex3f(0.021485,0.006981,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,1.500000)
glVertex3f(0.022591,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,1.500000)
glVertex3f(0.021485,-0.006981,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,1.500000)
glVertex3f(0.018277,-0.013279,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,1.500000)
glVertex3f(0.013279,-0.018277,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,1.500000)
glVertex3f(0.006981,-0.021485,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,1.500000)
glVertex3f(0.000000,-0.022591,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,1.500000)
glVertex3f(-0.006981,-0.021485,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,1.500000)
glVertex3f(-0.013279,-0.018277,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,1.500000)
glVertex3f(-0.018277,-0.013279,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,1.500000)
glVertex3f(-0.021485,-0.006981,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,1.500000)
glVertex3f(-0.022591,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,1.500000)
glVertex3f(-0.021485,0.006981,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,1.500000)
glVertex3f(-0.018277,0.013279,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,1.500000)
glVertex3f(-0.013279,0.018277,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,1.500000)
glVertex3f(-0.006981,0.021485,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,1.500000)
glVertex3f(0.000000,0.022591,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,2.250000)
glVertex3f(0.000000,0.022591,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,2.250000)
glVertex3f(0.006981,0.021485,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,2.250000)
glVertex3f(0.013279,0.018277,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,2.250000)
glVertex3f(0.018277,0.013279,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,2.250000)
glVertex3f(0.021485,0.006981,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,2.250000)
glVertex3f(0.022591,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,2.250000)
glVertex3f(0.021485,-0.006981,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,2.250000)
glVertex3f(0.018277,-0.013279,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,2.250000)
glVertex3f(0.013279,-0.018277,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,2.250000)
glVertex3f(0.006981,-0.021485,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,2.250000)
glVertex3f(0.000000,-0.022591,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,2.250000)
glVertex3f(-0.006981,-0.021485,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,2.250000)
glVertex3f(-0.013279,-0.018277,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,2.250000)
glVertex3f(-0.018277,-0.013279,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,2.250000)
glVertex3f(-0.021485,-0.006981,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,2.250000)
glVertex3f(-0.022591,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,2.250000)
glVertex3f(-0.021485,0.006981,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,2.250000)
glVertex3f(-0.018277,0.013279,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,2.250000)
glVertex3f(-0.013279,0.018277,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,2.250000)
glVertex3f(-0.006981,0.021485,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,2.250000)
glVertex3f(0.000000,0.022591,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,3.000000)
glVertex3f(0.000000,0.022591,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,3.000000)
glVertex3f(0.006981,0.021485,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,3.000000)
glVertex3f(0.013279,0.018277,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,3.000000)
glVertex3f(0.018277,0.013279,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,3.000000)
glVertex3f(0.021485,0.006981,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,3.000000)
glVertex3f(0.022591,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,3.000000)
glVertex3f(0.021485,-0.006981,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,3.000000)
glVertex3f(0.018277,-0.013279,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,3.000000)
glVertex3f(0.013279,-0.018277,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,3.000000)
glVertex3f(0.006981,-0.021485,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,3.000000)
glVertex3f(0.000000,-0.022591,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,3.000000)
glVertex3f(-0.006981,-0.021485,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,3.000000)
glVertex3f(-0.013279,-0.018277,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,3.000000)
glVertex3f(-0.018277,-0.013279,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,3.000000)
glVertex3f(-0.021485,-0.006981,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,3.000000)
glVertex3f(-0.022591,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,3.000000)
glVertex3f(-0.021485,0.006981,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,3.000000)
glVertex3f(-0.018277,0.013279,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,3.000000)
glVertex3f(-0.013279,0.018277,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,3.000000)
glVertex3f(-0.006981,0.021485,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,3.000000)
glVertex3f(0.000000,0.022591,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,3.750000)
glVertex3f(0.000000,0.022591,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,3.750000)
glVertex3f(0.006981,0.021485,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,3.750000)
glVertex3f(0.013279,0.018277,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,3.750000)
glVertex3f(0.018277,0.013279,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,3.750000)
glVertex3f(0.021485,0.006981,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,3.750000)
glVertex3f(0.022591,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,3.750000)
glVertex3f(0.021485,-0.006981,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,3.750000)
glVertex3f(0.018277,-0.013279,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,3.750000)
glVertex3f(0.013279,-0.018277,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,3.750000)
glVertex3f(0.006981,-0.021485,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,3.750000)
glVertex3f(0.000000,-0.022591,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,3.750000)
glVertex3f(-0.006981,-0.021485,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,3.750000)
glVertex3f(-0.013279,-0.018277,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,3.750000)
glVertex3f(-0.018277,-0.013279,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,3.750000)
glVertex3f(-0.021485,-0.006981,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,3.750000)
glVertex3f(-0.022591,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,3.750000)
glVertex3f(-0.021485,0.006981,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,3.750000)
glVertex3f(-0.018277,0.013279,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,3.750000)
glVertex3f(-0.013279,0.018277,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,3.750000)
glVertex3f(-0.006981,0.021485,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,3.750000)
glVertex3f(0.000000,0.022591,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,4.500000)
glVertex3f(0.000000,0.022591,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,4.500000)
glVertex3f(0.006981,0.021485,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,4.500000)
glVertex3f(0.013279,0.018277,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,4.500000)
glVertex3f(0.018277,0.013279,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,4.500000)
glVertex3f(0.021485,0.006981,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,4.500000)
glVertex3f(0.022591,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,4.500000)
glVertex3f(0.021485,-0.006981,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,4.500000)
glVertex3f(0.018277,-0.013279,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,4.500000)
glVertex3f(0.013279,-0.018277,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,4.500000)
glVertex3f(0.006981,-0.021485,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,4.500000)
glVertex3f(0.000000,-0.022591,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,4.500000)
glVertex3f(-0.006981,-0.021485,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,4.500000)
glVertex3f(-0.013279,-0.018277,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,4.500000)
glVertex3f(-0.018277,-0.013279,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,4.500000)
glVertex3f(-0.021485,-0.006981,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,4.500000)
glVertex3f(-0.022591,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,4.500000)
glVertex3f(-0.021485,0.006981,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,4.500000)
glVertex3f(-0.018277,0.013279,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,4.500000)
glVertex3f(-0.013279,0.018277,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,4.500000)
glVertex3f(-0.006981,0.021485,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,4.500000)
glVertex3f(0.000000,0.022591,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,5.250000)
glVertex3f(0.000000,0.022591,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,5.250000)
glVertex3f(0.006981,0.021485,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,5.250000)
glVertex3f(0.013279,0.018277,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,5.250000)
glVertex3f(0.018277,0.013279,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,5.250000)
glVertex3f(0.021485,0.006981,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,5.250000)
glVertex3f(0.022591,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,5.250000)
glVertex3f(0.021485,-0.006981,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,5.250000)
glVertex3f(0.018277,-0.013279,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,5.250000)
glVertex3f(0.013279,-0.018277,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,5.250000)
glVertex3f(0.006981,-0.021485,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,5.250000)
glVertex3f(0.000000,-0.022591,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,5.250000)
glVertex3f(-0.006981,-0.021485,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,5.250000)
glVertex3f(-0.013279,-0.018277,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,5.250000)
glVertex3f(-0.018277,-0.013279,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,5.250000)
glVertex3f(-0.021485,-0.006981,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,5.250000)
glVertex3f(-0.022591,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,5.250000)
glVertex3f(-0.021485,0.006981,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,5.250000)
glVertex3f(-0.018277,0.013279,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,5.250000)
glVertex3f(-0.013279,0.018277,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,5.250000)
glVertex3f(-0.006981,0.021485,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,5.250000)
glVertex3f(0.000000,0.022591,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,6.000000)
glVertex3f(0.000000,0.022591,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,6.000000)
glVertex3f(0.006981,0.021485,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,6.000000)
glVertex3f(0.013279,0.018277,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,6.000000)
glVertex3f(0.018277,0.013279,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,6.000000)
glVertex3f(0.021485,0.006981,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,6.000000)
glVertex3f(0.022591,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,6.000000)
glVertex3f(0.021485,-0.006981,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,6.000000)
glVertex3f(0.018277,-0.013279,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,6.000000)
glVertex3f(0.013279,-0.018277,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,6.000000)
glVertex3f(0.006981,-0.021485,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,6.000000)
glVertex3f(0.000000,-0.022591,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,6.000000)
glVertex3f(-0.006981,-0.021485,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,6.000000)
glVertex3f(-0.013279,-0.018277,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,6.000000)
glVertex3f(-0.018277,-0.013279,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,6.000000)
glVertex3f(-0.021485,-0.006981,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,6.000000)
glVertex3f(-0.022591,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,6.000000)
glVertex3f(-0.021485,0.006981,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,6.000000)
glVertex3f(-0.018277,0.013279,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,6.000000)
glVertex3f(-0.013279,0.018277,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,6.000000)
glVertex3f(-0.006981,0.021485,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,6.000000)
glVertex3f(0.000000,0.022591,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,6.750000)
glVertex3f(0.000000,0.022591,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,6.750000)
glVertex3f(0.006981,0.021485,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,6.750000)
glVertex3f(0.013279,0.018277,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,6.750000)
glVertex3f(0.018277,0.013279,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,6.750000)
glVertex3f(0.021485,0.006981,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,6.750000)
glVertex3f(0.022591,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,6.750000)
glVertex3f(0.021485,-0.006981,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,6.750000)
glVertex3f(0.018277,-0.013279,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,6.750000)
glVertex3f(0.013279,-0.018277,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,6.750000)
glVertex3f(0.006981,-0.021485,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,6.750000)
glVertex3f(0.000000,-0.022591,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,6.750000)
glVertex3f(-0.006981,-0.021485,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,6.750000)
glVertex3f(-0.013279,-0.018277,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,6.750000)
glVertex3f(-0.018277,-0.013279,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,6.750000)
glVertex3f(-0.021485,-0.006981,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,6.750000)
glVertex3f(-0.022591,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,6.750000)
glVertex3f(-0.021485,0.006981,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,6.750000)
glVertex3f(-0.018277,0.013279,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,6.750000)
glVertex3f(-0.013279,0.018277,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,6.750000)
glVertex3f(-0.006981,0.021485,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,6.750000)
glVertex3f(0.000000,0.022591,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,7.500000)
glVertex3f(0.000000,0.022591,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,7.500000)
glVertex3f(0.006981,0.021485,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,7.500000)
glVertex3f(0.013279,0.018277,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,7.500000)
glVertex3f(0.018277,0.013279,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,7.500000)
glVertex3f(0.021485,0.006981,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,7.500000)
glVertex3f(0.022591,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,7.500000)
glVertex3f(0.021485,-0.006981,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,7.500000)
glVertex3f(0.018277,-0.013279,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,7.500000)
glVertex3f(0.013279,-0.018277,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,7.500000)
glVertex3f(0.006981,-0.021485,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,7.500000)
glVertex3f(0.000000,-0.022591,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,7.500000)
glVertex3f(-0.006981,-0.021485,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,7.500000)
glVertex3f(-0.013279,-0.018277,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,7.500000)
glVertex3f(-0.018277,-0.013279,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,7.500000)
glVertex3f(-0.021485,-0.006981,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,7.500000)
glVertex3f(-0.022591,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,7.500000)
glVertex3f(-0.021485,0.006981,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,7.500000)
glVertex3f(-0.018277,0.013279,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,7.500000)
glVertex3f(-0.013279,0.018277,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,7.500000)
glVertex3f(-0.006981,0.021485,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,7.500000)
glVertex3f(0.000000,0.022591,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,8.250000)
glVertex3f(0.000000,0.022591,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,8.250000)
glVertex3f(0.006981,0.021485,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,8.250000)
glVertex3f(0.013279,0.018277,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,8.250000)
glVertex3f(0.018277,0.013279,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,8.250000)
glVertex3f(0.021485,0.006981,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,8.250000)
glVertex3f(0.022591,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,8.250000)
glVertex3f(0.021485,-0.006981,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,8.250000)
glVertex3f(0.018277,-0.013279,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,8.250000)
glVertex3f(0.013279,-0.018277,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,8.250000)
glVertex3f(0.006981,-0.021485,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,8.250000)
glVertex3f(0.000000,-0.022591,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,8.250000)
glVertex3f(-0.006981,-0.021485,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,8.250000)
glVertex3f(-0.013279,-0.018277,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,8.250000)
glVertex3f(-0.018277,-0.013279,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,8.250000)
glVertex3f(-0.021485,-0.006981,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,8.250000)
glVertex3f(-0.022591,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,8.250000)
glVertex3f(-0.021485,0.006981,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,8.250000)
glVertex3f(-0.018277,0.013279,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,8.250000)
glVertex3f(-0.013279,0.018277,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,8.250000)
glVertex3f(-0.006981,0.021485,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,8.250000)
glVertex3f(0.000000,0.022591,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,9.000000)
glVertex3f(0.000000,0.022591,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,9.000000)
glVertex3f(0.006981,0.021485,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,9.000000)
glVertex3f(0.013279,0.018277,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,9.000000)
glVertex3f(0.018277,0.013279,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,9.000000)
glVertex3f(0.021485,0.006981,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,9.000000)
glVertex3f(0.022591,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,9.000000)
glVertex3f(0.021485,-0.006981,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,9.000000)
glVertex3f(0.018277,-0.013279,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,9.000000)
glVertex3f(0.013279,-0.018277,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,9.000000)
glVertex3f(0.006981,-0.021485,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,9.000000)
glVertex3f(0.000000,-0.022591,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,9.000000)
glVertex3f(-0.006981,-0.021485,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,9.000000)
glVertex3f(-0.013279,-0.018277,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,9.000000)
glVertex3f(-0.018277,-0.013279,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,9.000000)
glVertex3f(-0.021485,-0.006981,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,9.000000)
glVertex3f(-0.022591,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,9.000000)
glVertex3f(-0.021485,0.006981,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,9.000000)
glVertex3f(-0.018277,0.013279,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,9.000000)
glVertex3f(-0.013279,0.018277,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,9.000000)
glVertex3f(-0.006981,0.021485,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,9.000000)
glVertex3f(0.000000,0.022591,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,9.750000)
glVertex3f(0.000000,0.022591,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,9.750000)
glVertex3f(0.006981,0.021485,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,9.750000)
glVertex3f(0.013279,0.018277,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,9.750000)
glVertex3f(0.018277,0.013279,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,9.750000)
glVertex3f(0.021485,0.006981,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,9.750000)
glVertex3f(0.022591,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,9.750000)
glVertex3f(0.021485,-0.006981,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,9.750000)
glVertex3f(0.018277,-0.013279,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,9.750000)
glVertex3f(0.013279,-0.018277,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,9.750000)
glVertex3f(0.006981,-0.021485,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,9.750000)
glVertex3f(0.000000,-0.022591,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,9.750000)
glVertex3f(-0.006981,-0.021485,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,9.750000)
glVertex3f(-0.013279,-0.018277,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,9.750000)
glVertex3f(-0.018277,-0.013279,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,9.750000)
glVertex3f(-0.021485,-0.006981,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,9.750000)
glVertex3f(-0.022591,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,9.750000)
glVertex3f(-0.021485,0.006981,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,9.750000)
glVertex3f(-0.018277,0.013279,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,9.750000)
glVertex3f(-0.013279,0.018277,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,9.750000)
glVertex3f(-0.006981,0.021485,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,9.750000)
glVertex3f(0.000000,0.022591,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,10.500000)
glVertex3f(0.000000,0.022591,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,10.500000)
glVertex3f(0.006981,0.021485,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,10.500000)
glVertex3f(0.013279,0.018277,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,10.500000)
glVertex3f(0.018277,0.013279,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,10.500000)
glVertex3f(0.021485,0.006981,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,10.500000)
glVertex3f(0.022591,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,10.500000)
glVertex3f(0.021485,-0.006981,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,10.500000)
glVertex3f(0.018277,-0.013279,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,10.500000)
glVertex3f(0.013279,-0.018277,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,10.500000)
glVertex3f(0.006981,-0.021485,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,10.500000)
glVertex3f(0.000000,-0.022591,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,10.500000)
glVertex3f(-0.006981,-0.021485,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,10.500000)
glVertex3f(-0.013279,-0.018277,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,10.500000)
glVertex3f(-0.018277,-0.013279,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,10.500000)
glVertex3f(-0.021485,-0.006981,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,10.500000)
glVertex3f(-0.022591,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,10.500000)
glVertex3f(-0.021485,0.006981,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,10.500000)
glVertex3f(-0.018277,0.013279,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,10.500000)
glVertex3f(-0.013279,0.018277,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,10.500000)
glVertex3f(-0.006981,0.021485,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,10.500000)
glVertex3f(0.000000,0.022591,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,11.250000)
glVertex3f(0.000000,0.022591,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,11.250000)
glVertex3f(0.006981,0.021485,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,11.250000)
glVertex3f(0.013279,0.018277,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,11.250000)
glVertex3f(0.018277,0.013279,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,11.250000)
glVertex3f(0.021485,0.006981,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,11.250000)
glVertex3f(0.022591,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,11.250000)
glVertex3f(0.021485,-0.006981,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,11.250000)
glVertex3f(0.018277,-0.013279,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,11.250000)
glVertex3f(0.013279,-0.018277,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,11.250000)
glVertex3f(0.006981,-0.021485,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,11.250000)
glVertex3f(0.000000,-0.022591,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,11.250000)
glVertex3f(-0.006981,-0.021485,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,11.250000)
glVertex3f(-0.013279,-0.018277,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,11.250000)
glVertex3f(-0.018277,-0.013279,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,11.250000)
glVertex3f(-0.021485,-0.006981,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,11.250000)
glVertex3f(-0.022591,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,11.250000)
glVertex3f(-0.021485,0.006981,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,11.250000)
glVertex3f(-0.018277,0.013279,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,11.250000)
glVertex3f(-0.013279,0.018277,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,11.250000)
glVertex3f(-0.006981,0.021485,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,11.250000)
glVertex3f(0.000000,0.022591,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,12.000000)
glVertex3f(0.000000,0.022591,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,12.000000)
glVertex3f(0.006981,0.021485,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,12.000000)
glVertex3f(0.013279,0.018277,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,12.000000)
glVertex3f(0.018277,0.013279,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,12.000000)
glVertex3f(0.021485,0.006981,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,12.000000)
glVertex3f(0.022591,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,12.000000)
glVertex3f(0.021485,-0.006981,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,12.000000)
glVertex3f(0.018277,-0.013279,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,12.000000)
glVertex3f(0.013279,-0.018277,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,12.000000)
glVertex3f(0.006981,-0.021485,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,12.000000)
glVertex3f(0.000000,-0.022591,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,12.000000)
glVertex3f(-0.006981,-0.021485,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,12.000000)
glVertex3f(-0.013279,-0.018277,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,12.000000)
glVertex3f(-0.018277,-0.013279,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,12.000000)
glVertex3f(-0.021485,-0.006981,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,12.000000)
glVertex3f(-0.022591,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,12.000000)
glVertex3f(-0.021485,0.006981,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,12.000000)
glVertex3f(-0.018277,0.013279,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,12.000000)
glVertex3f(-0.013279,0.018277,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,12.000000)
glVertex3f(-0.006981,0.021485,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,12.000000)
glVertex3f(0.000000,0.022591,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,12.750000)
glVertex3f(0.000000,0.022591,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,12.750000)
glVertex3f(0.006981,0.021485,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,12.750000)
glVertex3f(0.013279,0.018277,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,12.750000)
glVertex3f(0.018277,0.013279,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,12.750000)
glVertex3f(0.021485,0.006981,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,12.750000)
glVertex3f(0.022591,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,12.750000)
glVertex3f(0.021485,-0.006981,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,12.750000)
glVertex3f(0.018277,-0.013279,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,12.750000)
glVertex3f(0.013279,-0.018277,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,12.750000)
glVertex3f(0.006981,-0.021485,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,12.750000)
glVertex3f(0.000000,-0.022591,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,12.750000)
glVertex3f(-0.006981,-0.021485,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,12.750000)
glVertex3f(-0.013279,-0.018277,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,12.750000)
glVertex3f(-0.018277,-0.013279,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,12.750000)
glVertex3f(-0.021485,-0.006981,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,12.750000)
glVertex3f(-0.022591,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,12.750000)
glVertex3f(-0.021485,0.006981,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,12.750000)
glVertex3f(-0.018277,0.013279,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,12.750000)
glVertex3f(-0.013279,0.018277,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,12.750000)
glVertex3f(-0.006981,0.021485,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,12.750000)
glVertex3f(0.000000,0.022591,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,13.500000)
glVertex3f(0.000000,0.022591,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,13.500000)
glVertex3f(0.006981,0.021485,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,13.500000)
glVertex3f(0.013279,0.018277,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,13.500000)
glVertex3f(0.018277,0.013279,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,13.500000)
glVertex3f(0.021485,0.006981,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,13.500000)
glVertex3f(0.022591,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,13.500000)
glVertex3f(0.021485,-0.006981,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,13.500000)
glVertex3f(0.018277,-0.013279,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,13.500000)
glVertex3f(0.013279,-0.018277,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,13.500000)
glVertex3f(0.006981,-0.021485,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,13.500000)
glVertex3f(0.000000,-0.022591,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,13.500000)
glVertex3f(-0.006981,-0.021485,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,13.500000)
glVertex3f(-0.013279,-0.018277,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,13.500000)
glVertex3f(-0.018277,-0.013279,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,13.500000)
glVertex3f(-0.021485,-0.006981,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,13.500000)
glVertex3f(-0.022591,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,13.500000)
glVertex3f(-0.021485,0.006981,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,13.500000)
glVertex3f(-0.018277,0.013279,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,13.500000)
glVertex3f(-0.013279,0.018277,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,13.500000)
glVertex3f(-0.006981,0.021485,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,13.500000)
glVertex3f(0.000000,0.022591,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,14.250000)
glVertex3f(0.000000,0.022591,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006981,0.021485,14.250000)
glVertex3f(0.006981,0.021485,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013279,0.018277,14.250000)
glVertex3f(0.013279,0.018277,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018277,0.013279,14.250000)
glVertex3f(0.018277,0.013279,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021485,0.006981,14.250000)
glVertex3f(0.021485,0.006981,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022591,0.000000,14.250000)
glVertex3f(0.022591,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021485,-0.006981,14.250000)
glVertex3f(0.021485,-0.006981,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018277,-0.013279,14.250000)
glVertex3f(0.018277,-0.013279,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013279,-0.018277,14.250000)
glVertex3f(0.013279,-0.018277,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006981,-0.021485,14.250000)
glVertex3f(0.006981,-0.021485,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022591,14.250000)
glVertex3f(0.000000,-0.022591,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006981,-0.021485,14.250000)
glVertex3f(-0.006981,-0.021485,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013279,-0.018277,14.250000)
glVertex3f(-0.013279,-0.018277,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018277,-0.013279,14.250000)
glVertex3f(-0.018277,-0.013279,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021485,-0.006981,14.250000)
glVertex3f(-0.021485,-0.006981,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022591,-0.000000,14.250000)
glVertex3f(-0.022591,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021485,0.006981,14.250000)
glVertex3f(-0.021485,0.006981,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018277,0.013279,14.250000)
glVertex3f(-0.018277,0.013279,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013279,0.018277,14.250000)
glVertex3f(-0.013279,0.018277,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006981,0.021485,14.250000)
glVertex3f(-0.006981,0.021485,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022591,14.250000)
glVertex3f(0.000000,0.022591,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.360194,0.555346,209.428268)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,0.000000)
glVertex3f(0.000000,0.023149,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,0.000000)
glVertex3f(0.007153,0.022016,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,0.000000)
glVertex3f(0.013606,0.018728,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,0.000000)
glVertex3f(0.018728,0.013606,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,0.000000)
glVertex3f(0.022016,0.007153,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,0.000000)
glVertex3f(0.023149,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,0.000000)
glVertex3f(0.022016,-0.007153,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,0.000000)
glVertex3f(0.018728,-0.013606,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,0.000000)
glVertex3f(0.013606,-0.018728,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,0.000000)
glVertex3f(0.007153,-0.022016,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,0.000000)
glVertex3f(0.000000,-0.023149,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,0.000000)
glVertex3f(-0.007153,-0.022016,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,0.000000)
glVertex3f(-0.013606,-0.018728,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,0.000000)
glVertex3f(-0.018728,-0.013606,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,0.000000)
glVertex3f(-0.022016,-0.007153,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,0.000000)
glVertex3f(-0.022016,0.007153,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,0.000000)
glVertex3f(-0.018728,0.013606,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,0.000000)
glVertex3f(-0.013606,0.018728,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,0.000000)
glVertex3f(-0.007153,0.022016,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,0.000000)
glVertex3f(0.000000,0.023149,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,0.750000)
glVertex3f(0.000000,0.023149,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,0.750000)
glVertex3f(0.007153,0.022016,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,0.750000)
glVertex3f(0.013606,0.018728,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,0.750000)
glVertex3f(0.018728,0.013606,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,0.750000)
glVertex3f(0.022016,0.007153,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,0.750000)
glVertex3f(0.023149,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,0.750000)
glVertex3f(0.022016,-0.007153,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,0.750000)
glVertex3f(0.018728,-0.013606,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,0.750000)
glVertex3f(0.013606,-0.018728,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,0.750000)
glVertex3f(0.007153,-0.022016,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,0.750000)
glVertex3f(0.000000,-0.023149,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,0.750000)
glVertex3f(-0.007153,-0.022016,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,0.750000)
glVertex3f(-0.013606,-0.018728,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,0.750000)
glVertex3f(-0.018728,-0.013606,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,0.750000)
glVertex3f(-0.022016,-0.007153,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,0.750000)
glVertex3f(-0.023149,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,0.750000)
glVertex3f(-0.022016,0.007153,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,0.750000)
glVertex3f(-0.018728,0.013606,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,0.750000)
glVertex3f(-0.013606,0.018728,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,0.750000)
glVertex3f(-0.007153,0.022016,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,0.750000)
glVertex3f(0.000000,0.023149,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,1.500000)
glVertex3f(0.000000,0.023149,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,1.500000)
glVertex3f(0.007153,0.022016,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,1.500000)
glVertex3f(0.013606,0.018728,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,1.500000)
glVertex3f(0.018728,0.013606,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,1.500000)
glVertex3f(0.022016,0.007153,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,1.500000)
glVertex3f(0.023149,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,1.500000)
glVertex3f(0.022016,-0.007153,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,1.500000)
glVertex3f(0.018728,-0.013606,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,1.500000)
glVertex3f(0.013606,-0.018728,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,1.500000)
glVertex3f(0.007153,-0.022016,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,1.500000)
glVertex3f(0.000000,-0.023149,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,1.500000)
glVertex3f(-0.007153,-0.022016,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,1.500000)
glVertex3f(-0.013606,-0.018728,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,1.500000)
glVertex3f(-0.018728,-0.013606,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,1.500000)
glVertex3f(-0.022016,-0.007153,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,1.500000)
glVertex3f(-0.023149,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,1.500000)
glVertex3f(-0.022016,0.007153,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,1.500000)
glVertex3f(-0.018728,0.013606,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,1.500000)
glVertex3f(-0.013606,0.018728,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,1.500000)
glVertex3f(-0.007153,0.022016,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,1.500000)
glVertex3f(0.000000,0.023149,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,2.250000)
glVertex3f(0.000000,0.023149,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,2.250000)
glVertex3f(0.007153,0.022016,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,2.250000)
glVertex3f(0.013606,0.018728,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,2.250000)
glVertex3f(0.018728,0.013606,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,2.250000)
glVertex3f(0.022016,0.007153,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,2.250000)
glVertex3f(0.023149,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,2.250000)
glVertex3f(0.022016,-0.007153,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,2.250000)
glVertex3f(0.018728,-0.013606,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,2.250000)
glVertex3f(0.013606,-0.018728,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,2.250000)
glVertex3f(0.007153,-0.022016,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,2.250000)
glVertex3f(0.000000,-0.023149,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,2.250000)
glVertex3f(-0.007153,-0.022016,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,2.250000)
glVertex3f(-0.013606,-0.018728,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,2.250000)
glVertex3f(-0.018728,-0.013606,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,2.250000)
glVertex3f(-0.022016,-0.007153,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,2.250000)
glVertex3f(-0.023149,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,2.250000)
glVertex3f(-0.022016,0.007153,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,2.250000)
glVertex3f(-0.018728,0.013606,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,2.250000)
glVertex3f(-0.013606,0.018728,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,2.250000)
glVertex3f(-0.007153,0.022016,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,2.250000)
glVertex3f(0.000000,0.023149,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,3.000000)
glVertex3f(0.000000,0.023149,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,3.000000)
glVertex3f(0.007153,0.022016,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,3.000000)
glVertex3f(0.013606,0.018728,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,3.000000)
glVertex3f(0.018728,0.013606,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,3.000000)
glVertex3f(0.022016,0.007153,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,3.000000)
glVertex3f(0.023149,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,3.000000)
glVertex3f(0.022016,-0.007153,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,3.000000)
glVertex3f(0.018728,-0.013606,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,3.000000)
glVertex3f(0.013606,-0.018728,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,3.000000)
glVertex3f(0.007153,-0.022016,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,3.000000)
glVertex3f(0.000000,-0.023149,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,3.000000)
glVertex3f(-0.007153,-0.022016,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,3.000000)
glVertex3f(-0.013606,-0.018728,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,3.000000)
glVertex3f(-0.018728,-0.013606,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,3.000000)
glVertex3f(-0.022016,-0.007153,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,3.000000)
glVertex3f(-0.023149,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,3.000000)
glVertex3f(-0.022016,0.007153,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,3.000000)
glVertex3f(-0.018728,0.013606,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,3.000000)
glVertex3f(-0.013606,0.018728,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,3.000000)
glVertex3f(-0.007153,0.022016,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,3.000000)
glVertex3f(0.000000,0.023149,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,3.750000)
glVertex3f(0.000000,0.023149,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,3.750000)
glVertex3f(0.007153,0.022016,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,3.750000)
glVertex3f(0.013606,0.018728,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,3.750000)
glVertex3f(0.018728,0.013606,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,3.750000)
glVertex3f(0.022016,0.007153,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,3.750000)
glVertex3f(0.023149,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,3.750000)
glVertex3f(0.022016,-0.007153,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,3.750000)
glVertex3f(0.018728,-0.013606,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,3.750000)
glVertex3f(0.013606,-0.018728,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,3.750000)
glVertex3f(0.007153,-0.022016,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,3.750000)
glVertex3f(0.000000,-0.023149,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,3.750000)
glVertex3f(-0.007153,-0.022016,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,3.750000)
glVertex3f(-0.013606,-0.018728,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,3.750000)
glVertex3f(-0.018728,-0.013606,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,3.750000)
glVertex3f(-0.022016,-0.007153,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,3.750000)
glVertex3f(-0.023149,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,3.750000)
glVertex3f(-0.022016,0.007153,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,3.750000)
glVertex3f(-0.018728,0.013606,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,3.750000)
glVertex3f(-0.013606,0.018728,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,3.750000)
glVertex3f(-0.007153,0.022016,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,3.750000)
glVertex3f(0.000000,0.023149,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,4.500000)
glVertex3f(0.000000,0.023149,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,4.500000)
glVertex3f(0.007153,0.022016,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,4.500000)
glVertex3f(0.013606,0.018728,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,4.500000)
glVertex3f(0.018728,0.013606,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,4.500000)
glVertex3f(0.022016,0.007153,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,4.500000)
glVertex3f(0.023149,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,4.500000)
glVertex3f(0.022016,-0.007153,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,4.500000)
glVertex3f(0.018728,-0.013606,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,4.500000)
glVertex3f(0.013606,-0.018728,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,4.500000)
glVertex3f(0.007153,-0.022016,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,4.500000)
glVertex3f(0.000000,-0.023149,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,4.500000)
glVertex3f(-0.007153,-0.022016,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,4.500000)
glVertex3f(-0.013606,-0.018728,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,4.500000)
glVertex3f(-0.018728,-0.013606,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,4.500000)
glVertex3f(-0.022016,-0.007153,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,4.500000)
glVertex3f(-0.023149,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,4.500000)
glVertex3f(-0.022016,0.007153,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,4.500000)
glVertex3f(-0.018728,0.013606,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,4.500000)
glVertex3f(-0.013606,0.018728,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,4.500000)
glVertex3f(-0.007153,0.022016,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,4.500000)
glVertex3f(0.000000,0.023149,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,5.250000)
glVertex3f(0.000000,0.023149,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,5.250000)
glVertex3f(0.007153,0.022016,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,5.250000)
glVertex3f(0.013606,0.018728,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,5.250000)
glVertex3f(0.018728,0.013606,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,5.250000)
glVertex3f(0.022016,0.007153,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,5.250000)
glVertex3f(0.023149,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,5.250000)
glVertex3f(0.022016,-0.007153,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,5.250000)
glVertex3f(0.018728,-0.013606,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,5.250000)
glVertex3f(0.013606,-0.018728,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,5.250000)
glVertex3f(0.007153,-0.022016,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,5.250000)
glVertex3f(0.000000,-0.023149,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,5.250000)
glVertex3f(-0.007153,-0.022016,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,5.250000)
glVertex3f(-0.013606,-0.018728,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,5.250000)
glVertex3f(-0.018728,-0.013606,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,5.250000)
glVertex3f(-0.022016,-0.007153,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,5.250000)
glVertex3f(-0.023149,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,5.250000)
glVertex3f(-0.022016,0.007153,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,5.250000)
glVertex3f(-0.018728,0.013606,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,5.250000)
glVertex3f(-0.013606,0.018728,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,5.250000)
glVertex3f(-0.007153,0.022016,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,5.250000)
glVertex3f(0.000000,0.023149,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,6.000000)
glVertex3f(0.000000,0.023149,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,6.000000)
glVertex3f(0.007153,0.022016,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,6.000000)
glVertex3f(0.013606,0.018728,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,6.000000)
glVertex3f(0.018728,0.013606,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,6.000000)
glVertex3f(0.022016,0.007153,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,6.000000)
glVertex3f(0.023149,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,6.000000)
glVertex3f(0.022016,-0.007153,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,6.000000)
glVertex3f(0.018728,-0.013606,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,6.000000)
glVertex3f(0.013606,-0.018728,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,6.000000)
glVertex3f(0.007153,-0.022016,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,6.000000)
glVertex3f(0.000000,-0.023149,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,6.000000)
glVertex3f(-0.007153,-0.022016,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,6.000000)
glVertex3f(-0.013606,-0.018728,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,6.000000)
glVertex3f(-0.018728,-0.013606,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,6.000000)
glVertex3f(-0.022016,-0.007153,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,6.000000)
glVertex3f(-0.023149,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,6.000000)
glVertex3f(-0.022016,0.007153,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,6.000000)
glVertex3f(-0.018728,0.013606,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,6.000000)
glVertex3f(-0.013606,0.018728,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,6.000000)
glVertex3f(-0.007153,0.022016,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,6.000000)
glVertex3f(0.000000,0.023149,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,6.750000)
glVertex3f(0.000000,0.023149,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,6.750000)
glVertex3f(0.007153,0.022016,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,6.750000)
glVertex3f(0.013606,0.018728,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,6.750000)
glVertex3f(0.018728,0.013606,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,6.750000)
glVertex3f(0.022016,0.007153,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,6.750000)
glVertex3f(0.023149,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,6.750000)
glVertex3f(0.022016,-0.007153,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,6.750000)
glVertex3f(0.018728,-0.013606,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,6.750000)
glVertex3f(0.013606,-0.018728,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,6.750000)
glVertex3f(0.007153,-0.022016,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,6.750000)
glVertex3f(0.000000,-0.023149,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,6.750000)
glVertex3f(-0.007153,-0.022016,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,6.750000)
glVertex3f(-0.013606,-0.018728,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,6.750000)
glVertex3f(-0.018728,-0.013606,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,6.750000)
glVertex3f(-0.022016,-0.007153,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,6.750000)
glVertex3f(-0.023149,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,6.750000)
glVertex3f(-0.022016,0.007153,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,6.750000)
glVertex3f(-0.018728,0.013606,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,6.750000)
glVertex3f(-0.013606,0.018728,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,6.750000)
glVertex3f(-0.007153,0.022016,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,6.750000)
glVertex3f(0.000000,0.023149,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,7.500000)
glVertex3f(0.000000,0.023149,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,7.500000)
glVertex3f(0.007153,0.022016,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,7.500000)
glVertex3f(0.013606,0.018728,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,7.500000)
glVertex3f(0.018728,0.013606,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,7.500000)
glVertex3f(0.022016,0.007153,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,7.500000)
glVertex3f(0.023149,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,7.500000)
glVertex3f(0.022016,-0.007153,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,7.500000)
glVertex3f(0.018728,-0.013606,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,7.500000)
glVertex3f(0.013606,-0.018728,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,7.500000)
glVertex3f(0.007153,-0.022016,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,7.500000)
glVertex3f(0.000000,-0.023149,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,7.500000)
glVertex3f(-0.007153,-0.022016,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,7.500000)
glVertex3f(-0.013606,-0.018728,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,7.500000)
glVertex3f(-0.018728,-0.013606,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,7.500000)
glVertex3f(-0.022016,-0.007153,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,7.500000)
glVertex3f(-0.023149,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,7.500000)
glVertex3f(-0.022016,0.007153,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,7.500000)
glVertex3f(-0.018728,0.013606,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,7.500000)
glVertex3f(-0.013606,0.018728,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,7.500000)
glVertex3f(-0.007153,0.022016,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,7.500000)
glVertex3f(0.000000,0.023149,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,8.250000)
glVertex3f(0.000000,0.023149,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,8.250000)
glVertex3f(0.007153,0.022016,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,8.250000)
glVertex3f(0.013606,0.018728,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,8.250000)
glVertex3f(0.018728,0.013606,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,8.250000)
glVertex3f(0.022016,0.007153,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,8.250000)
glVertex3f(0.023149,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,8.250000)
glVertex3f(0.022016,-0.007153,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,8.250000)
glVertex3f(0.018728,-0.013606,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,8.250000)
glVertex3f(0.013606,-0.018728,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,8.250000)
glVertex3f(0.007153,-0.022016,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,8.250000)
glVertex3f(0.000000,-0.023149,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,8.250000)
glVertex3f(-0.007153,-0.022016,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,8.250000)
glVertex3f(-0.013606,-0.018728,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,8.250000)
glVertex3f(-0.018728,-0.013606,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,8.250000)
glVertex3f(-0.022016,-0.007153,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,8.250000)
glVertex3f(-0.023149,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,8.250000)
glVertex3f(-0.022016,0.007153,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,8.250000)
glVertex3f(-0.018728,0.013606,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,8.250000)
glVertex3f(-0.013606,0.018728,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,8.250000)
glVertex3f(-0.007153,0.022016,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,8.250000)
glVertex3f(0.000000,0.023149,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,9.000000)
glVertex3f(0.000000,0.023149,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,9.000000)
glVertex3f(0.007153,0.022016,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,9.000000)
glVertex3f(0.013606,0.018728,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,9.000000)
glVertex3f(0.018728,0.013606,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,9.000000)
glVertex3f(0.022016,0.007153,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,9.000000)
glVertex3f(0.023149,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,9.000000)
glVertex3f(0.022016,-0.007153,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,9.000000)
glVertex3f(0.018728,-0.013606,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,9.000000)
glVertex3f(0.013606,-0.018728,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,9.000000)
glVertex3f(0.007153,-0.022016,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,9.000000)
glVertex3f(0.000000,-0.023149,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,9.000000)
glVertex3f(-0.007153,-0.022016,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,9.000000)
glVertex3f(-0.013606,-0.018728,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,9.000000)
glVertex3f(-0.018728,-0.013606,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,9.000000)
glVertex3f(-0.022016,-0.007153,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,9.000000)
glVertex3f(-0.023149,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,9.000000)
glVertex3f(-0.022016,0.007153,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,9.000000)
glVertex3f(-0.018728,0.013606,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,9.000000)
glVertex3f(-0.013606,0.018728,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,9.000000)
glVertex3f(-0.007153,0.022016,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,9.000000)
glVertex3f(0.000000,0.023149,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,9.750000)
glVertex3f(0.000000,0.023149,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,9.750000)
glVertex3f(0.007153,0.022016,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,9.750000)
glVertex3f(0.013606,0.018728,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,9.750000)
glVertex3f(0.018728,0.013606,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,9.750000)
glVertex3f(0.022016,0.007153,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,9.750000)
glVertex3f(0.023149,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,9.750000)
glVertex3f(0.022016,-0.007153,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,9.750000)
glVertex3f(0.018728,-0.013606,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,9.750000)
glVertex3f(0.013606,-0.018728,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,9.750000)
glVertex3f(0.007153,-0.022016,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,9.750000)
glVertex3f(0.000000,-0.023149,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,9.750000)
glVertex3f(-0.007153,-0.022016,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,9.750000)
glVertex3f(-0.013606,-0.018728,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,9.750000)
glVertex3f(-0.018728,-0.013606,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,9.750000)
glVertex3f(-0.022016,-0.007153,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,9.750000)
glVertex3f(-0.023149,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,9.750000)
glVertex3f(-0.022016,0.007153,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,9.750000)
glVertex3f(-0.018728,0.013606,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,9.750000)
glVertex3f(-0.013606,0.018728,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,9.750000)
glVertex3f(-0.007153,0.022016,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,9.750000)
glVertex3f(0.000000,0.023149,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,10.500000)
glVertex3f(0.000000,0.023149,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,10.500000)
glVertex3f(0.007153,0.022016,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,10.500000)
glVertex3f(0.013606,0.018728,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,10.500000)
glVertex3f(0.018728,0.013606,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,10.500000)
glVertex3f(0.022016,0.007153,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,10.500000)
glVertex3f(0.023149,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,10.500000)
glVertex3f(0.022016,-0.007153,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,10.500000)
glVertex3f(0.018728,-0.013606,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,10.500000)
glVertex3f(0.013606,-0.018728,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,10.500000)
glVertex3f(0.007153,-0.022016,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,10.500000)
glVertex3f(0.000000,-0.023149,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,10.500000)
glVertex3f(-0.007153,-0.022016,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,10.500000)
glVertex3f(-0.013606,-0.018728,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,10.500000)
glVertex3f(-0.018728,-0.013606,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,10.500000)
glVertex3f(-0.022016,-0.007153,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,10.500000)
glVertex3f(-0.023149,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,10.500000)
glVertex3f(-0.022016,0.007153,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,10.500000)
glVertex3f(-0.018728,0.013606,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,10.500000)
glVertex3f(-0.013606,0.018728,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,10.500000)
glVertex3f(-0.007153,0.022016,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,10.500000)
glVertex3f(0.000000,0.023149,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,11.250000)
glVertex3f(0.000000,0.023149,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,11.250000)
glVertex3f(0.007153,0.022016,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,11.250000)
glVertex3f(0.013606,0.018728,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,11.250000)
glVertex3f(0.018728,0.013606,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,11.250000)
glVertex3f(0.022016,0.007153,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,11.250000)
glVertex3f(0.023149,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,11.250000)
glVertex3f(0.022016,-0.007153,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,11.250000)
glVertex3f(0.018728,-0.013606,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,11.250000)
glVertex3f(0.013606,-0.018728,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,11.250000)
glVertex3f(0.007153,-0.022016,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,11.250000)
glVertex3f(0.000000,-0.023149,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,11.250000)
glVertex3f(-0.007153,-0.022016,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,11.250000)
glVertex3f(-0.013606,-0.018728,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,11.250000)
glVertex3f(-0.018728,-0.013606,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,11.250000)
glVertex3f(-0.022016,-0.007153,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,11.250000)
glVertex3f(-0.023149,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,11.250000)
glVertex3f(-0.022016,0.007153,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,11.250000)
glVertex3f(-0.018728,0.013606,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,11.250000)
glVertex3f(-0.013606,0.018728,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,11.250000)
glVertex3f(-0.007153,0.022016,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,11.250000)
glVertex3f(0.000000,0.023149,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,12.000000)
glVertex3f(0.000000,0.023149,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,12.000000)
glVertex3f(0.007153,0.022016,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,12.000000)
glVertex3f(0.013606,0.018728,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,12.000000)
glVertex3f(0.018728,0.013606,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,12.000000)
glVertex3f(0.022016,0.007153,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,12.000000)
glVertex3f(0.023149,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,12.000000)
glVertex3f(0.022016,-0.007153,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,12.000000)
glVertex3f(0.018728,-0.013606,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,12.000000)
glVertex3f(0.013606,-0.018728,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,12.000000)
glVertex3f(0.007153,-0.022016,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,12.000000)
glVertex3f(0.000000,-0.023149,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,12.000000)
glVertex3f(-0.007153,-0.022016,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,12.000000)
glVertex3f(-0.013606,-0.018728,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,12.000000)
glVertex3f(-0.018728,-0.013606,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,12.000000)
glVertex3f(-0.022016,-0.007153,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,12.000000)
glVertex3f(-0.023149,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,12.000000)
glVertex3f(-0.022016,0.007153,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,12.000000)
glVertex3f(-0.018728,0.013606,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,12.000000)
glVertex3f(-0.013606,0.018728,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,12.000000)
glVertex3f(-0.007153,0.022016,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,12.000000)
glVertex3f(0.000000,0.023149,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,12.750000)
glVertex3f(0.000000,0.023149,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,12.750000)
glVertex3f(0.007153,0.022016,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,12.750000)
glVertex3f(0.013606,0.018728,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,12.750000)
glVertex3f(0.018728,0.013606,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,12.750000)
glVertex3f(0.022016,0.007153,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,12.750000)
glVertex3f(0.023149,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,12.750000)
glVertex3f(0.022016,-0.007153,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,12.750000)
glVertex3f(0.018728,-0.013606,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,12.750000)
glVertex3f(0.013606,-0.018728,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,12.750000)
glVertex3f(0.007153,-0.022016,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,12.750000)
glVertex3f(0.000000,-0.023149,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,12.750000)
glVertex3f(-0.007153,-0.022016,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,12.750000)
glVertex3f(-0.013606,-0.018728,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,12.750000)
glVertex3f(-0.018728,-0.013606,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,12.750000)
glVertex3f(-0.022016,-0.007153,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,12.750000)
glVertex3f(-0.023149,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,12.750000)
glVertex3f(-0.022016,0.007153,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,12.750000)
glVertex3f(-0.018728,0.013606,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,12.750000)
glVertex3f(-0.013606,0.018728,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,12.750000)
glVertex3f(-0.007153,0.022016,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,12.750000)
glVertex3f(0.000000,0.023149,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,13.500000)
glVertex3f(0.000000,0.023149,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,13.500000)
glVertex3f(0.007153,0.022016,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,13.500000)
glVertex3f(0.013606,0.018728,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,13.500000)
glVertex3f(0.018728,0.013606,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,13.500000)
glVertex3f(0.022016,0.007153,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,13.500000)
glVertex3f(0.023149,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,13.500000)
glVertex3f(0.022016,-0.007153,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,13.500000)
glVertex3f(0.018728,-0.013606,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,13.500000)
glVertex3f(0.013606,-0.018728,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,13.500000)
glVertex3f(0.007153,-0.022016,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,13.500000)
glVertex3f(0.000000,-0.023149,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,13.500000)
glVertex3f(-0.007153,-0.022016,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,13.500000)
glVertex3f(-0.013606,-0.018728,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,13.500000)
glVertex3f(-0.018728,-0.013606,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,13.500000)
glVertex3f(-0.022016,-0.007153,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,13.500000)
glVertex3f(-0.023149,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,13.500000)
glVertex3f(-0.022016,0.007153,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,13.500000)
glVertex3f(-0.018728,0.013606,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,13.500000)
glVertex3f(-0.013606,0.018728,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,13.500000)
glVertex3f(-0.007153,0.022016,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,13.500000)
glVertex3f(0.000000,0.023149,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,14.250000)
glVertex3f(0.000000,0.023149,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007153,0.022016,14.250000)
glVertex3f(0.007153,0.022016,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013606,0.018728,14.250000)
glVertex3f(0.013606,0.018728,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018728,0.013606,14.250000)
glVertex3f(0.018728,0.013606,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022016,0.007153,14.250000)
glVertex3f(0.022016,0.007153,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023149,0.000000,14.250000)
glVertex3f(0.023149,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022016,-0.007153,14.250000)
glVertex3f(0.022016,-0.007153,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018728,-0.013606,14.250000)
glVertex3f(0.018728,-0.013606,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013606,-0.018728,14.250000)
glVertex3f(0.013606,-0.018728,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007153,-0.022016,14.250000)
glVertex3f(0.007153,-0.022016,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023149,14.250000)
glVertex3f(0.000000,-0.023149,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007153,-0.022016,14.250000)
glVertex3f(-0.007153,-0.022016,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013606,-0.018728,14.250000)
glVertex3f(-0.013606,-0.018728,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018728,-0.013606,14.250000)
glVertex3f(-0.018728,-0.013606,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022016,-0.007153,14.250000)
glVertex3f(-0.022016,-0.007153,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023149,-0.000000,14.250000)
glVertex3f(-0.023149,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022016,0.007153,14.250000)
glVertex3f(-0.022016,0.007153,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018728,0.013606,14.250000)
glVertex3f(-0.018728,0.013606,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013606,0.018728,14.250000)
glVertex3f(-0.013606,0.018728,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007153,0.022016,14.250000)
glVertex3f(-0.007153,0.022016,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023149,14.250000)
glVertex3f(0.000000,0.023149,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.357901,0.552256,210.120422)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,0.000000)
glVertex3f(0.000000,0.023345,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,0.000000)
glVertex3f(0.007214,0.022203,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,0.000000)
glVertex3f(0.013722,0.018887,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,0.000000)
glVertex3f(0.018887,0.013722,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,0.000000)
glVertex3f(0.022203,0.007214,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,0.000000)
glVertex3f(0.023345,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,0.000000)
glVertex3f(0.022203,-0.007214,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,0.000000)
glVertex3f(0.018887,-0.013722,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,0.000000)
glVertex3f(0.013722,-0.018887,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,0.000000)
glVertex3f(0.007214,-0.022203,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,0.000000)
glVertex3f(0.000000,-0.023345,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,0.000000)
glVertex3f(-0.007214,-0.022203,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,0.000000)
glVertex3f(-0.013722,-0.018887,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,0.000000)
glVertex3f(-0.018887,-0.013722,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,0.000000)
glVertex3f(-0.022203,-0.007214,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,0.000000)
glVertex3f(-0.022203,0.007214,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,0.000000)
glVertex3f(-0.018887,0.013722,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,0.000000)
glVertex3f(-0.013722,0.018887,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,0.000000)
glVertex3f(-0.007214,0.022203,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,0.000000)
glVertex3f(0.000000,0.023345,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,0.750000)
glVertex3f(0.000000,0.023345,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,0.750000)
glVertex3f(0.007214,0.022203,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,0.750000)
glVertex3f(0.013722,0.018887,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,0.750000)
glVertex3f(0.018887,0.013722,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,0.750000)
glVertex3f(0.022203,0.007214,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,0.750000)
glVertex3f(0.023345,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,0.750000)
glVertex3f(0.022203,-0.007214,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,0.750000)
glVertex3f(0.018887,-0.013722,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,0.750000)
glVertex3f(0.013722,-0.018887,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,0.750000)
glVertex3f(0.007214,-0.022203,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,0.750000)
glVertex3f(0.000000,-0.023345,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,0.750000)
glVertex3f(-0.007214,-0.022203,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,0.750000)
glVertex3f(-0.013722,-0.018887,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,0.750000)
glVertex3f(-0.018887,-0.013722,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,0.750000)
glVertex3f(-0.022203,-0.007214,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,0.750000)
glVertex3f(-0.023345,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,0.750000)
glVertex3f(-0.022203,0.007214,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,0.750000)
glVertex3f(-0.018887,0.013722,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,0.750000)
glVertex3f(-0.013722,0.018887,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,0.750000)
glVertex3f(-0.007214,0.022203,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,0.750000)
glVertex3f(0.000000,0.023345,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,1.500000)
glVertex3f(0.000000,0.023345,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,1.500000)
glVertex3f(0.007214,0.022203,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,1.500000)
glVertex3f(0.013722,0.018887,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,1.500000)
glVertex3f(0.018887,0.013722,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,1.500000)
glVertex3f(0.022203,0.007214,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,1.500000)
glVertex3f(0.023345,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,1.500000)
glVertex3f(0.022203,-0.007214,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,1.500000)
glVertex3f(0.018887,-0.013722,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,1.500000)
glVertex3f(0.013722,-0.018887,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,1.500000)
glVertex3f(0.007214,-0.022203,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,1.500000)
glVertex3f(0.000000,-0.023345,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,1.500000)
glVertex3f(-0.007214,-0.022203,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,1.500000)
glVertex3f(-0.013722,-0.018887,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,1.500000)
glVertex3f(-0.018887,-0.013722,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,1.500000)
glVertex3f(-0.022203,-0.007214,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,1.500000)
glVertex3f(-0.023345,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,1.500000)
glVertex3f(-0.022203,0.007214,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,1.500000)
glVertex3f(-0.018887,0.013722,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,1.500000)
glVertex3f(-0.013722,0.018887,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,1.500000)
glVertex3f(-0.007214,0.022203,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,1.500000)
glVertex3f(0.000000,0.023345,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,2.250000)
glVertex3f(0.000000,0.023345,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,2.250000)
glVertex3f(0.007214,0.022203,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,2.250000)
glVertex3f(0.013722,0.018887,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,2.250000)
glVertex3f(0.018887,0.013722,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,2.250000)
glVertex3f(0.022203,0.007214,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,2.250000)
glVertex3f(0.023345,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,2.250000)
glVertex3f(0.022203,-0.007214,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,2.250000)
glVertex3f(0.018887,-0.013722,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,2.250000)
glVertex3f(0.013722,-0.018887,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,2.250000)
glVertex3f(0.007214,-0.022203,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,2.250000)
glVertex3f(0.000000,-0.023345,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,2.250000)
glVertex3f(-0.007214,-0.022203,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,2.250000)
glVertex3f(-0.013722,-0.018887,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,2.250000)
glVertex3f(-0.018887,-0.013722,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,2.250000)
glVertex3f(-0.022203,-0.007214,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,2.250000)
glVertex3f(-0.023345,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,2.250000)
glVertex3f(-0.022203,0.007214,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,2.250000)
glVertex3f(-0.018887,0.013722,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,2.250000)
glVertex3f(-0.013722,0.018887,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,2.250000)
glVertex3f(-0.007214,0.022203,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,2.250000)
glVertex3f(0.000000,0.023345,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,3.000000)
glVertex3f(0.000000,0.023345,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,3.000000)
glVertex3f(0.007214,0.022203,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,3.000000)
glVertex3f(0.013722,0.018887,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,3.000000)
glVertex3f(0.018887,0.013722,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,3.000000)
glVertex3f(0.022203,0.007214,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,3.000000)
glVertex3f(0.023345,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,3.000000)
glVertex3f(0.022203,-0.007214,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,3.000000)
glVertex3f(0.018887,-0.013722,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,3.000000)
glVertex3f(0.013722,-0.018887,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,3.000000)
glVertex3f(0.007214,-0.022203,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,3.000000)
glVertex3f(0.000000,-0.023345,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,3.000000)
glVertex3f(-0.007214,-0.022203,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,3.000000)
glVertex3f(-0.013722,-0.018887,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,3.000000)
glVertex3f(-0.018887,-0.013722,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,3.000000)
glVertex3f(-0.022203,-0.007214,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,3.000000)
glVertex3f(-0.023345,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,3.000000)
glVertex3f(-0.022203,0.007214,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,3.000000)
glVertex3f(-0.018887,0.013722,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,3.000000)
glVertex3f(-0.013722,0.018887,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,3.000000)
glVertex3f(-0.007214,0.022203,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,3.000000)
glVertex3f(0.000000,0.023345,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,3.750000)
glVertex3f(0.000000,0.023345,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,3.750000)
glVertex3f(0.007214,0.022203,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,3.750000)
glVertex3f(0.013722,0.018887,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,3.750000)
glVertex3f(0.018887,0.013722,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,3.750000)
glVertex3f(0.022203,0.007214,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,3.750000)
glVertex3f(0.023345,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,3.750000)
glVertex3f(0.022203,-0.007214,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,3.750000)
glVertex3f(0.018887,-0.013722,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,3.750000)
glVertex3f(0.013722,-0.018887,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,3.750000)
glVertex3f(0.007214,-0.022203,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,3.750000)
glVertex3f(0.000000,-0.023345,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,3.750000)
glVertex3f(-0.007214,-0.022203,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,3.750000)
glVertex3f(-0.013722,-0.018887,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,3.750000)
glVertex3f(-0.018887,-0.013722,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,3.750000)
glVertex3f(-0.022203,-0.007214,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,3.750000)
glVertex3f(-0.023345,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,3.750000)
glVertex3f(-0.022203,0.007214,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,3.750000)
glVertex3f(-0.018887,0.013722,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,3.750000)
glVertex3f(-0.013722,0.018887,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,3.750000)
glVertex3f(-0.007214,0.022203,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,3.750000)
glVertex3f(0.000000,0.023345,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,4.500000)
glVertex3f(0.000000,0.023345,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,4.500000)
glVertex3f(0.007214,0.022203,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,4.500000)
glVertex3f(0.013722,0.018887,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,4.500000)
glVertex3f(0.018887,0.013722,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,4.500000)
glVertex3f(0.022203,0.007214,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,4.500000)
glVertex3f(0.023345,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,4.500000)
glVertex3f(0.022203,-0.007214,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,4.500000)
glVertex3f(0.018887,-0.013722,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,4.500000)
glVertex3f(0.013722,-0.018887,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,4.500000)
glVertex3f(0.007214,-0.022203,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,4.500000)
glVertex3f(0.000000,-0.023345,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,4.500000)
glVertex3f(-0.007214,-0.022203,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,4.500000)
glVertex3f(-0.013722,-0.018887,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,4.500000)
glVertex3f(-0.018887,-0.013722,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,4.500000)
glVertex3f(-0.022203,-0.007214,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,4.500000)
glVertex3f(-0.023345,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,4.500000)
glVertex3f(-0.022203,0.007214,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,4.500000)
glVertex3f(-0.018887,0.013722,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,4.500000)
glVertex3f(-0.013722,0.018887,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,4.500000)
glVertex3f(-0.007214,0.022203,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,4.500000)
glVertex3f(0.000000,0.023345,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,5.250000)
glVertex3f(0.000000,0.023345,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,5.250000)
glVertex3f(0.007214,0.022203,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,5.250000)
glVertex3f(0.013722,0.018887,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,5.250000)
glVertex3f(0.018887,0.013722,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,5.250000)
glVertex3f(0.022203,0.007214,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,5.250000)
glVertex3f(0.023345,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,5.250000)
glVertex3f(0.022203,-0.007214,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,5.250000)
glVertex3f(0.018887,-0.013722,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,5.250000)
glVertex3f(0.013722,-0.018887,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,5.250000)
glVertex3f(0.007214,-0.022203,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,5.250000)
glVertex3f(0.000000,-0.023345,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,5.250000)
glVertex3f(-0.007214,-0.022203,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,5.250000)
glVertex3f(-0.013722,-0.018887,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,5.250000)
glVertex3f(-0.018887,-0.013722,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,5.250000)
glVertex3f(-0.022203,-0.007214,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,5.250000)
glVertex3f(-0.023345,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,5.250000)
glVertex3f(-0.022203,0.007214,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,5.250000)
glVertex3f(-0.018887,0.013722,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,5.250000)
glVertex3f(-0.013722,0.018887,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,5.250000)
glVertex3f(-0.007214,0.022203,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,5.250000)
glVertex3f(0.000000,0.023345,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,6.000000)
glVertex3f(0.000000,0.023345,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,6.000000)
glVertex3f(0.007214,0.022203,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,6.000000)
glVertex3f(0.013722,0.018887,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,6.000000)
glVertex3f(0.018887,0.013722,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,6.000000)
glVertex3f(0.022203,0.007214,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,6.000000)
glVertex3f(0.023345,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,6.000000)
glVertex3f(0.022203,-0.007214,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,6.000000)
glVertex3f(0.018887,-0.013722,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,6.000000)
glVertex3f(0.013722,-0.018887,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,6.000000)
glVertex3f(0.007214,-0.022203,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,6.000000)
glVertex3f(0.000000,-0.023345,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,6.000000)
glVertex3f(-0.007214,-0.022203,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,6.000000)
glVertex3f(-0.013722,-0.018887,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,6.000000)
glVertex3f(-0.018887,-0.013722,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,6.000000)
glVertex3f(-0.022203,-0.007214,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,6.000000)
glVertex3f(-0.023345,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,6.000000)
glVertex3f(-0.022203,0.007214,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,6.000000)
glVertex3f(-0.018887,0.013722,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,6.000000)
glVertex3f(-0.013722,0.018887,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,6.000000)
glVertex3f(-0.007214,0.022203,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,6.000000)
glVertex3f(0.000000,0.023345,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,6.750000)
glVertex3f(0.000000,0.023345,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,6.750000)
glVertex3f(0.007214,0.022203,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,6.750000)
glVertex3f(0.013722,0.018887,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,6.750000)
glVertex3f(0.018887,0.013722,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,6.750000)
glVertex3f(0.022203,0.007214,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,6.750000)
glVertex3f(0.023345,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,6.750000)
glVertex3f(0.022203,-0.007214,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,6.750000)
glVertex3f(0.018887,-0.013722,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,6.750000)
glVertex3f(0.013722,-0.018887,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,6.750000)
glVertex3f(0.007214,-0.022203,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,6.750000)
glVertex3f(0.000000,-0.023345,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,6.750000)
glVertex3f(-0.007214,-0.022203,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,6.750000)
glVertex3f(-0.013722,-0.018887,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,6.750000)
glVertex3f(-0.018887,-0.013722,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,6.750000)
glVertex3f(-0.022203,-0.007214,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,6.750000)
glVertex3f(-0.023345,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,6.750000)
glVertex3f(-0.022203,0.007214,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,6.750000)
glVertex3f(-0.018887,0.013722,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,6.750000)
glVertex3f(-0.013722,0.018887,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,6.750000)
glVertex3f(-0.007214,0.022203,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,6.750000)
glVertex3f(0.000000,0.023345,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,7.500000)
glVertex3f(0.000000,0.023345,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,7.500000)
glVertex3f(0.007214,0.022203,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,7.500000)
glVertex3f(0.013722,0.018887,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,7.500000)
glVertex3f(0.018887,0.013722,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,7.500000)
glVertex3f(0.022203,0.007214,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,7.500000)
glVertex3f(0.023345,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,7.500000)
glVertex3f(0.022203,-0.007214,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,7.500000)
glVertex3f(0.018887,-0.013722,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,7.500000)
glVertex3f(0.013722,-0.018887,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,7.500000)
glVertex3f(0.007214,-0.022203,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,7.500000)
glVertex3f(0.000000,-0.023345,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,7.500000)
glVertex3f(-0.007214,-0.022203,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,7.500000)
glVertex3f(-0.013722,-0.018887,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,7.500000)
glVertex3f(-0.018887,-0.013722,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,7.500000)
glVertex3f(-0.022203,-0.007214,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,7.500000)
glVertex3f(-0.023345,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,7.500000)
glVertex3f(-0.022203,0.007214,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,7.500000)
glVertex3f(-0.018887,0.013722,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,7.500000)
glVertex3f(-0.013722,0.018887,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,7.500000)
glVertex3f(-0.007214,0.022203,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,7.500000)
glVertex3f(0.000000,0.023345,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,8.250000)
glVertex3f(0.000000,0.023345,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,8.250000)
glVertex3f(0.007214,0.022203,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,8.250000)
glVertex3f(0.013722,0.018887,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,8.250000)
glVertex3f(0.018887,0.013722,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,8.250000)
glVertex3f(0.022203,0.007214,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,8.250000)
glVertex3f(0.023345,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,8.250000)
glVertex3f(0.022203,-0.007214,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,8.250000)
glVertex3f(0.018887,-0.013722,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,8.250000)
glVertex3f(0.013722,-0.018887,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,8.250000)
glVertex3f(0.007214,-0.022203,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,8.250000)
glVertex3f(0.000000,-0.023345,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,8.250000)
glVertex3f(-0.007214,-0.022203,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,8.250000)
glVertex3f(-0.013722,-0.018887,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,8.250000)
glVertex3f(-0.018887,-0.013722,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,8.250000)
glVertex3f(-0.022203,-0.007214,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,8.250000)
glVertex3f(-0.023345,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,8.250000)
glVertex3f(-0.022203,0.007214,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,8.250000)
glVertex3f(-0.018887,0.013722,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,8.250000)
glVertex3f(-0.013722,0.018887,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,8.250000)
glVertex3f(-0.007214,0.022203,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,8.250000)
glVertex3f(0.000000,0.023345,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,9.000000)
glVertex3f(0.000000,0.023345,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,9.000000)
glVertex3f(0.007214,0.022203,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,9.000000)
glVertex3f(0.013722,0.018887,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,9.000000)
glVertex3f(0.018887,0.013722,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,9.000000)
glVertex3f(0.022203,0.007214,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,9.000000)
glVertex3f(0.023345,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,9.000000)
glVertex3f(0.022203,-0.007214,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,9.000000)
glVertex3f(0.018887,-0.013722,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,9.000000)
glVertex3f(0.013722,-0.018887,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,9.000000)
glVertex3f(0.007214,-0.022203,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,9.000000)
glVertex3f(0.000000,-0.023345,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,9.000000)
glVertex3f(-0.007214,-0.022203,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,9.000000)
glVertex3f(-0.013722,-0.018887,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,9.000000)
glVertex3f(-0.018887,-0.013722,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,9.000000)
glVertex3f(-0.022203,-0.007214,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,9.000000)
glVertex3f(-0.023345,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,9.000000)
glVertex3f(-0.022203,0.007214,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,9.000000)
glVertex3f(-0.018887,0.013722,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,9.000000)
glVertex3f(-0.013722,0.018887,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,9.000000)
glVertex3f(-0.007214,0.022203,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,9.000000)
glVertex3f(0.000000,0.023345,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,9.750000)
glVertex3f(0.000000,0.023345,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,9.750000)
glVertex3f(0.007214,0.022203,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,9.750000)
glVertex3f(0.013722,0.018887,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,9.750000)
glVertex3f(0.018887,0.013722,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,9.750000)
glVertex3f(0.022203,0.007214,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,9.750000)
glVertex3f(0.023345,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,9.750000)
glVertex3f(0.022203,-0.007214,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,9.750000)
glVertex3f(0.018887,-0.013722,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,9.750000)
glVertex3f(0.013722,-0.018887,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,9.750000)
glVertex3f(0.007214,-0.022203,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,9.750000)
glVertex3f(0.000000,-0.023345,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,9.750000)
glVertex3f(-0.007214,-0.022203,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,9.750000)
glVertex3f(-0.013722,-0.018887,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,9.750000)
glVertex3f(-0.018887,-0.013722,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,9.750000)
glVertex3f(-0.022203,-0.007214,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,9.750000)
glVertex3f(-0.023345,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,9.750000)
glVertex3f(-0.022203,0.007214,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,9.750000)
glVertex3f(-0.018887,0.013722,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,9.750000)
glVertex3f(-0.013722,0.018887,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,9.750000)
glVertex3f(-0.007214,0.022203,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,9.750000)
glVertex3f(0.000000,0.023345,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,10.500000)
glVertex3f(0.000000,0.023345,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,10.500000)
glVertex3f(0.007214,0.022203,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,10.500000)
glVertex3f(0.013722,0.018887,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,10.500000)
glVertex3f(0.018887,0.013722,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,10.500000)
glVertex3f(0.022203,0.007214,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,10.500000)
glVertex3f(0.023345,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,10.500000)
glVertex3f(0.022203,-0.007214,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,10.500000)
glVertex3f(0.018887,-0.013722,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,10.500000)
glVertex3f(0.013722,-0.018887,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,10.500000)
glVertex3f(0.007214,-0.022203,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,10.500000)
glVertex3f(0.000000,-0.023345,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,10.500000)
glVertex3f(-0.007214,-0.022203,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,10.500000)
glVertex3f(-0.013722,-0.018887,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,10.500000)
glVertex3f(-0.018887,-0.013722,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,10.500000)
glVertex3f(-0.022203,-0.007214,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,10.500000)
glVertex3f(-0.023345,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,10.500000)
glVertex3f(-0.022203,0.007214,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,10.500000)
glVertex3f(-0.018887,0.013722,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,10.500000)
glVertex3f(-0.013722,0.018887,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,10.500000)
glVertex3f(-0.007214,0.022203,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,10.500000)
glVertex3f(0.000000,0.023345,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,11.250000)
glVertex3f(0.000000,0.023345,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,11.250000)
glVertex3f(0.007214,0.022203,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,11.250000)
glVertex3f(0.013722,0.018887,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,11.250000)
glVertex3f(0.018887,0.013722,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,11.250000)
glVertex3f(0.022203,0.007214,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,11.250000)
glVertex3f(0.023345,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,11.250000)
glVertex3f(0.022203,-0.007214,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,11.250000)
glVertex3f(0.018887,-0.013722,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,11.250000)
glVertex3f(0.013722,-0.018887,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,11.250000)
glVertex3f(0.007214,-0.022203,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,11.250000)
glVertex3f(0.000000,-0.023345,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,11.250000)
glVertex3f(-0.007214,-0.022203,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,11.250000)
glVertex3f(-0.013722,-0.018887,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,11.250000)
glVertex3f(-0.018887,-0.013722,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,11.250000)
glVertex3f(-0.022203,-0.007214,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,11.250000)
glVertex3f(-0.023345,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,11.250000)
glVertex3f(-0.022203,0.007214,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,11.250000)
glVertex3f(-0.018887,0.013722,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,11.250000)
glVertex3f(-0.013722,0.018887,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,11.250000)
glVertex3f(-0.007214,0.022203,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,11.250000)
glVertex3f(0.000000,0.023345,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,12.000000)
glVertex3f(0.000000,0.023345,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,12.000000)
glVertex3f(0.007214,0.022203,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,12.000000)
glVertex3f(0.013722,0.018887,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,12.000000)
glVertex3f(0.018887,0.013722,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,12.000000)
glVertex3f(0.022203,0.007214,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,12.000000)
glVertex3f(0.023345,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,12.000000)
glVertex3f(0.022203,-0.007214,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,12.000000)
glVertex3f(0.018887,-0.013722,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,12.000000)
glVertex3f(0.013722,-0.018887,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,12.000000)
glVertex3f(0.007214,-0.022203,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,12.000000)
glVertex3f(0.000000,-0.023345,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,12.000000)
glVertex3f(-0.007214,-0.022203,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,12.000000)
glVertex3f(-0.013722,-0.018887,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,12.000000)
glVertex3f(-0.018887,-0.013722,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,12.000000)
glVertex3f(-0.022203,-0.007214,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,12.000000)
glVertex3f(-0.023345,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,12.000000)
glVertex3f(-0.022203,0.007214,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,12.000000)
glVertex3f(-0.018887,0.013722,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,12.000000)
glVertex3f(-0.013722,0.018887,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,12.000000)
glVertex3f(-0.007214,0.022203,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,12.000000)
glVertex3f(0.000000,0.023345,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,12.750000)
glVertex3f(0.000000,0.023345,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,12.750000)
glVertex3f(0.007214,0.022203,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,12.750000)
glVertex3f(0.013722,0.018887,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,12.750000)
glVertex3f(0.018887,0.013722,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,12.750000)
glVertex3f(0.022203,0.007214,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,12.750000)
glVertex3f(0.023345,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,12.750000)
glVertex3f(0.022203,-0.007214,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,12.750000)
glVertex3f(0.018887,-0.013722,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,12.750000)
glVertex3f(0.013722,-0.018887,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,12.750000)
glVertex3f(0.007214,-0.022203,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,12.750000)
glVertex3f(0.000000,-0.023345,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,12.750000)
glVertex3f(-0.007214,-0.022203,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,12.750000)
glVertex3f(-0.013722,-0.018887,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,12.750000)
glVertex3f(-0.018887,-0.013722,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,12.750000)
glVertex3f(-0.022203,-0.007214,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,12.750000)
glVertex3f(-0.023345,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,12.750000)
glVertex3f(-0.022203,0.007214,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,12.750000)
glVertex3f(-0.018887,0.013722,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,12.750000)
glVertex3f(-0.013722,0.018887,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,12.750000)
glVertex3f(-0.007214,0.022203,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,12.750000)
glVertex3f(0.000000,0.023345,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,13.500000)
glVertex3f(0.000000,0.023345,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,13.500000)
glVertex3f(0.007214,0.022203,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,13.500000)
glVertex3f(0.013722,0.018887,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,13.500000)
glVertex3f(0.018887,0.013722,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,13.500000)
glVertex3f(0.022203,0.007214,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,13.500000)
glVertex3f(0.023345,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,13.500000)
glVertex3f(0.022203,-0.007214,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,13.500000)
glVertex3f(0.018887,-0.013722,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,13.500000)
glVertex3f(0.013722,-0.018887,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,13.500000)
glVertex3f(0.007214,-0.022203,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,13.500000)
glVertex3f(0.000000,-0.023345,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,13.500000)
glVertex3f(-0.007214,-0.022203,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,13.500000)
glVertex3f(-0.013722,-0.018887,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,13.500000)
glVertex3f(-0.018887,-0.013722,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,13.500000)
glVertex3f(-0.022203,-0.007214,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,13.500000)
glVertex3f(-0.023345,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,13.500000)
glVertex3f(-0.022203,0.007214,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,13.500000)
glVertex3f(-0.018887,0.013722,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,13.500000)
glVertex3f(-0.013722,0.018887,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,13.500000)
glVertex3f(-0.007214,0.022203,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,13.500000)
glVertex3f(0.000000,0.023345,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,14.250000)
glVertex3f(0.000000,0.023345,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007214,0.022203,14.250000)
glVertex3f(0.007214,0.022203,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013722,0.018887,14.250000)
glVertex3f(0.013722,0.018887,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018887,0.013722,14.250000)
glVertex3f(0.018887,0.013722,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022203,0.007214,14.250000)
glVertex3f(0.022203,0.007214,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023345,0.000000,14.250000)
glVertex3f(0.023345,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022203,-0.007214,14.250000)
glVertex3f(0.022203,-0.007214,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018887,-0.013722,14.250000)
glVertex3f(0.018887,-0.013722,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013722,-0.018887,14.250000)
glVertex3f(0.013722,-0.018887,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007214,-0.022203,14.250000)
glVertex3f(0.007214,-0.022203,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023345,14.250000)
glVertex3f(0.000000,-0.023345,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007214,-0.022203,14.250000)
glVertex3f(-0.007214,-0.022203,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013722,-0.018887,14.250000)
glVertex3f(-0.013722,-0.018887,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018887,-0.013722,14.250000)
glVertex3f(-0.018887,-0.013722,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022203,-0.007214,14.250000)
glVertex3f(-0.022203,-0.007214,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023345,-0.000000,14.250000)
glVertex3f(-0.023345,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022203,0.007214,14.250000)
glVertex3f(-0.022203,0.007214,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018887,0.013722,14.250000)
glVertex3f(-0.018887,0.013722,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013722,0.018887,14.250000)
glVertex3f(-0.013722,0.018887,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007214,0.022203,14.250000)
glVertex3f(-0.007214,0.022203,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023345,14.250000)
glVertex3f(0.000000,0.023345,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.356203,0.548667,210.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,0.000000)
glVertex3f(0.000000,0.023284,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,0.000000)
glVertex3f(0.007195,0.022145,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,0.000000)
glVertex3f(0.013686,0.018837,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,0.000000)
glVertex3f(0.018837,0.013686,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,0.000000)
glVertex3f(0.022145,0.007195,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,0.000000)
glVertex3f(0.023284,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,0.000000)
glVertex3f(0.022145,-0.007195,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,0.000000)
glVertex3f(0.018837,-0.013686,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,0.000000)
glVertex3f(0.013686,-0.018837,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,0.000000)
glVertex3f(0.007195,-0.022145,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,0.000000)
glVertex3f(0.000000,-0.023284,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,0.000000)
glVertex3f(-0.007195,-0.022145,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,0.000000)
glVertex3f(-0.013686,-0.018837,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,0.000000)
glVertex3f(-0.018837,-0.013686,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,0.000000)
glVertex3f(-0.022145,-0.007195,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,0.000000)
glVertex3f(-0.022145,0.007195,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,0.000000)
glVertex3f(-0.018837,0.013686,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,0.000000)
glVertex3f(-0.013686,0.018837,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,0.000000)
glVertex3f(-0.007195,0.022145,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,0.000000)
glVertex3f(0.000000,0.023284,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,0.750000)
glVertex3f(0.000000,0.023284,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,0.750000)
glVertex3f(0.007195,0.022145,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,0.750000)
glVertex3f(0.013686,0.018837,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,0.750000)
glVertex3f(0.018837,0.013686,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,0.750000)
glVertex3f(0.022145,0.007195,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,0.750000)
glVertex3f(0.023284,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,0.750000)
glVertex3f(0.022145,-0.007195,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,0.750000)
glVertex3f(0.018837,-0.013686,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,0.750000)
glVertex3f(0.013686,-0.018837,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,0.750000)
glVertex3f(0.007195,-0.022145,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,0.750000)
glVertex3f(0.000000,-0.023284,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,0.750000)
glVertex3f(-0.007195,-0.022145,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,0.750000)
glVertex3f(-0.013686,-0.018837,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,0.750000)
glVertex3f(-0.018837,-0.013686,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,0.750000)
glVertex3f(-0.022145,-0.007195,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,0.750000)
glVertex3f(-0.023284,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,0.750000)
glVertex3f(-0.022145,0.007195,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,0.750000)
glVertex3f(-0.018837,0.013686,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,0.750000)
glVertex3f(-0.013686,0.018837,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,0.750000)
glVertex3f(-0.007195,0.022145,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,0.750000)
glVertex3f(0.000000,0.023284,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,1.500000)
glVertex3f(0.000000,0.023284,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,1.500000)
glVertex3f(0.007195,0.022145,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,1.500000)
glVertex3f(0.013686,0.018837,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,1.500000)
glVertex3f(0.018837,0.013686,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,1.500000)
glVertex3f(0.022145,0.007195,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,1.500000)
glVertex3f(0.023284,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,1.500000)
glVertex3f(0.022145,-0.007195,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,1.500000)
glVertex3f(0.018837,-0.013686,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,1.500000)
glVertex3f(0.013686,-0.018837,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,1.500000)
glVertex3f(0.007195,-0.022145,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,1.500000)
glVertex3f(0.000000,-0.023284,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,1.500000)
glVertex3f(-0.007195,-0.022145,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,1.500000)
glVertex3f(-0.013686,-0.018837,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,1.500000)
glVertex3f(-0.018837,-0.013686,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,1.500000)
glVertex3f(-0.022145,-0.007195,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,1.500000)
glVertex3f(-0.023284,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,1.500000)
glVertex3f(-0.022145,0.007195,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,1.500000)
glVertex3f(-0.018837,0.013686,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,1.500000)
glVertex3f(-0.013686,0.018837,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,1.500000)
glVertex3f(-0.007195,0.022145,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,1.500000)
glVertex3f(0.000000,0.023284,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,2.250000)
glVertex3f(0.000000,0.023284,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,2.250000)
glVertex3f(0.007195,0.022145,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,2.250000)
glVertex3f(0.013686,0.018837,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,2.250000)
glVertex3f(0.018837,0.013686,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,2.250000)
glVertex3f(0.022145,0.007195,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,2.250000)
glVertex3f(0.023284,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,2.250000)
glVertex3f(0.022145,-0.007195,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,2.250000)
glVertex3f(0.018837,-0.013686,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,2.250000)
glVertex3f(0.013686,-0.018837,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,2.250000)
glVertex3f(0.007195,-0.022145,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,2.250000)
glVertex3f(0.000000,-0.023284,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,2.250000)
glVertex3f(-0.007195,-0.022145,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,2.250000)
glVertex3f(-0.013686,-0.018837,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,2.250000)
glVertex3f(-0.018837,-0.013686,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,2.250000)
glVertex3f(-0.022145,-0.007195,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,2.250000)
glVertex3f(-0.023284,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,2.250000)
glVertex3f(-0.022145,0.007195,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,2.250000)
glVertex3f(-0.018837,0.013686,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,2.250000)
glVertex3f(-0.013686,0.018837,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,2.250000)
glVertex3f(-0.007195,0.022145,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,2.250000)
glVertex3f(0.000000,0.023284,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,3.000000)
glVertex3f(0.000000,0.023284,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,3.000000)
glVertex3f(0.007195,0.022145,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,3.000000)
glVertex3f(0.013686,0.018837,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,3.000000)
glVertex3f(0.018837,0.013686,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,3.000000)
glVertex3f(0.022145,0.007195,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,3.000000)
glVertex3f(0.023284,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,3.000000)
glVertex3f(0.022145,-0.007195,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,3.000000)
glVertex3f(0.018837,-0.013686,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,3.000000)
glVertex3f(0.013686,-0.018837,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,3.000000)
glVertex3f(0.007195,-0.022145,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,3.000000)
glVertex3f(0.000000,-0.023284,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,3.000000)
glVertex3f(-0.007195,-0.022145,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,3.000000)
glVertex3f(-0.013686,-0.018837,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,3.000000)
glVertex3f(-0.018837,-0.013686,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,3.000000)
glVertex3f(-0.022145,-0.007195,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,3.000000)
glVertex3f(-0.023284,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,3.000000)
glVertex3f(-0.022145,0.007195,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,3.000000)
glVertex3f(-0.018837,0.013686,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,3.000000)
glVertex3f(-0.013686,0.018837,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,3.000000)
glVertex3f(-0.007195,0.022145,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,3.000000)
glVertex3f(0.000000,0.023284,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,3.750000)
glVertex3f(0.000000,0.023284,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,3.750000)
glVertex3f(0.007195,0.022145,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,3.750000)
glVertex3f(0.013686,0.018837,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,3.750000)
glVertex3f(0.018837,0.013686,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,3.750000)
glVertex3f(0.022145,0.007195,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,3.750000)
glVertex3f(0.023284,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,3.750000)
glVertex3f(0.022145,-0.007195,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,3.750000)
glVertex3f(0.018837,-0.013686,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,3.750000)
glVertex3f(0.013686,-0.018837,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,3.750000)
glVertex3f(0.007195,-0.022145,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,3.750000)
glVertex3f(0.000000,-0.023284,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,3.750000)
glVertex3f(-0.007195,-0.022145,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,3.750000)
glVertex3f(-0.013686,-0.018837,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,3.750000)
glVertex3f(-0.018837,-0.013686,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,3.750000)
glVertex3f(-0.022145,-0.007195,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,3.750000)
glVertex3f(-0.023284,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,3.750000)
glVertex3f(-0.022145,0.007195,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,3.750000)
glVertex3f(-0.018837,0.013686,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,3.750000)
glVertex3f(-0.013686,0.018837,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,3.750000)
glVertex3f(-0.007195,0.022145,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,3.750000)
glVertex3f(0.000000,0.023284,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,4.500000)
glVertex3f(0.000000,0.023284,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,4.500000)
glVertex3f(0.007195,0.022145,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,4.500000)
glVertex3f(0.013686,0.018837,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,4.500000)
glVertex3f(0.018837,0.013686,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,4.500000)
glVertex3f(0.022145,0.007195,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,4.500000)
glVertex3f(0.023284,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,4.500000)
glVertex3f(0.022145,-0.007195,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,4.500000)
glVertex3f(0.018837,-0.013686,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,4.500000)
glVertex3f(0.013686,-0.018837,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,4.500000)
glVertex3f(0.007195,-0.022145,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,4.500000)
glVertex3f(0.000000,-0.023284,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,4.500000)
glVertex3f(-0.007195,-0.022145,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,4.500000)
glVertex3f(-0.013686,-0.018837,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,4.500000)
glVertex3f(-0.018837,-0.013686,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,4.500000)
glVertex3f(-0.022145,-0.007195,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,4.500000)
glVertex3f(-0.023284,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,4.500000)
glVertex3f(-0.022145,0.007195,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,4.500000)
glVertex3f(-0.018837,0.013686,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,4.500000)
glVertex3f(-0.013686,0.018837,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,4.500000)
glVertex3f(-0.007195,0.022145,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,4.500000)
glVertex3f(0.000000,0.023284,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,5.250000)
glVertex3f(0.000000,0.023284,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,5.250000)
glVertex3f(0.007195,0.022145,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,5.250000)
glVertex3f(0.013686,0.018837,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,5.250000)
glVertex3f(0.018837,0.013686,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,5.250000)
glVertex3f(0.022145,0.007195,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,5.250000)
glVertex3f(0.023284,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,5.250000)
glVertex3f(0.022145,-0.007195,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,5.250000)
glVertex3f(0.018837,-0.013686,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,5.250000)
glVertex3f(0.013686,-0.018837,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,5.250000)
glVertex3f(0.007195,-0.022145,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,5.250000)
glVertex3f(0.000000,-0.023284,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,5.250000)
glVertex3f(-0.007195,-0.022145,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,5.250000)
glVertex3f(-0.013686,-0.018837,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,5.250000)
glVertex3f(-0.018837,-0.013686,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,5.250000)
glVertex3f(-0.022145,-0.007195,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,5.250000)
glVertex3f(-0.023284,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,5.250000)
glVertex3f(-0.022145,0.007195,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,5.250000)
glVertex3f(-0.018837,0.013686,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,5.250000)
glVertex3f(-0.013686,0.018837,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,5.250000)
glVertex3f(-0.007195,0.022145,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,5.250000)
glVertex3f(0.000000,0.023284,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,6.000000)
glVertex3f(0.000000,0.023284,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,6.000000)
glVertex3f(0.007195,0.022145,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,6.000000)
glVertex3f(0.013686,0.018837,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,6.000000)
glVertex3f(0.018837,0.013686,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,6.000000)
glVertex3f(0.022145,0.007195,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,6.000000)
glVertex3f(0.023284,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,6.000000)
glVertex3f(0.022145,-0.007195,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,6.000000)
glVertex3f(0.018837,-0.013686,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,6.000000)
glVertex3f(0.013686,-0.018837,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,6.000000)
glVertex3f(0.007195,-0.022145,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,6.000000)
glVertex3f(0.000000,-0.023284,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,6.000000)
glVertex3f(-0.007195,-0.022145,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,6.000000)
glVertex3f(-0.013686,-0.018837,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,6.000000)
glVertex3f(-0.018837,-0.013686,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,6.000000)
glVertex3f(-0.022145,-0.007195,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,6.000000)
glVertex3f(-0.023284,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,6.000000)
glVertex3f(-0.022145,0.007195,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,6.000000)
glVertex3f(-0.018837,0.013686,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,6.000000)
glVertex3f(-0.013686,0.018837,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,6.000000)
glVertex3f(-0.007195,0.022145,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,6.000000)
glVertex3f(0.000000,0.023284,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,6.750000)
glVertex3f(0.000000,0.023284,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,6.750000)
glVertex3f(0.007195,0.022145,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,6.750000)
glVertex3f(0.013686,0.018837,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,6.750000)
glVertex3f(0.018837,0.013686,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,6.750000)
glVertex3f(0.022145,0.007195,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,6.750000)
glVertex3f(0.023284,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,6.750000)
glVertex3f(0.022145,-0.007195,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,6.750000)
glVertex3f(0.018837,-0.013686,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,6.750000)
glVertex3f(0.013686,-0.018837,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,6.750000)
glVertex3f(0.007195,-0.022145,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,6.750000)
glVertex3f(0.000000,-0.023284,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,6.750000)
glVertex3f(-0.007195,-0.022145,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,6.750000)
glVertex3f(-0.013686,-0.018837,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,6.750000)
glVertex3f(-0.018837,-0.013686,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,6.750000)
glVertex3f(-0.022145,-0.007195,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,6.750000)
glVertex3f(-0.023284,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,6.750000)
glVertex3f(-0.022145,0.007195,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,6.750000)
glVertex3f(-0.018837,0.013686,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,6.750000)
glVertex3f(-0.013686,0.018837,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,6.750000)
glVertex3f(-0.007195,0.022145,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,6.750000)
glVertex3f(0.000000,0.023284,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,7.500000)
glVertex3f(0.000000,0.023284,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,7.500000)
glVertex3f(0.007195,0.022145,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,7.500000)
glVertex3f(0.013686,0.018837,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,7.500000)
glVertex3f(0.018837,0.013686,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,7.500000)
glVertex3f(0.022145,0.007195,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,7.500000)
glVertex3f(0.023284,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,7.500000)
glVertex3f(0.022145,-0.007195,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,7.500000)
glVertex3f(0.018837,-0.013686,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,7.500000)
glVertex3f(0.013686,-0.018837,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,7.500000)
glVertex3f(0.007195,-0.022145,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,7.500000)
glVertex3f(0.000000,-0.023284,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,7.500000)
glVertex3f(-0.007195,-0.022145,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,7.500000)
glVertex3f(-0.013686,-0.018837,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,7.500000)
glVertex3f(-0.018837,-0.013686,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,7.500000)
glVertex3f(-0.022145,-0.007195,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,7.500000)
glVertex3f(-0.023284,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,7.500000)
glVertex3f(-0.022145,0.007195,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,7.500000)
glVertex3f(-0.018837,0.013686,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,7.500000)
glVertex3f(-0.013686,0.018837,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,7.500000)
glVertex3f(-0.007195,0.022145,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,7.500000)
glVertex3f(0.000000,0.023284,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,8.250000)
glVertex3f(0.000000,0.023284,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,8.250000)
glVertex3f(0.007195,0.022145,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,8.250000)
glVertex3f(0.013686,0.018837,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,8.250000)
glVertex3f(0.018837,0.013686,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,8.250000)
glVertex3f(0.022145,0.007195,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,8.250000)
glVertex3f(0.023284,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,8.250000)
glVertex3f(0.022145,-0.007195,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,8.250000)
glVertex3f(0.018837,-0.013686,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,8.250000)
glVertex3f(0.013686,-0.018837,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,8.250000)
glVertex3f(0.007195,-0.022145,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,8.250000)
glVertex3f(0.000000,-0.023284,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,8.250000)
glVertex3f(-0.007195,-0.022145,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,8.250000)
glVertex3f(-0.013686,-0.018837,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,8.250000)
glVertex3f(-0.018837,-0.013686,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,8.250000)
glVertex3f(-0.022145,-0.007195,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,8.250000)
glVertex3f(-0.023284,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,8.250000)
glVertex3f(-0.022145,0.007195,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,8.250000)
glVertex3f(-0.018837,0.013686,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,8.250000)
glVertex3f(-0.013686,0.018837,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,8.250000)
glVertex3f(-0.007195,0.022145,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,8.250000)
glVertex3f(0.000000,0.023284,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,9.000000)
glVertex3f(0.000000,0.023284,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,9.000000)
glVertex3f(0.007195,0.022145,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,9.000000)
glVertex3f(0.013686,0.018837,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,9.000000)
glVertex3f(0.018837,0.013686,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,9.000000)
glVertex3f(0.022145,0.007195,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,9.000000)
glVertex3f(0.023284,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,9.000000)
glVertex3f(0.022145,-0.007195,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,9.000000)
glVertex3f(0.018837,-0.013686,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,9.000000)
glVertex3f(0.013686,-0.018837,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,9.000000)
glVertex3f(0.007195,-0.022145,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,9.000000)
glVertex3f(0.000000,-0.023284,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,9.000000)
glVertex3f(-0.007195,-0.022145,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,9.000000)
glVertex3f(-0.013686,-0.018837,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,9.000000)
glVertex3f(-0.018837,-0.013686,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,9.000000)
glVertex3f(-0.022145,-0.007195,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,9.000000)
glVertex3f(-0.023284,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,9.000000)
glVertex3f(-0.022145,0.007195,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,9.000000)
glVertex3f(-0.018837,0.013686,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,9.000000)
glVertex3f(-0.013686,0.018837,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,9.000000)
glVertex3f(-0.007195,0.022145,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,9.000000)
glVertex3f(0.000000,0.023284,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,9.750000)
glVertex3f(0.000000,0.023284,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,9.750000)
glVertex3f(0.007195,0.022145,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,9.750000)
glVertex3f(0.013686,0.018837,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,9.750000)
glVertex3f(0.018837,0.013686,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,9.750000)
glVertex3f(0.022145,0.007195,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,9.750000)
glVertex3f(0.023284,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,9.750000)
glVertex3f(0.022145,-0.007195,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,9.750000)
glVertex3f(0.018837,-0.013686,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,9.750000)
glVertex3f(0.013686,-0.018837,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,9.750000)
glVertex3f(0.007195,-0.022145,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,9.750000)
glVertex3f(0.000000,-0.023284,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,9.750000)
glVertex3f(-0.007195,-0.022145,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,9.750000)
glVertex3f(-0.013686,-0.018837,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,9.750000)
glVertex3f(-0.018837,-0.013686,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,9.750000)
glVertex3f(-0.022145,-0.007195,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,9.750000)
glVertex3f(-0.023284,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,9.750000)
glVertex3f(-0.022145,0.007195,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,9.750000)
glVertex3f(-0.018837,0.013686,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,9.750000)
glVertex3f(-0.013686,0.018837,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,9.750000)
glVertex3f(-0.007195,0.022145,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,9.750000)
glVertex3f(0.000000,0.023284,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,10.500000)
glVertex3f(0.000000,0.023284,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,10.500000)
glVertex3f(0.007195,0.022145,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,10.500000)
glVertex3f(0.013686,0.018837,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,10.500000)
glVertex3f(0.018837,0.013686,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,10.500000)
glVertex3f(0.022145,0.007195,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,10.500000)
glVertex3f(0.023284,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,10.500000)
glVertex3f(0.022145,-0.007195,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,10.500000)
glVertex3f(0.018837,-0.013686,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,10.500000)
glVertex3f(0.013686,-0.018837,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,10.500000)
glVertex3f(0.007195,-0.022145,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,10.500000)
glVertex3f(0.000000,-0.023284,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,10.500000)
glVertex3f(-0.007195,-0.022145,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,10.500000)
glVertex3f(-0.013686,-0.018837,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,10.500000)
glVertex3f(-0.018837,-0.013686,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,10.500000)
glVertex3f(-0.022145,-0.007195,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,10.500000)
glVertex3f(-0.023284,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,10.500000)
glVertex3f(-0.022145,0.007195,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,10.500000)
glVertex3f(-0.018837,0.013686,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,10.500000)
glVertex3f(-0.013686,0.018837,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,10.500000)
glVertex3f(-0.007195,0.022145,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,10.500000)
glVertex3f(0.000000,0.023284,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,11.250000)
glVertex3f(0.000000,0.023284,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,11.250000)
glVertex3f(0.007195,0.022145,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,11.250000)
glVertex3f(0.013686,0.018837,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,11.250000)
glVertex3f(0.018837,0.013686,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,11.250000)
glVertex3f(0.022145,0.007195,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,11.250000)
glVertex3f(0.023284,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,11.250000)
glVertex3f(0.022145,-0.007195,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,11.250000)
glVertex3f(0.018837,-0.013686,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,11.250000)
glVertex3f(0.013686,-0.018837,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,11.250000)
glVertex3f(0.007195,-0.022145,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,11.250000)
glVertex3f(0.000000,-0.023284,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,11.250000)
glVertex3f(-0.007195,-0.022145,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,11.250000)
glVertex3f(-0.013686,-0.018837,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,11.250000)
glVertex3f(-0.018837,-0.013686,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,11.250000)
glVertex3f(-0.022145,-0.007195,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,11.250000)
glVertex3f(-0.023284,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,11.250000)
glVertex3f(-0.022145,0.007195,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,11.250000)
glVertex3f(-0.018837,0.013686,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,11.250000)
glVertex3f(-0.013686,0.018837,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,11.250000)
glVertex3f(-0.007195,0.022145,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,11.250000)
glVertex3f(0.000000,0.023284,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,12.000000)
glVertex3f(0.000000,0.023284,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,12.000000)
glVertex3f(0.007195,0.022145,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,12.000000)
glVertex3f(0.013686,0.018837,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,12.000000)
glVertex3f(0.018837,0.013686,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,12.000000)
glVertex3f(0.022145,0.007195,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,12.000000)
glVertex3f(0.023284,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,12.000000)
glVertex3f(0.022145,-0.007195,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,12.000000)
glVertex3f(0.018837,-0.013686,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,12.000000)
glVertex3f(0.013686,-0.018837,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,12.000000)
glVertex3f(0.007195,-0.022145,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,12.000000)
glVertex3f(0.000000,-0.023284,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,12.000000)
glVertex3f(-0.007195,-0.022145,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,12.000000)
glVertex3f(-0.013686,-0.018837,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,12.000000)
glVertex3f(-0.018837,-0.013686,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,12.000000)
glVertex3f(-0.022145,-0.007195,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,12.000000)
glVertex3f(-0.023284,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,12.000000)
glVertex3f(-0.022145,0.007195,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,12.000000)
glVertex3f(-0.018837,0.013686,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,12.000000)
glVertex3f(-0.013686,0.018837,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,12.000000)
glVertex3f(-0.007195,0.022145,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,12.000000)
glVertex3f(0.000000,0.023284,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,12.750000)
glVertex3f(0.000000,0.023284,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,12.750000)
glVertex3f(0.007195,0.022145,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,12.750000)
glVertex3f(0.013686,0.018837,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,12.750000)
glVertex3f(0.018837,0.013686,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,12.750000)
glVertex3f(0.022145,0.007195,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,12.750000)
glVertex3f(0.023284,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,12.750000)
glVertex3f(0.022145,-0.007195,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,12.750000)
glVertex3f(0.018837,-0.013686,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,12.750000)
glVertex3f(0.013686,-0.018837,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,12.750000)
glVertex3f(0.007195,-0.022145,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,12.750000)
glVertex3f(0.000000,-0.023284,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,12.750000)
glVertex3f(-0.007195,-0.022145,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,12.750000)
glVertex3f(-0.013686,-0.018837,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,12.750000)
glVertex3f(-0.018837,-0.013686,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,12.750000)
glVertex3f(-0.022145,-0.007195,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,12.750000)
glVertex3f(-0.023284,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,12.750000)
glVertex3f(-0.022145,0.007195,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,12.750000)
glVertex3f(-0.018837,0.013686,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,12.750000)
glVertex3f(-0.013686,0.018837,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,12.750000)
glVertex3f(-0.007195,0.022145,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,12.750000)
glVertex3f(0.000000,0.023284,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,13.500000)
glVertex3f(0.000000,0.023284,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,13.500000)
glVertex3f(0.007195,0.022145,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,13.500000)
glVertex3f(0.013686,0.018837,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,13.500000)
glVertex3f(0.018837,0.013686,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,13.500000)
glVertex3f(0.022145,0.007195,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,13.500000)
glVertex3f(0.023284,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,13.500000)
glVertex3f(0.022145,-0.007195,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,13.500000)
glVertex3f(0.018837,-0.013686,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,13.500000)
glVertex3f(0.013686,-0.018837,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,13.500000)
glVertex3f(0.007195,-0.022145,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,13.500000)
glVertex3f(0.000000,-0.023284,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,13.500000)
glVertex3f(-0.007195,-0.022145,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,13.500000)
glVertex3f(-0.013686,-0.018837,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,13.500000)
glVertex3f(-0.018837,-0.013686,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,13.500000)
glVertex3f(-0.022145,-0.007195,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,13.500000)
glVertex3f(-0.023284,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,13.500000)
glVertex3f(-0.022145,0.007195,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,13.500000)
glVertex3f(-0.018837,0.013686,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,13.500000)
glVertex3f(-0.013686,0.018837,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,13.500000)
glVertex3f(-0.007195,0.022145,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,13.500000)
glVertex3f(0.000000,0.023284,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,14.250000)
glVertex3f(0.000000,0.023284,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007195,0.022145,14.250000)
glVertex3f(0.007195,0.022145,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013686,0.018837,14.250000)
glVertex3f(0.013686,0.018837,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018837,0.013686,14.250000)
glVertex3f(0.018837,0.013686,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022145,0.007195,14.250000)
glVertex3f(0.022145,0.007195,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023284,0.000000,14.250000)
glVertex3f(0.023284,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022145,-0.007195,14.250000)
glVertex3f(0.022145,-0.007195,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018837,-0.013686,14.250000)
glVertex3f(0.018837,-0.013686,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013686,-0.018837,14.250000)
glVertex3f(0.013686,-0.018837,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007195,-0.022145,14.250000)
glVertex3f(0.007195,-0.022145,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023284,14.250000)
glVertex3f(0.000000,-0.023284,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007195,-0.022145,14.250000)
glVertex3f(-0.007195,-0.022145,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013686,-0.018837,14.250000)
glVertex3f(-0.013686,-0.018837,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018837,-0.013686,14.250000)
glVertex3f(-0.018837,-0.013686,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022145,-0.007195,14.250000)
glVertex3f(-0.022145,-0.007195,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023284,-0.000000,14.250000)
glVertex3f(-0.023284,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022145,0.007195,14.250000)
glVertex3f(-0.022145,0.007195,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018837,0.013686,14.250000)
glVertex3f(-0.018837,0.013686,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013686,0.018837,14.250000)
glVertex3f(-0.013686,0.018837,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007195,0.022145,14.250000)
glVertex3f(-0.007195,0.022145,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023284,14.250000)
glVertex3f(0.000000,0.023284,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.355113,0.544670,211.502380)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,0.000000)
glVertex3f(0.000000,0.023026,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,0.000000)
glVertex3f(0.007115,0.021899,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,0.000000)
glVertex3f(0.013534,0.018628,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,0.000000)
glVertex3f(0.018628,0.013534,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,0.000000)
glVertex3f(0.021899,0.007115,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,0.000000)
glVertex3f(0.023026,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,0.000000)
glVertex3f(0.021899,-0.007115,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,0.000000)
glVertex3f(0.018628,-0.013534,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,0.000000)
glVertex3f(0.013534,-0.018628,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,0.000000)
glVertex3f(0.007115,-0.021899,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,0.000000)
glVertex3f(0.000000,-0.023026,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,0.000000)
glVertex3f(-0.007115,-0.021899,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,0.000000)
glVertex3f(-0.013534,-0.018628,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,0.000000)
glVertex3f(-0.018628,-0.013534,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,0.000000)
glVertex3f(-0.021899,-0.007115,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,0.000000)
glVertex3f(-0.021899,0.007115,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,0.000000)
glVertex3f(-0.018628,0.013534,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,0.000000)
glVertex3f(-0.013534,0.018628,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,0.000000)
glVertex3f(-0.007115,0.021899,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,0.000000)
glVertex3f(0.000000,0.023026,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,0.750000)
glVertex3f(0.000000,0.023026,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,0.750000)
glVertex3f(0.007115,0.021899,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,0.750000)
glVertex3f(0.013534,0.018628,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,0.750000)
glVertex3f(0.018628,0.013534,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,0.750000)
glVertex3f(0.021899,0.007115,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,0.750000)
glVertex3f(0.023026,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,0.750000)
glVertex3f(0.021899,-0.007115,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,0.750000)
glVertex3f(0.018628,-0.013534,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,0.750000)
glVertex3f(0.013534,-0.018628,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,0.750000)
glVertex3f(0.007115,-0.021899,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,0.750000)
glVertex3f(0.000000,-0.023026,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,0.750000)
glVertex3f(-0.007115,-0.021899,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,0.750000)
glVertex3f(-0.013534,-0.018628,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,0.750000)
glVertex3f(-0.018628,-0.013534,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,0.750000)
glVertex3f(-0.021899,-0.007115,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,0.750000)
glVertex3f(-0.023026,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,0.750000)
glVertex3f(-0.021899,0.007115,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,0.750000)
glVertex3f(-0.018628,0.013534,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,0.750000)
glVertex3f(-0.013534,0.018628,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,0.750000)
glVertex3f(-0.007115,0.021899,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,0.750000)
glVertex3f(0.000000,0.023026,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,1.500000)
glVertex3f(0.000000,0.023026,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,1.500000)
glVertex3f(0.007115,0.021899,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,1.500000)
glVertex3f(0.013534,0.018628,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,1.500000)
glVertex3f(0.018628,0.013534,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,1.500000)
glVertex3f(0.021899,0.007115,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,1.500000)
glVertex3f(0.023026,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,1.500000)
glVertex3f(0.021899,-0.007115,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,1.500000)
glVertex3f(0.018628,-0.013534,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,1.500000)
glVertex3f(0.013534,-0.018628,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,1.500000)
glVertex3f(0.007115,-0.021899,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,1.500000)
glVertex3f(0.000000,-0.023026,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,1.500000)
glVertex3f(-0.007115,-0.021899,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,1.500000)
glVertex3f(-0.013534,-0.018628,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,1.500000)
glVertex3f(-0.018628,-0.013534,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,1.500000)
glVertex3f(-0.021899,-0.007115,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,1.500000)
glVertex3f(-0.023026,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,1.500000)
glVertex3f(-0.021899,0.007115,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,1.500000)
glVertex3f(-0.018628,0.013534,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,1.500000)
glVertex3f(-0.013534,0.018628,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,1.500000)
glVertex3f(-0.007115,0.021899,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,1.500000)
glVertex3f(0.000000,0.023026,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,2.250000)
glVertex3f(0.000000,0.023026,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,2.250000)
glVertex3f(0.007115,0.021899,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,2.250000)
glVertex3f(0.013534,0.018628,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,2.250000)
glVertex3f(0.018628,0.013534,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,2.250000)
glVertex3f(0.021899,0.007115,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,2.250000)
glVertex3f(0.023026,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,2.250000)
glVertex3f(0.021899,-0.007115,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,2.250000)
glVertex3f(0.018628,-0.013534,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,2.250000)
glVertex3f(0.013534,-0.018628,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,2.250000)
glVertex3f(0.007115,-0.021899,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,2.250000)
glVertex3f(0.000000,-0.023026,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,2.250000)
glVertex3f(-0.007115,-0.021899,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,2.250000)
glVertex3f(-0.013534,-0.018628,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,2.250000)
glVertex3f(-0.018628,-0.013534,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,2.250000)
glVertex3f(-0.021899,-0.007115,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,2.250000)
glVertex3f(-0.023026,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,2.250000)
glVertex3f(-0.021899,0.007115,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,2.250000)
glVertex3f(-0.018628,0.013534,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,2.250000)
glVertex3f(-0.013534,0.018628,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,2.250000)
glVertex3f(-0.007115,0.021899,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,2.250000)
glVertex3f(0.000000,0.023026,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,3.000000)
glVertex3f(0.000000,0.023026,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,3.000000)
glVertex3f(0.007115,0.021899,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,3.000000)
glVertex3f(0.013534,0.018628,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,3.000000)
glVertex3f(0.018628,0.013534,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,3.000000)
glVertex3f(0.021899,0.007115,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,3.000000)
glVertex3f(0.023026,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,3.000000)
glVertex3f(0.021899,-0.007115,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,3.000000)
glVertex3f(0.018628,-0.013534,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,3.000000)
glVertex3f(0.013534,-0.018628,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,3.000000)
glVertex3f(0.007115,-0.021899,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,3.000000)
glVertex3f(0.000000,-0.023026,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,3.000000)
glVertex3f(-0.007115,-0.021899,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,3.000000)
glVertex3f(-0.013534,-0.018628,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,3.000000)
glVertex3f(-0.018628,-0.013534,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,3.000000)
glVertex3f(-0.021899,-0.007115,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,3.000000)
glVertex3f(-0.023026,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,3.000000)
glVertex3f(-0.021899,0.007115,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,3.000000)
glVertex3f(-0.018628,0.013534,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,3.000000)
glVertex3f(-0.013534,0.018628,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,3.000000)
glVertex3f(-0.007115,0.021899,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,3.000000)
glVertex3f(0.000000,0.023026,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,3.750000)
glVertex3f(0.000000,0.023026,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,3.750000)
glVertex3f(0.007115,0.021899,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,3.750000)
glVertex3f(0.013534,0.018628,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,3.750000)
glVertex3f(0.018628,0.013534,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,3.750000)
glVertex3f(0.021899,0.007115,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,3.750000)
glVertex3f(0.023026,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,3.750000)
glVertex3f(0.021899,-0.007115,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,3.750000)
glVertex3f(0.018628,-0.013534,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,3.750000)
glVertex3f(0.013534,-0.018628,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,3.750000)
glVertex3f(0.007115,-0.021899,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,3.750000)
glVertex3f(0.000000,-0.023026,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,3.750000)
glVertex3f(-0.007115,-0.021899,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,3.750000)
glVertex3f(-0.013534,-0.018628,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,3.750000)
glVertex3f(-0.018628,-0.013534,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,3.750000)
glVertex3f(-0.021899,-0.007115,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,3.750000)
glVertex3f(-0.023026,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,3.750000)
glVertex3f(-0.021899,0.007115,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,3.750000)
glVertex3f(-0.018628,0.013534,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,3.750000)
glVertex3f(-0.013534,0.018628,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,3.750000)
glVertex3f(-0.007115,0.021899,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,3.750000)
glVertex3f(0.000000,0.023026,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,4.500000)
glVertex3f(0.000000,0.023026,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,4.500000)
glVertex3f(0.007115,0.021899,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,4.500000)
glVertex3f(0.013534,0.018628,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,4.500000)
glVertex3f(0.018628,0.013534,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,4.500000)
glVertex3f(0.021899,0.007115,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,4.500000)
glVertex3f(0.023026,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,4.500000)
glVertex3f(0.021899,-0.007115,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,4.500000)
glVertex3f(0.018628,-0.013534,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,4.500000)
glVertex3f(0.013534,-0.018628,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,4.500000)
glVertex3f(0.007115,-0.021899,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,4.500000)
glVertex3f(0.000000,-0.023026,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,4.500000)
glVertex3f(-0.007115,-0.021899,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,4.500000)
glVertex3f(-0.013534,-0.018628,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,4.500000)
glVertex3f(-0.018628,-0.013534,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,4.500000)
glVertex3f(-0.021899,-0.007115,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,4.500000)
glVertex3f(-0.023026,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,4.500000)
glVertex3f(-0.021899,0.007115,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,4.500000)
glVertex3f(-0.018628,0.013534,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,4.500000)
glVertex3f(-0.013534,0.018628,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,4.500000)
glVertex3f(-0.007115,0.021899,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,4.500000)
glVertex3f(0.000000,0.023026,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,5.250000)
glVertex3f(0.000000,0.023026,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,5.250000)
glVertex3f(0.007115,0.021899,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,5.250000)
glVertex3f(0.013534,0.018628,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,5.250000)
glVertex3f(0.018628,0.013534,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,5.250000)
glVertex3f(0.021899,0.007115,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,5.250000)
glVertex3f(0.023026,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,5.250000)
glVertex3f(0.021899,-0.007115,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,5.250000)
glVertex3f(0.018628,-0.013534,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,5.250000)
glVertex3f(0.013534,-0.018628,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,5.250000)
glVertex3f(0.007115,-0.021899,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,5.250000)
glVertex3f(0.000000,-0.023026,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,5.250000)
glVertex3f(-0.007115,-0.021899,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,5.250000)
glVertex3f(-0.013534,-0.018628,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,5.250000)
glVertex3f(-0.018628,-0.013534,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,5.250000)
glVertex3f(-0.021899,-0.007115,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,5.250000)
glVertex3f(-0.023026,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,5.250000)
glVertex3f(-0.021899,0.007115,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,5.250000)
glVertex3f(-0.018628,0.013534,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,5.250000)
glVertex3f(-0.013534,0.018628,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,5.250000)
glVertex3f(-0.007115,0.021899,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,5.250000)
glVertex3f(0.000000,0.023026,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,6.000000)
glVertex3f(0.000000,0.023026,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,6.000000)
glVertex3f(0.007115,0.021899,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,6.000000)
glVertex3f(0.013534,0.018628,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,6.000000)
glVertex3f(0.018628,0.013534,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,6.000000)
glVertex3f(0.021899,0.007115,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,6.000000)
glVertex3f(0.023026,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,6.000000)
glVertex3f(0.021899,-0.007115,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,6.000000)
glVertex3f(0.018628,-0.013534,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,6.000000)
glVertex3f(0.013534,-0.018628,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,6.000000)
glVertex3f(0.007115,-0.021899,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,6.000000)
glVertex3f(0.000000,-0.023026,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,6.000000)
glVertex3f(-0.007115,-0.021899,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,6.000000)
glVertex3f(-0.013534,-0.018628,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,6.000000)
glVertex3f(-0.018628,-0.013534,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,6.000000)
glVertex3f(-0.021899,-0.007115,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,6.000000)
glVertex3f(-0.023026,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,6.000000)
glVertex3f(-0.021899,0.007115,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,6.000000)
glVertex3f(-0.018628,0.013534,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,6.000000)
glVertex3f(-0.013534,0.018628,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,6.000000)
glVertex3f(-0.007115,0.021899,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,6.000000)
glVertex3f(0.000000,0.023026,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,6.750000)
glVertex3f(0.000000,0.023026,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,6.750000)
glVertex3f(0.007115,0.021899,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,6.750000)
glVertex3f(0.013534,0.018628,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,6.750000)
glVertex3f(0.018628,0.013534,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,6.750000)
glVertex3f(0.021899,0.007115,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,6.750000)
glVertex3f(0.023026,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,6.750000)
glVertex3f(0.021899,-0.007115,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,6.750000)
glVertex3f(0.018628,-0.013534,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,6.750000)
glVertex3f(0.013534,-0.018628,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,6.750000)
glVertex3f(0.007115,-0.021899,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,6.750000)
glVertex3f(0.000000,-0.023026,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,6.750000)
glVertex3f(-0.007115,-0.021899,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,6.750000)
glVertex3f(-0.013534,-0.018628,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,6.750000)
glVertex3f(-0.018628,-0.013534,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,6.750000)
glVertex3f(-0.021899,-0.007115,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,6.750000)
glVertex3f(-0.023026,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,6.750000)
glVertex3f(-0.021899,0.007115,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,6.750000)
glVertex3f(-0.018628,0.013534,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,6.750000)
glVertex3f(-0.013534,0.018628,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,6.750000)
glVertex3f(-0.007115,0.021899,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,6.750000)
glVertex3f(0.000000,0.023026,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,7.500000)
glVertex3f(0.000000,0.023026,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,7.500000)
glVertex3f(0.007115,0.021899,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,7.500000)
glVertex3f(0.013534,0.018628,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,7.500000)
glVertex3f(0.018628,0.013534,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,7.500000)
glVertex3f(0.021899,0.007115,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,7.500000)
glVertex3f(0.023026,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,7.500000)
glVertex3f(0.021899,-0.007115,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,7.500000)
glVertex3f(0.018628,-0.013534,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,7.500000)
glVertex3f(0.013534,-0.018628,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,7.500000)
glVertex3f(0.007115,-0.021899,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,7.500000)
glVertex3f(0.000000,-0.023026,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,7.500000)
glVertex3f(-0.007115,-0.021899,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,7.500000)
glVertex3f(-0.013534,-0.018628,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,7.500000)
glVertex3f(-0.018628,-0.013534,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,7.500000)
glVertex3f(-0.021899,-0.007115,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,7.500000)
glVertex3f(-0.023026,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,7.500000)
glVertex3f(-0.021899,0.007115,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,7.500000)
glVertex3f(-0.018628,0.013534,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,7.500000)
glVertex3f(-0.013534,0.018628,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,7.500000)
glVertex3f(-0.007115,0.021899,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,7.500000)
glVertex3f(0.000000,0.023026,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,8.250000)
glVertex3f(0.000000,0.023026,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,8.250000)
glVertex3f(0.007115,0.021899,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,8.250000)
glVertex3f(0.013534,0.018628,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,8.250000)
glVertex3f(0.018628,0.013534,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,8.250000)
glVertex3f(0.021899,0.007115,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,8.250000)
glVertex3f(0.023026,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,8.250000)
glVertex3f(0.021899,-0.007115,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,8.250000)
glVertex3f(0.018628,-0.013534,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,8.250000)
glVertex3f(0.013534,-0.018628,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,8.250000)
glVertex3f(0.007115,-0.021899,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,8.250000)
glVertex3f(0.000000,-0.023026,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,8.250000)
glVertex3f(-0.007115,-0.021899,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,8.250000)
glVertex3f(-0.013534,-0.018628,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,8.250000)
glVertex3f(-0.018628,-0.013534,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,8.250000)
glVertex3f(-0.021899,-0.007115,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,8.250000)
glVertex3f(-0.023026,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,8.250000)
glVertex3f(-0.021899,0.007115,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,8.250000)
glVertex3f(-0.018628,0.013534,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,8.250000)
glVertex3f(-0.013534,0.018628,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,8.250000)
glVertex3f(-0.007115,0.021899,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,8.250000)
glVertex3f(0.000000,0.023026,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,9.000000)
glVertex3f(0.000000,0.023026,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,9.000000)
glVertex3f(0.007115,0.021899,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,9.000000)
glVertex3f(0.013534,0.018628,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,9.000000)
glVertex3f(0.018628,0.013534,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,9.000000)
glVertex3f(0.021899,0.007115,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,9.000000)
glVertex3f(0.023026,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,9.000000)
glVertex3f(0.021899,-0.007115,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,9.000000)
glVertex3f(0.018628,-0.013534,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,9.000000)
glVertex3f(0.013534,-0.018628,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,9.000000)
glVertex3f(0.007115,-0.021899,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,9.000000)
glVertex3f(0.000000,-0.023026,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,9.000000)
glVertex3f(-0.007115,-0.021899,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,9.000000)
glVertex3f(-0.013534,-0.018628,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,9.000000)
glVertex3f(-0.018628,-0.013534,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,9.000000)
glVertex3f(-0.021899,-0.007115,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,9.000000)
glVertex3f(-0.023026,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,9.000000)
glVertex3f(-0.021899,0.007115,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,9.000000)
glVertex3f(-0.018628,0.013534,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,9.000000)
glVertex3f(-0.013534,0.018628,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,9.000000)
glVertex3f(-0.007115,0.021899,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,9.000000)
glVertex3f(0.000000,0.023026,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,9.750000)
glVertex3f(0.000000,0.023026,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,9.750000)
glVertex3f(0.007115,0.021899,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,9.750000)
glVertex3f(0.013534,0.018628,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,9.750000)
glVertex3f(0.018628,0.013534,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,9.750000)
glVertex3f(0.021899,0.007115,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,9.750000)
glVertex3f(0.023026,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,9.750000)
glVertex3f(0.021899,-0.007115,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,9.750000)
glVertex3f(0.018628,-0.013534,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,9.750000)
glVertex3f(0.013534,-0.018628,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,9.750000)
glVertex3f(0.007115,-0.021899,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,9.750000)
glVertex3f(0.000000,-0.023026,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,9.750000)
glVertex3f(-0.007115,-0.021899,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,9.750000)
glVertex3f(-0.013534,-0.018628,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,9.750000)
glVertex3f(-0.018628,-0.013534,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,9.750000)
glVertex3f(-0.021899,-0.007115,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,9.750000)
glVertex3f(-0.023026,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,9.750000)
glVertex3f(-0.021899,0.007115,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,9.750000)
glVertex3f(-0.018628,0.013534,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,9.750000)
glVertex3f(-0.013534,0.018628,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,9.750000)
glVertex3f(-0.007115,0.021899,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,9.750000)
glVertex3f(0.000000,0.023026,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,10.500000)
glVertex3f(0.000000,0.023026,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,10.500000)
glVertex3f(0.007115,0.021899,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,10.500000)
glVertex3f(0.013534,0.018628,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,10.500000)
glVertex3f(0.018628,0.013534,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,10.500000)
glVertex3f(0.021899,0.007115,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,10.500000)
glVertex3f(0.023026,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,10.500000)
glVertex3f(0.021899,-0.007115,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,10.500000)
glVertex3f(0.018628,-0.013534,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,10.500000)
glVertex3f(0.013534,-0.018628,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,10.500000)
glVertex3f(0.007115,-0.021899,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,10.500000)
glVertex3f(0.000000,-0.023026,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,10.500000)
glVertex3f(-0.007115,-0.021899,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,10.500000)
glVertex3f(-0.013534,-0.018628,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,10.500000)
glVertex3f(-0.018628,-0.013534,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,10.500000)
glVertex3f(-0.021899,-0.007115,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,10.500000)
glVertex3f(-0.023026,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,10.500000)
glVertex3f(-0.021899,0.007115,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,10.500000)
glVertex3f(-0.018628,0.013534,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,10.500000)
glVertex3f(-0.013534,0.018628,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,10.500000)
glVertex3f(-0.007115,0.021899,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,10.500000)
glVertex3f(0.000000,0.023026,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,11.250000)
glVertex3f(0.000000,0.023026,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,11.250000)
glVertex3f(0.007115,0.021899,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,11.250000)
glVertex3f(0.013534,0.018628,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,11.250000)
glVertex3f(0.018628,0.013534,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,11.250000)
glVertex3f(0.021899,0.007115,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,11.250000)
glVertex3f(0.023026,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,11.250000)
glVertex3f(0.021899,-0.007115,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,11.250000)
glVertex3f(0.018628,-0.013534,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,11.250000)
glVertex3f(0.013534,-0.018628,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,11.250000)
glVertex3f(0.007115,-0.021899,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,11.250000)
glVertex3f(0.000000,-0.023026,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,11.250000)
glVertex3f(-0.007115,-0.021899,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,11.250000)
glVertex3f(-0.013534,-0.018628,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,11.250000)
glVertex3f(-0.018628,-0.013534,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,11.250000)
glVertex3f(-0.021899,-0.007115,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,11.250000)
glVertex3f(-0.023026,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,11.250000)
glVertex3f(-0.021899,0.007115,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,11.250000)
glVertex3f(-0.018628,0.013534,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,11.250000)
glVertex3f(-0.013534,0.018628,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,11.250000)
glVertex3f(-0.007115,0.021899,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,11.250000)
glVertex3f(0.000000,0.023026,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,12.000000)
glVertex3f(0.000000,0.023026,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,12.000000)
glVertex3f(0.007115,0.021899,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,12.000000)
glVertex3f(0.013534,0.018628,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,12.000000)
glVertex3f(0.018628,0.013534,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,12.000000)
glVertex3f(0.021899,0.007115,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,12.000000)
glVertex3f(0.023026,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,12.000000)
glVertex3f(0.021899,-0.007115,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,12.000000)
glVertex3f(0.018628,-0.013534,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,12.000000)
glVertex3f(0.013534,-0.018628,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,12.000000)
glVertex3f(0.007115,-0.021899,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,12.000000)
glVertex3f(0.000000,-0.023026,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,12.000000)
glVertex3f(-0.007115,-0.021899,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,12.000000)
glVertex3f(-0.013534,-0.018628,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,12.000000)
glVertex3f(-0.018628,-0.013534,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,12.000000)
glVertex3f(-0.021899,-0.007115,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,12.000000)
glVertex3f(-0.023026,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,12.000000)
glVertex3f(-0.021899,0.007115,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,12.000000)
glVertex3f(-0.018628,0.013534,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,12.000000)
glVertex3f(-0.013534,0.018628,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,12.000000)
glVertex3f(-0.007115,0.021899,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,12.000000)
glVertex3f(0.000000,0.023026,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,12.750000)
glVertex3f(0.000000,0.023026,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,12.750000)
glVertex3f(0.007115,0.021899,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,12.750000)
glVertex3f(0.013534,0.018628,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,12.750000)
glVertex3f(0.018628,0.013534,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,12.750000)
glVertex3f(0.021899,0.007115,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,12.750000)
glVertex3f(0.023026,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,12.750000)
glVertex3f(0.021899,-0.007115,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,12.750000)
glVertex3f(0.018628,-0.013534,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,12.750000)
glVertex3f(0.013534,-0.018628,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,12.750000)
glVertex3f(0.007115,-0.021899,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,12.750000)
glVertex3f(0.000000,-0.023026,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,12.750000)
glVertex3f(-0.007115,-0.021899,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,12.750000)
glVertex3f(-0.013534,-0.018628,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,12.750000)
glVertex3f(-0.018628,-0.013534,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,12.750000)
glVertex3f(-0.021899,-0.007115,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,12.750000)
glVertex3f(-0.023026,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,12.750000)
glVertex3f(-0.021899,0.007115,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,12.750000)
glVertex3f(-0.018628,0.013534,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,12.750000)
glVertex3f(-0.013534,0.018628,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,12.750000)
glVertex3f(-0.007115,0.021899,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,12.750000)
glVertex3f(0.000000,0.023026,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,13.500000)
glVertex3f(0.000000,0.023026,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,13.500000)
glVertex3f(0.007115,0.021899,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,13.500000)
glVertex3f(0.013534,0.018628,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,13.500000)
glVertex3f(0.018628,0.013534,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,13.500000)
glVertex3f(0.021899,0.007115,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,13.500000)
glVertex3f(0.023026,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,13.500000)
glVertex3f(0.021899,-0.007115,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,13.500000)
glVertex3f(0.018628,-0.013534,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,13.500000)
glVertex3f(0.013534,-0.018628,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,13.500000)
glVertex3f(0.007115,-0.021899,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,13.500000)
glVertex3f(0.000000,-0.023026,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,13.500000)
glVertex3f(-0.007115,-0.021899,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,13.500000)
glVertex3f(-0.013534,-0.018628,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,13.500000)
glVertex3f(-0.018628,-0.013534,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,13.500000)
glVertex3f(-0.021899,-0.007115,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,13.500000)
glVertex3f(-0.023026,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,13.500000)
glVertex3f(-0.021899,0.007115,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,13.500000)
glVertex3f(-0.018628,0.013534,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,13.500000)
glVertex3f(-0.013534,0.018628,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,13.500000)
glVertex3f(-0.007115,0.021899,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,13.500000)
glVertex3f(0.000000,0.023026,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,14.250000)
glVertex3f(0.000000,0.023026,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007115,0.021899,14.250000)
glVertex3f(0.007115,0.021899,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013534,0.018628,14.250000)
glVertex3f(0.013534,0.018628,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018628,0.013534,14.250000)
glVertex3f(0.018628,0.013534,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021899,0.007115,14.250000)
glVertex3f(0.021899,0.007115,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023026,0.000000,14.250000)
glVertex3f(0.023026,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021899,-0.007115,14.250000)
glVertex3f(0.021899,-0.007115,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018628,-0.013534,14.250000)
glVertex3f(0.018628,-0.013534,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013534,-0.018628,14.250000)
glVertex3f(0.013534,-0.018628,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007115,-0.021899,14.250000)
glVertex3f(0.007115,-0.021899,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023026,14.250000)
glVertex3f(0.000000,-0.023026,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007115,-0.021899,14.250000)
glVertex3f(-0.007115,-0.021899,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013534,-0.018628,14.250000)
glVertex3f(-0.013534,-0.018628,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018628,-0.013534,14.250000)
glVertex3f(-0.018628,-0.013534,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021899,-0.007115,14.250000)
glVertex3f(-0.021899,-0.007115,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023026,-0.000000,14.250000)
glVertex3f(-0.023026,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021899,0.007115,14.250000)
glVertex3f(-0.021899,0.007115,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018628,0.013534,14.250000)
glVertex3f(-0.018628,0.013534,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013534,0.018628,14.250000)
glVertex3f(-0.013534,0.018628,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007115,0.021899,14.250000)
glVertex3f(-0.007115,0.021899,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023026,14.250000)
glVertex3f(0.000000,0.023026,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.354658,0.540396,212.192154)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,0.000000)
glVertex3f(0.000000,0.022645,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,0.000000)
glVertex3f(0.006998,0.021537,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,0.000000)
glVertex3f(0.013310,0.018320,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,0.000000)
glVertex3f(0.018320,0.013310,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,0.000000)
glVertex3f(0.021537,0.006998,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,0.000000)
glVertex3f(0.022645,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,0.000000)
glVertex3f(0.021537,-0.006998,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,0.000000)
glVertex3f(0.018320,-0.013310,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,0.000000)
glVertex3f(0.013310,-0.018320,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,0.000000)
glVertex3f(0.006998,-0.021537,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,0.000000)
glVertex3f(0.000000,-0.022645,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,0.000000)
glVertex3f(-0.006998,-0.021537,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,0.000000)
glVertex3f(-0.013310,-0.018320,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,0.000000)
glVertex3f(-0.018320,-0.013310,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,0.000000)
glVertex3f(-0.021537,-0.006998,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,0.000000)
glVertex3f(-0.021537,0.006998,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,0.000000)
glVertex3f(-0.018320,0.013310,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,0.000000)
glVertex3f(-0.013310,0.018320,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,0.000000)
glVertex3f(-0.006998,0.021537,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,0.000000)
glVertex3f(0.000000,0.022645,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,0.750000)
glVertex3f(0.000000,0.022645,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,0.750000)
glVertex3f(0.006998,0.021537,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,0.750000)
glVertex3f(0.013310,0.018320,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,0.750000)
glVertex3f(0.018320,0.013310,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,0.750000)
glVertex3f(0.021537,0.006998,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,0.750000)
glVertex3f(0.022645,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,0.750000)
glVertex3f(0.021537,-0.006998,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,0.750000)
glVertex3f(0.018320,-0.013310,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,0.750000)
glVertex3f(0.013310,-0.018320,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,0.750000)
glVertex3f(0.006998,-0.021537,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,0.750000)
glVertex3f(0.000000,-0.022645,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,0.750000)
glVertex3f(-0.006998,-0.021537,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,0.750000)
glVertex3f(-0.013310,-0.018320,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,0.750000)
glVertex3f(-0.018320,-0.013310,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,0.750000)
glVertex3f(-0.021537,-0.006998,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,0.750000)
glVertex3f(-0.022645,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,0.750000)
glVertex3f(-0.021537,0.006998,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,0.750000)
glVertex3f(-0.018320,0.013310,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,0.750000)
glVertex3f(-0.013310,0.018320,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,0.750000)
glVertex3f(-0.006998,0.021537,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,0.750000)
glVertex3f(0.000000,0.022645,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,1.500000)
glVertex3f(0.000000,0.022645,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,1.500000)
glVertex3f(0.006998,0.021537,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,1.500000)
glVertex3f(0.013310,0.018320,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,1.500000)
glVertex3f(0.018320,0.013310,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,1.500000)
glVertex3f(0.021537,0.006998,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,1.500000)
glVertex3f(0.022645,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,1.500000)
glVertex3f(0.021537,-0.006998,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,1.500000)
glVertex3f(0.018320,-0.013310,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,1.500000)
glVertex3f(0.013310,-0.018320,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,1.500000)
glVertex3f(0.006998,-0.021537,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,1.500000)
glVertex3f(0.000000,-0.022645,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,1.500000)
glVertex3f(-0.006998,-0.021537,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,1.500000)
glVertex3f(-0.013310,-0.018320,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,1.500000)
glVertex3f(-0.018320,-0.013310,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,1.500000)
glVertex3f(-0.021537,-0.006998,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,1.500000)
glVertex3f(-0.022645,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,1.500000)
glVertex3f(-0.021537,0.006998,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,1.500000)
glVertex3f(-0.018320,0.013310,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,1.500000)
glVertex3f(-0.013310,0.018320,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,1.500000)
glVertex3f(-0.006998,0.021537,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,1.500000)
glVertex3f(0.000000,0.022645,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,2.250000)
glVertex3f(0.000000,0.022645,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,2.250000)
glVertex3f(0.006998,0.021537,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,2.250000)
glVertex3f(0.013310,0.018320,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,2.250000)
glVertex3f(0.018320,0.013310,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,2.250000)
glVertex3f(0.021537,0.006998,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,2.250000)
glVertex3f(0.022645,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,2.250000)
glVertex3f(0.021537,-0.006998,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,2.250000)
glVertex3f(0.018320,-0.013310,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,2.250000)
glVertex3f(0.013310,-0.018320,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,2.250000)
glVertex3f(0.006998,-0.021537,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,2.250000)
glVertex3f(0.000000,-0.022645,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,2.250000)
glVertex3f(-0.006998,-0.021537,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,2.250000)
glVertex3f(-0.013310,-0.018320,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,2.250000)
glVertex3f(-0.018320,-0.013310,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,2.250000)
glVertex3f(-0.021537,-0.006998,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,2.250000)
glVertex3f(-0.022645,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,2.250000)
glVertex3f(-0.021537,0.006998,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,2.250000)
glVertex3f(-0.018320,0.013310,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,2.250000)
glVertex3f(-0.013310,0.018320,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,2.250000)
glVertex3f(-0.006998,0.021537,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,2.250000)
glVertex3f(0.000000,0.022645,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,3.000000)
glVertex3f(0.000000,0.022645,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,3.000000)
glVertex3f(0.006998,0.021537,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,3.000000)
glVertex3f(0.013310,0.018320,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,3.000000)
glVertex3f(0.018320,0.013310,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,3.000000)
glVertex3f(0.021537,0.006998,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,3.000000)
glVertex3f(0.022645,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,3.000000)
glVertex3f(0.021537,-0.006998,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,3.000000)
glVertex3f(0.018320,-0.013310,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,3.000000)
glVertex3f(0.013310,-0.018320,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,3.000000)
glVertex3f(0.006998,-0.021537,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,3.000000)
glVertex3f(0.000000,-0.022645,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,3.000000)
glVertex3f(-0.006998,-0.021537,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,3.000000)
glVertex3f(-0.013310,-0.018320,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,3.000000)
glVertex3f(-0.018320,-0.013310,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,3.000000)
glVertex3f(-0.021537,-0.006998,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,3.000000)
glVertex3f(-0.022645,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,3.000000)
glVertex3f(-0.021537,0.006998,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,3.000000)
glVertex3f(-0.018320,0.013310,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,3.000000)
glVertex3f(-0.013310,0.018320,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,3.000000)
glVertex3f(-0.006998,0.021537,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,3.000000)
glVertex3f(0.000000,0.022645,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,3.750000)
glVertex3f(0.000000,0.022645,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,3.750000)
glVertex3f(0.006998,0.021537,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,3.750000)
glVertex3f(0.013310,0.018320,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,3.750000)
glVertex3f(0.018320,0.013310,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,3.750000)
glVertex3f(0.021537,0.006998,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,3.750000)
glVertex3f(0.022645,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,3.750000)
glVertex3f(0.021537,-0.006998,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,3.750000)
glVertex3f(0.018320,-0.013310,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,3.750000)
glVertex3f(0.013310,-0.018320,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,3.750000)
glVertex3f(0.006998,-0.021537,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,3.750000)
glVertex3f(0.000000,-0.022645,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,3.750000)
glVertex3f(-0.006998,-0.021537,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,3.750000)
glVertex3f(-0.013310,-0.018320,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,3.750000)
glVertex3f(-0.018320,-0.013310,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,3.750000)
glVertex3f(-0.021537,-0.006998,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,3.750000)
glVertex3f(-0.022645,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,3.750000)
glVertex3f(-0.021537,0.006998,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,3.750000)
glVertex3f(-0.018320,0.013310,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,3.750000)
glVertex3f(-0.013310,0.018320,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,3.750000)
glVertex3f(-0.006998,0.021537,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,3.750000)
glVertex3f(0.000000,0.022645,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,4.500000)
glVertex3f(0.000000,0.022645,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,4.500000)
glVertex3f(0.006998,0.021537,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,4.500000)
glVertex3f(0.013310,0.018320,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,4.500000)
glVertex3f(0.018320,0.013310,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,4.500000)
glVertex3f(0.021537,0.006998,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,4.500000)
glVertex3f(0.022645,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,4.500000)
glVertex3f(0.021537,-0.006998,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,4.500000)
glVertex3f(0.018320,-0.013310,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,4.500000)
glVertex3f(0.013310,-0.018320,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,4.500000)
glVertex3f(0.006998,-0.021537,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,4.500000)
glVertex3f(0.000000,-0.022645,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,4.500000)
glVertex3f(-0.006998,-0.021537,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,4.500000)
glVertex3f(-0.013310,-0.018320,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,4.500000)
glVertex3f(-0.018320,-0.013310,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,4.500000)
glVertex3f(-0.021537,-0.006998,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,4.500000)
glVertex3f(-0.022645,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,4.500000)
glVertex3f(-0.021537,0.006998,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,4.500000)
glVertex3f(-0.018320,0.013310,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,4.500000)
glVertex3f(-0.013310,0.018320,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,4.500000)
glVertex3f(-0.006998,0.021537,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,4.500000)
glVertex3f(0.000000,0.022645,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,5.250000)
glVertex3f(0.000000,0.022645,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,5.250000)
glVertex3f(0.006998,0.021537,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,5.250000)
glVertex3f(0.013310,0.018320,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,5.250000)
glVertex3f(0.018320,0.013310,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,5.250000)
glVertex3f(0.021537,0.006998,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,5.250000)
glVertex3f(0.022645,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,5.250000)
glVertex3f(0.021537,-0.006998,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,5.250000)
glVertex3f(0.018320,-0.013310,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,5.250000)
glVertex3f(0.013310,-0.018320,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,5.250000)
glVertex3f(0.006998,-0.021537,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,5.250000)
glVertex3f(0.000000,-0.022645,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,5.250000)
glVertex3f(-0.006998,-0.021537,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,5.250000)
glVertex3f(-0.013310,-0.018320,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,5.250000)
glVertex3f(-0.018320,-0.013310,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,5.250000)
glVertex3f(-0.021537,-0.006998,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,5.250000)
glVertex3f(-0.022645,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,5.250000)
glVertex3f(-0.021537,0.006998,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,5.250000)
glVertex3f(-0.018320,0.013310,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,5.250000)
glVertex3f(-0.013310,0.018320,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,5.250000)
glVertex3f(-0.006998,0.021537,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,5.250000)
glVertex3f(0.000000,0.022645,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,6.000000)
glVertex3f(0.000000,0.022645,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,6.000000)
glVertex3f(0.006998,0.021537,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,6.000000)
glVertex3f(0.013310,0.018320,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,6.000000)
glVertex3f(0.018320,0.013310,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,6.000000)
glVertex3f(0.021537,0.006998,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,6.000000)
glVertex3f(0.022645,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,6.000000)
glVertex3f(0.021537,-0.006998,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,6.000000)
glVertex3f(0.018320,-0.013310,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,6.000000)
glVertex3f(0.013310,-0.018320,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,6.000000)
glVertex3f(0.006998,-0.021537,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,6.000000)
glVertex3f(0.000000,-0.022645,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,6.000000)
glVertex3f(-0.006998,-0.021537,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,6.000000)
glVertex3f(-0.013310,-0.018320,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,6.000000)
glVertex3f(-0.018320,-0.013310,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,6.000000)
glVertex3f(-0.021537,-0.006998,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,6.000000)
glVertex3f(-0.022645,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,6.000000)
glVertex3f(-0.021537,0.006998,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,6.000000)
glVertex3f(-0.018320,0.013310,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,6.000000)
glVertex3f(-0.013310,0.018320,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,6.000000)
glVertex3f(-0.006998,0.021537,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,6.000000)
glVertex3f(0.000000,0.022645,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,6.750000)
glVertex3f(0.000000,0.022645,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,6.750000)
glVertex3f(0.006998,0.021537,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,6.750000)
glVertex3f(0.013310,0.018320,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,6.750000)
glVertex3f(0.018320,0.013310,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,6.750000)
glVertex3f(0.021537,0.006998,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,6.750000)
glVertex3f(0.022645,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,6.750000)
glVertex3f(0.021537,-0.006998,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,6.750000)
glVertex3f(0.018320,-0.013310,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,6.750000)
glVertex3f(0.013310,-0.018320,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,6.750000)
glVertex3f(0.006998,-0.021537,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,6.750000)
glVertex3f(0.000000,-0.022645,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,6.750000)
glVertex3f(-0.006998,-0.021537,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,6.750000)
glVertex3f(-0.013310,-0.018320,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,6.750000)
glVertex3f(-0.018320,-0.013310,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,6.750000)
glVertex3f(-0.021537,-0.006998,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,6.750000)
glVertex3f(-0.022645,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,6.750000)
glVertex3f(-0.021537,0.006998,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,6.750000)
glVertex3f(-0.018320,0.013310,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,6.750000)
glVertex3f(-0.013310,0.018320,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,6.750000)
glVertex3f(-0.006998,0.021537,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,6.750000)
glVertex3f(0.000000,0.022645,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,7.500000)
glVertex3f(0.000000,0.022645,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,7.500000)
glVertex3f(0.006998,0.021537,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,7.500000)
glVertex3f(0.013310,0.018320,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,7.500000)
glVertex3f(0.018320,0.013310,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,7.500000)
glVertex3f(0.021537,0.006998,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,7.500000)
glVertex3f(0.022645,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,7.500000)
glVertex3f(0.021537,-0.006998,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,7.500000)
glVertex3f(0.018320,-0.013310,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,7.500000)
glVertex3f(0.013310,-0.018320,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,7.500000)
glVertex3f(0.006998,-0.021537,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,7.500000)
glVertex3f(0.000000,-0.022645,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,7.500000)
glVertex3f(-0.006998,-0.021537,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,7.500000)
glVertex3f(-0.013310,-0.018320,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,7.500000)
glVertex3f(-0.018320,-0.013310,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,7.500000)
glVertex3f(-0.021537,-0.006998,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,7.500000)
glVertex3f(-0.022645,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,7.500000)
glVertex3f(-0.021537,0.006998,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,7.500000)
glVertex3f(-0.018320,0.013310,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,7.500000)
glVertex3f(-0.013310,0.018320,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,7.500000)
glVertex3f(-0.006998,0.021537,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,7.500000)
glVertex3f(0.000000,0.022645,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,8.250000)
glVertex3f(0.000000,0.022645,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,8.250000)
glVertex3f(0.006998,0.021537,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,8.250000)
glVertex3f(0.013310,0.018320,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,8.250000)
glVertex3f(0.018320,0.013310,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,8.250000)
glVertex3f(0.021537,0.006998,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,8.250000)
glVertex3f(0.022645,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,8.250000)
glVertex3f(0.021537,-0.006998,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,8.250000)
glVertex3f(0.018320,-0.013310,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,8.250000)
glVertex3f(0.013310,-0.018320,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,8.250000)
glVertex3f(0.006998,-0.021537,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,8.250000)
glVertex3f(0.000000,-0.022645,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,8.250000)
glVertex3f(-0.006998,-0.021537,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,8.250000)
glVertex3f(-0.013310,-0.018320,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,8.250000)
glVertex3f(-0.018320,-0.013310,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,8.250000)
glVertex3f(-0.021537,-0.006998,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,8.250000)
glVertex3f(-0.022645,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,8.250000)
glVertex3f(-0.021537,0.006998,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,8.250000)
glVertex3f(-0.018320,0.013310,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,8.250000)
glVertex3f(-0.013310,0.018320,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,8.250000)
glVertex3f(-0.006998,0.021537,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,8.250000)
glVertex3f(0.000000,0.022645,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,9.000000)
glVertex3f(0.000000,0.022645,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,9.000000)
glVertex3f(0.006998,0.021537,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,9.000000)
glVertex3f(0.013310,0.018320,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,9.000000)
glVertex3f(0.018320,0.013310,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,9.000000)
glVertex3f(0.021537,0.006998,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,9.000000)
glVertex3f(0.022645,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,9.000000)
glVertex3f(0.021537,-0.006998,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,9.000000)
glVertex3f(0.018320,-0.013310,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,9.000000)
glVertex3f(0.013310,-0.018320,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,9.000000)
glVertex3f(0.006998,-0.021537,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,9.000000)
glVertex3f(0.000000,-0.022645,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,9.000000)
glVertex3f(-0.006998,-0.021537,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,9.000000)
glVertex3f(-0.013310,-0.018320,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,9.000000)
glVertex3f(-0.018320,-0.013310,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,9.000000)
glVertex3f(-0.021537,-0.006998,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,9.000000)
glVertex3f(-0.022645,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,9.000000)
glVertex3f(-0.021537,0.006998,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,9.000000)
glVertex3f(-0.018320,0.013310,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,9.000000)
glVertex3f(-0.013310,0.018320,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,9.000000)
glVertex3f(-0.006998,0.021537,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,9.000000)
glVertex3f(0.000000,0.022645,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,9.750000)
glVertex3f(0.000000,0.022645,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,9.750000)
glVertex3f(0.006998,0.021537,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,9.750000)
glVertex3f(0.013310,0.018320,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,9.750000)
glVertex3f(0.018320,0.013310,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,9.750000)
glVertex3f(0.021537,0.006998,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,9.750000)
glVertex3f(0.022645,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,9.750000)
glVertex3f(0.021537,-0.006998,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,9.750000)
glVertex3f(0.018320,-0.013310,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,9.750000)
glVertex3f(0.013310,-0.018320,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,9.750000)
glVertex3f(0.006998,-0.021537,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,9.750000)
glVertex3f(0.000000,-0.022645,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,9.750000)
glVertex3f(-0.006998,-0.021537,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,9.750000)
glVertex3f(-0.013310,-0.018320,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,9.750000)
glVertex3f(-0.018320,-0.013310,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,9.750000)
glVertex3f(-0.021537,-0.006998,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,9.750000)
glVertex3f(-0.022645,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,9.750000)
glVertex3f(-0.021537,0.006998,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,9.750000)
glVertex3f(-0.018320,0.013310,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,9.750000)
glVertex3f(-0.013310,0.018320,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,9.750000)
glVertex3f(-0.006998,0.021537,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,9.750000)
glVertex3f(0.000000,0.022645,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,10.500000)
glVertex3f(0.000000,0.022645,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,10.500000)
glVertex3f(0.006998,0.021537,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,10.500000)
glVertex3f(0.013310,0.018320,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,10.500000)
glVertex3f(0.018320,0.013310,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,10.500000)
glVertex3f(0.021537,0.006998,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,10.500000)
glVertex3f(0.022645,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,10.500000)
glVertex3f(0.021537,-0.006998,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,10.500000)
glVertex3f(0.018320,-0.013310,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,10.500000)
glVertex3f(0.013310,-0.018320,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,10.500000)
glVertex3f(0.006998,-0.021537,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,10.500000)
glVertex3f(0.000000,-0.022645,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,10.500000)
glVertex3f(-0.006998,-0.021537,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,10.500000)
glVertex3f(-0.013310,-0.018320,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,10.500000)
glVertex3f(-0.018320,-0.013310,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,10.500000)
glVertex3f(-0.021537,-0.006998,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,10.500000)
glVertex3f(-0.022645,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,10.500000)
glVertex3f(-0.021537,0.006998,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,10.500000)
glVertex3f(-0.018320,0.013310,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,10.500000)
glVertex3f(-0.013310,0.018320,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,10.500000)
glVertex3f(-0.006998,0.021537,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,10.500000)
glVertex3f(0.000000,0.022645,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,11.250000)
glVertex3f(0.000000,0.022645,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,11.250000)
glVertex3f(0.006998,0.021537,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,11.250000)
glVertex3f(0.013310,0.018320,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,11.250000)
glVertex3f(0.018320,0.013310,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,11.250000)
glVertex3f(0.021537,0.006998,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,11.250000)
glVertex3f(0.022645,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,11.250000)
glVertex3f(0.021537,-0.006998,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,11.250000)
glVertex3f(0.018320,-0.013310,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,11.250000)
glVertex3f(0.013310,-0.018320,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,11.250000)
glVertex3f(0.006998,-0.021537,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,11.250000)
glVertex3f(0.000000,-0.022645,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,11.250000)
glVertex3f(-0.006998,-0.021537,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,11.250000)
glVertex3f(-0.013310,-0.018320,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,11.250000)
glVertex3f(-0.018320,-0.013310,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,11.250000)
glVertex3f(-0.021537,-0.006998,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,11.250000)
glVertex3f(-0.022645,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,11.250000)
glVertex3f(-0.021537,0.006998,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,11.250000)
glVertex3f(-0.018320,0.013310,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,11.250000)
glVertex3f(-0.013310,0.018320,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,11.250000)
glVertex3f(-0.006998,0.021537,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,11.250000)
glVertex3f(0.000000,0.022645,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,12.000000)
glVertex3f(0.000000,0.022645,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,12.000000)
glVertex3f(0.006998,0.021537,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,12.000000)
glVertex3f(0.013310,0.018320,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,12.000000)
glVertex3f(0.018320,0.013310,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,12.000000)
glVertex3f(0.021537,0.006998,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,12.000000)
glVertex3f(0.022645,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,12.000000)
glVertex3f(0.021537,-0.006998,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,12.000000)
glVertex3f(0.018320,-0.013310,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,12.000000)
glVertex3f(0.013310,-0.018320,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,12.000000)
glVertex3f(0.006998,-0.021537,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,12.000000)
glVertex3f(0.000000,-0.022645,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,12.000000)
glVertex3f(-0.006998,-0.021537,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,12.000000)
glVertex3f(-0.013310,-0.018320,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,12.000000)
glVertex3f(-0.018320,-0.013310,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,12.000000)
glVertex3f(-0.021537,-0.006998,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,12.000000)
glVertex3f(-0.022645,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,12.000000)
glVertex3f(-0.021537,0.006998,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,12.000000)
glVertex3f(-0.018320,0.013310,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,12.000000)
glVertex3f(-0.013310,0.018320,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,12.000000)
glVertex3f(-0.006998,0.021537,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,12.000000)
glVertex3f(0.000000,0.022645,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,12.750000)
glVertex3f(0.000000,0.022645,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,12.750000)
glVertex3f(0.006998,0.021537,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,12.750000)
glVertex3f(0.013310,0.018320,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,12.750000)
glVertex3f(0.018320,0.013310,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,12.750000)
glVertex3f(0.021537,0.006998,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,12.750000)
glVertex3f(0.022645,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,12.750000)
glVertex3f(0.021537,-0.006998,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,12.750000)
glVertex3f(0.018320,-0.013310,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,12.750000)
glVertex3f(0.013310,-0.018320,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,12.750000)
glVertex3f(0.006998,-0.021537,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,12.750000)
glVertex3f(0.000000,-0.022645,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,12.750000)
glVertex3f(-0.006998,-0.021537,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,12.750000)
glVertex3f(-0.013310,-0.018320,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,12.750000)
glVertex3f(-0.018320,-0.013310,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,12.750000)
glVertex3f(-0.021537,-0.006998,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,12.750000)
glVertex3f(-0.022645,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,12.750000)
glVertex3f(-0.021537,0.006998,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,12.750000)
glVertex3f(-0.018320,0.013310,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,12.750000)
glVertex3f(-0.013310,0.018320,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,12.750000)
glVertex3f(-0.006998,0.021537,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,12.750000)
glVertex3f(0.000000,0.022645,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,13.500000)
glVertex3f(0.000000,0.022645,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,13.500000)
glVertex3f(0.006998,0.021537,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,13.500000)
glVertex3f(0.013310,0.018320,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,13.500000)
glVertex3f(0.018320,0.013310,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,13.500000)
glVertex3f(0.021537,0.006998,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,13.500000)
glVertex3f(0.022645,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,13.500000)
glVertex3f(0.021537,-0.006998,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,13.500000)
glVertex3f(0.018320,-0.013310,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,13.500000)
glVertex3f(0.013310,-0.018320,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,13.500000)
glVertex3f(0.006998,-0.021537,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,13.500000)
glVertex3f(0.000000,-0.022645,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,13.500000)
glVertex3f(-0.006998,-0.021537,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,13.500000)
glVertex3f(-0.013310,-0.018320,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,13.500000)
glVertex3f(-0.018320,-0.013310,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,13.500000)
glVertex3f(-0.021537,-0.006998,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,13.500000)
glVertex3f(-0.022645,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,13.500000)
glVertex3f(-0.021537,0.006998,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,13.500000)
glVertex3f(-0.018320,0.013310,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,13.500000)
glVertex3f(-0.013310,0.018320,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,13.500000)
glVertex3f(-0.006998,0.021537,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,13.500000)
glVertex3f(0.000000,0.022645,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,14.250000)
glVertex3f(0.000000,0.022645,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006998,0.021537,14.250000)
glVertex3f(0.006998,0.021537,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013310,0.018320,14.250000)
glVertex3f(0.013310,0.018320,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018320,0.013310,14.250000)
glVertex3f(0.018320,0.013310,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021537,0.006998,14.250000)
glVertex3f(0.021537,0.006998,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022645,0.000000,14.250000)
glVertex3f(0.022645,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021537,-0.006998,14.250000)
glVertex3f(0.021537,-0.006998,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018320,-0.013310,14.250000)
glVertex3f(0.018320,-0.013310,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013310,-0.018320,14.250000)
glVertex3f(0.013310,-0.018320,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006998,-0.021537,14.250000)
glVertex3f(0.006998,-0.021537,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022645,14.250000)
glVertex3f(0.000000,-0.022645,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006998,-0.021537,14.250000)
glVertex3f(-0.006998,-0.021537,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013310,-0.018320,14.250000)
glVertex3f(-0.013310,-0.018320,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018320,-0.013310,14.250000)
glVertex3f(-0.018320,-0.013310,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021537,-0.006998,14.250000)
glVertex3f(-0.021537,-0.006998,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022645,-0.000000,14.250000)
glVertex3f(-0.022645,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021537,0.006998,14.250000)
glVertex3f(-0.021537,0.006998,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018320,0.013310,14.250000)
glVertex3f(-0.018320,0.013310,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013310,0.018320,14.250000)
glVertex3f(-0.013310,0.018320,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006998,0.021537,14.250000)
glVertex3f(-0.006998,0.021537,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022645,14.250000)
glVertex3f(0.000000,0.022645,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.354873,0.535990,212.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,0.000000)
glVertex3f(0.000000,0.022251,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,0.000000)
glVertex3f(0.006876,0.021162,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,0.000000)
glVertex3f(0.013079,0.018001,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,0.000000)
glVertex3f(0.018001,0.013079,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,0.000000)
glVertex3f(0.021162,0.006876,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,0.000000)
glVertex3f(0.022251,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,0.000000)
glVertex3f(0.021162,-0.006876,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,0.000000)
glVertex3f(0.018001,-0.013079,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,0.000000)
glVertex3f(0.013079,-0.018001,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,0.000000)
glVertex3f(0.006876,-0.021162,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,0.000000)
glVertex3f(0.000000,-0.022251,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,0.000000)
glVertex3f(-0.006876,-0.021162,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,0.000000)
glVertex3f(-0.013079,-0.018001,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,0.000000)
glVertex3f(-0.018001,-0.013079,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,0.000000)
glVertex3f(-0.021162,-0.006876,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,0.000000)
glVertex3f(-0.021162,0.006876,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,0.000000)
glVertex3f(-0.018001,0.013079,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,0.000000)
glVertex3f(-0.013079,0.018001,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,0.000000)
glVertex3f(-0.006876,0.021162,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,0.000000)
glVertex3f(0.000000,0.022251,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,0.750000)
glVertex3f(0.000000,0.022251,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,0.750000)
glVertex3f(0.006876,0.021162,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,0.750000)
glVertex3f(0.013079,0.018001,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,0.750000)
glVertex3f(0.018001,0.013079,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,0.750000)
glVertex3f(0.021162,0.006876,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,0.750000)
glVertex3f(0.022251,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,0.750000)
glVertex3f(0.021162,-0.006876,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,0.750000)
glVertex3f(0.018001,-0.013079,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,0.750000)
glVertex3f(0.013079,-0.018001,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,0.750000)
glVertex3f(0.006876,-0.021162,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,0.750000)
glVertex3f(0.000000,-0.022251,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,0.750000)
glVertex3f(-0.006876,-0.021162,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,0.750000)
glVertex3f(-0.013079,-0.018001,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,0.750000)
glVertex3f(-0.018001,-0.013079,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,0.750000)
glVertex3f(-0.021162,-0.006876,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,0.750000)
glVertex3f(-0.022251,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,0.750000)
glVertex3f(-0.021162,0.006876,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,0.750000)
glVertex3f(-0.018001,0.013079,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,0.750000)
glVertex3f(-0.013079,0.018001,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,0.750000)
glVertex3f(-0.006876,0.021162,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,0.750000)
glVertex3f(0.000000,0.022251,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,1.500000)
glVertex3f(0.000000,0.022251,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,1.500000)
glVertex3f(0.006876,0.021162,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,1.500000)
glVertex3f(0.013079,0.018001,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,1.500000)
glVertex3f(0.018001,0.013079,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,1.500000)
glVertex3f(0.021162,0.006876,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,1.500000)
glVertex3f(0.022251,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,1.500000)
glVertex3f(0.021162,-0.006876,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,1.500000)
glVertex3f(0.018001,-0.013079,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,1.500000)
glVertex3f(0.013079,-0.018001,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,1.500000)
glVertex3f(0.006876,-0.021162,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,1.500000)
glVertex3f(0.000000,-0.022251,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,1.500000)
glVertex3f(-0.006876,-0.021162,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,1.500000)
glVertex3f(-0.013079,-0.018001,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,1.500000)
glVertex3f(-0.018001,-0.013079,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,1.500000)
glVertex3f(-0.021162,-0.006876,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,1.500000)
glVertex3f(-0.022251,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,1.500000)
glVertex3f(-0.021162,0.006876,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,1.500000)
glVertex3f(-0.018001,0.013079,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,1.500000)
glVertex3f(-0.013079,0.018001,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,1.500000)
glVertex3f(-0.006876,0.021162,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,1.500000)
glVertex3f(0.000000,0.022251,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,2.250000)
glVertex3f(0.000000,0.022251,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,2.250000)
glVertex3f(0.006876,0.021162,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,2.250000)
glVertex3f(0.013079,0.018001,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,2.250000)
glVertex3f(0.018001,0.013079,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,2.250000)
glVertex3f(0.021162,0.006876,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,2.250000)
glVertex3f(0.022251,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,2.250000)
glVertex3f(0.021162,-0.006876,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,2.250000)
glVertex3f(0.018001,-0.013079,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,2.250000)
glVertex3f(0.013079,-0.018001,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,2.250000)
glVertex3f(0.006876,-0.021162,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,2.250000)
glVertex3f(0.000000,-0.022251,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,2.250000)
glVertex3f(-0.006876,-0.021162,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,2.250000)
glVertex3f(-0.013079,-0.018001,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,2.250000)
glVertex3f(-0.018001,-0.013079,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,2.250000)
glVertex3f(-0.021162,-0.006876,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,2.250000)
glVertex3f(-0.022251,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,2.250000)
glVertex3f(-0.021162,0.006876,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,2.250000)
glVertex3f(-0.018001,0.013079,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,2.250000)
glVertex3f(-0.013079,0.018001,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,2.250000)
glVertex3f(-0.006876,0.021162,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,2.250000)
glVertex3f(0.000000,0.022251,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,3.000000)
glVertex3f(0.000000,0.022251,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,3.000000)
glVertex3f(0.006876,0.021162,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,3.000000)
glVertex3f(0.013079,0.018001,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,3.000000)
glVertex3f(0.018001,0.013079,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,3.000000)
glVertex3f(0.021162,0.006876,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,3.000000)
glVertex3f(0.022251,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,3.000000)
glVertex3f(0.021162,-0.006876,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,3.000000)
glVertex3f(0.018001,-0.013079,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,3.000000)
glVertex3f(0.013079,-0.018001,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,3.000000)
glVertex3f(0.006876,-0.021162,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,3.000000)
glVertex3f(0.000000,-0.022251,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,3.000000)
glVertex3f(-0.006876,-0.021162,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,3.000000)
glVertex3f(-0.013079,-0.018001,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,3.000000)
glVertex3f(-0.018001,-0.013079,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,3.000000)
glVertex3f(-0.021162,-0.006876,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,3.000000)
glVertex3f(-0.022251,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,3.000000)
glVertex3f(-0.021162,0.006876,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,3.000000)
glVertex3f(-0.018001,0.013079,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,3.000000)
glVertex3f(-0.013079,0.018001,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,3.000000)
glVertex3f(-0.006876,0.021162,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,3.000000)
glVertex3f(0.000000,0.022251,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,3.750000)
glVertex3f(0.000000,0.022251,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,3.750000)
glVertex3f(0.006876,0.021162,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,3.750000)
glVertex3f(0.013079,0.018001,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,3.750000)
glVertex3f(0.018001,0.013079,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,3.750000)
glVertex3f(0.021162,0.006876,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,3.750000)
glVertex3f(0.022251,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,3.750000)
glVertex3f(0.021162,-0.006876,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,3.750000)
glVertex3f(0.018001,-0.013079,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,3.750000)
glVertex3f(0.013079,-0.018001,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,3.750000)
glVertex3f(0.006876,-0.021162,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,3.750000)
glVertex3f(0.000000,-0.022251,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,3.750000)
glVertex3f(-0.006876,-0.021162,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,3.750000)
glVertex3f(-0.013079,-0.018001,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,3.750000)
glVertex3f(-0.018001,-0.013079,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,3.750000)
glVertex3f(-0.021162,-0.006876,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,3.750000)
glVertex3f(-0.022251,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,3.750000)
glVertex3f(-0.021162,0.006876,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,3.750000)
glVertex3f(-0.018001,0.013079,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,3.750000)
glVertex3f(-0.013079,0.018001,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,3.750000)
glVertex3f(-0.006876,0.021162,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,3.750000)
glVertex3f(0.000000,0.022251,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,4.500000)
glVertex3f(0.000000,0.022251,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,4.500000)
glVertex3f(0.006876,0.021162,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,4.500000)
glVertex3f(0.013079,0.018001,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,4.500000)
glVertex3f(0.018001,0.013079,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,4.500000)
glVertex3f(0.021162,0.006876,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,4.500000)
glVertex3f(0.022251,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,4.500000)
glVertex3f(0.021162,-0.006876,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,4.500000)
glVertex3f(0.018001,-0.013079,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,4.500000)
glVertex3f(0.013079,-0.018001,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,4.500000)
glVertex3f(0.006876,-0.021162,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,4.500000)
glVertex3f(0.000000,-0.022251,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,4.500000)
glVertex3f(-0.006876,-0.021162,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,4.500000)
glVertex3f(-0.013079,-0.018001,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,4.500000)
glVertex3f(-0.018001,-0.013079,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,4.500000)
glVertex3f(-0.021162,-0.006876,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,4.500000)
glVertex3f(-0.022251,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,4.500000)
glVertex3f(-0.021162,0.006876,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,4.500000)
glVertex3f(-0.018001,0.013079,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,4.500000)
glVertex3f(-0.013079,0.018001,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,4.500000)
glVertex3f(-0.006876,0.021162,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,4.500000)
glVertex3f(0.000000,0.022251,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,5.250000)
glVertex3f(0.000000,0.022251,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,5.250000)
glVertex3f(0.006876,0.021162,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,5.250000)
glVertex3f(0.013079,0.018001,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,5.250000)
glVertex3f(0.018001,0.013079,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,5.250000)
glVertex3f(0.021162,0.006876,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,5.250000)
glVertex3f(0.022251,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,5.250000)
glVertex3f(0.021162,-0.006876,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,5.250000)
glVertex3f(0.018001,-0.013079,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,5.250000)
glVertex3f(0.013079,-0.018001,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,5.250000)
glVertex3f(0.006876,-0.021162,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,5.250000)
glVertex3f(0.000000,-0.022251,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,5.250000)
glVertex3f(-0.006876,-0.021162,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,5.250000)
glVertex3f(-0.013079,-0.018001,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,5.250000)
glVertex3f(-0.018001,-0.013079,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,5.250000)
glVertex3f(-0.021162,-0.006876,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,5.250000)
glVertex3f(-0.022251,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,5.250000)
glVertex3f(-0.021162,0.006876,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,5.250000)
glVertex3f(-0.018001,0.013079,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,5.250000)
glVertex3f(-0.013079,0.018001,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,5.250000)
glVertex3f(-0.006876,0.021162,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,5.250000)
glVertex3f(0.000000,0.022251,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,6.000000)
glVertex3f(0.000000,0.022251,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,6.000000)
glVertex3f(0.006876,0.021162,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,6.000000)
glVertex3f(0.013079,0.018001,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,6.000000)
glVertex3f(0.018001,0.013079,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,6.000000)
glVertex3f(0.021162,0.006876,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,6.000000)
glVertex3f(0.022251,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,6.000000)
glVertex3f(0.021162,-0.006876,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,6.000000)
glVertex3f(0.018001,-0.013079,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,6.000000)
glVertex3f(0.013079,-0.018001,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,6.000000)
glVertex3f(0.006876,-0.021162,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,6.000000)
glVertex3f(0.000000,-0.022251,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,6.000000)
glVertex3f(-0.006876,-0.021162,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,6.000000)
glVertex3f(-0.013079,-0.018001,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,6.000000)
glVertex3f(-0.018001,-0.013079,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,6.000000)
glVertex3f(-0.021162,-0.006876,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,6.000000)
glVertex3f(-0.022251,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,6.000000)
glVertex3f(-0.021162,0.006876,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,6.000000)
glVertex3f(-0.018001,0.013079,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,6.000000)
glVertex3f(-0.013079,0.018001,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,6.000000)
glVertex3f(-0.006876,0.021162,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,6.000000)
glVertex3f(0.000000,0.022251,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,6.750000)
glVertex3f(0.000000,0.022251,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,6.750000)
glVertex3f(0.006876,0.021162,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,6.750000)
glVertex3f(0.013079,0.018001,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,6.750000)
glVertex3f(0.018001,0.013079,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,6.750000)
glVertex3f(0.021162,0.006876,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,6.750000)
glVertex3f(0.022251,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,6.750000)
glVertex3f(0.021162,-0.006876,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,6.750000)
glVertex3f(0.018001,-0.013079,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,6.750000)
glVertex3f(0.013079,-0.018001,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,6.750000)
glVertex3f(0.006876,-0.021162,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,6.750000)
glVertex3f(0.000000,-0.022251,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,6.750000)
glVertex3f(-0.006876,-0.021162,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,6.750000)
glVertex3f(-0.013079,-0.018001,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,6.750000)
glVertex3f(-0.018001,-0.013079,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,6.750000)
glVertex3f(-0.021162,-0.006876,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,6.750000)
glVertex3f(-0.022251,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,6.750000)
glVertex3f(-0.021162,0.006876,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,6.750000)
glVertex3f(-0.018001,0.013079,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,6.750000)
glVertex3f(-0.013079,0.018001,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,6.750000)
glVertex3f(-0.006876,0.021162,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,6.750000)
glVertex3f(0.000000,0.022251,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,7.500000)
glVertex3f(0.000000,0.022251,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,7.500000)
glVertex3f(0.006876,0.021162,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,7.500000)
glVertex3f(0.013079,0.018001,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,7.500000)
glVertex3f(0.018001,0.013079,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,7.500000)
glVertex3f(0.021162,0.006876,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,7.500000)
glVertex3f(0.022251,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,7.500000)
glVertex3f(0.021162,-0.006876,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,7.500000)
glVertex3f(0.018001,-0.013079,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,7.500000)
glVertex3f(0.013079,-0.018001,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,7.500000)
glVertex3f(0.006876,-0.021162,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,7.500000)
glVertex3f(0.000000,-0.022251,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,7.500000)
glVertex3f(-0.006876,-0.021162,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,7.500000)
glVertex3f(-0.013079,-0.018001,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,7.500000)
glVertex3f(-0.018001,-0.013079,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,7.500000)
glVertex3f(-0.021162,-0.006876,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,7.500000)
glVertex3f(-0.022251,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,7.500000)
glVertex3f(-0.021162,0.006876,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,7.500000)
glVertex3f(-0.018001,0.013079,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,7.500000)
glVertex3f(-0.013079,0.018001,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,7.500000)
glVertex3f(-0.006876,0.021162,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,7.500000)
glVertex3f(0.000000,0.022251,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,8.250000)
glVertex3f(0.000000,0.022251,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,8.250000)
glVertex3f(0.006876,0.021162,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,8.250000)
glVertex3f(0.013079,0.018001,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,8.250000)
glVertex3f(0.018001,0.013079,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,8.250000)
glVertex3f(0.021162,0.006876,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,8.250000)
glVertex3f(0.022251,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,8.250000)
glVertex3f(0.021162,-0.006876,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,8.250000)
glVertex3f(0.018001,-0.013079,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,8.250000)
glVertex3f(0.013079,-0.018001,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,8.250000)
glVertex3f(0.006876,-0.021162,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,8.250000)
glVertex3f(0.000000,-0.022251,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,8.250000)
glVertex3f(-0.006876,-0.021162,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,8.250000)
glVertex3f(-0.013079,-0.018001,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,8.250000)
glVertex3f(-0.018001,-0.013079,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,8.250000)
glVertex3f(-0.021162,-0.006876,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,8.250000)
glVertex3f(-0.022251,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,8.250000)
glVertex3f(-0.021162,0.006876,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,8.250000)
glVertex3f(-0.018001,0.013079,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,8.250000)
glVertex3f(-0.013079,0.018001,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,8.250000)
glVertex3f(-0.006876,0.021162,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,8.250000)
glVertex3f(0.000000,0.022251,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,9.000000)
glVertex3f(0.000000,0.022251,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,9.000000)
glVertex3f(0.006876,0.021162,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,9.000000)
glVertex3f(0.013079,0.018001,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,9.000000)
glVertex3f(0.018001,0.013079,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,9.000000)
glVertex3f(0.021162,0.006876,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,9.000000)
glVertex3f(0.022251,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,9.000000)
glVertex3f(0.021162,-0.006876,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,9.000000)
glVertex3f(0.018001,-0.013079,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,9.000000)
glVertex3f(0.013079,-0.018001,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,9.000000)
glVertex3f(0.006876,-0.021162,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,9.000000)
glVertex3f(0.000000,-0.022251,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,9.000000)
glVertex3f(-0.006876,-0.021162,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,9.000000)
glVertex3f(-0.013079,-0.018001,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,9.000000)
glVertex3f(-0.018001,-0.013079,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,9.000000)
glVertex3f(-0.021162,-0.006876,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,9.000000)
glVertex3f(-0.022251,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,9.000000)
glVertex3f(-0.021162,0.006876,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,9.000000)
glVertex3f(-0.018001,0.013079,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,9.000000)
glVertex3f(-0.013079,0.018001,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,9.000000)
glVertex3f(-0.006876,0.021162,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,9.000000)
glVertex3f(0.000000,0.022251,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,9.750000)
glVertex3f(0.000000,0.022251,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,9.750000)
glVertex3f(0.006876,0.021162,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,9.750000)
glVertex3f(0.013079,0.018001,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,9.750000)
glVertex3f(0.018001,0.013079,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,9.750000)
glVertex3f(0.021162,0.006876,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,9.750000)
glVertex3f(0.022251,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,9.750000)
glVertex3f(0.021162,-0.006876,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,9.750000)
glVertex3f(0.018001,-0.013079,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,9.750000)
glVertex3f(0.013079,-0.018001,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,9.750000)
glVertex3f(0.006876,-0.021162,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,9.750000)
glVertex3f(0.000000,-0.022251,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,9.750000)
glVertex3f(-0.006876,-0.021162,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,9.750000)
glVertex3f(-0.013079,-0.018001,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,9.750000)
glVertex3f(-0.018001,-0.013079,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,9.750000)
glVertex3f(-0.021162,-0.006876,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,9.750000)
glVertex3f(-0.022251,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,9.750000)
glVertex3f(-0.021162,0.006876,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,9.750000)
glVertex3f(-0.018001,0.013079,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,9.750000)
glVertex3f(-0.013079,0.018001,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,9.750000)
glVertex3f(-0.006876,0.021162,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,9.750000)
glVertex3f(0.000000,0.022251,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,10.500000)
glVertex3f(0.000000,0.022251,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,10.500000)
glVertex3f(0.006876,0.021162,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,10.500000)
glVertex3f(0.013079,0.018001,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,10.500000)
glVertex3f(0.018001,0.013079,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,10.500000)
glVertex3f(0.021162,0.006876,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,10.500000)
glVertex3f(0.022251,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,10.500000)
glVertex3f(0.021162,-0.006876,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,10.500000)
glVertex3f(0.018001,-0.013079,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,10.500000)
glVertex3f(0.013079,-0.018001,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,10.500000)
glVertex3f(0.006876,-0.021162,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,10.500000)
glVertex3f(0.000000,-0.022251,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,10.500000)
glVertex3f(-0.006876,-0.021162,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,10.500000)
glVertex3f(-0.013079,-0.018001,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,10.500000)
glVertex3f(-0.018001,-0.013079,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,10.500000)
glVertex3f(-0.021162,-0.006876,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,10.500000)
glVertex3f(-0.022251,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,10.500000)
glVertex3f(-0.021162,0.006876,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,10.500000)
glVertex3f(-0.018001,0.013079,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,10.500000)
glVertex3f(-0.013079,0.018001,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,10.500000)
glVertex3f(-0.006876,0.021162,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,10.500000)
glVertex3f(0.000000,0.022251,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,11.250000)
glVertex3f(0.000000,0.022251,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,11.250000)
glVertex3f(0.006876,0.021162,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,11.250000)
glVertex3f(0.013079,0.018001,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,11.250000)
glVertex3f(0.018001,0.013079,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,11.250000)
glVertex3f(0.021162,0.006876,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,11.250000)
glVertex3f(0.022251,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,11.250000)
glVertex3f(0.021162,-0.006876,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,11.250000)
glVertex3f(0.018001,-0.013079,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,11.250000)
glVertex3f(0.013079,-0.018001,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,11.250000)
glVertex3f(0.006876,-0.021162,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,11.250000)
glVertex3f(0.000000,-0.022251,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,11.250000)
glVertex3f(-0.006876,-0.021162,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,11.250000)
glVertex3f(-0.013079,-0.018001,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,11.250000)
glVertex3f(-0.018001,-0.013079,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,11.250000)
glVertex3f(-0.021162,-0.006876,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,11.250000)
glVertex3f(-0.022251,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,11.250000)
glVertex3f(-0.021162,0.006876,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,11.250000)
glVertex3f(-0.018001,0.013079,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,11.250000)
glVertex3f(-0.013079,0.018001,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,11.250000)
glVertex3f(-0.006876,0.021162,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,11.250000)
glVertex3f(0.000000,0.022251,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,12.000000)
glVertex3f(0.000000,0.022251,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,12.000000)
glVertex3f(0.006876,0.021162,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,12.000000)
glVertex3f(0.013079,0.018001,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,12.000000)
glVertex3f(0.018001,0.013079,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,12.000000)
glVertex3f(0.021162,0.006876,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,12.000000)
glVertex3f(0.022251,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,12.000000)
glVertex3f(0.021162,-0.006876,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,12.000000)
glVertex3f(0.018001,-0.013079,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,12.000000)
glVertex3f(0.013079,-0.018001,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,12.000000)
glVertex3f(0.006876,-0.021162,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,12.000000)
glVertex3f(0.000000,-0.022251,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,12.000000)
glVertex3f(-0.006876,-0.021162,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,12.000000)
glVertex3f(-0.013079,-0.018001,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,12.000000)
glVertex3f(-0.018001,-0.013079,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,12.000000)
glVertex3f(-0.021162,-0.006876,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,12.000000)
glVertex3f(-0.022251,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,12.000000)
glVertex3f(-0.021162,0.006876,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,12.000000)
glVertex3f(-0.018001,0.013079,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,12.000000)
glVertex3f(-0.013079,0.018001,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,12.000000)
glVertex3f(-0.006876,0.021162,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,12.000000)
glVertex3f(0.000000,0.022251,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,12.750000)
glVertex3f(0.000000,0.022251,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,12.750000)
glVertex3f(0.006876,0.021162,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,12.750000)
glVertex3f(0.013079,0.018001,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,12.750000)
glVertex3f(0.018001,0.013079,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,12.750000)
glVertex3f(0.021162,0.006876,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,12.750000)
glVertex3f(0.022251,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,12.750000)
glVertex3f(0.021162,-0.006876,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,12.750000)
glVertex3f(0.018001,-0.013079,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,12.750000)
glVertex3f(0.013079,-0.018001,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,12.750000)
glVertex3f(0.006876,-0.021162,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,12.750000)
glVertex3f(0.000000,-0.022251,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,12.750000)
glVertex3f(-0.006876,-0.021162,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,12.750000)
glVertex3f(-0.013079,-0.018001,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,12.750000)
glVertex3f(-0.018001,-0.013079,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,12.750000)
glVertex3f(-0.021162,-0.006876,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,12.750000)
glVertex3f(-0.022251,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,12.750000)
glVertex3f(-0.021162,0.006876,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,12.750000)
glVertex3f(-0.018001,0.013079,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,12.750000)
glVertex3f(-0.013079,0.018001,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,12.750000)
glVertex3f(-0.006876,0.021162,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,12.750000)
glVertex3f(0.000000,0.022251,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,13.500000)
glVertex3f(0.000000,0.022251,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,13.500000)
glVertex3f(0.006876,0.021162,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,13.500000)
glVertex3f(0.013079,0.018001,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,13.500000)
glVertex3f(0.018001,0.013079,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,13.500000)
glVertex3f(0.021162,0.006876,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,13.500000)
glVertex3f(0.022251,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,13.500000)
glVertex3f(0.021162,-0.006876,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,13.500000)
glVertex3f(0.018001,-0.013079,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,13.500000)
glVertex3f(0.013079,-0.018001,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,13.500000)
glVertex3f(0.006876,-0.021162,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,13.500000)
glVertex3f(0.000000,-0.022251,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,13.500000)
glVertex3f(-0.006876,-0.021162,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,13.500000)
glVertex3f(-0.013079,-0.018001,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,13.500000)
glVertex3f(-0.018001,-0.013079,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,13.500000)
glVertex3f(-0.021162,-0.006876,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,13.500000)
glVertex3f(-0.022251,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,13.500000)
glVertex3f(-0.021162,0.006876,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,13.500000)
glVertex3f(-0.018001,0.013079,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,13.500000)
glVertex3f(-0.013079,0.018001,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,13.500000)
glVertex3f(-0.006876,0.021162,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,13.500000)
glVertex3f(0.000000,0.022251,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,14.250000)
glVertex3f(0.000000,0.022251,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006876,0.021162,14.250000)
glVertex3f(0.006876,0.021162,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013079,0.018001,14.250000)
glVertex3f(0.013079,0.018001,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018001,0.013079,14.250000)
glVertex3f(0.018001,0.013079,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021162,0.006876,14.250000)
glVertex3f(0.021162,0.006876,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022251,0.000000,14.250000)
glVertex3f(0.022251,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021162,-0.006876,14.250000)
glVertex3f(0.021162,-0.006876,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018001,-0.013079,14.250000)
glVertex3f(0.018001,-0.013079,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013079,-0.018001,14.250000)
glVertex3f(0.013079,-0.018001,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006876,-0.021162,14.250000)
glVertex3f(0.006876,-0.021162,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022251,14.250000)
glVertex3f(0.000000,-0.022251,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006876,-0.021162,14.250000)
glVertex3f(-0.006876,-0.021162,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013079,-0.018001,14.250000)
glVertex3f(-0.013079,-0.018001,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018001,-0.013079,14.250000)
glVertex3f(-0.018001,-0.013079,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021162,-0.006876,14.250000)
glVertex3f(-0.021162,-0.006876,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022251,-0.000000,14.250000)
glVertex3f(-0.022251,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021162,0.006876,14.250000)
glVertex3f(-0.021162,0.006876,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018001,0.013079,14.250000)
glVertex3f(-0.018001,0.013079,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013079,0.018001,14.250000)
glVertex3f(-0.013079,0.018001,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006876,0.021162,14.250000)
glVertex3f(-0.006876,0.021162,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022251,14.250000)
glVertex3f(0.000000,0.022251,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.355755,0.531494,213.546280)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,0.000000)
glVertex3f(0.000000,0.021875,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,0.000000)
glVertex3f(0.006760,0.020805,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,0.000000)
glVertex3f(0.012858,0.017697,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,0.000000)
glVertex3f(0.017697,0.012858,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,0.000000)
glVertex3f(0.020805,0.006760,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,0.000000)
glVertex3f(0.021875,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,0.000000)
glVertex3f(0.020805,-0.006760,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,0.000000)
glVertex3f(0.017697,-0.012858,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,0.000000)
glVertex3f(0.012858,-0.017697,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,0.000000)
glVertex3f(0.006760,-0.020805,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,0.000000)
glVertex3f(0.000000,-0.021875,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,0.000000)
glVertex3f(-0.006760,-0.020805,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,0.000000)
glVertex3f(-0.012858,-0.017697,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,0.000000)
glVertex3f(-0.017697,-0.012858,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,0.000000)
glVertex3f(-0.020805,-0.006760,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,0.000000)
glVertex3f(-0.020805,0.006760,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,0.000000)
glVertex3f(-0.017697,0.012858,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,0.000000)
glVertex3f(-0.012858,0.017697,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,0.000000)
glVertex3f(-0.006760,0.020805,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,0.000000)
glVertex3f(0.000000,0.021875,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,0.750000)
glVertex3f(0.000000,0.021875,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,0.750000)
glVertex3f(0.006760,0.020805,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,0.750000)
glVertex3f(0.012858,0.017697,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,0.750000)
glVertex3f(0.017697,0.012858,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,0.750000)
glVertex3f(0.020805,0.006760,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,0.750000)
glVertex3f(0.021875,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,0.750000)
glVertex3f(0.020805,-0.006760,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,0.750000)
glVertex3f(0.017697,-0.012858,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,0.750000)
glVertex3f(0.012858,-0.017697,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,0.750000)
glVertex3f(0.006760,-0.020805,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,0.750000)
glVertex3f(0.000000,-0.021875,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,0.750000)
glVertex3f(-0.006760,-0.020805,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,0.750000)
glVertex3f(-0.012858,-0.017697,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,0.750000)
glVertex3f(-0.017697,-0.012858,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,0.750000)
glVertex3f(-0.020805,-0.006760,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,0.750000)
glVertex3f(-0.021875,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,0.750000)
glVertex3f(-0.020805,0.006760,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,0.750000)
glVertex3f(-0.017697,0.012858,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,0.750000)
glVertex3f(-0.012858,0.017697,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,0.750000)
glVertex3f(-0.006760,0.020805,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,0.750000)
glVertex3f(0.000000,0.021875,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,1.500000)
glVertex3f(0.000000,0.021875,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,1.500000)
glVertex3f(0.006760,0.020805,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,1.500000)
glVertex3f(0.012858,0.017697,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,1.500000)
glVertex3f(0.017697,0.012858,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,1.500000)
glVertex3f(0.020805,0.006760,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,1.500000)
glVertex3f(0.021875,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,1.500000)
glVertex3f(0.020805,-0.006760,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,1.500000)
glVertex3f(0.017697,-0.012858,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,1.500000)
glVertex3f(0.012858,-0.017697,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,1.500000)
glVertex3f(0.006760,-0.020805,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,1.500000)
glVertex3f(0.000000,-0.021875,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,1.500000)
glVertex3f(-0.006760,-0.020805,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,1.500000)
glVertex3f(-0.012858,-0.017697,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,1.500000)
glVertex3f(-0.017697,-0.012858,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,1.500000)
glVertex3f(-0.020805,-0.006760,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,1.500000)
glVertex3f(-0.021875,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,1.500000)
glVertex3f(-0.020805,0.006760,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,1.500000)
glVertex3f(-0.017697,0.012858,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,1.500000)
glVertex3f(-0.012858,0.017697,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,1.500000)
glVertex3f(-0.006760,0.020805,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,1.500000)
glVertex3f(0.000000,0.021875,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,2.250000)
glVertex3f(0.000000,0.021875,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,2.250000)
glVertex3f(0.006760,0.020805,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,2.250000)
glVertex3f(0.012858,0.017697,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,2.250000)
glVertex3f(0.017697,0.012858,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,2.250000)
glVertex3f(0.020805,0.006760,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,2.250000)
glVertex3f(0.021875,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,2.250000)
glVertex3f(0.020805,-0.006760,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,2.250000)
glVertex3f(0.017697,-0.012858,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,2.250000)
glVertex3f(0.012858,-0.017697,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,2.250000)
glVertex3f(0.006760,-0.020805,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,2.250000)
glVertex3f(0.000000,-0.021875,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,2.250000)
glVertex3f(-0.006760,-0.020805,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,2.250000)
glVertex3f(-0.012858,-0.017697,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,2.250000)
glVertex3f(-0.017697,-0.012858,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,2.250000)
glVertex3f(-0.020805,-0.006760,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,2.250000)
glVertex3f(-0.021875,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,2.250000)
glVertex3f(-0.020805,0.006760,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,2.250000)
glVertex3f(-0.017697,0.012858,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,2.250000)
glVertex3f(-0.012858,0.017697,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,2.250000)
glVertex3f(-0.006760,0.020805,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,2.250000)
glVertex3f(0.000000,0.021875,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,3.000000)
glVertex3f(0.000000,0.021875,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,3.000000)
glVertex3f(0.006760,0.020805,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,3.000000)
glVertex3f(0.012858,0.017697,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,3.000000)
glVertex3f(0.017697,0.012858,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,3.000000)
glVertex3f(0.020805,0.006760,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,3.000000)
glVertex3f(0.021875,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,3.000000)
glVertex3f(0.020805,-0.006760,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,3.000000)
glVertex3f(0.017697,-0.012858,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,3.000000)
glVertex3f(0.012858,-0.017697,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,3.000000)
glVertex3f(0.006760,-0.020805,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,3.000000)
glVertex3f(0.000000,-0.021875,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,3.000000)
glVertex3f(-0.006760,-0.020805,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,3.000000)
glVertex3f(-0.012858,-0.017697,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,3.000000)
glVertex3f(-0.017697,-0.012858,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,3.000000)
glVertex3f(-0.020805,-0.006760,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,3.000000)
glVertex3f(-0.021875,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,3.000000)
glVertex3f(-0.020805,0.006760,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,3.000000)
glVertex3f(-0.017697,0.012858,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,3.000000)
glVertex3f(-0.012858,0.017697,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,3.000000)
glVertex3f(-0.006760,0.020805,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,3.000000)
glVertex3f(0.000000,0.021875,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,3.750000)
glVertex3f(0.000000,0.021875,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,3.750000)
glVertex3f(0.006760,0.020805,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,3.750000)
glVertex3f(0.012858,0.017697,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,3.750000)
glVertex3f(0.017697,0.012858,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,3.750000)
glVertex3f(0.020805,0.006760,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,3.750000)
glVertex3f(0.021875,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,3.750000)
glVertex3f(0.020805,-0.006760,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,3.750000)
glVertex3f(0.017697,-0.012858,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,3.750000)
glVertex3f(0.012858,-0.017697,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,3.750000)
glVertex3f(0.006760,-0.020805,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,3.750000)
glVertex3f(0.000000,-0.021875,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,3.750000)
glVertex3f(-0.006760,-0.020805,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,3.750000)
glVertex3f(-0.012858,-0.017697,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,3.750000)
glVertex3f(-0.017697,-0.012858,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,3.750000)
glVertex3f(-0.020805,-0.006760,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,3.750000)
glVertex3f(-0.021875,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,3.750000)
glVertex3f(-0.020805,0.006760,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,3.750000)
glVertex3f(-0.017697,0.012858,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,3.750000)
glVertex3f(-0.012858,0.017697,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,3.750000)
glVertex3f(-0.006760,0.020805,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,3.750000)
glVertex3f(0.000000,0.021875,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,4.500000)
glVertex3f(0.000000,0.021875,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,4.500000)
glVertex3f(0.006760,0.020805,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,4.500000)
glVertex3f(0.012858,0.017697,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,4.500000)
glVertex3f(0.017697,0.012858,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,4.500000)
glVertex3f(0.020805,0.006760,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,4.500000)
glVertex3f(0.021875,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,4.500000)
glVertex3f(0.020805,-0.006760,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,4.500000)
glVertex3f(0.017697,-0.012858,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,4.500000)
glVertex3f(0.012858,-0.017697,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,4.500000)
glVertex3f(0.006760,-0.020805,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,4.500000)
glVertex3f(0.000000,-0.021875,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,4.500000)
glVertex3f(-0.006760,-0.020805,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,4.500000)
glVertex3f(-0.012858,-0.017697,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,4.500000)
glVertex3f(-0.017697,-0.012858,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,4.500000)
glVertex3f(-0.020805,-0.006760,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,4.500000)
glVertex3f(-0.021875,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,4.500000)
glVertex3f(-0.020805,0.006760,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,4.500000)
glVertex3f(-0.017697,0.012858,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,4.500000)
glVertex3f(-0.012858,0.017697,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,4.500000)
glVertex3f(-0.006760,0.020805,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,4.500000)
glVertex3f(0.000000,0.021875,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,5.250000)
glVertex3f(0.000000,0.021875,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,5.250000)
glVertex3f(0.006760,0.020805,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,5.250000)
glVertex3f(0.012858,0.017697,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,5.250000)
glVertex3f(0.017697,0.012858,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,5.250000)
glVertex3f(0.020805,0.006760,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,5.250000)
glVertex3f(0.021875,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,5.250000)
glVertex3f(0.020805,-0.006760,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,5.250000)
glVertex3f(0.017697,-0.012858,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,5.250000)
glVertex3f(0.012858,-0.017697,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,5.250000)
glVertex3f(0.006760,-0.020805,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,5.250000)
glVertex3f(0.000000,-0.021875,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,5.250000)
glVertex3f(-0.006760,-0.020805,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,5.250000)
glVertex3f(-0.012858,-0.017697,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,5.250000)
glVertex3f(-0.017697,-0.012858,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,5.250000)
glVertex3f(-0.020805,-0.006760,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,5.250000)
glVertex3f(-0.021875,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,5.250000)
glVertex3f(-0.020805,0.006760,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,5.250000)
glVertex3f(-0.017697,0.012858,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,5.250000)
glVertex3f(-0.012858,0.017697,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,5.250000)
glVertex3f(-0.006760,0.020805,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,5.250000)
glVertex3f(0.000000,0.021875,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,6.000000)
glVertex3f(0.000000,0.021875,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,6.000000)
glVertex3f(0.006760,0.020805,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,6.000000)
glVertex3f(0.012858,0.017697,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,6.000000)
glVertex3f(0.017697,0.012858,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,6.000000)
glVertex3f(0.020805,0.006760,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,6.000000)
glVertex3f(0.021875,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,6.000000)
glVertex3f(0.020805,-0.006760,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,6.000000)
glVertex3f(0.017697,-0.012858,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,6.000000)
glVertex3f(0.012858,-0.017697,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,6.000000)
glVertex3f(0.006760,-0.020805,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,6.000000)
glVertex3f(0.000000,-0.021875,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,6.000000)
glVertex3f(-0.006760,-0.020805,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,6.000000)
glVertex3f(-0.012858,-0.017697,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,6.000000)
glVertex3f(-0.017697,-0.012858,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,6.000000)
glVertex3f(-0.020805,-0.006760,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,6.000000)
glVertex3f(-0.021875,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,6.000000)
glVertex3f(-0.020805,0.006760,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,6.000000)
glVertex3f(-0.017697,0.012858,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,6.000000)
glVertex3f(-0.012858,0.017697,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,6.000000)
glVertex3f(-0.006760,0.020805,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,6.000000)
glVertex3f(0.000000,0.021875,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,6.750000)
glVertex3f(0.000000,0.021875,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,6.750000)
glVertex3f(0.006760,0.020805,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,6.750000)
glVertex3f(0.012858,0.017697,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,6.750000)
glVertex3f(0.017697,0.012858,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,6.750000)
glVertex3f(0.020805,0.006760,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,6.750000)
glVertex3f(0.021875,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,6.750000)
glVertex3f(0.020805,-0.006760,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,6.750000)
glVertex3f(0.017697,-0.012858,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,6.750000)
glVertex3f(0.012858,-0.017697,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,6.750000)
glVertex3f(0.006760,-0.020805,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,6.750000)
glVertex3f(0.000000,-0.021875,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,6.750000)
glVertex3f(-0.006760,-0.020805,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,6.750000)
glVertex3f(-0.012858,-0.017697,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,6.750000)
glVertex3f(-0.017697,-0.012858,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,6.750000)
glVertex3f(-0.020805,-0.006760,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,6.750000)
glVertex3f(-0.021875,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,6.750000)
glVertex3f(-0.020805,0.006760,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,6.750000)
glVertex3f(-0.017697,0.012858,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,6.750000)
glVertex3f(-0.012858,0.017697,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,6.750000)
glVertex3f(-0.006760,0.020805,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,6.750000)
glVertex3f(0.000000,0.021875,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,7.500000)
glVertex3f(0.000000,0.021875,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,7.500000)
glVertex3f(0.006760,0.020805,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,7.500000)
glVertex3f(0.012858,0.017697,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,7.500000)
glVertex3f(0.017697,0.012858,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,7.500000)
glVertex3f(0.020805,0.006760,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,7.500000)
glVertex3f(0.021875,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,7.500000)
glVertex3f(0.020805,-0.006760,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,7.500000)
glVertex3f(0.017697,-0.012858,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,7.500000)
glVertex3f(0.012858,-0.017697,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,7.500000)
glVertex3f(0.006760,-0.020805,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,7.500000)
glVertex3f(0.000000,-0.021875,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,7.500000)
glVertex3f(-0.006760,-0.020805,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,7.500000)
glVertex3f(-0.012858,-0.017697,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,7.500000)
glVertex3f(-0.017697,-0.012858,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,7.500000)
glVertex3f(-0.020805,-0.006760,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,7.500000)
glVertex3f(-0.021875,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,7.500000)
glVertex3f(-0.020805,0.006760,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,7.500000)
glVertex3f(-0.017697,0.012858,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,7.500000)
glVertex3f(-0.012858,0.017697,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,7.500000)
glVertex3f(-0.006760,0.020805,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,7.500000)
glVertex3f(0.000000,0.021875,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,8.250000)
glVertex3f(0.000000,0.021875,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,8.250000)
glVertex3f(0.006760,0.020805,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,8.250000)
glVertex3f(0.012858,0.017697,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,8.250000)
glVertex3f(0.017697,0.012858,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,8.250000)
glVertex3f(0.020805,0.006760,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,8.250000)
glVertex3f(0.021875,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,8.250000)
glVertex3f(0.020805,-0.006760,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,8.250000)
glVertex3f(0.017697,-0.012858,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,8.250000)
glVertex3f(0.012858,-0.017697,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,8.250000)
glVertex3f(0.006760,-0.020805,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,8.250000)
glVertex3f(0.000000,-0.021875,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,8.250000)
glVertex3f(-0.006760,-0.020805,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,8.250000)
glVertex3f(-0.012858,-0.017697,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,8.250000)
glVertex3f(-0.017697,-0.012858,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,8.250000)
glVertex3f(-0.020805,-0.006760,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,8.250000)
glVertex3f(-0.021875,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,8.250000)
glVertex3f(-0.020805,0.006760,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,8.250000)
glVertex3f(-0.017697,0.012858,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,8.250000)
glVertex3f(-0.012858,0.017697,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,8.250000)
glVertex3f(-0.006760,0.020805,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,8.250000)
glVertex3f(0.000000,0.021875,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,9.000000)
glVertex3f(0.000000,0.021875,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,9.000000)
glVertex3f(0.006760,0.020805,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,9.000000)
glVertex3f(0.012858,0.017697,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,9.000000)
glVertex3f(0.017697,0.012858,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,9.000000)
glVertex3f(0.020805,0.006760,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,9.000000)
glVertex3f(0.021875,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,9.000000)
glVertex3f(0.020805,-0.006760,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,9.000000)
glVertex3f(0.017697,-0.012858,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,9.000000)
glVertex3f(0.012858,-0.017697,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,9.000000)
glVertex3f(0.006760,-0.020805,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,9.000000)
glVertex3f(0.000000,-0.021875,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,9.000000)
glVertex3f(-0.006760,-0.020805,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,9.000000)
glVertex3f(-0.012858,-0.017697,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,9.000000)
glVertex3f(-0.017697,-0.012858,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,9.000000)
glVertex3f(-0.020805,-0.006760,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,9.000000)
glVertex3f(-0.021875,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,9.000000)
glVertex3f(-0.020805,0.006760,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,9.000000)
glVertex3f(-0.017697,0.012858,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,9.000000)
glVertex3f(-0.012858,0.017697,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,9.000000)
glVertex3f(-0.006760,0.020805,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,9.000000)
glVertex3f(0.000000,0.021875,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,9.750000)
glVertex3f(0.000000,0.021875,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,9.750000)
glVertex3f(0.006760,0.020805,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,9.750000)
glVertex3f(0.012858,0.017697,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,9.750000)
glVertex3f(0.017697,0.012858,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,9.750000)
glVertex3f(0.020805,0.006760,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,9.750000)
glVertex3f(0.021875,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,9.750000)
glVertex3f(0.020805,-0.006760,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,9.750000)
glVertex3f(0.017697,-0.012858,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,9.750000)
glVertex3f(0.012858,-0.017697,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,9.750000)
glVertex3f(0.006760,-0.020805,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,9.750000)
glVertex3f(0.000000,-0.021875,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,9.750000)
glVertex3f(-0.006760,-0.020805,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,9.750000)
glVertex3f(-0.012858,-0.017697,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,9.750000)
glVertex3f(-0.017697,-0.012858,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,9.750000)
glVertex3f(-0.020805,-0.006760,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,9.750000)
glVertex3f(-0.021875,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,9.750000)
glVertex3f(-0.020805,0.006760,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,9.750000)
glVertex3f(-0.017697,0.012858,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,9.750000)
glVertex3f(-0.012858,0.017697,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,9.750000)
glVertex3f(-0.006760,0.020805,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,9.750000)
glVertex3f(0.000000,0.021875,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,10.500000)
glVertex3f(0.000000,0.021875,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,10.500000)
glVertex3f(0.006760,0.020805,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,10.500000)
glVertex3f(0.012858,0.017697,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,10.500000)
glVertex3f(0.017697,0.012858,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,10.500000)
glVertex3f(0.020805,0.006760,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,10.500000)
glVertex3f(0.021875,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,10.500000)
glVertex3f(0.020805,-0.006760,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,10.500000)
glVertex3f(0.017697,-0.012858,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,10.500000)
glVertex3f(0.012858,-0.017697,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,10.500000)
glVertex3f(0.006760,-0.020805,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,10.500000)
glVertex3f(0.000000,-0.021875,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,10.500000)
glVertex3f(-0.006760,-0.020805,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,10.500000)
glVertex3f(-0.012858,-0.017697,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,10.500000)
glVertex3f(-0.017697,-0.012858,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,10.500000)
glVertex3f(-0.020805,-0.006760,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,10.500000)
glVertex3f(-0.021875,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,10.500000)
glVertex3f(-0.020805,0.006760,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,10.500000)
glVertex3f(-0.017697,0.012858,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,10.500000)
glVertex3f(-0.012858,0.017697,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,10.500000)
glVertex3f(-0.006760,0.020805,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,10.500000)
glVertex3f(0.000000,0.021875,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,11.250000)
glVertex3f(0.000000,0.021875,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,11.250000)
glVertex3f(0.006760,0.020805,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,11.250000)
glVertex3f(0.012858,0.017697,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,11.250000)
glVertex3f(0.017697,0.012858,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,11.250000)
glVertex3f(0.020805,0.006760,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,11.250000)
glVertex3f(0.021875,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,11.250000)
glVertex3f(0.020805,-0.006760,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,11.250000)
glVertex3f(0.017697,-0.012858,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,11.250000)
glVertex3f(0.012858,-0.017697,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,11.250000)
glVertex3f(0.006760,-0.020805,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,11.250000)
glVertex3f(0.000000,-0.021875,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,11.250000)
glVertex3f(-0.006760,-0.020805,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,11.250000)
glVertex3f(-0.012858,-0.017697,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,11.250000)
glVertex3f(-0.017697,-0.012858,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,11.250000)
glVertex3f(-0.020805,-0.006760,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,11.250000)
glVertex3f(-0.021875,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,11.250000)
glVertex3f(-0.020805,0.006760,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,11.250000)
glVertex3f(-0.017697,0.012858,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,11.250000)
glVertex3f(-0.012858,0.017697,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,11.250000)
glVertex3f(-0.006760,0.020805,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,11.250000)
glVertex3f(0.000000,0.021875,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,12.000000)
glVertex3f(0.000000,0.021875,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,12.000000)
glVertex3f(0.006760,0.020805,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,12.000000)
glVertex3f(0.012858,0.017697,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,12.000000)
glVertex3f(0.017697,0.012858,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,12.000000)
glVertex3f(0.020805,0.006760,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,12.000000)
glVertex3f(0.021875,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,12.000000)
glVertex3f(0.020805,-0.006760,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,12.000000)
glVertex3f(0.017697,-0.012858,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,12.000000)
glVertex3f(0.012858,-0.017697,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,12.000000)
glVertex3f(0.006760,-0.020805,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,12.000000)
glVertex3f(0.000000,-0.021875,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,12.000000)
glVertex3f(-0.006760,-0.020805,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,12.000000)
glVertex3f(-0.012858,-0.017697,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,12.000000)
glVertex3f(-0.017697,-0.012858,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,12.000000)
glVertex3f(-0.020805,-0.006760,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,12.000000)
glVertex3f(-0.021875,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,12.000000)
glVertex3f(-0.020805,0.006760,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,12.000000)
glVertex3f(-0.017697,0.012858,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,12.000000)
glVertex3f(-0.012858,0.017697,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,12.000000)
glVertex3f(-0.006760,0.020805,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,12.000000)
glVertex3f(0.000000,0.021875,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,12.750000)
glVertex3f(0.000000,0.021875,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,12.750000)
glVertex3f(0.006760,0.020805,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,12.750000)
glVertex3f(0.012858,0.017697,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,12.750000)
glVertex3f(0.017697,0.012858,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,12.750000)
glVertex3f(0.020805,0.006760,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,12.750000)
glVertex3f(0.021875,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,12.750000)
glVertex3f(0.020805,-0.006760,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,12.750000)
glVertex3f(0.017697,-0.012858,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,12.750000)
glVertex3f(0.012858,-0.017697,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,12.750000)
glVertex3f(0.006760,-0.020805,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,12.750000)
glVertex3f(0.000000,-0.021875,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,12.750000)
glVertex3f(-0.006760,-0.020805,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,12.750000)
glVertex3f(-0.012858,-0.017697,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,12.750000)
glVertex3f(-0.017697,-0.012858,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,12.750000)
glVertex3f(-0.020805,-0.006760,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,12.750000)
glVertex3f(-0.021875,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,12.750000)
glVertex3f(-0.020805,0.006760,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,12.750000)
glVertex3f(-0.017697,0.012858,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,12.750000)
glVertex3f(-0.012858,0.017697,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,12.750000)
glVertex3f(-0.006760,0.020805,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,12.750000)
glVertex3f(0.000000,0.021875,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,13.500000)
glVertex3f(0.000000,0.021875,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,13.500000)
glVertex3f(0.006760,0.020805,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,13.500000)
glVertex3f(0.012858,0.017697,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,13.500000)
glVertex3f(0.017697,0.012858,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,13.500000)
glVertex3f(0.020805,0.006760,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,13.500000)
glVertex3f(0.021875,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,13.500000)
glVertex3f(0.020805,-0.006760,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,13.500000)
glVertex3f(0.017697,-0.012858,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,13.500000)
glVertex3f(0.012858,-0.017697,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,13.500000)
glVertex3f(0.006760,-0.020805,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,13.500000)
glVertex3f(0.000000,-0.021875,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,13.500000)
glVertex3f(-0.006760,-0.020805,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,13.500000)
glVertex3f(-0.012858,-0.017697,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,13.500000)
glVertex3f(-0.017697,-0.012858,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,13.500000)
glVertex3f(-0.020805,-0.006760,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,13.500000)
glVertex3f(-0.021875,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,13.500000)
glVertex3f(-0.020805,0.006760,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,13.500000)
glVertex3f(-0.017697,0.012858,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,13.500000)
glVertex3f(-0.012858,0.017697,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,13.500000)
glVertex3f(-0.006760,0.020805,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,13.500000)
glVertex3f(0.000000,0.021875,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,14.250000)
glVertex3f(0.000000,0.021875,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006760,0.020805,14.250000)
glVertex3f(0.006760,0.020805,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012858,0.017697,14.250000)
glVertex3f(0.012858,0.017697,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017697,0.012858,14.250000)
glVertex3f(0.017697,0.012858,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020805,0.006760,14.250000)
glVertex3f(0.020805,0.006760,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021875,0.000000,14.250000)
glVertex3f(0.021875,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020805,-0.006760,14.250000)
glVertex3f(0.020805,-0.006760,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017697,-0.012858,14.250000)
glVertex3f(0.017697,-0.012858,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012858,-0.017697,14.250000)
glVertex3f(0.012858,-0.017697,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006760,-0.020805,14.250000)
glVertex3f(0.006760,-0.020805,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021875,14.250000)
glVertex3f(0.000000,-0.021875,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006760,-0.020805,14.250000)
glVertex3f(-0.006760,-0.020805,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012858,-0.017697,14.250000)
glVertex3f(-0.012858,-0.017697,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017697,-0.012858,14.250000)
glVertex3f(-0.017697,-0.012858,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020805,-0.006760,14.250000)
glVertex3f(-0.020805,-0.006760,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021875,-0.000000,14.250000)
glVertex3f(-0.021875,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020805,0.006760,14.250000)
glVertex3f(-0.020805,0.006760,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017697,0.012858,14.250000)
glVertex3f(-0.017697,0.012858,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012858,0.017697,14.250000)
glVertex3f(-0.012858,0.017697,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006760,0.020805,14.250000)
glVertex3f(-0.006760,0.020805,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021875,14.250000)
glVertex3f(0.000000,0.021875,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.357235,0.526827,214.210648)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,0.000000)
glVertex3f(0.000000,0.021413,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,0.000000)
glVertex3f(0.006617,0.020365,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,0.000000)
glVertex3f(0.012586,0.017324,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,0.000000)
glVertex3f(0.017324,0.012586,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,0.000000)
glVertex3f(0.020365,0.006617,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,0.000000)
glVertex3f(0.021413,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,0.000000)
glVertex3f(0.020365,-0.006617,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,0.000000)
glVertex3f(0.017324,-0.012586,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,0.000000)
glVertex3f(0.012586,-0.017324,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,0.000000)
glVertex3f(0.006617,-0.020365,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,0.000000)
glVertex3f(0.000000,-0.021413,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,0.000000)
glVertex3f(-0.006617,-0.020365,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,0.000000)
glVertex3f(-0.012586,-0.017324,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,0.000000)
glVertex3f(-0.017324,-0.012586,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,0.000000)
glVertex3f(-0.020365,-0.006617,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,0.000000)
glVertex3f(-0.020365,0.006617,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,0.000000)
glVertex3f(-0.017324,0.012586,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,0.000000)
glVertex3f(-0.012586,0.017324,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,0.000000)
glVertex3f(-0.006617,0.020365,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,0.000000)
glVertex3f(0.000000,0.021413,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,0.750000)
glVertex3f(0.000000,0.021413,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,0.750000)
glVertex3f(0.006617,0.020365,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,0.750000)
glVertex3f(0.012586,0.017324,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,0.750000)
glVertex3f(0.017324,0.012586,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,0.750000)
glVertex3f(0.020365,0.006617,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,0.750000)
glVertex3f(0.021413,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,0.750000)
glVertex3f(0.020365,-0.006617,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,0.750000)
glVertex3f(0.017324,-0.012586,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,0.750000)
glVertex3f(0.012586,-0.017324,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,0.750000)
glVertex3f(0.006617,-0.020365,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,0.750000)
glVertex3f(0.000000,-0.021413,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,0.750000)
glVertex3f(-0.006617,-0.020365,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,0.750000)
glVertex3f(-0.012586,-0.017324,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,0.750000)
glVertex3f(-0.017324,-0.012586,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,0.750000)
glVertex3f(-0.020365,-0.006617,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,0.750000)
glVertex3f(-0.021413,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,0.750000)
glVertex3f(-0.020365,0.006617,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,0.750000)
glVertex3f(-0.017324,0.012586,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,0.750000)
glVertex3f(-0.012586,0.017324,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,0.750000)
glVertex3f(-0.006617,0.020365,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,0.750000)
glVertex3f(0.000000,0.021413,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,1.500000)
glVertex3f(0.000000,0.021413,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,1.500000)
glVertex3f(0.006617,0.020365,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,1.500000)
glVertex3f(0.012586,0.017324,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,1.500000)
glVertex3f(0.017324,0.012586,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,1.500000)
glVertex3f(0.020365,0.006617,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,1.500000)
glVertex3f(0.021413,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,1.500000)
glVertex3f(0.020365,-0.006617,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,1.500000)
glVertex3f(0.017324,-0.012586,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,1.500000)
glVertex3f(0.012586,-0.017324,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,1.500000)
glVertex3f(0.006617,-0.020365,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,1.500000)
glVertex3f(0.000000,-0.021413,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,1.500000)
glVertex3f(-0.006617,-0.020365,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,1.500000)
glVertex3f(-0.012586,-0.017324,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,1.500000)
glVertex3f(-0.017324,-0.012586,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,1.500000)
glVertex3f(-0.020365,-0.006617,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,1.500000)
glVertex3f(-0.021413,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,1.500000)
glVertex3f(-0.020365,0.006617,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,1.500000)
glVertex3f(-0.017324,0.012586,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,1.500000)
glVertex3f(-0.012586,0.017324,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,1.500000)
glVertex3f(-0.006617,0.020365,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,1.500000)
glVertex3f(0.000000,0.021413,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,2.250000)
glVertex3f(0.000000,0.021413,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,2.250000)
glVertex3f(0.006617,0.020365,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,2.250000)
glVertex3f(0.012586,0.017324,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,2.250000)
glVertex3f(0.017324,0.012586,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,2.250000)
glVertex3f(0.020365,0.006617,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,2.250000)
glVertex3f(0.021413,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,2.250000)
glVertex3f(0.020365,-0.006617,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,2.250000)
glVertex3f(0.017324,-0.012586,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,2.250000)
glVertex3f(0.012586,-0.017324,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,2.250000)
glVertex3f(0.006617,-0.020365,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,2.250000)
glVertex3f(0.000000,-0.021413,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,2.250000)
glVertex3f(-0.006617,-0.020365,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,2.250000)
glVertex3f(-0.012586,-0.017324,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,2.250000)
glVertex3f(-0.017324,-0.012586,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,2.250000)
glVertex3f(-0.020365,-0.006617,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,2.250000)
glVertex3f(-0.021413,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,2.250000)
glVertex3f(-0.020365,0.006617,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,2.250000)
glVertex3f(-0.017324,0.012586,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,2.250000)
glVertex3f(-0.012586,0.017324,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,2.250000)
glVertex3f(-0.006617,0.020365,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,2.250000)
glVertex3f(0.000000,0.021413,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,3.000000)
glVertex3f(0.000000,0.021413,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,3.000000)
glVertex3f(0.006617,0.020365,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,3.000000)
glVertex3f(0.012586,0.017324,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,3.000000)
glVertex3f(0.017324,0.012586,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,3.000000)
glVertex3f(0.020365,0.006617,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,3.000000)
glVertex3f(0.021413,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,3.000000)
glVertex3f(0.020365,-0.006617,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,3.000000)
glVertex3f(0.017324,-0.012586,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,3.000000)
glVertex3f(0.012586,-0.017324,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,3.000000)
glVertex3f(0.006617,-0.020365,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,3.000000)
glVertex3f(0.000000,-0.021413,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,3.000000)
glVertex3f(-0.006617,-0.020365,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,3.000000)
glVertex3f(-0.012586,-0.017324,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,3.000000)
glVertex3f(-0.017324,-0.012586,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,3.000000)
glVertex3f(-0.020365,-0.006617,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,3.000000)
glVertex3f(-0.021413,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,3.000000)
glVertex3f(-0.020365,0.006617,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,3.000000)
glVertex3f(-0.017324,0.012586,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,3.000000)
glVertex3f(-0.012586,0.017324,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,3.000000)
glVertex3f(-0.006617,0.020365,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,3.000000)
glVertex3f(0.000000,0.021413,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,3.750000)
glVertex3f(0.000000,0.021413,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,3.750000)
glVertex3f(0.006617,0.020365,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,3.750000)
glVertex3f(0.012586,0.017324,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,3.750000)
glVertex3f(0.017324,0.012586,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,3.750000)
glVertex3f(0.020365,0.006617,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,3.750000)
glVertex3f(0.021413,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,3.750000)
glVertex3f(0.020365,-0.006617,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,3.750000)
glVertex3f(0.017324,-0.012586,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,3.750000)
glVertex3f(0.012586,-0.017324,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,3.750000)
glVertex3f(0.006617,-0.020365,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,3.750000)
glVertex3f(0.000000,-0.021413,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,3.750000)
glVertex3f(-0.006617,-0.020365,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,3.750000)
glVertex3f(-0.012586,-0.017324,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,3.750000)
glVertex3f(-0.017324,-0.012586,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,3.750000)
glVertex3f(-0.020365,-0.006617,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,3.750000)
glVertex3f(-0.021413,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,3.750000)
glVertex3f(-0.020365,0.006617,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,3.750000)
glVertex3f(-0.017324,0.012586,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,3.750000)
glVertex3f(-0.012586,0.017324,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,3.750000)
glVertex3f(-0.006617,0.020365,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,3.750000)
glVertex3f(0.000000,0.021413,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,4.500000)
glVertex3f(0.000000,0.021413,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,4.500000)
glVertex3f(0.006617,0.020365,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,4.500000)
glVertex3f(0.012586,0.017324,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,4.500000)
glVertex3f(0.017324,0.012586,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,4.500000)
glVertex3f(0.020365,0.006617,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,4.500000)
glVertex3f(0.021413,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,4.500000)
glVertex3f(0.020365,-0.006617,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,4.500000)
glVertex3f(0.017324,-0.012586,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,4.500000)
glVertex3f(0.012586,-0.017324,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,4.500000)
glVertex3f(0.006617,-0.020365,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,4.500000)
glVertex3f(0.000000,-0.021413,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,4.500000)
glVertex3f(-0.006617,-0.020365,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,4.500000)
glVertex3f(-0.012586,-0.017324,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,4.500000)
glVertex3f(-0.017324,-0.012586,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,4.500000)
glVertex3f(-0.020365,-0.006617,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,4.500000)
glVertex3f(-0.021413,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,4.500000)
glVertex3f(-0.020365,0.006617,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,4.500000)
glVertex3f(-0.017324,0.012586,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,4.500000)
glVertex3f(-0.012586,0.017324,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,4.500000)
glVertex3f(-0.006617,0.020365,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,4.500000)
glVertex3f(0.000000,0.021413,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,5.250000)
glVertex3f(0.000000,0.021413,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,5.250000)
glVertex3f(0.006617,0.020365,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,5.250000)
glVertex3f(0.012586,0.017324,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,5.250000)
glVertex3f(0.017324,0.012586,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,5.250000)
glVertex3f(0.020365,0.006617,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,5.250000)
glVertex3f(0.021413,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,5.250000)
glVertex3f(0.020365,-0.006617,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,5.250000)
glVertex3f(0.017324,-0.012586,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,5.250000)
glVertex3f(0.012586,-0.017324,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,5.250000)
glVertex3f(0.006617,-0.020365,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,5.250000)
glVertex3f(0.000000,-0.021413,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,5.250000)
glVertex3f(-0.006617,-0.020365,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,5.250000)
glVertex3f(-0.012586,-0.017324,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,5.250000)
glVertex3f(-0.017324,-0.012586,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,5.250000)
glVertex3f(-0.020365,-0.006617,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,5.250000)
glVertex3f(-0.021413,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,5.250000)
glVertex3f(-0.020365,0.006617,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,5.250000)
glVertex3f(-0.017324,0.012586,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,5.250000)
glVertex3f(-0.012586,0.017324,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,5.250000)
glVertex3f(-0.006617,0.020365,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,5.250000)
glVertex3f(0.000000,0.021413,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,6.000000)
glVertex3f(0.000000,0.021413,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,6.000000)
glVertex3f(0.006617,0.020365,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,6.000000)
glVertex3f(0.012586,0.017324,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,6.000000)
glVertex3f(0.017324,0.012586,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,6.000000)
glVertex3f(0.020365,0.006617,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,6.000000)
glVertex3f(0.021413,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,6.000000)
glVertex3f(0.020365,-0.006617,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,6.000000)
glVertex3f(0.017324,-0.012586,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,6.000000)
glVertex3f(0.012586,-0.017324,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,6.000000)
glVertex3f(0.006617,-0.020365,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,6.000000)
glVertex3f(0.000000,-0.021413,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,6.000000)
glVertex3f(-0.006617,-0.020365,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,6.000000)
glVertex3f(-0.012586,-0.017324,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,6.000000)
glVertex3f(-0.017324,-0.012586,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,6.000000)
glVertex3f(-0.020365,-0.006617,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,6.000000)
glVertex3f(-0.021413,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,6.000000)
glVertex3f(-0.020365,0.006617,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,6.000000)
glVertex3f(-0.017324,0.012586,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,6.000000)
glVertex3f(-0.012586,0.017324,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,6.000000)
glVertex3f(-0.006617,0.020365,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,6.000000)
glVertex3f(0.000000,0.021413,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,6.750000)
glVertex3f(0.000000,0.021413,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,6.750000)
glVertex3f(0.006617,0.020365,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,6.750000)
glVertex3f(0.012586,0.017324,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,6.750000)
glVertex3f(0.017324,0.012586,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,6.750000)
glVertex3f(0.020365,0.006617,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,6.750000)
glVertex3f(0.021413,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,6.750000)
glVertex3f(0.020365,-0.006617,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,6.750000)
glVertex3f(0.017324,-0.012586,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,6.750000)
glVertex3f(0.012586,-0.017324,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,6.750000)
glVertex3f(0.006617,-0.020365,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,6.750000)
glVertex3f(0.000000,-0.021413,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,6.750000)
glVertex3f(-0.006617,-0.020365,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,6.750000)
glVertex3f(-0.012586,-0.017324,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,6.750000)
glVertex3f(-0.017324,-0.012586,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,6.750000)
glVertex3f(-0.020365,-0.006617,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,6.750000)
glVertex3f(-0.021413,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,6.750000)
glVertex3f(-0.020365,0.006617,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,6.750000)
glVertex3f(-0.017324,0.012586,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,6.750000)
glVertex3f(-0.012586,0.017324,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,6.750000)
glVertex3f(-0.006617,0.020365,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,6.750000)
glVertex3f(0.000000,0.021413,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,7.500000)
glVertex3f(0.000000,0.021413,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,7.500000)
glVertex3f(0.006617,0.020365,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,7.500000)
glVertex3f(0.012586,0.017324,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,7.500000)
glVertex3f(0.017324,0.012586,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,7.500000)
glVertex3f(0.020365,0.006617,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,7.500000)
glVertex3f(0.021413,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,7.500000)
glVertex3f(0.020365,-0.006617,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,7.500000)
glVertex3f(0.017324,-0.012586,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,7.500000)
glVertex3f(0.012586,-0.017324,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,7.500000)
glVertex3f(0.006617,-0.020365,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,7.500000)
glVertex3f(0.000000,-0.021413,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,7.500000)
glVertex3f(-0.006617,-0.020365,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,7.500000)
glVertex3f(-0.012586,-0.017324,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,7.500000)
glVertex3f(-0.017324,-0.012586,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,7.500000)
glVertex3f(-0.020365,-0.006617,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,7.500000)
glVertex3f(-0.021413,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,7.500000)
glVertex3f(-0.020365,0.006617,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,7.500000)
glVertex3f(-0.017324,0.012586,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,7.500000)
glVertex3f(-0.012586,0.017324,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,7.500000)
glVertex3f(-0.006617,0.020365,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,7.500000)
glVertex3f(0.000000,0.021413,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,8.250000)
glVertex3f(0.000000,0.021413,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,8.250000)
glVertex3f(0.006617,0.020365,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,8.250000)
glVertex3f(0.012586,0.017324,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,8.250000)
glVertex3f(0.017324,0.012586,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,8.250000)
glVertex3f(0.020365,0.006617,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,8.250000)
glVertex3f(0.021413,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,8.250000)
glVertex3f(0.020365,-0.006617,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,8.250000)
glVertex3f(0.017324,-0.012586,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,8.250000)
glVertex3f(0.012586,-0.017324,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,8.250000)
glVertex3f(0.006617,-0.020365,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,8.250000)
glVertex3f(0.000000,-0.021413,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,8.250000)
glVertex3f(-0.006617,-0.020365,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,8.250000)
glVertex3f(-0.012586,-0.017324,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,8.250000)
glVertex3f(-0.017324,-0.012586,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,8.250000)
glVertex3f(-0.020365,-0.006617,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,8.250000)
glVertex3f(-0.021413,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,8.250000)
glVertex3f(-0.020365,0.006617,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,8.250000)
glVertex3f(-0.017324,0.012586,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,8.250000)
glVertex3f(-0.012586,0.017324,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,8.250000)
glVertex3f(-0.006617,0.020365,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,8.250000)
glVertex3f(0.000000,0.021413,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,9.000000)
glVertex3f(0.000000,0.021413,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,9.000000)
glVertex3f(0.006617,0.020365,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,9.000000)
glVertex3f(0.012586,0.017324,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,9.000000)
glVertex3f(0.017324,0.012586,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,9.000000)
glVertex3f(0.020365,0.006617,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,9.000000)
glVertex3f(0.021413,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,9.000000)
glVertex3f(0.020365,-0.006617,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,9.000000)
glVertex3f(0.017324,-0.012586,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,9.000000)
glVertex3f(0.012586,-0.017324,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,9.000000)
glVertex3f(0.006617,-0.020365,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,9.000000)
glVertex3f(0.000000,-0.021413,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,9.000000)
glVertex3f(-0.006617,-0.020365,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,9.000000)
glVertex3f(-0.012586,-0.017324,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,9.000000)
glVertex3f(-0.017324,-0.012586,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,9.000000)
glVertex3f(-0.020365,-0.006617,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,9.000000)
glVertex3f(-0.021413,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,9.000000)
glVertex3f(-0.020365,0.006617,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,9.000000)
glVertex3f(-0.017324,0.012586,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,9.000000)
glVertex3f(-0.012586,0.017324,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,9.000000)
glVertex3f(-0.006617,0.020365,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,9.000000)
glVertex3f(0.000000,0.021413,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,9.750000)
glVertex3f(0.000000,0.021413,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,9.750000)
glVertex3f(0.006617,0.020365,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,9.750000)
glVertex3f(0.012586,0.017324,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,9.750000)
glVertex3f(0.017324,0.012586,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,9.750000)
glVertex3f(0.020365,0.006617,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,9.750000)
glVertex3f(0.021413,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,9.750000)
glVertex3f(0.020365,-0.006617,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,9.750000)
glVertex3f(0.017324,-0.012586,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,9.750000)
glVertex3f(0.012586,-0.017324,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,9.750000)
glVertex3f(0.006617,-0.020365,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,9.750000)
glVertex3f(0.000000,-0.021413,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,9.750000)
glVertex3f(-0.006617,-0.020365,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,9.750000)
glVertex3f(-0.012586,-0.017324,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,9.750000)
glVertex3f(-0.017324,-0.012586,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,9.750000)
glVertex3f(-0.020365,-0.006617,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,9.750000)
glVertex3f(-0.021413,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,9.750000)
glVertex3f(-0.020365,0.006617,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,9.750000)
glVertex3f(-0.017324,0.012586,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,9.750000)
glVertex3f(-0.012586,0.017324,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,9.750000)
glVertex3f(-0.006617,0.020365,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,9.750000)
glVertex3f(0.000000,0.021413,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,10.500000)
glVertex3f(0.000000,0.021413,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,10.500000)
glVertex3f(0.006617,0.020365,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,10.500000)
glVertex3f(0.012586,0.017324,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,10.500000)
glVertex3f(0.017324,0.012586,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,10.500000)
glVertex3f(0.020365,0.006617,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,10.500000)
glVertex3f(0.021413,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,10.500000)
glVertex3f(0.020365,-0.006617,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,10.500000)
glVertex3f(0.017324,-0.012586,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,10.500000)
glVertex3f(0.012586,-0.017324,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,10.500000)
glVertex3f(0.006617,-0.020365,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,10.500000)
glVertex3f(0.000000,-0.021413,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,10.500000)
glVertex3f(-0.006617,-0.020365,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,10.500000)
glVertex3f(-0.012586,-0.017324,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,10.500000)
glVertex3f(-0.017324,-0.012586,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,10.500000)
glVertex3f(-0.020365,-0.006617,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,10.500000)
glVertex3f(-0.021413,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,10.500000)
glVertex3f(-0.020365,0.006617,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,10.500000)
glVertex3f(-0.017324,0.012586,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,10.500000)
glVertex3f(-0.012586,0.017324,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,10.500000)
glVertex3f(-0.006617,0.020365,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,10.500000)
glVertex3f(0.000000,0.021413,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,11.250000)
glVertex3f(0.000000,0.021413,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,11.250000)
glVertex3f(0.006617,0.020365,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,11.250000)
glVertex3f(0.012586,0.017324,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,11.250000)
glVertex3f(0.017324,0.012586,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,11.250000)
glVertex3f(0.020365,0.006617,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,11.250000)
glVertex3f(0.021413,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,11.250000)
glVertex3f(0.020365,-0.006617,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,11.250000)
glVertex3f(0.017324,-0.012586,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,11.250000)
glVertex3f(0.012586,-0.017324,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,11.250000)
glVertex3f(0.006617,-0.020365,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,11.250000)
glVertex3f(0.000000,-0.021413,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,11.250000)
glVertex3f(-0.006617,-0.020365,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,11.250000)
glVertex3f(-0.012586,-0.017324,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,11.250000)
glVertex3f(-0.017324,-0.012586,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,11.250000)
glVertex3f(-0.020365,-0.006617,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,11.250000)
glVertex3f(-0.021413,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,11.250000)
glVertex3f(-0.020365,0.006617,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,11.250000)
glVertex3f(-0.017324,0.012586,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,11.250000)
glVertex3f(-0.012586,0.017324,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,11.250000)
glVertex3f(-0.006617,0.020365,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,11.250000)
glVertex3f(0.000000,0.021413,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,12.000000)
glVertex3f(0.000000,0.021413,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,12.000000)
glVertex3f(0.006617,0.020365,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,12.000000)
glVertex3f(0.012586,0.017324,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,12.000000)
glVertex3f(0.017324,0.012586,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,12.000000)
glVertex3f(0.020365,0.006617,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,12.000000)
glVertex3f(0.021413,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,12.000000)
glVertex3f(0.020365,-0.006617,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,12.000000)
glVertex3f(0.017324,-0.012586,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,12.000000)
glVertex3f(0.012586,-0.017324,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,12.000000)
glVertex3f(0.006617,-0.020365,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,12.000000)
glVertex3f(0.000000,-0.021413,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,12.000000)
glVertex3f(-0.006617,-0.020365,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,12.000000)
glVertex3f(-0.012586,-0.017324,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,12.000000)
glVertex3f(-0.017324,-0.012586,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,12.000000)
glVertex3f(-0.020365,-0.006617,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,12.000000)
glVertex3f(-0.021413,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,12.000000)
glVertex3f(-0.020365,0.006617,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,12.000000)
glVertex3f(-0.017324,0.012586,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,12.000000)
glVertex3f(-0.012586,0.017324,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,12.000000)
glVertex3f(-0.006617,0.020365,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,12.000000)
glVertex3f(0.000000,0.021413,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,12.750000)
glVertex3f(0.000000,0.021413,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,12.750000)
glVertex3f(0.006617,0.020365,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,12.750000)
glVertex3f(0.012586,0.017324,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,12.750000)
glVertex3f(0.017324,0.012586,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,12.750000)
glVertex3f(0.020365,0.006617,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,12.750000)
glVertex3f(0.021413,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,12.750000)
glVertex3f(0.020365,-0.006617,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,12.750000)
glVertex3f(0.017324,-0.012586,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,12.750000)
glVertex3f(0.012586,-0.017324,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,12.750000)
glVertex3f(0.006617,-0.020365,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,12.750000)
glVertex3f(0.000000,-0.021413,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,12.750000)
glVertex3f(-0.006617,-0.020365,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,12.750000)
glVertex3f(-0.012586,-0.017324,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,12.750000)
glVertex3f(-0.017324,-0.012586,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,12.750000)
glVertex3f(-0.020365,-0.006617,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,12.750000)
glVertex3f(-0.021413,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,12.750000)
glVertex3f(-0.020365,0.006617,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,12.750000)
glVertex3f(-0.017324,0.012586,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,12.750000)
glVertex3f(-0.012586,0.017324,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,12.750000)
glVertex3f(-0.006617,0.020365,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,12.750000)
glVertex3f(0.000000,0.021413,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,13.500000)
glVertex3f(0.000000,0.021413,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,13.500000)
glVertex3f(0.006617,0.020365,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,13.500000)
glVertex3f(0.012586,0.017324,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,13.500000)
glVertex3f(0.017324,0.012586,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,13.500000)
glVertex3f(0.020365,0.006617,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,13.500000)
glVertex3f(0.021413,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,13.500000)
glVertex3f(0.020365,-0.006617,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,13.500000)
glVertex3f(0.017324,-0.012586,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,13.500000)
glVertex3f(0.012586,-0.017324,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,13.500000)
glVertex3f(0.006617,-0.020365,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,13.500000)
glVertex3f(0.000000,-0.021413,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,13.500000)
glVertex3f(-0.006617,-0.020365,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,13.500000)
glVertex3f(-0.012586,-0.017324,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,13.500000)
glVertex3f(-0.017324,-0.012586,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,13.500000)
glVertex3f(-0.020365,-0.006617,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,13.500000)
glVertex3f(-0.021413,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,13.500000)
glVertex3f(-0.020365,0.006617,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,13.500000)
glVertex3f(-0.017324,0.012586,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,13.500000)
glVertex3f(-0.012586,0.017324,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,13.500000)
glVertex3f(-0.006617,0.020365,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,13.500000)
glVertex3f(0.000000,0.021413,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,14.250000)
glVertex3f(0.000000,0.021413,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006617,0.020365,14.250000)
glVertex3f(0.006617,0.020365,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012586,0.017324,14.250000)
glVertex3f(0.012586,0.017324,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017324,0.012586,14.250000)
glVertex3f(0.017324,0.012586,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.020365,0.006617,14.250000)
glVertex3f(0.020365,0.006617,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.021413,0.000000,14.250000)
glVertex3f(0.021413,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.020365,-0.006617,14.250000)
glVertex3f(0.020365,-0.006617,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017324,-0.012586,14.250000)
glVertex3f(0.017324,-0.012586,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012586,-0.017324,14.250000)
glVertex3f(0.012586,-0.017324,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006617,-0.020365,14.250000)
glVertex3f(0.006617,-0.020365,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.021413,14.250000)
glVertex3f(0.000000,-0.021413,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006617,-0.020365,14.250000)
glVertex3f(-0.006617,-0.020365,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012586,-0.017324,14.250000)
glVertex3f(-0.012586,-0.017324,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017324,-0.012586,14.250000)
glVertex3f(-0.017324,-0.012586,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.020365,-0.006617,14.250000)
glVertex3f(-0.020365,-0.006617,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.021413,-0.000000,14.250000)
glVertex3f(-0.021413,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.020365,0.006617,14.250000)
glVertex3f(-0.020365,0.006617,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017324,0.012586,14.250000)
glVertex3f(-0.017324,0.012586,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012586,0.017324,14.250000)
glVertex3f(-0.012586,0.017324,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006617,0.020365,14.250000)
glVertex3f(-0.006617,0.020365,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.021413,14.250000)
glVertex3f(0.000000,0.021413,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.359238,0.521874,214.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,0.000000)
glVertex3f(0.000000,0.020704,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,0.000000)
glVertex3f(0.006398,0.019690,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,0.000000)
glVertex3f(0.012169,0.016750,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,0.000000)
glVertex3f(0.016750,0.012169,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,0.000000)
glVertex3f(0.019690,0.006398,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,0.000000)
glVertex3f(0.020704,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,0.000000)
glVertex3f(0.019690,-0.006398,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,0.000000)
glVertex3f(0.016750,-0.012169,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,0.000000)
glVertex3f(0.012169,-0.016750,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,0.000000)
glVertex3f(0.006398,-0.019690,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,0.000000)
glVertex3f(0.000000,-0.020704,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,0.000000)
glVertex3f(-0.006398,-0.019690,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,0.000000)
glVertex3f(-0.012169,-0.016750,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,0.000000)
glVertex3f(-0.016750,-0.012169,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,0.000000)
glVertex3f(-0.019690,-0.006398,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,0.000000)
glVertex3f(-0.019690,0.006398,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,0.000000)
glVertex3f(-0.016750,0.012169,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,0.000000)
glVertex3f(-0.012169,0.016750,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,0.000000)
glVertex3f(-0.006398,0.019690,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,0.000000)
glVertex3f(0.000000,0.020704,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,0.750000)
glVertex3f(0.000000,0.020704,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,0.750000)
glVertex3f(0.006398,0.019690,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,0.750000)
glVertex3f(0.012169,0.016750,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,0.750000)
glVertex3f(0.016750,0.012169,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,0.750000)
glVertex3f(0.019690,0.006398,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,0.750000)
glVertex3f(0.020704,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,0.750000)
glVertex3f(0.019690,-0.006398,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,0.750000)
glVertex3f(0.016750,-0.012169,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,0.750000)
glVertex3f(0.012169,-0.016750,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,0.750000)
glVertex3f(0.006398,-0.019690,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,0.750000)
glVertex3f(0.000000,-0.020704,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,0.750000)
glVertex3f(-0.006398,-0.019690,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,0.750000)
glVertex3f(-0.012169,-0.016750,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,0.750000)
glVertex3f(-0.016750,-0.012169,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,0.750000)
glVertex3f(-0.019690,-0.006398,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,0.750000)
glVertex3f(-0.020704,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,0.750000)
glVertex3f(-0.019690,0.006398,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,0.750000)
glVertex3f(-0.016750,0.012169,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,0.750000)
glVertex3f(-0.012169,0.016750,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,0.750000)
glVertex3f(-0.006398,0.019690,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,0.750000)
glVertex3f(0.000000,0.020704,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,1.500000)
glVertex3f(0.000000,0.020704,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,1.500000)
glVertex3f(0.006398,0.019690,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,1.500000)
glVertex3f(0.012169,0.016750,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,1.500000)
glVertex3f(0.016750,0.012169,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,1.500000)
glVertex3f(0.019690,0.006398,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,1.500000)
glVertex3f(0.020704,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,1.500000)
glVertex3f(0.019690,-0.006398,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,1.500000)
glVertex3f(0.016750,-0.012169,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,1.500000)
glVertex3f(0.012169,-0.016750,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,1.500000)
glVertex3f(0.006398,-0.019690,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,1.500000)
glVertex3f(0.000000,-0.020704,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,1.500000)
glVertex3f(-0.006398,-0.019690,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,1.500000)
glVertex3f(-0.012169,-0.016750,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,1.500000)
glVertex3f(-0.016750,-0.012169,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,1.500000)
glVertex3f(-0.019690,-0.006398,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,1.500000)
glVertex3f(-0.020704,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,1.500000)
glVertex3f(-0.019690,0.006398,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,1.500000)
glVertex3f(-0.016750,0.012169,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,1.500000)
glVertex3f(-0.012169,0.016750,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,1.500000)
glVertex3f(-0.006398,0.019690,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,1.500000)
glVertex3f(0.000000,0.020704,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,2.250000)
glVertex3f(0.000000,0.020704,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,2.250000)
glVertex3f(0.006398,0.019690,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,2.250000)
glVertex3f(0.012169,0.016750,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,2.250000)
glVertex3f(0.016750,0.012169,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,2.250000)
glVertex3f(0.019690,0.006398,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,2.250000)
glVertex3f(0.020704,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,2.250000)
glVertex3f(0.019690,-0.006398,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,2.250000)
glVertex3f(0.016750,-0.012169,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,2.250000)
glVertex3f(0.012169,-0.016750,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,2.250000)
glVertex3f(0.006398,-0.019690,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,2.250000)
glVertex3f(0.000000,-0.020704,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,2.250000)
glVertex3f(-0.006398,-0.019690,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,2.250000)
glVertex3f(-0.012169,-0.016750,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,2.250000)
glVertex3f(-0.016750,-0.012169,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,2.250000)
glVertex3f(-0.019690,-0.006398,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,2.250000)
glVertex3f(-0.020704,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,2.250000)
glVertex3f(-0.019690,0.006398,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,2.250000)
glVertex3f(-0.016750,0.012169,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,2.250000)
glVertex3f(-0.012169,0.016750,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,2.250000)
glVertex3f(-0.006398,0.019690,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,2.250000)
glVertex3f(0.000000,0.020704,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,3.000000)
glVertex3f(0.000000,0.020704,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,3.000000)
glVertex3f(0.006398,0.019690,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,3.000000)
glVertex3f(0.012169,0.016750,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,3.000000)
glVertex3f(0.016750,0.012169,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,3.000000)
glVertex3f(0.019690,0.006398,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,3.000000)
glVertex3f(0.020704,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,3.000000)
glVertex3f(0.019690,-0.006398,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,3.000000)
glVertex3f(0.016750,-0.012169,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,3.000000)
glVertex3f(0.012169,-0.016750,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,3.000000)
glVertex3f(0.006398,-0.019690,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,3.000000)
glVertex3f(0.000000,-0.020704,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,3.000000)
glVertex3f(-0.006398,-0.019690,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,3.000000)
glVertex3f(-0.012169,-0.016750,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,3.000000)
glVertex3f(-0.016750,-0.012169,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,3.000000)
glVertex3f(-0.019690,-0.006398,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,3.000000)
glVertex3f(-0.020704,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,3.000000)
glVertex3f(-0.019690,0.006398,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,3.000000)
glVertex3f(-0.016750,0.012169,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,3.000000)
glVertex3f(-0.012169,0.016750,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,3.000000)
glVertex3f(-0.006398,0.019690,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,3.000000)
glVertex3f(0.000000,0.020704,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,3.750000)
glVertex3f(0.000000,0.020704,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,3.750000)
glVertex3f(0.006398,0.019690,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,3.750000)
glVertex3f(0.012169,0.016750,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,3.750000)
glVertex3f(0.016750,0.012169,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,3.750000)
glVertex3f(0.019690,0.006398,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,3.750000)
glVertex3f(0.020704,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,3.750000)
glVertex3f(0.019690,-0.006398,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,3.750000)
glVertex3f(0.016750,-0.012169,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,3.750000)
glVertex3f(0.012169,-0.016750,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,3.750000)
glVertex3f(0.006398,-0.019690,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,3.750000)
glVertex3f(0.000000,-0.020704,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,3.750000)
glVertex3f(-0.006398,-0.019690,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,3.750000)
glVertex3f(-0.012169,-0.016750,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,3.750000)
glVertex3f(-0.016750,-0.012169,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,3.750000)
glVertex3f(-0.019690,-0.006398,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,3.750000)
glVertex3f(-0.020704,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,3.750000)
glVertex3f(-0.019690,0.006398,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,3.750000)
glVertex3f(-0.016750,0.012169,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,3.750000)
glVertex3f(-0.012169,0.016750,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,3.750000)
glVertex3f(-0.006398,0.019690,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,3.750000)
glVertex3f(0.000000,0.020704,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,4.500000)
glVertex3f(0.000000,0.020704,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,4.500000)
glVertex3f(0.006398,0.019690,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,4.500000)
glVertex3f(0.012169,0.016750,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,4.500000)
glVertex3f(0.016750,0.012169,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,4.500000)
glVertex3f(0.019690,0.006398,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,4.500000)
glVertex3f(0.020704,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,4.500000)
glVertex3f(0.019690,-0.006398,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,4.500000)
glVertex3f(0.016750,-0.012169,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,4.500000)
glVertex3f(0.012169,-0.016750,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,4.500000)
glVertex3f(0.006398,-0.019690,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,4.500000)
glVertex3f(0.000000,-0.020704,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,4.500000)
glVertex3f(-0.006398,-0.019690,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,4.500000)
glVertex3f(-0.012169,-0.016750,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,4.500000)
glVertex3f(-0.016750,-0.012169,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,4.500000)
glVertex3f(-0.019690,-0.006398,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,4.500000)
glVertex3f(-0.020704,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,4.500000)
glVertex3f(-0.019690,0.006398,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,4.500000)
glVertex3f(-0.016750,0.012169,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,4.500000)
glVertex3f(-0.012169,0.016750,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,4.500000)
glVertex3f(-0.006398,0.019690,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,4.500000)
glVertex3f(0.000000,0.020704,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,5.250000)
glVertex3f(0.000000,0.020704,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,5.250000)
glVertex3f(0.006398,0.019690,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,5.250000)
glVertex3f(0.012169,0.016750,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,5.250000)
glVertex3f(0.016750,0.012169,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,5.250000)
glVertex3f(0.019690,0.006398,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,5.250000)
glVertex3f(0.020704,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,5.250000)
glVertex3f(0.019690,-0.006398,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,5.250000)
glVertex3f(0.016750,-0.012169,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,5.250000)
glVertex3f(0.012169,-0.016750,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,5.250000)
glVertex3f(0.006398,-0.019690,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,5.250000)
glVertex3f(0.000000,-0.020704,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,5.250000)
glVertex3f(-0.006398,-0.019690,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,5.250000)
glVertex3f(-0.012169,-0.016750,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,5.250000)
glVertex3f(-0.016750,-0.012169,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,5.250000)
glVertex3f(-0.019690,-0.006398,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,5.250000)
glVertex3f(-0.020704,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,5.250000)
glVertex3f(-0.019690,0.006398,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,5.250000)
glVertex3f(-0.016750,0.012169,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,5.250000)
glVertex3f(-0.012169,0.016750,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,5.250000)
glVertex3f(-0.006398,0.019690,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,5.250000)
glVertex3f(0.000000,0.020704,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,6.000000)
glVertex3f(0.000000,0.020704,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,6.000000)
glVertex3f(0.006398,0.019690,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,6.000000)
glVertex3f(0.012169,0.016750,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,6.000000)
glVertex3f(0.016750,0.012169,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,6.000000)
glVertex3f(0.019690,0.006398,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,6.000000)
glVertex3f(0.020704,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,6.000000)
glVertex3f(0.019690,-0.006398,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,6.000000)
glVertex3f(0.016750,-0.012169,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,6.000000)
glVertex3f(0.012169,-0.016750,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,6.000000)
glVertex3f(0.006398,-0.019690,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,6.000000)
glVertex3f(0.000000,-0.020704,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,6.000000)
glVertex3f(-0.006398,-0.019690,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,6.000000)
glVertex3f(-0.012169,-0.016750,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,6.000000)
glVertex3f(-0.016750,-0.012169,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,6.000000)
glVertex3f(-0.019690,-0.006398,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,6.000000)
glVertex3f(-0.020704,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,6.000000)
glVertex3f(-0.019690,0.006398,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,6.000000)
glVertex3f(-0.016750,0.012169,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,6.000000)
glVertex3f(-0.012169,0.016750,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,6.000000)
glVertex3f(-0.006398,0.019690,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,6.000000)
glVertex3f(0.000000,0.020704,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,6.750000)
glVertex3f(0.000000,0.020704,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,6.750000)
glVertex3f(0.006398,0.019690,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,6.750000)
glVertex3f(0.012169,0.016750,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,6.750000)
glVertex3f(0.016750,0.012169,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,6.750000)
glVertex3f(0.019690,0.006398,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,6.750000)
glVertex3f(0.020704,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,6.750000)
glVertex3f(0.019690,-0.006398,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,6.750000)
glVertex3f(0.016750,-0.012169,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,6.750000)
glVertex3f(0.012169,-0.016750,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,6.750000)
glVertex3f(0.006398,-0.019690,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,6.750000)
glVertex3f(0.000000,-0.020704,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,6.750000)
glVertex3f(-0.006398,-0.019690,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,6.750000)
glVertex3f(-0.012169,-0.016750,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,6.750000)
glVertex3f(-0.016750,-0.012169,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,6.750000)
glVertex3f(-0.019690,-0.006398,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,6.750000)
glVertex3f(-0.020704,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,6.750000)
glVertex3f(-0.019690,0.006398,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,6.750000)
glVertex3f(-0.016750,0.012169,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,6.750000)
glVertex3f(-0.012169,0.016750,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,6.750000)
glVertex3f(-0.006398,0.019690,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,6.750000)
glVertex3f(0.000000,0.020704,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,7.500000)
glVertex3f(0.000000,0.020704,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,7.500000)
glVertex3f(0.006398,0.019690,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,7.500000)
glVertex3f(0.012169,0.016750,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,7.500000)
glVertex3f(0.016750,0.012169,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,7.500000)
glVertex3f(0.019690,0.006398,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,7.500000)
glVertex3f(0.020704,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,7.500000)
glVertex3f(0.019690,-0.006398,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,7.500000)
glVertex3f(0.016750,-0.012169,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,7.500000)
glVertex3f(0.012169,-0.016750,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,7.500000)
glVertex3f(0.006398,-0.019690,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,7.500000)
glVertex3f(0.000000,-0.020704,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,7.500000)
glVertex3f(-0.006398,-0.019690,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,7.500000)
glVertex3f(-0.012169,-0.016750,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,7.500000)
glVertex3f(-0.016750,-0.012169,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,7.500000)
glVertex3f(-0.019690,-0.006398,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,7.500000)
glVertex3f(-0.020704,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,7.500000)
glVertex3f(-0.019690,0.006398,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,7.500000)
glVertex3f(-0.016750,0.012169,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,7.500000)
glVertex3f(-0.012169,0.016750,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,7.500000)
glVertex3f(-0.006398,0.019690,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,7.500000)
glVertex3f(0.000000,0.020704,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,8.250000)
glVertex3f(0.000000,0.020704,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,8.250000)
glVertex3f(0.006398,0.019690,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,8.250000)
glVertex3f(0.012169,0.016750,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,8.250000)
glVertex3f(0.016750,0.012169,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,8.250000)
glVertex3f(0.019690,0.006398,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,8.250000)
glVertex3f(0.020704,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,8.250000)
glVertex3f(0.019690,-0.006398,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,8.250000)
glVertex3f(0.016750,-0.012169,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,8.250000)
glVertex3f(0.012169,-0.016750,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,8.250000)
glVertex3f(0.006398,-0.019690,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,8.250000)
glVertex3f(0.000000,-0.020704,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,8.250000)
glVertex3f(-0.006398,-0.019690,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,8.250000)
glVertex3f(-0.012169,-0.016750,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,8.250000)
glVertex3f(-0.016750,-0.012169,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,8.250000)
glVertex3f(-0.019690,-0.006398,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,8.250000)
glVertex3f(-0.020704,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,8.250000)
glVertex3f(-0.019690,0.006398,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,8.250000)
glVertex3f(-0.016750,0.012169,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,8.250000)
glVertex3f(-0.012169,0.016750,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,8.250000)
glVertex3f(-0.006398,0.019690,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,8.250000)
glVertex3f(0.000000,0.020704,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,9.000000)
glVertex3f(0.000000,0.020704,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,9.000000)
glVertex3f(0.006398,0.019690,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,9.000000)
glVertex3f(0.012169,0.016750,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,9.000000)
glVertex3f(0.016750,0.012169,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,9.000000)
glVertex3f(0.019690,0.006398,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,9.000000)
glVertex3f(0.020704,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,9.000000)
glVertex3f(0.019690,-0.006398,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,9.000000)
glVertex3f(0.016750,-0.012169,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,9.000000)
glVertex3f(0.012169,-0.016750,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,9.000000)
glVertex3f(0.006398,-0.019690,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,9.000000)
glVertex3f(0.000000,-0.020704,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,9.000000)
glVertex3f(-0.006398,-0.019690,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,9.000000)
glVertex3f(-0.012169,-0.016750,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,9.000000)
glVertex3f(-0.016750,-0.012169,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,9.000000)
glVertex3f(-0.019690,-0.006398,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,9.000000)
glVertex3f(-0.020704,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,9.000000)
glVertex3f(-0.019690,0.006398,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,9.000000)
glVertex3f(-0.016750,0.012169,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,9.000000)
glVertex3f(-0.012169,0.016750,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,9.000000)
glVertex3f(-0.006398,0.019690,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,9.000000)
glVertex3f(0.000000,0.020704,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,9.750000)
glVertex3f(0.000000,0.020704,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,9.750000)
glVertex3f(0.006398,0.019690,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,9.750000)
glVertex3f(0.012169,0.016750,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,9.750000)
glVertex3f(0.016750,0.012169,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,9.750000)
glVertex3f(0.019690,0.006398,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,9.750000)
glVertex3f(0.020704,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,9.750000)
glVertex3f(0.019690,-0.006398,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,9.750000)
glVertex3f(0.016750,-0.012169,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,9.750000)
glVertex3f(0.012169,-0.016750,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,9.750000)
glVertex3f(0.006398,-0.019690,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,9.750000)
glVertex3f(0.000000,-0.020704,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,9.750000)
glVertex3f(-0.006398,-0.019690,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,9.750000)
glVertex3f(-0.012169,-0.016750,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,9.750000)
glVertex3f(-0.016750,-0.012169,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,9.750000)
glVertex3f(-0.019690,-0.006398,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,9.750000)
glVertex3f(-0.020704,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,9.750000)
glVertex3f(-0.019690,0.006398,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,9.750000)
glVertex3f(-0.016750,0.012169,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,9.750000)
glVertex3f(-0.012169,0.016750,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,9.750000)
glVertex3f(-0.006398,0.019690,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,9.750000)
glVertex3f(0.000000,0.020704,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,10.500000)
glVertex3f(0.000000,0.020704,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,10.500000)
glVertex3f(0.006398,0.019690,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,10.500000)
glVertex3f(0.012169,0.016750,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,10.500000)
glVertex3f(0.016750,0.012169,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,10.500000)
glVertex3f(0.019690,0.006398,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,10.500000)
glVertex3f(0.020704,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,10.500000)
glVertex3f(0.019690,-0.006398,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,10.500000)
glVertex3f(0.016750,-0.012169,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,10.500000)
glVertex3f(0.012169,-0.016750,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,10.500000)
glVertex3f(0.006398,-0.019690,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,10.500000)
glVertex3f(0.000000,-0.020704,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,10.500000)
glVertex3f(-0.006398,-0.019690,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,10.500000)
glVertex3f(-0.012169,-0.016750,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,10.500000)
glVertex3f(-0.016750,-0.012169,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,10.500000)
glVertex3f(-0.019690,-0.006398,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,10.500000)
glVertex3f(-0.020704,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,10.500000)
glVertex3f(-0.019690,0.006398,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,10.500000)
glVertex3f(-0.016750,0.012169,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,10.500000)
glVertex3f(-0.012169,0.016750,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,10.500000)
glVertex3f(-0.006398,0.019690,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,10.500000)
glVertex3f(0.000000,0.020704,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,11.250000)
glVertex3f(0.000000,0.020704,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,11.250000)
glVertex3f(0.006398,0.019690,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,11.250000)
glVertex3f(0.012169,0.016750,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,11.250000)
glVertex3f(0.016750,0.012169,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,11.250000)
glVertex3f(0.019690,0.006398,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,11.250000)
glVertex3f(0.020704,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,11.250000)
glVertex3f(0.019690,-0.006398,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,11.250000)
glVertex3f(0.016750,-0.012169,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,11.250000)
glVertex3f(0.012169,-0.016750,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,11.250000)
glVertex3f(0.006398,-0.019690,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,11.250000)
glVertex3f(0.000000,-0.020704,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,11.250000)
glVertex3f(-0.006398,-0.019690,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,11.250000)
glVertex3f(-0.012169,-0.016750,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,11.250000)
glVertex3f(-0.016750,-0.012169,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,11.250000)
glVertex3f(-0.019690,-0.006398,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,11.250000)
glVertex3f(-0.020704,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,11.250000)
glVertex3f(-0.019690,0.006398,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,11.250000)
glVertex3f(-0.016750,0.012169,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,11.250000)
glVertex3f(-0.012169,0.016750,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,11.250000)
glVertex3f(-0.006398,0.019690,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,11.250000)
glVertex3f(0.000000,0.020704,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,12.000000)
glVertex3f(0.000000,0.020704,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,12.000000)
glVertex3f(0.006398,0.019690,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,12.000000)
glVertex3f(0.012169,0.016750,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,12.000000)
glVertex3f(0.016750,0.012169,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,12.000000)
glVertex3f(0.019690,0.006398,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,12.000000)
glVertex3f(0.020704,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,12.000000)
glVertex3f(0.019690,-0.006398,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,12.000000)
glVertex3f(0.016750,-0.012169,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,12.000000)
glVertex3f(0.012169,-0.016750,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,12.000000)
glVertex3f(0.006398,-0.019690,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,12.000000)
glVertex3f(0.000000,-0.020704,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,12.000000)
glVertex3f(-0.006398,-0.019690,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,12.000000)
glVertex3f(-0.012169,-0.016750,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,12.000000)
glVertex3f(-0.016750,-0.012169,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,12.000000)
glVertex3f(-0.019690,-0.006398,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,12.000000)
glVertex3f(-0.020704,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,12.000000)
glVertex3f(-0.019690,0.006398,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,12.000000)
glVertex3f(-0.016750,0.012169,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,12.000000)
glVertex3f(-0.012169,0.016750,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,12.000000)
glVertex3f(-0.006398,0.019690,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,12.000000)
glVertex3f(0.000000,0.020704,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,12.750000)
glVertex3f(0.000000,0.020704,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,12.750000)
glVertex3f(0.006398,0.019690,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,12.750000)
glVertex3f(0.012169,0.016750,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,12.750000)
glVertex3f(0.016750,0.012169,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,12.750000)
glVertex3f(0.019690,0.006398,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,12.750000)
glVertex3f(0.020704,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,12.750000)
glVertex3f(0.019690,-0.006398,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,12.750000)
glVertex3f(0.016750,-0.012169,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,12.750000)
glVertex3f(0.012169,-0.016750,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,12.750000)
glVertex3f(0.006398,-0.019690,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,12.750000)
glVertex3f(0.000000,-0.020704,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,12.750000)
glVertex3f(-0.006398,-0.019690,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,12.750000)
glVertex3f(-0.012169,-0.016750,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,12.750000)
glVertex3f(-0.016750,-0.012169,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,12.750000)
glVertex3f(-0.019690,-0.006398,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,12.750000)
glVertex3f(-0.020704,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,12.750000)
glVertex3f(-0.019690,0.006398,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,12.750000)
glVertex3f(-0.016750,0.012169,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,12.750000)
glVertex3f(-0.012169,0.016750,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,12.750000)
glVertex3f(-0.006398,0.019690,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,12.750000)
glVertex3f(0.000000,0.020704,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,13.500000)
glVertex3f(0.000000,0.020704,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,13.500000)
glVertex3f(0.006398,0.019690,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,13.500000)
glVertex3f(0.012169,0.016750,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,13.500000)
glVertex3f(0.016750,0.012169,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,13.500000)
glVertex3f(0.019690,0.006398,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,13.500000)
glVertex3f(0.020704,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,13.500000)
glVertex3f(0.019690,-0.006398,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,13.500000)
glVertex3f(0.016750,-0.012169,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,13.500000)
glVertex3f(0.012169,-0.016750,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,13.500000)
glVertex3f(0.006398,-0.019690,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,13.500000)
glVertex3f(0.000000,-0.020704,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,13.500000)
glVertex3f(-0.006398,-0.019690,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,13.500000)
glVertex3f(-0.012169,-0.016750,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,13.500000)
glVertex3f(-0.016750,-0.012169,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,13.500000)
glVertex3f(-0.019690,-0.006398,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,13.500000)
glVertex3f(-0.020704,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,13.500000)
glVertex3f(-0.019690,0.006398,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,13.500000)
glVertex3f(-0.016750,0.012169,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,13.500000)
glVertex3f(-0.012169,0.016750,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,13.500000)
glVertex3f(-0.006398,0.019690,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,13.500000)
glVertex3f(0.000000,0.020704,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,14.250000)
glVertex3f(0.000000,0.020704,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006398,0.019690,14.250000)
glVertex3f(0.006398,0.019690,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012169,0.016750,14.250000)
glVertex3f(0.012169,0.016750,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016750,0.012169,14.250000)
glVertex3f(0.016750,0.012169,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019690,0.006398,14.250000)
glVertex3f(0.019690,0.006398,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020704,0.000000,14.250000)
glVertex3f(0.020704,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019690,-0.006398,14.250000)
glVertex3f(0.019690,-0.006398,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016750,-0.012169,14.250000)
glVertex3f(0.016750,-0.012169,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012169,-0.016750,14.250000)
glVertex3f(0.012169,-0.016750,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006398,-0.019690,14.250000)
glVertex3f(0.006398,-0.019690,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020704,14.250000)
glVertex3f(0.000000,-0.020704,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006398,-0.019690,14.250000)
glVertex3f(-0.006398,-0.019690,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012169,-0.016750,14.250000)
glVertex3f(-0.012169,-0.016750,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016750,-0.012169,14.250000)
glVertex3f(-0.016750,-0.012169,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019690,-0.006398,14.250000)
glVertex3f(-0.019690,-0.006398,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020704,-0.000000,14.250000)
glVertex3f(-0.020704,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019690,0.006398,14.250000)
glVertex3f(-0.019690,0.006398,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016750,0.012169,14.250000)
glVertex3f(-0.016750,0.012169,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012169,0.016750,14.250000)
glVertex3f(-0.012169,0.016750,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006398,0.019690,14.250000)
glVertex3f(-0.006398,0.019690,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020704,14.250000)
glVertex3f(0.000000,0.020704,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.361722,0.516620,215.541687)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,0.000000)
glVertex3f(0.000000,0.019712,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,0.000000)
glVertex3f(0.006091,0.018748,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,0.000000)
glVertex3f(0.011587,0.015948,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,0.000000)
glVertex3f(0.015948,0.011587,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,0.000000)
glVertex3f(0.018748,0.006091,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,0.000000)
glVertex3f(0.019712,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,0.000000)
glVertex3f(0.018748,-0.006091,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,0.000000)
glVertex3f(0.015948,-0.011587,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,0.000000)
glVertex3f(0.011587,-0.015948,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,0.000000)
glVertex3f(0.006091,-0.018748,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,0.000000)
glVertex3f(0.000000,-0.019712,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,0.000000)
glVertex3f(-0.006091,-0.018748,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,0.000000)
glVertex3f(-0.011587,-0.015948,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,0.000000)
glVertex3f(-0.015948,-0.011587,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,0.000000)
glVertex3f(-0.018748,-0.006091,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,0.000000)
glVertex3f(-0.018748,0.006091,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,0.000000)
glVertex3f(-0.015948,0.011587,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,0.000000)
glVertex3f(-0.011587,0.015948,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,0.000000)
glVertex3f(-0.006091,0.018748,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,0.000000)
glVertex3f(0.000000,0.019712,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,0.750000)
glVertex3f(0.000000,0.019712,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,0.750000)
glVertex3f(0.006091,0.018748,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,0.750000)
glVertex3f(0.011587,0.015948,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,0.750000)
glVertex3f(0.015948,0.011587,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,0.750000)
glVertex3f(0.018748,0.006091,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,0.750000)
glVertex3f(0.019712,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,0.750000)
glVertex3f(0.018748,-0.006091,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,0.750000)
glVertex3f(0.015948,-0.011587,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,0.750000)
glVertex3f(0.011587,-0.015948,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,0.750000)
glVertex3f(0.006091,-0.018748,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,0.750000)
glVertex3f(0.000000,-0.019712,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,0.750000)
glVertex3f(-0.006091,-0.018748,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,0.750000)
glVertex3f(-0.011587,-0.015948,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,0.750000)
glVertex3f(-0.015948,-0.011587,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,0.750000)
glVertex3f(-0.018748,-0.006091,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,0.750000)
glVertex3f(-0.019712,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,0.750000)
glVertex3f(-0.018748,0.006091,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,0.750000)
glVertex3f(-0.015948,0.011587,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,0.750000)
glVertex3f(-0.011587,0.015948,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,0.750000)
glVertex3f(-0.006091,0.018748,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,0.750000)
glVertex3f(0.000000,0.019712,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,1.500000)
glVertex3f(0.000000,0.019712,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,1.500000)
glVertex3f(0.006091,0.018748,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,1.500000)
glVertex3f(0.011587,0.015948,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,1.500000)
glVertex3f(0.015948,0.011587,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,1.500000)
glVertex3f(0.018748,0.006091,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,1.500000)
glVertex3f(0.019712,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,1.500000)
glVertex3f(0.018748,-0.006091,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,1.500000)
glVertex3f(0.015948,-0.011587,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,1.500000)
glVertex3f(0.011587,-0.015948,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,1.500000)
glVertex3f(0.006091,-0.018748,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,1.500000)
glVertex3f(0.000000,-0.019712,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,1.500000)
glVertex3f(-0.006091,-0.018748,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,1.500000)
glVertex3f(-0.011587,-0.015948,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,1.500000)
glVertex3f(-0.015948,-0.011587,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,1.500000)
glVertex3f(-0.018748,-0.006091,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,1.500000)
glVertex3f(-0.019712,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,1.500000)
glVertex3f(-0.018748,0.006091,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,1.500000)
glVertex3f(-0.015948,0.011587,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,1.500000)
glVertex3f(-0.011587,0.015948,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,1.500000)
glVertex3f(-0.006091,0.018748,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,1.500000)
glVertex3f(0.000000,0.019712,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,2.250000)
glVertex3f(0.000000,0.019712,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,2.250000)
glVertex3f(0.006091,0.018748,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,2.250000)
glVertex3f(0.011587,0.015948,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,2.250000)
glVertex3f(0.015948,0.011587,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,2.250000)
glVertex3f(0.018748,0.006091,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,2.250000)
glVertex3f(0.019712,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,2.250000)
glVertex3f(0.018748,-0.006091,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,2.250000)
glVertex3f(0.015948,-0.011587,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,2.250000)
glVertex3f(0.011587,-0.015948,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,2.250000)
glVertex3f(0.006091,-0.018748,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,2.250000)
glVertex3f(0.000000,-0.019712,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,2.250000)
glVertex3f(-0.006091,-0.018748,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,2.250000)
glVertex3f(-0.011587,-0.015948,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,2.250000)
glVertex3f(-0.015948,-0.011587,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,2.250000)
glVertex3f(-0.018748,-0.006091,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,2.250000)
glVertex3f(-0.019712,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,2.250000)
glVertex3f(-0.018748,0.006091,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,2.250000)
glVertex3f(-0.015948,0.011587,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,2.250000)
glVertex3f(-0.011587,0.015948,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,2.250000)
glVertex3f(-0.006091,0.018748,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,2.250000)
glVertex3f(0.000000,0.019712,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,3.000000)
glVertex3f(0.000000,0.019712,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,3.000000)
glVertex3f(0.006091,0.018748,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,3.000000)
glVertex3f(0.011587,0.015948,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,3.000000)
glVertex3f(0.015948,0.011587,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,3.000000)
glVertex3f(0.018748,0.006091,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,3.000000)
glVertex3f(0.019712,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,3.000000)
glVertex3f(0.018748,-0.006091,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,3.000000)
glVertex3f(0.015948,-0.011587,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,3.000000)
glVertex3f(0.011587,-0.015948,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,3.000000)
glVertex3f(0.006091,-0.018748,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,3.000000)
glVertex3f(0.000000,-0.019712,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,3.000000)
glVertex3f(-0.006091,-0.018748,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,3.000000)
glVertex3f(-0.011587,-0.015948,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,3.000000)
glVertex3f(-0.015948,-0.011587,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,3.000000)
glVertex3f(-0.018748,-0.006091,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,3.000000)
glVertex3f(-0.019712,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,3.000000)
glVertex3f(-0.018748,0.006091,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,3.000000)
glVertex3f(-0.015948,0.011587,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,3.000000)
glVertex3f(-0.011587,0.015948,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,3.000000)
glVertex3f(-0.006091,0.018748,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,3.000000)
glVertex3f(0.000000,0.019712,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,3.750000)
glVertex3f(0.000000,0.019712,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,3.750000)
glVertex3f(0.006091,0.018748,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,3.750000)
glVertex3f(0.011587,0.015948,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,3.750000)
glVertex3f(0.015948,0.011587,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,3.750000)
glVertex3f(0.018748,0.006091,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,3.750000)
glVertex3f(0.019712,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,3.750000)
glVertex3f(0.018748,-0.006091,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,3.750000)
glVertex3f(0.015948,-0.011587,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,3.750000)
glVertex3f(0.011587,-0.015948,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,3.750000)
glVertex3f(0.006091,-0.018748,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,3.750000)
glVertex3f(0.000000,-0.019712,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,3.750000)
glVertex3f(-0.006091,-0.018748,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,3.750000)
glVertex3f(-0.011587,-0.015948,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,3.750000)
glVertex3f(-0.015948,-0.011587,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,3.750000)
glVertex3f(-0.018748,-0.006091,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,3.750000)
glVertex3f(-0.019712,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,3.750000)
glVertex3f(-0.018748,0.006091,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,3.750000)
glVertex3f(-0.015948,0.011587,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,3.750000)
glVertex3f(-0.011587,0.015948,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,3.750000)
glVertex3f(-0.006091,0.018748,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,3.750000)
glVertex3f(0.000000,0.019712,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,4.500000)
glVertex3f(0.000000,0.019712,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,4.500000)
glVertex3f(0.006091,0.018748,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,4.500000)
glVertex3f(0.011587,0.015948,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,4.500000)
glVertex3f(0.015948,0.011587,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,4.500000)
glVertex3f(0.018748,0.006091,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,4.500000)
glVertex3f(0.019712,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,4.500000)
glVertex3f(0.018748,-0.006091,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,4.500000)
glVertex3f(0.015948,-0.011587,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,4.500000)
glVertex3f(0.011587,-0.015948,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,4.500000)
glVertex3f(0.006091,-0.018748,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,4.500000)
glVertex3f(0.000000,-0.019712,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,4.500000)
glVertex3f(-0.006091,-0.018748,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,4.500000)
glVertex3f(-0.011587,-0.015948,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,4.500000)
glVertex3f(-0.015948,-0.011587,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,4.500000)
glVertex3f(-0.018748,-0.006091,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,4.500000)
glVertex3f(-0.019712,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,4.500000)
glVertex3f(-0.018748,0.006091,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,4.500000)
glVertex3f(-0.015948,0.011587,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,4.500000)
glVertex3f(-0.011587,0.015948,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,4.500000)
glVertex3f(-0.006091,0.018748,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,4.500000)
glVertex3f(0.000000,0.019712,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,5.250000)
glVertex3f(0.000000,0.019712,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,5.250000)
glVertex3f(0.006091,0.018748,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,5.250000)
glVertex3f(0.011587,0.015948,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,5.250000)
glVertex3f(0.015948,0.011587,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,5.250000)
glVertex3f(0.018748,0.006091,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,5.250000)
glVertex3f(0.019712,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,5.250000)
glVertex3f(0.018748,-0.006091,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,5.250000)
glVertex3f(0.015948,-0.011587,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,5.250000)
glVertex3f(0.011587,-0.015948,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,5.250000)
glVertex3f(0.006091,-0.018748,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,5.250000)
glVertex3f(0.000000,-0.019712,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,5.250000)
glVertex3f(-0.006091,-0.018748,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,5.250000)
glVertex3f(-0.011587,-0.015948,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,5.250000)
glVertex3f(-0.015948,-0.011587,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,5.250000)
glVertex3f(-0.018748,-0.006091,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,5.250000)
glVertex3f(-0.019712,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,5.250000)
glVertex3f(-0.018748,0.006091,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,5.250000)
glVertex3f(-0.015948,0.011587,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,5.250000)
glVertex3f(-0.011587,0.015948,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,5.250000)
glVertex3f(-0.006091,0.018748,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,5.250000)
glVertex3f(0.000000,0.019712,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,6.000000)
glVertex3f(0.000000,0.019712,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,6.000000)
glVertex3f(0.006091,0.018748,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,6.000000)
glVertex3f(0.011587,0.015948,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,6.000000)
glVertex3f(0.015948,0.011587,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,6.000000)
glVertex3f(0.018748,0.006091,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,6.000000)
glVertex3f(0.019712,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,6.000000)
glVertex3f(0.018748,-0.006091,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,6.000000)
glVertex3f(0.015948,-0.011587,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,6.000000)
glVertex3f(0.011587,-0.015948,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,6.000000)
glVertex3f(0.006091,-0.018748,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,6.000000)
glVertex3f(0.000000,-0.019712,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,6.000000)
glVertex3f(-0.006091,-0.018748,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,6.000000)
glVertex3f(-0.011587,-0.015948,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,6.000000)
glVertex3f(-0.015948,-0.011587,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,6.000000)
glVertex3f(-0.018748,-0.006091,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,6.000000)
glVertex3f(-0.019712,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,6.000000)
glVertex3f(-0.018748,0.006091,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,6.000000)
glVertex3f(-0.015948,0.011587,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,6.000000)
glVertex3f(-0.011587,0.015948,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,6.000000)
glVertex3f(-0.006091,0.018748,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,6.000000)
glVertex3f(0.000000,0.019712,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,6.750000)
glVertex3f(0.000000,0.019712,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,6.750000)
glVertex3f(0.006091,0.018748,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,6.750000)
glVertex3f(0.011587,0.015948,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,6.750000)
glVertex3f(0.015948,0.011587,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,6.750000)
glVertex3f(0.018748,0.006091,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,6.750000)
glVertex3f(0.019712,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,6.750000)
glVertex3f(0.018748,-0.006091,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,6.750000)
glVertex3f(0.015948,-0.011587,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,6.750000)
glVertex3f(0.011587,-0.015948,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,6.750000)
glVertex3f(0.006091,-0.018748,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,6.750000)
glVertex3f(0.000000,-0.019712,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,6.750000)
glVertex3f(-0.006091,-0.018748,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,6.750000)
glVertex3f(-0.011587,-0.015948,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,6.750000)
glVertex3f(-0.015948,-0.011587,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,6.750000)
glVertex3f(-0.018748,-0.006091,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,6.750000)
glVertex3f(-0.019712,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,6.750000)
glVertex3f(-0.018748,0.006091,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,6.750000)
glVertex3f(-0.015948,0.011587,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,6.750000)
glVertex3f(-0.011587,0.015948,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,6.750000)
glVertex3f(-0.006091,0.018748,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,6.750000)
glVertex3f(0.000000,0.019712,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,7.500000)
glVertex3f(0.000000,0.019712,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,7.500000)
glVertex3f(0.006091,0.018748,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,7.500000)
glVertex3f(0.011587,0.015948,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,7.500000)
glVertex3f(0.015948,0.011587,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,7.500000)
glVertex3f(0.018748,0.006091,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,7.500000)
glVertex3f(0.019712,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,7.500000)
glVertex3f(0.018748,-0.006091,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,7.500000)
glVertex3f(0.015948,-0.011587,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,7.500000)
glVertex3f(0.011587,-0.015948,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,7.500000)
glVertex3f(0.006091,-0.018748,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,7.500000)
glVertex3f(0.000000,-0.019712,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,7.500000)
glVertex3f(-0.006091,-0.018748,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,7.500000)
glVertex3f(-0.011587,-0.015948,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,7.500000)
glVertex3f(-0.015948,-0.011587,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,7.500000)
glVertex3f(-0.018748,-0.006091,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,7.500000)
glVertex3f(-0.019712,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,7.500000)
glVertex3f(-0.018748,0.006091,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,7.500000)
glVertex3f(-0.015948,0.011587,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,7.500000)
glVertex3f(-0.011587,0.015948,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,7.500000)
glVertex3f(-0.006091,0.018748,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,7.500000)
glVertex3f(0.000000,0.019712,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,8.250000)
glVertex3f(0.000000,0.019712,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,8.250000)
glVertex3f(0.006091,0.018748,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,8.250000)
glVertex3f(0.011587,0.015948,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,8.250000)
glVertex3f(0.015948,0.011587,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,8.250000)
glVertex3f(0.018748,0.006091,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,8.250000)
glVertex3f(0.019712,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,8.250000)
glVertex3f(0.018748,-0.006091,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,8.250000)
glVertex3f(0.015948,-0.011587,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,8.250000)
glVertex3f(0.011587,-0.015948,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,8.250000)
glVertex3f(0.006091,-0.018748,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,8.250000)
glVertex3f(0.000000,-0.019712,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,8.250000)
glVertex3f(-0.006091,-0.018748,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,8.250000)
glVertex3f(-0.011587,-0.015948,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,8.250000)
glVertex3f(-0.015948,-0.011587,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,8.250000)
glVertex3f(-0.018748,-0.006091,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,8.250000)
glVertex3f(-0.019712,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,8.250000)
glVertex3f(-0.018748,0.006091,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,8.250000)
glVertex3f(-0.015948,0.011587,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,8.250000)
glVertex3f(-0.011587,0.015948,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,8.250000)
glVertex3f(-0.006091,0.018748,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,8.250000)
glVertex3f(0.000000,0.019712,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,9.000000)
glVertex3f(0.000000,0.019712,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,9.000000)
glVertex3f(0.006091,0.018748,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,9.000000)
glVertex3f(0.011587,0.015948,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,9.000000)
glVertex3f(0.015948,0.011587,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,9.000000)
glVertex3f(0.018748,0.006091,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,9.000000)
glVertex3f(0.019712,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,9.000000)
glVertex3f(0.018748,-0.006091,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,9.000000)
glVertex3f(0.015948,-0.011587,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,9.000000)
glVertex3f(0.011587,-0.015948,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,9.000000)
glVertex3f(0.006091,-0.018748,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,9.000000)
glVertex3f(0.000000,-0.019712,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,9.000000)
glVertex3f(-0.006091,-0.018748,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,9.000000)
glVertex3f(-0.011587,-0.015948,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,9.000000)
glVertex3f(-0.015948,-0.011587,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,9.000000)
glVertex3f(-0.018748,-0.006091,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,9.000000)
glVertex3f(-0.019712,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,9.000000)
glVertex3f(-0.018748,0.006091,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,9.000000)
glVertex3f(-0.015948,0.011587,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,9.000000)
glVertex3f(-0.011587,0.015948,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,9.000000)
glVertex3f(-0.006091,0.018748,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,9.000000)
glVertex3f(0.000000,0.019712,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,9.750000)
glVertex3f(0.000000,0.019712,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,9.750000)
glVertex3f(0.006091,0.018748,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,9.750000)
glVertex3f(0.011587,0.015948,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,9.750000)
glVertex3f(0.015948,0.011587,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,9.750000)
glVertex3f(0.018748,0.006091,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,9.750000)
glVertex3f(0.019712,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,9.750000)
glVertex3f(0.018748,-0.006091,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,9.750000)
glVertex3f(0.015948,-0.011587,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,9.750000)
glVertex3f(0.011587,-0.015948,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,9.750000)
glVertex3f(0.006091,-0.018748,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,9.750000)
glVertex3f(0.000000,-0.019712,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,9.750000)
glVertex3f(-0.006091,-0.018748,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,9.750000)
glVertex3f(-0.011587,-0.015948,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,9.750000)
glVertex3f(-0.015948,-0.011587,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,9.750000)
glVertex3f(-0.018748,-0.006091,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,9.750000)
glVertex3f(-0.019712,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,9.750000)
glVertex3f(-0.018748,0.006091,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,9.750000)
glVertex3f(-0.015948,0.011587,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,9.750000)
glVertex3f(-0.011587,0.015948,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,9.750000)
glVertex3f(-0.006091,0.018748,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,9.750000)
glVertex3f(0.000000,0.019712,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,10.500000)
glVertex3f(0.000000,0.019712,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,10.500000)
glVertex3f(0.006091,0.018748,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,10.500000)
glVertex3f(0.011587,0.015948,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,10.500000)
glVertex3f(0.015948,0.011587,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,10.500000)
glVertex3f(0.018748,0.006091,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,10.500000)
glVertex3f(0.019712,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,10.500000)
glVertex3f(0.018748,-0.006091,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,10.500000)
glVertex3f(0.015948,-0.011587,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,10.500000)
glVertex3f(0.011587,-0.015948,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,10.500000)
glVertex3f(0.006091,-0.018748,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,10.500000)
glVertex3f(0.000000,-0.019712,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,10.500000)
glVertex3f(-0.006091,-0.018748,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,10.500000)
glVertex3f(-0.011587,-0.015948,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,10.500000)
glVertex3f(-0.015948,-0.011587,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,10.500000)
glVertex3f(-0.018748,-0.006091,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,10.500000)
glVertex3f(-0.019712,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,10.500000)
glVertex3f(-0.018748,0.006091,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,10.500000)
glVertex3f(-0.015948,0.011587,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,10.500000)
glVertex3f(-0.011587,0.015948,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,10.500000)
glVertex3f(-0.006091,0.018748,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,10.500000)
glVertex3f(0.000000,0.019712,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,11.250000)
glVertex3f(0.000000,0.019712,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,11.250000)
glVertex3f(0.006091,0.018748,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,11.250000)
glVertex3f(0.011587,0.015948,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,11.250000)
glVertex3f(0.015948,0.011587,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,11.250000)
glVertex3f(0.018748,0.006091,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,11.250000)
glVertex3f(0.019712,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,11.250000)
glVertex3f(0.018748,-0.006091,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,11.250000)
glVertex3f(0.015948,-0.011587,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,11.250000)
glVertex3f(0.011587,-0.015948,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,11.250000)
glVertex3f(0.006091,-0.018748,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,11.250000)
glVertex3f(0.000000,-0.019712,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,11.250000)
glVertex3f(-0.006091,-0.018748,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,11.250000)
glVertex3f(-0.011587,-0.015948,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,11.250000)
glVertex3f(-0.015948,-0.011587,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,11.250000)
glVertex3f(-0.018748,-0.006091,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,11.250000)
glVertex3f(-0.019712,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,11.250000)
glVertex3f(-0.018748,0.006091,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,11.250000)
glVertex3f(-0.015948,0.011587,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,11.250000)
glVertex3f(-0.011587,0.015948,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,11.250000)
glVertex3f(-0.006091,0.018748,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,11.250000)
glVertex3f(0.000000,0.019712,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,12.000000)
glVertex3f(0.000000,0.019712,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,12.000000)
glVertex3f(0.006091,0.018748,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,12.000000)
glVertex3f(0.011587,0.015948,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,12.000000)
glVertex3f(0.015948,0.011587,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,12.000000)
glVertex3f(0.018748,0.006091,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,12.000000)
glVertex3f(0.019712,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,12.000000)
glVertex3f(0.018748,-0.006091,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,12.000000)
glVertex3f(0.015948,-0.011587,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,12.000000)
glVertex3f(0.011587,-0.015948,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,12.000000)
glVertex3f(0.006091,-0.018748,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,12.000000)
glVertex3f(0.000000,-0.019712,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,12.000000)
glVertex3f(-0.006091,-0.018748,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,12.000000)
glVertex3f(-0.011587,-0.015948,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,12.000000)
glVertex3f(-0.015948,-0.011587,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,12.000000)
glVertex3f(-0.018748,-0.006091,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,12.000000)
glVertex3f(-0.019712,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,12.000000)
glVertex3f(-0.018748,0.006091,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,12.000000)
glVertex3f(-0.015948,0.011587,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,12.000000)
glVertex3f(-0.011587,0.015948,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,12.000000)
glVertex3f(-0.006091,0.018748,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,12.000000)
glVertex3f(0.000000,0.019712,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,12.750000)
glVertex3f(0.000000,0.019712,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,12.750000)
glVertex3f(0.006091,0.018748,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,12.750000)
glVertex3f(0.011587,0.015948,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,12.750000)
glVertex3f(0.015948,0.011587,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,12.750000)
glVertex3f(0.018748,0.006091,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,12.750000)
glVertex3f(0.019712,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,12.750000)
glVertex3f(0.018748,-0.006091,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,12.750000)
glVertex3f(0.015948,-0.011587,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,12.750000)
glVertex3f(0.011587,-0.015948,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,12.750000)
glVertex3f(0.006091,-0.018748,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,12.750000)
glVertex3f(0.000000,-0.019712,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,12.750000)
glVertex3f(-0.006091,-0.018748,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,12.750000)
glVertex3f(-0.011587,-0.015948,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,12.750000)
glVertex3f(-0.015948,-0.011587,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,12.750000)
glVertex3f(-0.018748,-0.006091,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,12.750000)
glVertex3f(-0.019712,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,12.750000)
glVertex3f(-0.018748,0.006091,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,12.750000)
glVertex3f(-0.015948,0.011587,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,12.750000)
glVertex3f(-0.011587,0.015948,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,12.750000)
glVertex3f(-0.006091,0.018748,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,12.750000)
glVertex3f(0.000000,0.019712,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,13.500000)
glVertex3f(0.000000,0.019712,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,13.500000)
glVertex3f(0.006091,0.018748,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,13.500000)
glVertex3f(0.011587,0.015948,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,13.500000)
glVertex3f(0.015948,0.011587,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,13.500000)
glVertex3f(0.018748,0.006091,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,13.500000)
glVertex3f(0.019712,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,13.500000)
glVertex3f(0.018748,-0.006091,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,13.500000)
glVertex3f(0.015948,-0.011587,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,13.500000)
glVertex3f(0.011587,-0.015948,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,13.500000)
glVertex3f(0.006091,-0.018748,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,13.500000)
glVertex3f(0.000000,-0.019712,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,13.500000)
glVertex3f(-0.006091,-0.018748,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,13.500000)
glVertex3f(-0.011587,-0.015948,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,13.500000)
glVertex3f(-0.015948,-0.011587,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,13.500000)
glVertex3f(-0.018748,-0.006091,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,13.500000)
glVertex3f(-0.019712,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,13.500000)
glVertex3f(-0.018748,0.006091,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,13.500000)
glVertex3f(-0.015948,0.011587,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,13.500000)
glVertex3f(-0.011587,0.015948,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,13.500000)
glVertex3f(-0.006091,0.018748,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,13.500000)
glVertex3f(0.000000,0.019712,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,14.250000)
glVertex3f(0.000000,0.019712,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006091,0.018748,14.250000)
glVertex3f(0.006091,0.018748,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011587,0.015948,14.250000)
glVertex3f(0.011587,0.015948,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015948,0.011587,14.250000)
glVertex3f(0.015948,0.011587,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018748,0.006091,14.250000)
glVertex3f(0.018748,0.006091,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019712,0.000000,14.250000)
glVertex3f(0.019712,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018748,-0.006091,14.250000)
glVertex3f(0.018748,-0.006091,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015948,-0.011587,14.250000)
glVertex3f(0.015948,-0.011587,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011587,-0.015948,14.250000)
glVertex3f(0.011587,-0.015948,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006091,-0.018748,14.250000)
glVertex3f(0.006091,-0.018748,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019712,14.250000)
glVertex3f(0.000000,-0.019712,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006091,-0.018748,14.250000)
glVertex3f(-0.006091,-0.018748,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011587,-0.015948,14.250000)
glVertex3f(-0.011587,-0.015948,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015948,-0.011587,14.250000)
glVertex3f(-0.015948,-0.011587,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018748,-0.006091,14.250000)
glVertex3f(-0.018748,-0.006091,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019712,-0.000000,14.250000)
glVertex3f(-0.019712,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018748,0.006091,14.250000)
glVertex3f(-0.018748,0.006091,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015948,0.011587,14.250000)
glVertex3f(-0.015948,0.011587,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011587,0.015948,14.250000)
glVertex3f(-0.011587,0.015948,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006091,0.018748,14.250000)
glVertex3f(-0.006091,0.018748,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019712,14.250000)
glVertex3f(0.000000,0.019712,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.364655,0.511186,216.208374)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,0.000000)
glVertex3f(0.000000,0.018637,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,0.000000)
glVertex3f(0.005759,0.017725,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,0.000000)
glVertex3f(0.010954,0.015077,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,0.000000)
glVertex3f(0.015077,0.010954,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,0.000000)
glVertex3f(0.017725,0.005759,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,0.000000)
glVertex3f(0.018637,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,0.000000)
glVertex3f(0.017725,-0.005759,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,0.000000)
glVertex3f(0.015077,-0.010954,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,0.000000)
glVertex3f(0.010954,-0.015077,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,0.000000)
glVertex3f(0.005759,-0.017725,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,0.000000)
glVertex3f(0.000000,-0.018637,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,0.000000)
glVertex3f(-0.005759,-0.017725,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,0.000000)
glVertex3f(-0.010954,-0.015077,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,0.000000)
glVertex3f(-0.015077,-0.010954,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,0.000000)
glVertex3f(-0.017725,-0.005759,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,0.000000)
glVertex3f(-0.017725,0.005759,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,0.000000)
glVertex3f(-0.015077,0.010954,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,0.000000)
glVertex3f(-0.010954,0.015077,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,0.000000)
glVertex3f(-0.005759,0.017725,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,0.000000)
glVertex3f(0.000000,0.018637,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,0.750000)
glVertex3f(0.000000,0.018637,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,0.750000)
glVertex3f(0.005759,0.017725,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,0.750000)
glVertex3f(0.010954,0.015077,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,0.750000)
glVertex3f(0.015077,0.010954,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,0.750000)
glVertex3f(0.017725,0.005759,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,0.750000)
glVertex3f(0.018637,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,0.750000)
glVertex3f(0.017725,-0.005759,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,0.750000)
glVertex3f(0.015077,-0.010954,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,0.750000)
glVertex3f(0.010954,-0.015077,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,0.750000)
glVertex3f(0.005759,-0.017725,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,0.750000)
glVertex3f(0.000000,-0.018637,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,0.750000)
glVertex3f(-0.005759,-0.017725,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,0.750000)
glVertex3f(-0.010954,-0.015077,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,0.750000)
glVertex3f(-0.015077,-0.010954,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,0.750000)
glVertex3f(-0.017725,-0.005759,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,0.750000)
glVertex3f(-0.018637,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,0.750000)
glVertex3f(-0.017725,0.005759,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,0.750000)
glVertex3f(-0.015077,0.010954,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,0.750000)
glVertex3f(-0.010954,0.015077,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,0.750000)
glVertex3f(-0.005759,0.017725,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,0.750000)
glVertex3f(0.000000,0.018637,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,1.500000)
glVertex3f(0.000000,0.018637,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,1.500000)
glVertex3f(0.005759,0.017725,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,1.500000)
glVertex3f(0.010954,0.015077,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,1.500000)
glVertex3f(0.015077,0.010954,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,1.500000)
glVertex3f(0.017725,0.005759,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,1.500000)
glVertex3f(0.018637,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,1.500000)
glVertex3f(0.017725,-0.005759,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,1.500000)
glVertex3f(0.015077,-0.010954,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,1.500000)
glVertex3f(0.010954,-0.015077,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,1.500000)
glVertex3f(0.005759,-0.017725,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,1.500000)
glVertex3f(0.000000,-0.018637,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,1.500000)
glVertex3f(-0.005759,-0.017725,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,1.500000)
glVertex3f(-0.010954,-0.015077,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,1.500000)
glVertex3f(-0.015077,-0.010954,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,1.500000)
glVertex3f(-0.017725,-0.005759,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,1.500000)
glVertex3f(-0.018637,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,1.500000)
glVertex3f(-0.017725,0.005759,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,1.500000)
glVertex3f(-0.015077,0.010954,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,1.500000)
glVertex3f(-0.010954,0.015077,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,1.500000)
glVertex3f(-0.005759,0.017725,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,1.500000)
glVertex3f(0.000000,0.018637,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,2.250000)
glVertex3f(0.000000,0.018637,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,2.250000)
glVertex3f(0.005759,0.017725,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,2.250000)
glVertex3f(0.010954,0.015077,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,2.250000)
glVertex3f(0.015077,0.010954,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,2.250000)
glVertex3f(0.017725,0.005759,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,2.250000)
glVertex3f(0.018637,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,2.250000)
glVertex3f(0.017725,-0.005759,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,2.250000)
glVertex3f(0.015077,-0.010954,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,2.250000)
glVertex3f(0.010954,-0.015077,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,2.250000)
glVertex3f(0.005759,-0.017725,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,2.250000)
glVertex3f(0.000000,-0.018637,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,2.250000)
glVertex3f(-0.005759,-0.017725,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,2.250000)
glVertex3f(-0.010954,-0.015077,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,2.250000)
glVertex3f(-0.015077,-0.010954,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,2.250000)
glVertex3f(-0.017725,-0.005759,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,2.250000)
glVertex3f(-0.018637,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,2.250000)
glVertex3f(-0.017725,0.005759,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,2.250000)
glVertex3f(-0.015077,0.010954,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,2.250000)
glVertex3f(-0.010954,0.015077,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,2.250000)
glVertex3f(-0.005759,0.017725,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,2.250000)
glVertex3f(0.000000,0.018637,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,3.000000)
glVertex3f(0.000000,0.018637,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,3.000000)
glVertex3f(0.005759,0.017725,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,3.000000)
glVertex3f(0.010954,0.015077,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,3.000000)
glVertex3f(0.015077,0.010954,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,3.000000)
glVertex3f(0.017725,0.005759,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,3.000000)
glVertex3f(0.018637,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,3.000000)
glVertex3f(0.017725,-0.005759,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,3.000000)
glVertex3f(0.015077,-0.010954,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,3.000000)
glVertex3f(0.010954,-0.015077,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,3.000000)
glVertex3f(0.005759,-0.017725,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,3.000000)
glVertex3f(0.000000,-0.018637,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,3.000000)
glVertex3f(-0.005759,-0.017725,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,3.000000)
glVertex3f(-0.010954,-0.015077,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,3.000000)
glVertex3f(-0.015077,-0.010954,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,3.000000)
glVertex3f(-0.017725,-0.005759,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,3.000000)
glVertex3f(-0.018637,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,3.000000)
glVertex3f(-0.017725,0.005759,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,3.000000)
glVertex3f(-0.015077,0.010954,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,3.000000)
glVertex3f(-0.010954,0.015077,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,3.000000)
glVertex3f(-0.005759,0.017725,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,3.000000)
glVertex3f(0.000000,0.018637,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,3.750000)
glVertex3f(0.000000,0.018637,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,3.750000)
glVertex3f(0.005759,0.017725,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,3.750000)
glVertex3f(0.010954,0.015077,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,3.750000)
glVertex3f(0.015077,0.010954,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,3.750000)
glVertex3f(0.017725,0.005759,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,3.750000)
glVertex3f(0.018637,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,3.750000)
glVertex3f(0.017725,-0.005759,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,3.750000)
glVertex3f(0.015077,-0.010954,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,3.750000)
glVertex3f(0.010954,-0.015077,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,3.750000)
glVertex3f(0.005759,-0.017725,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,3.750000)
glVertex3f(0.000000,-0.018637,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,3.750000)
glVertex3f(-0.005759,-0.017725,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,3.750000)
glVertex3f(-0.010954,-0.015077,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,3.750000)
glVertex3f(-0.015077,-0.010954,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,3.750000)
glVertex3f(-0.017725,-0.005759,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,3.750000)
glVertex3f(-0.018637,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,3.750000)
glVertex3f(-0.017725,0.005759,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,3.750000)
glVertex3f(-0.015077,0.010954,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,3.750000)
glVertex3f(-0.010954,0.015077,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,3.750000)
glVertex3f(-0.005759,0.017725,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,3.750000)
glVertex3f(0.000000,0.018637,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,4.500000)
glVertex3f(0.000000,0.018637,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,4.500000)
glVertex3f(0.005759,0.017725,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,4.500000)
glVertex3f(0.010954,0.015077,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,4.500000)
glVertex3f(0.015077,0.010954,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,4.500000)
glVertex3f(0.017725,0.005759,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,4.500000)
glVertex3f(0.018637,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,4.500000)
glVertex3f(0.017725,-0.005759,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,4.500000)
glVertex3f(0.015077,-0.010954,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,4.500000)
glVertex3f(0.010954,-0.015077,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,4.500000)
glVertex3f(0.005759,-0.017725,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,4.500000)
glVertex3f(0.000000,-0.018637,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,4.500000)
glVertex3f(-0.005759,-0.017725,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,4.500000)
glVertex3f(-0.010954,-0.015077,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,4.500000)
glVertex3f(-0.015077,-0.010954,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,4.500000)
glVertex3f(-0.017725,-0.005759,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,4.500000)
glVertex3f(-0.018637,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,4.500000)
glVertex3f(-0.017725,0.005759,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,4.500000)
glVertex3f(-0.015077,0.010954,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,4.500000)
glVertex3f(-0.010954,0.015077,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,4.500000)
glVertex3f(-0.005759,0.017725,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,4.500000)
glVertex3f(0.000000,0.018637,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,5.250000)
glVertex3f(0.000000,0.018637,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,5.250000)
glVertex3f(0.005759,0.017725,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,5.250000)
glVertex3f(0.010954,0.015077,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,5.250000)
glVertex3f(0.015077,0.010954,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,5.250000)
glVertex3f(0.017725,0.005759,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,5.250000)
glVertex3f(0.018637,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,5.250000)
glVertex3f(0.017725,-0.005759,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,5.250000)
glVertex3f(0.015077,-0.010954,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,5.250000)
glVertex3f(0.010954,-0.015077,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,5.250000)
glVertex3f(0.005759,-0.017725,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,5.250000)
glVertex3f(0.000000,-0.018637,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,5.250000)
glVertex3f(-0.005759,-0.017725,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,5.250000)
glVertex3f(-0.010954,-0.015077,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,5.250000)
glVertex3f(-0.015077,-0.010954,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,5.250000)
glVertex3f(-0.017725,-0.005759,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,5.250000)
glVertex3f(-0.018637,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,5.250000)
glVertex3f(-0.017725,0.005759,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,5.250000)
glVertex3f(-0.015077,0.010954,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,5.250000)
glVertex3f(-0.010954,0.015077,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,5.250000)
glVertex3f(-0.005759,0.017725,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,5.250000)
glVertex3f(0.000000,0.018637,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,6.000000)
glVertex3f(0.000000,0.018637,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,6.000000)
glVertex3f(0.005759,0.017725,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,6.000000)
glVertex3f(0.010954,0.015077,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,6.000000)
glVertex3f(0.015077,0.010954,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,6.000000)
glVertex3f(0.017725,0.005759,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,6.000000)
glVertex3f(0.018637,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,6.000000)
glVertex3f(0.017725,-0.005759,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,6.000000)
glVertex3f(0.015077,-0.010954,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,6.000000)
glVertex3f(0.010954,-0.015077,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,6.000000)
glVertex3f(0.005759,-0.017725,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,6.000000)
glVertex3f(0.000000,-0.018637,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,6.000000)
glVertex3f(-0.005759,-0.017725,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,6.000000)
glVertex3f(-0.010954,-0.015077,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,6.000000)
glVertex3f(-0.015077,-0.010954,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,6.000000)
glVertex3f(-0.017725,-0.005759,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,6.000000)
glVertex3f(-0.018637,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,6.000000)
glVertex3f(-0.017725,0.005759,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,6.000000)
glVertex3f(-0.015077,0.010954,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,6.000000)
glVertex3f(-0.010954,0.015077,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,6.000000)
glVertex3f(-0.005759,0.017725,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,6.000000)
glVertex3f(0.000000,0.018637,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,6.750000)
glVertex3f(0.000000,0.018637,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,6.750000)
glVertex3f(0.005759,0.017725,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,6.750000)
glVertex3f(0.010954,0.015077,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,6.750000)
glVertex3f(0.015077,0.010954,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,6.750000)
glVertex3f(0.017725,0.005759,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,6.750000)
glVertex3f(0.018637,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,6.750000)
glVertex3f(0.017725,-0.005759,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,6.750000)
glVertex3f(0.015077,-0.010954,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,6.750000)
glVertex3f(0.010954,-0.015077,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,6.750000)
glVertex3f(0.005759,-0.017725,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,6.750000)
glVertex3f(0.000000,-0.018637,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,6.750000)
glVertex3f(-0.005759,-0.017725,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,6.750000)
glVertex3f(-0.010954,-0.015077,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,6.750000)
glVertex3f(-0.015077,-0.010954,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,6.750000)
glVertex3f(-0.017725,-0.005759,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,6.750000)
glVertex3f(-0.018637,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,6.750000)
glVertex3f(-0.017725,0.005759,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,6.750000)
glVertex3f(-0.015077,0.010954,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,6.750000)
glVertex3f(-0.010954,0.015077,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,6.750000)
glVertex3f(-0.005759,0.017725,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,6.750000)
glVertex3f(0.000000,0.018637,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,7.500000)
glVertex3f(0.000000,0.018637,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,7.500000)
glVertex3f(0.005759,0.017725,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,7.500000)
glVertex3f(0.010954,0.015077,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,7.500000)
glVertex3f(0.015077,0.010954,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,7.500000)
glVertex3f(0.017725,0.005759,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,7.500000)
glVertex3f(0.018637,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,7.500000)
glVertex3f(0.017725,-0.005759,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,7.500000)
glVertex3f(0.015077,-0.010954,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,7.500000)
glVertex3f(0.010954,-0.015077,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,7.500000)
glVertex3f(0.005759,-0.017725,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,7.500000)
glVertex3f(0.000000,-0.018637,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,7.500000)
glVertex3f(-0.005759,-0.017725,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,7.500000)
glVertex3f(-0.010954,-0.015077,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,7.500000)
glVertex3f(-0.015077,-0.010954,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,7.500000)
glVertex3f(-0.017725,-0.005759,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,7.500000)
glVertex3f(-0.018637,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,7.500000)
glVertex3f(-0.017725,0.005759,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,7.500000)
glVertex3f(-0.015077,0.010954,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,7.500000)
glVertex3f(-0.010954,0.015077,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,7.500000)
glVertex3f(-0.005759,0.017725,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,7.500000)
glVertex3f(0.000000,0.018637,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,8.250000)
glVertex3f(0.000000,0.018637,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,8.250000)
glVertex3f(0.005759,0.017725,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,8.250000)
glVertex3f(0.010954,0.015077,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,8.250000)
glVertex3f(0.015077,0.010954,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,8.250000)
glVertex3f(0.017725,0.005759,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,8.250000)
glVertex3f(0.018637,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,8.250000)
glVertex3f(0.017725,-0.005759,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,8.250000)
glVertex3f(0.015077,-0.010954,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,8.250000)
glVertex3f(0.010954,-0.015077,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,8.250000)
glVertex3f(0.005759,-0.017725,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,8.250000)
glVertex3f(0.000000,-0.018637,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,8.250000)
glVertex3f(-0.005759,-0.017725,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,8.250000)
glVertex3f(-0.010954,-0.015077,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,8.250000)
glVertex3f(-0.015077,-0.010954,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,8.250000)
glVertex3f(-0.017725,-0.005759,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,8.250000)
glVertex3f(-0.018637,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,8.250000)
glVertex3f(-0.017725,0.005759,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,8.250000)
glVertex3f(-0.015077,0.010954,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,8.250000)
glVertex3f(-0.010954,0.015077,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,8.250000)
glVertex3f(-0.005759,0.017725,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,8.250000)
glVertex3f(0.000000,0.018637,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,9.000000)
glVertex3f(0.000000,0.018637,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,9.000000)
glVertex3f(0.005759,0.017725,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,9.000000)
glVertex3f(0.010954,0.015077,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,9.000000)
glVertex3f(0.015077,0.010954,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,9.000000)
glVertex3f(0.017725,0.005759,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,9.000000)
glVertex3f(0.018637,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,9.000000)
glVertex3f(0.017725,-0.005759,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,9.000000)
glVertex3f(0.015077,-0.010954,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,9.000000)
glVertex3f(0.010954,-0.015077,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,9.000000)
glVertex3f(0.005759,-0.017725,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,9.000000)
glVertex3f(0.000000,-0.018637,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,9.000000)
glVertex3f(-0.005759,-0.017725,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,9.000000)
glVertex3f(-0.010954,-0.015077,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,9.000000)
glVertex3f(-0.015077,-0.010954,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,9.000000)
glVertex3f(-0.017725,-0.005759,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,9.000000)
glVertex3f(-0.018637,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,9.000000)
glVertex3f(-0.017725,0.005759,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,9.000000)
glVertex3f(-0.015077,0.010954,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,9.000000)
glVertex3f(-0.010954,0.015077,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,9.000000)
glVertex3f(-0.005759,0.017725,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,9.000000)
glVertex3f(0.000000,0.018637,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,9.750000)
glVertex3f(0.000000,0.018637,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,9.750000)
glVertex3f(0.005759,0.017725,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,9.750000)
glVertex3f(0.010954,0.015077,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,9.750000)
glVertex3f(0.015077,0.010954,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,9.750000)
glVertex3f(0.017725,0.005759,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,9.750000)
glVertex3f(0.018637,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,9.750000)
glVertex3f(0.017725,-0.005759,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,9.750000)
glVertex3f(0.015077,-0.010954,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,9.750000)
glVertex3f(0.010954,-0.015077,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,9.750000)
glVertex3f(0.005759,-0.017725,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,9.750000)
glVertex3f(0.000000,-0.018637,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,9.750000)
glVertex3f(-0.005759,-0.017725,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,9.750000)
glVertex3f(-0.010954,-0.015077,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,9.750000)
glVertex3f(-0.015077,-0.010954,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,9.750000)
glVertex3f(-0.017725,-0.005759,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,9.750000)
glVertex3f(-0.018637,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,9.750000)
glVertex3f(-0.017725,0.005759,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,9.750000)
glVertex3f(-0.015077,0.010954,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,9.750000)
glVertex3f(-0.010954,0.015077,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,9.750000)
glVertex3f(-0.005759,0.017725,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,9.750000)
glVertex3f(0.000000,0.018637,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,10.500000)
glVertex3f(0.000000,0.018637,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,10.500000)
glVertex3f(0.005759,0.017725,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,10.500000)
glVertex3f(0.010954,0.015077,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,10.500000)
glVertex3f(0.015077,0.010954,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,10.500000)
glVertex3f(0.017725,0.005759,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,10.500000)
glVertex3f(0.018637,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,10.500000)
glVertex3f(0.017725,-0.005759,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,10.500000)
glVertex3f(0.015077,-0.010954,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,10.500000)
glVertex3f(0.010954,-0.015077,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,10.500000)
glVertex3f(0.005759,-0.017725,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,10.500000)
glVertex3f(0.000000,-0.018637,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,10.500000)
glVertex3f(-0.005759,-0.017725,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,10.500000)
glVertex3f(-0.010954,-0.015077,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,10.500000)
glVertex3f(-0.015077,-0.010954,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,10.500000)
glVertex3f(-0.017725,-0.005759,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,10.500000)
glVertex3f(-0.018637,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,10.500000)
glVertex3f(-0.017725,0.005759,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,10.500000)
glVertex3f(-0.015077,0.010954,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,10.500000)
glVertex3f(-0.010954,0.015077,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,10.500000)
glVertex3f(-0.005759,0.017725,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,10.500000)
glVertex3f(0.000000,0.018637,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,11.250000)
glVertex3f(0.000000,0.018637,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,11.250000)
glVertex3f(0.005759,0.017725,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,11.250000)
glVertex3f(0.010954,0.015077,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,11.250000)
glVertex3f(0.015077,0.010954,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,11.250000)
glVertex3f(0.017725,0.005759,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,11.250000)
glVertex3f(0.018637,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,11.250000)
glVertex3f(0.017725,-0.005759,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,11.250000)
glVertex3f(0.015077,-0.010954,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,11.250000)
glVertex3f(0.010954,-0.015077,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,11.250000)
glVertex3f(0.005759,-0.017725,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,11.250000)
glVertex3f(0.000000,-0.018637,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,11.250000)
glVertex3f(-0.005759,-0.017725,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,11.250000)
glVertex3f(-0.010954,-0.015077,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,11.250000)
glVertex3f(-0.015077,-0.010954,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,11.250000)
glVertex3f(-0.017725,-0.005759,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,11.250000)
glVertex3f(-0.018637,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,11.250000)
glVertex3f(-0.017725,0.005759,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,11.250000)
glVertex3f(-0.015077,0.010954,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,11.250000)
glVertex3f(-0.010954,0.015077,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,11.250000)
glVertex3f(-0.005759,0.017725,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,11.250000)
glVertex3f(0.000000,0.018637,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,12.000000)
glVertex3f(0.000000,0.018637,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,12.000000)
glVertex3f(0.005759,0.017725,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,12.000000)
glVertex3f(0.010954,0.015077,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,12.000000)
glVertex3f(0.015077,0.010954,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,12.000000)
glVertex3f(0.017725,0.005759,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,12.000000)
glVertex3f(0.018637,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,12.000000)
glVertex3f(0.017725,-0.005759,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,12.000000)
glVertex3f(0.015077,-0.010954,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,12.000000)
glVertex3f(0.010954,-0.015077,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,12.000000)
glVertex3f(0.005759,-0.017725,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,12.000000)
glVertex3f(0.000000,-0.018637,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,12.000000)
glVertex3f(-0.005759,-0.017725,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,12.000000)
glVertex3f(-0.010954,-0.015077,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,12.000000)
glVertex3f(-0.015077,-0.010954,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,12.000000)
glVertex3f(-0.017725,-0.005759,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,12.000000)
glVertex3f(-0.018637,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,12.000000)
glVertex3f(-0.017725,0.005759,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,12.000000)
glVertex3f(-0.015077,0.010954,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,12.000000)
glVertex3f(-0.010954,0.015077,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,12.000000)
glVertex3f(-0.005759,0.017725,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,12.000000)
glVertex3f(0.000000,0.018637,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,12.750000)
glVertex3f(0.000000,0.018637,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,12.750000)
glVertex3f(0.005759,0.017725,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,12.750000)
glVertex3f(0.010954,0.015077,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,12.750000)
glVertex3f(0.015077,0.010954,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,12.750000)
glVertex3f(0.017725,0.005759,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,12.750000)
glVertex3f(0.018637,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,12.750000)
glVertex3f(0.017725,-0.005759,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,12.750000)
glVertex3f(0.015077,-0.010954,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,12.750000)
glVertex3f(0.010954,-0.015077,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,12.750000)
glVertex3f(0.005759,-0.017725,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,12.750000)
glVertex3f(0.000000,-0.018637,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,12.750000)
glVertex3f(-0.005759,-0.017725,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,12.750000)
glVertex3f(-0.010954,-0.015077,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,12.750000)
glVertex3f(-0.015077,-0.010954,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,12.750000)
glVertex3f(-0.017725,-0.005759,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,12.750000)
glVertex3f(-0.018637,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,12.750000)
glVertex3f(-0.017725,0.005759,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,12.750000)
glVertex3f(-0.015077,0.010954,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,12.750000)
glVertex3f(-0.010954,0.015077,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,12.750000)
glVertex3f(-0.005759,0.017725,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,12.750000)
glVertex3f(0.000000,0.018637,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,13.500000)
glVertex3f(0.000000,0.018637,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,13.500000)
glVertex3f(0.005759,0.017725,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,13.500000)
glVertex3f(0.010954,0.015077,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,13.500000)
glVertex3f(0.015077,0.010954,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,13.500000)
glVertex3f(0.017725,0.005759,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,13.500000)
glVertex3f(0.018637,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,13.500000)
glVertex3f(0.017725,-0.005759,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,13.500000)
glVertex3f(0.015077,-0.010954,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,13.500000)
glVertex3f(0.010954,-0.015077,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,13.500000)
glVertex3f(0.005759,-0.017725,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,13.500000)
glVertex3f(0.000000,-0.018637,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,13.500000)
glVertex3f(-0.005759,-0.017725,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,13.500000)
glVertex3f(-0.010954,-0.015077,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,13.500000)
glVertex3f(-0.015077,-0.010954,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,13.500000)
glVertex3f(-0.017725,-0.005759,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,13.500000)
glVertex3f(-0.018637,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,13.500000)
glVertex3f(-0.017725,0.005759,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,13.500000)
glVertex3f(-0.015077,0.010954,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,13.500000)
glVertex3f(-0.010954,0.015077,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,13.500000)
glVertex3f(-0.005759,0.017725,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,13.500000)
glVertex3f(0.000000,0.018637,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,14.250000)
glVertex3f(0.000000,0.018637,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005759,0.017725,14.250000)
glVertex3f(0.005759,0.017725,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010954,0.015077,14.250000)
glVertex3f(0.010954,0.015077,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015077,0.010954,14.250000)
glVertex3f(0.015077,0.010954,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017725,0.005759,14.250000)
glVertex3f(0.017725,0.005759,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018637,0.000000,14.250000)
glVertex3f(0.018637,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017725,-0.005759,14.250000)
glVertex3f(0.017725,-0.005759,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015077,-0.010954,14.250000)
glVertex3f(0.015077,-0.010954,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010954,-0.015077,14.250000)
glVertex3f(0.010954,-0.015077,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005759,-0.017725,14.250000)
glVertex3f(0.005759,-0.017725,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018637,14.250000)
glVertex3f(0.000000,-0.018637,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005759,-0.017725,14.250000)
glVertex3f(-0.005759,-0.017725,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010954,-0.015077,14.250000)
glVertex3f(-0.010954,-0.015077,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015077,-0.010954,14.250000)
glVertex3f(-0.015077,-0.010954,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017725,-0.005759,14.250000)
glVertex3f(-0.017725,-0.005759,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018637,-0.000000,14.250000)
glVertex3f(-0.018637,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017725,0.005759,14.250000)
glVertex3f(-0.017725,0.005759,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015077,0.010954,14.250000)
glVertex3f(-0.015077,0.010954,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010954,0.015077,14.250000)
glVertex3f(-0.010954,0.015077,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005759,0.017725,14.250000)
glVertex3f(-0.005759,0.017725,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018637,14.250000)
glVertex3f(0.000000,0.018637,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.368003,0.505707,216.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,0.000000)
glVertex3f(0.000000,0.017733,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,0.000000)
glVertex3f(0.005480,0.016865,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,0.000000)
glVertex3f(0.010423,0.014347,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,0.000000)
glVertex3f(0.014347,0.010423,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,0.000000)
glVertex3f(0.016865,0.005480,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,0.000000)
glVertex3f(0.017733,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,0.000000)
glVertex3f(0.016865,-0.005480,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,0.000000)
glVertex3f(0.014347,-0.010423,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,0.000000)
glVertex3f(0.010423,-0.014347,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,0.000000)
glVertex3f(0.005480,-0.016865,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,0.000000)
glVertex3f(0.000000,-0.017733,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,0.000000)
glVertex3f(-0.005480,-0.016865,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,0.000000)
glVertex3f(-0.010423,-0.014347,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,0.000000)
glVertex3f(-0.014347,-0.010423,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,0.000000)
glVertex3f(-0.016865,-0.005480,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,0.000000)
glVertex3f(-0.016865,0.005480,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,0.000000)
glVertex3f(-0.014347,0.010423,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,0.000000)
glVertex3f(-0.010423,0.014347,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,0.000000)
glVertex3f(-0.005480,0.016865,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,0.000000)
glVertex3f(0.000000,0.017733,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,0.750000)
glVertex3f(0.000000,0.017733,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,0.750000)
glVertex3f(0.005480,0.016865,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,0.750000)
glVertex3f(0.010423,0.014347,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,0.750000)
glVertex3f(0.014347,0.010423,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,0.750000)
glVertex3f(0.016865,0.005480,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,0.750000)
glVertex3f(0.017733,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,0.750000)
glVertex3f(0.016865,-0.005480,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,0.750000)
glVertex3f(0.014347,-0.010423,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,0.750000)
glVertex3f(0.010423,-0.014347,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,0.750000)
glVertex3f(0.005480,-0.016865,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,0.750000)
glVertex3f(0.000000,-0.017733,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,0.750000)
glVertex3f(-0.005480,-0.016865,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,0.750000)
glVertex3f(-0.010423,-0.014347,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,0.750000)
glVertex3f(-0.014347,-0.010423,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,0.750000)
glVertex3f(-0.016865,-0.005480,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,0.750000)
glVertex3f(-0.017733,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,0.750000)
glVertex3f(-0.016865,0.005480,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,0.750000)
glVertex3f(-0.014347,0.010423,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,0.750000)
glVertex3f(-0.010423,0.014347,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,0.750000)
glVertex3f(-0.005480,0.016865,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,0.750000)
glVertex3f(0.000000,0.017733,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,1.500000)
glVertex3f(0.000000,0.017733,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,1.500000)
glVertex3f(0.005480,0.016865,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,1.500000)
glVertex3f(0.010423,0.014347,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,1.500000)
glVertex3f(0.014347,0.010423,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,1.500000)
glVertex3f(0.016865,0.005480,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,1.500000)
glVertex3f(0.017733,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,1.500000)
glVertex3f(0.016865,-0.005480,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,1.500000)
glVertex3f(0.014347,-0.010423,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,1.500000)
glVertex3f(0.010423,-0.014347,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,1.500000)
glVertex3f(0.005480,-0.016865,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,1.500000)
glVertex3f(0.000000,-0.017733,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,1.500000)
glVertex3f(-0.005480,-0.016865,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,1.500000)
glVertex3f(-0.010423,-0.014347,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,1.500000)
glVertex3f(-0.014347,-0.010423,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,1.500000)
glVertex3f(-0.016865,-0.005480,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,1.500000)
glVertex3f(-0.017733,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,1.500000)
glVertex3f(-0.016865,0.005480,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,1.500000)
glVertex3f(-0.014347,0.010423,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,1.500000)
glVertex3f(-0.010423,0.014347,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,1.500000)
glVertex3f(-0.005480,0.016865,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,1.500000)
glVertex3f(0.000000,0.017733,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,2.250000)
glVertex3f(0.000000,0.017733,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,2.250000)
glVertex3f(0.005480,0.016865,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,2.250000)
glVertex3f(0.010423,0.014347,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,2.250000)
glVertex3f(0.014347,0.010423,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,2.250000)
glVertex3f(0.016865,0.005480,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,2.250000)
glVertex3f(0.017733,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,2.250000)
glVertex3f(0.016865,-0.005480,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,2.250000)
glVertex3f(0.014347,-0.010423,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,2.250000)
glVertex3f(0.010423,-0.014347,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,2.250000)
glVertex3f(0.005480,-0.016865,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,2.250000)
glVertex3f(0.000000,-0.017733,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,2.250000)
glVertex3f(-0.005480,-0.016865,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,2.250000)
glVertex3f(-0.010423,-0.014347,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,2.250000)
glVertex3f(-0.014347,-0.010423,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,2.250000)
glVertex3f(-0.016865,-0.005480,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,2.250000)
glVertex3f(-0.017733,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,2.250000)
glVertex3f(-0.016865,0.005480,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,2.250000)
glVertex3f(-0.014347,0.010423,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,2.250000)
glVertex3f(-0.010423,0.014347,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,2.250000)
glVertex3f(-0.005480,0.016865,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,2.250000)
glVertex3f(0.000000,0.017733,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,3.000000)
glVertex3f(0.000000,0.017733,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,3.000000)
glVertex3f(0.005480,0.016865,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,3.000000)
glVertex3f(0.010423,0.014347,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,3.000000)
glVertex3f(0.014347,0.010423,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,3.000000)
glVertex3f(0.016865,0.005480,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,3.000000)
glVertex3f(0.017733,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,3.000000)
glVertex3f(0.016865,-0.005480,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,3.000000)
glVertex3f(0.014347,-0.010423,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,3.000000)
glVertex3f(0.010423,-0.014347,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,3.000000)
glVertex3f(0.005480,-0.016865,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,3.000000)
glVertex3f(0.000000,-0.017733,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,3.000000)
glVertex3f(-0.005480,-0.016865,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,3.000000)
glVertex3f(-0.010423,-0.014347,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,3.000000)
glVertex3f(-0.014347,-0.010423,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,3.000000)
glVertex3f(-0.016865,-0.005480,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,3.000000)
glVertex3f(-0.017733,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,3.000000)
glVertex3f(-0.016865,0.005480,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,3.000000)
glVertex3f(-0.014347,0.010423,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,3.000000)
glVertex3f(-0.010423,0.014347,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,3.000000)
glVertex3f(-0.005480,0.016865,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,3.000000)
glVertex3f(0.000000,0.017733,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,3.750000)
glVertex3f(0.000000,0.017733,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,3.750000)
glVertex3f(0.005480,0.016865,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,3.750000)
glVertex3f(0.010423,0.014347,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,3.750000)
glVertex3f(0.014347,0.010423,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,3.750000)
glVertex3f(0.016865,0.005480,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,3.750000)
glVertex3f(0.017733,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,3.750000)
glVertex3f(0.016865,-0.005480,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,3.750000)
glVertex3f(0.014347,-0.010423,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,3.750000)
glVertex3f(0.010423,-0.014347,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,3.750000)
glVertex3f(0.005480,-0.016865,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,3.750000)
glVertex3f(0.000000,-0.017733,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,3.750000)
glVertex3f(-0.005480,-0.016865,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,3.750000)
glVertex3f(-0.010423,-0.014347,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,3.750000)
glVertex3f(-0.014347,-0.010423,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,3.750000)
glVertex3f(-0.016865,-0.005480,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,3.750000)
glVertex3f(-0.017733,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,3.750000)
glVertex3f(-0.016865,0.005480,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,3.750000)
glVertex3f(-0.014347,0.010423,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,3.750000)
glVertex3f(-0.010423,0.014347,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,3.750000)
glVertex3f(-0.005480,0.016865,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,3.750000)
glVertex3f(0.000000,0.017733,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,4.500000)
glVertex3f(0.000000,0.017733,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,4.500000)
glVertex3f(0.005480,0.016865,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,4.500000)
glVertex3f(0.010423,0.014347,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,4.500000)
glVertex3f(0.014347,0.010423,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,4.500000)
glVertex3f(0.016865,0.005480,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,4.500000)
glVertex3f(0.017733,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,4.500000)
glVertex3f(0.016865,-0.005480,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,4.500000)
glVertex3f(0.014347,-0.010423,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,4.500000)
glVertex3f(0.010423,-0.014347,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,4.500000)
glVertex3f(0.005480,-0.016865,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,4.500000)
glVertex3f(0.000000,-0.017733,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,4.500000)
glVertex3f(-0.005480,-0.016865,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,4.500000)
glVertex3f(-0.010423,-0.014347,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,4.500000)
glVertex3f(-0.014347,-0.010423,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,4.500000)
glVertex3f(-0.016865,-0.005480,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,4.500000)
glVertex3f(-0.017733,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,4.500000)
glVertex3f(-0.016865,0.005480,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,4.500000)
glVertex3f(-0.014347,0.010423,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,4.500000)
glVertex3f(-0.010423,0.014347,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,4.500000)
glVertex3f(-0.005480,0.016865,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,4.500000)
glVertex3f(0.000000,0.017733,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,5.250000)
glVertex3f(0.000000,0.017733,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,5.250000)
glVertex3f(0.005480,0.016865,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,5.250000)
glVertex3f(0.010423,0.014347,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,5.250000)
glVertex3f(0.014347,0.010423,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,5.250000)
glVertex3f(0.016865,0.005480,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,5.250000)
glVertex3f(0.017733,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,5.250000)
glVertex3f(0.016865,-0.005480,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,5.250000)
glVertex3f(0.014347,-0.010423,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,5.250000)
glVertex3f(0.010423,-0.014347,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,5.250000)
glVertex3f(0.005480,-0.016865,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,5.250000)
glVertex3f(0.000000,-0.017733,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,5.250000)
glVertex3f(-0.005480,-0.016865,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,5.250000)
glVertex3f(-0.010423,-0.014347,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,5.250000)
glVertex3f(-0.014347,-0.010423,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,5.250000)
glVertex3f(-0.016865,-0.005480,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,5.250000)
glVertex3f(-0.017733,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,5.250000)
glVertex3f(-0.016865,0.005480,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,5.250000)
glVertex3f(-0.014347,0.010423,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,5.250000)
glVertex3f(-0.010423,0.014347,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,5.250000)
glVertex3f(-0.005480,0.016865,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,5.250000)
glVertex3f(0.000000,0.017733,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,6.000000)
glVertex3f(0.000000,0.017733,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,6.000000)
glVertex3f(0.005480,0.016865,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,6.000000)
glVertex3f(0.010423,0.014347,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,6.000000)
glVertex3f(0.014347,0.010423,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,6.000000)
glVertex3f(0.016865,0.005480,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,6.000000)
glVertex3f(0.017733,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,6.000000)
glVertex3f(0.016865,-0.005480,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,6.000000)
glVertex3f(0.014347,-0.010423,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,6.000000)
glVertex3f(0.010423,-0.014347,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,6.000000)
glVertex3f(0.005480,-0.016865,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,6.000000)
glVertex3f(0.000000,-0.017733,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,6.000000)
glVertex3f(-0.005480,-0.016865,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,6.000000)
glVertex3f(-0.010423,-0.014347,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,6.000000)
glVertex3f(-0.014347,-0.010423,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,6.000000)
glVertex3f(-0.016865,-0.005480,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,6.000000)
glVertex3f(-0.017733,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,6.000000)
glVertex3f(-0.016865,0.005480,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,6.000000)
glVertex3f(-0.014347,0.010423,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,6.000000)
glVertex3f(-0.010423,0.014347,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,6.000000)
glVertex3f(-0.005480,0.016865,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,6.000000)
glVertex3f(0.000000,0.017733,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,6.750000)
glVertex3f(0.000000,0.017733,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,6.750000)
glVertex3f(0.005480,0.016865,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,6.750000)
glVertex3f(0.010423,0.014347,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,6.750000)
glVertex3f(0.014347,0.010423,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,6.750000)
glVertex3f(0.016865,0.005480,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,6.750000)
glVertex3f(0.017733,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,6.750000)
glVertex3f(0.016865,-0.005480,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,6.750000)
glVertex3f(0.014347,-0.010423,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,6.750000)
glVertex3f(0.010423,-0.014347,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,6.750000)
glVertex3f(0.005480,-0.016865,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,6.750000)
glVertex3f(0.000000,-0.017733,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,6.750000)
glVertex3f(-0.005480,-0.016865,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,6.750000)
glVertex3f(-0.010423,-0.014347,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,6.750000)
glVertex3f(-0.014347,-0.010423,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,6.750000)
glVertex3f(-0.016865,-0.005480,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,6.750000)
glVertex3f(-0.017733,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,6.750000)
glVertex3f(-0.016865,0.005480,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,6.750000)
glVertex3f(-0.014347,0.010423,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,6.750000)
glVertex3f(-0.010423,0.014347,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,6.750000)
glVertex3f(-0.005480,0.016865,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,6.750000)
glVertex3f(0.000000,0.017733,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,7.500000)
glVertex3f(0.000000,0.017733,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,7.500000)
glVertex3f(0.005480,0.016865,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,7.500000)
glVertex3f(0.010423,0.014347,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,7.500000)
glVertex3f(0.014347,0.010423,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,7.500000)
glVertex3f(0.016865,0.005480,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,7.500000)
glVertex3f(0.017733,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,7.500000)
glVertex3f(0.016865,-0.005480,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,7.500000)
glVertex3f(0.014347,-0.010423,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,7.500000)
glVertex3f(0.010423,-0.014347,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,7.500000)
glVertex3f(0.005480,-0.016865,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,7.500000)
glVertex3f(0.000000,-0.017733,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,7.500000)
glVertex3f(-0.005480,-0.016865,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,7.500000)
glVertex3f(-0.010423,-0.014347,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,7.500000)
glVertex3f(-0.014347,-0.010423,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,7.500000)
glVertex3f(-0.016865,-0.005480,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,7.500000)
glVertex3f(-0.017733,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,7.500000)
glVertex3f(-0.016865,0.005480,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,7.500000)
glVertex3f(-0.014347,0.010423,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,7.500000)
glVertex3f(-0.010423,0.014347,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,7.500000)
glVertex3f(-0.005480,0.016865,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,7.500000)
glVertex3f(0.000000,0.017733,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,8.250000)
glVertex3f(0.000000,0.017733,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,8.250000)
glVertex3f(0.005480,0.016865,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,8.250000)
glVertex3f(0.010423,0.014347,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,8.250000)
glVertex3f(0.014347,0.010423,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,8.250000)
glVertex3f(0.016865,0.005480,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,8.250000)
glVertex3f(0.017733,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,8.250000)
glVertex3f(0.016865,-0.005480,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,8.250000)
glVertex3f(0.014347,-0.010423,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,8.250000)
glVertex3f(0.010423,-0.014347,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,8.250000)
glVertex3f(0.005480,-0.016865,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,8.250000)
glVertex3f(0.000000,-0.017733,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,8.250000)
glVertex3f(-0.005480,-0.016865,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,8.250000)
glVertex3f(-0.010423,-0.014347,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,8.250000)
glVertex3f(-0.014347,-0.010423,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,8.250000)
glVertex3f(-0.016865,-0.005480,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,8.250000)
glVertex3f(-0.017733,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,8.250000)
glVertex3f(-0.016865,0.005480,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,8.250000)
glVertex3f(-0.014347,0.010423,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,8.250000)
glVertex3f(-0.010423,0.014347,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,8.250000)
glVertex3f(-0.005480,0.016865,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,8.250000)
glVertex3f(0.000000,0.017733,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,9.000000)
glVertex3f(0.000000,0.017733,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,9.000000)
glVertex3f(0.005480,0.016865,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,9.000000)
glVertex3f(0.010423,0.014347,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,9.000000)
glVertex3f(0.014347,0.010423,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,9.000000)
glVertex3f(0.016865,0.005480,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,9.000000)
glVertex3f(0.017733,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,9.000000)
glVertex3f(0.016865,-0.005480,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,9.000000)
glVertex3f(0.014347,-0.010423,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,9.000000)
glVertex3f(0.010423,-0.014347,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,9.000000)
glVertex3f(0.005480,-0.016865,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,9.000000)
glVertex3f(0.000000,-0.017733,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,9.000000)
glVertex3f(-0.005480,-0.016865,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,9.000000)
glVertex3f(-0.010423,-0.014347,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,9.000000)
glVertex3f(-0.014347,-0.010423,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,9.000000)
glVertex3f(-0.016865,-0.005480,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,9.000000)
glVertex3f(-0.017733,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,9.000000)
glVertex3f(-0.016865,0.005480,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,9.000000)
glVertex3f(-0.014347,0.010423,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,9.000000)
glVertex3f(-0.010423,0.014347,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,9.000000)
glVertex3f(-0.005480,0.016865,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,9.000000)
glVertex3f(0.000000,0.017733,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,9.750000)
glVertex3f(0.000000,0.017733,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,9.750000)
glVertex3f(0.005480,0.016865,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,9.750000)
glVertex3f(0.010423,0.014347,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,9.750000)
glVertex3f(0.014347,0.010423,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,9.750000)
glVertex3f(0.016865,0.005480,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,9.750000)
glVertex3f(0.017733,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,9.750000)
glVertex3f(0.016865,-0.005480,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,9.750000)
glVertex3f(0.014347,-0.010423,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,9.750000)
glVertex3f(0.010423,-0.014347,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,9.750000)
glVertex3f(0.005480,-0.016865,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,9.750000)
glVertex3f(0.000000,-0.017733,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,9.750000)
glVertex3f(-0.005480,-0.016865,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,9.750000)
glVertex3f(-0.010423,-0.014347,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,9.750000)
glVertex3f(-0.014347,-0.010423,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,9.750000)
glVertex3f(-0.016865,-0.005480,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,9.750000)
glVertex3f(-0.017733,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,9.750000)
glVertex3f(-0.016865,0.005480,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,9.750000)
glVertex3f(-0.014347,0.010423,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,9.750000)
glVertex3f(-0.010423,0.014347,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,9.750000)
glVertex3f(-0.005480,0.016865,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,9.750000)
glVertex3f(0.000000,0.017733,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,10.500000)
glVertex3f(0.000000,0.017733,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,10.500000)
glVertex3f(0.005480,0.016865,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,10.500000)
glVertex3f(0.010423,0.014347,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,10.500000)
glVertex3f(0.014347,0.010423,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,10.500000)
glVertex3f(0.016865,0.005480,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,10.500000)
glVertex3f(0.017733,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,10.500000)
glVertex3f(0.016865,-0.005480,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,10.500000)
glVertex3f(0.014347,-0.010423,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,10.500000)
glVertex3f(0.010423,-0.014347,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,10.500000)
glVertex3f(0.005480,-0.016865,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,10.500000)
glVertex3f(0.000000,-0.017733,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,10.500000)
glVertex3f(-0.005480,-0.016865,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,10.500000)
glVertex3f(-0.010423,-0.014347,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,10.500000)
glVertex3f(-0.014347,-0.010423,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,10.500000)
glVertex3f(-0.016865,-0.005480,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,10.500000)
glVertex3f(-0.017733,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,10.500000)
glVertex3f(-0.016865,0.005480,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,10.500000)
glVertex3f(-0.014347,0.010423,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,10.500000)
glVertex3f(-0.010423,0.014347,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,10.500000)
glVertex3f(-0.005480,0.016865,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,10.500000)
glVertex3f(0.000000,0.017733,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,11.250000)
glVertex3f(0.000000,0.017733,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,11.250000)
glVertex3f(0.005480,0.016865,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,11.250000)
glVertex3f(0.010423,0.014347,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,11.250000)
glVertex3f(0.014347,0.010423,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,11.250000)
glVertex3f(0.016865,0.005480,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,11.250000)
glVertex3f(0.017733,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,11.250000)
glVertex3f(0.016865,-0.005480,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,11.250000)
glVertex3f(0.014347,-0.010423,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,11.250000)
glVertex3f(0.010423,-0.014347,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,11.250000)
glVertex3f(0.005480,-0.016865,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,11.250000)
glVertex3f(0.000000,-0.017733,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,11.250000)
glVertex3f(-0.005480,-0.016865,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,11.250000)
glVertex3f(-0.010423,-0.014347,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,11.250000)
glVertex3f(-0.014347,-0.010423,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,11.250000)
glVertex3f(-0.016865,-0.005480,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,11.250000)
glVertex3f(-0.017733,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,11.250000)
glVertex3f(-0.016865,0.005480,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,11.250000)
glVertex3f(-0.014347,0.010423,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,11.250000)
glVertex3f(-0.010423,0.014347,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,11.250000)
glVertex3f(-0.005480,0.016865,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,11.250000)
glVertex3f(0.000000,0.017733,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,12.000000)
glVertex3f(0.000000,0.017733,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,12.000000)
glVertex3f(0.005480,0.016865,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,12.000000)
glVertex3f(0.010423,0.014347,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,12.000000)
glVertex3f(0.014347,0.010423,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,12.000000)
glVertex3f(0.016865,0.005480,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,12.000000)
glVertex3f(0.017733,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,12.000000)
glVertex3f(0.016865,-0.005480,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,12.000000)
glVertex3f(0.014347,-0.010423,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,12.000000)
glVertex3f(0.010423,-0.014347,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,12.000000)
glVertex3f(0.005480,-0.016865,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,12.000000)
glVertex3f(0.000000,-0.017733,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,12.000000)
glVertex3f(-0.005480,-0.016865,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,12.000000)
glVertex3f(-0.010423,-0.014347,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,12.000000)
glVertex3f(-0.014347,-0.010423,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,12.000000)
glVertex3f(-0.016865,-0.005480,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,12.000000)
glVertex3f(-0.017733,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,12.000000)
glVertex3f(-0.016865,0.005480,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,12.000000)
glVertex3f(-0.014347,0.010423,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,12.000000)
glVertex3f(-0.010423,0.014347,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,12.000000)
glVertex3f(-0.005480,0.016865,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,12.000000)
glVertex3f(0.000000,0.017733,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,12.750000)
glVertex3f(0.000000,0.017733,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,12.750000)
glVertex3f(0.005480,0.016865,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,12.750000)
glVertex3f(0.010423,0.014347,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,12.750000)
glVertex3f(0.014347,0.010423,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,12.750000)
glVertex3f(0.016865,0.005480,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,12.750000)
glVertex3f(0.017733,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,12.750000)
glVertex3f(0.016865,-0.005480,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,12.750000)
glVertex3f(0.014347,-0.010423,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,12.750000)
glVertex3f(0.010423,-0.014347,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,12.750000)
glVertex3f(0.005480,-0.016865,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,12.750000)
glVertex3f(0.000000,-0.017733,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,12.750000)
glVertex3f(-0.005480,-0.016865,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,12.750000)
glVertex3f(-0.010423,-0.014347,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,12.750000)
glVertex3f(-0.014347,-0.010423,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,12.750000)
glVertex3f(-0.016865,-0.005480,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,12.750000)
glVertex3f(-0.017733,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,12.750000)
glVertex3f(-0.016865,0.005480,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,12.750000)
glVertex3f(-0.014347,0.010423,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,12.750000)
glVertex3f(-0.010423,0.014347,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,12.750000)
glVertex3f(-0.005480,0.016865,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,12.750000)
glVertex3f(0.000000,0.017733,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,13.500000)
glVertex3f(0.000000,0.017733,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,13.500000)
glVertex3f(0.005480,0.016865,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,13.500000)
glVertex3f(0.010423,0.014347,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,13.500000)
glVertex3f(0.014347,0.010423,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,13.500000)
glVertex3f(0.016865,0.005480,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,13.500000)
glVertex3f(0.017733,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,13.500000)
glVertex3f(0.016865,-0.005480,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,13.500000)
glVertex3f(0.014347,-0.010423,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,13.500000)
glVertex3f(0.010423,-0.014347,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,13.500000)
glVertex3f(0.005480,-0.016865,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,13.500000)
glVertex3f(0.000000,-0.017733,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,13.500000)
glVertex3f(-0.005480,-0.016865,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,13.500000)
glVertex3f(-0.010423,-0.014347,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,13.500000)
glVertex3f(-0.014347,-0.010423,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,13.500000)
glVertex3f(-0.016865,-0.005480,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,13.500000)
glVertex3f(-0.017733,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,13.500000)
glVertex3f(-0.016865,0.005480,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,13.500000)
glVertex3f(-0.014347,0.010423,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,13.500000)
glVertex3f(-0.010423,0.014347,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,13.500000)
glVertex3f(-0.005480,0.016865,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,13.500000)
glVertex3f(0.000000,0.017733,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,14.250000)
glVertex3f(0.000000,0.017733,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005480,0.016865,14.250000)
glVertex3f(0.005480,0.016865,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010423,0.014347,14.250000)
glVertex3f(0.010423,0.014347,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014347,0.010423,14.250000)
glVertex3f(0.014347,0.010423,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016865,0.005480,14.250000)
glVertex3f(0.016865,0.005480,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017733,0.000000,14.250000)
glVertex3f(0.017733,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016865,-0.005480,14.250000)
glVertex3f(0.016865,-0.005480,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014347,-0.010423,14.250000)
glVertex3f(0.014347,-0.010423,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010423,-0.014347,14.250000)
glVertex3f(0.010423,-0.014347,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005480,-0.016865,14.250000)
glVertex3f(0.005480,-0.016865,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017733,14.250000)
glVertex3f(0.000000,-0.017733,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005480,-0.016865,14.250000)
glVertex3f(-0.005480,-0.016865,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010423,-0.014347,14.250000)
glVertex3f(-0.010423,-0.014347,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014347,-0.010423,14.250000)
glVertex3f(-0.014347,-0.010423,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016865,-0.005480,14.250000)
glVertex3f(-0.016865,-0.005480,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017733,-0.000000,14.250000)
glVertex3f(-0.017733,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016865,0.005480,14.250000)
glVertex3f(-0.016865,0.005480,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014347,0.010423,14.250000)
glVertex3f(-0.014347,0.010423,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010423,0.014347,14.250000)
glVertex3f(-0.010423,0.014347,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005480,0.016865,14.250000)
glVertex3f(-0.005480,0.016865,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017733,14.250000)
glVertex3f(0.000000,0.017733,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.371757,0.500276,217.541733)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,0.000000)
glVertex3f(0.000000,0.017098,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,0.000000)
glVertex3f(0.005284,0.016261,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,0.000000)
glVertex3f(0.010050,0.013833,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,0.000000)
glVertex3f(0.013833,0.010050,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,0.000000)
glVertex3f(0.016261,0.005284,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,0.000000)
glVertex3f(0.017098,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,0.000000)
glVertex3f(0.016261,-0.005284,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,0.000000)
glVertex3f(0.013833,-0.010050,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,0.000000)
glVertex3f(0.010050,-0.013833,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,0.000000)
glVertex3f(0.005284,-0.016261,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,0.000000)
glVertex3f(0.000000,-0.017098,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,0.000000)
glVertex3f(-0.005284,-0.016261,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,0.000000)
glVertex3f(-0.010050,-0.013833,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,0.000000)
glVertex3f(-0.013833,-0.010050,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,0.000000)
glVertex3f(-0.016261,-0.005284,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,0.000000)
glVertex3f(-0.016261,0.005284,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,0.000000)
glVertex3f(-0.013833,0.010050,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,0.000000)
glVertex3f(-0.010050,0.013833,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,0.000000)
glVertex3f(-0.005284,0.016261,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,0.000000)
glVertex3f(0.000000,0.017098,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,0.750000)
glVertex3f(0.000000,0.017098,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,0.750000)
glVertex3f(0.005284,0.016261,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,0.750000)
glVertex3f(0.010050,0.013833,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,0.750000)
glVertex3f(0.013833,0.010050,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,0.750000)
glVertex3f(0.016261,0.005284,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,0.750000)
glVertex3f(0.017098,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,0.750000)
glVertex3f(0.016261,-0.005284,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,0.750000)
glVertex3f(0.013833,-0.010050,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,0.750000)
glVertex3f(0.010050,-0.013833,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,0.750000)
glVertex3f(0.005284,-0.016261,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,0.750000)
glVertex3f(0.000000,-0.017098,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,0.750000)
glVertex3f(-0.005284,-0.016261,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,0.750000)
glVertex3f(-0.010050,-0.013833,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,0.750000)
glVertex3f(-0.013833,-0.010050,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,0.750000)
glVertex3f(-0.016261,-0.005284,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,0.750000)
glVertex3f(-0.017098,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,0.750000)
glVertex3f(-0.016261,0.005284,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,0.750000)
glVertex3f(-0.013833,0.010050,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,0.750000)
glVertex3f(-0.010050,0.013833,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,0.750000)
glVertex3f(-0.005284,0.016261,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,0.750000)
glVertex3f(0.000000,0.017098,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,1.500000)
glVertex3f(0.000000,0.017098,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,1.500000)
glVertex3f(0.005284,0.016261,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,1.500000)
glVertex3f(0.010050,0.013833,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,1.500000)
glVertex3f(0.013833,0.010050,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,1.500000)
glVertex3f(0.016261,0.005284,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,1.500000)
glVertex3f(0.017098,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,1.500000)
glVertex3f(0.016261,-0.005284,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,1.500000)
glVertex3f(0.013833,-0.010050,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,1.500000)
glVertex3f(0.010050,-0.013833,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,1.500000)
glVertex3f(0.005284,-0.016261,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,1.500000)
glVertex3f(0.000000,-0.017098,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,1.500000)
glVertex3f(-0.005284,-0.016261,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,1.500000)
glVertex3f(-0.010050,-0.013833,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,1.500000)
glVertex3f(-0.013833,-0.010050,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,1.500000)
glVertex3f(-0.016261,-0.005284,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,1.500000)
glVertex3f(-0.017098,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,1.500000)
glVertex3f(-0.016261,0.005284,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,1.500000)
glVertex3f(-0.013833,0.010050,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,1.500000)
glVertex3f(-0.010050,0.013833,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,1.500000)
glVertex3f(-0.005284,0.016261,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,1.500000)
glVertex3f(0.000000,0.017098,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,2.250000)
glVertex3f(0.000000,0.017098,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,2.250000)
glVertex3f(0.005284,0.016261,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,2.250000)
glVertex3f(0.010050,0.013833,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,2.250000)
glVertex3f(0.013833,0.010050,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,2.250000)
glVertex3f(0.016261,0.005284,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,2.250000)
glVertex3f(0.017098,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,2.250000)
glVertex3f(0.016261,-0.005284,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,2.250000)
glVertex3f(0.013833,-0.010050,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,2.250000)
glVertex3f(0.010050,-0.013833,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,2.250000)
glVertex3f(0.005284,-0.016261,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,2.250000)
glVertex3f(0.000000,-0.017098,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,2.250000)
glVertex3f(-0.005284,-0.016261,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,2.250000)
glVertex3f(-0.010050,-0.013833,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,2.250000)
glVertex3f(-0.013833,-0.010050,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,2.250000)
glVertex3f(-0.016261,-0.005284,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,2.250000)
glVertex3f(-0.017098,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,2.250000)
glVertex3f(-0.016261,0.005284,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,2.250000)
glVertex3f(-0.013833,0.010050,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,2.250000)
glVertex3f(-0.010050,0.013833,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,2.250000)
glVertex3f(-0.005284,0.016261,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,2.250000)
glVertex3f(0.000000,0.017098,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,3.000000)
glVertex3f(0.000000,0.017098,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,3.000000)
glVertex3f(0.005284,0.016261,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,3.000000)
glVertex3f(0.010050,0.013833,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,3.000000)
glVertex3f(0.013833,0.010050,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,3.000000)
glVertex3f(0.016261,0.005284,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,3.000000)
glVertex3f(0.017098,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,3.000000)
glVertex3f(0.016261,-0.005284,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,3.000000)
glVertex3f(0.013833,-0.010050,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,3.000000)
glVertex3f(0.010050,-0.013833,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,3.000000)
glVertex3f(0.005284,-0.016261,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,3.000000)
glVertex3f(0.000000,-0.017098,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,3.000000)
glVertex3f(-0.005284,-0.016261,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,3.000000)
glVertex3f(-0.010050,-0.013833,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,3.000000)
glVertex3f(-0.013833,-0.010050,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,3.000000)
glVertex3f(-0.016261,-0.005284,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,3.000000)
glVertex3f(-0.017098,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,3.000000)
glVertex3f(-0.016261,0.005284,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,3.000000)
glVertex3f(-0.013833,0.010050,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,3.000000)
glVertex3f(-0.010050,0.013833,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,3.000000)
glVertex3f(-0.005284,0.016261,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,3.000000)
glVertex3f(0.000000,0.017098,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,3.750000)
glVertex3f(0.000000,0.017098,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,3.750000)
glVertex3f(0.005284,0.016261,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,3.750000)
glVertex3f(0.010050,0.013833,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,3.750000)
glVertex3f(0.013833,0.010050,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,3.750000)
glVertex3f(0.016261,0.005284,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,3.750000)
glVertex3f(0.017098,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,3.750000)
glVertex3f(0.016261,-0.005284,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,3.750000)
glVertex3f(0.013833,-0.010050,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,3.750000)
glVertex3f(0.010050,-0.013833,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,3.750000)
glVertex3f(0.005284,-0.016261,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,3.750000)
glVertex3f(0.000000,-0.017098,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,3.750000)
glVertex3f(-0.005284,-0.016261,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,3.750000)
glVertex3f(-0.010050,-0.013833,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,3.750000)
glVertex3f(-0.013833,-0.010050,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,3.750000)
glVertex3f(-0.016261,-0.005284,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,3.750000)
glVertex3f(-0.017098,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,3.750000)
glVertex3f(-0.016261,0.005284,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,3.750000)
glVertex3f(-0.013833,0.010050,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,3.750000)
glVertex3f(-0.010050,0.013833,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,3.750000)
glVertex3f(-0.005284,0.016261,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,3.750000)
glVertex3f(0.000000,0.017098,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,4.500000)
glVertex3f(0.000000,0.017098,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,4.500000)
glVertex3f(0.005284,0.016261,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,4.500000)
glVertex3f(0.010050,0.013833,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,4.500000)
glVertex3f(0.013833,0.010050,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,4.500000)
glVertex3f(0.016261,0.005284,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,4.500000)
glVertex3f(0.017098,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,4.500000)
glVertex3f(0.016261,-0.005284,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,4.500000)
glVertex3f(0.013833,-0.010050,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,4.500000)
glVertex3f(0.010050,-0.013833,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,4.500000)
glVertex3f(0.005284,-0.016261,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,4.500000)
glVertex3f(0.000000,-0.017098,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,4.500000)
glVertex3f(-0.005284,-0.016261,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,4.500000)
glVertex3f(-0.010050,-0.013833,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,4.500000)
glVertex3f(-0.013833,-0.010050,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,4.500000)
glVertex3f(-0.016261,-0.005284,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,4.500000)
glVertex3f(-0.017098,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,4.500000)
glVertex3f(-0.016261,0.005284,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,4.500000)
glVertex3f(-0.013833,0.010050,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,4.500000)
glVertex3f(-0.010050,0.013833,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,4.500000)
glVertex3f(-0.005284,0.016261,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,4.500000)
glVertex3f(0.000000,0.017098,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,5.250000)
glVertex3f(0.000000,0.017098,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,5.250000)
glVertex3f(0.005284,0.016261,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,5.250000)
glVertex3f(0.010050,0.013833,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,5.250000)
glVertex3f(0.013833,0.010050,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,5.250000)
glVertex3f(0.016261,0.005284,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,5.250000)
glVertex3f(0.017098,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,5.250000)
glVertex3f(0.016261,-0.005284,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,5.250000)
glVertex3f(0.013833,-0.010050,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,5.250000)
glVertex3f(0.010050,-0.013833,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,5.250000)
glVertex3f(0.005284,-0.016261,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,5.250000)
glVertex3f(0.000000,-0.017098,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,5.250000)
glVertex3f(-0.005284,-0.016261,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,5.250000)
glVertex3f(-0.010050,-0.013833,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,5.250000)
glVertex3f(-0.013833,-0.010050,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,5.250000)
glVertex3f(-0.016261,-0.005284,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,5.250000)
glVertex3f(-0.017098,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,5.250000)
glVertex3f(-0.016261,0.005284,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,5.250000)
glVertex3f(-0.013833,0.010050,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,5.250000)
glVertex3f(-0.010050,0.013833,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,5.250000)
glVertex3f(-0.005284,0.016261,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,5.250000)
glVertex3f(0.000000,0.017098,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,6.000000)
glVertex3f(0.000000,0.017098,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,6.000000)
glVertex3f(0.005284,0.016261,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,6.000000)
glVertex3f(0.010050,0.013833,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,6.000000)
glVertex3f(0.013833,0.010050,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,6.000000)
glVertex3f(0.016261,0.005284,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,6.000000)
glVertex3f(0.017098,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,6.000000)
glVertex3f(0.016261,-0.005284,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,6.000000)
glVertex3f(0.013833,-0.010050,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,6.000000)
glVertex3f(0.010050,-0.013833,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,6.000000)
glVertex3f(0.005284,-0.016261,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,6.000000)
glVertex3f(0.000000,-0.017098,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,6.000000)
glVertex3f(-0.005284,-0.016261,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,6.000000)
glVertex3f(-0.010050,-0.013833,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,6.000000)
glVertex3f(-0.013833,-0.010050,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,6.000000)
glVertex3f(-0.016261,-0.005284,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,6.000000)
glVertex3f(-0.017098,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,6.000000)
glVertex3f(-0.016261,0.005284,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,6.000000)
glVertex3f(-0.013833,0.010050,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,6.000000)
glVertex3f(-0.010050,0.013833,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,6.000000)
glVertex3f(-0.005284,0.016261,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,6.000000)
glVertex3f(0.000000,0.017098,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,6.750000)
glVertex3f(0.000000,0.017098,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,6.750000)
glVertex3f(0.005284,0.016261,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,6.750000)
glVertex3f(0.010050,0.013833,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,6.750000)
glVertex3f(0.013833,0.010050,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,6.750000)
glVertex3f(0.016261,0.005284,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,6.750000)
glVertex3f(0.017098,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,6.750000)
glVertex3f(0.016261,-0.005284,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,6.750000)
glVertex3f(0.013833,-0.010050,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,6.750000)
glVertex3f(0.010050,-0.013833,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,6.750000)
glVertex3f(0.005284,-0.016261,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,6.750000)
glVertex3f(0.000000,-0.017098,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,6.750000)
glVertex3f(-0.005284,-0.016261,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,6.750000)
glVertex3f(-0.010050,-0.013833,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,6.750000)
glVertex3f(-0.013833,-0.010050,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,6.750000)
glVertex3f(-0.016261,-0.005284,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,6.750000)
glVertex3f(-0.017098,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,6.750000)
glVertex3f(-0.016261,0.005284,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,6.750000)
glVertex3f(-0.013833,0.010050,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,6.750000)
glVertex3f(-0.010050,0.013833,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,6.750000)
glVertex3f(-0.005284,0.016261,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,6.750000)
glVertex3f(0.000000,0.017098,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,7.500000)
glVertex3f(0.000000,0.017098,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,7.500000)
glVertex3f(0.005284,0.016261,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,7.500000)
glVertex3f(0.010050,0.013833,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,7.500000)
glVertex3f(0.013833,0.010050,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,7.500000)
glVertex3f(0.016261,0.005284,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,7.500000)
glVertex3f(0.017098,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,7.500000)
glVertex3f(0.016261,-0.005284,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,7.500000)
glVertex3f(0.013833,-0.010050,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,7.500000)
glVertex3f(0.010050,-0.013833,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,7.500000)
glVertex3f(0.005284,-0.016261,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,7.500000)
glVertex3f(0.000000,-0.017098,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,7.500000)
glVertex3f(-0.005284,-0.016261,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,7.500000)
glVertex3f(-0.010050,-0.013833,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,7.500000)
glVertex3f(-0.013833,-0.010050,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,7.500000)
glVertex3f(-0.016261,-0.005284,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,7.500000)
glVertex3f(-0.017098,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,7.500000)
glVertex3f(-0.016261,0.005284,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,7.500000)
glVertex3f(-0.013833,0.010050,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,7.500000)
glVertex3f(-0.010050,0.013833,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,7.500000)
glVertex3f(-0.005284,0.016261,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,7.500000)
glVertex3f(0.000000,0.017098,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,8.250000)
glVertex3f(0.000000,0.017098,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,8.250000)
glVertex3f(0.005284,0.016261,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,8.250000)
glVertex3f(0.010050,0.013833,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,8.250000)
glVertex3f(0.013833,0.010050,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,8.250000)
glVertex3f(0.016261,0.005284,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,8.250000)
glVertex3f(0.017098,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,8.250000)
glVertex3f(0.016261,-0.005284,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,8.250000)
glVertex3f(0.013833,-0.010050,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,8.250000)
glVertex3f(0.010050,-0.013833,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,8.250000)
glVertex3f(0.005284,-0.016261,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,8.250000)
glVertex3f(0.000000,-0.017098,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,8.250000)
glVertex3f(-0.005284,-0.016261,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,8.250000)
glVertex3f(-0.010050,-0.013833,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,8.250000)
glVertex3f(-0.013833,-0.010050,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,8.250000)
glVertex3f(-0.016261,-0.005284,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,8.250000)
glVertex3f(-0.017098,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,8.250000)
glVertex3f(-0.016261,0.005284,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,8.250000)
glVertex3f(-0.013833,0.010050,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,8.250000)
glVertex3f(-0.010050,0.013833,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,8.250000)
glVertex3f(-0.005284,0.016261,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,8.250000)
glVertex3f(0.000000,0.017098,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,9.000000)
glVertex3f(0.000000,0.017098,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,9.000000)
glVertex3f(0.005284,0.016261,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,9.000000)
glVertex3f(0.010050,0.013833,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,9.000000)
glVertex3f(0.013833,0.010050,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,9.000000)
glVertex3f(0.016261,0.005284,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,9.000000)
glVertex3f(0.017098,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,9.000000)
glVertex3f(0.016261,-0.005284,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,9.000000)
glVertex3f(0.013833,-0.010050,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,9.000000)
glVertex3f(0.010050,-0.013833,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,9.000000)
glVertex3f(0.005284,-0.016261,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,9.000000)
glVertex3f(0.000000,-0.017098,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,9.000000)
glVertex3f(-0.005284,-0.016261,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,9.000000)
glVertex3f(-0.010050,-0.013833,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,9.000000)
glVertex3f(-0.013833,-0.010050,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,9.000000)
glVertex3f(-0.016261,-0.005284,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,9.000000)
glVertex3f(-0.017098,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,9.000000)
glVertex3f(-0.016261,0.005284,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,9.000000)
glVertex3f(-0.013833,0.010050,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,9.000000)
glVertex3f(-0.010050,0.013833,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,9.000000)
glVertex3f(-0.005284,0.016261,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,9.000000)
glVertex3f(0.000000,0.017098,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,9.750000)
glVertex3f(0.000000,0.017098,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,9.750000)
glVertex3f(0.005284,0.016261,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,9.750000)
glVertex3f(0.010050,0.013833,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,9.750000)
glVertex3f(0.013833,0.010050,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,9.750000)
glVertex3f(0.016261,0.005284,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,9.750000)
glVertex3f(0.017098,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,9.750000)
glVertex3f(0.016261,-0.005284,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,9.750000)
glVertex3f(0.013833,-0.010050,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,9.750000)
glVertex3f(0.010050,-0.013833,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,9.750000)
glVertex3f(0.005284,-0.016261,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,9.750000)
glVertex3f(0.000000,-0.017098,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,9.750000)
glVertex3f(-0.005284,-0.016261,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,9.750000)
glVertex3f(-0.010050,-0.013833,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,9.750000)
glVertex3f(-0.013833,-0.010050,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,9.750000)
glVertex3f(-0.016261,-0.005284,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,9.750000)
glVertex3f(-0.017098,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,9.750000)
glVertex3f(-0.016261,0.005284,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,9.750000)
glVertex3f(-0.013833,0.010050,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,9.750000)
glVertex3f(-0.010050,0.013833,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,9.750000)
glVertex3f(-0.005284,0.016261,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,9.750000)
glVertex3f(0.000000,0.017098,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,10.500000)
glVertex3f(0.000000,0.017098,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,10.500000)
glVertex3f(0.005284,0.016261,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,10.500000)
glVertex3f(0.010050,0.013833,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,10.500000)
glVertex3f(0.013833,0.010050,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,10.500000)
glVertex3f(0.016261,0.005284,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,10.500000)
glVertex3f(0.017098,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,10.500000)
glVertex3f(0.016261,-0.005284,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,10.500000)
glVertex3f(0.013833,-0.010050,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,10.500000)
glVertex3f(0.010050,-0.013833,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,10.500000)
glVertex3f(0.005284,-0.016261,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,10.500000)
glVertex3f(0.000000,-0.017098,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,10.500000)
glVertex3f(-0.005284,-0.016261,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,10.500000)
glVertex3f(-0.010050,-0.013833,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,10.500000)
glVertex3f(-0.013833,-0.010050,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,10.500000)
glVertex3f(-0.016261,-0.005284,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,10.500000)
glVertex3f(-0.017098,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,10.500000)
glVertex3f(-0.016261,0.005284,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,10.500000)
glVertex3f(-0.013833,0.010050,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,10.500000)
glVertex3f(-0.010050,0.013833,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,10.500000)
glVertex3f(-0.005284,0.016261,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,10.500000)
glVertex3f(0.000000,0.017098,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,11.250000)
glVertex3f(0.000000,0.017098,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,11.250000)
glVertex3f(0.005284,0.016261,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,11.250000)
glVertex3f(0.010050,0.013833,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,11.250000)
glVertex3f(0.013833,0.010050,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,11.250000)
glVertex3f(0.016261,0.005284,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,11.250000)
glVertex3f(0.017098,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,11.250000)
glVertex3f(0.016261,-0.005284,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,11.250000)
glVertex3f(0.013833,-0.010050,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,11.250000)
glVertex3f(0.010050,-0.013833,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,11.250000)
glVertex3f(0.005284,-0.016261,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,11.250000)
glVertex3f(0.000000,-0.017098,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,11.250000)
glVertex3f(-0.005284,-0.016261,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,11.250000)
glVertex3f(-0.010050,-0.013833,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,11.250000)
glVertex3f(-0.013833,-0.010050,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,11.250000)
glVertex3f(-0.016261,-0.005284,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,11.250000)
glVertex3f(-0.017098,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,11.250000)
glVertex3f(-0.016261,0.005284,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,11.250000)
glVertex3f(-0.013833,0.010050,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,11.250000)
glVertex3f(-0.010050,0.013833,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,11.250000)
glVertex3f(-0.005284,0.016261,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,11.250000)
glVertex3f(0.000000,0.017098,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,12.000000)
glVertex3f(0.000000,0.017098,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,12.000000)
glVertex3f(0.005284,0.016261,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,12.000000)
glVertex3f(0.010050,0.013833,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,12.000000)
glVertex3f(0.013833,0.010050,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,12.000000)
glVertex3f(0.016261,0.005284,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,12.000000)
glVertex3f(0.017098,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,12.000000)
glVertex3f(0.016261,-0.005284,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,12.000000)
glVertex3f(0.013833,-0.010050,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,12.000000)
glVertex3f(0.010050,-0.013833,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,12.000000)
glVertex3f(0.005284,-0.016261,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,12.000000)
glVertex3f(0.000000,-0.017098,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,12.000000)
glVertex3f(-0.005284,-0.016261,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,12.000000)
glVertex3f(-0.010050,-0.013833,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,12.000000)
glVertex3f(-0.013833,-0.010050,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,12.000000)
glVertex3f(-0.016261,-0.005284,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,12.000000)
glVertex3f(-0.017098,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,12.000000)
glVertex3f(-0.016261,0.005284,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,12.000000)
glVertex3f(-0.013833,0.010050,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,12.000000)
glVertex3f(-0.010050,0.013833,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,12.000000)
glVertex3f(-0.005284,0.016261,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,12.000000)
glVertex3f(0.000000,0.017098,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,12.750000)
glVertex3f(0.000000,0.017098,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,12.750000)
glVertex3f(0.005284,0.016261,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,12.750000)
glVertex3f(0.010050,0.013833,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,12.750000)
glVertex3f(0.013833,0.010050,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,12.750000)
glVertex3f(0.016261,0.005284,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,12.750000)
glVertex3f(0.017098,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,12.750000)
glVertex3f(0.016261,-0.005284,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,12.750000)
glVertex3f(0.013833,-0.010050,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,12.750000)
glVertex3f(0.010050,-0.013833,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,12.750000)
glVertex3f(0.005284,-0.016261,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,12.750000)
glVertex3f(0.000000,-0.017098,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,12.750000)
glVertex3f(-0.005284,-0.016261,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,12.750000)
glVertex3f(-0.010050,-0.013833,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,12.750000)
glVertex3f(-0.013833,-0.010050,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,12.750000)
glVertex3f(-0.016261,-0.005284,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,12.750000)
glVertex3f(-0.017098,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,12.750000)
glVertex3f(-0.016261,0.005284,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,12.750000)
glVertex3f(-0.013833,0.010050,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,12.750000)
glVertex3f(-0.010050,0.013833,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,12.750000)
glVertex3f(-0.005284,0.016261,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,12.750000)
glVertex3f(0.000000,0.017098,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,13.500000)
glVertex3f(0.000000,0.017098,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,13.500000)
glVertex3f(0.005284,0.016261,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,13.500000)
glVertex3f(0.010050,0.013833,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,13.500000)
glVertex3f(0.013833,0.010050,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,13.500000)
glVertex3f(0.016261,0.005284,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,13.500000)
glVertex3f(0.017098,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,13.500000)
glVertex3f(0.016261,-0.005284,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,13.500000)
glVertex3f(0.013833,-0.010050,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,13.500000)
glVertex3f(0.010050,-0.013833,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,13.500000)
glVertex3f(0.005284,-0.016261,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,13.500000)
glVertex3f(0.000000,-0.017098,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,13.500000)
glVertex3f(-0.005284,-0.016261,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,13.500000)
glVertex3f(-0.010050,-0.013833,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,13.500000)
glVertex3f(-0.013833,-0.010050,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,13.500000)
glVertex3f(-0.016261,-0.005284,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,13.500000)
glVertex3f(-0.017098,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,13.500000)
glVertex3f(-0.016261,0.005284,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,13.500000)
glVertex3f(-0.013833,0.010050,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,13.500000)
glVertex3f(-0.010050,0.013833,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,13.500000)
glVertex3f(-0.005284,0.016261,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,13.500000)
glVertex3f(0.000000,0.017098,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,14.250000)
glVertex3f(0.000000,0.017098,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005284,0.016261,14.250000)
glVertex3f(0.005284,0.016261,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010050,0.013833,14.250000)
glVertex3f(0.010050,0.013833,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013833,0.010050,14.250000)
glVertex3f(0.013833,0.010050,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016261,0.005284,14.250000)
glVertex3f(0.016261,0.005284,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017098,0.000000,14.250000)
glVertex3f(0.017098,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016261,-0.005284,14.250000)
glVertex3f(0.016261,-0.005284,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013833,-0.010050,14.250000)
glVertex3f(0.013833,-0.010050,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010050,-0.013833,14.250000)
glVertex3f(0.010050,-0.013833,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005284,-0.016261,14.250000)
glVertex3f(0.005284,-0.016261,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017098,14.250000)
glVertex3f(0.000000,-0.017098,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005284,-0.016261,14.250000)
glVertex3f(-0.005284,-0.016261,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010050,-0.013833,14.250000)
glVertex3f(-0.010050,-0.013833,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013833,-0.010050,14.250000)
glVertex3f(-0.013833,-0.010050,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016261,-0.005284,14.250000)
glVertex3f(-0.016261,-0.005284,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017098,-0.000000,14.250000)
glVertex3f(-0.017098,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016261,0.005284,14.250000)
glVertex3f(-0.016261,0.005284,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013833,0.010050,14.250000)
glVertex3f(-0.013833,0.010050,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010050,0.013833,14.250000)
glVertex3f(-0.010050,0.013833,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005284,0.016261,14.250000)
glVertex3f(-0.005284,0.016261,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017098,14.250000)
glVertex3f(0.000000,0.017098,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.375933,0.495014,218.208405)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,0.000000)
glVertex3f(0.000000,0.016670,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,0.000000)
glVertex3f(0.005151,0.015854,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,0.000000)
glVertex3f(0.009798,0.013486,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,0.000000)
glVertex3f(0.013486,0.009798,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,0.000000)
glVertex3f(0.015854,0.005151,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,0.000000)
glVertex3f(0.016670,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,0.000000)
glVertex3f(0.015854,-0.005151,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,0.000000)
glVertex3f(0.013486,-0.009798,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,0.000000)
glVertex3f(0.009798,-0.013486,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,0.000000)
glVertex3f(0.005151,-0.015854,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,0.000000)
glVertex3f(0.000000,-0.016670,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,0.000000)
glVertex3f(-0.005151,-0.015854,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,0.000000)
glVertex3f(-0.009798,-0.013486,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,0.000000)
glVertex3f(-0.013486,-0.009798,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,0.000000)
glVertex3f(-0.015854,-0.005151,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,0.000000)
glVertex3f(-0.015854,0.005151,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,0.000000)
glVertex3f(-0.013486,0.009798,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,0.000000)
glVertex3f(-0.009798,0.013486,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,0.000000)
glVertex3f(-0.005151,0.015854,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,0.000000)
glVertex3f(0.000000,0.016670,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,0.750000)
glVertex3f(0.000000,0.016670,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,0.750000)
glVertex3f(0.005151,0.015854,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,0.750000)
glVertex3f(0.009798,0.013486,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,0.750000)
glVertex3f(0.013486,0.009798,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,0.750000)
glVertex3f(0.015854,0.005151,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,0.750000)
glVertex3f(0.016670,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,0.750000)
glVertex3f(0.015854,-0.005151,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,0.750000)
glVertex3f(0.013486,-0.009798,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,0.750000)
glVertex3f(0.009798,-0.013486,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,0.750000)
glVertex3f(0.005151,-0.015854,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,0.750000)
glVertex3f(0.000000,-0.016670,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,0.750000)
glVertex3f(-0.005151,-0.015854,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,0.750000)
glVertex3f(-0.009798,-0.013486,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,0.750000)
glVertex3f(-0.013486,-0.009798,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,0.750000)
glVertex3f(-0.015854,-0.005151,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,0.750000)
glVertex3f(-0.016670,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,0.750000)
glVertex3f(-0.015854,0.005151,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,0.750000)
glVertex3f(-0.013486,0.009798,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,0.750000)
glVertex3f(-0.009798,0.013486,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,0.750000)
glVertex3f(-0.005151,0.015854,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,0.750000)
glVertex3f(0.000000,0.016670,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,1.500000)
glVertex3f(0.000000,0.016670,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,1.500000)
glVertex3f(0.005151,0.015854,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,1.500000)
glVertex3f(0.009798,0.013486,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,1.500000)
glVertex3f(0.013486,0.009798,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,1.500000)
glVertex3f(0.015854,0.005151,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,1.500000)
glVertex3f(0.016670,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,1.500000)
glVertex3f(0.015854,-0.005151,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,1.500000)
glVertex3f(0.013486,-0.009798,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,1.500000)
glVertex3f(0.009798,-0.013486,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,1.500000)
glVertex3f(0.005151,-0.015854,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,1.500000)
glVertex3f(0.000000,-0.016670,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,1.500000)
glVertex3f(-0.005151,-0.015854,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,1.500000)
glVertex3f(-0.009798,-0.013486,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,1.500000)
glVertex3f(-0.013486,-0.009798,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,1.500000)
glVertex3f(-0.015854,-0.005151,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,1.500000)
glVertex3f(-0.016670,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,1.500000)
glVertex3f(-0.015854,0.005151,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,1.500000)
glVertex3f(-0.013486,0.009798,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,1.500000)
glVertex3f(-0.009798,0.013486,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,1.500000)
glVertex3f(-0.005151,0.015854,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,1.500000)
glVertex3f(0.000000,0.016670,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,2.250000)
glVertex3f(0.000000,0.016670,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,2.250000)
glVertex3f(0.005151,0.015854,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,2.250000)
glVertex3f(0.009798,0.013486,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,2.250000)
glVertex3f(0.013486,0.009798,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,2.250000)
glVertex3f(0.015854,0.005151,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,2.250000)
glVertex3f(0.016670,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,2.250000)
glVertex3f(0.015854,-0.005151,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,2.250000)
glVertex3f(0.013486,-0.009798,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,2.250000)
glVertex3f(0.009798,-0.013486,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,2.250000)
glVertex3f(0.005151,-0.015854,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,2.250000)
glVertex3f(0.000000,-0.016670,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,2.250000)
glVertex3f(-0.005151,-0.015854,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,2.250000)
glVertex3f(-0.009798,-0.013486,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,2.250000)
glVertex3f(-0.013486,-0.009798,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,2.250000)
glVertex3f(-0.015854,-0.005151,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,2.250000)
glVertex3f(-0.016670,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,2.250000)
glVertex3f(-0.015854,0.005151,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,2.250000)
glVertex3f(-0.013486,0.009798,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,2.250000)
glVertex3f(-0.009798,0.013486,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,2.250000)
glVertex3f(-0.005151,0.015854,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,2.250000)
glVertex3f(0.000000,0.016670,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,3.000000)
glVertex3f(0.000000,0.016670,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,3.000000)
glVertex3f(0.005151,0.015854,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,3.000000)
glVertex3f(0.009798,0.013486,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,3.000000)
glVertex3f(0.013486,0.009798,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,3.000000)
glVertex3f(0.015854,0.005151,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,3.000000)
glVertex3f(0.016670,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,3.000000)
glVertex3f(0.015854,-0.005151,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,3.000000)
glVertex3f(0.013486,-0.009798,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,3.000000)
glVertex3f(0.009798,-0.013486,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,3.000000)
glVertex3f(0.005151,-0.015854,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,3.000000)
glVertex3f(0.000000,-0.016670,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,3.000000)
glVertex3f(-0.005151,-0.015854,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,3.000000)
glVertex3f(-0.009798,-0.013486,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,3.000000)
glVertex3f(-0.013486,-0.009798,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,3.000000)
glVertex3f(-0.015854,-0.005151,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,3.000000)
glVertex3f(-0.016670,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,3.000000)
glVertex3f(-0.015854,0.005151,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,3.000000)
glVertex3f(-0.013486,0.009798,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,3.000000)
glVertex3f(-0.009798,0.013486,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,3.000000)
glVertex3f(-0.005151,0.015854,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,3.000000)
glVertex3f(0.000000,0.016670,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,3.750000)
glVertex3f(0.000000,0.016670,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,3.750000)
glVertex3f(0.005151,0.015854,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,3.750000)
glVertex3f(0.009798,0.013486,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,3.750000)
glVertex3f(0.013486,0.009798,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,3.750000)
glVertex3f(0.015854,0.005151,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,3.750000)
glVertex3f(0.016670,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,3.750000)
glVertex3f(0.015854,-0.005151,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,3.750000)
glVertex3f(0.013486,-0.009798,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,3.750000)
glVertex3f(0.009798,-0.013486,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,3.750000)
glVertex3f(0.005151,-0.015854,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,3.750000)
glVertex3f(0.000000,-0.016670,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,3.750000)
glVertex3f(-0.005151,-0.015854,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,3.750000)
glVertex3f(-0.009798,-0.013486,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,3.750000)
glVertex3f(-0.013486,-0.009798,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,3.750000)
glVertex3f(-0.015854,-0.005151,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,3.750000)
glVertex3f(-0.016670,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,3.750000)
glVertex3f(-0.015854,0.005151,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,3.750000)
glVertex3f(-0.013486,0.009798,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,3.750000)
glVertex3f(-0.009798,0.013486,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,3.750000)
glVertex3f(-0.005151,0.015854,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,3.750000)
glVertex3f(0.000000,0.016670,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,4.500000)
glVertex3f(0.000000,0.016670,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,4.500000)
glVertex3f(0.005151,0.015854,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,4.500000)
glVertex3f(0.009798,0.013486,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,4.500000)
glVertex3f(0.013486,0.009798,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,4.500000)
glVertex3f(0.015854,0.005151,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,4.500000)
glVertex3f(0.016670,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,4.500000)
glVertex3f(0.015854,-0.005151,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,4.500000)
glVertex3f(0.013486,-0.009798,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,4.500000)
glVertex3f(0.009798,-0.013486,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,4.500000)
glVertex3f(0.005151,-0.015854,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,4.500000)
glVertex3f(0.000000,-0.016670,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,4.500000)
glVertex3f(-0.005151,-0.015854,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,4.500000)
glVertex3f(-0.009798,-0.013486,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,4.500000)
glVertex3f(-0.013486,-0.009798,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,4.500000)
glVertex3f(-0.015854,-0.005151,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,4.500000)
glVertex3f(-0.016670,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,4.500000)
glVertex3f(-0.015854,0.005151,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,4.500000)
glVertex3f(-0.013486,0.009798,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,4.500000)
glVertex3f(-0.009798,0.013486,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,4.500000)
glVertex3f(-0.005151,0.015854,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,4.500000)
glVertex3f(0.000000,0.016670,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,5.250000)
glVertex3f(0.000000,0.016670,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,5.250000)
glVertex3f(0.005151,0.015854,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,5.250000)
glVertex3f(0.009798,0.013486,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,5.250000)
glVertex3f(0.013486,0.009798,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,5.250000)
glVertex3f(0.015854,0.005151,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,5.250000)
glVertex3f(0.016670,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,5.250000)
glVertex3f(0.015854,-0.005151,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,5.250000)
glVertex3f(0.013486,-0.009798,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,5.250000)
glVertex3f(0.009798,-0.013486,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,5.250000)
glVertex3f(0.005151,-0.015854,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,5.250000)
glVertex3f(0.000000,-0.016670,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,5.250000)
glVertex3f(-0.005151,-0.015854,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,5.250000)
glVertex3f(-0.009798,-0.013486,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,5.250000)
glVertex3f(-0.013486,-0.009798,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,5.250000)
glVertex3f(-0.015854,-0.005151,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,5.250000)
glVertex3f(-0.016670,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,5.250000)
glVertex3f(-0.015854,0.005151,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,5.250000)
glVertex3f(-0.013486,0.009798,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,5.250000)
glVertex3f(-0.009798,0.013486,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,5.250000)
glVertex3f(-0.005151,0.015854,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,5.250000)
glVertex3f(0.000000,0.016670,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,6.000000)
glVertex3f(0.000000,0.016670,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,6.000000)
glVertex3f(0.005151,0.015854,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,6.000000)
glVertex3f(0.009798,0.013486,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,6.000000)
glVertex3f(0.013486,0.009798,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,6.000000)
glVertex3f(0.015854,0.005151,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,6.000000)
glVertex3f(0.016670,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,6.000000)
glVertex3f(0.015854,-0.005151,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,6.000000)
glVertex3f(0.013486,-0.009798,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,6.000000)
glVertex3f(0.009798,-0.013486,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,6.000000)
glVertex3f(0.005151,-0.015854,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,6.000000)
glVertex3f(0.000000,-0.016670,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,6.000000)
glVertex3f(-0.005151,-0.015854,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,6.000000)
glVertex3f(-0.009798,-0.013486,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,6.000000)
glVertex3f(-0.013486,-0.009798,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,6.000000)
glVertex3f(-0.015854,-0.005151,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,6.000000)
glVertex3f(-0.016670,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,6.000000)
glVertex3f(-0.015854,0.005151,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,6.000000)
glVertex3f(-0.013486,0.009798,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,6.000000)
glVertex3f(-0.009798,0.013486,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,6.000000)
glVertex3f(-0.005151,0.015854,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,6.000000)
glVertex3f(0.000000,0.016670,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,6.750000)
glVertex3f(0.000000,0.016670,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,6.750000)
glVertex3f(0.005151,0.015854,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,6.750000)
glVertex3f(0.009798,0.013486,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,6.750000)
glVertex3f(0.013486,0.009798,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,6.750000)
glVertex3f(0.015854,0.005151,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,6.750000)
glVertex3f(0.016670,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,6.750000)
glVertex3f(0.015854,-0.005151,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,6.750000)
glVertex3f(0.013486,-0.009798,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,6.750000)
glVertex3f(0.009798,-0.013486,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,6.750000)
glVertex3f(0.005151,-0.015854,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,6.750000)
glVertex3f(0.000000,-0.016670,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,6.750000)
glVertex3f(-0.005151,-0.015854,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,6.750000)
glVertex3f(-0.009798,-0.013486,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,6.750000)
glVertex3f(-0.013486,-0.009798,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,6.750000)
glVertex3f(-0.015854,-0.005151,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,6.750000)
glVertex3f(-0.016670,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,6.750000)
glVertex3f(-0.015854,0.005151,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,6.750000)
glVertex3f(-0.013486,0.009798,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,6.750000)
glVertex3f(-0.009798,0.013486,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,6.750000)
glVertex3f(-0.005151,0.015854,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,6.750000)
glVertex3f(0.000000,0.016670,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,7.500000)
glVertex3f(0.000000,0.016670,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,7.500000)
glVertex3f(0.005151,0.015854,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,7.500000)
glVertex3f(0.009798,0.013486,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,7.500000)
glVertex3f(0.013486,0.009798,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,7.500000)
glVertex3f(0.015854,0.005151,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,7.500000)
glVertex3f(0.016670,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,7.500000)
glVertex3f(0.015854,-0.005151,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,7.500000)
glVertex3f(0.013486,-0.009798,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,7.500000)
glVertex3f(0.009798,-0.013486,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,7.500000)
glVertex3f(0.005151,-0.015854,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,7.500000)
glVertex3f(0.000000,-0.016670,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,7.500000)
glVertex3f(-0.005151,-0.015854,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,7.500000)
glVertex3f(-0.009798,-0.013486,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,7.500000)
glVertex3f(-0.013486,-0.009798,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,7.500000)
glVertex3f(-0.015854,-0.005151,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,7.500000)
glVertex3f(-0.016670,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,7.500000)
glVertex3f(-0.015854,0.005151,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,7.500000)
glVertex3f(-0.013486,0.009798,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,7.500000)
glVertex3f(-0.009798,0.013486,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,7.500000)
glVertex3f(-0.005151,0.015854,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,7.500000)
glVertex3f(0.000000,0.016670,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,8.250000)
glVertex3f(0.000000,0.016670,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,8.250000)
glVertex3f(0.005151,0.015854,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,8.250000)
glVertex3f(0.009798,0.013486,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,8.250000)
glVertex3f(0.013486,0.009798,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,8.250000)
glVertex3f(0.015854,0.005151,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,8.250000)
glVertex3f(0.016670,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,8.250000)
glVertex3f(0.015854,-0.005151,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,8.250000)
glVertex3f(0.013486,-0.009798,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,8.250000)
glVertex3f(0.009798,-0.013486,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,8.250000)
glVertex3f(0.005151,-0.015854,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,8.250000)
glVertex3f(0.000000,-0.016670,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,8.250000)
glVertex3f(-0.005151,-0.015854,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,8.250000)
glVertex3f(-0.009798,-0.013486,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,8.250000)
glVertex3f(-0.013486,-0.009798,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,8.250000)
glVertex3f(-0.015854,-0.005151,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,8.250000)
glVertex3f(-0.016670,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,8.250000)
glVertex3f(-0.015854,0.005151,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,8.250000)
glVertex3f(-0.013486,0.009798,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,8.250000)
glVertex3f(-0.009798,0.013486,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,8.250000)
glVertex3f(-0.005151,0.015854,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,8.250000)
glVertex3f(0.000000,0.016670,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,9.000000)
glVertex3f(0.000000,0.016670,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,9.000000)
glVertex3f(0.005151,0.015854,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,9.000000)
glVertex3f(0.009798,0.013486,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,9.000000)
glVertex3f(0.013486,0.009798,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,9.000000)
glVertex3f(0.015854,0.005151,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,9.000000)
glVertex3f(0.016670,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,9.000000)
glVertex3f(0.015854,-0.005151,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,9.000000)
glVertex3f(0.013486,-0.009798,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,9.000000)
glVertex3f(0.009798,-0.013486,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,9.000000)
glVertex3f(0.005151,-0.015854,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,9.000000)
glVertex3f(0.000000,-0.016670,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,9.000000)
glVertex3f(-0.005151,-0.015854,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,9.000000)
glVertex3f(-0.009798,-0.013486,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,9.000000)
glVertex3f(-0.013486,-0.009798,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,9.000000)
glVertex3f(-0.015854,-0.005151,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,9.000000)
glVertex3f(-0.016670,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,9.000000)
glVertex3f(-0.015854,0.005151,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,9.000000)
glVertex3f(-0.013486,0.009798,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,9.000000)
glVertex3f(-0.009798,0.013486,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,9.000000)
glVertex3f(-0.005151,0.015854,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,9.000000)
glVertex3f(0.000000,0.016670,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,9.750000)
glVertex3f(0.000000,0.016670,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,9.750000)
glVertex3f(0.005151,0.015854,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,9.750000)
glVertex3f(0.009798,0.013486,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,9.750000)
glVertex3f(0.013486,0.009798,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,9.750000)
glVertex3f(0.015854,0.005151,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,9.750000)
glVertex3f(0.016670,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,9.750000)
glVertex3f(0.015854,-0.005151,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,9.750000)
glVertex3f(0.013486,-0.009798,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,9.750000)
glVertex3f(0.009798,-0.013486,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,9.750000)
glVertex3f(0.005151,-0.015854,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,9.750000)
glVertex3f(0.000000,-0.016670,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,9.750000)
glVertex3f(-0.005151,-0.015854,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,9.750000)
glVertex3f(-0.009798,-0.013486,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,9.750000)
glVertex3f(-0.013486,-0.009798,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,9.750000)
glVertex3f(-0.015854,-0.005151,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,9.750000)
glVertex3f(-0.016670,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,9.750000)
glVertex3f(-0.015854,0.005151,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,9.750000)
glVertex3f(-0.013486,0.009798,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,9.750000)
glVertex3f(-0.009798,0.013486,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,9.750000)
glVertex3f(-0.005151,0.015854,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,9.750000)
glVertex3f(0.000000,0.016670,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,10.500000)
glVertex3f(0.000000,0.016670,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,10.500000)
glVertex3f(0.005151,0.015854,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,10.500000)
glVertex3f(0.009798,0.013486,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,10.500000)
glVertex3f(0.013486,0.009798,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,10.500000)
glVertex3f(0.015854,0.005151,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,10.500000)
glVertex3f(0.016670,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,10.500000)
glVertex3f(0.015854,-0.005151,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,10.500000)
glVertex3f(0.013486,-0.009798,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,10.500000)
glVertex3f(0.009798,-0.013486,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,10.500000)
glVertex3f(0.005151,-0.015854,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,10.500000)
glVertex3f(0.000000,-0.016670,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,10.500000)
glVertex3f(-0.005151,-0.015854,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,10.500000)
glVertex3f(-0.009798,-0.013486,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,10.500000)
glVertex3f(-0.013486,-0.009798,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,10.500000)
glVertex3f(-0.015854,-0.005151,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,10.500000)
glVertex3f(-0.016670,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,10.500000)
glVertex3f(-0.015854,0.005151,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,10.500000)
glVertex3f(-0.013486,0.009798,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,10.500000)
glVertex3f(-0.009798,0.013486,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,10.500000)
glVertex3f(-0.005151,0.015854,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,10.500000)
glVertex3f(0.000000,0.016670,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,11.250000)
glVertex3f(0.000000,0.016670,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,11.250000)
glVertex3f(0.005151,0.015854,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,11.250000)
glVertex3f(0.009798,0.013486,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,11.250000)
glVertex3f(0.013486,0.009798,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,11.250000)
glVertex3f(0.015854,0.005151,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,11.250000)
glVertex3f(0.016670,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,11.250000)
glVertex3f(0.015854,-0.005151,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,11.250000)
glVertex3f(0.013486,-0.009798,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,11.250000)
glVertex3f(0.009798,-0.013486,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,11.250000)
glVertex3f(0.005151,-0.015854,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,11.250000)
glVertex3f(0.000000,-0.016670,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,11.250000)
glVertex3f(-0.005151,-0.015854,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,11.250000)
glVertex3f(-0.009798,-0.013486,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,11.250000)
glVertex3f(-0.013486,-0.009798,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,11.250000)
glVertex3f(-0.015854,-0.005151,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,11.250000)
glVertex3f(-0.016670,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,11.250000)
glVertex3f(-0.015854,0.005151,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,11.250000)
glVertex3f(-0.013486,0.009798,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,11.250000)
glVertex3f(-0.009798,0.013486,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,11.250000)
glVertex3f(-0.005151,0.015854,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,11.250000)
glVertex3f(0.000000,0.016670,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,12.000000)
glVertex3f(0.000000,0.016670,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,12.000000)
glVertex3f(0.005151,0.015854,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,12.000000)
glVertex3f(0.009798,0.013486,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,12.000000)
glVertex3f(0.013486,0.009798,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,12.000000)
glVertex3f(0.015854,0.005151,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,12.000000)
glVertex3f(0.016670,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,12.000000)
glVertex3f(0.015854,-0.005151,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,12.000000)
glVertex3f(0.013486,-0.009798,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,12.000000)
glVertex3f(0.009798,-0.013486,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,12.000000)
glVertex3f(0.005151,-0.015854,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,12.000000)
glVertex3f(0.000000,-0.016670,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,12.000000)
glVertex3f(-0.005151,-0.015854,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,12.000000)
glVertex3f(-0.009798,-0.013486,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,12.000000)
glVertex3f(-0.013486,-0.009798,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,12.000000)
glVertex3f(-0.015854,-0.005151,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,12.000000)
glVertex3f(-0.016670,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,12.000000)
glVertex3f(-0.015854,0.005151,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,12.000000)
glVertex3f(-0.013486,0.009798,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,12.000000)
glVertex3f(-0.009798,0.013486,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,12.000000)
glVertex3f(-0.005151,0.015854,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,12.000000)
glVertex3f(0.000000,0.016670,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,12.750000)
glVertex3f(0.000000,0.016670,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,12.750000)
glVertex3f(0.005151,0.015854,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,12.750000)
glVertex3f(0.009798,0.013486,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,12.750000)
glVertex3f(0.013486,0.009798,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,12.750000)
glVertex3f(0.015854,0.005151,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,12.750000)
glVertex3f(0.016670,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,12.750000)
glVertex3f(0.015854,-0.005151,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,12.750000)
glVertex3f(0.013486,-0.009798,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,12.750000)
glVertex3f(0.009798,-0.013486,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,12.750000)
glVertex3f(0.005151,-0.015854,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,12.750000)
glVertex3f(0.000000,-0.016670,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,12.750000)
glVertex3f(-0.005151,-0.015854,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,12.750000)
glVertex3f(-0.009798,-0.013486,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,12.750000)
glVertex3f(-0.013486,-0.009798,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,12.750000)
glVertex3f(-0.015854,-0.005151,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,12.750000)
glVertex3f(-0.016670,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,12.750000)
glVertex3f(-0.015854,0.005151,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,12.750000)
glVertex3f(-0.013486,0.009798,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,12.750000)
glVertex3f(-0.009798,0.013486,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,12.750000)
glVertex3f(-0.005151,0.015854,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,12.750000)
glVertex3f(0.000000,0.016670,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,13.500000)
glVertex3f(0.000000,0.016670,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,13.500000)
glVertex3f(0.005151,0.015854,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,13.500000)
glVertex3f(0.009798,0.013486,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,13.500000)
glVertex3f(0.013486,0.009798,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,13.500000)
glVertex3f(0.015854,0.005151,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,13.500000)
glVertex3f(0.016670,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,13.500000)
glVertex3f(0.015854,-0.005151,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,13.500000)
glVertex3f(0.013486,-0.009798,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,13.500000)
glVertex3f(0.009798,-0.013486,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,13.500000)
glVertex3f(0.005151,-0.015854,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,13.500000)
glVertex3f(0.000000,-0.016670,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,13.500000)
glVertex3f(-0.005151,-0.015854,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,13.500000)
glVertex3f(-0.009798,-0.013486,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,13.500000)
glVertex3f(-0.013486,-0.009798,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,13.500000)
glVertex3f(-0.015854,-0.005151,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,13.500000)
glVertex3f(-0.016670,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,13.500000)
glVertex3f(-0.015854,0.005151,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,13.500000)
glVertex3f(-0.013486,0.009798,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,13.500000)
glVertex3f(-0.009798,0.013486,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,13.500000)
glVertex3f(-0.005151,0.015854,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,13.500000)
glVertex3f(0.000000,0.016670,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,14.250000)
glVertex3f(0.000000,0.016670,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005151,0.015854,14.250000)
glVertex3f(0.005151,0.015854,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009798,0.013486,14.250000)
glVertex3f(0.009798,0.013486,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013486,0.009798,14.250000)
glVertex3f(0.013486,0.009798,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015854,0.005151,14.250000)
glVertex3f(0.015854,0.005151,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016670,0.000000,14.250000)
glVertex3f(0.016670,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015854,-0.005151,14.250000)
glVertex3f(0.015854,-0.005151,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013486,-0.009798,14.250000)
glVertex3f(0.013486,-0.009798,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009798,-0.013486,14.250000)
glVertex3f(0.009798,-0.013486,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005151,-0.015854,14.250000)
glVertex3f(0.005151,-0.015854,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016670,14.250000)
glVertex3f(0.000000,-0.016670,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005151,-0.015854,14.250000)
glVertex3f(-0.005151,-0.015854,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009798,-0.013486,14.250000)
glVertex3f(-0.009798,-0.013486,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013486,-0.009798,14.250000)
glVertex3f(-0.013486,-0.009798,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015854,-0.005151,14.250000)
glVertex3f(-0.015854,-0.005151,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016670,-0.000000,14.250000)
glVertex3f(-0.016670,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015854,0.005151,14.250000)
glVertex3f(-0.015854,0.005151,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013486,0.009798,14.250000)
glVertex3f(-0.013486,0.009798,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009798,0.013486,14.250000)
glVertex3f(-0.009798,0.013486,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005151,0.015854,14.250000)
glVertex3f(-0.005151,0.015854,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016670,14.250000)
glVertex3f(0.000000,0.016670,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.380546,0.490044,218.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,0.000000)
glVertex3f(0.000000,0.016376,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,0.000000)
glVertex3f(0.005061,0.015575,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,0.000000)
glVertex3f(0.009626,0.013249,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,0.000000)
glVertex3f(0.013249,0.009626,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,0.000000)
glVertex3f(0.015575,0.005061,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,0.000000)
glVertex3f(0.016376,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,0.000000)
glVertex3f(0.015575,-0.005061,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,0.000000)
glVertex3f(0.013249,-0.009626,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,0.000000)
glVertex3f(0.009626,-0.013249,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,0.000000)
glVertex3f(0.005061,-0.015575,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,0.000000)
glVertex3f(0.000000,-0.016376,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,0.000000)
glVertex3f(-0.005061,-0.015575,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,0.000000)
glVertex3f(-0.009626,-0.013249,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,0.000000)
glVertex3f(-0.013249,-0.009626,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,0.000000)
glVertex3f(-0.015575,-0.005061,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,0.000000)
glVertex3f(-0.015575,0.005061,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,0.000000)
glVertex3f(-0.013249,0.009626,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,0.000000)
glVertex3f(-0.009626,0.013249,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,0.000000)
glVertex3f(-0.005061,0.015575,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,0.000000)
glVertex3f(0.000000,0.016376,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,0.750000)
glVertex3f(0.000000,0.016376,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,0.750000)
glVertex3f(0.005061,0.015575,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,0.750000)
glVertex3f(0.009626,0.013249,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,0.750000)
glVertex3f(0.013249,0.009626,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,0.750000)
glVertex3f(0.015575,0.005061,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,0.750000)
glVertex3f(0.016376,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,0.750000)
glVertex3f(0.015575,-0.005061,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,0.750000)
glVertex3f(0.013249,-0.009626,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,0.750000)
glVertex3f(0.009626,-0.013249,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,0.750000)
glVertex3f(0.005061,-0.015575,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,0.750000)
glVertex3f(0.000000,-0.016376,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,0.750000)
glVertex3f(-0.005061,-0.015575,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,0.750000)
glVertex3f(-0.009626,-0.013249,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,0.750000)
glVertex3f(-0.013249,-0.009626,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,0.750000)
glVertex3f(-0.015575,-0.005061,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,0.750000)
glVertex3f(-0.016376,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,0.750000)
glVertex3f(-0.015575,0.005061,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,0.750000)
glVertex3f(-0.013249,0.009626,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,0.750000)
glVertex3f(-0.009626,0.013249,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,0.750000)
glVertex3f(-0.005061,0.015575,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,0.750000)
glVertex3f(0.000000,0.016376,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,1.500000)
glVertex3f(0.000000,0.016376,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,1.500000)
glVertex3f(0.005061,0.015575,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,1.500000)
glVertex3f(0.009626,0.013249,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,1.500000)
glVertex3f(0.013249,0.009626,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,1.500000)
glVertex3f(0.015575,0.005061,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,1.500000)
glVertex3f(0.016376,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,1.500000)
glVertex3f(0.015575,-0.005061,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,1.500000)
glVertex3f(0.013249,-0.009626,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,1.500000)
glVertex3f(0.009626,-0.013249,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,1.500000)
glVertex3f(0.005061,-0.015575,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,1.500000)
glVertex3f(0.000000,-0.016376,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,1.500000)
glVertex3f(-0.005061,-0.015575,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,1.500000)
glVertex3f(-0.009626,-0.013249,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,1.500000)
glVertex3f(-0.013249,-0.009626,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,1.500000)
glVertex3f(-0.015575,-0.005061,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,1.500000)
glVertex3f(-0.016376,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,1.500000)
glVertex3f(-0.015575,0.005061,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,1.500000)
glVertex3f(-0.013249,0.009626,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,1.500000)
glVertex3f(-0.009626,0.013249,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,1.500000)
glVertex3f(-0.005061,0.015575,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,1.500000)
glVertex3f(0.000000,0.016376,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,2.250000)
glVertex3f(0.000000,0.016376,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,2.250000)
glVertex3f(0.005061,0.015575,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,2.250000)
glVertex3f(0.009626,0.013249,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,2.250000)
glVertex3f(0.013249,0.009626,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,2.250000)
glVertex3f(0.015575,0.005061,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,2.250000)
glVertex3f(0.016376,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,2.250000)
glVertex3f(0.015575,-0.005061,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,2.250000)
glVertex3f(0.013249,-0.009626,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,2.250000)
glVertex3f(0.009626,-0.013249,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,2.250000)
glVertex3f(0.005061,-0.015575,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,2.250000)
glVertex3f(0.000000,-0.016376,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,2.250000)
glVertex3f(-0.005061,-0.015575,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,2.250000)
glVertex3f(-0.009626,-0.013249,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,2.250000)
glVertex3f(-0.013249,-0.009626,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,2.250000)
glVertex3f(-0.015575,-0.005061,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,2.250000)
glVertex3f(-0.016376,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,2.250000)
glVertex3f(-0.015575,0.005061,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,2.250000)
glVertex3f(-0.013249,0.009626,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,2.250000)
glVertex3f(-0.009626,0.013249,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,2.250000)
glVertex3f(-0.005061,0.015575,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,2.250000)
glVertex3f(0.000000,0.016376,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,3.000000)
glVertex3f(0.000000,0.016376,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,3.000000)
glVertex3f(0.005061,0.015575,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,3.000000)
glVertex3f(0.009626,0.013249,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,3.000000)
glVertex3f(0.013249,0.009626,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,3.000000)
glVertex3f(0.015575,0.005061,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,3.000000)
glVertex3f(0.016376,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,3.000000)
glVertex3f(0.015575,-0.005061,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,3.000000)
glVertex3f(0.013249,-0.009626,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,3.000000)
glVertex3f(0.009626,-0.013249,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,3.000000)
glVertex3f(0.005061,-0.015575,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,3.000000)
glVertex3f(0.000000,-0.016376,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,3.000000)
glVertex3f(-0.005061,-0.015575,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,3.000000)
glVertex3f(-0.009626,-0.013249,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,3.000000)
glVertex3f(-0.013249,-0.009626,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,3.000000)
glVertex3f(-0.015575,-0.005061,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,3.000000)
glVertex3f(-0.016376,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,3.000000)
glVertex3f(-0.015575,0.005061,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,3.000000)
glVertex3f(-0.013249,0.009626,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,3.000000)
glVertex3f(-0.009626,0.013249,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,3.000000)
glVertex3f(-0.005061,0.015575,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,3.000000)
glVertex3f(0.000000,0.016376,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,3.750000)
glVertex3f(0.000000,0.016376,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,3.750000)
glVertex3f(0.005061,0.015575,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,3.750000)
glVertex3f(0.009626,0.013249,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,3.750000)
glVertex3f(0.013249,0.009626,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,3.750000)
glVertex3f(0.015575,0.005061,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,3.750000)
glVertex3f(0.016376,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,3.750000)
glVertex3f(0.015575,-0.005061,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,3.750000)
glVertex3f(0.013249,-0.009626,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,3.750000)
glVertex3f(0.009626,-0.013249,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,3.750000)
glVertex3f(0.005061,-0.015575,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,3.750000)
glVertex3f(0.000000,-0.016376,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,3.750000)
glVertex3f(-0.005061,-0.015575,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,3.750000)
glVertex3f(-0.009626,-0.013249,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,3.750000)
glVertex3f(-0.013249,-0.009626,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,3.750000)
glVertex3f(-0.015575,-0.005061,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,3.750000)
glVertex3f(-0.016376,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,3.750000)
glVertex3f(-0.015575,0.005061,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,3.750000)
glVertex3f(-0.013249,0.009626,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,3.750000)
glVertex3f(-0.009626,0.013249,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,3.750000)
glVertex3f(-0.005061,0.015575,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,3.750000)
glVertex3f(0.000000,0.016376,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,4.500000)
glVertex3f(0.000000,0.016376,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,4.500000)
glVertex3f(0.005061,0.015575,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,4.500000)
glVertex3f(0.009626,0.013249,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,4.500000)
glVertex3f(0.013249,0.009626,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,4.500000)
glVertex3f(0.015575,0.005061,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,4.500000)
glVertex3f(0.016376,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,4.500000)
glVertex3f(0.015575,-0.005061,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,4.500000)
glVertex3f(0.013249,-0.009626,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,4.500000)
glVertex3f(0.009626,-0.013249,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,4.500000)
glVertex3f(0.005061,-0.015575,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,4.500000)
glVertex3f(0.000000,-0.016376,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,4.500000)
glVertex3f(-0.005061,-0.015575,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,4.500000)
glVertex3f(-0.009626,-0.013249,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,4.500000)
glVertex3f(-0.013249,-0.009626,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,4.500000)
glVertex3f(-0.015575,-0.005061,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,4.500000)
glVertex3f(-0.016376,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,4.500000)
glVertex3f(-0.015575,0.005061,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,4.500000)
glVertex3f(-0.013249,0.009626,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,4.500000)
glVertex3f(-0.009626,0.013249,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,4.500000)
glVertex3f(-0.005061,0.015575,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,4.500000)
glVertex3f(0.000000,0.016376,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,5.250000)
glVertex3f(0.000000,0.016376,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,5.250000)
glVertex3f(0.005061,0.015575,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,5.250000)
glVertex3f(0.009626,0.013249,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,5.250000)
glVertex3f(0.013249,0.009626,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,5.250000)
glVertex3f(0.015575,0.005061,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,5.250000)
glVertex3f(0.016376,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,5.250000)
glVertex3f(0.015575,-0.005061,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,5.250000)
glVertex3f(0.013249,-0.009626,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,5.250000)
glVertex3f(0.009626,-0.013249,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,5.250000)
glVertex3f(0.005061,-0.015575,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,5.250000)
glVertex3f(0.000000,-0.016376,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,5.250000)
glVertex3f(-0.005061,-0.015575,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,5.250000)
glVertex3f(-0.009626,-0.013249,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,5.250000)
glVertex3f(-0.013249,-0.009626,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,5.250000)
glVertex3f(-0.015575,-0.005061,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,5.250000)
glVertex3f(-0.016376,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,5.250000)
glVertex3f(-0.015575,0.005061,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,5.250000)
glVertex3f(-0.013249,0.009626,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,5.250000)
glVertex3f(-0.009626,0.013249,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,5.250000)
glVertex3f(-0.005061,0.015575,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,5.250000)
glVertex3f(0.000000,0.016376,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,6.000000)
glVertex3f(0.000000,0.016376,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,6.000000)
glVertex3f(0.005061,0.015575,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,6.000000)
glVertex3f(0.009626,0.013249,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,6.000000)
glVertex3f(0.013249,0.009626,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,6.000000)
glVertex3f(0.015575,0.005061,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,6.000000)
glVertex3f(0.016376,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,6.000000)
glVertex3f(0.015575,-0.005061,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,6.000000)
glVertex3f(0.013249,-0.009626,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,6.000000)
glVertex3f(0.009626,-0.013249,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,6.000000)
glVertex3f(0.005061,-0.015575,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,6.000000)
glVertex3f(0.000000,-0.016376,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,6.000000)
glVertex3f(-0.005061,-0.015575,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,6.000000)
glVertex3f(-0.009626,-0.013249,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,6.000000)
glVertex3f(-0.013249,-0.009626,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,6.000000)
glVertex3f(-0.015575,-0.005061,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,6.000000)
glVertex3f(-0.016376,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,6.000000)
glVertex3f(-0.015575,0.005061,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,6.000000)
glVertex3f(-0.013249,0.009626,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,6.000000)
glVertex3f(-0.009626,0.013249,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,6.000000)
glVertex3f(-0.005061,0.015575,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,6.000000)
glVertex3f(0.000000,0.016376,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,6.750000)
glVertex3f(0.000000,0.016376,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,6.750000)
glVertex3f(0.005061,0.015575,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,6.750000)
glVertex3f(0.009626,0.013249,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,6.750000)
glVertex3f(0.013249,0.009626,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,6.750000)
glVertex3f(0.015575,0.005061,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,6.750000)
glVertex3f(0.016376,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,6.750000)
glVertex3f(0.015575,-0.005061,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,6.750000)
glVertex3f(0.013249,-0.009626,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,6.750000)
glVertex3f(0.009626,-0.013249,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,6.750000)
glVertex3f(0.005061,-0.015575,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,6.750000)
glVertex3f(0.000000,-0.016376,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,6.750000)
glVertex3f(-0.005061,-0.015575,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,6.750000)
glVertex3f(-0.009626,-0.013249,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,6.750000)
glVertex3f(-0.013249,-0.009626,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,6.750000)
glVertex3f(-0.015575,-0.005061,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,6.750000)
glVertex3f(-0.016376,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,6.750000)
glVertex3f(-0.015575,0.005061,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,6.750000)
glVertex3f(-0.013249,0.009626,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,6.750000)
glVertex3f(-0.009626,0.013249,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,6.750000)
glVertex3f(-0.005061,0.015575,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,6.750000)
glVertex3f(0.000000,0.016376,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,7.500000)
glVertex3f(0.000000,0.016376,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,7.500000)
glVertex3f(0.005061,0.015575,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,7.500000)
glVertex3f(0.009626,0.013249,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,7.500000)
glVertex3f(0.013249,0.009626,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,7.500000)
glVertex3f(0.015575,0.005061,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,7.500000)
glVertex3f(0.016376,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,7.500000)
glVertex3f(0.015575,-0.005061,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,7.500000)
glVertex3f(0.013249,-0.009626,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,7.500000)
glVertex3f(0.009626,-0.013249,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,7.500000)
glVertex3f(0.005061,-0.015575,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,7.500000)
glVertex3f(0.000000,-0.016376,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,7.500000)
glVertex3f(-0.005061,-0.015575,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,7.500000)
glVertex3f(-0.009626,-0.013249,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,7.500000)
glVertex3f(-0.013249,-0.009626,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,7.500000)
glVertex3f(-0.015575,-0.005061,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,7.500000)
glVertex3f(-0.016376,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,7.500000)
glVertex3f(-0.015575,0.005061,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,7.500000)
glVertex3f(-0.013249,0.009626,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,7.500000)
glVertex3f(-0.009626,0.013249,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,7.500000)
glVertex3f(-0.005061,0.015575,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,7.500000)
glVertex3f(0.000000,0.016376,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,8.250000)
glVertex3f(0.000000,0.016376,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,8.250000)
glVertex3f(0.005061,0.015575,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,8.250000)
glVertex3f(0.009626,0.013249,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,8.250000)
glVertex3f(0.013249,0.009626,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,8.250000)
glVertex3f(0.015575,0.005061,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,8.250000)
glVertex3f(0.016376,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,8.250000)
glVertex3f(0.015575,-0.005061,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,8.250000)
glVertex3f(0.013249,-0.009626,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,8.250000)
glVertex3f(0.009626,-0.013249,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,8.250000)
glVertex3f(0.005061,-0.015575,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,8.250000)
glVertex3f(0.000000,-0.016376,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,8.250000)
glVertex3f(-0.005061,-0.015575,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,8.250000)
glVertex3f(-0.009626,-0.013249,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,8.250000)
glVertex3f(-0.013249,-0.009626,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,8.250000)
glVertex3f(-0.015575,-0.005061,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,8.250000)
glVertex3f(-0.016376,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,8.250000)
glVertex3f(-0.015575,0.005061,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,8.250000)
glVertex3f(-0.013249,0.009626,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,8.250000)
glVertex3f(-0.009626,0.013249,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,8.250000)
glVertex3f(-0.005061,0.015575,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,8.250000)
glVertex3f(0.000000,0.016376,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,9.000000)
glVertex3f(0.000000,0.016376,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,9.000000)
glVertex3f(0.005061,0.015575,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,9.000000)
glVertex3f(0.009626,0.013249,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,9.000000)
glVertex3f(0.013249,0.009626,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,9.000000)
glVertex3f(0.015575,0.005061,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,9.000000)
glVertex3f(0.016376,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,9.000000)
glVertex3f(0.015575,-0.005061,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,9.000000)
glVertex3f(0.013249,-0.009626,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,9.000000)
glVertex3f(0.009626,-0.013249,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,9.000000)
glVertex3f(0.005061,-0.015575,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,9.000000)
glVertex3f(0.000000,-0.016376,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,9.000000)
glVertex3f(-0.005061,-0.015575,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,9.000000)
glVertex3f(-0.009626,-0.013249,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,9.000000)
glVertex3f(-0.013249,-0.009626,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,9.000000)
glVertex3f(-0.015575,-0.005061,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,9.000000)
glVertex3f(-0.016376,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,9.000000)
glVertex3f(-0.015575,0.005061,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,9.000000)
glVertex3f(-0.013249,0.009626,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,9.000000)
glVertex3f(-0.009626,0.013249,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,9.000000)
glVertex3f(-0.005061,0.015575,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,9.000000)
glVertex3f(0.000000,0.016376,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,9.750000)
glVertex3f(0.000000,0.016376,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,9.750000)
glVertex3f(0.005061,0.015575,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,9.750000)
glVertex3f(0.009626,0.013249,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,9.750000)
glVertex3f(0.013249,0.009626,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,9.750000)
glVertex3f(0.015575,0.005061,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,9.750000)
glVertex3f(0.016376,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,9.750000)
glVertex3f(0.015575,-0.005061,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,9.750000)
glVertex3f(0.013249,-0.009626,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,9.750000)
glVertex3f(0.009626,-0.013249,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,9.750000)
glVertex3f(0.005061,-0.015575,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,9.750000)
glVertex3f(0.000000,-0.016376,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,9.750000)
glVertex3f(-0.005061,-0.015575,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,9.750000)
glVertex3f(-0.009626,-0.013249,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,9.750000)
glVertex3f(-0.013249,-0.009626,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,9.750000)
glVertex3f(-0.015575,-0.005061,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,9.750000)
glVertex3f(-0.016376,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,9.750000)
glVertex3f(-0.015575,0.005061,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,9.750000)
glVertex3f(-0.013249,0.009626,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,9.750000)
glVertex3f(-0.009626,0.013249,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,9.750000)
glVertex3f(-0.005061,0.015575,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,9.750000)
glVertex3f(0.000000,0.016376,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,10.500000)
glVertex3f(0.000000,0.016376,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,10.500000)
glVertex3f(0.005061,0.015575,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,10.500000)
glVertex3f(0.009626,0.013249,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,10.500000)
glVertex3f(0.013249,0.009626,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,10.500000)
glVertex3f(0.015575,0.005061,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,10.500000)
glVertex3f(0.016376,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,10.500000)
glVertex3f(0.015575,-0.005061,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,10.500000)
glVertex3f(0.013249,-0.009626,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,10.500000)
glVertex3f(0.009626,-0.013249,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,10.500000)
glVertex3f(0.005061,-0.015575,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,10.500000)
glVertex3f(0.000000,-0.016376,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,10.500000)
glVertex3f(-0.005061,-0.015575,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,10.500000)
glVertex3f(-0.009626,-0.013249,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,10.500000)
glVertex3f(-0.013249,-0.009626,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,10.500000)
glVertex3f(-0.015575,-0.005061,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,10.500000)
glVertex3f(-0.016376,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,10.500000)
glVertex3f(-0.015575,0.005061,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,10.500000)
glVertex3f(-0.013249,0.009626,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,10.500000)
glVertex3f(-0.009626,0.013249,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,10.500000)
glVertex3f(-0.005061,0.015575,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,10.500000)
glVertex3f(0.000000,0.016376,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,11.250000)
glVertex3f(0.000000,0.016376,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,11.250000)
glVertex3f(0.005061,0.015575,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,11.250000)
glVertex3f(0.009626,0.013249,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,11.250000)
glVertex3f(0.013249,0.009626,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,11.250000)
glVertex3f(0.015575,0.005061,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,11.250000)
glVertex3f(0.016376,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,11.250000)
glVertex3f(0.015575,-0.005061,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,11.250000)
glVertex3f(0.013249,-0.009626,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,11.250000)
glVertex3f(0.009626,-0.013249,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,11.250000)
glVertex3f(0.005061,-0.015575,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,11.250000)
glVertex3f(0.000000,-0.016376,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,11.250000)
glVertex3f(-0.005061,-0.015575,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,11.250000)
glVertex3f(-0.009626,-0.013249,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,11.250000)
glVertex3f(-0.013249,-0.009626,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,11.250000)
glVertex3f(-0.015575,-0.005061,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,11.250000)
glVertex3f(-0.016376,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,11.250000)
glVertex3f(-0.015575,0.005061,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,11.250000)
glVertex3f(-0.013249,0.009626,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,11.250000)
glVertex3f(-0.009626,0.013249,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,11.250000)
glVertex3f(-0.005061,0.015575,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,11.250000)
glVertex3f(0.000000,0.016376,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,12.000000)
glVertex3f(0.000000,0.016376,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,12.000000)
glVertex3f(0.005061,0.015575,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,12.000000)
glVertex3f(0.009626,0.013249,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,12.000000)
glVertex3f(0.013249,0.009626,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,12.000000)
glVertex3f(0.015575,0.005061,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,12.000000)
glVertex3f(0.016376,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,12.000000)
glVertex3f(0.015575,-0.005061,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,12.000000)
glVertex3f(0.013249,-0.009626,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,12.000000)
glVertex3f(0.009626,-0.013249,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,12.000000)
glVertex3f(0.005061,-0.015575,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,12.000000)
glVertex3f(0.000000,-0.016376,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,12.000000)
glVertex3f(-0.005061,-0.015575,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,12.000000)
glVertex3f(-0.009626,-0.013249,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,12.000000)
glVertex3f(-0.013249,-0.009626,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,12.000000)
glVertex3f(-0.015575,-0.005061,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,12.000000)
glVertex3f(-0.016376,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,12.000000)
glVertex3f(-0.015575,0.005061,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,12.000000)
glVertex3f(-0.013249,0.009626,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,12.000000)
glVertex3f(-0.009626,0.013249,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,12.000000)
glVertex3f(-0.005061,0.015575,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,12.000000)
glVertex3f(0.000000,0.016376,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,12.750000)
glVertex3f(0.000000,0.016376,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,12.750000)
glVertex3f(0.005061,0.015575,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,12.750000)
glVertex3f(0.009626,0.013249,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,12.750000)
glVertex3f(0.013249,0.009626,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,12.750000)
glVertex3f(0.015575,0.005061,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,12.750000)
glVertex3f(0.016376,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,12.750000)
glVertex3f(0.015575,-0.005061,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,12.750000)
glVertex3f(0.013249,-0.009626,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,12.750000)
glVertex3f(0.009626,-0.013249,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,12.750000)
glVertex3f(0.005061,-0.015575,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,12.750000)
glVertex3f(0.000000,-0.016376,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,12.750000)
glVertex3f(-0.005061,-0.015575,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,12.750000)
glVertex3f(-0.009626,-0.013249,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,12.750000)
glVertex3f(-0.013249,-0.009626,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,12.750000)
glVertex3f(-0.015575,-0.005061,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,12.750000)
glVertex3f(-0.016376,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,12.750000)
glVertex3f(-0.015575,0.005061,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,12.750000)
glVertex3f(-0.013249,0.009626,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,12.750000)
glVertex3f(-0.009626,0.013249,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,12.750000)
glVertex3f(-0.005061,0.015575,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,12.750000)
glVertex3f(0.000000,0.016376,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,13.500000)
glVertex3f(0.000000,0.016376,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,13.500000)
glVertex3f(0.005061,0.015575,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,13.500000)
glVertex3f(0.009626,0.013249,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,13.500000)
glVertex3f(0.013249,0.009626,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,13.500000)
glVertex3f(0.015575,0.005061,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,13.500000)
glVertex3f(0.016376,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,13.500000)
glVertex3f(0.015575,-0.005061,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,13.500000)
glVertex3f(0.013249,-0.009626,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,13.500000)
glVertex3f(0.009626,-0.013249,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,13.500000)
glVertex3f(0.005061,-0.015575,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,13.500000)
glVertex3f(0.000000,-0.016376,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,13.500000)
glVertex3f(-0.005061,-0.015575,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,13.500000)
glVertex3f(-0.009626,-0.013249,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,13.500000)
glVertex3f(-0.013249,-0.009626,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,13.500000)
glVertex3f(-0.015575,-0.005061,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,13.500000)
glVertex3f(-0.016376,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,13.500000)
glVertex3f(-0.015575,0.005061,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,13.500000)
glVertex3f(-0.013249,0.009626,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,13.500000)
glVertex3f(-0.009626,0.013249,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,13.500000)
glVertex3f(-0.005061,0.015575,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,13.500000)
glVertex3f(0.000000,0.016376,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,14.250000)
glVertex3f(0.000000,0.016376,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005061,0.015575,14.250000)
glVertex3f(0.005061,0.015575,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009626,0.013249,14.250000)
glVertex3f(0.009626,0.013249,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013249,0.009626,14.250000)
glVertex3f(0.013249,0.009626,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015575,0.005061,14.250000)
glVertex3f(0.015575,0.005061,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016376,0.000000,14.250000)
glVertex3f(0.016376,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015575,-0.005061,14.250000)
glVertex3f(0.015575,-0.005061,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013249,-0.009626,14.250000)
glVertex3f(0.013249,-0.009626,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009626,-0.013249,14.250000)
glVertex3f(0.009626,-0.013249,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005061,-0.015575,14.250000)
glVertex3f(0.005061,-0.015575,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016376,14.250000)
glVertex3f(0.000000,-0.016376,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005061,-0.015575,14.250000)
glVertex3f(-0.005061,-0.015575,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009626,-0.013249,14.250000)
glVertex3f(-0.009626,-0.013249,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013249,-0.009626,14.250000)
glVertex3f(-0.013249,-0.009626,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015575,-0.005061,14.250000)
glVertex3f(-0.015575,-0.005061,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016376,-0.000000,14.250000)
glVertex3f(-0.016376,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015575,0.005061,14.250000)
glVertex3f(-0.015575,0.005061,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013249,0.009626,14.250000)
glVertex3f(-0.013249,0.009626,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009626,0.013249,14.250000)
glVertex3f(-0.009626,0.013249,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005061,0.015575,14.250000)
glVertex3f(-0.005061,0.015575,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016376,14.250000)
glVertex3f(0.000000,0.016376,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.385612,0.485424,219.541718)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,0.000000)
glVertex3f(0.000000,0.016173,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,0.000000)
glVertex3f(0.004998,0.015381,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,0.000000)
glVertex3f(0.009506,0.013084,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,0.000000)
glVertex3f(0.013084,0.009506,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,0.000000)
glVertex3f(0.015381,0.004998,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,0.000000)
glVertex3f(0.016173,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,0.000000)
glVertex3f(0.015381,-0.004998,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,0.000000)
glVertex3f(0.013084,-0.009506,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,0.000000)
glVertex3f(0.009506,-0.013084,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,0.000000)
glVertex3f(0.004998,-0.015381,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,0.000000)
glVertex3f(0.000000,-0.016173,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,0.000000)
glVertex3f(-0.004998,-0.015381,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,0.000000)
glVertex3f(-0.009506,-0.013084,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,0.000000)
glVertex3f(-0.013084,-0.009506,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,0.000000)
glVertex3f(-0.015381,-0.004998,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,0.000000)
glVertex3f(-0.015381,0.004998,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,0.000000)
glVertex3f(-0.013084,0.009506,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,0.000000)
glVertex3f(-0.009506,0.013084,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,0.000000)
glVertex3f(-0.004998,0.015381,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,0.000000)
glVertex3f(0.000000,0.016173,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,0.750000)
glVertex3f(0.000000,0.016173,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,0.750000)
glVertex3f(0.004998,0.015381,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,0.750000)
glVertex3f(0.009506,0.013084,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,0.750000)
glVertex3f(0.013084,0.009506,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,0.750000)
glVertex3f(0.015381,0.004998,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,0.750000)
glVertex3f(0.016173,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,0.750000)
glVertex3f(0.015381,-0.004998,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,0.750000)
glVertex3f(0.013084,-0.009506,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,0.750000)
glVertex3f(0.009506,-0.013084,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,0.750000)
glVertex3f(0.004998,-0.015381,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,0.750000)
glVertex3f(0.000000,-0.016173,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,0.750000)
glVertex3f(-0.004998,-0.015381,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,0.750000)
glVertex3f(-0.009506,-0.013084,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,0.750000)
glVertex3f(-0.013084,-0.009506,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,0.750000)
glVertex3f(-0.015381,-0.004998,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,0.750000)
glVertex3f(-0.016173,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,0.750000)
glVertex3f(-0.015381,0.004998,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,0.750000)
glVertex3f(-0.013084,0.009506,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,0.750000)
glVertex3f(-0.009506,0.013084,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,0.750000)
glVertex3f(-0.004998,0.015381,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,0.750000)
glVertex3f(0.000000,0.016173,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,1.500000)
glVertex3f(0.000000,0.016173,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,1.500000)
glVertex3f(0.004998,0.015381,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,1.500000)
glVertex3f(0.009506,0.013084,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,1.500000)
glVertex3f(0.013084,0.009506,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,1.500000)
glVertex3f(0.015381,0.004998,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,1.500000)
glVertex3f(0.016173,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,1.500000)
glVertex3f(0.015381,-0.004998,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,1.500000)
glVertex3f(0.013084,-0.009506,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,1.500000)
glVertex3f(0.009506,-0.013084,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,1.500000)
glVertex3f(0.004998,-0.015381,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,1.500000)
glVertex3f(0.000000,-0.016173,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,1.500000)
glVertex3f(-0.004998,-0.015381,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,1.500000)
glVertex3f(-0.009506,-0.013084,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,1.500000)
glVertex3f(-0.013084,-0.009506,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,1.500000)
glVertex3f(-0.015381,-0.004998,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,1.500000)
glVertex3f(-0.016173,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,1.500000)
glVertex3f(-0.015381,0.004998,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,1.500000)
glVertex3f(-0.013084,0.009506,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,1.500000)
glVertex3f(-0.009506,0.013084,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,1.500000)
glVertex3f(-0.004998,0.015381,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,1.500000)
glVertex3f(0.000000,0.016173,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,2.250000)
glVertex3f(0.000000,0.016173,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,2.250000)
glVertex3f(0.004998,0.015381,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,2.250000)
glVertex3f(0.009506,0.013084,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,2.250000)
glVertex3f(0.013084,0.009506,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,2.250000)
glVertex3f(0.015381,0.004998,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,2.250000)
glVertex3f(0.016173,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,2.250000)
glVertex3f(0.015381,-0.004998,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,2.250000)
glVertex3f(0.013084,-0.009506,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,2.250000)
glVertex3f(0.009506,-0.013084,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,2.250000)
glVertex3f(0.004998,-0.015381,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,2.250000)
glVertex3f(0.000000,-0.016173,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,2.250000)
glVertex3f(-0.004998,-0.015381,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,2.250000)
glVertex3f(-0.009506,-0.013084,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,2.250000)
glVertex3f(-0.013084,-0.009506,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,2.250000)
glVertex3f(-0.015381,-0.004998,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,2.250000)
glVertex3f(-0.016173,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,2.250000)
glVertex3f(-0.015381,0.004998,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,2.250000)
glVertex3f(-0.013084,0.009506,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,2.250000)
glVertex3f(-0.009506,0.013084,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,2.250000)
glVertex3f(-0.004998,0.015381,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,2.250000)
glVertex3f(0.000000,0.016173,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,3.000000)
glVertex3f(0.000000,0.016173,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,3.000000)
glVertex3f(0.004998,0.015381,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,3.000000)
glVertex3f(0.009506,0.013084,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,3.000000)
glVertex3f(0.013084,0.009506,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,3.000000)
glVertex3f(0.015381,0.004998,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,3.000000)
glVertex3f(0.016173,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,3.000000)
glVertex3f(0.015381,-0.004998,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,3.000000)
glVertex3f(0.013084,-0.009506,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,3.000000)
glVertex3f(0.009506,-0.013084,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,3.000000)
glVertex3f(0.004998,-0.015381,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,3.000000)
glVertex3f(0.000000,-0.016173,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,3.000000)
glVertex3f(-0.004998,-0.015381,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,3.000000)
glVertex3f(-0.009506,-0.013084,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,3.000000)
glVertex3f(-0.013084,-0.009506,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,3.000000)
glVertex3f(-0.015381,-0.004998,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,3.000000)
glVertex3f(-0.016173,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,3.000000)
glVertex3f(-0.015381,0.004998,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,3.000000)
glVertex3f(-0.013084,0.009506,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,3.000000)
glVertex3f(-0.009506,0.013084,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,3.000000)
glVertex3f(-0.004998,0.015381,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,3.000000)
glVertex3f(0.000000,0.016173,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,3.750000)
glVertex3f(0.000000,0.016173,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,3.750000)
glVertex3f(0.004998,0.015381,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,3.750000)
glVertex3f(0.009506,0.013084,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,3.750000)
glVertex3f(0.013084,0.009506,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,3.750000)
glVertex3f(0.015381,0.004998,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,3.750000)
glVertex3f(0.016173,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,3.750000)
glVertex3f(0.015381,-0.004998,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,3.750000)
glVertex3f(0.013084,-0.009506,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,3.750000)
glVertex3f(0.009506,-0.013084,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,3.750000)
glVertex3f(0.004998,-0.015381,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,3.750000)
glVertex3f(0.000000,-0.016173,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,3.750000)
glVertex3f(-0.004998,-0.015381,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,3.750000)
glVertex3f(-0.009506,-0.013084,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,3.750000)
glVertex3f(-0.013084,-0.009506,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,3.750000)
glVertex3f(-0.015381,-0.004998,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,3.750000)
glVertex3f(-0.016173,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,3.750000)
glVertex3f(-0.015381,0.004998,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,3.750000)
glVertex3f(-0.013084,0.009506,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,3.750000)
glVertex3f(-0.009506,0.013084,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,3.750000)
glVertex3f(-0.004998,0.015381,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,3.750000)
glVertex3f(0.000000,0.016173,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,4.500000)
glVertex3f(0.000000,0.016173,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,4.500000)
glVertex3f(0.004998,0.015381,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,4.500000)
glVertex3f(0.009506,0.013084,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,4.500000)
glVertex3f(0.013084,0.009506,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,4.500000)
glVertex3f(0.015381,0.004998,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,4.500000)
glVertex3f(0.016173,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,4.500000)
glVertex3f(0.015381,-0.004998,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,4.500000)
glVertex3f(0.013084,-0.009506,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,4.500000)
glVertex3f(0.009506,-0.013084,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,4.500000)
glVertex3f(0.004998,-0.015381,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,4.500000)
glVertex3f(0.000000,-0.016173,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,4.500000)
glVertex3f(-0.004998,-0.015381,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,4.500000)
glVertex3f(-0.009506,-0.013084,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,4.500000)
glVertex3f(-0.013084,-0.009506,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,4.500000)
glVertex3f(-0.015381,-0.004998,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,4.500000)
glVertex3f(-0.016173,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,4.500000)
glVertex3f(-0.015381,0.004998,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,4.500000)
glVertex3f(-0.013084,0.009506,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,4.500000)
glVertex3f(-0.009506,0.013084,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,4.500000)
glVertex3f(-0.004998,0.015381,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,4.500000)
glVertex3f(0.000000,0.016173,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,5.250000)
glVertex3f(0.000000,0.016173,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,5.250000)
glVertex3f(0.004998,0.015381,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,5.250000)
glVertex3f(0.009506,0.013084,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,5.250000)
glVertex3f(0.013084,0.009506,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,5.250000)
glVertex3f(0.015381,0.004998,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,5.250000)
glVertex3f(0.016173,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,5.250000)
glVertex3f(0.015381,-0.004998,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,5.250000)
glVertex3f(0.013084,-0.009506,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,5.250000)
glVertex3f(0.009506,-0.013084,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,5.250000)
glVertex3f(0.004998,-0.015381,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,5.250000)
glVertex3f(0.000000,-0.016173,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,5.250000)
glVertex3f(-0.004998,-0.015381,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,5.250000)
glVertex3f(-0.009506,-0.013084,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,5.250000)
glVertex3f(-0.013084,-0.009506,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,5.250000)
glVertex3f(-0.015381,-0.004998,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,5.250000)
glVertex3f(-0.016173,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,5.250000)
glVertex3f(-0.015381,0.004998,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,5.250000)
glVertex3f(-0.013084,0.009506,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,5.250000)
glVertex3f(-0.009506,0.013084,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,5.250000)
glVertex3f(-0.004998,0.015381,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,5.250000)
glVertex3f(0.000000,0.016173,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,6.000000)
glVertex3f(0.000000,0.016173,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,6.000000)
glVertex3f(0.004998,0.015381,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,6.000000)
glVertex3f(0.009506,0.013084,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,6.000000)
glVertex3f(0.013084,0.009506,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,6.000000)
glVertex3f(0.015381,0.004998,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,6.000000)
glVertex3f(0.016173,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,6.000000)
glVertex3f(0.015381,-0.004998,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,6.000000)
glVertex3f(0.013084,-0.009506,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,6.000000)
glVertex3f(0.009506,-0.013084,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,6.000000)
glVertex3f(0.004998,-0.015381,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,6.000000)
glVertex3f(0.000000,-0.016173,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,6.000000)
glVertex3f(-0.004998,-0.015381,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,6.000000)
glVertex3f(-0.009506,-0.013084,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,6.000000)
glVertex3f(-0.013084,-0.009506,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,6.000000)
glVertex3f(-0.015381,-0.004998,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,6.000000)
glVertex3f(-0.016173,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,6.000000)
glVertex3f(-0.015381,0.004998,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,6.000000)
glVertex3f(-0.013084,0.009506,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,6.000000)
glVertex3f(-0.009506,0.013084,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,6.000000)
glVertex3f(-0.004998,0.015381,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,6.000000)
glVertex3f(0.000000,0.016173,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,6.750000)
glVertex3f(0.000000,0.016173,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,6.750000)
glVertex3f(0.004998,0.015381,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,6.750000)
glVertex3f(0.009506,0.013084,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,6.750000)
glVertex3f(0.013084,0.009506,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,6.750000)
glVertex3f(0.015381,0.004998,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,6.750000)
glVertex3f(0.016173,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,6.750000)
glVertex3f(0.015381,-0.004998,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,6.750000)
glVertex3f(0.013084,-0.009506,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,6.750000)
glVertex3f(0.009506,-0.013084,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,6.750000)
glVertex3f(0.004998,-0.015381,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,6.750000)
glVertex3f(0.000000,-0.016173,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,6.750000)
glVertex3f(-0.004998,-0.015381,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,6.750000)
glVertex3f(-0.009506,-0.013084,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,6.750000)
glVertex3f(-0.013084,-0.009506,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,6.750000)
glVertex3f(-0.015381,-0.004998,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,6.750000)
glVertex3f(-0.016173,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,6.750000)
glVertex3f(-0.015381,0.004998,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,6.750000)
glVertex3f(-0.013084,0.009506,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,6.750000)
glVertex3f(-0.009506,0.013084,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,6.750000)
glVertex3f(-0.004998,0.015381,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,6.750000)
glVertex3f(0.000000,0.016173,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,7.500000)
glVertex3f(0.000000,0.016173,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,7.500000)
glVertex3f(0.004998,0.015381,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,7.500000)
glVertex3f(0.009506,0.013084,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,7.500000)
glVertex3f(0.013084,0.009506,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,7.500000)
glVertex3f(0.015381,0.004998,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,7.500000)
glVertex3f(0.016173,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,7.500000)
glVertex3f(0.015381,-0.004998,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,7.500000)
glVertex3f(0.013084,-0.009506,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,7.500000)
glVertex3f(0.009506,-0.013084,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,7.500000)
glVertex3f(0.004998,-0.015381,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,7.500000)
glVertex3f(0.000000,-0.016173,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,7.500000)
glVertex3f(-0.004998,-0.015381,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,7.500000)
glVertex3f(-0.009506,-0.013084,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,7.500000)
glVertex3f(-0.013084,-0.009506,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,7.500000)
glVertex3f(-0.015381,-0.004998,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,7.500000)
glVertex3f(-0.016173,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,7.500000)
glVertex3f(-0.015381,0.004998,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,7.500000)
glVertex3f(-0.013084,0.009506,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,7.500000)
glVertex3f(-0.009506,0.013084,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,7.500000)
glVertex3f(-0.004998,0.015381,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,7.500000)
glVertex3f(0.000000,0.016173,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,8.250000)
glVertex3f(0.000000,0.016173,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,8.250000)
glVertex3f(0.004998,0.015381,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,8.250000)
glVertex3f(0.009506,0.013084,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,8.250000)
glVertex3f(0.013084,0.009506,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,8.250000)
glVertex3f(0.015381,0.004998,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,8.250000)
glVertex3f(0.016173,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,8.250000)
glVertex3f(0.015381,-0.004998,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,8.250000)
glVertex3f(0.013084,-0.009506,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,8.250000)
glVertex3f(0.009506,-0.013084,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,8.250000)
glVertex3f(0.004998,-0.015381,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,8.250000)
glVertex3f(0.000000,-0.016173,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,8.250000)
glVertex3f(-0.004998,-0.015381,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,8.250000)
glVertex3f(-0.009506,-0.013084,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,8.250000)
glVertex3f(-0.013084,-0.009506,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,8.250000)
glVertex3f(-0.015381,-0.004998,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,8.250000)
glVertex3f(-0.016173,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,8.250000)
glVertex3f(-0.015381,0.004998,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,8.250000)
glVertex3f(-0.013084,0.009506,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,8.250000)
glVertex3f(-0.009506,0.013084,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,8.250000)
glVertex3f(-0.004998,0.015381,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,8.250000)
glVertex3f(0.000000,0.016173,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,9.000000)
glVertex3f(0.000000,0.016173,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,9.000000)
glVertex3f(0.004998,0.015381,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,9.000000)
glVertex3f(0.009506,0.013084,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,9.000000)
glVertex3f(0.013084,0.009506,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,9.000000)
glVertex3f(0.015381,0.004998,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,9.000000)
glVertex3f(0.016173,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,9.000000)
glVertex3f(0.015381,-0.004998,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,9.000000)
glVertex3f(0.013084,-0.009506,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,9.000000)
glVertex3f(0.009506,-0.013084,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,9.000000)
glVertex3f(0.004998,-0.015381,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,9.000000)
glVertex3f(0.000000,-0.016173,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,9.000000)
glVertex3f(-0.004998,-0.015381,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,9.000000)
glVertex3f(-0.009506,-0.013084,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,9.000000)
glVertex3f(-0.013084,-0.009506,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,9.000000)
glVertex3f(-0.015381,-0.004998,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,9.000000)
glVertex3f(-0.016173,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,9.000000)
glVertex3f(-0.015381,0.004998,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,9.000000)
glVertex3f(-0.013084,0.009506,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,9.000000)
glVertex3f(-0.009506,0.013084,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,9.000000)
glVertex3f(-0.004998,0.015381,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,9.000000)
glVertex3f(0.000000,0.016173,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,9.750000)
glVertex3f(0.000000,0.016173,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,9.750000)
glVertex3f(0.004998,0.015381,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,9.750000)
glVertex3f(0.009506,0.013084,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,9.750000)
glVertex3f(0.013084,0.009506,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,9.750000)
glVertex3f(0.015381,0.004998,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,9.750000)
glVertex3f(0.016173,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,9.750000)
glVertex3f(0.015381,-0.004998,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,9.750000)
glVertex3f(0.013084,-0.009506,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,9.750000)
glVertex3f(0.009506,-0.013084,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,9.750000)
glVertex3f(0.004998,-0.015381,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,9.750000)
glVertex3f(0.000000,-0.016173,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,9.750000)
glVertex3f(-0.004998,-0.015381,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,9.750000)
glVertex3f(-0.009506,-0.013084,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,9.750000)
glVertex3f(-0.013084,-0.009506,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,9.750000)
glVertex3f(-0.015381,-0.004998,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,9.750000)
glVertex3f(-0.016173,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,9.750000)
glVertex3f(-0.015381,0.004998,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,9.750000)
glVertex3f(-0.013084,0.009506,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,9.750000)
glVertex3f(-0.009506,0.013084,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,9.750000)
glVertex3f(-0.004998,0.015381,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,9.750000)
glVertex3f(0.000000,0.016173,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,10.500000)
glVertex3f(0.000000,0.016173,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,10.500000)
glVertex3f(0.004998,0.015381,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,10.500000)
glVertex3f(0.009506,0.013084,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,10.500000)
glVertex3f(0.013084,0.009506,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,10.500000)
glVertex3f(0.015381,0.004998,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,10.500000)
glVertex3f(0.016173,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,10.500000)
glVertex3f(0.015381,-0.004998,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,10.500000)
glVertex3f(0.013084,-0.009506,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,10.500000)
glVertex3f(0.009506,-0.013084,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,10.500000)
glVertex3f(0.004998,-0.015381,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,10.500000)
glVertex3f(0.000000,-0.016173,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,10.500000)
glVertex3f(-0.004998,-0.015381,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,10.500000)
glVertex3f(-0.009506,-0.013084,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,10.500000)
glVertex3f(-0.013084,-0.009506,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,10.500000)
glVertex3f(-0.015381,-0.004998,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,10.500000)
glVertex3f(-0.016173,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,10.500000)
glVertex3f(-0.015381,0.004998,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,10.500000)
glVertex3f(-0.013084,0.009506,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,10.500000)
glVertex3f(-0.009506,0.013084,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,10.500000)
glVertex3f(-0.004998,0.015381,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,10.500000)
glVertex3f(0.000000,0.016173,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,11.250000)
glVertex3f(0.000000,0.016173,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,11.250000)
glVertex3f(0.004998,0.015381,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,11.250000)
glVertex3f(0.009506,0.013084,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,11.250000)
glVertex3f(0.013084,0.009506,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,11.250000)
glVertex3f(0.015381,0.004998,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,11.250000)
glVertex3f(0.016173,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,11.250000)
glVertex3f(0.015381,-0.004998,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,11.250000)
glVertex3f(0.013084,-0.009506,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,11.250000)
glVertex3f(0.009506,-0.013084,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,11.250000)
glVertex3f(0.004998,-0.015381,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,11.250000)
glVertex3f(0.000000,-0.016173,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,11.250000)
glVertex3f(-0.004998,-0.015381,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,11.250000)
glVertex3f(-0.009506,-0.013084,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,11.250000)
glVertex3f(-0.013084,-0.009506,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,11.250000)
glVertex3f(-0.015381,-0.004998,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,11.250000)
glVertex3f(-0.016173,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,11.250000)
glVertex3f(-0.015381,0.004998,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,11.250000)
glVertex3f(-0.013084,0.009506,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,11.250000)
glVertex3f(-0.009506,0.013084,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,11.250000)
glVertex3f(-0.004998,0.015381,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,11.250000)
glVertex3f(0.000000,0.016173,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,12.000000)
glVertex3f(0.000000,0.016173,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,12.000000)
glVertex3f(0.004998,0.015381,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,12.000000)
glVertex3f(0.009506,0.013084,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,12.000000)
glVertex3f(0.013084,0.009506,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,12.000000)
glVertex3f(0.015381,0.004998,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,12.000000)
glVertex3f(0.016173,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,12.000000)
glVertex3f(0.015381,-0.004998,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,12.000000)
glVertex3f(0.013084,-0.009506,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,12.000000)
glVertex3f(0.009506,-0.013084,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,12.000000)
glVertex3f(0.004998,-0.015381,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,12.000000)
glVertex3f(0.000000,-0.016173,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,12.000000)
glVertex3f(-0.004998,-0.015381,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,12.000000)
glVertex3f(-0.009506,-0.013084,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,12.000000)
glVertex3f(-0.013084,-0.009506,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,12.000000)
glVertex3f(-0.015381,-0.004998,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,12.000000)
glVertex3f(-0.016173,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,12.000000)
glVertex3f(-0.015381,0.004998,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,12.000000)
glVertex3f(-0.013084,0.009506,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,12.000000)
glVertex3f(-0.009506,0.013084,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,12.000000)
glVertex3f(-0.004998,0.015381,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,12.000000)
glVertex3f(0.000000,0.016173,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,12.750000)
glVertex3f(0.000000,0.016173,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,12.750000)
glVertex3f(0.004998,0.015381,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,12.750000)
glVertex3f(0.009506,0.013084,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,12.750000)
glVertex3f(0.013084,0.009506,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,12.750000)
glVertex3f(0.015381,0.004998,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,12.750000)
glVertex3f(0.016173,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,12.750000)
glVertex3f(0.015381,-0.004998,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,12.750000)
glVertex3f(0.013084,-0.009506,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,12.750000)
glVertex3f(0.009506,-0.013084,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,12.750000)
glVertex3f(0.004998,-0.015381,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,12.750000)
glVertex3f(0.000000,-0.016173,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,12.750000)
glVertex3f(-0.004998,-0.015381,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,12.750000)
glVertex3f(-0.009506,-0.013084,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,12.750000)
glVertex3f(-0.013084,-0.009506,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,12.750000)
glVertex3f(-0.015381,-0.004998,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,12.750000)
glVertex3f(-0.016173,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,12.750000)
glVertex3f(-0.015381,0.004998,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,12.750000)
glVertex3f(-0.013084,0.009506,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,12.750000)
glVertex3f(-0.009506,0.013084,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,12.750000)
glVertex3f(-0.004998,0.015381,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,12.750000)
glVertex3f(0.000000,0.016173,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,13.500000)
glVertex3f(0.000000,0.016173,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,13.500000)
glVertex3f(0.004998,0.015381,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,13.500000)
glVertex3f(0.009506,0.013084,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,13.500000)
glVertex3f(0.013084,0.009506,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,13.500000)
glVertex3f(0.015381,0.004998,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,13.500000)
glVertex3f(0.016173,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,13.500000)
glVertex3f(0.015381,-0.004998,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,13.500000)
glVertex3f(0.013084,-0.009506,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,13.500000)
glVertex3f(0.009506,-0.013084,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,13.500000)
glVertex3f(0.004998,-0.015381,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,13.500000)
glVertex3f(0.000000,-0.016173,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,13.500000)
glVertex3f(-0.004998,-0.015381,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,13.500000)
glVertex3f(-0.009506,-0.013084,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,13.500000)
glVertex3f(-0.013084,-0.009506,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,13.500000)
glVertex3f(-0.015381,-0.004998,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,13.500000)
glVertex3f(-0.016173,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,13.500000)
glVertex3f(-0.015381,0.004998,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,13.500000)
glVertex3f(-0.013084,0.009506,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,13.500000)
glVertex3f(-0.009506,0.013084,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,13.500000)
glVertex3f(-0.004998,0.015381,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,13.500000)
glVertex3f(0.000000,0.016173,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,14.250000)
glVertex3f(0.000000,0.016173,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004998,0.015381,14.250000)
glVertex3f(0.004998,0.015381,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009506,0.013084,14.250000)
glVertex3f(0.009506,0.013084,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013084,0.009506,14.250000)
glVertex3f(0.013084,0.009506,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015381,0.004998,14.250000)
glVertex3f(0.015381,0.004998,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016173,0.000000,14.250000)
glVertex3f(0.016173,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015381,-0.004998,14.250000)
glVertex3f(0.015381,-0.004998,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013084,-0.009506,14.250000)
glVertex3f(0.013084,-0.009506,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009506,-0.013084,14.250000)
glVertex3f(0.009506,-0.013084,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004998,-0.015381,14.250000)
glVertex3f(0.004998,-0.015381,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016173,14.250000)
glVertex3f(0.000000,-0.016173,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004998,-0.015381,14.250000)
glVertex3f(-0.004998,-0.015381,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009506,-0.013084,14.250000)
glVertex3f(-0.009506,-0.013084,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013084,-0.009506,14.250000)
glVertex3f(-0.013084,-0.009506,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015381,-0.004998,14.250000)
glVertex3f(-0.015381,-0.004998,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016173,-0.000000,14.250000)
glVertex3f(-0.016173,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015381,0.004998,14.250000)
glVertex3f(-0.015381,0.004998,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013084,0.009506,14.250000)
glVertex3f(-0.013084,0.009506,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009506,0.013084,14.250000)
glVertex3f(-0.009506,0.013084,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004998,0.015381,14.250000)
glVertex3f(-0.004998,0.015381,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016173,14.250000)
glVertex3f(0.000000,0.016173,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.391154,0.481171,220.208344)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,0.000000)
glVertex3f(0.000000,0.015976,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,0.000000)
glVertex3f(0.004937,0.015194,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,0.000000)
glVertex3f(0.009391,0.012925,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,0.000000)
glVertex3f(0.012925,0.009391,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,0.000000)
glVertex3f(0.015194,0.004937,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,0.000000)
glVertex3f(0.015976,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,0.000000)
glVertex3f(0.015194,-0.004937,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,0.000000)
glVertex3f(0.012925,-0.009391,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,0.000000)
glVertex3f(0.009391,-0.012925,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,0.000000)
glVertex3f(0.004937,-0.015194,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,0.000000)
glVertex3f(0.000000,-0.015976,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,0.000000)
glVertex3f(-0.004937,-0.015194,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,0.000000)
glVertex3f(-0.009391,-0.012925,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,0.000000)
glVertex3f(-0.012925,-0.009391,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,0.000000)
glVertex3f(-0.015194,-0.004937,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,0.000000)
glVertex3f(-0.015194,0.004937,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,0.000000)
glVertex3f(-0.012925,0.009391,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,0.000000)
glVertex3f(-0.009391,0.012925,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,0.000000)
glVertex3f(-0.004937,0.015194,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,0.000000)
glVertex3f(0.000000,0.015976,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,0.750000)
glVertex3f(0.000000,0.015976,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,0.750000)
glVertex3f(0.004937,0.015194,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,0.750000)
glVertex3f(0.009391,0.012925,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,0.750000)
glVertex3f(0.012925,0.009391,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,0.750000)
glVertex3f(0.015194,0.004937,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,0.750000)
glVertex3f(0.015976,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,0.750000)
glVertex3f(0.015194,-0.004937,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,0.750000)
glVertex3f(0.012925,-0.009391,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,0.750000)
glVertex3f(0.009391,-0.012925,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,0.750000)
glVertex3f(0.004937,-0.015194,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,0.750000)
glVertex3f(0.000000,-0.015976,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,0.750000)
glVertex3f(-0.004937,-0.015194,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,0.750000)
glVertex3f(-0.009391,-0.012925,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,0.750000)
glVertex3f(-0.012925,-0.009391,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,0.750000)
glVertex3f(-0.015194,-0.004937,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,0.750000)
glVertex3f(-0.015976,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,0.750000)
glVertex3f(-0.015194,0.004937,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,0.750000)
glVertex3f(-0.012925,0.009391,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,0.750000)
glVertex3f(-0.009391,0.012925,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,0.750000)
glVertex3f(-0.004937,0.015194,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,0.750000)
glVertex3f(0.000000,0.015976,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,1.500000)
glVertex3f(0.000000,0.015976,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,1.500000)
glVertex3f(0.004937,0.015194,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,1.500000)
glVertex3f(0.009391,0.012925,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,1.500000)
glVertex3f(0.012925,0.009391,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,1.500000)
glVertex3f(0.015194,0.004937,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,1.500000)
glVertex3f(0.015976,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,1.500000)
glVertex3f(0.015194,-0.004937,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,1.500000)
glVertex3f(0.012925,-0.009391,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,1.500000)
glVertex3f(0.009391,-0.012925,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,1.500000)
glVertex3f(0.004937,-0.015194,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,1.500000)
glVertex3f(0.000000,-0.015976,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,1.500000)
glVertex3f(-0.004937,-0.015194,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,1.500000)
glVertex3f(-0.009391,-0.012925,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,1.500000)
glVertex3f(-0.012925,-0.009391,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,1.500000)
glVertex3f(-0.015194,-0.004937,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,1.500000)
glVertex3f(-0.015976,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,1.500000)
glVertex3f(-0.015194,0.004937,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,1.500000)
glVertex3f(-0.012925,0.009391,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,1.500000)
glVertex3f(-0.009391,0.012925,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,1.500000)
glVertex3f(-0.004937,0.015194,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,1.500000)
glVertex3f(0.000000,0.015976,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,2.250000)
glVertex3f(0.000000,0.015976,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,2.250000)
glVertex3f(0.004937,0.015194,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,2.250000)
glVertex3f(0.009391,0.012925,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,2.250000)
glVertex3f(0.012925,0.009391,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,2.250000)
glVertex3f(0.015194,0.004937,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,2.250000)
glVertex3f(0.015976,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,2.250000)
glVertex3f(0.015194,-0.004937,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,2.250000)
glVertex3f(0.012925,-0.009391,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,2.250000)
glVertex3f(0.009391,-0.012925,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,2.250000)
glVertex3f(0.004937,-0.015194,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,2.250000)
glVertex3f(0.000000,-0.015976,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,2.250000)
glVertex3f(-0.004937,-0.015194,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,2.250000)
glVertex3f(-0.009391,-0.012925,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,2.250000)
glVertex3f(-0.012925,-0.009391,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,2.250000)
glVertex3f(-0.015194,-0.004937,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,2.250000)
glVertex3f(-0.015976,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,2.250000)
glVertex3f(-0.015194,0.004937,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,2.250000)
glVertex3f(-0.012925,0.009391,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,2.250000)
glVertex3f(-0.009391,0.012925,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,2.250000)
glVertex3f(-0.004937,0.015194,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,2.250000)
glVertex3f(0.000000,0.015976,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,3.000000)
glVertex3f(0.000000,0.015976,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,3.000000)
glVertex3f(0.004937,0.015194,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,3.000000)
glVertex3f(0.009391,0.012925,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,3.000000)
glVertex3f(0.012925,0.009391,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,3.000000)
glVertex3f(0.015194,0.004937,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,3.000000)
glVertex3f(0.015976,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,3.000000)
glVertex3f(0.015194,-0.004937,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,3.000000)
glVertex3f(0.012925,-0.009391,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,3.000000)
glVertex3f(0.009391,-0.012925,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,3.000000)
glVertex3f(0.004937,-0.015194,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,3.000000)
glVertex3f(0.000000,-0.015976,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,3.000000)
glVertex3f(-0.004937,-0.015194,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,3.000000)
glVertex3f(-0.009391,-0.012925,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,3.000000)
glVertex3f(-0.012925,-0.009391,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,3.000000)
glVertex3f(-0.015194,-0.004937,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,3.000000)
glVertex3f(-0.015976,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,3.000000)
glVertex3f(-0.015194,0.004937,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,3.000000)
glVertex3f(-0.012925,0.009391,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,3.000000)
glVertex3f(-0.009391,0.012925,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,3.000000)
glVertex3f(-0.004937,0.015194,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,3.000000)
glVertex3f(0.000000,0.015976,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,3.750000)
glVertex3f(0.000000,0.015976,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,3.750000)
glVertex3f(0.004937,0.015194,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,3.750000)
glVertex3f(0.009391,0.012925,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,3.750000)
glVertex3f(0.012925,0.009391,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,3.750000)
glVertex3f(0.015194,0.004937,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,3.750000)
glVertex3f(0.015976,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,3.750000)
glVertex3f(0.015194,-0.004937,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,3.750000)
glVertex3f(0.012925,-0.009391,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,3.750000)
glVertex3f(0.009391,-0.012925,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,3.750000)
glVertex3f(0.004937,-0.015194,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,3.750000)
glVertex3f(0.000000,-0.015976,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,3.750000)
glVertex3f(-0.004937,-0.015194,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,3.750000)
glVertex3f(-0.009391,-0.012925,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,3.750000)
glVertex3f(-0.012925,-0.009391,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,3.750000)
glVertex3f(-0.015194,-0.004937,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,3.750000)
glVertex3f(-0.015976,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,3.750000)
glVertex3f(-0.015194,0.004937,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,3.750000)
glVertex3f(-0.012925,0.009391,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,3.750000)
glVertex3f(-0.009391,0.012925,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,3.750000)
glVertex3f(-0.004937,0.015194,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,3.750000)
glVertex3f(0.000000,0.015976,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,4.500000)
glVertex3f(0.000000,0.015976,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,4.500000)
glVertex3f(0.004937,0.015194,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,4.500000)
glVertex3f(0.009391,0.012925,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,4.500000)
glVertex3f(0.012925,0.009391,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,4.500000)
glVertex3f(0.015194,0.004937,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,4.500000)
glVertex3f(0.015976,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,4.500000)
glVertex3f(0.015194,-0.004937,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,4.500000)
glVertex3f(0.012925,-0.009391,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,4.500000)
glVertex3f(0.009391,-0.012925,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,4.500000)
glVertex3f(0.004937,-0.015194,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,4.500000)
glVertex3f(0.000000,-0.015976,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,4.500000)
glVertex3f(-0.004937,-0.015194,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,4.500000)
glVertex3f(-0.009391,-0.012925,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,4.500000)
glVertex3f(-0.012925,-0.009391,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,4.500000)
glVertex3f(-0.015194,-0.004937,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,4.500000)
glVertex3f(-0.015976,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,4.500000)
glVertex3f(-0.015194,0.004937,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,4.500000)
glVertex3f(-0.012925,0.009391,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,4.500000)
glVertex3f(-0.009391,0.012925,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,4.500000)
glVertex3f(-0.004937,0.015194,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,4.500000)
glVertex3f(0.000000,0.015976,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,5.250000)
glVertex3f(0.000000,0.015976,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,5.250000)
glVertex3f(0.004937,0.015194,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,5.250000)
glVertex3f(0.009391,0.012925,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,5.250000)
glVertex3f(0.012925,0.009391,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,5.250000)
glVertex3f(0.015194,0.004937,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,5.250000)
glVertex3f(0.015976,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,5.250000)
glVertex3f(0.015194,-0.004937,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,5.250000)
glVertex3f(0.012925,-0.009391,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,5.250000)
glVertex3f(0.009391,-0.012925,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,5.250000)
glVertex3f(0.004937,-0.015194,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,5.250000)
glVertex3f(0.000000,-0.015976,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,5.250000)
glVertex3f(-0.004937,-0.015194,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,5.250000)
glVertex3f(-0.009391,-0.012925,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,5.250000)
glVertex3f(-0.012925,-0.009391,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,5.250000)
glVertex3f(-0.015194,-0.004937,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,5.250000)
glVertex3f(-0.015976,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,5.250000)
glVertex3f(-0.015194,0.004937,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,5.250000)
glVertex3f(-0.012925,0.009391,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,5.250000)
glVertex3f(-0.009391,0.012925,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,5.250000)
glVertex3f(-0.004937,0.015194,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,5.250000)
glVertex3f(0.000000,0.015976,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,6.000000)
glVertex3f(0.000000,0.015976,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,6.000000)
glVertex3f(0.004937,0.015194,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,6.000000)
glVertex3f(0.009391,0.012925,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,6.000000)
glVertex3f(0.012925,0.009391,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,6.000000)
glVertex3f(0.015194,0.004937,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,6.000000)
glVertex3f(0.015976,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,6.000000)
glVertex3f(0.015194,-0.004937,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,6.000000)
glVertex3f(0.012925,-0.009391,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,6.000000)
glVertex3f(0.009391,-0.012925,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,6.000000)
glVertex3f(0.004937,-0.015194,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,6.000000)
glVertex3f(0.000000,-0.015976,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,6.000000)
glVertex3f(-0.004937,-0.015194,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,6.000000)
glVertex3f(-0.009391,-0.012925,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,6.000000)
glVertex3f(-0.012925,-0.009391,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,6.000000)
glVertex3f(-0.015194,-0.004937,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,6.000000)
glVertex3f(-0.015976,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,6.000000)
glVertex3f(-0.015194,0.004937,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,6.000000)
glVertex3f(-0.012925,0.009391,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,6.000000)
glVertex3f(-0.009391,0.012925,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,6.000000)
glVertex3f(-0.004937,0.015194,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,6.000000)
glVertex3f(0.000000,0.015976,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,6.750000)
glVertex3f(0.000000,0.015976,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,6.750000)
glVertex3f(0.004937,0.015194,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,6.750000)
glVertex3f(0.009391,0.012925,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,6.750000)
glVertex3f(0.012925,0.009391,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,6.750000)
glVertex3f(0.015194,0.004937,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,6.750000)
glVertex3f(0.015976,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,6.750000)
glVertex3f(0.015194,-0.004937,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,6.750000)
glVertex3f(0.012925,-0.009391,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,6.750000)
glVertex3f(0.009391,-0.012925,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,6.750000)
glVertex3f(0.004937,-0.015194,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,6.750000)
glVertex3f(0.000000,-0.015976,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,6.750000)
glVertex3f(-0.004937,-0.015194,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,6.750000)
glVertex3f(-0.009391,-0.012925,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,6.750000)
glVertex3f(-0.012925,-0.009391,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,6.750000)
glVertex3f(-0.015194,-0.004937,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,6.750000)
glVertex3f(-0.015976,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,6.750000)
glVertex3f(-0.015194,0.004937,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,6.750000)
glVertex3f(-0.012925,0.009391,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,6.750000)
glVertex3f(-0.009391,0.012925,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,6.750000)
glVertex3f(-0.004937,0.015194,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,6.750000)
glVertex3f(0.000000,0.015976,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,7.500000)
glVertex3f(0.000000,0.015976,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,7.500000)
glVertex3f(0.004937,0.015194,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,7.500000)
glVertex3f(0.009391,0.012925,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,7.500000)
glVertex3f(0.012925,0.009391,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,7.500000)
glVertex3f(0.015194,0.004937,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,7.500000)
glVertex3f(0.015976,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,7.500000)
glVertex3f(0.015194,-0.004937,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,7.500000)
glVertex3f(0.012925,-0.009391,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,7.500000)
glVertex3f(0.009391,-0.012925,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,7.500000)
glVertex3f(0.004937,-0.015194,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,7.500000)
glVertex3f(0.000000,-0.015976,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,7.500000)
glVertex3f(-0.004937,-0.015194,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,7.500000)
glVertex3f(-0.009391,-0.012925,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,7.500000)
glVertex3f(-0.012925,-0.009391,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,7.500000)
glVertex3f(-0.015194,-0.004937,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,7.500000)
glVertex3f(-0.015976,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,7.500000)
glVertex3f(-0.015194,0.004937,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,7.500000)
glVertex3f(-0.012925,0.009391,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,7.500000)
glVertex3f(-0.009391,0.012925,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,7.500000)
glVertex3f(-0.004937,0.015194,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,7.500000)
glVertex3f(0.000000,0.015976,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,8.250000)
glVertex3f(0.000000,0.015976,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,8.250000)
glVertex3f(0.004937,0.015194,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,8.250000)
glVertex3f(0.009391,0.012925,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,8.250000)
glVertex3f(0.012925,0.009391,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,8.250000)
glVertex3f(0.015194,0.004937,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,8.250000)
glVertex3f(0.015976,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,8.250000)
glVertex3f(0.015194,-0.004937,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,8.250000)
glVertex3f(0.012925,-0.009391,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,8.250000)
glVertex3f(0.009391,-0.012925,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,8.250000)
glVertex3f(0.004937,-0.015194,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,8.250000)
glVertex3f(0.000000,-0.015976,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,8.250000)
glVertex3f(-0.004937,-0.015194,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,8.250000)
glVertex3f(-0.009391,-0.012925,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,8.250000)
glVertex3f(-0.012925,-0.009391,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,8.250000)
glVertex3f(-0.015194,-0.004937,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,8.250000)
glVertex3f(-0.015976,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,8.250000)
glVertex3f(-0.015194,0.004937,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,8.250000)
glVertex3f(-0.012925,0.009391,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,8.250000)
glVertex3f(-0.009391,0.012925,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,8.250000)
glVertex3f(-0.004937,0.015194,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,8.250000)
glVertex3f(0.000000,0.015976,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,9.000000)
glVertex3f(0.000000,0.015976,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,9.000000)
glVertex3f(0.004937,0.015194,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,9.000000)
glVertex3f(0.009391,0.012925,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,9.000000)
glVertex3f(0.012925,0.009391,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,9.000000)
glVertex3f(0.015194,0.004937,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,9.000000)
glVertex3f(0.015976,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,9.000000)
glVertex3f(0.015194,-0.004937,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,9.000000)
glVertex3f(0.012925,-0.009391,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,9.000000)
glVertex3f(0.009391,-0.012925,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,9.000000)
glVertex3f(0.004937,-0.015194,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,9.000000)
glVertex3f(0.000000,-0.015976,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,9.000000)
glVertex3f(-0.004937,-0.015194,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,9.000000)
glVertex3f(-0.009391,-0.012925,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,9.000000)
glVertex3f(-0.012925,-0.009391,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,9.000000)
glVertex3f(-0.015194,-0.004937,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,9.000000)
glVertex3f(-0.015976,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,9.000000)
glVertex3f(-0.015194,0.004937,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,9.000000)
glVertex3f(-0.012925,0.009391,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,9.000000)
glVertex3f(-0.009391,0.012925,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,9.000000)
glVertex3f(-0.004937,0.015194,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,9.000000)
glVertex3f(0.000000,0.015976,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,9.750000)
glVertex3f(0.000000,0.015976,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,9.750000)
glVertex3f(0.004937,0.015194,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,9.750000)
glVertex3f(0.009391,0.012925,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,9.750000)
glVertex3f(0.012925,0.009391,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,9.750000)
glVertex3f(0.015194,0.004937,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,9.750000)
glVertex3f(0.015976,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,9.750000)
glVertex3f(0.015194,-0.004937,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,9.750000)
glVertex3f(0.012925,-0.009391,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,9.750000)
glVertex3f(0.009391,-0.012925,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,9.750000)
glVertex3f(0.004937,-0.015194,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,9.750000)
glVertex3f(0.000000,-0.015976,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,9.750000)
glVertex3f(-0.004937,-0.015194,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,9.750000)
glVertex3f(-0.009391,-0.012925,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,9.750000)
glVertex3f(-0.012925,-0.009391,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,9.750000)
glVertex3f(-0.015194,-0.004937,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,9.750000)
glVertex3f(-0.015976,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,9.750000)
glVertex3f(-0.015194,0.004937,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,9.750000)
glVertex3f(-0.012925,0.009391,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,9.750000)
glVertex3f(-0.009391,0.012925,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,9.750000)
glVertex3f(-0.004937,0.015194,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,9.750000)
glVertex3f(0.000000,0.015976,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,10.500000)
glVertex3f(0.000000,0.015976,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,10.500000)
glVertex3f(0.004937,0.015194,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,10.500000)
glVertex3f(0.009391,0.012925,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,10.500000)
glVertex3f(0.012925,0.009391,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,10.500000)
glVertex3f(0.015194,0.004937,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,10.500000)
glVertex3f(0.015976,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,10.500000)
glVertex3f(0.015194,-0.004937,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,10.500000)
glVertex3f(0.012925,-0.009391,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,10.500000)
glVertex3f(0.009391,-0.012925,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,10.500000)
glVertex3f(0.004937,-0.015194,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,10.500000)
glVertex3f(0.000000,-0.015976,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,10.500000)
glVertex3f(-0.004937,-0.015194,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,10.500000)
glVertex3f(-0.009391,-0.012925,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,10.500000)
glVertex3f(-0.012925,-0.009391,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,10.500000)
glVertex3f(-0.015194,-0.004937,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,10.500000)
glVertex3f(-0.015976,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,10.500000)
glVertex3f(-0.015194,0.004937,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,10.500000)
glVertex3f(-0.012925,0.009391,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,10.500000)
glVertex3f(-0.009391,0.012925,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,10.500000)
glVertex3f(-0.004937,0.015194,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,10.500000)
glVertex3f(0.000000,0.015976,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,11.250000)
glVertex3f(0.000000,0.015976,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,11.250000)
glVertex3f(0.004937,0.015194,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,11.250000)
glVertex3f(0.009391,0.012925,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,11.250000)
glVertex3f(0.012925,0.009391,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,11.250000)
glVertex3f(0.015194,0.004937,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,11.250000)
glVertex3f(0.015976,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,11.250000)
glVertex3f(0.015194,-0.004937,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,11.250000)
glVertex3f(0.012925,-0.009391,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,11.250000)
glVertex3f(0.009391,-0.012925,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,11.250000)
glVertex3f(0.004937,-0.015194,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,11.250000)
glVertex3f(0.000000,-0.015976,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,11.250000)
glVertex3f(-0.004937,-0.015194,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,11.250000)
glVertex3f(-0.009391,-0.012925,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,11.250000)
glVertex3f(-0.012925,-0.009391,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,11.250000)
glVertex3f(-0.015194,-0.004937,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,11.250000)
glVertex3f(-0.015976,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,11.250000)
glVertex3f(-0.015194,0.004937,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,11.250000)
glVertex3f(-0.012925,0.009391,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,11.250000)
glVertex3f(-0.009391,0.012925,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,11.250000)
glVertex3f(-0.004937,0.015194,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,11.250000)
glVertex3f(0.000000,0.015976,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,12.000000)
glVertex3f(0.000000,0.015976,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,12.000000)
glVertex3f(0.004937,0.015194,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,12.000000)
glVertex3f(0.009391,0.012925,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,12.000000)
glVertex3f(0.012925,0.009391,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,12.000000)
glVertex3f(0.015194,0.004937,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,12.000000)
glVertex3f(0.015976,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,12.000000)
glVertex3f(0.015194,-0.004937,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,12.000000)
glVertex3f(0.012925,-0.009391,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,12.000000)
glVertex3f(0.009391,-0.012925,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,12.000000)
glVertex3f(0.004937,-0.015194,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,12.000000)
glVertex3f(0.000000,-0.015976,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,12.000000)
glVertex3f(-0.004937,-0.015194,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,12.000000)
glVertex3f(-0.009391,-0.012925,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,12.000000)
glVertex3f(-0.012925,-0.009391,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,12.000000)
glVertex3f(-0.015194,-0.004937,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,12.000000)
glVertex3f(-0.015976,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,12.000000)
glVertex3f(-0.015194,0.004937,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,12.000000)
glVertex3f(-0.012925,0.009391,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,12.000000)
glVertex3f(-0.009391,0.012925,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,12.000000)
glVertex3f(-0.004937,0.015194,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,12.000000)
glVertex3f(0.000000,0.015976,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,12.750000)
glVertex3f(0.000000,0.015976,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,12.750000)
glVertex3f(0.004937,0.015194,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,12.750000)
glVertex3f(0.009391,0.012925,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,12.750000)
glVertex3f(0.012925,0.009391,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,12.750000)
glVertex3f(0.015194,0.004937,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,12.750000)
glVertex3f(0.015976,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,12.750000)
glVertex3f(0.015194,-0.004937,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,12.750000)
glVertex3f(0.012925,-0.009391,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,12.750000)
glVertex3f(0.009391,-0.012925,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,12.750000)
glVertex3f(0.004937,-0.015194,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,12.750000)
glVertex3f(0.000000,-0.015976,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,12.750000)
glVertex3f(-0.004937,-0.015194,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,12.750000)
glVertex3f(-0.009391,-0.012925,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,12.750000)
glVertex3f(-0.012925,-0.009391,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,12.750000)
glVertex3f(-0.015194,-0.004937,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,12.750000)
glVertex3f(-0.015976,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,12.750000)
glVertex3f(-0.015194,0.004937,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,12.750000)
glVertex3f(-0.012925,0.009391,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,12.750000)
glVertex3f(-0.009391,0.012925,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,12.750000)
glVertex3f(-0.004937,0.015194,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,12.750000)
glVertex3f(0.000000,0.015976,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,13.500000)
glVertex3f(0.000000,0.015976,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,13.500000)
glVertex3f(0.004937,0.015194,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,13.500000)
glVertex3f(0.009391,0.012925,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,13.500000)
glVertex3f(0.012925,0.009391,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,13.500000)
glVertex3f(0.015194,0.004937,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,13.500000)
glVertex3f(0.015976,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,13.500000)
glVertex3f(0.015194,-0.004937,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,13.500000)
glVertex3f(0.012925,-0.009391,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,13.500000)
glVertex3f(0.009391,-0.012925,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,13.500000)
glVertex3f(0.004937,-0.015194,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,13.500000)
glVertex3f(0.000000,-0.015976,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,13.500000)
glVertex3f(-0.004937,-0.015194,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,13.500000)
glVertex3f(-0.009391,-0.012925,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,13.500000)
glVertex3f(-0.012925,-0.009391,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,13.500000)
glVertex3f(-0.015194,-0.004937,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,13.500000)
glVertex3f(-0.015976,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,13.500000)
glVertex3f(-0.015194,0.004937,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,13.500000)
glVertex3f(-0.012925,0.009391,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,13.500000)
glVertex3f(-0.009391,0.012925,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,13.500000)
glVertex3f(-0.004937,0.015194,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,13.500000)
glVertex3f(0.000000,0.015976,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,14.250000)
glVertex3f(0.000000,0.015976,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004937,0.015194,14.250000)
glVertex3f(0.004937,0.015194,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009391,0.012925,14.250000)
glVertex3f(0.009391,0.012925,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012925,0.009391,14.250000)
glVertex3f(0.012925,0.009391,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015194,0.004937,14.250000)
glVertex3f(0.015194,0.004937,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015976,0.000000,14.250000)
glVertex3f(0.015976,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015194,-0.004937,14.250000)
glVertex3f(0.015194,-0.004937,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012925,-0.009391,14.250000)
glVertex3f(0.012925,-0.009391,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009391,-0.012925,14.250000)
glVertex3f(0.009391,-0.012925,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004937,-0.015194,14.250000)
glVertex3f(0.004937,-0.015194,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015976,14.250000)
glVertex3f(0.000000,-0.015976,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004937,-0.015194,14.250000)
glVertex3f(-0.004937,-0.015194,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009391,-0.012925,14.250000)
glVertex3f(-0.009391,-0.012925,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012925,-0.009391,14.250000)
glVertex3f(-0.012925,-0.009391,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015194,-0.004937,14.250000)
glVertex3f(-0.015194,-0.004937,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015976,-0.000000,14.250000)
glVertex3f(-0.015976,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015194,0.004937,14.250000)
glVertex3f(-0.015194,0.004937,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012925,0.009391,14.250000)
glVertex3f(-0.012925,0.009391,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009391,0.012925,14.250000)
glVertex3f(-0.009391,0.012925,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004937,0.015194,14.250000)
glVertex3f(-0.004937,0.015194,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015976,14.250000)
glVertex3f(0.000000,0.015976,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.397201,0.477292,220.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,0.000000)
glVertex3f(0.000000,0.015678,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,0.000000)
glVertex3f(0.004845,0.014911,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,0.000000)
glVertex3f(0.009215,0.012684,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,0.000000)
glVertex3f(0.012684,0.009215,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,0.000000)
glVertex3f(0.014911,0.004845,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,0.000000)
glVertex3f(0.015678,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,0.000000)
glVertex3f(0.014911,-0.004845,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,0.000000)
glVertex3f(0.012684,-0.009215,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,0.000000)
glVertex3f(0.009215,-0.012684,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,0.000000)
glVertex3f(0.004845,-0.014911,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,0.000000)
glVertex3f(0.000000,-0.015678,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,0.000000)
glVertex3f(-0.004845,-0.014911,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,0.000000)
glVertex3f(-0.009215,-0.012684,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,0.000000)
glVertex3f(-0.012684,-0.009215,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,0.000000)
glVertex3f(-0.014911,-0.004845,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,0.000000)
glVertex3f(-0.014911,0.004845,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,0.000000)
glVertex3f(-0.012684,0.009215,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,0.000000)
glVertex3f(-0.009215,0.012684,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,0.000000)
glVertex3f(-0.004845,0.014911,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,0.000000)
glVertex3f(0.000000,0.015678,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,0.750000)
glVertex3f(0.000000,0.015678,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,0.750000)
glVertex3f(0.004845,0.014911,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,0.750000)
glVertex3f(0.009215,0.012684,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,0.750000)
glVertex3f(0.012684,0.009215,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,0.750000)
glVertex3f(0.014911,0.004845,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,0.750000)
glVertex3f(0.015678,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,0.750000)
glVertex3f(0.014911,-0.004845,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,0.750000)
glVertex3f(0.012684,-0.009215,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,0.750000)
glVertex3f(0.009215,-0.012684,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,0.750000)
glVertex3f(0.004845,-0.014911,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,0.750000)
glVertex3f(0.000000,-0.015678,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,0.750000)
glVertex3f(-0.004845,-0.014911,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,0.750000)
glVertex3f(-0.009215,-0.012684,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,0.750000)
glVertex3f(-0.012684,-0.009215,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,0.750000)
glVertex3f(-0.014911,-0.004845,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,0.750000)
glVertex3f(-0.015678,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,0.750000)
glVertex3f(-0.014911,0.004845,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,0.750000)
glVertex3f(-0.012684,0.009215,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,0.750000)
glVertex3f(-0.009215,0.012684,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,0.750000)
glVertex3f(-0.004845,0.014911,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,0.750000)
glVertex3f(0.000000,0.015678,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,1.500000)
glVertex3f(0.000000,0.015678,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,1.500000)
glVertex3f(0.004845,0.014911,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,1.500000)
glVertex3f(0.009215,0.012684,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,1.500000)
glVertex3f(0.012684,0.009215,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,1.500000)
glVertex3f(0.014911,0.004845,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,1.500000)
glVertex3f(0.015678,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,1.500000)
glVertex3f(0.014911,-0.004845,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,1.500000)
glVertex3f(0.012684,-0.009215,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,1.500000)
glVertex3f(0.009215,-0.012684,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,1.500000)
glVertex3f(0.004845,-0.014911,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,1.500000)
glVertex3f(0.000000,-0.015678,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,1.500000)
glVertex3f(-0.004845,-0.014911,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,1.500000)
glVertex3f(-0.009215,-0.012684,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,1.500000)
glVertex3f(-0.012684,-0.009215,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,1.500000)
glVertex3f(-0.014911,-0.004845,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,1.500000)
glVertex3f(-0.015678,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,1.500000)
glVertex3f(-0.014911,0.004845,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,1.500000)
glVertex3f(-0.012684,0.009215,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,1.500000)
glVertex3f(-0.009215,0.012684,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,1.500000)
glVertex3f(-0.004845,0.014911,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,1.500000)
glVertex3f(0.000000,0.015678,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,2.250000)
glVertex3f(0.000000,0.015678,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,2.250000)
glVertex3f(0.004845,0.014911,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,2.250000)
glVertex3f(0.009215,0.012684,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,2.250000)
glVertex3f(0.012684,0.009215,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,2.250000)
glVertex3f(0.014911,0.004845,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,2.250000)
glVertex3f(0.015678,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,2.250000)
glVertex3f(0.014911,-0.004845,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,2.250000)
glVertex3f(0.012684,-0.009215,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,2.250000)
glVertex3f(0.009215,-0.012684,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,2.250000)
glVertex3f(0.004845,-0.014911,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,2.250000)
glVertex3f(0.000000,-0.015678,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,2.250000)
glVertex3f(-0.004845,-0.014911,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,2.250000)
glVertex3f(-0.009215,-0.012684,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,2.250000)
glVertex3f(-0.012684,-0.009215,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,2.250000)
glVertex3f(-0.014911,-0.004845,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,2.250000)
glVertex3f(-0.015678,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,2.250000)
glVertex3f(-0.014911,0.004845,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,2.250000)
glVertex3f(-0.012684,0.009215,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,2.250000)
glVertex3f(-0.009215,0.012684,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,2.250000)
glVertex3f(-0.004845,0.014911,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,2.250000)
glVertex3f(0.000000,0.015678,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,3.000000)
glVertex3f(0.000000,0.015678,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,3.000000)
glVertex3f(0.004845,0.014911,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,3.000000)
glVertex3f(0.009215,0.012684,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,3.000000)
glVertex3f(0.012684,0.009215,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,3.000000)
glVertex3f(0.014911,0.004845,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,3.000000)
glVertex3f(0.015678,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,3.000000)
glVertex3f(0.014911,-0.004845,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,3.000000)
glVertex3f(0.012684,-0.009215,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,3.000000)
glVertex3f(0.009215,-0.012684,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,3.000000)
glVertex3f(0.004845,-0.014911,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,3.000000)
glVertex3f(0.000000,-0.015678,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,3.000000)
glVertex3f(-0.004845,-0.014911,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,3.000000)
glVertex3f(-0.009215,-0.012684,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,3.000000)
glVertex3f(-0.012684,-0.009215,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,3.000000)
glVertex3f(-0.014911,-0.004845,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,3.000000)
glVertex3f(-0.015678,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,3.000000)
glVertex3f(-0.014911,0.004845,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,3.000000)
glVertex3f(-0.012684,0.009215,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,3.000000)
glVertex3f(-0.009215,0.012684,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,3.000000)
glVertex3f(-0.004845,0.014911,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,3.000000)
glVertex3f(0.000000,0.015678,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,3.750000)
glVertex3f(0.000000,0.015678,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,3.750000)
glVertex3f(0.004845,0.014911,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,3.750000)
glVertex3f(0.009215,0.012684,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,3.750000)
glVertex3f(0.012684,0.009215,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,3.750000)
glVertex3f(0.014911,0.004845,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,3.750000)
glVertex3f(0.015678,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,3.750000)
glVertex3f(0.014911,-0.004845,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,3.750000)
glVertex3f(0.012684,-0.009215,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,3.750000)
glVertex3f(0.009215,-0.012684,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,3.750000)
glVertex3f(0.004845,-0.014911,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,3.750000)
glVertex3f(0.000000,-0.015678,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,3.750000)
glVertex3f(-0.004845,-0.014911,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,3.750000)
glVertex3f(-0.009215,-0.012684,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,3.750000)
glVertex3f(-0.012684,-0.009215,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,3.750000)
glVertex3f(-0.014911,-0.004845,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,3.750000)
glVertex3f(-0.015678,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,3.750000)
glVertex3f(-0.014911,0.004845,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,3.750000)
glVertex3f(-0.012684,0.009215,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,3.750000)
glVertex3f(-0.009215,0.012684,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,3.750000)
glVertex3f(-0.004845,0.014911,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,3.750000)
glVertex3f(0.000000,0.015678,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,4.500000)
glVertex3f(0.000000,0.015678,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,4.500000)
glVertex3f(0.004845,0.014911,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,4.500000)
glVertex3f(0.009215,0.012684,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,4.500000)
glVertex3f(0.012684,0.009215,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,4.500000)
glVertex3f(0.014911,0.004845,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,4.500000)
glVertex3f(0.015678,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,4.500000)
glVertex3f(0.014911,-0.004845,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,4.500000)
glVertex3f(0.012684,-0.009215,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,4.500000)
glVertex3f(0.009215,-0.012684,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,4.500000)
glVertex3f(0.004845,-0.014911,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,4.500000)
glVertex3f(0.000000,-0.015678,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,4.500000)
glVertex3f(-0.004845,-0.014911,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,4.500000)
glVertex3f(-0.009215,-0.012684,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,4.500000)
glVertex3f(-0.012684,-0.009215,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,4.500000)
glVertex3f(-0.014911,-0.004845,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,4.500000)
glVertex3f(-0.015678,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,4.500000)
glVertex3f(-0.014911,0.004845,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,4.500000)
glVertex3f(-0.012684,0.009215,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,4.500000)
glVertex3f(-0.009215,0.012684,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,4.500000)
glVertex3f(-0.004845,0.014911,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,4.500000)
glVertex3f(0.000000,0.015678,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,5.250000)
glVertex3f(0.000000,0.015678,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,5.250000)
glVertex3f(0.004845,0.014911,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,5.250000)
glVertex3f(0.009215,0.012684,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,5.250000)
glVertex3f(0.012684,0.009215,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,5.250000)
glVertex3f(0.014911,0.004845,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,5.250000)
glVertex3f(0.015678,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,5.250000)
glVertex3f(0.014911,-0.004845,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,5.250000)
glVertex3f(0.012684,-0.009215,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,5.250000)
glVertex3f(0.009215,-0.012684,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,5.250000)
glVertex3f(0.004845,-0.014911,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,5.250000)
glVertex3f(0.000000,-0.015678,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,5.250000)
glVertex3f(-0.004845,-0.014911,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,5.250000)
glVertex3f(-0.009215,-0.012684,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,5.250000)
glVertex3f(-0.012684,-0.009215,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,5.250000)
glVertex3f(-0.014911,-0.004845,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,5.250000)
glVertex3f(-0.015678,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,5.250000)
glVertex3f(-0.014911,0.004845,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,5.250000)
glVertex3f(-0.012684,0.009215,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,5.250000)
glVertex3f(-0.009215,0.012684,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,5.250000)
glVertex3f(-0.004845,0.014911,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,5.250000)
glVertex3f(0.000000,0.015678,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,6.000000)
glVertex3f(0.000000,0.015678,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,6.000000)
glVertex3f(0.004845,0.014911,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,6.000000)
glVertex3f(0.009215,0.012684,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,6.000000)
glVertex3f(0.012684,0.009215,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,6.000000)
glVertex3f(0.014911,0.004845,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,6.000000)
glVertex3f(0.015678,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,6.000000)
glVertex3f(0.014911,-0.004845,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,6.000000)
glVertex3f(0.012684,-0.009215,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,6.000000)
glVertex3f(0.009215,-0.012684,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,6.000000)
glVertex3f(0.004845,-0.014911,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,6.000000)
glVertex3f(0.000000,-0.015678,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,6.000000)
glVertex3f(-0.004845,-0.014911,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,6.000000)
glVertex3f(-0.009215,-0.012684,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,6.000000)
glVertex3f(-0.012684,-0.009215,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,6.000000)
glVertex3f(-0.014911,-0.004845,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,6.000000)
glVertex3f(-0.015678,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,6.000000)
glVertex3f(-0.014911,0.004845,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,6.000000)
glVertex3f(-0.012684,0.009215,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,6.000000)
glVertex3f(-0.009215,0.012684,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,6.000000)
glVertex3f(-0.004845,0.014911,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,6.000000)
glVertex3f(0.000000,0.015678,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,6.750000)
glVertex3f(0.000000,0.015678,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,6.750000)
glVertex3f(0.004845,0.014911,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,6.750000)
glVertex3f(0.009215,0.012684,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,6.750000)
glVertex3f(0.012684,0.009215,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,6.750000)
glVertex3f(0.014911,0.004845,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,6.750000)
glVertex3f(0.015678,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,6.750000)
glVertex3f(0.014911,-0.004845,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,6.750000)
glVertex3f(0.012684,-0.009215,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,6.750000)
glVertex3f(0.009215,-0.012684,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,6.750000)
glVertex3f(0.004845,-0.014911,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,6.750000)
glVertex3f(0.000000,-0.015678,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,6.750000)
glVertex3f(-0.004845,-0.014911,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,6.750000)
glVertex3f(-0.009215,-0.012684,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,6.750000)
glVertex3f(-0.012684,-0.009215,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,6.750000)
glVertex3f(-0.014911,-0.004845,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,6.750000)
glVertex3f(-0.015678,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,6.750000)
glVertex3f(-0.014911,0.004845,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,6.750000)
glVertex3f(-0.012684,0.009215,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,6.750000)
glVertex3f(-0.009215,0.012684,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,6.750000)
glVertex3f(-0.004845,0.014911,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,6.750000)
glVertex3f(0.000000,0.015678,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,7.500000)
glVertex3f(0.000000,0.015678,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,7.500000)
glVertex3f(0.004845,0.014911,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,7.500000)
glVertex3f(0.009215,0.012684,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,7.500000)
glVertex3f(0.012684,0.009215,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,7.500000)
glVertex3f(0.014911,0.004845,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,7.500000)
glVertex3f(0.015678,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,7.500000)
glVertex3f(0.014911,-0.004845,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,7.500000)
glVertex3f(0.012684,-0.009215,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,7.500000)
glVertex3f(0.009215,-0.012684,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,7.500000)
glVertex3f(0.004845,-0.014911,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,7.500000)
glVertex3f(0.000000,-0.015678,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,7.500000)
glVertex3f(-0.004845,-0.014911,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,7.500000)
glVertex3f(-0.009215,-0.012684,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,7.500000)
glVertex3f(-0.012684,-0.009215,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,7.500000)
glVertex3f(-0.014911,-0.004845,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,7.500000)
glVertex3f(-0.015678,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,7.500000)
glVertex3f(-0.014911,0.004845,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,7.500000)
glVertex3f(-0.012684,0.009215,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,7.500000)
glVertex3f(-0.009215,0.012684,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,7.500000)
glVertex3f(-0.004845,0.014911,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,7.500000)
glVertex3f(0.000000,0.015678,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,8.250000)
glVertex3f(0.000000,0.015678,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,8.250000)
glVertex3f(0.004845,0.014911,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,8.250000)
glVertex3f(0.009215,0.012684,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,8.250000)
glVertex3f(0.012684,0.009215,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,8.250000)
glVertex3f(0.014911,0.004845,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,8.250000)
glVertex3f(0.015678,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,8.250000)
glVertex3f(0.014911,-0.004845,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,8.250000)
glVertex3f(0.012684,-0.009215,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,8.250000)
glVertex3f(0.009215,-0.012684,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,8.250000)
glVertex3f(0.004845,-0.014911,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,8.250000)
glVertex3f(0.000000,-0.015678,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,8.250000)
glVertex3f(-0.004845,-0.014911,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,8.250000)
glVertex3f(-0.009215,-0.012684,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,8.250000)
glVertex3f(-0.012684,-0.009215,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,8.250000)
glVertex3f(-0.014911,-0.004845,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,8.250000)
glVertex3f(-0.015678,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,8.250000)
glVertex3f(-0.014911,0.004845,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,8.250000)
glVertex3f(-0.012684,0.009215,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,8.250000)
glVertex3f(-0.009215,0.012684,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,8.250000)
glVertex3f(-0.004845,0.014911,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,8.250000)
glVertex3f(0.000000,0.015678,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,9.000000)
glVertex3f(0.000000,0.015678,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,9.000000)
glVertex3f(0.004845,0.014911,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,9.000000)
glVertex3f(0.009215,0.012684,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,9.000000)
glVertex3f(0.012684,0.009215,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,9.000000)
glVertex3f(0.014911,0.004845,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,9.000000)
glVertex3f(0.015678,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,9.000000)
glVertex3f(0.014911,-0.004845,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,9.000000)
glVertex3f(0.012684,-0.009215,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,9.000000)
glVertex3f(0.009215,-0.012684,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,9.000000)
glVertex3f(0.004845,-0.014911,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,9.000000)
glVertex3f(0.000000,-0.015678,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,9.000000)
glVertex3f(-0.004845,-0.014911,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,9.000000)
glVertex3f(-0.009215,-0.012684,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,9.000000)
glVertex3f(-0.012684,-0.009215,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,9.000000)
glVertex3f(-0.014911,-0.004845,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,9.000000)
glVertex3f(-0.015678,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,9.000000)
glVertex3f(-0.014911,0.004845,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,9.000000)
glVertex3f(-0.012684,0.009215,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,9.000000)
glVertex3f(-0.009215,0.012684,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,9.000000)
glVertex3f(-0.004845,0.014911,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,9.000000)
glVertex3f(0.000000,0.015678,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,9.750000)
glVertex3f(0.000000,0.015678,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,9.750000)
glVertex3f(0.004845,0.014911,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,9.750000)
glVertex3f(0.009215,0.012684,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,9.750000)
glVertex3f(0.012684,0.009215,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,9.750000)
glVertex3f(0.014911,0.004845,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,9.750000)
glVertex3f(0.015678,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,9.750000)
glVertex3f(0.014911,-0.004845,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,9.750000)
glVertex3f(0.012684,-0.009215,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,9.750000)
glVertex3f(0.009215,-0.012684,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,9.750000)
glVertex3f(0.004845,-0.014911,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,9.750000)
glVertex3f(0.000000,-0.015678,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,9.750000)
glVertex3f(-0.004845,-0.014911,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,9.750000)
glVertex3f(-0.009215,-0.012684,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,9.750000)
glVertex3f(-0.012684,-0.009215,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,9.750000)
glVertex3f(-0.014911,-0.004845,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,9.750000)
glVertex3f(-0.015678,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,9.750000)
glVertex3f(-0.014911,0.004845,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,9.750000)
glVertex3f(-0.012684,0.009215,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,9.750000)
glVertex3f(-0.009215,0.012684,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,9.750000)
glVertex3f(-0.004845,0.014911,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,9.750000)
glVertex3f(0.000000,0.015678,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,10.500000)
glVertex3f(0.000000,0.015678,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,10.500000)
glVertex3f(0.004845,0.014911,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,10.500000)
glVertex3f(0.009215,0.012684,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,10.500000)
glVertex3f(0.012684,0.009215,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,10.500000)
glVertex3f(0.014911,0.004845,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,10.500000)
glVertex3f(0.015678,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,10.500000)
glVertex3f(0.014911,-0.004845,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,10.500000)
glVertex3f(0.012684,-0.009215,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,10.500000)
glVertex3f(0.009215,-0.012684,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,10.500000)
glVertex3f(0.004845,-0.014911,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,10.500000)
glVertex3f(0.000000,-0.015678,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,10.500000)
glVertex3f(-0.004845,-0.014911,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,10.500000)
glVertex3f(-0.009215,-0.012684,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,10.500000)
glVertex3f(-0.012684,-0.009215,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,10.500000)
glVertex3f(-0.014911,-0.004845,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,10.500000)
glVertex3f(-0.015678,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,10.500000)
glVertex3f(-0.014911,0.004845,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,10.500000)
glVertex3f(-0.012684,0.009215,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,10.500000)
glVertex3f(-0.009215,0.012684,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,10.500000)
glVertex3f(-0.004845,0.014911,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,10.500000)
glVertex3f(0.000000,0.015678,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,11.250000)
glVertex3f(0.000000,0.015678,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,11.250000)
glVertex3f(0.004845,0.014911,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,11.250000)
glVertex3f(0.009215,0.012684,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,11.250000)
glVertex3f(0.012684,0.009215,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,11.250000)
glVertex3f(0.014911,0.004845,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,11.250000)
glVertex3f(0.015678,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,11.250000)
glVertex3f(0.014911,-0.004845,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,11.250000)
glVertex3f(0.012684,-0.009215,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,11.250000)
glVertex3f(0.009215,-0.012684,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,11.250000)
glVertex3f(0.004845,-0.014911,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,11.250000)
glVertex3f(0.000000,-0.015678,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,11.250000)
glVertex3f(-0.004845,-0.014911,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,11.250000)
glVertex3f(-0.009215,-0.012684,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,11.250000)
glVertex3f(-0.012684,-0.009215,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,11.250000)
glVertex3f(-0.014911,-0.004845,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,11.250000)
glVertex3f(-0.015678,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,11.250000)
glVertex3f(-0.014911,0.004845,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,11.250000)
glVertex3f(-0.012684,0.009215,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,11.250000)
glVertex3f(-0.009215,0.012684,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,11.250000)
glVertex3f(-0.004845,0.014911,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,11.250000)
glVertex3f(0.000000,0.015678,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,12.000000)
glVertex3f(0.000000,0.015678,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,12.000000)
glVertex3f(0.004845,0.014911,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,12.000000)
glVertex3f(0.009215,0.012684,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,12.000000)
glVertex3f(0.012684,0.009215,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,12.000000)
glVertex3f(0.014911,0.004845,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,12.000000)
glVertex3f(0.015678,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,12.000000)
glVertex3f(0.014911,-0.004845,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,12.000000)
glVertex3f(0.012684,-0.009215,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,12.000000)
glVertex3f(0.009215,-0.012684,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,12.000000)
glVertex3f(0.004845,-0.014911,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,12.000000)
glVertex3f(0.000000,-0.015678,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,12.000000)
glVertex3f(-0.004845,-0.014911,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,12.000000)
glVertex3f(-0.009215,-0.012684,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,12.000000)
glVertex3f(-0.012684,-0.009215,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,12.000000)
glVertex3f(-0.014911,-0.004845,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,12.000000)
glVertex3f(-0.015678,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,12.000000)
glVertex3f(-0.014911,0.004845,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,12.000000)
glVertex3f(-0.012684,0.009215,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,12.000000)
glVertex3f(-0.009215,0.012684,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,12.000000)
glVertex3f(-0.004845,0.014911,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,12.000000)
glVertex3f(0.000000,0.015678,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,12.750000)
glVertex3f(0.000000,0.015678,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,12.750000)
glVertex3f(0.004845,0.014911,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,12.750000)
glVertex3f(0.009215,0.012684,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,12.750000)
glVertex3f(0.012684,0.009215,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,12.750000)
glVertex3f(0.014911,0.004845,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,12.750000)
glVertex3f(0.015678,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,12.750000)
glVertex3f(0.014911,-0.004845,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,12.750000)
glVertex3f(0.012684,-0.009215,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,12.750000)
glVertex3f(0.009215,-0.012684,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,12.750000)
glVertex3f(0.004845,-0.014911,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,12.750000)
glVertex3f(0.000000,-0.015678,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,12.750000)
glVertex3f(-0.004845,-0.014911,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,12.750000)
glVertex3f(-0.009215,-0.012684,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,12.750000)
glVertex3f(-0.012684,-0.009215,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,12.750000)
glVertex3f(-0.014911,-0.004845,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,12.750000)
glVertex3f(-0.015678,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,12.750000)
glVertex3f(-0.014911,0.004845,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,12.750000)
glVertex3f(-0.012684,0.009215,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,12.750000)
glVertex3f(-0.009215,0.012684,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,12.750000)
glVertex3f(-0.004845,0.014911,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,12.750000)
glVertex3f(0.000000,0.015678,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,13.500000)
glVertex3f(0.000000,0.015678,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,13.500000)
glVertex3f(0.004845,0.014911,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,13.500000)
glVertex3f(0.009215,0.012684,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,13.500000)
glVertex3f(0.012684,0.009215,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,13.500000)
glVertex3f(0.014911,0.004845,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,13.500000)
glVertex3f(0.015678,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,13.500000)
glVertex3f(0.014911,-0.004845,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,13.500000)
glVertex3f(0.012684,-0.009215,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,13.500000)
glVertex3f(0.009215,-0.012684,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,13.500000)
glVertex3f(0.004845,-0.014911,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,13.500000)
glVertex3f(0.000000,-0.015678,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,13.500000)
glVertex3f(-0.004845,-0.014911,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,13.500000)
glVertex3f(-0.009215,-0.012684,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,13.500000)
glVertex3f(-0.012684,-0.009215,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,13.500000)
glVertex3f(-0.014911,-0.004845,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,13.500000)
glVertex3f(-0.015678,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,13.500000)
glVertex3f(-0.014911,0.004845,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,13.500000)
glVertex3f(-0.012684,0.009215,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,13.500000)
glVertex3f(-0.009215,0.012684,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,13.500000)
glVertex3f(-0.004845,0.014911,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,13.500000)
glVertex3f(0.000000,0.015678,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,14.250000)
glVertex3f(0.000000,0.015678,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004845,0.014911,14.250000)
glVertex3f(0.004845,0.014911,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009215,0.012684,14.250000)
glVertex3f(0.009215,0.012684,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012684,0.009215,14.250000)
glVertex3f(0.012684,0.009215,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014911,0.004845,14.250000)
glVertex3f(0.014911,0.004845,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015678,0.000000,14.250000)
glVertex3f(0.015678,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014911,-0.004845,14.250000)
glVertex3f(0.014911,-0.004845,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012684,-0.009215,14.250000)
glVertex3f(0.012684,-0.009215,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009215,-0.012684,14.250000)
glVertex3f(0.009215,-0.012684,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004845,-0.014911,14.250000)
glVertex3f(0.004845,-0.014911,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015678,14.250000)
glVertex3f(0.000000,-0.015678,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004845,-0.014911,14.250000)
glVertex3f(-0.004845,-0.014911,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009215,-0.012684,14.250000)
glVertex3f(-0.009215,-0.012684,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012684,-0.009215,14.250000)
glVertex3f(-0.012684,-0.009215,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014911,-0.004845,14.250000)
glVertex3f(-0.014911,-0.004845,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015678,-0.000000,14.250000)
glVertex3f(-0.015678,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014911,0.004845,14.250000)
glVertex3f(-0.014911,0.004845,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012684,0.009215,14.250000)
glVertex3f(-0.012684,0.009215,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009215,0.012684,14.250000)
glVertex3f(-0.009215,0.012684,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004845,0.014911,14.250000)
glVertex3f(-0.004845,0.014911,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015678,14.250000)
glVertex3f(0.000000,0.015678,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.403761,0.473794,221.504608)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,0.000000)
glVertex3f(0.000000,0.015237,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,0.000000)
glVertex3f(0.004708,0.014491,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,0.000000)
glVertex3f(0.008956,0.012327,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,0.000000)
glVertex3f(0.012327,0.008956,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,0.000000)
glVertex3f(0.014491,0.004708,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,0.000000)
glVertex3f(0.015237,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,0.000000)
glVertex3f(0.014491,-0.004708,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,0.000000)
glVertex3f(0.012327,-0.008956,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,0.000000)
glVertex3f(0.008956,-0.012327,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,0.000000)
glVertex3f(0.004708,-0.014491,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,0.000000)
glVertex3f(0.000000,-0.015237,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,0.000000)
glVertex3f(-0.004708,-0.014491,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,0.000000)
glVertex3f(-0.008956,-0.012327,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,0.000000)
glVertex3f(-0.012327,-0.008956,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,0.000000)
glVertex3f(-0.014491,-0.004708,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,0.000000)
glVertex3f(-0.014491,0.004708,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,0.000000)
glVertex3f(-0.012327,0.008956,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,0.000000)
glVertex3f(-0.008956,0.012327,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,0.000000)
glVertex3f(-0.004708,0.014491,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,0.000000)
glVertex3f(0.000000,0.015237,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,0.750000)
glVertex3f(0.000000,0.015237,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,0.750000)
glVertex3f(0.004708,0.014491,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,0.750000)
glVertex3f(0.008956,0.012327,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,0.750000)
glVertex3f(0.012327,0.008956,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,0.750000)
glVertex3f(0.014491,0.004708,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,0.750000)
glVertex3f(0.015237,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,0.750000)
glVertex3f(0.014491,-0.004708,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,0.750000)
glVertex3f(0.012327,-0.008956,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,0.750000)
glVertex3f(0.008956,-0.012327,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,0.750000)
glVertex3f(0.004708,-0.014491,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,0.750000)
glVertex3f(0.000000,-0.015237,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,0.750000)
glVertex3f(-0.004708,-0.014491,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,0.750000)
glVertex3f(-0.008956,-0.012327,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,0.750000)
glVertex3f(-0.012327,-0.008956,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,0.750000)
glVertex3f(-0.014491,-0.004708,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,0.750000)
glVertex3f(-0.015237,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,0.750000)
glVertex3f(-0.014491,0.004708,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,0.750000)
glVertex3f(-0.012327,0.008956,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,0.750000)
glVertex3f(-0.008956,0.012327,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,0.750000)
glVertex3f(-0.004708,0.014491,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,0.750000)
glVertex3f(0.000000,0.015237,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,1.500000)
glVertex3f(0.000000,0.015237,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,1.500000)
glVertex3f(0.004708,0.014491,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,1.500000)
glVertex3f(0.008956,0.012327,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,1.500000)
glVertex3f(0.012327,0.008956,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,1.500000)
glVertex3f(0.014491,0.004708,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,1.500000)
glVertex3f(0.015237,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,1.500000)
glVertex3f(0.014491,-0.004708,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,1.500000)
glVertex3f(0.012327,-0.008956,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,1.500000)
glVertex3f(0.008956,-0.012327,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,1.500000)
glVertex3f(0.004708,-0.014491,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,1.500000)
glVertex3f(0.000000,-0.015237,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,1.500000)
glVertex3f(-0.004708,-0.014491,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,1.500000)
glVertex3f(-0.008956,-0.012327,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,1.500000)
glVertex3f(-0.012327,-0.008956,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,1.500000)
glVertex3f(-0.014491,-0.004708,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,1.500000)
glVertex3f(-0.015237,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,1.500000)
glVertex3f(-0.014491,0.004708,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,1.500000)
glVertex3f(-0.012327,0.008956,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,1.500000)
glVertex3f(-0.008956,0.012327,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,1.500000)
glVertex3f(-0.004708,0.014491,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,1.500000)
glVertex3f(0.000000,0.015237,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,2.250000)
glVertex3f(0.000000,0.015237,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,2.250000)
glVertex3f(0.004708,0.014491,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,2.250000)
glVertex3f(0.008956,0.012327,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,2.250000)
glVertex3f(0.012327,0.008956,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,2.250000)
glVertex3f(0.014491,0.004708,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,2.250000)
glVertex3f(0.015237,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,2.250000)
glVertex3f(0.014491,-0.004708,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,2.250000)
glVertex3f(0.012327,-0.008956,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,2.250000)
glVertex3f(0.008956,-0.012327,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,2.250000)
glVertex3f(0.004708,-0.014491,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,2.250000)
glVertex3f(0.000000,-0.015237,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,2.250000)
glVertex3f(-0.004708,-0.014491,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,2.250000)
glVertex3f(-0.008956,-0.012327,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,2.250000)
glVertex3f(-0.012327,-0.008956,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,2.250000)
glVertex3f(-0.014491,-0.004708,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,2.250000)
glVertex3f(-0.015237,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,2.250000)
glVertex3f(-0.014491,0.004708,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,2.250000)
glVertex3f(-0.012327,0.008956,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,2.250000)
glVertex3f(-0.008956,0.012327,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,2.250000)
glVertex3f(-0.004708,0.014491,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,2.250000)
glVertex3f(0.000000,0.015237,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,3.000000)
glVertex3f(0.000000,0.015237,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,3.000000)
glVertex3f(0.004708,0.014491,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,3.000000)
glVertex3f(0.008956,0.012327,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,3.000000)
glVertex3f(0.012327,0.008956,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,3.000000)
glVertex3f(0.014491,0.004708,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,3.000000)
glVertex3f(0.015237,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,3.000000)
glVertex3f(0.014491,-0.004708,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,3.000000)
glVertex3f(0.012327,-0.008956,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,3.000000)
glVertex3f(0.008956,-0.012327,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,3.000000)
glVertex3f(0.004708,-0.014491,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,3.000000)
glVertex3f(0.000000,-0.015237,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,3.000000)
glVertex3f(-0.004708,-0.014491,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,3.000000)
glVertex3f(-0.008956,-0.012327,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,3.000000)
glVertex3f(-0.012327,-0.008956,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,3.000000)
glVertex3f(-0.014491,-0.004708,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,3.000000)
glVertex3f(-0.015237,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,3.000000)
glVertex3f(-0.014491,0.004708,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,3.000000)
glVertex3f(-0.012327,0.008956,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,3.000000)
glVertex3f(-0.008956,0.012327,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,3.000000)
glVertex3f(-0.004708,0.014491,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,3.000000)
glVertex3f(0.000000,0.015237,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,3.750000)
glVertex3f(0.000000,0.015237,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,3.750000)
glVertex3f(0.004708,0.014491,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,3.750000)
glVertex3f(0.008956,0.012327,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,3.750000)
glVertex3f(0.012327,0.008956,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,3.750000)
glVertex3f(0.014491,0.004708,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,3.750000)
glVertex3f(0.015237,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,3.750000)
glVertex3f(0.014491,-0.004708,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,3.750000)
glVertex3f(0.012327,-0.008956,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,3.750000)
glVertex3f(0.008956,-0.012327,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,3.750000)
glVertex3f(0.004708,-0.014491,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,3.750000)
glVertex3f(0.000000,-0.015237,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,3.750000)
glVertex3f(-0.004708,-0.014491,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,3.750000)
glVertex3f(-0.008956,-0.012327,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,3.750000)
glVertex3f(-0.012327,-0.008956,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,3.750000)
glVertex3f(-0.014491,-0.004708,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,3.750000)
glVertex3f(-0.015237,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,3.750000)
glVertex3f(-0.014491,0.004708,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,3.750000)
glVertex3f(-0.012327,0.008956,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,3.750000)
glVertex3f(-0.008956,0.012327,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,3.750000)
glVertex3f(-0.004708,0.014491,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,3.750000)
glVertex3f(0.000000,0.015237,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,4.500000)
glVertex3f(0.000000,0.015237,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,4.500000)
glVertex3f(0.004708,0.014491,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,4.500000)
glVertex3f(0.008956,0.012327,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,4.500000)
glVertex3f(0.012327,0.008956,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,4.500000)
glVertex3f(0.014491,0.004708,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,4.500000)
glVertex3f(0.015237,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,4.500000)
glVertex3f(0.014491,-0.004708,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,4.500000)
glVertex3f(0.012327,-0.008956,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,4.500000)
glVertex3f(0.008956,-0.012327,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,4.500000)
glVertex3f(0.004708,-0.014491,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,4.500000)
glVertex3f(0.000000,-0.015237,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,4.500000)
glVertex3f(-0.004708,-0.014491,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,4.500000)
glVertex3f(-0.008956,-0.012327,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,4.500000)
glVertex3f(-0.012327,-0.008956,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,4.500000)
glVertex3f(-0.014491,-0.004708,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,4.500000)
glVertex3f(-0.015237,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,4.500000)
glVertex3f(-0.014491,0.004708,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,4.500000)
glVertex3f(-0.012327,0.008956,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,4.500000)
glVertex3f(-0.008956,0.012327,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,4.500000)
glVertex3f(-0.004708,0.014491,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,4.500000)
glVertex3f(0.000000,0.015237,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,5.250000)
glVertex3f(0.000000,0.015237,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,5.250000)
glVertex3f(0.004708,0.014491,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,5.250000)
glVertex3f(0.008956,0.012327,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,5.250000)
glVertex3f(0.012327,0.008956,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,5.250000)
glVertex3f(0.014491,0.004708,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,5.250000)
glVertex3f(0.015237,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,5.250000)
glVertex3f(0.014491,-0.004708,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,5.250000)
glVertex3f(0.012327,-0.008956,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,5.250000)
glVertex3f(0.008956,-0.012327,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,5.250000)
glVertex3f(0.004708,-0.014491,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,5.250000)
glVertex3f(0.000000,-0.015237,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,5.250000)
glVertex3f(-0.004708,-0.014491,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,5.250000)
glVertex3f(-0.008956,-0.012327,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,5.250000)
glVertex3f(-0.012327,-0.008956,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,5.250000)
glVertex3f(-0.014491,-0.004708,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,5.250000)
glVertex3f(-0.015237,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,5.250000)
glVertex3f(-0.014491,0.004708,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,5.250000)
glVertex3f(-0.012327,0.008956,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,5.250000)
glVertex3f(-0.008956,0.012327,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,5.250000)
glVertex3f(-0.004708,0.014491,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,5.250000)
glVertex3f(0.000000,0.015237,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,6.000000)
glVertex3f(0.000000,0.015237,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,6.000000)
glVertex3f(0.004708,0.014491,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,6.000000)
glVertex3f(0.008956,0.012327,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,6.000000)
glVertex3f(0.012327,0.008956,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,6.000000)
glVertex3f(0.014491,0.004708,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,6.000000)
glVertex3f(0.015237,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,6.000000)
glVertex3f(0.014491,-0.004708,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,6.000000)
glVertex3f(0.012327,-0.008956,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,6.000000)
glVertex3f(0.008956,-0.012327,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,6.000000)
glVertex3f(0.004708,-0.014491,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,6.000000)
glVertex3f(0.000000,-0.015237,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,6.000000)
glVertex3f(-0.004708,-0.014491,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,6.000000)
glVertex3f(-0.008956,-0.012327,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,6.000000)
glVertex3f(-0.012327,-0.008956,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,6.000000)
glVertex3f(-0.014491,-0.004708,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,6.000000)
glVertex3f(-0.015237,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,6.000000)
glVertex3f(-0.014491,0.004708,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,6.000000)
glVertex3f(-0.012327,0.008956,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,6.000000)
glVertex3f(-0.008956,0.012327,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,6.000000)
glVertex3f(-0.004708,0.014491,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,6.000000)
glVertex3f(0.000000,0.015237,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,6.750000)
glVertex3f(0.000000,0.015237,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,6.750000)
glVertex3f(0.004708,0.014491,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,6.750000)
glVertex3f(0.008956,0.012327,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,6.750000)
glVertex3f(0.012327,0.008956,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,6.750000)
glVertex3f(0.014491,0.004708,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,6.750000)
glVertex3f(0.015237,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,6.750000)
glVertex3f(0.014491,-0.004708,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,6.750000)
glVertex3f(0.012327,-0.008956,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,6.750000)
glVertex3f(0.008956,-0.012327,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,6.750000)
glVertex3f(0.004708,-0.014491,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,6.750000)
glVertex3f(0.000000,-0.015237,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,6.750000)
glVertex3f(-0.004708,-0.014491,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,6.750000)
glVertex3f(-0.008956,-0.012327,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,6.750000)
glVertex3f(-0.012327,-0.008956,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,6.750000)
glVertex3f(-0.014491,-0.004708,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,6.750000)
glVertex3f(-0.015237,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,6.750000)
glVertex3f(-0.014491,0.004708,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,6.750000)
glVertex3f(-0.012327,0.008956,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,6.750000)
glVertex3f(-0.008956,0.012327,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,6.750000)
glVertex3f(-0.004708,0.014491,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,6.750000)
glVertex3f(0.000000,0.015237,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,7.500000)
glVertex3f(0.000000,0.015237,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,7.500000)
glVertex3f(0.004708,0.014491,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,7.500000)
glVertex3f(0.008956,0.012327,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,7.500000)
glVertex3f(0.012327,0.008956,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,7.500000)
glVertex3f(0.014491,0.004708,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,7.500000)
glVertex3f(0.015237,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,7.500000)
glVertex3f(0.014491,-0.004708,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,7.500000)
glVertex3f(0.012327,-0.008956,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,7.500000)
glVertex3f(0.008956,-0.012327,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,7.500000)
glVertex3f(0.004708,-0.014491,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,7.500000)
glVertex3f(0.000000,-0.015237,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,7.500000)
glVertex3f(-0.004708,-0.014491,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,7.500000)
glVertex3f(-0.008956,-0.012327,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,7.500000)
glVertex3f(-0.012327,-0.008956,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,7.500000)
glVertex3f(-0.014491,-0.004708,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,7.500000)
glVertex3f(-0.015237,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,7.500000)
glVertex3f(-0.014491,0.004708,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,7.500000)
glVertex3f(-0.012327,0.008956,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,7.500000)
glVertex3f(-0.008956,0.012327,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,7.500000)
glVertex3f(-0.004708,0.014491,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,7.500000)
glVertex3f(0.000000,0.015237,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,8.250000)
glVertex3f(0.000000,0.015237,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,8.250000)
glVertex3f(0.004708,0.014491,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,8.250000)
glVertex3f(0.008956,0.012327,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,8.250000)
glVertex3f(0.012327,0.008956,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,8.250000)
glVertex3f(0.014491,0.004708,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,8.250000)
glVertex3f(0.015237,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,8.250000)
glVertex3f(0.014491,-0.004708,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,8.250000)
glVertex3f(0.012327,-0.008956,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,8.250000)
glVertex3f(0.008956,-0.012327,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,8.250000)
glVertex3f(0.004708,-0.014491,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,8.250000)
glVertex3f(0.000000,-0.015237,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,8.250000)
glVertex3f(-0.004708,-0.014491,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,8.250000)
glVertex3f(-0.008956,-0.012327,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,8.250000)
glVertex3f(-0.012327,-0.008956,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,8.250000)
glVertex3f(-0.014491,-0.004708,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,8.250000)
glVertex3f(-0.015237,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,8.250000)
glVertex3f(-0.014491,0.004708,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,8.250000)
glVertex3f(-0.012327,0.008956,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,8.250000)
glVertex3f(-0.008956,0.012327,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,8.250000)
glVertex3f(-0.004708,0.014491,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,8.250000)
glVertex3f(0.000000,0.015237,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,9.000000)
glVertex3f(0.000000,0.015237,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,9.000000)
glVertex3f(0.004708,0.014491,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,9.000000)
glVertex3f(0.008956,0.012327,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,9.000000)
glVertex3f(0.012327,0.008956,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,9.000000)
glVertex3f(0.014491,0.004708,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,9.000000)
glVertex3f(0.015237,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,9.000000)
glVertex3f(0.014491,-0.004708,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,9.000000)
glVertex3f(0.012327,-0.008956,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,9.000000)
glVertex3f(0.008956,-0.012327,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,9.000000)
glVertex3f(0.004708,-0.014491,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,9.000000)
glVertex3f(0.000000,-0.015237,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,9.000000)
glVertex3f(-0.004708,-0.014491,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,9.000000)
glVertex3f(-0.008956,-0.012327,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,9.000000)
glVertex3f(-0.012327,-0.008956,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,9.000000)
glVertex3f(-0.014491,-0.004708,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,9.000000)
glVertex3f(-0.015237,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,9.000000)
glVertex3f(-0.014491,0.004708,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,9.000000)
glVertex3f(-0.012327,0.008956,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,9.000000)
glVertex3f(-0.008956,0.012327,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,9.000000)
glVertex3f(-0.004708,0.014491,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,9.000000)
glVertex3f(0.000000,0.015237,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,9.750000)
glVertex3f(0.000000,0.015237,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,9.750000)
glVertex3f(0.004708,0.014491,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,9.750000)
glVertex3f(0.008956,0.012327,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,9.750000)
glVertex3f(0.012327,0.008956,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,9.750000)
glVertex3f(0.014491,0.004708,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,9.750000)
glVertex3f(0.015237,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,9.750000)
glVertex3f(0.014491,-0.004708,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,9.750000)
glVertex3f(0.012327,-0.008956,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,9.750000)
glVertex3f(0.008956,-0.012327,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,9.750000)
glVertex3f(0.004708,-0.014491,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,9.750000)
glVertex3f(0.000000,-0.015237,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,9.750000)
glVertex3f(-0.004708,-0.014491,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,9.750000)
glVertex3f(-0.008956,-0.012327,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,9.750000)
glVertex3f(-0.012327,-0.008956,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,9.750000)
glVertex3f(-0.014491,-0.004708,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,9.750000)
glVertex3f(-0.015237,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,9.750000)
glVertex3f(-0.014491,0.004708,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,9.750000)
glVertex3f(-0.012327,0.008956,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,9.750000)
glVertex3f(-0.008956,0.012327,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,9.750000)
glVertex3f(-0.004708,0.014491,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,9.750000)
glVertex3f(0.000000,0.015237,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,10.500000)
glVertex3f(0.000000,0.015237,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,10.500000)
glVertex3f(0.004708,0.014491,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,10.500000)
glVertex3f(0.008956,0.012327,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,10.500000)
glVertex3f(0.012327,0.008956,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,10.500000)
glVertex3f(0.014491,0.004708,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,10.500000)
glVertex3f(0.015237,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,10.500000)
glVertex3f(0.014491,-0.004708,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,10.500000)
glVertex3f(0.012327,-0.008956,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,10.500000)
glVertex3f(0.008956,-0.012327,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,10.500000)
glVertex3f(0.004708,-0.014491,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,10.500000)
glVertex3f(0.000000,-0.015237,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,10.500000)
glVertex3f(-0.004708,-0.014491,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,10.500000)
glVertex3f(-0.008956,-0.012327,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,10.500000)
glVertex3f(-0.012327,-0.008956,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,10.500000)
glVertex3f(-0.014491,-0.004708,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,10.500000)
glVertex3f(-0.015237,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,10.500000)
glVertex3f(-0.014491,0.004708,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,10.500000)
glVertex3f(-0.012327,0.008956,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,10.500000)
glVertex3f(-0.008956,0.012327,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,10.500000)
glVertex3f(-0.004708,0.014491,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,10.500000)
glVertex3f(0.000000,0.015237,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,11.250000)
glVertex3f(0.000000,0.015237,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,11.250000)
glVertex3f(0.004708,0.014491,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,11.250000)
glVertex3f(0.008956,0.012327,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,11.250000)
glVertex3f(0.012327,0.008956,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,11.250000)
glVertex3f(0.014491,0.004708,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,11.250000)
glVertex3f(0.015237,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,11.250000)
glVertex3f(0.014491,-0.004708,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,11.250000)
glVertex3f(0.012327,-0.008956,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,11.250000)
glVertex3f(0.008956,-0.012327,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,11.250000)
glVertex3f(0.004708,-0.014491,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,11.250000)
glVertex3f(0.000000,-0.015237,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,11.250000)
glVertex3f(-0.004708,-0.014491,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,11.250000)
glVertex3f(-0.008956,-0.012327,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,11.250000)
glVertex3f(-0.012327,-0.008956,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,11.250000)
glVertex3f(-0.014491,-0.004708,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,11.250000)
glVertex3f(-0.015237,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,11.250000)
glVertex3f(-0.014491,0.004708,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,11.250000)
glVertex3f(-0.012327,0.008956,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,11.250000)
glVertex3f(-0.008956,0.012327,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,11.250000)
glVertex3f(-0.004708,0.014491,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,11.250000)
glVertex3f(0.000000,0.015237,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,12.000000)
glVertex3f(0.000000,0.015237,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,12.000000)
glVertex3f(0.004708,0.014491,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,12.000000)
glVertex3f(0.008956,0.012327,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,12.000000)
glVertex3f(0.012327,0.008956,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,12.000000)
glVertex3f(0.014491,0.004708,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,12.000000)
glVertex3f(0.015237,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,12.000000)
glVertex3f(0.014491,-0.004708,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,12.000000)
glVertex3f(0.012327,-0.008956,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,12.000000)
glVertex3f(0.008956,-0.012327,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,12.000000)
glVertex3f(0.004708,-0.014491,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,12.000000)
glVertex3f(0.000000,-0.015237,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,12.000000)
glVertex3f(-0.004708,-0.014491,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,12.000000)
glVertex3f(-0.008956,-0.012327,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,12.000000)
glVertex3f(-0.012327,-0.008956,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,12.000000)
glVertex3f(-0.014491,-0.004708,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,12.000000)
glVertex3f(-0.015237,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,12.000000)
glVertex3f(-0.014491,0.004708,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,12.000000)
glVertex3f(-0.012327,0.008956,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,12.000000)
glVertex3f(-0.008956,0.012327,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,12.000000)
glVertex3f(-0.004708,0.014491,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,12.000000)
glVertex3f(0.000000,0.015237,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,12.750000)
glVertex3f(0.000000,0.015237,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,12.750000)
glVertex3f(0.004708,0.014491,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,12.750000)
glVertex3f(0.008956,0.012327,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,12.750000)
glVertex3f(0.012327,0.008956,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,12.750000)
glVertex3f(0.014491,0.004708,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,12.750000)
glVertex3f(0.015237,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,12.750000)
glVertex3f(0.014491,-0.004708,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,12.750000)
glVertex3f(0.012327,-0.008956,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,12.750000)
glVertex3f(0.008956,-0.012327,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,12.750000)
glVertex3f(0.004708,-0.014491,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,12.750000)
glVertex3f(0.000000,-0.015237,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,12.750000)
glVertex3f(-0.004708,-0.014491,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,12.750000)
glVertex3f(-0.008956,-0.012327,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,12.750000)
glVertex3f(-0.012327,-0.008956,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,12.750000)
glVertex3f(-0.014491,-0.004708,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,12.750000)
glVertex3f(-0.015237,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,12.750000)
glVertex3f(-0.014491,0.004708,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,12.750000)
glVertex3f(-0.012327,0.008956,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,12.750000)
glVertex3f(-0.008956,0.012327,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,12.750000)
glVertex3f(-0.004708,0.014491,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,12.750000)
glVertex3f(0.000000,0.015237,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,13.500000)
glVertex3f(0.000000,0.015237,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,13.500000)
glVertex3f(0.004708,0.014491,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,13.500000)
glVertex3f(0.008956,0.012327,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,13.500000)
glVertex3f(0.012327,0.008956,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,13.500000)
glVertex3f(0.014491,0.004708,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,13.500000)
glVertex3f(0.015237,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,13.500000)
glVertex3f(0.014491,-0.004708,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,13.500000)
glVertex3f(0.012327,-0.008956,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,13.500000)
glVertex3f(0.008956,-0.012327,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,13.500000)
glVertex3f(0.004708,-0.014491,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,13.500000)
glVertex3f(0.000000,-0.015237,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,13.500000)
glVertex3f(-0.004708,-0.014491,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,13.500000)
glVertex3f(-0.008956,-0.012327,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,13.500000)
glVertex3f(-0.012327,-0.008956,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,13.500000)
glVertex3f(-0.014491,-0.004708,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,13.500000)
glVertex3f(-0.015237,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,13.500000)
glVertex3f(-0.014491,0.004708,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,13.500000)
glVertex3f(-0.012327,0.008956,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,13.500000)
glVertex3f(-0.008956,0.012327,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,13.500000)
glVertex3f(-0.004708,0.014491,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,13.500000)
glVertex3f(0.000000,0.015237,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,14.250000)
glVertex3f(0.000000,0.015237,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004708,0.014491,14.250000)
glVertex3f(0.004708,0.014491,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008956,0.012327,14.250000)
glVertex3f(0.008956,0.012327,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012327,0.008956,14.250000)
glVertex3f(0.012327,0.008956,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014491,0.004708,14.250000)
glVertex3f(0.014491,0.004708,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.015237,0.000000,14.250000)
glVertex3f(0.015237,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014491,-0.004708,14.250000)
glVertex3f(0.014491,-0.004708,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012327,-0.008956,14.250000)
glVertex3f(0.012327,-0.008956,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008956,-0.012327,14.250000)
glVertex3f(0.008956,-0.012327,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004708,-0.014491,14.250000)
glVertex3f(0.004708,-0.014491,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.015237,14.250000)
glVertex3f(0.000000,-0.015237,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004708,-0.014491,14.250000)
glVertex3f(-0.004708,-0.014491,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008956,-0.012327,14.250000)
glVertex3f(-0.008956,-0.012327,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012327,-0.008956,14.250000)
glVertex3f(-0.012327,-0.008956,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014491,-0.004708,14.250000)
glVertex3f(-0.014491,-0.004708,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.015237,-0.000000,14.250000)
glVertex3f(-0.015237,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014491,0.004708,14.250000)
glVertex3f(-0.014491,0.004708,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012327,0.008956,14.250000)
glVertex3f(-0.012327,0.008956,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008956,0.012327,14.250000)
glVertex3f(-0.008956,0.012327,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004708,0.014491,14.250000)
glVertex3f(-0.004708,0.014491,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.015237,14.250000)
glVertex3f(0.000000,0.015237,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.410828,0.470700,222.134247)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,0.000000)
glVertex3f(0.000000,0.014682,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,0.000000)
glVertex3f(0.004537,0.013963,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,0.000000)
glVertex3f(0.008630,0.011878,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,0.000000)
glVertex3f(0.011878,0.008630,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,0.000000)
glVertex3f(0.013963,0.004537,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,0.000000)
glVertex3f(0.014682,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,0.000000)
glVertex3f(0.013963,-0.004537,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,0.000000)
glVertex3f(0.011878,-0.008630,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,0.000000)
glVertex3f(0.008630,-0.011878,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,0.000000)
glVertex3f(0.004537,-0.013963,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,0.000000)
glVertex3f(0.000000,-0.014682,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,0.000000)
glVertex3f(-0.004537,-0.013963,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,0.000000)
glVertex3f(-0.008630,-0.011878,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,0.000000)
glVertex3f(-0.011878,-0.008630,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,0.000000)
glVertex3f(-0.013963,-0.004537,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,0.000000)
glVertex3f(-0.013963,0.004537,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,0.000000)
glVertex3f(-0.011878,0.008630,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,0.000000)
glVertex3f(-0.008630,0.011878,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,0.000000)
glVertex3f(-0.004537,0.013963,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,0.000000)
glVertex3f(0.000000,0.014682,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,0.750000)
glVertex3f(0.000000,0.014682,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,0.750000)
glVertex3f(0.004537,0.013963,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,0.750000)
glVertex3f(0.008630,0.011878,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,0.750000)
glVertex3f(0.011878,0.008630,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,0.750000)
glVertex3f(0.013963,0.004537,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,0.750000)
glVertex3f(0.014682,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,0.750000)
glVertex3f(0.013963,-0.004537,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,0.750000)
glVertex3f(0.011878,-0.008630,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,0.750000)
glVertex3f(0.008630,-0.011878,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,0.750000)
glVertex3f(0.004537,-0.013963,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,0.750000)
glVertex3f(0.000000,-0.014682,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,0.750000)
glVertex3f(-0.004537,-0.013963,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,0.750000)
glVertex3f(-0.008630,-0.011878,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,0.750000)
glVertex3f(-0.011878,-0.008630,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,0.750000)
glVertex3f(-0.013963,-0.004537,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,0.750000)
glVertex3f(-0.014682,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,0.750000)
glVertex3f(-0.013963,0.004537,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,0.750000)
glVertex3f(-0.011878,0.008630,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,0.750000)
glVertex3f(-0.008630,0.011878,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,0.750000)
glVertex3f(-0.004537,0.013963,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,0.750000)
glVertex3f(0.000000,0.014682,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,1.500000)
glVertex3f(0.000000,0.014682,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,1.500000)
glVertex3f(0.004537,0.013963,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,1.500000)
glVertex3f(0.008630,0.011878,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,1.500000)
glVertex3f(0.011878,0.008630,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,1.500000)
glVertex3f(0.013963,0.004537,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,1.500000)
glVertex3f(0.014682,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,1.500000)
glVertex3f(0.013963,-0.004537,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,1.500000)
glVertex3f(0.011878,-0.008630,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,1.500000)
glVertex3f(0.008630,-0.011878,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,1.500000)
glVertex3f(0.004537,-0.013963,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,1.500000)
glVertex3f(0.000000,-0.014682,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,1.500000)
glVertex3f(-0.004537,-0.013963,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,1.500000)
glVertex3f(-0.008630,-0.011878,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,1.500000)
glVertex3f(-0.011878,-0.008630,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,1.500000)
glVertex3f(-0.013963,-0.004537,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,1.500000)
glVertex3f(-0.014682,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,1.500000)
glVertex3f(-0.013963,0.004537,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,1.500000)
glVertex3f(-0.011878,0.008630,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,1.500000)
glVertex3f(-0.008630,0.011878,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,1.500000)
glVertex3f(-0.004537,0.013963,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,1.500000)
glVertex3f(0.000000,0.014682,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,2.250000)
glVertex3f(0.000000,0.014682,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,2.250000)
glVertex3f(0.004537,0.013963,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,2.250000)
glVertex3f(0.008630,0.011878,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,2.250000)
glVertex3f(0.011878,0.008630,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,2.250000)
glVertex3f(0.013963,0.004537,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,2.250000)
glVertex3f(0.014682,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,2.250000)
glVertex3f(0.013963,-0.004537,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,2.250000)
glVertex3f(0.011878,-0.008630,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,2.250000)
glVertex3f(0.008630,-0.011878,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,2.250000)
glVertex3f(0.004537,-0.013963,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,2.250000)
glVertex3f(0.000000,-0.014682,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,2.250000)
glVertex3f(-0.004537,-0.013963,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,2.250000)
glVertex3f(-0.008630,-0.011878,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,2.250000)
glVertex3f(-0.011878,-0.008630,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,2.250000)
glVertex3f(-0.013963,-0.004537,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,2.250000)
glVertex3f(-0.014682,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,2.250000)
glVertex3f(-0.013963,0.004537,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,2.250000)
glVertex3f(-0.011878,0.008630,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,2.250000)
glVertex3f(-0.008630,0.011878,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,2.250000)
glVertex3f(-0.004537,0.013963,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,2.250000)
glVertex3f(0.000000,0.014682,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,3.000000)
glVertex3f(0.000000,0.014682,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,3.000000)
glVertex3f(0.004537,0.013963,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,3.000000)
glVertex3f(0.008630,0.011878,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,3.000000)
glVertex3f(0.011878,0.008630,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,3.000000)
glVertex3f(0.013963,0.004537,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,3.000000)
glVertex3f(0.014682,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,3.000000)
glVertex3f(0.013963,-0.004537,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,3.000000)
glVertex3f(0.011878,-0.008630,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,3.000000)
glVertex3f(0.008630,-0.011878,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,3.000000)
glVertex3f(0.004537,-0.013963,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,3.000000)
glVertex3f(0.000000,-0.014682,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,3.000000)
glVertex3f(-0.004537,-0.013963,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,3.000000)
glVertex3f(-0.008630,-0.011878,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,3.000000)
glVertex3f(-0.011878,-0.008630,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,3.000000)
glVertex3f(-0.013963,-0.004537,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,3.000000)
glVertex3f(-0.014682,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,3.000000)
glVertex3f(-0.013963,0.004537,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,3.000000)
glVertex3f(-0.011878,0.008630,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,3.000000)
glVertex3f(-0.008630,0.011878,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,3.000000)
glVertex3f(-0.004537,0.013963,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,3.000000)
glVertex3f(0.000000,0.014682,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,3.750000)
glVertex3f(0.000000,0.014682,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,3.750000)
glVertex3f(0.004537,0.013963,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,3.750000)
glVertex3f(0.008630,0.011878,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,3.750000)
glVertex3f(0.011878,0.008630,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,3.750000)
glVertex3f(0.013963,0.004537,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,3.750000)
glVertex3f(0.014682,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,3.750000)
glVertex3f(0.013963,-0.004537,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,3.750000)
glVertex3f(0.011878,-0.008630,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,3.750000)
glVertex3f(0.008630,-0.011878,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,3.750000)
glVertex3f(0.004537,-0.013963,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,3.750000)
glVertex3f(0.000000,-0.014682,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,3.750000)
glVertex3f(-0.004537,-0.013963,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,3.750000)
glVertex3f(-0.008630,-0.011878,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,3.750000)
glVertex3f(-0.011878,-0.008630,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,3.750000)
glVertex3f(-0.013963,-0.004537,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,3.750000)
glVertex3f(-0.014682,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,3.750000)
glVertex3f(-0.013963,0.004537,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,3.750000)
glVertex3f(-0.011878,0.008630,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,3.750000)
glVertex3f(-0.008630,0.011878,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,3.750000)
glVertex3f(-0.004537,0.013963,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,3.750000)
glVertex3f(0.000000,0.014682,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,4.500000)
glVertex3f(0.000000,0.014682,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,4.500000)
glVertex3f(0.004537,0.013963,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,4.500000)
glVertex3f(0.008630,0.011878,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,4.500000)
glVertex3f(0.011878,0.008630,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,4.500000)
glVertex3f(0.013963,0.004537,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,4.500000)
glVertex3f(0.014682,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,4.500000)
glVertex3f(0.013963,-0.004537,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,4.500000)
glVertex3f(0.011878,-0.008630,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,4.500000)
glVertex3f(0.008630,-0.011878,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,4.500000)
glVertex3f(0.004537,-0.013963,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,4.500000)
glVertex3f(0.000000,-0.014682,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,4.500000)
glVertex3f(-0.004537,-0.013963,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,4.500000)
glVertex3f(-0.008630,-0.011878,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,4.500000)
glVertex3f(-0.011878,-0.008630,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,4.500000)
glVertex3f(-0.013963,-0.004537,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,4.500000)
glVertex3f(-0.014682,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,4.500000)
glVertex3f(-0.013963,0.004537,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,4.500000)
glVertex3f(-0.011878,0.008630,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,4.500000)
glVertex3f(-0.008630,0.011878,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,4.500000)
glVertex3f(-0.004537,0.013963,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,4.500000)
glVertex3f(0.000000,0.014682,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,5.250000)
glVertex3f(0.000000,0.014682,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,5.250000)
glVertex3f(0.004537,0.013963,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,5.250000)
glVertex3f(0.008630,0.011878,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,5.250000)
glVertex3f(0.011878,0.008630,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,5.250000)
glVertex3f(0.013963,0.004537,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,5.250000)
glVertex3f(0.014682,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,5.250000)
glVertex3f(0.013963,-0.004537,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,5.250000)
glVertex3f(0.011878,-0.008630,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,5.250000)
glVertex3f(0.008630,-0.011878,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,5.250000)
glVertex3f(0.004537,-0.013963,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,5.250000)
glVertex3f(0.000000,-0.014682,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,5.250000)
glVertex3f(-0.004537,-0.013963,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,5.250000)
glVertex3f(-0.008630,-0.011878,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,5.250000)
glVertex3f(-0.011878,-0.008630,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,5.250000)
glVertex3f(-0.013963,-0.004537,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,5.250000)
glVertex3f(-0.014682,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,5.250000)
glVertex3f(-0.013963,0.004537,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,5.250000)
glVertex3f(-0.011878,0.008630,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,5.250000)
glVertex3f(-0.008630,0.011878,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,5.250000)
glVertex3f(-0.004537,0.013963,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,5.250000)
glVertex3f(0.000000,0.014682,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,6.000000)
glVertex3f(0.000000,0.014682,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,6.000000)
glVertex3f(0.004537,0.013963,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,6.000000)
glVertex3f(0.008630,0.011878,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,6.000000)
glVertex3f(0.011878,0.008630,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,6.000000)
glVertex3f(0.013963,0.004537,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,6.000000)
glVertex3f(0.014682,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,6.000000)
glVertex3f(0.013963,-0.004537,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,6.000000)
glVertex3f(0.011878,-0.008630,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,6.000000)
glVertex3f(0.008630,-0.011878,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,6.000000)
glVertex3f(0.004537,-0.013963,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,6.000000)
glVertex3f(0.000000,-0.014682,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,6.000000)
glVertex3f(-0.004537,-0.013963,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,6.000000)
glVertex3f(-0.008630,-0.011878,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,6.000000)
glVertex3f(-0.011878,-0.008630,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,6.000000)
glVertex3f(-0.013963,-0.004537,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,6.000000)
glVertex3f(-0.014682,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,6.000000)
glVertex3f(-0.013963,0.004537,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,6.000000)
glVertex3f(-0.011878,0.008630,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,6.000000)
glVertex3f(-0.008630,0.011878,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,6.000000)
glVertex3f(-0.004537,0.013963,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,6.000000)
glVertex3f(0.000000,0.014682,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,6.750000)
glVertex3f(0.000000,0.014682,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,6.750000)
glVertex3f(0.004537,0.013963,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,6.750000)
glVertex3f(0.008630,0.011878,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,6.750000)
glVertex3f(0.011878,0.008630,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,6.750000)
glVertex3f(0.013963,0.004537,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,6.750000)
glVertex3f(0.014682,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,6.750000)
glVertex3f(0.013963,-0.004537,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,6.750000)
glVertex3f(0.011878,-0.008630,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,6.750000)
glVertex3f(0.008630,-0.011878,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,6.750000)
glVertex3f(0.004537,-0.013963,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,6.750000)
glVertex3f(0.000000,-0.014682,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,6.750000)
glVertex3f(-0.004537,-0.013963,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,6.750000)
glVertex3f(-0.008630,-0.011878,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,6.750000)
glVertex3f(-0.011878,-0.008630,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,6.750000)
glVertex3f(-0.013963,-0.004537,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,6.750000)
glVertex3f(-0.014682,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,6.750000)
glVertex3f(-0.013963,0.004537,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,6.750000)
glVertex3f(-0.011878,0.008630,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,6.750000)
glVertex3f(-0.008630,0.011878,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,6.750000)
glVertex3f(-0.004537,0.013963,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,6.750000)
glVertex3f(0.000000,0.014682,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,7.500000)
glVertex3f(0.000000,0.014682,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,7.500000)
glVertex3f(0.004537,0.013963,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,7.500000)
glVertex3f(0.008630,0.011878,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,7.500000)
glVertex3f(0.011878,0.008630,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,7.500000)
glVertex3f(0.013963,0.004537,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,7.500000)
glVertex3f(0.014682,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,7.500000)
glVertex3f(0.013963,-0.004537,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,7.500000)
glVertex3f(0.011878,-0.008630,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,7.500000)
glVertex3f(0.008630,-0.011878,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,7.500000)
glVertex3f(0.004537,-0.013963,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,7.500000)
glVertex3f(0.000000,-0.014682,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,7.500000)
glVertex3f(-0.004537,-0.013963,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,7.500000)
glVertex3f(-0.008630,-0.011878,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,7.500000)
glVertex3f(-0.011878,-0.008630,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,7.500000)
glVertex3f(-0.013963,-0.004537,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,7.500000)
glVertex3f(-0.014682,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,7.500000)
glVertex3f(-0.013963,0.004537,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,7.500000)
glVertex3f(-0.011878,0.008630,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,7.500000)
glVertex3f(-0.008630,0.011878,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,7.500000)
glVertex3f(-0.004537,0.013963,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,7.500000)
glVertex3f(0.000000,0.014682,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,8.250000)
glVertex3f(0.000000,0.014682,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,8.250000)
glVertex3f(0.004537,0.013963,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,8.250000)
glVertex3f(0.008630,0.011878,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,8.250000)
glVertex3f(0.011878,0.008630,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,8.250000)
glVertex3f(0.013963,0.004537,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,8.250000)
glVertex3f(0.014682,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,8.250000)
glVertex3f(0.013963,-0.004537,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,8.250000)
glVertex3f(0.011878,-0.008630,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,8.250000)
glVertex3f(0.008630,-0.011878,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,8.250000)
glVertex3f(0.004537,-0.013963,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,8.250000)
glVertex3f(0.000000,-0.014682,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,8.250000)
glVertex3f(-0.004537,-0.013963,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,8.250000)
glVertex3f(-0.008630,-0.011878,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,8.250000)
glVertex3f(-0.011878,-0.008630,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,8.250000)
glVertex3f(-0.013963,-0.004537,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,8.250000)
glVertex3f(-0.014682,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,8.250000)
glVertex3f(-0.013963,0.004537,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,8.250000)
glVertex3f(-0.011878,0.008630,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,8.250000)
glVertex3f(-0.008630,0.011878,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,8.250000)
glVertex3f(-0.004537,0.013963,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,8.250000)
glVertex3f(0.000000,0.014682,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,9.000000)
glVertex3f(0.000000,0.014682,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,9.000000)
glVertex3f(0.004537,0.013963,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,9.000000)
glVertex3f(0.008630,0.011878,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,9.000000)
glVertex3f(0.011878,0.008630,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,9.000000)
glVertex3f(0.013963,0.004537,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,9.000000)
glVertex3f(0.014682,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,9.000000)
glVertex3f(0.013963,-0.004537,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,9.000000)
glVertex3f(0.011878,-0.008630,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,9.000000)
glVertex3f(0.008630,-0.011878,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,9.000000)
glVertex3f(0.004537,-0.013963,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,9.000000)
glVertex3f(0.000000,-0.014682,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,9.000000)
glVertex3f(-0.004537,-0.013963,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,9.000000)
glVertex3f(-0.008630,-0.011878,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,9.000000)
glVertex3f(-0.011878,-0.008630,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,9.000000)
glVertex3f(-0.013963,-0.004537,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,9.000000)
glVertex3f(-0.014682,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,9.000000)
glVertex3f(-0.013963,0.004537,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,9.000000)
glVertex3f(-0.011878,0.008630,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,9.000000)
glVertex3f(-0.008630,0.011878,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,9.000000)
glVertex3f(-0.004537,0.013963,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,9.000000)
glVertex3f(0.000000,0.014682,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,9.750000)
glVertex3f(0.000000,0.014682,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,9.750000)
glVertex3f(0.004537,0.013963,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,9.750000)
glVertex3f(0.008630,0.011878,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,9.750000)
glVertex3f(0.011878,0.008630,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,9.750000)
glVertex3f(0.013963,0.004537,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,9.750000)
glVertex3f(0.014682,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,9.750000)
glVertex3f(0.013963,-0.004537,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,9.750000)
glVertex3f(0.011878,-0.008630,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,9.750000)
glVertex3f(0.008630,-0.011878,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,9.750000)
glVertex3f(0.004537,-0.013963,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,9.750000)
glVertex3f(0.000000,-0.014682,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,9.750000)
glVertex3f(-0.004537,-0.013963,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,9.750000)
glVertex3f(-0.008630,-0.011878,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,9.750000)
glVertex3f(-0.011878,-0.008630,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,9.750000)
glVertex3f(-0.013963,-0.004537,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,9.750000)
glVertex3f(-0.014682,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,9.750000)
glVertex3f(-0.013963,0.004537,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,9.750000)
glVertex3f(-0.011878,0.008630,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,9.750000)
glVertex3f(-0.008630,0.011878,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,9.750000)
glVertex3f(-0.004537,0.013963,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,9.750000)
glVertex3f(0.000000,0.014682,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,10.500000)
glVertex3f(0.000000,0.014682,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,10.500000)
glVertex3f(0.004537,0.013963,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,10.500000)
glVertex3f(0.008630,0.011878,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,10.500000)
glVertex3f(0.011878,0.008630,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,10.500000)
glVertex3f(0.013963,0.004537,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,10.500000)
glVertex3f(0.014682,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,10.500000)
glVertex3f(0.013963,-0.004537,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,10.500000)
glVertex3f(0.011878,-0.008630,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,10.500000)
glVertex3f(0.008630,-0.011878,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,10.500000)
glVertex3f(0.004537,-0.013963,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,10.500000)
glVertex3f(0.000000,-0.014682,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,10.500000)
glVertex3f(-0.004537,-0.013963,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,10.500000)
glVertex3f(-0.008630,-0.011878,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,10.500000)
glVertex3f(-0.011878,-0.008630,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,10.500000)
glVertex3f(-0.013963,-0.004537,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,10.500000)
glVertex3f(-0.014682,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,10.500000)
glVertex3f(-0.013963,0.004537,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,10.500000)
glVertex3f(-0.011878,0.008630,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,10.500000)
glVertex3f(-0.008630,0.011878,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,10.500000)
glVertex3f(-0.004537,0.013963,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,10.500000)
glVertex3f(0.000000,0.014682,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,11.250000)
glVertex3f(0.000000,0.014682,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,11.250000)
glVertex3f(0.004537,0.013963,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,11.250000)
glVertex3f(0.008630,0.011878,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,11.250000)
glVertex3f(0.011878,0.008630,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,11.250000)
glVertex3f(0.013963,0.004537,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,11.250000)
glVertex3f(0.014682,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,11.250000)
glVertex3f(0.013963,-0.004537,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,11.250000)
glVertex3f(0.011878,-0.008630,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,11.250000)
glVertex3f(0.008630,-0.011878,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,11.250000)
glVertex3f(0.004537,-0.013963,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,11.250000)
glVertex3f(0.000000,-0.014682,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,11.250000)
glVertex3f(-0.004537,-0.013963,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,11.250000)
glVertex3f(-0.008630,-0.011878,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,11.250000)
glVertex3f(-0.011878,-0.008630,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,11.250000)
glVertex3f(-0.013963,-0.004537,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,11.250000)
glVertex3f(-0.014682,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,11.250000)
glVertex3f(-0.013963,0.004537,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,11.250000)
glVertex3f(-0.011878,0.008630,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,11.250000)
glVertex3f(-0.008630,0.011878,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,11.250000)
glVertex3f(-0.004537,0.013963,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,11.250000)
glVertex3f(0.000000,0.014682,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,12.000000)
glVertex3f(0.000000,0.014682,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,12.000000)
glVertex3f(0.004537,0.013963,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,12.000000)
glVertex3f(0.008630,0.011878,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,12.000000)
glVertex3f(0.011878,0.008630,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,12.000000)
glVertex3f(0.013963,0.004537,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,12.000000)
glVertex3f(0.014682,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,12.000000)
glVertex3f(0.013963,-0.004537,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,12.000000)
glVertex3f(0.011878,-0.008630,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,12.000000)
glVertex3f(0.008630,-0.011878,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,12.000000)
glVertex3f(0.004537,-0.013963,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,12.000000)
glVertex3f(0.000000,-0.014682,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,12.000000)
glVertex3f(-0.004537,-0.013963,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,12.000000)
glVertex3f(-0.008630,-0.011878,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,12.000000)
glVertex3f(-0.011878,-0.008630,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,12.000000)
glVertex3f(-0.013963,-0.004537,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,12.000000)
glVertex3f(-0.014682,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,12.000000)
glVertex3f(-0.013963,0.004537,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,12.000000)
glVertex3f(-0.011878,0.008630,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,12.000000)
glVertex3f(-0.008630,0.011878,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,12.000000)
glVertex3f(-0.004537,0.013963,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,12.000000)
glVertex3f(0.000000,0.014682,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,12.750000)
glVertex3f(0.000000,0.014682,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,12.750000)
glVertex3f(0.004537,0.013963,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,12.750000)
glVertex3f(0.008630,0.011878,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,12.750000)
glVertex3f(0.011878,0.008630,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,12.750000)
glVertex3f(0.013963,0.004537,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,12.750000)
glVertex3f(0.014682,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,12.750000)
glVertex3f(0.013963,-0.004537,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,12.750000)
glVertex3f(0.011878,-0.008630,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,12.750000)
glVertex3f(0.008630,-0.011878,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,12.750000)
glVertex3f(0.004537,-0.013963,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,12.750000)
glVertex3f(0.000000,-0.014682,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,12.750000)
glVertex3f(-0.004537,-0.013963,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,12.750000)
glVertex3f(-0.008630,-0.011878,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,12.750000)
glVertex3f(-0.011878,-0.008630,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,12.750000)
glVertex3f(-0.013963,-0.004537,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,12.750000)
glVertex3f(-0.014682,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,12.750000)
glVertex3f(-0.013963,0.004537,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,12.750000)
glVertex3f(-0.011878,0.008630,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,12.750000)
glVertex3f(-0.008630,0.011878,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,12.750000)
glVertex3f(-0.004537,0.013963,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,12.750000)
glVertex3f(0.000000,0.014682,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,13.500000)
glVertex3f(0.000000,0.014682,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,13.500000)
glVertex3f(0.004537,0.013963,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,13.500000)
glVertex3f(0.008630,0.011878,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,13.500000)
glVertex3f(0.011878,0.008630,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,13.500000)
glVertex3f(0.013963,0.004537,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,13.500000)
glVertex3f(0.014682,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,13.500000)
glVertex3f(0.013963,-0.004537,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,13.500000)
glVertex3f(0.011878,-0.008630,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,13.500000)
glVertex3f(0.008630,-0.011878,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,13.500000)
glVertex3f(0.004537,-0.013963,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,13.500000)
glVertex3f(0.000000,-0.014682,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,13.500000)
glVertex3f(-0.004537,-0.013963,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,13.500000)
glVertex3f(-0.008630,-0.011878,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,13.500000)
glVertex3f(-0.011878,-0.008630,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,13.500000)
glVertex3f(-0.013963,-0.004537,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,13.500000)
glVertex3f(-0.014682,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,13.500000)
glVertex3f(-0.013963,0.004537,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,13.500000)
glVertex3f(-0.011878,0.008630,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,13.500000)
glVertex3f(-0.008630,0.011878,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,13.500000)
glVertex3f(-0.004537,0.013963,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,13.500000)
glVertex3f(0.000000,0.014682,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,14.250000)
glVertex3f(0.000000,0.014682,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004537,0.013963,14.250000)
glVertex3f(0.004537,0.013963,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008630,0.011878,14.250000)
glVertex3f(0.008630,0.011878,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011878,0.008630,14.250000)
glVertex3f(0.011878,0.008630,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013963,0.004537,14.250000)
glVertex3f(0.013963,0.004537,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014682,0.000000,14.250000)
glVertex3f(0.014682,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013963,-0.004537,14.250000)
glVertex3f(0.013963,-0.004537,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011878,-0.008630,14.250000)
glVertex3f(0.011878,-0.008630,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008630,-0.011878,14.250000)
glVertex3f(0.008630,-0.011878,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004537,-0.013963,14.250000)
glVertex3f(0.004537,-0.013963,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014682,14.250000)
glVertex3f(0.000000,-0.014682,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004537,-0.013963,14.250000)
glVertex3f(-0.004537,-0.013963,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008630,-0.011878,14.250000)
glVertex3f(-0.008630,-0.011878,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011878,-0.008630,14.250000)
glVertex3f(-0.011878,-0.008630,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013963,-0.004537,14.250000)
glVertex3f(-0.013963,-0.004537,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014682,-0.000000,14.250000)
glVertex3f(-0.014682,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013963,0.004537,14.250000)
glVertex3f(-0.013963,0.004537,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011878,0.008630,14.250000)
glVertex3f(-0.011878,0.008630,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008630,0.011878,14.250000)
glVertex3f(-0.008630,0.011878,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004537,0.013963,14.250000)
glVertex3f(-0.004537,0.013963,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014682,14.250000)
glVertex3f(0.000000,0.014682,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.418392,0.468036,222.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,0.000000)
glVertex3f(0.000000,0.014054,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,0.000000)
glVertex3f(0.004343,0.013366,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,0.000000)
glVertex3f(0.008261,0.011370,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,0.000000)
glVertex3f(0.011370,0.008261,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,0.000000)
glVertex3f(0.013366,0.004343,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,0.000000)
glVertex3f(0.014054,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,0.000000)
glVertex3f(0.013366,-0.004343,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,0.000000)
glVertex3f(0.011370,-0.008261,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,0.000000)
glVertex3f(0.008261,-0.011370,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,0.000000)
glVertex3f(0.004343,-0.013366,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,0.000000)
glVertex3f(0.000000,-0.014054,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,0.000000)
glVertex3f(-0.004343,-0.013366,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,0.000000)
glVertex3f(-0.008261,-0.011370,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,0.000000)
glVertex3f(-0.011370,-0.008261,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,0.000000)
glVertex3f(-0.013366,-0.004343,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,0.000000)
glVertex3f(-0.013366,0.004343,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,0.000000)
glVertex3f(-0.011370,0.008261,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,0.000000)
glVertex3f(-0.008261,0.011370,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,0.000000)
glVertex3f(-0.004343,0.013366,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,0.000000)
glVertex3f(0.000000,0.014054,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,0.750000)
glVertex3f(0.000000,0.014054,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,0.750000)
glVertex3f(0.004343,0.013366,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,0.750000)
glVertex3f(0.008261,0.011370,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,0.750000)
glVertex3f(0.011370,0.008261,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,0.750000)
glVertex3f(0.013366,0.004343,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,0.750000)
glVertex3f(0.014054,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,0.750000)
glVertex3f(0.013366,-0.004343,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,0.750000)
glVertex3f(0.011370,-0.008261,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,0.750000)
glVertex3f(0.008261,-0.011370,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,0.750000)
glVertex3f(0.004343,-0.013366,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,0.750000)
glVertex3f(0.000000,-0.014054,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,0.750000)
glVertex3f(-0.004343,-0.013366,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,0.750000)
glVertex3f(-0.008261,-0.011370,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,0.750000)
glVertex3f(-0.011370,-0.008261,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,0.750000)
glVertex3f(-0.013366,-0.004343,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,0.750000)
glVertex3f(-0.014054,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,0.750000)
glVertex3f(-0.013366,0.004343,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,0.750000)
glVertex3f(-0.011370,0.008261,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,0.750000)
glVertex3f(-0.008261,0.011370,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,0.750000)
glVertex3f(-0.004343,0.013366,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,0.750000)
glVertex3f(0.000000,0.014054,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,1.500000)
glVertex3f(0.000000,0.014054,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,1.500000)
glVertex3f(0.004343,0.013366,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,1.500000)
glVertex3f(0.008261,0.011370,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,1.500000)
glVertex3f(0.011370,0.008261,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,1.500000)
glVertex3f(0.013366,0.004343,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,1.500000)
glVertex3f(0.014054,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,1.500000)
glVertex3f(0.013366,-0.004343,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,1.500000)
glVertex3f(0.011370,-0.008261,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,1.500000)
glVertex3f(0.008261,-0.011370,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,1.500000)
glVertex3f(0.004343,-0.013366,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,1.500000)
glVertex3f(0.000000,-0.014054,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,1.500000)
glVertex3f(-0.004343,-0.013366,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,1.500000)
glVertex3f(-0.008261,-0.011370,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,1.500000)
glVertex3f(-0.011370,-0.008261,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,1.500000)
glVertex3f(-0.013366,-0.004343,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,1.500000)
glVertex3f(-0.014054,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,1.500000)
glVertex3f(-0.013366,0.004343,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,1.500000)
glVertex3f(-0.011370,0.008261,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,1.500000)
glVertex3f(-0.008261,0.011370,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,1.500000)
glVertex3f(-0.004343,0.013366,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,1.500000)
glVertex3f(0.000000,0.014054,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,2.250000)
glVertex3f(0.000000,0.014054,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,2.250000)
glVertex3f(0.004343,0.013366,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,2.250000)
glVertex3f(0.008261,0.011370,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,2.250000)
glVertex3f(0.011370,0.008261,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,2.250000)
glVertex3f(0.013366,0.004343,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,2.250000)
glVertex3f(0.014054,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,2.250000)
glVertex3f(0.013366,-0.004343,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,2.250000)
glVertex3f(0.011370,-0.008261,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,2.250000)
glVertex3f(0.008261,-0.011370,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,2.250000)
glVertex3f(0.004343,-0.013366,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,2.250000)
glVertex3f(0.000000,-0.014054,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,2.250000)
glVertex3f(-0.004343,-0.013366,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,2.250000)
glVertex3f(-0.008261,-0.011370,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,2.250000)
glVertex3f(-0.011370,-0.008261,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,2.250000)
glVertex3f(-0.013366,-0.004343,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,2.250000)
glVertex3f(-0.014054,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,2.250000)
glVertex3f(-0.013366,0.004343,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,2.250000)
glVertex3f(-0.011370,0.008261,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,2.250000)
glVertex3f(-0.008261,0.011370,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,2.250000)
glVertex3f(-0.004343,0.013366,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,2.250000)
glVertex3f(0.000000,0.014054,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,3.000000)
glVertex3f(0.000000,0.014054,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,3.000000)
glVertex3f(0.004343,0.013366,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,3.000000)
glVertex3f(0.008261,0.011370,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,3.000000)
glVertex3f(0.011370,0.008261,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,3.000000)
glVertex3f(0.013366,0.004343,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,3.000000)
glVertex3f(0.014054,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,3.000000)
glVertex3f(0.013366,-0.004343,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,3.000000)
glVertex3f(0.011370,-0.008261,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,3.000000)
glVertex3f(0.008261,-0.011370,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,3.000000)
glVertex3f(0.004343,-0.013366,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,3.000000)
glVertex3f(0.000000,-0.014054,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,3.000000)
glVertex3f(-0.004343,-0.013366,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,3.000000)
glVertex3f(-0.008261,-0.011370,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,3.000000)
glVertex3f(-0.011370,-0.008261,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,3.000000)
glVertex3f(-0.013366,-0.004343,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,3.000000)
glVertex3f(-0.014054,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,3.000000)
glVertex3f(-0.013366,0.004343,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,3.000000)
glVertex3f(-0.011370,0.008261,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,3.000000)
glVertex3f(-0.008261,0.011370,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,3.000000)
glVertex3f(-0.004343,0.013366,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,3.000000)
glVertex3f(0.000000,0.014054,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,3.750000)
glVertex3f(0.000000,0.014054,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,3.750000)
glVertex3f(0.004343,0.013366,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,3.750000)
glVertex3f(0.008261,0.011370,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,3.750000)
glVertex3f(0.011370,0.008261,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,3.750000)
glVertex3f(0.013366,0.004343,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,3.750000)
glVertex3f(0.014054,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,3.750000)
glVertex3f(0.013366,-0.004343,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,3.750000)
glVertex3f(0.011370,-0.008261,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,3.750000)
glVertex3f(0.008261,-0.011370,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,3.750000)
glVertex3f(0.004343,-0.013366,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,3.750000)
glVertex3f(0.000000,-0.014054,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,3.750000)
glVertex3f(-0.004343,-0.013366,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,3.750000)
glVertex3f(-0.008261,-0.011370,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,3.750000)
glVertex3f(-0.011370,-0.008261,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,3.750000)
glVertex3f(-0.013366,-0.004343,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,3.750000)
glVertex3f(-0.014054,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,3.750000)
glVertex3f(-0.013366,0.004343,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,3.750000)
glVertex3f(-0.011370,0.008261,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,3.750000)
glVertex3f(-0.008261,0.011370,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,3.750000)
glVertex3f(-0.004343,0.013366,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,3.750000)
glVertex3f(0.000000,0.014054,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,4.500000)
glVertex3f(0.000000,0.014054,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,4.500000)
glVertex3f(0.004343,0.013366,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,4.500000)
glVertex3f(0.008261,0.011370,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,4.500000)
glVertex3f(0.011370,0.008261,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,4.500000)
glVertex3f(0.013366,0.004343,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,4.500000)
glVertex3f(0.014054,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,4.500000)
glVertex3f(0.013366,-0.004343,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,4.500000)
glVertex3f(0.011370,-0.008261,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,4.500000)
glVertex3f(0.008261,-0.011370,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,4.500000)
glVertex3f(0.004343,-0.013366,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,4.500000)
glVertex3f(0.000000,-0.014054,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,4.500000)
glVertex3f(-0.004343,-0.013366,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,4.500000)
glVertex3f(-0.008261,-0.011370,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,4.500000)
glVertex3f(-0.011370,-0.008261,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,4.500000)
glVertex3f(-0.013366,-0.004343,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,4.500000)
glVertex3f(-0.014054,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,4.500000)
glVertex3f(-0.013366,0.004343,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,4.500000)
glVertex3f(-0.011370,0.008261,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,4.500000)
glVertex3f(-0.008261,0.011370,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,4.500000)
glVertex3f(-0.004343,0.013366,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,4.500000)
glVertex3f(0.000000,0.014054,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,5.250000)
glVertex3f(0.000000,0.014054,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,5.250000)
glVertex3f(0.004343,0.013366,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,5.250000)
glVertex3f(0.008261,0.011370,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,5.250000)
glVertex3f(0.011370,0.008261,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,5.250000)
glVertex3f(0.013366,0.004343,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,5.250000)
glVertex3f(0.014054,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,5.250000)
glVertex3f(0.013366,-0.004343,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,5.250000)
glVertex3f(0.011370,-0.008261,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,5.250000)
glVertex3f(0.008261,-0.011370,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,5.250000)
glVertex3f(0.004343,-0.013366,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,5.250000)
glVertex3f(0.000000,-0.014054,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,5.250000)
glVertex3f(-0.004343,-0.013366,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,5.250000)
glVertex3f(-0.008261,-0.011370,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,5.250000)
glVertex3f(-0.011370,-0.008261,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,5.250000)
glVertex3f(-0.013366,-0.004343,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,5.250000)
glVertex3f(-0.014054,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,5.250000)
glVertex3f(-0.013366,0.004343,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,5.250000)
glVertex3f(-0.011370,0.008261,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,5.250000)
glVertex3f(-0.008261,0.011370,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,5.250000)
glVertex3f(-0.004343,0.013366,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,5.250000)
glVertex3f(0.000000,0.014054,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,6.000000)
glVertex3f(0.000000,0.014054,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,6.000000)
glVertex3f(0.004343,0.013366,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,6.000000)
glVertex3f(0.008261,0.011370,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,6.000000)
glVertex3f(0.011370,0.008261,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,6.000000)
glVertex3f(0.013366,0.004343,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,6.000000)
glVertex3f(0.014054,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,6.000000)
glVertex3f(0.013366,-0.004343,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,6.000000)
glVertex3f(0.011370,-0.008261,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,6.000000)
glVertex3f(0.008261,-0.011370,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,6.000000)
glVertex3f(0.004343,-0.013366,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,6.000000)
glVertex3f(0.000000,-0.014054,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,6.000000)
glVertex3f(-0.004343,-0.013366,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,6.000000)
glVertex3f(-0.008261,-0.011370,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,6.000000)
glVertex3f(-0.011370,-0.008261,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,6.000000)
glVertex3f(-0.013366,-0.004343,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,6.000000)
glVertex3f(-0.014054,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,6.000000)
glVertex3f(-0.013366,0.004343,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,6.000000)
glVertex3f(-0.011370,0.008261,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,6.000000)
glVertex3f(-0.008261,0.011370,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,6.000000)
glVertex3f(-0.004343,0.013366,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,6.000000)
glVertex3f(0.000000,0.014054,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,6.750000)
glVertex3f(0.000000,0.014054,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,6.750000)
glVertex3f(0.004343,0.013366,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,6.750000)
glVertex3f(0.008261,0.011370,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,6.750000)
glVertex3f(0.011370,0.008261,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,6.750000)
glVertex3f(0.013366,0.004343,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,6.750000)
glVertex3f(0.014054,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,6.750000)
glVertex3f(0.013366,-0.004343,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,6.750000)
glVertex3f(0.011370,-0.008261,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,6.750000)
glVertex3f(0.008261,-0.011370,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,6.750000)
glVertex3f(0.004343,-0.013366,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,6.750000)
glVertex3f(0.000000,-0.014054,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,6.750000)
glVertex3f(-0.004343,-0.013366,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,6.750000)
glVertex3f(-0.008261,-0.011370,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,6.750000)
glVertex3f(-0.011370,-0.008261,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,6.750000)
glVertex3f(-0.013366,-0.004343,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,6.750000)
glVertex3f(-0.014054,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,6.750000)
glVertex3f(-0.013366,0.004343,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,6.750000)
glVertex3f(-0.011370,0.008261,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,6.750000)
glVertex3f(-0.008261,0.011370,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,6.750000)
glVertex3f(-0.004343,0.013366,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,6.750000)
glVertex3f(0.000000,0.014054,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,7.500000)
glVertex3f(0.000000,0.014054,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,7.500000)
glVertex3f(0.004343,0.013366,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,7.500000)
glVertex3f(0.008261,0.011370,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,7.500000)
glVertex3f(0.011370,0.008261,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,7.500000)
glVertex3f(0.013366,0.004343,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,7.500000)
glVertex3f(0.014054,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,7.500000)
glVertex3f(0.013366,-0.004343,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,7.500000)
glVertex3f(0.011370,-0.008261,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,7.500000)
glVertex3f(0.008261,-0.011370,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,7.500000)
glVertex3f(0.004343,-0.013366,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,7.500000)
glVertex3f(0.000000,-0.014054,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,7.500000)
glVertex3f(-0.004343,-0.013366,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,7.500000)
glVertex3f(-0.008261,-0.011370,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,7.500000)
glVertex3f(-0.011370,-0.008261,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,7.500000)
glVertex3f(-0.013366,-0.004343,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,7.500000)
glVertex3f(-0.014054,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,7.500000)
glVertex3f(-0.013366,0.004343,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,7.500000)
glVertex3f(-0.011370,0.008261,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,7.500000)
glVertex3f(-0.008261,0.011370,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,7.500000)
glVertex3f(-0.004343,0.013366,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,7.500000)
glVertex3f(0.000000,0.014054,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,8.250000)
glVertex3f(0.000000,0.014054,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,8.250000)
glVertex3f(0.004343,0.013366,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,8.250000)
glVertex3f(0.008261,0.011370,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,8.250000)
glVertex3f(0.011370,0.008261,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,8.250000)
glVertex3f(0.013366,0.004343,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,8.250000)
glVertex3f(0.014054,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,8.250000)
glVertex3f(0.013366,-0.004343,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,8.250000)
glVertex3f(0.011370,-0.008261,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,8.250000)
glVertex3f(0.008261,-0.011370,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,8.250000)
glVertex3f(0.004343,-0.013366,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,8.250000)
glVertex3f(0.000000,-0.014054,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,8.250000)
glVertex3f(-0.004343,-0.013366,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,8.250000)
glVertex3f(-0.008261,-0.011370,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,8.250000)
glVertex3f(-0.011370,-0.008261,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,8.250000)
glVertex3f(-0.013366,-0.004343,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,8.250000)
glVertex3f(-0.014054,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,8.250000)
glVertex3f(-0.013366,0.004343,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,8.250000)
glVertex3f(-0.011370,0.008261,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,8.250000)
glVertex3f(-0.008261,0.011370,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,8.250000)
glVertex3f(-0.004343,0.013366,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,8.250000)
glVertex3f(0.000000,0.014054,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,9.000000)
glVertex3f(0.000000,0.014054,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,9.000000)
glVertex3f(0.004343,0.013366,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,9.000000)
glVertex3f(0.008261,0.011370,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,9.000000)
glVertex3f(0.011370,0.008261,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,9.000000)
glVertex3f(0.013366,0.004343,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,9.000000)
glVertex3f(0.014054,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,9.000000)
glVertex3f(0.013366,-0.004343,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,9.000000)
glVertex3f(0.011370,-0.008261,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,9.000000)
glVertex3f(0.008261,-0.011370,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,9.000000)
glVertex3f(0.004343,-0.013366,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,9.000000)
glVertex3f(0.000000,-0.014054,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,9.000000)
glVertex3f(-0.004343,-0.013366,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,9.000000)
glVertex3f(-0.008261,-0.011370,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,9.000000)
glVertex3f(-0.011370,-0.008261,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,9.000000)
glVertex3f(-0.013366,-0.004343,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,9.000000)
glVertex3f(-0.014054,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,9.000000)
glVertex3f(-0.013366,0.004343,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,9.000000)
glVertex3f(-0.011370,0.008261,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,9.000000)
glVertex3f(-0.008261,0.011370,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,9.000000)
glVertex3f(-0.004343,0.013366,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,9.000000)
glVertex3f(0.000000,0.014054,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,9.750000)
glVertex3f(0.000000,0.014054,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,9.750000)
glVertex3f(0.004343,0.013366,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,9.750000)
glVertex3f(0.008261,0.011370,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,9.750000)
glVertex3f(0.011370,0.008261,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,9.750000)
glVertex3f(0.013366,0.004343,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,9.750000)
glVertex3f(0.014054,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,9.750000)
glVertex3f(0.013366,-0.004343,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,9.750000)
glVertex3f(0.011370,-0.008261,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,9.750000)
glVertex3f(0.008261,-0.011370,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,9.750000)
glVertex3f(0.004343,-0.013366,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,9.750000)
glVertex3f(0.000000,-0.014054,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,9.750000)
glVertex3f(-0.004343,-0.013366,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,9.750000)
glVertex3f(-0.008261,-0.011370,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,9.750000)
glVertex3f(-0.011370,-0.008261,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,9.750000)
glVertex3f(-0.013366,-0.004343,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,9.750000)
glVertex3f(-0.014054,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,9.750000)
glVertex3f(-0.013366,0.004343,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,9.750000)
glVertex3f(-0.011370,0.008261,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,9.750000)
glVertex3f(-0.008261,0.011370,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,9.750000)
glVertex3f(-0.004343,0.013366,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,9.750000)
glVertex3f(0.000000,0.014054,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,10.500000)
glVertex3f(0.000000,0.014054,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,10.500000)
glVertex3f(0.004343,0.013366,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,10.500000)
glVertex3f(0.008261,0.011370,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,10.500000)
glVertex3f(0.011370,0.008261,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,10.500000)
glVertex3f(0.013366,0.004343,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,10.500000)
glVertex3f(0.014054,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,10.500000)
glVertex3f(0.013366,-0.004343,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,10.500000)
glVertex3f(0.011370,-0.008261,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,10.500000)
glVertex3f(0.008261,-0.011370,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,10.500000)
glVertex3f(0.004343,-0.013366,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,10.500000)
glVertex3f(0.000000,-0.014054,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,10.500000)
glVertex3f(-0.004343,-0.013366,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,10.500000)
glVertex3f(-0.008261,-0.011370,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,10.500000)
glVertex3f(-0.011370,-0.008261,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,10.500000)
glVertex3f(-0.013366,-0.004343,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,10.500000)
glVertex3f(-0.014054,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,10.500000)
glVertex3f(-0.013366,0.004343,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,10.500000)
glVertex3f(-0.011370,0.008261,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,10.500000)
glVertex3f(-0.008261,0.011370,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,10.500000)
glVertex3f(-0.004343,0.013366,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,10.500000)
glVertex3f(0.000000,0.014054,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,11.250000)
glVertex3f(0.000000,0.014054,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,11.250000)
glVertex3f(0.004343,0.013366,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,11.250000)
glVertex3f(0.008261,0.011370,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,11.250000)
glVertex3f(0.011370,0.008261,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,11.250000)
glVertex3f(0.013366,0.004343,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,11.250000)
glVertex3f(0.014054,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,11.250000)
glVertex3f(0.013366,-0.004343,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,11.250000)
glVertex3f(0.011370,-0.008261,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,11.250000)
glVertex3f(0.008261,-0.011370,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,11.250000)
glVertex3f(0.004343,-0.013366,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,11.250000)
glVertex3f(0.000000,-0.014054,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,11.250000)
glVertex3f(-0.004343,-0.013366,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,11.250000)
glVertex3f(-0.008261,-0.011370,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,11.250000)
glVertex3f(-0.011370,-0.008261,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,11.250000)
glVertex3f(-0.013366,-0.004343,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,11.250000)
glVertex3f(-0.014054,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,11.250000)
glVertex3f(-0.013366,0.004343,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,11.250000)
glVertex3f(-0.011370,0.008261,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,11.250000)
glVertex3f(-0.008261,0.011370,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,11.250000)
glVertex3f(-0.004343,0.013366,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,11.250000)
glVertex3f(0.000000,0.014054,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,12.000000)
glVertex3f(0.000000,0.014054,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,12.000000)
glVertex3f(0.004343,0.013366,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,12.000000)
glVertex3f(0.008261,0.011370,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,12.000000)
glVertex3f(0.011370,0.008261,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,12.000000)
glVertex3f(0.013366,0.004343,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,12.000000)
glVertex3f(0.014054,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,12.000000)
glVertex3f(0.013366,-0.004343,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,12.000000)
glVertex3f(0.011370,-0.008261,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,12.000000)
glVertex3f(0.008261,-0.011370,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,12.000000)
glVertex3f(0.004343,-0.013366,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,12.000000)
glVertex3f(0.000000,-0.014054,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,12.000000)
glVertex3f(-0.004343,-0.013366,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,12.000000)
glVertex3f(-0.008261,-0.011370,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,12.000000)
glVertex3f(-0.011370,-0.008261,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,12.000000)
glVertex3f(-0.013366,-0.004343,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,12.000000)
glVertex3f(-0.014054,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,12.000000)
glVertex3f(-0.013366,0.004343,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,12.000000)
glVertex3f(-0.011370,0.008261,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,12.000000)
glVertex3f(-0.008261,0.011370,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,12.000000)
glVertex3f(-0.004343,0.013366,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,12.000000)
glVertex3f(0.000000,0.014054,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,12.750000)
glVertex3f(0.000000,0.014054,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,12.750000)
glVertex3f(0.004343,0.013366,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,12.750000)
glVertex3f(0.008261,0.011370,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,12.750000)
glVertex3f(0.011370,0.008261,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,12.750000)
glVertex3f(0.013366,0.004343,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,12.750000)
glVertex3f(0.014054,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,12.750000)
glVertex3f(0.013366,-0.004343,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,12.750000)
glVertex3f(0.011370,-0.008261,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,12.750000)
glVertex3f(0.008261,-0.011370,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,12.750000)
glVertex3f(0.004343,-0.013366,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,12.750000)
glVertex3f(0.000000,-0.014054,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,12.750000)
glVertex3f(-0.004343,-0.013366,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,12.750000)
glVertex3f(-0.008261,-0.011370,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,12.750000)
glVertex3f(-0.011370,-0.008261,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,12.750000)
glVertex3f(-0.013366,-0.004343,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,12.750000)
glVertex3f(-0.014054,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,12.750000)
glVertex3f(-0.013366,0.004343,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,12.750000)
glVertex3f(-0.011370,0.008261,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,12.750000)
glVertex3f(-0.008261,0.011370,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,12.750000)
glVertex3f(-0.004343,0.013366,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,12.750000)
glVertex3f(0.000000,0.014054,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,13.500000)
glVertex3f(0.000000,0.014054,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,13.500000)
glVertex3f(0.004343,0.013366,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,13.500000)
glVertex3f(0.008261,0.011370,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,13.500000)
glVertex3f(0.011370,0.008261,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,13.500000)
glVertex3f(0.013366,0.004343,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,13.500000)
glVertex3f(0.014054,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,13.500000)
glVertex3f(0.013366,-0.004343,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,13.500000)
glVertex3f(0.011370,-0.008261,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,13.500000)
glVertex3f(0.008261,-0.011370,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,13.500000)
glVertex3f(0.004343,-0.013366,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,13.500000)
glVertex3f(0.000000,-0.014054,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,13.500000)
glVertex3f(-0.004343,-0.013366,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,13.500000)
glVertex3f(-0.008261,-0.011370,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,13.500000)
glVertex3f(-0.011370,-0.008261,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,13.500000)
glVertex3f(-0.013366,-0.004343,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,13.500000)
glVertex3f(-0.014054,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,13.500000)
glVertex3f(-0.013366,0.004343,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,13.500000)
glVertex3f(-0.011370,0.008261,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,13.500000)
glVertex3f(-0.008261,0.011370,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,13.500000)
glVertex3f(-0.004343,0.013366,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,13.500000)
glVertex3f(0.000000,0.014054,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,14.250000)
glVertex3f(0.000000,0.014054,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004343,0.013366,14.250000)
glVertex3f(0.004343,0.013366,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008261,0.011370,14.250000)
glVertex3f(0.008261,0.011370,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011370,0.008261,14.250000)
glVertex3f(0.011370,0.008261,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013366,0.004343,14.250000)
glVertex3f(0.013366,0.004343,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014054,0.000000,14.250000)
glVertex3f(0.014054,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013366,-0.004343,14.250000)
glVertex3f(0.013366,-0.004343,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011370,-0.008261,14.250000)
glVertex3f(0.011370,-0.008261,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008261,-0.011370,14.250000)
glVertex3f(0.008261,-0.011370,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004343,-0.013366,14.250000)
glVertex3f(0.004343,-0.013366,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014054,14.250000)
glVertex3f(0.000000,-0.014054,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004343,-0.013366,14.250000)
glVertex3f(-0.004343,-0.013366,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008261,-0.011370,14.250000)
glVertex3f(-0.008261,-0.011370,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011370,-0.008261,14.250000)
glVertex3f(-0.011370,-0.008261,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013366,-0.004343,14.250000)
glVertex3f(-0.013366,-0.004343,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014054,-0.000000,14.250000)
glVertex3f(-0.014054,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013366,0.004343,14.250000)
glVertex3f(-0.013366,0.004343,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011370,0.008261,14.250000)
glVertex3f(-0.011370,0.008261,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008261,0.011370,14.250000)
glVertex3f(-0.008261,0.011370,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004343,0.013366,14.250000)
glVertex3f(-0.004343,0.013366,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014054,14.250000)
glVertex3f(0.000000,0.014054,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.426444,0.465805,223.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,0.000000)
glVertex3f(0.000000,0.013375,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,0.000000)
glVertex3f(0.004133,0.012720,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,0.000000)
glVertex3f(0.007862,0.010820,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,0.000000)
glVertex3f(0.010820,0.007862,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,0.000000)
glVertex3f(0.012720,0.004133,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,0.000000)
glVertex3f(0.013375,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,0.000000)
glVertex3f(0.012720,-0.004133,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,0.000000)
glVertex3f(0.010820,-0.007862,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,0.000000)
glVertex3f(0.007862,-0.010820,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,0.000000)
glVertex3f(0.004133,-0.012720,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,0.000000)
glVertex3f(0.000000,-0.013375,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,0.000000)
glVertex3f(-0.004133,-0.012720,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,0.000000)
glVertex3f(-0.007862,-0.010820,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,0.000000)
glVertex3f(-0.010820,-0.007862,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,0.000000)
glVertex3f(-0.012720,-0.004133,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,0.000000)
glVertex3f(-0.012720,0.004133,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,0.000000)
glVertex3f(-0.010820,0.007862,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,0.000000)
glVertex3f(-0.007862,0.010820,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,0.000000)
glVertex3f(-0.004133,0.012720,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,0.000000)
glVertex3f(0.000000,0.013375,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,0.750000)
glVertex3f(0.000000,0.013375,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,0.750000)
glVertex3f(0.004133,0.012720,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,0.750000)
glVertex3f(0.007862,0.010820,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,0.750000)
glVertex3f(0.010820,0.007862,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,0.750000)
glVertex3f(0.012720,0.004133,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,0.750000)
glVertex3f(0.013375,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,0.750000)
glVertex3f(0.012720,-0.004133,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,0.750000)
glVertex3f(0.010820,-0.007862,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,0.750000)
glVertex3f(0.007862,-0.010820,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,0.750000)
glVertex3f(0.004133,-0.012720,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,0.750000)
glVertex3f(0.000000,-0.013375,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,0.750000)
glVertex3f(-0.004133,-0.012720,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,0.750000)
glVertex3f(-0.007862,-0.010820,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,0.750000)
glVertex3f(-0.010820,-0.007862,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,0.750000)
glVertex3f(-0.012720,-0.004133,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,0.750000)
glVertex3f(-0.013375,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,0.750000)
glVertex3f(-0.012720,0.004133,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,0.750000)
glVertex3f(-0.010820,0.007862,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,0.750000)
glVertex3f(-0.007862,0.010820,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,0.750000)
glVertex3f(-0.004133,0.012720,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,0.750000)
glVertex3f(0.000000,0.013375,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,1.500000)
glVertex3f(0.000000,0.013375,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,1.500000)
glVertex3f(0.004133,0.012720,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,1.500000)
glVertex3f(0.007862,0.010820,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,1.500000)
glVertex3f(0.010820,0.007862,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,1.500000)
glVertex3f(0.012720,0.004133,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,1.500000)
glVertex3f(0.013375,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,1.500000)
glVertex3f(0.012720,-0.004133,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,1.500000)
glVertex3f(0.010820,-0.007862,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,1.500000)
glVertex3f(0.007862,-0.010820,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,1.500000)
glVertex3f(0.004133,-0.012720,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,1.500000)
glVertex3f(0.000000,-0.013375,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,1.500000)
glVertex3f(-0.004133,-0.012720,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,1.500000)
glVertex3f(-0.007862,-0.010820,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,1.500000)
glVertex3f(-0.010820,-0.007862,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,1.500000)
glVertex3f(-0.012720,-0.004133,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,1.500000)
glVertex3f(-0.013375,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,1.500000)
glVertex3f(-0.012720,0.004133,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,1.500000)
glVertex3f(-0.010820,0.007862,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,1.500000)
glVertex3f(-0.007862,0.010820,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,1.500000)
glVertex3f(-0.004133,0.012720,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,1.500000)
glVertex3f(0.000000,0.013375,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,2.250000)
glVertex3f(0.000000,0.013375,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,2.250000)
glVertex3f(0.004133,0.012720,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,2.250000)
glVertex3f(0.007862,0.010820,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,2.250000)
glVertex3f(0.010820,0.007862,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,2.250000)
glVertex3f(0.012720,0.004133,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,2.250000)
glVertex3f(0.013375,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,2.250000)
glVertex3f(0.012720,-0.004133,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,2.250000)
glVertex3f(0.010820,-0.007862,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,2.250000)
glVertex3f(0.007862,-0.010820,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,2.250000)
glVertex3f(0.004133,-0.012720,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,2.250000)
glVertex3f(0.000000,-0.013375,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,2.250000)
glVertex3f(-0.004133,-0.012720,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,2.250000)
glVertex3f(-0.007862,-0.010820,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,2.250000)
glVertex3f(-0.010820,-0.007862,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,2.250000)
glVertex3f(-0.012720,-0.004133,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,2.250000)
glVertex3f(-0.013375,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,2.250000)
glVertex3f(-0.012720,0.004133,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,2.250000)
glVertex3f(-0.010820,0.007862,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,2.250000)
glVertex3f(-0.007862,0.010820,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,2.250000)
glVertex3f(-0.004133,0.012720,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,2.250000)
glVertex3f(0.000000,0.013375,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,3.000000)
glVertex3f(0.000000,0.013375,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,3.000000)
glVertex3f(0.004133,0.012720,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,3.000000)
glVertex3f(0.007862,0.010820,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,3.000000)
glVertex3f(0.010820,0.007862,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,3.000000)
glVertex3f(0.012720,0.004133,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,3.000000)
glVertex3f(0.013375,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,3.000000)
glVertex3f(0.012720,-0.004133,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,3.000000)
glVertex3f(0.010820,-0.007862,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,3.000000)
glVertex3f(0.007862,-0.010820,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,3.000000)
glVertex3f(0.004133,-0.012720,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,3.000000)
glVertex3f(0.000000,-0.013375,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,3.000000)
glVertex3f(-0.004133,-0.012720,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,3.000000)
glVertex3f(-0.007862,-0.010820,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,3.000000)
glVertex3f(-0.010820,-0.007862,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,3.000000)
glVertex3f(-0.012720,-0.004133,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,3.000000)
glVertex3f(-0.013375,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,3.000000)
glVertex3f(-0.012720,0.004133,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,3.000000)
glVertex3f(-0.010820,0.007862,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,3.000000)
glVertex3f(-0.007862,0.010820,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,3.000000)
glVertex3f(-0.004133,0.012720,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,3.000000)
glVertex3f(0.000000,0.013375,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,3.750000)
glVertex3f(0.000000,0.013375,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,3.750000)
glVertex3f(0.004133,0.012720,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,3.750000)
glVertex3f(0.007862,0.010820,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,3.750000)
glVertex3f(0.010820,0.007862,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,3.750000)
glVertex3f(0.012720,0.004133,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,3.750000)
glVertex3f(0.013375,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,3.750000)
glVertex3f(0.012720,-0.004133,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,3.750000)
glVertex3f(0.010820,-0.007862,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,3.750000)
glVertex3f(0.007862,-0.010820,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,3.750000)
glVertex3f(0.004133,-0.012720,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,3.750000)
glVertex3f(0.000000,-0.013375,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,3.750000)
glVertex3f(-0.004133,-0.012720,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,3.750000)
glVertex3f(-0.007862,-0.010820,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,3.750000)
glVertex3f(-0.010820,-0.007862,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,3.750000)
glVertex3f(-0.012720,-0.004133,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,3.750000)
glVertex3f(-0.013375,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,3.750000)
glVertex3f(-0.012720,0.004133,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,3.750000)
glVertex3f(-0.010820,0.007862,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,3.750000)
glVertex3f(-0.007862,0.010820,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,3.750000)
glVertex3f(-0.004133,0.012720,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,3.750000)
glVertex3f(0.000000,0.013375,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,4.500000)
glVertex3f(0.000000,0.013375,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,4.500000)
glVertex3f(0.004133,0.012720,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,4.500000)
glVertex3f(0.007862,0.010820,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,4.500000)
glVertex3f(0.010820,0.007862,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,4.500000)
glVertex3f(0.012720,0.004133,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,4.500000)
glVertex3f(0.013375,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,4.500000)
glVertex3f(0.012720,-0.004133,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,4.500000)
glVertex3f(0.010820,-0.007862,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,4.500000)
glVertex3f(0.007862,-0.010820,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,4.500000)
glVertex3f(0.004133,-0.012720,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,4.500000)
glVertex3f(0.000000,-0.013375,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,4.500000)
glVertex3f(-0.004133,-0.012720,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,4.500000)
glVertex3f(-0.007862,-0.010820,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,4.500000)
glVertex3f(-0.010820,-0.007862,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,4.500000)
glVertex3f(-0.012720,-0.004133,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,4.500000)
glVertex3f(-0.013375,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,4.500000)
glVertex3f(-0.012720,0.004133,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,4.500000)
glVertex3f(-0.010820,0.007862,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,4.500000)
glVertex3f(-0.007862,0.010820,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,4.500000)
glVertex3f(-0.004133,0.012720,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,4.500000)
glVertex3f(0.000000,0.013375,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,5.250000)
glVertex3f(0.000000,0.013375,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,5.250000)
glVertex3f(0.004133,0.012720,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,5.250000)
glVertex3f(0.007862,0.010820,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,5.250000)
glVertex3f(0.010820,0.007862,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,5.250000)
glVertex3f(0.012720,0.004133,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,5.250000)
glVertex3f(0.013375,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,5.250000)
glVertex3f(0.012720,-0.004133,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,5.250000)
glVertex3f(0.010820,-0.007862,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,5.250000)
glVertex3f(0.007862,-0.010820,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,5.250000)
glVertex3f(0.004133,-0.012720,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,5.250000)
glVertex3f(0.000000,-0.013375,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,5.250000)
glVertex3f(-0.004133,-0.012720,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,5.250000)
glVertex3f(-0.007862,-0.010820,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,5.250000)
glVertex3f(-0.010820,-0.007862,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,5.250000)
glVertex3f(-0.012720,-0.004133,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,5.250000)
glVertex3f(-0.013375,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,5.250000)
glVertex3f(-0.012720,0.004133,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,5.250000)
glVertex3f(-0.010820,0.007862,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,5.250000)
glVertex3f(-0.007862,0.010820,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,5.250000)
glVertex3f(-0.004133,0.012720,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,5.250000)
glVertex3f(0.000000,0.013375,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,6.000000)
glVertex3f(0.000000,0.013375,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,6.000000)
glVertex3f(0.004133,0.012720,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,6.000000)
glVertex3f(0.007862,0.010820,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,6.000000)
glVertex3f(0.010820,0.007862,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,6.000000)
glVertex3f(0.012720,0.004133,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,6.000000)
glVertex3f(0.013375,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,6.000000)
glVertex3f(0.012720,-0.004133,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,6.000000)
glVertex3f(0.010820,-0.007862,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,6.000000)
glVertex3f(0.007862,-0.010820,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,6.000000)
glVertex3f(0.004133,-0.012720,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,6.000000)
glVertex3f(0.000000,-0.013375,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,6.000000)
glVertex3f(-0.004133,-0.012720,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,6.000000)
glVertex3f(-0.007862,-0.010820,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,6.000000)
glVertex3f(-0.010820,-0.007862,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,6.000000)
glVertex3f(-0.012720,-0.004133,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,6.000000)
glVertex3f(-0.013375,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,6.000000)
glVertex3f(-0.012720,0.004133,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,6.000000)
glVertex3f(-0.010820,0.007862,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,6.000000)
glVertex3f(-0.007862,0.010820,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,6.000000)
glVertex3f(-0.004133,0.012720,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,6.000000)
glVertex3f(0.000000,0.013375,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,6.750000)
glVertex3f(0.000000,0.013375,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,6.750000)
glVertex3f(0.004133,0.012720,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,6.750000)
glVertex3f(0.007862,0.010820,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,6.750000)
glVertex3f(0.010820,0.007862,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,6.750000)
glVertex3f(0.012720,0.004133,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,6.750000)
glVertex3f(0.013375,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,6.750000)
glVertex3f(0.012720,-0.004133,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,6.750000)
glVertex3f(0.010820,-0.007862,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,6.750000)
glVertex3f(0.007862,-0.010820,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,6.750000)
glVertex3f(0.004133,-0.012720,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,6.750000)
glVertex3f(0.000000,-0.013375,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,6.750000)
glVertex3f(-0.004133,-0.012720,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,6.750000)
glVertex3f(-0.007862,-0.010820,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,6.750000)
glVertex3f(-0.010820,-0.007862,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,6.750000)
glVertex3f(-0.012720,-0.004133,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,6.750000)
glVertex3f(-0.013375,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,6.750000)
glVertex3f(-0.012720,0.004133,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,6.750000)
glVertex3f(-0.010820,0.007862,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,6.750000)
glVertex3f(-0.007862,0.010820,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,6.750000)
glVertex3f(-0.004133,0.012720,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,6.750000)
glVertex3f(0.000000,0.013375,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,7.500000)
glVertex3f(0.000000,0.013375,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,7.500000)
glVertex3f(0.004133,0.012720,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,7.500000)
glVertex3f(0.007862,0.010820,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,7.500000)
glVertex3f(0.010820,0.007862,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,7.500000)
glVertex3f(0.012720,0.004133,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,7.500000)
glVertex3f(0.013375,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,7.500000)
glVertex3f(0.012720,-0.004133,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,7.500000)
glVertex3f(0.010820,-0.007862,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,7.500000)
glVertex3f(0.007862,-0.010820,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,7.500000)
glVertex3f(0.004133,-0.012720,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,7.500000)
glVertex3f(0.000000,-0.013375,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,7.500000)
glVertex3f(-0.004133,-0.012720,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,7.500000)
glVertex3f(-0.007862,-0.010820,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,7.500000)
glVertex3f(-0.010820,-0.007862,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,7.500000)
glVertex3f(-0.012720,-0.004133,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,7.500000)
glVertex3f(-0.013375,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,7.500000)
glVertex3f(-0.012720,0.004133,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,7.500000)
glVertex3f(-0.010820,0.007862,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,7.500000)
glVertex3f(-0.007862,0.010820,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,7.500000)
glVertex3f(-0.004133,0.012720,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,7.500000)
glVertex3f(0.000000,0.013375,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,8.250000)
glVertex3f(0.000000,0.013375,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,8.250000)
glVertex3f(0.004133,0.012720,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,8.250000)
glVertex3f(0.007862,0.010820,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,8.250000)
glVertex3f(0.010820,0.007862,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,8.250000)
glVertex3f(0.012720,0.004133,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,8.250000)
glVertex3f(0.013375,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,8.250000)
glVertex3f(0.012720,-0.004133,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,8.250000)
glVertex3f(0.010820,-0.007862,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,8.250000)
glVertex3f(0.007862,-0.010820,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,8.250000)
glVertex3f(0.004133,-0.012720,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,8.250000)
glVertex3f(0.000000,-0.013375,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,8.250000)
glVertex3f(-0.004133,-0.012720,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,8.250000)
glVertex3f(-0.007862,-0.010820,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,8.250000)
glVertex3f(-0.010820,-0.007862,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,8.250000)
glVertex3f(-0.012720,-0.004133,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,8.250000)
glVertex3f(-0.013375,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,8.250000)
glVertex3f(-0.012720,0.004133,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,8.250000)
glVertex3f(-0.010820,0.007862,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,8.250000)
glVertex3f(-0.007862,0.010820,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,8.250000)
glVertex3f(-0.004133,0.012720,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,8.250000)
glVertex3f(0.000000,0.013375,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,9.000000)
glVertex3f(0.000000,0.013375,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,9.000000)
glVertex3f(0.004133,0.012720,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,9.000000)
glVertex3f(0.007862,0.010820,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,9.000000)
glVertex3f(0.010820,0.007862,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,9.000000)
glVertex3f(0.012720,0.004133,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,9.000000)
glVertex3f(0.013375,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,9.000000)
glVertex3f(0.012720,-0.004133,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,9.000000)
glVertex3f(0.010820,-0.007862,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,9.000000)
glVertex3f(0.007862,-0.010820,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,9.000000)
glVertex3f(0.004133,-0.012720,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,9.000000)
glVertex3f(0.000000,-0.013375,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,9.000000)
glVertex3f(-0.004133,-0.012720,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,9.000000)
glVertex3f(-0.007862,-0.010820,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,9.000000)
glVertex3f(-0.010820,-0.007862,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,9.000000)
glVertex3f(-0.012720,-0.004133,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,9.000000)
glVertex3f(-0.013375,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,9.000000)
glVertex3f(-0.012720,0.004133,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,9.000000)
glVertex3f(-0.010820,0.007862,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,9.000000)
glVertex3f(-0.007862,0.010820,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,9.000000)
glVertex3f(-0.004133,0.012720,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,9.000000)
glVertex3f(0.000000,0.013375,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,9.750000)
glVertex3f(0.000000,0.013375,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,9.750000)
glVertex3f(0.004133,0.012720,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,9.750000)
glVertex3f(0.007862,0.010820,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,9.750000)
glVertex3f(0.010820,0.007862,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,9.750000)
glVertex3f(0.012720,0.004133,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,9.750000)
glVertex3f(0.013375,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,9.750000)
glVertex3f(0.012720,-0.004133,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,9.750000)
glVertex3f(0.010820,-0.007862,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,9.750000)
glVertex3f(0.007862,-0.010820,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,9.750000)
glVertex3f(0.004133,-0.012720,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,9.750000)
glVertex3f(0.000000,-0.013375,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,9.750000)
glVertex3f(-0.004133,-0.012720,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,9.750000)
glVertex3f(-0.007862,-0.010820,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,9.750000)
glVertex3f(-0.010820,-0.007862,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,9.750000)
glVertex3f(-0.012720,-0.004133,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,9.750000)
glVertex3f(-0.013375,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,9.750000)
glVertex3f(-0.012720,0.004133,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,9.750000)
glVertex3f(-0.010820,0.007862,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,9.750000)
glVertex3f(-0.007862,0.010820,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,9.750000)
glVertex3f(-0.004133,0.012720,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,9.750000)
glVertex3f(0.000000,0.013375,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,10.500000)
glVertex3f(0.000000,0.013375,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,10.500000)
glVertex3f(0.004133,0.012720,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,10.500000)
glVertex3f(0.007862,0.010820,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,10.500000)
glVertex3f(0.010820,0.007862,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,10.500000)
glVertex3f(0.012720,0.004133,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,10.500000)
glVertex3f(0.013375,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,10.500000)
glVertex3f(0.012720,-0.004133,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,10.500000)
glVertex3f(0.010820,-0.007862,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,10.500000)
glVertex3f(0.007862,-0.010820,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,10.500000)
glVertex3f(0.004133,-0.012720,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,10.500000)
glVertex3f(0.000000,-0.013375,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,10.500000)
glVertex3f(-0.004133,-0.012720,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,10.500000)
glVertex3f(-0.007862,-0.010820,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,10.500000)
glVertex3f(-0.010820,-0.007862,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,10.500000)
glVertex3f(-0.012720,-0.004133,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,10.500000)
glVertex3f(-0.013375,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,10.500000)
glVertex3f(-0.012720,0.004133,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,10.500000)
glVertex3f(-0.010820,0.007862,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,10.500000)
glVertex3f(-0.007862,0.010820,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,10.500000)
glVertex3f(-0.004133,0.012720,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,10.500000)
glVertex3f(0.000000,0.013375,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,11.250000)
glVertex3f(0.000000,0.013375,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,11.250000)
glVertex3f(0.004133,0.012720,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,11.250000)
glVertex3f(0.007862,0.010820,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,11.250000)
glVertex3f(0.010820,0.007862,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,11.250000)
glVertex3f(0.012720,0.004133,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,11.250000)
glVertex3f(0.013375,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,11.250000)
glVertex3f(0.012720,-0.004133,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,11.250000)
glVertex3f(0.010820,-0.007862,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,11.250000)
glVertex3f(0.007862,-0.010820,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,11.250000)
glVertex3f(0.004133,-0.012720,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,11.250000)
glVertex3f(0.000000,-0.013375,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,11.250000)
glVertex3f(-0.004133,-0.012720,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,11.250000)
glVertex3f(-0.007862,-0.010820,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,11.250000)
glVertex3f(-0.010820,-0.007862,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,11.250000)
glVertex3f(-0.012720,-0.004133,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,11.250000)
glVertex3f(-0.013375,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,11.250000)
glVertex3f(-0.012720,0.004133,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,11.250000)
glVertex3f(-0.010820,0.007862,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,11.250000)
glVertex3f(-0.007862,0.010820,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,11.250000)
glVertex3f(-0.004133,0.012720,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,11.250000)
glVertex3f(0.000000,0.013375,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,12.000000)
glVertex3f(0.000000,0.013375,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,12.000000)
glVertex3f(0.004133,0.012720,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,12.000000)
glVertex3f(0.007862,0.010820,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,12.000000)
glVertex3f(0.010820,0.007862,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,12.000000)
glVertex3f(0.012720,0.004133,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,12.000000)
glVertex3f(0.013375,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,12.000000)
glVertex3f(0.012720,-0.004133,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,12.000000)
glVertex3f(0.010820,-0.007862,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,12.000000)
glVertex3f(0.007862,-0.010820,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,12.000000)
glVertex3f(0.004133,-0.012720,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,12.000000)
glVertex3f(0.000000,-0.013375,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,12.000000)
glVertex3f(-0.004133,-0.012720,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,12.000000)
glVertex3f(-0.007862,-0.010820,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,12.000000)
glVertex3f(-0.010820,-0.007862,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,12.000000)
glVertex3f(-0.012720,-0.004133,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,12.000000)
glVertex3f(-0.013375,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,12.000000)
glVertex3f(-0.012720,0.004133,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,12.000000)
glVertex3f(-0.010820,0.007862,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,12.000000)
glVertex3f(-0.007862,0.010820,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,12.000000)
glVertex3f(-0.004133,0.012720,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,12.000000)
glVertex3f(0.000000,0.013375,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,12.750000)
glVertex3f(0.000000,0.013375,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,12.750000)
glVertex3f(0.004133,0.012720,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,12.750000)
glVertex3f(0.007862,0.010820,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,12.750000)
glVertex3f(0.010820,0.007862,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,12.750000)
glVertex3f(0.012720,0.004133,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,12.750000)
glVertex3f(0.013375,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,12.750000)
glVertex3f(0.012720,-0.004133,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,12.750000)
glVertex3f(0.010820,-0.007862,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,12.750000)
glVertex3f(0.007862,-0.010820,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,12.750000)
glVertex3f(0.004133,-0.012720,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,12.750000)
glVertex3f(0.000000,-0.013375,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,12.750000)
glVertex3f(-0.004133,-0.012720,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,12.750000)
glVertex3f(-0.007862,-0.010820,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,12.750000)
glVertex3f(-0.010820,-0.007862,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,12.750000)
glVertex3f(-0.012720,-0.004133,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,12.750000)
glVertex3f(-0.013375,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,12.750000)
glVertex3f(-0.012720,0.004133,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,12.750000)
glVertex3f(-0.010820,0.007862,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,12.750000)
glVertex3f(-0.007862,0.010820,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,12.750000)
glVertex3f(-0.004133,0.012720,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,12.750000)
glVertex3f(0.000000,0.013375,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,13.500000)
glVertex3f(0.000000,0.013375,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,13.500000)
glVertex3f(0.004133,0.012720,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,13.500000)
glVertex3f(0.007862,0.010820,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,13.500000)
glVertex3f(0.010820,0.007862,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,13.500000)
glVertex3f(0.012720,0.004133,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,13.500000)
glVertex3f(0.013375,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,13.500000)
glVertex3f(0.012720,-0.004133,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,13.500000)
glVertex3f(0.010820,-0.007862,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,13.500000)
glVertex3f(0.007862,-0.010820,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,13.500000)
glVertex3f(0.004133,-0.012720,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,13.500000)
glVertex3f(0.000000,-0.013375,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,13.500000)
glVertex3f(-0.004133,-0.012720,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,13.500000)
glVertex3f(-0.007862,-0.010820,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,13.500000)
glVertex3f(-0.010820,-0.007862,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,13.500000)
glVertex3f(-0.012720,-0.004133,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,13.500000)
glVertex3f(-0.013375,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,13.500000)
glVertex3f(-0.012720,0.004133,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,13.500000)
glVertex3f(-0.010820,0.007862,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,13.500000)
glVertex3f(-0.007862,0.010820,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,13.500000)
glVertex3f(-0.004133,0.012720,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,13.500000)
glVertex3f(0.000000,0.013375,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,14.250000)
glVertex3f(0.000000,0.013375,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004133,0.012720,14.250000)
glVertex3f(0.004133,0.012720,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007862,0.010820,14.250000)
glVertex3f(0.007862,0.010820,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010820,0.007862,14.250000)
glVertex3f(0.010820,0.007862,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012720,0.004133,14.250000)
glVertex3f(0.012720,0.004133,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013375,0.000000,14.250000)
glVertex3f(0.013375,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012720,-0.004133,14.250000)
glVertex3f(0.012720,-0.004133,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010820,-0.007862,14.250000)
glVertex3f(0.010820,-0.007862,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007862,-0.010820,14.250000)
glVertex3f(0.007862,-0.010820,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004133,-0.012720,14.250000)
glVertex3f(0.004133,-0.012720,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013375,14.250000)
glVertex3f(0.000000,-0.013375,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004133,-0.012720,14.250000)
glVertex3f(-0.004133,-0.012720,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007862,-0.010820,14.250000)
glVertex3f(-0.007862,-0.010820,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010820,-0.007862,14.250000)
glVertex3f(-0.010820,-0.007862,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012720,-0.004133,14.250000)
glVertex3f(-0.012720,-0.004133,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013375,-0.000000,14.250000)
glVertex3f(-0.013375,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012720,0.004133,14.250000)
glVertex3f(-0.012720,0.004133,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010820,0.007862,14.250000)
glVertex3f(-0.010820,0.007862,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007862,0.010820,14.250000)
glVertex3f(-0.007862,0.010820,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004133,0.012720,14.250000)
glVertex3f(-0.004133,0.012720,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013375,14.250000)
glVertex3f(0.000000,0.013375,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.434969,0.463990,224.986099)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,0.000000)
glVertex3f(0.000000,0.012653,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,0.000000)
glVertex3f(0.003910,0.012034,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,0.000000)
glVertex3f(0.007438,0.010237,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,0.000000)
glVertex3f(0.010237,0.007438,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,0.000000)
glVertex3f(0.012034,0.003910,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,0.000000)
glVertex3f(0.012653,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,0.000000)
glVertex3f(0.012034,-0.003910,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,0.000000)
glVertex3f(0.010237,-0.007438,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,0.000000)
glVertex3f(0.007438,-0.010237,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,0.000000)
glVertex3f(0.003910,-0.012034,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,0.000000)
glVertex3f(0.000000,-0.012653,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,0.000000)
glVertex3f(-0.003910,-0.012034,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,0.000000)
glVertex3f(-0.007438,-0.010237,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,0.000000)
glVertex3f(-0.010237,-0.007438,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,0.000000)
glVertex3f(-0.012034,-0.003910,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,0.000000)
glVertex3f(-0.012034,0.003910,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,0.000000)
glVertex3f(-0.010237,0.007438,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,0.000000)
glVertex3f(-0.007438,0.010237,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,0.000000)
glVertex3f(-0.003910,0.012034,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,0.000000)
glVertex3f(0.000000,0.012653,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,0.750000)
glVertex3f(0.000000,0.012653,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,0.750000)
glVertex3f(0.003910,0.012034,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,0.750000)
glVertex3f(0.007438,0.010237,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,0.750000)
glVertex3f(0.010237,0.007438,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,0.750000)
glVertex3f(0.012034,0.003910,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,0.750000)
glVertex3f(0.012653,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,0.750000)
glVertex3f(0.012034,-0.003910,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,0.750000)
glVertex3f(0.010237,-0.007438,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,0.750000)
glVertex3f(0.007438,-0.010237,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,0.750000)
glVertex3f(0.003910,-0.012034,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,0.750000)
glVertex3f(0.000000,-0.012653,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,0.750000)
glVertex3f(-0.003910,-0.012034,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,0.750000)
glVertex3f(-0.007438,-0.010237,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,0.750000)
glVertex3f(-0.010237,-0.007438,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,0.750000)
glVertex3f(-0.012034,-0.003910,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,0.750000)
glVertex3f(-0.012653,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,0.750000)
glVertex3f(-0.012034,0.003910,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,0.750000)
glVertex3f(-0.010237,0.007438,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,0.750000)
glVertex3f(-0.007438,0.010237,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,0.750000)
glVertex3f(-0.003910,0.012034,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,0.750000)
glVertex3f(0.000000,0.012653,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,1.500000)
glVertex3f(0.000000,0.012653,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,1.500000)
glVertex3f(0.003910,0.012034,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,1.500000)
glVertex3f(0.007438,0.010237,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,1.500000)
glVertex3f(0.010237,0.007438,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,1.500000)
glVertex3f(0.012034,0.003910,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,1.500000)
glVertex3f(0.012653,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,1.500000)
glVertex3f(0.012034,-0.003910,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,1.500000)
glVertex3f(0.010237,-0.007438,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,1.500000)
glVertex3f(0.007438,-0.010237,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,1.500000)
glVertex3f(0.003910,-0.012034,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,1.500000)
glVertex3f(0.000000,-0.012653,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,1.500000)
glVertex3f(-0.003910,-0.012034,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,1.500000)
glVertex3f(-0.007438,-0.010237,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,1.500000)
glVertex3f(-0.010237,-0.007438,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,1.500000)
glVertex3f(-0.012034,-0.003910,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,1.500000)
glVertex3f(-0.012653,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,1.500000)
glVertex3f(-0.012034,0.003910,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,1.500000)
glVertex3f(-0.010237,0.007438,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,1.500000)
glVertex3f(-0.007438,0.010237,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,1.500000)
glVertex3f(-0.003910,0.012034,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,1.500000)
glVertex3f(0.000000,0.012653,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,2.250000)
glVertex3f(0.000000,0.012653,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,2.250000)
glVertex3f(0.003910,0.012034,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,2.250000)
glVertex3f(0.007438,0.010237,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,2.250000)
glVertex3f(0.010237,0.007438,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,2.250000)
glVertex3f(0.012034,0.003910,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,2.250000)
glVertex3f(0.012653,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,2.250000)
glVertex3f(0.012034,-0.003910,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,2.250000)
glVertex3f(0.010237,-0.007438,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,2.250000)
glVertex3f(0.007438,-0.010237,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,2.250000)
glVertex3f(0.003910,-0.012034,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,2.250000)
glVertex3f(0.000000,-0.012653,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,2.250000)
glVertex3f(-0.003910,-0.012034,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,2.250000)
glVertex3f(-0.007438,-0.010237,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,2.250000)
glVertex3f(-0.010237,-0.007438,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,2.250000)
glVertex3f(-0.012034,-0.003910,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,2.250000)
glVertex3f(-0.012653,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,2.250000)
glVertex3f(-0.012034,0.003910,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,2.250000)
glVertex3f(-0.010237,0.007438,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,2.250000)
glVertex3f(-0.007438,0.010237,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,2.250000)
glVertex3f(-0.003910,0.012034,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,2.250000)
glVertex3f(0.000000,0.012653,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,3.000000)
glVertex3f(0.000000,0.012653,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,3.000000)
glVertex3f(0.003910,0.012034,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,3.000000)
glVertex3f(0.007438,0.010237,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,3.000000)
glVertex3f(0.010237,0.007438,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,3.000000)
glVertex3f(0.012034,0.003910,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,3.000000)
glVertex3f(0.012653,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,3.000000)
glVertex3f(0.012034,-0.003910,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,3.000000)
glVertex3f(0.010237,-0.007438,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,3.000000)
glVertex3f(0.007438,-0.010237,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,3.000000)
glVertex3f(0.003910,-0.012034,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,3.000000)
glVertex3f(0.000000,-0.012653,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,3.000000)
glVertex3f(-0.003910,-0.012034,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,3.000000)
glVertex3f(-0.007438,-0.010237,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,3.000000)
glVertex3f(-0.010237,-0.007438,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,3.000000)
glVertex3f(-0.012034,-0.003910,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,3.000000)
glVertex3f(-0.012653,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,3.000000)
glVertex3f(-0.012034,0.003910,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,3.000000)
glVertex3f(-0.010237,0.007438,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,3.000000)
glVertex3f(-0.007438,0.010237,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,3.000000)
glVertex3f(-0.003910,0.012034,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,3.000000)
glVertex3f(0.000000,0.012653,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,3.750000)
glVertex3f(0.000000,0.012653,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,3.750000)
glVertex3f(0.003910,0.012034,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,3.750000)
glVertex3f(0.007438,0.010237,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,3.750000)
glVertex3f(0.010237,0.007438,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,3.750000)
glVertex3f(0.012034,0.003910,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,3.750000)
glVertex3f(0.012653,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,3.750000)
glVertex3f(0.012034,-0.003910,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,3.750000)
glVertex3f(0.010237,-0.007438,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,3.750000)
glVertex3f(0.007438,-0.010237,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,3.750000)
glVertex3f(0.003910,-0.012034,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,3.750000)
glVertex3f(0.000000,-0.012653,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,3.750000)
glVertex3f(-0.003910,-0.012034,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,3.750000)
glVertex3f(-0.007438,-0.010237,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,3.750000)
glVertex3f(-0.010237,-0.007438,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,3.750000)
glVertex3f(-0.012034,-0.003910,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,3.750000)
glVertex3f(-0.012653,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,3.750000)
glVertex3f(-0.012034,0.003910,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,3.750000)
glVertex3f(-0.010237,0.007438,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,3.750000)
glVertex3f(-0.007438,0.010237,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,3.750000)
glVertex3f(-0.003910,0.012034,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,3.750000)
glVertex3f(0.000000,0.012653,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,4.500000)
glVertex3f(0.000000,0.012653,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,4.500000)
glVertex3f(0.003910,0.012034,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,4.500000)
glVertex3f(0.007438,0.010237,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,4.500000)
glVertex3f(0.010237,0.007438,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,4.500000)
glVertex3f(0.012034,0.003910,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,4.500000)
glVertex3f(0.012653,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,4.500000)
glVertex3f(0.012034,-0.003910,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,4.500000)
glVertex3f(0.010237,-0.007438,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,4.500000)
glVertex3f(0.007438,-0.010237,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,4.500000)
glVertex3f(0.003910,-0.012034,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,4.500000)
glVertex3f(0.000000,-0.012653,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,4.500000)
glVertex3f(-0.003910,-0.012034,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,4.500000)
glVertex3f(-0.007438,-0.010237,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,4.500000)
glVertex3f(-0.010237,-0.007438,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,4.500000)
glVertex3f(-0.012034,-0.003910,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,4.500000)
glVertex3f(-0.012653,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,4.500000)
glVertex3f(-0.012034,0.003910,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,4.500000)
glVertex3f(-0.010237,0.007438,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,4.500000)
glVertex3f(-0.007438,0.010237,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,4.500000)
glVertex3f(-0.003910,0.012034,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,4.500000)
glVertex3f(0.000000,0.012653,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,5.250000)
glVertex3f(0.000000,0.012653,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,5.250000)
glVertex3f(0.003910,0.012034,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,5.250000)
glVertex3f(0.007438,0.010237,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,5.250000)
glVertex3f(0.010237,0.007438,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,5.250000)
glVertex3f(0.012034,0.003910,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,5.250000)
glVertex3f(0.012653,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,5.250000)
glVertex3f(0.012034,-0.003910,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,5.250000)
glVertex3f(0.010237,-0.007438,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,5.250000)
glVertex3f(0.007438,-0.010237,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,5.250000)
glVertex3f(0.003910,-0.012034,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,5.250000)
glVertex3f(0.000000,-0.012653,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,5.250000)
glVertex3f(-0.003910,-0.012034,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,5.250000)
glVertex3f(-0.007438,-0.010237,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,5.250000)
glVertex3f(-0.010237,-0.007438,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,5.250000)
glVertex3f(-0.012034,-0.003910,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,5.250000)
glVertex3f(-0.012653,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,5.250000)
glVertex3f(-0.012034,0.003910,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,5.250000)
glVertex3f(-0.010237,0.007438,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,5.250000)
glVertex3f(-0.007438,0.010237,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,5.250000)
glVertex3f(-0.003910,0.012034,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,5.250000)
glVertex3f(0.000000,0.012653,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,6.000000)
glVertex3f(0.000000,0.012653,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,6.000000)
glVertex3f(0.003910,0.012034,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,6.000000)
glVertex3f(0.007438,0.010237,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,6.000000)
glVertex3f(0.010237,0.007438,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,6.000000)
glVertex3f(0.012034,0.003910,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,6.000000)
glVertex3f(0.012653,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,6.000000)
glVertex3f(0.012034,-0.003910,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,6.000000)
glVertex3f(0.010237,-0.007438,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,6.000000)
glVertex3f(0.007438,-0.010237,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,6.000000)
glVertex3f(0.003910,-0.012034,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,6.000000)
glVertex3f(0.000000,-0.012653,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,6.000000)
glVertex3f(-0.003910,-0.012034,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,6.000000)
glVertex3f(-0.007438,-0.010237,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,6.000000)
glVertex3f(-0.010237,-0.007438,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,6.000000)
glVertex3f(-0.012034,-0.003910,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,6.000000)
glVertex3f(-0.012653,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,6.000000)
glVertex3f(-0.012034,0.003910,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,6.000000)
glVertex3f(-0.010237,0.007438,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,6.000000)
glVertex3f(-0.007438,0.010237,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,6.000000)
glVertex3f(-0.003910,0.012034,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,6.000000)
glVertex3f(0.000000,0.012653,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,6.750000)
glVertex3f(0.000000,0.012653,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,6.750000)
glVertex3f(0.003910,0.012034,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,6.750000)
glVertex3f(0.007438,0.010237,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,6.750000)
glVertex3f(0.010237,0.007438,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,6.750000)
glVertex3f(0.012034,0.003910,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,6.750000)
glVertex3f(0.012653,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,6.750000)
glVertex3f(0.012034,-0.003910,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,6.750000)
glVertex3f(0.010237,-0.007438,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,6.750000)
glVertex3f(0.007438,-0.010237,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,6.750000)
glVertex3f(0.003910,-0.012034,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,6.750000)
glVertex3f(0.000000,-0.012653,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,6.750000)
glVertex3f(-0.003910,-0.012034,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,6.750000)
glVertex3f(-0.007438,-0.010237,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,6.750000)
glVertex3f(-0.010237,-0.007438,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,6.750000)
glVertex3f(-0.012034,-0.003910,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,6.750000)
glVertex3f(-0.012653,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,6.750000)
glVertex3f(-0.012034,0.003910,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,6.750000)
glVertex3f(-0.010237,0.007438,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,6.750000)
glVertex3f(-0.007438,0.010237,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,6.750000)
glVertex3f(-0.003910,0.012034,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,6.750000)
glVertex3f(0.000000,0.012653,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,7.500000)
glVertex3f(0.000000,0.012653,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,7.500000)
glVertex3f(0.003910,0.012034,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,7.500000)
glVertex3f(0.007438,0.010237,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,7.500000)
glVertex3f(0.010237,0.007438,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,7.500000)
glVertex3f(0.012034,0.003910,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,7.500000)
glVertex3f(0.012653,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,7.500000)
glVertex3f(0.012034,-0.003910,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,7.500000)
glVertex3f(0.010237,-0.007438,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,7.500000)
glVertex3f(0.007438,-0.010237,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,7.500000)
glVertex3f(0.003910,-0.012034,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,7.500000)
glVertex3f(0.000000,-0.012653,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,7.500000)
glVertex3f(-0.003910,-0.012034,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,7.500000)
glVertex3f(-0.007438,-0.010237,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,7.500000)
glVertex3f(-0.010237,-0.007438,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,7.500000)
glVertex3f(-0.012034,-0.003910,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,7.500000)
glVertex3f(-0.012653,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,7.500000)
glVertex3f(-0.012034,0.003910,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,7.500000)
glVertex3f(-0.010237,0.007438,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,7.500000)
glVertex3f(-0.007438,0.010237,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,7.500000)
glVertex3f(-0.003910,0.012034,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,7.500000)
glVertex3f(0.000000,0.012653,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,8.250000)
glVertex3f(0.000000,0.012653,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,8.250000)
glVertex3f(0.003910,0.012034,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,8.250000)
glVertex3f(0.007438,0.010237,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,8.250000)
glVertex3f(0.010237,0.007438,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,8.250000)
glVertex3f(0.012034,0.003910,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,8.250000)
glVertex3f(0.012653,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,8.250000)
glVertex3f(0.012034,-0.003910,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,8.250000)
glVertex3f(0.010237,-0.007438,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,8.250000)
glVertex3f(0.007438,-0.010237,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,8.250000)
glVertex3f(0.003910,-0.012034,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,8.250000)
glVertex3f(0.000000,-0.012653,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,8.250000)
glVertex3f(-0.003910,-0.012034,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,8.250000)
glVertex3f(-0.007438,-0.010237,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,8.250000)
glVertex3f(-0.010237,-0.007438,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,8.250000)
glVertex3f(-0.012034,-0.003910,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,8.250000)
glVertex3f(-0.012653,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,8.250000)
glVertex3f(-0.012034,0.003910,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,8.250000)
glVertex3f(-0.010237,0.007438,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,8.250000)
glVertex3f(-0.007438,0.010237,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,8.250000)
glVertex3f(-0.003910,0.012034,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,8.250000)
glVertex3f(0.000000,0.012653,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,9.000000)
glVertex3f(0.000000,0.012653,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,9.000000)
glVertex3f(0.003910,0.012034,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,9.000000)
glVertex3f(0.007438,0.010237,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,9.000000)
glVertex3f(0.010237,0.007438,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,9.000000)
glVertex3f(0.012034,0.003910,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,9.000000)
glVertex3f(0.012653,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,9.000000)
glVertex3f(0.012034,-0.003910,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,9.000000)
glVertex3f(0.010237,-0.007438,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,9.000000)
glVertex3f(0.007438,-0.010237,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,9.000000)
glVertex3f(0.003910,-0.012034,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,9.000000)
glVertex3f(0.000000,-0.012653,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,9.000000)
glVertex3f(-0.003910,-0.012034,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,9.000000)
glVertex3f(-0.007438,-0.010237,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,9.000000)
glVertex3f(-0.010237,-0.007438,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,9.000000)
glVertex3f(-0.012034,-0.003910,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,9.000000)
glVertex3f(-0.012653,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,9.000000)
glVertex3f(-0.012034,0.003910,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,9.000000)
glVertex3f(-0.010237,0.007438,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,9.000000)
glVertex3f(-0.007438,0.010237,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,9.000000)
glVertex3f(-0.003910,0.012034,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,9.000000)
glVertex3f(0.000000,0.012653,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,9.750000)
glVertex3f(0.000000,0.012653,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,9.750000)
glVertex3f(0.003910,0.012034,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,9.750000)
glVertex3f(0.007438,0.010237,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,9.750000)
glVertex3f(0.010237,0.007438,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,9.750000)
glVertex3f(0.012034,0.003910,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,9.750000)
glVertex3f(0.012653,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,9.750000)
glVertex3f(0.012034,-0.003910,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,9.750000)
glVertex3f(0.010237,-0.007438,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,9.750000)
glVertex3f(0.007438,-0.010237,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,9.750000)
glVertex3f(0.003910,-0.012034,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,9.750000)
glVertex3f(0.000000,-0.012653,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,9.750000)
glVertex3f(-0.003910,-0.012034,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,9.750000)
glVertex3f(-0.007438,-0.010237,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,9.750000)
glVertex3f(-0.010237,-0.007438,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,9.750000)
glVertex3f(-0.012034,-0.003910,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,9.750000)
glVertex3f(-0.012653,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,9.750000)
glVertex3f(-0.012034,0.003910,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,9.750000)
glVertex3f(-0.010237,0.007438,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,9.750000)
glVertex3f(-0.007438,0.010237,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,9.750000)
glVertex3f(-0.003910,0.012034,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,9.750000)
glVertex3f(0.000000,0.012653,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,10.500000)
glVertex3f(0.000000,0.012653,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,10.500000)
glVertex3f(0.003910,0.012034,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,10.500000)
glVertex3f(0.007438,0.010237,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,10.500000)
glVertex3f(0.010237,0.007438,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,10.500000)
glVertex3f(0.012034,0.003910,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,10.500000)
glVertex3f(0.012653,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,10.500000)
glVertex3f(0.012034,-0.003910,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,10.500000)
glVertex3f(0.010237,-0.007438,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,10.500000)
glVertex3f(0.007438,-0.010237,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,10.500000)
glVertex3f(0.003910,-0.012034,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,10.500000)
glVertex3f(0.000000,-0.012653,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,10.500000)
glVertex3f(-0.003910,-0.012034,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,10.500000)
glVertex3f(-0.007438,-0.010237,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,10.500000)
glVertex3f(-0.010237,-0.007438,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,10.500000)
glVertex3f(-0.012034,-0.003910,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,10.500000)
glVertex3f(-0.012653,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,10.500000)
glVertex3f(-0.012034,0.003910,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,10.500000)
glVertex3f(-0.010237,0.007438,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,10.500000)
glVertex3f(-0.007438,0.010237,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,10.500000)
glVertex3f(-0.003910,0.012034,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,10.500000)
glVertex3f(0.000000,0.012653,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,11.250000)
glVertex3f(0.000000,0.012653,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,11.250000)
glVertex3f(0.003910,0.012034,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,11.250000)
glVertex3f(0.007438,0.010237,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,11.250000)
glVertex3f(0.010237,0.007438,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,11.250000)
glVertex3f(0.012034,0.003910,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,11.250000)
glVertex3f(0.012653,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,11.250000)
glVertex3f(0.012034,-0.003910,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,11.250000)
glVertex3f(0.010237,-0.007438,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,11.250000)
glVertex3f(0.007438,-0.010237,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,11.250000)
glVertex3f(0.003910,-0.012034,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,11.250000)
glVertex3f(0.000000,-0.012653,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,11.250000)
glVertex3f(-0.003910,-0.012034,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,11.250000)
glVertex3f(-0.007438,-0.010237,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,11.250000)
glVertex3f(-0.010237,-0.007438,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,11.250000)
glVertex3f(-0.012034,-0.003910,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,11.250000)
glVertex3f(-0.012653,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,11.250000)
glVertex3f(-0.012034,0.003910,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,11.250000)
glVertex3f(-0.010237,0.007438,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,11.250000)
glVertex3f(-0.007438,0.010237,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,11.250000)
glVertex3f(-0.003910,0.012034,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,11.250000)
glVertex3f(0.000000,0.012653,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,12.000000)
glVertex3f(0.000000,0.012653,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,12.000000)
glVertex3f(0.003910,0.012034,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,12.000000)
glVertex3f(0.007438,0.010237,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,12.000000)
glVertex3f(0.010237,0.007438,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,12.000000)
glVertex3f(0.012034,0.003910,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,12.000000)
glVertex3f(0.012653,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,12.000000)
glVertex3f(0.012034,-0.003910,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,12.000000)
glVertex3f(0.010237,-0.007438,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,12.000000)
glVertex3f(0.007438,-0.010237,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,12.000000)
glVertex3f(0.003910,-0.012034,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,12.000000)
glVertex3f(0.000000,-0.012653,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,12.000000)
glVertex3f(-0.003910,-0.012034,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,12.000000)
glVertex3f(-0.007438,-0.010237,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,12.000000)
glVertex3f(-0.010237,-0.007438,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,12.000000)
glVertex3f(-0.012034,-0.003910,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,12.000000)
glVertex3f(-0.012653,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,12.000000)
glVertex3f(-0.012034,0.003910,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,12.000000)
glVertex3f(-0.010237,0.007438,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,12.000000)
glVertex3f(-0.007438,0.010237,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,12.000000)
glVertex3f(-0.003910,0.012034,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,12.000000)
glVertex3f(0.000000,0.012653,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,12.750000)
glVertex3f(0.000000,0.012653,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,12.750000)
glVertex3f(0.003910,0.012034,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,12.750000)
glVertex3f(0.007438,0.010237,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,12.750000)
glVertex3f(0.010237,0.007438,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,12.750000)
glVertex3f(0.012034,0.003910,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,12.750000)
glVertex3f(0.012653,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,12.750000)
glVertex3f(0.012034,-0.003910,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,12.750000)
glVertex3f(0.010237,-0.007438,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,12.750000)
glVertex3f(0.007438,-0.010237,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,12.750000)
glVertex3f(0.003910,-0.012034,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,12.750000)
glVertex3f(0.000000,-0.012653,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,12.750000)
glVertex3f(-0.003910,-0.012034,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,12.750000)
glVertex3f(-0.007438,-0.010237,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,12.750000)
glVertex3f(-0.010237,-0.007438,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,12.750000)
glVertex3f(-0.012034,-0.003910,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,12.750000)
glVertex3f(-0.012653,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,12.750000)
glVertex3f(-0.012034,0.003910,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,12.750000)
glVertex3f(-0.010237,0.007438,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,12.750000)
glVertex3f(-0.007438,0.010237,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,12.750000)
glVertex3f(-0.003910,0.012034,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,12.750000)
glVertex3f(0.000000,0.012653,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,13.500000)
glVertex3f(0.000000,0.012653,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,13.500000)
glVertex3f(0.003910,0.012034,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,13.500000)
glVertex3f(0.007438,0.010237,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,13.500000)
glVertex3f(0.010237,0.007438,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,13.500000)
glVertex3f(0.012034,0.003910,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,13.500000)
glVertex3f(0.012653,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,13.500000)
glVertex3f(0.012034,-0.003910,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,13.500000)
glVertex3f(0.010237,-0.007438,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,13.500000)
glVertex3f(0.007438,-0.010237,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,13.500000)
glVertex3f(0.003910,-0.012034,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,13.500000)
glVertex3f(0.000000,-0.012653,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,13.500000)
glVertex3f(-0.003910,-0.012034,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,13.500000)
glVertex3f(-0.007438,-0.010237,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,13.500000)
glVertex3f(-0.010237,-0.007438,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,13.500000)
glVertex3f(-0.012034,-0.003910,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,13.500000)
glVertex3f(-0.012653,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,13.500000)
glVertex3f(-0.012034,0.003910,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,13.500000)
glVertex3f(-0.010237,0.007438,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,13.500000)
glVertex3f(-0.007438,0.010237,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,13.500000)
glVertex3f(-0.003910,0.012034,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,13.500000)
glVertex3f(0.000000,0.012653,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,14.250000)
glVertex3f(0.000000,0.012653,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003910,0.012034,14.250000)
glVertex3f(0.003910,0.012034,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007438,0.010237,14.250000)
glVertex3f(0.007438,0.010237,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010237,0.007438,14.250000)
glVertex3f(0.010237,0.007438,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012034,0.003910,14.250000)
glVertex3f(0.012034,0.003910,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.012653,0.000000,14.250000)
glVertex3f(0.012653,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012034,-0.003910,14.250000)
glVertex3f(0.012034,-0.003910,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010237,-0.007438,14.250000)
glVertex3f(0.010237,-0.007438,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007438,-0.010237,14.250000)
glVertex3f(0.007438,-0.010237,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003910,-0.012034,14.250000)
glVertex3f(0.003910,-0.012034,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.012653,14.250000)
glVertex3f(0.000000,-0.012653,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003910,-0.012034,14.250000)
glVertex3f(-0.003910,-0.012034,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007438,-0.010237,14.250000)
glVertex3f(-0.007438,-0.010237,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010237,-0.007438,14.250000)
glVertex3f(-0.010237,-0.007438,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012034,-0.003910,14.250000)
glVertex3f(-0.012034,-0.003910,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.012653,-0.000000,14.250000)
glVertex3f(-0.012653,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012034,0.003910,14.250000)
glVertex3f(-0.012034,0.003910,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010237,0.007438,14.250000)
glVertex3f(-0.010237,0.007438,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007438,0.010237,14.250000)
glVertex3f(-0.007438,0.010237,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003910,0.012034,14.250000)
glVertex3f(-0.003910,0.012034,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.012653,14.250000)
glVertex3f(0.000000,0.012653,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.443957,0.462587,225.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,0.000000)
glVertex3f(0.000000,0.011896,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,0.000000)
glVertex3f(0.003676,0.011314,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,0.000000)
glVertex3f(0.006992,0.009624,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,0.000000)
glVertex3f(0.009624,0.006992,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,0.000000)
glVertex3f(0.011314,0.003676,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,0.000000)
glVertex3f(0.011896,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,0.000000)
glVertex3f(0.011314,-0.003676,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,0.000000)
glVertex3f(0.009624,-0.006992,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,0.000000)
glVertex3f(0.006992,-0.009624,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,0.000000)
glVertex3f(0.003676,-0.011314,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,0.000000)
glVertex3f(0.000000,-0.011896,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,0.000000)
glVertex3f(-0.003676,-0.011314,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,0.000000)
glVertex3f(-0.006992,-0.009624,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,0.000000)
glVertex3f(-0.009624,-0.006992,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,0.000000)
glVertex3f(-0.011314,-0.003676,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,0.000000)
glVertex3f(-0.011314,0.003676,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,0.000000)
glVertex3f(-0.009624,0.006992,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,0.000000)
glVertex3f(-0.006992,0.009624,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,0.000000)
glVertex3f(-0.003676,0.011314,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,0.000000)
glVertex3f(0.000000,0.011896,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,0.750000)
glVertex3f(0.000000,0.011896,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,0.750000)
glVertex3f(0.003676,0.011314,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,0.750000)
glVertex3f(0.006992,0.009624,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,0.750000)
glVertex3f(0.009624,0.006992,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,0.750000)
glVertex3f(0.011314,0.003676,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,0.750000)
glVertex3f(0.011896,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,0.750000)
glVertex3f(0.011314,-0.003676,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,0.750000)
glVertex3f(0.009624,-0.006992,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,0.750000)
glVertex3f(0.006992,-0.009624,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,0.750000)
glVertex3f(0.003676,-0.011314,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,0.750000)
glVertex3f(0.000000,-0.011896,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,0.750000)
glVertex3f(-0.003676,-0.011314,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,0.750000)
glVertex3f(-0.006992,-0.009624,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,0.750000)
glVertex3f(-0.009624,-0.006992,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,0.750000)
glVertex3f(-0.011314,-0.003676,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,0.750000)
glVertex3f(-0.011896,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,0.750000)
glVertex3f(-0.011314,0.003676,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,0.750000)
glVertex3f(-0.009624,0.006992,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,0.750000)
glVertex3f(-0.006992,0.009624,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,0.750000)
glVertex3f(-0.003676,0.011314,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,0.750000)
glVertex3f(0.000000,0.011896,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,1.500000)
glVertex3f(0.000000,0.011896,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,1.500000)
glVertex3f(0.003676,0.011314,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,1.500000)
glVertex3f(0.006992,0.009624,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,1.500000)
glVertex3f(0.009624,0.006992,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,1.500000)
glVertex3f(0.011314,0.003676,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,1.500000)
glVertex3f(0.011896,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,1.500000)
glVertex3f(0.011314,-0.003676,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,1.500000)
glVertex3f(0.009624,-0.006992,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,1.500000)
glVertex3f(0.006992,-0.009624,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,1.500000)
glVertex3f(0.003676,-0.011314,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,1.500000)
glVertex3f(0.000000,-0.011896,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,1.500000)
glVertex3f(-0.003676,-0.011314,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,1.500000)
glVertex3f(-0.006992,-0.009624,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,1.500000)
glVertex3f(-0.009624,-0.006992,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,1.500000)
glVertex3f(-0.011314,-0.003676,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,1.500000)
glVertex3f(-0.011896,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,1.500000)
glVertex3f(-0.011314,0.003676,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,1.500000)
glVertex3f(-0.009624,0.006992,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,1.500000)
glVertex3f(-0.006992,0.009624,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,1.500000)
glVertex3f(-0.003676,0.011314,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,1.500000)
glVertex3f(0.000000,0.011896,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,2.250000)
glVertex3f(0.000000,0.011896,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,2.250000)
glVertex3f(0.003676,0.011314,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,2.250000)
glVertex3f(0.006992,0.009624,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,2.250000)
glVertex3f(0.009624,0.006992,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,2.250000)
glVertex3f(0.011314,0.003676,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,2.250000)
glVertex3f(0.011896,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,2.250000)
glVertex3f(0.011314,-0.003676,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,2.250000)
glVertex3f(0.009624,-0.006992,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,2.250000)
glVertex3f(0.006992,-0.009624,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,2.250000)
glVertex3f(0.003676,-0.011314,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,2.250000)
glVertex3f(0.000000,-0.011896,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,2.250000)
glVertex3f(-0.003676,-0.011314,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,2.250000)
glVertex3f(-0.006992,-0.009624,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,2.250000)
glVertex3f(-0.009624,-0.006992,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,2.250000)
glVertex3f(-0.011314,-0.003676,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,2.250000)
glVertex3f(-0.011896,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,2.250000)
glVertex3f(-0.011314,0.003676,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,2.250000)
glVertex3f(-0.009624,0.006992,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,2.250000)
glVertex3f(-0.006992,0.009624,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,2.250000)
glVertex3f(-0.003676,0.011314,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,2.250000)
glVertex3f(0.000000,0.011896,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,3.000000)
glVertex3f(0.000000,0.011896,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,3.000000)
glVertex3f(0.003676,0.011314,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,3.000000)
glVertex3f(0.006992,0.009624,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,3.000000)
glVertex3f(0.009624,0.006992,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,3.000000)
glVertex3f(0.011314,0.003676,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,3.000000)
glVertex3f(0.011896,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,3.000000)
glVertex3f(0.011314,-0.003676,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,3.000000)
glVertex3f(0.009624,-0.006992,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,3.000000)
glVertex3f(0.006992,-0.009624,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,3.000000)
glVertex3f(0.003676,-0.011314,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,3.000000)
glVertex3f(0.000000,-0.011896,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,3.000000)
glVertex3f(-0.003676,-0.011314,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,3.000000)
glVertex3f(-0.006992,-0.009624,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,3.000000)
glVertex3f(-0.009624,-0.006992,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,3.000000)
glVertex3f(-0.011314,-0.003676,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,3.000000)
glVertex3f(-0.011896,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,3.000000)
glVertex3f(-0.011314,0.003676,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,3.000000)
glVertex3f(-0.009624,0.006992,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,3.000000)
glVertex3f(-0.006992,0.009624,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,3.000000)
glVertex3f(-0.003676,0.011314,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,3.000000)
glVertex3f(0.000000,0.011896,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,3.750000)
glVertex3f(0.000000,0.011896,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,3.750000)
glVertex3f(0.003676,0.011314,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,3.750000)
glVertex3f(0.006992,0.009624,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,3.750000)
glVertex3f(0.009624,0.006992,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,3.750000)
glVertex3f(0.011314,0.003676,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,3.750000)
glVertex3f(0.011896,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,3.750000)
glVertex3f(0.011314,-0.003676,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,3.750000)
glVertex3f(0.009624,-0.006992,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,3.750000)
glVertex3f(0.006992,-0.009624,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,3.750000)
glVertex3f(0.003676,-0.011314,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,3.750000)
glVertex3f(0.000000,-0.011896,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,3.750000)
glVertex3f(-0.003676,-0.011314,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,3.750000)
glVertex3f(-0.006992,-0.009624,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,3.750000)
glVertex3f(-0.009624,-0.006992,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,3.750000)
glVertex3f(-0.011314,-0.003676,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,3.750000)
glVertex3f(-0.011896,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,3.750000)
glVertex3f(-0.011314,0.003676,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,3.750000)
glVertex3f(-0.009624,0.006992,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,3.750000)
glVertex3f(-0.006992,0.009624,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,3.750000)
glVertex3f(-0.003676,0.011314,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,3.750000)
glVertex3f(0.000000,0.011896,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,4.500000)
glVertex3f(0.000000,0.011896,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,4.500000)
glVertex3f(0.003676,0.011314,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,4.500000)
glVertex3f(0.006992,0.009624,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,4.500000)
glVertex3f(0.009624,0.006992,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,4.500000)
glVertex3f(0.011314,0.003676,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,4.500000)
glVertex3f(0.011896,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,4.500000)
glVertex3f(0.011314,-0.003676,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,4.500000)
glVertex3f(0.009624,-0.006992,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,4.500000)
glVertex3f(0.006992,-0.009624,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,4.500000)
glVertex3f(0.003676,-0.011314,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,4.500000)
glVertex3f(0.000000,-0.011896,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,4.500000)
glVertex3f(-0.003676,-0.011314,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,4.500000)
glVertex3f(-0.006992,-0.009624,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,4.500000)
glVertex3f(-0.009624,-0.006992,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,4.500000)
glVertex3f(-0.011314,-0.003676,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,4.500000)
glVertex3f(-0.011896,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,4.500000)
glVertex3f(-0.011314,0.003676,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,4.500000)
glVertex3f(-0.009624,0.006992,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,4.500000)
glVertex3f(-0.006992,0.009624,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,4.500000)
glVertex3f(-0.003676,0.011314,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,4.500000)
glVertex3f(0.000000,0.011896,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,5.250000)
glVertex3f(0.000000,0.011896,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,5.250000)
glVertex3f(0.003676,0.011314,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,5.250000)
glVertex3f(0.006992,0.009624,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,5.250000)
glVertex3f(0.009624,0.006992,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,5.250000)
glVertex3f(0.011314,0.003676,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,5.250000)
glVertex3f(0.011896,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,5.250000)
glVertex3f(0.011314,-0.003676,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,5.250000)
glVertex3f(0.009624,-0.006992,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,5.250000)
glVertex3f(0.006992,-0.009624,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,5.250000)
glVertex3f(0.003676,-0.011314,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,5.250000)
glVertex3f(0.000000,-0.011896,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,5.250000)
glVertex3f(-0.003676,-0.011314,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,5.250000)
glVertex3f(-0.006992,-0.009624,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,5.250000)
glVertex3f(-0.009624,-0.006992,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,5.250000)
glVertex3f(-0.011314,-0.003676,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,5.250000)
glVertex3f(-0.011896,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,5.250000)
glVertex3f(-0.011314,0.003676,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,5.250000)
glVertex3f(-0.009624,0.006992,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,5.250000)
glVertex3f(-0.006992,0.009624,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,5.250000)
glVertex3f(-0.003676,0.011314,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,5.250000)
glVertex3f(0.000000,0.011896,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,6.000000)
glVertex3f(0.000000,0.011896,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,6.000000)
glVertex3f(0.003676,0.011314,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,6.000000)
glVertex3f(0.006992,0.009624,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,6.000000)
glVertex3f(0.009624,0.006992,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,6.000000)
glVertex3f(0.011314,0.003676,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,6.000000)
glVertex3f(0.011896,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,6.000000)
glVertex3f(0.011314,-0.003676,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,6.000000)
glVertex3f(0.009624,-0.006992,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,6.000000)
glVertex3f(0.006992,-0.009624,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,6.000000)
glVertex3f(0.003676,-0.011314,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,6.000000)
glVertex3f(0.000000,-0.011896,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,6.000000)
glVertex3f(-0.003676,-0.011314,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,6.000000)
glVertex3f(-0.006992,-0.009624,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,6.000000)
glVertex3f(-0.009624,-0.006992,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,6.000000)
glVertex3f(-0.011314,-0.003676,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,6.000000)
glVertex3f(-0.011896,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,6.000000)
glVertex3f(-0.011314,0.003676,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,6.000000)
glVertex3f(-0.009624,0.006992,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,6.000000)
glVertex3f(-0.006992,0.009624,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,6.000000)
glVertex3f(-0.003676,0.011314,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,6.000000)
glVertex3f(0.000000,0.011896,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,6.750000)
glVertex3f(0.000000,0.011896,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,6.750000)
glVertex3f(0.003676,0.011314,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,6.750000)
glVertex3f(0.006992,0.009624,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,6.750000)
glVertex3f(0.009624,0.006992,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,6.750000)
glVertex3f(0.011314,0.003676,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,6.750000)
glVertex3f(0.011896,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,6.750000)
glVertex3f(0.011314,-0.003676,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,6.750000)
glVertex3f(0.009624,-0.006992,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,6.750000)
glVertex3f(0.006992,-0.009624,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,6.750000)
glVertex3f(0.003676,-0.011314,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,6.750000)
glVertex3f(0.000000,-0.011896,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,6.750000)
glVertex3f(-0.003676,-0.011314,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,6.750000)
glVertex3f(-0.006992,-0.009624,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,6.750000)
glVertex3f(-0.009624,-0.006992,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,6.750000)
glVertex3f(-0.011314,-0.003676,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,6.750000)
glVertex3f(-0.011896,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,6.750000)
glVertex3f(-0.011314,0.003676,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,6.750000)
glVertex3f(-0.009624,0.006992,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,6.750000)
glVertex3f(-0.006992,0.009624,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,6.750000)
glVertex3f(-0.003676,0.011314,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,6.750000)
glVertex3f(0.000000,0.011896,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,7.500000)
glVertex3f(0.000000,0.011896,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,7.500000)
glVertex3f(0.003676,0.011314,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,7.500000)
glVertex3f(0.006992,0.009624,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,7.500000)
glVertex3f(0.009624,0.006992,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,7.500000)
glVertex3f(0.011314,0.003676,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,7.500000)
glVertex3f(0.011896,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,7.500000)
glVertex3f(0.011314,-0.003676,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,7.500000)
glVertex3f(0.009624,-0.006992,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,7.500000)
glVertex3f(0.006992,-0.009624,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,7.500000)
glVertex3f(0.003676,-0.011314,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,7.500000)
glVertex3f(0.000000,-0.011896,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,7.500000)
glVertex3f(-0.003676,-0.011314,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,7.500000)
glVertex3f(-0.006992,-0.009624,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,7.500000)
glVertex3f(-0.009624,-0.006992,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,7.500000)
glVertex3f(-0.011314,-0.003676,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,7.500000)
glVertex3f(-0.011896,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,7.500000)
glVertex3f(-0.011314,0.003676,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,7.500000)
glVertex3f(-0.009624,0.006992,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,7.500000)
glVertex3f(-0.006992,0.009624,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,7.500000)
glVertex3f(-0.003676,0.011314,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,7.500000)
glVertex3f(0.000000,0.011896,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,8.250000)
glVertex3f(0.000000,0.011896,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,8.250000)
glVertex3f(0.003676,0.011314,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,8.250000)
glVertex3f(0.006992,0.009624,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,8.250000)
glVertex3f(0.009624,0.006992,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,8.250000)
glVertex3f(0.011314,0.003676,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,8.250000)
glVertex3f(0.011896,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,8.250000)
glVertex3f(0.011314,-0.003676,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,8.250000)
glVertex3f(0.009624,-0.006992,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,8.250000)
glVertex3f(0.006992,-0.009624,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,8.250000)
glVertex3f(0.003676,-0.011314,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,8.250000)
glVertex3f(0.000000,-0.011896,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,8.250000)
glVertex3f(-0.003676,-0.011314,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,8.250000)
glVertex3f(-0.006992,-0.009624,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,8.250000)
glVertex3f(-0.009624,-0.006992,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,8.250000)
glVertex3f(-0.011314,-0.003676,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,8.250000)
glVertex3f(-0.011896,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,8.250000)
glVertex3f(-0.011314,0.003676,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,8.250000)
glVertex3f(-0.009624,0.006992,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,8.250000)
glVertex3f(-0.006992,0.009624,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,8.250000)
glVertex3f(-0.003676,0.011314,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,8.250000)
glVertex3f(0.000000,0.011896,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,9.000000)
glVertex3f(0.000000,0.011896,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,9.000000)
glVertex3f(0.003676,0.011314,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,9.000000)
glVertex3f(0.006992,0.009624,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,9.000000)
glVertex3f(0.009624,0.006992,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,9.000000)
glVertex3f(0.011314,0.003676,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,9.000000)
glVertex3f(0.011896,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,9.000000)
glVertex3f(0.011314,-0.003676,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,9.000000)
glVertex3f(0.009624,-0.006992,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,9.000000)
glVertex3f(0.006992,-0.009624,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,9.000000)
glVertex3f(0.003676,-0.011314,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,9.000000)
glVertex3f(0.000000,-0.011896,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,9.000000)
glVertex3f(-0.003676,-0.011314,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,9.000000)
glVertex3f(-0.006992,-0.009624,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,9.000000)
glVertex3f(-0.009624,-0.006992,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,9.000000)
glVertex3f(-0.011314,-0.003676,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,9.000000)
glVertex3f(-0.011896,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,9.000000)
glVertex3f(-0.011314,0.003676,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,9.000000)
glVertex3f(-0.009624,0.006992,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,9.000000)
glVertex3f(-0.006992,0.009624,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,9.000000)
glVertex3f(-0.003676,0.011314,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,9.000000)
glVertex3f(0.000000,0.011896,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,9.750000)
glVertex3f(0.000000,0.011896,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,9.750000)
glVertex3f(0.003676,0.011314,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,9.750000)
glVertex3f(0.006992,0.009624,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,9.750000)
glVertex3f(0.009624,0.006992,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,9.750000)
glVertex3f(0.011314,0.003676,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,9.750000)
glVertex3f(0.011896,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,9.750000)
glVertex3f(0.011314,-0.003676,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,9.750000)
glVertex3f(0.009624,-0.006992,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,9.750000)
glVertex3f(0.006992,-0.009624,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,9.750000)
glVertex3f(0.003676,-0.011314,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,9.750000)
glVertex3f(0.000000,-0.011896,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,9.750000)
glVertex3f(-0.003676,-0.011314,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,9.750000)
glVertex3f(-0.006992,-0.009624,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,9.750000)
glVertex3f(-0.009624,-0.006992,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,9.750000)
glVertex3f(-0.011314,-0.003676,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,9.750000)
glVertex3f(-0.011896,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,9.750000)
glVertex3f(-0.011314,0.003676,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,9.750000)
glVertex3f(-0.009624,0.006992,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,9.750000)
glVertex3f(-0.006992,0.009624,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,9.750000)
glVertex3f(-0.003676,0.011314,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,9.750000)
glVertex3f(0.000000,0.011896,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,10.500000)
glVertex3f(0.000000,0.011896,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,10.500000)
glVertex3f(0.003676,0.011314,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,10.500000)
glVertex3f(0.006992,0.009624,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,10.500000)
glVertex3f(0.009624,0.006992,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,10.500000)
glVertex3f(0.011314,0.003676,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,10.500000)
glVertex3f(0.011896,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,10.500000)
glVertex3f(0.011314,-0.003676,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,10.500000)
glVertex3f(0.009624,-0.006992,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,10.500000)
glVertex3f(0.006992,-0.009624,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,10.500000)
glVertex3f(0.003676,-0.011314,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,10.500000)
glVertex3f(0.000000,-0.011896,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,10.500000)
glVertex3f(-0.003676,-0.011314,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,10.500000)
glVertex3f(-0.006992,-0.009624,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,10.500000)
glVertex3f(-0.009624,-0.006992,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,10.500000)
glVertex3f(-0.011314,-0.003676,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,10.500000)
glVertex3f(-0.011896,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,10.500000)
glVertex3f(-0.011314,0.003676,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,10.500000)
glVertex3f(-0.009624,0.006992,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,10.500000)
glVertex3f(-0.006992,0.009624,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,10.500000)
glVertex3f(-0.003676,0.011314,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,10.500000)
glVertex3f(0.000000,0.011896,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,11.250000)
glVertex3f(0.000000,0.011896,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,11.250000)
glVertex3f(0.003676,0.011314,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,11.250000)
glVertex3f(0.006992,0.009624,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,11.250000)
glVertex3f(0.009624,0.006992,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,11.250000)
glVertex3f(0.011314,0.003676,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,11.250000)
glVertex3f(0.011896,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,11.250000)
glVertex3f(0.011314,-0.003676,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,11.250000)
glVertex3f(0.009624,-0.006992,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,11.250000)
glVertex3f(0.006992,-0.009624,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,11.250000)
glVertex3f(0.003676,-0.011314,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,11.250000)
glVertex3f(0.000000,-0.011896,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,11.250000)
glVertex3f(-0.003676,-0.011314,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,11.250000)
glVertex3f(-0.006992,-0.009624,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,11.250000)
glVertex3f(-0.009624,-0.006992,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,11.250000)
glVertex3f(-0.011314,-0.003676,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,11.250000)
glVertex3f(-0.011896,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,11.250000)
glVertex3f(-0.011314,0.003676,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,11.250000)
glVertex3f(-0.009624,0.006992,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,11.250000)
glVertex3f(-0.006992,0.009624,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,11.250000)
glVertex3f(-0.003676,0.011314,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,11.250000)
glVertex3f(0.000000,0.011896,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,12.000000)
glVertex3f(0.000000,0.011896,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,12.000000)
glVertex3f(0.003676,0.011314,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,12.000000)
glVertex3f(0.006992,0.009624,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,12.000000)
glVertex3f(0.009624,0.006992,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,12.000000)
glVertex3f(0.011314,0.003676,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,12.000000)
glVertex3f(0.011896,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,12.000000)
glVertex3f(0.011314,-0.003676,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,12.000000)
glVertex3f(0.009624,-0.006992,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,12.000000)
glVertex3f(0.006992,-0.009624,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,12.000000)
glVertex3f(0.003676,-0.011314,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,12.000000)
glVertex3f(0.000000,-0.011896,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,12.000000)
glVertex3f(-0.003676,-0.011314,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,12.000000)
glVertex3f(-0.006992,-0.009624,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,12.000000)
glVertex3f(-0.009624,-0.006992,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,12.000000)
glVertex3f(-0.011314,-0.003676,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,12.000000)
glVertex3f(-0.011896,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,12.000000)
glVertex3f(-0.011314,0.003676,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,12.000000)
glVertex3f(-0.009624,0.006992,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,12.000000)
glVertex3f(-0.006992,0.009624,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,12.000000)
glVertex3f(-0.003676,0.011314,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,12.000000)
glVertex3f(0.000000,0.011896,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,12.750000)
glVertex3f(0.000000,0.011896,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,12.750000)
glVertex3f(0.003676,0.011314,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,12.750000)
glVertex3f(0.006992,0.009624,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,12.750000)
glVertex3f(0.009624,0.006992,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,12.750000)
glVertex3f(0.011314,0.003676,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,12.750000)
glVertex3f(0.011896,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,12.750000)
glVertex3f(0.011314,-0.003676,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,12.750000)
glVertex3f(0.009624,-0.006992,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,12.750000)
glVertex3f(0.006992,-0.009624,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,12.750000)
glVertex3f(0.003676,-0.011314,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,12.750000)
glVertex3f(0.000000,-0.011896,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,12.750000)
glVertex3f(-0.003676,-0.011314,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,12.750000)
glVertex3f(-0.006992,-0.009624,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,12.750000)
glVertex3f(-0.009624,-0.006992,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,12.750000)
glVertex3f(-0.011314,-0.003676,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,12.750000)
glVertex3f(-0.011896,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,12.750000)
glVertex3f(-0.011314,0.003676,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,12.750000)
glVertex3f(-0.009624,0.006992,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,12.750000)
glVertex3f(-0.006992,0.009624,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,12.750000)
glVertex3f(-0.003676,0.011314,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,12.750000)
glVertex3f(0.000000,0.011896,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,13.500000)
glVertex3f(0.000000,0.011896,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,13.500000)
glVertex3f(0.003676,0.011314,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,13.500000)
glVertex3f(0.006992,0.009624,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,13.500000)
glVertex3f(0.009624,0.006992,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,13.500000)
glVertex3f(0.011314,0.003676,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,13.500000)
glVertex3f(0.011896,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,13.500000)
glVertex3f(0.011314,-0.003676,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,13.500000)
glVertex3f(0.009624,-0.006992,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,13.500000)
glVertex3f(0.006992,-0.009624,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,13.500000)
glVertex3f(0.003676,-0.011314,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,13.500000)
glVertex3f(0.000000,-0.011896,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,13.500000)
glVertex3f(-0.003676,-0.011314,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,13.500000)
glVertex3f(-0.006992,-0.009624,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,13.500000)
glVertex3f(-0.009624,-0.006992,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,13.500000)
glVertex3f(-0.011314,-0.003676,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,13.500000)
glVertex3f(-0.011896,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,13.500000)
glVertex3f(-0.011314,0.003676,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,13.500000)
glVertex3f(-0.009624,0.006992,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,13.500000)
glVertex3f(-0.006992,0.009624,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,13.500000)
glVertex3f(-0.003676,0.011314,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,13.500000)
glVertex3f(0.000000,0.011896,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,14.250000)
glVertex3f(0.000000,0.011896,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003676,0.011314,14.250000)
glVertex3f(0.003676,0.011314,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006992,0.009624,14.250000)
glVertex3f(0.006992,0.009624,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009624,0.006992,14.250000)
glVertex3f(0.009624,0.006992,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011314,0.003676,14.250000)
glVertex3f(0.011314,0.003676,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011896,0.000000,14.250000)
glVertex3f(0.011896,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011314,-0.003676,14.250000)
glVertex3f(0.011314,-0.003676,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009624,-0.006992,14.250000)
glVertex3f(0.009624,-0.006992,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006992,-0.009624,14.250000)
glVertex3f(0.006992,-0.009624,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003676,-0.011314,14.250000)
glVertex3f(0.003676,-0.011314,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011896,14.250000)
glVertex3f(0.000000,-0.011896,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003676,-0.011314,14.250000)
glVertex3f(-0.003676,-0.011314,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006992,-0.009624,14.250000)
glVertex3f(-0.006992,-0.009624,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009624,-0.006992,14.250000)
glVertex3f(-0.009624,-0.006992,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011314,-0.003676,14.250000)
glVertex3f(-0.011314,-0.003676,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011896,-0.000000,14.250000)
glVertex3f(-0.011896,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011314,0.003676,14.250000)
glVertex3f(-0.011314,0.003676,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009624,0.006992,14.250000)
glVertex3f(-0.009624,0.006992,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006992,0.009624,14.250000)
glVertex3f(-0.006992,0.009624,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003676,0.011314,14.250000)
glVertex3f(-0.003676,0.011314,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011896,14.250000)
glVertex3f(0.000000,0.011896,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.453385,0.461543,226.282440)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,0.000000)
glVertex3f(0.000000,0.011114,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,0.000000)
glVertex3f(0.003434,0.010570,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,0.000000)
glVertex3f(0.006533,0.008992,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,0.000000)
glVertex3f(0.008992,0.006533,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,0.000000)
glVertex3f(0.010570,0.003434,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,0.000000)
glVertex3f(0.011114,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,0.000000)
glVertex3f(0.010570,-0.003434,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,0.000000)
glVertex3f(0.008992,-0.006533,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,0.000000)
glVertex3f(0.006533,-0.008992,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,0.000000)
glVertex3f(0.003434,-0.010570,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,0.000000)
glVertex3f(0.000000,-0.011114,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,0.000000)
glVertex3f(-0.003434,-0.010570,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,0.000000)
glVertex3f(-0.006533,-0.008992,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,0.000000)
glVertex3f(-0.008992,-0.006533,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,0.000000)
glVertex3f(-0.010570,-0.003434,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,0.000000)
glVertex3f(-0.010570,0.003434,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,0.000000)
glVertex3f(-0.008992,0.006533,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,0.000000)
glVertex3f(-0.006533,0.008992,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,0.000000)
glVertex3f(-0.003434,0.010570,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,0.000000)
glVertex3f(0.000000,0.011114,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,0.750000)
glVertex3f(0.000000,0.011114,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,0.750000)
glVertex3f(0.003434,0.010570,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,0.750000)
glVertex3f(0.006533,0.008992,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,0.750000)
glVertex3f(0.008992,0.006533,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,0.750000)
glVertex3f(0.010570,0.003434,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,0.750000)
glVertex3f(0.011114,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,0.750000)
glVertex3f(0.010570,-0.003434,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,0.750000)
glVertex3f(0.008992,-0.006533,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,0.750000)
glVertex3f(0.006533,-0.008992,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,0.750000)
glVertex3f(0.003434,-0.010570,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,0.750000)
glVertex3f(0.000000,-0.011114,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,0.750000)
glVertex3f(-0.003434,-0.010570,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,0.750000)
glVertex3f(-0.006533,-0.008992,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,0.750000)
glVertex3f(-0.008992,-0.006533,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,0.750000)
glVertex3f(-0.010570,-0.003434,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,0.750000)
glVertex3f(-0.011114,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,0.750000)
glVertex3f(-0.010570,0.003434,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,0.750000)
glVertex3f(-0.008992,0.006533,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,0.750000)
glVertex3f(-0.006533,0.008992,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,0.750000)
glVertex3f(-0.003434,0.010570,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,0.750000)
glVertex3f(0.000000,0.011114,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,1.500000)
glVertex3f(0.000000,0.011114,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,1.500000)
glVertex3f(0.003434,0.010570,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,1.500000)
glVertex3f(0.006533,0.008992,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,1.500000)
glVertex3f(0.008992,0.006533,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,1.500000)
glVertex3f(0.010570,0.003434,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,1.500000)
glVertex3f(0.011114,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,1.500000)
glVertex3f(0.010570,-0.003434,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,1.500000)
glVertex3f(0.008992,-0.006533,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,1.500000)
glVertex3f(0.006533,-0.008992,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,1.500000)
glVertex3f(0.003434,-0.010570,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,1.500000)
glVertex3f(0.000000,-0.011114,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,1.500000)
glVertex3f(-0.003434,-0.010570,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,1.500000)
glVertex3f(-0.006533,-0.008992,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,1.500000)
glVertex3f(-0.008992,-0.006533,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,1.500000)
glVertex3f(-0.010570,-0.003434,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,1.500000)
glVertex3f(-0.011114,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,1.500000)
glVertex3f(-0.010570,0.003434,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,1.500000)
glVertex3f(-0.008992,0.006533,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,1.500000)
glVertex3f(-0.006533,0.008992,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,1.500000)
glVertex3f(-0.003434,0.010570,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,1.500000)
glVertex3f(0.000000,0.011114,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,2.250000)
glVertex3f(0.000000,0.011114,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,2.250000)
glVertex3f(0.003434,0.010570,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,2.250000)
glVertex3f(0.006533,0.008992,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,2.250000)
glVertex3f(0.008992,0.006533,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,2.250000)
glVertex3f(0.010570,0.003434,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,2.250000)
glVertex3f(0.011114,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,2.250000)
glVertex3f(0.010570,-0.003434,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,2.250000)
glVertex3f(0.008992,-0.006533,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,2.250000)
glVertex3f(0.006533,-0.008992,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,2.250000)
glVertex3f(0.003434,-0.010570,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,2.250000)
glVertex3f(0.000000,-0.011114,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,2.250000)
glVertex3f(-0.003434,-0.010570,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,2.250000)
glVertex3f(-0.006533,-0.008992,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,2.250000)
glVertex3f(-0.008992,-0.006533,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,2.250000)
glVertex3f(-0.010570,-0.003434,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,2.250000)
glVertex3f(-0.011114,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,2.250000)
glVertex3f(-0.010570,0.003434,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,2.250000)
glVertex3f(-0.008992,0.006533,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,2.250000)
glVertex3f(-0.006533,0.008992,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,2.250000)
glVertex3f(-0.003434,0.010570,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,2.250000)
glVertex3f(0.000000,0.011114,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,3.000000)
glVertex3f(0.000000,0.011114,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,3.000000)
glVertex3f(0.003434,0.010570,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,3.000000)
glVertex3f(0.006533,0.008992,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,3.000000)
glVertex3f(0.008992,0.006533,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,3.000000)
glVertex3f(0.010570,0.003434,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,3.000000)
glVertex3f(0.011114,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,3.000000)
glVertex3f(0.010570,-0.003434,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,3.000000)
glVertex3f(0.008992,-0.006533,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,3.000000)
glVertex3f(0.006533,-0.008992,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,3.000000)
glVertex3f(0.003434,-0.010570,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,3.000000)
glVertex3f(0.000000,-0.011114,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,3.000000)
glVertex3f(-0.003434,-0.010570,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,3.000000)
glVertex3f(-0.006533,-0.008992,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,3.000000)
glVertex3f(-0.008992,-0.006533,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,3.000000)
glVertex3f(-0.010570,-0.003434,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,3.000000)
glVertex3f(-0.011114,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,3.000000)
glVertex3f(-0.010570,0.003434,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,3.000000)
glVertex3f(-0.008992,0.006533,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,3.000000)
glVertex3f(-0.006533,0.008992,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,3.000000)
glVertex3f(-0.003434,0.010570,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,3.000000)
glVertex3f(0.000000,0.011114,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,3.750000)
glVertex3f(0.000000,0.011114,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,3.750000)
glVertex3f(0.003434,0.010570,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,3.750000)
glVertex3f(0.006533,0.008992,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,3.750000)
glVertex3f(0.008992,0.006533,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,3.750000)
glVertex3f(0.010570,0.003434,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,3.750000)
glVertex3f(0.011114,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,3.750000)
glVertex3f(0.010570,-0.003434,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,3.750000)
glVertex3f(0.008992,-0.006533,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,3.750000)
glVertex3f(0.006533,-0.008992,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,3.750000)
glVertex3f(0.003434,-0.010570,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,3.750000)
glVertex3f(0.000000,-0.011114,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,3.750000)
glVertex3f(-0.003434,-0.010570,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,3.750000)
glVertex3f(-0.006533,-0.008992,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,3.750000)
glVertex3f(-0.008992,-0.006533,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,3.750000)
glVertex3f(-0.010570,-0.003434,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,3.750000)
glVertex3f(-0.011114,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,3.750000)
glVertex3f(-0.010570,0.003434,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,3.750000)
glVertex3f(-0.008992,0.006533,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,3.750000)
glVertex3f(-0.006533,0.008992,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,3.750000)
glVertex3f(-0.003434,0.010570,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,3.750000)
glVertex3f(0.000000,0.011114,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,4.500000)
glVertex3f(0.000000,0.011114,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,4.500000)
glVertex3f(0.003434,0.010570,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,4.500000)
glVertex3f(0.006533,0.008992,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,4.500000)
glVertex3f(0.008992,0.006533,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,4.500000)
glVertex3f(0.010570,0.003434,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,4.500000)
glVertex3f(0.011114,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,4.500000)
glVertex3f(0.010570,-0.003434,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,4.500000)
glVertex3f(0.008992,-0.006533,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,4.500000)
glVertex3f(0.006533,-0.008992,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,4.500000)
glVertex3f(0.003434,-0.010570,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,4.500000)
glVertex3f(0.000000,-0.011114,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,4.500000)
glVertex3f(-0.003434,-0.010570,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,4.500000)
glVertex3f(-0.006533,-0.008992,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,4.500000)
glVertex3f(-0.008992,-0.006533,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,4.500000)
glVertex3f(-0.010570,-0.003434,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,4.500000)
glVertex3f(-0.011114,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,4.500000)
glVertex3f(-0.010570,0.003434,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,4.500000)
glVertex3f(-0.008992,0.006533,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,4.500000)
glVertex3f(-0.006533,0.008992,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,4.500000)
glVertex3f(-0.003434,0.010570,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,4.500000)
glVertex3f(0.000000,0.011114,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,5.250000)
glVertex3f(0.000000,0.011114,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,5.250000)
glVertex3f(0.003434,0.010570,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,5.250000)
glVertex3f(0.006533,0.008992,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,5.250000)
glVertex3f(0.008992,0.006533,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,5.250000)
glVertex3f(0.010570,0.003434,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,5.250000)
glVertex3f(0.011114,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,5.250000)
glVertex3f(0.010570,-0.003434,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,5.250000)
glVertex3f(0.008992,-0.006533,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,5.250000)
glVertex3f(0.006533,-0.008992,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,5.250000)
glVertex3f(0.003434,-0.010570,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,5.250000)
glVertex3f(0.000000,-0.011114,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,5.250000)
glVertex3f(-0.003434,-0.010570,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,5.250000)
glVertex3f(-0.006533,-0.008992,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,5.250000)
glVertex3f(-0.008992,-0.006533,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,5.250000)
glVertex3f(-0.010570,-0.003434,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,5.250000)
glVertex3f(-0.011114,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,5.250000)
glVertex3f(-0.010570,0.003434,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,5.250000)
glVertex3f(-0.008992,0.006533,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,5.250000)
glVertex3f(-0.006533,0.008992,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,5.250000)
glVertex3f(-0.003434,0.010570,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,5.250000)
glVertex3f(0.000000,0.011114,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,6.000000)
glVertex3f(0.000000,0.011114,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,6.000000)
glVertex3f(0.003434,0.010570,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,6.000000)
glVertex3f(0.006533,0.008992,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,6.000000)
glVertex3f(0.008992,0.006533,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,6.000000)
glVertex3f(0.010570,0.003434,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,6.000000)
glVertex3f(0.011114,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,6.000000)
glVertex3f(0.010570,-0.003434,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,6.000000)
glVertex3f(0.008992,-0.006533,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,6.000000)
glVertex3f(0.006533,-0.008992,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,6.000000)
glVertex3f(0.003434,-0.010570,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,6.000000)
glVertex3f(0.000000,-0.011114,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,6.000000)
glVertex3f(-0.003434,-0.010570,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,6.000000)
glVertex3f(-0.006533,-0.008992,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,6.000000)
glVertex3f(-0.008992,-0.006533,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,6.000000)
glVertex3f(-0.010570,-0.003434,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,6.000000)
glVertex3f(-0.011114,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,6.000000)
glVertex3f(-0.010570,0.003434,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,6.000000)
glVertex3f(-0.008992,0.006533,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,6.000000)
glVertex3f(-0.006533,0.008992,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,6.000000)
glVertex3f(-0.003434,0.010570,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,6.000000)
glVertex3f(0.000000,0.011114,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,6.750000)
glVertex3f(0.000000,0.011114,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,6.750000)
glVertex3f(0.003434,0.010570,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,6.750000)
glVertex3f(0.006533,0.008992,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,6.750000)
glVertex3f(0.008992,0.006533,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,6.750000)
glVertex3f(0.010570,0.003434,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,6.750000)
glVertex3f(0.011114,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,6.750000)
glVertex3f(0.010570,-0.003434,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,6.750000)
glVertex3f(0.008992,-0.006533,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,6.750000)
glVertex3f(0.006533,-0.008992,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,6.750000)
glVertex3f(0.003434,-0.010570,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,6.750000)
glVertex3f(0.000000,-0.011114,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,6.750000)
glVertex3f(-0.003434,-0.010570,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,6.750000)
glVertex3f(-0.006533,-0.008992,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,6.750000)
glVertex3f(-0.008992,-0.006533,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,6.750000)
glVertex3f(-0.010570,-0.003434,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,6.750000)
glVertex3f(-0.011114,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,6.750000)
glVertex3f(-0.010570,0.003434,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,6.750000)
glVertex3f(-0.008992,0.006533,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,6.750000)
glVertex3f(-0.006533,0.008992,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,6.750000)
glVertex3f(-0.003434,0.010570,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,6.750000)
glVertex3f(0.000000,0.011114,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,7.500000)
glVertex3f(0.000000,0.011114,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,7.500000)
glVertex3f(0.003434,0.010570,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,7.500000)
glVertex3f(0.006533,0.008992,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,7.500000)
glVertex3f(0.008992,0.006533,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,7.500000)
glVertex3f(0.010570,0.003434,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,7.500000)
glVertex3f(0.011114,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,7.500000)
glVertex3f(0.010570,-0.003434,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,7.500000)
glVertex3f(0.008992,-0.006533,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,7.500000)
glVertex3f(0.006533,-0.008992,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,7.500000)
glVertex3f(0.003434,-0.010570,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,7.500000)
glVertex3f(0.000000,-0.011114,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,7.500000)
glVertex3f(-0.003434,-0.010570,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,7.500000)
glVertex3f(-0.006533,-0.008992,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,7.500000)
glVertex3f(-0.008992,-0.006533,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,7.500000)
glVertex3f(-0.010570,-0.003434,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,7.500000)
glVertex3f(-0.011114,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,7.500000)
glVertex3f(-0.010570,0.003434,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,7.500000)
glVertex3f(-0.008992,0.006533,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,7.500000)
glVertex3f(-0.006533,0.008992,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,7.500000)
glVertex3f(-0.003434,0.010570,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,7.500000)
glVertex3f(0.000000,0.011114,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,8.250000)
glVertex3f(0.000000,0.011114,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,8.250000)
glVertex3f(0.003434,0.010570,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,8.250000)
glVertex3f(0.006533,0.008992,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,8.250000)
glVertex3f(0.008992,0.006533,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,8.250000)
glVertex3f(0.010570,0.003434,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,8.250000)
glVertex3f(0.011114,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,8.250000)
glVertex3f(0.010570,-0.003434,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,8.250000)
glVertex3f(0.008992,-0.006533,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,8.250000)
glVertex3f(0.006533,-0.008992,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,8.250000)
glVertex3f(0.003434,-0.010570,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,8.250000)
glVertex3f(0.000000,-0.011114,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,8.250000)
glVertex3f(-0.003434,-0.010570,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,8.250000)
glVertex3f(-0.006533,-0.008992,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,8.250000)
glVertex3f(-0.008992,-0.006533,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,8.250000)
glVertex3f(-0.010570,-0.003434,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,8.250000)
glVertex3f(-0.011114,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,8.250000)
glVertex3f(-0.010570,0.003434,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,8.250000)
glVertex3f(-0.008992,0.006533,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,8.250000)
glVertex3f(-0.006533,0.008992,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,8.250000)
glVertex3f(-0.003434,0.010570,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,8.250000)
glVertex3f(0.000000,0.011114,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,9.000000)
glVertex3f(0.000000,0.011114,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,9.000000)
glVertex3f(0.003434,0.010570,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,9.000000)
glVertex3f(0.006533,0.008992,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,9.000000)
glVertex3f(0.008992,0.006533,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,9.000000)
glVertex3f(0.010570,0.003434,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,9.000000)
glVertex3f(0.011114,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,9.000000)
glVertex3f(0.010570,-0.003434,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,9.000000)
glVertex3f(0.008992,-0.006533,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,9.000000)
glVertex3f(0.006533,-0.008992,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,9.000000)
glVertex3f(0.003434,-0.010570,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,9.000000)
glVertex3f(0.000000,-0.011114,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,9.000000)
glVertex3f(-0.003434,-0.010570,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,9.000000)
glVertex3f(-0.006533,-0.008992,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,9.000000)
glVertex3f(-0.008992,-0.006533,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,9.000000)
glVertex3f(-0.010570,-0.003434,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,9.000000)
glVertex3f(-0.011114,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,9.000000)
glVertex3f(-0.010570,0.003434,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,9.000000)
glVertex3f(-0.008992,0.006533,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,9.000000)
glVertex3f(-0.006533,0.008992,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,9.000000)
glVertex3f(-0.003434,0.010570,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,9.000000)
glVertex3f(0.000000,0.011114,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,9.750000)
glVertex3f(0.000000,0.011114,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,9.750000)
glVertex3f(0.003434,0.010570,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,9.750000)
glVertex3f(0.006533,0.008992,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,9.750000)
glVertex3f(0.008992,0.006533,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,9.750000)
glVertex3f(0.010570,0.003434,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,9.750000)
glVertex3f(0.011114,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,9.750000)
glVertex3f(0.010570,-0.003434,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,9.750000)
glVertex3f(0.008992,-0.006533,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,9.750000)
glVertex3f(0.006533,-0.008992,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,9.750000)
glVertex3f(0.003434,-0.010570,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,9.750000)
glVertex3f(0.000000,-0.011114,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,9.750000)
glVertex3f(-0.003434,-0.010570,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,9.750000)
glVertex3f(-0.006533,-0.008992,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,9.750000)
glVertex3f(-0.008992,-0.006533,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,9.750000)
glVertex3f(-0.010570,-0.003434,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,9.750000)
glVertex3f(-0.011114,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,9.750000)
glVertex3f(-0.010570,0.003434,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,9.750000)
glVertex3f(-0.008992,0.006533,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,9.750000)
glVertex3f(-0.006533,0.008992,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,9.750000)
glVertex3f(-0.003434,0.010570,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,9.750000)
glVertex3f(0.000000,0.011114,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,10.500000)
glVertex3f(0.000000,0.011114,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,10.500000)
glVertex3f(0.003434,0.010570,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,10.500000)
glVertex3f(0.006533,0.008992,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,10.500000)
glVertex3f(0.008992,0.006533,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,10.500000)
glVertex3f(0.010570,0.003434,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,10.500000)
glVertex3f(0.011114,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,10.500000)
glVertex3f(0.010570,-0.003434,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,10.500000)
glVertex3f(0.008992,-0.006533,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,10.500000)
glVertex3f(0.006533,-0.008992,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,10.500000)
glVertex3f(0.003434,-0.010570,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,10.500000)
glVertex3f(0.000000,-0.011114,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,10.500000)
glVertex3f(-0.003434,-0.010570,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,10.500000)
glVertex3f(-0.006533,-0.008992,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,10.500000)
glVertex3f(-0.008992,-0.006533,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,10.500000)
glVertex3f(-0.010570,-0.003434,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,10.500000)
glVertex3f(-0.011114,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,10.500000)
glVertex3f(-0.010570,0.003434,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,10.500000)
glVertex3f(-0.008992,0.006533,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,10.500000)
glVertex3f(-0.006533,0.008992,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,10.500000)
glVertex3f(-0.003434,0.010570,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,10.500000)
glVertex3f(0.000000,0.011114,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,11.250000)
glVertex3f(0.000000,0.011114,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,11.250000)
glVertex3f(0.003434,0.010570,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,11.250000)
glVertex3f(0.006533,0.008992,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,11.250000)
glVertex3f(0.008992,0.006533,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,11.250000)
glVertex3f(0.010570,0.003434,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,11.250000)
glVertex3f(0.011114,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,11.250000)
glVertex3f(0.010570,-0.003434,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,11.250000)
glVertex3f(0.008992,-0.006533,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,11.250000)
glVertex3f(0.006533,-0.008992,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,11.250000)
glVertex3f(0.003434,-0.010570,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,11.250000)
glVertex3f(0.000000,-0.011114,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,11.250000)
glVertex3f(-0.003434,-0.010570,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,11.250000)
glVertex3f(-0.006533,-0.008992,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,11.250000)
glVertex3f(-0.008992,-0.006533,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,11.250000)
glVertex3f(-0.010570,-0.003434,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,11.250000)
glVertex3f(-0.011114,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,11.250000)
glVertex3f(-0.010570,0.003434,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,11.250000)
glVertex3f(-0.008992,0.006533,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,11.250000)
glVertex3f(-0.006533,0.008992,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,11.250000)
glVertex3f(-0.003434,0.010570,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,11.250000)
glVertex3f(0.000000,0.011114,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,12.000000)
glVertex3f(0.000000,0.011114,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,12.000000)
glVertex3f(0.003434,0.010570,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,12.000000)
glVertex3f(0.006533,0.008992,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,12.000000)
glVertex3f(0.008992,0.006533,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,12.000000)
glVertex3f(0.010570,0.003434,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,12.000000)
glVertex3f(0.011114,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,12.000000)
glVertex3f(0.010570,-0.003434,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,12.000000)
glVertex3f(0.008992,-0.006533,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,12.000000)
glVertex3f(0.006533,-0.008992,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,12.000000)
glVertex3f(0.003434,-0.010570,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,12.000000)
glVertex3f(0.000000,-0.011114,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,12.000000)
glVertex3f(-0.003434,-0.010570,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,12.000000)
glVertex3f(-0.006533,-0.008992,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,12.000000)
glVertex3f(-0.008992,-0.006533,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,12.000000)
glVertex3f(-0.010570,-0.003434,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,12.000000)
glVertex3f(-0.011114,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,12.000000)
glVertex3f(-0.010570,0.003434,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,12.000000)
glVertex3f(-0.008992,0.006533,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,12.000000)
glVertex3f(-0.006533,0.008992,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,12.000000)
glVertex3f(-0.003434,0.010570,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,12.000000)
glVertex3f(0.000000,0.011114,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,12.750000)
glVertex3f(0.000000,0.011114,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,12.750000)
glVertex3f(0.003434,0.010570,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,12.750000)
glVertex3f(0.006533,0.008992,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,12.750000)
glVertex3f(0.008992,0.006533,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,12.750000)
glVertex3f(0.010570,0.003434,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,12.750000)
glVertex3f(0.011114,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,12.750000)
glVertex3f(0.010570,-0.003434,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,12.750000)
glVertex3f(0.008992,-0.006533,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,12.750000)
glVertex3f(0.006533,-0.008992,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,12.750000)
glVertex3f(0.003434,-0.010570,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,12.750000)
glVertex3f(0.000000,-0.011114,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,12.750000)
glVertex3f(-0.003434,-0.010570,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,12.750000)
glVertex3f(-0.006533,-0.008992,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,12.750000)
glVertex3f(-0.008992,-0.006533,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,12.750000)
glVertex3f(-0.010570,-0.003434,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,12.750000)
glVertex3f(-0.011114,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,12.750000)
glVertex3f(-0.010570,0.003434,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,12.750000)
glVertex3f(-0.008992,0.006533,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,12.750000)
glVertex3f(-0.006533,0.008992,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,12.750000)
glVertex3f(-0.003434,0.010570,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,12.750000)
glVertex3f(0.000000,0.011114,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,13.500000)
glVertex3f(0.000000,0.011114,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,13.500000)
glVertex3f(0.003434,0.010570,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,13.500000)
glVertex3f(0.006533,0.008992,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,13.500000)
glVertex3f(0.008992,0.006533,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,13.500000)
glVertex3f(0.010570,0.003434,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,13.500000)
glVertex3f(0.011114,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,13.500000)
glVertex3f(0.010570,-0.003434,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,13.500000)
glVertex3f(0.008992,-0.006533,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,13.500000)
glVertex3f(0.006533,-0.008992,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,13.500000)
glVertex3f(0.003434,-0.010570,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,13.500000)
glVertex3f(0.000000,-0.011114,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,13.500000)
glVertex3f(-0.003434,-0.010570,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,13.500000)
glVertex3f(-0.006533,-0.008992,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,13.500000)
glVertex3f(-0.008992,-0.006533,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,13.500000)
glVertex3f(-0.010570,-0.003434,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,13.500000)
glVertex3f(-0.011114,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,13.500000)
glVertex3f(-0.010570,0.003434,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,13.500000)
glVertex3f(-0.008992,0.006533,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,13.500000)
glVertex3f(-0.006533,0.008992,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,13.500000)
glVertex3f(-0.003434,0.010570,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,13.500000)
glVertex3f(0.000000,0.011114,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,14.250000)
glVertex3f(0.000000,0.011114,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003434,0.010570,14.250000)
glVertex3f(0.003434,0.010570,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006533,0.008992,14.250000)
glVertex3f(0.006533,0.008992,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008992,0.006533,14.250000)
glVertex3f(0.008992,0.006533,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010570,0.003434,14.250000)
glVertex3f(0.010570,0.003434,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011114,0.000000,14.250000)
glVertex3f(0.011114,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010570,-0.003434,14.250000)
glVertex3f(0.010570,-0.003434,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008992,-0.006533,14.250000)
glVertex3f(0.008992,-0.006533,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006533,-0.008992,14.250000)
glVertex3f(0.006533,-0.008992,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003434,-0.010570,14.250000)
glVertex3f(0.003434,-0.010570,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011114,14.250000)
glVertex3f(0.000000,-0.011114,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003434,-0.010570,14.250000)
glVertex3f(-0.003434,-0.010570,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006533,-0.008992,14.250000)
glVertex3f(-0.006533,-0.008992,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008992,-0.006533,14.250000)
glVertex3f(-0.008992,-0.006533,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010570,-0.003434,14.250000)
glVertex3f(-0.010570,-0.003434,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011114,-0.000000,14.250000)
glVertex3f(-0.011114,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010570,0.003434,14.250000)
glVertex3f(-0.010570,0.003434,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008992,0.006533,14.250000)
glVertex3f(-0.008992,0.006533,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006533,0.008992,14.250000)
glVertex3f(-0.006533,0.008992,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003434,0.010570,14.250000)
glVertex3f(-0.003434,0.010570,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011114,14.250000)
glVertex3f(0.000000,0.011114,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.463200,0.460698,226.467636)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,0.000000)
glVertex3f(0.000000,0.010346,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,0.000000)
glVertex3f(0.003197,0.009840,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,0.000000)
glVertex3f(0.006081,0.008370,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,0.000000)
glVertex3f(0.008370,0.006081,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,0.000000)
glVertex3f(0.009840,0.003197,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,0.000000)
glVertex3f(0.010346,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,0.000000)
glVertex3f(0.009840,-0.003197,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,0.000000)
glVertex3f(0.008370,-0.006081,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,0.000000)
glVertex3f(0.006081,-0.008370,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,0.000000)
glVertex3f(0.003197,-0.009840,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,0.000000)
glVertex3f(0.000000,-0.010346,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,0.000000)
glVertex3f(-0.003197,-0.009840,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,0.000000)
glVertex3f(-0.006081,-0.008370,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,0.000000)
glVertex3f(-0.008370,-0.006081,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,0.000000)
glVertex3f(-0.009840,-0.003197,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,0.000000)
glVertex3f(-0.009840,0.003197,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,0.000000)
glVertex3f(-0.008370,0.006081,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,0.000000)
glVertex3f(-0.006081,0.008370,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,0.000000)
glVertex3f(-0.003197,0.009840,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,0.000000)
glVertex3f(0.000000,0.010346,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,0.750000)
glVertex3f(0.000000,0.010346,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,0.750000)
glVertex3f(0.003197,0.009840,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,0.750000)
glVertex3f(0.006081,0.008370,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,0.750000)
glVertex3f(0.008370,0.006081,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,0.750000)
glVertex3f(0.009840,0.003197,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,0.750000)
glVertex3f(0.010346,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,0.750000)
glVertex3f(0.009840,-0.003197,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,0.750000)
glVertex3f(0.008370,-0.006081,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,0.750000)
glVertex3f(0.006081,-0.008370,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,0.750000)
glVertex3f(0.003197,-0.009840,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,0.750000)
glVertex3f(0.000000,-0.010346,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,0.750000)
glVertex3f(-0.003197,-0.009840,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,0.750000)
glVertex3f(-0.006081,-0.008370,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,0.750000)
glVertex3f(-0.008370,-0.006081,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,0.750000)
glVertex3f(-0.009840,-0.003197,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,0.750000)
glVertex3f(-0.010346,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,0.750000)
glVertex3f(-0.009840,0.003197,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,0.750000)
glVertex3f(-0.008370,0.006081,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,0.750000)
glVertex3f(-0.006081,0.008370,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,0.750000)
glVertex3f(-0.003197,0.009840,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,0.750000)
glVertex3f(0.000000,0.010346,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,1.500000)
glVertex3f(0.000000,0.010346,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,1.500000)
glVertex3f(0.003197,0.009840,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,1.500000)
glVertex3f(0.006081,0.008370,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,1.500000)
glVertex3f(0.008370,0.006081,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,1.500000)
glVertex3f(0.009840,0.003197,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,1.500000)
glVertex3f(0.010346,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,1.500000)
glVertex3f(0.009840,-0.003197,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,1.500000)
glVertex3f(0.008370,-0.006081,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,1.500000)
glVertex3f(0.006081,-0.008370,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,1.500000)
glVertex3f(0.003197,-0.009840,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,1.500000)
glVertex3f(0.000000,-0.010346,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,1.500000)
glVertex3f(-0.003197,-0.009840,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,1.500000)
glVertex3f(-0.006081,-0.008370,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,1.500000)
glVertex3f(-0.008370,-0.006081,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,1.500000)
glVertex3f(-0.009840,-0.003197,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,1.500000)
glVertex3f(-0.010346,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,1.500000)
glVertex3f(-0.009840,0.003197,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,1.500000)
glVertex3f(-0.008370,0.006081,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,1.500000)
glVertex3f(-0.006081,0.008370,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,1.500000)
glVertex3f(-0.003197,0.009840,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,1.500000)
glVertex3f(0.000000,0.010346,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,2.250000)
glVertex3f(0.000000,0.010346,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,2.250000)
glVertex3f(0.003197,0.009840,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,2.250000)
glVertex3f(0.006081,0.008370,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,2.250000)
glVertex3f(0.008370,0.006081,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,2.250000)
glVertex3f(0.009840,0.003197,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,2.250000)
glVertex3f(0.010346,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,2.250000)
glVertex3f(0.009840,-0.003197,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,2.250000)
glVertex3f(0.008370,-0.006081,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,2.250000)
glVertex3f(0.006081,-0.008370,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,2.250000)
glVertex3f(0.003197,-0.009840,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,2.250000)
glVertex3f(0.000000,-0.010346,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,2.250000)
glVertex3f(-0.003197,-0.009840,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,2.250000)
glVertex3f(-0.006081,-0.008370,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,2.250000)
glVertex3f(-0.008370,-0.006081,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,2.250000)
glVertex3f(-0.009840,-0.003197,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,2.250000)
glVertex3f(-0.010346,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,2.250000)
glVertex3f(-0.009840,0.003197,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,2.250000)
glVertex3f(-0.008370,0.006081,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,2.250000)
glVertex3f(-0.006081,0.008370,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,2.250000)
glVertex3f(-0.003197,0.009840,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,2.250000)
glVertex3f(0.000000,0.010346,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,3.000000)
glVertex3f(0.000000,0.010346,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,3.000000)
glVertex3f(0.003197,0.009840,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,3.000000)
glVertex3f(0.006081,0.008370,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,3.000000)
glVertex3f(0.008370,0.006081,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,3.000000)
glVertex3f(0.009840,0.003197,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,3.000000)
glVertex3f(0.010346,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,3.000000)
glVertex3f(0.009840,-0.003197,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,3.000000)
glVertex3f(0.008370,-0.006081,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,3.000000)
glVertex3f(0.006081,-0.008370,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,3.000000)
glVertex3f(0.003197,-0.009840,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,3.000000)
glVertex3f(0.000000,-0.010346,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,3.000000)
glVertex3f(-0.003197,-0.009840,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,3.000000)
glVertex3f(-0.006081,-0.008370,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,3.000000)
glVertex3f(-0.008370,-0.006081,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,3.000000)
glVertex3f(-0.009840,-0.003197,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,3.000000)
glVertex3f(-0.010346,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,3.000000)
glVertex3f(-0.009840,0.003197,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,3.000000)
glVertex3f(-0.008370,0.006081,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,3.000000)
glVertex3f(-0.006081,0.008370,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,3.000000)
glVertex3f(-0.003197,0.009840,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,3.000000)
glVertex3f(0.000000,0.010346,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,3.750000)
glVertex3f(0.000000,0.010346,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,3.750000)
glVertex3f(0.003197,0.009840,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,3.750000)
glVertex3f(0.006081,0.008370,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,3.750000)
glVertex3f(0.008370,0.006081,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,3.750000)
glVertex3f(0.009840,0.003197,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,3.750000)
glVertex3f(0.010346,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,3.750000)
glVertex3f(0.009840,-0.003197,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,3.750000)
glVertex3f(0.008370,-0.006081,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,3.750000)
glVertex3f(0.006081,-0.008370,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,3.750000)
glVertex3f(0.003197,-0.009840,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,3.750000)
glVertex3f(0.000000,-0.010346,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,3.750000)
glVertex3f(-0.003197,-0.009840,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,3.750000)
glVertex3f(-0.006081,-0.008370,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,3.750000)
glVertex3f(-0.008370,-0.006081,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,3.750000)
glVertex3f(-0.009840,-0.003197,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,3.750000)
glVertex3f(-0.010346,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,3.750000)
glVertex3f(-0.009840,0.003197,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,3.750000)
glVertex3f(-0.008370,0.006081,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,3.750000)
glVertex3f(-0.006081,0.008370,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,3.750000)
glVertex3f(-0.003197,0.009840,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,3.750000)
glVertex3f(0.000000,0.010346,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,4.500000)
glVertex3f(0.000000,0.010346,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,4.500000)
glVertex3f(0.003197,0.009840,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,4.500000)
glVertex3f(0.006081,0.008370,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,4.500000)
glVertex3f(0.008370,0.006081,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,4.500000)
glVertex3f(0.009840,0.003197,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,4.500000)
glVertex3f(0.010346,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,4.500000)
glVertex3f(0.009840,-0.003197,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,4.500000)
glVertex3f(0.008370,-0.006081,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,4.500000)
glVertex3f(0.006081,-0.008370,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,4.500000)
glVertex3f(0.003197,-0.009840,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,4.500000)
glVertex3f(0.000000,-0.010346,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,4.500000)
glVertex3f(-0.003197,-0.009840,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,4.500000)
glVertex3f(-0.006081,-0.008370,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,4.500000)
glVertex3f(-0.008370,-0.006081,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,4.500000)
glVertex3f(-0.009840,-0.003197,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,4.500000)
glVertex3f(-0.010346,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,4.500000)
glVertex3f(-0.009840,0.003197,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,4.500000)
glVertex3f(-0.008370,0.006081,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,4.500000)
glVertex3f(-0.006081,0.008370,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,4.500000)
glVertex3f(-0.003197,0.009840,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,4.500000)
glVertex3f(0.000000,0.010346,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,5.250000)
glVertex3f(0.000000,0.010346,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,5.250000)
glVertex3f(0.003197,0.009840,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,5.250000)
glVertex3f(0.006081,0.008370,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,5.250000)
glVertex3f(0.008370,0.006081,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,5.250000)
glVertex3f(0.009840,0.003197,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,5.250000)
glVertex3f(0.010346,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,5.250000)
glVertex3f(0.009840,-0.003197,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,5.250000)
glVertex3f(0.008370,-0.006081,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,5.250000)
glVertex3f(0.006081,-0.008370,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,5.250000)
glVertex3f(0.003197,-0.009840,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,5.250000)
glVertex3f(0.000000,-0.010346,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,5.250000)
glVertex3f(-0.003197,-0.009840,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,5.250000)
glVertex3f(-0.006081,-0.008370,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,5.250000)
glVertex3f(-0.008370,-0.006081,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,5.250000)
glVertex3f(-0.009840,-0.003197,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,5.250000)
glVertex3f(-0.010346,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,5.250000)
glVertex3f(-0.009840,0.003197,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,5.250000)
glVertex3f(-0.008370,0.006081,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,5.250000)
glVertex3f(-0.006081,0.008370,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,5.250000)
glVertex3f(-0.003197,0.009840,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,5.250000)
glVertex3f(0.000000,0.010346,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,6.000000)
glVertex3f(0.000000,0.010346,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,6.000000)
glVertex3f(0.003197,0.009840,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,6.000000)
glVertex3f(0.006081,0.008370,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,6.000000)
glVertex3f(0.008370,0.006081,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,6.000000)
glVertex3f(0.009840,0.003197,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,6.000000)
glVertex3f(0.010346,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,6.000000)
glVertex3f(0.009840,-0.003197,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,6.000000)
glVertex3f(0.008370,-0.006081,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,6.000000)
glVertex3f(0.006081,-0.008370,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,6.000000)
glVertex3f(0.003197,-0.009840,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,6.000000)
glVertex3f(0.000000,-0.010346,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,6.000000)
glVertex3f(-0.003197,-0.009840,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,6.000000)
glVertex3f(-0.006081,-0.008370,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,6.000000)
glVertex3f(-0.008370,-0.006081,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,6.000000)
glVertex3f(-0.009840,-0.003197,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,6.000000)
glVertex3f(-0.010346,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,6.000000)
glVertex3f(-0.009840,0.003197,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,6.000000)
glVertex3f(-0.008370,0.006081,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,6.000000)
glVertex3f(-0.006081,0.008370,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,6.000000)
glVertex3f(-0.003197,0.009840,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,6.000000)
glVertex3f(0.000000,0.010346,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,6.750000)
glVertex3f(0.000000,0.010346,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,6.750000)
glVertex3f(0.003197,0.009840,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,6.750000)
glVertex3f(0.006081,0.008370,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,6.750000)
glVertex3f(0.008370,0.006081,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,6.750000)
glVertex3f(0.009840,0.003197,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,6.750000)
glVertex3f(0.010346,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,6.750000)
glVertex3f(0.009840,-0.003197,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,6.750000)
glVertex3f(0.008370,-0.006081,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,6.750000)
glVertex3f(0.006081,-0.008370,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,6.750000)
glVertex3f(0.003197,-0.009840,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,6.750000)
glVertex3f(0.000000,-0.010346,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,6.750000)
glVertex3f(-0.003197,-0.009840,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,6.750000)
glVertex3f(-0.006081,-0.008370,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,6.750000)
glVertex3f(-0.008370,-0.006081,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,6.750000)
glVertex3f(-0.009840,-0.003197,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,6.750000)
glVertex3f(-0.010346,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,6.750000)
glVertex3f(-0.009840,0.003197,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,6.750000)
glVertex3f(-0.008370,0.006081,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,6.750000)
glVertex3f(-0.006081,0.008370,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,6.750000)
glVertex3f(-0.003197,0.009840,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,6.750000)
glVertex3f(0.000000,0.010346,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,7.500000)
glVertex3f(0.000000,0.010346,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,7.500000)
glVertex3f(0.003197,0.009840,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,7.500000)
glVertex3f(0.006081,0.008370,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,7.500000)
glVertex3f(0.008370,0.006081,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,7.500000)
glVertex3f(0.009840,0.003197,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,7.500000)
glVertex3f(0.010346,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,7.500000)
glVertex3f(0.009840,-0.003197,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,7.500000)
glVertex3f(0.008370,-0.006081,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,7.500000)
glVertex3f(0.006081,-0.008370,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,7.500000)
glVertex3f(0.003197,-0.009840,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,7.500000)
glVertex3f(0.000000,-0.010346,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,7.500000)
glVertex3f(-0.003197,-0.009840,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,7.500000)
glVertex3f(-0.006081,-0.008370,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,7.500000)
glVertex3f(-0.008370,-0.006081,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,7.500000)
glVertex3f(-0.009840,-0.003197,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,7.500000)
glVertex3f(-0.010346,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,7.500000)
glVertex3f(-0.009840,0.003197,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,7.500000)
glVertex3f(-0.008370,0.006081,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,7.500000)
glVertex3f(-0.006081,0.008370,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,7.500000)
glVertex3f(-0.003197,0.009840,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,7.500000)
glVertex3f(0.000000,0.010346,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,8.250000)
glVertex3f(0.000000,0.010346,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,8.250000)
glVertex3f(0.003197,0.009840,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,8.250000)
glVertex3f(0.006081,0.008370,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,8.250000)
glVertex3f(0.008370,0.006081,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,8.250000)
glVertex3f(0.009840,0.003197,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,8.250000)
glVertex3f(0.010346,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,8.250000)
glVertex3f(0.009840,-0.003197,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,8.250000)
glVertex3f(0.008370,-0.006081,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,8.250000)
glVertex3f(0.006081,-0.008370,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,8.250000)
glVertex3f(0.003197,-0.009840,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,8.250000)
glVertex3f(0.000000,-0.010346,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,8.250000)
glVertex3f(-0.003197,-0.009840,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,8.250000)
glVertex3f(-0.006081,-0.008370,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,8.250000)
glVertex3f(-0.008370,-0.006081,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,8.250000)
glVertex3f(-0.009840,-0.003197,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,8.250000)
glVertex3f(-0.010346,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,8.250000)
glVertex3f(-0.009840,0.003197,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,8.250000)
glVertex3f(-0.008370,0.006081,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,8.250000)
glVertex3f(-0.006081,0.008370,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,8.250000)
glVertex3f(-0.003197,0.009840,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,8.250000)
glVertex3f(0.000000,0.010346,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,9.000000)
glVertex3f(0.000000,0.010346,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,9.000000)
glVertex3f(0.003197,0.009840,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,9.000000)
glVertex3f(0.006081,0.008370,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,9.000000)
glVertex3f(0.008370,0.006081,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,9.000000)
glVertex3f(0.009840,0.003197,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,9.000000)
glVertex3f(0.010346,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,9.000000)
glVertex3f(0.009840,-0.003197,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,9.000000)
glVertex3f(0.008370,-0.006081,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,9.000000)
glVertex3f(0.006081,-0.008370,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,9.000000)
glVertex3f(0.003197,-0.009840,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,9.000000)
glVertex3f(0.000000,-0.010346,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,9.000000)
glVertex3f(-0.003197,-0.009840,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,9.000000)
glVertex3f(-0.006081,-0.008370,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,9.000000)
glVertex3f(-0.008370,-0.006081,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,9.000000)
glVertex3f(-0.009840,-0.003197,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,9.000000)
glVertex3f(-0.010346,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,9.000000)
glVertex3f(-0.009840,0.003197,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,9.000000)
glVertex3f(-0.008370,0.006081,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,9.000000)
glVertex3f(-0.006081,0.008370,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,9.000000)
glVertex3f(-0.003197,0.009840,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,9.000000)
glVertex3f(0.000000,0.010346,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,9.750000)
glVertex3f(0.000000,0.010346,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,9.750000)
glVertex3f(0.003197,0.009840,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,9.750000)
glVertex3f(0.006081,0.008370,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,9.750000)
glVertex3f(0.008370,0.006081,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,9.750000)
glVertex3f(0.009840,0.003197,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,9.750000)
glVertex3f(0.010346,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,9.750000)
glVertex3f(0.009840,-0.003197,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,9.750000)
glVertex3f(0.008370,-0.006081,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,9.750000)
glVertex3f(0.006081,-0.008370,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,9.750000)
glVertex3f(0.003197,-0.009840,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,9.750000)
glVertex3f(0.000000,-0.010346,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,9.750000)
glVertex3f(-0.003197,-0.009840,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,9.750000)
glVertex3f(-0.006081,-0.008370,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,9.750000)
glVertex3f(-0.008370,-0.006081,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,9.750000)
glVertex3f(-0.009840,-0.003197,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,9.750000)
glVertex3f(-0.010346,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,9.750000)
glVertex3f(-0.009840,0.003197,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,9.750000)
glVertex3f(-0.008370,0.006081,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,9.750000)
glVertex3f(-0.006081,0.008370,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,9.750000)
glVertex3f(-0.003197,0.009840,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,9.750000)
glVertex3f(0.000000,0.010346,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,10.500000)
glVertex3f(0.000000,0.010346,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,10.500000)
glVertex3f(0.003197,0.009840,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,10.500000)
glVertex3f(0.006081,0.008370,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,10.500000)
glVertex3f(0.008370,0.006081,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,10.500000)
glVertex3f(0.009840,0.003197,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,10.500000)
glVertex3f(0.010346,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,10.500000)
glVertex3f(0.009840,-0.003197,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,10.500000)
glVertex3f(0.008370,-0.006081,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,10.500000)
glVertex3f(0.006081,-0.008370,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,10.500000)
glVertex3f(0.003197,-0.009840,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,10.500000)
glVertex3f(0.000000,-0.010346,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,10.500000)
glVertex3f(-0.003197,-0.009840,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,10.500000)
glVertex3f(-0.006081,-0.008370,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,10.500000)
glVertex3f(-0.008370,-0.006081,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,10.500000)
glVertex3f(-0.009840,-0.003197,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,10.500000)
glVertex3f(-0.010346,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,10.500000)
glVertex3f(-0.009840,0.003197,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,10.500000)
glVertex3f(-0.008370,0.006081,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,10.500000)
glVertex3f(-0.006081,0.008370,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,10.500000)
glVertex3f(-0.003197,0.009840,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,10.500000)
glVertex3f(0.000000,0.010346,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,11.250000)
glVertex3f(0.000000,0.010346,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,11.250000)
glVertex3f(0.003197,0.009840,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,11.250000)
glVertex3f(0.006081,0.008370,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,11.250000)
glVertex3f(0.008370,0.006081,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,11.250000)
glVertex3f(0.009840,0.003197,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,11.250000)
glVertex3f(0.010346,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,11.250000)
glVertex3f(0.009840,-0.003197,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,11.250000)
glVertex3f(0.008370,-0.006081,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,11.250000)
glVertex3f(0.006081,-0.008370,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,11.250000)
glVertex3f(0.003197,-0.009840,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,11.250000)
glVertex3f(0.000000,-0.010346,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,11.250000)
glVertex3f(-0.003197,-0.009840,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,11.250000)
glVertex3f(-0.006081,-0.008370,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,11.250000)
glVertex3f(-0.008370,-0.006081,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,11.250000)
glVertex3f(-0.009840,-0.003197,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,11.250000)
glVertex3f(-0.010346,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,11.250000)
glVertex3f(-0.009840,0.003197,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,11.250000)
glVertex3f(-0.008370,0.006081,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,11.250000)
glVertex3f(-0.006081,0.008370,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,11.250000)
glVertex3f(-0.003197,0.009840,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,11.250000)
glVertex3f(0.000000,0.010346,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,12.000000)
glVertex3f(0.000000,0.010346,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,12.000000)
glVertex3f(0.003197,0.009840,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,12.000000)
glVertex3f(0.006081,0.008370,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,12.000000)
glVertex3f(0.008370,0.006081,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,12.000000)
glVertex3f(0.009840,0.003197,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,12.000000)
glVertex3f(0.010346,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,12.000000)
glVertex3f(0.009840,-0.003197,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,12.000000)
glVertex3f(0.008370,-0.006081,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,12.000000)
glVertex3f(0.006081,-0.008370,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,12.000000)
glVertex3f(0.003197,-0.009840,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,12.000000)
glVertex3f(0.000000,-0.010346,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,12.000000)
glVertex3f(-0.003197,-0.009840,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,12.000000)
glVertex3f(-0.006081,-0.008370,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,12.000000)
glVertex3f(-0.008370,-0.006081,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,12.000000)
glVertex3f(-0.009840,-0.003197,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,12.000000)
glVertex3f(-0.010346,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,12.000000)
glVertex3f(-0.009840,0.003197,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,12.000000)
glVertex3f(-0.008370,0.006081,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,12.000000)
glVertex3f(-0.006081,0.008370,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,12.000000)
glVertex3f(-0.003197,0.009840,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,12.000000)
glVertex3f(0.000000,0.010346,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,12.750000)
glVertex3f(0.000000,0.010346,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,12.750000)
glVertex3f(0.003197,0.009840,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,12.750000)
glVertex3f(0.006081,0.008370,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,12.750000)
glVertex3f(0.008370,0.006081,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,12.750000)
glVertex3f(0.009840,0.003197,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,12.750000)
glVertex3f(0.010346,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,12.750000)
glVertex3f(0.009840,-0.003197,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,12.750000)
glVertex3f(0.008370,-0.006081,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,12.750000)
glVertex3f(0.006081,-0.008370,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,12.750000)
glVertex3f(0.003197,-0.009840,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,12.750000)
glVertex3f(0.000000,-0.010346,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,12.750000)
glVertex3f(-0.003197,-0.009840,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,12.750000)
glVertex3f(-0.006081,-0.008370,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,12.750000)
glVertex3f(-0.008370,-0.006081,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,12.750000)
glVertex3f(-0.009840,-0.003197,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,12.750000)
glVertex3f(-0.010346,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,12.750000)
glVertex3f(-0.009840,0.003197,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,12.750000)
glVertex3f(-0.008370,0.006081,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,12.750000)
glVertex3f(-0.006081,0.008370,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,12.750000)
glVertex3f(-0.003197,0.009840,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,12.750000)
glVertex3f(0.000000,0.010346,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,13.500000)
glVertex3f(0.000000,0.010346,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,13.500000)
glVertex3f(0.003197,0.009840,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,13.500000)
glVertex3f(0.006081,0.008370,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,13.500000)
glVertex3f(0.008370,0.006081,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,13.500000)
glVertex3f(0.009840,0.003197,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,13.500000)
glVertex3f(0.010346,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,13.500000)
glVertex3f(0.009840,-0.003197,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,13.500000)
glVertex3f(0.008370,-0.006081,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,13.500000)
glVertex3f(0.006081,-0.008370,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,13.500000)
glVertex3f(0.003197,-0.009840,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,13.500000)
glVertex3f(0.000000,-0.010346,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,13.500000)
glVertex3f(-0.003197,-0.009840,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,13.500000)
glVertex3f(-0.006081,-0.008370,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,13.500000)
glVertex3f(-0.008370,-0.006081,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,13.500000)
glVertex3f(-0.009840,-0.003197,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,13.500000)
glVertex3f(-0.010346,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,13.500000)
glVertex3f(-0.009840,0.003197,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,13.500000)
glVertex3f(-0.008370,0.006081,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,13.500000)
glVertex3f(-0.006081,0.008370,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,13.500000)
glVertex3f(-0.003197,0.009840,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,13.500000)
glVertex3f(0.000000,0.010346,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,14.250000)
glVertex3f(0.000000,0.010346,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003197,0.009840,14.250000)
glVertex3f(0.003197,0.009840,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006081,0.008370,14.250000)
glVertex3f(0.006081,0.008370,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008370,0.006081,14.250000)
glVertex3f(0.008370,0.006081,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009840,0.003197,14.250000)
glVertex3f(0.009840,0.003197,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010346,0.000000,14.250000)
glVertex3f(0.010346,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009840,-0.003197,14.250000)
glVertex3f(0.009840,-0.003197,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008370,-0.006081,14.250000)
glVertex3f(0.008370,-0.006081,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006081,-0.008370,14.250000)
glVertex3f(0.006081,-0.008370,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003197,-0.009840,14.250000)
glVertex3f(0.003197,-0.009840,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010346,14.250000)
glVertex3f(0.000000,-0.010346,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003197,-0.009840,14.250000)
glVertex3f(-0.003197,-0.009840,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006081,-0.008370,14.250000)
glVertex3f(-0.006081,-0.008370,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008370,-0.006081,14.250000)
glVertex3f(-0.008370,-0.006081,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009840,-0.003197,14.250000)
glVertex3f(-0.009840,-0.003197,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010346,-0.000000,14.250000)
glVertex3f(-0.010346,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009840,0.003197,14.250000)
glVertex3f(-0.009840,0.003197,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008370,0.006081,14.250000)
glVertex3f(-0.008370,0.006081,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006081,0.008370,14.250000)
glVertex3f(-0.006081,0.008370,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003197,0.009840,14.250000)
glVertex3f(-0.003197,0.009840,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010346,14.250000)
glVertex3f(0.000000,0.010346,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.473350,0.459886,226.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.483783,0.458983,227.763947)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.494407,0.457803,228.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.505129,0.456143,229.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.515875,0.453933,230.618118)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.526538,0.451228,231.250061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.537003,0.448090,231.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.547207,0.444592,232.520889)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.557121,0.440901,233.159775)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.566746,0.437216,233.812561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.576005,0.433578,234.493088)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.584626,0.429820,235.187515)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.592303,0.425725,235.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,0.000000)
glVertex3f(0.000000,0.010537,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,0.000000)
glVertex3f(0.003256,0.010021,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,0.000000)
glVertex3f(0.006194,0.008525,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,0.000000)
glVertex3f(0.008525,0.006194,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,0.000000)
glVertex3f(0.010021,0.003256,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,0.000000)
glVertex3f(0.010537,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,0.000000)
glVertex3f(0.010021,-0.003256,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,0.000000)
glVertex3f(0.008525,-0.006194,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,0.000000)
glVertex3f(0.006194,-0.008525,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,0.000000)
glVertex3f(0.003256,-0.010021,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,0.000000)
glVertex3f(0.000000,-0.010537,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,0.000000)
glVertex3f(-0.003256,-0.010021,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,0.000000)
glVertex3f(-0.006194,-0.008525,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,0.000000)
glVertex3f(-0.008525,-0.006194,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,0.000000)
glVertex3f(-0.010021,-0.003256,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,0.000000)
glVertex3f(-0.010021,0.003256,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,0.000000)
glVertex3f(-0.008525,0.006194,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,0.000000)
glVertex3f(-0.006194,0.008525,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,0.000000)
glVertex3f(-0.003256,0.010021,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,0.000000)
glVertex3f(0.000000,0.010537,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,0.750000)
glVertex3f(0.000000,0.010537,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,0.750000)
glVertex3f(0.003256,0.010021,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,0.750000)
glVertex3f(0.006194,0.008525,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,0.750000)
glVertex3f(0.008525,0.006194,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,0.750000)
glVertex3f(0.010021,0.003256,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,0.750000)
glVertex3f(0.010537,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,0.750000)
glVertex3f(0.010021,-0.003256,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,0.750000)
glVertex3f(0.008525,-0.006194,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,0.750000)
glVertex3f(0.006194,-0.008525,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,0.750000)
glVertex3f(0.003256,-0.010021,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,0.750000)
glVertex3f(0.000000,-0.010537,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,0.750000)
glVertex3f(-0.003256,-0.010021,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,0.750000)
glVertex3f(-0.006194,-0.008525,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,0.750000)
glVertex3f(-0.008525,-0.006194,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,0.750000)
glVertex3f(-0.010021,-0.003256,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,0.750000)
glVertex3f(-0.010537,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,0.750000)
glVertex3f(-0.010021,0.003256,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,0.750000)
glVertex3f(-0.008525,0.006194,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,0.750000)
glVertex3f(-0.006194,0.008525,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,0.750000)
glVertex3f(-0.003256,0.010021,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,0.750000)
glVertex3f(0.000000,0.010537,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,1.500000)
glVertex3f(0.000000,0.010537,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,1.500000)
glVertex3f(0.003256,0.010021,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,1.500000)
glVertex3f(0.006194,0.008525,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,1.500000)
glVertex3f(0.008525,0.006194,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,1.500000)
glVertex3f(0.010021,0.003256,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,1.500000)
glVertex3f(0.010537,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,1.500000)
glVertex3f(0.010021,-0.003256,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,1.500000)
glVertex3f(0.008525,-0.006194,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,1.500000)
glVertex3f(0.006194,-0.008525,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,1.500000)
glVertex3f(0.003256,-0.010021,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,1.500000)
glVertex3f(0.000000,-0.010537,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,1.500000)
glVertex3f(-0.003256,-0.010021,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,1.500000)
glVertex3f(-0.006194,-0.008525,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,1.500000)
glVertex3f(-0.008525,-0.006194,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,1.500000)
glVertex3f(-0.010021,-0.003256,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,1.500000)
glVertex3f(-0.010537,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,1.500000)
glVertex3f(-0.010021,0.003256,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,1.500000)
glVertex3f(-0.008525,0.006194,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,1.500000)
glVertex3f(-0.006194,0.008525,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,1.500000)
glVertex3f(-0.003256,0.010021,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,1.500000)
glVertex3f(0.000000,0.010537,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,2.250000)
glVertex3f(0.000000,0.010537,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,2.250000)
glVertex3f(0.003256,0.010021,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,2.250000)
glVertex3f(0.006194,0.008525,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,2.250000)
glVertex3f(0.008525,0.006194,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,2.250000)
glVertex3f(0.010021,0.003256,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,2.250000)
glVertex3f(0.010537,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,2.250000)
glVertex3f(0.010021,-0.003256,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,2.250000)
glVertex3f(0.008525,-0.006194,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,2.250000)
glVertex3f(0.006194,-0.008525,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,2.250000)
glVertex3f(0.003256,-0.010021,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,2.250000)
glVertex3f(0.000000,-0.010537,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,2.250000)
glVertex3f(-0.003256,-0.010021,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,2.250000)
glVertex3f(-0.006194,-0.008525,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,2.250000)
glVertex3f(-0.008525,-0.006194,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,2.250000)
glVertex3f(-0.010021,-0.003256,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,2.250000)
glVertex3f(-0.010537,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,2.250000)
glVertex3f(-0.010021,0.003256,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,2.250000)
glVertex3f(-0.008525,0.006194,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,2.250000)
glVertex3f(-0.006194,0.008525,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,2.250000)
glVertex3f(-0.003256,0.010021,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,2.250000)
glVertex3f(0.000000,0.010537,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,3.000000)
glVertex3f(0.000000,0.010537,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,3.000000)
glVertex3f(0.003256,0.010021,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,3.000000)
glVertex3f(0.006194,0.008525,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,3.000000)
glVertex3f(0.008525,0.006194,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,3.000000)
glVertex3f(0.010021,0.003256,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,3.000000)
glVertex3f(0.010537,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,3.000000)
glVertex3f(0.010021,-0.003256,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,3.000000)
glVertex3f(0.008525,-0.006194,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,3.000000)
glVertex3f(0.006194,-0.008525,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,3.000000)
glVertex3f(0.003256,-0.010021,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,3.000000)
glVertex3f(0.000000,-0.010537,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,3.000000)
glVertex3f(-0.003256,-0.010021,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,3.000000)
glVertex3f(-0.006194,-0.008525,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,3.000000)
glVertex3f(-0.008525,-0.006194,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,3.000000)
glVertex3f(-0.010021,-0.003256,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,3.000000)
glVertex3f(-0.010537,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,3.000000)
glVertex3f(-0.010021,0.003256,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,3.000000)
glVertex3f(-0.008525,0.006194,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,3.000000)
glVertex3f(-0.006194,0.008525,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,3.000000)
glVertex3f(-0.003256,0.010021,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,3.000000)
glVertex3f(0.000000,0.010537,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,3.750000)
glVertex3f(0.000000,0.010537,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,3.750000)
glVertex3f(0.003256,0.010021,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,3.750000)
glVertex3f(0.006194,0.008525,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,3.750000)
glVertex3f(0.008525,0.006194,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,3.750000)
glVertex3f(0.010021,0.003256,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,3.750000)
glVertex3f(0.010537,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,3.750000)
glVertex3f(0.010021,-0.003256,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,3.750000)
glVertex3f(0.008525,-0.006194,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,3.750000)
glVertex3f(0.006194,-0.008525,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,3.750000)
glVertex3f(0.003256,-0.010021,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,3.750000)
glVertex3f(0.000000,-0.010537,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,3.750000)
glVertex3f(-0.003256,-0.010021,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,3.750000)
glVertex3f(-0.006194,-0.008525,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,3.750000)
glVertex3f(-0.008525,-0.006194,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,3.750000)
glVertex3f(-0.010021,-0.003256,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,3.750000)
glVertex3f(-0.010537,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,3.750000)
glVertex3f(-0.010021,0.003256,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,3.750000)
glVertex3f(-0.008525,0.006194,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,3.750000)
glVertex3f(-0.006194,0.008525,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,3.750000)
glVertex3f(-0.003256,0.010021,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,3.750000)
glVertex3f(0.000000,0.010537,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,4.500000)
glVertex3f(0.000000,0.010537,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,4.500000)
glVertex3f(0.003256,0.010021,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,4.500000)
glVertex3f(0.006194,0.008525,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,4.500000)
glVertex3f(0.008525,0.006194,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,4.500000)
glVertex3f(0.010021,0.003256,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,4.500000)
glVertex3f(0.010537,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,4.500000)
glVertex3f(0.010021,-0.003256,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,4.500000)
glVertex3f(0.008525,-0.006194,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,4.500000)
glVertex3f(0.006194,-0.008525,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,4.500000)
glVertex3f(0.003256,-0.010021,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,4.500000)
glVertex3f(0.000000,-0.010537,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,4.500000)
glVertex3f(-0.003256,-0.010021,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,4.500000)
glVertex3f(-0.006194,-0.008525,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,4.500000)
glVertex3f(-0.008525,-0.006194,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,4.500000)
glVertex3f(-0.010021,-0.003256,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,4.500000)
glVertex3f(-0.010537,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,4.500000)
glVertex3f(-0.010021,0.003256,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,4.500000)
glVertex3f(-0.008525,0.006194,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,4.500000)
glVertex3f(-0.006194,0.008525,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,4.500000)
glVertex3f(-0.003256,0.010021,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,4.500000)
glVertex3f(0.000000,0.010537,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,5.250000)
glVertex3f(0.000000,0.010537,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,5.250000)
glVertex3f(0.003256,0.010021,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,5.250000)
glVertex3f(0.006194,0.008525,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,5.250000)
glVertex3f(0.008525,0.006194,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,5.250000)
glVertex3f(0.010021,0.003256,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,5.250000)
glVertex3f(0.010537,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,5.250000)
glVertex3f(0.010021,-0.003256,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,5.250000)
glVertex3f(0.008525,-0.006194,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,5.250000)
glVertex3f(0.006194,-0.008525,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,5.250000)
glVertex3f(0.003256,-0.010021,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,5.250000)
glVertex3f(0.000000,-0.010537,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,5.250000)
glVertex3f(-0.003256,-0.010021,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,5.250000)
glVertex3f(-0.006194,-0.008525,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,5.250000)
glVertex3f(-0.008525,-0.006194,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,5.250000)
glVertex3f(-0.010021,-0.003256,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,5.250000)
glVertex3f(-0.010537,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,5.250000)
glVertex3f(-0.010021,0.003256,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,5.250000)
glVertex3f(-0.008525,0.006194,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,5.250000)
glVertex3f(-0.006194,0.008525,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,5.250000)
glVertex3f(-0.003256,0.010021,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,5.250000)
glVertex3f(0.000000,0.010537,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,6.000000)
glVertex3f(0.000000,0.010537,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,6.000000)
glVertex3f(0.003256,0.010021,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,6.000000)
glVertex3f(0.006194,0.008525,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,6.000000)
glVertex3f(0.008525,0.006194,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,6.000000)
glVertex3f(0.010021,0.003256,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,6.000000)
glVertex3f(0.010537,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,6.000000)
glVertex3f(0.010021,-0.003256,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,6.000000)
glVertex3f(0.008525,-0.006194,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,6.000000)
glVertex3f(0.006194,-0.008525,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,6.000000)
glVertex3f(0.003256,-0.010021,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,6.000000)
glVertex3f(0.000000,-0.010537,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,6.000000)
glVertex3f(-0.003256,-0.010021,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,6.000000)
glVertex3f(-0.006194,-0.008525,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,6.000000)
glVertex3f(-0.008525,-0.006194,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,6.000000)
glVertex3f(-0.010021,-0.003256,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,6.000000)
glVertex3f(-0.010537,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,6.000000)
glVertex3f(-0.010021,0.003256,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,6.000000)
glVertex3f(-0.008525,0.006194,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,6.000000)
glVertex3f(-0.006194,0.008525,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,6.000000)
glVertex3f(-0.003256,0.010021,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,6.000000)
glVertex3f(0.000000,0.010537,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,6.750000)
glVertex3f(0.000000,0.010537,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,6.750000)
glVertex3f(0.003256,0.010021,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,6.750000)
glVertex3f(0.006194,0.008525,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,6.750000)
glVertex3f(0.008525,0.006194,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,6.750000)
glVertex3f(0.010021,0.003256,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,6.750000)
glVertex3f(0.010537,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,6.750000)
glVertex3f(0.010021,-0.003256,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,6.750000)
glVertex3f(0.008525,-0.006194,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,6.750000)
glVertex3f(0.006194,-0.008525,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,6.750000)
glVertex3f(0.003256,-0.010021,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,6.750000)
glVertex3f(0.000000,-0.010537,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,6.750000)
glVertex3f(-0.003256,-0.010021,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,6.750000)
glVertex3f(-0.006194,-0.008525,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,6.750000)
glVertex3f(-0.008525,-0.006194,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,6.750000)
glVertex3f(-0.010021,-0.003256,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,6.750000)
glVertex3f(-0.010537,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,6.750000)
glVertex3f(-0.010021,0.003256,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,6.750000)
glVertex3f(-0.008525,0.006194,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,6.750000)
glVertex3f(-0.006194,0.008525,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,6.750000)
glVertex3f(-0.003256,0.010021,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,6.750000)
glVertex3f(0.000000,0.010537,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,7.500000)
glVertex3f(0.000000,0.010537,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,7.500000)
glVertex3f(0.003256,0.010021,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,7.500000)
glVertex3f(0.006194,0.008525,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,7.500000)
glVertex3f(0.008525,0.006194,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,7.500000)
glVertex3f(0.010021,0.003256,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,7.500000)
glVertex3f(0.010537,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,7.500000)
glVertex3f(0.010021,-0.003256,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,7.500000)
glVertex3f(0.008525,-0.006194,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,7.500000)
glVertex3f(0.006194,-0.008525,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,7.500000)
glVertex3f(0.003256,-0.010021,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,7.500000)
glVertex3f(0.000000,-0.010537,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,7.500000)
glVertex3f(-0.003256,-0.010021,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,7.500000)
glVertex3f(-0.006194,-0.008525,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,7.500000)
glVertex3f(-0.008525,-0.006194,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,7.500000)
glVertex3f(-0.010021,-0.003256,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,7.500000)
glVertex3f(-0.010537,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,7.500000)
glVertex3f(-0.010021,0.003256,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,7.500000)
glVertex3f(-0.008525,0.006194,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,7.500000)
glVertex3f(-0.006194,0.008525,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,7.500000)
glVertex3f(-0.003256,0.010021,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,7.500000)
glVertex3f(0.000000,0.010537,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,8.250000)
glVertex3f(0.000000,0.010537,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,8.250000)
glVertex3f(0.003256,0.010021,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,8.250000)
glVertex3f(0.006194,0.008525,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,8.250000)
glVertex3f(0.008525,0.006194,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,8.250000)
glVertex3f(0.010021,0.003256,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,8.250000)
glVertex3f(0.010537,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,8.250000)
glVertex3f(0.010021,-0.003256,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,8.250000)
glVertex3f(0.008525,-0.006194,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,8.250000)
glVertex3f(0.006194,-0.008525,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,8.250000)
glVertex3f(0.003256,-0.010021,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,8.250000)
glVertex3f(0.000000,-0.010537,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,8.250000)
glVertex3f(-0.003256,-0.010021,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,8.250000)
glVertex3f(-0.006194,-0.008525,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,8.250000)
glVertex3f(-0.008525,-0.006194,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,8.250000)
glVertex3f(-0.010021,-0.003256,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,8.250000)
glVertex3f(-0.010537,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,8.250000)
glVertex3f(-0.010021,0.003256,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,8.250000)
glVertex3f(-0.008525,0.006194,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,8.250000)
glVertex3f(-0.006194,0.008525,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,8.250000)
glVertex3f(-0.003256,0.010021,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,8.250000)
glVertex3f(0.000000,0.010537,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,9.000000)
glVertex3f(0.000000,0.010537,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,9.000000)
glVertex3f(0.003256,0.010021,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,9.000000)
glVertex3f(0.006194,0.008525,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,9.000000)
glVertex3f(0.008525,0.006194,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,9.000000)
glVertex3f(0.010021,0.003256,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,9.000000)
glVertex3f(0.010537,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,9.000000)
glVertex3f(0.010021,-0.003256,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,9.000000)
glVertex3f(0.008525,-0.006194,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,9.000000)
glVertex3f(0.006194,-0.008525,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,9.000000)
glVertex3f(0.003256,-0.010021,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,9.000000)
glVertex3f(0.000000,-0.010537,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,9.000000)
glVertex3f(-0.003256,-0.010021,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,9.000000)
glVertex3f(-0.006194,-0.008525,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,9.000000)
glVertex3f(-0.008525,-0.006194,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,9.000000)
glVertex3f(-0.010021,-0.003256,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,9.000000)
glVertex3f(-0.010537,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,9.000000)
glVertex3f(-0.010021,0.003256,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,9.000000)
glVertex3f(-0.008525,0.006194,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,9.000000)
glVertex3f(-0.006194,0.008525,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,9.000000)
glVertex3f(-0.003256,0.010021,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,9.000000)
glVertex3f(0.000000,0.010537,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,9.750000)
glVertex3f(0.000000,0.010537,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,9.750000)
glVertex3f(0.003256,0.010021,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,9.750000)
glVertex3f(0.006194,0.008525,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,9.750000)
glVertex3f(0.008525,0.006194,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,9.750000)
glVertex3f(0.010021,0.003256,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,9.750000)
glVertex3f(0.010537,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,9.750000)
glVertex3f(0.010021,-0.003256,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,9.750000)
glVertex3f(0.008525,-0.006194,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,9.750000)
glVertex3f(0.006194,-0.008525,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,9.750000)
glVertex3f(0.003256,-0.010021,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,9.750000)
glVertex3f(0.000000,-0.010537,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,9.750000)
glVertex3f(-0.003256,-0.010021,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,9.750000)
glVertex3f(-0.006194,-0.008525,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,9.750000)
glVertex3f(-0.008525,-0.006194,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,9.750000)
glVertex3f(-0.010021,-0.003256,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,9.750000)
glVertex3f(-0.010537,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,9.750000)
glVertex3f(-0.010021,0.003256,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,9.750000)
glVertex3f(-0.008525,0.006194,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,9.750000)
glVertex3f(-0.006194,0.008525,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,9.750000)
glVertex3f(-0.003256,0.010021,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,9.750000)
glVertex3f(0.000000,0.010537,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,10.500000)
glVertex3f(0.000000,0.010537,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,10.500000)
glVertex3f(0.003256,0.010021,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,10.500000)
glVertex3f(0.006194,0.008525,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,10.500000)
glVertex3f(0.008525,0.006194,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,10.500000)
glVertex3f(0.010021,0.003256,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,10.500000)
glVertex3f(0.010537,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,10.500000)
glVertex3f(0.010021,-0.003256,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,10.500000)
glVertex3f(0.008525,-0.006194,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,10.500000)
glVertex3f(0.006194,-0.008525,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,10.500000)
glVertex3f(0.003256,-0.010021,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,10.500000)
glVertex3f(0.000000,-0.010537,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,10.500000)
glVertex3f(-0.003256,-0.010021,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,10.500000)
glVertex3f(-0.006194,-0.008525,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,10.500000)
glVertex3f(-0.008525,-0.006194,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,10.500000)
glVertex3f(-0.010021,-0.003256,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,10.500000)
glVertex3f(-0.010537,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,10.500000)
glVertex3f(-0.010021,0.003256,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,10.500000)
glVertex3f(-0.008525,0.006194,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,10.500000)
glVertex3f(-0.006194,0.008525,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,10.500000)
glVertex3f(-0.003256,0.010021,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,10.500000)
glVertex3f(0.000000,0.010537,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,11.250000)
glVertex3f(0.000000,0.010537,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,11.250000)
glVertex3f(0.003256,0.010021,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,11.250000)
glVertex3f(0.006194,0.008525,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,11.250000)
glVertex3f(0.008525,0.006194,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,11.250000)
glVertex3f(0.010021,0.003256,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,11.250000)
glVertex3f(0.010537,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,11.250000)
glVertex3f(0.010021,-0.003256,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,11.250000)
glVertex3f(0.008525,-0.006194,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,11.250000)
glVertex3f(0.006194,-0.008525,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,11.250000)
glVertex3f(0.003256,-0.010021,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,11.250000)
glVertex3f(0.000000,-0.010537,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,11.250000)
glVertex3f(-0.003256,-0.010021,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,11.250000)
glVertex3f(-0.006194,-0.008525,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,11.250000)
glVertex3f(-0.008525,-0.006194,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,11.250000)
glVertex3f(-0.010021,-0.003256,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,11.250000)
glVertex3f(-0.010537,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,11.250000)
glVertex3f(-0.010021,0.003256,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,11.250000)
glVertex3f(-0.008525,0.006194,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,11.250000)
glVertex3f(-0.006194,0.008525,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,11.250000)
glVertex3f(-0.003256,0.010021,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,11.250000)
glVertex3f(0.000000,0.010537,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,12.000000)
glVertex3f(0.000000,0.010537,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,12.000000)
glVertex3f(0.003256,0.010021,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,12.000000)
glVertex3f(0.006194,0.008525,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,12.000000)
glVertex3f(0.008525,0.006194,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,12.000000)
glVertex3f(0.010021,0.003256,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,12.000000)
glVertex3f(0.010537,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,12.000000)
glVertex3f(0.010021,-0.003256,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,12.000000)
glVertex3f(0.008525,-0.006194,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,12.000000)
glVertex3f(0.006194,-0.008525,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,12.000000)
glVertex3f(0.003256,-0.010021,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,12.000000)
glVertex3f(0.000000,-0.010537,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,12.000000)
glVertex3f(-0.003256,-0.010021,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,12.000000)
glVertex3f(-0.006194,-0.008525,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,12.000000)
glVertex3f(-0.008525,-0.006194,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,12.000000)
glVertex3f(-0.010021,-0.003256,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,12.000000)
glVertex3f(-0.010537,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,12.000000)
glVertex3f(-0.010021,0.003256,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,12.000000)
glVertex3f(-0.008525,0.006194,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,12.000000)
glVertex3f(-0.006194,0.008525,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,12.000000)
glVertex3f(-0.003256,0.010021,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,12.000000)
glVertex3f(0.000000,0.010537,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,12.750000)
glVertex3f(0.000000,0.010537,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,12.750000)
glVertex3f(0.003256,0.010021,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,12.750000)
glVertex3f(0.006194,0.008525,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,12.750000)
glVertex3f(0.008525,0.006194,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,12.750000)
glVertex3f(0.010021,0.003256,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,12.750000)
glVertex3f(0.010537,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,12.750000)
glVertex3f(0.010021,-0.003256,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,12.750000)
glVertex3f(0.008525,-0.006194,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,12.750000)
glVertex3f(0.006194,-0.008525,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,12.750000)
glVertex3f(0.003256,-0.010021,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,12.750000)
glVertex3f(0.000000,-0.010537,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,12.750000)
glVertex3f(-0.003256,-0.010021,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,12.750000)
glVertex3f(-0.006194,-0.008525,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,12.750000)
glVertex3f(-0.008525,-0.006194,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,12.750000)
glVertex3f(-0.010021,-0.003256,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,12.750000)
glVertex3f(-0.010537,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,12.750000)
glVertex3f(-0.010021,0.003256,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,12.750000)
glVertex3f(-0.008525,0.006194,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,12.750000)
glVertex3f(-0.006194,0.008525,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,12.750000)
glVertex3f(-0.003256,0.010021,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,12.750000)
glVertex3f(0.000000,0.010537,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,13.500000)
glVertex3f(0.000000,0.010537,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,13.500000)
glVertex3f(0.003256,0.010021,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,13.500000)
glVertex3f(0.006194,0.008525,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,13.500000)
glVertex3f(0.008525,0.006194,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,13.500000)
glVertex3f(0.010021,0.003256,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,13.500000)
glVertex3f(0.010537,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,13.500000)
glVertex3f(0.010021,-0.003256,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,13.500000)
glVertex3f(0.008525,-0.006194,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,13.500000)
glVertex3f(0.006194,-0.008525,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,13.500000)
glVertex3f(0.003256,-0.010021,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,13.500000)
glVertex3f(0.000000,-0.010537,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,13.500000)
glVertex3f(-0.003256,-0.010021,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,13.500000)
glVertex3f(-0.006194,-0.008525,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,13.500000)
glVertex3f(-0.008525,-0.006194,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,13.500000)
glVertex3f(-0.010021,-0.003256,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,13.500000)
glVertex3f(-0.010537,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,13.500000)
glVertex3f(-0.010021,0.003256,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,13.500000)
glVertex3f(-0.008525,0.006194,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,13.500000)
glVertex3f(-0.006194,0.008525,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,13.500000)
glVertex3f(-0.003256,0.010021,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,13.500000)
glVertex3f(0.000000,0.010537,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,14.250000)
glVertex3f(0.000000,0.010537,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003256,0.010021,14.250000)
glVertex3f(0.003256,0.010021,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006194,0.008525,14.250000)
glVertex3f(0.006194,0.008525,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008525,0.006194,14.250000)
glVertex3f(0.008525,0.006194,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010021,0.003256,14.250000)
glVertex3f(0.010021,0.003256,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010537,0.000000,14.250000)
glVertex3f(0.010537,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010021,-0.003256,14.250000)
glVertex3f(0.010021,-0.003256,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008525,-0.006194,14.250000)
glVertex3f(0.008525,-0.006194,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006194,-0.008525,14.250000)
glVertex3f(0.006194,-0.008525,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003256,-0.010021,14.250000)
glVertex3f(0.003256,-0.010021,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010537,14.250000)
glVertex3f(0.000000,-0.010537,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003256,-0.010021,14.250000)
glVertex3f(-0.003256,-0.010021,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006194,-0.008525,14.250000)
glVertex3f(-0.006194,-0.008525,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008525,-0.006194,14.250000)
glVertex3f(-0.008525,-0.006194,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010021,-0.003256,14.250000)
glVertex3f(-0.010021,-0.003256,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010537,-0.000000,14.250000)
glVertex3f(-0.010537,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010021,0.003256,14.250000)
glVertex3f(-0.010021,0.003256,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008525,0.006194,14.250000)
glVertex3f(-0.008525,0.006194,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006194,0.008525,14.250000)
glVertex3f(-0.006194,0.008525,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003256,0.010021,14.250000)
glVertex3f(-0.003256,0.010021,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010537,14.250000)
glVertex3f(0.000000,0.010537,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.598897,0.421234,236.546295)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,0.000000)
glVertex3f(0.000000,0.011844,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,0.000000)
glVertex3f(0.003660,0.011264,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,0.000000)
glVertex3f(0.006961,0.009582,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,0.000000)
glVertex3f(0.009582,0.006961,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,0.000000)
glVertex3f(0.011264,0.003660,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,0.000000)
glVertex3f(0.011844,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,0.000000)
glVertex3f(0.011264,-0.003660,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,0.000000)
glVertex3f(0.009582,-0.006961,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,0.000000)
glVertex3f(0.006961,-0.009582,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,0.000000)
glVertex3f(0.003660,-0.011264,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,0.000000)
glVertex3f(0.000000,-0.011844,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,0.000000)
glVertex3f(-0.003660,-0.011264,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,0.000000)
glVertex3f(-0.006961,-0.009582,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,0.000000)
glVertex3f(-0.009582,-0.006961,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,0.000000)
glVertex3f(-0.011264,-0.003660,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,0.000000)
glVertex3f(-0.011264,0.003660,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,0.000000)
glVertex3f(-0.009582,0.006961,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,0.000000)
glVertex3f(-0.006961,0.009582,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,0.000000)
glVertex3f(-0.003660,0.011264,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,0.000000)
glVertex3f(0.000000,0.011844,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,0.750000)
glVertex3f(0.000000,0.011844,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,0.750000)
glVertex3f(0.003660,0.011264,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,0.750000)
glVertex3f(0.006961,0.009582,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,0.750000)
glVertex3f(0.009582,0.006961,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,0.750000)
glVertex3f(0.011264,0.003660,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,0.750000)
glVertex3f(0.011844,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,0.750000)
glVertex3f(0.011264,-0.003660,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,0.750000)
glVertex3f(0.009582,-0.006961,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,0.750000)
glVertex3f(0.006961,-0.009582,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,0.750000)
glVertex3f(0.003660,-0.011264,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,0.750000)
glVertex3f(0.000000,-0.011844,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,0.750000)
glVertex3f(-0.003660,-0.011264,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,0.750000)
glVertex3f(-0.006961,-0.009582,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,0.750000)
glVertex3f(-0.009582,-0.006961,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,0.750000)
glVertex3f(-0.011264,-0.003660,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,0.750000)
glVertex3f(-0.011844,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,0.750000)
glVertex3f(-0.011264,0.003660,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,0.750000)
glVertex3f(-0.009582,0.006961,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,0.750000)
glVertex3f(-0.006961,0.009582,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,0.750000)
glVertex3f(-0.003660,0.011264,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,0.750000)
glVertex3f(0.000000,0.011844,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,1.500000)
glVertex3f(0.000000,0.011844,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,1.500000)
glVertex3f(0.003660,0.011264,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,1.500000)
glVertex3f(0.006961,0.009582,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,1.500000)
glVertex3f(0.009582,0.006961,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,1.500000)
glVertex3f(0.011264,0.003660,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,1.500000)
glVertex3f(0.011844,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,1.500000)
glVertex3f(0.011264,-0.003660,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,1.500000)
glVertex3f(0.009582,-0.006961,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,1.500000)
glVertex3f(0.006961,-0.009582,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,1.500000)
glVertex3f(0.003660,-0.011264,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,1.500000)
glVertex3f(0.000000,-0.011844,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,1.500000)
glVertex3f(-0.003660,-0.011264,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,1.500000)
glVertex3f(-0.006961,-0.009582,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,1.500000)
glVertex3f(-0.009582,-0.006961,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,1.500000)
glVertex3f(-0.011264,-0.003660,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,1.500000)
glVertex3f(-0.011844,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,1.500000)
glVertex3f(-0.011264,0.003660,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,1.500000)
glVertex3f(-0.009582,0.006961,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,1.500000)
glVertex3f(-0.006961,0.009582,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,1.500000)
glVertex3f(-0.003660,0.011264,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,1.500000)
glVertex3f(0.000000,0.011844,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,2.250000)
glVertex3f(0.000000,0.011844,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,2.250000)
glVertex3f(0.003660,0.011264,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,2.250000)
glVertex3f(0.006961,0.009582,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,2.250000)
glVertex3f(0.009582,0.006961,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,2.250000)
glVertex3f(0.011264,0.003660,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,2.250000)
glVertex3f(0.011844,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,2.250000)
glVertex3f(0.011264,-0.003660,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,2.250000)
glVertex3f(0.009582,-0.006961,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,2.250000)
glVertex3f(0.006961,-0.009582,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,2.250000)
glVertex3f(0.003660,-0.011264,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,2.250000)
glVertex3f(0.000000,-0.011844,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,2.250000)
glVertex3f(-0.003660,-0.011264,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,2.250000)
glVertex3f(-0.006961,-0.009582,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,2.250000)
glVertex3f(-0.009582,-0.006961,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,2.250000)
glVertex3f(-0.011264,-0.003660,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,2.250000)
glVertex3f(-0.011844,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,2.250000)
glVertex3f(-0.011264,0.003660,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,2.250000)
glVertex3f(-0.009582,0.006961,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,2.250000)
glVertex3f(-0.006961,0.009582,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,2.250000)
glVertex3f(-0.003660,0.011264,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,2.250000)
glVertex3f(0.000000,0.011844,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,3.000000)
glVertex3f(0.000000,0.011844,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,3.000000)
glVertex3f(0.003660,0.011264,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,3.000000)
glVertex3f(0.006961,0.009582,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,3.000000)
glVertex3f(0.009582,0.006961,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,3.000000)
glVertex3f(0.011264,0.003660,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,3.000000)
glVertex3f(0.011844,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,3.000000)
glVertex3f(0.011264,-0.003660,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,3.000000)
glVertex3f(0.009582,-0.006961,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,3.000000)
glVertex3f(0.006961,-0.009582,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,3.000000)
glVertex3f(0.003660,-0.011264,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,3.000000)
glVertex3f(0.000000,-0.011844,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,3.000000)
glVertex3f(-0.003660,-0.011264,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,3.000000)
glVertex3f(-0.006961,-0.009582,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,3.000000)
glVertex3f(-0.009582,-0.006961,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,3.000000)
glVertex3f(-0.011264,-0.003660,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,3.000000)
glVertex3f(-0.011844,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,3.000000)
glVertex3f(-0.011264,0.003660,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,3.000000)
glVertex3f(-0.009582,0.006961,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,3.000000)
glVertex3f(-0.006961,0.009582,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,3.000000)
glVertex3f(-0.003660,0.011264,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,3.000000)
glVertex3f(0.000000,0.011844,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,3.750000)
glVertex3f(0.000000,0.011844,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,3.750000)
glVertex3f(0.003660,0.011264,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,3.750000)
glVertex3f(0.006961,0.009582,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,3.750000)
glVertex3f(0.009582,0.006961,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,3.750000)
glVertex3f(0.011264,0.003660,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,3.750000)
glVertex3f(0.011844,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,3.750000)
glVertex3f(0.011264,-0.003660,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,3.750000)
glVertex3f(0.009582,-0.006961,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,3.750000)
glVertex3f(0.006961,-0.009582,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,3.750000)
glVertex3f(0.003660,-0.011264,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,3.750000)
glVertex3f(0.000000,-0.011844,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,3.750000)
glVertex3f(-0.003660,-0.011264,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,3.750000)
glVertex3f(-0.006961,-0.009582,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,3.750000)
glVertex3f(-0.009582,-0.006961,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,3.750000)
glVertex3f(-0.011264,-0.003660,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,3.750000)
glVertex3f(-0.011844,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,3.750000)
glVertex3f(-0.011264,0.003660,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,3.750000)
glVertex3f(-0.009582,0.006961,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,3.750000)
glVertex3f(-0.006961,0.009582,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,3.750000)
glVertex3f(-0.003660,0.011264,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,3.750000)
glVertex3f(0.000000,0.011844,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,4.500000)
glVertex3f(0.000000,0.011844,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,4.500000)
glVertex3f(0.003660,0.011264,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,4.500000)
glVertex3f(0.006961,0.009582,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,4.500000)
glVertex3f(0.009582,0.006961,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,4.500000)
glVertex3f(0.011264,0.003660,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,4.500000)
glVertex3f(0.011844,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,4.500000)
glVertex3f(0.011264,-0.003660,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,4.500000)
glVertex3f(0.009582,-0.006961,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,4.500000)
glVertex3f(0.006961,-0.009582,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,4.500000)
glVertex3f(0.003660,-0.011264,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,4.500000)
glVertex3f(0.000000,-0.011844,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,4.500000)
glVertex3f(-0.003660,-0.011264,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,4.500000)
glVertex3f(-0.006961,-0.009582,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,4.500000)
glVertex3f(-0.009582,-0.006961,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,4.500000)
glVertex3f(-0.011264,-0.003660,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,4.500000)
glVertex3f(-0.011844,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,4.500000)
glVertex3f(-0.011264,0.003660,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,4.500000)
glVertex3f(-0.009582,0.006961,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,4.500000)
glVertex3f(-0.006961,0.009582,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,4.500000)
glVertex3f(-0.003660,0.011264,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,4.500000)
glVertex3f(0.000000,0.011844,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,5.250000)
glVertex3f(0.000000,0.011844,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,5.250000)
glVertex3f(0.003660,0.011264,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,5.250000)
glVertex3f(0.006961,0.009582,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,5.250000)
glVertex3f(0.009582,0.006961,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,5.250000)
glVertex3f(0.011264,0.003660,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,5.250000)
glVertex3f(0.011844,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,5.250000)
glVertex3f(0.011264,-0.003660,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,5.250000)
glVertex3f(0.009582,-0.006961,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,5.250000)
glVertex3f(0.006961,-0.009582,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,5.250000)
glVertex3f(0.003660,-0.011264,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,5.250000)
glVertex3f(0.000000,-0.011844,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,5.250000)
glVertex3f(-0.003660,-0.011264,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,5.250000)
glVertex3f(-0.006961,-0.009582,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,5.250000)
glVertex3f(-0.009582,-0.006961,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,5.250000)
glVertex3f(-0.011264,-0.003660,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,5.250000)
glVertex3f(-0.011844,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,5.250000)
glVertex3f(-0.011264,0.003660,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,5.250000)
glVertex3f(-0.009582,0.006961,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,5.250000)
glVertex3f(-0.006961,0.009582,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,5.250000)
glVertex3f(-0.003660,0.011264,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,5.250000)
glVertex3f(0.000000,0.011844,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,6.000000)
glVertex3f(0.000000,0.011844,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,6.000000)
glVertex3f(0.003660,0.011264,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,6.000000)
glVertex3f(0.006961,0.009582,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,6.000000)
glVertex3f(0.009582,0.006961,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,6.000000)
glVertex3f(0.011264,0.003660,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,6.000000)
glVertex3f(0.011844,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,6.000000)
glVertex3f(0.011264,-0.003660,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,6.000000)
glVertex3f(0.009582,-0.006961,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,6.000000)
glVertex3f(0.006961,-0.009582,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,6.000000)
glVertex3f(0.003660,-0.011264,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,6.000000)
glVertex3f(0.000000,-0.011844,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,6.000000)
glVertex3f(-0.003660,-0.011264,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,6.000000)
glVertex3f(-0.006961,-0.009582,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,6.000000)
glVertex3f(-0.009582,-0.006961,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,6.000000)
glVertex3f(-0.011264,-0.003660,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,6.000000)
glVertex3f(-0.011844,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,6.000000)
glVertex3f(-0.011264,0.003660,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,6.000000)
glVertex3f(-0.009582,0.006961,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,6.000000)
glVertex3f(-0.006961,0.009582,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,6.000000)
glVertex3f(-0.003660,0.011264,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,6.000000)
glVertex3f(0.000000,0.011844,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,6.750000)
glVertex3f(0.000000,0.011844,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,6.750000)
glVertex3f(0.003660,0.011264,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,6.750000)
glVertex3f(0.006961,0.009582,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,6.750000)
glVertex3f(0.009582,0.006961,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,6.750000)
glVertex3f(0.011264,0.003660,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,6.750000)
glVertex3f(0.011844,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,6.750000)
glVertex3f(0.011264,-0.003660,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,6.750000)
glVertex3f(0.009582,-0.006961,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,6.750000)
glVertex3f(0.006961,-0.009582,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,6.750000)
glVertex3f(0.003660,-0.011264,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,6.750000)
glVertex3f(0.000000,-0.011844,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,6.750000)
glVertex3f(-0.003660,-0.011264,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,6.750000)
glVertex3f(-0.006961,-0.009582,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,6.750000)
glVertex3f(-0.009582,-0.006961,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,6.750000)
glVertex3f(-0.011264,-0.003660,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,6.750000)
glVertex3f(-0.011844,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,6.750000)
glVertex3f(-0.011264,0.003660,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,6.750000)
glVertex3f(-0.009582,0.006961,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,6.750000)
glVertex3f(-0.006961,0.009582,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,6.750000)
glVertex3f(-0.003660,0.011264,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,6.750000)
glVertex3f(0.000000,0.011844,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,7.500000)
glVertex3f(0.000000,0.011844,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,7.500000)
glVertex3f(0.003660,0.011264,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,7.500000)
glVertex3f(0.006961,0.009582,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,7.500000)
glVertex3f(0.009582,0.006961,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,7.500000)
glVertex3f(0.011264,0.003660,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,7.500000)
glVertex3f(0.011844,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,7.500000)
glVertex3f(0.011264,-0.003660,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,7.500000)
glVertex3f(0.009582,-0.006961,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,7.500000)
glVertex3f(0.006961,-0.009582,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,7.500000)
glVertex3f(0.003660,-0.011264,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,7.500000)
glVertex3f(0.000000,-0.011844,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,7.500000)
glVertex3f(-0.003660,-0.011264,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,7.500000)
glVertex3f(-0.006961,-0.009582,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,7.500000)
glVertex3f(-0.009582,-0.006961,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,7.500000)
glVertex3f(-0.011264,-0.003660,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,7.500000)
glVertex3f(-0.011844,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,7.500000)
glVertex3f(-0.011264,0.003660,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,7.500000)
glVertex3f(-0.009582,0.006961,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,7.500000)
glVertex3f(-0.006961,0.009582,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,7.500000)
glVertex3f(-0.003660,0.011264,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,7.500000)
glVertex3f(0.000000,0.011844,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,8.250000)
glVertex3f(0.000000,0.011844,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,8.250000)
glVertex3f(0.003660,0.011264,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,8.250000)
glVertex3f(0.006961,0.009582,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,8.250000)
glVertex3f(0.009582,0.006961,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,8.250000)
glVertex3f(0.011264,0.003660,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,8.250000)
glVertex3f(0.011844,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,8.250000)
glVertex3f(0.011264,-0.003660,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,8.250000)
glVertex3f(0.009582,-0.006961,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,8.250000)
glVertex3f(0.006961,-0.009582,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,8.250000)
glVertex3f(0.003660,-0.011264,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,8.250000)
glVertex3f(0.000000,-0.011844,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,8.250000)
glVertex3f(-0.003660,-0.011264,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,8.250000)
glVertex3f(-0.006961,-0.009582,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,8.250000)
glVertex3f(-0.009582,-0.006961,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,8.250000)
glVertex3f(-0.011264,-0.003660,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,8.250000)
glVertex3f(-0.011844,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,8.250000)
glVertex3f(-0.011264,0.003660,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,8.250000)
glVertex3f(-0.009582,0.006961,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,8.250000)
glVertex3f(-0.006961,0.009582,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,8.250000)
glVertex3f(-0.003660,0.011264,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,8.250000)
glVertex3f(0.000000,0.011844,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,9.000000)
glVertex3f(0.000000,0.011844,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,9.000000)
glVertex3f(0.003660,0.011264,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,9.000000)
glVertex3f(0.006961,0.009582,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,9.000000)
glVertex3f(0.009582,0.006961,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,9.000000)
glVertex3f(0.011264,0.003660,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,9.000000)
glVertex3f(0.011844,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,9.000000)
glVertex3f(0.011264,-0.003660,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,9.000000)
glVertex3f(0.009582,-0.006961,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,9.000000)
glVertex3f(0.006961,-0.009582,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,9.000000)
glVertex3f(0.003660,-0.011264,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,9.000000)
glVertex3f(0.000000,-0.011844,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,9.000000)
glVertex3f(-0.003660,-0.011264,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,9.000000)
glVertex3f(-0.006961,-0.009582,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,9.000000)
glVertex3f(-0.009582,-0.006961,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,9.000000)
glVertex3f(-0.011264,-0.003660,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,9.000000)
glVertex3f(-0.011844,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,9.000000)
glVertex3f(-0.011264,0.003660,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,9.000000)
glVertex3f(-0.009582,0.006961,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,9.000000)
glVertex3f(-0.006961,0.009582,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,9.000000)
glVertex3f(-0.003660,0.011264,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,9.000000)
glVertex3f(0.000000,0.011844,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,9.750000)
glVertex3f(0.000000,0.011844,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,9.750000)
glVertex3f(0.003660,0.011264,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,9.750000)
glVertex3f(0.006961,0.009582,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,9.750000)
glVertex3f(0.009582,0.006961,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,9.750000)
glVertex3f(0.011264,0.003660,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,9.750000)
glVertex3f(0.011844,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,9.750000)
glVertex3f(0.011264,-0.003660,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,9.750000)
glVertex3f(0.009582,-0.006961,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,9.750000)
glVertex3f(0.006961,-0.009582,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,9.750000)
glVertex3f(0.003660,-0.011264,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,9.750000)
glVertex3f(0.000000,-0.011844,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,9.750000)
glVertex3f(-0.003660,-0.011264,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,9.750000)
glVertex3f(-0.006961,-0.009582,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,9.750000)
glVertex3f(-0.009582,-0.006961,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,9.750000)
glVertex3f(-0.011264,-0.003660,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,9.750000)
glVertex3f(-0.011844,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,9.750000)
glVertex3f(-0.011264,0.003660,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,9.750000)
glVertex3f(-0.009582,0.006961,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,9.750000)
glVertex3f(-0.006961,0.009582,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,9.750000)
glVertex3f(-0.003660,0.011264,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,9.750000)
glVertex3f(0.000000,0.011844,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,10.500000)
glVertex3f(0.000000,0.011844,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,10.500000)
glVertex3f(0.003660,0.011264,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,10.500000)
glVertex3f(0.006961,0.009582,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,10.500000)
glVertex3f(0.009582,0.006961,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,10.500000)
glVertex3f(0.011264,0.003660,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,10.500000)
glVertex3f(0.011844,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,10.500000)
glVertex3f(0.011264,-0.003660,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,10.500000)
glVertex3f(0.009582,-0.006961,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,10.500000)
glVertex3f(0.006961,-0.009582,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,10.500000)
glVertex3f(0.003660,-0.011264,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,10.500000)
glVertex3f(0.000000,-0.011844,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,10.500000)
glVertex3f(-0.003660,-0.011264,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,10.500000)
glVertex3f(-0.006961,-0.009582,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,10.500000)
glVertex3f(-0.009582,-0.006961,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,10.500000)
glVertex3f(-0.011264,-0.003660,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,10.500000)
glVertex3f(-0.011844,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,10.500000)
glVertex3f(-0.011264,0.003660,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,10.500000)
glVertex3f(-0.009582,0.006961,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,10.500000)
glVertex3f(-0.006961,0.009582,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,10.500000)
glVertex3f(-0.003660,0.011264,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,10.500000)
glVertex3f(0.000000,0.011844,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,11.250000)
glVertex3f(0.000000,0.011844,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,11.250000)
glVertex3f(0.003660,0.011264,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,11.250000)
glVertex3f(0.006961,0.009582,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,11.250000)
glVertex3f(0.009582,0.006961,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,11.250000)
glVertex3f(0.011264,0.003660,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,11.250000)
glVertex3f(0.011844,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,11.250000)
glVertex3f(0.011264,-0.003660,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,11.250000)
glVertex3f(0.009582,-0.006961,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,11.250000)
glVertex3f(0.006961,-0.009582,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,11.250000)
glVertex3f(0.003660,-0.011264,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,11.250000)
glVertex3f(0.000000,-0.011844,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,11.250000)
glVertex3f(-0.003660,-0.011264,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,11.250000)
glVertex3f(-0.006961,-0.009582,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,11.250000)
glVertex3f(-0.009582,-0.006961,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,11.250000)
glVertex3f(-0.011264,-0.003660,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,11.250000)
glVertex3f(-0.011844,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,11.250000)
glVertex3f(-0.011264,0.003660,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,11.250000)
glVertex3f(-0.009582,0.006961,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,11.250000)
glVertex3f(-0.006961,0.009582,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,11.250000)
glVertex3f(-0.003660,0.011264,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,11.250000)
glVertex3f(0.000000,0.011844,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,12.000000)
glVertex3f(0.000000,0.011844,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,12.000000)
glVertex3f(0.003660,0.011264,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,12.000000)
glVertex3f(0.006961,0.009582,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,12.000000)
glVertex3f(0.009582,0.006961,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,12.000000)
glVertex3f(0.011264,0.003660,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,12.000000)
glVertex3f(0.011844,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,12.000000)
glVertex3f(0.011264,-0.003660,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,12.000000)
glVertex3f(0.009582,-0.006961,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,12.000000)
glVertex3f(0.006961,-0.009582,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,12.000000)
glVertex3f(0.003660,-0.011264,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,12.000000)
glVertex3f(0.000000,-0.011844,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,12.000000)
glVertex3f(-0.003660,-0.011264,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,12.000000)
glVertex3f(-0.006961,-0.009582,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,12.000000)
glVertex3f(-0.009582,-0.006961,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,12.000000)
glVertex3f(-0.011264,-0.003660,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,12.000000)
glVertex3f(-0.011844,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,12.000000)
glVertex3f(-0.011264,0.003660,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,12.000000)
glVertex3f(-0.009582,0.006961,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,12.000000)
glVertex3f(-0.006961,0.009582,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,12.000000)
glVertex3f(-0.003660,0.011264,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,12.000000)
glVertex3f(0.000000,0.011844,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,12.750000)
glVertex3f(0.000000,0.011844,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,12.750000)
glVertex3f(0.003660,0.011264,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,12.750000)
glVertex3f(0.006961,0.009582,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,12.750000)
glVertex3f(0.009582,0.006961,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,12.750000)
glVertex3f(0.011264,0.003660,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,12.750000)
glVertex3f(0.011844,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,12.750000)
glVertex3f(0.011264,-0.003660,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,12.750000)
glVertex3f(0.009582,-0.006961,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,12.750000)
glVertex3f(0.006961,-0.009582,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,12.750000)
glVertex3f(0.003660,-0.011264,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,12.750000)
glVertex3f(0.000000,-0.011844,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,12.750000)
glVertex3f(-0.003660,-0.011264,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,12.750000)
glVertex3f(-0.006961,-0.009582,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,12.750000)
glVertex3f(-0.009582,-0.006961,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,12.750000)
glVertex3f(-0.011264,-0.003660,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,12.750000)
glVertex3f(-0.011844,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,12.750000)
glVertex3f(-0.011264,0.003660,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,12.750000)
glVertex3f(-0.009582,0.006961,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,12.750000)
glVertex3f(-0.006961,0.009582,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,12.750000)
glVertex3f(-0.003660,0.011264,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,12.750000)
glVertex3f(0.000000,0.011844,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,13.500000)
glVertex3f(0.000000,0.011844,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,13.500000)
glVertex3f(0.003660,0.011264,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,13.500000)
glVertex3f(0.006961,0.009582,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,13.500000)
glVertex3f(0.009582,0.006961,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,13.500000)
glVertex3f(0.011264,0.003660,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,13.500000)
glVertex3f(0.011844,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,13.500000)
glVertex3f(0.011264,-0.003660,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,13.500000)
glVertex3f(0.009582,-0.006961,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,13.500000)
glVertex3f(0.006961,-0.009582,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,13.500000)
glVertex3f(0.003660,-0.011264,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,13.500000)
glVertex3f(0.000000,-0.011844,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,13.500000)
glVertex3f(-0.003660,-0.011264,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,13.500000)
glVertex3f(-0.006961,-0.009582,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,13.500000)
glVertex3f(-0.009582,-0.006961,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,13.500000)
glVertex3f(-0.011264,-0.003660,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,13.500000)
glVertex3f(-0.011844,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,13.500000)
glVertex3f(-0.011264,0.003660,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,13.500000)
glVertex3f(-0.009582,0.006961,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,13.500000)
glVertex3f(-0.006961,0.009582,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,13.500000)
glVertex3f(-0.003660,0.011264,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,13.500000)
glVertex3f(0.000000,0.011844,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,14.250000)
glVertex3f(0.000000,0.011844,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003660,0.011264,14.250000)
glVertex3f(0.003660,0.011264,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006961,0.009582,14.250000)
glVertex3f(0.006961,0.009582,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009582,0.006961,14.250000)
glVertex3f(0.009582,0.006961,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011264,0.003660,14.250000)
glVertex3f(0.011264,0.003660,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011844,0.000000,14.250000)
glVertex3f(0.011844,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011264,-0.003660,14.250000)
glVertex3f(0.011264,-0.003660,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009582,-0.006961,14.250000)
glVertex3f(0.009582,-0.006961,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006961,-0.009582,14.250000)
glVertex3f(0.006961,-0.009582,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003660,-0.011264,14.250000)
glVertex3f(0.003660,-0.011264,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011844,14.250000)
glVertex3f(0.000000,-0.011844,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003660,-0.011264,14.250000)
glVertex3f(-0.003660,-0.011264,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006961,-0.009582,14.250000)
glVertex3f(-0.006961,-0.009582,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009582,-0.006961,14.250000)
glVertex3f(-0.009582,-0.006961,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011264,-0.003660,14.250000)
glVertex3f(-0.011264,-0.003660,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011844,-0.000000,14.250000)
glVertex3f(-0.011844,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011264,0.003660,14.250000)
glVertex3f(-0.011264,0.003660,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009582,0.006961,14.250000)
glVertex3f(-0.009582,0.006961,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006961,0.009582,14.250000)
glVertex3f(-0.006961,0.009582,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003660,0.011264,14.250000)
glVertex3f(-0.003660,0.011264,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011844,14.250000)
glVertex3f(0.000000,0.011844,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.604386,0.416462,237.210648)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,0.000000)
glVertex3f(0.000000,0.013365,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,0.000000)
glVertex3f(0.004130,0.012711,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,0.000000)
glVertex3f(0.007856,0.010813,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,0.000000)
glVertex3f(0.010813,0.007856,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,0.000000)
glVertex3f(0.012711,0.004130,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,0.000000)
glVertex3f(0.013365,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,0.000000)
glVertex3f(0.012711,-0.004130,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,0.000000)
glVertex3f(0.010813,-0.007856,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,0.000000)
glVertex3f(0.007856,-0.010813,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,0.000000)
glVertex3f(0.004130,-0.012711,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,0.000000)
glVertex3f(0.000000,-0.013365,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,0.000000)
glVertex3f(-0.004130,-0.012711,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,0.000000)
glVertex3f(-0.007856,-0.010813,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,0.000000)
glVertex3f(-0.010813,-0.007856,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,0.000000)
glVertex3f(-0.012711,-0.004130,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,0.000000)
glVertex3f(-0.012711,0.004130,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,0.000000)
glVertex3f(-0.010813,0.007856,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,0.000000)
glVertex3f(-0.007856,0.010813,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,0.000000)
glVertex3f(-0.004130,0.012711,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,0.000000)
glVertex3f(0.000000,0.013365,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,0.750000)
glVertex3f(0.000000,0.013365,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,0.750000)
glVertex3f(0.004130,0.012711,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,0.750000)
glVertex3f(0.007856,0.010813,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,0.750000)
glVertex3f(0.010813,0.007856,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,0.750000)
glVertex3f(0.012711,0.004130,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,0.750000)
glVertex3f(0.013365,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,0.750000)
glVertex3f(0.012711,-0.004130,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,0.750000)
glVertex3f(0.010813,-0.007856,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,0.750000)
glVertex3f(0.007856,-0.010813,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,0.750000)
glVertex3f(0.004130,-0.012711,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,0.750000)
glVertex3f(0.000000,-0.013365,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,0.750000)
glVertex3f(-0.004130,-0.012711,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,0.750000)
glVertex3f(-0.007856,-0.010813,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,0.750000)
glVertex3f(-0.010813,-0.007856,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,0.750000)
glVertex3f(-0.012711,-0.004130,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,0.750000)
glVertex3f(-0.013365,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,0.750000)
glVertex3f(-0.012711,0.004130,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,0.750000)
glVertex3f(-0.010813,0.007856,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,0.750000)
glVertex3f(-0.007856,0.010813,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,0.750000)
glVertex3f(-0.004130,0.012711,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,0.750000)
glVertex3f(0.000000,0.013365,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,1.500000)
glVertex3f(0.000000,0.013365,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,1.500000)
glVertex3f(0.004130,0.012711,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,1.500000)
glVertex3f(0.007856,0.010813,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,1.500000)
glVertex3f(0.010813,0.007856,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,1.500000)
glVertex3f(0.012711,0.004130,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,1.500000)
glVertex3f(0.013365,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,1.500000)
glVertex3f(0.012711,-0.004130,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,1.500000)
glVertex3f(0.010813,-0.007856,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,1.500000)
glVertex3f(0.007856,-0.010813,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,1.500000)
glVertex3f(0.004130,-0.012711,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,1.500000)
glVertex3f(0.000000,-0.013365,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,1.500000)
glVertex3f(-0.004130,-0.012711,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,1.500000)
glVertex3f(-0.007856,-0.010813,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,1.500000)
glVertex3f(-0.010813,-0.007856,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,1.500000)
glVertex3f(-0.012711,-0.004130,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,1.500000)
glVertex3f(-0.013365,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,1.500000)
glVertex3f(-0.012711,0.004130,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,1.500000)
glVertex3f(-0.010813,0.007856,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,1.500000)
glVertex3f(-0.007856,0.010813,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,1.500000)
glVertex3f(-0.004130,0.012711,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,1.500000)
glVertex3f(0.000000,0.013365,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,2.250000)
glVertex3f(0.000000,0.013365,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,2.250000)
glVertex3f(0.004130,0.012711,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,2.250000)
glVertex3f(0.007856,0.010813,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,2.250000)
glVertex3f(0.010813,0.007856,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,2.250000)
glVertex3f(0.012711,0.004130,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,2.250000)
glVertex3f(0.013365,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,2.250000)
glVertex3f(0.012711,-0.004130,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,2.250000)
glVertex3f(0.010813,-0.007856,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,2.250000)
glVertex3f(0.007856,-0.010813,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,2.250000)
glVertex3f(0.004130,-0.012711,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,2.250000)
glVertex3f(0.000000,-0.013365,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,2.250000)
glVertex3f(-0.004130,-0.012711,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,2.250000)
glVertex3f(-0.007856,-0.010813,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,2.250000)
glVertex3f(-0.010813,-0.007856,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,2.250000)
glVertex3f(-0.012711,-0.004130,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,2.250000)
glVertex3f(-0.013365,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,2.250000)
glVertex3f(-0.012711,0.004130,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,2.250000)
glVertex3f(-0.010813,0.007856,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,2.250000)
glVertex3f(-0.007856,0.010813,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,2.250000)
glVertex3f(-0.004130,0.012711,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,2.250000)
glVertex3f(0.000000,0.013365,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,3.000000)
glVertex3f(0.000000,0.013365,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,3.000000)
glVertex3f(0.004130,0.012711,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,3.000000)
glVertex3f(0.007856,0.010813,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,3.000000)
glVertex3f(0.010813,0.007856,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,3.000000)
glVertex3f(0.012711,0.004130,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,3.000000)
glVertex3f(0.013365,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,3.000000)
glVertex3f(0.012711,-0.004130,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,3.000000)
glVertex3f(0.010813,-0.007856,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,3.000000)
glVertex3f(0.007856,-0.010813,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,3.000000)
glVertex3f(0.004130,-0.012711,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,3.000000)
glVertex3f(0.000000,-0.013365,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,3.000000)
glVertex3f(-0.004130,-0.012711,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,3.000000)
glVertex3f(-0.007856,-0.010813,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,3.000000)
glVertex3f(-0.010813,-0.007856,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,3.000000)
glVertex3f(-0.012711,-0.004130,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,3.000000)
glVertex3f(-0.013365,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,3.000000)
glVertex3f(-0.012711,0.004130,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,3.000000)
glVertex3f(-0.010813,0.007856,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,3.000000)
glVertex3f(-0.007856,0.010813,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,3.000000)
glVertex3f(-0.004130,0.012711,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,3.000000)
glVertex3f(0.000000,0.013365,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,3.750000)
glVertex3f(0.000000,0.013365,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,3.750000)
glVertex3f(0.004130,0.012711,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,3.750000)
glVertex3f(0.007856,0.010813,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,3.750000)
glVertex3f(0.010813,0.007856,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,3.750000)
glVertex3f(0.012711,0.004130,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,3.750000)
glVertex3f(0.013365,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,3.750000)
glVertex3f(0.012711,-0.004130,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,3.750000)
glVertex3f(0.010813,-0.007856,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,3.750000)
glVertex3f(0.007856,-0.010813,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,3.750000)
glVertex3f(0.004130,-0.012711,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,3.750000)
glVertex3f(0.000000,-0.013365,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,3.750000)
glVertex3f(-0.004130,-0.012711,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,3.750000)
glVertex3f(-0.007856,-0.010813,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,3.750000)
glVertex3f(-0.010813,-0.007856,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,3.750000)
glVertex3f(-0.012711,-0.004130,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,3.750000)
glVertex3f(-0.013365,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,3.750000)
glVertex3f(-0.012711,0.004130,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,3.750000)
glVertex3f(-0.010813,0.007856,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,3.750000)
glVertex3f(-0.007856,0.010813,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,3.750000)
glVertex3f(-0.004130,0.012711,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,3.750000)
glVertex3f(0.000000,0.013365,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,4.500000)
glVertex3f(0.000000,0.013365,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,4.500000)
glVertex3f(0.004130,0.012711,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,4.500000)
glVertex3f(0.007856,0.010813,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,4.500000)
glVertex3f(0.010813,0.007856,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,4.500000)
glVertex3f(0.012711,0.004130,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,4.500000)
glVertex3f(0.013365,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,4.500000)
glVertex3f(0.012711,-0.004130,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,4.500000)
glVertex3f(0.010813,-0.007856,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,4.500000)
glVertex3f(0.007856,-0.010813,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,4.500000)
glVertex3f(0.004130,-0.012711,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,4.500000)
glVertex3f(0.000000,-0.013365,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,4.500000)
glVertex3f(-0.004130,-0.012711,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,4.500000)
glVertex3f(-0.007856,-0.010813,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,4.500000)
glVertex3f(-0.010813,-0.007856,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,4.500000)
glVertex3f(-0.012711,-0.004130,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,4.500000)
glVertex3f(-0.013365,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,4.500000)
glVertex3f(-0.012711,0.004130,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,4.500000)
glVertex3f(-0.010813,0.007856,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,4.500000)
glVertex3f(-0.007856,0.010813,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,4.500000)
glVertex3f(-0.004130,0.012711,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,4.500000)
glVertex3f(0.000000,0.013365,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,5.250000)
glVertex3f(0.000000,0.013365,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,5.250000)
glVertex3f(0.004130,0.012711,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,5.250000)
glVertex3f(0.007856,0.010813,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,5.250000)
glVertex3f(0.010813,0.007856,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,5.250000)
glVertex3f(0.012711,0.004130,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,5.250000)
glVertex3f(0.013365,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,5.250000)
glVertex3f(0.012711,-0.004130,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,5.250000)
glVertex3f(0.010813,-0.007856,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,5.250000)
glVertex3f(0.007856,-0.010813,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,5.250000)
glVertex3f(0.004130,-0.012711,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,5.250000)
glVertex3f(0.000000,-0.013365,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,5.250000)
glVertex3f(-0.004130,-0.012711,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,5.250000)
glVertex3f(-0.007856,-0.010813,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,5.250000)
glVertex3f(-0.010813,-0.007856,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,5.250000)
glVertex3f(-0.012711,-0.004130,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,5.250000)
glVertex3f(-0.013365,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,5.250000)
glVertex3f(-0.012711,0.004130,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,5.250000)
glVertex3f(-0.010813,0.007856,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,5.250000)
glVertex3f(-0.007856,0.010813,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,5.250000)
glVertex3f(-0.004130,0.012711,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,5.250000)
glVertex3f(0.000000,0.013365,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,6.000000)
glVertex3f(0.000000,0.013365,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,6.000000)
glVertex3f(0.004130,0.012711,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,6.000000)
glVertex3f(0.007856,0.010813,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,6.000000)
glVertex3f(0.010813,0.007856,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,6.000000)
glVertex3f(0.012711,0.004130,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,6.000000)
glVertex3f(0.013365,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,6.000000)
glVertex3f(0.012711,-0.004130,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,6.000000)
glVertex3f(0.010813,-0.007856,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,6.000000)
glVertex3f(0.007856,-0.010813,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,6.000000)
glVertex3f(0.004130,-0.012711,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,6.000000)
glVertex3f(0.000000,-0.013365,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,6.000000)
glVertex3f(-0.004130,-0.012711,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,6.000000)
glVertex3f(-0.007856,-0.010813,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,6.000000)
glVertex3f(-0.010813,-0.007856,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,6.000000)
glVertex3f(-0.012711,-0.004130,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,6.000000)
glVertex3f(-0.013365,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,6.000000)
glVertex3f(-0.012711,0.004130,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,6.000000)
glVertex3f(-0.010813,0.007856,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,6.000000)
glVertex3f(-0.007856,0.010813,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,6.000000)
glVertex3f(-0.004130,0.012711,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,6.000000)
glVertex3f(0.000000,0.013365,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,6.750000)
glVertex3f(0.000000,0.013365,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,6.750000)
glVertex3f(0.004130,0.012711,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,6.750000)
glVertex3f(0.007856,0.010813,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,6.750000)
glVertex3f(0.010813,0.007856,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,6.750000)
glVertex3f(0.012711,0.004130,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,6.750000)
glVertex3f(0.013365,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,6.750000)
glVertex3f(0.012711,-0.004130,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,6.750000)
glVertex3f(0.010813,-0.007856,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,6.750000)
glVertex3f(0.007856,-0.010813,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,6.750000)
glVertex3f(0.004130,-0.012711,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,6.750000)
glVertex3f(0.000000,-0.013365,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,6.750000)
glVertex3f(-0.004130,-0.012711,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,6.750000)
glVertex3f(-0.007856,-0.010813,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,6.750000)
glVertex3f(-0.010813,-0.007856,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,6.750000)
glVertex3f(-0.012711,-0.004130,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,6.750000)
glVertex3f(-0.013365,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,6.750000)
glVertex3f(-0.012711,0.004130,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,6.750000)
glVertex3f(-0.010813,0.007856,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,6.750000)
glVertex3f(-0.007856,0.010813,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,6.750000)
glVertex3f(-0.004130,0.012711,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,6.750000)
glVertex3f(0.000000,0.013365,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,7.500000)
glVertex3f(0.000000,0.013365,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,7.500000)
glVertex3f(0.004130,0.012711,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,7.500000)
glVertex3f(0.007856,0.010813,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,7.500000)
glVertex3f(0.010813,0.007856,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,7.500000)
glVertex3f(0.012711,0.004130,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,7.500000)
glVertex3f(0.013365,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,7.500000)
glVertex3f(0.012711,-0.004130,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,7.500000)
glVertex3f(0.010813,-0.007856,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,7.500000)
glVertex3f(0.007856,-0.010813,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,7.500000)
glVertex3f(0.004130,-0.012711,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,7.500000)
glVertex3f(0.000000,-0.013365,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,7.500000)
glVertex3f(-0.004130,-0.012711,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,7.500000)
glVertex3f(-0.007856,-0.010813,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,7.500000)
glVertex3f(-0.010813,-0.007856,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,7.500000)
glVertex3f(-0.012711,-0.004130,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,7.500000)
glVertex3f(-0.013365,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,7.500000)
glVertex3f(-0.012711,0.004130,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,7.500000)
glVertex3f(-0.010813,0.007856,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,7.500000)
glVertex3f(-0.007856,0.010813,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,7.500000)
glVertex3f(-0.004130,0.012711,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,7.500000)
glVertex3f(0.000000,0.013365,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,8.250000)
glVertex3f(0.000000,0.013365,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,8.250000)
glVertex3f(0.004130,0.012711,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,8.250000)
glVertex3f(0.007856,0.010813,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,8.250000)
glVertex3f(0.010813,0.007856,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,8.250000)
glVertex3f(0.012711,0.004130,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,8.250000)
glVertex3f(0.013365,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,8.250000)
glVertex3f(0.012711,-0.004130,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,8.250000)
glVertex3f(0.010813,-0.007856,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,8.250000)
glVertex3f(0.007856,-0.010813,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,8.250000)
glVertex3f(0.004130,-0.012711,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,8.250000)
glVertex3f(0.000000,-0.013365,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,8.250000)
glVertex3f(-0.004130,-0.012711,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,8.250000)
glVertex3f(-0.007856,-0.010813,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,8.250000)
glVertex3f(-0.010813,-0.007856,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,8.250000)
glVertex3f(-0.012711,-0.004130,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,8.250000)
glVertex3f(-0.013365,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,8.250000)
glVertex3f(-0.012711,0.004130,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,8.250000)
glVertex3f(-0.010813,0.007856,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,8.250000)
glVertex3f(-0.007856,0.010813,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,8.250000)
glVertex3f(-0.004130,0.012711,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,8.250000)
glVertex3f(0.000000,0.013365,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,9.000000)
glVertex3f(0.000000,0.013365,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,9.000000)
glVertex3f(0.004130,0.012711,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,9.000000)
glVertex3f(0.007856,0.010813,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,9.000000)
glVertex3f(0.010813,0.007856,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,9.000000)
glVertex3f(0.012711,0.004130,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,9.000000)
glVertex3f(0.013365,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,9.000000)
glVertex3f(0.012711,-0.004130,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,9.000000)
glVertex3f(0.010813,-0.007856,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,9.000000)
glVertex3f(0.007856,-0.010813,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,9.000000)
glVertex3f(0.004130,-0.012711,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,9.000000)
glVertex3f(0.000000,-0.013365,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,9.000000)
glVertex3f(-0.004130,-0.012711,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,9.000000)
glVertex3f(-0.007856,-0.010813,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,9.000000)
glVertex3f(-0.010813,-0.007856,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,9.000000)
glVertex3f(-0.012711,-0.004130,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,9.000000)
glVertex3f(-0.013365,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,9.000000)
glVertex3f(-0.012711,0.004130,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,9.000000)
glVertex3f(-0.010813,0.007856,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,9.000000)
glVertex3f(-0.007856,0.010813,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,9.000000)
glVertex3f(-0.004130,0.012711,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,9.000000)
glVertex3f(0.000000,0.013365,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,9.750000)
glVertex3f(0.000000,0.013365,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,9.750000)
glVertex3f(0.004130,0.012711,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,9.750000)
glVertex3f(0.007856,0.010813,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,9.750000)
glVertex3f(0.010813,0.007856,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,9.750000)
glVertex3f(0.012711,0.004130,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,9.750000)
glVertex3f(0.013365,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,9.750000)
glVertex3f(0.012711,-0.004130,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,9.750000)
glVertex3f(0.010813,-0.007856,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,9.750000)
glVertex3f(0.007856,-0.010813,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,9.750000)
glVertex3f(0.004130,-0.012711,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,9.750000)
glVertex3f(0.000000,-0.013365,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,9.750000)
glVertex3f(-0.004130,-0.012711,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,9.750000)
glVertex3f(-0.007856,-0.010813,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,9.750000)
glVertex3f(-0.010813,-0.007856,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,9.750000)
glVertex3f(-0.012711,-0.004130,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,9.750000)
glVertex3f(-0.013365,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,9.750000)
glVertex3f(-0.012711,0.004130,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,9.750000)
glVertex3f(-0.010813,0.007856,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,9.750000)
glVertex3f(-0.007856,0.010813,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,9.750000)
glVertex3f(-0.004130,0.012711,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,9.750000)
glVertex3f(0.000000,0.013365,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,10.500000)
glVertex3f(0.000000,0.013365,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,10.500000)
glVertex3f(0.004130,0.012711,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,10.500000)
glVertex3f(0.007856,0.010813,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,10.500000)
glVertex3f(0.010813,0.007856,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,10.500000)
glVertex3f(0.012711,0.004130,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,10.500000)
glVertex3f(0.013365,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,10.500000)
glVertex3f(0.012711,-0.004130,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,10.500000)
glVertex3f(0.010813,-0.007856,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,10.500000)
glVertex3f(0.007856,-0.010813,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,10.500000)
glVertex3f(0.004130,-0.012711,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,10.500000)
glVertex3f(0.000000,-0.013365,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,10.500000)
glVertex3f(-0.004130,-0.012711,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,10.500000)
glVertex3f(-0.007856,-0.010813,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,10.500000)
glVertex3f(-0.010813,-0.007856,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,10.500000)
glVertex3f(-0.012711,-0.004130,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,10.500000)
glVertex3f(-0.013365,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,10.500000)
glVertex3f(-0.012711,0.004130,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,10.500000)
glVertex3f(-0.010813,0.007856,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,10.500000)
glVertex3f(-0.007856,0.010813,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,10.500000)
glVertex3f(-0.004130,0.012711,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,10.500000)
glVertex3f(0.000000,0.013365,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,11.250000)
glVertex3f(0.000000,0.013365,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,11.250000)
glVertex3f(0.004130,0.012711,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,11.250000)
glVertex3f(0.007856,0.010813,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,11.250000)
glVertex3f(0.010813,0.007856,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,11.250000)
glVertex3f(0.012711,0.004130,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,11.250000)
glVertex3f(0.013365,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,11.250000)
glVertex3f(0.012711,-0.004130,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,11.250000)
glVertex3f(0.010813,-0.007856,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,11.250000)
glVertex3f(0.007856,-0.010813,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,11.250000)
glVertex3f(0.004130,-0.012711,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,11.250000)
glVertex3f(0.000000,-0.013365,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,11.250000)
glVertex3f(-0.004130,-0.012711,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,11.250000)
glVertex3f(-0.007856,-0.010813,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,11.250000)
glVertex3f(-0.010813,-0.007856,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,11.250000)
glVertex3f(-0.012711,-0.004130,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,11.250000)
glVertex3f(-0.013365,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,11.250000)
glVertex3f(-0.012711,0.004130,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,11.250000)
glVertex3f(-0.010813,0.007856,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,11.250000)
glVertex3f(-0.007856,0.010813,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,11.250000)
glVertex3f(-0.004130,0.012711,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,11.250000)
glVertex3f(0.000000,0.013365,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,12.000000)
glVertex3f(0.000000,0.013365,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,12.000000)
glVertex3f(0.004130,0.012711,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,12.000000)
glVertex3f(0.007856,0.010813,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,12.000000)
glVertex3f(0.010813,0.007856,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,12.000000)
glVertex3f(0.012711,0.004130,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,12.000000)
glVertex3f(0.013365,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,12.000000)
glVertex3f(0.012711,-0.004130,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,12.000000)
glVertex3f(0.010813,-0.007856,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,12.000000)
glVertex3f(0.007856,-0.010813,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,12.000000)
glVertex3f(0.004130,-0.012711,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,12.000000)
glVertex3f(0.000000,-0.013365,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,12.000000)
glVertex3f(-0.004130,-0.012711,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,12.000000)
glVertex3f(-0.007856,-0.010813,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,12.000000)
glVertex3f(-0.010813,-0.007856,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,12.000000)
glVertex3f(-0.012711,-0.004130,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,12.000000)
glVertex3f(-0.013365,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,12.000000)
glVertex3f(-0.012711,0.004130,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,12.000000)
glVertex3f(-0.010813,0.007856,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,12.000000)
glVertex3f(-0.007856,0.010813,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,12.000000)
glVertex3f(-0.004130,0.012711,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,12.000000)
glVertex3f(0.000000,0.013365,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,12.750000)
glVertex3f(0.000000,0.013365,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,12.750000)
glVertex3f(0.004130,0.012711,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,12.750000)
glVertex3f(0.007856,0.010813,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,12.750000)
glVertex3f(0.010813,0.007856,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,12.750000)
glVertex3f(0.012711,0.004130,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,12.750000)
glVertex3f(0.013365,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,12.750000)
glVertex3f(0.012711,-0.004130,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,12.750000)
glVertex3f(0.010813,-0.007856,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,12.750000)
glVertex3f(0.007856,-0.010813,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,12.750000)
glVertex3f(0.004130,-0.012711,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,12.750000)
glVertex3f(0.000000,-0.013365,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,12.750000)
glVertex3f(-0.004130,-0.012711,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,12.750000)
glVertex3f(-0.007856,-0.010813,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,12.750000)
glVertex3f(-0.010813,-0.007856,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,12.750000)
glVertex3f(-0.012711,-0.004130,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,12.750000)
glVertex3f(-0.013365,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,12.750000)
glVertex3f(-0.012711,0.004130,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,12.750000)
glVertex3f(-0.010813,0.007856,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,12.750000)
glVertex3f(-0.007856,0.010813,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,12.750000)
glVertex3f(-0.004130,0.012711,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,12.750000)
glVertex3f(0.000000,0.013365,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,13.500000)
glVertex3f(0.000000,0.013365,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,13.500000)
glVertex3f(0.004130,0.012711,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,13.500000)
glVertex3f(0.007856,0.010813,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,13.500000)
glVertex3f(0.010813,0.007856,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,13.500000)
glVertex3f(0.012711,0.004130,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,13.500000)
glVertex3f(0.013365,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,13.500000)
glVertex3f(0.012711,-0.004130,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,13.500000)
glVertex3f(0.010813,-0.007856,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,13.500000)
glVertex3f(0.007856,-0.010813,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,13.500000)
glVertex3f(0.004130,-0.012711,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,13.500000)
glVertex3f(0.000000,-0.013365,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,13.500000)
glVertex3f(-0.004130,-0.012711,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,13.500000)
glVertex3f(-0.007856,-0.010813,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,13.500000)
glVertex3f(-0.010813,-0.007856,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,13.500000)
glVertex3f(-0.012711,-0.004130,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,13.500000)
glVertex3f(-0.013365,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,13.500000)
glVertex3f(-0.012711,0.004130,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,13.500000)
glVertex3f(-0.010813,0.007856,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,13.500000)
glVertex3f(-0.007856,0.010813,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,13.500000)
glVertex3f(-0.004130,0.012711,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,13.500000)
glVertex3f(0.000000,0.013365,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,14.250000)
glVertex3f(0.000000,0.013365,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004130,0.012711,14.250000)
glVertex3f(0.004130,0.012711,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007856,0.010813,14.250000)
glVertex3f(0.007856,0.010813,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010813,0.007856,14.250000)
glVertex3f(0.010813,0.007856,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012711,0.004130,14.250000)
glVertex3f(0.012711,0.004130,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013365,0.000000,14.250000)
glVertex3f(0.013365,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012711,-0.004130,14.250000)
glVertex3f(0.012711,-0.004130,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010813,-0.007856,14.250000)
glVertex3f(0.010813,-0.007856,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007856,-0.010813,14.250000)
glVertex3f(0.007856,-0.010813,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004130,-0.012711,14.250000)
glVertex3f(0.004130,-0.012711,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013365,14.250000)
glVertex3f(0.000000,-0.013365,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004130,-0.012711,14.250000)
glVertex3f(-0.004130,-0.012711,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007856,-0.010813,14.250000)
glVertex3f(-0.007856,-0.010813,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010813,-0.007856,14.250000)
glVertex3f(-0.010813,-0.007856,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012711,-0.004130,14.250000)
glVertex3f(-0.012711,-0.004130,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013365,-0.000000,14.250000)
glVertex3f(-0.013365,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012711,0.004130,14.250000)
glVertex3f(-0.012711,0.004130,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010813,0.007856,14.250000)
glVertex3f(-0.010813,0.007856,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007856,0.010813,14.250000)
glVertex3f(-0.007856,0.010813,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004130,0.012711,14.250000)
glVertex3f(-0.004130,0.012711,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013365,14.250000)
glVertex3f(0.000000,0.013365,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.608769,0.411528,237.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,0.000000)
glVertex3f(0.000000,0.014947,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,0.000000)
glVertex3f(0.004619,0.014215,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,0.000000)
glVertex3f(0.008785,0.012092,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,0.000000)
glVertex3f(0.012092,0.008785,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,0.000000)
glVertex3f(0.014215,0.004619,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,0.000000)
glVertex3f(0.014947,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,0.000000)
glVertex3f(0.014215,-0.004619,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,0.000000)
glVertex3f(0.012092,-0.008785,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,0.000000)
glVertex3f(0.008785,-0.012092,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,0.000000)
glVertex3f(0.004619,-0.014215,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,0.000000)
glVertex3f(0.000000,-0.014947,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,0.000000)
glVertex3f(-0.004619,-0.014215,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,0.000000)
glVertex3f(-0.008785,-0.012092,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,0.000000)
glVertex3f(-0.012092,-0.008785,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,0.000000)
glVertex3f(-0.014215,-0.004619,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,0.000000)
glVertex3f(-0.014215,0.004619,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,0.000000)
glVertex3f(-0.012092,0.008785,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,0.000000)
glVertex3f(-0.008785,0.012092,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,0.000000)
glVertex3f(-0.004619,0.014215,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,0.000000)
glVertex3f(0.000000,0.014947,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,0.750000)
glVertex3f(0.000000,0.014947,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,0.750000)
glVertex3f(0.004619,0.014215,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,0.750000)
glVertex3f(0.008785,0.012092,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,0.750000)
glVertex3f(0.012092,0.008785,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,0.750000)
glVertex3f(0.014215,0.004619,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,0.750000)
glVertex3f(0.014947,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,0.750000)
glVertex3f(0.014215,-0.004619,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,0.750000)
glVertex3f(0.012092,-0.008785,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,0.750000)
glVertex3f(0.008785,-0.012092,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,0.750000)
glVertex3f(0.004619,-0.014215,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,0.750000)
glVertex3f(0.000000,-0.014947,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,0.750000)
glVertex3f(-0.004619,-0.014215,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,0.750000)
glVertex3f(-0.008785,-0.012092,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,0.750000)
glVertex3f(-0.012092,-0.008785,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,0.750000)
glVertex3f(-0.014215,-0.004619,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,0.750000)
glVertex3f(-0.014947,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,0.750000)
glVertex3f(-0.014215,0.004619,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,0.750000)
glVertex3f(-0.012092,0.008785,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,0.750000)
glVertex3f(-0.008785,0.012092,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,0.750000)
glVertex3f(-0.004619,0.014215,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,0.750000)
glVertex3f(0.000000,0.014947,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,1.500000)
glVertex3f(0.000000,0.014947,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,1.500000)
glVertex3f(0.004619,0.014215,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,1.500000)
glVertex3f(0.008785,0.012092,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,1.500000)
glVertex3f(0.012092,0.008785,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,1.500000)
glVertex3f(0.014215,0.004619,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,1.500000)
glVertex3f(0.014947,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,1.500000)
glVertex3f(0.014215,-0.004619,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,1.500000)
glVertex3f(0.012092,-0.008785,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,1.500000)
glVertex3f(0.008785,-0.012092,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,1.500000)
glVertex3f(0.004619,-0.014215,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,1.500000)
glVertex3f(0.000000,-0.014947,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,1.500000)
glVertex3f(-0.004619,-0.014215,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,1.500000)
glVertex3f(-0.008785,-0.012092,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,1.500000)
glVertex3f(-0.012092,-0.008785,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,1.500000)
glVertex3f(-0.014215,-0.004619,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,1.500000)
glVertex3f(-0.014947,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,1.500000)
glVertex3f(-0.014215,0.004619,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,1.500000)
glVertex3f(-0.012092,0.008785,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,1.500000)
glVertex3f(-0.008785,0.012092,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,1.500000)
glVertex3f(-0.004619,0.014215,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,1.500000)
glVertex3f(0.000000,0.014947,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,2.250000)
glVertex3f(0.000000,0.014947,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,2.250000)
glVertex3f(0.004619,0.014215,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,2.250000)
glVertex3f(0.008785,0.012092,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,2.250000)
glVertex3f(0.012092,0.008785,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,2.250000)
glVertex3f(0.014215,0.004619,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,2.250000)
glVertex3f(0.014947,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,2.250000)
glVertex3f(0.014215,-0.004619,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,2.250000)
glVertex3f(0.012092,-0.008785,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,2.250000)
glVertex3f(0.008785,-0.012092,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,2.250000)
glVertex3f(0.004619,-0.014215,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,2.250000)
glVertex3f(0.000000,-0.014947,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,2.250000)
glVertex3f(-0.004619,-0.014215,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,2.250000)
glVertex3f(-0.008785,-0.012092,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,2.250000)
glVertex3f(-0.012092,-0.008785,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,2.250000)
glVertex3f(-0.014215,-0.004619,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,2.250000)
glVertex3f(-0.014947,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,2.250000)
glVertex3f(-0.014215,0.004619,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,2.250000)
glVertex3f(-0.012092,0.008785,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,2.250000)
glVertex3f(-0.008785,0.012092,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,2.250000)
glVertex3f(-0.004619,0.014215,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,2.250000)
glVertex3f(0.000000,0.014947,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,3.000000)
glVertex3f(0.000000,0.014947,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,3.000000)
glVertex3f(0.004619,0.014215,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,3.000000)
glVertex3f(0.008785,0.012092,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,3.000000)
glVertex3f(0.012092,0.008785,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,3.000000)
glVertex3f(0.014215,0.004619,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,3.000000)
glVertex3f(0.014947,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,3.000000)
glVertex3f(0.014215,-0.004619,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,3.000000)
glVertex3f(0.012092,-0.008785,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,3.000000)
glVertex3f(0.008785,-0.012092,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,3.000000)
glVertex3f(0.004619,-0.014215,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,3.000000)
glVertex3f(0.000000,-0.014947,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,3.000000)
glVertex3f(-0.004619,-0.014215,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,3.000000)
glVertex3f(-0.008785,-0.012092,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,3.000000)
glVertex3f(-0.012092,-0.008785,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,3.000000)
glVertex3f(-0.014215,-0.004619,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,3.000000)
glVertex3f(-0.014947,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,3.000000)
glVertex3f(-0.014215,0.004619,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,3.000000)
glVertex3f(-0.012092,0.008785,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,3.000000)
glVertex3f(-0.008785,0.012092,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,3.000000)
glVertex3f(-0.004619,0.014215,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,3.000000)
glVertex3f(0.000000,0.014947,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,3.750000)
glVertex3f(0.000000,0.014947,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,3.750000)
glVertex3f(0.004619,0.014215,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,3.750000)
glVertex3f(0.008785,0.012092,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,3.750000)
glVertex3f(0.012092,0.008785,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,3.750000)
glVertex3f(0.014215,0.004619,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,3.750000)
glVertex3f(0.014947,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,3.750000)
glVertex3f(0.014215,-0.004619,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,3.750000)
glVertex3f(0.012092,-0.008785,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,3.750000)
glVertex3f(0.008785,-0.012092,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,3.750000)
glVertex3f(0.004619,-0.014215,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,3.750000)
glVertex3f(0.000000,-0.014947,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,3.750000)
glVertex3f(-0.004619,-0.014215,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,3.750000)
glVertex3f(-0.008785,-0.012092,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,3.750000)
glVertex3f(-0.012092,-0.008785,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,3.750000)
glVertex3f(-0.014215,-0.004619,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,3.750000)
glVertex3f(-0.014947,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,3.750000)
glVertex3f(-0.014215,0.004619,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,3.750000)
glVertex3f(-0.012092,0.008785,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,3.750000)
glVertex3f(-0.008785,0.012092,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,3.750000)
glVertex3f(-0.004619,0.014215,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,3.750000)
glVertex3f(0.000000,0.014947,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,4.500000)
glVertex3f(0.000000,0.014947,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,4.500000)
glVertex3f(0.004619,0.014215,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,4.500000)
glVertex3f(0.008785,0.012092,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,4.500000)
glVertex3f(0.012092,0.008785,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,4.500000)
glVertex3f(0.014215,0.004619,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,4.500000)
glVertex3f(0.014947,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,4.500000)
glVertex3f(0.014215,-0.004619,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,4.500000)
glVertex3f(0.012092,-0.008785,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,4.500000)
glVertex3f(0.008785,-0.012092,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,4.500000)
glVertex3f(0.004619,-0.014215,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,4.500000)
glVertex3f(0.000000,-0.014947,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,4.500000)
glVertex3f(-0.004619,-0.014215,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,4.500000)
glVertex3f(-0.008785,-0.012092,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,4.500000)
glVertex3f(-0.012092,-0.008785,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,4.500000)
glVertex3f(-0.014215,-0.004619,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,4.500000)
glVertex3f(-0.014947,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,4.500000)
glVertex3f(-0.014215,0.004619,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,4.500000)
glVertex3f(-0.012092,0.008785,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,4.500000)
glVertex3f(-0.008785,0.012092,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,4.500000)
glVertex3f(-0.004619,0.014215,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,4.500000)
glVertex3f(0.000000,0.014947,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,5.250000)
glVertex3f(0.000000,0.014947,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,5.250000)
glVertex3f(0.004619,0.014215,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,5.250000)
glVertex3f(0.008785,0.012092,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,5.250000)
glVertex3f(0.012092,0.008785,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,5.250000)
glVertex3f(0.014215,0.004619,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,5.250000)
glVertex3f(0.014947,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,5.250000)
glVertex3f(0.014215,-0.004619,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,5.250000)
glVertex3f(0.012092,-0.008785,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,5.250000)
glVertex3f(0.008785,-0.012092,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,5.250000)
glVertex3f(0.004619,-0.014215,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,5.250000)
glVertex3f(0.000000,-0.014947,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,5.250000)
glVertex3f(-0.004619,-0.014215,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,5.250000)
glVertex3f(-0.008785,-0.012092,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,5.250000)
glVertex3f(-0.012092,-0.008785,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,5.250000)
glVertex3f(-0.014215,-0.004619,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,5.250000)
glVertex3f(-0.014947,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,5.250000)
glVertex3f(-0.014215,0.004619,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,5.250000)
glVertex3f(-0.012092,0.008785,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,5.250000)
glVertex3f(-0.008785,0.012092,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,5.250000)
glVertex3f(-0.004619,0.014215,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,5.250000)
glVertex3f(0.000000,0.014947,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,6.000000)
glVertex3f(0.000000,0.014947,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,6.000000)
glVertex3f(0.004619,0.014215,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,6.000000)
glVertex3f(0.008785,0.012092,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,6.000000)
glVertex3f(0.012092,0.008785,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,6.000000)
glVertex3f(0.014215,0.004619,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,6.000000)
glVertex3f(0.014947,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,6.000000)
glVertex3f(0.014215,-0.004619,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,6.000000)
glVertex3f(0.012092,-0.008785,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,6.000000)
glVertex3f(0.008785,-0.012092,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,6.000000)
glVertex3f(0.004619,-0.014215,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,6.000000)
glVertex3f(0.000000,-0.014947,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,6.000000)
glVertex3f(-0.004619,-0.014215,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,6.000000)
glVertex3f(-0.008785,-0.012092,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,6.000000)
glVertex3f(-0.012092,-0.008785,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,6.000000)
glVertex3f(-0.014215,-0.004619,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,6.000000)
glVertex3f(-0.014947,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,6.000000)
glVertex3f(-0.014215,0.004619,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,6.000000)
glVertex3f(-0.012092,0.008785,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,6.000000)
glVertex3f(-0.008785,0.012092,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,6.000000)
glVertex3f(-0.004619,0.014215,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,6.000000)
glVertex3f(0.000000,0.014947,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,6.750000)
glVertex3f(0.000000,0.014947,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,6.750000)
glVertex3f(0.004619,0.014215,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,6.750000)
glVertex3f(0.008785,0.012092,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,6.750000)
glVertex3f(0.012092,0.008785,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,6.750000)
glVertex3f(0.014215,0.004619,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,6.750000)
glVertex3f(0.014947,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,6.750000)
glVertex3f(0.014215,-0.004619,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,6.750000)
glVertex3f(0.012092,-0.008785,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,6.750000)
glVertex3f(0.008785,-0.012092,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,6.750000)
glVertex3f(0.004619,-0.014215,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,6.750000)
glVertex3f(0.000000,-0.014947,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,6.750000)
glVertex3f(-0.004619,-0.014215,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,6.750000)
glVertex3f(-0.008785,-0.012092,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,6.750000)
glVertex3f(-0.012092,-0.008785,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,6.750000)
glVertex3f(-0.014215,-0.004619,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,6.750000)
glVertex3f(-0.014947,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,6.750000)
glVertex3f(-0.014215,0.004619,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,6.750000)
glVertex3f(-0.012092,0.008785,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,6.750000)
glVertex3f(-0.008785,0.012092,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,6.750000)
glVertex3f(-0.004619,0.014215,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,6.750000)
glVertex3f(0.000000,0.014947,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,7.500000)
glVertex3f(0.000000,0.014947,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,7.500000)
glVertex3f(0.004619,0.014215,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,7.500000)
glVertex3f(0.008785,0.012092,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,7.500000)
glVertex3f(0.012092,0.008785,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,7.500000)
glVertex3f(0.014215,0.004619,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,7.500000)
glVertex3f(0.014947,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,7.500000)
glVertex3f(0.014215,-0.004619,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,7.500000)
glVertex3f(0.012092,-0.008785,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,7.500000)
glVertex3f(0.008785,-0.012092,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,7.500000)
glVertex3f(0.004619,-0.014215,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,7.500000)
glVertex3f(0.000000,-0.014947,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,7.500000)
glVertex3f(-0.004619,-0.014215,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,7.500000)
glVertex3f(-0.008785,-0.012092,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,7.500000)
glVertex3f(-0.012092,-0.008785,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,7.500000)
glVertex3f(-0.014215,-0.004619,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,7.500000)
glVertex3f(-0.014947,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,7.500000)
glVertex3f(-0.014215,0.004619,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,7.500000)
glVertex3f(-0.012092,0.008785,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,7.500000)
glVertex3f(-0.008785,0.012092,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,7.500000)
glVertex3f(-0.004619,0.014215,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,7.500000)
glVertex3f(0.000000,0.014947,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,8.250000)
glVertex3f(0.000000,0.014947,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,8.250000)
glVertex3f(0.004619,0.014215,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,8.250000)
glVertex3f(0.008785,0.012092,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,8.250000)
glVertex3f(0.012092,0.008785,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,8.250000)
glVertex3f(0.014215,0.004619,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,8.250000)
glVertex3f(0.014947,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,8.250000)
glVertex3f(0.014215,-0.004619,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,8.250000)
glVertex3f(0.012092,-0.008785,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,8.250000)
glVertex3f(0.008785,-0.012092,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,8.250000)
glVertex3f(0.004619,-0.014215,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,8.250000)
glVertex3f(0.000000,-0.014947,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,8.250000)
glVertex3f(-0.004619,-0.014215,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,8.250000)
glVertex3f(-0.008785,-0.012092,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,8.250000)
glVertex3f(-0.012092,-0.008785,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,8.250000)
glVertex3f(-0.014215,-0.004619,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,8.250000)
glVertex3f(-0.014947,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,8.250000)
glVertex3f(-0.014215,0.004619,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,8.250000)
glVertex3f(-0.012092,0.008785,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,8.250000)
glVertex3f(-0.008785,0.012092,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,8.250000)
glVertex3f(-0.004619,0.014215,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,8.250000)
glVertex3f(0.000000,0.014947,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,9.000000)
glVertex3f(0.000000,0.014947,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,9.000000)
glVertex3f(0.004619,0.014215,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,9.000000)
glVertex3f(0.008785,0.012092,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,9.000000)
glVertex3f(0.012092,0.008785,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,9.000000)
glVertex3f(0.014215,0.004619,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,9.000000)
glVertex3f(0.014947,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,9.000000)
glVertex3f(0.014215,-0.004619,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,9.000000)
glVertex3f(0.012092,-0.008785,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,9.000000)
glVertex3f(0.008785,-0.012092,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,9.000000)
glVertex3f(0.004619,-0.014215,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,9.000000)
glVertex3f(0.000000,-0.014947,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,9.000000)
glVertex3f(-0.004619,-0.014215,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,9.000000)
glVertex3f(-0.008785,-0.012092,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,9.000000)
glVertex3f(-0.012092,-0.008785,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,9.000000)
glVertex3f(-0.014215,-0.004619,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,9.000000)
glVertex3f(-0.014947,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,9.000000)
glVertex3f(-0.014215,0.004619,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,9.000000)
glVertex3f(-0.012092,0.008785,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,9.000000)
glVertex3f(-0.008785,0.012092,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,9.000000)
glVertex3f(-0.004619,0.014215,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,9.000000)
glVertex3f(0.000000,0.014947,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,9.750000)
glVertex3f(0.000000,0.014947,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,9.750000)
glVertex3f(0.004619,0.014215,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,9.750000)
glVertex3f(0.008785,0.012092,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,9.750000)
glVertex3f(0.012092,0.008785,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,9.750000)
glVertex3f(0.014215,0.004619,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,9.750000)
glVertex3f(0.014947,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,9.750000)
glVertex3f(0.014215,-0.004619,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,9.750000)
glVertex3f(0.012092,-0.008785,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,9.750000)
glVertex3f(0.008785,-0.012092,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,9.750000)
glVertex3f(0.004619,-0.014215,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,9.750000)
glVertex3f(0.000000,-0.014947,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,9.750000)
glVertex3f(-0.004619,-0.014215,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,9.750000)
glVertex3f(-0.008785,-0.012092,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,9.750000)
glVertex3f(-0.012092,-0.008785,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,9.750000)
glVertex3f(-0.014215,-0.004619,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,9.750000)
glVertex3f(-0.014947,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,9.750000)
glVertex3f(-0.014215,0.004619,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,9.750000)
glVertex3f(-0.012092,0.008785,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,9.750000)
glVertex3f(-0.008785,0.012092,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,9.750000)
glVertex3f(-0.004619,0.014215,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,9.750000)
glVertex3f(0.000000,0.014947,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,10.500000)
glVertex3f(0.000000,0.014947,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,10.500000)
glVertex3f(0.004619,0.014215,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,10.500000)
glVertex3f(0.008785,0.012092,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,10.500000)
glVertex3f(0.012092,0.008785,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,10.500000)
glVertex3f(0.014215,0.004619,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,10.500000)
glVertex3f(0.014947,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,10.500000)
glVertex3f(0.014215,-0.004619,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,10.500000)
glVertex3f(0.012092,-0.008785,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,10.500000)
glVertex3f(0.008785,-0.012092,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,10.500000)
glVertex3f(0.004619,-0.014215,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,10.500000)
glVertex3f(0.000000,-0.014947,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,10.500000)
glVertex3f(-0.004619,-0.014215,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,10.500000)
glVertex3f(-0.008785,-0.012092,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,10.500000)
glVertex3f(-0.012092,-0.008785,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,10.500000)
glVertex3f(-0.014215,-0.004619,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,10.500000)
glVertex3f(-0.014947,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,10.500000)
glVertex3f(-0.014215,0.004619,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,10.500000)
glVertex3f(-0.012092,0.008785,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,10.500000)
glVertex3f(-0.008785,0.012092,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,10.500000)
glVertex3f(-0.004619,0.014215,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,10.500000)
glVertex3f(0.000000,0.014947,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,11.250000)
glVertex3f(0.000000,0.014947,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,11.250000)
glVertex3f(0.004619,0.014215,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,11.250000)
glVertex3f(0.008785,0.012092,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,11.250000)
glVertex3f(0.012092,0.008785,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,11.250000)
glVertex3f(0.014215,0.004619,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,11.250000)
glVertex3f(0.014947,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,11.250000)
glVertex3f(0.014215,-0.004619,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,11.250000)
glVertex3f(0.012092,-0.008785,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,11.250000)
glVertex3f(0.008785,-0.012092,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,11.250000)
glVertex3f(0.004619,-0.014215,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,11.250000)
glVertex3f(0.000000,-0.014947,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,11.250000)
glVertex3f(-0.004619,-0.014215,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,11.250000)
glVertex3f(-0.008785,-0.012092,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,11.250000)
glVertex3f(-0.012092,-0.008785,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,11.250000)
glVertex3f(-0.014215,-0.004619,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,11.250000)
glVertex3f(-0.014947,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,11.250000)
glVertex3f(-0.014215,0.004619,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,11.250000)
glVertex3f(-0.012092,0.008785,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,11.250000)
glVertex3f(-0.008785,0.012092,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,11.250000)
glVertex3f(-0.004619,0.014215,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,11.250000)
glVertex3f(0.000000,0.014947,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,12.000000)
glVertex3f(0.000000,0.014947,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,12.000000)
glVertex3f(0.004619,0.014215,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,12.000000)
glVertex3f(0.008785,0.012092,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,12.000000)
glVertex3f(0.012092,0.008785,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,12.000000)
glVertex3f(0.014215,0.004619,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,12.000000)
glVertex3f(0.014947,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,12.000000)
glVertex3f(0.014215,-0.004619,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,12.000000)
glVertex3f(0.012092,-0.008785,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,12.000000)
glVertex3f(0.008785,-0.012092,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,12.000000)
glVertex3f(0.004619,-0.014215,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,12.000000)
glVertex3f(0.000000,-0.014947,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,12.000000)
glVertex3f(-0.004619,-0.014215,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,12.000000)
glVertex3f(-0.008785,-0.012092,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,12.000000)
glVertex3f(-0.012092,-0.008785,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,12.000000)
glVertex3f(-0.014215,-0.004619,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,12.000000)
glVertex3f(-0.014947,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,12.000000)
glVertex3f(-0.014215,0.004619,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,12.000000)
glVertex3f(-0.012092,0.008785,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,12.000000)
glVertex3f(-0.008785,0.012092,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,12.000000)
glVertex3f(-0.004619,0.014215,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,12.000000)
glVertex3f(0.000000,0.014947,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,12.750000)
glVertex3f(0.000000,0.014947,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,12.750000)
glVertex3f(0.004619,0.014215,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,12.750000)
glVertex3f(0.008785,0.012092,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,12.750000)
glVertex3f(0.012092,0.008785,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,12.750000)
glVertex3f(0.014215,0.004619,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,12.750000)
glVertex3f(0.014947,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,12.750000)
glVertex3f(0.014215,-0.004619,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,12.750000)
glVertex3f(0.012092,-0.008785,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,12.750000)
glVertex3f(0.008785,-0.012092,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,12.750000)
glVertex3f(0.004619,-0.014215,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,12.750000)
glVertex3f(0.000000,-0.014947,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,12.750000)
glVertex3f(-0.004619,-0.014215,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,12.750000)
glVertex3f(-0.008785,-0.012092,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,12.750000)
glVertex3f(-0.012092,-0.008785,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,12.750000)
glVertex3f(-0.014215,-0.004619,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,12.750000)
glVertex3f(-0.014947,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,12.750000)
glVertex3f(-0.014215,0.004619,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,12.750000)
glVertex3f(-0.012092,0.008785,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,12.750000)
glVertex3f(-0.008785,0.012092,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,12.750000)
glVertex3f(-0.004619,0.014215,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,12.750000)
glVertex3f(0.000000,0.014947,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,13.500000)
glVertex3f(0.000000,0.014947,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,13.500000)
glVertex3f(0.004619,0.014215,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,13.500000)
glVertex3f(0.008785,0.012092,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,13.500000)
glVertex3f(0.012092,0.008785,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,13.500000)
glVertex3f(0.014215,0.004619,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,13.500000)
glVertex3f(0.014947,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,13.500000)
glVertex3f(0.014215,-0.004619,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,13.500000)
glVertex3f(0.012092,-0.008785,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,13.500000)
glVertex3f(0.008785,-0.012092,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,13.500000)
glVertex3f(0.004619,-0.014215,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,13.500000)
glVertex3f(0.000000,-0.014947,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,13.500000)
glVertex3f(-0.004619,-0.014215,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,13.500000)
glVertex3f(-0.008785,-0.012092,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,13.500000)
glVertex3f(-0.012092,-0.008785,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,13.500000)
glVertex3f(-0.014215,-0.004619,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,13.500000)
glVertex3f(-0.014947,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,13.500000)
glVertex3f(-0.014215,0.004619,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,13.500000)
glVertex3f(-0.012092,0.008785,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,13.500000)
glVertex3f(-0.008785,0.012092,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,13.500000)
glVertex3f(-0.004619,0.014215,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,13.500000)
glVertex3f(0.000000,0.014947,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,14.250000)
glVertex3f(0.000000,0.014947,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004619,0.014215,14.250000)
glVertex3f(0.004619,0.014215,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008785,0.012092,14.250000)
glVertex3f(0.008785,0.012092,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012092,0.008785,14.250000)
glVertex3f(0.012092,0.008785,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.014215,0.004619,14.250000)
glVertex3f(0.014215,0.004619,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014947,0.000000,14.250000)
glVertex3f(0.014947,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.014215,-0.004619,14.250000)
glVertex3f(0.014215,-0.004619,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012092,-0.008785,14.250000)
glVertex3f(0.012092,-0.008785,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008785,-0.012092,14.250000)
glVertex3f(0.008785,-0.012092,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004619,-0.014215,14.250000)
glVertex3f(0.004619,-0.014215,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014947,14.250000)
glVertex3f(0.000000,-0.014947,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004619,-0.014215,14.250000)
glVertex3f(-0.004619,-0.014215,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008785,-0.012092,14.250000)
glVertex3f(-0.008785,-0.012092,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012092,-0.008785,14.250000)
glVertex3f(-0.012092,-0.008785,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.014215,-0.004619,14.250000)
glVertex3f(-0.014215,-0.004619,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014947,-0.000000,14.250000)
glVertex3f(-0.014947,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.014215,0.004619,14.250000)
glVertex3f(-0.014215,0.004619,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012092,0.008785,14.250000)
glVertex3f(-0.012092,0.008785,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008785,0.012092,14.250000)
glVertex3f(-0.008785,0.012092,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004619,0.014215,14.250000)
glVertex3f(-0.004619,0.014215,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014947,14.250000)
glVertex3f(0.000000,0.014947,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.612049,0.406565,238.541687)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,0.000000)
glVertex3f(0.000000,0.016514,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,0.000000)
glVertex3f(0.005103,0.015706,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,0.000000)
glVertex3f(0.009707,0.013360,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,0.000000)
glVertex3f(0.013360,0.009707,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,0.000000)
glVertex3f(0.015706,0.005103,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,0.000000)
glVertex3f(0.016514,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,0.000000)
glVertex3f(0.015706,-0.005103,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,0.000000)
glVertex3f(0.013360,-0.009707,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,0.000000)
glVertex3f(0.009707,-0.013360,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,0.000000)
glVertex3f(0.005103,-0.015706,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,0.000000)
glVertex3f(0.000000,-0.016514,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,0.000000)
glVertex3f(-0.005103,-0.015706,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,0.000000)
glVertex3f(-0.009707,-0.013360,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,0.000000)
glVertex3f(-0.013360,-0.009707,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,0.000000)
glVertex3f(-0.015706,-0.005103,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,0.000000)
glVertex3f(-0.015706,0.005103,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,0.000000)
glVertex3f(-0.013360,0.009707,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,0.000000)
glVertex3f(-0.009707,0.013360,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,0.000000)
glVertex3f(-0.005103,0.015706,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,0.000000)
glVertex3f(0.000000,0.016514,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,0.750000)
glVertex3f(0.000000,0.016514,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,0.750000)
glVertex3f(0.005103,0.015706,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,0.750000)
glVertex3f(0.009707,0.013360,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,0.750000)
glVertex3f(0.013360,0.009707,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,0.750000)
glVertex3f(0.015706,0.005103,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,0.750000)
glVertex3f(0.016514,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,0.750000)
glVertex3f(0.015706,-0.005103,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,0.750000)
glVertex3f(0.013360,-0.009707,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,0.750000)
glVertex3f(0.009707,-0.013360,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,0.750000)
glVertex3f(0.005103,-0.015706,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,0.750000)
glVertex3f(0.000000,-0.016514,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,0.750000)
glVertex3f(-0.005103,-0.015706,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,0.750000)
glVertex3f(-0.009707,-0.013360,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,0.750000)
glVertex3f(-0.013360,-0.009707,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,0.750000)
glVertex3f(-0.015706,-0.005103,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,0.750000)
glVertex3f(-0.016514,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,0.750000)
glVertex3f(-0.015706,0.005103,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,0.750000)
glVertex3f(-0.013360,0.009707,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,0.750000)
glVertex3f(-0.009707,0.013360,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,0.750000)
glVertex3f(-0.005103,0.015706,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,0.750000)
glVertex3f(0.000000,0.016514,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,1.500000)
glVertex3f(0.000000,0.016514,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,1.500000)
glVertex3f(0.005103,0.015706,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,1.500000)
glVertex3f(0.009707,0.013360,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,1.500000)
glVertex3f(0.013360,0.009707,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,1.500000)
glVertex3f(0.015706,0.005103,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,1.500000)
glVertex3f(0.016514,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,1.500000)
glVertex3f(0.015706,-0.005103,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,1.500000)
glVertex3f(0.013360,-0.009707,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,1.500000)
glVertex3f(0.009707,-0.013360,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,1.500000)
glVertex3f(0.005103,-0.015706,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,1.500000)
glVertex3f(0.000000,-0.016514,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,1.500000)
glVertex3f(-0.005103,-0.015706,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,1.500000)
glVertex3f(-0.009707,-0.013360,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,1.500000)
glVertex3f(-0.013360,-0.009707,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,1.500000)
glVertex3f(-0.015706,-0.005103,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,1.500000)
glVertex3f(-0.016514,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,1.500000)
glVertex3f(-0.015706,0.005103,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,1.500000)
glVertex3f(-0.013360,0.009707,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,1.500000)
glVertex3f(-0.009707,0.013360,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,1.500000)
glVertex3f(-0.005103,0.015706,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,1.500000)
glVertex3f(0.000000,0.016514,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,2.250000)
glVertex3f(0.000000,0.016514,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,2.250000)
glVertex3f(0.005103,0.015706,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,2.250000)
glVertex3f(0.009707,0.013360,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,2.250000)
glVertex3f(0.013360,0.009707,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,2.250000)
glVertex3f(0.015706,0.005103,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,2.250000)
glVertex3f(0.016514,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,2.250000)
glVertex3f(0.015706,-0.005103,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,2.250000)
glVertex3f(0.013360,-0.009707,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,2.250000)
glVertex3f(0.009707,-0.013360,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,2.250000)
glVertex3f(0.005103,-0.015706,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,2.250000)
glVertex3f(0.000000,-0.016514,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,2.250000)
glVertex3f(-0.005103,-0.015706,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,2.250000)
glVertex3f(-0.009707,-0.013360,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,2.250000)
glVertex3f(-0.013360,-0.009707,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,2.250000)
glVertex3f(-0.015706,-0.005103,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,2.250000)
glVertex3f(-0.016514,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,2.250000)
glVertex3f(-0.015706,0.005103,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,2.250000)
glVertex3f(-0.013360,0.009707,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,2.250000)
glVertex3f(-0.009707,0.013360,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,2.250000)
glVertex3f(-0.005103,0.015706,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,2.250000)
glVertex3f(0.000000,0.016514,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,3.000000)
glVertex3f(0.000000,0.016514,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,3.000000)
glVertex3f(0.005103,0.015706,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,3.000000)
glVertex3f(0.009707,0.013360,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,3.000000)
glVertex3f(0.013360,0.009707,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,3.000000)
glVertex3f(0.015706,0.005103,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,3.000000)
glVertex3f(0.016514,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,3.000000)
glVertex3f(0.015706,-0.005103,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,3.000000)
glVertex3f(0.013360,-0.009707,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,3.000000)
glVertex3f(0.009707,-0.013360,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,3.000000)
glVertex3f(0.005103,-0.015706,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,3.000000)
glVertex3f(0.000000,-0.016514,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,3.000000)
glVertex3f(-0.005103,-0.015706,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,3.000000)
glVertex3f(-0.009707,-0.013360,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,3.000000)
glVertex3f(-0.013360,-0.009707,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,3.000000)
glVertex3f(-0.015706,-0.005103,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,3.000000)
glVertex3f(-0.016514,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,3.000000)
glVertex3f(-0.015706,0.005103,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,3.000000)
glVertex3f(-0.013360,0.009707,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,3.000000)
glVertex3f(-0.009707,0.013360,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,3.000000)
glVertex3f(-0.005103,0.015706,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,3.000000)
glVertex3f(0.000000,0.016514,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,3.750000)
glVertex3f(0.000000,0.016514,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,3.750000)
glVertex3f(0.005103,0.015706,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,3.750000)
glVertex3f(0.009707,0.013360,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,3.750000)
glVertex3f(0.013360,0.009707,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,3.750000)
glVertex3f(0.015706,0.005103,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,3.750000)
glVertex3f(0.016514,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,3.750000)
glVertex3f(0.015706,-0.005103,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,3.750000)
glVertex3f(0.013360,-0.009707,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,3.750000)
glVertex3f(0.009707,-0.013360,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,3.750000)
glVertex3f(0.005103,-0.015706,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,3.750000)
glVertex3f(0.000000,-0.016514,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,3.750000)
glVertex3f(-0.005103,-0.015706,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,3.750000)
glVertex3f(-0.009707,-0.013360,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,3.750000)
glVertex3f(-0.013360,-0.009707,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,3.750000)
glVertex3f(-0.015706,-0.005103,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,3.750000)
glVertex3f(-0.016514,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,3.750000)
glVertex3f(-0.015706,0.005103,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,3.750000)
glVertex3f(-0.013360,0.009707,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,3.750000)
glVertex3f(-0.009707,0.013360,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,3.750000)
glVertex3f(-0.005103,0.015706,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,3.750000)
glVertex3f(0.000000,0.016514,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,4.500000)
glVertex3f(0.000000,0.016514,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,4.500000)
glVertex3f(0.005103,0.015706,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,4.500000)
glVertex3f(0.009707,0.013360,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,4.500000)
glVertex3f(0.013360,0.009707,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,4.500000)
glVertex3f(0.015706,0.005103,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,4.500000)
glVertex3f(0.016514,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,4.500000)
glVertex3f(0.015706,-0.005103,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,4.500000)
glVertex3f(0.013360,-0.009707,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,4.500000)
glVertex3f(0.009707,-0.013360,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,4.500000)
glVertex3f(0.005103,-0.015706,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,4.500000)
glVertex3f(0.000000,-0.016514,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,4.500000)
glVertex3f(-0.005103,-0.015706,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,4.500000)
glVertex3f(-0.009707,-0.013360,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,4.500000)
glVertex3f(-0.013360,-0.009707,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,4.500000)
glVertex3f(-0.015706,-0.005103,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,4.500000)
glVertex3f(-0.016514,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,4.500000)
glVertex3f(-0.015706,0.005103,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,4.500000)
glVertex3f(-0.013360,0.009707,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,4.500000)
glVertex3f(-0.009707,0.013360,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,4.500000)
glVertex3f(-0.005103,0.015706,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,4.500000)
glVertex3f(0.000000,0.016514,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,5.250000)
glVertex3f(0.000000,0.016514,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,5.250000)
glVertex3f(0.005103,0.015706,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,5.250000)
glVertex3f(0.009707,0.013360,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,5.250000)
glVertex3f(0.013360,0.009707,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,5.250000)
glVertex3f(0.015706,0.005103,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,5.250000)
glVertex3f(0.016514,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,5.250000)
glVertex3f(0.015706,-0.005103,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,5.250000)
glVertex3f(0.013360,-0.009707,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,5.250000)
glVertex3f(0.009707,-0.013360,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,5.250000)
glVertex3f(0.005103,-0.015706,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,5.250000)
glVertex3f(0.000000,-0.016514,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,5.250000)
glVertex3f(-0.005103,-0.015706,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,5.250000)
glVertex3f(-0.009707,-0.013360,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,5.250000)
glVertex3f(-0.013360,-0.009707,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,5.250000)
glVertex3f(-0.015706,-0.005103,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,5.250000)
glVertex3f(-0.016514,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,5.250000)
glVertex3f(-0.015706,0.005103,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,5.250000)
glVertex3f(-0.013360,0.009707,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,5.250000)
glVertex3f(-0.009707,0.013360,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,5.250000)
glVertex3f(-0.005103,0.015706,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,5.250000)
glVertex3f(0.000000,0.016514,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,6.000000)
glVertex3f(0.000000,0.016514,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,6.000000)
glVertex3f(0.005103,0.015706,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,6.000000)
glVertex3f(0.009707,0.013360,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,6.000000)
glVertex3f(0.013360,0.009707,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,6.000000)
glVertex3f(0.015706,0.005103,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,6.000000)
glVertex3f(0.016514,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,6.000000)
glVertex3f(0.015706,-0.005103,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,6.000000)
glVertex3f(0.013360,-0.009707,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,6.000000)
glVertex3f(0.009707,-0.013360,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,6.000000)
glVertex3f(0.005103,-0.015706,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,6.000000)
glVertex3f(0.000000,-0.016514,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,6.000000)
glVertex3f(-0.005103,-0.015706,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,6.000000)
glVertex3f(-0.009707,-0.013360,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,6.000000)
glVertex3f(-0.013360,-0.009707,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,6.000000)
glVertex3f(-0.015706,-0.005103,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,6.000000)
glVertex3f(-0.016514,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,6.000000)
glVertex3f(-0.015706,0.005103,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,6.000000)
glVertex3f(-0.013360,0.009707,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,6.000000)
glVertex3f(-0.009707,0.013360,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,6.000000)
glVertex3f(-0.005103,0.015706,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,6.000000)
glVertex3f(0.000000,0.016514,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,6.750000)
glVertex3f(0.000000,0.016514,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,6.750000)
glVertex3f(0.005103,0.015706,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,6.750000)
glVertex3f(0.009707,0.013360,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,6.750000)
glVertex3f(0.013360,0.009707,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,6.750000)
glVertex3f(0.015706,0.005103,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,6.750000)
glVertex3f(0.016514,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,6.750000)
glVertex3f(0.015706,-0.005103,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,6.750000)
glVertex3f(0.013360,-0.009707,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,6.750000)
glVertex3f(0.009707,-0.013360,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,6.750000)
glVertex3f(0.005103,-0.015706,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,6.750000)
glVertex3f(0.000000,-0.016514,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,6.750000)
glVertex3f(-0.005103,-0.015706,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,6.750000)
glVertex3f(-0.009707,-0.013360,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,6.750000)
glVertex3f(-0.013360,-0.009707,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,6.750000)
glVertex3f(-0.015706,-0.005103,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,6.750000)
glVertex3f(-0.016514,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,6.750000)
glVertex3f(-0.015706,0.005103,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,6.750000)
glVertex3f(-0.013360,0.009707,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,6.750000)
glVertex3f(-0.009707,0.013360,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,6.750000)
glVertex3f(-0.005103,0.015706,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,6.750000)
glVertex3f(0.000000,0.016514,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,7.500000)
glVertex3f(0.000000,0.016514,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,7.500000)
glVertex3f(0.005103,0.015706,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,7.500000)
glVertex3f(0.009707,0.013360,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,7.500000)
glVertex3f(0.013360,0.009707,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,7.500000)
glVertex3f(0.015706,0.005103,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,7.500000)
glVertex3f(0.016514,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,7.500000)
glVertex3f(0.015706,-0.005103,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,7.500000)
glVertex3f(0.013360,-0.009707,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,7.500000)
glVertex3f(0.009707,-0.013360,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,7.500000)
glVertex3f(0.005103,-0.015706,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,7.500000)
glVertex3f(0.000000,-0.016514,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,7.500000)
glVertex3f(-0.005103,-0.015706,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,7.500000)
glVertex3f(-0.009707,-0.013360,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,7.500000)
glVertex3f(-0.013360,-0.009707,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,7.500000)
glVertex3f(-0.015706,-0.005103,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,7.500000)
glVertex3f(-0.016514,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,7.500000)
glVertex3f(-0.015706,0.005103,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,7.500000)
glVertex3f(-0.013360,0.009707,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,7.500000)
glVertex3f(-0.009707,0.013360,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,7.500000)
glVertex3f(-0.005103,0.015706,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,7.500000)
glVertex3f(0.000000,0.016514,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,8.250000)
glVertex3f(0.000000,0.016514,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,8.250000)
glVertex3f(0.005103,0.015706,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,8.250000)
glVertex3f(0.009707,0.013360,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,8.250000)
glVertex3f(0.013360,0.009707,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,8.250000)
glVertex3f(0.015706,0.005103,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,8.250000)
glVertex3f(0.016514,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,8.250000)
glVertex3f(0.015706,-0.005103,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,8.250000)
glVertex3f(0.013360,-0.009707,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,8.250000)
glVertex3f(0.009707,-0.013360,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,8.250000)
glVertex3f(0.005103,-0.015706,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,8.250000)
glVertex3f(0.000000,-0.016514,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,8.250000)
glVertex3f(-0.005103,-0.015706,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,8.250000)
glVertex3f(-0.009707,-0.013360,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,8.250000)
glVertex3f(-0.013360,-0.009707,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,8.250000)
glVertex3f(-0.015706,-0.005103,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,8.250000)
glVertex3f(-0.016514,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,8.250000)
glVertex3f(-0.015706,0.005103,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,8.250000)
glVertex3f(-0.013360,0.009707,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,8.250000)
glVertex3f(-0.009707,0.013360,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,8.250000)
glVertex3f(-0.005103,0.015706,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,8.250000)
glVertex3f(0.000000,0.016514,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,9.000000)
glVertex3f(0.000000,0.016514,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,9.000000)
glVertex3f(0.005103,0.015706,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,9.000000)
glVertex3f(0.009707,0.013360,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,9.000000)
glVertex3f(0.013360,0.009707,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,9.000000)
glVertex3f(0.015706,0.005103,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,9.000000)
glVertex3f(0.016514,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,9.000000)
glVertex3f(0.015706,-0.005103,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,9.000000)
glVertex3f(0.013360,-0.009707,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,9.000000)
glVertex3f(0.009707,-0.013360,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,9.000000)
glVertex3f(0.005103,-0.015706,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,9.000000)
glVertex3f(0.000000,-0.016514,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,9.000000)
glVertex3f(-0.005103,-0.015706,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,9.000000)
glVertex3f(-0.009707,-0.013360,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,9.000000)
glVertex3f(-0.013360,-0.009707,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,9.000000)
glVertex3f(-0.015706,-0.005103,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,9.000000)
glVertex3f(-0.016514,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,9.000000)
glVertex3f(-0.015706,0.005103,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,9.000000)
glVertex3f(-0.013360,0.009707,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,9.000000)
glVertex3f(-0.009707,0.013360,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,9.000000)
glVertex3f(-0.005103,0.015706,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,9.000000)
glVertex3f(0.000000,0.016514,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,9.750000)
glVertex3f(0.000000,0.016514,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,9.750000)
glVertex3f(0.005103,0.015706,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,9.750000)
glVertex3f(0.009707,0.013360,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,9.750000)
glVertex3f(0.013360,0.009707,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,9.750000)
glVertex3f(0.015706,0.005103,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,9.750000)
glVertex3f(0.016514,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,9.750000)
glVertex3f(0.015706,-0.005103,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,9.750000)
glVertex3f(0.013360,-0.009707,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,9.750000)
glVertex3f(0.009707,-0.013360,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,9.750000)
glVertex3f(0.005103,-0.015706,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,9.750000)
glVertex3f(0.000000,-0.016514,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,9.750000)
glVertex3f(-0.005103,-0.015706,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,9.750000)
glVertex3f(-0.009707,-0.013360,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,9.750000)
glVertex3f(-0.013360,-0.009707,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,9.750000)
glVertex3f(-0.015706,-0.005103,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,9.750000)
glVertex3f(-0.016514,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,9.750000)
glVertex3f(-0.015706,0.005103,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,9.750000)
glVertex3f(-0.013360,0.009707,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,9.750000)
glVertex3f(-0.009707,0.013360,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,9.750000)
glVertex3f(-0.005103,0.015706,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,9.750000)
glVertex3f(0.000000,0.016514,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,10.500000)
glVertex3f(0.000000,0.016514,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,10.500000)
glVertex3f(0.005103,0.015706,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,10.500000)
glVertex3f(0.009707,0.013360,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,10.500000)
glVertex3f(0.013360,0.009707,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,10.500000)
glVertex3f(0.015706,0.005103,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,10.500000)
glVertex3f(0.016514,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,10.500000)
glVertex3f(0.015706,-0.005103,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,10.500000)
glVertex3f(0.013360,-0.009707,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,10.500000)
glVertex3f(0.009707,-0.013360,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,10.500000)
glVertex3f(0.005103,-0.015706,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,10.500000)
glVertex3f(0.000000,-0.016514,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,10.500000)
glVertex3f(-0.005103,-0.015706,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,10.500000)
glVertex3f(-0.009707,-0.013360,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,10.500000)
glVertex3f(-0.013360,-0.009707,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,10.500000)
glVertex3f(-0.015706,-0.005103,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,10.500000)
glVertex3f(-0.016514,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,10.500000)
glVertex3f(-0.015706,0.005103,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,10.500000)
glVertex3f(-0.013360,0.009707,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,10.500000)
glVertex3f(-0.009707,0.013360,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,10.500000)
glVertex3f(-0.005103,0.015706,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,10.500000)
glVertex3f(0.000000,0.016514,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,11.250000)
glVertex3f(0.000000,0.016514,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,11.250000)
glVertex3f(0.005103,0.015706,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,11.250000)
glVertex3f(0.009707,0.013360,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,11.250000)
glVertex3f(0.013360,0.009707,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,11.250000)
glVertex3f(0.015706,0.005103,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,11.250000)
glVertex3f(0.016514,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,11.250000)
glVertex3f(0.015706,-0.005103,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,11.250000)
glVertex3f(0.013360,-0.009707,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,11.250000)
glVertex3f(0.009707,-0.013360,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,11.250000)
glVertex3f(0.005103,-0.015706,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,11.250000)
glVertex3f(0.000000,-0.016514,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,11.250000)
glVertex3f(-0.005103,-0.015706,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,11.250000)
glVertex3f(-0.009707,-0.013360,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,11.250000)
glVertex3f(-0.013360,-0.009707,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,11.250000)
glVertex3f(-0.015706,-0.005103,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,11.250000)
glVertex3f(-0.016514,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,11.250000)
glVertex3f(-0.015706,0.005103,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,11.250000)
glVertex3f(-0.013360,0.009707,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,11.250000)
glVertex3f(-0.009707,0.013360,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,11.250000)
glVertex3f(-0.005103,0.015706,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,11.250000)
glVertex3f(0.000000,0.016514,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,12.000000)
glVertex3f(0.000000,0.016514,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,12.000000)
glVertex3f(0.005103,0.015706,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,12.000000)
glVertex3f(0.009707,0.013360,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,12.000000)
glVertex3f(0.013360,0.009707,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,12.000000)
glVertex3f(0.015706,0.005103,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,12.000000)
glVertex3f(0.016514,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,12.000000)
glVertex3f(0.015706,-0.005103,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,12.000000)
glVertex3f(0.013360,-0.009707,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,12.000000)
glVertex3f(0.009707,-0.013360,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,12.000000)
glVertex3f(0.005103,-0.015706,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,12.000000)
glVertex3f(0.000000,-0.016514,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,12.000000)
glVertex3f(-0.005103,-0.015706,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,12.000000)
glVertex3f(-0.009707,-0.013360,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,12.000000)
glVertex3f(-0.013360,-0.009707,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,12.000000)
glVertex3f(-0.015706,-0.005103,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,12.000000)
glVertex3f(-0.016514,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,12.000000)
glVertex3f(-0.015706,0.005103,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,12.000000)
glVertex3f(-0.013360,0.009707,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,12.000000)
glVertex3f(-0.009707,0.013360,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,12.000000)
glVertex3f(-0.005103,0.015706,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,12.000000)
glVertex3f(0.000000,0.016514,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,12.750000)
glVertex3f(0.000000,0.016514,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,12.750000)
glVertex3f(0.005103,0.015706,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,12.750000)
glVertex3f(0.009707,0.013360,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,12.750000)
glVertex3f(0.013360,0.009707,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,12.750000)
glVertex3f(0.015706,0.005103,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,12.750000)
glVertex3f(0.016514,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,12.750000)
glVertex3f(0.015706,-0.005103,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,12.750000)
glVertex3f(0.013360,-0.009707,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,12.750000)
glVertex3f(0.009707,-0.013360,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,12.750000)
glVertex3f(0.005103,-0.015706,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,12.750000)
glVertex3f(0.000000,-0.016514,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,12.750000)
glVertex3f(-0.005103,-0.015706,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,12.750000)
glVertex3f(-0.009707,-0.013360,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,12.750000)
glVertex3f(-0.013360,-0.009707,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,12.750000)
glVertex3f(-0.015706,-0.005103,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,12.750000)
glVertex3f(-0.016514,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,12.750000)
glVertex3f(-0.015706,0.005103,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,12.750000)
glVertex3f(-0.013360,0.009707,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,12.750000)
glVertex3f(-0.009707,0.013360,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,12.750000)
glVertex3f(-0.005103,0.015706,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,12.750000)
glVertex3f(0.000000,0.016514,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,13.500000)
glVertex3f(0.000000,0.016514,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,13.500000)
glVertex3f(0.005103,0.015706,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,13.500000)
glVertex3f(0.009707,0.013360,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,13.500000)
glVertex3f(0.013360,0.009707,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,13.500000)
glVertex3f(0.015706,0.005103,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,13.500000)
glVertex3f(0.016514,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,13.500000)
glVertex3f(0.015706,-0.005103,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,13.500000)
glVertex3f(0.013360,-0.009707,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,13.500000)
glVertex3f(0.009707,-0.013360,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,13.500000)
glVertex3f(0.005103,-0.015706,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,13.500000)
glVertex3f(0.000000,-0.016514,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,13.500000)
glVertex3f(-0.005103,-0.015706,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,13.500000)
glVertex3f(-0.009707,-0.013360,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,13.500000)
glVertex3f(-0.013360,-0.009707,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,13.500000)
glVertex3f(-0.015706,-0.005103,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,13.500000)
glVertex3f(-0.016514,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,13.500000)
glVertex3f(-0.015706,0.005103,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,13.500000)
glVertex3f(-0.013360,0.009707,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,13.500000)
glVertex3f(-0.009707,0.013360,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,13.500000)
glVertex3f(-0.005103,0.015706,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,13.500000)
glVertex3f(0.000000,0.016514,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,14.250000)
glVertex3f(0.000000,0.016514,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005103,0.015706,14.250000)
glVertex3f(0.005103,0.015706,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009707,0.013360,14.250000)
glVertex3f(0.009707,0.013360,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.013360,0.009707,14.250000)
glVertex3f(0.013360,0.009707,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015706,0.005103,14.250000)
glVertex3f(0.015706,0.005103,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016514,0.000000,14.250000)
glVertex3f(0.016514,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015706,-0.005103,14.250000)
glVertex3f(0.015706,-0.005103,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.013360,-0.009707,14.250000)
glVertex3f(0.013360,-0.009707,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009707,-0.013360,14.250000)
glVertex3f(0.009707,-0.013360,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005103,-0.015706,14.250000)
glVertex3f(0.005103,-0.015706,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016514,14.250000)
glVertex3f(0.000000,-0.016514,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005103,-0.015706,14.250000)
glVertex3f(-0.005103,-0.015706,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009707,-0.013360,14.250000)
glVertex3f(-0.009707,-0.013360,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.013360,-0.009707,14.250000)
glVertex3f(-0.013360,-0.009707,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015706,-0.005103,14.250000)
glVertex3f(-0.015706,-0.005103,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016514,-0.000000,14.250000)
glVertex3f(-0.016514,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015706,0.005103,14.250000)
glVertex3f(-0.015706,0.005103,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.013360,0.009707,14.250000)
glVertex3f(-0.013360,0.009707,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009707,0.013360,14.250000)
glVertex3f(-0.009707,0.013360,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005103,0.015706,14.250000)
glVertex3f(-0.005103,0.015706,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016514,14.250000)
glVertex3f(0.000000,0.016514,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.614239,0.401855,239.208374)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,0.000000)
glVertex3f(0.000000,0.018141,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,0.000000)
glVertex3f(0.005606,0.017253,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,0.000000)
glVertex3f(0.010663,0.014676,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,0.000000)
glVertex3f(0.014676,0.010663,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,0.000000)
glVertex3f(0.017253,0.005606,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,0.000000)
glVertex3f(0.018141,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,0.000000)
glVertex3f(0.017253,-0.005606,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,0.000000)
glVertex3f(0.014676,-0.010663,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,0.000000)
glVertex3f(0.010663,-0.014676,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,0.000000)
glVertex3f(0.005606,-0.017253,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,0.000000)
glVertex3f(0.000000,-0.018141,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,0.000000)
glVertex3f(-0.005606,-0.017253,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,0.000000)
glVertex3f(-0.010663,-0.014676,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,0.000000)
glVertex3f(-0.014676,-0.010663,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,0.000000)
glVertex3f(-0.017253,-0.005606,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,0.000000)
glVertex3f(-0.017253,0.005606,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,0.000000)
glVertex3f(-0.014676,0.010663,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,0.000000)
glVertex3f(-0.010663,0.014676,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,0.000000)
glVertex3f(-0.005606,0.017253,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,0.000000)
glVertex3f(0.000000,0.018141,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,0.750000)
glVertex3f(0.000000,0.018141,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,0.750000)
glVertex3f(0.005606,0.017253,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,0.750000)
glVertex3f(0.010663,0.014676,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,0.750000)
glVertex3f(0.014676,0.010663,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,0.750000)
glVertex3f(0.017253,0.005606,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,0.750000)
glVertex3f(0.018141,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,0.750000)
glVertex3f(0.017253,-0.005606,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,0.750000)
glVertex3f(0.014676,-0.010663,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,0.750000)
glVertex3f(0.010663,-0.014676,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,0.750000)
glVertex3f(0.005606,-0.017253,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,0.750000)
glVertex3f(0.000000,-0.018141,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,0.750000)
glVertex3f(-0.005606,-0.017253,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,0.750000)
glVertex3f(-0.010663,-0.014676,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,0.750000)
glVertex3f(-0.014676,-0.010663,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,0.750000)
glVertex3f(-0.017253,-0.005606,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,0.750000)
glVertex3f(-0.018141,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,0.750000)
glVertex3f(-0.017253,0.005606,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,0.750000)
glVertex3f(-0.014676,0.010663,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,0.750000)
glVertex3f(-0.010663,0.014676,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,0.750000)
glVertex3f(-0.005606,0.017253,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,0.750000)
glVertex3f(0.000000,0.018141,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,1.500000)
glVertex3f(0.000000,0.018141,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,1.500000)
glVertex3f(0.005606,0.017253,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,1.500000)
glVertex3f(0.010663,0.014676,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,1.500000)
glVertex3f(0.014676,0.010663,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,1.500000)
glVertex3f(0.017253,0.005606,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,1.500000)
glVertex3f(0.018141,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,1.500000)
glVertex3f(0.017253,-0.005606,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,1.500000)
glVertex3f(0.014676,-0.010663,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,1.500000)
glVertex3f(0.010663,-0.014676,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,1.500000)
glVertex3f(0.005606,-0.017253,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,1.500000)
glVertex3f(0.000000,-0.018141,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,1.500000)
glVertex3f(-0.005606,-0.017253,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,1.500000)
glVertex3f(-0.010663,-0.014676,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,1.500000)
glVertex3f(-0.014676,-0.010663,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,1.500000)
glVertex3f(-0.017253,-0.005606,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,1.500000)
glVertex3f(-0.018141,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,1.500000)
glVertex3f(-0.017253,0.005606,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,1.500000)
glVertex3f(-0.014676,0.010663,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,1.500000)
glVertex3f(-0.010663,0.014676,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,1.500000)
glVertex3f(-0.005606,0.017253,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,1.500000)
glVertex3f(0.000000,0.018141,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,2.250000)
glVertex3f(0.000000,0.018141,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,2.250000)
glVertex3f(0.005606,0.017253,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,2.250000)
glVertex3f(0.010663,0.014676,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,2.250000)
glVertex3f(0.014676,0.010663,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,2.250000)
glVertex3f(0.017253,0.005606,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,2.250000)
glVertex3f(0.018141,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,2.250000)
glVertex3f(0.017253,-0.005606,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,2.250000)
glVertex3f(0.014676,-0.010663,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,2.250000)
glVertex3f(0.010663,-0.014676,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,2.250000)
glVertex3f(0.005606,-0.017253,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,2.250000)
glVertex3f(0.000000,-0.018141,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,2.250000)
glVertex3f(-0.005606,-0.017253,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,2.250000)
glVertex3f(-0.010663,-0.014676,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,2.250000)
glVertex3f(-0.014676,-0.010663,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,2.250000)
glVertex3f(-0.017253,-0.005606,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,2.250000)
glVertex3f(-0.018141,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,2.250000)
glVertex3f(-0.017253,0.005606,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,2.250000)
glVertex3f(-0.014676,0.010663,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,2.250000)
glVertex3f(-0.010663,0.014676,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,2.250000)
glVertex3f(-0.005606,0.017253,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,2.250000)
glVertex3f(0.000000,0.018141,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,3.000000)
glVertex3f(0.000000,0.018141,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,3.000000)
glVertex3f(0.005606,0.017253,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,3.000000)
glVertex3f(0.010663,0.014676,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,3.000000)
glVertex3f(0.014676,0.010663,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,3.000000)
glVertex3f(0.017253,0.005606,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,3.000000)
glVertex3f(0.018141,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,3.000000)
glVertex3f(0.017253,-0.005606,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,3.000000)
glVertex3f(0.014676,-0.010663,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,3.000000)
glVertex3f(0.010663,-0.014676,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,3.000000)
glVertex3f(0.005606,-0.017253,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,3.000000)
glVertex3f(0.000000,-0.018141,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,3.000000)
glVertex3f(-0.005606,-0.017253,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,3.000000)
glVertex3f(-0.010663,-0.014676,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,3.000000)
glVertex3f(-0.014676,-0.010663,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,3.000000)
glVertex3f(-0.017253,-0.005606,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,3.000000)
glVertex3f(-0.018141,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,3.000000)
glVertex3f(-0.017253,0.005606,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,3.000000)
glVertex3f(-0.014676,0.010663,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,3.000000)
glVertex3f(-0.010663,0.014676,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,3.000000)
glVertex3f(-0.005606,0.017253,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,3.000000)
glVertex3f(0.000000,0.018141,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,3.750000)
glVertex3f(0.000000,0.018141,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,3.750000)
glVertex3f(0.005606,0.017253,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,3.750000)
glVertex3f(0.010663,0.014676,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,3.750000)
glVertex3f(0.014676,0.010663,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,3.750000)
glVertex3f(0.017253,0.005606,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,3.750000)
glVertex3f(0.018141,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,3.750000)
glVertex3f(0.017253,-0.005606,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,3.750000)
glVertex3f(0.014676,-0.010663,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,3.750000)
glVertex3f(0.010663,-0.014676,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,3.750000)
glVertex3f(0.005606,-0.017253,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,3.750000)
glVertex3f(0.000000,-0.018141,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,3.750000)
glVertex3f(-0.005606,-0.017253,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,3.750000)
glVertex3f(-0.010663,-0.014676,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,3.750000)
glVertex3f(-0.014676,-0.010663,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,3.750000)
glVertex3f(-0.017253,-0.005606,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,3.750000)
glVertex3f(-0.018141,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,3.750000)
glVertex3f(-0.017253,0.005606,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,3.750000)
glVertex3f(-0.014676,0.010663,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,3.750000)
glVertex3f(-0.010663,0.014676,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,3.750000)
glVertex3f(-0.005606,0.017253,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,3.750000)
glVertex3f(0.000000,0.018141,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,4.500000)
glVertex3f(0.000000,0.018141,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,4.500000)
glVertex3f(0.005606,0.017253,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,4.500000)
glVertex3f(0.010663,0.014676,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,4.500000)
glVertex3f(0.014676,0.010663,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,4.500000)
glVertex3f(0.017253,0.005606,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,4.500000)
glVertex3f(0.018141,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,4.500000)
glVertex3f(0.017253,-0.005606,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,4.500000)
glVertex3f(0.014676,-0.010663,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,4.500000)
glVertex3f(0.010663,-0.014676,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,4.500000)
glVertex3f(0.005606,-0.017253,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,4.500000)
glVertex3f(0.000000,-0.018141,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,4.500000)
glVertex3f(-0.005606,-0.017253,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,4.500000)
glVertex3f(-0.010663,-0.014676,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,4.500000)
glVertex3f(-0.014676,-0.010663,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,4.500000)
glVertex3f(-0.017253,-0.005606,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,4.500000)
glVertex3f(-0.018141,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,4.500000)
glVertex3f(-0.017253,0.005606,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,4.500000)
glVertex3f(-0.014676,0.010663,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,4.500000)
glVertex3f(-0.010663,0.014676,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,4.500000)
glVertex3f(-0.005606,0.017253,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,4.500000)
glVertex3f(0.000000,0.018141,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,5.250000)
glVertex3f(0.000000,0.018141,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,5.250000)
glVertex3f(0.005606,0.017253,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,5.250000)
glVertex3f(0.010663,0.014676,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,5.250000)
glVertex3f(0.014676,0.010663,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,5.250000)
glVertex3f(0.017253,0.005606,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,5.250000)
glVertex3f(0.018141,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,5.250000)
glVertex3f(0.017253,-0.005606,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,5.250000)
glVertex3f(0.014676,-0.010663,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,5.250000)
glVertex3f(0.010663,-0.014676,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,5.250000)
glVertex3f(0.005606,-0.017253,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,5.250000)
glVertex3f(0.000000,-0.018141,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,5.250000)
glVertex3f(-0.005606,-0.017253,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,5.250000)
glVertex3f(-0.010663,-0.014676,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,5.250000)
glVertex3f(-0.014676,-0.010663,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,5.250000)
glVertex3f(-0.017253,-0.005606,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,5.250000)
glVertex3f(-0.018141,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,5.250000)
glVertex3f(-0.017253,0.005606,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,5.250000)
glVertex3f(-0.014676,0.010663,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,5.250000)
glVertex3f(-0.010663,0.014676,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,5.250000)
glVertex3f(-0.005606,0.017253,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,5.250000)
glVertex3f(0.000000,0.018141,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,6.000000)
glVertex3f(0.000000,0.018141,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,6.000000)
glVertex3f(0.005606,0.017253,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,6.000000)
glVertex3f(0.010663,0.014676,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,6.000000)
glVertex3f(0.014676,0.010663,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,6.000000)
glVertex3f(0.017253,0.005606,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,6.000000)
glVertex3f(0.018141,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,6.000000)
glVertex3f(0.017253,-0.005606,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,6.000000)
glVertex3f(0.014676,-0.010663,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,6.000000)
glVertex3f(0.010663,-0.014676,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,6.000000)
glVertex3f(0.005606,-0.017253,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,6.000000)
glVertex3f(0.000000,-0.018141,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,6.000000)
glVertex3f(-0.005606,-0.017253,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,6.000000)
glVertex3f(-0.010663,-0.014676,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,6.000000)
glVertex3f(-0.014676,-0.010663,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,6.000000)
glVertex3f(-0.017253,-0.005606,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,6.000000)
glVertex3f(-0.018141,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,6.000000)
glVertex3f(-0.017253,0.005606,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,6.000000)
glVertex3f(-0.014676,0.010663,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,6.000000)
glVertex3f(-0.010663,0.014676,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,6.000000)
glVertex3f(-0.005606,0.017253,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,6.000000)
glVertex3f(0.000000,0.018141,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,6.750000)
glVertex3f(0.000000,0.018141,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,6.750000)
glVertex3f(0.005606,0.017253,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,6.750000)
glVertex3f(0.010663,0.014676,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,6.750000)
glVertex3f(0.014676,0.010663,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,6.750000)
glVertex3f(0.017253,0.005606,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,6.750000)
glVertex3f(0.018141,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,6.750000)
glVertex3f(0.017253,-0.005606,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,6.750000)
glVertex3f(0.014676,-0.010663,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,6.750000)
glVertex3f(0.010663,-0.014676,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,6.750000)
glVertex3f(0.005606,-0.017253,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,6.750000)
glVertex3f(0.000000,-0.018141,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,6.750000)
glVertex3f(-0.005606,-0.017253,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,6.750000)
glVertex3f(-0.010663,-0.014676,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,6.750000)
glVertex3f(-0.014676,-0.010663,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,6.750000)
glVertex3f(-0.017253,-0.005606,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,6.750000)
glVertex3f(-0.018141,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,6.750000)
glVertex3f(-0.017253,0.005606,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,6.750000)
glVertex3f(-0.014676,0.010663,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,6.750000)
glVertex3f(-0.010663,0.014676,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,6.750000)
glVertex3f(-0.005606,0.017253,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,6.750000)
glVertex3f(0.000000,0.018141,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,7.500000)
glVertex3f(0.000000,0.018141,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,7.500000)
glVertex3f(0.005606,0.017253,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,7.500000)
glVertex3f(0.010663,0.014676,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,7.500000)
glVertex3f(0.014676,0.010663,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,7.500000)
glVertex3f(0.017253,0.005606,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,7.500000)
glVertex3f(0.018141,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,7.500000)
glVertex3f(0.017253,-0.005606,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,7.500000)
glVertex3f(0.014676,-0.010663,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,7.500000)
glVertex3f(0.010663,-0.014676,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,7.500000)
glVertex3f(0.005606,-0.017253,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,7.500000)
glVertex3f(0.000000,-0.018141,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,7.500000)
glVertex3f(-0.005606,-0.017253,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,7.500000)
glVertex3f(-0.010663,-0.014676,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,7.500000)
glVertex3f(-0.014676,-0.010663,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,7.500000)
glVertex3f(-0.017253,-0.005606,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,7.500000)
glVertex3f(-0.018141,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,7.500000)
glVertex3f(-0.017253,0.005606,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,7.500000)
glVertex3f(-0.014676,0.010663,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,7.500000)
glVertex3f(-0.010663,0.014676,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,7.500000)
glVertex3f(-0.005606,0.017253,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,7.500000)
glVertex3f(0.000000,0.018141,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,8.250000)
glVertex3f(0.000000,0.018141,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,8.250000)
glVertex3f(0.005606,0.017253,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,8.250000)
glVertex3f(0.010663,0.014676,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,8.250000)
glVertex3f(0.014676,0.010663,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,8.250000)
glVertex3f(0.017253,0.005606,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,8.250000)
glVertex3f(0.018141,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,8.250000)
glVertex3f(0.017253,-0.005606,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,8.250000)
glVertex3f(0.014676,-0.010663,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,8.250000)
glVertex3f(0.010663,-0.014676,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,8.250000)
glVertex3f(0.005606,-0.017253,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,8.250000)
glVertex3f(0.000000,-0.018141,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,8.250000)
glVertex3f(-0.005606,-0.017253,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,8.250000)
glVertex3f(-0.010663,-0.014676,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,8.250000)
glVertex3f(-0.014676,-0.010663,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,8.250000)
glVertex3f(-0.017253,-0.005606,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,8.250000)
glVertex3f(-0.018141,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,8.250000)
glVertex3f(-0.017253,0.005606,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,8.250000)
glVertex3f(-0.014676,0.010663,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,8.250000)
glVertex3f(-0.010663,0.014676,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,8.250000)
glVertex3f(-0.005606,0.017253,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,8.250000)
glVertex3f(0.000000,0.018141,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,9.000000)
glVertex3f(0.000000,0.018141,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,9.000000)
glVertex3f(0.005606,0.017253,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,9.000000)
glVertex3f(0.010663,0.014676,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,9.000000)
glVertex3f(0.014676,0.010663,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,9.000000)
glVertex3f(0.017253,0.005606,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,9.000000)
glVertex3f(0.018141,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,9.000000)
glVertex3f(0.017253,-0.005606,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,9.000000)
glVertex3f(0.014676,-0.010663,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,9.000000)
glVertex3f(0.010663,-0.014676,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,9.000000)
glVertex3f(0.005606,-0.017253,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,9.000000)
glVertex3f(0.000000,-0.018141,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,9.000000)
glVertex3f(-0.005606,-0.017253,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,9.000000)
glVertex3f(-0.010663,-0.014676,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,9.000000)
glVertex3f(-0.014676,-0.010663,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,9.000000)
glVertex3f(-0.017253,-0.005606,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,9.000000)
glVertex3f(-0.018141,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,9.000000)
glVertex3f(-0.017253,0.005606,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,9.000000)
glVertex3f(-0.014676,0.010663,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,9.000000)
glVertex3f(-0.010663,0.014676,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,9.000000)
glVertex3f(-0.005606,0.017253,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,9.000000)
glVertex3f(0.000000,0.018141,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,9.750000)
glVertex3f(0.000000,0.018141,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,9.750000)
glVertex3f(0.005606,0.017253,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,9.750000)
glVertex3f(0.010663,0.014676,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,9.750000)
glVertex3f(0.014676,0.010663,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,9.750000)
glVertex3f(0.017253,0.005606,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,9.750000)
glVertex3f(0.018141,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,9.750000)
glVertex3f(0.017253,-0.005606,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,9.750000)
glVertex3f(0.014676,-0.010663,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,9.750000)
glVertex3f(0.010663,-0.014676,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,9.750000)
glVertex3f(0.005606,-0.017253,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,9.750000)
glVertex3f(0.000000,-0.018141,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,9.750000)
glVertex3f(-0.005606,-0.017253,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,9.750000)
glVertex3f(-0.010663,-0.014676,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,9.750000)
glVertex3f(-0.014676,-0.010663,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,9.750000)
glVertex3f(-0.017253,-0.005606,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,9.750000)
glVertex3f(-0.018141,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,9.750000)
glVertex3f(-0.017253,0.005606,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,9.750000)
glVertex3f(-0.014676,0.010663,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,9.750000)
glVertex3f(-0.010663,0.014676,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,9.750000)
glVertex3f(-0.005606,0.017253,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,9.750000)
glVertex3f(0.000000,0.018141,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,10.500000)
glVertex3f(0.000000,0.018141,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,10.500000)
glVertex3f(0.005606,0.017253,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,10.500000)
glVertex3f(0.010663,0.014676,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,10.500000)
glVertex3f(0.014676,0.010663,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,10.500000)
glVertex3f(0.017253,0.005606,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,10.500000)
glVertex3f(0.018141,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,10.500000)
glVertex3f(0.017253,-0.005606,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,10.500000)
glVertex3f(0.014676,-0.010663,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,10.500000)
glVertex3f(0.010663,-0.014676,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,10.500000)
glVertex3f(0.005606,-0.017253,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,10.500000)
glVertex3f(0.000000,-0.018141,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,10.500000)
glVertex3f(-0.005606,-0.017253,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,10.500000)
glVertex3f(-0.010663,-0.014676,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,10.500000)
glVertex3f(-0.014676,-0.010663,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,10.500000)
glVertex3f(-0.017253,-0.005606,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,10.500000)
glVertex3f(-0.018141,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,10.500000)
glVertex3f(-0.017253,0.005606,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,10.500000)
glVertex3f(-0.014676,0.010663,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,10.500000)
glVertex3f(-0.010663,0.014676,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,10.500000)
glVertex3f(-0.005606,0.017253,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,10.500000)
glVertex3f(0.000000,0.018141,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,11.250000)
glVertex3f(0.000000,0.018141,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,11.250000)
glVertex3f(0.005606,0.017253,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,11.250000)
glVertex3f(0.010663,0.014676,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,11.250000)
glVertex3f(0.014676,0.010663,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,11.250000)
glVertex3f(0.017253,0.005606,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,11.250000)
glVertex3f(0.018141,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,11.250000)
glVertex3f(0.017253,-0.005606,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,11.250000)
glVertex3f(0.014676,-0.010663,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,11.250000)
glVertex3f(0.010663,-0.014676,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,11.250000)
glVertex3f(0.005606,-0.017253,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,11.250000)
glVertex3f(0.000000,-0.018141,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,11.250000)
glVertex3f(-0.005606,-0.017253,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,11.250000)
glVertex3f(-0.010663,-0.014676,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,11.250000)
glVertex3f(-0.014676,-0.010663,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,11.250000)
glVertex3f(-0.017253,-0.005606,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,11.250000)
glVertex3f(-0.018141,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,11.250000)
glVertex3f(-0.017253,0.005606,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,11.250000)
glVertex3f(-0.014676,0.010663,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,11.250000)
glVertex3f(-0.010663,0.014676,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,11.250000)
glVertex3f(-0.005606,0.017253,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,11.250000)
glVertex3f(0.000000,0.018141,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,12.000000)
glVertex3f(0.000000,0.018141,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,12.000000)
glVertex3f(0.005606,0.017253,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,12.000000)
glVertex3f(0.010663,0.014676,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,12.000000)
glVertex3f(0.014676,0.010663,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,12.000000)
glVertex3f(0.017253,0.005606,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,12.000000)
glVertex3f(0.018141,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,12.000000)
glVertex3f(0.017253,-0.005606,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,12.000000)
glVertex3f(0.014676,-0.010663,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,12.000000)
glVertex3f(0.010663,-0.014676,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,12.000000)
glVertex3f(0.005606,-0.017253,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,12.000000)
glVertex3f(0.000000,-0.018141,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,12.000000)
glVertex3f(-0.005606,-0.017253,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,12.000000)
glVertex3f(-0.010663,-0.014676,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,12.000000)
glVertex3f(-0.014676,-0.010663,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,12.000000)
glVertex3f(-0.017253,-0.005606,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,12.000000)
glVertex3f(-0.018141,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,12.000000)
glVertex3f(-0.017253,0.005606,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,12.000000)
glVertex3f(-0.014676,0.010663,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,12.000000)
glVertex3f(-0.010663,0.014676,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,12.000000)
glVertex3f(-0.005606,0.017253,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,12.000000)
glVertex3f(0.000000,0.018141,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,12.750000)
glVertex3f(0.000000,0.018141,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,12.750000)
glVertex3f(0.005606,0.017253,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,12.750000)
glVertex3f(0.010663,0.014676,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,12.750000)
glVertex3f(0.014676,0.010663,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,12.750000)
glVertex3f(0.017253,0.005606,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,12.750000)
glVertex3f(0.018141,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,12.750000)
glVertex3f(0.017253,-0.005606,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,12.750000)
glVertex3f(0.014676,-0.010663,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,12.750000)
glVertex3f(0.010663,-0.014676,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,12.750000)
glVertex3f(0.005606,-0.017253,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,12.750000)
glVertex3f(0.000000,-0.018141,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,12.750000)
glVertex3f(-0.005606,-0.017253,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,12.750000)
glVertex3f(-0.010663,-0.014676,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,12.750000)
glVertex3f(-0.014676,-0.010663,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,12.750000)
glVertex3f(-0.017253,-0.005606,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,12.750000)
glVertex3f(-0.018141,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,12.750000)
glVertex3f(-0.017253,0.005606,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,12.750000)
glVertex3f(-0.014676,0.010663,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,12.750000)
glVertex3f(-0.010663,0.014676,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,12.750000)
glVertex3f(-0.005606,0.017253,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,12.750000)
glVertex3f(0.000000,0.018141,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,13.500000)
glVertex3f(0.000000,0.018141,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,13.500000)
glVertex3f(0.005606,0.017253,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,13.500000)
glVertex3f(0.010663,0.014676,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,13.500000)
glVertex3f(0.014676,0.010663,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,13.500000)
glVertex3f(0.017253,0.005606,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,13.500000)
glVertex3f(0.018141,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,13.500000)
glVertex3f(0.017253,-0.005606,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,13.500000)
glVertex3f(0.014676,-0.010663,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,13.500000)
glVertex3f(0.010663,-0.014676,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,13.500000)
glVertex3f(0.005606,-0.017253,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,13.500000)
glVertex3f(0.000000,-0.018141,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,13.500000)
glVertex3f(-0.005606,-0.017253,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,13.500000)
glVertex3f(-0.010663,-0.014676,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,13.500000)
glVertex3f(-0.014676,-0.010663,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,13.500000)
glVertex3f(-0.017253,-0.005606,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,13.500000)
glVertex3f(-0.018141,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,13.500000)
glVertex3f(-0.017253,0.005606,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,13.500000)
glVertex3f(-0.014676,0.010663,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,13.500000)
glVertex3f(-0.010663,0.014676,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,13.500000)
glVertex3f(-0.005606,0.017253,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,13.500000)
glVertex3f(0.000000,0.018141,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,14.250000)
glVertex3f(0.000000,0.018141,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005606,0.017253,14.250000)
glVertex3f(0.005606,0.017253,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010663,0.014676,14.250000)
glVertex3f(0.010663,0.014676,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014676,0.010663,14.250000)
glVertex3f(0.014676,0.010663,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.017253,0.005606,14.250000)
glVertex3f(0.017253,0.005606,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.018141,0.000000,14.250000)
glVertex3f(0.018141,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.017253,-0.005606,14.250000)
glVertex3f(0.017253,-0.005606,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014676,-0.010663,14.250000)
glVertex3f(0.014676,-0.010663,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010663,-0.014676,14.250000)
glVertex3f(0.010663,-0.014676,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005606,-0.017253,14.250000)
glVertex3f(0.005606,-0.017253,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.018141,14.250000)
glVertex3f(0.000000,-0.018141,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005606,-0.017253,14.250000)
glVertex3f(-0.005606,-0.017253,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010663,-0.014676,14.250000)
glVertex3f(-0.010663,-0.014676,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014676,-0.010663,14.250000)
glVertex3f(-0.014676,-0.010663,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.017253,-0.005606,14.250000)
glVertex3f(-0.017253,-0.005606,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.018141,-0.000000,14.250000)
glVertex3f(-0.018141,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.017253,0.005606,14.250000)
glVertex3f(-0.017253,0.005606,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014676,0.010663,14.250000)
glVertex3f(-0.014676,0.010663,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010663,0.014676,14.250000)
glVertex3f(-0.010663,0.014676,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005606,0.017253,14.250000)
glVertex3f(-0.005606,0.017253,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.018141,14.250000)
glVertex3f(0.000000,0.018141,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.615350,0.397715,239.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,0.000000)
glVertex3f(0.000000,0.019994,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,0.000000)
glVertex3f(0.006179,0.019016,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,0.000000)
glVertex3f(0.011752,0.016176,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,0.000000)
glVertex3f(0.016176,0.011752,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,0.000000)
glVertex3f(0.019016,0.006179,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,0.000000)
glVertex3f(0.019994,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,0.000000)
glVertex3f(0.019016,-0.006179,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,0.000000)
glVertex3f(0.016176,-0.011752,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,0.000000)
glVertex3f(0.011752,-0.016176,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,0.000000)
glVertex3f(0.006179,-0.019016,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,0.000000)
glVertex3f(0.000000,-0.019994,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,0.000000)
glVertex3f(-0.006179,-0.019016,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,0.000000)
glVertex3f(-0.011752,-0.016176,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,0.000000)
glVertex3f(-0.016176,-0.011752,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,0.000000)
glVertex3f(-0.019016,-0.006179,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,0.000000)
glVertex3f(-0.019016,0.006179,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,0.000000)
glVertex3f(-0.016176,0.011752,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,0.000000)
glVertex3f(-0.011752,0.016176,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,0.000000)
glVertex3f(-0.006179,0.019016,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,0.000000)
glVertex3f(0.000000,0.019994,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,0.750000)
glVertex3f(0.000000,0.019994,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,0.750000)
glVertex3f(0.006179,0.019016,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,0.750000)
glVertex3f(0.011752,0.016176,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,0.750000)
glVertex3f(0.016176,0.011752,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,0.750000)
glVertex3f(0.019016,0.006179,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,0.750000)
glVertex3f(0.019994,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,0.750000)
glVertex3f(0.019016,-0.006179,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,0.750000)
glVertex3f(0.016176,-0.011752,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,0.750000)
glVertex3f(0.011752,-0.016176,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,0.750000)
glVertex3f(0.006179,-0.019016,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,0.750000)
glVertex3f(0.000000,-0.019994,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,0.750000)
glVertex3f(-0.006179,-0.019016,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,0.750000)
glVertex3f(-0.011752,-0.016176,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,0.750000)
glVertex3f(-0.016176,-0.011752,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,0.750000)
glVertex3f(-0.019016,-0.006179,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,0.750000)
glVertex3f(-0.019994,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,0.750000)
glVertex3f(-0.019016,0.006179,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,0.750000)
glVertex3f(-0.016176,0.011752,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,0.750000)
glVertex3f(-0.011752,0.016176,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,0.750000)
glVertex3f(-0.006179,0.019016,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,0.750000)
glVertex3f(0.000000,0.019994,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,1.500000)
glVertex3f(0.000000,0.019994,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,1.500000)
glVertex3f(0.006179,0.019016,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,1.500000)
glVertex3f(0.011752,0.016176,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,1.500000)
glVertex3f(0.016176,0.011752,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,1.500000)
glVertex3f(0.019016,0.006179,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,1.500000)
glVertex3f(0.019994,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,1.500000)
glVertex3f(0.019016,-0.006179,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,1.500000)
glVertex3f(0.016176,-0.011752,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,1.500000)
glVertex3f(0.011752,-0.016176,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,1.500000)
glVertex3f(0.006179,-0.019016,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,1.500000)
glVertex3f(0.000000,-0.019994,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,1.500000)
glVertex3f(-0.006179,-0.019016,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,1.500000)
glVertex3f(-0.011752,-0.016176,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,1.500000)
glVertex3f(-0.016176,-0.011752,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,1.500000)
glVertex3f(-0.019016,-0.006179,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,1.500000)
glVertex3f(-0.019994,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,1.500000)
glVertex3f(-0.019016,0.006179,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,1.500000)
glVertex3f(-0.016176,0.011752,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,1.500000)
glVertex3f(-0.011752,0.016176,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,1.500000)
glVertex3f(-0.006179,0.019016,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,1.500000)
glVertex3f(0.000000,0.019994,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,2.250000)
glVertex3f(0.000000,0.019994,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,2.250000)
glVertex3f(0.006179,0.019016,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,2.250000)
glVertex3f(0.011752,0.016176,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,2.250000)
glVertex3f(0.016176,0.011752,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,2.250000)
glVertex3f(0.019016,0.006179,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,2.250000)
glVertex3f(0.019994,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,2.250000)
glVertex3f(0.019016,-0.006179,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,2.250000)
glVertex3f(0.016176,-0.011752,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,2.250000)
glVertex3f(0.011752,-0.016176,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,2.250000)
glVertex3f(0.006179,-0.019016,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,2.250000)
glVertex3f(0.000000,-0.019994,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,2.250000)
glVertex3f(-0.006179,-0.019016,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,2.250000)
glVertex3f(-0.011752,-0.016176,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,2.250000)
glVertex3f(-0.016176,-0.011752,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,2.250000)
glVertex3f(-0.019016,-0.006179,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,2.250000)
glVertex3f(-0.019994,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,2.250000)
glVertex3f(-0.019016,0.006179,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,2.250000)
glVertex3f(-0.016176,0.011752,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,2.250000)
glVertex3f(-0.011752,0.016176,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,2.250000)
glVertex3f(-0.006179,0.019016,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,2.250000)
glVertex3f(0.000000,0.019994,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,3.000000)
glVertex3f(0.000000,0.019994,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,3.000000)
glVertex3f(0.006179,0.019016,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,3.000000)
glVertex3f(0.011752,0.016176,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,3.000000)
glVertex3f(0.016176,0.011752,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,3.000000)
glVertex3f(0.019016,0.006179,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,3.000000)
glVertex3f(0.019994,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,3.000000)
glVertex3f(0.019016,-0.006179,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,3.000000)
glVertex3f(0.016176,-0.011752,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,3.000000)
glVertex3f(0.011752,-0.016176,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,3.000000)
glVertex3f(0.006179,-0.019016,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,3.000000)
glVertex3f(0.000000,-0.019994,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,3.000000)
glVertex3f(-0.006179,-0.019016,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,3.000000)
glVertex3f(-0.011752,-0.016176,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,3.000000)
glVertex3f(-0.016176,-0.011752,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,3.000000)
glVertex3f(-0.019016,-0.006179,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,3.000000)
glVertex3f(-0.019994,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,3.000000)
glVertex3f(-0.019016,0.006179,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,3.000000)
glVertex3f(-0.016176,0.011752,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,3.000000)
glVertex3f(-0.011752,0.016176,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,3.000000)
glVertex3f(-0.006179,0.019016,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,3.000000)
glVertex3f(0.000000,0.019994,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,3.750000)
glVertex3f(0.000000,0.019994,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,3.750000)
glVertex3f(0.006179,0.019016,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,3.750000)
glVertex3f(0.011752,0.016176,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,3.750000)
glVertex3f(0.016176,0.011752,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,3.750000)
glVertex3f(0.019016,0.006179,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,3.750000)
glVertex3f(0.019994,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,3.750000)
glVertex3f(0.019016,-0.006179,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,3.750000)
glVertex3f(0.016176,-0.011752,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,3.750000)
glVertex3f(0.011752,-0.016176,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,3.750000)
glVertex3f(0.006179,-0.019016,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,3.750000)
glVertex3f(0.000000,-0.019994,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,3.750000)
glVertex3f(-0.006179,-0.019016,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,3.750000)
glVertex3f(-0.011752,-0.016176,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,3.750000)
glVertex3f(-0.016176,-0.011752,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,3.750000)
glVertex3f(-0.019016,-0.006179,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,3.750000)
glVertex3f(-0.019994,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,3.750000)
glVertex3f(-0.019016,0.006179,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,3.750000)
glVertex3f(-0.016176,0.011752,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,3.750000)
glVertex3f(-0.011752,0.016176,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,3.750000)
glVertex3f(-0.006179,0.019016,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,3.750000)
glVertex3f(0.000000,0.019994,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,4.500000)
glVertex3f(0.000000,0.019994,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,4.500000)
glVertex3f(0.006179,0.019016,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,4.500000)
glVertex3f(0.011752,0.016176,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,4.500000)
glVertex3f(0.016176,0.011752,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,4.500000)
glVertex3f(0.019016,0.006179,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,4.500000)
glVertex3f(0.019994,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,4.500000)
glVertex3f(0.019016,-0.006179,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,4.500000)
glVertex3f(0.016176,-0.011752,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,4.500000)
glVertex3f(0.011752,-0.016176,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,4.500000)
glVertex3f(0.006179,-0.019016,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,4.500000)
glVertex3f(0.000000,-0.019994,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,4.500000)
glVertex3f(-0.006179,-0.019016,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,4.500000)
glVertex3f(-0.011752,-0.016176,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,4.500000)
glVertex3f(-0.016176,-0.011752,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,4.500000)
glVertex3f(-0.019016,-0.006179,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,4.500000)
glVertex3f(-0.019994,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,4.500000)
glVertex3f(-0.019016,0.006179,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,4.500000)
glVertex3f(-0.016176,0.011752,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,4.500000)
glVertex3f(-0.011752,0.016176,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,4.500000)
glVertex3f(-0.006179,0.019016,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,4.500000)
glVertex3f(0.000000,0.019994,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,5.250000)
glVertex3f(0.000000,0.019994,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,5.250000)
glVertex3f(0.006179,0.019016,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,5.250000)
glVertex3f(0.011752,0.016176,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,5.250000)
glVertex3f(0.016176,0.011752,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,5.250000)
glVertex3f(0.019016,0.006179,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,5.250000)
glVertex3f(0.019994,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,5.250000)
glVertex3f(0.019016,-0.006179,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,5.250000)
glVertex3f(0.016176,-0.011752,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,5.250000)
glVertex3f(0.011752,-0.016176,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,5.250000)
glVertex3f(0.006179,-0.019016,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,5.250000)
glVertex3f(0.000000,-0.019994,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,5.250000)
glVertex3f(-0.006179,-0.019016,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,5.250000)
glVertex3f(-0.011752,-0.016176,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,5.250000)
glVertex3f(-0.016176,-0.011752,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,5.250000)
glVertex3f(-0.019016,-0.006179,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,5.250000)
glVertex3f(-0.019994,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,5.250000)
glVertex3f(-0.019016,0.006179,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,5.250000)
glVertex3f(-0.016176,0.011752,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,5.250000)
glVertex3f(-0.011752,0.016176,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,5.250000)
glVertex3f(-0.006179,0.019016,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,5.250000)
glVertex3f(0.000000,0.019994,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,6.000000)
glVertex3f(0.000000,0.019994,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,6.000000)
glVertex3f(0.006179,0.019016,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,6.000000)
glVertex3f(0.011752,0.016176,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,6.000000)
glVertex3f(0.016176,0.011752,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,6.000000)
glVertex3f(0.019016,0.006179,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,6.000000)
glVertex3f(0.019994,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,6.000000)
glVertex3f(0.019016,-0.006179,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,6.000000)
glVertex3f(0.016176,-0.011752,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,6.000000)
glVertex3f(0.011752,-0.016176,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,6.000000)
glVertex3f(0.006179,-0.019016,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,6.000000)
glVertex3f(0.000000,-0.019994,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,6.000000)
glVertex3f(-0.006179,-0.019016,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,6.000000)
glVertex3f(-0.011752,-0.016176,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,6.000000)
glVertex3f(-0.016176,-0.011752,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,6.000000)
glVertex3f(-0.019016,-0.006179,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,6.000000)
glVertex3f(-0.019994,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,6.000000)
glVertex3f(-0.019016,0.006179,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,6.000000)
glVertex3f(-0.016176,0.011752,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,6.000000)
glVertex3f(-0.011752,0.016176,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,6.000000)
glVertex3f(-0.006179,0.019016,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,6.000000)
glVertex3f(0.000000,0.019994,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,6.750000)
glVertex3f(0.000000,0.019994,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,6.750000)
glVertex3f(0.006179,0.019016,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,6.750000)
glVertex3f(0.011752,0.016176,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,6.750000)
glVertex3f(0.016176,0.011752,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,6.750000)
glVertex3f(0.019016,0.006179,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,6.750000)
glVertex3f(0.019994,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,6.750000)
glVertex3f(0.019016,-0.006179,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,6.750000)
glVertex3f(0.016176,-0.011752,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,6.750000)
glVertex3f(0.011752,-0.016176,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,6.750000)
glVertex3f(0.006179,-0.019016,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,6.750000)
glVertex3f(0.000000,-0.019994,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,6.750000)
glVertex3f(-0.006179,-0.019016,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,6.750000)
glVertex3f(-0.011752,-0.016176,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,6.750000)
glVertex3f(-0.016176,-0.011752,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,6.750000)
glVertex3f(-0.019016,-0.006179,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,6.750000)
glVertex3f(-0.019994,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,6.750000)
glVertex3f(-0.019016,0.006179,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,6.750000)
glVertex3f(-0.016176,0.011752,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,6.750000)
glVertex3f(-0.011752,0.016176,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,6.750000)
glVertex3f(-0.006179,0.019016,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,6.750000)
glVertex3f(0.000000,0.019994,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,7.500000)
glVertex3f(0.000000,0.019994,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,7.500000)
glVertex3f(0.006179,0.019016,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,7.500000)
glVertex3f(0.011752,0.016176,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,7.500000)
glVertex3f(0.016176,0.011752,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,7.500000)
glVertex3f(0.019016,0.006179,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,7.500000)
glVertex3f(0.019994,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,7.500000)
glVertex3f(0.019016,-0.006179,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,7.500000)
glVertex3f(0.016176,-0.011752,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,7.500000)
glVertex3f(0.011752,-0.016176,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,7.500000)
glVertex3f(0.006179,-0.019016,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,7.500000)
glVertex3f(0.000000,-0.019994,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,7.500000)
glVertex3f(-0.006179,-0.019016,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,7.500000)
glVertex3f(-0.011752,-0.016176,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,7.500000)
glVertex3f(-0.016176,-0.011752,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,7.500000)
glVertex3f(-0.019016,-0.006179,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,7.500000)
glVertex3f(-0.019994,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,7.500000)
glVertex3f(-0.019016,0.006179,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,7.500000)
glVertex3f(-0.016176,0.011752,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,7.500000)
glVertex3f(-0.011752,0.016176,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,7.500000)
glVertex3f(-0.006179,0.019016,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,7.500000)
glVertex3f(0.000000,0.019994,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,8.250000)
glVertex3f(0.000000,0.019994,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,8.250000)
glVertex3f(0.006179,0.019016,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,8.250000)
glVertex3f(0.011752,0.016176,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,8.250000)
glVertex3f(0.016176,0.011752,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,8.250000)
glVertex3f(0.019016,0.006179,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,8.250000)
glVertex3f(0.019994,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,8.250000)
glVertex3f(0.019016,-0.006179,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,8.250000)
glVertex3f(0.016176,-0.011752,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,8.250000)
glVertex3f(0.011752,-0.016176,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,8.250000)
glVertex3f(0.006179,-0.019016,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,8.250000)
glVertex3f(0.000000,-0.019994,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,8.250000)
glVertex3f(-0.006179,-0.019016,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,8.250000)
glVertex3f(-0.011752,-0.016176,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,8.250000)
glVertex3f(-0.016176,-0.011752,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,8.250000)
glVertex3f(-0.019016,-0.006179,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,8.250000)
glVertex3f(-0.019994,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,8.250000)
glVertex3f(-0.019016,0.006179,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,8.250000)
glVertex3f(-0.016176,0.011752,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,8.250000)
glVertex3f(-0.011752,0.016176,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,8.250000)
glVertex3f(-0.006179,0.019016,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,8.250000)
glVertex3f(0.000000,0.019994,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,9.000000)
glVertex3f(0.000000,0.019994,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,9.000000)
glVertex3f(0.006179,0.019016,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,9.000000)
glVertex3f(0.011752,0.016176,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,9.000000)
glVertex3f(0.016176,0.011752,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,9.000000)
glVertex3f(0.019016,0.006179,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,9.000000)
glVertex3f(0.019994,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,9.000000)
glVertex3f(0.019016,-0.006179,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,9.000000)
glVertex3f(0.016176,-0.011752,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,9.000000)
glVertex3f(0.011752,-0.016176,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,9.000000)
glVertex3f(0.006179,-0.019016,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,9.000000)
glVertex3f(0.000000,-0.019994,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,9.000000)
glVertex3f(-0.006179,-0.019016,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,9.000000)
glVertex3f(-0.011752,-0.016176,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,9.000000)
glVertex3f(-0.016176,-0.011752,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,9.000000)
glVertex3f(-0.019016,-0.006179,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,9.000000)
glVertex3f(-0.019994,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,9.000000)
glVertex3f(-0.019016,0.006179,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,9.000000)
glVertex3f(-0.016176,0.011752,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,9.000000)
glVertex3f(-0.011752,0.016176,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,9.000000)
glVertex3f(-0.006179,0.019016,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,9.000000)
glVertex3f(0.000000,0.019994,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,9.750000)
glVertex3f(0.000000,0.019994,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,9.750000)
glVertex3f(0.006179,0.019016,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,9.750000)
glVertex3f(0.011752,0.016176,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,9.750000)
glVertex3f(0.016176,0.011752,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,9.750000)
glVertex3f(0.019016,0.006179,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,9.750000)
glVertex3f(0.019994,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,9.750000)
glVertex3f(0.019016,-0.006179,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,9.750000)
glVertex3f(0.016176,-0.011752,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,9.750000)
glVertex3f(0.011752,-0.016176,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,9.750000)
glVertex3f(0.006179,-0.019016,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,9.750000)
glVertex3f(0.000000,-0.019994,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,9.750000)
glVertex3f(-0.006179,-0.019016,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,9.750000)
glVertex3f(-0.011752,-0.016176,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,9.750000)
glVertex3f(-0.016176,-0.011752,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,9.750000)
glVertex3f(-0.019016,-0.006179,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,9.750000)
glVertex3f(-0.019994,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,9.750000)
glVertex3f(-0.019016,0.006179,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,9.750000)
glVertex3f(-0.016176,0.011752,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,9.750000)
glVertex3f(-0.011752,0.016176,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,9.750000)
glVertex3f(-0.006179,0.019016,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,9.750000)
glVertex3f(0.000000,0.019994,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,10.500000)
glVertex3f(0.000000,0.019994,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,10.500000)
glVertex3f(0.006179,0.019016,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,10.500000)
glVertex3f(0.011752,0.016176,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,10.500000)
glVertex3f(0.016176,0.011752,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,10.500000)
glVertex3f(0.019016,0.006179,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,10.500000)
glVertex3f(0.019994,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,10.500000)
glVertex3f(0.019016,-0.006179,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,10.500000)
glVertex3f(0.016176,-0.011752,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,10.500000)
glVertex3f(0.011752,-0.016176,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,10.500000)
glVertex3f(0.006179,-0.019016,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,10.500000)
glVertex3f(0.000000,-0.019994,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,10.500000)
glVertex3f(-0.006179,-0.019016,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,10.500000)
glVertex3f(-0.011752,-0.016176,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,10.500000)
glVertex3f(-0.016176,-0.011752,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,10.500000)
glVertex3f(-0.019016,-0.006179,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,10.500000)
glVertex3f(-0.019994,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,10.500000)
glVertex3f(-0.019016,0.006179,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,10.500000)
glVertex3f(-0.016176,0.011752,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,10.500000)
glVertex3f(-0.011752,0.016176,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,10.500000)
glVertex3f(-0.006179,0.019016,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,10.500000)
glVertex3f(0.000000,0.019994,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,11.250000)
glVertex3f(0.000000,0.019994,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,11.250000)
glVertex3f(0.006179,0.019016,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,11.250000)
glVertex3f(0.011752,0.016176,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,11.250000)
glVertex3f(0.016176,0.011752,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,11.250000)
glVertex3f(0.019016,0.006179,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,11.250000)
glVertex3f(0.019994,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,11.250000)
glVertex3f(0.019016,-0.006179,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,11.250000)
glVertex3f(0.016176,-0.011752,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,11.250000)
glVertex3f(0.011752,-0.016176,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,11.250000)
glVertex3f(0.006179,-0.019016,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,11.250000)
glVertex3f(0.000000,-0.019994,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,11.250000)
glVertex3f(-0.006179,-0.019016,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,11.250000)
glVertex3f(-0.011752,-0.016176,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,11.250000)
glVertex3f(-0.016176,-0.011752,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,11.250000)
glVertex3f(-0.019016,-0.006179,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,11.250000)
glVertex3f(-0.019994,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,11.250000)
glVertex3f(-0.019016,0.006179,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,11.250000)
glVertex3f(-0.016176,0.011752,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,11.250000)
glVertex3f(-0.011752,0.016176,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,11.250000)
glVertex3f(-0.006179,0.019016,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,11.250000)
glVertex3f(0.000000,0.019994,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,12.000000)
glVertex3f(0.000000,0.019994,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,12.000000)
glVertex3f(0.006179,0.019016,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,12.000000)
glVertex3f(0.011752,0.016176,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,12.000000)
glVertex3f(0.016176,0.011752,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,12.000000)
glVertex3f(0.019016,0.006179,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,12.000000)
glVertex3f(0.019994,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,12.000000)
glVertex3f(0.019016,-0.006179,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,12.000000)
glVertex3f(0.016176,-0.011752,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,12.000000)
glVertex3f(0.011752,-0.016176,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,12.000000)
glVertex3f(0.006179,-0.019016,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,12.000000)
glVertex3f(0.000000,-0.019994,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,12.000000)
glVertex3f(-0.006179,-0.019016,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,12.000000)
glVertex3f(-0.011752,-0.016176,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,12.000000)
glVertex3f(-0.016176,-0.011752,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,12.000000)
glVertex3f(-0.019016,-0.006179,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,12.000000)
glVertex3f(-0.019994,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,12.000000)
glVertex3f(-0.019016,0.006179,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,12.000000)
glVertex3f(-0.016176,0.011752,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,12.000000)
glVertex3f(-0.011752,0.016176,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,12.000000)
glVertex3f(-0.006179,0.019016,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,12.000000)
glVertex3f(0.000000,0.019994,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,12.750000)
glVertex3f(0.000000,0.019994,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,12.750000)
glVertex3f(0.006179,0.019016,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,12.750000)
glVertex3f(0.011752,0.016176,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,12.750000)
glVertex3f(0.016176,0.011752,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,12.750000)
glVertex3f(0.019016,0.006179,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,12.750000)
glVertex3f(0.019994,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,12.750000)
glVertex3f(0.019016,-0.006179,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,12.750000)
glVertex3f(0.016176,-0.011752,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,12.750000)
glVertex3f(0.011752,-0.016176,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,12.750000)
glVertex3f(0.006179,-0.019016,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,12.750000)
glVertex3f(0.000000,-0.019994,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,12.750000)
glVertex3f(-0.006179,-0.019016,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,12.750000)
glVertex3f(-0.011752,-0.016176,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,12.750000)
glVertex3f(-0.016176,-0.011752,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,12.750000)
glVertex3f(-0.019016,-0.006179,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,12.750000)
glVertex3f(-0.019994,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,12.750000)
glVertex3f(-0.019016,0.006179,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,12.750000)
glVertex3f(-0.016176,0.011752,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,12.750000)
glVertex3f(-0.011752,0.016176,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,12.750000)
glVertex3f(-0.006179,0.019016,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,12.750000)
glVertex3f(0.000000,0.019994,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,13.500000)
glVertex3f(0.000000,0.019994,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,13.500000)
glVertex3f(0.006179,0.019016,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,13.500000)
glVertex3f(0.011752,0.016176,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,13.500000)
glVertex3f(0.016176,0.011752,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,13.500000)
glVertex3f(0.019016,0.006179,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,13.500000)
glVertex3f(0.019994,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,13.500000)
glVertex3f(0.019016,-0.006179,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,13.500000)
glVertex3f(0.016176,-0.011752,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,13.500000)
glVertex3f(0.011752,-0.016176,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,13.500000)
glVertex3f(0.006179,-0.019016,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,13.500000)
glVertex3f(0.000000,-0.019994,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,13.500000)
glVertex3f(-0.006179,-0.019016,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,13.500000)
glVertex3f(-0.011752,-0.016176,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,13.500000)
glVertex3f(-0.016176,-0.011752,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,13.500000)
glVertex3f(-0.019016,-0.006179,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,13.500000)
glVertex3f(-0.019994,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,13.500000)
glVertex3f(-0.019016,0.006179,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,13.500000)
glVertex3f(-0.016176,0.011752,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,13.500000)
glVertex3f(-0.011752,0.016176,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,13.500000)
glVertex3f(-0.006179,0.019016,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,13.500000)
glVertex3f(0.000000,0.019994,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,14.250000)
glVertex3f(0.000000,0.019994,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006179,0.019016,14.250000)
glVertex3f(0.006179,0.019016,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011752,0.016176,14.250000)
glVertex3f(0.011752,0.016176,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016176,0.011752,14.250000)
glVertex3f(0.016176,0.011752,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019016,0.006179,14.250000)
glVertex3f(0.019016,0.006179,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019994,0.000000,14.250000)
glVertex3f(0.019994,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019016,-0.006179,14.250000)
glVertex3f(0.019016,-0.006179,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016176,-0.011752,14.250000)
glVertex3f(0.016176,-0.011752,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011752,-0.016176,14.250000)
glVertex3f(0.011752,-0.016176,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006179,-0.019016,14.250000)
glVertex3f(0.006179,-0.019016,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019994,14.250000)
glVertex3f(0.000000,-0.019994,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006179,-0.019016,14.250000)
glVertex3f(-0.006179,-0.019016,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011752,-0.016176,14.250000)
glVertex3f(-0.011752,-0.016176,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016176,-0.011752,14.250000)
glVertex3f(-0.016176,-0.011752,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019016,-0.006179,14.250000)
glVertex3f(-0.019016,-0.006179,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019994,-0.000000,14.250000)
glVertex3f(-0.019994,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019016,0.006179,14.250000)
glVertex3f(-0.019016,0.006179,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016176,0.011752,14.250000)
glVertex3f(-0.016176,0.011752,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011752,0.016176,14.250000)
glVertex3f(-0.011752,0.016176,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006179,0.019016,14.250000)
glVertex3f(-0.006179,0.019016,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019994,14.250000)
glVertex3f(0.000000,0.019994,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.615395,0.394263,240.541748)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,0.000000)
glVertex3f(0.000000,0.022099,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,0.000000)
glVertex3f(0.006829,0.021017,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,0.000000)
glVertex3f(0.012990,0.017879,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,0.000000)
glVertex3f(0.017879,0.012990,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,0.000000)
glVertex3f(0.021017,0.006829,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,0.000000)
glVertex3f(0.022099,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,0.000000)
glVertex3f(0.021017,-0.006829,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,0.000000)
glVertex3f(0.017879,-0.012990,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,0.000000)
glVertex3f(0.012990,-0.017879,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,0.000000)
glVertex3f(0.006829,-0.021017,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,0.000000)
glVertex3f(0.000000,-0.022099,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,0.000000)
glVertex3f(-0.006829,-0.021017,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,0.000000)
glVertex3f(-0.012990,-0.017879,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,0.000000)
glVertex3f(-0.017879,-0.012990,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,0.000000)
glVertex3f(-0.021017,-0.006829,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,0.000000)
glVertex3f(-0.021017,0.006829,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,0.000000)
glVertex3f(-0.017879,0.012990,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,0.000000)
glVertex3f(-0.012990,0.017879,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,0.000000)
glVertex3f(-0.006829,0.021017,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,0.000000)
glVertex3f(0.000000,0.022099,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,0.750000)
glVertex3f(0.000000,0.022099,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,0.750000)
glVertex3f(0.006829,0.021017,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,0.750000)
glVertex3f(0.012990,0.017879,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,0.750000)
glVertex3f(0.017879,0.012990,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,0.750000)
glVertex3f(0.021017,0.006829,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,0.750000)
glVertex3f(0.022099,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,0.750000)
glVertex3f(0.021017,-0.006829,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,0.750000)
glVertex3f(0.017879,-0.012990,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,0.750000)
glVertex3f(0.012990,-0.017879,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,0.750000)
glVertex3f(0.006829,-0.021017,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,0.750000)
glVertex3f(0.000000,-0.022099,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,0.750000)
glVertex3f(-0.006829,-0.021017,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,0.750000)
glVertex3f(-0.012990,-0.017879,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,0.750000)
glVertex3f(-0.017879,-0.012990,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,0.750000)
glVertex3f(-0.021017,-0.006829,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,0.750000)
glVertex3f(-0.022099,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,0.750000)
glVertex3f(-0.021017,0.006829,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,0.750000)
glVertex3f(-0.017879,0.012990,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,0.750000)
glVertex3f(-0.012990,0.017879,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,0.750000)
glVertex3f(-0.006829,0.021017,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,0.750000)
glVertex3f(0.000000,0.022099,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,1.500000)
glVertex3f(0.000000,0.022099,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,1.500000)
glVertex3f(0.006829,0.021017,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,1.500000)
glVertex3f(0.012990,0.017879,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,1.500000)
glVertex3f(0.017879,0.012990,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,1.500000)
glVertex3f(0.021017,0.006829,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,1.500000)
glVertex3f(0.022099,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,1.500000)
glVertex3f(0.021017,-0.006829,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,1.500000)
glVertex3f(0.017879,-0.012990,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,1.500000)
glVertex3f(0.012990,-0.017879,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,1.500000)
glVertex3f(0.006829,-0.021017,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,1.500000)
glVertex3f(0.000000,-0.022099,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,1.500000)
glVertex3f(-0.006829,-0.021017,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,1.500000)
glVertex3f(-0.012990,-0.017879,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,1.500000)
glVertex3f(-0.017879,-0.012990,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,1.500000)
glVertex3f(-0.021017,-0.006829,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,1.500000)
glVertex3f(-0.022099,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,1.500000)
glVertex3f(-0.021017,0.006829,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,1.500000)
glVertex3f(-0.017879,0.012990,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,1.500000)
glVertex3f(-0.012990,0.017879,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,1.500000)
glVertex3f(-0.006829,0.021017,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,1.500000)
glVertex3f(0.000000,0.022099,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,2.250000)
glVertex3f(0.000000,0.022099,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,2.250000)
glVertex3f(0.006829,0.021017,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,2.250000)
glVertex3f(0.012990,0.017879,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,2.250000)
glVertex3f(0.017879,0.012990,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,2.250000)
glVertex3f(0.021017,0.006829,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,2.250000)
glVertex3f(0.022099,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,2.250000)
glVertex3f(0.021017,-0.006829,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,2.250000)
glVertex3f(0.017879,-0.012990,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,2.250000)
glVertex3f(0.012990,-0.017879,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,2.250000)
glVertex3f(0.006829,-0.021017,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,2.250000)
glVertex3f(0.000000,-0.022099,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,2.250000)
glVertex3f(-0.006829,-0.021017,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,2.250000)
glVertex3f(-0.012990,-0.017879,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,2.250000)
glVertex3f(-0.017879,-0.012990,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,2.250000)
glVertex3f(-0.021017,-0.006829,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,2.250000)
glVertex3f(-0.022099,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,2.250000)
glVertex3f(-0.021017,0.006829,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,2.250000)
glVertex3f(-0.017879,0.012990,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,2.250000)
glVertex3f(-0.012990,0.017879,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,2.250000)
glVertex3f(-0.006829,0.021017,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,2.250000)
glVertex3f(0.000000,0.022099,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,3.000000)
glVertex3f(0.000000,0.022099,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,3.000000)
glVertex3f(0.006829,0.021017,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,3.000000)
glVertex3f(0.012990,0.017879,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,3.000000)
glVertex3f(0.017879,0.012990,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,3.000000)
glVertex3f(0.021017,0.006829,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,3.000000)
glVertex3f(0.022099,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,3.000000)
glVertex3f(0.021017,-0.006829,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,3.000000)
glVertex3f(0.017879,-0.012990,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,3.000000)
glVertex3f(0.012990,-0.017879,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,3.000000)
glVertex3f(0.006829,-0.021017,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,3.000000)
glVertex3f(0.000000,-0.022099,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,3.000000)
glVertex3f(-0.006829,-0.021017,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,3.000000)
glVertex3f(-0.012990,-0.017879,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,3.000000)
glVertex3f(-0.017879,-0.012990,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,3.000000)
glVertex3f(-0.021017,-0.006829,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,3.000000)
glVertex3f(-0.022099,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,3.000000)
glVertex3f(-0.021017,0.006829,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,3.000000)
glVertex3f(-0.017879,0.012990,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,3.000000)
glVertex3f(-0.012990,0.017879,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,3.000000)
glVertex3f(-0.006829,0.021017,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,3.000000)
glVertex3f(0.000000,0.022099,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,3.750000)
glVertex3f(0.000000,0.022099,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,3.750000)
glVertex3f(0.006829,0.021017,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,3.750000)
glVertex3f(0.012990,0.017879,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,3.750000)
glVertex3f(0.017879,0.012990,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,3.750000)
glVertex3f(0.021017,0.006829,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,3.750000)
glVertex3f(0.022099,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,3.750000)
glVertex3f(0.021017,-0.006829,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,3.750000)
glVertex3f(0.017879,-0.012990,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,3.750000)
glVertex3f(0.012990,-0.017879,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,3.750000)
glVertex3f(0.006829,-0.021017,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,3.750000)
glVertex3f(0.000000,-0.022099,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,3.750000)
glVertex3f(-0.006829,-0.021017,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,3.750000)
glVertex3f(-0.012990,-0.017879,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,3.750000)
glVertex3f(-0.017879,-0.012990,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,3.750000)
glVertex3f(-0.021017,-0.006829,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,3.750000)
glVertex3f(-0.022099,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,3.750000)
glVertex3f(-0.021017,0.006829,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,3.750000)
glVertex3f(-0.017879,0.012990,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,3.750000)
glVertex3f(-0.012990,0.017879,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,3.750000)
glVertex3f(-0.006829,0.021017,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,3.750000)
glVertex3f(0.000000,0.022099,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,4.500000)
glVertex3f(0.000000,0.022099,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,4.500000)
glVertex3f(0.006829,0.021017,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,4.500000)
glVertex3f(0.012990,0.017879,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,4.500000)
glVertex3f(0.017879,0.012990,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,4.500000)
glVertex3f(0.021017,0.006829,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,4.500000)
glVertex3f(0.022099,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,4.500000)
glVertex3f(0.021017,-0.006829,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,4.500000)
glVertex3f(0.017879,-0.012990,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,4.500000)
glVertex3f(0.012990,-0.017879,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,4.500000)
glVertex3f(0.006829,-0.021017,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,4.500000)
glVertex3f(0.000000,-0.022099,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,4.500000)
glVertex3f(-0.006829,-0.021017,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,4.500000)
glVertex3f(-0.012990,-0.017879,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,4.500000)
glVertex3f(-0.017879,-0.012990,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,4.500000)
glVertex3f(-0.021017,-0.006829,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,4.500000)
glVertex3f(-0.022099,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,4.500000)
glVertex3f(-0.021017,0.006829,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,4.500000)
glVertex3f(-0.017879,0.012990,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,4.500000)
glVertex3f(-0.012990,0.017879,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,4.500000)
glVertex3f(-0.006829,0.021017,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,4.500000)
glVertex3f(0.000000,0.022099,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,5.250000)
glVertex3f(0.000000,0.022099,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,5.250000)
glVertex3f(0.006829,0.021017,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,5.250000)
glVertex3f(0.012990,0.017879,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,5.250000)
glVertex3f(0.017879,0.012990,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,5.250000)
glVertex3f(0.021017,0.006829,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,5.250000)
glVertex3f(0.022099,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,5.250000)
glVertex3f(0.021017,-0.006829,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,5.250000)
glVertex3f(0.017879,-0.012990,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,5.250000)
glVertex3f(0.012990,-0.017879,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,5.250000)
glVertex3f(0.006829,-0.021017,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,5.250000)
glVertex3f(0.000000,-0.022099,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,5.250000)
glVertex3f(-0.006829,-0.021017,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,5.250000)
glVertex3f(-0.012990,-0.017879,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,5.250000)
glVertex3f(-0.017879,-0.012990,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,5.250000)
glVertex3f(-0.021017,-0.006829,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,5.250000)
glVertex3f(-0.022099,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,5.250000)
glVertex3f(-0.021017,0.006829,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,5.250000)
glVertex3f(-0.017879,0.012990,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,5.250000)
glVertex3f(-0.012990,0.017879,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,5.250000)
glVertex3f(-0.006829,0.021017,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,5.250000)
glVertex3f(0.000000,0.022099,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,6.000000)
glVertex3f(0.000000,0.022099,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,6.000000)
glVertex3f(0.006829,0.021017,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,6.000000)
glVertex3f(0.012990,0.017879,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,6.000000)
glVertex3f(0.017879,0.012990,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,6.000000)
glVertex3f(0.021017,0.006829,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,6.000000)
glVertex3f(0.022099,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,6.000000)
glVertex3f(0.021017,-0.006829,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,6.000000)
glVertex3f(0.017879,-0.012990,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,6.000000)
glVertex3f(0.012990,-0.017879,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,6.000000)
glVertex3f(0.006829,-0.021017,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,6.000000)
glVertex3f(0.000000,-0.022099,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,6.000000)
glVertex3f(-0.006829,-0.021017,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,6.000000)
glVertex3f(-0.012990,-0.017879,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,6.000000)
glVertex3f(-0.017879,-0.012990,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,6.000000)
glVertex3f(-0.021017,-0.006829,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,6.000000)
glVertex3f(-0.022099,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,6.000000)
glVertex3f(-0.021017,0.006829,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,6.000000)
glVertex3f(-0.017879,0.012990,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,6.000000)
glVertex3f(-0.012990,0.017879,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,6.000000)
glVertex3f(-0.006829,0.021017,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,6.000000)
glVertex3f(0.000000,0.022099,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,6.750000)
glVertex3f(0.000000,0.022099,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,6.750000)
glVertex3f(0.006829,0.021017,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,6.750000)
glVertex3f(0.012990,0.017879,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,6.750000)
glVertex3f(0.017879,0.012990,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,6.750000)
glVertex3f(0.021017,0.006829,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,6.750000)
glVertex3f(0.022099,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,6.750000)
glVertex3f(0.021017,-0.006829,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,6.750000)
glVertex3f(0.017879,-0.012990,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,6.750000)
glVertex3f(0.012990,-0.017879,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,6.750000)
glVertex3f(0.006829,-0.021017,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,6.750000)
glVertex3f(0.000000,-0.022099,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,6.750000)
glVertex3f(-0.006829,-0.021017,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,6.750000)
glVertex3f(-0.012990,-0.017879,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,6.750000)
glVertex3f(-0.017879,-0.012990,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,6.750000)
glVertex3f(-0.021017,-0.006829,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,6.750000)
glVertex3f(-0.022099,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,6.750000)
glVertex3f(-0.021017,0.006829,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,6.750000)
glVertex3f(-0.017879,0.012990,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,6.750000)
glVertex3f(-0.012990,0.017879,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,6.750000)
glVertex3f(-0.006829,0.021017,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,6.750000)
glVertex3f(0.000000,0.022099,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,7.500000)
glVertex3f(0.000000,0.022099,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,7.500000)
glVertex3f(0.006829,0.021017,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,7.500000)
glVertex3f(0.012990,0.017879,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,7.500000)
glVertex3f(0.017879,0.012990,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,7.500000)
glVertex3f(0.021017,0.006829,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,7.500000)
glVertex3f(0.022099,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,7.500000)
glVertex3f(0.021017,-0.006829,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,7.500000)
glVertex3f(0.017879,-0.012990,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,7.500000)
glVertex3f(0.012990,-0.017879,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,7.500000)
glVertex3f(0.006829,-0.021017,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,7.500000)
glVertex3f(0.000000,-0.022099,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,7.500000)
glVertex3f(-0.006829,-0.021017,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,7.500000)
glVertex3f(-0.012990,-0.017879,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,7.500000)
glVertex3f(-0.017879,-0.012990,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,7.500000)
glVertex3f(-0.021017,-0.006829,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,7.500000)
glVertex3f(-0.022099,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,7.500000)
glVertex3f(-0.021017,0.006829,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,7.500000)
glVertex3f(-0.017879,0.012990,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,7.500000)
glVertex3f(-0.012990,0.017879,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,7.500000)
glVertex3f(-0.006829,0.021017,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,7.500000)
glVertex3f(0.000000,0.022099,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,8.250000)
glVertex3f(0.000000,0.022099,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,8.250000)
glVertex3f(0.006829,0.021017,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,8.250000)
glVertex3f(0.012990,0.017879,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,8.250000)
glVertex3f(0.017879,0.012990,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,8.250000)
glVertex3f(0.021017,0.006829,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,8.250000)
glVertex3f(0.022099,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,8.250000)
glVertex3f(0.021017,-0.006829,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,8.250000)
glVertex3f(0.017879,-0.012990,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,8.250000)
glVertex3f(0.012990,-0.017879,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,8.250000)
glVertex3f(0.006829,-0.021017,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,8.250000)
glVertex3f(0.000000,-0.022099,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,8.250000)
glVertex3f(-0.006829,-0.021017,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,8.250000)
glVertex3f(-0.012990,-0.017879,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,8.250000)
glVertex3f(-0.017879,-0.012990,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,8.250000)
glVertex3f(-0.021017,-0.006829,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,8.250000)
glVertex3f(-0.022099,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,8.250000)
glVertex3f(-0.021017,0.006829,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,8.250000)
glVertex3f(-0.017879,0.012990,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,8.250000)
glVertex3f(-0.012990,0.017879,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,8.250000)
glVertex3f(-0.006829,0.021017,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,8.250000)
glVertex3f(0.000000,0.022099,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,9.000000)
glVertex3f(0.000000,0.022099,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,9.000000)
glVertex3f(0.006829,0.021017,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,9.000000)
glVertex3f(0.012990,0.017879,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,9.000000)
glVertex3f(0.017879,0.012990,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,9.000000)
glVertex3f(0.021017,0.006829,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,9.000000)
glVertex3f(0.022099,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,9.000000)
glVertex3f(0.021017,-0.006829,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,9.000000)
glVertex3f(0.017879,-0.012990,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,9.000000)
glVertex3f(0.012990,-0.017879,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,9.000000)
glVertex3f(0.006829,-0.021017,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,9.000000)
glVertex3f(0.000000,-0.022099,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,9.000000)
glVertex3f(-0.006829,-0.021017,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,9.000000)
glVertex3f(-0.012990,-0.017879,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,9.000000)
glVertex3f(-0.017879,-0.012990,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,9.000000)
glVertex3f(-0.021017,-0.006829,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,9.000000)
glVertex3f(-0.022099,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,9.000000)
glVertex3f(-0.021017,0.006829,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,9.000000)
glVertex3f(-0.017879,0.012990,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,9.000000)
glVertex3f(-0.012990,0.017879,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,9.000000)
glVertex3f(-0.006829,0.021017,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,9.000000)
glVertex3f(0.000000,0.022099,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,9.750000)
glVertex3f(0.000000,0.022099,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,9.750000)
glVertex3f(0.006829,0.021017,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,9.750000)
glVertex3f(0.012990,0.017879,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,9.750000)
glVertex3f(0.017879,0.012990,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,9.750000)
glVertex3f(0.021017,0.006829,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,9.750000)
glVertex3f(0.022099,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,9.750000)
glVertex3f(0.021017,-0.006829,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,9.750000)
glVertex3f(0.017879,-0.012990,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,9.750000)
glVertex3f(0.012990,-0.017879,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,9.750000)
glVertex3f(0.006829,-0.021017,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,9.750000)
glVertex3f(0.000000,-0.022099,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,9.750000)
glVertex3f(-0.006829,-0.021017,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,9.750000)
glVertex3f(-0.012990,-0.017879,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,9.750000)
glVertex3f(-0.017879,-0.012990,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,9.750000)
glVertex3f(-0.021017,-0.006829,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,9.750000)
glVertex3f(-0.022099,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,9.750000)
glVertex3f(-0.021017,0.006829,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,9.750000)
glVertex3f(-0.017879,0.012990,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,9.750000)
glVertex3f(-0.012990,0.017879,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,9.750000)
glVertex3f(-0.006829,0.021017,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,9.750000)
glVertex3f(0.000000,0.022099,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,10.500000)
glVertex3f(0.000000,0.022099,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,10.500000)
glVertex3f(0.006829,0.021017,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,10.500000)
glVertex3f(0.012990,0.017879,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,10.500000)
glVertex3f(0.017879,0.012990,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,10.500000)
glVertex3f(0.021017,0.006829,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,10.500000)
glVertex3f(0.022099,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,10.500000)
glVertex3f(0.021017,-0.006829,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,10.500000)
glVertex3f(0.017879,-0.012990,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,10.500000)
glVertex3f(0.012990,-0.017879,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,10.500000)
glVertex3f(0.006829,-0.021017,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,10.500000)
glVertex3f(0.000000,-0.022099,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,10.500000)
glVertex3f(-0.006829,-0.021017,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,10.500000)
glVertex3f(-0.012990,-0.017879,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,10.500000)
glVertex3f(-0.017879,-0.012990,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,10.500000)
glVertex3f(-0.021017,-0.006829,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,10.500000)
glVertex3f(-0.022099,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,10.500000)
glVertex3f(-0.021017,0.006829,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,10.500000)
glVertex3f(-0.017879,0.012990,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,10.500000)
glVertex3f(-0.012990,0.017879,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,10.500000)
glVertex3f(-0.006829,0.021017,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,10.500000)
glVertex3f(0.000000,0.022099,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,11.250000)
glVertex3f(0.000000,0.022099,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,11.250000)
glVertex3f(0.006829,0.021017,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,11.250000)
glVertex3f(0.012990,0.017879,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,11.250000)
glVertex3f(0.017879,0.012990,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,11.250000)
glVertex3f(0.021017,0.006829,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,11.250000)
glVertex3f(0.022099,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,11.250000)
glVertex3f(0.021017,-0.006829,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,11.250000)
glVertex3f(0.017879,-0.012990,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,11.250000)
glVertex3f(0.012990,-0.017879,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,11.250000)
glVertex3f(0.006829,-0.021017,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,11.250000)
glVertex3f(0.000000,-0.022099,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,11.250000)
glVertex3f(-0.006829,-0.021017,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,11.250000)
glVertex3f(-0.012990,-0.017879,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,11.250000)
glVertex3f(-0.017879,-0.012990,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,11.250000)
glVertex3f(-0.021017,-0.006829,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,11.250000)
glVertex3f(-0.022099,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,11.250000)
glVertex3f(-0.021017,0.006829,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,11.250000)
glVertex3f(-0.017879,0.012990,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,11.250000)
glVertex3f(-0.012990,0.017879,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,11.250000)
glVertex3f(-0.006829,0.021017,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,11.250000)
glVertex3f(0.000000,0.022099,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,12.000000)
glVertex3f(0.000000,0.022099,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,12.000000)
glVertex3f(0.006829,0.021017,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,12.000000)
glVertex3f(0.012990,0.017879,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,12.000000)
glVertex3f(0.017879,0.012990,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,12.000000)
glVertex3f(0.021017,0.006829,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,12.000000)
glVertex3f(0.022099,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,12.000000)
glVertex3f(0.021017,-0.006829,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,12.000000)
glVertex3f(0.017879,-0.012990,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,12.000000)
glVertex3f(0.012990,-0.017879,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,12.000000)
glVertex3f(0.006829,-0.021017,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,12.000000)
glVertex3f(0.000000,-0.022099,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,12.000000)
glVertex3f(-0.006829,-0.021017,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,12.000000)
glVertex3f(-0.012990,-0.017879,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,12.000000)
glVertex3f(-0.017879,-0.012990,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,12.000000)
glVertex3f(-0.021017,-0.006829,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,12.000000)
glVertex3f(-0.022099,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,12.000000)
glVertex3f(-0.021017,0.006829,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,12.000000)
glVertex3f(-0.017879,0.012990,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,12.000000)
glVertex3f(-0.012990,0.017879,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,12.000000)
glVertex3f(-0.006829,0.021017,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,12.000000)
glVertex3f(0.000000,0.022099,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,12.750000)
glVertex3f(0.000000,0.022099,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,12.750000)
glVertex3f(0.006829,0.021017,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,12.750000)
glVertex3f(0.012990,0.017879,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,12.750000)
glVertex3f(0.017879,0.012990,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,12.750000)
glVertex3f(0.021017,0.006829,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,12.750000)
glVertex3f(0.022099,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,12.750000)
glVertex3f(0.021017,-0.006829,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,12.750000)
glVertex3f(0.017879,-0.012990,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,12.750000)
glVertex3f(0.012990,-0.017879,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,12.750000)
glVertex3f(0.006829,-0.021017,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,12.750000)
glVertex3f(0.000000,-0.022099,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,12.750000)
glVertex3f(-0.006829,-0.021017,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,12.750000)
glVertex3f(-0.012990,-0.017879,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,12.750000)
glVertex3f(-0.017879,-0.012990,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,12.750000)
glVertex3f(-0.021017,-0.006829,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,12.750000)
glVertex3f(-0.022099,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,12.750000)
glVertex3f(-0.021017,0.006829,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,12.750000)
glVertex3f(-0.017879,0.012990,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,12.750000)
glVertex3f(-0.012990,0.017879,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,12.750000)
glVertex3f(-0.006829,0.021017,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,12.750000)
glVertex3f(0.000000,0.022099,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,13.500000)
glVertex3f(0.000000,0.022099,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,13.500000)
glVertex3f(0.006829,0.021017,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,13.500000)
glVertex3f(0.012990,0.017879,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,13.500000)
glVertex3f(0.017879,0.012990,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,13.500000)
glVertex3f(0.021017,0.006829,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,13.500000)
glVertex3f(0.022099,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,13.500000)
glVertex3f(0.021017,-0.006829,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,13.500000)
glVertex3f(0.017879,-0.012990,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,13.500000)
glVertex3f(0.012990,-0.017879,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,13.500000)
glVertex3f(0.006829,-0.021017,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,13.500000)
glVertex3f(0.000000,-0.022099,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,13.500000)
glVertex3f(-0.006829,-0.021017,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,13.500000)
glVertex3f(-0.012990,-0.017879,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,13.500000)
glVertex3f(-0.017879,-0.012990,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,13.500000)
glVertex3f(-0.021017,-0.006829,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,13.500000)
glVertex3f(-0.022099,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,13.500000)
glVertex3f(-0.021017,0.006829,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,13.500000)
glVertex3f(-0.017879,0.012990,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,13.500000)
glVertex3f(-0.012990,0.017879,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,13.500000)
glVertex3f(-0.006829,0.021017,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,13.500000)
glVertex3f(0.000000,0.022099,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,14.250000)
glVertex3f(0.000000,0.022099,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006829,0.021017,14.250000)
glVertex3f(0.006829,0.021017,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012990,0.017879,14.250000)
glVertex3f(0.012990,0.017879,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.017879,0.012990,14.250000)
glVertex3f(0.017879,0.012990,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021017,0.006829,14.250000)
glVertex3f(0.021017,0.006829,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022099,0.000000,14.250000)
glVertex3f(0.022099,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021017,-0.006829,14.250000)
glVertex3f(0.021017,-0.006829,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.017879,-0.012990,14.250000)
glVertex3f(0.017879,-0.012990,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012990,-0.017879,14.250000)
glVertex3f(0.012990,-0.017879,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006829,-0.021017,14.250000)
glVertex3f(0.006829,-0.021017,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022099,14.250000)
glVertex3f(0.000000,-0.022099,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006829,-0.021017,14.250000)
glVertex3f(-0.006829,-0.021017,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012990,-0.017879,14.250000)
glVertex3f(-0.012990,-0.017879,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.017879,-0.012990,14.250000)
glVertex3f(-0.017879,-0.012990,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021017,-0.006829,14.250000)
glVertex3f(-0.021017,-0.006829,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022099,-0.000000,14.250000)
glVertex3f(-0.022099,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021017,0.006829,14.250000)
glVertex3f(-0.021017,0.006829,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.017879,0.012990,14.250000)
glVertex3f(-0.017879,0.012990,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012990,0.017879,14.250000)
glVertex3f(-0.012990,0.017879,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006829,0.021017,14.250000)
glVertex3f(-0.006829,0.021017,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022099,14.250000)
glVertex3f(0.000000,0.022099,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.614391,0.391417,241.208405)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,0.000000)
glVertex3f(0.000000,0.024006,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,0.000000)
glVertex3f(0.007418,0.022831,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,0.000000)
glVertex3f(0.014111,0.019422,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,0.000000)
glVertex3f(0.019422,0.014111,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,0.000000)
glVertex3f(0.022831,0.007418,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,0.000000)
glVertex3f(0.024006,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,0.000000)
glVertex3f(0.022831,-0.007418,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,0.000000)
glVertex3f(0.019422,-0.014111,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,0.000000)
glVertex3f(0.014111,-0.019422,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,0.000000)
glVertex3f(0.007418,-0.022831,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,0.000000)
glVertex3f(0.000000,-0.024006,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,0.000000)
glVertex3f(-0.007418,-0.022831,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,0.000000)
glVertex3f(-0.014111,-0.019422,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,0.000000)
glVertex3f(-0.019422,-0.014111,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,0.000000)
glVertex3f(-0.022831,-0.007418,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,0.000000)
glVertex3f(-0.022831,0.007418,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,0.000000)
glVertex3f(-0.019422,0.014111,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,0.000000)
glVertex3f(-0.014111,0.019422,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,0.000000)
glVertex3f(-0.007418,0.022831,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,0.000000)
glVertex3f(0.000000,0.024006,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,0.750000)
glVertex3f(0.000000,0.024006,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,0.750000)
glVertex3f(0.007418,0.022831,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,0.750000)
glVertex3f(0.014111,0.019422,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,0.750000)
glVertex3f(0.019422,0.014111,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,0.750000)
glVertex3f(0.022831,0.007418,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,0.750000)
glVertex3f(0.024006,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,0.750000)
glVertex3f(0.022831,-0.007418,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,0.750000)
glVertex3f(0.019422,-0.014111,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,0.750000)
glVertex3f(0.014111,-0.019422,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,0.750000)
glVertex3f(0.007418,-0.022831,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,0.750000)
glVertex3f(0.000000,-0.024006,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,0.750000)
glVertex3f(-0.007418,-0.022831,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,0.750000)
glVertex3f(-0.014111,-0.019422,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,0.750000)
glVertex3f(-0.019422,-0.014111,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,0.750000)
glVertex3f(-0.022831,-0.007418,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,0.750000)
glVertex3f(-0.024006,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,0.750000)
glVertex3f(-0.022831,0.007418,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,0.750000)
glVertex3f(-0.019422,0.014111,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,0.750000)
glVertex3f(-0.014111,0.019422,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,0.750000)
glVertex3f(-0.007418,0.022831,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,0.750000)
glVertex3f(0.000000,0.024006,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,1.500000)
glVertex3f(0.000000,0.024006,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,1.500000)
glVertex3f(0.007418,0.022831,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,1.500000)
glVertex3f(0.014111,0.019422,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,1.500000)
glVertex3f(0.019422,0.014111,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,1.500000)
glVertex3f(0.022831,0.007418,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,1.500000)
glVertex3f(0.024006,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,1.500000)
glVertex3f(0.022831,-0.007418,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,1.500000)
glVertex3f(0.019422,-0.014111,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,1.500000)
glVertex3f(0.014111,-0.019422,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,1.500000)
glVertex3f(0.007418,-0.022831,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,1.500000)
glVertex3f(0.000000,-0.024006,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,1.500000)
glVertex3f(-0.007418,-0.022831,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,1.500000)
glVertex3f(-0.014111,-0.019422,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,1.500000)
glVertex3f(-0.019422,-0.014111,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,1.500000)
glVertex3f(-0.022831,-0.007418,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,1.500000)
glVertex3f(-0.024006,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,1.500000)
glVertex3f(-0.022831,0.007418,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,1.500000)
glVertex3f(-0.019422,0.014111,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,1.500000)
glVertex3f(-0.014111,0.019422,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,1.500000)
glVertex3f(-0.007418,0.022831,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,1.500000)
glVertex3f(0.000000,0.024006,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,2.250000)
glVertex3f(0.000000,0.024006,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,2.250000)
glVertex3f(0.007418,0.022831,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,2.250000)
glVertex3f(0.014111,0.019422,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,2.250000)
glVertex3f(0.019422,0.014111,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,2.250000)
glVertex3f(0.022831,0.007418,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,2.250000)
glVertex3f(0.024006,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,2.250000)
glVertex3f(0.022831,-0.007418,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,2.250000)
glVertex3f(0.019422,-0.014111,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,2.250000)
glVertex3f(0.014111,-0.019422,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,2.250000)
glVertex3f(0.007418,-0.022831,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,2.250000)
glVertex3f(0.000000,-0.024006,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,2.250000)
glVertex3f(-0.007418,-0.022831,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,2.250000)
glVertex3f(-0.014111,-0.019422,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,2.250000)
glVertex3f(-0.019422,-0.014111,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,2.250000)
glVertex3f(-0.022831,-0.007418,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,2.250000)
glVertex3f(-0.024006,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,2.250000)
glVertex3f(-0.022831,0.007418,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,2.250000)
glVertex3f(-0.019422,0.014111,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,2.250000)
glVertex3f(-0.014111,0.019422,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,2.250000)
glVertex3f(-0.007418,0.022831,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,2.250000)
glVertex3f(0.000000,0.024006,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,3.000000)
glVertex3f(0.000000,0.024006,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,3.000000)
glVertex3f(0.007418,0.022831,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,3.000000)
glVertex3f(0.014111,0.019422,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,3.000000)
glVertex3f(0.019422,0.014111,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,3.000000)
glVertex3f(0.022831,0.007418,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,3.000000)
glVertex3f(0.024006,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,3.000000)
glVertex3f(0.022831,-0.007418,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,3.000000)
glVertex3f(0.019422,-0.014111,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,3.000000)
glVertex3f(0.014111,-0.019422,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,3.000000)
glVertex3f(0.007418,-0.022831,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,3.000000)
glVertex3f(0.000000,-0.024006,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,3.000000)
glVertex3f(-0.007418,-0.022831,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,3.000000)
glVertex3f(-0.014111,-0.019422,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,3.000000)
glVertex3f(-0.019422,-0.014111,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,3.000000)
glVertex3f(-0.022831,-0.007418,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,3.000000)
glVertex3f(-0.024006,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,3.000000)
glVertex3f(-0.022831,0.007418,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,3.000000)
glVertex3f(-0.019422,0.014111,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,3.000000)
glVertex3f(-0.014111,0.019422,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,3.000000)
glVertex3f(-0.007418,0.022831,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,3.000000)
glVertex3f(0.000000,0.024006,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,3.750000)
glVertex3f(0.000000,0.024006,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,3.750000)
glVertex3f(0.007418,0.022831,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,3.750000)
glVertex3f(0.014111,0.019422,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,3.750000)
glVertex3f(0.019422,0.014111,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,3.750000)
glVertex3f(0.022831,0.007418,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,3.750000)
glVertex3f(0.024006,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,3.750000)
glVertex3f(0.022831,-0.007418,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,3.750000)
glVertex3f(0.019422,-0.014111,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,3.750000)
glVertex3f(0.014111,-0.019422,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,3.750000)
glVertex3f(0.007418,-0.022831,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,3.750000)
glVertex3f(0.000000,-0.024006,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,3.750000)
glVertex3f(-0.007418,-0.022831,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,3.750000)
glVertex3f(-0.014111,-0.019422,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,3.750000)
glVertex3f(-0.019422,-0.014111,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,3.750000)
glVertex3f(-0.022831,-0.007418,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,3.750000)
glVertex3f(-0.024006,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,3.750000)
glVertex3f(-0.022831,0.007418,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,3.750000)
glVertex3f(-0.019422,0.014111,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,3.750000)
glVertex3f(-0.014111,0.019422,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,3.750000)
glVertex3f(-0.007418,0.022831,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,3.750000)
glVertex3f(0.000000,0.024006,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,4.500000)
glVertex3f(0.000000,0.024006,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,4.500000)
glVertex3f(0.007418,0.022831,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,4.500000)
glVertex3f(0.014111,0.019422,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,4.500000)
glVertex3f(0.019422,0.014111,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,4.500000)
glVertex3f(0.022831,0.007418,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,4.500000)
glVertex3f(0.024006,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,4.500000)
glVertex3f(0.022831,-0.007418,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,4.500000)
glVertex3f(0.019422,-0.014111,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,4.500000)
glVertex3f(0.014111,-0.019422,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,4.500000)
glVertex3f(0.007418,-0.022831,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,4.500000)
glVertex3f(0.000000,-0.024006,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,4.500000)
glVertex3f(-0.007418,-0.022831,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,4.500000)
glVertex3f(-0.014111,-0.019422,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,4.500000)
glVertex3f(-0.019422,-0.014111,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,4.500000)
glVertex3f(-0.022831,-0.007418,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,4.500000)
glVertex3f(-0.024006,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,4.500000)
glVertex3f(-0.022831,0.007418,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,4.500000)
glVertex3f(-0.019422,0.014111,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,4.500000)
glVertex3f(-0.014111,0.019422,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,4.500000)
glVertex3f(-0.007418,0.022831,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,4.500000)
glVertex3f(0.000000,0.024006,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,5.250000)
glVertex3f(0.000000,0.024006,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,5.250000)
glVertex3f(0.007418,0.022831,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,5.250000)
glVertex3f(0.014111,0.019422,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,5.250000)
glVertex3f(0.019422,0.014111,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,5.250000)
glVertex3f(0.022831,0.007418,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,5.250000)
glVertex3f(0.024006,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,5.250000)
glVertex3f(0.022831,-0.007418,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,5.250000)
glVertex3f(0.019422,-0.014111,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,5.250000)
glVertex3f(0.014111,-0.019422,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,5.250000)
glVertex3f(0.007418,-0.022831,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,5.250000)
glVertex3f(0.000000,-0.024006,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,5.250000)
glVertex3f(-0.007418,-0.022831,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,5.250000)
glVertex3f(-0.014111,-0.019422,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,5.250000)
glVertex3f(-0.019422,-0.014111,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,5.250000)
glVertex3f(-0.022831,-0.007418,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,5.250000)
glVertex3f(-0.024006,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,5.250000)
glVertex3f(-0.022831,0.007418,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,5.250000)
glVertex3f(-0.019422,0.014111,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,5.250000)
glVertex3f(-0.014111,0.019422,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,5.250000)
glVertex3f(-0.007418,0.022831,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,5.250000)
glVertex3f(0.000000,0.024006,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,6.000000)
glVertex3f(0.000000,0.024006,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,6.000000)
glVertex3f(0.007418,0.022831,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,6.000000)
glVertex3f(0.014111,0.019422,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,6.000000)
glVertex3f(0.019422,0.014111,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,6.000000)
glVertex3f(0.022831,0.007418,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,6.000000)
glVertex3f(0.024006,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,6.000000)
glVertex3f(0.022831,-0.007418,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,6.000000)
glVertex3f(0.019422,-0.014111,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,6.000000)
glVertex3f(0.014111,-0.019422,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,6.000000)
glVertex3f(0.007418,-0.022831,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,6.000000)
glVertex3f(0.000000,-0.024006,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,6.000000)
glVertex3f(-0.007418,-0.022831,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,6.000000)
glVertex3f(-0.014111,-0.019422,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,6.000000)
glVertex3f(-0.019422,-0.014111,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,6.000000)
glVertex3f(-0.022831,-0.007418,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,6.000000)
glVertex3f(-0.024006,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,6.000000)
glVertex3f(-0.022831,0.007418,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,6.000000)
glVertex3f(-0.019422,0.014111,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,6.000000)
glVertex3f(-0.014111,0.019422,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,6.000000)
glVertex3f(-0.007418,0.022831,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,6.000000)
glVertex3f(0.000000,0.024006,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,6.750000)
glVertex3f(0.000000,0.024006,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,6.750000)
glVertex3f(0.007418,0.022831,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,6.750000)
glVertex3f(0.014111,0.019422,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,6.750000)
glVertex3f(0.019422,0.014111,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,6.750000)
glVertex3f(0.022831,0.007418,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,6.750000)
glVertex3f(0.024006,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,6.750000)
glVertex3f(0.022831,-0.007418,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,6.750000)
glVertex3f(0.019422,-0.014111,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,6.750000)
glVertex3f(0.014111,-0.019422,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,6.750000)
glVertex3f(0.007418,-0.022831,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,6.750000)
glVertex3f(0.000000,-0.024006,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,6.750000)
glVertex3f(-0.007418,-0.022831,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,6.750000)
glVertex3f(-0.014111,-0.019422,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,6.750000)
glVertex3f(-0.019422,-0.014111,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,6.750000)
glVertex3f(-0.022831,-0.007418,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,6.750000)
glVertex3f(-0.024006,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,6.750000)
glVertex3f(-0.022831,0.007418,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,6.750000)
glVertex3f(-0.019422,0.014111,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,6.750000)
glVertex3f(-0.014111,0.019422,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,6.750000)
glVertex3f(-0.007418,0.022831,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,6.750000)
glVertex3f(0.000000,0.024006,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,7.500000)
glVertex3f(0.000000,0.024006,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,7.500000)
glVertex3f(0.007418,0.022831,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,7.500000)
glVertex3f(0.014111,0.019422,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,7.500000)
glVertex3f(0.019422,0.014111,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,7.500000)
glVertex3f(0.022831,0.007418,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,7.500000)
glVertex3f(0.024006,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,7.500000)
glVertex3f(0.022831,-0.007418,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,7.500000)
glVertex3f(0.019422,-0.014111,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,7.500000)
glVertex3f(0.014111,-0.019422,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,7.500000)
glVertex3f(0.007418,-0.022831,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,7.500000)
glVertex3f(0.000000,-0.024006,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,7.500000)
glVertex3f(-0.007418,-0.022831,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,7.500000)
glVertex3f(-0.014111,-0.019422,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,7.500000)
glVertex3f(-0.019422,-0.014111,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,7.500000)
glVertex3f(-0.022831,-0.007418,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,7.500000)
glVertex3f(-0.024006,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,7.500000)
glVertex3f(-0.022831,0.007418,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,7.500000)
glVertex3f(-0.019422,0.014111,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,7.500000)
glVertex3f(-0.014111,0.019422,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,7.500000)
glVertex3f(-0.007418,0.022831,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,7.500000)
glVertex3f(0.000000,0.024006,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,8.250000)
glVertex3f(0.000000,0.024006,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,8.250000)
glVertex3f(0.007418,0.022831,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,8.250000)
glVertex3f(0.014111,0.019422,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,8.250000)
glVertex3f(0.019422,0.014111,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,8.250000)
glVertex3f(0.022831,0.007418,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,8.250000)
glVertex3f(0.024006,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,8.250000)
glVertex3f(0.022831,-0.007418,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,8.250000)
glVertex3f(0.019422,-0.014111,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,8.250000)
glVertex3f(0.014111,-0.019422,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,8.250000)
glVertex3f(0.007418,-0.022831,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,8.250000)
glVertex3f(0.000000,-0.024006,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,8.250000)
glVertex3f(-0.007418,-0.022831,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,8.250000)
glVertex3f(-0.014111,-0.019422,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,8.250000)
glVertex3f(-0.019422,-0.014111,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,8.250000)
glVertex3f(-0.022831,-0.007418,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,8.250000)
glVertex3f(-0.024006,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,8.250000)
glVertex3f(-0.022831,0.007418,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,8.250000)
glVertex3f(-0.019422,0.014111,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,8.250000)
glVertex3f(-0.014111,0.019422,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,8.250000)
glVertex3f(-0.007418,0.022831,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,8.250000)
glVertex3f(0.000000,0.024006,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,9.000000)
glVertex3f(0.000000,0.024006,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,9.000000)
glVertex3f(0.007418,0.022831,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,9.000000)
glVertex3f(0.014111,0.019422,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,9.000000)
glVertex3f(0.019422,0.014111,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,9.000000)
glVertex3f(0.022831,0.007418,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,9.000000)
glVertex3f(0.024006,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,9.000000)
glVertex3f(0.022831,-0.007418,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,9.000000)
glVertex3f(0.019422,-0.014111,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,9.000000)
glVertex3f(0.014111,-0.019422,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,9.000000)
glVertex3f(0.007418,-0.022831,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,9.000000)
glVertex3f(0.000000,-0.024006,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,9.000000)
glVertex3f(-0.007418,-0.022831,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,9.000000)
glVertex3f(-0.014111,-0.019422,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,9.000000)
glVertex3f(-0.019422,-0.014111,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,9.000000)
glVertex3f(-0.022831,-0.007418,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,9.000000)
glVertex3f(-0.024006,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,9.000000)
glVertex3f(-0.022831,0.007418,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,9.000000)
glVertex3f(-0.019422,0.014111,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,9.000000)
glVertex3f(-0.014111,0.019422,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,9.000000)
glVertex3f(-0.007418,0.022831,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,9.000000)
glVertex3f(0.000000,0.024006,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,9.750000)
glVertex3f(0.000000,0.024006,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,9.750000)
glVertex3f(0.007418,0.022831,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,9.750000)
glVertex3f(0.014111,0.019422,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,9.750000)
glVertex3f(0.019422,0.014111,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,9.750000)
glVertex3f(0.022831,0.007418,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,9.750000)
glVertex3f(0.024006,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,9.750000)
glVertex3f(0.022831,-0.007418,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,9.750000)
glVertex3f(0.019422,-0.014111,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,9.750000)
glVertex3f(0.014111,-0.019422,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,9.750000)
glVertex3f(0.007418,-0.022831,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,9.750000)
glVertex3f(0.000000,-0.024006,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,9.750000)
glVertex3f(-0.007418,-0.022831,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,9.750000)
glVertex3f(-0.014111,-0.019422,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,9.750000)
glVertex3f(-0.019422,-0.014111,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,9.750000)
glVertex3f(-0.022831,-0.007418,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,9.750000)
glVertex3f(-0.024006,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,9.750000)
glVertex3f(-0.022831,0.007418,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,9.750000)
glVertex3f(-0.019422,0.014111,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,9.750000)
glVertex3f(-0.014111,0.019422,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,9.750000)
glVertex3f(-0.007418,0.022831,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,9.750000)
glVertex3f(0.000000,0.024006,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,10.500000)
glVertex3f(0.000000,0.024006,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,10.500000)
glVertex3f(0.007418,0.022831,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,10.500000)
glVertex3f(0.014111,0.019422,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,10.500000)
glVertex3f(0.019422,0.014111,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,10.500000)
glVertex3f(0.022831,0.007418,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,10.500000)
glVertex3f(0.024006,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,10.500000)
glVertex3f(0.022831,-0.007418,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,10.500000)
glVertex3f(0.019422,-0.014111,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,10.500000)
glVertex3f(0.014111,-0.019422,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,10.500000)
glVertex3f(0.007418,-0.022831,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,10.500000)
glVertex3f(0.000000,-0.024006,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,10.500000)
glVertex3f(-0.007418,-0.022831,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,10.500000)
glVertex3f(-0.014111,-0.019422,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,10.500000)
glVertex3f(-0.019422,-0.014111,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,10.500000)
glVertex3f(-0.022831,-0.007418,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,10.500000)
glVertex3f(-0.024006,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,10.500000)
glVertex3f(-0.022831,0.007418,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,10.500000)
glVertex3f(-0.019422,0.014111,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,10.500000)
glVertex3f(-0.014111,0.019422,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,10.500000)
glVertex3f(-0.007418,0.022831,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,10.500000)
glVertex3f(0.000000,0.024006,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,11.250000)
glVertex3f(0.000000,0.024006,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,11.250000)
glVertex3f(0.007418,0.022831,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,11.250000)
glVertex3f(0.014111,0.019422,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,11.250000)
glVertex3f(0.019422,0.014111,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,11.250000)
glVertex3f(0.022831,0.007418,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,11.250000)
glVertex3f(0.024006,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,11.250000)
glVertex3f(0.022831,-0.007418,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,11.250000)
glVertex3f(0.019422,-0.014111,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,11.250000)
glVertex3f(0.014111,-0.019422,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,11.250000)
glVertex3f(0.007418,-0.022831,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,11.250000)
glVertex3f(0.000000,-0.024006,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,11.250000)
glVertex3f(-0.007418,-0.022831,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,11.250000)
glVertex3f(-0.014111,-0.019422,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,11.250000)
glVertex3f(-0.019422,-0.014111,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,11.250000)
glVertex3f(-0.022831,-0.007418,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,11.250000)
glVertex3f(-0.024006,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,11.250000)
glVertex3f(-0.022831,0.007418,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,11.250000)
glVertex3f(-0.019422,0.014111,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,11.250000)
glVertex3f(-0.014111,0.019422,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,11.250000)
glVertex3f(-0.007418,0.022831,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,11.250000)
glVertex3f(0.000000,0.024006,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,12.000000)
glVertex3f(0.000000,0.024006,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,12.000000)
glVertex3f(0.007418,0.022831,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,12.000000)
glVertex3f(0.014111,0.019422,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,12.000000)
glVertex3f(0.019422,0.014111,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,12.000000)
glVertex3f(0.022831,0.007418,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,12.000000)
glVertex3f(0.024006,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,12.000000)
glVertex3f(0.022831,-0.007418,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,12.000000)
glVertex3f(0.019422,-0.014111,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,12.000000)
glVertex3f(0.014111,-0.019422,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,12.000000)
glVertex3f(0.007418,-0.022831,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,12.000000)
glVertex3f(0.000000,-0.024006,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,12.000000)
glVertex3f(-0.007418,-0.022831,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,12.000000)
glVertex3f(-0.014111,-0.019422,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,12.000000)
glVertex3f(-0.019422,-0.014111,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,12.000000)
glVertex3f(-0.022831,-0.007418,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,12.000000)
glVertex3f(-0.024006,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,12.000000)
glVertex3f(-0.022831,0.007418,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,12.000000)
glVertex3f(-0.019422,0.014111,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,12.000000)
glVertex3f(-0.014111,0.019422,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,12.000000)
glVertex3f(-0.007418,0.022831,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,12.000000)
glVertex3f(0.000000,0.024006,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,12.750000)
glVertex3f(0.000000,0.024006,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,12.750000)
glVertex3f(0.007418,0.022831,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,12.750000)
glVertex3f(0.014111,0.019422,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,12.750000)
glVertex3f(0.019422,0.014111,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,12.750000)
glVertex3f(0.022831,0.007418,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,12.750000)
glVertex3f(0.024006,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,12.750000)
glVertex3f(0.022831,-0.007418,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,12.750000)
glVertex3f(0.019422,-0.014111,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,12.750000)
glVertex3f(0.014111,-0.019422,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,12.750000)
glVertex3f(0.007418,-0.022831,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,12.750000)
glVertex3f(0.000000,-0.024006,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,12.750000)
glVertex3f(-0.007418,-0.022831,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,12.750000)
glVertex3f(-0.014111,-0.019422,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,12.750000)
glVertex3f(-0.019422,-0.014111,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,12.750000)
glVertex3f(-0.022831,-0.007418,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,12.750000)
glVertex3f(-0.024006,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,12.750000)
glVertex3f(-0.022831,0.007418,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,12.750000)
glVertex3f(-0.019422,0.014111,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,12.750000)
glVertex3f(-0.014111,0.019422,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,12.750000)
glVertex3f(-0.007418,0.022831,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,12.750000)
glVertex3f(0.000000,0.024006,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,13.500000)
glVertex3f(0.000000,0.024006,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,13.500000)
glVertex3f(0.007418,0.022831,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,13.500000)
glVertex3f(0.014111,0.019422,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,13.500000)
glVertex3f(0.019422,0.014111,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,13.500000)
glVertex3f(0.022831,0.007418,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,13.500000)
glVertex3f(0.024006,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,13.500000)
glVertex3f(0.022831,-0.007418,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,13.500000)
glVertex3f(0.019422,-0.014111,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,13.500000)
glVertex3f(0.014111,-0.019422,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,13.500000)
glVertex3f(0.007418,-0.022831,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,13.500000)
glVertex3f(0.000000,-0.024006,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,13.500000)
glVertex3f(-0.007418,-0.022831,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,13.500000)
glVertex3f(-0.014111,-0.019422,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,13.500000)
glVertex3f(-0.019422,-0.014111,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,13.500000)
glVertex3f(-0.022831,-0.007418,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,13.500000)
glVertex3f(-0.024006,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,13.500000)
glVertex3f(-0.022831,0.007418,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,13.500000)
glVertex3f(-0.019422,0.014111,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,13.500000)
glVertex3f(-0.014111,0.019422,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,13.500000)
glVertex3f(-0.007418,0.022831,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,13.500000)
glVertex3f(0.000000,0.024006,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,14.250000)
glVertex3f(0.000000,0.024006,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007418,0.022831,14.250000)
glVertex3f(0.007418,0.022831,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014111,0.019422,14.250000)
glVertex3f(0.014111,0.019422,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019422,0.014111,14.250000)
glVertex3f(0.019422,0.014111,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022831,0.007418,14.250000)
glVertex3f(0.022831,0.007418,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024006,0.000000,14.250000)
glVertex3f(0.024006,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022831,-0.007418,14.250000)
glVertex3f(0.022831,-0.007418,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019422,-0.014111,14.250000)
glVertex3f(0.019422,-0.014111,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014111,-0.019422,14.250000)
glVertex3f(0.014111,-0.019422,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007418,-0.022831,14.250000)
glVertex3f(0.007418,-0.022831,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024006,14.250000)
glVertex3f(0.000000,-0.024006,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007418,-0.022831,14.250000)
glVertex3f(-0.007418,-0.022831,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014111,-0.019422,14.250000)
glVertex3f(-0.014111,-0.019422,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019422,-0.014111,14.250000)
glVertex3f(-0.019422,-0.014111,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022831,-0.007418,14.250000)
glVertex3f(-0.022831,-0.007418,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024006,-0.000000,14.250000)
glVertex3f(-0.024006,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022831,0.007418,14.250000)
glVertex3f(-0.022831,0.007418,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019422,0.014111,14.250000)
glVertex3f(-0.019422,0.014111,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014111,0.019422,14.250000)
glVertex3f(-0.014111,0.019422,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007418,0.022831,14.250000)
glVertex3f(-0.007418,0.022831,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024006,14.250000)
glVertex3f(0.000000,0.024006,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.612351,0.389055,241.875061)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,0.000000)
glVertex3f(0.000000,0.025021,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,0.000000)
glVertex3f(0.007732,0.023796,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,0.000000)
glVertex3f(0.014707,0.020242,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,0.000000)
glVertex3f(0.020242,0.014707,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,0.000000)
glVertex3f(0.023796,0.007732,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,0.000000)
glVertex3f(0.025021,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,0.000000)
glVertex3f(0.023796,-0.007732,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,0.000000)
glVertex3f(0.020242,-0.014707,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,0.000000)
glVertex3f(0.014707,-0.020242,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,0.000000)
glVertex3f(0.007732,-0.023796,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,0.000000)
glVertex3f(0.000000,-0.025021,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,0.000000)
glVertex3f(-0.007732,-0.023796,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,0.000000)
glVertex3f(-0.014707,-0.020242,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,0.000000)
glVertex3f(-0.020242,-0.014707,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,0.000000)
glVertex3f(-0.023796,-0.007732,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,0.000000)
glVertex3f(-0.023796,0.007732,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,0.000000)
glVertex3f(-0.020242,0.014707,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,0.000000)
glVertex3f(-0.014707,0.020242,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,0.000000)
glVertex3f(-0.007732,0.023796,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,0.000000)
glVertex3f(0.000000,0.025021,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,0.750000)
glVertex3f(0.000000,0.025021,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,0.750000)
glVertex3f(0.007732,0.023796,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,0.750000)
glVertex3f(0.014707,0.020242,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,0.750000)
glVertex3f(0.020242,0.014707,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,0.750000)
glVertex3f(0.023796,0.007732,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,0.750000)
glVertex3f(0.025021,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,0.750000)
glVertex3f(0.023796,-0.007732,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,0.750000)
glVertex3f(0.020242,-0.014707,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,0.750000)
glVertex3f(0.014707,-0.020242,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,0.750000)
glVertex3f(0.007732,-0.023796,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,0.750000)
glVertex3f(0.000000,-0.025021,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,0.750000)
glVertex3f(-0.007732,-0.023796,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,0.750000)
glVertex3f(-0.014707,-0.020242,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,0.750000)
glVertex3f(-0.020242,-0.014707,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,0.750000)
glVertex3f(-0.023796,-0.007732,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,0.750000)
glVertex3f(-0.025021,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,0.750000)
glVertex3f(-0.023796,0.007732,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,0.750000)
glVertex3f(-0.020242,0.014707,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,0.750000)
glVertex3f(-0.014707,0.020242,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,0.750000)
glVertex3f(-0.007732,0.023796,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,0.750000)
glVertex3f(0.000000,0.025021,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,1.500000)
glVertex3f(0.000000,0.025021,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,1.500000)
glVertex3f(0.007732,0.023796,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,1.500000)
glVertex3f(0.014707,0.020242,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,1.500000)
glVertex3f(0.020242,0.014707,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,1.500000)
glVertex3f(0.023796,0.007732,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,1.500000)
glVertex3f(0.025021,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,1.500000)
glVertex3f(0.023796,-0.007732,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,1.500000)
glVertex3f(0.020242,-0.014707,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,1.500000)
glVertex3f(0.014707,-0.020242,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,1.500000)
glVertex3f(0.007732,-0.023796,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,1.500000)
glVertex3f(0.000000,-0.025021,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,1.500000)
glVertex3f(-0.007732,-0.023796,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,1.500000)
glVertex3f(-0.014707,-0.020242,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,1.500000)
glVertex3f(-0.020242,-0.014707,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,1.500000)
glVertex3f(-0.023796,-0.007732,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,1.500000)
glVertex3f(-0.025021,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,1.500000)
glVertex3f(-0.023796,0.007732,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,1.500000)
glVertex3f(-0.020242,0.014707,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,1.500000)
glVertex3f(-0.014707,0.020242,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,1.500000)
glVertex3f(-0.007732,0.023796,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,1.500000)
glVertex3f(0.000000,0.025021,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,2.250000)
glVertex3f(0.000000,0.025021,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,2.250000)
glVertex3f(0.007732,0.023796,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,2.250000)
glVertex3f(0.014707,0.020242,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,2.250000)
glVertex3f(0.020242,0.014707,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,2.250000)
glVertex3f(0.023796,0.007732,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,2.250000)
glVertex3f(0.025021,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,2.250000)
glVertex3f(0.023796,-0.007732,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,2.250000)
glVertex3f(0.020242,-0.014707,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,2.250000)
glVertex3f(0.014707,-0.020242,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,2.250000)
glVertex3f(0.007732,-0.023796,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,2.250000)
glVertex3f(0.000000,-0.025021,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,2.250000)
glVertex3f(-0.007732,-0.023796,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,2.250000)
glVertex3f(-0.014707,-0.020242,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,2.250000)
glVertex3f(-0.020242,-0.014707,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,2.250000)
glVertex3f(-0.023796,-0.007732,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,2.250000)
glVertex3f(-0.025021,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,2.250000)
glVertex3f(-0.023796,0.007732,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,2.250000)
glVertex3f(-0.020242,0.014707,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,2.250000)
glVertex3f(-0.014707,0.020242,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,2.250000)
glVertex3f(-0.007732,0.023796,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,2.250000)
glVertex3f(0.000000,0.025021,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,3.000000)
glVertex3f(0.000000,0.025021,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,3.000000)
glVertex3f(0.007732,0.023796,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,3.000000)
glVertex3f(0.014707,0.020242,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,3.000000)
glVertex3f(0.020242,0.014707,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,3.000000)
glVertex3f(0.023796,0.007732,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,3.000000)
glVertex3f(0.025021,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,3.000000)
glVertex3f(0.023796,-0.007732,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,3.000000)
glVertex3f(0.020242,-0.014707,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,3.000000)
glVertex3f(0.014707,-0.020242,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,3.000000)
glVertex3f(0.007732,-0.023796,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,3.000000)
glVertex3f(0.000000,-0.025021,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,3.000000)
glVertex3f(-0.007732,-0.023796,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,3.000000)
glVertex3f(-0.014707,-0.020242,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,3.000000)
glVertex3f(-0.020242,-0.014707,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,3.000000)
glVertex3f(-0.023796,-0.007732,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,3.000000)
glVertex3f(-0.025021,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,3.000000)
glVertex3f(-0.023796,0.007732,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,3.000000)
glVertex3f(-0.020242,0.014707,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,3.000000)
glVertex3f(-0.014707,0.020242,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,3.000000)
glVertex3f(-0.007732,0.023796,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,3.000000)
glVertex3f(0.000000,0.025021,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,3.750000)
glVertex3f(0.000000,0.025021,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,3.750000)
glVertex3f(0.007732,0.023796,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,3.750000)
glVertex3f(0.014707,0.020242,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,3.750000)
glVertex3f(0.020242,0.014707,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,3.750000)
glVertex3f(0.023796,0.007732,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,3.750000)
glVertex3f(0.025021,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,3.750000)
glVertex3f(0.023796,-0.007732,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,3.750000)
glVertex3f(0.020242,-0.014707,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,3.750000)
glVertex3f(0.014707,-0.020242,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,3.750000)
glVertex3f(0.007732,-0.023796,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,3.750000)
glVertex3f(0.000000,-0.025021,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,3.750000)
glVertex3f(-0.007732,-0.023796,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,3.750000)
glVertex3f(-0.014707,-0.020242,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,3.750000)
glVertex3f(-0.020242,-0.014707,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,3.750000)
glVertex3f(-0.023796,-0.007732,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,3.750000)
glVertex3f(-0.025021,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,3.750000)
glVertex3f(-0.023796,0.007732,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,3.750000)
glVertex3f(-0.020242,0.014707,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,3.750000)
glVertex3f(-0.014707,0.020242,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,3.750000)
glVertex3f(-0.007732,0.023796,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,3.750000)
glVertex3f(0.000000,0.025021,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,4.500000)
glVertex3f(0.000000,0.025021,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,4.500000)
glVertex3f(0.007732,0.023796,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,4.500000)
glVertex3f(0.014707,0.020242,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,4.500000)
glVertex3f(0.020242,0.014707,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,4.500000)
glVertex3f(0.023796,0.007732,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,4.500000)
glVertex3f(0.025021,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,4.500000)
glVertex3f(0.023796,-0.007732,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,4.500000)
glVertex3f(0.020242,-0.014707,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,4.500000)
glVertex3f(0.014707,-0.020242,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,4.500000)
glVertex3f(0.007732,-0.023796,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,4.500000)
glVertex3f(0.000000,-0.025021,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,4.500000)
glVertex3f(-0.007732,-0.023796,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,4.500000)
glVertex3f(-0.014707,-0.020242,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,4.500000)
glVertex3f(-0.020242,-0.014707,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,4.500000)
glVertex3f(-0.023796,-0.007732,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,4.500000)
glVertex3f(-0.025021,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,4.500000)
glVertex3f(-0.023796,0.007732,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,4.500000)
glVertex3f(-0.020242,0.014707,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,4.500000)
glVertex3f(-0.014707,0.020242,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,4.500000)
glVertex3f(-0.007732,0.023796,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,4.500000)
glVertex3f(0.000000,0.025021,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,5.250000)
glVertex3f(0.000000,0.025021,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,5.250000)
glVertex3f(0.007732,0.023796,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,5.250000)
glVertex3f(0.014707,0.020242,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,5.250000)
glVertex3f(0.020242,0.014707,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,5.250000)
glVertex3f(0.023796,0.007732,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,5.250000)
glVertex3f(0.025021,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,5.250000)
glVertex3f(0.023796,-0.007732,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,5.250000)
glVertex3f(0.020242,-0.014707,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,5.250000)
glVertex3f(0.014707,-0.020242,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,5.250000)
glVertex3f(0.007732,-0.023796,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,5.250000)
glVertex3f(0.000000,-0.025021,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,5.250000)
glVertex3f(-0.007732,-0.023796,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,5.250000)
glVertex3f(-0.014707,-0.020242,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,5.250000)
glVertex3f(-0.020242,-0.014707,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,5.250000)
glVertex3f(-0.023796,-0.007732,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,5.250000)
glVertex3f(-0.025021,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,5.250000)
glVertex3f(-0.023796,0.007732,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,5.250000)
glVertex3f(-0.020242,0.014707,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,5.250000)
glVertex3f(-0.014707,0.020242,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,5.250000)
glVertex3f(-0.007732,0.023796,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,5.250000)
glVertex3f(0.000000,0.025021,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,6.000000)
glVertex3f(0.000000,0.025021,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,6.000000)
glVertex3f(0.007732,0.023796,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,6.000000)
glVertex3f(0.014707,0.020242,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,6.000000)
glVertex3f(0.020242,0.014707,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,6.000000)
glVertex3f(0.023796,0.007732,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,6.000000)
glVertex3f(0.025021,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,6.000000)
glVertex3f(0.023796,-0.007732,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,6.000000)
glVertex3f(0.020242,-0.014707,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,6.000000)
glVertex3f(0.014707,-0.020242,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,6.000000)
glVertex3f(0.007732,-0.023796,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,6.000000)
glVertex3f(0.000000,-0.025021,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,6.000000)
glVertex3f(-0.007732,-0.023796,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,6.000000)
glVertex3f(-0.014707,-0.020242,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,6.000000)
glVertex3f(-0.020242,-0.014707,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,6.000000)
glVertex3f(-0.023796,-0.007732,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,6.000000)
glVertex3f(-0.025021,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,6.000000)
glVertex3f(-0.023796,0.007732,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,6.000000)
glVertex3f(-0.020242,0.014707,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,6.000000)
glVertex3f(-0.014707,0.020242,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,6.000000)
glVertex3f(-0.007732,0.023796,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,6.000000)
glVertex3f(0.000000,0.025021,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,6.750000)
glVertex3f(0.000000,0.025021,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,6.750000)
glVertex3f(0.007732,0.023796,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,6.750000)
glVertex3f(0.014707,0.020242,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,6.750000)
glVertex3f(0.020242,0.014707,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,6.750000)
glVertex3f(0.023796,0.007732,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,6.750000)
glVertex3f(0.025021,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,6.750000)
glVertex3f(0.023796,-0.007732,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,6.750000)
glVertex3f(0.020242,-0.014707,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,6.750000)
glVertex3f(0.014707,-0.020242,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,6.750000)
glVertex3f(0.007732,-0.023796,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,6.750000)
glVertex3f(0.000000,-0.025021,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,6.750000)
glVertex3f(-0.007732,-0.023796,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,6.750000)
glVertex3f(-0.014707,-0.020242,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,6.750000)
glVertex3f(-0.020242,-0.014707,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,6.750000)
glVertex3f(-0.023796,-0.007732,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,6.750000)
glVertex3f(-0.025021,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,6.750000)
glVertex3f(-0.023796,0.007732,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,6.750000)
glVertex3f(-0.020242,0.014707,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,6.750000)
glVertex3f(-0.014707,0.020242,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,6.750000)
glVertex3f(-0.007732,0.023796,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,6.750000)
glVertex3f(0.000000,0.025021,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,7.500000)
glVertex3f(0.000000,0.025021,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,7.500000)
glVertex3f(0.007732,0.023796,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,7.500000)
glVertex3f(0.014707,0.020242,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,7.500000)
glVertex3f(0.020242,0.014707,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,7.500000)
glVertex3f(0.023796,0.007732,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,7.500000)
glVertex3f(0.025021,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,7.500000)
glVertex3f(0.023796,-0.007732,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,7.500000)
glVertex3f(0.020242,-0.014707,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,7.500000)
glVertex3f(0.014707,-0.020242,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,7.500000)
glVertex3f(0.007732,-0.023796,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,7.500000)
glVertex3f(0.000000,-0.025021,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,7.500000)
glVertex3f(-0.007732,-0.023796,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,7.500000)
glVertex3f(-0.014707,-0.020242,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,7.500000)
glVertex3f(-0.020242,-0.014707,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,7.500000)
glVertex3f(-0.023796,-0.007732,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,7.500000)
glVertex3f(-0.025021,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,7.500000)
glVertex3f(-0.023796,0.007732,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,7.500000)
glVertex3f(-0.020242,0.014707,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,7.500000)
glVertex3f(-0.014707,0.020242,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,7.500000)
glVertex3f(-0.007732,0.023796,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,7.500000)
glVertex3f(0.000000,0.025021,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,8.250000)
glVertex3f(0.000000,0.025021,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,8.250000)
glVertex3f(0.007732,0.023796,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,8.250000)
glVertex3f(0.014707,0.020242,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,8.250000)
glVertex3f(0.020242,0.014707,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,8.250000)
glVertex3f(0.023796,0.007732,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,8.250000)
glVertex3f(0.025021,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,8.250000)
glVertex3f(0.023796,-0.007732,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,8.250000)
glVertex3f(0.020242,-0.014707,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,8.250000)
glVertex3f(0.014707,-0.020242,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,8.250000)
glVertex3f(0.007732,-0.023796,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,8.250000)
glVertex3f(0.000000,-0.025021,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,8.250000)
glVertex3f(-0.007732,-0.023796,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,8.250000)
glVertex3f(-0.014707,-0.020242,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,8.250000)
glVertex3f(-0.020242,-0.014707,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,8.250000)
glVertex3f(-0.023796,-0.007732,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,8.250000)
glVertex3f(-0.025021,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,8.250000)
glVertex3f(-0.023796,0.007732,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,8.250000)
glVertex3f(-0.020242,0.014707,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,8.250000)
glVertex3f(-0.014707,0.020242,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,8.250000)
glVertex3f(-0.007732,0.023796,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,8.250000)
glVertex3f(0.000000,0.025021,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,9.000000)
glVertex3f(0.000000,0.025021,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,9.000000)
glVertex3f(0.007732,0.023796,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,9.000000)
glVertex3f(0.014707,0.020242,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,9.000000)
glVertex3f(0.020242,0.014707,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,9.000000)
glVertex3f(0.023796,0.007732,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,9.000000)
glVertex3f(0.025021,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,9.000000)
glVertex3f(0.023796,-0.007732,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,9.000000)
glVertex3f(0.020242,-0.014707,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,9.000000)
glVertex3f(0.014707,-0.020242,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,9.000000)
glVertex3f(0.007732,-0.023796,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,9.000000)
glVertex3f(0.000000,-0.025021,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,9.000000)
glVertex3f(-0.007732,-0.023796,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,9.000000)
glVertex3f(-0.014707,-0.020242,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,9.000000)
glVertex3f(-0.020242,-0.014707,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,9.000000)
glVertex3f(-0.023796,-0.007732,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,9.000000)
glVertex3f(-0.025021,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,9.000000)
glVertex3f(-0.023796,0.007732,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,9.000000)
glVertex3f(-0.020242,0.014707,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,9.000000)
glVertex3f(-0.014707,0.020242,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,9.000000)
glVertex3f(-0.007732,0.023796,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,9.000000)
glVertex3f(0.000000,0.025021,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,9.750000)
glVertex3f(0.000000,0.025021,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,9.750000)
glVertex3f(0.007732,0.023796,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,9.750000)
glVertex3f(0.014707,0.020242,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,9.750000)
glVertex3f(0.020242,0.014707,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,9.750000)
glVertex3f(0.023796,0.007732,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,9.750000)
glVertex3f(0.025021,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,9.750000)
glVertex3f(0.023796,-0.007732,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,9.750000)
glVertex3f(0.020242,-0.014707,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,9.750000)
glVertex3f(0.014707,-0.020242,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,9.750000)
glVertex3f(0.007732,-0.023796,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,9.750000)
glVertex3f(0.000000,-0.025021,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,9.750000)
glVertex3f(-0.007732,-0.023796,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,9.750000)
glVertex3f(-0.014707,-0.020242,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,9.750000)
glVertex3f(-0.020242,-0.014707,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,9.750000)
glVertex3f(-0.023796,-0.007732,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,9.750000)
glVertex3f(-0.025021,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,9.750000)
glVertex3f(-0.023796,0.007732,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,9.750000)
glVertex3f(-0.020242,0.014707,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,9.750000)
glVertex3f(-0.014707,0.020242,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,9.750000)
glVertex3f(-0.007732,0.023796,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,9.750000)
glVertex3f(0.000000,0.025021,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,10.500000)
glVertex3f(0.000000,0.025021,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,10.500000)
glVertex3f(0.007732,0.023796,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,10.500000)
glVertex3f(0.014707,0.020242,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,10.500000)
glVertex3f(0.020242,0.014707,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,10.500000)
glVertex3f(0.023796,0.007732,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,10.500000)
glVertex3f(0.025021,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,10.500000)
glVertex3f(0.023796,-0.007732,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,10.500000)
glVertex3f(0.020242,-0.014707,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,10.500000)
glVertex3f(0.014707,-0.020242,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,10.500000)
glVertex3f(0.007732,-0.023796,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,10.500000)
glVertex3f(0.000000,-0.025021,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,10.500000)
glVertex3f(-0.007732,-0.023796,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,10.500000)
glVertex3f(-0.014707,-0.020242,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,10.500000)
glVertex3f(-0.020242,-0.014707,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,10.500000)
glVertex3f(-0.023796,-0.007732,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,10.500000)
glVertex3f(-0.025021,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,10.500000)
glVertex3f(-0.023796,0.007732,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,10.500000)
glVertex3f(-0.020242,0.014707,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,10.500000)
glVertex3f(-0.014707,0.020242,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,10.500000)
glVertex3f(-0.007732,0.023796,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,10.500000)
glVertex3f(0.000000,0.025021,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,11.250000)
glVertex3f(0.000000,0.025021,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,11.250000)
glVertex3f(0.007732,0.023796,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,11.250000)
glVertex3f(0.014707,0.020242,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,11.250000)
glVertex3f(0.020242,0.014707,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,11.250000)
glVertex3f(0.023796,0.007732,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,11.250000)
glVertex3f(0.025021,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,11.250000)
glVertex3f(0.023796,-0.007732,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,11.250000)
glVertex3f(0.020242,-0.014707,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,11.250000)
glVertex3f(0.014707,-0.020242,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,11.250000)
glVertex3f(0.007732,-0.023796,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,11.250000)
glVertex3f(0.000000,-0.025021,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,11.250000)
glVertex3f(-0.007732,-0.023796,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,11.250000)
glVertex3f(-0.014707,-0.020242,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,11.250000)
glVertex3f(-0.020242,-0.014707,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,11.250000)
glVertex3f(-0.023796,-0.007732,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,11.250000)
glVertex3f(-0.025021,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,11.250000)
glVertex3f(-0.023796,0.007732,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,11.250000)
glVertex3f(-0.020242,0.014707,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,11.250000)
glVertex3f(-0.014707,0.020242,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,11.250000)
glVertex3f(-0.007732,0.023796,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,11.250000)
glVertex3f(0.000000,0.025021,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,12.000000)
glVertex3f(0.000000,0.025021,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,12.000000)
glVertex3f(0.007732,0.023796,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,12.000000)
glVertex3f(0.014707,0.020242,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,12.000000)
glVertex3f(0.020242,0.014707,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,12.000000)
glVertex3f(0.023796,0.007732,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,12.000000)
glVertex3f(0.025021,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,12.000000)
glVertex3f(0.023796,-0.007732,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,12.000000)
glVertex3f(0.020242,-0.014707,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,12.000000)
glVertex3f(0.014707,-0.020242,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,12.000000)
glVertex3f(0.007732,-0.023796,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,12.000000)
glVertex3f(0.000000,-0.025021,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,12.000000)
glVertex3f(-0.007732,-0.023796,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,12.000000)
glVertex3f(-0.014707,-0.020242,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,12.000000)
glVertex3f(-0.020242,-0.014707,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,12.000000)
glVertex3f(-0.023796,-0.007732,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,12.000000)
glVertex3f(-0.025021,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,12.000000)
glVertex3f(-0.023796,0.007732,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,12.000000)
glVertex3f(-0.020242,0.014707,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,12.000000)
glVertex3f(-0.014707,0.020242,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,12.000000)
glVertex3f(-0.007732,0.023796,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,12.000000)
glVertex3f(0.000000,0.025021,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,12.750000)
glVertex3f(0.000000,0.025021,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,12.750000)
glVertex3f(0.007732,0.023796,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,12.750000)
glVertex3f(0.014707,0.020242,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,12.750000)
glVertex3f(0.020242,0.014707,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,12.750000)
glVertex3f(0.023796,0.007732,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,12.750000)
glVertex3f(0.025021,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,12.750000)
glVertex3f(0.023796,-0.007732,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,12.750000)
glVertex3f(0.020242,-0.014707,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,12.750000)
glVertex3f(0.014707,-0.020242,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,12.750000)
glVertex3f(0.007732,-0.023796,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,12.750000)
glVertex3f(0.000000,-0.025021,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,12.750000)
glVertex3f(-0.007732,-0.023796,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,12.750000)
glVertex3f(-0.014707,-0.020242,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,12.750000)
glVertex3f(-0.020242,-0.014707,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,12.750000)
glVertex3f(-0.023796,-0.007732,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,12.750000)
glVertex3f(-0.025021,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,12.750000)
glVertex3f(-0.023796,0.007732,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,12.750000)
glVertex3f(-0.020242,0.014707,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,12.750000)
glVertex3f(-0.014707,0.020242,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,12.750000)
glVertex3f(-0.007732,0.023796,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,12.750000)
glVertex3f(0.000000,0.025021,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,13.500000)
glVertex3f(0.000000,0.025021,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,13.500000)
glVertex3f(0.007732,0.023796,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,13.500000)
glVertex3f(0.014707,0.020242,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,13.500000)
glVertex3f(0.020242,0.014707,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,13.500000)
glVertex3f(0.023796,0.007732,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,13.500000)
glVertex3f(0.025021,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,13.500000)
glVertex3f(0.023796,-0.007732,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,13.500000)
glVertex3f(0.020242,-0.014707,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,13.500000)
glVertex3f(0.014707,-0.020242,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,13.500000)
glVertex3f(0.007732,-0.023796,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,13.500000)
glVertex3f(0.000000,-0.025021,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,13.500000)
glVertex3f(-0.007732,-0.023796,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,13.500000)
glVertex3f(-0.014707,-0.020242,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,13.500000)
glVertex3f(-0.020242,-0.014707,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,13.500000)
glVertex3f(-0.023796,-0.007732,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,13.500000)
glVertex3f(-0.025021,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,13.500000)
glVertex3f(-0.023796,0.007732,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,13.500000)
glVertex3f(-0.020242,0.014707,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,13.500000)
glVertex3f(-0.014707,0.020242,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,13.500000)
glVertex3f(-0.007732,0.023796,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,13.500000)
glVertex3f(0.000000,0.025021,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,14.250000)
glVertex3f(0.000000,0.025021,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007732,0.023796,14.250000)
glVertex3f(0.007732,0.023796,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014707,0.020242,14.250000)
glVertex3f(0.014707,0.020242,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020242,0.014707,14.250000)
glVertex3f(0.020242,0.014707,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023796,0.007732,14.250000)
glVertex3f(0.023796,0.007732,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.025021,0.000000,14.250000)
glVertex3f(0.025021,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023796,-0.007732,14.250000)
glVertex3f(0.023796,-0.007732,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020242,-0.014707,14.250000)
glVertex3f(0.020242,-0.014707,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014707,-0.020242,14.250000)
glVertex3f(0.014707,-0.020242,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007732,-0.023796,14.250000)
glVertex3f(0.007732,-0.023796,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.025021,14.250000)
glVertex3f(0.000000,-0.025021,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007732,-0.023796,14.250000)
glVertex3f(-0.007732,-0.023796,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014707,-0.020242,14.250000)
glVertex3f(-0.014707,-0.020242,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020242,-0.014707,14.250000)
glVertex3f(-0.020242,-0.014707,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023796,-0.007732,14.250000)
glVertex3f(-0.023796,-0.007732,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.025021,-0.000000,14.250000)
glVertex3f(-0.025021,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023796,0.007732,14.250000)
glVertex3f(-0.023796,0.007732,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020242,0.014707,14.250000)
glVertex3f(-0.020242,0.014707,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014707,0.020242,14.250000)
glVertex3f(-0.014707,0.020242,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007732,0.023796,14.250000)
glVertex3f(-0.007732,0.023796,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.025021,14.250000)
glVertex3f(0.000000,0.025021,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.609308,0.387146,242.541718)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,0.000000)
glVertex3f(0.000000,0.024852,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,0.000000)
glVertex3f(0.007680,0.023635,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,0.000000)
glVertex3f(0.014607,0.020105,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,0.000000)
glVertex3f(0.020105,0.014607,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,0.000000)
glVertex3f(0.023635,0.007680,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,0.000000)
glVertex3f(0.024852,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,0.000000)
glVertex3f(0.023635,-0.007680,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,0.000000)
glVertex3f(0.020105,-0.014607,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,0.000000)
glVertex3f(0.014607,-0.020105,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,0.000000)
glVertex3f(0.007680,-0.023635,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,0.000000)
glVertex3f(0.000000,-0.024852,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,0.000000)
glVertex3f(-0.007680,-0.023635,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,0.000000)
glVertex3f(-0.014607,-0.020105,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,0.000000)
glVertex3f(-0.020105,-0.014607,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,0.000000)
glVertex3f(-0.023635,-0.007680,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,0.000000)
glVertex3f(-0.023635,0.007680,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,0.000000)
glVertex3f(-0.020105,0.014607,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,0.000000)
glVertex3f(-0.014607,0.020105,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,0.000000)
glVertex3f(-0.007680,0.023635,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,0.000000)
glVertex3f(0.000000,0.024852,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,0.750000)
glVertex3f(0.000000,0.024852,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,0.750000)
glVertex3f(0.007680,0.023635,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,0.750000)
glVertex3f(0.014607,0.020105,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,0.750000)
glVertex3f(0.020105,0.014607,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,0.750000)
glVertex3f(0.023635,0.007680,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,0.750000)
glVertex3f(0.024852,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,0.750000)
glVertex3f(0.023635,-0.007680,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,0.750000)
glVertex3f(0.020105,-0.014607,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,0.750000)
glVertex3f(0.014607,-0.020105,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,0.750000)
glVertex3f(0.007680,-0.023635,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,0.750000)
glVertex3f(0.000000,-0.024852,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,0.750000)
glVertex3f(-0.007680,-0.023635,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,0.750000)
glVertex3f(-0.014607,-0.020105,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,0.750000)
glVertex3f(-0.020105,-0.014607,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,0.750000)
glVertex3f(-0.023635,-0.007680,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,0.750000)
glVertex3f(-0.024852,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,0.750000)
glVertex3f(-0.023635,0.007680,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,0.750000)
glVertex3f(-0.020105,0.014607,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,0.750000)
glVertex3f(-0.014607,0.020105,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,0.750000)
glVertex3f(-0.007680,0.023635,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,0.750000)
glVertex3f(0.000000,0.024852,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,1.500000)
glVertex3f(0.000000,0.024852,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,1.500000)
glVertex3f(0.007680,0.023635,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,1.500000)
glVertex3f(0.014607,0.020105,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,1.500000)
glVertex3f(0.020105,0.014607,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,1.500000)
glVertex3f(0.023635,0.007680,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,1.500000)
glVertex3f(0.024852,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,1.500000)
glVertex3f(0.023635,-0.007680,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,1.500000)
glVertex3f(0.020105,-0.014607,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,1.500000)
glVertex3f(0.014607,-0.020105,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,1.500000)
glVertex3f(0.007680,-0.023635,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,1.500000)
glVertex3f(0.000000,-0.024852,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,1.500000)
glVertex3f(-0.007680,-0.023635,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,1.500000)
glVertex3f(-0.014607,-0.020105,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,1.500000)
glVertex3f(-0.020105,-0.014607,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,1.500000)
glVertex3f(-0.023635,-0.007680,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,1.500000)
glVertex3f(-0.024852,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,1.500000)
glVertex3f(-0.023635,0.007680,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,1.500000)
glVertex3f(-0.020105,0.014607,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,1.500000)
glVertex3f(-0.014607,0.020105,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,1.500000)
glVertex3f(-0.007680,0.023635,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,1.500000)
glVertex3f(0.000000,0.024852,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,2.250000)
glVertex3f(0.000000,0.024852,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,2.250000)
glVertex3f(0.007680,0.023635,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,2.250000)
glVertex3f(0.014607,0.020105,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,2.250000)
glVertex3f(0.020105,0.014607,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,2.250000)
glVertex3f(0.023635,0.007680,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,2.250000)
glVertex3f(0.024852,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,2.250000)
glVertex3f(0.023635,-0.007680,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,2.250000)
glVertex3f(0.020105,-0.014607,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,2.250000)
glVertex3f(0.014607,-0.020105,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,2.250000)
glVertex3f(0.007680,-0.023635,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,2.250000)
glVertex3f(0.000000,-0.024852,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,2.250000)
glVertex3f(-0.007680,-0.023635,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,2.250000)
glVertex3f(-0.014607,-0.020105,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,2.250000)
glVertex3f(-0.020105,-0.014607,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,2.250000)
glVertex3f(-0.023635,-0.007680,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,2.250000)
glVertex3f(-0.024852,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,2.250000)
glVertex3f(-0.023635,0.007680,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,2.250000)
glVertex3f(-0.020105,0.014607,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,2.250000)
glVertex3f(-0.014607,0.020105,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,2.250000)
glVertex3f(-0.007680,0.023635,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,2.250000)
glVertex3f(0.000000,0.024852,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,3.000000)
glVertex3f(0.000000,0.024852,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,3.000000)
glVertex3f(0.007680,0.023635,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,3.000000)
glVertex3f(0.014607,0.020105,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,3.000000)
glVertex3f(0.020105,0.014607,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,3.000000)
glVertex3f(0.023635,0.007680,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,3.000000)
glVertex3f(0.024852,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,3.000000)
glVertex3f(0.023635,-0.007680,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,3.000000)
glVertex3f(0.020105,-0.014607,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,3.000000)
glVertex3f(0.014607,-0.020105,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,3.000000)
glVertex3f(0.007680,-0.023635,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,3.000000)
glVertex3f(0.000000,-0.024852,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,3.000000)
glVertex3f(-0.007680,-0.023635,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,3.000000)
glVertex3f(-0.014607,-0.020105,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,3.000000)
glVertex3f(-0.020105,-0.014607,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,3.000000)
glVertex3f(-0.023635,-0.007680,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,3.000000)
glVertex3f(-0.024852,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,3.000000)
glVertex3f(-0.023635,0.007680,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,3.000000)
glVertex3f(-0.020105,0.014607,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,3.000000)
glVertex3f(-0.014607,0.020105,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,3.000000)
glVertex3f(-0.007680,0.023635,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,3.000000)
glVertex3f(0.000000,0.024852,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,3.750000)
glVertex3f(0.000000,0.024852,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,3.750000)
glVertex3f(0.007680,0.023635,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,3.750000)
glVertex3f(0.014607,0.020105,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,3.750000)
glVertex3f(0.020105,0.014607,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,3.750000)
glVertex3f(0.023635,0.007680,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,3.750000)
glVertex3f(0.024852,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,3.750000)
glVertex3f(0.023635,-0.007680,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,3.750000)
glVertex3f(0.020105,-0.014607,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,3.750000)
glVertex3f(0.014607,-0.020105,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,3.750000)
glVertex3f(0.007680,-0.023635,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,3.750000)
glVertex3f(0.000000,-0.024852,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,3.750000)
glVertex3f(-0.007680,-0.023635,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,3.750000)
glVertex3f(-0.014607,-0.020105,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,3.750000)
glVertex3f(-0.020105,-0.014607,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,3.750000)
glVertex3f(-0.023635,-0.007680,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,3.750000)
glVertex3f(-0.024852,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,3.750000)
glVertex3f(-0.023635,0.007680,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,3.750000)
glVertex3f(-0.020105,0.014607,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,3.750000)
glVertex3f(-0.014607,0.020105,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,3.750000)
glVertex3f(-0.007680,0.023635,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,3.750000)
glVertex3f(0.000000,0.024852,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,4.500000)
glVertex3f(0.000000,0.024852,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,4.500000)
glVertex3f(0.007680,0.023635,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,4.500000)
glVertex3f(0.014607,0.020105,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,4.500000)
glVertex3f(0.020105,0.014607,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,4.500000)
glVertex3f(0.023635,0.007680,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,4.500000)
glVertex3f(0.024852,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,4.500000)
glVertex3f(0.023635,-0.007680,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,4.500000)
glVertex3f(0.020105,-0.014607,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,4.500000)
glVertex3f(0.014607,-0.020105,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,4.500000)
glVertex3f(0.007680,-0.023635,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,4.500000)
glVertex3f(0.000000,-0.024852,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,4.500000)
glVertex3f(-0.007680,-0.023635,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,4.500000)
glVertex3f(-0.014607,-0.020105,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,4.500000)
glVertex3f(-0.020105,-0.014607,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,4.500000)
glVertex3f(-0.023635,-0.007680,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,4.500000)
glVertex3f(-0.024852,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,4.500000)
glVertex3f(-0.023635,0.007680,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,4.500000)
glVertex3f(-0.020105,0.014607,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,4.500000)
glVertex3f(-0.014607,0.020105,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,4.500000)
glVertex3f(-0.007680,0.023635,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,4.500000)
glVertex3f(0.000000,0.024852,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,5.250000)
glVertex3f(0.000000,0.024852,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,5.250000)
glVertex3f(0.007680,0.023635,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,5.250000)
glVertex3f(0.014607,0.020105,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,5.250000)
glVertex3f(0.020105,0.014607,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,5.250000)
glVertex3f(0.023635,0.007680,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,5.250000)
glVertex3f(0.024852,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,5.250000)
glVertex3f(0.023635,-0.007680,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,5.250000)
glVertex3f(0.020105,-0.014607,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,5.250000)
glVertex3f(0.014607,-0.020105,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,5.250000)
glVertex3f(0.007680,-0.023635,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,5.250000)
glVertex3f(0.000000,-0.024852,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,5.250000)
glVertex3f(-0.007680,-0.023635,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,5.250000)
glVertex3f(-0.014607,-0.020105,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,5.250000)
glVertex3f(-0.020105,-0.014607,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,5.250000)
glVertex3f(-0.023635,-0.007680,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,5.250000)
glVertex3f(-0.024852,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,5.250000)
glVertex3f(-0.023635,0.007680,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,5.250000)
glVertex3f(-0.020105,0.014607,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,5.250000)
glVertex3f(-0.014607,0.020105,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,5.250000)
glVertex3f(-0.007680,0.023635,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,5.250000)
glVertex3f(0.000000,0.024852,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,6.000000)
glVertex3f(0.000000,0.024852,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,6.000000)
glVertex3f(0.007680,0.023635,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,6.000000)
glVertex3f(0.014607,0.020105,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,6.000000)
glVertex3f(0.020105,0.014607,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,6.000000)
glVertex3f(0.023635,0.007680,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,6.000000)
glVertex3f(0.024852,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,6.000000)
glVertex3f(0.023635,-0.007680,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,6.000000)
glVertex3f(0.020105,-0.014607,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,6.000000)
glVertex3f(0.014607,-0.020105,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,6.000000)
glVertex3f(0.007680,-0.023635,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,6.000000)
glVertex3f(0.000000,-0.024852,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,6.000000)
glVertex3f(-0.007680,-0.023635,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,6.000000)
glVertex3f(-0.014607,-0.020105,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,6.000000)
glVertex3f(-0.020105,-0.014607,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,6.000000)
glVertex3f(-0.023635,-0.007680,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,6.000000)
glVertex3f(-0.024852,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,6.000000)
glVertex3f(-0.023635,0.007680,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,6.000000)
glVertex3f(-0.020105,0.014607,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,6.000000)
glVertex3f(-0.014607,0.020105,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,6.000000)
glVertex3f(-0.007680,0.023635,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,6.000000)
glVertex3f(0.000000,0.024852,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,6.750000)
glVertex3f(0.000000,0.024852,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,6.750000)
glVertex3f(0.007680,0.023635,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,6.750000)
glVertex3f(0.014607,0.020105,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,6.750000)
glVertex3f(0.020105,0.014607,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,6.750000)
glVertex3f(0.023635,0.007680,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,6.750000)
glVertex3f(0.024852,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,6.750000)
glVertex3f(0.023635,-0.007680,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,6.750000)
glVertex3f(0.020105,-0.014607,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,6.750000)
glVertex3f(0.014607,-0.020105,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,6.750000)
glVertex3f(0.007680,-0.023635,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,6.750000)
glVertex3f(0.000000,-0.024852,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,6.750000)
glVertex3f(-0.007680,-0.023635,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,6.750000)
glVertex3f(-0.014607,-0.020105,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,6.750000)
glVertex3f(-0.020105,-0.014607,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,6.750000)
glVertex3f(-0.023635,-0.007680,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,6.750000)
glVertex3f(-0.024852,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,6.750000)
glVertex3f(-0.023635,0.007680,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,6.750000)
glVertex3f(-0.020105,0.014607,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,6.750000)
glVertex3f(-0.014607,0.020105,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,6.750000)
glVertex3f(-0.007680,0.023635,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,6.750000)
glVertex3f(0.000000,0.024852,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,7.500000)
glVertex3f(0.000000,0.024852,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,7.500000)
glVertex3f(0.007680,0.023635,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,7.500000)
glVertex3f(0.014607,0.020105,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,7.500000)
glVertex3f(0.020105,0.014607,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,7.500000)
glVertex3f(0.023635,0.007680,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,7.500000)
glVertex3f(0.024852,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,7.500000)
glVertex3f(0.023635,-0.007680,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,7.500000)
glVertex3f(0.020105,-0.014607,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,7.500000)
glVertex3f(0.014607,-0.020105,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,7.500000)
glVertex3f(0.007680,-0.023635,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,7.500000)
glVertex3f(0.000000,-0.024852,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,7.500000)
glVertex3f(-0.007680,-0.023635,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,7.500000)
glVertex3f(-0.014607,-0.020105,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,7.500000)
glVertex3f(-0.020105,-0.014607,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,7.500000)
glVertex3f(-0.023635,-0.007680,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,7.500000)
glVertex3f(-0.024852,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,7.500000)
glVertex3f(-0.023635,0.007680,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,7.500000)
glVertex3f(-0.020105,0.014607,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,7.500000)
glVertex3f(-0.014607,0.020105,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,7.500000)
glVertex3f(-0.007680,0.023635,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,7.500000)
glVertex3f(0.000000,0.024852,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,8.250000)
glVertex3f(0.000000,0.024852,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,8.250000)
glVertex3f(0.007680,0.023635,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,8.250000)
glVertex3f(0.014607,0.020105,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,8.250000)
glVertex3f(0.020105,0.014607,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,8.250000)
glVertex3f(0.023635,0.007680,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,8.250000)
glVertex3f(0.024852,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,8.250000)
glVertex3f(0.023635,-0.007680,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,8.250000)
glVertex3f(0.020105,-0.014607,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,8.250000)
glVertex3f(0.014607,-0.020105,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,8.250000)
glVertex3f(0.007680,-0.023635,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,8.250000)
glVertex3f(0.000000,-0.024852,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,8.250000)
glVertex3f(-0.007680,-0.023635,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,8.250000)
glVertex3f(-0.014607,-0.020105,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,8.250000)
glVertex3f(-0.020105,-0.014607,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,8.250000)
glVertex3f(-0.023635,-0.007680,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,8.250000)
glVertex3f(-0.024852,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,8.250000)
glVertex3f(-0.023635,0.007680,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,8.250000)
glVertex3f(-0.020105,0.014607,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,8.250000)
glVertex3f(-0.014607,0.020105,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,8.250000)
glVertex3f(-0.007680,0.023635,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,8.250000)
glVertex3f(0.000000,0.024852,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,9.000000)
glVertex3f(0.000000,0.024852,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,9.000000)
glVertex3f(0.007680,0.023635,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,9.000000)
glVertex3f(0.014607,0.020105,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,9.000000)
glVertex3f(0.020105,0.014607,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,9.000000)
glVertex3f(0.023635,0.007680,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,9.000000)
glVertex3f(0.024852,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,9.000000)
glVertex3f(0.023635,-0.007680,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,9.000000)
glVertex3f(0.020105,-0.014607,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,9.000000)
glVertex3f(0.014607,-0.020105,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,9.000000)
glVertex3f(0.007680,-0.023635,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,9.000000)
glVertex3f(0.000000,-0.024852,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,9.000000)
glVertex3f(-0.007680,-0.023635,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,9.000000)
glVertex3f(-0.014607,-0.020105,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,9.000000)
glVertex3f(-0.020105,-0.014607,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,9.000000)
glVertex3f(-0.023635,-0.007680,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,9.000000)
glVertex3f(-0.024852,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,9.000000)
glVertex3f(-0.023635,0.007680,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,9.000000)
glVertex3f(-0.020105,0.014607,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,9.000000)
glVertex3f(-0.014607,0.020105,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,9.000000)
glVertex3f(-0.007680,0.023635,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,9.000000)
glVertex3f(0.000000,0.024852,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,9.750000)
glVertex3f(0.000000,0.024852,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,9.750000)
glVertex3f(0.007680,0.023635,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,9.750000)
glVertex3f(0.014607,0.020105,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,9.750000)
glVertex3f(0.020105,0.014607,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,9.750000)
glVertex3f(0.023635,0.007680,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,9.750000)
glVertex3f(0.024852,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,9.750000)
glVertex3f(0.023635,-0.007680,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,9.750000)
glVertex3f(0.020105,-0.014607,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,9.750000)
glVertex3f(0.014607,-0.020105,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,9.750000)
glVertex3f(0.007680,-0.023635,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,9.750000)
glVertex3f(0.000000,-0.024852,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,9.750000)
glVertex3f(-0.007680,-0.023635,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,9.750000)
glVertex3f(-0.014607,-0.020105,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,9.750000)
glVertex3f(-0.020105,-0.014607,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,9.750000)
glVertex3f(-0.023635,-0.007680,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,9.750000)
glVertex3f(-0.024852,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,9.750000)
glVertex3f(-0.023635,0.007680,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,9.750000)
glVertex3f(-0.020105,0.014607,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,9.750000)
glVertex3f(-0.014607,0.020105,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,9.750000)
glVertex3f(-0.007680,0.023635,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,9.750000)
glVertex3f(0.000000,0.024852,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,10.500000)
glVertex3f(0.000000,0.024852,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,10.500000)
glVertex3f(0.007680,0.023635,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,10.500000)
glVertex3f(0.014607,0.020105,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,10.500000)
glVertex3f(0.020105,0.014607,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,10.500000)
glVertex3f(0.023635,0.007680,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,10.500000)
glVertex3f(0.024852,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,10.500000)
glVertex3f(0.023635,-0.007680,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,10.500000)
glVertex3f(0.020105,-0.014607,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,10.500000)
glVertex3f(0.014607,-0.020105,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,10.500000)
glVertex3f(0.007680,-0.023635,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,10.500000)
glVertex3f(0.000000,-0.024852,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,10.500000)
glVertex3f(-0.007680,-0.023635,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,10.500000)
glVertex3f(-0.014607,-0.020105,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,10.500000)
glVertex3f(-0.020105,-0.014607,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,10.500000)
glVertex3f(-0.023635,-0.007680,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,10.500000)
glVertex3f(-0.024852,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,10.500000)
glVertex3f(-0.023635,0.007680,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,10.500000)
glVertex3f(-0.020105,0.014607,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,10.500000)
glVertex3f(-0.014607,0.020105,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,10.500000)
glVertex3f(-0.007680,0.023635,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,10.500000)
glVertex3f(0.000000,0.024852,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,11.250000)
glVertex3f(0.000000,0.024852,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,11.250000)
glVertex3f(0.007680,0.023635,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,11.250000)
glVertex3f(0.014607,0.020105,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,11.250000)
glVertex3f(0.020105,0.014607,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,11.250000)
glVertex3f(0.023635,0.007680,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,11.250000)
glVertex3f(0.024852,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,11.250000)
glVertex3f(0.023635,-0.007680,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,11.250000)
glVertex3f(0.020105,-0.014607,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,11.250000)
glVertex3f(0.014607,-0.020105,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,11.250000)
glVertex3f(0.007680,-0.023635,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,11.250000)
glVertex3f(0.000000,-0.024852,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,11.250000)
glVertex3f(-0.007680,-0.023635,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,11.250000)
glVertex3f(-0.014607,-0.020105,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,11.250000)
glVertex3f(-0.020105,-0.014607,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,11.250000)
glVertex3f(-0.023635,-0.007680,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,11.250000)
glVertex3f(-0.024852,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,11.250000)
glVertex3f(-0.023635,0.007680,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,11.250000)
glVertex3f(-0.020105,0.014607,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,11.250000)
glVertex3f(-0.014607,0.020105,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,11.250000)
glVertex3f(-0.007680,0.023635,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,11.250000)
glVertex3f(0.000000,0.024852,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,12.000000)
glVertex3f(0.000000,0.024852,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,12.000000)
glVertex3f(0.007680,0.023635,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,12.000000)
glVertex3f(0.014607,0.020105,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,12.000000)
glVertex3f(0.020105,0.014607,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,12.000000)
glVertex3f(0.023635,0.007680,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,12.000000)
glVertex3f(0.024852,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,12.000000)
glVertex3f(0.023635,-0.007680,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,12.000000)
glVertex3f(0.020105,-0.014607,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,12.000000)
glVertex3f(0.014607,-0.020105,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,12.000000)
glVertex3f(0.007680,-0.023635,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,12.000000)
glVertex3f(0.000000,-0.024852,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,12.000000)
glVertex3f(-0.007680,-0.023635,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,12.000000)
glVertex3f(-0.014607,-0.020105,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,12.000000)
glVertex3f(-0.020105,-0.014607,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,12.000000)
glVertex3f(-0.023635,-0.007680,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,12.000000)
glVertex3f(-0.024852,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,12.000000)
glVertex3f(-0.023635,0.007680,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,12.000000)
glVertex3f(-0.020105,0.014607,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,12.000000)
glVertex3f(-0.014607,0.020105,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,12.000000)
glVertex3f(-0.007680,0.023635,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,12.000000)
glVertex3f(0.000000,0.024852,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,12.750000)
glVertex3f(0.000000,0.024852,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,12.750000)
glVertex3f(0.007680,0.023635,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,12.750000)
glVertex3f(0.014607,0.020105,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,12.750000)
glVertex3f(0.020105,0.014607,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,12.750000)
glVertex3f(0.023635,0.007680,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,12.750000)
glVertex3f(0.024852,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,12.750000)
glVertex3f(0.023635,-0.007680,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,12.750000)
glVertex3f(0.020105,-0.014607,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,12.750000)
glVertex3f(0.014607,-0.020105,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,12.750000)
glVertex3f(0.007680,-0.023635,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,12.750000)
glVertex3f(0.000000,-0.024852,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,12.750000)
glVertex3f(-0.007680,-0.023635,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,12.750000)
glVertex3f(-0.014607,-0.020105,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,12.750000)
glVertex3f(-0.020105,-0.014607,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,12.750000)
glVertex3f(-0.023635,-0.007680,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,12.750000)
glVertex3f(-0.024852,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,12.750000)
glVertex3f(-0.023635,0.007680,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,12.750000)
glVertex3f(-0.020105,0.014607,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,12.750000)
glVertex3f(-0.014607,0.020105,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,12.750000)
glVertex3f(-0.007680,0.023635,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,12.750000)
glVertex3f(0.000000,0.024852,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,13.500000)
glVertex3f(0.000000,0.024852,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,13.500000)
glVertex3f(0.007680,0.023635,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,13.500000)
glVertex3f(0.014607,0.020105,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,13.500000)
glVertex3f(0.020105,0.014607,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,13.500000)
glVertex3f(0.023635,0.007680,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,13.500000)
glVertex3f(0.024852,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,13.500000)
glVertex3f(0.023635,-0.007680,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,13.500000)
glVertex3f(0.020105,-0.014607,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,13.500000)
glVertex3f(0.014607,-0.020105,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,13.500000)
glVertex3f(0.007680,-0.023635,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,13.500000)
glVertex3f(0.000000,-0.024852,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,13.500000)
glVertex3f(-0.007680,-0.023635,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,13.500000)
glVertex3f(-0.014607,-0.020105,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,13.500000)
glVertex3f(-0.020105,-0.014607,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,13.500000)
glVertex3f(-0.023635,-0.007680,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,13.500000)
glVertex3f(-0.024852,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,13.500000)
glVertex3f(-0.023635,0.007680,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,13.500000)
glVertex3f(-0.020105,0.014607,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,13.500000)
glVertex3f(-0.014607,0.020105,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,13.500000)
glVertex3f(-0.007680,0.023635,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,13.500000)
glVertex3f(0.000000,0.024852,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,14.250000)
glVertex3f(0.000000,0.024852,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007680,0.023635,14.250000)
glVertex3f(0.007680,0.023635,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014607,0.020105,14.250000)
glVertex3f(0.014607,0.020105,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.020105,0.014607,14.250000)
glVertex3f(0.020105,0.014607,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.023635,0.007680,14.250000)
glVertex3f(0.023635,0.007680,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.024852,0.000000,14.250000)
glVertex3f(0.024852,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.023635,-0.007680,14.250000)
glVertex3f(0.023635,-0.007680,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.020105,-0.014607,14.250000)
glVertex3f(0.020105,-0.014607,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014607,-0.020105,14.250000)
glVertex3f(0.014607,-0.020105,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007680,-0.023635,14.250000)
glVertex3f(0.007680,-0.023635,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.024852,14.250000)
glVertex3f(0.000000,-0.024852,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007680,-0.023635,14.250000)
glVertex3f(-0.007680,-0.023635,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014607,-0.020105,14.250000)
glVertex3f(-0.014607,-0.020105,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.020105,-0.014607,14.250000)
glVertex3f(-0.020105,-0.014607,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.023635,-0.007680,14.250000)
glVertex3f(-0.023635,-0.007680,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.024852,-0.000000,14.250000)
glVertex3f(-0.024852,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.023635,0.007680,14.250000)
glVertex3f(-0.023635,0.007680,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.020105,0.014607,14.250000)
glVertex3f(-0.020105,0.014607,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014607,0.020105,14.250000)
glVertex3f(-0.014607,0.020105,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007680,0.023635,14.250000)
glVertex3f(-0.007680,0.023635,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.024852,14.250000)
glVertex3f(0.000000,0.024852,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.605351,0.385778,243.208344)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,0.000000)
glVertex3f(0.000000,0.023825,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,0.000000)
glVertex3f(0.007362,0.022659,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,0.000000)
glVertex3f(0.014004,0.019275,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,0.000000)
glVertex3f(0.019275,0.014004,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,0.000000)
glVertex3f(0.022659,0.007362,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,0.000000)
glVertex3f(0.023825,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,0.000000)
glVertex3f(0.022659,-0.007362,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,0.000000)
glVertex3f(0.019275,-0.014004,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,0.000000)
glVertex3f(0.014004,-0.019275,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,0.000000)
glVertex3f(0.007362,-0.022659,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,0.000000)
glVertex3f(0.000000,-0.023825,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,0.000000)
glVertex3f(-0.007362,-0.022659,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,0.000000)
glVertex3f(-0.014004,-0.019275,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,0.000000)
glVertex3f(-0.019275,-0.014004,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,0.000000)
glVertex3f(-0.022659,-0.007362,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,0.000000)
glVertex3f(-0.022659,0.007362,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,0.000000)
glVertex3f(-0.019275,0.014004,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,0.000000)
glVertex3f(-0.014004,0.019275,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,0.000000)
glVertex3f(-0.007362,0.022659,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,0.000000)
glVertex3f(0.000000,0.023825,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,0.750000)
glVertex3f(0.000000,0.023825,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,0.750000)
glVertex3f(0.007362,0.022659,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,0.750000)
glVertex3f(0.014004,0.019275,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,0.750000)
glVertex3f(0.019275,0.014004,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,0.750000)
glVertex3f(0.022659,0.007362,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,0.750000)
glVertex3f(0.023825,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,0.750000)
glVertex3f(0.022659,-0.007362,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,0.750000)
glVertex3f(0.019275,-0.014004,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,0.750000)
glVertex3f(0.014004,-0.019275,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,0.750000)
glVertex3f(0.007362,-0.022659,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,0.750000)
glVertex3f(0.000000,-0.023825,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,0.750000)
glVertex3f(-0.007362,-0.022659,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,0.750000)
glVertex3f(-0.014004,-0.019275,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,0.750000)
glVertex3f(-0.019275,-0.014004,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,0.750000)
glVertex3f(-0.022659,-0.007362,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,0.750000)
glVertex3f(-0.023825,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,0.750000)
glVertex3f(-0.022659,0.007362,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,0.750000)
glVertex3f(-0.019275,0.014004,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,0.750000)
glVertex3f(-0.014004,0.019275,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,0.750000)
glVertex3f(-0.007362,0.022659,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,0.750000)
glVertex3f(0.000000,0.023825,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,1.500000)
glVertex3f(0.000000,0.023825,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,1.500000)
glVertex3f(0.007362,0.022659,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,1.500000)
glVertex3f(0.014004,0.019275,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,1.500000)
glVertex3f(0.019275,0.014004,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,1.500000)
glVertex3f(0.022659,0.007362,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,1.500000)
glVertex3f(0.023825,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,1.500000)
glVertex3f(0.022659,-0.007362,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,1.500000)
glVertex3f(0.019275,-0.014004,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,1.500000)
glVertex3f(0.014004,-0.019275,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,1.500000)
glVertex3f(0.007362,-0.022659,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,1.500000)
glVertex3f(0.000000,-0.023825,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,1.500000)
glVertex3f(-0.007362,-0.022659,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,1.500000)
glVertex3f(-0.014004,-0.019275,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,1.500000)
glVertex3f(-0.019275,-0.014004,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,1.500000)
glVertex3f(-0.022659,-0.007362,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,1.500000)
glVertex3f(-0.023825,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,1.500000)
glVertex3f(-0.022659,0.007362,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,1.500000)
glVertex3f(-0.019275,0.014004,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,1.500000)
glVertex3f(-0.014004,0.019275,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,1.500000)
glVertex3f(-0.007362,0.022659,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,1.500000)
glVertex3f(0.000000,0.023825,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,2.250000)
glVertex3f(0.000000,0.023825,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,2.250000)
glVertex3f(0.007362,0.022659,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,2.250000)
glVertex3f(0.014004,0.019275,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,2.250000)
glVertex3f(0.019275,0.014004,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,2.250000)
glVertex3f(0.022659,0.007362,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,2.250000)
glVertex3f(0.023825,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,2.250000)
glVertex3f(0.022659,-0.007362,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,2.250000)
glVertex3f(0.019275,-0.014004,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,2.250000)
glVertex3f(0.014004,-0.019275,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,2.250000)
glVertex3f(0.007362,-0.022659,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,2.250000)
glVertex3f(0.000000,-0.023825,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,2.250000)
glVertex3f(-0.007362,-0.022659,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,2.250000)
glVertex3f(-0.014004,-0.019275,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,2.250000)
glVertex3f(-0.019275,-0.014004,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,2.250000)
glVertex3f(-0.022659,-0.007362,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,2.250000)
glVertex3f(-0.023825,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,2.250000)
glVertex3f(-0.022659,0.007362,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,2.250000)
glVertex3f(-0.019275,0.014004,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,2.250000)
glVertex3f(-0.014004,0.019275,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,2.250000)
glVertex3f(-0.007362,0.022659,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,2.250000)
glVertex3f(0.000000,0.023825,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,3.000000)
glVertex3f(0.000000,0.023825,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,3.000000)
glVertex3f(0.007362,0.022659,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,3.000000)
glVertex3f(0.014004,0.019275,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,3.000000)
glVertex3f(0.019275,0.014004,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,3.000000)
glVertex3f(0.022659,0.007362,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,3.000000)
glVertex3f(0.023825,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,3.000000)
glVertex3f(0.022659,-0.007362,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,3.000000)
glVertex3f(0.019275,-0.014004,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,3.000000)
glVertex3f(0.014004,-0.019275,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,3.000000)
glVertex3f(0.007362,-0.022659,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,3.000000)
glVertex3f(0.000000,-0.023825,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,3.000000)
glVertex3f(-0.007362,-0.022659,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,3.000000)
glVertex3f(-0.014004,-0.019275,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,3.000000)
glVertex3f(-0.019275,-0.014004,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,3.000000)
glVertex3f(-0.022659,-0.007362,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,3.000000)
glVertex3f(-0.023825,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,3.000000)
glVertex3f(-0.022659,0.007362,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,3.000000)
glVertex3f(-0.019275,0.014004,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,3.000000)
glVertex3f(-0.014004,0.019275,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,3.000000)
glVertex3f(-0.007362,0.022659,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,3.000000)
glVertex3f(0.000000,0.023825,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,3.750000)
glVertex3f(0.000000,0.023825,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,3.750000)
glVertex3f(0.007362,0.022659,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,3.750000)
glVertex3f(0.014004,0.019275,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,3.750000)
glVertex3f(0.019275,0.014004,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,3.750000)
glVertex3f(0.022659,0.007362,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,3.750000)
glVertex3f(0.023825,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,3.750000)
glVertex3f(0.022659,-0.007362,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,3.750000)
glVertex3f(0.019275,-0.014004,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,3.750000)
glVertex3f(0.014004,-0.019275,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,3.750000)
glVertex3f(0.007362,-0.022659,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,3.750000)
glVertex3f(0.000000,-0.023825,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,3.750000)
glVertex3f(-0.007362,-0.022659,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,3.750000)
glVertex3f(-0.014004,-0.019275,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,3.750000)
glVertex3f(-0.019275,-0.014004,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,3.750000)
glVertex3f(-0.022659,-0.007362,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,3.750000)
glVertex3f(-0.023825,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,3.750000)
glVertex3f(-0.022659,0.007362,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,3.750000)
glVertex3f(-0.019275,0.014004,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,3.750000)
glVertex3f(-0.014004,0.019275,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,3.750000)
glVertex3f(-0.007362,0.022659,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,3.750000)
glVertex3f(0.000000,0.023825,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,4.500000)
glVertex3f(0.000000,0.023825,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,4.500000)
glVertex3f(0.007362,0.022659,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,4.500000)
glVertex3f(0.014004,0.019275,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,4.500000)
glVertex3f(0.019275,0.014004,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,4.500000)
glVertex3f(0.022659,0.007362,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,4.500000)
glVertex3f(0.023825,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,4.500000)
glVertex3f(0.022659,-0.007362,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,4.500000)
glVertex3f(0.019275,-0.014004,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,4.500000)
glVertex3f(0.014004,-0.019275,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,4.500000)
glVertex3f(0.007362,-0.022659,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,4.500000)
glVertex3f(0.000000,-0.023825,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,4.500000)
glVertex3f(-0.007362,-0.022659,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,4.500000)
glVertex3f(-0.014004,-0.019275,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,4.500000)
glVertex3f(-0.019275,-0.014004,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,4.500000)
glVertex3f(-0.022659,-0.007362,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,4.500000)
glVertex3f(-0.023825,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,4.500000)
glVertex3f(-0.022659,0.007362,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,4.500000)
glVertex3f(-0.019275,0.014004,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,4.500000)
glVertex3f(-0.014004,0.019275,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,4.500000)
glVertex3f(-0.007362,0.022659,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,4.500000)
glVertex3f(0.000000,0.023825,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,5.250000)
glVertex3f(0.000000,0.023825,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,5.250000)
glVertex3f(0.007362,0.022659,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,5.250000)
glVertex3f(0.014004,0.019275,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,5.250000)
glVertex3f(0.019275,0.014004,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,5.250000)
glVertex3f(0.022659,0.007362,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,5.250000)
glVertex3f(0.023825,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,5.250000)
glVertex3f(0.022659,-0.007362,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,5.250000)
glVertex3f(0.019275,-0.014004,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,5.250000)
glVertex3f(0.014004,-0.019275,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,5.250000)
glVertex3f(0.007362,-0.022659,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,5.250000)
glVertex3f(0.000000,-0.023825,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,5.250000)
glVertex3f(-0.007362,-0.022659,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,5.250000)
glVertex3f(-0.014004,-0.019275,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,5.250000)
glVertex3f(-0.019275,-0.014004,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,5.250000)
glVertex3f(-0.022659,-0.007362,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,5.250000)
glVertex3f(-0.023825,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,5.250000)
glVertex3f(-0.022659,0.007362,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,5.250000)
glVertex3f(-0.019275,0.014004,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,5.250000)
glVertex3f(-0.014004,0.019275,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,5.250000)
glVertex3f(-0.007362,0.022659,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,5.250000)
glVertex3f(0.000000,0.023825,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,6.000000)
glVertex3f(0.000000,0.023825,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,6.000000)
glVertex3f(0.007362,0.022659,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,6.000000)
glVertex3f(0.014004,0.019275,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,6.000000)
glVertex3f(0.019275,0.014004,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,6.000000)
glVertex3f(0.022659,0.007362,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,6.000000)
glVertex3f(0.023825,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,6.000000)
glVertex3f(0.022659,-0.007362,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,6.000000)
glVertex3f(0.019275,-0.014004,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,6.000000)
glVertex3f(0.014004,-0.019275,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,6.000000)
glVertex3f(0.007362,-0.022659,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,6.000000)
glVertex3f(0.000000,-0.023825,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,6.000000)
glVertex3f(-0.007362,-0.022659,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,6.000000)
glVertex3f(-0.014004,-0.019275,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,6.000000)
glVertex3f(-0.019275,-0.014004,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,6.000000)
glVertex3f(-0.022659,-0.007362,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,6.000000)
glVertex3f(-0.023825,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,6.000000)
glVertex3f(-0.022659,0.007362,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,6.000000)
glVertex3f(-0.019275,0.014004,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,6.000000)
glVertex3f(-0.014004,0.019275,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,6.000000)
glVertex3f(-0.007362,0.022659,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,6.000000)
glVertex3f(0.000000,0.023825,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,6.750000)
glVertex3f(0.000000,0.023825,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,6.750000)
glVertex3f(0.007362,0.022659,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,6.750000)
glVertex3f(0.014004,0.019275,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,6.750000)
glVertex3f(0.019275,0.014004,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,6.750000)
glVertex3f(0.022659,0.007362,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,6.750000)
glVertex3f(0.023825,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,6.750000)
glVertex3f(0.022659,-0.007362,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,6.750000)
glVertex3f(0.019275,-0.014004,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,6.750000)
glVertex3f(0.014004,-0.019275,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,6.750000)
glVertex3f(0.007362,-0.022659,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,6.750000)
glVertex3f(0.000000,-0.023825,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,6.750000)
glVertex3f(-0.007362,-0.022659,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,6.750000)
glVertex3f(-0.014004,-0.019275,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,6.750000)
glVertex3f(-0.019275,-0.014004,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,6.750000)
glVertex3f(-0.022659,-0.007362,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,6.750000)
glVertex3f(-0.023825,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,6.750000)
glVertex3f(-0.022659,0.007362,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,6.750000)
glVertex3f(-0.019275,0.014004,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,6.750000)
glVertex3f(-0.014004,0.019275,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,6.750000)
glVertex3f(-0.007362,0.022659,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,6.750000)
glVertex3f(0.000000,0.023825,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,7.500000)
glVertex3f(0.000000,0.023825,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,7.500000)
glVertex3f(0.007362,0.022659,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,7.500000)
glVertex3f(0.014004,0.019275,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,7.500000)
glVertex3f(0.019275,0.014004,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,7.500000)
glVertex3f(0.022659,0.007362,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,7.500000)
glVertex3f(0.023825,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,7.500000)
glVertex3f(0.022659,-0.007362,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,7.500000)
glVertex3f(0.019275,-0.014004,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,7.500000)
glVertex3f(0.014004,-0.019275,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,7.500000)
glVertex3f(0.007362,-0.022659,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,7.500000)
glVertex3f(0.000000,-0.023825,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,7.500000)
glVertex3f(-0.007362,-0.022659,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,7.500000)
glVertex3f(-0.014004,-0.019275,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,7.500000)
glVertex3f(-0.019275,-0.014004,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,7.500000)
glVertex3f(-0.022659,-0.007362,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,7.500000)
glVertex3f(-0.023825,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,7.500000)
glVertex3f(-0.022659,0.007362,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,7.500000)
glVertex3f(-0.019275,0.014004,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,7.500000)
glVertex3f(-0.014004,0.019275,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,7.500000)
glVertex3f(-0.007362,0.022659,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,7.500000)
glVertex3f(0.000000,0.023825,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,8.250000)
glVertex3f(0.000000,0.023825,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,8.250000)
glVertex3f(0.007362,0.022659,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,8.250000)
glVertex3f(0.014004,0.019275,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,8.250000)
glVertex3f(0.019275,0.014004,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,8.250000)
glVertex3f(0.022659,0.007362,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,8.250000)
glVertex3f(0.023825,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,8.250000)
glVertex3f(0.022659,-0.007362,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,8.250000)
glVertex3f(0.019275,-0.014004,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,8.250000)
glVertex3f(0.014004,-0.019275,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,8.250000)
glVertex3f(0.007362,-0.022659,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,8.250000)
glVertex3f(0.000000,-0.023825,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,8.250000)
glVertex3f(-0.007362,-0.022659,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,8.250000)
glVertex3f(-0.014004,-0.019275,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,8.250000)
glVertex3f(-0.019275,-0.014004,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,8.250000)
glVertex3f(-0.022659,-0.007362,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,8.250000)
glVertex3f(-0.023825,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,8.250000)
glVertex3f(-0.022659,0.007362,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,8.250000)
glVertex3f(-0.019275,0.014004,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,8.250000)
glVertex3f(-0.014004,0.019275,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,8.250000)
glVertex3f(-0.007362,0.022659,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,8.250000)
glVertex3f(0.000000,0.023825,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,9.000000)
glVertex3f(0.000000,0.023825,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,9.000000)
glVertex3f(0.007362,0.022659,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,9.000000)
glVertex3f(0.014004,0.019275,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,9.000000)
glVertex3f(0.019275,0.014004,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,9.000000)
glVertex3f(0.022659,0.007362,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,9.000000)
glVertex3f(0.023825,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,9.000000)
glVertex3f(0.022659,-0.007362,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,9.000000)
glVertex3f(0.019275,-0.014004,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,9.000000)
glVertex3f(0.014004,-0.019275,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,9.000000)
glVertex3f(0.007362,-0.022659,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,9.000000)
glVertex3f(0.000000,-0.023825,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,9.000000)
glVertex3f(-0.007362,-0.022659,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,9.000000)
glVertex3f(-0.014004,-0.019275,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,9.000000)
glVertex3f(-0.019275,-0.014004,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,9.000000)
glVertex3f(-0.022659,-0.007362,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,9.000000)
glVertex3f(-0.023825,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,9.000000)
glVertex3f(-0.022659,0.007362,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,9.000000)
glVertex3f(-0.019275,0.014004,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,9.000000)
glVertex3f(-0.014004,0.019275,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,9.000000)
glVertex3f(-0.007362,0.022659,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,9.000000)
glVertex3f(0.000000,0.023825,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,9.750000)
glVertex3f(0.000000,0.023825,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,9.750000)
glVertex3f(0.007362,0.022659,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,9.750000)
glVertex3f(0.014004,0.019275,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,9.750000)
glVertex3f(0.019275,0.014004,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,9.750000)
glVertex3f(0.022659,0.007362,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,9.750000)
glVertex3f(0.023825,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,9.750000)
glVertex3f(0.022659,-0.007362,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,9.750000)
glVertex3f(0.019275,-0.014004,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,9.750000)
glVertex3f(0.014004,-0.019275,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,9.750000)
glVertex3f(0.007362,-0.022659,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,9.750000)
glVertex3f(0.000000,-0.023825,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,9.750000)
glVertex3f(-0.007362,-0.022659,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,9.750000)
glVertex3f(-0.014004,-0.019275,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,9.750000)
glVertex3f(-0.019275,-0.014004,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,9.750000)
glVertex3f(-0.022659,-0.007362,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,9.750000)
glVertex3f(-0.023825,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,9.750000)
glVertex3f(-0.022659,0.007362,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,9.750000)
glVertex3f(-0.019275,0.014004,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,9.750000)
glVertex3f(-0.014004,0.019275,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,9.750000)
glVertex3f(-0.007362,0.022659,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,9.750000)
glVertex3f(0.000000,0.023825,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,10.500000)
glVertex3f(0.000000,0.023825,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,10.500000)
glVertex3f(0.007362,0.022659,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,10.500000)
glVertex3f(0.014004,0.019275,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,10.500000)
glVertex3f(0.019275,0.014004,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,10.500000)
glVertex3f(0.022659,0.007362,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,10.500000)
glVertex3f(0.023825,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,10.500000)
glVertex3f(0.022659,-0.007362,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,10.500000)
glVertex3f(0.019275,-0.014004,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,10.500000)
glVertex3f(0.014004,-0.019275,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,10.500000)
glVertex3f(0.007362,-0.022659,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,10.500000)
glVertex3f(0.000000,-0.023825,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,10.500000)
glVertex3f(-0.007362,-0.022659,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,10.500000)
glVertex3f(-0.014004,-0.019275,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,10.500000)
glVertex3f(-0.019275,-0.014004,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,10.500000)
glVertex3f(-0.022659,-0.007362,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,10.500000)
glVertex3f(-0.023825,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,10.500000)
glVertex3f(-0.022659,0.007362,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,10.500000)
glVertex3f(-0.019275,0.014004,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,10.500000)
glVertex3f(-0.014004,0.019275,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,10.500000)
glVertex3f(-0.007362,0.022659,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,10.500000)
glVertex3f(0.000000,0.023825,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,11.250000)
glVertex3f(0.000000,0.023825,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,11.250000)
glVertex3f(0.007362,0.022659,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,11.250000)
glVertex3f(0.014004,0.019275,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,11.250000)
glVertex3f(0.019275,0.014004,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,11.250000)
glVertex3f(0.022659,0.007362,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,11.250000)
glVertex3f(0.023825,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,11.250000)
glVertex3f(0.022659,-0.007362,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,11.250000)
glVertex3f(0.019275,-0.014004,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,11.250000)
glVertex3f(0.014004,-0.019275,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,11.250000)
glVertex3f(0.007362,-0.022659,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,11.250000)
glVertex3f(0.000000,-0.023825,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,11.250000)
glVertex3f(-0.007362,-0.022659,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,11.250000)
glVertex3f(-0.014004,-0.019275,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,11.250000)
glVertex3f(-0.019275,-0.014004,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,11.250000)
glVertex3f(-0.022659,-0.007362,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,11.250000)
glVertex3f(-0.023825,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,11.250000)
glVertex3f(-0.022659,0.007362,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,11.250000)
glVertex3f(-0.019275,0.014004,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,11.250000)
glVertex3f(-0.014004,0.019275,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,11.250000)
glVertex3f(-0.007362,0.022659,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,11.250000)
glVertex3f(0.000000,0.023825,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,12.000000)
glVertex3f(0.000000,0.023825,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,12.000000)
glVertex3f(0.007362,0.022659,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,12.000000)
glVertex3f(0.014004,0.019275,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,12.000000)
glVertex3f(0.019275,0.014004,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,12.000000)
glVertex3f(0.022659,0.007362,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,12.000000)
glVertex3f(0.023825,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,12.000000)
glVertex3f(0.022659,-0.007362,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,12.000000)
glVertex3f(0.019275,-0.014004,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,12.000000)
glVertex3f(0.014004,-0.019275,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,12.000000)
glVertex3f(0.007362,-0.022659,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,12.000000)
glVertex3f(0.000000,-0.023825,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,12.000000)
glVertex3f(-0.007362,-0.022659,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,12.000000)
glVertex3f(-0.014004,-0.019275,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,12.000000)
glVertex3f(-0.019275,-0.014004,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,12.000000)
glVertex3f(-0.022659,-0.007362,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,12.000000)
glVertex3f(-0.023825,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,12.000000)
glVertex3f(-0.022659,0.007362,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,12.000000)
glVertex3f(-0.019275,0.014004,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,12.000000)
glVertex3f(-0.014004,0.019275,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,12.000000)
glVertex3f(-0.007362,0.022659,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,12.000000)
glVertex3f(0.000000,0.023825,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,12.750000)
glVertex3f(0.000000,0.023825,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,12.750000)
glVertex3f(0.007362,0.022659,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,12.750000)
glVertex3f(0.014004,0.019275,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,12.750000)
glVertex3f(0.019275,0.014004,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,12.750000)
glVertex3f(0.022659,0.007362,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,12.750000)
glVertex3f(0.023825,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,12.750000)
glVertex3f(0.022659,-0.007362,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,12.750000)
glVertex3f(0.019275,-0.014004,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,12.750000)
glVertex3f(0.014004,-0.019275,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,12.750000)
glVertex3f(0.007362,-0.022659,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,12.750000)
glVertex3f(0.000000,-0.023825,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,12.750000)
glVertex3f(-0.007362,-0.022659,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,12.750000)
glVertex3f(-0.014004,-0.019275,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,12.750000)
glVertex3f(-0.019275,-0.014004,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,12.750000)
glVertex3f(-0.022659,-0.007362,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,12.750000)
glVertex3f(-0.023825,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,12.750000)
glVertex3f(-0.022659,0.007362,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,12.750000)
glVertex3f(-0.019275,0.014004,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,12.750000)
glVertex3f(-0.014004,0.019275,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,12.750000)
glVertex3f(-0.007362,0.022659,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,12.750000)
glVertex3f(0.000000,0.023825,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,13.500000)
glVertex3f(0.000000,0.023825,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,13.500000)
glVertex3f(0.007362,0.022659,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,13.500000)
glVertex3f(0.014004,0.019275,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,13.500000)
glVertex3f(0.019275,0.014004,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,13.500000)
glVertex3f(0.022659,0.007362,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,13.500000)
glVertex3f(0.023825,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,13.500000)
glVertex3f(0.022659,-0.007362,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,13.500000)
glVertex3f(0.019275,-0.014004,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,13.500000)
glVertex3f(0.014004,-0.019275,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,13.500000)
glVertex3f(0.007362,-0.022659,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,13.500000)
glVertex3f(0.000000,-0.023825,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,13.500000)
glVertex3f(-0.007362,-0.022659,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,13.500000)
glVertex3f(-0.014004,-0.019275,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,13.500000)
glVertex3f(-0.019275,-0.014004,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,13.500000)
glVertex3f(-0.022659,-0.007362,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,13.500000)
glVertex3f(-0.023825,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,13.500000)
glVertex3f(-0.022659,0.007362,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,13.500000)
glVertex3f(-0.019275,0.014004,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,13.500000)
glVertex3f(-0.014004,0.019275,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,13.500000)
glVertex3f(-0.007362,0.022659,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,13.500000)
glVertex3f(0.000000,0.023825,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,14.250000)
glVertex3f(0.000000,0.023825,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.007362,0.022659,14.250000)
glVertex3f(0.007362,0.022659,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.014004,0.019275,14.250000)
glVertex3f(0.014004,0.019275,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.019275,0.014004,14.250000)
glVertex3f(0.019275,0.014004,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.022659,0.007362,14.250000)
glVertex3f(0.022659,0.007362,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.023825,0.000000,14.250000)
glVertex3f(0.023825,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.022659,-0.007362,14.250000)
glVertex3f(0.022659,-0.007362,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.019275,-0.014004,14.250000)
glVertex3f(0.019275,-0.014004,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.014004,-0.019275,14.250000)
glVertex3f(0.014004,-0.019275,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.007362,-0.022659,14.250000)
glVertex3f(0.007362,-0.022659,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.023825,14.250000)
glVertex3f(0.000000,-0.023825,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.007362,-0.022659,14.250000)
glVertex3f(-0.007362,-0.022659,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.014004,-0.019275,14.250000)
glVertex3f(-0.014004,-0.019275,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.019275,-0.014004,14.250000)
glVertex3f(-0.019275,-0.014004,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.022659,-0.007362,14.250000)
glVertex3f(-0.022659,-0.007362,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.023825,-0.000000,14.250000)
glVertex3f(-0.023825,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.022659,0.007362,14.250000)
glVertex3f(-0.022659,0.007362,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.019275,0.014004,14.250000)
glVertex3f(-0.019275,0.014004,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.014004,0.019275,14.250000)
glVertex3f(-0.014004,0.019275,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.007362,0.022659,14.250000)
glVertex3f(-0.007362,0.022659,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.023825,14.250000)
glVertex3f(0.000000,0.023825,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.600570,0.385060,243.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,0.000000)
glVertex3f(0.000000,0.022396,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,0.000000)
glVertex3f(0.006921,0.021300,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,0.000000)
glVertex3f(0.013164,0.018119,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,0.000000)
glVertex3f(0.018119,0.013164,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,0.000000)
glVertex3f(0.021300,0.006921,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,0.000000)
glVertex3f(0.022396,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,0.000000)
glVertex3f(0.021300,-0.006921,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,0.000000)
glVertex3f(0.018119,-0.013164,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,0.000000)
glVertex3f(0.013164,-0.018119,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,0.000000)
glVertex3f(0.006921,-0.021300,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,0.000000)
glVertex3f(0.000000,-0.022396,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,0.000000)
glVertex3f(-0.006921,-0.021300,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,0.000000)
glVertex3f(-0.013164,-0.018119,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,0.000000)
glVertex3f(-0.018119,-0.013164,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,0.000000)
glVertex3f(-0.021300,-0.006921,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,0.000000)
glVertex3f(-0.021300,0.006921,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,0.000000)
glVertex3f(-0.018119,0.013164,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,0.000000)
glVertex3f(-0.013164,0.018119,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,0.000000)
glVertex3f(-0.006921,0.021300,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,0.000000)
glVertex3f(0.000000,0.022396,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,0.750000)
glVertex3f(0.000000,0.022396,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,0.750000)
glVertex3f(0.006921,0.021300,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,0.750000)
glVertex3f(0.013164,0.018119,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,0.750000)
glVertex3f(0.018119,0.013164,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,0.750000)
glVertex3f(0.021300,0.006921,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,0.750000)
glVertex3f(0.022396,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,0.750000)
glVertex3f(0.021300,-0.006921,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,0.750000)
glVertex3f(0.018119,-0.013164,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,0.750000)
glVertex3f(0.013164,-0.018119,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,0.750000)
glVertex3f(0.006921,-0.021300,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,0.750000)
glVertex3f(0.000000,-0.022396,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,0.750000)
glVertex3f(-0.006921,-0.021300,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,0.750000)
glVertex3f(-0.013164,-0.018119,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,0.750000)
glVertex3f(-0.018119,-0.013164,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,0.750000)
glVertex3f(-0.021300,-0.006921,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,0.750000)
glVertex3f(-0.022396,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,0.750000)
glVertex3f(-0.021300,0.006921,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,0.750000)
glVertex3f(-0.018119,0.013164,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,0.750000)
glVertex3f(-0.013164,0.018119,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,0.750000)
glVertex3f(-0.006921,0.021300,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,0.750000)
glVertex3f(0.000000,0.022396,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,1.500000)
glVertex3f(0.000000,0.022396,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,1.500000)
glVertex3f(0.006921,0.021300,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,1.500000)
glVertex3f(0.013164,0.018119,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,1.500000)
glVertex3f(0.018119,0.013164,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,1.500000)
glVertex3f(0.021300,0.006921,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,1.500000)
glVertex3f(0.022396,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,1.500000)
glVertex3f(0.021300,-0.006921,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,1.500000)
glVertex3f(0.018119,-0.013164,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,1.500000)
glVertex3f(0.013164,-0.018119,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,1.500000)
glVertex3f(0.006921,-0.021300,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,1.500000)
glVertex3f(0.000000,-0.022396,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,1.500000)
glVertex3f(-0.006921,-0.021300,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,1.500000)
glVertex3f(-0.013164,-0.018119,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,1.500000)
glVertex3f(-0.018119,-0.013164,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,1.500000)
glVertex3f(-0.021300,-0.006921,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,1.500000)
glVertex3f(-0.022396,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,1.500000)
glVertex3f(-0.021300,0.006921,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,1.500000)
glVertex3f(-0.018119,0.013164,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,1.500000)
glVertex3f(-0.013164,0.018119,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,1.500000)
glVertex3f(-0.006921,0.021300,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,1.500000)
glVertex3f(0.000000,0.022396,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,2.250000)
glVertex3f(0.000000,0.022396,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,2.250000)
glVertex3f(0.006921,0.021300,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,2.250000)
glVertex3f(0.013164,0.018119,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,2.250000)
glVertex3f(0.018119,0.013164,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,2.250000)
glVertex3f(0.021300,0.006921,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,2.250000)
glVertex3f(0.022396,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,2.250000)
glVertex3f(0.021300,-0.006921,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,2.250000)
glVertex3f(0.018119,-0.013164,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,2.250000)
glVertex3f(0.013164,-0.018119,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,2.250000)
glVertex3f(0.006921,-0.021300,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,2.250000)
glVertex3f(0.000000,-0.022396,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,2.250000)
glVertex3f(-0.006921,-0.021300,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,2.250000)
glVertex3f(-0.013164,-0.018119,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,2.250000)
glVertex3f(-0.018119,-0.013164,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,2.250000)
glVertex3f(-0.021300,-0.006921,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,2.250000)
glVertex3f(-0.022396,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,2.250000)
glVertex3f(-0.021300,0.006921,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,2.250000)
glVertex3f(-0.018119,0.013164,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,2.250000)
glVertex3f(-0.013164,0.018119,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,2.250000)
glVertex3f(-0.006921,0.021300,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,2.250000)
glVertex3f(0.000000,0.022396,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,3.000000)
glVertex3f(0.000000,0.022396,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,3.000000)
glVertex3f(0.006921,0.021300,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,3.000000)
glVertex3f(0.013164,0.018119,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,3.000000)
glVertex3f(0.018119,0.013164,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,3.000000)
glVertex3f(0.021300,0.006921,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,3.000000)
glVertex3f(0.022396,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,3.000000)
glVertex3f(0.021300,-0.006921,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,3.000000)
glVertex3f(0.018119,-0.013164,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,3.000000)
glVertex3f(0.013164,-0.018119,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,3.000000)
glVertex3f(0.006921,-0.021300,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,3.000000)
glVertex3f(0.000000,-0.022396,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,3.000000)
glVertex3f(-0.006921,-0.021300,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,3.000000)
glVertex3f(-0.013164,-0.018119,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,3.000000)
glVertex3f(-0.018119,-0.013164,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,3.000000)
glVertex3f(-0.021300,-0.006921,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,3.000000)
glVertex3f(-0.022396,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,3.000000)
glVertex3f(-0.021300,0.006921,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,3.000000)
glVertex3f(-0.018119,0.013164,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,3.000000)
glVertex3f(-0.013164,0.018119,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,3.000000)
glVertex3f(-0.006921,0.021300,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,3.000000)
glVertex3f(0.000000,0.022396,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,3.750000)
glVertex3f(0.000000,0.022396,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,3.750000)
glVertex3f(0.006921,0.021300,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,3.750000)
glVertex3f(0.013164,0.018119,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,3.750000)
glVertex3f(0.018119,0.013164,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,3.750000)
glVertex3f(0.021300,0.006921,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,3.750000)
glVertex3f(0.022396,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,3.750000)
glVertex3f(0.021300,-0.006921,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,3.750000)
glVertex3f(0.018119,-0.013164,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,3.750000)
glVertex3f(0.013164,-0.018119,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,3.750000)
glVertex3f(0.006921,-0.021300,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,3.750000)
glVertex3f(0.000000,-0.022396,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,3.750000)
glVertex3f(-0.006921,-0.021300,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,3.750000)
glVertex3f(-0.013164,-0.018119,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,3.750000)
glVertex3f(-0.018119,-0.013164,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,3.750000)
glVertex3f(-0.021300,-0.006921,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,3.750000)
glVertex3f(-0.022396,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,3.750000)
glVertex3f(-0.021300,0.006921,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,3.750000)
glVertex3f(-0.018119,0.013164,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,3.750000)
glVertex3f(-0.013164,0.018119,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,3.750000)
glVertex3f(-0.006921,0.021300,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,3.750000)
glVertex3f(0.000000,0.022396,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,4.500000)
glVertex3f(0.000000,0.022396,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,4.500000)
glVertex3f(0.006921,0.021300,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,4.500000)
glVertex3f(0.013164,0.018119,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,4.500000)
glVertex3f(0.018119,0.013164,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,4.500000)
glVertex3f(0.021300,0.006921,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,4.500000)
glVertex3f(0.022396,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,4.500000)
glVertex3f(0.021300,-0.006921,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,4.500000)
glVertex3f(0.018119,-0.013164,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,4.500000)
glVertex3f(0.013164,-0.018119,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,4.500000)
glVertex3f(0.006921,-0.021300,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,4.500000)
glVertex3f(0.000000,-0.022396,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,4.500000)
glVertex3f(-0.006921,-0.021300,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,4.500000)
glVertex3f(-0.013164,-0.018119,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,4.500000)
glVertex3f(-0.018119,-0.013164,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,4.500000)
glVertex3f(-0.021300,-0.006921,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,4.500000)
glVertex3f(-0.022396,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,4.500000)
glVertex3f(-0.021300,0.006921,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,4.500000)
glVertex3f(-0.018119,0.013164,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,4.500000)
glVertex3f(-0.013164,0.018119,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,4.500000)
glVertex3f(-0.006921,0.021300,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,4.500000)
glVertex3f(0.000000,0.022396,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,5.250000)
glVertex3f(0.000000,0.022396,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,5.250000)
glVertex3f(0.006921,0.021300,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,5.250000)
glVertex3f(0.013164,0.018119,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,5.250000)
glVertex3f(0.018119,0.013164,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,5.250000)
glVertex3f(0.021300,0.006921,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,5.250000)
glVertex3f(0.022396,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,5.250000)
glVertex3f(0.021300,-0.006921,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,5.250000)
glVertex3f(0.018119,-0.013164,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,5.250000)
glVertex3f(0.013164,-0.018119,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,5.250000)
glVertex3f(0.006921,-0.021300,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,5.250000)
glVertex3f(0.000000,-0.022396,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,5.250000)
glVertex3f(-0.006921,-0.021300,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,5.250000)
glVertex3f(-0.013164,-0.018119,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,5.250000)
glVertex3f(-0.018119,-0.013164,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,5.250000)
glVertex3f(-0.021300,-0.006921,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,5.250000)
glVertex3f(-0.022396,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,5.250000)
glVertex3f(-0.021300,0.006921,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,5.250000)
glVertex3f(-0.018119,0.013164,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,5.250000)
glVertex3f(-0.013164,0.018119,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,5.250000)
glVertex3f(-0.006921,0.021300,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,5.250000)
glVertex3f(0.000000,0.022396,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,6.000000)
glVertex3f(0.000000,0.022396,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,6.000000)
glVertex3f(0.006921,0.021300,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,6.000000)
glVertex3f(0.013164,0.018119,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,6.000000)
glVertex3f(0.018119,0.013164,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,6.000000)
glVertex3f(0.021300,0.006921,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,6.000000)
glVertex3f(0.022396,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,6.000000)
glVertex3f(0.021300,-0.006921,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,6.000000)
glVertex3f(0.018119,-0.013164,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,6.000000)
glVertex3f(0.013164,-0.018119,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,6.000000)
glVertex3f(0.006921,-0.021300,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,6.000000)
glVertex3f(0.000000,-0.022396,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,6.000000)
glVertex3f(-0.006921,-0.021300,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,6.000000)
glVertex3f(-0.013164,-0.018119,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,6.000000)
glVertex3f(-0.018119,-0.013164,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,6.000000)
glVertex3f(-0.021300,-0.006921,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,6.000000)
glVertex3f(-0.022396,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,6.000000)
glVertex3f(-0.021300,0.006921,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,6.000000)
glVertex3f(-0.018119,0.013164,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,6.000000)
glVertex3f(-0.013164,0.018119,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,6.000000)
glVertex3f(-0.006921,0.021300,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,6.000000)
glVertex3f(0.000000,0.022396,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,6.750000)
glVertex3f(0.000000,0.022396,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,6.750000)
glVertex3f(0.006921,0.021300,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,6.750000)
glVertex3f(0.013164,0.018119,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,6.750000)
glVertex3f(0.018119,0.013164,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,6.750000)
glVertex3f(0.021300,0.006921,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,6.750000)
glVertex3f(0.022396,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,6.750000)
glVertex3f(0.021300,-0.006921,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,6.750000)
glVertex3f(0.018119,-0.013164,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,6.750000)
glVertex3f(0.013164,-0.018119,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,6.750000)
glVertex3f(0.006921,-0.021300,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,6.750000)
glVertex3f(0.000000,-0.022396,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,6.750000)
glVertex3f(-0.006921,-0.021300,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,6.750000)
glVertex3f(-0.013164,-0.018119,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,6.750000)
glVertex3f(-0.018119,-0.013164,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,6.750000)
glVertex3f(-0.021300,-0.006921,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,6.750000)
glVertex3f(-0.022396,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,6.750000)
glVertex3f(-0.021300,0.006921,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,6.750000)
glVertex3f(-0.018119,0.013164,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,6.750000)
glVertex3f(-0.013164,0.018119,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,6.750000)
glVertex3f(-0.006921,0.021300,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,6.750000)
glVertex3f(0.000000,0.022396,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,7.500000)
glVertex3f(0.000000,0.022396,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,7.500000)
glVertex3f(0.006921,0.021300,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,7.500000)
glVertex3f(0.013164,0.018119,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,7.500000)
glVertex3f(0.018119,0.013164,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,7.500000)
glVertex3f(0.021300,0.006921,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,7.500000)
glVertex3f(0.022396,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,7.500000)
glVertex3f(0.021300,-0.006921,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,7.500000)
glVertex3f(0.018119,-0.013164,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,7.500000)
glVertex3f(0.013164,-0.018119,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,7.500000)
glVertex3f(0.006921,-0.021300,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,7.500000)
glVertex3f(0.000000,-0.022396,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,7.500000)
glVertex3f(-0.006921,-0.021300,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,7.500000)
glVertex3f(-0.013164,-0.018119,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,7.500000)
glVertex3f(-0.018119,-0.013164,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,7.500000)
glVertex3f(-0.021300,-0.006921,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,7.500000)
glVertex3f(-0.022396,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,7.500000)
glVertex3f(-0.021300,0.006921,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,7.500000)
glVertex3f(-0.018119,0.013164,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,7.500000)
glVertex3f(-0.013164,0.018119,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,7.500000)
glVertex3f(-0.006921,0.021300,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,7.500000)
glVertex3f(0.000000,0.022396,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,8.250000)
glVertex3f(0.000000,0.022396,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,8.250000)
glVertex3f(0.006921,0.021300,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,8.250000)
glVertex3f(0.013164,0.018119,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,8.250000)
glVertex3f(0.018119,0.013164,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,8.250000)
glVertex3f(0.021300,0.006921,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,8.250000)
glVertex3f(0.022396,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,8.250000)
glVertex3f(0.021300,-0.006921,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,8.250000)
glVertex3f(0.018119,-0.013164,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,8.250000)
glVertex3f(0.013164,-0.018119,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,8.250000)
glVertex3f(0.006921,-0.021300,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,8.250000)
glVertex3f(0.000000,-0.022396,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,8.250000)
glVertex3f(-0.006921,-0.021300,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,8.250000)
glVertex3f(-0.013164,-0.018119,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,8.250000)
glVertex3f(-0.018119,-0.013164,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,8.250000)
glVertex3f(-0.021300,-0.006921,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,8.250000)
glVertex3f(-0.022396,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,8.250000)
glVertex3f(-0.021300,0.006921,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,8.250000)
glVertex3f(-0.018119,0.013164,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,8.250000)
glVertex3f(-0.013164,0.018119,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,8.250000)
glVertex3f(-0.006921,0.021300,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,8.250000)
glVertex3f(0.000000,0.022396,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,9.000000)
glVertex3f(0.000000,0.022396,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,9.000000)
glVertex3f(0.006921,0.021300,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,9.000000)
glVertex3f(0.013164,0.018119,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,9.000000)
glVertex3f(0.018119,0.013164,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,9.000000)
glVertex3f(0.021300,0.006921,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,9.000000)
glVertex3f(0.022396,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,9.000000)
glVertex3f(0.021300,-0.006921,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,9.000000)
glVertex3f(0.018119,-0.013164,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,9.000000)
glVertex3f(0.013164,-0.018119,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,9.000000)
glVertex3f(0.006921,-0.021300,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,9.000000)
glVertex3f(0.000000,-0.022396,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,9.000000)
glVertex3f(-0.006921,-0.021300,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,9.000000)
glVertex3f(-0.013164,-0.018119,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,9.000000)
glVertex3f(-0.018119,-0.013164,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,9.000000)
glVertex3f(-0.021300,-0.006921,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,9.000000)
glVertex3f(-0.022396,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,9.000000)
glVertex3f(-0.021300,0.006921,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,9.000000)
glVertex3f(-0.018119,0.013164,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,9.000000)
glVertex3f(-0.013164,0.018119,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,9.000000)
glVertex3f(-0.006921,0.021300,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,9.000000)
glVertex3f(0.000000,0.022396,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,9.750000)
glVertex3f(0.000000,0.022396,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,9.750000)
glVertex3f(0.006921,0.021300,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,9.750000)
glVertex3f(0.013164,0.018119,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,9.750000)
glVertex3f(0.018119,0.013164,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,9.750000)
glVertex3f(0.021300,0.006921,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,9.750000)
glVertex3f(0.022396,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,9.750000)
glVertex3f(0.021300,-0.006921,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,9.750000)
glVertex3f(0.018119,-0.013164,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,9.750000)
glVertex3f(0.013164,-0.018119,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,9.750000)
glVertex3f(0.006921,-0.021300,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,9.750000)
glVertex3f(0.000000,-0.022396,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,9.750000)
glVertex3f(-0.006921,-0.021300,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,9.750000)
glVertex3f(-0.013164,-0.018119,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,9.750000)
glVertex3f(-0.018119,-0.013164,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,9.750000)
glVertex3f(-0.021300,-0.006921,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,9.750000)
glVertex3f(-0.022396,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,9.750000)
glVertex3f(-0.021300,0.006921,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,9.750000)
glVertex3f(-0.018119,0.013164,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,9.750000)
glVertex3f(-0.013164,0.018119,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,9.750000)
glVertex3f(-0.006921,0.021300,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,9.750000)
glVertex3f(0.000000,0.022396,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,10.500000)
glVertex3f(0.000000,0.022396,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,10.500000)
glVertex3f(0.006921,0.021300,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,10.500000)
glVertex3f(0.013164,0.018119,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,10.500000)
glVertex3f(0.018119,0.013164,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,10.500000)
glVertex3f(0.021300,0.006921,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,10.500000)
glVertex3f(0.022396,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,10.500000)
glVertex3f(0.021300,-0.006921,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,10.500000)
glVertex3f(0.018119,-0.013164,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,10.500000)
glVertex3f(0.013164,-0.018119,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,10.500000)
glVertex3f(0.006921,-0.021300,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,10.500000)
glVertex3f(0.000000,-0.022396,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,10.500000)
glVertex3f(-0.006921,-0.021300,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,10.500000)
glVertex3f(-0.013164,-0.018119,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,10.500000)
glVertex3f(-0.018119,-0.013164,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,10.500000)
glVertex3f(-0.021300,-0.006921,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,10.500000)
glVertex3f(-0.022396,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,10.500000)
glVertex3f(-0.021300,0.006921,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,10.500000)
glVertex3f(-0.018119,0.013164,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,10.500000)
glVertex3f(-0.013164,0.018119,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,10.500000)
glVertex3f(-0.006921,0.021300,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,10.500000)
glVertex3f(0.000000,0.022396,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,11.250000)
glVertex3f(0.000000,0.022396,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,11.250000)
glVertex3f(0.006921,0.021300,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,11.250000)
glVertex3f(0.013164,0.018119,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,11.250000)
glVertex3f(0.018119,0.013164,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,11.250000)
glVertex3f(0.021300,0.006921,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,11.250000)
glVertex3f(0.022396,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,11.250000)
glVertex3f(0.021300,-0.006921,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,11.250000)
glVertex3f(0.018119,-0.013164,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,11.250000)
glVertex3f(0.013164,-0.018119,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,11.250000)
glVertex3f(0.006921,-0.021300,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,11.250000)
glVertex3f(0.000000,-0.022396,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,11.250000)
glVertex3f(-0.006921,-0.021300,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,11.250000)
glVertex3f(-0.013164,-0.018119,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,11.250000)
glVertex3f(-0.018119,-0.013164,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,11.250000)
glVertex3f(-0.021300,-0.006921,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,11.250000)
glVertex3f(-0.022396,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,11.250000)
glVertex3f(-0.021300,0.006921,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,11.250000)
glVertex3f(-0.018119,0.013164,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,11.250000)
glVertex3f(-0.013164,0.018119,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,11.250000)
glVertex3f(-0.006921,0.021300,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,11.250000)
glVertex3f(0.000000,0.022396,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,12.000000)
glVertex3f(0.000000,0.022396,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,12.000000)
glVertex3f(0.006921,0.021300,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,12.000000)
glVertex3f(0.013164,0.018119,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,12.000000)
glVertex3f(0.018119,0.013164,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,12.000000)
glVertex3f(0.021300,0.006921,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,12.000000)
glVertex3f(0.022396,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,12.000000)
glVertex3f(0.021300,-0.006921,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,12.000000)
glVertex3f(0.018119,-0.013164,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,12.000000)
glVertex3f(0.013164,-0.018119,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,12.000000)
glVertex3f(0.006921,-0.021300,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,12.000000)
glVertex3f(0.000000,-0.022396,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,12.000000)
glVertex3f(-0.006921,-0.021300,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,12.000000)
glVertex3f(-0.013164,-0.018119,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,12.000000)
glVertex3f(-0.018119,-0.013164,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,12.000000)
glVertex3f(-0.021300,-0.006921,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,12.000000)
glVertex3f(-0.022396,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,12.000000)
glVertex3f(-0.021300,0.006921,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,12.000000)
glVertex3f(-0.018119,0.013164,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,12.000000)
glVertex3f(-0.013164,0.018119,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,12.000000)
glVertex3f(-0.006921,0.021300,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,12.000000)
glVertex3f(0.000000,0.022396,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,12.750000)
glVertex3f(0.000000,0.022396,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,12.750000)
glVertex3f(0.006921,0.021300,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,12.750000)
glVertex3f(0.013164,0.018119,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,12.750000)
glVertex3f(0.018119,0.013164,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,12.750000)
glVertex3f(0.021300,0.006921,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,12.750000)
glVertex3f(0.022396,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,12.750000)
glVertex3f(0.021300,-0.006921,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,12.750000)
glVertex3f(0.018119,-0.013164,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,12.750000)
glVertex3f(0.013164,-0.018119,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,12.750000)
glVertex3f(0.006921,-0.021300,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,12.750000)
glVertex3f(0.000000,-0.022396,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,12.750000)
glVertex3f(-0.006921,-0.021300,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,12.750000)
glVertex3f(-0.013164,-0.018119,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,12.750000)
glVertex3f(-0.018119,-0.013164,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,12.750000)
glVertex3f(-0.021300,-0.006921,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,12.750000)
glVertex3f(-0.022396,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,12.750000)
glVertex3f(-0.021300,0.006921,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,12.750000)
glVertex3f(-0.018119,0.013164,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,12.750000)
glVertex3f(-0.013164,0.018119,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,12.750000)
glVertex3f(-0.006921,0.021300,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,12.750000)
glVertex3f(0.000000,0.022396,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,13.500000)
glVertex3f(0.000000,0.022396,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,13.500000)
glVertex3f(0.006921,0.021300,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,13.500000)
glVertex3f(0.013164,0.018119,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,13.500000)
glVertex3f(0.018119,0.013164,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,13.500000)
glVertex3f(0.021300,0.006921,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,13.500000)
glVertex3f(0.022396,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,13.500000)
glVertex3f(0.021300,-0.006921,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,13.500000)
glVertex3f(0.018119,-0.013164,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,13.500000)
glVertex3f(0.013164,-0.018119,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,13.500000)
glVertex3f(0.006921,-0.021300,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,13.500000)
glVertex3f(0.000000,-0.022396,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,13.500000)
glVertex3f(-0.006921,-0.021300,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,13.500000)
glVertex3f(-0.013164,-0.018119,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,13.500000)
glVertex3f(-0.018119,-0.013164,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,13.500000)
glVertex3f(-0.021300,-0.006921,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,13.500000)
glVertex3f(-0.022396,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,13.500000)
glVertex3f(-0.021300,0.006921,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,13.500000)
glVertex3f(-0.018119,0.013164,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,13.500000)
glVertex3f(-0.013164,0.018119,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,13.500000)
glVertex3f(-0.006921,0.021300,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,13.500000)
glVertex3f(0.000000,0.022396,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,14.250000)
glVertex3f(0.000000,0.022396,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006921,0.021300,14.250000)
glVertex3f(0.006921,0.021300,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.013164,0.018119,14.250000)
glVertex3f(0.013164,0.018119,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.018119,0.013164,14.250000)
glVertex3f(0.018119,0.013164,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.021300,0.006921,14.250000)
glVertex3f(0.021300,0.006921,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.022396,0.000000,14.250000)
glVertex3f(0.022396,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.021300,-0.006921,14.250000)
glVertex3f(0.021300,-0.006921,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.018119,-0.013164,14.250000)
glVertex3f(0.018119,-0.013164,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.013164,-0.018119,14.250000)
glVertex3f(0.013164,-0.018119,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006921,-0.021300,14.250000)
glVertex3f(0.006921,-0.021300,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.022396,14.250000)
glVertex3f(0.000000,-0.022396,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006921,-0.021300,14.250000)
glVertex3f(-0.006921,-0.021300,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.013164,-0.018119,14.250000)
glVertex3f(-0.013164,-0.018119,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.018119,-0.013164,14.250000)
glVertex3f(-0.018119,-0.013164,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.021300,-0.006921,14.250000)
glVertex3f(-0.021300,-0.006921,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.022396,-0.000000,14.250000)
glVertex3f(-0.022396,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.021300,0.006921,14.250000)
glVertex3f(-0.021300,0.006921,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.018119,0.013164,14.250000)
glVertex3f(-0.018119,0.013164,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.013164,0.018119,14.250000)
glVertex3f(-0.013164,0.018119,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006921,0.021300,14.250000)
glVertex3f(-0.006921,0.021300,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.022396,14.250000)
glVertex3f(0.000000,0.022396,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.595035,0.385044,244.539337)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,0.000000)
glVertex3f(0.000000,0.020793,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,0.000000)
glVertex3f(0.006425,0.019775,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,0.000000)
glVertex3f(0.012222,0.016822,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,0.000000)
glVertex3f(0.016822,0.012222,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,0.000000)
glVertex3f(0.019775,0.006425,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,0.000000)
glVertex3f(0.020793,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,0.000000)
glVertex3f(0.019775,-0.006425,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,0.000000)
glVertex3f(0.016822,-0.012222,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,0.000000)
glVertex3f(0.012222,-0.016822,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,0.000000)
glVertex3f(0.006425,-0.019775,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,0.000000)
glVertex3f(0.000000,-0.020793,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,0.000000)
glVertex3f(-0.006425,-0.019775,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,0.000000)
glVertex3f(-0.012222,-0.016822,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,0.000000)
glVertex3f(-0.016822,-0.012222,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,0.000000)
glVertex3f(-0.019775,-0.006425,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,0.000000)
glVertex3f(-0.019775,0.006425,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,0.000000)
glVertex3f(-0.016822,0.012222,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,0.000000)
glVertex3f(-0.012222,0.016822,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,0.000000)
glVertex3f(-0.006425,0.019775,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,0.000000)
glVertex3f(0.000000,0.020793,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,0.750000)
glVertex3f(0.000000,0.020793,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,0.750000)
glVertex3f(0.006425,0.019775,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,0.750000)
glVertex3f(0.012222,0.016822,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,0.750000)
glVertex3f(0.016822,0.012222,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,0.750000)
glVertex3f(0.019775,0.006425,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,0.750000)
glVertex3f(0.020793,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,0.750000)
glVertex3f(0.019775,-0.006425,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,0.750000)
glVertex3f(0.016822,-0.012222,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,0.750000)
glVertex3f(0.012222,-0.016822,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,0.750000)
glVertex3f(0.006425,-0.019775,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,0.750000)
glVertex3f(0.000000,-0.020793,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,0.750000)
glVertex3f(-0.006425,-0.019775,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,0.750000)
glVertex3f(-0.012222,-0.016822,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,0.750000)
glVertex3f(-0.016822,-0.012222,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,0.750000)
glVertex3f(-0.019775,-0.006425,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,0.750000)
glVertex3f(-0.020793,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,0.750000)
glVertex3f(-0.019775,0.006425,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,0.750000)
glVertex3f(-0.016822,0.012222,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,0.750000)
glVertex3f(-0.012222,0.016822,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,0.750000)
glVertex3f(-0.006425,0.019775,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,0.750000)
glVertex3f(0.000000,0.020793,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,1.500000)
glVertex3f(0.000000,0.020793,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,1.500000)
glVertex3f(0.006425,0.019775,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,1.500000)
glVertex3f(0.012222,0.016822,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,1.500000)
glVertex3f(0.016822,0.012222,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,1.500000)
glVertex3f(0.019775,0.006425,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,1.500000)
glVertex3f(0.020793,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,1.500000)
glVertex3f(0.019775,-0.006425,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,1.500000)
glVertex3f(0.016822,-0.012222,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,1.500000)
glVertex3f(0.012222,-0.016822,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,1.500000)
glVertex3f(0.006425,-0.019775,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,1.500000)
glVertex3f(0.000000,-0.020793,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,1.500000)
glVertex3f(-0.006425,-0.019775,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,1.500000)
glVertex3f(-0.012222,-0.016822,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,1.500000)
glVertex3f(-0.016822,-0.012222,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,1.500000)
glVertex3f(-0.019775,-0.006425,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,1.500000)
glVertex3f(-0.020793,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,1.500000)
glVertex3f(-0.019775,0.006425,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,1.500000)
glVertex3f(-0.016822,0.012222,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,1.500000)
glVertex3f(-0.012222,0.016822,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,1.500000)
glVertex3f(-0.006425,0.019775,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,1.500000)
glVertex3f(0.000000,0.020793,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,2.250000)
glVertex3f(0.000000,0.020793,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,2.250000)
glVertex3f(0.006425,0.019775,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,2.250000)
glVertex3f(0.012222,0.016822,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,2.250000)
glVertex3f(0.016822,0.012222,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,2.250000)
glVertex3f(0.019775,0.006425,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,2.250000)
glVertex3f(0.020793,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,2.250000)
glVertex3f(0.019775,-0.006425,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,2.250000)
glVertex3f(0.016822,-0.012222,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,2.250000)
glVertex3f(0.012222,-0.016822,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,2.250000)
glVertex3f(0.006425,-0.019775,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,2.250000)
glVertex3f(0.000000,-0.020793,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,2.250000)
glVertex3f(-0.006425,-0.019775,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,2.250000)
glVertex3f(-0.012222,-0.016822,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,2.250000)
glVertex3f(-0.016822,-0.012222,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,2.250000)
glVertex3f(-0.019775,-0.006425,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,2.250000)
glVertex3f(-0.020793,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,2.250000)
glVertex3f(-0.019775,0.006425,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,2.250000)
glVertex3f(-0.016822,0.012222,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,2.250000)
glVertex3f(-0.012222,0.016822,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,2.250000)
glVertex3f(-0.006425,0.019775,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,2.250000)
glVertex3f(0.000000,0.020793,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,3.000000)
glVertex3f(0.000000,0.020793,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,3.000000)
glVertex3f(0.006425,0.019775,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,3.000000)
glVertex3f(0.012222,0.016822,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,3.000000)
glVertex3f(0.016822,0.012222,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,3.000000)
glVertex3f(0.019775,0.006425,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,3.000000)
glVertex3f(0.020793,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,3.000000)
glVertex3f(0.019775,-0.006425,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,3.000000)
glVertex3f(0.016822,-0.012222,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,3.000000)
glVertex3f(0.012222,-0.016822,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,3.000000)
glVertex3f(0.006425,-0.019775,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,3.000000)
glVertex3f(0.000000,-0.020793,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,3.000000)
glVertex3f(-0.006425,-0.019775,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,3.000000)
glVertex3f(-0.012222,-0.016822,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,3.000000)
glVertex3f(-0.016822,-0.012222,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,3.000000)
glVertex3f(-0.019775,-0.006425,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,3.000000)
glVertex3f(-0.020793,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,3.000000)
glVertex3f(-0.019775,0.006425,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,3.000000)
glVertex3f(-0.016822,0.012222,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,3.000000)
glVertex3f(-0.012222,0.016822,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,3.000000)
glVertex3f(-0.006425,0.019775,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,3.000000)
glVertex3f(0.000000,0.020793,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,3.750000)
glVertex3f(0.000000,0.020793,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,3.750000)
glVertex3f(0.006425,0.019775,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,3.750000)
glVertex3f(0.012222,0.016822,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,3.750000)
glVertex3f(0.016822,0.012222,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,3.750000)
glVertex3f(0.019775,0.006425,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,3.750000)
glVertex3f(0.020793,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,3.750000)
glVertex3f(0.019775,-0.006425,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,3.750000)
glVertex3f(0.016822,-0.012222,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,3.750000)
glVertex3f(0.012222,-0.016822,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,3.750000)
glVertex3f(0.006425,-0.019775,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,3.750000)
glVertex3f(0.000000,-0.020793,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,3.750000)
glVertex3f(-0.006425,-0.019775,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,3.750000)
glVertex3f(-0.012222,-0.016822,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,3.750000)
glVertex3f(-0.016822,-0.012222,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,3.750000)
glVertex3f(-0.019775,-0.006425,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,3.750000)
glVertex3f(-0.020793,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,3.750000)
glVertex3f(-0.019775,0.006425,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,3.750000)
glVertex3f(-0.016822,0.012222,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,3.750000)
glVertex3f(-0.012222,0.016822,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,3.750000)
glVertex3f(-0.006425,0.019775,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,3.750000)
glVertex3f(0.000000,0.020793,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,4.500000)
glVertex3f(0.000000,0.020793,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,4.500000)
glVertex3f(0.006425,0.019775,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,4.500000)
glVertex3f(0.012222,0.016822,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,4.500000)
glVertex3f(0.016822,0.012222,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,4.500000)
glVertex3f(0.019775,0.006425,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,4.500000)
glVertex3f(0.020793,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,4.500000)
glVertex3f(0.019775,-0.006425,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,4.500000)
glVertex3f(0.016822,-0.012222,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,4.500000)
glVertex3f(0.012222,-0.016822,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,4.500000)
glVertex3f(0.006425,-0.019775,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,4.500000)
glVertex3f(0.000000,-0.020793,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,4.500000)
glVertex3f(-0.006425,-0.019775,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,4.500000)
glVertex3f(-0.012222,-0.016822,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,4.500000)
glVertex3f(-0.016822,-0.012222,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,4.500000)
glVertex3f(-0.019775,-0.006425,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,4.500000)
glVertex3f(-0.020793,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,4.500000)
glVertex3f(-0.019775,0.006425,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,4.500000)
glVertex3f(-0.016822,0.012222,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,4.500000)
glVertex3f(-0.012222,0.016822,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,4.500000)
glVertex3f(-0.006425,0.019775,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,4.500000)
glVertex3f(0.000000,0.020793,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,5.250000)
glVertex3f(0.000000,0.020793,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,5.250000)
glVertex3f(0.006425,0.019775,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,5.250000)
glVertex3f(0.012222,0.016822,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,5.250000)
glVertex3f(0.016822,0.012222,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,5.250000)
glVertex3f(0.019775,0.006425,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,5.250000)
glVertex3f(0.020793,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,5.250000)
glVertex3f(0.019775,-0.006425,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,5.250000)
glVertex3f(0.016822,-0.012222,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,5.250000)
glVertex3f(0.012222,-0.016822,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,5.250000)
glVertex3f(0.006425,-0.019775,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,5.250000)
glVertex3f(0.000000,-0.020793,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,5.250000)
glVertex3f(-0.006425,-0.019775,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,5.250000)
glVertex3f(-0.012222,-0.016822,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,5.250000)
glVertex3f(-0.016822,-0.012222,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,5.250000)
glVertex3f(-0.019775,-0.006425,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,5.250000)
glVertex3f(-0.020793,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,5.250000)
glVertex3f(-0.019775,0.006425,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,5.250000)
glVertex3f(-0.016822,0.012222,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,5.250000)
glVertex3f(-0.012222,0.016822,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,5.250000)
glVertex3f(-0.006425,0.019775,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,5.250000)
glVertex3f(0.000000,0.020793,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,6.000000)
glVertex3f(0.000000,0.020793,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,6.000000)
glVertex3f(0.006425,0.019775,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,6.000000)
glVertex3f(0.012222,0.016822,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,6.000000)
glVertex3f(0.016822,0.012222,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,6.000000)
glVertex3f(0.019775,0.006425,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,6.000000)
glVertex3f(0.020793,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,6.000000)
glVertex3f(0.019775,-0.006425,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,6.000000)
glVertex3f(0.016822,-0.012222,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,6.000000)
glVertex3f(0.012222,-0.016822,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,6.000000)
glVertex3f(0.006425,-0.019775,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,6.000000)
glVertex3f(0.000000,-0.020793,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,6.000000)
glVertex3f(-0.006425,-0.019775,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,6.000000)
glVertex3f(-0.012222,-0.016822,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,6.000000)
glVertex3f(-0.016822,-0.012222,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,6.000000)
glVertex3f(-0.019775,-0.006425,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,6.000000)
glVertex3f(-0.020793,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,6.000000)
glVertex3f(-0.019775,0.006425,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,6.000000)
glVertex3f(-0.016822,0.012222,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,6.000000)
glVertex3f(-0.012222,0.016822,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,6.000000)
glVertex3f(-0.006425,0.019775,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,6.000000)
glVertex3f(0.000000,0.020793,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,6.750000)
glVertex3f(0.000000,0.020793,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,6.750000)
glVertex3f(0.006425,0.019775,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,6.750000)
glVertex3f(0.012222,0.016822,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,6.750000)
glVertex3f(0.016822,0.012222,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,6.750000)
glVertex3f(0.019775,0.006425,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,6.750000)
glVertex3f(0.020793,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,6.750000)
glVertex3f(0.019775,-0.006425,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,6.750000)
glVertex3f(0.016822,-0.012222,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,6.750000)
glVertex3f(0.012222,-0.016822,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,6.750000)
glVertex3f(0.006425,-0.019775,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,6.750000)
glVertex3f(0.000000,-0.020793,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,6.750000)
glVertex3f(-0.006425,-0.019775,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,6.750000)
glVertex3f(-0.012222,-0.016822,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,6.750000)
glVertex3f(-0.016822,-0.012222,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,6.750000)
glVertex3f(-0.019775,-0.006425,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,6.750000)
glVertex3f(-0.020793,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,6.750000)
glVertex3f(-0.019775,0.006425,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,6.750000)
glVertex3f(-0.016822,0.012222,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,6.750000)
glVertex3f(-0.012222,0.016822,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,6.750000)
glVertex3f(-0.006425,0.019775,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,6.750000)
glVertex3f(0.000000,0.020793,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,7.500000)
glVertex3f(0.000000,0.020793,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,7.500000)
glVertex3f(0.006425,0.019775,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,7.500000)
glVertex3f(0.012222,0.016822,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,7.500000)
glVertex3f(0.016822,0.012222,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,7.500000)
glVertex3f(0.019775,0.006425,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,7.500000)
glVertex3f(0.020793,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,7.500000)
glVertex3f(0.019775,-0.006425,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,7.500000)
glVertex3f(0.016822,-0.012222,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,7.500000)
glVertex3f(0.012222,-0.016822,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,7.500000)
glVertex3f(0.006425,-0.019775,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,7.500000)
glVertex3f(0.000000,-0.020793,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,7.500000)
glVertex3f(-0.006425,-0.019775,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,7.500000)
glVertex3f(-0.012222,-0.016822,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,7.500000)
glVertex3f(-0.016822,-0.012222,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,7.500000)
glVertex3f(-0.019775,-0.006425,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,7.500000)
glVertex3f(-0.020793,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,7.500000)
glVertex3f(-0.019775,0.006425,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,7.500000)
glVertex3f(-0.016822,0.012222,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,7.500000)
glVertex3f(-0.012222,0.016822,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,7.500000)
glVertex3f(-0.006425,0.019775,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,7.500000)
glVertex3f(0.000000,0.020793,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,8.250000)
glVertex3f(0.000000,0.020793,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,8.250000)
glVertex3f(0.006425,0.019775,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,8.250000)
glVertex3f(0.012222,0.016822,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,8.250000)
glVertex3f(0.016822,0.012222,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,8.250000)
glVertex3f(0.019775,0.006425,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,8.250000)
glVertex3f(0.020793,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,8.250000)
glVertex3f(0.019775,-0.006425,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,8.250000)
glVertex3f(0.016822,-0.012222,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,8.250000)
glVertex3f(0.012222,-0.016822,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,8.250000)
glVertex3f(0.006425,-0.019775,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,8.250000)
glVertex3f(0.000000,-0.020793,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,8.250000)
glVertex3f(-0.006425,-0.019775,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,8.250000)
glVertex3f(-0.012222,-0.016822,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,8.250000)
glVertex3f(-0.016822,-0.012222,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,8.250000)
glVertex3f(-0.019775,-0.006425,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,8.250000)
glVertex3f(-0.020793,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,8.250000)
glVertex3f(-0.019775,0.006425,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,8.250000)
glVertex3f(-0.016822,0.012222,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,8.250000)
glVertex3f(-0.012222,0.016822,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,8.250000)
glVertex3f(-0.006425,0.019775,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,8.250000)
glVertex3f(0.000000,0.020793,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,9.000000)
glVertex3f(0.000000,0.020793,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,9.000000)
glVertex3f(0.006425,0.019775,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,9.000000)
glVertex3f(0.012222,0.016822,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,9.000000)
glVertex3f(0.016822,0.012222,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,9.000000)
glVertex3f(0.019775,0.006425,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,9.000000)
glVertex3f(0.020793,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,9.000000)
glVertex3f(0.019775,-0.006425,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,9.000000)
glVertex3f(0.016822,-0.012222,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,9.000000)
glVertex3f(0.012222,-0.016822,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,9.000000)
glVertex3f(0.006425,-0.019775,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,9.000000)
glVertex3f(0.000000,-0.020793,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,9.000000)
glVertex3f(-0.006425,-0.019775,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,9.000000)
glVertex3f(-0.012222,-0.016822,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,9.000000)
glVertex3f(-0.016822,-0.012222,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,9.000000)
glVertex3f(-0.019775,-0.006425,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,9.000000)
glVertex3f(-0.020793,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,9.000000)
glVertex3f(-0.019775,0.006425,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,9.000000)
glVertex3f(-0.016822,0.012222,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,9.000000)
glVertex3f(-0.012222,0.016822,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,9.000000)
glVertex3f(-0.006425,0.019775,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,9.000000)
glVertex3f(0.000000,0.020793,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,9.750000)
glVertex3f(0.000000,0.020793,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,9.750000)
glVertex3f(0.006425,0.019775,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,9.750000)
glVertex3f(0.012222,0.016822,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,9.750000)
glVertex3f(0.016822,0.012222,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,9.750000)
glVertex3f(0.019775,0.006425,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,9.750000)
glVertex3f(0.020793,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,9.750000)
glVertex3f(0.019775,-0.006425,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,9.750000)
glVertex3f(0.016822,-0.012222,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,9.750000)
glVertex3f(0.012222,-0.016822,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,9.750000)
glVertex3f(0.006425,-0.019775,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,9.750000)
glVertex3f(0.000000,-0.020793,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,9.750000)
glVertex3f(-0.006425,-0.019775,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,9.750000)
glVertex3f(-0.012222,-0.016822,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,9.750000)
glVertex3f(-0.016822,-0.012222,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,9.750000)
glVertex3f(-0.019775,-0.006425,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,9.750000)
glVertex3f(-0.020793,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,9.750000)
glVertex3f(-0.019775,0.006425,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,9.750000)
glVertex3f(-0.016822,0.012222,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,9.750000)
glVertex3f(-0.012222,0.016822,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,9.750000)
glVertex3f(-0.006425,0.019775,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,9.750000)
glVertex3f(0.000000,0.020793,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,10.500000)
glVertex3f(0.000000,0.020793,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,10.500000)
glVertex3f(0.006425,0.019775,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,10.500000)
glVertex3f(0.012222,0.016822,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,10.500000)
glVertex3f(0.016822,0.012222,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,10.500000)
glVertex3f(0.019775,0.006425,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,10.500000)
glVertex3f(0.020793,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,10.500000)
glVertex3f(0.019775,-0.006425,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,10.500000)
glVertex3f(0.016822,-0.012222,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,10.500000)
glVertex3f(0.012222,-0.016822,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,10.500000)
glVertex3f(0.006425,-0.019775,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,10.500000)
glVertex3f(0.000000,-0.020793,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,10.500000)
glVertex3f(-0.006425,-0.019775,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,10.500000)
glVertex3f(-0.012222,-0.016822,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,10.500000)
glVertex3f(-0.016822,-0.012222,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,10.500000)
glVertex3f(-0.019775,-0.006425,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,10.500000)
glVertex3f(-0.020793,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,10.500000)
glVertex3f(-0.019775,0.006425,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,10.500000)
glVertex3f(-0.016822,0.012222,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,10.500000)
glVertex3f(-0.012222,0.016822,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,10.500000)
glVertex3f(-0.006425,0.019775,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,10.500000)
glVertex3f(0.000000,0.020793,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,11.250000)
glVertex3f(0.000000,0.020793,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,11.250000)
glVertex3f(0.006425,0.019775,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,11.250000)
glVertex3f(0.012222,0.016822,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,11.250000)
glVertex3f(0.016822,0.012222,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,11.250000)
glVertex3f(0.019775,0.006425,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,11.250000)
glVertex3f(0.020793,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,11.250000)
glVertex3f(0.019775,-0.006425,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,11.250000)
glVertex3f(0.016822,-0.012222,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,11.250000)
glVertex3f(0.012222,-0.016822,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,11.250000)
glVertex3f(0.006425,-0.019775,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,11.250000)
glVertex3f(0.000000,-0.020793,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,11.250000)
glVertex3f(-0.006425,-0.019775,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,11.250000)
glVertex3f(-0.012222,-0.016822,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,11.250000)
glVertex3f(-0.016822,-0.012222,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,11.250000)
glVertex3f(-0.019775,-0.006425,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,11.250000)
glVertex3f(-0.020793,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,11.250000)
glVertex3f(-0.019775,0.006425,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,11.250000)
glVertex3f(-0.016822,0.012222,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,11.250000)
glVertex3f(-0.012222,0.016822,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,11.250000)
glVertex3f(-0.006425,0.019775,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,11.250000)
glVertex3f(0.000000,0.020793,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,12.000000)
glVertex3f(0.000000,0.020793,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,12.000000)
glVertex3f(0.006425,0.019775,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,12.000000)
glVertex3f(0.012222,0.016822,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,12.000000)
glVertex3f(0.016822,0.012222,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,12.000000)
glVertex3f(0.019775,0.006425,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,12.000000)
glVertex3f(0.020793,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,12.000000)
glVertex3f(0.019775,-0.006425,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,12.000000)
glVertex3f(0.016822,-0.012222,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,12.000000)
glVertex3f(0.012222,-0.016822,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,12.000000)
glVertex3f(0.006425,-0.019775,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,12.000000)
glVertex3f(0.000000,-0.020793,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,12.000000)
glVertex3f(-0.006425,-0.019775,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,12.000000)
glVertex3f(-0.012222,-0.016822,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,12.000000)
glVertex3f(-0.016822,-0.012222,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,12.000000)
glVertex3f(-0.019775,-0.006425,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,12.000000)
glVertex3f(-0.020793,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,12.000000)
glVertex3f(-0.019775,0.006425,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,12.000000)
glVertex3f(-0.016822,0.012222,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,12.000000)
glVertex3f(-0.012222,0.016822,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,12.000000)
glVertex3f(-0.006425,0.019775,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,12.000000)
glVertex3f(0.000000,0.020793,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,12.750000)
glVertex3f(0.000000,0.020793,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,12.750000)
glVertex3f(0.006425,0.019775,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,12.750000)
glVertex3f(0.012222,0.016822,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,12.750000)
glVertex3f(0.016822,0.012222,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,12.750000)
glVertex3f(0.019775,0.006425,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,12.750000)
glVertex3f(0.020793,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,12.750000)
glVertex3f(0.019775,-0.006425,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,12.750000)
glVertex3f(0.016822,-0.012222,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,12.750000)
glVertex3f(0.012222,-0.016822,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,12.750000)
glVertex3f(0.006425,-0.019775,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,12.750000)
glVertex3f(0.000000,-0.020793,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,12.750000)
glVertex3f(-0.006425,-0.019775,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,12.750000)
glVertex3f(-0.012222,-0.016822,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,12.750000)
glVertex3f(-0.016822,-0.012222,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,12.750000)
glVertex3f(-0.019775,-0.006425,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,12.750000)
glVertex3f(-0.020793,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,12.750000)
glVertex3f(-0.019775,0.006425,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,12.750000)
glVertex3f(-0.016822,0.012222,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,12.750000)
glVertex3f(-0.012222,0.016822,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,12.750000)
glVertex3f(-0.006425,0.019775,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,12.750000)
glVertex3f(0.000000,0.020793,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,13.500000)
glVertex3f(0.000000,0.020793,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,13.500000)
glVertex3f(0.006425,0.019775,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,13.500000)
glVertex3f(0.012222,0.016822,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,13.500000)
glVertex3f(0.016822,0.012222,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,13.500000)
glVertex3f(0.019775,0.006425,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,13.500000)
glVertex3f(0.020793,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,13.500000)
glVertex3f(0.019775,-0.006425,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,13.500000)
glVertex3f(0.016822,-0.012222,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,13.500000)
glVertex3f(0.012222,-0.016822,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,13.500000)
glVertex3f(0.006425,-0.019775,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,13.500000)
glVertex3f(0.000000,-0.020793,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,13.500000)
glVertex3f(-0.006425,-0.019775,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,13.500000)
glVertex3f(-0.012222,-0.016822,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,13.500000)
glVertex3f(-0.016822,-0.012222,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,13.500000)
glVertex3f(-0.019775,-0.006425,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,13.500000)
glVertex3f(-0.020793,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,13.500000)
glVertex3f(-0.019775,0.006425,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,13.500000)
glVertex3f(-0.016822,0.012222,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,13.500000)
glVertex3f(-0.012222,0.016822,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,13.500000)
glVertex3f(-0.006425,0.019775,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,13.500000)
glVertex3f(0.000000,0.020793,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,14.250000)
glVertex3f(0.000000,0.020793,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.006425,0.019775,14.250000)
glVertex3f(0.006425,0.019775,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.012222,0.016822,14.250000)
glVertex3f(0.012222,0.016822,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.016822,0.012222,14.250000)
glVertex3f(0.016822,0.012222,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.019775,0.006425,14.250000)
glVertex3f(0.019775,0.006425,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.020793,0.000000,14.250000)
glVertex3f(0.020793,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.019775,-0.006425,14.250000)
glVertex3f(0.019775,-0.006425,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.016822,-0.012222,14.250000)
glVertex3f(0.016822,-0.012222,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.012222,-0.016822,14.250000)
glVertex3f(0.012222,-0.016822,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.006425,-0.019775,14.250000)
glVertex3f(0.006425,-0.019775,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.020793,14.250000)
glVertex3f(0.000000,-0.020793,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.006425,-0.019775,14.250000)
glVertex3f(-0.006425,-0.019775,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.012222,-0.016822,14.250000)
glVertex3f(-0.012222,-0.016822,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.016822,-0.012222,14.250000)
glVertex3f(-0.016822,-0.012222,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.019775,-0.006425,14.250000)
glVertex3f(-0.019775,-0.006425,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.020793,-0.000000,14.250000)
glVertex3f(-0.020793,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.019775,0.006425,14.250000)
glVertex3f(-0.019775,0.006425,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.016822,0.012222,14.250000)
glVertex3f(-0.016822,0.012222,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.012222,0.016822,14.250000)
glVertex3f(-0.012222,0.016822,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.006425,0.019775,14.250000)
glVertex3f(-0.006425,0.019775,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.020793,14.250000)
glVertex3f(0.000000,0.020793,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.588859,0.385740,245.203705)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,0.000000)
glVertex3f(0.000000,0.019124,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,0.000000)
glVertex3f(0.005910,0.018188,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,0.000000)
glVertex3f(0.011241,0.015472,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,0.000000)
glVertex3f(0.015472,0.011241,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,0.000000)
glVertex3f(0.018188,0.005910,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,0.000000)
glVertex3f(0.019124,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,0.000000)
glVertex3f(0.018188,-0.005910,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,0.000000)
glVertex3f(0.015472,-0.011241,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,0.000000)
glVertex3f(0.011241,-0.015472,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,0.000000)
glVertex3f(0.005910,-0.018188,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,0.000000)
glVertex3f(0.000000,-0.019124,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,0.000000)
glVertex3f(-0.005910,-0.018188,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,0.000000)
glVertex3f(-0.011241,-0.015472,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,0.000000)
glVertex3f(-0.015472,-0.011241,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,0.000000)
glVertex3f(-0.018188,-0.005910,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,0.000000)
glVertex3f(-0.018188,0.005910,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,0.000000)
glVertex3f(-0.015472,0.011241,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,0.000000)
glVertex3f(-0.011241,0.015472,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,0.000000)
glVertex3f(-0.005910,0.018188,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,0.000000)
glVertex3f(0.000000,0.019124,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,0.750000)
glVertex3f(0.000000,0.019124,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,0.750000)
glVertex3f(0.005910,0.018188,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,0.750000)
glVertex3f(0.011241,0.015472,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,0.750000)
glVertex3f(0.015472,0.011241,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,0.750000)
glVertex3f(0.018188,0.005910,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,0.750000)
glVertex3f(0.019124,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,0.750000)
glVertex3f(0.018188,-0.005910,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,0.750000)
glVertex3f(0.015472,-0.011241,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,0.750000)
glVertex3f(0.011241,-0.015472,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,0.750000)
glVertex3f(0.005910,-0.018188,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,0.750000)
glVertex3f(0.000000,-0.019124,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,0.750000)
glVertex3f(-0.005910,-0.018188,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,0.750000)
glVertex3f(-0.011241,-0.015472,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,0.750000)
glVertex3f(-0.015472,-0.011241,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,0.750000)
glVertex3f(-0.018188,-0.005910,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,0.750000)
glVertex3f(-0.019124,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,0.750000)
glVertex3f(-0.018188,0.005910,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,0.750000)
glVertex3f(-0.015472,0.011241,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,0.750000)
glVertex3f(-0.011241,0.015472,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,0.750000)
glVertex3f(-0.005910,0.018188,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,0.750000)
glVertex3f(0.000000,0.019124,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,1.500000)
glVertex3f(0.000000,0.019124,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,1.500000)
glVertex3f(0.005910,0.018188,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,1.500000)
glVertex3f(0.011241,0.015472,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,1.500000)
glVertex3f(0.015472,0.011241,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,1.500000)
glVertex3f(0.018188,0.005910,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,1.500000)
glVertex3f(0.019124,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,1.500000)
glVertex3f(0.018188,-0.005910,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,1.500000)
glVertex3f(0.015472,-0.011241,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,1.500000)
glVertex3f(0.011241,-0.015472,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,1.500000)
glVertex3f(0.005910,-0.018188,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,1.500000)
glVertex3f(0.000000,-0.019124,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,1.500000)
glVertex3f(-0.005910,-0.018188,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,1.500000)
glVertex3f(-0.011241,-0.015472,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,1.500000)
glVertex3f(-0.015472,-0.011241,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,1.500000)
glVertex3f(-0.018188,-0.005910,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,1.500000)
glVertex3f(-0.019124,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,1.500000)
glVertex3f(-0.018188,0.005910,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,1.500000)
glVertex3f(-0.015472,0.011241,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,1.500000)
glVertex3f(-0.011241,0.015472,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,1.500000)
glVertex3f(-0.005910,0.018188,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,1.500000)
glVertex3f(0.000000,0.019124,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,2.250000)
glVertex3f(0.000000,0.019124,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,2.250000)
glVertex3f(0.005910,0.018188,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,2.250000)
glVertex3f(0.011241,0.015472,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,2.250000)
glVertex3f(0.015472,0.011241,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,2.250000)
glVertex3f(0.018188,0.005910,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,2.250000)
glVertex3f(0.019124,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,2.250000)
glVertex3f(0.018188,-0.005910,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,2.250000)
glVertex3f(0.015472,-0.011241,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,2.250000)
glVertex3f(0.011241,-0.015472,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,2.250000)
glVertex3f(0.005910,-0.018188,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,2.250000)
glVertex3f(0.000000,-0.019124,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,2.250000)
glVertex3f(-0.005910,-0.018188,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,2.250000)
glVertex3f(-0.011241,-0.015472,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,2.250000)
glVertex3f(-0.015472,-0.011241,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,2.250000)
glVertex3f(-0.018188,-0.005910,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,2.250000)
glVertex3f(-0.019124,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,2.250000)
glVertex3f(-0.018188,0.005910,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,2.250000)
glVertex3f(-0.015472,0.011241,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,2.250000)
glVertex3f(-0.011241,0.015472,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,2.250000)
glVertex3f(-0.005910,0.018188,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,2.250000)
glVertex3f(0.000000,0.019124,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,3.000000)
glVertex3f(0.000000,0.019124,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,3.000000)
glVertex3f(0.005910,0.018188,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,3.000000)
glVertex3f(0.011241,0.015472,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,3.000000)
glVertex3f(0.015472,0.011241,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,3.000000)
glVertex3f(0.018188,0.005910,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,3.000000)
glVertex3f(0.019124,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,3.000000)
glVertex3f(0.018188,-0.005910,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,3.000000)
glVertex3f(0.015472,-0.011241,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,3.000000)
glVertex3f(0.011241,-0.015472,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,3.000000)
glVertex3f(0.005910,-0.018188,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,3.000000)
glVertex3f(0.000000,-0.019124,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,3.000000)
glVertex3f(-0.005910,-0.018188,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,3.000000)
glVertex3f(-0.011241,-0.015472,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,3.000000)
glVertex3f(-0.015472,-0.011241,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,3.000000)
glVertex3f(-0.018188,-0.005910,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,3.000000)
glVertex3f(-0.019124,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,3.000000)
glVertex3f(-0.018188,0.005910,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,3.000000)
glVertex3f(-0.015472,0.011241,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,3.000000)
glVertex3f(-0.011241,0.015472,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,3.000000)
glVertex3f(-0.005910,0.018188,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,3.000000)
glVertex3f(0.000000,0.019124,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,3.750000)
glVertex3f(0.000000,0.019124,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,3.750000)
glVertex3f(0.005910,0.018188,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,3.750000)
glVertex3f(0.011241,0.015472,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,3.750000)
glVertex3f(0.015472,0.011241,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,3.750000)
glVertex3f(0.018188,0.005910,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,3.750000)
glVertex3f(0.019124,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,3.750000)
glVertex3f(0.018188,-0.005910,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,3.750000)
glVertex3f(0.015472,-0.011241,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,3.750000)
glVertex3f(0.011241,-0.015472,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,3.750000)
glVertex3f(0.005910,-0.018188,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,3.750000)
glVertex3f(0.000000,-0.019124,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,3.750000)
glVertex3f(-0.005910,-0.018188,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,3.750000)
glVertex3f(-0.011241,-0.015472,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,3.750000)
glVertex3f(-0.015472,-0.011241,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,3.750000)
glVertex3f(-0.018188,-0.005910,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,3.750000)
glVertex3f(-0.019124,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,3.750000)
glVertex3f(-0.018188,0.005910,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,3.750000)
glVertex3f(-0.015472,0.011241,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,3.750000)
glVertex3f(-0.011241,0.015472,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,3.750000)
glVertex3f(-0.005910,0.018188,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,3.750000)
glVertex3f(0.000000,0.019124,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,4.500000)
glVertex3f(0.000000,0.019124,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,4.500000)
glVertex3f(0.005910,0.018188,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,4.500000)
glVertex3f(0.011241,0.015472,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,4.500000)
glVertex3f(0.015472,0.011241,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,4.500000)
glVertex3f(0.018188,0.005910,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,4.500000)
glVertex3f(0.019124,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,4.500000)
glVertex3f(0.018188,-0.005910,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,4.500000)
glVertex3f(0.015472,-0.011241,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,4.500000)
glVertex3f(0.011241,-0.015472,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,4.500000)
glVertex3f(0.005910,-0.018188,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,4.500000)
glVertex3f(0.000000,-0.019124,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,4.500000)
glVertex3f(-0.005910,-0.018188,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,4.500000)
glVertex3f(-0.011241,-0.015472,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,4.500000)
glVertex3f(-0.015472,-0.011241,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,4.500000)
glVertex3f(-0.018188,-0.005910,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,4.500000)
glVertex3f(-0.019124,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,4.500000)
glVertex3f(-0.018188,0.005910,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,4.500000)
glVertex3f(-0.015472,0.011241,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,4.500000)
glVertex3f(-0.011241,0.015472,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,4.500000)
glVertex3f(-0.005910,0.018188,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,4.500000)
glVertex3f(0.000000,0.019124,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,5.250000)
glVertex3f(0.000000,0.019124,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,5.250000)
glVertex3f(0.005910,0.018188,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,5.250000)
glVertex3f(0.011241,0.015472,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,5.250000)
glVertex3f(0.015472,0.011241,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,5.250000)
glVertex3f(0.018188,0.005910,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,5.250000)
glVertex3f(0.019124,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,5.250000)
glVertex3f(0.018188,-0.005910,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,5.250000)
glVertex3f(0.015472,-0.011241,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,5.250000)
glVertex3f(0.011241,-0.015472,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,5.250000)
glVertex3f(0.005910,-0.018188,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,5.250000)
glVertex3f(0.000000,-0.019124,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,5.250000)
glVertex3f(-0.005910,-0.018188,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,5.250000)
glVertex3f(-0.011241,-0.015472,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,5.250000)
glVertex3f(-0.015472,-0.011241,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,5.250000)
glVertex3f(-0.018188,-0.005910,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,5.250000)
glVertex3f(-0.019124,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,5.250000)
glVertex3f(-0.018188,0.005910,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,5.250000)
glVertex3f(-0.015472,0.011241,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,5.250000)
glVertex3f(-0.011241,0.015472,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,5.250000)
glVertex3f(-0.005910,0.018188,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,5.250000)
glVertex3f(0.000000,0.019124,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,6.000000)
glVertex3f(0.000000,0.019124,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,6.000000)
glVertex3f(0.005910,0.018188,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,6.000000)
glVertex3f(0.011241,0.015472,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,6.000000)
glVertex3f(0.015472,0.011241,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,6.000000)
glVertex3f(0.018188,0.005910,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,6.000000)
glVertex3f(0.019124,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,6.000000)
glVertex3f(0.018188,-0.005910,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,6.000000)
glVertex3f(0.015472,-0.011241,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,6.000000)
glVertex3f(0.011241,-0.015472,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,6.000000)
glVertex3f(0.005910,-0.018188,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,6.000000)
glVertex3f(0.000000,-0.019124,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,6.000000)
glVertex3f(-0.005910,-0.018188,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,6.000000)
glVertex3f(-0.011241,-0.015472,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,6.000000)
glVertex3f(-0.015472,-0.011241,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,6.000000)
glVertex3f(-0.018188,-0.005910,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,6.000000)
glVertex3f(-0.019124,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,6.000000)
glVertex3f(-0.018188,0.005910,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,6.000000)
glVertex3f(-0.015472,0.011241,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,6.000000)
glVertex3f(-0.011241,0.015472,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,6.000000)
glVertex3f(-0.005910,0.018188,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,6.000000)
glVertex3f(0.000000,0.019124,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,6.750000)
glVertex3f(0.000000,0.019124,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,6.750000)
glVertex3f(0.005910,0.018188,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,6.750000)
glVertex3f(0.011241,0.015472,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,6.750000)
glVertex3f(0.015472,0.011241,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,6.750000)
glVertex3f(0.018188,0.005910,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,6.750000)
glVertex3f(0.019124,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,6.750000)
glVertex3f(0.018188,-0.005910,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,6.750000)
glVertex3f(0.015472,-0.011241,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,6.750000)
glVertex3f(0.011241,-0.015472,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,6.750000)
glVertex3f(0.005910,-0.018188,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,6.750000)
glVertex3f(0.000000,-0.019124,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,6.750000)
glVertex3f(-0.005910,-0.018188,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,6.750000)
glVertex3f(-0.011241,-0.015472,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,6.750000)
glVertex3f(-0.015472,-0.011241,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,6.750000)
glVertex3f(-0.018188,-0.005910,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,6.750000)
glVertex3f(-0.019124,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,6.750000)
glVertex3f(-0.018188,0.005910,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,6.750000)
glVertex3f(-0.015472,0.011241,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,6.750000)
glVertex3f(-0.011241,0.015472,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,6.750000)
glVertex3f(-0.005910,0.018188,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,6.750000)
glVertex3f(0.000000,0.019124,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,7.500000)
glVertex3f(0.000000,0.019124,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,7.500000)
glVertex3f(0.005910,0.018188,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,7.500000)
glVertex3f(0.011241,0.015472,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,7.500000)
glVertex3f(0.015472,0.011241,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,7.500000)
glVertex3f(0.018188,0.005910,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,7.500000)
glVertex3f(0.019124,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,7.500000)
glVertex3f(0.018188,-0.005910,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,7.500000)
glVertex3f(0.015472,-0.011241,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,7.500000)
glVertex3f(0.011241,-0.015472,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,7.500000)
glVertex3f(0.005910,-0.018188,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,7.500000)
glVertex3f(0.000000,-0.019124,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,7.500000)
glVertex3f(-0.005910,-0.018188,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,7.500000)
glVertex3f(-0.011241,-0.015472,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,7.500000)
glVertex3f(-0.015472,-0.011241,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,7.500000)
glVertex3f(-0.018188,-0.005910,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,7.500000)
glVertex3f(-0.019124,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,7.500000)
glVertex3f(-0.018188,0.005910,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,7.500000)
glVertex3f(-0.015472,0.011241,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,7.500000)
glVertex3f(-0.011241,0.015472,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,7.500000)
glVertex3f(-0.005910,0.018188,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,7.500000)
glVertex3f(0.000000,0.019124,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,8.250000)
glVertex3f(0.000000,0.019124,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,8.250000)
glVertex3f(0.005910,0.018188,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,8.250000)
glVertex3f(0.011241,0.015472,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,8.250000)
glVertex3f(0.015472,0.011241,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,8.250000)
glVertex3f(0.018188,0.005910,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,8.250000)
glVertex3f(0.019124,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,8.250000)
glVertex3f(0.018188,-0.005910,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,8.250000)
glVertex3f(0.015472,-0.011241,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,8.250000)
glVertex3f(0.011241,-0.015472,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,8.250000)
glVertex3f(0.005910,-0.018188,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,8.250000)
glVertex3f(0.000000,-0.019124,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,8.250000)
glVertex3f(-0.005910,-0.018188,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,8.250000)
glVertex3f(-0.011241,-0.015472,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,8.250000)
glVertex3f(-0.015472,-0.011241,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,8.250000)
glVertex3f(-0.018188,-0.005910,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,8.250000)
glVertex3f(-0.019124,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,8.250000)
glVertex3f(-0.018188,0.005910,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,8.250000)
glVertex3f(-0.015472,0.011241,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,8.250000)
glVertex3f(-0.011241,0.015472,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,8.250000)
glVertex3f(-0.005910,0.018188,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,8.250000)
glVertex3f(0.000000,0.019124,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,9.000000)
glVertex3f(0.000000,0.019124,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,9.000000)
glVertex3f(0.005910,0.018188,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,9.000000)
glVertex3f(0.011241,0.015472,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,9.000000)
glVertex3f(0.015472,0.011241,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,9.000000)
glVertex3f(0.018188,0.005910,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,9.000000)
glVertex3f(0.019124,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,9.000000)
glVertex3f(0.018188,-0.005910,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,9.000000)
glVertex3f(0.015472,-0.011241,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,9.000000)
glVertex3f(0.011241,-0.015472,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,9.000000)
glVertex3f(0.005910,-0.018188,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,9.000000)
glVertex3f(0.000000,-0.019124,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,9.000000)
glVertex3f(-0.005910,-0.018188,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,9.000000)
glVertex3f(-0.011241,-0.015472,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,9.000000)
glVertex3f(-0.015472,-0.011241,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,9.000000)
glVertex3f(-0.018188,-0.005910,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,9.000000)
glVertex3f(-0.019124,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,9.000000)
glVertex3f(-0.018188,0.005910,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,9.000000)
glVertex3f(-0.015472,0.011241,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,9.000000)
glVertex3f(-0.011241,0.015472,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,9.000000)
glVertex3f(-0.005910,0.018188,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,9.000000)
glVertex3f(0.000000,0.019124,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,9.750000)
glVertex3f(0.000000,0.019124,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,9.750000)
glVertex3f(0.005910,0.018188,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,9.750000)
glVertex3f(0.011241,0.015472,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,9.750000)
glVertex3f(0.015472,0.011241,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,9.750000)
glVertex3f(0.018188,0.005910,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,9.750000)
glVertex3f(0.019124,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,9.750000)
glVertex3f(0.018188,-0.005910,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,9.750000)
glVertex3f(0.015472,-0.011241,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,9.750000)
glVertex3f(0.011241,-0.015472,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,9.750000)
glVertex3f(0.005910,-0.018188,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,9.750000)
glVertex3f(0.000000,-0.019124,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,9.750000)
glVertex3f(-0.005910,-0.018188,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,9.750000)
glVertex3f(-0.011241,-0.015472,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,9.750000)
glVertex3f(-0.015472,-0.011241,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,9.750000)
glVertex3f(-0.018188,-0.005910,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,9.750000)
glVertex3f(-0.019124,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,9.750000)
glVertex3f(-0.018188,0.005910,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,9.750000)
glVertex3f(-0.015472,0.011241,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,9.750000)
glVertex3f(-0.011241,0.015472,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,9.750000)
glVertex3f(-0.005910,0.018188,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,9.750000)
glVertex3f(0.000000,0.019124,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,10.500000)
glVertex3f(0.000000,0.019124,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,10.500000)
glVertex3f(0.005910,0.018188,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,10.500000)
glVertex3f(0.011241,0.015472,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,10.500000)
glVertex3f(0.015472,0.011241,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,10.500000)
glVertex3f(0.018188,0.005910,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,10.500000)
glVertex3f(0.019124,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,10.500000)
glVertex3f(0.018188,-0.005910,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,10.500000)
glVertex3f(0.015472,-0.011241,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,10.500000)
glVertex3f(0.011241,-0.015472,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,10.500000)
glVertex3f(0.005910,-0.018188,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,10.500000)
glVertex3f(0.000000,-0.019124,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,10.500000)
glVertex3f(-0.005910,-0.018188,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,10.500000)
glVertex3f(-0.011241,-0.015472,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,10.500000)
glVertex3f(-0.015472,-0.011241,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,10.500000)
glVertex3f(-0.018188,-0.005910,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,10.500000)
glVertex3f(-0.019124,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,10.500000)
glVertex3f(-0.018188,0.005910,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,10.500000)
glVertex3f(-0.015472,0.011241,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,10.500000)
glVertex3f(-0.011241,0.015472,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,10.500000)
glVertex3f(-0.005910,0.018188,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,10.500000)
glVertex3f(0.000000,0.019124,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,11.250000)
glVertex3f(0.000000,0.019124,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,11.250000)
glVertex3f(0.005910,0.018188,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,11.250000)
glVertex3f(0.011241,0.015472,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,11.250000)
glVertex3f(0.015472,0.011241,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,11.250000)
glVertex3f(0.018188,0.005910,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,11.250000)
glVertex3f(0.019124,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,11.250000)
glVertex3f(0.018188,-0.005910,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,11.250000)
glVertex3f(0.015472,-0.011241,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,11.250000)
glVertex3f(0.011241,-0.015472,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,11.250000)
glVertex3f(0.005910,-0.018188,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,11.250000)
glVertex3f(0.000000,-0.019124,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,11.250000)
glVertex3f(-0.005910,-0.018188,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,11.250000)
glVertex3f(-0.011241,-0.015472,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,11.250000)
glVertex3f(-0.015472,-0.011241,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,11.250000)
glVertex3f(-0.018188,-0.005910,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,11.250000)
glVertex3f(-0.019124,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,11.250000)
glVertex3f(-0.018188,0.005910,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,11.250000)
glVertex3f(-0.015472,0.011241,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,11.250000)
glVertex3f(-0.011241,0.015472,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,11.250000)
glVertex3f(-0.005910,0.018188,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,11.250000)
glVertex3f(0.000000,0.019124,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,12.000000)
glVertex3f(0.000000,0.019124,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,12.000000)
glVertex3f(0.005910,0.018188,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,12.000000)
glVertex3f(0.011241,0.015472,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,12.000000)
glVertex3f(0.015472,0.011241,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,12.000000)
glVertex3f(0.018188,0.005910,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,12.000000)
glVertex3f(0.019124,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,12.000000)
glVertex3f(0.018188,-0.005910,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,12.000000)
glVertex3f(0.015472,-0.011241,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,12.000000)
glVertex3f(0.011241,-0.015472,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,12.000000)
glVertex3f(0.005910,-0.018188,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,12.000000)
glVertex3f(0.000000,-0.019124,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,12.000000)
glVertex3f(-0.005910,-0.018188,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,12.000000)
glVertex3f(-0.011241,-0.015472,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,12.000000)
glVertex3f(-0.015472,-0.011241,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,12.000000)
glVertex3f(-0.018188,-0.005910,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,12.000000)
glVertex3f(-0.019124,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,12.000000)
glVertex3f(-0.018188,0.005910,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,12.000000)
glVertex3f(-0.015472,0.011241,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,12.000000)
glVertex3f(-0.011241,0.015472,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,12.000000)
glVertex3f(-0.005910,0.018188,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,12.000000)
glVertex3f(0.000000,0.019124,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,12.750000)
glVertex3f(0.000000,0.019124,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,12.750000)
glVertex3f(0.005910,0.018188,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,12.750000)
glVertex3f(0.011241,0.015472,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,12.750000)
glVertex3f(0.015472,0.011241,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,12.750000)
glVertex3f(0.018188,0.005910,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,12.750000)
glVertex3f(0.019124,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,12.750000)
glVertex3f(0.018188,-0.005910,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,12.750000)
glVertex3f(0.015472,-0.011241,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,12.750000)
glVertex3f(0.011241,-0.015472,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,12.750000)
glVertex3f(0.005910,-0.018188,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,12.750000)
glVertex3f(0.000000,-0.019124,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,12.750000)
glVertex3f(-0.005910,-0.018188,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,12.750000)
glVertex3f(-0.011241,-0.015472,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,12.750000)
glVertex3f(-0.015472,-0.011241,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,12.750000)
glVertex3f(-0.018188,-0.005910,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,12.750000)
glVertex3f(-0.019124,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,12.750000)
glVertex3f(-0.018188,0.005910,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,12.750000)
glVertex3f(-0.015472,0.011241,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,12.750000)
glVertex3f(-0.011241,0.015472,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,12.750000)
glVertex3f(-0.005910,0.018188,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,12.750000)
glVertex3f(0.000000,0.019124,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,13.500000)
glVertex3f(0.000000,0.019124,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,13.500000)
glVertex3f(0.005910,0.018188,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,13.500000)
glVertex3f(0.011241,0.015472,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,13.500000)
glVertex3f(0.015472,0.011241,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,13.500000)
glVertex3f(0.018188,0.005910,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,13.500000)
glVertex3f(0.019124,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,13.500000)
glVertex3f(0.018188,-0.005910,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,13.500000)
glVertex3f(0.015472,-0.011241,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,13.500000)
glVertex3f(0.011241,-0.015472,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,13.500000)
glVertex3f(0.005910,-0.018188,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,13.500000)
glVertex3f(0.000000,-0.019124,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,13.500000)
glVertex3f(-0.005910,-0.018188,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,13.500000)
glVertex3f(-0.011241,-0.015472,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,13.500000)
glVertex3f(-0.015472,-0.011241,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,13.500000)
glVertex3f(-0.018188,-0.005910,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,13.500000)
glVertex3f(-0.019124,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,13.500000)
glVertex3f(-0.018188,0.005910,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,13.500000)
glVertex3f(-0.015472,0.011241,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,13.500000)
glVertex3f(-0.011241,0.015472,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,13.500000)
glVertex3f(-0.005910,0.018188,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,13.500000)
glVertex3f(0.000000,0.019124,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,14.250000)
glVertex3f(0.000000,0.019124,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005910,0.018188,14.250000)
glVertex3f(0.005910,0.018188,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.011241,0.015472,14.250000)
glVertex3f(0.011241,0.015472,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.015472,0.011241,14.250000)
glVertex3f(0.015472,0.011241,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.018188,0.005910,14.250000)
glVertex3f(0.018188,0.005910,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.019124,0.000000,14.250000)
glVertex3f(0.019124,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.018188,-0.005910,14.250000)
glVertex3f(0.018188,-0.005910,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.015472,-0.011241,14.250000)
glVertex3f(0.015472,-0.011241,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.011241,-0.015472,14.250000)
glVertex3f(0.011241,-0.015472,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005910,-0.018188,14.250000)
glVertex3f(0.005910,-0.018188,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.019124,14.250000)
glVertex3f(0.000000,-0.019124,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005910,-0.018188,14.250000)
glVertex3f(-0.005910,-0.018188,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.011241,-0.015472,14.250000)
glVertex3f(-0.011241,-0.015472,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.015472,-0.011241,14.250000)
glVertex3f(-0.015472,-0.011241,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.018188,-0.005910,14.250000)
glVertex3f(-0.018188,-0.005910,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.019124,-0.000000,14.250000)
glVertex3f(-0.019124,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.018188,0.005910,14.250000)
glVertex3f(-0.018188,0.005910,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.015472,0.011241,14.250000)
glVertex3f(-0.015472,0.011241,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.011241,0.015472,14.250000)
glVertex3f(-0.011241,0.015472,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005910,0.018188,14.250000)
glVertex3f(-0.005910,0.018188,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.019124,14.250000)
glVertex3f(0.000000,0.019124,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.582152,0.387157,245.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,0.000000)
glVertex3f(0.000000,0.017512,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,0.000000)
glVertex3f(0.005411,0.016654,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,0.000000)
glVertex3f(0.010293,0.014167,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,0.000000)
glVertex3f(0.014167,0.010293,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,0.000000)
glVertex3f(0.016654,0.005411,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,0.000000)
glVertex3f(0.017512,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,0.000000)
glVertex3f(0.016654,-0.005411,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,0.000000)
glVertex3f(0.014167,-0.010293,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,0.000000)
glVertex3f(0.010293,-0.014167,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,0.000000)
glVertex3f(0.005411,-0.016654,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,0.000000)
glVertex3f(0.000000,-0.017512,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,0.000000)
glVertex3f(-0.005411,-0.016654,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,0.000000)
glVertex3f(-0.010293,-0.014167,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,0.000000)
glVertex3f(-0.014167,-0.010293,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,0.000000)
glVertex3f(-0.016654,-0.005411,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,0.000000)
glVertex3f(-0.016654,0.005411,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,0.000000)
glVertex3f(-0.014167,0.010293,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,0.000000)
glVertex3f(-0.010293,0.014167,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,0.000000)
glVertex3f(-0.005411,0.016654,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,0.000000)
glVertex3f(0.000000,0.017512,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,0.750000)
glVertex3f(0.000000,0.017512,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,0.750000)
glVertex3f(0.005411,0.016654,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,0.750000)
glVertex3f(0.010293,0.014167,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,0.750000)
glVertex3f(0.014167,0.010293,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,0.750000)
glVertex3f(0.016654,0.005411,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,0.750000)
glVertex3f(0.017512,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,0.750000)
glVertex3f(0.016654,-0.005411,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,0.750000)
glVertex3f(0.014167,-0.010293,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,0.750000)
glVertex3f(0.010293,-0.014167,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,0.750000)
glVertex3f(0.005411,-0.016654,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,0.750000)
glVertex3f(0.000000,-0.017512,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,0.750000)
glVertex3f(-0.005411,-0.016654,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,0.750000)
glVertex3f(-0.010293,-0.014167,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,0.750000)
glVertex3f(-0.014167,-0.010293,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,0.750000)
glVertex3f(-0.016654,-0.005411,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,0.750000)
glVertex3f(-0.017512,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,0.750000)
glVertex3f(-0.016654,0.005411,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,0.750000)
glVertex3f(-0.014167,0.010293,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,0.750000)
glVertex3f(-0.010293,0.014167,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,0.750000)
glVertex3f(-0.005411,0.016654,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,0.750000)
glVertex3f(0.000000,0.017512,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,1.500000)
glVertex3f(0.000000,0.017512,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,1.500000)
glVertex3f(0.005411,0.016654,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,1.500000)
glVertex3f(0.010293,0.014167,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,1.500000)
glVertex3f(0.014167,0.010293,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,1.500000)
glVertex3f(0.016654,0.005411,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,1.500000)
glVertex3f(0.017512,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,1.500000)
glVertex3f(0.016654,-0.005411,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,1.500000)
glVertex3f(0.014167,-0.010293,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,1.500000)
glVertex3f(0.010293,-0.014167,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,1.500000)
glVertex3f(0.005411,-0.016654,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,1.500000)
glVertex3f(0.000000,-0.017512,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,1.500000)
glVertex3f(-0.005411,-0.016654,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,1.500000)
glVertex3f(-0.010293,-0.014167,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,1.500000)
glVertex3f(-0.014167,-0.010293,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,1.500000)
glVertex3f(-0.016654,-0.005411,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,1.500000)
glVertex3f(-0.017512,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,1.500000)
glVertex3f(-0.016654,0.005411,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,1.500000)
glVertex3f(-0.014167,0.010293,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,1.500000)
glVertex3f(-0.010293,0.014167,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,1.500000)
glVertex3f(-0.005411,0.016654,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,1.500000)
glVertex3f(0.000000,0.017512,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,2.250000)
glVertex3f(0.000000,0.017512,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,2.250000)
glVertex3f(0.005411,0.016654,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,2.250000)
glVertex3f(0.010293,0.014167,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,2.250000)
glVertex3f(0.014167,0.010293,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,2.250000)
glVertex3f(0.016654,0.005411,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,2.250000)
glVertex3f(0.017512,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,2.250000)
glVertex3f(0.016654,-0.005411,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,2.250000)
glVertex3f(0.014167,-0.010293,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,2.250000)
glVertex3f(0.010293,-0.014167,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,2.250000)
glVertex3f(0.005411,-0.016654,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,2.250000)
glVertex3f(0.000000,-0.017512,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,2.250000)
glVertex3f(-0.005411,-0.016654,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,2.250000)
glVertex3f(-0.010293,-0.014167,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,2.250000)
glVertex3f(-0.014167,-0.010293,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,2.250000)
glVertex3f(-0.016654,-0.005411,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,2.250000)
glVertex3f(-0.017512,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,2.250000)
glVertex3f(-0.016654,0.005411,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,2.250000)
glVertex3f(-0.014167,0.010293,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,2.250000)
glVertex3f(-0.010293,0.014167,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,2.250000)
glVertex3f(-0.005411,0.016654,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,2.250000)
glVertex3f(0.000000,0.017512,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,3.000000)
glVertex3f(0.000000,0.017512,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,3.000000)
glVertex3f(0.005411,0.016654,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,3.000000)
glVertex3f(0.010293,0.014167,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,3.000000)
glVertex3f(0.014167,0.010293,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,3.000000)
glVertex3f(0.016654,0.005411,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,3.000000)
glVertex3f(0.017512,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,3.000000)
glVertex3f(0.016654,-0.005411,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,3.000000)
glVertex3f(0.014167,-0.010293,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,3.000000)
glVertex3f(0.010293,-0.014167,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,3.000000)
glVertex3f(0.005411,-0.016654,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,3.000000)
glVertex3f(0.000000,-0.017512,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,3.000000)
glVertex3f(-0.005411,-0.016654,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,3.000000)
glVertex3f(-0.010293,-0.014167,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,3.000000)
glVertex3f(-0.014167,-0.010293,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,3.000000)
glVertex3f(-0.016654,-0.005411,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,3.000000)
glVertex3f(-0.017512,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,3.000000)
glVertex3f(-0.016654,0.005411,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,3.000000)
glVertex3f(-0.014167,0.010293,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,3.000000)
glVertex3f(-0.010293,0.014167,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,3.000000)
glVertex3f(-0.005411,0.016654,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,3.000000)
glVertex3f(0.000000,0.017512,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,3.750000)
glVertex3f(0.000000,0.017512,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,3.750000)
glVertex3f(0.005411,0.016654,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,3.750000)
glVertex3f(0.010293,0.014167,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,3.750000)
glVertex3f(0.014167,0.010293,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,3.750000)
glVertex3f(0.016654,0.005411,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,3.750000)
glVertex3f(0.017512,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,3.750000)
glVertex3f(0.016654,-0.005411,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,3.750000)
glVertex3f(0.014167,-0.010293,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,3.750000)
glVertex3f(0.010293,-0.014167,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,3.750000)
glVertex3f(0.005411,-0.016654,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,3.750000)
glVertex3f(0.000000,-0.017512,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,3.750000)
glVertex3f(-0.005411,-0.016654,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,3.750000)
glVertex3f(-0.010293,-0.014167,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,3.750000)
glVertex3f(-0.014167,-0.010293,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,3.750000)
glVertex3f(-0.016654,-0.005411,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,3.750000)
glVertex3f(-0.017512,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,3.750000)
glVertex3f(-0.016654,0.005411,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,3.750000)
glVertex3f(-0.014167,0.010293,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,3.750000)
glVertex3f(-0.010293,0.014167,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,3.750000)
glVertex3f(-0.005411,0.016654,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,3.750000)
glVertex3f(0.000000,0.017512,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,4.500000)
glVertex3f(0.000000,0.017512,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,4.500000)
glVertex3f(0.005411,0.016654,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,4.500000)
glVertex3f(0.010293,0.014167,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,4.500000)
glVertex3f(0.014167,0.010293,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,4.500000)
glVertex3f(0.016654,0.005411,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,4.500000)
glVertex3f(0.017512,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,4.500000)
glVertex3f(0.016654,-0.005411,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,4.500000)
glVertex3f(0.014167,-0.010293,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,4.500000)
glVertex3f(0.010293,-0.014167,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,4.500000)
glVertex3f(0.005411,-0.016654,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,4.500000)
glVertex3f(0.000000,-0.017512,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,4.500000)
glVertex3f(-0.005411,-0.016654,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,4.500000)
glVertex3f(-0.010293,-0.014167,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,4.500000)
glVertex3f(-0.014167,-0.010293,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,4.500000)
glVertex3f(-0.016654,-0.005411,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,4.500000)
glVertex3f(-0.017512,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,4.500000)
glVertex3f(-0.016654,0.005411,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,4.500000)
glVertex3f(-0.014167,0.010293,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,4.500000)
glVertex3f(-0.010293,0.014167,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,4.500000)
glVertex3f(-0.005411,0.016654,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,4.500000)
glVertex3f(0.000000,0.017512,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,5.250000)
glVertex3f(0.000000,0.017512,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,5.250000)
glVertex3f(0.005411,0.016654,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,5.250000)
glVertex3f(0.010293,0.014167,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,5.250000)
glVertex3f(0.014167,0.010293,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,5.250000)
glVertex3f(0.016654,0.005411,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,5.250000)
glVertex3f(0.017512,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,5.250000)
glVertex3f(0.016654,-0.005411,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,5.250000)
glVertex3f(0.014167,-0.010293,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,5.250000)
glVertex3f(0.010293,-0.014167,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,5.250000)
glVertex3f(0.005411,-0.016654,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,5.250000)
glVertex3f(0.000000,-0.017512,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,5.250000)
glVertex3f(-0.005411,-0.016654,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,5.250000)
glVertex3f(-0.010293,-0.014167,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,5.250000)
glVertex3f(-0.014167,-0.010293,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,5.250000)
glVertex3f(-0.016654,-0.005411,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,5.250000)
glVertex3f(-0.017512,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,5.250000)
glVertex3f(-0.016654,0.005411,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,5.250000)
glVertex3f(-0.014167,0.010293,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,5.250000)
glVertex3f(-0.010293,0.014167,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,5.250000)
glVertex3f(-0.005411,0.016654,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,5.250000)
glVertex3f(0.000000,0.017512,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,6.000000)
glVertex3f(0.000000,0.017512,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,6.000000)
glVertex3f(0.005411,0.016654,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,6.000000)
glVertex3f(0.010293,0.014167,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,6.000000)
glVertex3f(0.014167,0.010293,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,6.000000)
glVertex3f(0.016654,0.005411,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,6.000000)
glVertex3f(0.017512,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,6.000000)
glVertex3f(0.016654,-0.005411,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,6.000000)
glVertex3f(0.014167,-0.010293,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,6.000000)
glVertex3f(0.010293,-0.014167,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,6.000000)
glVertex3f(0.005411,-0.016654,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,6.000000)
glVertex3f(0.000000,-0.017512,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,6.000000)
glVertex3f(-0.005411,-0.016654,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,6.000000)
glVertex3f(-0.010293,-0.014167,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,6.000000)
glVertex3f(-0.014167,-0.010293,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,6.000000)
glVertex3f(-0.016654,-0.005411,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,6.000000)
glVertex3f(-0.017512,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,6.000000)
glVertex3f(-0.016654,0.005411,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,6.000000)
glVertex3f(-0.014167,0.010293,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,6.000000)
glVertex3f(-0.010293,0.014167,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,6.000000)
glVertex3f(-0.005411,0.016654,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,6.000000)
glVertex3f(0.000000,0.017512,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,6.750000)
glVertex3f(0.000000,0.017512,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,6.750000)
glVertex3f(0.005411,0.016654,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,6.750000)
glVertex3f(0.010293,0.014167,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,6.750000)
glVertex3f(0.014167,0.010293,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,6.750000)
glVertex3f(0.016654,0.005411,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,6.750000)
glVertex3f(0.017512,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,6.750000)
glVertex3f(0.016654,-0.005411,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,6.750000)
glVertex3f(0.014167,-0.010293,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,6.750000)
glVertex3f(0.010293,-0.014167,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,6.750000)
glVertex3f(0.005411,-0.016654,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,6.750000)
glVertex3f(0.000000,-0.017512,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,6.750000)
glVertex3f(-0.005411,-0.016654,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,6.750000)
glVertex3f(-0.010293,-0.014167,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,6.750000)
glVertex3f(-0.014167,-0.010293,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,6.750000)
glVertex3f(-0.016654,-0.005411,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,6.750000)
glVertex3f(-0.017512,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,6.750000)
glVertex3f(-0.016654,0.005411,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,6.750000)
glVertex3f(-0.014167,0.010293,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,6.750000)
glVertex3f(-0.010293,0.014167,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,6.750000)
glVertex3f(-0.005411,0.016654,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,6.750000)
glVertex3f(0.000000,0.017512,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,7.500000)
glVertex3f(0.000000,0.017512,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,7.500000)
glVertex3f(0.005411,0.016654,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,7.500000)
glVertex3f(0.010293,0.014167,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,7.500000)
glVertex3f(0.014167,0.010293,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,7.500000)
glVertex3f(0.016654,0.005411,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,7.500000)
glVertex3f(0.017512,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,7.500000)
glVertex3f(0.016654,-0.005411,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,7.500000)
glVertex3f(0.014167,-0.010293,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,7.500000)
glVertex3f(0.010293,-0.014167,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,7.500000)
glVertex3f(0.005411,-0.016654,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,7.500000)
glVertex3f(0.000000,-0.017512,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,7.500000)
glVertex3f(-0.005411,-0.016654,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,7.500000)
glVertex3f(-0.010293,-0.014167,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,7.500000)
glVertex3f(-0.014167,-0.010293,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,7.500000)
glVertex3f(-0.016654,-0.005411,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,7.500000)
glVertex3f(-0.017512,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,7.500000)
glVertex3f(-0.016654,0.005411,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,7.500000)
glVertex3f(-0.014167,0.010293,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,7.500000)
glVertex3f(-0.010293,0.014167,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,7.500000)
glVertex3f(-0.005411,0.016654,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,7.500000)
glVertex3f(0.000000,0.017512,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,8.250000)
glVertex3f(0.000000,0.017512,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,8.250000)
glVertex3f(0.005411,0.016654,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,8.250000)
glVertex3f(0.010293,0.014167,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,8.250000)
glVertex3f(0.014167,0.010293,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,8.250000)
glVertex3f(0.016654,0.005411,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,8.250000)
glVertex3f(0.017512,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,8.250000)
glVertex3f(0.016654,-0.005411,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,8.250000)
glVertex3f(0.014167,-0.010293,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,8.250000)
glVertex3f(0.010293,-0.014167,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,8.250000)
glVertex3f(0.005411,-0.016654,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,8.250000)
glVertex3f(0.000000,-0.017512,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,8.250000)
glVertex3f(-0.005411,-0.016654,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,8.250000)
glVertex3f(-0.010293,-0.014167,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,8.250000)
glVertex3f(-0.014167,-0.010293,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,8.250000)
glVertex3f(-0.016654,-0.005411,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,8.250000)
glVertex3f(-0.017512,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,8.250000)
glVertex3f(-0.016654,0.005411,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,8.250000)
glVertex3f(-0.014167,0.010293,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,8.250000)
glVertex3f(-0.010293,0.014167,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,8.250000)
glVertex3f(-0.005411,0.016654,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,8.250000)
glVertex3f(0.000000,0.017512,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,9.000000)
glVertex3f(0.000000,0.017512,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,9.000000)
glVertex3f(0.005411,0.016654,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,9.000000)
glVertex3f(0.010293,0.014167,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,9.000000)
glVertex3f(0.014167,0.010293,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,9.000000)
glVertex3f(0.016654,0.005411,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,9.000000)
glVertex3f(0.017512,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,9.000000)
glVertex3f(0.016654,-0.005411,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,9.000000)
glVertex3f(0.014167,-0.010293,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,9.000000)
glVertex3f(0.010293,-0.014167,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,9.000000)
glVertex3f(0.005411,-0.016654,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,9.000000)
glVertex3f(0.000000,-0.017512,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,9.000000)
glVertex3f(-0.005411,-0.016654,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,9.000000)
glVertex3f(-0.010293,-0.014167,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,9.000000)
glVertex3f(-0.014167,-0.010293,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,9.000000)
glVertex3f(-0.016654,-0.005411,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,9.000000)
glVertex3f(-0.017512,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,9.000000)
glVertex3f(-0.016654,0.005411,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,9.000000)
glVertex3f(-0.014167,0.010293,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,9.000000)
glVertex3f(-0.010293,0.014167,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,9.000000)
glVertex3f(-0.005411,0.016654,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,9.000000)
glVertex3f(0.000000,0.017512,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,9.750000)
glVertex3f(0.000000,0.017512,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,9.750000)
glVertex3f(0.005411,0.016654,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,9.750000)
glVertex3f(0.010293,0.014167,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,9.750000)
glVertex3f(0.014167,0.010293,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,9.750000)
glVertex3f(0.016654,0.005411,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,9.750000)
glVertex3f(0.017512,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,9.750000)
glVertex3f(0.016654,-0.005411,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,9.750000)
glVertex3f(0.014167,-0.010293,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,9.750000)
glVertex3f(0.010293,-0.014167,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,9.750000)
glVertex3f(0.005411,-0.016654,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,9.750000)
glVertex3f(0.000000,-0.017512,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,9.750000)
glVertex3f(-0.005411,-0.016654,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,9.750000)
glVertex3f(-0.010293,-0.014167,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,9.750000)
glVertex3f(-0.014167,-0.010293,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,9.750000)
glVertex3f(-0.016654,-0.005411,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,9.750000)
glVertex3f(-0.017512,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,9.750000)
glVertex3f(-0.016654,0.005411,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,9.750000)
glVertex3f(-0.014167,0.010293,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,9.750000)
glVertex3f(-0.010293,0.014167,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,9.750000)
glVertex3f(-0.005411,0.016654,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,9.750000)
glVertex3f(0.000000,0.017512,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,10.500000)
glVertex3f(0.000000,0.017512,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,10.500000)
glVertex3f(0.005411,0.016654,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,10.500000)
glVertex3f(0.010293,0.014167,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,10.500000)
glVertex3f(0.014167,0.010293,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,10.500000)
glVertex3f(0.016654,0.005411,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,10.500000)
glVertex3f(0.017512,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,10.500000)
glVertex3f(0.016654,-0.005411,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,10.500000)
glVertex3f(0.014167,-0.010293,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,10.500000)
glVertex3f(0.010293,-0.014167,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,10.500000)
glVertex3f(0.005411,-0.016654,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,10.500000)
glVertex3f(0.000000,-0.017512,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,10.500000)
glVertex3f(-0.005411,-0.016654,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,10.500000)
glVertex3f(-0.010293,-0.014167,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,10.500000)
glVertex3f(-0.014167,-0.010293,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,10.500000)
glVertex3f(-0.016654,-0.005411,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,10.500000)
glVertex3f(-0.017512,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,10.500000)
glVertex3f(-0.016654,0.005411,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,10.500000)
glVertex3f(-0.014167,0.010293,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,10.500000)
glVertex3f(-0.010293,0.014167,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,10.500000)
glVertex3f(-0.005411,0.016654,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,10.500000)
glVertex3f(0.000000,0.017512,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,11.250000)
glVertex3f(0.000000,0.017512,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,11.250000)
glVertex3f(0.005411,0.016654,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,11.250000)
glVertex3f(0.010293,0.014167,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,11.250000)
glVertex3f(0.014167,0.010293,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,11.250000)
glVertex3f(0.016654,0.005411,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,11.250000)
glVertex3f(0.017512,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,11.250000)
glVertex3f(0.016654,-0.005411,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,11.250000)
glVertex3f(0.014167,-0.010293,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,11.250000)
glVertex3f(0.010293,-0.014167,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,11.250000)
glVertex3f(0.005411,-0.016654,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,11.250000)
glVertex3f(0.000000,-0.017512,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,11.250000)
glVertex3f(-0.005411,-0.016654,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,11.250000)
glVertex3f(-0.010293,-0.014167,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,11.250000)
glVertex3f(-0.014167,-0.010293,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,11.250000)
glVertex3f(-0.016654,-0.005411,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,11.250000)
glVertex3f(-0.017512,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,11.250000)
glVertex3f(-0.016654,0.005411,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,11.250000)
glVertex3f(-0.014167,0.010293,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,11.250000)
glVertex3f(-0.010293,0.014167,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,11.250000)
glVertex3f(-0.005411,0.016654,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,11.250000)
glVertex3f(0.000000,0.017512,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,12.000000)
glVertex3f(0.000000,0.017512,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,12.000000)
glVertex3f(0.005411,0.016654,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,12.000000)
glVertex3f(0.010293,0.014167,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,12.000000)
glVertex3f(0.014167,0.010293,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,12.000000)
glVertex3f(0.016654,0.005411,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,12.000000)
glVertex3f(0.017512,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,12.000000)
glVertex3f(0.016654,-0.005411,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,12.000000)
glVertex3f(0.014167,-0.010293,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,12.000000)
glVertex3f(0.010293,-0.014167,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,12.000000)
glVertex3f(0.005411,-0.016654,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,12.000000)
glVertex3f(0.000000,-0.017512,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,12.000000)
glVertex3f(-0.005411,-0.016654,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,12.000000)
glVertex3f(-0.010293,-0.014167,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,12.000000)
glVertex3f(-0.014167,-0.010293,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,12.000000)
glVertex3f(-0.016654,-0.005411,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,12.000000)
glVertex3f(-0.017512,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,12.000000)
glVertex3f(-0.016654,0.005411,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,12.000000)
glVertex3f(-0.014167,0.010293,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,12.000000)
glVertex3f(-0.010293,0.014167,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,12.000000)
glVertex3f(-0.005411,0.016654,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,12.000000)
glVertex3f(0.000000,0.017512,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,12.750000)
glVertex3f(0.000000,0.017512,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,12.750000)
glVertex3f(0.005411,0.016654,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,12.750000)
glVertex3f(0.010293,0.014167,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,12.750000)
glVertex3f(0.014167,0.010293,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,12.750000)
glVertex3f(0.016654,0.005411,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,12.750000)
glVertex3f(0.017512,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,12.750000)
glVertex3f(0.016654,-0.005411,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,12.750000)
glVertex3f(0.014167,-0.010293,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,12.750000)
glVertex3f(0.010293,-0.014167,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,12.750000)
glVertex3f(0.005411,-0.016654,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,12.750000)
glVertex3f(0.000000,-0.017512,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,12.750000)
glVertex3f(-0.005411,-0.016654,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,12.750000)
glVertex3f(-0.010293,-0.014167,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,12.750000)
glVertex3f(-0.014167,-0.010293,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,12.750000)
glVertex3f(-0.016654,-0.005411,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,12.750000)
glVertex3f(-0.017512,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,12.750000)
glVertex3f(-0.016654,0.005411,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,12.750000)
glVertex3f(-0.014167,0.010293,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,12.750000)
glVertex3f(-0.010293,0.014167,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,12.750000)
glVertex3f(-0.005411,0.016654,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,12.750000)
glVertex3f(0.000000,0.017512,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,13.500000)
glVertex3f(0.000000,0.017512,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,13.500000)
glVertex3f(0.005411,0.016654,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,13.500000)
glVertex3f(0.010293,0.014167,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,13.500000)
glVertex3f(0.014167,0.010293,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,13.500000)
glVertex3f(0.016654,0.005411,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,13.500000)
glVertex3f(0.017512,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,13.500000)
glVertex3f(0.016654,-0.005411,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,13.500000)
glVertex3f(0.014167,-0.010293,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,13.500000)
glVertex3f(0.010293,-0.014167,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,13.500000)
glVertex3f(0.005411,-0.016654,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,13.500000)
glVertex3f(0.000000,-0.017512,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,13.500000)
glVertex3f(-0.005411,-0.016654,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,13.500000)
glVertex3f(-0.010293,-0.014167,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,13.500000)
glVertex3f(-0.014167,-0.010293,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,13.500000)
glVertex3f(-0.016654,-0.005411,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,13.500000)
glVertex3f(-0.017512,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,13.500000)
glVertex3f(-0.016654,0.005411,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,13.500000)
glVertex3f(-0.014167,0.010293,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,13.500000)
glVertex3f(-0.010293,0.014167,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,13.500000)
glVertex3f(-0.005411,0.016654,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,13.500000)
glVertex3f(0.000000,0.017512,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,14.250000)
glVertex3f(0.000000,0.017512,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.005411,0.016654,14.250000)
glVertex3f(0.005411,0.016654,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.010293,0.014167,14.250000)
glVertex3f(0.010293,0.014167,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.014167,0.010293,14.250000)
glVertex3f(0.014167,0.010293,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.016654,0.005411,14.250000)
glVertex3f(0.016654,0.005411,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.017512,0.000000,14.250000)
glVertex3f(0.017512,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.016654,-0.005411,14.250000)
glVertex3f(0.016654,-0.005411,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.014167,-0.010293,14.250000)
glVertex3f(0.014167,-0.010293,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.010293,-0.014167,14.250000)
glVertex3f(0.010293,-0.014167,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.005411,-0.016654,14.250000)
glVertex3f(0.005411,-0.016654,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.017512,14.250000)
glVertex3f(0.000000,-0.017512,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.005411,-0.016654,14.250000)
glVertex3f(-0.005411,-0.016654,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.010293,-0.014167,14.250000)
glVertex3f(-0.010293,-0.014167,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.014167,-0.010293,14.250000)
glVertex3f(-0.014167,-0.010293,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.016654,-0.005411,14.250000)
glVertex3f(-0.016654,-0.005411,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.017512,-0.000000,14.250000)
glVertex3f(-0.017512,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.016654,0.005411,14.250000)
glVertex3f(-0.016654,0.005411,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.014167,0.010293,14.250000)
glVertex3f(-0.014167,0.010293,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.010293,0.014167,14.250000)
glVertex3f(-0.010293,0.014167,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.005411,0.016654,14.250000)
glVertex3f(-0.005411,0.016654,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.017512,14.250000)
glVertex3f(0.000000,0.017512,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.574980,0.389288,246.525482)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,0.000000)
glVertex3f(0.000000,0.016002,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,0.000000)
glVertex3f(0.004945,0.015219,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,0.000000)
glVertex3f(0.009406,0.012946,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,0.000000)
glVertex3f(0.012946,0.009406,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,0.000000)
glVertex3f(0.015219,0.004945,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,0.000000)
glVertex3f(0.016002,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,0.000000)
glVertex3f(0.015219,-0.004945,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,0.000000)
glVertex3f(0.012946,-0.009406,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,0.000000)
glVertex3f(0.009406,-0.012946,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,0.000000)
glVertex3f(0.004945,-0.015219,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,0.000000)
glVertex3f(0.000000,-0.016002,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,0.000000)
glVertex3f(-0.004945,-0.015219,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,0.000000)
glVertex3f(-0.009406,-0.012946,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,0.000000)
glVertex3f(-0.012946,-0.009406,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,0.000000)
glVertex3f(-0.015219,-0.004945,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,0.000000)
glVertex3f(-0.015219,0.004945,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,0.000000)
glVertex3f(-0.012946,0.009406,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,0.000000)
glVertex3f(-0.009406,0.012946,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,0.000000)
glVertex3f(-0.004945,0.015219,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,0.000000)
glVertex3f(0.000000,0.016002,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,0.750000)
glVertex3f(0.000000,0.016002,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,0.750000)
glVertex3f(0.004945,0.015219,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,0.750000)
glVertex3f(0.009406,0.012946,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,0.750000)
glVertex3f(0.012946,0.009406,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,0.750000)
glVertex3f(0.015219,0.004945,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,0.750000)
glVertex3f(0.016002,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,0.750000)
glVertex3f(0.015219,-0.004945,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,0.750000)
glVertex3f(0.012946,-0.009406,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,0.750000)
glVertex3f(0.009406,-0.012946,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,0.750000)
glVertex3f(0.004945,-0.015219,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,0.750000)
glVertex3f(0.000000,-0.016002,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,0.750000)
glVertex3f(-0.004945,-0.015219,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,0.750000)
glVertex3f(-0.009406,-0.012946,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,0.750000)
glVertex3f(-0.012946,-0.009406,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,0.750000)
glVertex3f(-0.015219,-0.004945,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,0.750000)
glVertex3f(-0.016002,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,0.750000)
glVertex3f(-0.015219,0.004945,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,0.750000)
glVertex3f(-0.012946,0.009406,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,0.750000)
glVertex3f(-0.009406,0.012946,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,0.750000)
glVertex3f(-0.004945,0.015219,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,0.750000)
glVertex3f(0.000000,0.016002,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,1.500000)
glVertex3f(0.000000,0.016002,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,1.500000)
glVertex3f(0.004945,0.015219,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,1.500000)
glVertex3f(0.009406,0.012946,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,1.500000)
glVertex3f(0.012946,0.009406,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,1.500000)
glVertex3f(0.015219,0.004945,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,1.500000)
glVertex3f(0.016002,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,1.500000)
glVertex3f(0.015219,-0.004945,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,1.500000)
glVertex3f(0.012946,-0.009406,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,1.500000)
glVertex3f(0.009406,-0.012946,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,1.500000)
glVertex3f(0.004945,-0.015219,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,1.500000)
glVertex3f(0.000000,-0.016002,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,1.500000)
glVertex3f(-0.004945,-0.015219,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,1.500000)
glVertex3f(-0.009406,-0.012946,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,1.500000)
glVertex3f(-0.012946,-0.009406,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,1.500000)
glVertex3f(-0.015219,-0.004945,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,1.500000)
glVertex3f(-0.016002,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,1.500000)
glVertex3f(-0.015219,0.004945,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,1.500000)
glVertex3f(-0.012946,0.009406,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,1.500000)
glVertex3f(-0.009406,0.012946,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,1.500000)
glVertex3f(-0.004945,0.015219,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,1.500000)
glVertex3f(0.000000,0.016002,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,2.250000)
glVertex3f(0.000000,0.016002,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,2.250000)
glVertex3f(0.004945,0.015219,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,2.250000)
glVertex3f(0.009406,0.012946,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,2.250000)
glVertex3f(0.012946,0.009406,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,2.250000)
glVertex3f(0.015219,0.004945,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,2.250000)
glVertex3f(0.016002,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,2.250000)
glVertex3f(0.015219,-0.004945,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,2.250000)
glVertex3f(0.012946,-0.009406,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,2.250000)
glVertex3f(0.009406,-0.012946,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,2.250000)
glVertex3f(0.004945,-0.015219,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,2.250000)
glVertex3f(0.000000,-0.016002,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,2.250000)
glVertex3f(-0.004945,-0.015219,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,2.250000)
glVertex3f(-0.009406,-0.012946,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,2.250000)
glVertex3f(-0.012946,-0.009406,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,2.250000)
glVertex3f(-0.015219,-0.004945,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,2.250000)
glVertex3f(-0.016002,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,2.250000)
glVertex3f(-0.015219,0.004945,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,2.250000)
glVertex3f(-0.012946,0.009406,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,2.250000)
glVertex3f(-0.009406,0.012946,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,2.250000)
glVertex3f(-0.004945,0.015219,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,2.250000)
glVertex3f(0.000000,0.016002,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,3.000000)
glVertex3f(0.000000,0.016002,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,3.000000)
glVertex3f(0.004945,0.015219,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,3.000000)
glVertex3f(0.009406,0.012946,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,3.000000)
glVertex3f(0.012946,0.009406,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,3.000000)
glVertex3f(0.015219,0.004945,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,3.000000)
glVertex3f(0.016002,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,3.000000)
glVertex3f(0.015219,-0.004945,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,3.000000)
glVertex3f(0.012946,-0.009406,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,3.000000)
glVertex3f(0.009406,-0.012946,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,3.000000)
glVertex3f(0.004945,-0.015219,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,3.000000)
glVertex3f(0.000000,-0.016002,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,3.000000)
glVertex3f(-0.004945,-0.015219,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,3.000000)
glVertex3f(-0.009406,-0.012946,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,3.000000)
glVertex3f(-0.012946,-0.009406,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,3.000000)
glVertex3f(-0.015219,-0.004945,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,3.000000)
glVertex3f(-0.016002,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,3.000000)
glVertex3f(-0.015219,0.004945,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,3.000000)
glVertex3f(-0.012946,0.009406,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,3.000000)
glVertex3f(-0.009406,0.012946,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,3.000000)
glVertex3f(-0.004945,0.015219,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,3.000000)
glVertex3f(0.000000,0.016002,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,3.750000)
glVertex3f(0.000000,0.016002,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,3.750000)
glVertex3f(0.004945,0.015219,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,3.750000)
glVertex3f(0.009406,0.012946,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,3.750000)
glVertex3f(0.012946,0.009406,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,3.750000)
glVertex3f(0.015219,0.004945,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,3.750000)
glVertex3f(0.016002,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,3.750000)
glVertex3f(0.015219,-0.004945,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,3.750000)
glVertex3f(0.012946,-0.009406,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,3.750000)
glVertex3f(0.009406,-0.012946,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,3.750000)
glVertex3f(0.004945,-0.015219,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,3.750000)
glVertex3f(0.000000,-0.016002,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,3.750000)
glVertex3f(-0.004945,-0.015219,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,3.750000)
glVertex3f(-0.009406,-0.012946,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,3.750000)
glVertex3f(-0.012946,-0.009406,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,3.750000)
glVertex3f(-0.015219,-0.004945,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,3.750000)
glVertex3f(-0.016002,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,3.750000)
glVertex3f(-0.015219,0.004945,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,3.750000)
glVertex3f(-0.012946,0.009406,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,3.750000)
glVertex3f(-0.009406,0.012946,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,3.750000)
glVertex3f(-0.004945,0.015219,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,3.750000)
glVertex3f(0.000000,0.016002,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,4.500000)
glVertex3f(0.000000,0.016002,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,4.500000)
glVertex3f(0.004945,0.015219,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,4.500000)
glVertex3f(0.009406,0.012946,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,4.500000)
glVertex3f(0.012946,0.009406,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,4.500000)
glVertex3f(0.015219,0.004945,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,4.500000)
glVertex3f(0.016002,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,4.500000)
glVertex3f(0.015219,-0.004945,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,4.500000)
glVertex3f(0.012946,-0.009406,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,4.500000)
glVertex3f(0.009406,-0.012946,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,4.500000)
glVertex3f(0.004945,-0.015219,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,4.500000)
glVertex3f(0.000000,-0.016002,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,4.500000)
glVertex3f(-0.004945,-0.015219,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,4.500000)
glVertex3f(-0.009406,-0.012946,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,4.500000)
glVertex3f(-0.012946,-0.009406,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,4.500000)
glVertex3f(-0.015219,-0.004945,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,4.500000)
glVertex3f(-0.016002,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,4.500000)
glVertex3f(-0.015219,0.004945,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,4.500000)
glVertex3f(-0.012946,0.009406,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,4.500000)
glVertex3f(-0.009406,0.012946,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,4.500000)
glVertex3f(-0.004945,0.015219,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,4.500000)
glVertex3f(0.000000,0.016002,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,5.250000)
glVertex3f(0.000000,0.016002,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,5.250000)
glVertex3f(0.004945,0.015219,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,5.250000)
glVertex3f(0.009406,0.012946,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,5.250000)
glVertex3f(0.012946,0.009406,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,5.250000)
glVertex3f(0.015219,0.004945,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,5.250000)
glVertex3f(0.016002,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,5.250000)
glVertex3f(0.015219,-0.004945,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,5.250000)
glVertex3f(0.012946,-0.009406,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,5.250000)
glVertex3f(0.009406,-0.012946,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,5.250000)
glVertex3f(0.004945,-0.015219,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,5.250000)
glVertex3f(0.000000,-0.016002,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,5.250000)
glVertex3f(-0.004945,-0.015219,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,5.250000)
glVertex3f(-0.009406,-0.012946,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,5.250000)
glVertex3f(-0.012946,-0.009406,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,5.250000)
glVertex3f(-0.015219,-0.004945,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,5.250000)
glVertex3f(-0.016002,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,5.250000)
glVertex3f(-0.015219,0.004945,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,5.250000)
glVertex3f(-0.012946,0.009406,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,5.250000)
glVertex3f(-0.009406,0.012946,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,5.250000)
glVertex3f(-0.004945,0.015219,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,5.250000)
glVertex3f(0.000000,0.016002,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,6.000000)
glVertex3f(0.000000,0.016002,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,6.000000)
glVertex3f(0.004945,0.015219,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,6.000000)
glVertex3f(0.009406,0.012946,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,6.000000)
glVertex3f(0.012946,0.009406,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,6.000000)
glVertex3f(0.015219,0.004945,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,6.000000)
glVertex3f(0.016002,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,6.000000)
glVertex3f(0.015219,-0.004945,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,6.000000)
glVertex3f(0.012946,-0.009406,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,6.000000)
glVertex3f(0.009406,-0.012946,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,6.000000)
glVertex3f(0.004945,-0.015219,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,6.000000)
glVertex3f(0.000000,-0.016002,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,6.000000)
glVertex3f(-0.004945,-0.015219,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,6.000000)
glVertex3f(-0.009406,-0.012946,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,6.000000)
glVertex3f(-0.012946,-0.009406,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,6.000000)
glVertex3f(-0.015219,-0.004945,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,6.000000)
glVertex3f(-0.016002,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,6.000000)
glVertex3f(-0.015219,0.004945,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,6.000000)
glVertex3f(-0.012946,0.009406,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,6.000000)
glVertex3f(-0.009406,0.012946,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,6.000000)
glVertex3f(-0.004945,0.015219,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,6.000000)
glVertex3f(0.000000,0.016002,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,6.750000)
glVertex3f(0.000000,0.016002,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,6.750000)
glVertex3f(0.004945,0.015219,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,6.750000)
glVertex3f(0.009406,0.012946,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,6.750000)
glVertex3f(0.012946,0.009406,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,6.750000)
glVertex3f(0.015219,0.004945,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,6.750000)
glVertex3f(0.016002,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,6.750000)
glVertex3f(0.015219,-0.004945,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,6.750000)
glVertex3f(0.012946,-0.009406,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,6.750000)
glVertex3f(0.009406,-0.012946,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,6.750000)
glVertex3f(0.004945,-0.015219,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,6.750000)
glVertex3f(0.000000,-0.016002,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,6.750000)
glVertex3f(-0.004945,-0.015219,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,6.750000)
glVertex3f(-0.009406,-0.012946,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,6.750000)
glVertex3f(-0.012946,-0.009406,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,6.750000)
glVertex3f(-0.015219,-0.004945,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,6.750000)
glVertex3f(-0.016002,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,6.750000)
glVertex3f(-0.015219,0.004945,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,6.750000)
glVertex3f(-0.012946,0.009406,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,6.750000)
glVertex3f(-0.009406,0.012946,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,6.750000)
glVertex3f(-0.004945,0.015219,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,6.750000)
glVertex3f(0.000000,0.016002,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,7.500000)
glVertex3f(0.000000,0.016002,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,7.500000)
glVertex3f(0.004945,0.015219,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,7.500000)
glVertex3f(0.009406,0.012946,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,7.500000)
glVertex3f(0.012946,0.009406,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,7.500000)
glVertex3f(0.015219,0.004945,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,7.500000)
glVertex3f(0.016002,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,7.500000)
glVertex3f(0.015219,-0.004945,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,7.500000)
glVertex3f(0.012946,-0.009406,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,7.500000)
glVertex3f(0.009406,-0.012946,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,7.500000)
glVertex3f(0.004945,-0.015219,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,7.500000)
glVertex3f(0.000000,-0.016002,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,7.500000)
glVertex3f(-0.004945,-0.015219,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,7.500000)
glVertex3f(-0.009406,-0.012946,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,7.500000)
glVertex3f(-0.012946,-0.009406,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,7.500000)
glVertex3f(-0.015219,-0.004945,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,7.500000)
glVertex3f(-0.016002,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,7.500000)
glVertex3f(-0.015219,0.004945,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,7.500000)
glVertex3f(-0.012946,0.009406,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,7.500000)
glVertex3f(-0.009406,0.012946,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,7.500000)
glVertex3f(-0.004945,0.015219,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,7.500000)
glVertex3f(0.000000,0.016002,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,8.250000)
glVertex3f(0.000000,0.016002,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,8.250000)
glVertex3f(0.004945,0.015219,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,8.250000)
glVertex3f(0.009406,0.012946,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,8.250000)
glVertex3f(0.012946,0.009406,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,8.250000)
glVertex3f(0.015219,0.004945,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,8.250000)
glVertex3f(0.016002,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,8.250000)
glVertex3f(0.015219,-0.004945,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,8.250000)
glVertex3f(0.012946,-0.009406,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,8.250000)
glVertex3f(0.009406,-0.012946,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,8.250000)
glVertex3f(0.004945,-0.015219,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,8.250000)
glVertex3f(0.000000,-0.016002,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,8.250000)
glVertex3f(-0.004945,-0.015219,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,8.250000)
glVertex3f(-0.009406,-0.012946,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,8.250000)
glVertex3f(-0.012946,-0.009406,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,8.250000)
glVertex3f(-0.015219,-0.004945,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,8.250000)
glVertex3f(-0.016002,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,8.250000)
glVertex3f(-0.015219,0.004945,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,8.250000)
glVertex3f(-0.012946,0.009406,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,8.250000)
glVertex3f(-0.009406,0.012946,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,8.250000)
glVertex3f(-0.004945,0.015219,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,8.250000)
glVertex3f(0.000000,0.016002,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,9.000000)
glVertex3f(0.000000,0.016002,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,9.000000)
glVertex3f(0.004945,0.015219,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,9.000000)
glVertex3f(0.009406,0.012946,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,9.000000)
glVertex3f(0.012946,0.009406,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,9.000000)
glVertex3f(0.015219,0.004945,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,9.000000)
glVertex3f(0.016002,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,9.000000)
glVertex3f(0.015219,-0.004945,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,9.000000)
glVertex3f(0.012946,-0.009406,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,9.000000)
glVertex3f(0.009406,-0.012946,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,9.000000)
glVertex3f(0.004945,-0.015219,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,9.000000)
glVertex3f(0.000000,-0.016002,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,9.000000)
glVertex3f(-0.004945,-0.015219,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,9.000000)
glVertex3f(-0.009406,-0.012946,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,9.000000)
glVertex3f(-0.012946,-0.009406,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,9.000000)
glVertex3f(-0.015219,-0.004945,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,9.000000)
glVertex3f(-0.016002,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,9.000000)
glVertex3f(-0.015219,0.004945,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,9.000000)
glVertex3f(-0.012946,0.009406,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,9.000000)
glVertex3f(-0.009406,0.012946,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,9.000000)
glVertex3f(-0.004945,0.015219,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,9.000000)
glVertex3f(0.000000,0.016002,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,9.750000)
glVertex3f(0.000000,0.016002,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,9.750000)
glVertex3f(0.004945,0.015219,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,9.750000)
glVertex3f(0.009406,0.012946,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,9.750000)
glVertex3f(0.012946,0.009406,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,9.750000)
glVertex3f(0.015219,0.004945,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,9.750000)
glVertex3f(0.016002,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,9.750000)
glVertex3f(0.015219,-0.004945,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,9.750000)
glVertex3f(0.012946,-0.009406,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,9.750000)
glVertex3f(0.009406,-0.012946,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,9.750000)
glVertex3f(0.004945,-0.015219,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,9.750000)
glVertex3f(0.000000,-0.016002,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,9.750000)
glVertex3f(-0.004945,-0.015219,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,9.750000)
glVertex3f(-0.009406,-0.012946,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,9.750000)
glVertex3f(-0.012946,-0.009406,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,9.750000)
glVertex3f(-0.015219,-0.004945,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,9.750000)
glVertex3f(-0.016002,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,9.750000)
glVertex3f(-0.015219,0.004945,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,9.750000)
glVertex3f(-0.012946,0.009406,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,9.750000)
glVertex3f(-0.009406,0.012946,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,9.750000)
glVertex3f(-0.004945,0.015219,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,9.750000)
glVertex3f(0.000000,0.016002,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,10.500000)
glVertex3f(0.000000,0.016002,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,10.500000)
glVertex3f(0.004945,0.015219,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,10.500000)
glVertex3f(0.009406,0.012946,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,10.500000)
glVertex3f(0.012946,0.009406,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,10.500000)
glVertex3f(0.015219,0.004945,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,10.500000)
glVertex3f(0.016002,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,10.500000)
glVertex3f(0.015219,-0.004945,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,10.500000)
glVertex3f(0.012946,-0.009406,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,10.500000)
glVertex3f(0.009406,-0.012946,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,10.500000)
glVertex3f(0.004945,-0.015219,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,10.500000)
glVertex3f(0.000000,-0.016002,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,10.500000)
glVertex3f(-0.004945,-0.015219,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,10.500000)
glVertex3f(-0.009406,-0.012946,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,10.500000)
glVertex3f(-0.012946,-0.009406,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,10.500000)
glVertex3f(-0.015219,-0.004945,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,10.500000)
glVertex3f(-0.016002,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,10.500000)
glVertex3f(-0.015219,0.004945,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,10.500000)
glVertex3f(-0.012946,0.009406,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,10.500000)
glVertex3f(-0.009406,0.012946,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,10.500000)
glVertex3f(-0.004945,0.015219,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,10.500000)
glVertex3f(0.000000,0.016002,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,11.250000)
glVertex3f(0.000000,0.016002,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,11.250000)
glVertex3f(0.004945,0.015219,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,11.250000)
glVertex3f(0.009406,0.012946,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,11.250000)
glVertex3f(0.012946,0.009406,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,11.250000)
glVertex3f(0.015219,0.004945,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,11.250000)
glVertex3f(0.016002,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,11.250000)
glVertex3f(0.015219,-0.004945,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,11.250000)
glVertex3f(0.012946,-0.009406,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,11.250000)
glVertex3f(0.009406,-0.012946,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,11.250000)
glVertex3f(0.004945,-0.015219,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,11.250000)
glVertex3f(0.000000,-0.016002,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,11.250000)
glVertex3f(-0.004945,-0.015219,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,11.250000)
glVertex3f(-0.009406,-0.012946,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,11.250000)
glVertex3f(-0.012946,-0.009406,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,11.250000)
glVertex3f(-0.015219,-0.004945,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,11.250000)
glVertex3f(-0.016002,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,11.250000)
glVertex3f(-0.015219,0.004945,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,11.250000)
glVertex3f(-0.012946,0.009406,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,11.250000)
glVertex3f(-0.009406,0.012946,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,11.250000)
glVertex3f(-0.004945,0.015219,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,11.250000)
glVertex3f(0.000000,0.016002,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,12.000000)
glVertex3f(0.000000,0.016002,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,12.000000)
glVertex3f(0.004945,0.015219,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,12.000000)
glVertex3f(0.009406,0.012946,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,12.000000)
glVertex3f(0.012946,0.009406,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,12.000000)
glVertex3f(0.015219,0.004945,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,12.000000)
glVertex3f(0.016002,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,12.000000)
glVertex3f(0.015219,-0.004945,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,12.000000)
glVertex3f(0.012946,-0.009406,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,12.000000)
glVertex3f(0.009406,-0.012946,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,12.000000)
glVertex3f(0.004945,-0.015219,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,12.000000)
glVertex3f(0.000000,-0.016002,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,12.000000)
glVertex3f(-0.004945,-0.015219,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,12.000000)
glVertex3f(-0.009406,-0.012946,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,12.000000)
glVertex3f(-0.012946,-0.009406,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,12.000000)
glVertex3f(-0.015219,-0.004945,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,12.000000)
glVertex3f(-0.016002,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,12.000000)
glVertex3f(-0.015219,0.004945,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,12.000000)
glVertex3f(-0.012946,0.009406,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,12.000000)
glVertex3f(-0.009406,0.012946,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,12.000000)
glVertex3f(-0.004945,0.015219,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,12.000000)
glVertex3f(0.000000,0.016002,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,12.750000)
glVertex3f(0.000000,0.016002,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,12.750000)
glVertex3f(0.004945,0.015219,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,12.750000)
glVertex3f(0.009406,0.012946,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,12.750000)
glVertex3f(0.012946,0.009406,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,12.750000)
glVertex3f(0.015219,0.004945,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,12.750000)
glVertex3f(0.016002,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,12.750000)
glVertex3f(0.015219,-0.004945,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,12.750000)
glVertex3f(0.012946,-0.009406,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,12.750000)
glVertex3f(0.009406,-0.012946,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,12.750000)
glVertex3f(0.004945,-0.015219,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,12.750000)
glVertex3f(0.000000,-0.016002,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,12.750000)
glVertex3f(-0.004945,-0.015219,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,12.750000)
glVertex3f(-0.009406,-0.012946,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,12.750000)
glVertex3f(-0.012946,-0.009406,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,12.750000)
glVertex3f(-0.015219,-0.004945,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,12.750000)
glVertex3f(-0.016002,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,12.750000)
glVertex3f(-0.015219,0.004945,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,12.750000)
glVertex3f(-0.012946,0.009406,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,12.750000)
glVertex3f(-0.009406,0.012946,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,12.750000)
glVertex3f(-0.004945,0.015219,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,12.750000)
glVertex3f(0.000000,0.016002,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,13.500000)
glVertex3f(0.000000,0.016002,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,13.500000)
glVertex3f(0.004945,0.015219,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,13.500000)
glVertex3f(0.009406,0.012946,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,13.500000)
glVertex3f(0.012946,0.009406,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,13.500000)
glVertex3f(0.015219,0.004945,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,13.500000)
glVertex3f(0.016002,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,13.500000)
glVertex3f(0.015219,-0.004945,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,13.500000)
glVertex3f(0.012946,-0.009406,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,13.500000)
glVertex3f(0.009406,-0.012946,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,13.500000)
glVertex3f(0.004945,-0.015219,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,13.500000)
glVertex3f(0.000000,-0.016002,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,13.500000)
glVertex3f(-0.004945,-0.015219,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,13.500000)
glVertex3f(-0.009406,-0.012946,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,13.500000)
glVertex3f(-0.012946,-0.009406,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,13.500000)
glVertex3f(-0.015219,-0.004945,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,13.500000)
glVertex3f(-0.016002,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,13.500000)
glVertex3f(-0.015219,0.004945,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,13.500000)
glVertex3f(-0.012946,0.009406,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,13.500000)
glVertex3f(-0.009406,0.012946,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,13.500000)
glVertex3f(-0.004945,0.015219,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,13.500000)
glVertex3f(0.000000,0.016002,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,14.250000)
glVertex3f(0.000000,0.016002,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004945,0.015219,14.250000)
glVertex3f(0.004945,0.015219,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.009406,0.012946,14.250000)
glVertex3f(0.009406,0.012946,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.012946,0.009406,14.250000)
glVertex3f(0.012946,0.009406,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.015219,0.004945,14.250000)
glVertex3f(0.015219,0.004945,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.016002,0.000000,14.250000)
glVertex3f(0.016002,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.015219,-0.004945,14.250000)
glVertex3f(0.015219,-0.004945,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.012946,-0.009406,14.250000)
glVertex3f(0.012946,-0.009406,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.009406,-0.012946,14.250000)
glVertex3f(0.009406,-0.012946,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004945,-0.015219,14.250000)
glVertex3f(0.004945,-0.015219,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.016002,14.250000)
glVertex3f(0.000000,-0.016002,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004945,-0.015219,14.250000)
glVertex3f(-0.004945,-0.015219,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.009406,-0.012946,14.250000)
glVertex3f(-0.009406,-0.012946,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.012946,-0.009406,14.250000)
glVertex3f(-0.012946,-0.009406,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.015219,-0.004945,14.250000)
glVertex3f(-0.015219,-0.004945,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.016002,-0.000000,14.250000)
glVertex3f(-0.016002,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.015219,0.004945,14.250000)
glVertex3f(-0.015219,0.004945,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.012946,0.009406,14.250000)
glVertex3f(-0.012946,0.009406,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.009406,0.012946,14.250000)
glVertex3f(-0.009406,0.012946,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004945,0.015219,14.250000)
glVertex3f(-0.004945,0.015219,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.016002,14.250000)
glVertex3f(0.000000,0.016002,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.567387,0.392097,247.182922)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,0.000000)
glVertex3f(0.000000,0.014586,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,0.000000)
glVertex3f(0.004507,0.013872,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,0.000000)
glVertex3f(0.008574,0.011801,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,0.000000)
glVertex3f(0.011801,0.008574,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,0.000000)
glVertex3f(0.013872,0.004507,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,0.000000)
glVertex3f(0.014586,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,0.000000)
glVertex3f(0.013872,-0.004507,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,0.000000)
glVertex3f(0.011801,-0.008574,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,0.000000)
glVertex3f(0.008574,-0.011801,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,0.000000)
glVertex3f(0.004507,-0.013872,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,0.000000)
glVertex3f(0.000000,-0.014586,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,0.000000)
glVertex3f(-0.004507,-0.013872,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,0.000000)
glVertex3f(-0.008574,-0.011801,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,0.000000)
glVertex3f(-0.011801,-0.008574,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,0.000000)
glVertex3f(-0.013872,-0.004507,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,0.000000)
glVertex3f(-0.013872,0.004507,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,0.000000)
glVertex3f(-0.011801,0.008574,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,0.000000)
glVertex3f(-0.008574,0.011801,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,0.000000)
glVertex3f(-0.004507,0.013872,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,0.000000)
glVertex3f(0.000000,0.014586,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,0.750000)
glVertex3f(0.000000,0.014586,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,0.750000)
glVertex3f(0.004507,0.013872,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,0.750000)
glVertex3f(0.008574,0.011801,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,0.750000)
glVertex3f(0.011801,0.008574,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,0.750000)
glVertex3f(0.013872,0.004507,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,0.750000)
glVertex3f(0.014586,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,0.750000)
glVertex3f(0.013872,-0.004507,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,0.750000)
glVertex3f(0.011801,-0.008574,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,0.750000)
glVertex3f(0.008574,-0.011801,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,0.750000)
glVertex3f(0.004507,-0.013872,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,0.750000)
glVertex3f(0.000000,-0.014586,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,0.750000)
glVertex3f(-0.004507,-0.013872,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,0.750000)
glVertex3f(-0.008574,-0.011801,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,0.750000)
glVertex3f(-0.011801,-0.008574,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,0.750000)
glVertex3f(-0.013872,-0.004507,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,0.750000)
glVertex3f(-0.014586,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,0.750000)
glVertex3f(-0.013872,0.004507,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,0.750000)
glVertex3f(-0.011801,0.008574,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,0.750000)
glVertex3f(-0.008574,0.011801,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,0.750000)
glVertex3f(-0.004507,0.013872,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,0.750000)
glVertex3f(0.000000,0.014586,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,1.500000)
glVertex3f(0.000000,0.014586,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,1.500000)
glVertex3f(0.004507,0.013872,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,1.500000)
glVertex3f(0.008574,0.011801,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,1.500000)
glVertex3f(0.011801,0.008574,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,1.500000)
glVertex3f(0.013872,0.004507,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,1.500000)
glVertex3f(0.014586,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,1.500000)
glVertex3f(0.013872,-0.004507,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,1.500000)
glVertex3f(0.011801,-0.008574,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,1.500000)
glVertex3f(0.008574,-0.011801,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,1.500000)
glVertex3f(0.004507,-0.013872,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,1.500000)
glVertex3f(0.000000,-0.014586,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,1.500000)
glVertex3f(-0.004507,-0.013872,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,1.500000)
glVertex3f(-0.008574,-0.011801,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,1.500000)
glVertex3f(-0.011801,-0.008574,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,1.500000)
glVertex3f(-0.013872,-0.004507,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,1.500000)
glVertex3f(-0.014586,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,1.500000)
glVertex3f(-0.013872,0.004507,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,1.500000)
glVertex3f(-0.011801,0.008574,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,1.500000)
glVertex3f(-0.008574,0.011801,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,1.500000)
glVertex3f(-0.004507,0.013872,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,1.500000)
glVertex3f(0.000000,0.014586,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,2.250000)
glVertex3f(0.000000,0.014586,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,2.250000)
glVertex3f(0.004507,0.013872,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,2.250000)
glVertex3f(0.008574,0.011801,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,2.250000)
glVertex3f(0.011801,0.008574,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,2.250000)
glVertex3f(0.013872,0.004507,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,2.250000)
glVertex3f(0.014586,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,2.250000)
glVertex3f(0.013872,-0.004507,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,2.250000)
glVertex3f(0.011801,-0.008574,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,2.250000)
glVertex3f(0.008574,-0.011801,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,2.250000)
glVertex3f(0.004507,-0.013872,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,2.250000)
glVertex3f(0.000000,-0.014586,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,2.250000)
glVertex3f(-0.004507,-0.013872,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,2.250000)
glVertex3f(-0.008574,-0.011801,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,2.250000)
glVertex3f(-0.011801,-0.008574,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,2.250000)
glVertex3f(-0.013872,-0.004507,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,2.250000)
glVertex3f(-0.014586,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,2.250000)
glVertex3f(-0.013872,0.004507,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,2.250000)
glVertex3f(-0.011801,0.008574,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,2.250000)
glVertex3f(-0.008574,0.011801,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,2.250000)
glVertex3f(-0.004507,0.013872,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,2.250000)
glVertex3f(0.000000,0.014586,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,3.000000)
glVertex3f(0.000000,0.014586,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,3.000000)
glVertex3f(0.004507,0.013872,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,3.000000)
glVertex3f(0.008574,0.011801,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,3.000000)
glVertex3f(0.011801,0.008574,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,3.000000)
glVertex3f(0.013872,0.004507,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,3.000000)
glVertex3f(0.014586,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,3.000000)
glVertex3f(0.013872,-0.004507,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,3.000000)
glVertex3f(0.011801,-0.008574,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,3.000000)
glVertex3f(0.008574,-0.011801,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,3.000000)
glVertex3f(0.004507,-0.013872,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,3.000000)
glVertex3f(0.000000,-0.014586,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,3.000000)
glVertex3f(-0.004507,-0.013872,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,3.000000)
glVertex3f(-0.008574,-0.011801,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,3.000000)
glVertex3f(-0.011801,-0.008574,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,3.000000)
glVertex3f(-0.013872,-0.004507,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,3.000000)
glVertex3f(-0.014586,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,3.000000)
glVertex3f(-0.013872,0.004507,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,3.000000)
glVertex3f(-0.011801,0.008574,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,3.000000)
glVertex3f(-0.008574,0.011801,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,3.000000)
glVertex3f(-0.004507,0.013872,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,3.000000)
glVertex3f(0.000000,0.014586,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,3.750000)
glVertex3f(0.000000,0.014586,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,3.750000)
glVertex3f(0.004507,0.013872,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,3.750000)
glVertex3f(0.008574,0.011801,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,3.750000)
glVertex3f(0.011801,0.008574,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,3.750000)
glVertex3f(0.013872,0.004507,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,3.750000)
glVertex3f(0.014586,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,3.750000)
glVertex3f(0.013872,-0.004507,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,3.750000)
glVertex3f(0.011801,-0.008574,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,3.750000)
glVertex3f(0.008574,-0.011801,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,3.750000)
glVertex3f(0.004507,-0.013872,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,3.750000)
glVertex3f(0.000000,-0.014586,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,3.750000)
glVertex3f(-0.004507,-0.013872,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,3.750000)
glVertex3f(-0.008574,-0.011801,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,3.750000)
glVertex3f(-0.011801,-0.008574,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,3.750000)
glVertex3f(-0.013872,-0.004507,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,3.750000)
glVertex3f(-0.014586,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,3.750000)
glVertex3f(-0.013872,0.004507,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,3.750000)
glVertex3f(-0.011801,0.008574,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,3.750000)
glVertex3f(-0.008574,0.011801,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,3.750000)
glVertex3f(-0.004507,0.013872,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,3.750000)
glVertex3f(0.000000,0.014586,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,4.500000)
glVertex3f(0.000000,0.014586,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,4.500000)
glVertex3f(0.004507,0.013872,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,4.500000)
glVertex3f(0.008574,0.011801,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,4.500000)
glVertex3f(0.011801,0.008574,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,4.500000)
glVertex3f(0.013872,0.004507,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,4.500000)
glVertex3f(0.014586,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,4.500000)
glVertex3f(0.013872,-0.004507,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,4.500000)
glVertex3f(0.011801,-0.008574,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,4.500000)
glVertex3f(0.008574,-0.011801,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,4.500000)
glVertex3f(0.004507,-0.013872,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,4.500000)
glVertex3f(0.000000,-0.014586,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,4.500000)
glVertex3f(-0.004507,-0.013872,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,4.500000)
glVertex3f(-0.008574,-0.011801,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,4.500000)
glVertex3f(-0.011801,-0.008574,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,4.500000)
glVertex3f(-0.013872,-0.004507,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,4.500000)
glVertex3f(-0.014586,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,4.500000)
glVertex3f(-0.013872,0.004507,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,4.500000)
glVertex3f(-0.011801,0.008574,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,4.500000)
glVertex3f(-0.008574,0.011801,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,4.500000)
glVertex3f(-0.004507,0.013872,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,4.500000)
glVertex3f(0.000000,0.014586,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,5.250000)
glVertex3f(0.000000,0.014586,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,5.250000)
glVertex3f(0.004507,0.013872,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,5.250000)
glVertex3f(0.008574,0.011801,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,5.250000)
glVertex3f(0.011801,0.008574,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,5.250000)
glVertex3f(0.013872,0.004507,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,5.250000)
glVertex3f(0.014586,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,5.250000)
glVertex3f(0.013872,-0.004507,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,5.250000)
glVertex3f(0.011801,-0.008574,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,5.250000)
glVertex3f(0.008574,-0.011801,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,5.250000)
glVertex3f(0.004507,-0.013872,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,5.250000)
glVertex3f(0.000000,-0.014586,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,5.250000)
glVertex3f(-0.004507,-0.013872,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,5.250000)
glVertex3f(-0.008574,-0.011801,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,5.250000)
glVertex3f(-0.011801,-0.008574,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,5.250000)
glVertex3f(-0.013872,-0.004507,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,5.250000)
glVertex3f(-0.014586,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,5.250000)
glVertex3f(-0.013872,0.004507,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,5.250000)
glVertex3f(-0.011801,0.008574,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,5.250000)
glVertex3f(-0.008574,0.011801,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,5.250000)
glVertex3f(-0.004507,0.013872,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,5.250000)
glVertex3f(0.000000,0.014586,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,6.000000)
glVertex3f(0.000000,0.014586,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,6.000000)
glVertex3f(0.004507,0.013872,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,6.000000)
glVertex3f(0.008574,0.011801,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,6.000000)
glVertex3f(0.011801,0.008574,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,6.000000)
glVertex3f(0.013872,0.004507,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,6.000000)
glVertex3f(0.014586,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,6.000000)
glVertex3f(0.013872,-0.004507,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,6.000000)
glVertex3f(0.011801,-0.008574,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,6.000000)
glVertex3f(0.008574,-0.011801,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,6.000000)
glVertex3f(0.004507,-0.013872,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,6.000000)
glVertex3f(0.000000,-0.014586,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,6.000000)
glVertex3f(-0.004507,-0.013872,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,6.000000)
glVertex3f(-0.008574,-0.011801,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,6.000000)
glVertex3f(-0.011801,-0.008574,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,6.000000)
glVertex3f(-0.013872,-0.004507,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,6.000000)
glVertex3f(-0.014586,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,6.000000)
glVertex3f(-0.013872,0.004507,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,6.000000)
glVertex3f(-0.011801,0.008574,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,6.000000)
glVertex3f(-0.008574,0.011801,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,6.000000)
glVertex3f(-0.004507,0.013872,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,6.000000)
glVertex3f(0.000000,0.014586,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,6.750000)
glVertex3f(0.000000,0.014586,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,6.750000)
glVertex3f(0.004507,0.013872,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,6.750000)
glVertex3f(0.008574,0.011801,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,6.750000)
glVertex3f(0.011801,0.008574,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,6.750000)
glVertex3f(0.013872,0.004507,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,6.750000)
glVertex3f(0.014586,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,6.750000)
glVertex3f(0.013872,-0.004507,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,6.750000)
glVertex3f(0.011801,-0.008574,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,6.750000)
glVertex3f(0.008574,-0.011801,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,6.750000)
glVertex3f(0.004507,-0.013872,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,6.750000)
glVertex3f(0.000000,-0.014586,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,6.750000)
glVertex3f(-0.004507,-0.013872,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,6.750000)
glVertex3f(-0.008574,-0.011801,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,6.750000)
glVertex3f(-0.011801,-0.008574,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,6.750000)
glVertex3f(-0.013872,-0.004507,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,6.750000)
glVertex3f(-0.014586,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,6.750000)
glVertex3f(-0.013872,0.004507,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,6.750000)
glVertex3f(-0.011801,0.008574,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,6.750000)
glVertex3f(-0.008574,0.011801,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,6.750000)
glVertex3f(-0.004507,0.013872,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,6.750000)
glVertex3f(0.000000,0.014586,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,7.500000)
glVertex3f(0.000000,0.014586,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,7.500000)
glVertex3f(0.004507,0.013872,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,7.500000)
glVertex3f(0.008574,0.011801,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,7.500000)
glVertex3f(0.011801,0.008574,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,7.500000)
glVertex3f(0.013872,0.004507,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,7.500000)
glVertex3f(0.014586,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,7.500000)
glVertex3f(0.013872,-0.004507,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,7.500000)
glVertex3f(0.011801,-0.008574,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,7.500000)
glVertex3f(0.008574,-0.011801,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,7.500000)
glVertex3f(0.004507,-0.013872,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,7.500000)
glVertex3f(0.000000,-0.014586,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,7.500000)
glVertex3f(-0.004507,-0.013872,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,7.500000)
glVertex3f(-0.008574,-0.011801,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,7.500000)
glVertex3f(-0.011801,-0.008574,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,7.500000)
glVertex3f(-0.013872,-0.004507,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,7.500000)
glVertex3f(-0.014586,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,7.500000)
glVertex3f(-0.013872,0.004507,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,7.500000)
glVertex3f(-0.011801,0.008574,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,7.500000)
glVertex3f(-0.008574,0.011801,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,7.500000)
glVertex3f(-0.004507,0.013872,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,7.500000)
glVertex3f(0.000000,0.014586,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,8.250000)
glVertex3f(0.000000,0.014586,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,8.250000)
glVertex3f(0.004507,0.013872,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,8.250000)
glVertex3f(0.008574,0.011801,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,8.250000)
glVertex3f(0.011801,0.008574,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,8.250000)
glVertex3f(0.013872,0.004507,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,8.250000)
glVertex3f(0.014586,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,8.250000)
glVertex3f(0.013872,-0.004507,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,8.250000)
glVertex3f(0.011801,-0.008574,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,8.250000)
glVertex3f(0.008574,-0.011801,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,8.250000)
glVertex3f(0.004507,-0.013872,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,8.250000)
glVertex3f(0.000000,-0.014586,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,8.250000)
glVertex3f(-0.004507,-0.013872,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,8.250000)
glVertex3f(-0.008574,-0.011801,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,8.250000)
glVertex3f(-0.011801,-0.008574,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,8.250000)
glVertex3f(-0.013872,-0.004507,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,8.250000)
glVertex3f(-0.014586,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,8.250000)
glVertex3f(-0.013872,0.004507,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,8.250000)
glVertex3f(-0.011801,0.008574,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,8.250000)
glVertex3f(-0.008574,0.011801,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,8.250000)
glVertex3f(-0.004507,0.013872,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,8.250000)
glVertex3f(0.000000,0.014586,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,9.000000)
glVertex3f(0.000000,0.014586,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,9.000000)
glVertex3f(0.004507,0.013872,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,9.000000)
glVertex3f(0.008574,0.011801,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,9.000000)
glVertex3f(0.011801,0.008574,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,9.000000)
glVertex3f(0.013872,0.004507,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,9.000000)
glVertex3f(0.014586,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,9.000000)
glVertex3f(0.013872,-0.004507,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,9.000000)
glVertex3f(0.011801,-0.008574,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,9.000000)
glVertex3f(0.008574,-0.011801,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,9.000000)
glVertex3f(0.004507,-0.013872,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,9.000000)
glVertex3f(0.000000,-0.014586,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,9.000000)
glVertex3f(-0.004507,-0.013872,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,9.000000)
glVertex3f(-0.008574,-0.011801,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,9.000000)
glVertex3f(-0.011801,-0.008574,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,9.000000)
glVertex3f(-0.013872,-0.004507,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,9.000000)
glVertex3f(-0.014586,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,9.000000)
glVertex3f(-0.013872,0.004507,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,9.000000)
glVertex3f(-0.011801,0.008574,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,9.000000)
glVertex3f(-0.008574,0.011801,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,9.000000)
glVertex3f(-0.004507,0.013872,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,9.000000)
glVertex3f(0.000000,0.014586,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,9.750000)
glVertex3f(0.000000,0.014586,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,9.750000)
glVertex3f(0.004507,0.013872,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,9.750000)
glVertex3f(0.008574,0.011801,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,9.750000)
glVertex3f(0.011801,0.008574,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,9.750000)
glVertex3f(0.013872,0.004507,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,9.750000)
glVertex3f(0.014586,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,9.750000)
glVertex3f(0.013872,-0.004507,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,9.750000)
glVertex3f(0.011801,-0.008574,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,9.750000)
glVertex3f(0.008574,-0.011801,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,9.750000)
glVertex3f(0.004507,-0.013872,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,9.750000)
glVertex3f(0.000000,-0.014586,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,9.750000)
glVertex3f(-0.004507,-0.013872,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,9.750000)
glVertex3f(-0.008574,-0.011801,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,9.750000)
glVertex3f(-0.011801,-0.008574,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,9.750000)
glVertex3f(-0.013872,-0.004507,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,9.750000)
glVertex3f(-0.014586,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,9.750000)
glVertex3f(-0.013872,0.004507,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,9.750000)
glVertex3f(-0.011801,0.008574,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,9.750000)
glVertex3f(-0.008574,0.011801,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,9.750000)
glVertex3f(-0.004507,0.013872,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,9.750000)
glVertex3f(0.000000,0.014586,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,10.500000)
glVertex3f(0.000000,0.014586,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,10.500000)
glVertex3f(0.004507,0.013872,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,10.500000)
glVertex3f(0.008574,0.011801,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,10.500000)
glVertex3f(0.011801,0.008574,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,10.500000)
glVertex3f(0.013872,0.004507,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,10.500000)
glVertex3f(0.014586,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,10.500000)
glVertex3f(0.013872,-0.004507,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,10.500000)
glVertex3f(0.011801,-0.008574,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,10.500000)
glVertex3f(0.008574,-0.011801,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,10.500000)
glVertex3f(0.004507,-0.013872,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,10.500000)
glVertex3f(0.000000,-0.014586,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,10.500000)
glVertex3f(-0.004507,-0.013872,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,10.500000)
glVertex3f(-0.008574,-0.011801,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,10.500000)
glVertex3f(-0.011801,-0.008574,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,10.500000)
glVertex3f(-0.013872,-0.004507,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,10.500000)
glVertex3f(-0.014586,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,10.500000)
glVertex3f(-0.013872,0.004507,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,10.500000)
glVertex3f(-0.011801,0.008574,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,10.500000)
glVertex3f(-0.008574,0.011801,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,10.500000)
glVertex3f(-0.004507,0.013872,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,10.500000)
glVertex3f(0.000000,0.014586,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,11.250000)
glVertex3f(0.000000,0.014586,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,11.250000)
glVertex3f(0.004507,0.013872,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,11.250000)
glVertex3f(0.008574,0.011801,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,11.250000)
glVertex3f(0.011801,0.008574,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,11.250000)
glVertex3f(0.013872,0.004507,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,11.250000)
glVertex3f(0.014586,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,11.250000)
glVertex3f(0.013872,-0.004507,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,11.250000)
glVertex3f(0.011801,-0.008574,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,11.250000)
glVertex3f(0.008574,-0.011801,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,11.250000)
glVertex3f(0.004507,-0.013872,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,11.250000)
glVertex3f(0.000000,-0.014586,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,11.250000)
glVertex3f(-0.004507,-0.013872,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,11.250000)
glVertex3f(-0.008574,-0.011801,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,11.250000)
glVertex3f(-0.011801,-0.008574,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,11.250000)
glVertex3f(-0.013872,-0.004507,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,11.250000)
glVertex3f(-0.014586,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,11.250000)
glVertex3f(-0.013872,0.004507,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,11.250000)
glVertex3f(-0.011801,0.008574,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,11.250000)
glVertex3f(-0.008574,0.011801,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,11.250000)
glVertex3f(-0.004507,0.013872,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,11.250000)
glVertex3f(0.000000,0.014586,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,12.000000)
glVertex3f(0.000000,0.014586,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,12.000000)
glVertex3f(0.004507,0.013872,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,12.000000)
glVertex3f(0.008574,0.011801,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,12.000000)
glVertex3f(0.011801,0.008574,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,12.000000)
glVertex3f(0.013872,0.004507,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,12.000000)
glVertex3f(0.014586,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,12.000000)
glVertex3f(0.013872,-0.004507,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,12.000000)
glVertex3f(0.011801,-0.008574,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,12.000000)
glVertex3f(0.008574,-0.011801,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,12.000000)
glVertex3f(0.004507,-0.013872,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,12.000000)
glVertex3f(0.000000,-0.014586,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,12.000000)
glVertex3f(-0.004507,-0.013872,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,12.000000)
glVertex3f(-0.008574,-0.011801,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,12.000000)
glVertex3f(-0.011801,-0.008574,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,12.000000)
glVertex3f(-0.013872,-0.004507,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,12.000000)
glVertex3f(-0.014586,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,12.000000)
glVertex3f(-0.013872,0.004507,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,12.000000)
glVertex3f(-0.011801,0.008574,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,12.000000)
glVertex3f(-0.008574,0.011801,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,12.000000)
glVertex3f(-0.004507,0.013872,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,12.000000)
glVertex3f(0.000000,0.014586,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,12.750000)
glVertex3f(0.000000,0.014586,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,12.750000)
glVertex3f(0.004507,0.013872,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,12.750000)
glVertex3f(0.008574,0.011801,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,12.750000)
glVertex3f(0.011801,0.008574,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,12.750000)
glVertex3f(0.013872,0.004507,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,12.750000)
glVertex3f(0.014586,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,12.750000)
glVertex3f(0.013872,-0.004507,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,12.750000)
glVertex3f(0.011801,-0.008574,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,12.750000)
glVertex3f(0.008574,-0.011801,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,12.750000)
glVertex3f(0.004507,-0.013872,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,12.750000)
glVertex3f(0.000000,-0.014586,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,12.750000)
glVertex3f(-0.004507,-0.013872,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,12.750000)
glVertex3f(-0.008574,-0.011801,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,12.750000)
glVertex3f(-0.011801,-0.008574,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,12.750000)
glVertex3f(-0.013872,-0.004507,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,12.750000)
glVertex3f(-0.014586,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,12.750000)
glVertex3f(-0.013872,0.004507,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,12.750000)
glVertex3f(-0.011801,0.008574,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,12.750000)
glVertex3f(-0.008574,0.011801,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,12.750000)
glVertex3f(-0.004507,0.013872,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,12.750000)
glVertex3f(0.000000,0.014586,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,13.500000)
glVertex3f(0.000000,0.014586,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,13.500000)
glVertex3f(0.004507,0.013872,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,13.500000)
glVertex3f(0.008574,0.011801,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,13.500000)
glVertex3f(0.011801,0.008574,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,13.500000)
glVertex3f(0.013872,0.004507,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,13.500000)
glVertex3f(0.014586,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,13.500000)
glVertex3f(0.013872,-0.004507,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,13.500000)
glVertex3f(0.011801,-0.008574,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,13.500000)
glVertex3f(0.008574,-0.011801,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,13.500000)
glVertex3f(0.004507,-0.013872,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,13.500000)
glVertex3f(0.000000,-0.014586,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,13.500000)
glVertex3f(-0.004507,-0.013872,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,13.500000)
glVertex3f(-0.008574,-0.011801,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,13.500000)
glVertex3f(-0.011801,-0.008574,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,13.500000)
glVertex3f(-0.013872,-0.004507,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,13.500000)
glVertex3f(-0.014586,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,13.500000)
glVertex3f(-0.013872,0.004507,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,13.500000)
glVertex3f(-0.011801,0.008574,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,13.500000)
glVertex3f(-0.008574,0.011801,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,13.500000)
glVertex3f(-0.004507,0.013872,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,13.500000)
glVertex3f(0.000000,0.014586,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,14.250000)
glVertex3f(0.000000,0.014586,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004507,0.013872,14.250000)
glVertex3f(0.004507,0.013872,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.008574,0.011801,14.250000)
glVertex3f(0.008574,0.011801,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.011801,0.008574,14.250000)
glVertex3f(0.011801,0.008574,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.013872,0.004507,14.250000)
glVertex3f(0.013872,0.004507,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.014586,0.000000,14.250000)
glVertex3f(0.014586,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.013872,-0.004507,14.250000)
glVertex3f(0.013872,-0.004507,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.011801,-0.008574,14.250000)
glVertex3f(0.011801,-0.008574,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.008574,-0.011801,14.250000)
glVertex3f(0.008574,-0.011801,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004507,-0.013872,14.250000)
glVertex3f(0.004507,-0.013872,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.014586,14.250000)
glVertex3f(0.000000,-0.014586,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004507,-0.013872,14.250000)
glVertex3f(-0.004507,-0.013872,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.008574,-0.011801,14.250000)
glVertex3f(-0.008574,-0.011801,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.011801,-0.008574,14.250000)
glVertex3f(-0.011801,-0.008574,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.013872,-0.004507,14.250000)
glVertex3f(-0.013872,-0.004507,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.014586,-0.000000,14.250000)
glVertex3f(-0.014586,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.013872,0.004507,14.250000)
glVertex3f(-0.013872,0.004507,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.011801,0.008574,14.250000)
glVertex3f(-0.011801,0.008574,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.008574,0.011801,14.250000)
glVertex3f(-0.008574,0.011801,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004507,0.013872,14.250000)
glVertex3f(-0.004507,0.013872,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.014586,14.250000)
glVertex3f(0.000000,0.014586,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.559395,0.395533,247.937561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,0.000000)
glVertex3f(0.000000,0.013249,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,0.000000)
glVertex3f(0.004094,0.012600,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,0.000000)
glVertex3f(0.007787,0.010719,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,0.000000)
glVertex3f(0.010719,0.007787,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,0.000000)
glVertex3f(0.012600,0.004094,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,0.000000)
glVertex3f(0.013249,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,0.000000)
glVertex3f(0.012600,-0.004094,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,0.000000)
glVertex3f(0.010719,-0.007787,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,0.000000)
glVertex3f(0.007787,-0.010719,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,0.000000)
glVertex3f(0.004094,-0.012600,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,0.000000)
glVertex3f(0.000000,-0.013249,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,0.000000)
glVertex3f(-0.004094,-0.012600,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,0.000000)
glVertex3f(-0.007787,-0.010719,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,0.000000)
glVertex3f(-0.010719,-0.007787,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,0.000000)
glVertex3f(-0.012600,-0.004094,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,0.000000)
glVertex3f(-0.012600,0.004094,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,0.000000)
glVertex3f(-0.010719,0.007787,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,0.000000)
glVertex3f(-0.007787,0.010719,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,0.000000)
glVertex3f(-0.004094,0.012600,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,0.000000)
glVertex3f(0.000000,0.013249,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,0.750000)
glVertex3f(0.000000,0.013249,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,0.750000)
glVertex3f(0.004094,0.012600,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,0.750000)
glVertex3f(0.007787,0.010719,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,0.750000)
glVertex3f(0.010719,0.007787,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,0.750000)
glVertex3f(0.012600,0.004094,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,0.750000)
glVertex3f(0.013249,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,0.750000)
glVertex3f(0.012600,-0.004094,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,0.750000)
glVertex3f(0.010719,-0.007787,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,0.750000)
glVertex3f(0.007787,-0.010719,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,0.750000)
glVertex3f(0.004094,-0.012600,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,0.750000)
glVertex3f(0.000000,-0.013249,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,0.750000)
glVertex3f(-0.004094,-0.012600,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,0.750000)
glVertex3f(-0.007787,-0.010719,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,0.750000)
glVertex3f(-0.010719,-0.007787,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,0.750000)
glVertex3f(-0.012600,-0.004094,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,0.750000)
glVertex3f(-0.013249,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,0.750000)
glVertex3f(-0.012600,0.004094,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,0.750000)
glVertex3f(-0.010719,0.007787,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,0.750000)
glVertex3f(-0.007787,0.010719,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,0.750000)
glVertex3f(-0.004094,0.012600,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,0.750000)
glVertex3f(0.000000,0.013249,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,1.500000)
glVertex3f(0.000000,0.013249,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,1.500000)
glVertex3f(0.004094,0.012600,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,1.500000)
glVertex3f(0.007787,0.010719,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,1.500000)
glVertex3f(0.010719,0.007787,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,1.500000)
glVertex3f(0.012600,0.004094,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,1.500000)
glVertex3f(0.013249,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,1.500000)
glVertex3f(0.012600,-0.004094,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,1.500000)
glVertex3f(0.010719,-0.007787,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,1.500000)
glVertex3f(0.007787,-0.010719,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,1.500000)
glVertex3f(0.004094,-0.012600,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,1.500000)
glVertex3f(0.000000,-0.013249,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,1.500000)
glVertex3f(-0.004094,-0.012600,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,1.500000)
glVertex3f(-0.007787,-0.010719,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,1.500000)
glVertex3f(-0.010719,-0.007787,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,1.500000)
glVertex3f(-0.012600,-0.004094,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,1.500000)
glVertex3f(-0.013249,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,1.500000)
glVertex3f(-0.012600,0.004094,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,1.500000)
glVertex3f(-0.010719,0.007787,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,1.500000)
glVertex3f(-0.007787,0.010719,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,1.500000)
glVertex3f(-0.004094,0.012600,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,1.500000)
glVertex3f(0.000000,0.013249,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,2.250000)
glVertex3f(0.000000,0.013249,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,2.250000)
glVertex3f(0.004094,0.012600,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,2.250000)
glVertex3f(0.007787,0.010719,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,2.250000)
glVertex3f(0.010719,0.007787,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,2.250000)
glVertex3f(0.012600,0.004094,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,2.250000)
glVertex3f(0.013249,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,2.250000)
glVertex3f(0.012600,-0.004094,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,2.250000)
glVertex3f(0.010719,-0.007787,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,2.250000)
glVertex3f(0.007787,-0.010719,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,2.250000)
glVertex3f(0.004094,-0.012600,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,2.250000)
glVertex3f(0.000000,-0.013249,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,2.250000)
glVertex3f(-0.004094,-0.012600,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,2.250000)
glVertex3f(-0.007787,-0.010719,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,2.250000)
glVertex3f(-0.010719,-0.007787,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,2.250000)
glVertex3f(-0.012600,-0.004094,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,2.250000)
glVertex3f(-0.013249,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,2.250000)
glVertex3f(-0.012600,0.004094,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,2.250000)
glVertex3f(-0.010719,0.007787,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,2.250000)
glVertex3f(-0.007787,0.010719,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,2.250000)
glVertex3f(-0.004094,0.012600,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,2.250000)
glVertex3f(0.000000,0.013249,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,3.000000)
glVertex3f(0.000000,0.013249,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,3.000000)
glVertex3f(0.004094,0.012600,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,3.000000)
glVertex3f(0.007787,0.010719,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,3.000000)
glVertex3f(0.010719,0.007787,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,3.000000)
glVertex3f(0.012600,0.004094,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,3.000000)
glVertex3f(0.013249,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,3.000000)
glVertex3f(0.012600,-0.004094,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,3.000000)
glVertex3f(0.010719,-0.007787,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,3.000000)
glVertex3f(0.007787,-0.010719,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,3.000000)
glVertex3f(0.004094,-0.012600,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,3.000000)
glVertex3f(0.000000,-0.013249,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,3.000000)
glVertex3f(-0.004094,-0.012600,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,3.000000)
glVertex3f(-0.007787,-0.010719,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,3.000000)
glVertex3f(-0.010719,-0.007787,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,3.000000)
glVertex3f(-0.012600,-0.004094,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,3.000000)
glVertex3f(-0.013249,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,3.000000)
glVertex3f(-0.012600,0.004094,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,3.000000)
glVertex3f(-0.010719,0.007787,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,3.000000)
glVertex3f(-0.007787,0.010719,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,3.000000)
glVertex3f(-0.004094,0.012600,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,3.000000)
glVertex3f(0.000000,0.013249,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,3.750000)
glVertex3f(0.000000,0.013249,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,3.750000)
glVertex3f(0.004094,0.012600,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,3.750000)
glVertex3f(0.007787,0.010719,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,3.750000)
glVertex3f(0.010719,0.007787,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,3.750000)
glVertex3f(0.012600,0.004094,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,3.750000)
glVertex3f(0.013249,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,3.750000)
glVertex3f(0.012600,-0.004094,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,3.750000)
glVertex3f(0.010719,-0.007787,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,3.750000)
glVertex3f(0.007787,-0.010719,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,3.750000)
glVertex3f(0.004094,-0.012600,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,3.750000)
glVertex3f(0.000000,-0.013249,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,3.750000)
glVertex3f(-0.004094,-0.012600,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,3.750000)
glVertex3f(-0.007787,-0.010719,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,3.750000)
glVertex3f(-0.010719,-0.007787,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,3.750000)
glVertex3f(-0.012600,-0.004094,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,3.750000)
glVertex3f(-0.013249,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,3.750000)
glVertex3f(-0.012600,0.004094,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,3.750000)
glVertex3f(-0.010719,0.007787,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,3.750000)
glVertex3f(-0.007787,0.010719,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,3.750000)
glVertex3f(-0.004094,0.012600,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,3.750000)
glVertex3f(0.000000,0.013249,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,4.500000)
glVertex3f(0.000000,0.013249,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,4.500000)
glVertex3f(0.004094,0.012600,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,4.500000)
glVertex3f(0.007787,0.010719,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,4.500000)
glVertex3f(0.010719,0.007787,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,4.500000)
glVertex3f(0.012600,0.004094,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,4.500000)
glVertex3f(0.013249,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,4.500000)
glVertex3f(0.012600,-0.004094,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,4.500000)
glVertex3f(0.010719,-0.007787,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,4.500000)
glVertex3f(0.007787,-0.010719,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,4.500000)
glVertex3f(0.004094,-0.012600,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,4.500000)
glVertex3f(0.000000,-0.013249,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,4.500000)
glVertex3f(-0.004094,-0.012600,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,4.500000)
glVertex3f(-0.007787,-0.010719,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,4.500000)
glVertex3f(-0.010719,-0.007787,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,4.500000)
glVertex3f(-0.012600,-0.004094,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,4.500000)
glVertex3f(-0.013249,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,4.500000)
glVertex3f(-0.012600,0.004094,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,4.500000)
glVertex3f(-0.010719,0.007787,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,4.500000)
glVertex3f(-0.007787,0.010719,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,4.500000)
glVertex3f(-0.004094,0.012600,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,4.500000)
glVertex3f(0.000000,0.013249,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,5.250000)
glVertex3f(0.000000,0.013249,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,5.250000)
glVertex3f(0.004094,0.012600,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,5.250000)
glVertex3f(0.007787,0.010719,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,5.250000)
glVertex3f(0.010719,0.007787,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,5.250000)
glVertex3f(0.012600,0.004094,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,5.250000)
glVertex3f(0.013249,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,5.250000)
glVertex3f(0.012600,-0.004094,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,5.250000)
glVertex3f(0.010719,-0.007787,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,5.250000)
glVertex3f(0.007787,-0.010719,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,5.250000)
glVertex3f(0.004094,-0.012600,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,5.250000)
glVertex3f(0.000000,-0.013249,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,5.250000)
glVertex3f(-0.004094,-0.012600,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,5.250000)
glVertex3f(-0.007787,-0.010719,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,5.250000)
glVertex3f(-0.010719,-0.007787,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,5.250000)
glVertex3f(-0.012600,-0.004094,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,5.250000)
glVertex3f(-0.013249,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,5.250000)
glVertex3f(-0.012600,0.004094,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,5.250000)
glVertex3f(-0.010719,0.007787,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,5.250000)
glVertex3f(-0.007787,0.010719,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,5.250000)
glVertex3f(-0.004094,0.012600,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,5.250000)
glVertex3f(0.000000,0.013249,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,6.000000)
glVertex3f(0.000000,0.013249,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,6.000000)
glVertex3f(0.004094,0.012600,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,6.000000)
glVertex3f(0.007787,0.010719,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,6.000000)
glVertex3f(0.010719,0.007787,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,6.000000)
glVertex3f(0.012600,0.004094,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,6.000000)
glVertex3f(0.013249,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,6.000000)
glVertex3f(0.012600,-0.004094,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,6.000000)
glVertex3f(0.010719,-0.007787,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,6.000000)
glVertex3f(0.007787,-0.010719,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,6.000000)
glVertex3f(0.004094,-0.012600,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,6.000000)
glVertex3f(0.000000,-0.013249,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,6.000000)
glVertex3f(-0.004094,-0.012600,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,6.000000)
glVertex3f(-0.007787,-0.010719,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,6.000000)
glVertex3f(-0.010719,-0.007787,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,6.000000)
glVertex3f(-0.012600,-0.004094,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,6.000000)
glVertex3f(-0.013249,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,6.000000)
glVertex3f(-0.012600,0.004094,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,6.000000)
glVertex3f(-0.010719,0.007787,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,6.000000)
glVertex3f(-0.007787,0.010719,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,6.000000)
glVertex3f(-0.004094,0.012600,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,6.000000)
glVertex3f(0.000000,0.013249,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,6.750000)
glVertex3f(0.000000,0.013249,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,6.750000)
glVertex3f(0.004094,0.012600,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,6.750000)
glVertex3f(0.007787,0.010719,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,6.750000)
glVertex3f(0.010719,0.007787,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,6.750000)
glVertex3f(0.012600,0.004094,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,6.750000)
glVertex3f(0.013249,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,6.750000)
glVertex3f(0.012600,-0.004094,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,6.750000)
glVertex3f(0.010719,-0.007787,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,6.750000)
glVertex3f(0.007787,-0.010719,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,6.750000)
glVertex3f(0.004094,-0.012600,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,6.750000)
glVertex3f(0.000000,-0.013249,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,6.750000)
glVertex3f(-0.004094,-0.012600,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,6.750000)
glVertex3f(-0.007787,-0.010719,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,6.750000)
glVertex3f(-0.010719,-0.007787,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,6.750000)
glVertex3f(-0.012600,-0.004094,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,6.750000)
glVertex3f(-0.013249,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,6.750000)
glVertex3f(-0.012600,0.004094,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,6.750000)
glVertex3f(-0.010719,0.007787,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,6.750000)
glVertex3f(-0.007787,0.010719,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,6.750000)
glVertex3f(-0.004094,0.012600,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,6.750000)
glVertex3f(0.000000,0.013249,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,7.500000)
glVertex3f(0.000000,0.013249,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,7.500000)
glVertex3f(0.004094,0.012600,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,7.500000)
glVertex3f(0.007787,0.010719,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,7.500000)
glVertex3f(0.010719,0.007787,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,7.500000)
glVertex3f(0.012600,0.004094,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,7.500000)
glVertex3f(0.013249,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,7.500000)
glVertex3f(0.012600,-0.004094,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,7.500000)
glVertex3f(0.010719,-0.007787,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,7.500000)
glVertex3f(0.007787,-0.010719,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,7.500000)
glVertex3f(0.004094,-0.012600,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,7.500000)
glVertex3f(0.000000,-0.013249,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,7.500000)
glVertex3f(-0.004094,-0.012600,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,7.500000)
glVertex3f(-0.007787,-0.010719,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,7.500000)
glVertex3f(-0.010719,-0.007787,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,7.500000)
glVertex3f(-0.012600,-0.004094,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,7.500000)
glVertex3f(-0.013249,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,7.500000)
glVertex3f(-0.012600,0.004094,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,7.500000)
glVertex3f(-0.010719,0.007787,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,7.500000)
glVertex3f(-0.007787,0.010719,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,7.500000)
glVertex3f(-0.004094,0.012600,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,7.500000)
glVertex3f(0.000000,0.013249,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,8.250000)
glVertex3f(0.000000,0.013249,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,8.250000)
glVertex3f(0.004094,0.012600,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,8.250000)
glVertex3f(0.007787,0.010719,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,8.250000)
glVertex3f(0.010719,0.007787,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,8.250000)
glVertex3f(0.012600,0.004094,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,8.250000)
glVertex3f(0.013249,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,8.250000)
glVertex3f(0.012600,-0.004094,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,8.250000)
glVertex3f(0.010719,-0.007787,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,8.250000)
glVertex3f(0.007787,-0.010719,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,8.250000)
glVertex3f(0.004094,-0.012600,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,8.250000)
glVertex3f(0.000000,-0.013249,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,8.250000)
glVertex3f(-0.004094,-0.012600,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,8.250000)
glVertex3f(-0.007787,-0.010719,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,8.250000)
glVertex3f(-0.010719,-0.007787,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,8.250000)
glVertex3f(-0.012600,-0.004094,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,8.250000)
glVertex3f(-0.013249,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,8.250000)
glVertex3f(-0.012600,0.004094,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,8.250000)
glVertex3f(-0.010719,0.007787,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,8.250000)
glVertex3f(-0.007787,0.010719,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,8.250000)
glVertex3f(-0.004094,0.012600,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,8.250000)
glVertex3f(0.000000,0.013249,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,9.000000)
glVertex3f(0.000000,0.013249,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,9.000000)
glVertex3f(0.004094,0.012600,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,9.000000)
glVertex3f(0.007787,0.010719,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,9.000000)
glVertex3f(0.010719,0.007787,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,9.000000)
glVertex3f(0.012600,0.004094,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,9.000000)
glVertex3f(0.013249,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,9.000000)
glVertex3f(0.012600,-0.004094,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,9.000000)
glVertex3f(0.010719,-0.007787,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,9.000000)
glVertex3f(0.007787,-0.010719,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,9.000000)
glVertex3f(0.004094,-0.012600,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,9.000000)
glVertex3f(0.000000,-0.013249,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,9.000000)
glVertex3f(-0.004094,-0.012600,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,9.000000)
glVertex3f(-0.007787,-0.010719,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,9.000000)
glVertex3f(-0.010719,-0.007787,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,9.000000)
glVertex3f(-0.012600,-0.004094,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,9.000000)
glVertex3f(-0.013249,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,9.000000)
glVertex3f(-0.012600,0.004094,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,9.000000)
glVertex3f(-0.010719,0.007787,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,9.000000)
glVertex3f(-0.007787,0.010719,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,9.000000)
glVertex3f(-0.004094,0.012600,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,9.000000)
glVertex3f(0.000000,0.013249,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,9.750000)
glVertex3f(0.000000,0.013249,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,9.750000)
glVertex3f(0.004094,0.012600,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,9.750000)
glVertex3f(0.007787,0.010719,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,9.750000)
glVertex3f(0.010719,0.007787,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,9.750000)
glVertex3f(0.012600,0.004094,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,9.750000)
glVertex3f(0.013249,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,9.750000)
glVertex3f(0.012600,-0.004094,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,9.750000)
glVertex3f(0.010719,-0.007787,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,9.750000)
glVertex3f(0.007787,-0.010719,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,9.750000)
glVertex3f(0.004094,-0.012600,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,9.750000)
glVertex3f(0.000000,-0.013249,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,9.750000)
glVertex3f(-0.004094,-0.012600,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,9.750000)
glVertex3f(-0.007787,-0.010719,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,9.750000)
glVertex3f(-0.010719,-0.007787,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,9.750000)
glVertex3f(-0.012600,-0.004094,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,9.750000)
glVertex3f(-0.013249,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,9.750000)
glVertex3f(-0.012600,0.004094,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,9.750000)
glVertex3f(-0.010719,0.007787,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,9.750000)
glVertex3f(-0.007787,0.010719,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,9.750000)
glVertex3f(-0.004094,0.012600,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,9.750000)
glVertex3f(0.000000,0.013249,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,10.500000)
glVertex3f(0.000000,0.013249,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,10.500000)
glVertex3f(0.004094,0.012600,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,10.500000)
glVertex3f(0.007787,0.010719,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,10.500000)
glVertex3f(0.010719,0.007787,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,10.500000)
glVertex3f(0.012600,0.004094,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,10.500000)
glVertex3f(0.013249,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,10.500000)
glVertex3f(0.012600,-0.004094,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,10.500000)
glVertex3f(0.010719,-0.007787,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,10.500000)
glVertex3f(0.007787,-0.010719,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,10.500000)
glVertex3f(0.004094,-0.012600,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,10.500000)
glVertex3f(0.000000,-0.013249,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,10.500000)
glVertex3f(-0.004094,-0.012600,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,10.500000)
glVertex3f(-0.007787,-0.010719,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,10.500000)
glVertex3f(-0.010719,-0.007787,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,10.500000)
glVertex3f(-0.012600,-0.004094,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,10.500000)
glVertex3f(-0.013249,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,10.500000)
glVertex3f(-0.012600,0.004094,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,10.500000)
glVertex3f(-0.010719,0.007787,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,10.500000)
glVertex3f(-0.007787,0.010719,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,10.500000)
glVertex3f(-0.004094,0.012600,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,10.500000)
glVertex3f(0.000000,0.013249,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,11.250000)
glVertex3f(0.000000,0.013249,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,11.250000)
glVertex3f(0.004094,0.012600,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,11.250000)
glVertex3f(0.007787,0.010719,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,11.250000)
glVertex3f(0.010719,0.007787,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,11.250000)
glVertex3f(0.012600,0.004094,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,11.250000)
glVertex3f(0.013249,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,11.250000)
glVertex3f(0.012600,-0.004094,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,11.250000)
glVertex3f(0.010719,-0.007787,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,11.250000)
glVertex3f(0.007787,-0.010719,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,11.250000)
glVertex3f(0.004094,-0.012600,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,11.250000)
glVertex3f(0.000000,-0.013249,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,11.250000)
glVertex3f(-0.004094,-0.012600,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,11.250000)
glVertex3f(-0.007787,-0.010719,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,11.250000)
glVertex3f(-0.010719,-0.007787,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,11.250000)
glVertex3f(-0.012600,-0.004094,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,11.250000)
glVertex3f(-0.013249,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,11.250000)
glVertex3f(-0.012600,0.004094,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,11.250000)
glVertex3f(-0.010719,0.007787,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,11.250000)
glVertex3f(-0.007787,0.010719,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,11.250000)
glVertex3f(-0.004094,0.012600,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,11.250000)
glVertex3f(0.000000,0.013249,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,12.000000)
glVertex3f(0.000000,0.013249,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,12.000000)
glVertex3f(0.004094,0.012600,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,12.000000)
glVertex3f(0.007787,0.010719,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,12.000000)
glVertex3f(0.010719,0.007787,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,12.000000)
glVertex3f(0.012600,0.004094,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,12.000000)
glVertex3f(0.013249,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,12.000000)
glVertex3f(0.012600,-0.004094,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,12.000000)
glVertex3f(0.010719,-0.007787,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,12.000000)
glVertex3f(0.007787,-0.010719,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,12.000000)
glVertex3f(0.004094,-0.012600,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,12.000000)
glVertex3f(0.000000,-0.013249,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,12.000000)
glVertex3f(-0.004094,-0.012600,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,12.000000)
glVertex3f(-0.007787,-0.010719,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,12.000000)
glVertex3f(-0.010719,-0.007787,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,12.000000)
glVertex3f(-0.012600,-0.004094,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,12.000000)
glVertex3f(-0.013249,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,12.000000)
glVertex3f(-0.012600,0.004094,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,12.000000)
glVertex3f(-0.010719,0.007787,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,12.000000)
glVertex3f(-0.007787,0.010719,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,12.000000)
glVertex3f(-0.004094,0.012600,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,12.000000)
glVertex3f(0.000000,0.013249,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,12.750000)
glVertex3f(0.000000,0.013249,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,12.750000)
glVertex3f(0.004094,0.012600,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,12.750000)
glVertex3f(0.007787,0.010719,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,12.750000)
glVertex3f(0.010719,0.007787,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,12.750000)
glVertex3f(0.012600,0.004094,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,12.750000)
glVertex3f(0.013249,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,12.750000)
glVertex3f(0.012600,-0.004094,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,12.750000)
glVertex3f(0.010719,-0.007787,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,12.750000)
glVertex3f(0.007787,-0.010719,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,12.750000)
glVertex3f(0.004094,-0.012600,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,12.750000)
glVertex3f(0.000000,-0.013249,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,12.750000)
glVertex3f(-0.004094,-0.012600,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,12.750000)
glVertex3f(-0.007787,-0.010719,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,12.750000)
glVertex3f(-0.010719,-0.007787,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,12.750000)
glVertex3f(-0.012600,-0.004094,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,12.750000)
glVertex3f(-0.013249,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,12.750000)
glVertex3f(-0.012600,0.004094,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,12.750000)
glVertex3f(-0.010719,0.007787,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,12.750000)
glVertex3f(-0.007787,0.010719,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,12.750000)
glVertex3f(-0.004094,0.012600,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,12.750000)
glVertex3f(0.000000,0.013249,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,13.500000)
glVertex3f(0.000000,0.013249,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,13.500000)
glVertex3f(0.004094,0.012600,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,13.500000)
glVertex3f(0.007787,0.010719,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,13.500000)
glVertex3f(0.010719,0.007787,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,13.500000)
glVertex3f(0.012600,0.004094,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,13.500000)
glVertex3f(0.013249,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,13.500000)
glVertex3f(0.012600,-0.004094,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,13.500000)
glVertex3f(0.010719,-0.007787,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,13.500000)
glVertex3f(0.007787,-0.010719,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,13.500000)
glVertex3f(0.004094,-0.012600,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,13.500000)
glVertex3f(0.000000,-0.013249,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,13.500000)
glVertex3f(-0.004094,-0.012600,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,13.500000)
glVertex3f(-0.007787,-0.010719,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,13.500000)
glVertex3f(-0.010719,-0.007787,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,13.500000)
glVertex3f(-0.012600,-0.004094,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,13.500000)
glVertex3f(-0.013249,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,13.500000)
glVertex3f(-0.012600,0.004094,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,13.500000)
glVertex3f(-0.010719,0.007787,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,13.500000)
glVertex3f(-0.007787,0.010719,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,13.500000)
glVertex3f(-0.004094,0.012600,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,13.500000)
glVertex3f(0.000000,0.013249,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,14.250000)
glVertex3f(0.000000,0.013249,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.004094,0.012600,14.250000)
glVertex3f(0.004094,0.012600,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007787,0.010719,14.250000)
glVertex3f(0.007787,0.010719,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.010719,0.007787,14.250000)
glVertex3f(0.010719,0.007787,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.012600,0.004094,14.250000)
glVertex3f(0.012600,0.004094,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.013249,0.000000,14.250000)
glVertex3f(0.013249,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.012600,-0.004094,14.250000)
glVertex3f(0.012600,-0.004094,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.010719,-0.007787,14.250000)
glVertex3f(0.010719,-0.007787,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007787,-0.010719,14.250000)
glVertex3f(0.007787,-0.010719,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.004094,-0.012600,14.250000)
glVertex3f(0.004094,-0.012600,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.013249,14.250000)
glVertex3f(0.000000,-0.013249,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.004094,-0.012600,14.250000)
glVertex3f(-0.004094,-0.012600,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007787,-0.010719,14.250000)
glVertex3f(-0.007787,-0.010719,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.010719,-0.007787,14.250000)
glVertex3f(-0.010719,-0.007787,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.012600,-0.004094,14.250000)
glVertex3f(-0.012600,-0.004094,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.013249,-0.000000,14.250000)
glVertex3f(-0.013249,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.012600,0.004094,14.250000)
glVertex3f(-0.012600,0.004094,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.010719,0.007787,14.250000)
glVertex3f(-0.010719,0.007787,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007787,0.010719,14.250000)
glVertex3f(-0.007787,0.010719,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.004094,0.012600,14.250000)
glVertex3f(-0.004094,0.012600,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.013249,14.250000)
glVertex3f(0.000000,0.013249,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.551067,0.399599,248.921341)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,0.000000)
glVertex3f(0.000000,0.011988,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,0.000000)
glVertex3f(0.003704,0.011401,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,0.000000)
glVertex3f(0.007046,0.009698,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,0.000000)
glVertex3f(0.009698,0.007046,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,0.000000)
glVertex3f(0.011401,0.003704,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,0.000000)
glVertex3f(0.011988,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,0.000000)
glVertex3f(0.011401,-0.003704,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,0.000000)
glVertex3f(0.009698,-0.007046,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,0.000000)
glVertex3f(0.007046,-0.009698,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,0.000000)
glVertex3f(0.003704,-0.011401,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,0.000000)
glVertex3f(0.000000,-0.011988,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,0.000000)
glVertex3f(-0.003704,-0.011401,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,0.000000)
glVertex3f(-0.007046,-0.009698,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,0.000000)
glVertex3f(-0.009698,-0.007046,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,0.000000)
glVertex3f(-0.011401,-0.003704,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,0.000000)
glVertex3f(-0.011401,0.003704,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,0.000000)
glVertex3f(-0.009698,0.007046,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,0.000000)
glVertex3f(-0.007046,0.009698,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,0.000000)
glVertex3f(-0.003704,0.011401,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,0.000000)
glVertex3f(0.000000,0.011988,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,0.750000)
glVertex3f(0.000000,0.011988,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,0.750000)
glVertex3f(0.003704,0.011401,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,0.750000)
glVertex3f(0.007046,0.009698,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,0.750000)
glVertex3f(0.009698,0.007046,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,0.750000)
glVertex3f(0.011401,0.003704,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,0.750000)
glVertex3f(0.011988,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,0.750000)
glVertex3f(0.011401,-0.003704,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,0.750000)
glVertex3f(0.009698,-0.007046,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,0.750000)
glVertex3f(0.007046,-0.009698,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,0.750000)
glVertex3f(0.003704,-0.011401,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,0.750000)
glVertex3f(0.000000,-0.011988,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,0.750000)
glVertex3f(-0.003704,-0.011401,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,0.750000)
glVertex3f(-0.007046,-0.009698,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,0.750000)
glVertex3f(-0.009698,-0.007046,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,0.750000)
glVertex3f(-0.011401,-0.003704,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,0.750000)
glVertex3f(-0.011988,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,0.750000)
glVertex3f(-0.011401,0.003704,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,0.750000)
glVertex3f(-0.009698,0.007046,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,0.750000)
glVertex3f(-0.007046,0.009698,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,0.750000)
glVertex3f(-0.003704,0.011401,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,0.750000)
glVertex3f(0.000000,0.011988,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,1.500000)
glVertex3f(0.000000,0.011988,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,1.500000)
glVertex3f(0.003704,0.011401,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,1.500000)
glVertex3f(0.007046,0.009698,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,1.500000)
glVertex3f(0.009698,0.007046,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,1.500000)
glVertex3f(0.011401,0.003704,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,1.500000)
glVertex3f(0.011988,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,1.500000)
glVertex3f(0.011401,-0.003704,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,1.500000)
glVertex3f(0.009698,-0.007046,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,1.500000)
glVertex3f(0.007046,-0.009698,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,1.500000)
glVertex3f(0.003704,-0.011401,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,1.500000)
glVertex3f(0.000000,-0.011988,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,1.500000)
glVertex3f(-0.003704,-0.011401,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,1.500000)
glVertex3f(-0.007046,-0.009698,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,1.500000)
glVertex3f(-0.009698,-0.007046,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,1.500000)
glVertex3f(-0.011401,-0.003704,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,1.500000)
glVertex3f(-0.011988,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,1.500000)
glVertex3f(-0.011401,0.003704,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,1.500000)
glVertex3f(-0.009698,0.007046,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,1.500000)
glVertex3f(-0.007046,0.009698,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,1.500000)
glVertex3f(-0.003704,0.011401,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,1.500000)
glVertex3f(0.000000,0.011988,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,2.250000)
glVertex3f(0.000000,0.011988,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,2.250000)
glVertex3f(0.003704,0.011401,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,2.250000)
glVertex3f(0.007046,0.009698,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,2.250000)
glVertex3f(0.009698,0.007046,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,2.250000)
glVertex3f(0.011401,0.003704,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,2.250000)
glVertex3f(0.011988,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,2.250000)
glVertex3f(0.011401,-0.003704,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,2.250000)
glVertex3f(0.009698,-0.007046,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,2.250000)
glVertex3f(0.007046,-0.009698,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,2.250000)
glVertex3f(0.003704,-0.011401,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,2.250000)
glVertex3f(0.000000,-0.011988,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,2.250000)
glVertex3f(-0.003704,-0.011401,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,2.250000)
glVertex3f(-0.007046,-0.009698,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,2.250000)
glVertex3f(-0.009698,-0.007046,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,2.250000)
glVertex3f(-0.011401,-0.003704,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,2.250000)
glVertex3f(-0.011988,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,2.250000)
glVertex3f(-0.011401,0.003704,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,2.250000)
glVertex3f(-0.009698,0.007046,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,2.250000)
glVertex3f(-0.007046,0.009698,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,2.250000)
glVertex3f(-0.003704,0.011401,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,2.250000)
glVertex3f(0.000000,0.011988,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,3.000000)
glVertex3f(0.000000,0.011988,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,3.000000)
glVertex3f(0.003704,0.011401,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,3.000000)
glVertex3f(0.007046,0.009698,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,3.000000)
glVertex3f(0.009698,0.007046,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,3.000000)
glVertex3f(0.011401,0.003704,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,3.000000)
glVertex3f(0.011988,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,3.000000)
glVertex3f(0.011401,-0.003704,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,3.000000)
glVertex3f(0.009698,-0.007046,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,3.000000)
glVertex3f(0.007046,-0.009698,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,3.000000)
glVertex3f(0.003704,-0.011401,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,3.000000)
glVertex3f(0.000000,-0.011988,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,3.000000)
glVertex3f(-0.003704,-0.011401,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,3.000000)
glVertex3f(-0.007046,-0.009698,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,3.000000)
glVertex3f(-0.009698,-0.007046,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,3.000000)
glVertex3f(-0.011401,-0.003704,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,3.000000)
glVertex3f(-0.011988,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,3.000000)
glVertex3f(-0.011401,0.003704,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,3.000000)
glVertex3f(-0.009698,0.007046,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,3.000000)
glVertex3f(-0.007046,0.009698,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,3.000000)
glVertex3f(-0.003704,0.011401,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,3.000000)
glVertex3f(0.000000,0.011988,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,3.750000)
glVertex3f(0.000000,0.011988,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,3.750000)
glVertex3f(0.003704,0.011401,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,3.750000)
glVertex3f(0.007046,0.009698,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,3.750000)
glVertex3f(0.009698,0.007046,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,3.750000)
glVertex3f(0.011401,0.003704,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,3.750000)
glVertex3f(0.011988,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,3.750000)
glVertex3f(0.011401,-0.003704,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,3.750000)
glVertex3f(0.009698,-0.007046,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,3.750000)
glVertex3f(0.007046,-0.009698,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,3.750000)
glVertex3f(0.003704,-0.011401,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,3.750000)
glVertex3f(0.000000,-0.011988,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,3.750000)
glVertex3f(-0.003704,-0.011401,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,3.750000)
glVertex3f(-0.007046,-0.009698,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,3.750000)
glVertex3f(-0.009698,-0.007046,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,3.750000)
glVertex3f(-0.011401,-0.003704,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,3.750000)
glVertex3f(-0.011988,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,3.750000)
glVertex3f(-0.011401,0.003704,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,3.750000)
glVertex3f(-0.009698,0.007046,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,3.750000)
glVertex3f(-0.007046,0.009698,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,3.750000)
glVertex3f(-0.003704,0.011401,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,3.750000)
glVertex3f(0.000000,0.011988,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,4.500000)
glVertex3f(0.000000,0.011988,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,4.500000)
glVertex3f(0.003704,0.011401,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,4.500000)
glVertex3f(0.007046,0.009698,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,4.500000)
glVertex3f(0.009698,0.007046,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,4.500000)
glVertex3f(0.011401,0.003704,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,4.500000)
glVertex3f(0.011988,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,4.500000)
glVertex3f(0.011401,-0.003704,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,4.500000)
glVertex3f(0.009698,-0.007046,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,4.500000)
glVertex3f(0.007046,-0.009698,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,4.500000)
glVertex3f(0.003704,-0.011401,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,4.500000)
glVertex3f(0.000000,-0.011988,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,4.500000)
glVertex3f(-0.003704,-0.011401,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,4.500000)
glVertex3f(-0.007046,-0.009698,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,4.500000)
glVertex3f(-0.009698,-0.007046,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,4.500000)
glVertex3f(-0.011401,-0.003704,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,4.500000)
glVertex3f(-0.011988,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,4.500000)
glVertex3f(-0.011401,0.003704,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,4.500000)
glVertex3f(-0.009698,0.007046,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,4.500000)
glVertex3f(-0.007046,0.009698,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,4.500000)
glVertex3f(-0.003704,0.011401,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,4.500000)
glVertex3f(0.000000,0.011988,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,5.250000)
glVertex3f(0.000000,0.011988,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,5.250000)
glVertex3f(0.003704,0.011401,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,5.250000)
glVertex3f(0.007046,0.009698,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,5.250000)
glVertex3f(0.009698,0.007046,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,5.250000)
glVertex3f(0.011401,0.003704,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,5.250000)
glVertex3f(0.011988,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,5.250000)
glVertex3f(0.011401,-0.003704,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,5.250000)
glVertex3f(0.009698,-0.007046,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,5.250000)
glVertex3f(0.007046,-0.009698,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,5.250000)
glVertex3f(0.003704,-0.011401,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,5.250000)
glVertex3f(0.000000,-0.011988,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,5.250000)
glVertex3f(-0.003704,-0.011401,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,5.250000)
glVertex3f(-0.007046,-0.009698,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,5.250000)
glVertex3f(-0.009698,-0.007046,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,5.250000)
glVertex3f(-0.011401,-0.003704,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,5.250000)
glVertex3f(-0.011988,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,5.250000)
glVertex3f(-0.011401,0.003704,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,5.250000)
glVertex3f(-0.009698,0.007046,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,5.250000)
glVertex3f(-0.007046,0.009698,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,5.250000)
glVertex3f(-0.003704,0.011401,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,5.250000)
glVertex3f(0.000000,0.011988,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,6.000000)
glVertex3f(0.000000,0.011988,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,6.000000)
glVertex3f(0.003704,0.011401,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,6.000000)
glVertex3f(0.007046,0.009698,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,6.000000)
glVertex3f(0.009698,0.007046,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,6.000000)
glVertex3f(0.011401,0.003704,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,6.000000)
glVertex3f(0.011988,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,6.000000)
glVertex3f(0.011401,-0.003704,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,6.000000)
glVertex3f(0.009698,-0.007046,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,6.000000)
glVertex3f(0.007046,-0.009698,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,6.000000)
glVertex3f(0.003704,-0.011401,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,6.000000)
glVertex3f(0.000000,-0.011988,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,6.000000)
glVertex3f(-0.003704,-0.011401,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,6.000000)
glVertex3f(-0.007046,-0.009698,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,6.000000)
glVertex3f(-0.009698,-0.007046,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,6.000000)
glVertex3f(-0.011401,-0.003704,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,6.000000)
glVertex3f(-0.011988,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,6.000000)
glVertex3f(-0.011401,0.003704,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,6.000000)
glVertex3f(-0.009698,0.007046,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,6.000000)
glVertex3f(-0.007046,0.009698,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,6.000000)
glVertex3f(-0.003704,0.011401,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,6.000000)
glVertex3f(0.000000,0.011988,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,6.750000)
glVertex3f(0.000000,0.011988,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,6.750000)
glVertex3f(0.003704,0.011401,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,6.750000)
glVertex3f(0.007046,0.009698,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,6.750000)
glVertex3f(0.009698,0.007046,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,6.750000)
glVertex3f(0.011401,0.003704,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,6.750000)
glVertex3f(0.011988,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,6.750000)
glVertex3f(0.011401,-0.003704,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,6.750000)
glVertex3f(0.009698,-0.007046,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,6.750000)
glVertex3f(0.007046,-0.009698,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,6.750000)
glVertex3f(0.003704,-0.011401,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,6.750000)
glVertex3f(0.000000,-0.011988,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,6.750000)
glVertex3f(-0.003704,-0.011401,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,6.750000)
glVertex3f(-0.007046,-0.009698,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,6.750000)
glVertex3f(-0.009698,-0.007046,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,6.750000)
glVertex3f(-0.011401,-0.003704,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,6.750000)
glVertex3f(-0.011988,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,6.750000)
glVertex3f(-0.011401,0.003704,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,6.750000)
glVertex3f(-0.009698,0.007046,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,6.750000)
glVertex3f(-0.007046,0.009698,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,6.750000)
glVertex3f(-0.003704,0.011401,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,6.750000)
glVertex3f(0.000000,0.011988,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,7.500000)
glVertex3f(0.000000,0.011988,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,7.500000)
glVertex3f(0.003704,0.011401,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,7.500000)
glVertex3f(0.007046,0.009698,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,7.500000)
glVertex3f(0.009698,0.007046,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,7.500000)
glVertex3f(0.011401,0.003704,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,7.500000)
glVertex3f(0.011988,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,7.500000)
glVertex3f(0.011401,-0.003704,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,7.500000)
glVertex3f(0.009698,-0.007046,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,7.500000)
glVertex3f(0.007046,-0.009698,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,7.500000)
glVertex3f(0.003704,-0.011401,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,7.500000)
glVertex3f(0.000000,-0.011988,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,7.500000)
glVertex3f(-0.003704,-0.011401,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,7.500000)
glVertex3f(-0.007046,-0.009698,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,7.500000)
glVertex3f(-0.009698,-0.007046,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,7.500000)
glVertex3f(-0.011401,-0.003704,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,7.500000)
glVertex3f(-0.011988,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,7.500000)
glVertex3f(-0.011401,0.003704,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,7.500000)
glVertex3f(-0.009698,0.007046,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,7.500000)
glVertex3f(-0.007046,0.009698,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,7.500000)
glVertex3f(-0.003704,0.011401,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,7.500000)
glVertex3f(0.000000,0.011988,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,8.250000)
glVertex3f(0.000000,0.011988,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,8.250000)
glVertex3f(0.003704,0.011401,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,8.250000)
glVertex3f(0.007046,0.009698,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,8.250000)
glVertex3f(0.009698,0.007046,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,8.250000)
glVertex3f(0.011401,0.003704,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,8.250000)
glVertex3f(0.011988,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,8.250000)
glVertex3f(0.011401,-0.003704,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,8.250000)
glVertex3f(0.009698,-0.007046,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,8.250000)
glVertex3f(0.007046,-0.009698,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,8.250000)
glVertex3f(0.003704,-0.011401,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,8.250000)
glVertex3f(0.000000,-0.011988,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,8.250000)
glVertex3f(-0.003704,-0.011401,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,8.250000)
glVertex3f(-0.007046,-0.009698,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,8.250000)
glVertex3f(-0.009698,-0.007046,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,8.250000)
glVertex3f(-0.011401,-0.003704,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,8.250000)
glVertex3f(-0.011988,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,8.250000)
glVertex3f(-0.011401,0.003704,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,8.250000)
glVertex3f(-0.009698,0.007046,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,8.250000)
glVertex3f(-0.007046,0.009698,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,8.250000)
glVertex3f(-0.003704,0.011401,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,8.250000)
glVertex3f(0.000000,0.011988,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,9.000000)
glVertex3f(0.000000,0.011988,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,9.000000)
glVertex3f(0.003704,0.011401,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,9.000000)
glVertex3f(0.007046,0.009698,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,9.000000)
glVertex3f(0.009698,0.007046,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,9.000000)
glVertex3f(0.011401,0.003704,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,9.000000)
glVertex3f(0.011988,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,9.000000)
glVertex3f(0.011401,-0.003704,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,9.000000)
glVertex3f(0.009698,-0.007046,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,9.000000)
glVertex3f(0.007046,-0.009698,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,9.000000)
glVertex3f(0.003704,-0.011401,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,9.000000)
glVertex3f(0.000000,-0.011988,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,9.000000)
glVertex3f(-0.003704,-0.011401,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,9.000000)
glVertex3f(-0.007046,-0.009698,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,9.000000)
glVertex3f(-0.009698,-0.007046,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,9.000000)
glVertex3f(-0.011401,-0.003704,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,9.000000)
glVertex3f(-0.011988,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,9.000000)
glVertex3f(-0.011401,0.003704,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,9.000000)
glVertex3f(-0.009698,0.007046,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,9.000000)
glVertex3f(-0.007046,0.009698,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,9.000000)
glVertex3f(-0.003704,0.011401,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,9.000000)
glVertex3f(0.000000,0.011988,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,9.750000)
glVertex3f(0.000000,0.011988,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,9.750000)
glVertex3f(0.003704,0.011401,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,9.750000)
glVertex3f(0.007046,0.009698,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,9.750000)
glVertex3f(0.009698,0.007046,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,9.750000)
glVertex3f(0.011401,0.003704,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,9.750000)
glVertex3f(0.011988,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,9.750000)
glVertex3f(0.011401,-0.003704,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,9.750000)
glVertex3f(0.009698,-0.007046,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,9.750000)
glVertex3f(0.007046,-0.009698,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,9.750000)
glVertex3f(0.003704,-0.011401,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,9.750000)
glVertex3f(0.000000,-0.011988,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,9.750000)
glVertex3f(-0.003704,-0.011401,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,9.750000)
glVertex3f(-0.007046,-0.009698,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,9.750000)
glVertex3f(-0.009698,-0.007046,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,9.750000)
glVertex3f(-0.011401,-0.003704,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,9.750000)
glVertex3f(-0.011988,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,9.750000)
glVertex3f(-0.011401,0.003704,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,9.750000)
glVertex3f(-0.009698,0.007046,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,9.750000)
glVertex3f(-0.007046,0.009698,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,9.750000)
glVertex3f(-0.003704,0.011401,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,9.750000)
glVertex3f(0.000000,0.011988,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,10.500000)
glVertex3f(0.000000,0.011988,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,10.500000)
glVertex3f(0.003704,0.011401,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,10.500000)
glVertex3f(0.007046,0.009698,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,10.500000)
glVertex3f(0.009698,0.007046,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,10.500000)
glVertex3f(0.011401,0.003704,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,10.500000)
glVertex3f(0.011988,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,10.500000)
glVertex3f(0.011401,-0.003704,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,10.500000)
glVertex3f(0.009698,-0.007046,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,10.500000)
glVertex3f(0.007046,-0.009698,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,10.500000)
glVertex3f(0.003704,-0.011401,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,10.500000)
glVertex3f(0.000000,-0.011988,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,10.500000)
glVertex3f(-0.003704,-0.011401,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,10.500000)
glVertex3f(-0.007046,-0.009698,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,10.500000)
glVertex3f(-0.009698,-0.007046,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,10.500000)
glVertex3f(-0.011401,-0.003704,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,10.500000)
glVertex3f(-0.011988,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,10.500000)
glVertex3f(-0.011401,0.003704,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,10.500000)
glVertex3f(-0.009698,0.007046,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,10.500000)
glVertex3f(-0.007046,0.009698,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,10.500000)
glVertex3f(-0.003704,0.011401,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,10.500000)
glVertex3f(0.000000,0.011988,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,11.250000)
glVertex3f(0.000000,0.011988,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,11.250000)
glVertex3f(0.003704,0.011401,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,11.250000)
glVertex3f(0.007046,0.009698,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,11.250000)
glVertex3f(0.009698,0.007046,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,11.250000)
glVertex3f(0.011401,0.003704,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,11.250000)
glVertex3f(0.011988,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,11.250000)
glVertex3f(0.011401,-0.003704,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,11.250000)
glVertex3f(0.009698,-0.007046,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,11.250000)
glVertex3f(0.007046,-0.009698,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,11.250000)
glVertex3f(0.003704,-0.011401,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,11.250000)
glVertex3f(0.000000,-0.011988,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,11.250000)
glVertex3f(-0.003704,-0.011401,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,11.250000)
glVertex3f(-0.007046,-0.009698,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,11.250000)
glVertex3f(-0.009698,-0.007046,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,11.250000)
glVertex3f(-0.011401,-0.003704,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,11.250000)
glVertex3f(-0.011988,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,11.250000)
glVertex3f(-0.011401,0.003704,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,11.250000)
glVertex3f(-0.009698,0.007046,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,11.250000)
glVertex3f(-0.007046,0.009698,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,11.250000)
glVertex3f(-0.003704,0.011401,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,11.250000)
glVertex3f(0.000000,0.011988,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,12.000000)
glVertex3f(0.000000,0.011988,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,12.000000)
glVertex3f(0.003704,0.011401,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,12.000000)
glVertex3f(0.007046,0.009698,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,12.000000)
glVertex3f(0.009698,0.007046,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,12.000000)
glVertex3f(0.011401,0.003704,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,12.000000)
glVertex3f(0.011988,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,12.000000)
glVertex3f(0.011401,-0.003704,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,12.000000)
glVertex3f(0.009698,-0.007046,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,12.000000)
glVertex3f(0.007046,-0.009698,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,12.000000)
glVertex3f(0.003704,-0.011401,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,12.000000)
glVertex3f(0.000000,-0.011988,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,12.000000)
glVertex3f(-0.003704,-0.011401,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,12.000000)
glVertex3f(-0.007046,-0.009698,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,12.000000)
glVertex3f(-0.009698,-0.007046,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,12.000000)
glVertex3f(-0.011401,-0.003704,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,12.000000)
glVertex3f(-0.011988,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,12.000000)
glVertex3f(-0.011401,0.003704,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,12.000000)
glVertex3f(-0.009698,0.007046,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,12.000000)
glVertex3f(-0.007046,0.009698,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,12.000000)
glVertex3f(-0.003704,0.011401,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,12.000000)
glVertex3f(0.000000,0.011988,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,12.750000)
glVertex3f(0.000000,0.011988,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,12.750000)
glVertex3f(0.003704,0.011401,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,12.750000)
glVertex3f(0.007046,0.009698,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,12.750000)
glVertex3f(0.009698,0.007046,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,12.750000)
glVertex3f(0.011401,0.003704,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,12.750000)
glVertex3f(0.011988,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,12.750000)
glVertex3f(0.011401,-0.003704,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,12.750000)
glVertex3f(0.009698,-0.007046,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,12.750000)
glVertex3f(0.007046,-0.009698,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,12.750000)
glVertex3f(0.003704,-0.011401,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,12.750000)
glVertex3f(0.000000,-0.011988,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,12.750000)
glVertex3f(-0.003704,-0.011401,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,12.750000)
glVertex3f(-0.007046,-0.009698,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,12.750000)
glVertex3f(-0.009698,-0.007046,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,12.750000)
glVertex3f(-0.011401,-0.003704,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,12.750000)
glVertex3f(-0.011988,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,12.750000)
glVertex3f(-0.011401,0.003704,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,12.750000)
glVertex3f(-0.009698,0.007046,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,12.750000)
glVertex3f(-0.007046,0.009698,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,12.750000)
glVertex3f(-0.003704,0.011401,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,12.750000)
glVertex3f(0.000000,0.011988,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,13.500000)
glVertex3f(0.000000,0.011988,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,13.500000)
glVertex3f(0.003704,0.011401,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,13.500000)
glVertex3f(0.007046,0.009698,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,13.500000)
glVertex3f(0.009698,0.007046,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,13.500000)
glVertex3f(0.011401,0.003704,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,13.500000)
glVertex3f(0.011988,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,13.500000)
glVertex3f(0.011401,-0.003704,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,13.500000)
glVertex3f(0.009698,-0.007046,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,13.500000)
glVertex3f(0.007046,-0.009698,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,13.500000)
glVertex3f(0.003704,-0.011401,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,13.500000)
glVertex3f(0.000000,-0.011988,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,13.500000)
glVertex3f(-0.003704,-0.011401,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,13.500000)
glVertex3f(-0.007046,-0.009698,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,13.500000)
glVertex3f(-0.009698,-0.007046,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,13.500000)
glVertex3f(-0.011401,-0.003704,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,13.500000)
glVertex3f(-0.011988,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,13.500000)
glVertex3f(-0.011401,0.003704,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,13.500000)
glVertex3f(-0.009698,0.007046,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,13.500000)
glVertex3f(-0.007046,0.009698,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,13.500000)
glVertex3f(-0.003704,0.011401,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,13.500000)
glVertex3f(0.000000,0.011988,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,14.250000)
glVertex3f(0.000000,0.011988,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003704,0.011401,14.250000)
glVertex3f(0.003704,0.011401,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.007046,0.009698,14.250000)
glVertex3f(0.007046,0.009698,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.009698,0.007046,14.250000)
glVertex3f(0.009698,0.007046,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.011401,0.003704,14.250000)
glVertex3f(0.011401,0.003704,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.011988,0.000000,14.250000)
glVertex3f(0.011988,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.011401,-0.003704,14.250000)
glVertex3f(0.011401,-0.003704,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.009698,-0.007046,14.250000)
glVertex3f(0.009698,-0.007046,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.007046,-0.009698,14.250000)
glVertex3f(0.007046,-0.009698,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003704,-0.011401,14.250000)
glVertex3f(0.003704,-0.011401,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.011988,14.250000)
glVertex3f(0.000000,-0.011988,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003704,-0.011401,14.250000)
glVertex3f(-0.003704,-0.011401,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.007046,-0.009698,14.250000)
glVertex3f(-0.007046,-0.009698,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.009698,-0.007046,14.250000)
glVertex3f(-0.009698,-0.007046,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.011401,-0.003704,14.250000)
glVertex3f(-0.011401,-0.003704,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.011988,-0.000000,14.250000)
glVertex3f(-0.011988,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.011401,0.003704,14.250000)
glVertex3f(-0.011401,0.003704,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.009698,0.007046,14.250000)
glVertex3f(-0.009698,0.007046,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.007046,0.009698,14.250000)
glVertex3f(-0.007046,0.009698,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003704,0.011401,14.250000)
glVertex3f(-0.003704,0.011401,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.011988,14.250000)
glVertex3f(0.000000,0.011988,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.542576,0.404388,250.002319)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,0.000000)
glVertex3f(0.000000,0.010831,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,0.000000)
glVertex3f(0.003347,0.010301,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,0.000000)
glVertex3f(0.006366,0.008763,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,0.000000)
glVertex3f(0.008763,0.006366,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,0.000000)
glVertex3f(0.010301,0.003347,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,0.000000)
glVertex3f(0.010831,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,0.000000)
glVertex3f(0.010301,-0.003347,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,0.000000)
glVertex3f(0.008763,-0.006366,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,0.000000)
glVertex3f(0.006366,-0.008763,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,0.000000)
glVertex3f(0.003347,-0.010301,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,0.000000)
glVertex3f(0.000000,-0.010831,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,0.000000)
glVertex3f(-0.003347,-0.010301,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,0.000000)
glVertex3f(-0.006366,-0.008763,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,0.000000)
glVertex3f(-0.008763,-0.006366,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,0.000000)
glVertex3f(-0.010301,-0.003347,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,0.000000)
glVertex3f(-0.010301,0.003347,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,0.000000)
glVertex3f(-0.008763,0.006366,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,0.000000)
glVertex3f(-0.006366,0.008763,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,0.000000)
glVertex3f(-0.003347,0.010301,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,0.000000)
glVertex3f(0.000000,0.010831,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,0.750000)
glVertex3f(0.000000,0.010831,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,0.750000)
glVertex3f(0.003347,0.010301,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,0.750000)
glVertex3f(0.006366,0.008763,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,0.750000)
glVertex3f(0.008763,0.006366,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,0.750000)
glVertex3f(0.010301,0.003347,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,0.750000)
glVertex3f(0.010831,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,0.750000)
glVertex3f(0.010301,-0.003347,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,0.750000)
glVertex3f(0.008763,-0.006366,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,0.750000)
glVertex3f(0.006366,-0.008763,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,0.750000)
glVertex3f(0.003347,-0.010301,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,0.750000)
glVertex3f(0.000000,-0.010831,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,0.750000)
glVertex3f(-0.003347,-0.010301,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,0.750000)
glVertex3f(-0.006366,-0.008763,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,0.750000)
glVertex3f(-0.008763,-0.006366,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,0.750000)
glVertex3f(-0.010301,-0.003347,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,0.750000)
glVertex3f(-0.010831,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,0.750000)
glVertex3f(-0.010301,0.003347,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,0.750000)
glVertex3f(-0.008763,0.006366,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,0.750000)
glVertex3f(-0.006366,0.008763,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,0.750000)
glVertex3f(-0.003347,0.010301,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,0.750000)
glVertex3f(0.000000,0.010831,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,1.500000)
glVertex3f(0.000000,0.010831,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,1.500000)
glVertex3f(0.003347,0.010301,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,1.500000)
glVertex3f(0.006366,0.008763,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,1.500000)
glVertex3f(0.008763,0.006366,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,1.500000)
glVertex3f(0.010301,0.003347,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,1.500000)
glVertex3f(0.010831,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,1.500000)
glVertex3f(0.010301,-0.003347,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,1.500000)
glVertex3f(0.008763,-0.006366,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,1.500000)
glVertex3f(0.006366,-0.008763,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,1.500000)
glVertex3f(0.003347,-0.010301,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,1.500000)
glVertex3f(0.000000,-0.010831,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,1.500000)
glVertex3f(-0.003347,-0.010301,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,1.500000)
glVertex3f(-0.006366,-0.008763,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,1.500000)
glVertex3f(-0.008763,-0.006366,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,1.500000)
glVertex3f(-0.010301,-0.003347,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,1.500000)
glVertex3f(-0.010831,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,1.500000)
glVertex3f(-0.010301,0.003347,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,1.500000)
glVertex3f(-0.008763,0.006366,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,1.500000)
glVertex3f(-0.006366,0.008763,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,1.500000)
glVertex3f(-0.003347,0.010301,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,1.500000)
glVertex3f(0.000000,0.010831,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,2.250000)
glVertex3f(0.000000,0.010831,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,2.250000)
glVertex3f(0.003347,0.010301,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,2.250000)
glVertex3f(0.006366,0.008763,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,2.250000)
glVertex3f(0.008763,0.006366,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,2.250000)
glVertex3f(0.010301,0.003347,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,2.250000)
glVertex3f(0.010831,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,2.250000)
glVertex3f(0.010301,-0.003347,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,2.250000)
glVertex3f(0.008763,-0.006366,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,2.250000)
glVertex3f(0.006366,-0.008763,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,2.250000)
glVertex3f(0.003347,-0.010301,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,2.250000)
glVertex3f(0.000000,-0.010831,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,2.250000)
glVertex3f(-0.003347,-0.010301,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,2.250000)
glVertex3f(-0.006366,-0.008763,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,2.250000)
glVertex3f(-0.008763,-0.006366,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,2.250000)
glVertex3f(-0.010301,-0.003347,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,2.250000)
glVertex3f(-0.010831,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,2.250000)
glVertex3f(-0.010301,0.003347,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,2.250000)
glVertex3f(-0.008763,0.006366,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,2.250000)
glVertex3f(-0.006366,0.008763,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,2.250000)
glVertex3f(-0.003347,0.010301,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,2.250000)
glVertex3f(0.000000,0.010831,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,3.000000)
glVertex3f(0.000000,0.010831,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,3.000000)
glVertex3f(0.003347,0.010301,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,3.000000)
glVertex3f(0.006366,0.008763,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,3.000000)
glVertex3f(0.008763,0.006366,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,3.000000)
glVertex3f(0.010301,0.003347,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,3.000000)
glVertex3f(0.010831,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,3.000000)
glVertex3f(0.010301,-0.003347,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,3.000000)
glVertex3f(0.008763,-0.006366,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,3.000000)
glVertex3f(0.006366,-0.008763,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,3.000000)
glVertex3f(0.003347,-0.010301,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,3.000000)
glVertex3f(0.000000,-0.010831,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,3.000000)
glVertex3f(-0.003347,-0.010301,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,3.000000)
glVertex3f(-0.006366,-0.008763,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,3.000000)
glVertex3f(-0.008763,-0.006366,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,3.000000)
glVertex3f(-0.010301,-0.003347,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,3.000000)
glVertex3f(-0.010831,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,3.000000)
glVertex3f(-0.010301,0.003347,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,3.000000)
glVertex3f(-0.008763,0.006366,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,3.000000)
glVertex3f(-0.006366,0.008763,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,3.000000)
glVertex3f(-0.003347,0.010301,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,3.000000)
glVertex3f(0.000000,0.010831,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,3.750000)
glVertex3f(0.000000,0.010831,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,3.750000)
glVertex3f(0.003347,0.010301,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,3.750000)
glVertex3f(0.006366,0.008763,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,3.750000)
glVertex3f(0.008763,0.006366,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,3.750000)
glVertex3f(0.010301,0.003347,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,3.750000)
glVertex3f(0.010831,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,3.750000)
glVertex3f(0.010301,-0.003347,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,3.750000)
glVertex3f(0.008763,-0.006366,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,3.750000)
glVertex3f(0.006366,-0.008763,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,3.750000)
glVertex3f(0.003347,-0.010301,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,3.750000)
glVertex3f(0.000000,-0.010831,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,3.750000)
glVertex3f(-0.003347,-0.010301,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,3.750000)
glVertex3f(-0.006366,-0.008763,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,3.750000)
glVertex3f(-0.008763,-0.006366,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,3.750000)
glVertex3f(-0.010301,-0.003347,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,3.750000)
glVertex3f(-0.010831,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,3.750000)
glVertex3f(-0.010301,0.003347,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,3.750000)
glVertex3f(-0.008763,0.006366,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,3.750000)
glVertex3f(-0.006366,0.008763,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,3.750000)
glVertex3f(-0.003347,0.010301,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,3.750000)
glVertex3f(0.000000,0.010831,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,4.500000)
glVertex3f(0.000000,0.010831,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,4.500000)
glVertex3f(0.003347,0.010301,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,4.500000)
glVertex3f(0.006366,0.008763,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,4.500000)
glVertex3f(0.008763,0.006366,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,4.500000)
glVertex3f(0.010301,0.003347,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,4.500000)
glVertex3f(0.010831,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,4.500000)
glVertex3f(0.010301,-0.003347,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,4.500000)
glVertex3f(0.008763,-0.006366,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,4.500000)
glVertex3f(0.006366,-0.008763,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,4.500000)
glVertex3f(0.003347,-0.010301,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,4.500000)
glVertex3f(0.000000,-0.010831,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,4.500000)
glVertex3f(-0.003347,-0.010301,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,4.500000)
glVertex3f(-0.006366,-0.008763,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,4.500000)
glVertex3f(-0.008763,-0.006366,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,4.500000)
glVertex3f(-0.010301,-0.003347,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,4.500000)
glVertex3f(-0.010831,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,4.500000)
glVertex3f(-0.010301,0.003347,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,4.500000)
glVertex3f(-0.008763,0.006366,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,4.500000)
glVertex3f(-0.006366,0.008763,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,4.500000)
glVertex3f(-0.003347,0.010301,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,4.500000)
glVertex3f(0.000000,0.010831,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,5.250000)
glVertex3f(0.000000,0.010831,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,5.250000)
glVertex3f(0.003347,0.010301,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,5.250000)
glVertex3f(0.006366,0.008763,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,5.250000)
glVertex3f(0.008763,0.006366,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,5.250000)
glVertex3f(0.010301,0.003347,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,5.250000)
glVertex3f(0.010831,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,5.250000)
glVertex3f(0.010301,-0.003347,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,5.250000)
glVertex3f(0.008763,-0.006366,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,5.250000)
glVertex3f(0.006366,-0.008763,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,5.250000)
glVertex3f(0.003347,-0.010301,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,5.250000)
glVertex3f(0.000000,-0.010831,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,5.250000)
glVertex3f(-0.003347,-0.010301,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,5.250000)
glVertex3f(-0.006366,-0.008763,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,5.250000)
glVertex3f(-0.008763,-0.006366,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,5.250000)
glVertex3f(-0.010301,-0.003347,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,5.250000)
glVertex3f(-0.010831,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,5.250000)
glVertex3f(-0.010301,0.003347,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,5.250000)
glVertex3f(-0.008763,0.006366,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,5.250000)
glVertex3f(-0.006366,0.008763,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,5.250000)
glVertex3f(-0.003347,0.010301,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,5.250000)
glVertex3f(0.000000,0.010831,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,6.000000)
glVertex3f(0.000000,0.010831,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,6.000000)
glVertex3f(0.003347,0.010301,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,6.000000)
glVertex3f(0.006366,0.008763,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,6.000000)
glVertex3f(0.008763,0.006366,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,6.000000)
glVertex3f(0.010301,0.003347,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,6.000000)
glVertex3f(0.010831,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,6.000000)
glVertex3f(0.010301,-0.003347,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,6.000000)
glVertex3f(0.008763,-0.006366,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,6.000000)
glVertex3f(0.006366,-0.008763,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,6.000000)
glVertex3f(0.003347,-0.010301,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,6.000000)
glVertex3f(0.000000,-0.010831,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,6.000000)
glVertex3f(-0.003347,-0.010301,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,6.000000)
glVertex3f(-0.006366,-0.008763,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,6.000000)
glVertex3f(-0.008763,-0.006366,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,6.000000)
glVertex3f(-0.010301,-0.003347,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,6.000000)
glVertex3f(-0.010831,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,6.000000)
glVertex3f(-0.010301,0.003347,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,6.000000)
glVertex3f(-0.008763,0.006366,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,6.000000)
glVertex3f(-0.006366,0.008763,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,6.000000)
glVertex3f(-0.003347,0.010301,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,6.000000)
glVertex3f(0.000000,0.010831,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,6.750000)
glVertex3f(0.000000,0.010831,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,6.750000)
glVertex3f(0.003347,0.010301,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,6.750000)
glVertex3f(0.006366,0.008763,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,6.750000)
glVertex3f(0.008763,0.006366,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,6.750000)
glVertex3f(0.010301,0.003347,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,6.750000)
glVertex3f(0.010831,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,6.750000)
glVertex3f(0.010301,-0.003347,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,6.750000)
glVertex3f(0.008763,-0.006366,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,6.750000)
glVertex3f(0.006366,-0.008763,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,6.750000)
glVertex3f(0.003347,-0.010301,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,6.750000)
glVertex3f(0.000000,-0.010831,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,6.750000)
glVertex3f(-0.003347,-0.010301,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,6.750000)
glVertex3f(-0.006366,-0.008763,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,6.750000)
glVertex3f(-0.008763,-0.006366,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,6.750000)
glVertex3f(-0.010301,-0.003347,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,6.750000)
glVertex3f(-0.010831,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,6.750000)
glVertex3f(-0.010301,0.003347,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,6.750000)
glVertex3f(-0.008763,0.006366,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,6.750000)
glVertex3f(-0.006366,0.008763,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,6.750000)
glVertex3f(-0.003347,0.010301,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,6.750000)
glVertex3f(0.000000,0.010831,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,7.500000)
glVertex3f(0.000000,0.010831,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,7.500000)
glVertex3f(0.003347,0.010301,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,7.500000)
glVertex3f(0.006366,0.008763,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,7.500000)
glVertex3f(0.008763,0.006366,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,7.500000)
glVertex3f(0.010301,0.003347,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,7.500000)
glVertex3f(0.010831,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,7.500000)
glVertex3f(0.010301,-0.003347,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,7.500000)
glVertex3f(0.008763,-0.006366,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,7.500000)
glVertex3f(0.006366,-0.008763,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,7.500000)
glVertex3f(0.003347,-0.010301,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,7.500000)
glVertex3f(0.000000,-0.010831,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,7.500000)
glVertex3f(-0.003347,-0.010301,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,7.500000)
glVertex3f(-0.006366,-0.008763,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,7.500000)
glVertex3f(-0.008763,-0.006366,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,7.500000)
glVertex3f(-0.010301,-0.003347,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,7.500000)
glVertex3f(-0.010831,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,7.500000)
glVertex3f(-0.010301,0.003347,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,7.500000)
glVertex3f(-0.008763,0.006366,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,7.500000)
glVertex3f(-0.006366,0.008763,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,7.500000)
glVertex3f(-0.003347,0.010301,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,7.500000)
glVertex3f(0.000000,0.010831,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,8.250000)
glVertex3f(0.000000,0.010831,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,8.250000)
glVertex3f(0.003347,0.010301,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,8.250000)
glVertex3f(0.006366,0.008763,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,8.250000)
glVertex3f(0.008763,0.006366,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,8.250000)
glVertex3f(0.010301,0.003347,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,8.250000)
glVertex3f(0.010831,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,8.250000)
glVertex3f(0.010301,-0.003347,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,8.250000)
glVertex3f(0.008763,-0.006366,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,8.250000)
glVertex3f(0.006366,-0.008763,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,8.250000)
glVertex3f(0.003347,-0.010301,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,8.250000)
glVertex3f(0.000000,-0.010831,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,8.250000)
glVertex3f(-0.003347,-0.010301,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,8.250000)
glVertex3f(-0.006366,-0.008763,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,8.250000)
glVertex3f(-0.008763,-0.006366,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,8.250000)
glVertex3f(-0.010301,-0.003347,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,8.250000)
glVertex3f(-0.010831,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,8.250000)
glVertex3f(-0.010301,0.003347,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,8.250000)
glVertex3f(-0.008763,0.006366,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,8.250000)
glVertex3f(-0.006366,0.008763,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,8.250000)
glVertex3f(-0.003347,0.010301,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,8.250000)
glVertex3f(0.000000,0.010831,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,9.000000)
glVertex3f(0.000000,0.010831,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,9.000000)
glVertex3f(0.003347,0.010301,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,9.000000)
glVertex3f(0.006366,0.008763,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,9.000000)
glVertex3f(0.008763,0.006366,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,9.000000)
glVertex3f(0.010301,0.003347,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,9.000000)
glVertex3f(0.010831,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,9.000000)
glVertex3f(0.010301,-0.003347,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,9.000000)
glVertex3f(0.008763,-0.006366,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,9.000000)
glVertex3f(0.006366,-0.008763,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,9.000000)
glVertex3f(0.003347,-0.010301,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,9.000000)
glVertex3f(0.000000,-0.010831,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,9.000000)
glVertex3f(-0.003347,-0.010301,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,9.000000)
glVertex3f(-0.006366,-0.008763,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,9.000000)
glVertex3f(-0.008763,-0.006366,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,9.000000)
glVertex3f(-0.010301,-0.003347,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,9.000000)
glVertex3f(-0.010831,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,9.000000)
glVertex3f(-0.010301,0.003347,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,9.000000)
glVertex3f(-0.008763,0.006366,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,9.000000)
glVertex3f(-0.006366,0.008763,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,9.000000)
glVertex3f(-0.003347,0.010301,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,9.000000)
glVertex3f(0.000000,0.010831,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,9.750000)
glVertex3f(0.000000,0.010831,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,9.750000)
glVertex3f(0.003347,0.010301,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,9.750000)
glVertex3f(0.006366,0.008763,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,9.750000)
glVertex3f(0.008763,0.006366,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,9.750000)
glVertex3f(0.010301,0.003347,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,9.750000)
glVertex3f(0.010831,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,9.750000)
glVertex3f(0.010301,-0.003347,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,9.750000)
glVertex3f(0.008763,-0.006366,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,9.750000)
glVertex3f(0.006366,-0.008763,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,9.750000)
glVertex3f(0.003347,-0.010301,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,9.750000)
glVertex3f(0.000000,-0.010831,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,9.750000)
glVertex3f(-0.003347,-0.010301,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,9.750000)
glVertex3f(-0.006366,-0.008763,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,9.750000)
glVertex3f(-0.008763,-0.006366,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,9.750000)
glVertex3f(-0.010301,-0.003347,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,9.750000)
glVertex3f(-0.010831,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,9.750000)
glVertex3f(-0.010301,0.003347,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,9.750000)
glVertex3f(-0.008763,0.006366,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,9.750000)
glVertex3f(-0.006366,0.008763,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,9.750000)
glVertex3f(-0.003347,0.010301,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,9.750000)
glVertex3f(0.000000,0.010831,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,10.500000)
glVertex3f(0.000000,0.010831,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,10.500000)
glVertex3f(0.003347,0.010301,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,10.500000)
glVertex3f(0.006366,0.008763,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,10.500000)
glVertex3f(0.008763,0.006366,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,10.500000)
glVertex3f(0.010301,0.003347,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,10.500000)
glVertex3f(0.010831,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,10.500000)
glVertex3f(0.010301,-0.003347,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,10.500000)
glVertex3f(0.008763,-0.006366,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,10.500000)
glVertex3f(0.006366,-0.008763,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,10.500000)
glVertex3f(0.003347,-0.010301,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,10.500000)
glVertex3f(0.000000,-0.010831,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,10.500000)
glVertex3f(-0.003347,-0.010301,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,10.500000)
glVertex3f(-0.006366,-0.008763,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,10.500000)
glVertex3f(-0.008763,-0.006366,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,10.500000)
glVertex3f(-0.010301,-0.003347,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,10.500000)
glVertex3f(-0.010831,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,10.500000)
glVertex3f(-0.010301,0.003347,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,10.500000)
glVertex3f(-0.008763,0.006366,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,10.500000)
glVertex3f(-0.006366,0.008763,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,10.500000)
glVertex3f(-0.003347,0.010301,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,10.500000)
glVertex3f(0.000000,0.010831,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,11.250000)
glVertex3f(0.000000,0.010831,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,11.250000)
glVertex3f(0.003347,0.010301,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,11.250000)
glVertex3f(0.006366,0.008763,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,11.250000)
glVertex3f(0.008763,0.006366,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,11.250000)
glVertex3f(0.010301,0.003347,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,11.250000)
glVertex3f(0.010831,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,11.250000)
glVertex3f(0.010301,-0.003347,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,11.250000)
glVertex3f(0.008763,-0.006366,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,11.250000)
glVertex3f(0.006366,-0.008763,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,11.250000)
glVertex3f(0.003347,-0.010301,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,11.250000)
glVertex3f(0.000000,-0.010831,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,11.250000)
glVertex3f(-0.003347,-0.010301,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,11.250000)
glVertex3f(-0.006366,-0.008763,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,11.250000)
glVertex3f(-0.008763,-0.006366,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,11.250000)
glVertex3f(-0.010301,-0.003347,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,11.250000)
glVertex3f(-0.010831,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,11.250000)
glVertex3f(-0.010301,0.003347,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,11.250000)
glVertex3f(-0.008763,0.006366,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,11.250000)
glVertex3f(-0.006366,0.008763,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,11.250000)
glVertex3f(-0.003347,0.010301,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,11.250000)
glVertex3f(0.000000,0.010831,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,12.000000)
glVertex3f(0.000000,0.010831,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,12.000000)
glVertex3f(0.003347,0.010301,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,12.000000)
glVertex3f(0.006366,0.008763,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,12.000000)
glVertex3f(0.008763,0.006366,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,12.000000)
glVertex3f(0.010301,0.003347,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,12.000000)
glVertex3f(0.010831,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,12.000000)
glVertex3f(0.010301,-0.003347,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,12.000000)
glVertex3f(0.008763,-0.006366,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,12.000000)
glVertex3f(0.006366,-0.008763,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,12.000000)
glVertex3f(0.003347,-0.010301,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,12.000000)
glVertex3f(0.000000,-0.010831,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,12.000000)
glVertex3f(-0.003347,-0.010301,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,12.000000)
glVertex3f(-0.006366,-0.008763,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,12.000000)
glVertex3f(-0.008763,-0.006366,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,12.000000)
glVertex3f(-0.010301,-0.003347,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,12.000000)
glVertex3f(-0.010831,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,12.000000)
glVertex3f(-0.010301,0.003347,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,12.000000)
glVertex3f(-0.008763,0.006366,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,12.000000)
glVertex3f(-0.006366,0.008763,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,12.000000)
glVertex3f(-0.003347,0.010301,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,12.000000)
glVertex3f(0.000000,0.010831,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,12.750000)
glVertex3f(0.000000,0.010831,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,12.750000)
glVertex3f(0.003347,0.010301,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,12.750000)
glVertex3f(0.006366,0.008763,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,12.750000)
glVertex3f(0.008763,0.006366,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,12.750000)
glVertex3f(0.010301,0.003347,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,12.750000)
glVertex3f(0.010831,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,12.750000)
glVertex3f(0.010301,-0.003347,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,12.750000)
glVertex3f(0.008763,-0.006366,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,12.750000)
glVertex3f(0.006366,-0.008763,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,12.750000)
glVertex3f(0.003347,-0.010301,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,12.750000)
glVertex3f(0.000000,-0.010831,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,12.750000)
glVertex3f(-0.003347,-0.010301,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,12.750000)
glVertex3f(-0.006366,-0.008763,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,12.750000)
glVertex3f(-0.008763,-0.006366,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,12.750000)
glVertex3f(-0.010301,-0.003347,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,12.750000)
glVertex3f(-0.010831,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,12.750000)
glVertex3f(-0.010301,0.003347,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,12.750000)
glVertex3f(-0.008763,0.006366,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,12.750000)
glVertex3f(-0.006366,0.008763,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,12.750000)
glVertex3f(-0.003347,0.010301,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,12.750000)
glVertex3f(0.000000,0.010831,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,13.500000)
glVertex3f(0.000000,0.010831,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,13.500000)
glVertex3f(0.003347,0.010301,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,13.500000)
glVertex3f(0.006366,0.008763,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,13.500000)
glVertex3f(0.008763,0.006366,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,13.500000)
glVertex3f(0.010301,0.003347,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,13.500000)
glVertex3f(0.010831,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,13.500000)
glVertex3f(0.010301,-0.003347,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,13.500000)
glVertex3f(0.008763,-0.006366,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,13.500000)
glVertex3f(0.006366,-0.008763,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,13.500000)
glVertex3f(0.003347,-0.010301,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,13.500000)
glVertex3f(0.000000,-0.010831,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,13.500000)
glVertex3f(-0.003347,-0.010301,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,13.500000)
glVertex3f(-0.006366,-0.008763,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,13.500000)
glVertex3f(-0.008763,-0.006366,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,13.500000)
glVertex3f(-0.010301,-0.003347,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,13.500000)
glVertex3f(-0.010831,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,13.500000)
glVertex3f(-0.010301,0.003347,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,13.500000)
glVertex3f(-0.008763,0.006366,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,13.500000)
glVertex3f(-0.006366,0.008763,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,13.500000)
glVertex3f(-0.003347,0.010301,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,13.500000)
glVertex3f(0.000000,0.010831,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,14.250000)
glVertex3f(0.000000,0.010831,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003347,0.010301,14.250000)
glVertex3f(0.003347,0.010301,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.006366,0.008763,14.250000)
glVertex3f(0.006366,0.008763,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008763,0.006366,14.250000)
glVertex3f(0.008763,0.006366,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.010301,0.003347,14.250000)
glVertex3f(0.010301,0.003347,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010831,0.000000,14.250000)
glVertex3f(0.010831,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.010301,-0.003347,14.250000)
glVertex3f(0.010301,-0.003347,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008763,-0.006366,14.250000)
glVertex3f(0.008763,-0.006366,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.006366,-0.008763,14.250000)
glVertex3f(0.006366,-0.008763,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003347,-0.010301,14.250000)
glVertex3f(0.003347,-0.010301,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010831,14.250000)
glVertex3f(0.000000,-0.010831,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003347,-0.010301,14.250000)
glVertex3f(-0.003347,-0.010301,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.006366,-0.008763,14.250000)
glVertex3f(-0.006366,-0.008763,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008763,-0.006366,14.250000)
glVertex3f(-0.008763,-0.006366,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.010301,-0.003347,14.250000)
glVertex3f(-0.010301,-0.003347,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010831,-0.000000,14.250000)
glVertex3f(-0.010831,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.010301,0.003347,14.250000)
glVertex3f(-0.010301,0.003347,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008763,0.006366,14.250000)
glVertex3f(-0.008763,0.006366,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.006366,0.008763,14.250000)
glVertex3f(-0.006366,0.008763,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003347,0.010301,14.250000)
glVertex3f(-0.003347,0.010301,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010831,14.250000)
glVertex3f(0.000000,0.010831,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.534102,0.410025,250.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.525768,0.416521,251.296280)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.517722,0.423741,251.509247)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.510117,0.431530,251.937515)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.503026,0.439789,252.831009)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.496467,0.448413,253.939804)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.490440,0.457294,254.937500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.484966,0.466392,255.680557)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.480111,0.475732,256.312500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.475942,0.485355,256.937500)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.472512,0.495275,257.583344)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.469893,0.505500,258.222229)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.468161,0.516049,258.875000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.467358,0.526887,259.553284)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.467515,0.537876,260.245453)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.468664,0.548879,260.937561)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.470820,0.559782,261.627380)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.473988,0.570433,262.317139)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.478175,0.580690,263.000000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.483378,0.590416,263.671265)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.489577,0.599333,264.335632)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.496751,0.607139,265.000000)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.504888,0.613703,265.666656)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
glTranslatef(0.513982,0.619035,266.333374)
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,0.750000)
glVertex3f(0.003090,0.009511,1.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,0.750000)
glVertex3f(0.005878,0.008090,1.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,0.750000)
glVertex3f(0.008090,0.005878,1.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,0.750000)
glVertex3f(0.009511,0.003090,1.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,0.750000)
glVertex3f(0.010000,0.000000,1.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,0.750000)
glVertex3f(0.009511,-0.003090,1.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,0.750000)
glVertex3f(0.008090,-0.005878,1.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,0.750000)
glVertex3f(0.005878,-0.008090,1.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,0.750000)
glVertex3f(0.003090,-0.009511,1.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,0.750000)
glVertex3f(0.000000,-0.010000,1.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,0.750000)
glVertex3f(-0.003090,-0.009511,1.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,0.750000)
glVertex3f(-0.005878,-0.008090,1.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,0.750000)
glVertex3f(-0.008090,-0.005878,1.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,0.750000)
glVertex3f(-0.009511,-0.003090,1.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,0.750000)
glVertex3f(-0.010000,-0.000000,1.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,0.750000)
glVertex3f(-0.009511,0.003090,1.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,0.750000)
glVertex3f(-0.008090,0.005878,1.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,0.750000)
glVertex3f(-0.005878,0.008090,1.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,0.750000)
glVertex3f(-0.003090,0.009511,1.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,0.750000)
glVertex3f(0.000000,0.010000,1.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,1.500000)
glVertex3f(0.003090,0.009511,2.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,1.500000)
glVertex3f(0.005878,0.008090,2.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,1.500000)
glVertex3f(0.008090,0.005878,2.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,1.500000)
glVertex3f(0.009511,0.003090,2.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,1.500000)
glVertex3f(0.010000,0.000000,2.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,1.500000)
glVertex3f(0.009511,-0.003090,2.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,1.500000)
glVertex3f(0.008090,-0.005878,2.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,1.500000)
glVertex3f(0.005878,-0.008090,2.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,1.500000)
glVertex3f(0.003090,-0.009511,2.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,1.500000)
glVertex3f(0.000000,-0.010000,2.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,1.500000)
glVertex3f(-0.003090,-0.009511,2.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,1.500000)
glVertex3f(-0.005878,-0.008090,2.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,1.500000)
glVertex3f(-0.008090,-0.005878,2.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,1.500000)
glVertex3f(-0.009511,-0.003090,2.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,1.500000)
glVertex3f(-0.010000,-0.000000,2.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,1.500000)
glVertex3f(-0.009511,0.003090,2.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,1.500000)
glVertex3f(-0.008090,0.005878,2.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,1.500000)
glVertex3f(-0.005878,0.008090,2.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,1.500000)
glVertex3f(-0.003090,0.009511,2.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,1.500000)
glVertex3f(0.000000,0.010000,2.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,2.250000)
glVertex3f(0.003090,0.009511,3.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,2.250000)
glVertex3f(0.005878,0.008090,3.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,2.250000)
glVertex3f(0.008090,0.005878,3.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,2.250000)
glVertex3f(0.009511,0.003090,3.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,2.250000)
glVertex3f(0.010000,0.000000,3.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,2.250000)
glVertex3f(0.009511,-0.003090,3.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,2.250000)
glVertex3f(0.008090,-0.005878,3.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,2.250000)
glVertex3f(0.005878,-0.008090,3.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,2.250000)
glVertex3f(0.003090,-0.009511,3.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,2.250000)
glVertex3f(0.000000,-0.010000,3.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,2.250000)
glVertex3f(-0.003090,-0.009511,3.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,2.250000)
glVertex3f(-0.005878,-0.008090,3.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,2.250000)
glVertex3f(-0.008090,-0.005878,3.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,2.250000)
glVertex3f(-0.009511,-0.003090,3.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,2.250000)
glVertex3f(-0.010000,-0.000000,3.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,2.250000)
glVertex3f(-0.009511,0.003090,3.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,2.250000)
glVertex3f(-0.008090,0.005878,3.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,2.250000)
glVertex3f(-0.005878,0.008090,3.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,2.250000)
glVertex3f(-0.003090,0.009511,3.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,2.250000)
glVertex3f(0.000000,0.010000,3.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.000000)
glVertex3f(0.003090,0.009511,3.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.000000)
glVertex3f(0.005878,0.008090,3.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.000000)
glVertex3f(0.008090,0.005878,3.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.000000)
glVertex3f(0.009511,0.003090,3.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.000000)
glVertex3f(0.010000,0.000000,3.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.000000)
glVertex3f(0.000000,0.010000,3.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,3.750000)
glVertex3f(0.003090,0.009511,4.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,3.750000)
glVertex3f(0.005878,0.008090,4.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,3.750000)
glVertex3f(0.008090,0.005878,4.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,3.750000)
glVertex3f(0.009511,0.003090,4.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,3.750000)
glVertex3f(0.010000,0.000000,4.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,3.750000)
glVertex3f(0.009511,-0.003090,4.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,3.750000)
glVertex3f(0.008090,-0.005878,4.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,3.750000)
glVertex3f(0.005878,-0.008090,4.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,3.750000)
glVertex3f(0.003090,-0.009511,4.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,3.750000)
glVertex3f(0.000000,-0.010000,4.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,3.750000)
glVertex3f(-0.003090,-0.009511,4.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,3.750000)
glVertex3f(-0.005878,-0.008090,4.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,3.750000)
glVertex3f(-0.008090,-0.005878,4.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,3.750000)
glVertex3f(-0.009511,-0.003090,4.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,3.750000)
glVertex3f(-0.010000,-0.000000,4.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,3.750000)
glVertex3f(-0.009511,0.003090,4.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,3.750000)
glVertex3f(-0.008090,0.005878,4.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,3.750000)
glVertex3f(-0.005878,0.008090,4.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,3.750000)
glVertex3f(-0.003090,0.009511,4.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,3.750000)
glVertex3f(0.000000,0.010000,4.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,4.500000)
glVertex3f(0.003090,0.009511,5.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,4.500000)
glVertex3f(0.005878,0.008090,5.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,4.500000)
glVertex3f(0.008090,0.005878,5.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,4.500000)
glVertex3f(0.009511,0.003090,5.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,4.500000)
glVertex3f(0.010000,0.000000,5.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,4.500000)
glVertex3f(0.009511,-0.003090,5.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,4.500000)
glVertex3f(0.008090,-0.005878,5.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,4.500000)
glVertex3f(0.005878,-0.008090,5.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,4.500000)
glVertex3f(0.003090,-0.009511,5.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,4.500000)
glVertex3f(0.000000,-0.010000,5.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,4.500000)
glVertex3f(-0.003090,-0.009511,5.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,4.500000)
glVertex3f(-0.005878,-0.008090,5.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,4.500000)
glVertex3f(-0.008090,-0.005878,5.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,4.500000)
glVertex3f(-0.009511,-0.003090,5.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,4.500000)
glVertex3f(-0.010000,-0.000000,5.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,4.500000)
glVertex3f(-0.009511,0.003090,5.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,4.500000)
glVertex3f(-0.008090,0.005878,5.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,4.500000)
glVertex3f(-0.005878,0.008090,5.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,4.500000)
glVertex3f(-0.003090,0.009511,5.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,4.500000)
glVertex3f(0.000000,0.010000,5.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,5.250000)
glVertex3f(0.003090,0.009511,6.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,5.250000)
glVertex3f(0.005878,0.008090,6.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,5.250000)
glVertex3f(0.008090,0.005878,6.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,5.250000)
glVertex3f(0.009511,0.003090,6.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,5.250000)
glVertex3f(0.010000,0.000000,6.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,5.250000)
glVertex3f(0.009511,-0.003090,6.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,5.250000)
glVertex3f(0.008090,-0.005878,6.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,5.250000)
glVertex3f(0.005878,-0.008090,6.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,5.250000)
glVertex3f(0.003090,-0.009511,6.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,5.250000)
glVertex3f(0.000000,-0.010000,6.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,5.250000)
glVertex3f(-0.003090,-0.009511,6.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,5.250000)
glVertex3f(-0.005878,-0.008090,6.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,5.250000)
glVertex3f(-0.008090,-0.005878,6.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,5.250000)
glVertex3f(-0.009511,-0.003090,6.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,5.250000)
glVertex3f(-0.010000,-0.000000,6.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,5.250000)
glVertex3f(-0.009511,0.003090,6.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,5.250000)
glVertex3f(-0.008090,0.005878,6.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,5.250000)
glVertex3f(-0.005878,0.008090,6.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,5.250000)
glVertex3f(-0.003090,0.009511,6.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,5.250000)
glVertex3f(0.000000,0.010000,6.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.000000)
glVertex3f(0.003090,0.009511,6.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.000000)
glVertex3f(0.005878,0.008090,6.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.000000)
glVertex3f(0.008090,0.005878,6.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.000000)
glVertex3f(0.009511,0.003090,6.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.000000)
glVertex3f(0.010000,0.000000,6.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.000000)
glVertex3f(0.000000,0.010000,6.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,6.750000)
glVertex3f(0.003090,0.009511,7.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,6.750000)
glVertex3f(0.005878,0.008090,7.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,6.750000)
glVertex3f(0.008090,0.005878,7.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,6.750000)
glVertex3f(0.009511,0.003090,7.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,6.750000)
glVertex3f(0.010000,0.000000,7.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,6.750000)
glVertex3f(0.009511,-0.003090,7.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,6.750000)
glVertex3f(0.008090,-0.005878,7.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,6.750000)
glVertex3f(0.005878,-0.008090,7.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,6.750000)
glVertex3f(0.003090,-0.009511,7.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,6.750000)
glVertex3f(0.000000,-0.010000,7.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,6.750000)
glVertex3f(-0.003090,-0.009511,7.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,6.750000)
glVertex3f(-0.005878,-0.008090,7.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,6.750000)
glVertex3f(-0.008090,-0.005878,7.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,6.750000)
glVertex3f(-0.009511,-0.003090,7.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,6.750000)
glVertex3f(-0.010000,-0.000000,7.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,6.750000)
glVertex3f(-0.009511,0.003090,7.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,6.750000)
glVertex3f(-0.008090,0.005878,7.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,6.750000)
glVertex3f(-0.005878,0.008090,7.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,6.750000)
glVertex3f(-0.003090,0.009511,7.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,6.750000)
glVertex3f(0.000000,0.010000,7.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,7.500000)
glVertex3f(0.003090,0.009511,8.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,7.500000)
glVertex3f(0.005878,0.008090,8.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,7.500000)
glVertex3f(0.008090,0.005878,8.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,7.500000)
glVertex3f(0.009511,0.003090,8.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,7.500000)
glVertex3f(0.010000,0.000000,8.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,7.500000)
glVertex3f(0.009511,-0.003090,8.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,7.500000)
glVertex3f(0.008090,-0.005878,8.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,7.500000)
glVertex3f(0.005878,-0.008090,8.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,7.500000)
glVertex3f(0.003090,-0.009511,8.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,7.500000)
glVertex3f(0.000000,-0.010000,8.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,7.500000)
glVertex3f(-0.003090,-0.009511,8.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,7.500000)
glVertex3f(-0.005878,-0.008090,8.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,7.500000)
glVertex3f(-0.008090,-0.005878,8.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,7.500000)
glVertex3f(-0.009511,-0.003090,8.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,7.500000)
glVertex3f(-0.010000,-0.000000,8.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,7.500000)
glVertex3f(-0.009511,0.003090,8.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,7.500000)
glVertex3f(-0.008090,0.005878,8.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,7.500000)
glVertex3f(-0.005878,0.008090,8.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,7.500000)
glVertex3f(-0.003090,0.009511,8.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,7.500000)
glVertex3f(0.000000,0.010000,8.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,8.250000)
glVertex3f(0.003090,0.009511,9.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,8.250000)
glVertex3f(0.005878,0.008090,9.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,8.250000)
glVertex3f(0.008090,0.005878,9.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,8.250000)
glVertex3f(0.009511,0.003090,9.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,8.250000)
glVertex3f(0.010000,0.000000,9.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,8.250000)
glVertex3f(0.009511,-0.003090,9.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,8.250000)
glVertex3f(0.008090,-0.005878,9.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,8.250000)
glVertex3f(0.005878,-0.008090,9.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,8.250000)
glVertex3f(0.003090,-0.009511,9.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,8.250000)
glVertex3f(0.000000,-0.010000,9.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,8.250000)
glVertex3f(-0.003090,-0.009511,9.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,8.250000)
glVertex3f(-0.005878,-0.008090,9.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,8.250000)
glVertex3f(-0.008090,-0.005878,9.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,8.250000)
glVertex3f(-0.009511,-0.003090,9.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,8.250000)
glVertex3f(-0.010000,-0.000000,9.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,8.250000)
glVertex3f(-0.009511,0.003090,9.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,8.250000)
glVertex3f(-0.008090,0.005878,9.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,8.250000)
glVertex3f(-0.005878,0.008090,9.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,8.250000)
glVertex3f(-0.003090,0.009511,9.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,8.250000)
glVertex3f(0.000000,0.010000,9.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.000000)
glVertex3f(0.003090,0.009511,9.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.000000)
glVertex3f(0.005878,0.008090,9.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.000000)
glVertex3f(0.008090,0.005878,9.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.000000)
glVertex3f(0.009511,0.003090,9.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.000000)
glVertex3f(0.010000,0.000000,9.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.000000)
glVertex3f(0.000000,0.010000,9.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,9.750000)
glVertex3f(0.003090,0.009511,10.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,9.750000)
glVertex3f(0.005878,0.008090,10.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,9.750000)
glVertex3f(0.008090,0.005878,10.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,9.750000)
glVertex3f(0.009511,0.003090,10.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,9.750000)
glVertex3f(0.010000,0.000000,10.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,9.750000)
glVertex3f(0.009511,-0.003090,10.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,9.750000)
glVertex3f(0.008090,-0.005878,10.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,9.750000)
glVertex3f(0.005878,-0.008090,10.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,9.750000)
glVertex3f(0.003090,-0.009511,10.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,9.750000)
glVertex3f(0.000000,-0.010000,10.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,9.750000)
glVertex3f(-0.003090,-0.009511,10.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,9.750000)
glVertex3f(-0.005878,-0.008090,10.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,9.750000)
glVertex3f(-0.008090,-0.005878,10.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,9.750000)
glVertex3f(-0.009511,-0.003090,10.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,9.750000)
glVertex3f(-0.010000,-0.000000,10.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,9.750000)
glVertex3f(-0.009511,0.003090,10.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,9.750000)
glVertex3f(-0.008090,0.005878,10.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,9.750000)
glVertex3f(-0.005878,0.008090,10.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,9.750000)
glVertex3f(-0.003090,0.009511,10.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,9.750000)
glVertex3f(0.000000,0.010000,10.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,10.500000)
glVertex3f(0.003090,0.009511,11.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,10.500000)
glVertex3f(0.005878,0.008090,11.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,10.500000)
glVertex3f(0.008090,0.005878,11.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,10.500000)
glVertex3f(0.009511,0.003090,11.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,10.500000)
glVertex3f(0.010000,0.000000,11.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,10.500000)
glVertex3f(0.009511,-0.003090,11.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,10.500000)
glVertex3f(0.008090,-0.005878,11.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,10.500000)
glVertex3f(0.005878,-0.008090,11.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,10.500000)
glVertex3f(0.003090,-0.009511,11.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,10.500000)
glVertex3f(0.000000,-0.010000,11.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,10.500000)
glVertex3f(-0.003090,-0.009511,11.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,10.500000)
glVertex3f(-0.005878,-0.008090,11.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,10.500000)
glVertex3f(-0.008090,-0.005878,11.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,10.500000)
glVertex3f(-0.009511,-0.003090,11.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,10.500000)
glVertex3f(-0.010000,-0.000000,11.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,10.500000)
glVertex3f(-0.009511,0.003090,11.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,10.500000)
glVertex3f(-0.008090,0.005878,11.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,10.500000)
glVertex3f(-0.005878,0.008090,11.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,10.500000)
glVertex3f(-0.003090,0.009511,11.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,10.500000)
glVertex3f(0.000000,0.010000,11.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,11.250000)
glVertex3f(0.003090,0.009511,12.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,11.250000)
glVertex3f(0.005878,0.008090,12.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,11.250000)
glVertex3f(0.008090,0.005878,12.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,11.250000)
glVertex3f(0.009511,0.003090,12.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,11.250000)
glVertex3f(0.010000,0.000000,12.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,11.250000)
glVertex3f(0.009511,-0.003090,12.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,11.250000)
glVertex3f(0.008090,-0.005878,12.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,11.250000)
glVertex3f(0.005878,-0.008090,12.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,11.250000)
glVertex3f(0.003090,-0.009511,12.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,11.250000)
glVertex3f(0.000000,-0.010000,12.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,11.250000)
glVertex3f(-0.003090,-0.009511,12.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,11.250000)
glVertex3f(-0.005878,-0.008090,12.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,11.250000)
glVertex3f(-0.008090,-0.005878,12.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,11.250000)
glVertex3f(-0.009511,-0.003090,12.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,11.250000)
glVertex3f(-0.010000,-0.000000,12.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,11.250000)
glVertex3f(-0.009511,0.003090,12.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,11.250000)
glVertex3f(-0.008090,0.005878,12.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,11.250000)
glVertex3f(-0.005878,0.008090,12.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,11.250000)
glVertex3f(-0.003090,0.009511,12.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,11.250000)
glVertex3f(0.000000,0.010000,12.000000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.000000)
glVertex3f(0.003090,0.009511,12.750000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.000000)
glVertex3f(0.005878,0.008090,12.750000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.000000)
glVertex3f(0.008090,0.005878,12.750000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.000000)
glVertex3f(0.009511,0.003090,12.750000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.000000)
glVertex3f(0.010000,0.000000,12.750000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.000000)
glVertex3f(0.000000,0.010000,12.750000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,12.750000)
glVertex3f(0.003090,0.009511,13.500000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,12.750000)
glVertex3f(0.005878,0.008090,13.500000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,12.750000)
glVertex3f(0.008090,0.005878,13.500000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,12.750000)
glVertex3f(0.009511,0.003090,13.500000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,12.750000)
glVertex3f(0.010000,0.000000,13.500000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,12.750000)
glVertex3f(0.009511,-0.003090,13.500000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,12.750000)
glVertex3f(0.008090,-0.005878,13.500000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,12.750000)
glVertex3f(0.005878,-0.008090,13.500000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,12.750000)
glVertex3f(0.003090,-0.009511,13.500000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,12.750000)
glVertex3f(0.000000,-0.010000,13.500000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,12.750000)
glVertex3f(-0.003090,-0.009511,13.500000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,12.750000)
glVertex3f(-0.005878,-0.008090,13.500000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,12.750000)
glVertex3f(-0.008090,-0.005878,13.500000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,12.750000)
glVertex3f(-0.009511,-0.003090,13.500000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,12.750000)
glVertex3f(-0.010000,-0.000000,13.500000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,12.750000)
glVertex3f(-0.009511,0.003090,13.500000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,12.750000)
glVertex3f(-0.008090,0.005878,13.500000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,12.750000)
glVertex3f(-0.005878,0.008090,13.500000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,12.750000)
glVertex3f(-0.003090,0.009511,13.500000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,12.750000)
glVertex3f(0.000000,0.010000,13.500000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,13.500000)
glVertex3f(0.003090,0.009511,14.250000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,13.500000)
glVertex3f(0.005878,0.008090,14.250000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,13.500000)
glVertex3f(0.008090,0.005878,14.250000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,13.500000)
glVertex3f(0.009511,0.003090,14.250000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,13.500000)
glVertex3f(0.010000,0.000000,14.250000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,13.500000)
glVertex3f(0.009511,-0.003090,14.250000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,13.500000)
glVertex3f(0.008090,-0.005878,14.250000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,13.500000)
glVertex3f(0.005878,-0.008090,14.250000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,13.500000)
glVertex3f(0.003090,-0.009511,14.250000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,13.500000)
glVertex3f(0.000000,-0.010000,14.250000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,13.500000)
glVertex3f(-0.003090,-0.009511,14.250000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,13.500000)
glVertex3f(-0.005878,-0.008090,14.250000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,13.500000)
glVertex3f(-0.008090,-0.005878,14.250000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,13.500000)
glVertex3f(-0.009511,-0.003090,14.250000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,13.500000)
glVertex3f(-0.010000,-0.000000,14.250000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,13.500000)
glVertex3f(-0.009511,0.003090,14.250000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,13.500000)
glVertex3f(-0.008090,0.005878,14.250000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,13.500000)
glVertex3f(-0.005878,0.008090,14.250000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,13.500000)
glVertex3f(-0.003090,0.009511,14.250000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,13.500000)
glVertex3f(0.000000,0.010000,14.250000)
glEnd()
glBegin(GL_QUAD_STRIP)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glNormal3f(0.309017,0.951057,0.000000)
glVertex3f(0.003090,0.009511,14.250000)
glVertex3f(0.003090,0.009511,15.000000)
glNormal3f(0.587785,0.809017,0.000000)
glVertex3f(0.005878,0.008090,14.250000)
glVertex3f(0.005878,0.008090,15.000000)
glNormal3f(0.809017,0.587785,0.000000)
glVertex3f(0.008090,0.005878,14.250000)
glVertex3f(0.008090,0.005878,15.000000)
glNormal3f(0.951057,0.309017,0.000000)
glVertex3f(0.009511,0.003090,14.250000)
glVertex3f(0.009511,0.003090,15.000000)
glNormal3f(1.000000,0.000000,0.000000)
glVertex3f(0.010000,0.000000,14.250000)
glVertex3f(0.010000,0.000000,15.000000)
glNormal3f(0.951057,-0.309017,0.000000)
glVertex3f(0.009511,-0.003090,14.250000)
glVertex3f(0.009511,-0.003090,15.000000)
glNormal3f(0.809017,-0.587785,0.000000)
glVertex3f(0.008090,-0.005878,14.250000)
glVertex3f(0.008090,-0.005878,15.000000)
glNormal3f(0.587785,-0.809017,0.000000)
glVertex3f(0.005878,-0.008090,14.250000)
glVertex3f(0.005878,-0.008090,15.000000)
glNormal3f(0.309017,-0.951057,0.000000)
glVertex3f(0.003090,-0.009511,14.250000)
glVertex3f(0.003090,-0.009511,15.000000)
glNormal3f(0.000000,-1.000000,0.000000)
glVertex3f(0.000000,-0.010000,14.250000)
glVertex3f(0.000000,-0.010000,15.000000)
glNormal3f(-0.309017,-0.951057,0.000000)
glVertex3f(-0.003090,-0.009511,14.250000)
glVertex3f(-0.003090,-0.009511,15.000000)
glNormal3f(-0.587785,-0.809017,0.000000)
glVertex3f(-0.005878,-0.008090,14.250000)
glVertex3f(-0.005878,-0.008090,15.000000)
glNormal3f(-0.809017,-0.587785,0.000000)
glVertex3f(-0.008090,-0.005878,14.250000)
glVertex3f(-0.008090,-0.005878,15.000000)
glNormal3f(-0.951057,-0.309017,0.000000)
glVertex3f(-0.009511,-0.003090,14.250000)
glVertex3f(-0.009511,-0.003090,15.000000)
glNormal3f(-1.000000,-0.000000,0.000000)
glVertex3f(-0.010000,-0.000000,14.250000)
glVertex3f(-0.010000,-0.000000,15.000000)
glNormal3f(-0.951057,0.309017,0.000000)
glVertex3f(-0.009511,0.003090,14.250000)
glVertex3f(-0.009511,0.003090,15.000000)
glNormal3f(-0.809017,0.587785,0.000000)
glVertex3f(-0.008090,0.005878,14.250000)
glVertex3f(-0.008090,0.005878,15.000000)
glNormal3f(-0.587785,0.809017,0.000000)
glVertex3f(-0.005878,0.008090,14.250000)
glVertex3f(-0.005878,0.008090,15.000000)
glNormal3f(-0.309017,0.951057,0.000000)
glVertex3f(-0.003090,0.009511,14.250000)
glVertex3f(-0.003090,0.009511,15.000000)
glNormal3f(0.000000,1.000000,0.000000)
glVertex3f(0.000000,0.010000,14.250000)
glVertex3f(0.000000,0.010000,15.000000)
glEnd()
glPopMatrix()
glDisableClientState(GL_VERTEX_ARRAY)
glDisableClientState(GL_COLOR_ARRAY)
glLineWidth(2.250000)
glColor4f(1.000000,0.000000,0.000000,1.000000)
glEnableClientState(GL_VERTEX_ARRAY)
glColor4f(0.000000,0.000000,0.000000,0.034010)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.092142)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.161775)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.244756)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.342057)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.449645)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.566618)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.692274)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.830979)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.923599)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.010002)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.061570)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.065733)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.033176)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.979137)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.912092)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.839171)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.835222)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.871211)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.912467)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.960372)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.006947)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.040959)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.056684)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.052080)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.024247)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.973766)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.909553)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.842684)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.857788)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.899912)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.909809)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.889517)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.841974)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.920377)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.995323)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.012501)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.984607)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.930727)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.861562)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.859405)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.853604)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.034010)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.092142)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.161775)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.244756)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.342057)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.449645)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.566618)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.692274)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.830979)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.923599)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.010002)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.061570)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.065733)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.033176)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.979137)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.912092)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.839171)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.835222)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.871211)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.912467)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.960372)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.006947)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.040959)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.056684)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.052080)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.024247)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.973766)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.909553)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.842684)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.857788)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.899912)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.909809)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.889517)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.841974)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.920377)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.995323)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,1.012501)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.984607)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.930727)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.861562)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.859405)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.853604)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glColor4f(0.000000,0.000000,0.000000,0.826051)
glVertexPointer(3,GL_FLOAT,0,0x22fad4)
glDrawArrays(GL_LINES,0,2)
glDisableClientState(GL_VERTEX_ARRAY)
glLineWidth(1.000000)
glDisable(GL_DEPTH_TEST)
glPopMatrix()
glPushMatrix()
glScalef(768.000000,768.000000,1.000000)
glPopMatrix()
glPopMatrix()
glPopMatrix()
glDisable(GL_DEPTH_TEST)
glDisable(GL_FOG)
glColor4f(1.000000,1.000000,1.000000,1.000000)
glPushAttrib(GL_COLOR_BUFFER_BIT)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
glEnable(GL_TEXTURE_2D)
glPushMatrix()
glTranslatef(10.000000,738.000000,0.000000)
glIsTexture(178)=true 
glBindTexture(GL_TEXTURE_2D,178)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,178) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(9.000000,0.000000,0.000000)
glIsTexture(167)=true 
glBindTexture(GL_TEXTURE_2D,167)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,167) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(10.000000,0.000000,0.000000)
glIsTexture(164)=true 
glBindTexture(GL_TEXTURE_2D,164)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,164) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(10.000000,0.000000,0.000000)
glIsTexture(108)=true 
glBindTexture(GL_TEXTURE_2D,108)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,108) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(4.000000,0.000000,0.000000)
glIsTexture(111)=true 
glBindTexture(GL_TEXTURE_2D,111)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,111) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(11.000000,0.000000,0.000000)
glIsTexture(115)=true 
glBindTexture(GL_TEXTURE_2D,115)
glNormal3f(0.000000,0.000000,1.000000)
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
glTexCoordPointer(2,GL_FLOAT,0,0x22faa4)
glEnableClientState(GL_VERTEX_ARRAY)
glVertexPointer(2,GL_FLOAT,0,0x22fac4)
glDrawArrays(GL_TRIANGLE_FAN,0,4) Textures[ (0,115) ] 
glDisableClientState(GL_TEXTURE_COORD_ARRAY)
glTranslatef(12.000000,0.000000,0.000000)
glPopMatrix()
glDisable(GL_TEXTURE_2D)
glPopAttrib()
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
wglSwapBuffers(0x24011001)=true 